#assassination
1 messages · Page 2450 of 1
do we do any pooling at the moment
nop
Whats your Goal in WoW?
kinda, you don't envenom if you're at 80 stacks of the apex
as long as you won't overcap ofc
You can still do other stuff, like refresh bleeds and prepare a new 5+cp envenom so that you can send it as soon as you get the Regen buff
Honestly the wowhead guide is very well written. And if you still have questions, feel free to reach out here, most of us like to help, some do some shit posting though 
@balmy condor do you have any advice for dragons? im pretty happy with my preformance on every other fight, but dragons i just cant seem to make the numbers go up
at least compared to top parses
heroic or mythic
heroic pushing rn
b
well its clear, but i didnt do good on that one fight
and im wondering why
pad more on orbs
honestly just take caustic and maybe CT
and pray the orbs are on top
otherwise you're fucked
gotcha, yea im also with a group that has some really good burst AoE
so i barely get to touch them
doomed then
do you turn to orbs for caustic? or cleave off the dragon?>
yea i kinda figured that might be the case >.<
gotcha maybe thats it, currently they are gripping orbs to mid
Do we know how long this season is?

yeah you're fucked
I'm sure you can work something out :)
12.1 is in the summer
most likely mid to late july I would think
12.0.5 is probably like end of april, 12.0.7 would be start of june
1.5-2 months of that one boss raid
then season 2
Gotcha
what am I looking at
15 skyreach 
pain
what did you think rogue supremacy meant

just curious, what's the leather embelishiment effects?
unironically
it doesn't matter, just sim and pick whichever one you like the look of
in st for keys do you get to 80% on apex buff then stop pressing envenom to let it drop?
i'd say go for dmd:hunt / embelish on rings or armour
if letting it drop won't cause you to overcap then yes
yep, any time you're not overcapping energy you should do it
if it would fire another env
is there like an energy threshold to know would overcap?
too dependant on target count / upcoming globals
am i correct in assuming that opening with the following sequence is correct? (with Imp. Garrote)
Stealth>Garrote>Mut until 6 CP>Rupture>Mut until 6 CP>Envenom>DM>KB>Envenom
also taking into account that i use imp. garrote before the timer runs out to extend the duration
5cp not 6
replace mut with fok and you're golden
yeah
im assuming aoe
also are you still lining up vanish into garrote for dm windows or nah
in st ye, in aoe not neccesarily
aight ty
so you hold first vanish for 2nd DM
i think there's a discussion about this exact topic in one of whispyr's yap videos
yeah but there's been like 8 sim updates since
I wouldn't put weight into old videos
im just messing around with sin and didnt know things
go yap at the camera, onlyfan(ofknives) worker
class discord where you can ask questions without being chastised?
what is this, the garden of eden?
thank u whispyr
funnily I seem to have amassed a reputation of being a dickhead depending who you ask
yeah no objectively ur a kind person
either way if you get a natty restealth before pull on a boss, you can save vanish
preciate you
and if you chain pull and see a massive pull but you didn't get a restealth send vanish for the gar dmg
what about target count
at what target count do you send FoK, just 2+?
2 without blindside, 3 if you have blindside
terrific
now i can go into keys without feeling lost
does secondary poisoning affect that in any way as fok doesnt proc it?
for 2 target specifically
not enough to matter
kk
I'm gonna double check just to make sure I'm not talking out of my ass and giving an accurate number real quick
wouldnt that mean SP isnt even worth taking if were supposed to fok on 2 targets
autos i guess
okay I got my numbers
in pure single target, no additional anything
auto attacks account for 81.5% of your applied poisons

16% is mutilate, 2% is envenom, and the other 0.5% is like garrote and rupture randomly applying it
so like
"oh no my mutilate isn't proccing secondary poisoning ahhhhhhh"
not even yellow monster
YELLOW?
idk what flavor that even is
Isn't it
i dont know if they even do yellow anymore
What's his name
i used to drink it before work like 15 years ago
pineapple?
Dis?
I think we dont have that here in Germany
Hell idfk
I googled yellow monster 
Ironically
piss creature pogchamp
Google didn't disappoint
was before that 1 if i remember right
four pandas
Lol all 3 rogue specs in a key
4 pandas
Pandasupremacy
i am throbbing with anger
all we need is a feast for the pandas
Exodia 
That's not even my current tmog. Thank you wowarmory
goblin supremacy
UK and it was from like 15 years ago
I'd now post mechagnome supremacy, but sadly, even I know that ain't true
Is ther a sweet spot haste wise for m+ ?
Our spec doesn't, we as people do 
How do you guys play during big packs in m+? Do you just CT untill all mobs have bleeds before going into cds?
You'll want CDs out first
Yo if any kultirans and lightforged on EU, I need you to stay in the Arcantina forever so I can brew you for achievement
Idk man, I'm kinda at my breaking point recently

In aoe, during improve garrote window, do we spam crimson tempest to spread it then in last second, using garrote again then spam crimson tempest again?
nah, you just get your bleeds out, press cds, then spread
Am I crazy to think this is the best sin has felt to play in a long time?
I don't know, but I like it
Playing all 3 specs, so the only thing is how energy starved I feel during certain moments
But other than that, feels pretty sweet
I agree but if I say that out loud they would have my skull on a spike outside of orgrimmar
So instead of that
FUCK YOU WHERES MY ENERGY
Both can be true
U want energy just play secondary poisoning amen
Shadowblades taking bribes from monster energy
God I fucking wish
Do you have any idea how hard it is to get a monster sponsorship
I do
I tried
how many sparks should we have this week? mine says 5/5 and i cant see the world tour quest?
Talk to sordy in the inn
Talk to shortie in the inn? Ayo I’m on it
I see you crack a monster on stream and it makes me want one, if that isn't good advertising I dont know what is
The only jails we are in are the ones that we make for ourselves
Free yourself brotherman
If I free myself I will be bench jail
who??
Still more worth to bring assa than bench rogue for non rwf guilds because the poison dr is free world ranks because less deaths
Enter the inn. Some person called sordami
There’s top 30 guilds playing outlaw even
Is there any talent pathing that lets you pick up Sudden Demise and actually makes it worth it?
I kinda miss it tbh, because by the time I’ve popped CDs and spread my bleeds/poisons, the pack is already almost dead from specs with more flat damage
How does that help you in regards of getting your bleeds spread faster? If even, it makes the adds die faster because of your sudden demise, or am I understanding your question wrong
Basically, if packs die before full spread, Sudden Demise at least lets the existing bleeds convert into execute damage so the ramp isn’t wasted
If you type in sudden demise there are some builds without DTB etc so you can grab SD but its like for super low keys.
When Tank is gathering a big pull togehter, how are you got an overview if every mob got bleeds on? You watxh the nameplates or got an addon for that?😄
Generally just nameplates
I think it’s very poorly positioned in the tree. If it were simply in Shrouded Suffocation’s spot, it would completely change the state of Sin Rogue
hey guys, is there any chance to get the puzzelbox with deathmark into one macro.
standard macro doesn't work cause of channeling the trinket.
yeah, puzzyb is on the gcd so you could cast sequence it but it wont work like that
okay, mhmmm, thx
Whats the state of sin rogue?
There’s some inconsistency in certain pulls when it comes to doing decent AoE compared to other classes. Even Feral feels better designed in that regard. CT works really well with the rework, but there’s still a lot of inconsistency
What inconsistency?
Whether the fight lasts long enough for your DoTs to fully complete their cycle
Is warcraft logs down for anyone else
ye
@zinc frost And since a lot of pulls don’t last long enough for DoTs to fully complete their cycle, either they remove or soften the cap like they did for Feral, or they position Sudden Demise in a way that’s more accessible without sacrificing anything essential in the current tree, making it much more solid

It’s been having backend issues since midnight launched
Yeah but sin just cranks in higher keys, lost pad damage, gained more ST damage seems like a win
Well so have i
And I'm still working (sorta) fine
Not to mention the tier set, which I feel is pretty underwhelming compared to other classes/specs
they all arent insane
with only a few exceptions
Cheers, saw it myself but was unsure if it was a region thing
That’s true, but on Sin Rogue nothing really feels insane. It doesn’t feel bad, but in M+ it always ends up falling behind unless you’re pushing very high keys
central europe for me
Just look at Unholy, it went from being in the gutter to being brought back, same with Feral. I don’t understand how Sin Rogue is still dealing with the same problems, even if not as badly…
thats usually the nature of dot specs
also not really anything big to do with tier sets
its not really dealing with "problems" imo
its just tuning atp
Took me a while lol
So my understanding now is we save vanish for deathmark unless the boss is gonna die before the deathmark CD
right?
Hopefully. The April 7 tuning was a good step in the right direction, but I feel like it’ll need quite a bit more
you think assa needs more tuning?
For AoE and M+, absolutely yes, to make it more consistent throughout the dungeon
I'm not sure about the amount and how it will now play out in highkeys, I also felt like it could use slightly more as I've read the notes
but I also didnt play sin on anything above 12 yet
been sub gaming

on the other hand, rather than the damage (being just tuning), the worse offender clearly is our utility

mmm raid is one thing but not having a throughput buff means you're relying purely on high tuning
for m+
leaving you with warlock, DK, paladin
haven't seen warlock or ret be meta in ages
honestly at this point it ain't even just a raid thing
That's normal, right now Sub is just performing better, roughly 7k ahead on ST and about 5–6k on AoE, at least from my Raidbots sims
you need good tuning to be played in raid too
yes, but at least guilds will TRY bring a rogue
sims are no indicator for performance in that regard
the problem is outside of top guilds doing those fights with low gear
it's not usually lack of survivability holding you back
for CE guilds
can be arguably worse tuned in raid and still be brought ye
why bring a rogue if you can just spam ranged?
so atrophic value kinda gets worse imo
and your melee spots are taken by mw
and the grip dk
which barely classes as melee anyway
i mean both echo and liquid have a rogue in now but that's for buff
that melee spot would just be another unholy'
thank god, now other guilds might bring rogue back
otherwise
whats the reason they play sub and not assa
bro ive been doing m+ on my unholy
its wild
@balmy condor What’s your take on this? Do you think it’ll need more tuning beyond the April 7 changes, particularly regarding AoE consistency in M+?
Watch his video 
sub has big burst on short CD, makes it VERY flexible for add spawns, damage amps etc
it's also a wee bit tankier
i don't think this boss has any special execute value?
Assa is already the best of the 3 specs in m+, cranks like hell, and now just does so even better after the tuning
the only thing tying that spec to melee (sudden doom from melee swings) got removed
now you litterally need 2 globals of melee every calendar year to apply wounds
or w/e the buff for cs is called
My biggest concern about the tuning is that we’re gonna be too strong in m+ and still not be great in raid
i've already seen some big keys coming out of assa
akshually its strike 🙂
certainly looks like it's gonna be nice
xd
the one with the debuff is scythe
strike is needed beforehand tho ye
im talking about the buff to cs to spawn ur lil dudes
scythe being every 2nd strike
is w/e
blizzard needs to tune m+ separately from raid
scythe is more important
as far as im concerned it's the same spell
its also arguably fun now
It’s pretty disgusting ye
yknow what isn't sick, this algethar prison
makes me warm and fuzzy inside
I guess in Raid, the concern is that since it scales a lot and has strong relevance in endgame, if they tune it too much it could end up being completely broken on nuke bosses. Maybe that?
but also i watched the vids and if my tanks pulled like that i reckon i'd do better too 😂
…what?
What is any of that
at this point there's no fix, they can't even just giga buff mut - raid has too much cleave
my dk immediately got guidon in vault and on rogue my tank friend looted like 6 of these while I was in his group

What is a “strong relevance in endgame”
im guessing he means overall performance being good enough that the spec shapes the meta? god knows
if this were a st tier sin woulda had a bigger role to play raid-wise
In previous expansions, it was seen as very strong and used for nuke boss fights, and whenever it gets tuned for raids it usually ends up in that spot — or at least that’s my perception
I been sayin it for a while, scent of blood 4%/8% per target, 12%/24% max on god
issue would be the uptime
It’s not even like top 5 for burst idk
by the time you got to ct the bleeds onto adds they're like 30% hp from huntards
Feels a little disconnected from reality
we have so much add dmg in the guild i can hardly see the adds
I suspect he may be judging post-tuning sin which normally is tuned to be decent after race is over
atleast that was the trend all of tww
I mean the real solution is Warcraftlogs removes shit like dragon voidorbs from logs
bro that is the biggest tuning buff for that boss imaginable
Maybe it depends on the level of my raid, but right now even the Frost Mage in my guild doesn’t beat me in burst — at least when using CDs, Bloodlust, potion, Puzzle Box, etc
I mean maybe then people would stop dooming the spec to shit
Maybe from a more professional standpoint, it does fall a bit short
we just aren't good at burst aoe if shit isn't spawned under the boss on a kb timer
Nah but there's still "energy issues" so the dooming will continue 
as far as im concerned if there's no relevant execute people just default to sub
spec perception wise
after like 15y or w/e the default rogue spec is the pvp spec xd
i need a new mastery trinket, sick of the puzzlebox
Frost also isn’t a burst spec?
Why
Puzzlebox is nutso good
So I guess my guild is pretty bad then, haha — since we’re the only two at the top for burst xDD HAHAHAH
and all it costs is standing still for 2 seconds every 2 minutes
Yeh kinda, bloodlust does muddy it pretty hard
thats 2 seconds too much 
Like devourer is not doing those numbers outside of lust
it also doesn't communicate how prolonged the burst is
But yeh
Yeah that’s a problem
It's still
I don't understand why people hate it so much
it's 2 seconds
like
???
2 seconds for mastery injected right into your veins
and somehow solving this puzzlebox makes your posions more potent
feels bad thats all
it's categorically worse than recent trinks of its type too
There is no world where you should be doing more burst than unholy or elemental or hunters
it was to the poison point
cause reading it and it looks like im a ahole
Fair
But i just don't feel like it's that big of a deal at all personally, especially with how much mastery you gain
What do you feel
Happy
makes one of us
MUST BE NICE HAVING UR BOX
AGHHHHHHHHHHH
(2nd char, rogue got it first run so i shouldn't talk)
makes two of us, i've defaulted to bm for it
much more braindead than bothering with melee
I mean
Look at where SV is
above avarage
that's like
the biggest win for survival ever
sv is like, 5k more st boss dps
and like 15-20k less overall?
vs bm in aa
for me
- you actually have to sweat vs standing 40y payphoning
Yeah, I might not have explained myself well before. If it gets proper raid tuning, its stability and strong long-fight scaling, and plus would likely push it into at least the top 10 for burst minimum. It already sits around 13, and in practice it tends to perform better than sims suggest due to its consistency. Historically, whenever it’s been properly tuned, its performance has shot up into top-tier, as seen in past expansions and patches
what do you mean by long fight scaling
I mean
I've been pumping and doing top in the keys i've been in so far
it's mainly the giga large pulls
bm has the edge on sv
and thats with a hero bow vs 285 dagger
Eh, i get what you mean
at equal wep I don't think it's a competition
Doesn’t beat, but shadowburn goes pretty hard
but ionly feel that on like
AA first pull
seat first pull i feel like i can still get pretty far into
i was being told by a lock it's giga, checked sims looks a bit spooky
and also on AA, i can just giga hyper pad on the boss with boomstick the frame ads spawn
Yeh it’s kinda nutty
Also
For example, in phases where it’s more about dodging and surviving than doing damage, you can just leave your DoTs ticking and barely lose any damage, while other classes drop off a lot
That is not remotely true
Wait
wp to leak, still im unsure if im convinced - pit is sv favoured, 2t boss and all + sv absolutely pads tf out of last boss adds
That makes 0 sense?
Like that’s basically full on misinformation lmao
maybe in the past (loooong ago) this was true
assassination relies heavily on uptime now
You walk away from the boss you’re losing 80% of your damage
I mean forget that
Just the fact you’re not auto attacking
Not pressing envenom
im just trying to come up for stuff for him
ye our dps just stops outside of dots
You have posion knife tho 6head
just press than and forget about it
YOOOOOO THE LEGENDARY
Don’t have to skin a cat here it’s insanely obvious, you just have to look at the breakdown and realize that your bleeds ain’t doing shit
spot number 6 is a little sus
remember when we were cooking potentially using it in kb lmao
The VAST majority of your damage requires you to hit your target and it’s always been like that

you've not lost to guardian on first pull of a key yet have you
People just fucking love to go “oh but it has dots so downtime must be great”
And that’s never been true lmao
oh i definitely have, its sus cause why are they so damn bursty LOL

makes two of us
after the pull they fall off a cliff
but that first pull, idk what they're snorting
Elune’s fairy dust
Spatter is still uncapped right
(Red moon)
but it's a lot less than it used to be right
It’s softcapped like everything else
same softcap as ever
you know what i mean
Yea that's what i sorta meant, if they changed it to have a target cap of like 8 or smth
like hard?
Last time i actually played assa i remember spatter being like idk
40% or somethign
And seeing 18% made me do a double take
Such is midnight reworking specs I guess
Psychic link used to be 100% at one point now it’s 30
Blade flurry used to be a toggle that reduced your energy regen
Such is life
I’m not saying it’s the best right now, especially with how Envenom chaining, but other specs have it even worse in that specific case. I’m not claiming it’s the strongest or most solid spec, but in my experience it’s struggled more in M+ than in raid
Aoe shiv was kinda fun but idm it being gone from single target
I think i heard your back crack during that sentance gramps
imagine the shiv talent in the class tree gave us aoe shiv instead of extra range
I did a key as unholy with a devourer and an aug and I had the longest range abilites
that spec can move out of melee
It’s definitely not struggling in m+, and it’s not really struggling in raids either, it just can’t do the burst/spread cleave required of all the fights, that’s what ranged are for and why the race has 12-13 ranged dps in their comps
Melee sucks at spread and melee sucks at downtime
That's totally a fact
And the only reason you might think its weak in low keys is that everything dies too fast but like half the specs also have that problem and if everything is dying fast you can just do higher keys
Playing with an mm Hunter in 10s as a ramping spec on a pack they have cds 
But then you log onto havoc and beat them
heck yeah burst aoe
just play MM hunter 
lowkey
speed at which a spec can do its damage is for me becoming an important metric
time to play ret
so many situations where if kb just did its dps all at once sin woulda been insane
also in 10s gl dming a mob and not having it die before kb expires
@balmy condor bro we need this level of sandbagging
warlocks are weak against rot damage

bro coulda just said the spec needs to turret to cast
Still a problem in 14’s

Im down to blame how strong env is for that tbh
we do a metric fuck ton of dmg to the prio target and less spatter
Today is the day i go back assa,❤️
Our rogues got benched me included so ill just play my beloved spec and be over it.
Did a 14 MT and used KB on one of the casters in the second pull and pretty sure it died just after the animation 
When is the deathmark transfer on death thing coming? Was it in the .5 patch?
you won't pick it
it's a choice node with 10% dmg amp while dm is up
It's a TALENT?
yes
Holy I thought it was just gonna be baked in
A talent no one wanted or asked for

we don't get things baked in
this is rogue
not ret
we've been crying since tww launch about deathstalker
they doubled down
apex talent still bugged to track?
Yep
fml
you can technically track it in the buff bar 
Will Deathstalker be more viable now with the FoK buff?
used to be a 2min cd, even 
should change it back to this, tbh
I feel like there's too much incoming damage for how quickly mobs are dying tho
Ratio is off
should just change the whole spec back to wod
When I played wrath I didn't realise it did the AS buff for over a year so I only pressed it in aoe
yo question
can we puzzlebox right before pull to not have that 2 sec downtime?
woiuldnt that technically be better?
Then you would waste half of the buff while you're setting up your bleeds
it lasts longer than your DM though
Which is a lot worse than having the downtime during combat
DM is 16 sc
2 sec is a lot of downtime though
its CP
Not really
2 seconds before you actually press your cds is nothing
plus the gcds you're buffing before cds do nothing
Probably overcapping from lust anyways
technically 3 secs since ur waiting for KB to give u
cps
i was thinking, u do a less optimal rotation to get to using ur cds earlier, so ur not wasting seconds of puzzlebox buff
like u do ur rupture then u instantly do DM into KB
u dont wait for envenom first
lets say you get really unluck and none of your mutis crit, now you're garrote, muti, muti, rupture, muti, muti, muti, envenom then cds
or maybe rupture 2nd garrote if u got the imrpove version
u skip the envenom
yeah but then you dont have snd
Not worth
and your whole opener is worse
so you're just losing damage to not cast puzzlebox during your opener
gets u rolling quicker
you can theorize all you want
casting pb before opener is strictly worse
and skipping envenom is also worse
theres a dude with blue hair who's done the math
probably a bunch of time
Goku?
close
he doesnt even look a bit like jesus
So its better to cast PB when u spreaded your cp? And should we do 1 evenom before?
But he talks like a gentleman
Difficult…depends as well on dmg and key lvl. If u do thst ob low keys
Mobs are dead before
Tbh in low keys I’m just not even gonna use pb
The 1-2% it’s better isn’t worth the wait
I mean why are we theory crafting if mobs die before full DM?
Just play with your feet and you time the content
The opener is suggested for a reason and it applies to content that "matters"
Assa heavily depend on pulls, key lvl, mob types and so on…
i hate elementals, they dont bleed ):
In a +2 it probably is better to not envenom before dm
but my point is we don't analyse these
Yeah and fie too fast
we talk about content that mayters
well +2s dont matter overall,i get ur point
For me is low everything below 12
Depends on grp sure bur if 2 other blaster its hard
At the moment even 14's seem to be really easy
yeah its a comedy rly
playing a mage but the way everyone behaves in that range indicates that content is just too easy
Yeah but honestly when u play assa low key it feels rly clunky…when key go higher its going on better and better
yeah because u get the value out of the specs profile
Yes
Yeah I mean the spec is what it is
cant rly bleed out something that dies instantly can u
Biggest point to improve
Learn to enter the flow state where you use 0 brain power on rotation
then you can take in all the other information
I love the spec but shines when u can or wanna play higher keys….pugging is hard…noone see potential of assa only that meta slave grps
And assa with 0.4% very less players 😂
Yeah thats why i play assa and fire mage 😂 off meta enjoyer
You use this sword that looks like a dagger. So you play outlaw for a key then put on the wrong weapon once you go back to assa and can only do FoK for combo points
fire mage riot on forums
kinda cringe but ye why play fire
is improved garrote still worth it with the snapshotting bugfix?
if u run 2pc bonus yet, if 4 pc or no pc
its less worth
still worth though unless ur in a raid and its PURE st like no adds or cleave at all
ok ty
at that point though u can STILL take improved garrote
!ui
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if its ultra pure ST but u have to get rid of Crimson TEmpest
I have a couple builds ill screenshot
My main build for raiding, standard. Getting most of the valuable aoe talents without sacrificing much ST
My raid "cleave build" the point here is to not use mute as ur main cp generator most of the time, unless its 1-2 boss targets.
Rupture here will do most of ur dmg
and use FoK for cp gen
good for vanguards fight
So in aoe, when you refresh rupture but your garrote is something like 10 more second left, would you just garrote then CT to refresh both?
yes
My m+ build, similiar to the one u see on wowhead
good for trash pack fights
My PURE st build, good on fightrs where you won't see any adds
nor cleave
Same pure ST build but with CT
good for crowns for example when they spawn adds
Maybe caustic spatter could be good?
the idea is not to focus the adds, u want them to reach the bosses in p1 before exploding, so they die while i focus boss, CT helps them die just a bit quicker and u get energy back from spreading bleeds to adds if they die with a lot of thee bleeds left on them
I don't think there is a fight where you don't take blindside at the moment
paladins
dragons and paladins
you get 0 energy now
wdym
I don't think you don't play blindside in dragons
1 energy per sec left
Venomous wounds is ultra bad now
i dunno
havent done the fight yet on hc
if u got 20+ sec ruptures on 4-5 adds
u basicallyt cast that CT for free
and it gave u bunch of cp
but the energy you have wasted is much more
no its not
to press ct
no?
which big add?
small ones don't matter
yes they do
in crown
they explode on the boss
yeah not the assa role to do that
how come my character just threw a sbs when i pressed rupture
at the end when the last boss is about to die u wanna kill of the last adds asap to blow up the boss to start p2
otherwise ur always focusing the boss
u do it for energy and cp
i even use FoK on them when im not spreading bleeds on them
it just depends how many there are
should we fok on crown?
How do I know if I got long left on rupture?
I didnt take ct as well at crowns, but I switched to CT due to preference
ur point?
both are solid
Doomblade doesnt add u much dmg
I mean you can take ct but not taking blindside where all that matters is ST dmg is kinda troll
The whole fight is the p3
I did take blindside tho
in heroic
I always take ambush spec in st
havent done the fight on hc
look, in P2, CT is good cuz of the adds that are spawned, u dont have to interrupt them if u can just dps them down instead, as long as their shields are down theyll die before they get many casts of
u keep pumping the boss while spreading bleeds
and leeting the dks grip them towards the boss for arrows
But is dmg that you don't care about
the adds will die by passive cleave
If you want the meters to be higher yeah I agree
but for the fight CTing adds in P2 is wasted energy
yes but if u kill them faster ur group doesnt have to use a much defensives that cost gcds/energy
Arrows come at the same time usually as they die
Most of the time you can't kill them faster
most people wipe in p2 cuz they dont clear the adds properly
thats not true in a pug group
what pug group
I've pugged heroic crowns
We are discussing about a strategy in a fight
yes
strategy and pug is 2 different things
In pugs nothing matters
We are talking about the best talents in a coordinated group
wdym in pugs nothing matters?
it is random
There are no assigned roles and ideas
Everyone does what thinks is best
brother if ur talking about best talents for a best case scenario top 1 ultra strat/bug abusing raiding group
then none of these builds are the best builds
so "best" is irrelevant here
none of ya'll play in world first raiding teams
with your guild
a normal raid run aint min max spec
u wouldnt get the most out of one in a normal raid
I don't understand the argument about pug. Raiding is done better with a team
in a dream perfect scenari yes I would go doomblade in crowns
most raiding guilds are pug quality
are they?
wtf why 5 is normal
probably like less than 1% of guilds
cuz a top raiding guild could beat it on their 1-2nd attempt
liquid wiped 10 times

a ce guild is a good guild
liquid does attempts before any other guild has tried it, before any guides are out or before tuning is out or before ppl have gotten 270+ ilvl across all players
yes they are far apart from liquid
u cant compare week 1 shit vs week 4
but doesn't mean they are not coordinated
but we are in week 2.5
we are week 4 of this xpack no?
must be pug quality if they wiped 10 times tbh
they are also going for time not for guaranteed clear btw, means they focus less on using defensives
its who gets the title first the fastest

do we still play with improved garrote and razor wire talents even afetr garrots snapshot fix ? or is it just straight up better in raids ?
why u laughing?
are they not a speedrunning guild?
theyre competing for WF race no?
time matters
do you think they dont optimize strategy to be first?
liquid don't care about heroic bro
like
wtf
sow ahts ur point of ur argument then
if it took them 10 tries?
theyre doing mythic
you think they dont care about defensives because theyre trying to be first?
literally yes
wut
well shit doesnt always go according to plans
ok
yes but when ur trying to play optimally ur also not playing the safest
imp garrote is better, the thing with the snapshot was it would only get the buffs of your pot and trinket if you cast it again so you were casting it to get the damage you would miss because it wasnt updating dynamically, now it does update so its still good to use and you dont have to do cringe stuff
what you are saying is completely off. These guys press all their buttons as efficiently as possible.
It is not about speedrunning
dmg Vs efficiency
If I just press feint on cd I am losing energy for my dmg
ngl feels like ur talking to a wall
brother
just to be clear
when boss is 1% and u wipe
survival is a matter of meeting the threshold for living
if they can live they won't press excess stuff
but they will press shit to ensure they don't risk death
what i've been trying to tell these fkers 20 times
everyone should do this
and everyone tries to do it
This is the game
yes and sometimes u miscalculate and greed
that wasnt the discussion tho
nah, people just don't press defensives xd
this can cause wipes
yeah but they dont
you said that any guild who wipes more than 5 times is pug level
They don't greed a cast of they don't need to
what boss?
and liquid wiped 10 times
and when are they trying it
crown aotc
ok then I ask
LMAO
im just repeating what he said
hey all boys!!
bro just getting ur 20 people to understand what is happening
no no
takes pulls
indulge me
30 pulla
in week1-2
in a good guild
now much less, week 1 it took quite a few
coordinated guild
a good guild takes 20 pulls for sure
is assin taking the place of sub in m+? seeing a few assassins timing high keys
my guild took like 20ish pulls or so?
that is legit pug level
pugs clear in 20 pulls
we had wipes at like 1-3% bc we lost people and lacked the dps
you are delusional
I think we need to really anchor when we're talking
You have pugs that have played the boss 2 weeks now
my pug cleared it the same night
but before?
we started doing it
we lost people to the dumbest shit
did you clear it week 1 early?
apply to method or smth
we killed it our 2nd raidnight, first was getting to it and clearing everything n / hc
like make your point or idk
just getting people on the same page about which adds to hit with arrow in p1
getting them hitting and kicking the adds in p2
having people get used to what timers their cds follow for the fight
all these things can take a few pulls even for coordinated groups
look the original discussion was that this dude said we are looking at builds that are best in a perfect scenario with a coordinated guild, "pug" builds for rogues doesnt amtter
and I toild him legit that very few guilds are at the most optimal level where u could make use of the min maxed build
to prove it I asked how many pulls to consider it a coordinated guild
they benched a lot of melee for mythic
yeah im not gonna play suboptimal talents while i wait for my ranged to get their shit together lol
they are optimising, please don't downplay how much effort is being put in
I said 5, cuz a top raiding guild could clear it in 1-2 tries
then he references liquid but they clared it week 1 with less gear
I think your view of "top" raiding guild is VERY skewed
so 10 wips is understandeable
can you just say rwf guild instead
a good guild at this point
a lot of HoF guilds don't fit your definition
this far into the game
and they're by definition good?
id like to partake in this discussion
is there a tldr?
for a group that's done it before
so your point is people can reclear the boss, it's not rough to reclear?
otherwise theyre not clearing it faster than pugs this far into the game
sure, I agree it's not hard to reclear for a hc boss
gallywix felt harder on hc in early reclears
ansurek deffo did
and i'd also say dimmy was too
ofc as time passes it is easier
let's be real
so idk what this whole thing about "pug" specs not being a thing when his idea of a coordinated guild is 20 pulls
bro thats pug level
run a pug spec at that point
you're mixing up timelines
vov is speaking about week 1
first kill
you're talking reclear
no he wasnt at that point
get on the same page
we never mentioned week 1
he brought that up later with team liquid
from when I joined
naaah, I was talking about the present the entire start of the convo
the convo started before that
100% puggable
I feel like you're kinda stating the obvious?
The convo was don't take ct as your role is not to pad adds
and you said in pugs
you need to do it
and I said who cares about pugs
on which boss even
I said grab it for p1 and p2, cuz the adds in p1 gives u energy back
crown
energy refund is so minimal now
honestly I think it's a preference thing, if your group struggles with add DAMAGE that's a matter of people not actually trying to aoe, I would argue ct isn't mandatory or needed, i've only ever killed it in guild groups though so take my point with some salt
Yeah ofc but i didn't even imagine we are talking about pug groups
when you are saying what is the best build
tbh with you
you don't think it in a pug context
it's just a sub angle
idd its in feelycraft territory
the timers work out better imo
in my pug runs the adds dont get blasted, so I have time to gather 5-6 of them sometimes





