#assassination
1 messages · Page 2487 of 1
Augs be stealing my dopamine đ„
i dont care
not supporting a passenger princes
go and play healer like normal people if you want that
for lura fight P1, my damage was total ass due to the ads being the primary damage target.should i just be ignoring the ads and send CD's on lura?
and just dump envenoms on ads?
mythic?
HC
dont let healers gaslight you into thinking that
they die so fast so bleeds dont get any time to do anything
hit boss hit boss hit boss hit boss hit boss hit boss hit boss hit boss hit boss hit boss hit boss hit boss hit boss hit boss hit boss hit boss
You're a asa, you never change your objective
shitposting?
buddy I am a healer
I'm gaslighting myself
i throwing my priest into the trash
A healer spy in our rogue channel 
ffs
noo, we gotta represent the top 2 underdogs
Get em boys
just shadowstep into chakram
At least its not a moonkin
bro, nobody here actually plays rogue
that was hilarious
not a new thing
Yeah but being a healer isn't permitted here

imagine playing rogue
We play glorp instead
oracle (11% ahead of VW) just got a 1% buff while VW got like a 15% nerf I'm nuking blizz hq
-# (for legal reasons, this is a joke)
I am also both rogue and holy priest lol. i seem to be attracted to the least popular classes
I swapped back to rogue the one season everyone is swapping off of rogue fr
though i see alot of holy priest, i question is it really unpopular but someone linked some charts showing rogue and priest as least 2 popular
I also think all the rogue and priest players are the same people
i just like the classical style of healing and damage dealing. dont need that fancy shit of modern day classes. get off my lawn
It's so you can bench and play osrs leagues, simple really
like every rogue player i know has a geared priest and most priest players i know has a geared rogue
I'm grinding out my gacha games on the bench tbh
Gaming 
so we bonus rolling a mythic gaze or going for M+ gear

or better yet we rip mythic gaze in vault tomorrow then go bonus roll a mythic box

use your bonus roll on gaze and get the other trinket instead
Waddup

Do I save my bonus rolls for when I get a mythic chimerus kill hopefully this week or just try for puzzle box

the people doing it after used vanish after opener to get 30 extra seconds of imp garrote, so their vanish is desyncd and either second deathmark is delayed or they have to vanish after the second one also
same boat
guildmates always thinking im some galaxybrain nerd
meanwhile my brain shuts off when im not playing assa


firs 3 i think will be easily doable. i can see getting 4 mythic kills in on pugs
How does pugging imperator even go, do we just pray the tanks solve tic tac toe correctly
well i guess i dont know their mythic mechanics
is it different in myth for tic tac toe? ive had no issues pugging hc first 3.
Yeah it's a tiny bit more aids but I forget the actual difference
i think i have 3 try in me
i got my aotc on voidspire this weekend. i only have lura left to go now
I need to pug it tonight too tbh if I can swing it, first week my group didn't bring me for any of the mythic bosses so I'm free

Tried mythic chimerus pugs over the weekend and that went terribly lol
The adds drop puddles after death is mythic only right
yea
Yeah, it's basically the same fight just don't stand in the goop
i can see pugs fucking it up not running their ads to the back
and youd want to take any extras away from wall right
theres only 1 extra
also they appear to have fixed the vanish fixate, as i tried it over weekend and shit didnt work lol, was still on me

That's a gamble one can take
There's a school of thought where you could gamble parse like that and go insane, probably
Just bring all 7 to one side twice and nuke; if healers can keep everyone up you could see funny numbers
Pray vorasius accepts said gamble
What's going on with the assassination rogue that's permanently rejected at +10?
People fear you
Just go subtlety if you want easy +10 joins though tbh, plus it's like four buttons rotation wise
Maybe tag on sub and switch after, good tips
Switching after gets you kicked usually lmao
Agreed but as someone who doesn't enjoy m+ much but likes raiding
I just burn my 8-10 keys a week on sub real quick
Makes it relatively brain dead
isnt sin also braindead?
After a while, with 270 ilvl all specialisations can time a +10
just outlaw requires bit more brain activitie
Yeah it is but sub is even more so in keys
Sin you at least think about how many times to hit CT button
any tips with that?
I get the impression that people only watch the god comps of guys who timed +20s and try to reproduce them.
yall dont try to dot everything?
That does dot everything
i watch zero and that fucker never stop pressing ct
Ct spreads to two targets
isnt CT more dps than Fok?
idk but it cost more energy
Also more energy and at lower keys everything's gonna be dead after 1 spread
have tried in dummys to send 1 ct and 1 fok and ct is way more dps
in big packs u never have issues with energy above 16 17 so pressing fok feels dumb tbh
You gotta think about what gets you more envenoms but yes after you get to like 16+ I agree
Just ct if you have the energy
ct affected by mastery
im missing so much crit right?
ct on really big pack, fok for other situation when bleed is already spread
Personally though, I'll probably never touch anything more than a 12 simply because lazy and I don't enjoy dungeons that much
got 633 crit rn
I just spam 10s and call it a day 
fok in really big packs is more dmg though
cause of talents
CT would be better in medium packs like 10 but you can't sustain it
source?
That one skill that improves fok
source whispyr pins
and sims
although sims with 20 targets sustain is not realistic and random
so press w/e button you want
but evidence point towards fok being better
do i play amplifying or instant poison in raid?
!ui
Resources:
ArcUI - Common UI Replacement
BetterCDM - Enhancements to the Cooldown Manager
MSUF - Common Unit Frame replacement
Platynator - Recommended Nameplate Addon (Plater is not recommended)
(Jundies Profile)
(Whispyr's Profile)
Misc:
Clickable Raid Buffs - Poison Reminder
WilduTools - random QoL like melee range indicator and cursor replacement
always use the poisons you talent into
so yes use amp+deadly in raid as assa
got it, thanks
Am i dumb or is blizzard dumb. WDYM trickster
blizzard big stinky
so i guess the entire block is dumb and we dont have access to cloud cover?
its just missing an outlaw header
Yea just look at it as sub/outlaw getting the trickster stuff
That's their way of saying we are getting smoke bomb back 
or maybe they should have put Rogue instead of Assassination since sub also gets ds
Rogue Tuning is only done by AI, can't expect to use real humans for a class no one plays anymore, so AI forgot the Outlaw Header.
I timed a 13 without applying poisons therefore rogue actually must be the best
Lmao youâre just a feral dolphin at that point
I did receive a 1 parse as well thank you
Aslong as itâs timed đ€·đ»ââïž
we using black or light umbral plume?
chances are you are going to be bonus rolling in pit tomorrow anyways
i dropped hero puzzle first run on both my rogues

i think thats where all my luck went
Both huh

unlucky
hey just wondered how i can do as much as i can with the poison without losing as i do the envom into when i the rupture and kingsbane?
how do patchwerk sims account for Zoldyck and Blindside?
the health of the boss in sim scales downward proportional to time spent
so the boss "dies" at the end of the sim
you can also sim specifically execute patchwerk
perfect thx;)
hey mates, what do you think about tomorrowâs rogue changes?
Ascendant Voidcores are just going to be a flat +10 boost for whatever you use them on?
i donât really get why theyâre focusing so much on deathstalker and a couple of minor things like the new talent, when the spec has way bigger issues...
which changes 
+9, and yea
At least outlaw and sub getting some giga changes.
Only usable on weps and trinkets
yeah
patch notes 12.0.5 april 21
how many do we get per week?
But its so boring playing sub and i'm scared of the outlaw channel so i never go there.
it would be pretty easy to fix by just readjusting the duration per combo point and the damage, iâm not saying make bleeds as short as feralâs, but maybe something in between... that way each dot would actually hit harder
wdym there
you want shorter bleed timers?
like 20 seconds in 7pt. and not 32 seconds like actually with same damage or a little bit more, for exemple: in my case now i do 71.169pt. damage in 32 seconds
if you put 20 seconds in 7pt. and scale like 85.000pt
whats the issues
can anyone explain to me why people still use fan of knives when we have crimson tempest? im new to assa
its cheaper
but it doesnt more dmg doesnt it?
u use it to build not to do direct damage
actually we donât have great single-target compared to other melee specs, and our aoe almost never really pops off
your generators dont do dmg
you only need to see fury or unholy
CT costs more energy then FoK
it's being treated like a bleed and benefits from mastery so CT is doing way more damage than FOK
i really really doubt the "way more damage" part
cus then we would use it that way

@royal lantern you know what i mean with this exemple?
ct does more dmg than fok even without any poisons up. i understand it cost more but shouldnt it prio over fok everytime unless the mobs are about to die
why
your dmg is in the finishers
and running out of energy means you using less abilitys
and CT costs almost 2x as much energy as FoK
and FoK generates more CP trought Thrown Presicion on average
(and those crits also give some energy back cus of dashing scoundrel, which actually adds up a good chunk in bigger pulls tbh)
Hi everyone! 2 questions, firstly when do you fit puzzlebox into your opener? Secondly when you are waiting for envenom to fall off at 80 stacks what do you do at max CP?
so only use CT to spread and fok so that u can use envenom to get caustic spatter?
yeah, but at least it gives you some âbreathing roomâ by having much more sustained damage packed into a shorter window, which translates into a DPS gain without massively overtuning Envenom
hello does that mean assa can play normally with every group or chain pulling is still bad but less
(all of that is in the wowhead guide)
you use puzzlebox before you use Deathmark, and you try to get the apex talent when you would not overcap energy from triggering it
and ignore it during deathmark
i was thinking CT was better overall just because internal bleeding as well
assa could ply normally with every group for like 15 years now 
and yeah, i also think CTâs energy cost should be slightly higher than FoKâs, but not by much, they should be pretty similar
huh
thats the point
you are NOT supposed to spam CT
so they make it expensive to use
But you absolutely should be in big aoe
thats what im sayin
......no you dont...?
itâs not about spam, itâs because it completely drains your energy in big pulls
CT is for bleeds
ct is bugged
yes i know
it still doesnt change our gameplay
not really but you get what i mean
Tyran rn
??? wtf are you on about not having good ST dmg
i don't wanna get mad over my pug tank chain pulling for 30 mins if thats still an issue for assa
ofc i have internet problems right when raid starts
played poe for 2 hours before
nothing happened
@royal lantern is this how we deal with aoe packs?
you see unholy or fury?
and his aoe a part of st?
You see [spec which is not played in keys] and [spec which is shrimply overpowered]
saying another class can beat us in ST is different than saying we dont have great ST
Id say assa st is above par in keys and in raid
it's not great when we are one of the worst specs on m+
yes
Just a casual sin qqer nothing to see here
!macro
Assassination uses no other macros aside from standard Deathmark+Potion+Racial
#showtooltip Deathmark
/cast Deathmark
/use Light's Potential
```You **cannot** macro puzzle box or kingsbane to deathmark, as they are both on the GCD
worst? 
we are not even close to the worst class for M+
it never had any real impact beyond "feels kinda bad" in the past allready, number wise it was never a big deal at all
and rn its near 0
Bro's on crack, he had a rough day, ignore him
augvoker exists
cus augs are cursed with aug brain
if you go to +20 no, but in +12-+13 like mortals, yes
even in that range assa is doing fine
im prob #1 DPS in 60%~ of keys ive ran.
yeha sure if the group has a FotM DH and MM Hunter in a +10 you will do lower dmg
Bro im a noob at assa and I deal more dmg in keys as assa than as sub. Resi 16
but then also like
its a +10, who gives a fuck
So qqing about assa is low T, tbh
ok ty
yeah like me, but that's not a reason for say its a great moment for the spec
I don't get it then, what's the complaint
you see the buff on outlaw? meanwhile we are being ignored?
that's no make sense
i would not go too crazy over that outlaw thing
Yeah outlaw will be turbo but i imagine it will be slightly nerfed or fixed in its interactions
theyve given us multiple buffs lately, what do you mean?
i honestly think that they will adjust that talent down a bit and then give outlaw a bit of a general buff
cus trickster being like 13% over fb is a bit crazy
150% crit dam is 100000% not intended
Barely 
The assa buff was like 1%
Outlaw is like 15%
3% aoe and a 4% buff before that isnt barely
that's the point!
!tott
it'd be pretty funny if it makes it to live tomorrow "fixed"
would i prefer us to match 'meta' classes when at equal ilvl? absolutely. but at least we're not deadweight atm.
so we just sit here watching world of devourer, which was already broken, get even more buffs, it feels like itâs their expansion at this point, meanwhile other meta specs keep getting stronger, and weâre just happy as long as weâre not at the very bottom of the barrel, right
I mean its not that serious
using zimbita St is cheating

Dont bash my goat
30 runs or more now for puzzle box seen it twice iam killinh myself now wtf is this drop
Its pretty lame 
its ok bro all bosses overall damage charts can't hurt you
he is very funny
pay no attention to the fact that 75% boss dam parse for assa is literally a 99 boss damage devo parse
it would be nice, for a change, not to be seen as a âtrash classâ that only gets picked when thereâs no devourer, unholy, fury, ele, aug, frost mage or demo in the queue
solution: play rogue, top charts, help more people see rogue is not horrible
yeah, i know
im playing him since vanilla
xd
my solution: Play rogue, do no dmg, say "yeha ofc, rogue sucks, what did you expect"

I have no brain thats why i play rogue

play for 2 weeks, rogue is still trash class, come back next expansion
last 5 expansions now bub
people who play wow for 2 weeks then quit for the expansion
just say youâre an addict

if you do it repeatedly
im not a addict, i could stop whenever i want
I like your funny words shadow man 
same
Heyo, im new to Rogue. Is there any video/written stuff on rotation/pooling as Assa?
we goin DS or FB for 12.0.5? I been out the game a minute
fb
yo mate after the tips the other day i stopped doing the terrorist things, now the logs are more decent xd
huge
I opened channel, first thing i see is this messege and my mind says "facebook" đ
im going to bed
nn
I'm open to the idea of ââsending you the last log and having you crush my spirits again, hahaha
Ok so hear me out
Would Cloak of Shadows having a 1m cd in pve fix Rogue desirability?
no, we'd just be slightly tankier
and that isn't really the reason why rogue is unfavorable to the wider population
reminder we spent all of 12.0 with literally no aoe cc of any kind
Not to the wider population perhaps but in raids for immunity soaks or in high keys it would help massively
i disagree that a shorter cloak cd would "help massively" in high keys
doesn't do anything to handle cc for large pulls
Fair enough, just jealous of DK AMS in that regard
like yea you can immune potentially 2x as many things but then there's aug with more aoe cc than i have fingers on both hands
I'm an addict đ
you dont need to immune anything when mobs are functionally hard cc'd for 20+ seconds each pull
thats how i see it at least
I mean I'm struggling to tank beams on Skyreach 18 even with feint DR specced
in AA you can pull all 3 book packs before the 3rd boss
and with enough CC it doesn't matter
more cloak uptime doesn't affect that at all
Halving cloak cd would allow better cycling with healthstone evasion and health pot
Might just be a healer issue though idk
i dont disagree with that
Meanwhile I see DK's stand in that shit for days
They basically have cloak on a 45s cd
I mean I'd love an offensive raid/party buff for Rogues but given the fact that we have had several and they have all been pruned I doubt we would ever get one back
-# - Funnel removed, other specs/classes get way better ones
-# - Raid buff removed
-# - Cheat Death nerfed - other classes way better ones
-# - Cloak nerfed - other classes get way better ones
-# - Shroud nerfed (invis detection/dungeon design) - other classes get way better ones
-# - Evasion pretty much useless nowadays unless group fails
-# - Feint Nerfed (still good and only thing keeping us in the game atm)
-# - Smoke bomb - other classes get better ones
this was from sub channel, but still applies
I'm new to the whole Cooldown Manager thing, and I'm trying to track the stacking buff from Implacable for the energy generation, but when I put it in CDM, it's only coming up with the buff when I drop the Envenom buff, am I missing something? Or is it just jank
!implac
Implacable is bugged in Blizzard's Cooldown Manager, there is no way to "fix" it.
Until blizzard fixes it, you just have to either count your envenoms or glance at your buff bar if you're trying to be optimal. Ignoring it when it bugs is <1% loss.
7 target opener on Sim 
okay
seems normal no?
Just realizing that extending garrote is not worth i guess?
Not really having an issue lool
it does extend
That is extended
two garrotes
Youâre using double garrote on the same target
I meant the 6 seconds
Yes
Not the double garrote
Iâm not sure what you mean 
I mean using the 2nd garrote at the end of the window
Its doing both insta
yes
The second garrote at the end of the window for an extra extend or a third garrote
You gain another like 5 seconds if u do the 2nd one at the end
Instead of back to back
Right but realistically shit usually is exploded by then
But in aoe not worth i guess
Unless you want to justify spending a GCD while everything is grouped instead of sending double garrote while itâs gathered
You could delay 2nd gar 1-2 globals I guess, after fan or rupture depending on ur fan CP
Iâd rather FoK / CT while itâs all grouped, not send another garrote
And I guess u send a few cts before using ur cds
Not enough to cover every mob tho
But 5/7 mobs
Hello clan, can i hav a log analyse? idk what can i do better https://www.warcraftlogs.com/reports/bkmDxCYFWBQTJtaL?fight=6&type=damage-done
Yeah a few CTs is fine, helps get your bleeds out while itâs being gathered
hey thats not true, stop spreading missinformation
ams is better then cloak
it works on more things
and gives dmg resources

I wonder if the sim is sending cts regardless if ur overcapping combo points or not
In big aoe
In 10 target it did 1 ct
I guess u just ct until u get to envenom and then pop cds
Looks to me like its using ct as its builder after rupturing
And just sending everything after first envenom

is pooling worse this season than before? does it get better with gear? my alt is like 240 right now and even when i get to my 80% stack and pool i feel like it only gets me to like 50% energy
correct
also correct
It also looks like its overwriting improved garrote a few seconds early so you can start spreading quicker?
Because otherwise all the garrotes would fall off?
patchwerk (10)
patchwerk (10)
The play is to let the improved garrote fall off before we reapply, right?
ive never simmed anything except patchwerk 1 and dungeonslice
to my understanding multiple patchwerk target apl is not as thoroughly tc'd as either patchwerk 1 or dslice

fi theres anything ive learned this season, nothing for buttons is accurate outside of ST
so idk if thats correct to do
atleast ofr hunter and DK
also sims are not supposed to be rotational guides
unless thats changed somewhat recently
Someone do a log and see if crippling still affects lethal dose and then ping me
I mean the sim is supposed to do what's correct no?
Obviously u cant copy it 1 to 1
But yea
uh why wouldnt it, if its not doing the rotation recommended to use, then its not simming correctly lol


(I genuinely don't have time to explain that)
the theorycrafters say so
and i trust their expertise on that
it's not random
Open with ambush
People stealing my I can't read bit smh
Okay sorry my b
I dont think that makes a difference?
that what makes a difference
it does not
I mean opening with ambush or not
It's a conspiracy by the theorycrafters to keep all of the sim followers down. Wake up sheeple
I canât believe they would fix that
in general this sucks btw
Unreal
yes, it opens with ambush because I said it should
We need a bigger yellow disclaimer
i knew it, whispyr is literally sandbagging the guides
Thank god Iâm not playing this spec ever again. No crippling dose. Itâs joever
Why tho 
how can i make the same sim? with dungeonslice? sorry im new to raidbots. im asking because i sim my char and got 72.291 DPS
you're gonna make him crack another M
Maxroll is where the true optimal rotation is

knew i should have invested in monster before this conversation started
Its patchwerk not dungeon slice
What situation is 10 bosses for 5 minutes supposed to mirror?
Iâm invested in the Whispyr wall of text
Nothing
But Iâm going to bed after that
Its like a bedtime story
Hey all, new rogue to high key here. Quick question about Feint (with Elusiveness talents): does it actually reduce all incoming damage, or only certain types ?
I was looking at logs (Zerocool on Skyreach) and checked Feint usage during the laser on the 2nd and last boss, and it didnât seem like the damage was reduced. Am I misunderstanding how Feint works, or is there something specific about those mechanics?
If only there was an option that had packs and a boss fight that albeit not perfect its sort of a jack of all trades sim 
Elusiveness only does anything when feint does not work. So its never 40% and 20%, its either or. It all depends on wether blizzard has coded the ability as AoE or not
I didn't realize until recently that the ST opener has envenom before hitting CDs, and after looking at my logs I can definitely understand why... But why does that not apply to the AoE opener as well?
I mean u cant even look at dslice buttons?
start cds earlier so you dont lose uptime to prio mob dying
Don't think it tells u what's going on
I wondered about that, but I never seem to get good uptime on a prior target before they're killed off anyways... >.> But that makes sense, thanks!
But It does work on Skyreach 2nd boss lasers dot damage then ? With a 20% damage reduce of course
I just always assume my damage is that awesome, and that's why the prio target disappeared before I could get full use of DM+KB.
Yes the 20% from elusiveness always works
My greatest fear, typing something dumb in here and then seeing, 'Whispyr is typing...' at the bottom for 5 minutes.
I was browsing dungeon loot for my voidforge next week
damn, Saron got all that crit/haste
But that's the best way to learn!
I think that is better than asking a dumb question and then being made fun of for asking a dumb question
Tbf sometimes those have a big overlap
Could be worse
You could be in his suicide note
If only bullying didn't work
This is probably a stupid question, but what exactly puts someone on the mobs aggro / threat table? Is there really any mechanic to it? I know I frequently get hit by spells that knock me out of stealth before I've made it to the pack, and I always wonder if I've done something wrong/stupid.
Which sometimes doesn't make intuitive sense
Thank god for the spreadsheet
Just seems like a midnight thing
Priory says it was more than a midnight thing...
Its a blizzard thing dw
That dungeon sucked ass.
anyone got the filter expression for WCL to check all defensives used (all classes)?
all mobs have some amount of stealth detection and mobs that are currently in combat have greater stealth detection than out of combat
Still typing
this is why people get caught in shroud
they walk literally right over mobs
and then wonder what happened
But it feels like it's not just an adjacent thing.
Iâm still awake and said Iâd be asleep by 5
Once the group enters combat if you are close, even in stealth, you are now a possible target for extermination
i suspect there's a hidden "potential targets" list that mobs can see and if one mob is in combat with you, others near it can "see" you on the list
even though you're in stealth
Im gonna get cooked
That's kinda what I was wondering. I know in other MMOs they'd have zone-wide threat tables to reference.
I genuinely do not have time for this, I'm under a time crunch (literally needs to be done by end of hour) so I'm gonna dump this and leave, but the tldr is:
- Sims are not perfect, they evolve and grow constantly
- You shouldn't use sims to teach yourself how to play buttons, it's a stupid robot that needs to be given a very specific instruction set, you are not a stupid robot, you're a stupid human
- Guides/Theorycrafters exist to translate between sims and humans so you don't have to do this exact thing you're doing
- Some situations are simply not optimized. I'm not sitting here wasting my time optimizing 7 target 3 min patchwerk just because some clown might sim it in the future at some point to delusionally try and optimize themselves. Sometimes it's also not worth optimizing +0.5% in some niche patchwerk situation if that same logic is -1% in dslice
- Most people simming themselves have no concept of what a sim actually does, what the sim is emulating, how a sim actually "pushes buttons". or how statistics work and why variances and fight styles exist in the form that they do. Simulations are not some perfect ideal of this is how you always play 24/7, they're cleaned and synthetic testing grounds that we use to inform ourselves, they're not here to go "well actually you were in 9 target not 8 so you should've pressed a garrote there", cause that's not helpful to anyone.
- Raidbots top gear and droptimizer and shit exist to give you the answers you're looking for without having to understand the ugly shit going on behind the curtain. If you don't know how it works, that's fine, but don't try using it for things that they're not supposed to be used for just cause you think you're smarter
- Most "optimizations" are either <0.3% and cannot be observed by humans doing pulls in the first place, and you trying to reverse engineer it or go "but when I do", is pointless. Hitting a dummy or a boss 300 times most of the time is not enough data for a lot of this shit, even if you end up meticulously sitting there cataloging it. Just due to variance and human fuck-ups it's not possible. That is how we test bugs, not rotations. Sims run tens of thousands of fights to get the accuracy they do.
- A lot of optimizations simply don't get put into sims because no one is going to sit there and keep track of 4+ conditionals in case there's an optimization to sometimes cast a button maybe once ever 3 pulls for +0.1% on average. People think they are much better at playing the game than what they actually are. "Sub is so boring and simple", and you open a log from the so called best players in the world and they're fucking up some apex conditional.
In summary, please stop trying to teach yourself to play the game from a quick sim it makes my eyes burn
You shouldn't use sims to teach yourself how to play buttons, it's a stupid robot that needs to be given a very specific instruction set, you are not a stupid robot, you're a human
Wisest words, truthfully.
beep boop
So basically use logs and parses to learn what buttons to press is the best way? (someone other than whispyr answer he busy
Just read the guide and probably look at cd usage and when from like lorrgs
So what I am hearing is don't use sims, learn from the rogue APL for optimal gameplay?
Vibecraft and go from there is my take
Yea but logs are basically only raid right

pin this please lol
But if it gets pinned how can I ask the same question next week
Iâm gonna ask in 6 hours
is warcraftlogs down i cant see logs of any boss?
Do i want to use my vanish to garrote inside of deathmark or right before it?
Ideally you vanish and garrote before popping your puzzle deathmark kingsbane
i think you lose damage if you do it inside
they have already applied the new partition
you have to select 12.0 patch
(even though the patch is tomorrow)
oh ye i see thx
is there any other way than Cloak to remove roots(and everything that works like that debuff)?
Vanish
Sorry, new to the spec and I havenât found it anywhere but can you cancelaura implacable to trigger the energy gen faster?
I guess it would save you like 5 seconds of waiting sometimes?
Would that not be beneficial to regen energy in that time instead of just waiting?
Or maybe I am not used to downtime yet đ
envenom buff is giving you damage etc you don't really want to do that
currently in m+ scenario there a lot of root-like effects, but looks like rogue can't do anything without long CD
This comment was about cancelling implacable
oh i see
Ah wait am i reading implacable wrong? So when the envenom buff drops, the energy regen starts, not when the implacable buff drops ? Mightâve been understanding it wrong
Well the envenom buff dropping is what triggers it, but there might be reasons you want the envenom buff active
Tbf cant u cancelaura envenom and then envenom right away
Yes but you'd lose all the benefits of envenom
though tbh I'm not seeing like a ton if you are going to be dropping it anyway. You would miss out on basically just dashing scoundrel?
Not if u envenom right away no?
Like you are missing out on say like 4-5 seconds of the bonus application poison chance and dashing scoundrel
and I think that is it? Especially if you are dropping it to get the buff anyway, most of the benefit comes from chaining which wouldn't apply in this scenario
so yeah idk, need someone smarter to elaborate on the downsides
Yea but when u let it drop off for buff u lose it all the same no
Rapid injection and inspiring strike don't matter for the scenario I am talking about
the amount of patience you have with us is honestly next level
Until u re envenom
it really looks like if you out of energy it make sense to force activate 80% implacable
You get to 80, you either wait to drop, or you cancel it manually
either way no rapid or inspiring
at least from what I see in play
i think the forced pooling that allowing the buff to expire causes is a dps gain
Yea but in a situation with low energy, 80 stacks implacable, you could theoretically get to 5 cp, cancelaura envenom and envenom instead of waiting 5 sec to drop?
also you can refresh bleeds in that time
which would not cause you to drop envenom while doing so
yes, because with no energy you literally press two-three buttons in 5 seconds
I think I am mostly imagining a scenario in which you are wanting to drop envenom anyway
why would you want to drop envenom other than to proc implacable
and it might be worth it to cancel it at that point? but yeah idk
I am talking about wanting to drop it to proc impac
but not waiting the 5 seconds or whatever, just manually doing it
yea but there are rotational upkeep things you can do while waiting for the buff to expire that would otherwise result in lost envenom uptime
That is probably true most of the time. If your bleeds are in a good spot, I do wonder if there is any benefit to it though
So if I understand correctly, you mean that basically the point of the waiting time is to refresh bleeds? Or am I missing something
And not using this waiting time for refreshing the bleeds will result in loss of envenom uptime later down the road?
no i am saying you need to refresh bleeds and that is something that can be done in the forced downtime of letting implacable expire
assuming the bleeds are in pandemic
Yeah, I'm just wondering if there is a situation where bleeds are already set up fine and you want to drop, is cancelling it manually actually good?
so while you wait for implacable to expire you refresh rupture, press garrote, and rebuild 5cp to envenom as soon as the apex procs
It's a pretty fringe scenario for sure
the only reason i can think of is because you think you would need the bonus regen for some time-constricted damage phase but dont want to stop hitting beforehand bc you'd cap energy
and idk if that scenario exists
bc the apex is only useful in that it gives you more energy you can translate into combo points and damage
That makes sense, thanks a lot. I was probably overthinking it a bit
Idk usually like once or twice a raid I find myself with bleeds basically fully refreshed and implac capped
and so I just build to 5 and wait
yea but if its not a scenario where you can actualize the bonus energy regen into more damage
then whats the point
you just need to gauge whether you need the energy or not, if you don't you keep sending until the former is true
hey sorry for dropping just in, but I've been looking at talents and was wondering why in raid people use improved ambush instead of tight spender?
Doesn't really make sense for me since you want to use garrote out of stealth
or maybe to word it better if you wouldn't overcap by doing it
if you have so much energy that you'd overcap by waiting to drop the buff, then you should just keep slamming buttons
blindside gives ambushes
turns mut into it
also when the tc's say it isn't a gain i assume its because they modeled it or simmed it to test
they aren't perfect but they are more knowledgeable about how to model the spec than me
i'm just parroting my understanding of the theorycrafting
works for me, i don't wanna bind a button to it anyway
What if u are low energy tho
And ur bleeds are fine
Then letting the energy pool naturally and then getting the buff is good
I mean why not wait for it to drop if you are low
No you prefer to pool some more probably
To get ur energy faster and start stacking the next one
you just have to overcome the assumption that if you aren't pressing buttons you're losing damage, i think that is clouding your assessment here
Its not about that
If you are let's say at 60 energy and buff drops it is not necessarily good for you
whether or not its better is ehhh
right but you will still be waiting for the regen
apparently not
to give you enough energy to press buttons again
You would like to drop it 3 sec later for example
I mean it techically lets you start the envenom chaining again faster, but idk if its sustainable
Yea but what if ur low energy but have enough to envenom
you build to 5cp, you have lets say 50 energy, you cancelaura to get the bonus energy and press envenom
guess what
you still are waiting for regen to mut again
you wait either way
feel like people are drowning on a glass of water here
and in this scenario you are forcing yourself to wait in a worse context
to sustain a full chain of envenoms you kinda need your whole energy bar
because you are at the mercy of deal fate procs
Yeah I agree on that
what happens if you have bad crit luck and then your envenom expires despite your bonus regen
GG
seems like when I am low I need 4 sec of pooling and then the buff to sustain me
you forced the apex early for nothing
heavy enough aoe cleave and you are ignoring impac already
i think what you're missing here
is you are intentionally reducing your total envenom buff timer
which necessarily makes it more difficult to keep them strung together
and keep uptime
there's no reason to do so
the fun thing that canceling envenom wouldn't trigger impacable proc to proceed
can i ask all you other ass bros where your haste is sitting at? is 17% low?
!stats
Assassination Stats
You will always get more accurate results using Raidbots Top Gear, as stat values will flucuate depending on gear and situation.
Agility (Item level) > Crit > Haste > Mastery >>>> Vers
The ratio between secondaries ends up being roughly 40/33/26/1
I have 20% pretty sure
ty nooj
13 
hi guys sorry if this is stupid question but do you even bother having slice and dice on bars? what do we automatically get it from?
i dont think about my stats i just run top gear sim and equip the top result
passive in the ass spec
automatically applied by envenom
cut to the chase I think its call
sweet so i can remove it from bars completely?
yes
tysm
why we take this and not Fatal concotion? Or is it because of envenom + melee attacks?
sims better, more dmg
i think secondary sims better in certain target counts vs fatal
more targets = fatal is better
a video i watched said apply 4 poisons ? I only see 3
deadly amplifying crippling atrophic
Deadly, the other green one, atropic, crippling
but what actually triggers secondary? envenom and auto attacks?
damn I'm slow at typing
Whatâs the play regarding crippling though? Heard some people complain regarding grouping in pugs?
ah got it ty @stuck lodge
Dont use crippling
im not talking about crippling again bro someone's gonna go ping their favorite streamer and get weird again
Unless u actually want to slow stuff
why I mut in m+ when I have group of mobs?
Sometimes slow is useful
It doesnt anymore I think whisp said
Welp
I just learned that crimson tempest refreshes internal bleeding, do we even bother using fan of knives now ?
then I should stop applying it in M+ lol
Even if it did work I dont think its worth
I stopped using crippling a while ago on m+
It slows the grouping down so much
I think lethal dose used to not care about the poisons being deadly or dealing damage?
Its like 1.8% dmg
But u delay grouping by many seconds
Hell nah
I mean shouldn't it be 0 dmg now that it doesn't work with lethal dose
Yea its 0
idk why you would get 1.8% from it
am i delusional or do crimson tempest sometimes NOT spread both dots?
it's some bug we don't really know why or how
you just hit CT again
ok so I am not delusional
not really too big of an issue but it's weird
man i knew i wasn't crazy seeing mobs with only 1 bleed in a pack after ct spam
i thought maybe i had just mouseover'd on a mob to start the pull
also, since the removal of WA is there any addon or way to know how many targets out of all possible targets that have bleeds except for literally looking at each nameplate?
track scent of blood in cdm
I remember I had some counter in TWW for something with WA that showed 11/23 (11 mobs out of 23 has a debuff etc)
there is no way to do that anymore
do we stop crimson tempest when we're at max stacks, no? We keep spreading regardless of the amount of mobs, right?
keep going until everything is bleeding
your eyes including

perfection
you CT until you have everything on everything and then you swap to fok technically
you bleed em, then you fok em
that's what I'm saying
Warning! Explicit Lyrics
Music video by Marilyn Manson performing Arma-goddamn-motherfuckin-geddon Uncensored (C) 2009 Interscope Records.
then we eat it?

why this talent even needed? it looks like useless literally


Play the other one so you never press feint and blame it on your Rng talent if you die
finally good blizzard balance
like you either get piss shit healing
or you get rng reduction fiesta
and it might reduce something that matters
but it also might not
but it could
odds are, it won't
maybe
piss healing shows up on the meters
do you feel lucky?
so we take it
maybe
depends
30% chance to absorb 10% of the wall of text damage
how horrified are you of discussing cancelaura the apex
For me no
U can cancel envenom buff, but it won't help to trigger regeneration
-# ehhhhhhhhhhhhhhh
the issue with doing this is you're just gonna end up copying someone who probably also sucks and you don't actually know why they're pressing the buttons, you're just staring at it and then making your own inferences. Sims do still teach us how to play, but there's context right. The same way that looking at an APL line with 15 different conditions and weird hard-coded numbers isn't useful to learn, neither is blindly following some sequence or possibly-mistaken person. That's why there's guides and me and eleem and pins and all that. We are the translators for the sim so you know what buttons to push, because the math says it's good to do X or Y. Hell, odds are the people you're copying from also learn from those guides and pins and stuff
If it did youd just cancelaura at 80 to speed up the regen process
like this, doesn't really help, you just see buttons and go "yep, buttons", but you're not internalizing any of the rreason why. The sims tell us the reason why, but someone's gotta be there to pull that out and make it usable
I just got to that part
I don't get why people keep thinking it's better?
you can't just cancel the implacable buff. gotta cancel the whole envenom
if you're proccing the apex, you're doing so because you need energy
so cancelaura on envenom would trigger it sooner
It wouldn't work anyway
but why would you care to trigger it sooner
why wouldn't it work?
you can cancelaura envenom
It wouldn't from what i see
testing it rn
Implacable still have time from removed envenom
yeah it's working rn
you cancelaura envenom, envenom is gone
i'm on dumies
implac triggers
Let me check again
this is something that got discussed for a long time for months
it's just not worth it because what the hell is the point lmao
hey guys whats the best fight style, number of bosses and fight length to use sim or raidbots if u want to see your correct dps in a M+ for example?
i dont sim usually so just curious
dungeonslice
ahh ok!
ty @balmy condor
you on low energy and just get 7 sec envenom
okay and then what
then I will be back faster onto pressing buttons
you literally won't
I think conceptually the point would be to start the next envenom chain faster, but I do think it would cause some energy issues
hi all, did any of you run Aiyije CDM? because i cant track implacable as a buff like Better Cooldown manager
that makes actually no sense
like okay
you envenom, you get to 80 stacks right
it's got 7 seconds
but you have no energy
what is make no sense to me is having envenom buff when you can't press it
so what is the difference between you waiting, pressing mut twice to generate the cp for the next envenom, letting envenom drop
and then going
versus canceling the envenom entirely and then pressing mut after
like you're getting the implacable energy regardless
you trigger the apex in both situations
then envenom
okay, what does that achieve
that's the same thing I just said except you canceled some uptime on envenom
faster energy
Oh shit, weâre killing the âwhispyrâs will to liveâ raid boss let me get in on this
so if we're limited on energy right
Dont its the hidden phase rn
explain to me how you're getting more energy
Its gonna be over soon
you're proccing the apex in both situations
but one procs it 5 seconds faster right
you're either waiting and proccing the apex
Assa ist limited on Thistle Tea Charges 
FASTER DOESNT MEAN ANYTHING
THINK
USE YOUR NOGGIN
okay
another example maybe
since we're being dense as shit
maplestory today seemed spicy
oh I see, remvoing envenom buff will break NookaImplacable addon XD
that's why I thought it didn't work
whens the best time to use lights potential for opener or just in general? anybody know?
Name one scenario where this happene and the adds dont blow up instantly
Algethar does not count
Cuz thats at the start
npx triple boss
not npx
seat
So realistically whats the gain in a perma 3t fight of canceling it early
ok, to be honest maybe the problem this apex is a bit counterintuitive
you build up something, but by continuing rotation you don't get that "something"
this is actually very strange design to me
Congrats you have discovered whispyrs entire complaint about the apex
An apex that wants pooling but doesnt promote pooling
Like why cancel it when you are low energy when you just use this time to regen energy cause implacable alone does not get you to a full chain of envenoms
You will have the energy issue later rather than now
if I hit my envenom, and I wait 4 seconds for it to drop, and I get the apex energy. I get the following:
- apex energy
- full envenom uptime
- four seconds of downtime
if I hit my envenom, and I cancel it, and I get the apex energy. I get the ffollowing:
- apex energy
- less envenom uptime
- the same four seconds of downtime, but I don't get it now, I get those four seconds later in my rotation
You are not adding any more or any less energy into the rotation, and since energy is the limiter on everything, you're pressing the same buttons. If I gave you 2000 energy to work with, and zero regeneration, zero apex procs, you will press your buttons until you hit zero energy. If I gave you 200 energy, but it regenerated until you have regenerated 1800 energy total, you still only have 2000 energy, you're pressing the same buttons. So the only thing you have gotten out of any of this is lower envenom uptime and you got nothing in return
only 4 days playing rogue in this season, a lot of new things for me
Its just how spec designed
Playing assa is like dancing You nedd know when to slow down or speed up.
Spec and apex designed for pooling
yeah see, you used your brain
this is incredible
No benefit for pooling
vov1nho my goat
Very little
how so?
do we have sims for the specs changes next week(comparing the 3 specs)
what if the 4 seconds dont come later

by definition they do
when you wouldn't proc the apex to begin with?
Ok now we just ragebaiting
Extremely low effort bait
this is not difficult
Somebody load it into path of building and paste that into a guide so shax will actually read it
What Cooldown Manager are you guys using, Better Cooldown Manager bricks Implacable like 50% of the time, do you use another addon for that ?
That actually make sense
ayo POE INTRUDER
NO POE HERE
blizzard bricks implacable tracking
no cdm addons will fix it
blizzard just needs to fix it
so patch 12.1.5 ?

13.1.5*
I guess if we're being super technical right, you can cancelaura in the very specific circumstance of you not having any energy, and you have 80 stacks of the apex, and you would be able to make use of the ~65 energy you get from the apex proccing, but the mobs are also dead before your next implacable proc, and you have the combo points to instantly envenom again, but you also have enough time remaining on the pack to make use of rapid injection and dashing
so like
6 7
in that 4 second window where all those conditions line up
It looks like you don't need to track it if you are not supposed to pooling
Rox Iâll eat your asshole raw, dog I s2g
Promise
Oh boy an extra .1%
isn't this conversation showing that you are supposed to be pooling
canceling envenom to proc the apex would be not pooling
but it's wrong, and provably wrong, in like 3 different ways
so
that would mean pooling is actually supposed to happen
I'm already lost on understanding how to manage that apex
if you are not overcapping energy in the process or shortly afterwards, you hit 80 and wait for envenom to drop
It sounds and looks like it has some idea behind, but I don't get it
that way you get bonus energy and you're happy
this tier







