#assassination
1 messages · Page 2411 of 1
Just as you should be cuz ur spec literallt is called outlaw
Should be renamed to combat again
Survival
Shadow priest alt this season aswell
Sv is doing mythic (maybe MM for some fights)
Aaah ! A dagger stealer !
my hero
Has there been any sniffles or shufflings about regarding any potential changes to embellishments yet? Or too soon?
they did a tuning pass like 2 weeks ago
Watched your video, big ups. See ya on the assa logs on Wednesday 🤠
Watch me forget amplifying again, a classic Skoop trick
Forgetting atrophic just helps your healers parse better
Don't you want to help your healers?
Why you talking about atrophic? We are all talking about amplifying
I misread
Wait, I see that edit mark
You’ve never focused in your life
Nah I lock in
Sometimes
I'd crash out
Lock in? Thought you just said you are survival
Actually true
Also David
With how Uber tanky we are not it will take a while!!
guys, does it matter in what order I apply poisons (amp poison and deadly poison)?
Surv wants 2h for raid, they can have our scrapes when we are done
Niet
Hunter usually find a way to die quick
So I aint too worried

Yeah they wouldnt get one over us anyways
True
Srsly tho we are unkillable now
I had three sparks and got the other mats
Sv has Like
Baseline 15% and 17% DR or something
And a decent array of defensive cooldowna
Still probably not as tanky as DKs
And for some reason hunter people dont wanna use def CDs
Oh 100%
DKs are in a league of their own
I have the opposite issue
I use them too much
And run out
If it doesn’t one shot it is a healing mechanic
This Loa wisdom you can have for free
No because theyre no longer applied to specific weapons, its a character buff now
Careful there is two sharks in that picture
it is worth for rogue to craft dagger pre raid¿
oki
And no survival hunters 
u dont lose crest if u craft no?
just have 4 rogues
Which spec is looking better for the raid profile wise atm? Sub or assa?
Combat
Yeah I get that, I know that sub has quite a lot of upfront burst for ST and AOE - I don’t know a lot about how raid spec assa handles adds
Whether it’s likely to pull ahead with sporadic add packs etc
Your survival hunters only want it for m+, tell them to get bent and if they disagree they can talk to me
Sin
We don't know the tuning. If the adds are super squish, sub will look good one-shotting them with sec tech, if they're not, assa will look good spattering all over them for 15-20 seconds.
I am gonna play Sin, same with Whispy
How assa handles adds, if they are close to boss and many just cleave talents otherwise let othet classes manage it
if the adds are far for the boss sub better in my opinion
You are entitled to your opinion, but I am also entitled to tell you that you are wrong
thats fair uwu
I'm gonna play assa until my rl gets mad at me
And then I'm gonna swap to sub and do so poorly he asks me to swap back
Why they never get assa right
Assa is right, next question
gl sub has like two buttons, idk how youd play it that bad
What do you mean assa is right
By not having talents or something
only aa
Ask him why he doesn’t trust his raiders to make a good call on the spec to play
You come in here and claim it is «never» right. Tell me what you find wrong it with and then we can discuss
Cause sometimes you get assa/sub week 1 cn discrepancies and grey parsing sub is actually better than purple parsing sin
lets be real unless your ass is pushing hall of fame or some shit it doesnt really matter
whatever you can play better > the 1% optimal
Yeah I mostly agree.
ill sit fat and happy in my aotc guild mashing buttons 
I just always tell myself I should learn OL and sub to be a more versatile player or something but then I don't cause assa fun go brrrrrrr
Oh yeah my guild actually has a 2nd rogue for the first time in years, I'm gonna be playing so much sts on the bench cause the other rogue is actually a good player that knows how to press the N button
theres no catch up system for the prey stuff is there
not aware of any rn
unfortunate, seems im bricked for the rest of the xpac
I will play sts in between pulls during mythic prog 
The spire aint slaying itself
What kinda world rank you playing at?
Just be sure to play the Silence so you get to pracc Envenoms on the bench
Like 1500-2000? We're late late CE
Eviscerate is not in sts 2 so yeah ig we must play assa
how are you bricked?
its just been 2 weeks of it
no nightmare track tomorrow when raid releases, my guilds gunna kick me
might as well message my officers
you can reach hard in one week
not even a week
a day
if you got that harsh of a guild, i dosnt sound fun at all
ive said about 90% sarcasm
it will not be a big deal but that is annoying i cant get my nightmare rewards on reset
do you even get alot of rep after the first 4 each week?
does it give 1k?
Idk
i think theyre only 50 each
I mean one hunt takes like 10 min, so in 4 hours yiu should get your 1k renown if you grind
4 hours!
Ye?
i think so
is there gonna be a higher tier that rewards better than vet track?
@lethal arrow so you should be fine
hey, there is a list of pre-bis somewhere?
No we just sim as we get items
k
Yep
pre bis is 259 crafted dagger and the rest vet+
yes beside the 2 crafts i was looking for a list of m0 items to easily see if i need something
i will just sim then
hey! quick and dumb question, but does it matter if I use the second garrote from the opener after DM (by the end of the improved garrote window) instead of before DM?
Well you get more garrote using the second garrote
When chaining envenoms, do we wait for pandemic or do we just slam asap?
Instead of 24 seconds of improved garrote you get like 36
Envenom does not pandemic
So generally you wait until the last possible moment of the buff being active
Ah okay, this threw me off
Gotcha, so send Envenom when the previous one as 1-2 sec left
(without overcapping energy)
yeah, but is it a dps lose if I use this second garrote at the end of the improved garrote window, so during dm?
instead of before, like some guides show
back to chaining envenoms 
how much of a loss is it to cast kb at 3 or more cp?
so its not something to worry about
does high offhand itemlvl matter for any rogue spec?
Bigger stat budgets
sure but is there and ability that also scales with OH
So in our opener in AOE or ST, I see that we are supposed to chain 5 and let it drop, but with lust and haste trinket and tea should you just ignore this
offhand is the least important slot
it should always be your last upgrade
there are no abilities that scale with offhand weapon damage
yes this is true
but its still giving you agility
so to ignore it completely is silly
Mutilate does, but its so unimportant that it does not matter
maybe im misinterpreting the question
offhand doesn't matter any more than wrists
sure but are you gonna walk around in adventurer wrists all expansion?
Some classes have both their weapons as their most important slots
Rogues are not one of those
ok this is what i was missing
my bad
Because almost all damage is based on mainhand dps for us
We love our (Mis)Info King!
Loa of misinformation
if you can get your DM in first sure but i usually just do garrote, mut/fok if not 5+ cp, rupture, then garrote again, then CT spam.
You def shouldnt be DM'ing before CT, as delaying DM until all mobs are bleeding is ideal for max dmg, but if the mobs are gonna die before DM expires anyways, then thats prob a case you can do it before to get more of your own dmg in faster i guess.

fatebound: 5+ (flipping coins)
deathstalker: 5+ unless darkest night to proc mark
Then you force 7
ok pog ty
first season as rogue (clearly picked a good one) and didn’t feel right using them without max
Noobie mistake that is often seen amongst new members, glad you asked
People already complain enough about energy management, imagine if people were forcing 7 and wasting all those CPs
Trinkets and special items are often what we refer to BiS, alongside with MH ilvl
The rest is figured out by simming
So some stuff is very situational due to stat weights and mix of secondary stats? U get a lot of 2nd stat inflation already in first season… back to same issues old days
What
So having too much crit raises the value of say haste or mastery(mastery a lot worse this season though) and shifts their value
That's why you sim
Which can change which item is best for ur gear
BiS is like so good that no matter the sim it outperformw
Right?
Do you read what I said above
Besides trinkets or special items
Special items = items with special effects
But some pieces can differ right? The ones we use for stat sticks not the special effects ones
Depending on stat weight
Not really
Say I was doing bad on crit which is very valuable for me cuz many of my high ilevel items have haste mastery, i could go with that crit/haste wrist over one thats 2-3 ilevels higher?
Or that would be negligble?
Just in general
Mostly negligible
I'll repeat
For the 3rd time
Sim
Your doubts will be answered by simming your character
also remember to not sim statweights 
If I answered this for you I'd be lying
Idk how to do that, I just got back to retail after 100000 years. So idk if I would be doing it rigjt 🥲
I just trust what u guys tell me
Fuxk
Fuxk^2
!raidbots
Seems like most straightforward, if its all negligble differences
Fuck
I guess this xpack will be very noob friendly
Its been like this for a decade now
and then when you have multiple pieces of the same ilvl, then you can sim them against eachother by getting the simulationcraft addon -> typing SimC -> copy pasting into raidbots dot com and using topgear
So like after WoD it became braindead? I skipped all those xpacks
BfA was so fucking braindead though my most hated xpack
!simguide
Guide to Simming yourself: https://www.wowhead.com/how-to-use-raidbots-sims-stat-weights
For more accurate results you should always sim yourself using Top Gear for gear you already have in your bags
or Droptimizer to see which content drops the biggest upgrade for you. Do not use Stat Weights sims to evaluate gear.
There it is
THANK YOU
I'm glad you didn't experience shadowlands
Played it for couple months then left. U literally got stronger by equipping less gear
It was stupid
I saw naked rogues in arenas
One shotting ppl
Then they tried to patch that shit, and so ppl used low ilvl gear with high ilvl trinkets and strong gems
And it was same shit again now even more broken
Bfa corruptions were funny as hell at least
Yes, but the idea that the game was ”unfair” for ppl who didnt wanna or have not progressed their characters was stupid
Ur literally taking out like one of THE points of playing an mmorpg…
U progressed backwards. Remove gear and become thanos
Arena rewards became pointless mostly
I mean it was one of the progression points, I don't pvp at all though so I cannot really debate these woes
Bro this affected pve as well
Shadowlands S1 pvp gear way better / equal to raiding
I don't recall that issue in raiding at all, like corruptions were borked but I don't remember that
talking about some random bug that probably got fixed in a week from 6 years ago as the main point
Tbh I liked bfa pvp. I really didn't see those exploits often and I liked the slow-ish meta.
Lasted entire seasons
it definetly didnt
Heroic S1 shadowlands was like 213 ilvl and rival gear (1800 pvp) was 220 lol
226 was both mythic and gladiator gear
There was some weird scaling issues but they really weren't that impactful. Most of the complaints from my friends were about not wanting to buy carries for mythic drestagath trinket.
I remember the were some outdoor world scaling issues but thats about it
corruptions and the drest trinket are its own can of worms
the bleed one was wreaking havoc in pvp for a while yeah
before the corruption vendor and nerfs
same thing as rogue spamming whatever that ofd gcd ability was for echoing void
Season 1 bfa pvp was actually quite baf
Wep was 233 with elite. I grinded it week 1 on WW
Today we are going to be obliterating horde in a fashionable way, without wearing armor! All we need with us is our dear Heart of Azeroth necklace.
Special thanks to my Patreon supporters!
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And monks could meld and unequip all their gear and have touch of death 1 shot
Someone gets it
Whats the point of pvp gear rewards then?
If its all the same
U do still get stronger right?
With better pvp gear
Or no?
do you guys think we will be forced to do rbg’s for a catalyst charge next week
hey question, Enchant Weapon - Berserker's Rage you can have on both weapons?
Maybe depends on if you have 3 set
And a item to cata
If not no point and easy unlock in m+
has it been changed from being aotc/m+/1600pvp? why not just aotc
I don’t think you can even get the raid on until the last raid opens
But I could be cooked
Yes you just get 2x the stats
ty
Wjats rbg
Did they ever confirm if shrouded suffocation not giving the extra CP on the second Garrote is working as intended or if its a bug?
Rated battle grounds I think
Its just a bug
it scales people's ilevel up to reach a minimum instead of scaling players relative to you so yes you get stronger. bgs 258 minimum, honor gear is 276, gladiator gear will be 289
Will you PvP with me
Got it
sorry im busy that year
Ok, cool. I was hoping that was the case, so next I'll hope it gets fixed soon.
anyone has the assa rogue stats gif?
yea and what if my guild is planning to give everyone 2p

I’d never lose to an outlaw rogue
anyone now whyy wowhead says s1 starts in 23h ? i thought we get raids as always on wednesday.
na?
typical euro
Imagine not being in the superior region
CN?
DN*
yea Cnorth Namerica
RAHHHH 🦅🦅🦅🦅RAHHHHHH
With the nerf sub took is assa still behind in aoe?
Assa has some of the best kit for aoe
We just lack the love from the dev team to make it all come together beautifully
It feels like its lacking something
Depends what you mean by AoE.
I think 4+ targets sub still ahead.
2-3 sin way better.
But if spread bleed to 10 mobs with CT as fatebound and just spam envenoms… i dont see how ur losing to sub
Isnt sub suppost to be the single target oriented spec?
Per identity
No
burst
Shadowy clones
should I make sin rogue or survival hunter for midnight
Given the timing of the question - correct answer is which do you think will be more fun?
you're on a biased discord
on 24th we become best dps
I've been playing sin rogue and quested through all of it to to Harandar
I really like the play style and class fantasy
people talk about spec identity as if every spec is supposed to be special or some shit
shut up and play you cant even parse 90 with these ez specs
👽 👽 👽 👽 👽
varas naughty boy you do t even play the game
get real loser
im going for half of fame delve boss
but I was wondering if survival hunter would be more fun for like open world or solo content
Better off playing a tank
having a pet is nice
bronze beard lvl?
or are you behind
I might be behind ye
also I feel like chain pulling multiple mobs kinda sucks as a sin rogue
well m+ releases next week..
Real
240.62
242
so ill take that as a no
cant even do 10s
lmao
time to reroll pvp
🥱
I do have a weeks vacation next week tho (wasnt even planned for wow but)
How we doing bois? We lack energy regen 🙁
eewwwwwwww real life when wow is going on
bad boy
Assa is fine, and no it doesnt really lack energy regen
The spec is designed with downtime in mind
vacation as in time off work not anything planned, so I am gonna play 20 hours per day
yeah more downtime means you can do more mechanics
ah same
I think my Valeera is about that.
me too yes
Anecdotally something was up just testing it while levelling, dungeon wise it’s definitely not as good as it was in tww in low dungeons. I suspect it’s undertuned somewhat
Yeah, I feel like it lacks energy compared to Bfa. It felt so prime in bfa
my take on this is that what Assa lacks, fundamentally, is any good idea on what it's supposed to be other than arbitrarily slow (why? why does a class that is thematically super agile and fast, have not one but two specs that are based around waiting for things to happen)
energy woes are just a very easy way to make it slow without having to think much about it, or what the design should even be
the problem is another
Yerp
oh hey I missed a Whisp rant (hanging out in the 'law channels these days)
bfa had 5 or 6(not always played) cp, that meant you finished at 4 a lot of the times, it means more finishers used, more ruptures used
idc assa got irreversibly fucked in df and after
so assa will never be assa for me
ok yeah Whisp was basically going about the same thing
I figure our viewpoints on how it should be differ a lot, but I can 100% agree it's not something you can fix, design-wise, by just going "here's infinite energy, you happy now"
How did I miss this and why is it not pinned?
Probably because it’s a wall no one will read and talk about anyway
Then it sucks, are sin supposed to be played by boomers who can't move their fingers as fast as anyone else?
it's Midnight
80% of specs are that
i love the Varas part
The vast majority of specs are gcd capped and spam buttons all the time, perhaps try one of those if the slow pace of assa is not to your liking?
theres like 28 other dps specs that are gcd capped we are hoping for 1 that involves gameplay that isnt spam a button every second you can
Not every specs need to be the same
jinx
ABC is fun, but intentionally breaking that is really fun
I think assa still plays abit clunky in AOE scenarios but I do love spatter, poisonbomb and ct not making so we don't need tab-target applying rupture
the thing is
- many casters are not actually GCD capped because casting takes more than a GCD
- why the fuck would Rogue with 1 sec base GCD also have to have one of the slower specs? like it would make way more sense to make an initially slow class be low APM
I am happy assa is a slow spec, I am too old for the frantic APM specs
spec being focused on bleeds and poisons should be kind of slow thematically?
makes sense imo
not necessarily
death by a million cuts also works just as well
It’s preference, I think it plays pretty good in big pulls
wish they left the feral with the bleeds and we got a poison rework
esp since combat is now outlaw and GUN is more a theme than just "sword fast"
it will def shine more when trash lives longer than in M0
death by a million cuts is fury warrior 
what has that to do with the gameplay
Any of yall pvp in sin?
that's part of a response to a thematics question
#pvp, the spec channels have near 0 connection to pvp, most people here wont touch that mode at all
havoc too
with huge-ass 2h axes? ngl that doesn't really sound like it
on a practical note, do we craft wrists yet?
turns out
if you give a spec high apm, it will do lower dmg with each hit
cus thats how math works
I do feel a bit bad having that wall of Text as an answer to my stupid takes
but in the end I learned stuff from it and some others maybe too
and fury is the pinnacle "but I WANT TO SPAM DONT MAKE ME WAIT BLIZZ IM A CHAD WARRIOR APM APM APM" spec
so each hit will be on the lower side

I do like furys class fantasy of I am very angry and I need to keep pressing buttons to remain angry
goes hard
Do poison bomb applications overlap?
i don't think it procs enough for that to happen
brother I am talking about thematics
like Fury isn't about actually a million small attacks as an idea, more like just lots of wild hits but without any deep purpose
ngl the thing I'd personally associate with Assa would be "methodical", which can honestly be any speed, as long as the actual loop is purposeful towards something specific
like KB is a good foundation - here's something to work on for a big payoff, but these days there's not much interplay with it
was there ever any inerplay with KB really
outside of "have shiv and envenom running"
you uhh
DM kinda does interact still
but yes, that's the point, there isn't much that works with it
which is why it's a good foundation but with no real building on top
Ah, I miss the days of getting double pi on a KB and killing assault in 45s.
should maybe add something that empowers envenom if you cast 3? in a row
that would change the rotation from pressing envenom to pressing envenom
empowering envenom after 3 casts of X in a row exists
it's called "press three Mutilates"
@spice surge is there logic in the APL that pools to a specific energy # after we drop envenom chain? or is the only logic that at 80% implaccable we dont finish till we gain buff.
I do think assa rogue can do with some visual effects
like envenom needs to look flashier and I want to see some blood spatters flying around when my empowered garotte is running
The second
I like CT's effect, but I would like Spatter to put a big splash of green out when it procs
Didn’t this happen before
yeah lets not increase the lag
i havent spent too much time in pure ST yet, but if i am playing incorrectly somehow. and i get stuck in a situation where i cant get my implaccable to 80% because i keep starting my envenom chains on low energy. feelcraft wise should i be pooling to get it back to 80% implaccable chains or just keep pushing my buttons?
I wanna crash the servers with KB spatter
the ole SBS exsanguinate tech
double tickrate every 45 sec on a infinite time dot
what could go wrong ? 
ngl that sounds like a flavourful assa thing even if it's stupidly broken
"the longer the assa rogue is in combat, the stronger they become"
exsanguinate was fun to press at times
I remember Ny'alotha when corruption was completely broken open
stacking ungodly amounts of haste
and exsanguinating
infinite energy
infinite bleed dmg
Feelcraft wise it would be better to drop implacable earlier
The first stack is 20%
The rest are 15%
Yeah listen to purple man, i havent done much simming for assa this tier
super flavourful and could be balanced if they put a cap on it
okay thank you both ❤️
tbh I think exsang could have been a promising design direction
like if they want us to fuck around with energy (and they will always want this unless Energy itself is redesigned, because the alternative is just no energy)
they could in fact try to do something where we benefit from both low energy and high energy in different ways, IDK
like pooling could make sense if Exsang was kind of like Breath of SIndragosa IDK, something you have to build up for, then start blowing and keep things going for as long as possible by doing upkeep actions
i.e. you're energy positive on the basic rotation BUT Exsang overrides that, and your goal is to keep Exsang working for as long as possible
I read your comment about Assa and its energy regen, and honestly you're right. In fact, the other day I realized that its problem isn't even really the energy. It's that its bleeds and poisons take way too long to actually do their damage, which makes the spec pretty useless in low Mythic+ keys, since mobs die so fast that your damage never really has time to ramp up.
I think the solution would be to make bleeds more similar to Feral's, with shorter uptimes but much stronger ticks.
A while back I had an idea to have envenom chains build up a debuff and when they dropped they did a fuck ton of damage, but tying the idea to uptime sounds really terrible cause like, if you have perfect up time until execute you instantly kill the boss, but if you gotta do any mechanic ur damage is fucked and idk, this reminded me of that
I'd see exsang as the reverse
Sudden demise is in theory a good solution to this problem, but in practice it can end up a bit weak depending on how the damage is distributed across the spec
like, exsang supercharges your energy regen but ends as soon as your energy hits cap
so you have to spend spend spend like a madman while it's up
that's just DM with a condition
but it could work IG
and when it ends, you're full energy, and you can go back to seeing it go down
well yeah, that could be a fun thing if tuned correctly
however it will also make Assa very vulnerable to downtime, funnily enough
can we not say the E word please
it was kinda what it did during the Ny'alotha haste corruption hayday
when you hit exsang your energy went completely nuts
balance wise sure
but there were definitely fun things that emerged for a time
not just balance wise lol
it was literally just "lol 200% haste" or "lol i have my major cd every 30 seconds"
and the ussual "wow players will tell you something is fun when its OP"
i mean of course i'm not saying it should be the standard
but the directions things went to indicated there was design space for some ideas
like a "supercharge your energy" button
that kind of jazz
What I mean is that currently Garrote lasts 24s and Rupture up to 32s. If you cut that in half without touching the damage, you’d be giving the rogue the opportunity to reach their damage peak faster, making them more effective.
Sometimes I miss fishing for haste procs, but it really is for the best that exsang stays gone
At least in that state
If demise also gave off some of the energy of the ticks it shaves off it would be neat
Yeah but sudden demise already kinda does that
maybe make it closer to viable
though we'd be back to bleed sniping maybe so
heh, maybe not
eh, I'm mostly looking at Exsang as "something that could've been a core thing if it wasn't fucked up"
basically the point is, currently all three Rogue specs are energy negative and aren't even playing with the resource in any interesting way, so the design def could be more in-depth
They can just shoot doomblade and syst failure and rework them into something new / energy based and call it a day
also what I think
I can see how implacable is them trying to do something more
than just "don't overcap and the rest doesn't matter"
yeah but it's...kinda just lame
like they got the first draft out and said "yeah that's it, job's done"
"yep just wait till your envenom falls off to get more energy back, that's resource management"
because currently no rogue spec has to really think about energy
even in sin, yeah we gotta play more patiently but it's not like env uptime is a tight fit
i think they could do something to combine the implacable effect with auto-tea, so that the regen can be proc'd intentionally without the counter-intuitive play pattern of letting envenom expire
I've several times been a proponent of making envenom a %energy cost
and scale off of that
would make it interesting to try and minmax being high on energy for some windows
i was thinking bonus energy regen based on how late you overlap envenom
later = more regen
that's just forced pooling
well yes
sorry, but you all kinda just throw random stuff into the chat rn
absolutely correct
yes and
like, do you think that things like "envenom energy reg based on how late you overlap" is actually a good idea lol
if you think that staring at you envenom timer 24/7 for gameplay is good i gues
Yeah, but no one is spending that point on the talent; everyone is using Dashing Scoundrel and Dragon-Tempered Blades. So if you’re going to have a dead talent, it would be better to just reduce the ability’s duration directly.
it would be no different to paying attention to implacable
except chaining envenoms is a more intuitive playstyle than intentionally letting a debuff expire after 5 envenoms
imo
it does feel kinda counterintuitive to purposefully let a good buf expire
not really
like at all
reminder that specs are supposed to be playable without actually going too deep into them
if energy generation would suddenly be based around you always waiting for the last 1-2 seconds of pressing envenom, it would be giga un-intuitive
implacable is literally passively happening by itself
well I made my suggestion with nu-Exsang, IDK, that sounds like a decent idea to me
normally energy positive rotation, like it actually regens faster when you're doing it than standing still
activate exsang that costs even more than what your rotation regens (or maybe it scales up over time, like starting out small but +1 cost/s), keep it up for as long as you can, eventually run out, regen to full, start exsang again
like your main goal here, as a dot spec, is to empower your dots through a good basic rotation
sounds very Assa to me tbh
also agree
that's why I feel like the implacable thing is half baked
what I gather from all the opinions is that no matter what gets implemented someone would be pissed about it 
welcome to the human race!

that's a given for just about anything with an observer base higher than 1 person
Now that people are getting up to like 240ilvl, are yall starting to run builds with demise in M0s?
idk how it would be unintuitive, late chaining envenom has been the assa play pattern many times over history
Not me, personally
we were doing a pooling minigame in tww s1 before the rework for 2 envenom debuffs
what if envenom consumed extra energy to do extra damage up to double its current cost
copycat
what if we had a more feline appearance?

on one hand it would be rightful retribution against druids stealing so much from us
on the other hand, imagine playing a cat, smh
i'd really like blade fury instead of fok
idk broski, would you really?
like BF is...interesting
but it comes with so many downsides too
just imagine spatter as blade flurry
if BF procced off Dispatch, kinda
I did a bunch of complex advanced sims, demise isnt going to happen, its always a loss
we cant get demise w/o losing something too critical
on 4 mil ads and 40 mil boss, SD is 2-3% dmg loss
Well they could make the talent better so that it solves the issue of assa being bad in low keys while people still take the other talents in higher keys
Like it was in previous seasons in tww
I suspect missing old CT would be felt, I’m fairly sure that was the vast majority of demise dmg in low keys
I would. you would have to still spread your rupture with CT but garrote would spread with BF.
Probably, but even that can be adjusted for
If they wanted to
blade flurry on the double dagger spec while fan of knives is also one of the most iconic abilities sounds very weird
i respect it's not for everyone. i just want more "fun" buttons to push while still doing respectable damage. BF is one of those for me.
Is blade flurry a fun button though?
Like in 2-4 target you actively want to avoid pressing it until the last second
Where did you find my photo ?
What if Simulationcraft even included ASS in their sim’d raid charts they put out today. Hmm…
The reason assa isnt on there is because nobody (see: Whispyr) has pushed a default profile, so they dont have anything to base it on.
Idk
There are more now than last week aren't there
I havent checked under your floorboards, maybe there are some
Or in your basement?
Maybe youre spidermaxxing so there are none
What do i know
I'm spidermaxxing
The spiders in my room are so dumb
They have reverse camouflage or something
That's true
Im not saying that is the case now, but its been the case in the past and they could adress it (i dont think they will, but they could) 
What do you think about Fatebound vs Deathstalker? Right now Fatebound is giving me better results and I’m not really sure why
deathstalker is not fun
I like DS 
Its kinda impressive how they made the most hated part of the whole herotalent even worse
Without fixing the bugs. 😂
When I started I liked DS, now I despise it
hey guys, new to assa here, what's your ilevel and what is your dps on single target in like a 2 minute fight cirka?
ST with talents m+ or "raid"?
raid talents
240ilvl sim patchwerk default 44k
Whispyr could push a profile, he just doesnt want to contribute to the sim dps slop comparison charts
Lol watch as Whispyr has cooked up an OP talent combination and APL that's actually the best ST of all 3 specs.
And has been sandbagging legendarily whole xpac.
Doubtful
But the thing is
There’s one ST boss so Assa can be good because the free cleave exists
Execute can matter
I mean sure, but I would laugh so hard. The sandwich bit into the sandbag reveal would be goated.
There’s a lot of good things on this spec that can keep us competitive even if our straight line dps isn’t the top
Legit I wouldn't be surprised if sin sees play in some fights over OL / Sub.
I'd probably be surprised if it didn't.
are you guys also experiencing bugs with tracking implacable?
Yes, the tracker is fucked at the moment
checked the pin, thanks
I don’t sandbag, but I refuse to feed the simslop
Idt u can take "free" cleave anymore
Oh
Idk I have no looked at raid talents that much
Mostly cause there haven’t been any raids xd
Yeh u gotta drop doomblade !!!!!!!@
Hehe but no u gotta drop quite abit to take secondary bomb ct precision spatter
Maybe just spatter is enough but idk
I dont remember the exact numbers but it definitely wasnt a huge deal, since stuff like poison bomb is actually good even for ST
by the look of the raid we will be using the raid cleave build for most of the fights?
i wanna brain dead press CT on a boss instead of tab/mouseover dotting
so sad the shitpost YT era only lasted 1 video tho 🥀
there will be more
A threat or a promise? 
I'm suggesting it on like basically every boss yeah
(I will have to inevitably adjust it)
You don't want to publish a sim like this? Why not?
How do we feel about chocolate covered pretzels here?
what the fuck
I used to not like them but I'm coming around
Yogurt covered pretzels>chocolate covered pretzels. And it's not even close, tbh.
I'll try them. That sounds bad but no one has ever given me bad food advice in this channel
what's better than one normal distribution
TWO normal distributions

Is the second one even a normal distribution? Kind of looks like 3 to me, TBH.
idk, that first one around 45k seems to be oblong enough to count as one
just a very flat one
Why is it like that tho
Some iterations get stuck somehow
he was born like that..
are you implying you dont like chocolate covered pretzels
😂 not sure anyone could tell you that. Clearly something's in the apl caused it to explode and stop doing things.
i feel offended by you mfs saying that this shit exists in the first place
looks like something needs a bit of work in the apl
Imagine having easy access to pretzels
which causes the low dps results
insanity
Like maybe they have a "use tigers fury at 5 combo points" and "dont use a builder when tigers fury is ready" and it sits at like 3 cp for the rest of the iteration
Just as an example
am I giga stupid or is there a reason why I sometimes am getting 2 combo points after envenoming, presumably from poisoners drive, I cant figure out why
Its from the coin critting
wait, thats still in the game????

its on its way to becoming a "feature"
it will stay in the game until you acknowledge chocolate pretzel superiority
Is chocolate pretzel the "pineapply pizza to italians" but for germans?
tbh im just now learning that they apparently arent common everywhere
I also didn't realize chocolate pretzels existing was a contentious topic
chocolate pretzels are a common bagged candy in america
My bad
you can find them in literally every gas station convenience store
I think if you were to serve a big soft fair-style pretzel with chocolate it would probably upset germans, but the little crunchy ones? probably not
in fact i had chocolate pretzels over the weekend
Maybe dipping a big pretzel in a chocolate sauce could be good
I feel like that's beer cheese or mustard for dipping only
Beer chocolate sounds like it has potential
Idk i have no stake in the pretzel game either way, its not a thing thats common here nor do i particularly care for it
But now that I've said it out loud maybe it's cursed
bretzels are not that central to our cousine
but germans like to put cream based sauce on Wiener Schnitzel, which is equal to some of the italian crimes you can commit like breaking your spaghetti
you mean like a bechamel sauce?
they usually like to put "jägersauce"
yes, its basically a cream based sauce with champingions
and it's the best thing ever invented
When you say weiner schnitzel do you mean the flat fried cutlet or the hot dog?
means you have a perfectly crisp schnitzel and then burry it in sauce making it all soggy
Oh my God it's like chicken parm
there is no hot dog
are sin sims counting the execute phase?
it's like chicken parm yeah
all sims targets go from 100% to 0% by default
i mean its basically veal parm but with a cream sauce
That has to be an US thing no?
instead of tomato
I never seen something like this
but with mushroom gravy instead of a tomato reduction yes
st is cooked then 😭
im actually kind of stunlocked chocolate pretzels are an american thing
it'll be fine
it feels like such an obvious combination
sweet and salty is a classic flavor combo
if my youtube comments are anything to go by
we are both perma cooked
and perma too happy
so
just wait till the raid actually comes out
and we'll see what happens
God I love the internet
I agree
This is making me crave chicken schnitzel, I'm gonna have some tomorrow
There is a US hot dog company named wienerschnitzel, and its the biggest betrayal in existence....
They only sell hot dogs -.-# - wiki article for reference
wat
because americans associate the word wiener with a food product and not a word meaning person from vienna
either way you are at fault somehow for all that is wrong
you dont have to hide my name
I mean hell we even have "vienna sausages" which are just canned sausages and as far as I know have nothing to do with Wien
yeah I guess. I should just close the discord and stop dooming and fix the bugs and hide the bugs and post the sims and sandbag the sims and be one with the sims and use the force luke
people will come to this discord, @ whispyr and ask if assassination is viable?
Don't forget to send blizzard hq a pipebomb plushie
@shy heron is this an outlaw tier?
Am I blind or does Wangbar not have a profile setting? I want to have different Combo thresholds for Assa/Sub/Outlaw
sure is! make sure to mute the subtlety and assassination channels and bookmark #outlaw in this server for easy access ❤️
Please tell me Wangbar is the real name of an addon lmao
Yes
it is yes lol
Locally produced


you have to maintain the unbothered chad facade until the 5% aura buff + CT damage nerf + garrote/rupture buff hit and then you can rip the hardest packwatch of all time
but if you cry and shit your pants and close your discord
wangbar is goated
there's no coming back
sub's low target cleave in the raid is really bad honestly
I think they should add back rupture

i see what you did there
master baiter
having 2 minute cooldowns is way too strong, that means it lines up with a second bloodlust more easily
90s cooldowns is way weaker
unpopular opinion i fuck with rupture on sub
you can't fuck a rogue ability smh
on a full moon, I'll fuck ANYTHING
#forthepeople
Idk if I'll use it, but thanks for making wangbar
Np
wangers rise
are you personally fucking everyone that's not using it
Wangbar work on feral?
same question
Oh. Well I guess I can't use wangbar anymore. 👀
are u personally fucking anyone using it? Its a full moon soon
and does it count if I used it but recently for unrelated reasons I stopped
hey i never really played a rogue just leveled them - - how hard are rogues to get really decent at ? ?
Define really decent.
How bad is ur adhd?
able to kill a npc with out using any poations
I managed to get rank 4 fractillus somehow with 5 mnths playtime
take of that what you will
^^
Oh, sub does that immediately.
alright thanks guys i made a harandar rogue for looks mainly
haranir is sick
go to a doctor?
Fent elf
If you're playing Sub, which imo is right choice for leveling, just smash dance on everything - and if dance is down stun stuff till dance back up. It's pretty smooth.
alright i will keep playing him - the more i play him the better i get i hope - thanks guys
on the wowhead page it has us taking 2/2 lethal dose for m+ and on icyveins it has 2/2 Fatal Concotion instead, is one of the sites out of date or are the talents just very close in value?
icyveins is a bit outdated
me and seli are both setting guides live and doing a lot of edit passes cause we're the respective guide managers for wowhead/icyveins
I share my notes with seli, so the guides will eventually sync back up
but it's a bit stressful atm
all good u guys do great ^^ ❤️ i just didnt know which was older bc they both say updated on 2/25
does fatal work on Kingsbane? I can never remember if that counts as a weapon poison
no
weapon poisons are the 1 hour buffs
kingsbane is a regular poison
and it will count for like, lethal dose
and zoldyck

So what do you guys predicte regarding the raid and Raid general vs Raid ST build
sub
?
What spec do we use at bench?
assa
assa
you a balance druid?
in TWW yes LOL
Sure sure, but ST or AoE version?
sin will get big aura buff, and then funnel the secret final boss to death
it just feels assa is bench again first weeks of tier
atleast if youre gonna try raid at a high level
low key, we can't just keep doing 7's
wdym
i could see a small aura buff tbh
last boss starts at 35% hp there will be no aura buff
we are aura
midnight falls?
or crown?
midnight falls but im spreading misinformation cope on the internet
this is my personal cope
u can share it if u want
on god i will manifest this to reality, Assa will be based, and will do good damage, prayge
3% aura buff inc
As is tradition
Might high roll and get 4% but I don’t want to jinx it
highrolling
we are getting a 6% aura buff

it has been manifested
anything less than 15 would be an afront to rooshkind xd
Ya called?

assassagenda
Knowers will preserver
assassagenda is when we all sandbag in hc correct
Some of you will sandbag just by showing up, but you shall be the stepping stones of the great
if they touch energy I would be genuinely surprised
Same
That would indeed be very surprising
little more we want energy not to much we dont want starve
Mut / Amb increased, Imp Garr nerf Caustic %randomized either up or down, Envenom dmg increase
I want to add my unhealthy dose of doom so assassination gets some tuning (yes fatebound is higher no i have no idea if this info is correct or verified)
Guy's it's so over. oh woah is me sims say bad me cry
it is time to nerf energy
@balmy condor is Ass rogue a good prescience target?
idk, you tell me
bro is out here linking the public sheet, but doesnt know there is a hidden sheet
I feel like an AoE nerf might be unnecessary, can't really even get a good idea of our AoE DPS right now
dont fight the truth
I think you specifically are because you are Poggers. But idk if Ass rogue likes crit.
We do it is true
Poggers.
ahh but do you know about the double hidden sheet?
go back to outlaw energy spammer
I'm basing most of my assumptions off of beta keys and stuff
and in beta keys, assassination was kinda owning
Yeah but that does not fit the narrative
Like once you get to higher keys I imagine? Right now all the stuff just falls over before I can really ramp
right now its m0 so I dont think that counts as keys at all, stuff is definitely getting oneshotted
12 - 16 kinda chillin
Where do you see that?
oof, I've never done keys that high
real
Taking it down in 2 min
👀
new tuning update
they buffed fire mage
we are not listed
holy fuck

those are huge
And the following Retribution Paladin note has been adjusted, with an additional new bug fix.
Final Verdict damage increased by ~~30%~~ 15%.
We got any ret pally watchers?
I was a ret main for many years
Blizzard pls stop, every time we get ignored in a balance blue post my cock shrinks 1 inch T.T
im telling you guys blizzard knows something we dont
last boss IS starting at 35% hp you can refer back to this post
I think you will be surprised by rogue spec with cleave and cds
thanks loa of misinformation
amg last minute tuning update looks inside rip
final boss will have add waves with a super high priority add starts at 30% hp you want funneled down
How bad is Strength of Halazzi enchant? The one that makes an 18 second dot.
prob sim it
or feelscraft it and let us know
Well I just had to craft several of them for skill points, so Im hoping they aren't too crap.
Blizzard scared to give people a dot since gushing wounds.






