#assassination
1 messages · Page 2235 of 1
Fk you right
Where will we see pictures of Stu?
/cancelaura Blessing of the Bronze
to perma trigger any dragons with a buff tracker

Cancelaura aug buffs
Ruin their parse
thats true have every button on your keyboard a macro that also cancelaura aug buffs
and then blame them for not doing anything

You dont need to cuz pug augs already arent doing anything
shifting sands
If its on them then that tracks
Overall its over 90% cuz you just hit that shit on cd
Yeah the runs are just slow
Hello I'm playing rogue since a bit of Time rn and I'm wondering what is the most efficient spec right now knowing the fact that we have some bugs I want to have your toughts
most people would have no idea there are bugs if it wasn't for the recent clickbait video
Cause of course I was playing assassination and I am actually
Yes i think that too honestly I didn't fell them
assassination is still a very good spec despite the bugs and i wouldn't give them a second thought
Okay then I'll continue to play it tysm
Ye its just a small loss in m+
In raid on fb it can be somewhat annoying if it happens, but it doesnt happen that often and if anything, its the tset bonus that will get fixed soon I would like to think
Okay ty all really usefull to me
So if I want to push in m+, still Assa-bleed or go for Sub ?
assa is better and easier
Both viable options with different strengths, wouldnt say one is better than the other overall
sub is basically more niche
Meanwhile
Wdym with meanwhile tho
almost like trying to copy a product
meanwhile we are bug AF they are focusing on housing, midnight expansion , 12.5 turbo boost , and suing private server that actually care
is gonna get you sued
one costs money
Bro actually thinks blizz cares about what does t make them money
you pepegas will cry all day about bugs and still sub
so from a business pov, low prio
You do realize that those are literally all different parts of the company right?
You cant be ignorant enough to think that it splits any attention
Fixing bugs of the most underplayed class
HOA vs flood 13 which one easier to time?
is honestly not a smart business cchoice
Flood
compared to a lawsuit
that what they want us to understand yes , but tbh i still pay my money monthly so i don't care how they manage intra company, i want my ACTUAL game to be fix before they focus on next patchs
i think Flood easily
JUST ONE MORE AND IM 3k
dungeon from last season that people are more likely to know, versus Halls, which has a tight timer with casters that spam bolts
very easy to deplete Halls
blizz doesnt care you are still going to sub anyway
i like assa mate, that why i am talking here
Well it doesnt matter if you care or not, your statement is still nonsense and a handyman doesnt do an accountants work either
nice conv guys
well if you think ignoring feedback from your customer is the way to go as a company , it's abvious you never manage anything
Its lower priority typically
The average casual will never notice these bugs
and thats who most of their subs are
can you do anything about it?
I think there’s a difference between ignoring something and it being low prio
bugs should normally be pretty high prio if they impact the game
yep
look at how quick caustic got fixed
Well they claimed to have fixed fatebound tier
im not expecting tuning even, just bug fixes

xd
devourer devoured the entire budget
same as here mate.
i would not be surprised if the rogue qa team
They were doing passes at that point anyways
is like 1/4th the mage one
first mistake is trying to do 13s with pugs
sitting at 2992
There is none for either
They dont have any fixed devs for certain specs
Why dont they just hire rextroy
i'm a lock main but i really hate pug tbh

what to do? i want 3k.
You can still walk up to people with digrats in open world
and oneshot them with fate intertwined
just don't do keys if guildies / friends aren't aroundd
my friend also playing lock and his pugging he says his gonna quit his stuck xd
what if i'm a lonely bitch
that's what i've been doing for like 2 expacs
Idk whats even at 3k
Mount
Oh a recolor of the mount we already got
Yur
we'll all get 3k when turbo boost comes
my enthusiasm
pug tank its give me a headace
on all alts
not 3k already 
i dont think im far off 3k
issue is i ran a bunch of 13s on alt not main
woulda been 3k otherwise
I hit 2800 and kinda just afk’d, no big rush
no real reward for pushing, they need to add more
i dont have anyone
Yeah
yeah i need this ig.
AHHHHH
are you eu?
We got guildies pushing 3300 and I’m like 
with prot warr you can out damage most arcane mages
DUDE SAME
yep
i did last season
i can put you through to my key friends if you'd like
they play only keys xd
big demolish
y'all should play together
yeah why not 😄
aight here's the yumytv disc, i know a few people from here
3 rogues in a key 
which spec wins
big question
xd
What is the addon/wa command?
weakaura
!wa
Assassination Weakauras/Plater profiles:
Whispyr's Afenar Edit
Luxthos's Group
LE's Group
LE's Rogue Collection
Devlin's Group
Ceverion's Plater
Whispyr's Plater
ow ty 🙂
its kinda weird that they didnt bring mage tower weapon appearances back
Also do we macro cold blood to our envenom?
With this you will not accidently use more than 1 charge of tea if youre spamming:
/cast Shiv
/castsequence reset=5 Thistle Tea, null
Use this to cast cold blood with Kingsbane, which is optimal for Fatebound. The order does not matter, as Cold Blood is only consumed on Envenoms.
#showtooltip Kingsbane
/cast Cold Blood
/cast Kingsbane
Assassination uses no other macros aside from standard Deathmark+Potion+Racial+Trinket
I thought assa outperformed sub in higher keys but is that not true?
3k addition was good
Hopefully 3.5k
Appreciate the help
np







they didnt bring cm sets back

does anyone have any actual data regarding the impact/effect of stealth vs chain pulling in mythics? ive heard about this issue a number of times, but only ever in vague terms.
i have little experience as a rogue as i dont play one. but im curious from the tank pov, which is what i usually play. i know most other classes benefit, or at least dont mind, chain pulls, so im trying to get an idea where the break point is.
!chainpull
Explanation of why stealth benefits aren't as important as you might think:
- For starters, "Chain pulls" are NOT when the tank pulls a new pack with 1% hp remaining on the previous mobs. That is called "Bad Tanking", and it sucks for everyone in your party.
- Correct Chain pulls usually happen while the previous pack is still alive and not dangerous. This increases uptime on more targets, which is the biggest increase in DPS for the entire party. This is also the biggest reason why you see high key level players doing so much damage.
- Garrote is roughly 7-9% of people's damage in a key, most of which is already empowered/cleaved
- Most energy spreading will come from Rupture to maintain scent of blood, not garrote
- Without a Trace (+1 vanish charge) only grants roughly 2 additional casts across a whole dungeon, but does allow for holding vanish for large chain pulls which improves the quality of each vanish
- You can argue that it "feels bad", but numerically there is very little ground to stand on, the dps simply isn't there.
It’s super dependent on the exact pull etc
But based on sims, if a pull is properly chained and it saves ~5 seconds
so from reading that, ,y usualy practice of moving into a new pack once the 'old' one isnt a threat is good?
It’s probably neutral
Yes
As long as it’s not like 0.0001% remaining
That’s just aids
Cause like you get the worst of both worlds
Not restealthing is a dps loss
in the 10 dawn i just did, the dangerous mobs were usually down with the reast around 50%. tried to maintin a 5-6 add count
But you can make up for it with increased uptime/more aoe
Yeah exactly
If you can increase the uptime on aoe that’s going to be a bigger dps gain, not only for the group but also for the rogue
Generally if you’re gonna do a huge pull though maybe take a breather
should i use lilly forge or lilly seaforium for raid
Rogue is gonna run dry after a while
thats the main thing i was curious about. if its a 10% dps loss for the rogue, but a 10% increase for the other two, its a net positive
ik prolly seaforium forge for keys cuz cooldowns line up
Double on use 
Yeah, the thing is that a lot of the time if the chaining is good, it’s a dps gain for the rogue too
People just think its chaining when dragging a mob that will live 2-3 more gcds
which is so wrong
But a lot of rogues just go “I CANT AOE MY BLEEDS REEEEEEEEEEEEEEE IT FEELS HORRIBLE”
You can tell those rogues to eat shit
my usual play as a tank is if theres spicy adds in the packs, ill grab them one at a time, burn the spicy, then grab the next, leapfrogging around. if its vanilla dds, ill grab however many i think the group can handle at once. ill often pull a small pack solo afterwards to recharge
so no double on use?
Hell no
ight
do i use lilly instead in raid since it lines up better or forge and just hold for kingsbane
chaining is just bad if a straggler is so close to dead
that it dies gathering the next group
so now you have no re
or dots still going

That’s a sim question but generally forge is shit on fatebound
You’d have to cast forge every 3 min
And that’s uh
No bueno
cool, thanks for all the inof. i can now tell random rogues to stfu 😉
You have 5 mobs still with rupture going for 10+ seconds
thats just free venomous energy
and scent
People pretend like restealths are 75% of their damage, and have since bfa
I’ve been fighting the narrative for a decade at this point
To no avail
Godspeed
doesnt help the most common chain is the 5% straggler chain
Yeh
Community fundamentally doesn’t understand the difference between a good tank chaining and just bad tanking
probably another issue of people reading, but not understanding, something 'meta'
may i ask whats the difference?
i mean the thing in !chain "when mobs are low hp and not dangerous anymore"
so we still dont get a restealth is it true?
im suck at english when im talking to whispyr
xd
!chain
!pull
what was that command
lol
!chainpull
Explanation of why stealth benefits aren't as important as you might think:
- For starters, "Chain pulls" are NOT when the tank pulls a new pack with 1% hp remaining on the previous mobs. That is called "Bad Tanking", and it sucks for everyone in your party.
- Correct Chain pulls usually happen while the previous pack is still alive and not dangerous. This increases uptime on more targets, which is the biggest increase in DPS for the entire party. This is also the biggest reason why you see high key level players doing so much damage.
- Garrote is roughly 7-9% of people's damage in a key, most of which is already empowered/cleaved
- Most energy spreading will come from Rupture to maintain scent of blood, not garrote
- Without a Trace (+1 vanish charge) only grants roughly 2 additional casts across a whole dungeon, but does allow for holding vanish for large chain pulls which improves the quality of each vanish
- You can argue that it "feels bad", but numerically there is very little ground to stand on, the dps simply isn't there.
Alot of the playerbase straight up cant multidot without IC
What’s the difference of what
Correct Chain pulls usually happen while the previous pack is still alive and not dangerous. This increases uptime on more targets, which is the biggest increase in DPS for the entire party. This is also the biggest reason why you see high key level players doing so much damage.
in this scenario do we get a restealth?
or not?
No
The correct one is where you still have 5+ ruptures going
on an old pack that has longer than 10+ seconds
yeah like the casters are dead and nothing blocking you for the nex pack
tbh bad tanking is hella fun
😄
Is Antenna still the go to trinket after the nerfs?
idk why bro thought jumping into center of a pack is smart
no brand or spikes
....
i did the same with my dh...
same thing happend..
xd
in the same dungeon
same location
I mean
if you arent throw glaiving to gather
into sigil of flame feldev
then idk
NO
I JUMP
LIKE A MAN
(AND DIE LIKE A PIG)
so what tank should i play?
DH - Pala - Warr - DK - BEAR
same xd
No monk smh
too lazy to learn it
Also i cant show of any cool mog on it
DK for that wheelchair fun
do we ct in st in m+
xd
Wait they got rid of sloppy hands?
Yeah
issue with slappy hands is
it trivialised a bunch of fights
they can now tune around grip being good since dks only have 2
unless bdk takes gorefiend
kekw
Yeah I get that
But it was a very fun button to press
No more dopamine for monkey brain

Yea but consider the following
DK dps became broken as compensation
Seems like a good trade
I'd just like blizz to fix bugs
Haven’t touched my blood after the removal
remove grip entirely, fix bugs
Not fun to play now
Only possible requests
bit dramatic
wrong channel then, maybe try #subtlety

is assa that bad rn or
i got 3300 with it last szn being forced to play the ST build it was honestly so horrible?
i guess they didnt fix that shit
oh sick
like its st was rly bad last szn so u had to play the prio build that zeross cooked whatever
in like, at least 16s+ lol
but u could get away with other ones, but they werent as good
what
also I don't think you needed to play the cleave build last season if 3300 was what you obtained

wut
what is the bug?

i dont care lol
then why the hell did you ask
that person specified funnel
???

opening ravenholdt was a mistake, i'm going back to hell where it's nicer
ngl based
Me checking the pins everyday to see if bugs are fixed
fck
such a good ss
ty
lol those bugs seem insane
can u even play that spec and do any dps with all that
assa was so good in s3 df tbh. wish they havent changed anything
like capping KB
i.e
miss the way it felt back then
fuck no
KB was such a dogshit ability back then
balanced around getting Pi, holy shit it was cringe
the gameplay is literally the same, you are just not balanced around getting Pi anymore to do dmg
ya sorta true, n outlaw was preferred in keys anyway after nerfs
but raid wise it was so good, man fyrakk
and tindral
were fun to play on assa and not sub
fck that szn was just good man
?????????
its literally the same gameplay
nothing changed
the only thing that changed is that the numbers went out of KB and into envenom instead
so that assa is not reliant on Pi anymore
assa sucked balls on tindral
it wasn't bad but
sub was just better
spatter was nice for roots but
ye i mean assa did good dmg in logs
if you needed roots, you played sub
but ye sub was better
shield and roots
iirc
just remembered u had to time ur vanishes for cds too
on sub
LOL
xdd xdd
what
sub didnt give a shit aabout roots
yh bro sub was insane boss dmg
got r1 boss dmg on my 1st pull mythic
ye that explains it
yes bro
i geared 5 chars
quested 5 too
lost my mind
when theres guilds like cyathursday doing 2 splits and raiding 3 times a week (iirc?)
getting insanely high wr
just no talent unlucky gg
4 hours
they're all 8 alts or someshit
i didnt see
cba i barely can handle 1
ik
its requirement
uhh
i dont remember the guilds that didnt do a lot of splits but got itno hall of fame anyway
but they are sick
i better be getting sponsor money if i'm gonna be grinding 5+ alts 
just boost mooney
those are peanuts
pretty bad hourly considering it's just blizzard gift cards
boost money is piss unless like
they should just make raiding an esport
ya
arabs do that
a lot
no offense ofc
but need a lot of money tho like ye
russians too
cuz cant pay for sub otherwise too
just token
...
huh, i've read about the bugs and such, and now i dunno how to move, should i go outlaw or sub? I play way more m+ than raid but i do weekly runs with guild
or simply throw my rogue out of the window
do you think outlaw/sub are less bugged lol
you wouldn't have even known the bugs existed if it weren't for the clickbait video so why do anything differnetly?
^
it's not like they're new bugs
ww monks main cd is bugged since the spec was created
the caustic singular focus bug is new
def not
but i noticed some new ones too that made me wonder
Doesn't outlaw still have issues with crackshot bugging if you hit it before subterfuge activates?
That's like way worse then assa ones lol
and deathstalkers mark on sub with DN up is yikes since TWW exists
like, every spec has broken shit, most just dont even realise it in the first place
I mean roughly 10% overall nerf is hard to miss lol
I played outlaw to 70 then switched to assassination to find out outlaw pumps 
Whatcha pumping
me
does raidbots sim hunters boots power? the item shows without the power for me
tf is this gear compare nonsense
only the boots tried to do it
yeh
so the issue with gear compare
is the power of the boots is based on the track of the boots
so gear compare has no way of knowing what level to sim the power at
that's why you top gear
cause you can pick the track
that's also why it says this shit
and this shit
got it ty
np
how reliable is dungeon slice? should that be the go to for simming m+
for rogues yes
alright thanks, was wondering cuz right now i have mast>>vers>crit=haste stats and it says its fine
if you're simming top gear you're in the right place
probably DS but be aware that the DSM is bugged on the pillars
!up
@fallow canopy 
we get hard punished for target swapping, still think its worth?
im having issues on just keeping the mark up
it's what all the best parses are using so there must be some way to make it work https://lorrgs.io/spec_ranking/rogue-assassination/forgeweaver-araz?difficulty=heroic
A Website to compare top parses in World of Warcaft.
Also FB works well in araz HC just keep hitting boss even when they take it away when echo spawns
i mean its kind of fine on heroic
you just do a bit poopy damage in intermission but rest is fine
you're kinda fine
fatebound cleave build feels good to play in M+
"I enjoy playing a hero tree that actively loses damage for more targets"
4p leans heavy in kb, which cleave build also likes, plays surprisingly well, been liking it more than bleed build
Yeah and ds tier just is big in aoe
i think my group is doing fine ithe add cleave, im going to chage to straight funnel and see how it goes
dunno what to tell you, its playing better for me
i think i just suck at DS
"Chat is it possible to play ds wrong"
i want some of that copium pretending kb is a good button
your a bit weird lol
I mean its playing better for you because you're playing wrong
bleed damage is kind of disgust this tier
nah i get how to play bleed, i just prefer the boss dmg of this new build
im not getting alot of plays of people bringing packs into bosses for funnel dmg on bosses
i mostly pug
bleed's boss damage is literally fine
yeh its a bit above tank but thats the tradeoff
for doing like 10m every pack
and i prefer having more boss dmg while having kb on huge packs still, works better for me.
not gonna argue with you about it
I mean you're free to be wrong.
i cant be wrong on what feels better for me to play
frost dk might be more your speed
nah im good, i dont care for you much tbh, so have a good day
Just funny this cope about bleed's st is below tanks

u said that? not me lol
it doesn't matter at all. they can play whatever they want and it doesn't affect any of us
Is there a realistic viable build of fb for m+ fb is just fun so much random dmg from coin flips
!fotm
FOTM Info
-
Fatebound is not playable in any AoE situation, and ESPECIALLY not in Mythic+. Don't bother.
-
Tuning is nowhere near done and realistically won't be until mid-September; unless you enjoy playing rogue there is no point in you rerolling at this time, we don't bring anything impactful (e.g big aoe stops/party buff) to the group
-
PTR sheets and PTR sims are borderline misinformation with how rapidly things are changing and most sims are not currently updated at this time. Again, this will fix itself as we get deeper into the patch and things solidify, but judging a reroll off of PTR tier lists and random sims or seeing one guy pump super hard on a stream is not indicative of anything.
🙁
would be better filled by sub
Ew sub
Feels clunky af
yes

Even in pvp you dont press it if you cant cleave
Yes
deathmark doesnt affect CT
I see i see
you just maintain it
Fatebound will be considerably less shit in M+ when it stops nerfing itself in aoe
takes prio over piss envs
wont happen
Correct
gotta wait for next expac for a glimmer
Real
we did it boys
Excellent work
gz
Eh
Some people need that to perform
Just kinda weirdge that it nerfs itself
And we are approaching midnight and this is still the case
any other spec that does that tho
Pretty sure its literally just fatebound that does lmao
its fine if they want a more ST focused hero tree, but its kinda weird that its just fucked with incidental secondary targets
ds dropping is annoying af
doesnt shiv fix it now tho
or i mighta just not paid attention
not really when you have forced downtime or shit that doesn't officially die
Mark just cringe
DN doesn't, its only like 30sec which is still decent but it can get lost
more M+ then raid
its fucked if u lose itid pack somehow
This is assuming the game doesnt munch it
I've lost it on stuff like last boss of ara just due to the choas of shit
and last boss of Dawn
if I send my vanish and dont think
what if you're just hitting the griddy in the corner dodging poison waves and webs
not that hard, pugs shooting poison at you, avoiding webs into pull
!pooling
- Energy just is low on the spec there's nothing to do about it, you will run out
- Only one pooling condition exists (pool around 4 seconds before non-deathmark kingsbanes until 150ish energy). This is worth 0.3%
- Other optimizations are simply not impactful enough to show a benefit in sims, but pooling before quick-dying add spawns could in theory be a practical gain to pad.
30sec
.3%
Mate its not like its an every day thing lol
I'm just saying it happens and its an annoying design element
punish is losing out on dmg potential not "your entire hero tree now stops functioning"
vanish
but maybe you should since you'll be doing negative damage
you probably would for not pressing a finisher for 30s
does OBR cover DN procs

Whisp do you think Hero of Fates is a good title to wear for my fatebound keys?
fatebound keys
You want in or what
Same
yucky
Yeah probably not good for sub
Trashmaster title
m+ talents on soulhunters is crazy
bugs 🙁
are these good stats for rogue?
based
You need 1% more of avoidance
all stats are vers in a trenchcoat
top m+ rogue in the world is playing outlaw and the majority is sub
why ppl still say assa is the way to go?
because it's fun?
its ez, good general damage profile + execute in raid
still, maybe outlaw is the biggest dps for m+
outlaw requires more effort and practice, and does 0 boss dam
cuz zac is an outlaw one trick
and 0 uncapped aoe
nah,i like assa, but i want the best spec for m+
sin is just so much more flexible group wise with better damage profile for more comps
it's also better in a phys dam comp if competitively viable
outlaw requires phys comp
which he's running
it's also zac, if outlaw isn't completely gutter tier he's gonna play outlaw
pulling around sin is pulling normally pepw
u can stick sin in any comp compared to outlaw
and to be fair
the guy .3 io behind him
is runnign only assas and sub
and casual is playing entirely sub and assas
sub hates bad pulls more than the other two specs
yeah i mean you still like all of the phys buffs
like way more
but outlaw just likes them more
same stops as outlaw and cd based :y
just run bleed or play hidden opportunity if u wanna do outlaw in keys
sub has burst damage and actual boss dam
i think when you add m+ and raid perf, sub is ahead
yeah im rolling sub with our 5 stack and in raid til they fix assassin
assa bugs are annoying as hell
outlaw has unlimited redirect breadsticks
and can fix bad tanking/survive the hits
i think sub does too but yeah weak pulls weak damage
u can cd around the tank
10 soul rending ambushes is a lil easier rn ngl
bad tanks aren't getting more than 8 targets most of the time
most of them play sub cause they have a raid setup and have huge amounts of versa, there are keys that favour assa (hoa, eda, flood) keys that favour sub (street, dawn) and keys that favour both (gambit, psf, ara)
in the assa keys you will se casual playing assa always
funnel is highly required there
in the both favoured keys, rn he plays sub mostly, but when the raid progress finish, or close to finish, you will most probably see him switching back to assa
pirate is fun but garbage,very true
most powerful sin,most potential sub
its not that deep
can anyone good at M+ look at my logs for +13 eco and let me know if i'm doing anything incorrectly? my dps is poo poo
https://www.warcraftlogs.com/reports/ZcBWCbf9hFMx64dQ?fight=last
you change your neck and rings and you can swap between sin and sub

neck, rings, gems, enchants, cloak gem, weapon and bracers recraft, second trinket and probably belt power but idk about last one
Just swapping ring is enough lol
this is thinking way too hard about it lol
none of this matters that much
only thing is assa doesnt really fw double on use
if you have a jewelry piece with high haste, swap it out when playing sub
and you are mostly there
i would say belt power and cloak gem have even less validity since even the minor gain there is achieved by like 2-3 right clicks
im not saying you'd have to change that to be assa viable
im saying those keys are totally sub viable, and knowing you are already optimized sub, why take the hussle
they are timing 18 with around 3mins extra time
its just, why take the hussle if its not really being game changing
thats just my guess, anyways
sub gearing is
avoid haste
i guarantee you the 0.1% gain changing ascendance to focus lens isnt timing your key
can u look at my log if u have a chance? i want to improve my sin
the only spec that truly has to nitpick stats is outlaw with its mandatory haste
this is exactly what im saying, that it doesnt matter
to even function
that 0'1 is not needed right now, theres time more than enough to time the keys
yes and they play sub likely because it helps their comp more
also sub is just tankier
living is a very real concern at higher keys
not everyone is tww enhance with an aug giving you a bj the entire key
guys bugs are not fixed yet ?
Is forgeweaver considered a cleave boss? or just a single with splash from spatter?
When thinking about talents per boss, am I right with this?
Plexius - Single
Loom - Single
Soul - Single w/ cleave
forge - single w/ cleave
Hunters - Cleave
King - single w/cleave
Demensius - Single

is that a yes?
you play spatter on dimensius
this is about right, there is also a list on the wowhead guide if you're looking to play sin through the whole raid
mortiz is probably essentially suggesting another option is just going sub the whole raid because honestly you can just not even change spec throughout as sub
a fair few who love sin probs play fb sin on the single target and last 2, then play sub on the 3 in the middle
Hey it me
Actually is
just for my understanding, the current buggs affect our prio target dmg right?
Primarily yes, aoe as well
Pure ST isn’t as affected since you can just hold if you get too much cdr and keep things aligned
but the funnel ST then right?
That’s the biggest detrimental effect I’d say yes
Assuming it’s a bug and not intended but unannounced
forgive my ignorance, "ST"?
single target
the biggest detriment atm is honestly prio damage in m+, as well as deathstalker cleave/funnel in raids
Found the talents for each boss on wowhead, so thanks for that
the issue is like, deathstalker is really good at funnel and aoe
so like soulbinder, araz, soul hunters
but in raid, all of your aoe is caustic spatter, which doesn't work anymore with singular focus
so you basically lost all your funnel in raid
and follow the blood isn't usable in raids either
momentum of despair is WAY better in raid
but that talent just straight up doesn't work
so like yeah singular focus bug hurts in m+, but at least you're still getting like a decetly large part of your funnel from CT and multi-dotting and all that
and you can play follow the blood in m+
but in raids you can't do that
so deathstalker just basically lost its entire niche in raids instantly
yeah any fight i was gonna play deathstalker ive kinda just ended up playing sub instead
fatebound still cool though

rogue (assa) is fun to play...but idk a bit mor ST would be nice, less AOE more ST idk
m+ player spotted
maybe the apex talents will save the m+ crowd
the pendelum will eventually swing again

playing both 
I've been doing assa TC for nearly a decade at this point
and I've seen the pendelum swing so many times
bitch that it's nothing but st and not enough aoe
then it's too much aoe and not enough st
then it's not enough aoe
then it's not enough st
maybe next expac we'll be back to not enough aoe
What if we played the council talents in araz and soulbinder ? Or just go sub during those fights?
nah next expac its joever
are you happy with the current profil? @balmy condor
what about the time where we had a good profile but we were "too squishy"

even a good profile isnt enough

idk im feeling bad when it comes to dungeons where you can not ad some adds into bosses and you doing "tank dmg"
yah I mean unhappy people will always be unhappy
just be better and dont deal tank dmg
hope you feel better I guess idk
you're literally soloing aoe packs and crushing overall
people that "legit deal tank damage" or close to it are either exaggerating or doing smth wrong
its a point
I personally think there are not enough niches in the game
like the m+ issue has actively hurt spec design
because everyone wants to do everything
every spec needs ST and AoE all in one talent build
whispyr do you have a min to check out my M+ log? i want to improve my dps but not sure what im doing wrong
and then if it doesn't have funnel
then it's also not good enough
and if you do infinite aoe and infinite st and good funnel
dont think that im that bad...tank damage might have been a bit exaggerated, but it was clearly behind the other DPS
then it's not tanky enough
and even if it's tanky enough (feint)
you die to dots
and all of sudden you're too squishy
Frost DK 
Oh wait, it's this log: https://www.warcraftlogs.com/reports/ZcBWCbf9hFMx64dQ?fight=8
we did some more dungeons so it pushed it down
If you have a minute to take a look please
yeah like arcane and frost dk are examples of having it all
but instead of looking at those two
and going "that shouldn't be a thing"
it's "oh why can't my spec be like that"
?Por que no los dos¿
and then everyone does everything and everyone's bitching about homogenization and bitching about how bad the tuning is
when in reality it's like within 5%
and super tight
but because every spec just does everything
the tuning HAS TO BE that tight
imma say it
if specs had downsides and niches, you wouldn't have to tune everything down to 0.001%
everyone getting blade flurry was a mistake
yah I mean that's another example
where it's like "oh fire mage can just ST a thing and do the same aoe WHY CANT I DO THAT"
a mage player friend wants to know what a "spec downside" is?
and then you get shadow crash, nimble flurry, caustic spatter
he has no idea what that could be 
I'm setting a timer for myself but I will not look for more than like 5 minutes cause reading m+ logs is a genuinely miserable experience
agony

You can kinda check opener sequence, but the rest is hard to look at
Linking a vod is so much easier if you want to get help for m+
quake or whispyr way more qualified than me
i could teach you how to kill DHs and Locks before they can trinket though
!wa
Assassination Weakauras/Plater profiles:
Whispyr's Afenar Edit
Luxthos's Group
LE's Group
LE's Rogue Collection
Devlin's Group
Ceverion's Plater
Whispyr's Plater
uwu
is this man actually bothering with an m+ log?
did someone give him gobbies or something?
yeah idk 
maybe he is feeling extra masochistic today
hello question. can kingsbane be blocked, parried or dodged? i sometimes fail to apply it even after spamming it multiple times
that's rough, i look at an m+ log for like 8 seconds and I'm like "OH THIS, oh wait what if... hmmm maybe... or maybe... actually might not be that... actually fuck this I'm out"
not anymore afaik
used to be parried,it was hotfixed not to iirc
okay. wonder why it doesnt get applied sometimes then. weird. but ty for answering
eveyrwhere
yeah
the amount of ppl here crying over logs from parried KBs
we even had Seli memeing over it
is there a rogue spec that has like one build that works for all, and that isn't changed like every patch 😄
Ask the crystal ball
well, outlaw has only barely changed its spec tree
If blizzard changes stuff, builds change most likely, if they dont, builds dont change
big brains also optimize stuff here
so u can always expect something to change
its the natural flow of things
everything changes
man it was rough, especially on bosses you had no chance of getting behind like rashanan or loomis
that moth was str8 up sharing L's
more KBs parried than a freaking gladiator in the middle ages
can anyone please help me:
- what do these mean
- how to improve them
in this specific dungeon i was the top dps
Do higher keys
i dont think i have the ilvl yet..
how does key lvl correlate to the stats?
isnt it compared across same difficulty?
thats filtered by points, which is all about key level
also, is there a way to read up on the detailed stats of a particular dungeon run, for example:
- a way for me to view my 'run history'
- select one from those
- see more detailed breakdowns for that run,
?
apart from the 'Details' addon
if the runs themselves were logged and uploaded to warcraft logs u can look into more detailed breakdown
where?
in the previous picture, if a run was logged, the "source" column would have "log" in it, and ud be able to just click into it
if no one logged the run and uploaded it, u wont be able to get anything other than the completion history
how do i log runs?
thx!
m+ logs are based on the key level, not your overall dps
no invites for assa rogue keys +14 and higher, because everybody heard of bugs 🙂 rlly frustrating
where do i see ranks for dps?
on my same difficulty level?
please
where do i hunjt for a better weapon pls? and gear in general
sorry for stupid questions guys, started 2 wks ago
now i dont sleep for 48 hour.
Can anyone spot major issues I have on Mythic sentinel? Below is comparison with one of the top parses for the same duration (6:30) since I didnt get the kill. Only thing I can spot is far less envenoms and mutilates for me as well as the massive difference in our crit%. The damage breakdown otherwise is more or less similar, with me needing slight improvements for rupture/garrote uptime. But what causes the massive difference of nearly 1,5m DPS with similar gear?
https://www.warcraftlogs.com/reports/p3dC8Pt6j7gZ49KA?fight=32&type=damage-done&source=8&start=11387612&end=11769121
https://www.warcraftlogs.com/reports/DRjTGhz8fqk2Jmvx?fight=63&type=damage-done&start=53996734&end=54379773&source=166
It's hard to get invites as sub as well if it's any consolation lol
That's surprising. Sub is so strong
yeah numbing is way better than atro rn
Yeah I have a lock friend the cast times become ridiculous lol
it stacks btw

is it still better to play DS on fights like araz and soulbinder even though the hero tree has the big bugs?
i hit resi 14 yesterday and have yet to get invited to a 15
but also
are there any notable Shroud skips this season? I don't think I ever used Shroud since S2 ended, because if anything the issue is usually getting enough % rather than having to skip anything
not really
Exactly same for me. Hit it few days ago and 0 invites
I got my resi 13 today, and got a myth dagger from hard mode 
welcome to m+
i swear the only time people care about us is for hoa and wound poison on miniboss
no invites, a lot of suffering
But they do have to invite someone? So who do they invite. If posting my own key, its same or lower ilvl and same or lower .io
...is it worth using wound over deadly at that point?
like you can't even envenom without deadly, no?
Varas are u still maining sin in keys?
soulbinder yes, araz no
it does make a notable difference, it feels like
alright ty 🙂
im not playing at all
they get 2 heals off
on ecodome second boss loose DS mark and make no damage literally and frost dk screaming and writing at me i should use one button bla bla. this is the actual state of assa. :)guys im nearly done
varas don't play this shit game anymore
Wahhhhh
hunts dks mages
Omg
skill issue, you know when they're going to split and there's cleave afterwards, that's what you got darkest night and vanish for
i would've had to play sub for dimmy !
"Not me!"
ngl I feel like DTB could be just an Assa thing like, by default
because unless you got Ampli, its not really an upgrade overall?...
I think last 2 are sub fights right?







