#assassination
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blizz then goes on to add blade flurry to all rogue specs
I like the correction that didnt correct anything, happens to me aswell sometimes
cool
but this season you just play oracle priest and you can never get 1 shot
On a different note, I dont understand why they did that on sub at all
Its fine on sin tho
my god priest friend was playing oracle and carrying my under-geared druid in 10s. i got 1 shot a total of 0 times
shield insanely op
more SecTec damage. Less flurry!
ah i see its in the variations tab
pov me being at 160% HP during the whole dungeon
blizzard really just designed themselves into a corner idk. They wanted specs to have differences in aoe and single target, but then like 2 specs could do the same aoe but also do single target for some reason, so then everyone bitched that they wanna be like those people, and then instead of telling those people to fuck off blizzard decided to cave in and make a bunch of other specs have aoe and single target at the same time, which means then stuff like assa/sub were outliers and the easiest way to make specs do aoe and single target at the same time is just to make them do aoe when they do single target and now here we are and every spec in the game has a blade flurry mechanic
and they can't get rid of the blade flurry mechanic anymore because it would just be a direct nerf
ngl they shouldve just kept sub AoE less
and give it back a % of its former funnel
like they dont even design bosses like zul anymore
my hot take is that assassination should have the insane funnel and sub aoe should go bananas
assa cds are raw single target
brah that was our whole identity, now every rogue spec doing more ST than us
crazy
and they decided aoe caps arent that cool so they removed them from some specs and then some cry
well sub "used" to be that

0 AoE in the kit at all
š
Assassination should be great at assassinating a single target
High ST with good funnel would be nice.
in my head, sub and assa competing for funnel and single target just doesn't make sense, what's the niche
It also fits more into the theme of the big finisher spec being able to just spam big finishers into a single mob on AoE
assa should have prio damage, sub should have funnel damage
this also ruined pvp btw, today's meta is DKs pulling you and just cleaving the whole team down with insane burst
so imo, assa has the single target cds, destroy its aoe, energy go up in aoe, give it the funnel/prio
very very cringe
and then sub can have the aoe
and then you get assa big burst prio/funnel/st, sub big aoe burst, outlaw no burst but giga cleave all the time
and each spec sorta has its thing
this
makes sense
to me
like it makes sense but i wont agree cuz i want sub to be the funnel spec xD
yhea same lul
im a sub at heart sadly
or happily idk
Never understood why it wasnt made that way for sin by name of the spec alone

idk doesnt feel too bad w/ sin and sub competing also
they're different in their own ways
and i think they have their own appeal
assa is more dotty
Niches in the same class are kinda important
and sub is brutal raw damage
the dmg profile will still make it so you play them in diff situations as we have them now
think they should just fully lean assa into the DoT's fantasy
this would make me like assas more
What Talent is the one that give me the FOK Proc so i use it ST ?
So a dot-based caustic?

Clear the witnesses
okay here's my insane cook right, change some fuckoff sub talent like veiltouched or silent storm or warning signs or whatever
make it turn your evisc into a crimson tempest style thing. Does full damage in single target, but then increased damage with more targets, split damage. Add an animation where you summon some shadow clone guy to go raw meat and cheese into the target, delete black powder
idk maybe not delete black powder but make it a 30s cd or something that just does huge fuckoff aoe I didn't think far enough to fit black powder into any of this
I hate it š
good take
idc
Literally the best thing deathstalker has to offer
Name aside
remove black powder would be HUGE
IDK FOK in Generall feels super whack for me and then pressing it on ST ... Mehh Spell

they couldve made
erm ugh emrmmm
now im starting to realise this class design and balancing stuff ends up being preeetty hard
delete 7th cp, make deeper stratagem not an instant take
Idk I unironically like the tools sub has available currently, just kinda whacky balance between stuff
Also dance doesnt seem to be at its sweetspot
Imo
I dont like that you become AFK Class after burst XD
whacky is killing spree haha , why dont they fix that
Thats what burst classes do tho
Else you cant really be a big burst class
Yeah but give me something in between then just backstab š
Something inbetween cant be good
well ive disliked sub recently cause it is a CD management spec, not a rotation spec
is it really tho, fixed sin in m+ and fixed sub in m+
Sub in m+ was strong with bad gameplay some seasons ago aswell
its from a design standpoint
So his point stands
!wa
Assassination Weakauras/Plater profiles:
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LE's Group
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Whispyr's Plater
thats what happens when dance cdr is wack af
apperantely its "90sec cd burst VS 2min Burst+execute" and thats it lol
Ok but I mean before these effects sub and sin were hard to ever be playable in m+ and when sub was playable in m+ it was in this weird state where you either aoe pad or st
I still like the idea of dance being fixed 45s
With how sub is a 1.5min spec now, tho I liked the 1min dance times
they were both meta in BFA before they both got nuked from orbit by blizzard
Ok tbf Idk anything about bfa
Old
Quake go back to sleep
So idk if that's valid either
Make me bitch

Oh ok
And sub was meta 1 season SL and 1 season in DF until aug came
without flurry
so
like
yes i know

spatter EXISTING is fine, its biggest problem is imo just that spatter instantly turned from "some neat cleave so you can do some AoE" into "this is all your AoE now"
but i said it above
when sub was meta it was a weird spec to have in your grp still
It was s2 SL.
Which like splitting hairs
you either mega aoe "pad" or do st
But it had a very specific reason for existing
anyway the point was not it being good or not, purely from a design standpoint
Which isn't what specs do nowadays
its makes the classes all do the same shit
Every spec in the game does AOE while doing prio now
and then at that point why even have specs if they all do the same, just with a diff name
shits boring af
I mean they still play differently idk if I can agree with you on that point
I mean yeah specs dont have any real identity
the ff14 approach 
I think it's good that all specs kinda have the same damage profile or at least or all kinda good In all damage scenarios
Cause then they are playable in m+
yeh i do not
When your spec can't AOE you just can't play it in m+
couldnt disagree more
5roles
melee dps, magic dps, phys ranged dps, green dps and blue dps, insane variety
btw this ruined pvp
they gave natural cleave to everyone in the game
0 AoE
you can go ahead and say "fuck pvp"
Couldn't care less about pvp
just nuked big mobs
but it ruined a big part of the game
i also dont give a fuck and dont even play it
but its a interesting point
They probably fixed trickster bug cause of pvp
They removed acro cause they hate you specifically
think it would be more interesting if the dungeons were more interestingly designed and specs had different strenghts/weaknessses and it was just all bombardillo crocodillo AoE
brah i fucking miss DF acro
ranged melees
just stabbing the fucking air
dgaf
ok and again
game changed
every spec does prio now
while doing aoe
I donāt even really miss it lol. Itās whatever
and thats what im saying is a mistake
from a design standpoint
everything
becomes
yhea now your kit and capabilities are irrelevant and you just pick what is simming the most
ggs
homogenize and its fucking boring and dull
cool meta slave game
Ye that's why we play outlaw every tier 
where you need to reroll every season to get io if your class isnt the chosen one
nice outlaw on mugzee
I just pick classes for the class fantasy, fuck the meta 
its a fantasy game with 0 fantasy left in it 10/10
What if you brought a rogue to your m+ group for utility/boss damage
bro...
that was shadowlands...
No one cares about boss damage in 2025
i was playing assa and saying big boss dam...
Why do you think assa is the best spec
Idk, the times pvp was a big part of the game are long gone brother
buddy nobody ever cared, you wanted most overall
yhea because they gradually ruined it with PvE-centric balancing and design
btw i have no bias in pvp, never played it, never will, dont care about it
but am sad seeing a whole part of the game vanishing
They are literally balancing it separately, the people that actually pvp are just way less by default even
because theyre focusing on m+ and giving everyone cleave
"unholy dk does BIG dmg on big pulls but is not great for the rest, outlaw is consitent good cleave, sub can prio 1 target down, destro lock is the best 2 target cleaver in the game, spriest is a ST ramp monster, frost mage is good at 3target pulls"
remember that stuff?
or like, when tanks actually had DIFFERENCES? when "blood dk has high sustain and doesnt really need helaer attention but mitigates stuff worse then the others, but other tanks needs healer attention" was a thing? and now all tanks have infinite self sustain lol
thank good lucid post
now its, yeha, just passive cleave everywhere
i blame talent trees

The tank part is especially true and sad
they made the game fcking boring
they have to fill the trees with stuff, meaningful stuff
I do want to point out
nah, it allready happend before that
so everyone ends up with everything
yhea I meant more of the design part, the numbers are being looked at separately as they should and have been for a while
SL ruined wow
I think its kinda crazy design wise how to get all our AoE in raid we just swap 1 talent, and then that talent point is insane
ong
Brother prot war has 0 sustain
Brew needs jesus
You IP and pray itās enough
Df reintroduction of talent trees which resulting I. Utility and defensive bloat
Finished it
Granted it did make vdh a actual spec
So Iām somewhat happy
ill be here #classic-discussion when bfa classic comes
bfa classic
Nah, it has some healing atleast
dude is thinking 6y ahead
Zac never played peak outlaw
Its not 0
What healing
Bfa outlaw
Victory strike or whatever its called! 
Victory rush every 30s?
Hit victory rush or whatever they changed it to, and pray
Big heal
Hopes and prayers can fill in the gap
Insane even
i mean look, im all for removing cleave again, maybe then outlaw gets its niche back in raid and stop being unplayable garbage
wait zac didnt play outlaw bfa
like, brewmasters niche was literally "it needs healer attention more then the Others, but is REALLY sturdy and cant die quickly" which was supposed to be the opposite of Blood DK
Prot warrior needed healer attention sometimes but had a steady dmg taken curve without bigger suprises
prot paladin was more self sufficent then prot warrior but took overall more dmg
there where differences
now its all just "full heal by yourself 24/7"
my bad adhd
i didnt
Even I played bfa outlaw lol
Cause shitters

zac started in SL, he didnt saw Outlaw in BfA ye
Itās not. And the niche for each seems to be in utility now instead of class fundamentals
what would you think of the gameplay loop of rerolling for a minute straight sometimes
Big heals
but zac
yhea i feel like @royal lantern has a amazing point here
when you did hit the roll
no buddy
Love impending victory
it was combo points
you went super saiyan
What if rtb cost combo points
time for some fatebound sprocket prog š¤®
I usually play bdk as an alt, you still are somewhat more self sufficient, but ye, the lines blurred and I cant even enjoy any other tank spec
RtB was a FINISHER back then man 
steatlhi you know what
rn
i go into a pack
finisher RTB > cd RTB
wtf is this emoji LOL
and you lose to a brew monk
Tank players being super shit in the past demanding homogenization to make their tank specs not punished by misplay
was bfa worse
He loses to quake on spriest
Only lead to more shitters in general
xD
thats why i dont play outlaw, insane to depend on LUCK to deal damage
@royal lantern
oh well
like purely luck
yes purely luck
Just be lucky
4head
if we do a key together i probably dont do double your damage every pack
Yeah Iām the shitter
you know the people that say "outlaw dmg is pure rng based cus of RtB rng!!!"
it was more true during BfA
the key to key variation is crazy
Instead of being spammed
and pack
To do good dam
true gambling addicts play fatebound outlaw
Get gud
meh, with similar route i will end up doing similar damage at the end of the dungeon
I still maintain they need to offer a non crackshot playstyle
pack to pack sure
I mean
Trying. Finding spectacular ways to brick keys
Itās unpopular among casual base
So I donāt think crackshot is here to stay next expansion
yhea being fair here i dont know nearly enough about outlaw as i should to be talking about it
Or atleast itās gonna be gutted
this is the diff between a 5 roll with crit and a person rolling buried treasure (dont mind the tank he procced Twilight devs out of his ass)
Really? Iāve not seen a single non crackshot rogue
I remember our brewmaster needing a lot of externals on rashanan while our dh was just laughing
Since the rework
nice
bfa outlaw moment
DF?
oh ok
BFA
Issue is itās like a gazzilion dps loss
oof back when the resto druid could bing chill in cat form
like rolls used be such a HUGE part of your dmg it was nuts
if they just fix the reasons why its unpopular instead of destroying a spec
you know
They killed er for less
give outlaw uncapped aoe and it would be my favourite spec atm
Old grand melee
all it did was give you leech and attack speed
Well you couldn't fix why er was unpopular

xD
I don't even know why crackshot would be unpopular, that shit is fun
Enlighten us?
Casuals hate vanish
Gives outlaw back infinite energy
And rng aces
Ok well that's just false
Make ar back to a lower uptime and sure
Why
Cause it being 90+% uptime is the reason why outlaw energy is shit
Why
You remember when ADR wasn't your main source of energy
yeah I can see that not being great but supercharger makes it way more consistent
Etc etc
You donāt remember bfa how can we trust your memory
Iām just saying
Ye I wasn't born in bfa
Nn sleep well
I know my son
Thatās usually how blizzard does this type of tuning
Ok except ADR isn't energy
you too dude

Blizzard wanted it that way
is adr 100% uptime?
Revert bad decision

peak version of the spell #staymad
It's like 95 with full uptime
holy shit your spec sucks
If you say so
Either revert bad decisions or tune it healthy
ADR has always been high uptime
Since I started the game
If you want a spec with a cool down varas
It's probably not outlaw
yes but it has gotten outrageous
Ya they turn outlaw into a cringe uptime spec like they did in the past with various specs instead of keeping it as a cool consistent damage spec
you should have a 1% chance to get a heart attack every 2 seconds adrenaline rush is active
having a long duration adrenaline rush like that is not healthy
true
Outlaw adr wasnāt super high uptime
I mean is there really a difference between 60% uptime and 90 lol
Ye it wasn't
Underhanded upper hand
Right
yes?
30% 
I miss old UHUH
AKSHUALLY
Ye the difference is you randomly drop it and do less damage instead of doing always the same damage
If you say so
Its an increase of 50%
If you told me there is a difference between sub cd uptime
And outlaw
I would have agreed
That you are telling me
Conceptually there is a huge difference between having 60% uptime and 90% uptime on your cd
Iām just saying
They change adr in a cringe way
Doesn't change anything
Increased its uptime to nearly 100%
And nerfed energy cause your supposed to have adr up 24/7
Probably
ok why
Cause corruptions was a thing
no but tell me why you think this should go hand in hand
because adr was never the main source of energy before
Why would you change that while giving more ADR uptime
wait did outlaw play with the CDR corruption?
Ok and they made a mistake
Why not just revert the mistake
Instead of wanting to rework the whole spec
Ye thatās why Iām saying give or take
expected about this much yeh
And in SL we played like

Dust
I quit bfa during corruptions
Which was cdr on everything
his top dmg wasent him tho xDDDDDDDDDD
absolute shitshow
Lego

I like legos
It's snog like outlaw has never been a high ADR uptime spec
Steslthi you pay for wcl?
It took blizzard all of bfa sl and half of df to revert all the frost mage shit
Can you check S3 dust logs
And uh I think it was S2 of 1 that we played the ADR leggo
Ye sl
Shadow dust kyrian
It was like
With double leggo
Cracklaw
yeh i found em
Still not as outrageous as now
ok
Ok but
so i trusted it
Conceptually what does this change
but
Appart from making you more rng
half the uptime?
Cause sometimes you aren't in your cd so you do less damage
Which isn't even controllable
But we had energy
Ok and again
Itās so very clear that they balance outlaw energy around the new add uptime
You keep acting like we have less energy cause we have more adr uptime
When we never had energy linked to ADR till the rework
They fucked up
Yes
And you are still acting like that's the issue
Instead of just addressing the actual issue
Which is,
And now energy is balanced around adr uptime
Why does outlaw have 0 energy
The spec needs Jesus
Mornin' all
And needs another rework from the ground up
The spec doesn't need Jesus
Bro
It's always people that don't play the spec
That Perma ask for a full rework
Ghostly strike is at a state
Legit combat enjoyers
Where you macro it and forget
You use snd to generate cdr which is cringe
You have a million rtb rules for silly reasons
gs has alwasy been a bad spell
Vanish barely works
Now
It took like
you jsut dont play outalw
How many patches
stop yapping
Litteraly every point you made here is wrong buddy
i hope outlaw never sees being meta again ā¤ļø
I donāt play outlaw cause I donāt agree with hivemind
No

You just listed a list of bad outlaw points
Zac's dropping knowledge this morning
Ya vanish took a million years to fix and will be broken again at a drop of a dime like always
Ghostly has no place being a capstone
Ok and it's not broken rn
So why do you mention it
If anything
Stealth mechanics are less bugged on outlaw
Than assa rn
Did you know that
That's funny right
But these are bad points and I donāt play outlaw
even tho I frequent this spec since legion
The funny bugged stealth spec
Why are you still clueless then
You aren't even up to date with half the current things
Stealth hasn't been bugged this entire patch and you still mention It like it's an issue
and that people perma cmoplain about restealth on assa
?
its fixed

rbo this guy
Again shows how vanish is unstable and can break at any instance
ye so maybe lets not rework outlaw to break it again and just fix the current issues instead
how bout that
I mean, it ain't bugged now so it's a bit of a what-aboutism
If outlaw ever gets another stealth thing, I bet vanish will break again
Ok
I hate hard casting slice and dice! (not a current issue but historically)
Adr uptime 90% and thus we have energy deficit when out of adr
Or is that fixed ?
Hmm
" guys outlaw need a complete rework!!"
"Why ??"
"Vanish is broken !!"
"They fixed it"
"Ok but historically it could be broken again and
"
If thatās all you took from this entire convo
when you got a proc and didnt want to sink 4 combo points into it on opener
Nah also the snd thing
- you refusing to address the actual energy issue
Just cause you dislike high ADR uptime
Using snd as cdr doing downtime only further this cringe unhealthy engine
Is also bad
You don't like outlaw just stop talking about it
ADR go burr what not to like
What are you even yapping about bro
I love outlaw
Thatās insane
To say
I donāt like outlaw
If I didnāt like outlaw
I would not play outlaw

I wouldnāt even touch fucking rogue
make outlaw a tankspec
Stop gate keeping the fucking spec cause someone has a different opinion from you
there, i said it
Holy shit
I love outlaw cause its bis Rogue spec for transmog runs
Stop saying that when it's not what I'm doing
also from what incredibly little I played of outlaw it all feels very fluid except for pressing rtb, take that shit off the GCD!!
Nah Iām done
Ye you should have been a long time ago
Thereās no point talking to you Zac
zac what would u think of no GCD roll the bones? 
uh oh outlaw talk has leaked into assassination chat
zac is just mad that his baguette isnt as crunchy as it used to be
It has issues cause we need to react to CTO procs etc

So you would accidentally reroll CTO procs
Gunslinger
Which is probably not fun
outlaw can be anything really, but lately its just redundant
i was playing stalker
what other spec is like outlaw tho
Cowboy outlaw is best outlaw
or wdym by that
Blunder bussy funge
ah ok š just as someone who doesnt play the spec it always felt like a weird pause when pressing it
Spellslinger healer was the most fun healer I've played in any mmo it was great
What is better with the bleed Build in a boss fight, to vanish at 35% to use imp Garrot and Shiv or to use it Later when the boss is like at 10% and we can make him bleed out with sudden demise? š
It does, would rather we just were not forced to presss it often, like it was in S3 were we basically only pressed it to maintain the buff
Now we press it on cd basically
I donāt mind pressing rtb on cd tbh
redundant as in the damage profile sucks and assassination and sub are just superior for raiding and sometimes even in m+ (just like last season or rn)
Sub 35
Supercharger
sudden demise doesn't do anything on bosses
just use vanish with deathmark like normal
oh okay haha
SD is not efficient dmg
ah well
sudden demise fundamentally loses you bleed damage since it only procs at 150% of the remaining health, so a full improved garrote is better
like sudden demise doing 15 mil damage on a mob with 150 mil health? pretty neat
sudden demise doing 15 mil damage on a boss with 1.5 bil health? kinda pointless
anything that steals damage from bloodbeasts is efficient in my book

Whats a good guide to follow for ass M+
? It does proc on bosses tho
Ah that way
y i am new to the build and try to understand the dmg profil. Sometimes I totaly execute pacs and sometimes its mid
Cuz I very much executed last boss rookery from 55m the other day
i try to safe my vanish for the 35% phases and shiv and so on but sometimes it goes nuts and sometimes it dosent^^
Got me confused af
you can save 1 shiv charge for it, but vanish/deathmark should always be synced on boss fights
you don't just randomly slam cds because you're in zoldyck range
zoldyck is a good talent, but it's not THAT good lmao
yy in bossfight i get that, i was talkin about aoe now
for the most part you can completely ignore that zoldyck exists
like just don't think about it
and it'll do its thing
youre the 2nd guy saying this today
wheres this coming from
The need for GIGA Demise 
its the whole meal buddy
demise isn't even really a bonus
In AOE M+ it just makes sense to me to reaply the dots with vanish into shiv and CT and the Demise totaly executes the pack and ofc its fun to watch^^
it's much easier to think about it as preventing damage you would have lost
it's damage recovery
like you would've lost all the remaining bleed damage on a target if it died
its stealing back damage from the damage team mates otherwise would steal from you
sudden demise means you lose less
it's not that you're gaining more, it's that you're losing less
Probably streamer
people yelling DEMISEMAXXING 24/7 here i gues?
its me im spreading misinformation everywhere i can
Like how vdh new question is
Yeah but big number make me feel good
hey guys how sanguine blades works? you need to cast it above 50%? or every tick it drains you 2 energy?
āIs immo aura threat bugged??ā
classic outlaw behaviour
Y probably i got that wrong I thougt thats the way ur supposed to play around it
every tick
Ass50%buffWHEN?
so thats why im starving energy on ST with this build? its like energy never come back
no
if youre starving on energy it means youre not above 50%, so sanguine blades is probably not even working
It's designed to pool at some points to be fair, kind of just got to ride it through
no it isnt
with bleed build theres literally 0 pooling
But what am I supposed to do in AOE if the mobs are at like 15-25% hp and i still have like 10 Secs an my Dots out. Do i Reaply them to do Sudden Demise dmg or do I just funnel with Spatter and Envenom?
my bad
I mean it's also just like, a very strange build if you're a random assa andy that doesn't understand what the hell any of your talents do. There's so many people that look at it and go "no kingsbane? must be trolling" cause they can't think for more than 3 seconds, it's the same shit with "I didn't see bleed build on murlok.io". Like if you don't know what's going on, I think it's pretty reasonable to just read a capstone and go "big bleed demise big number big zold 35%, demise 35% gg hp go 35% I press button"
but in reality it's like.... nothing really changes, you just don't hit kingsbane anymore and you can be more aggressive with your bleeds cause envenom does less and you just move on with your life
you follow your standard logic
if bleeds are in pandemic, you bleed
if they aren't, you dont
Yep
Also Whipsyr
Your supposed to say
āYou donāt play the spec, stop yappingā

my bad
Sorry if I am stupid what do you mean by that? š
!pd
Pandemic takes up to 30% of the duration of a applied dot/buff and adds it to your new applied one. The duration depends on the new instance.
Example: Garrote (18 sec) can be extended by up to 5.4 seconds from an existing instance.
Note: Pandemic applies to most but not all debuffs/buffs
ah thank you
pandemicphile
hello! can someone tell me where can i find good guide for assa bleed build please?
you know how your WA glows when dots are at the last few seconds remaining? thats pandemic
!guide
Assassination Guides:
Wowhead: https://www.wowhead.com/assassination-rogue-guide
IV: https://www.icy-veins.com/wow/assassination-rogue-pve-dps-guide
Method: https://www.method.gg/guides/assassination-rogue
TY!
I really enjoy sin rouge, But I cant decide If I like the bleed build, or the kingsbane bulild, Can someone just give a Quick pros and cons?
Jesus I played it totaly wrong then I always thougt i have to maximise the Demise dmg and always went for fresh dots
mb i should have said "stop spreading misinformation" cause thats hwat you are doing 24/7, maybe you play the spec, but you should probably do some research so you arent clueless
you forget to bring up r.io Score
Got it
Why are you saying that when you were actually spreading wrong info earlier
It's not an opinion to say that vanihs is broken and it's an issue when it litteraly was fixed
1 presses kingsbane every 1min, the other is using Crimson Tempest on single target, thats mostly it
That's not an opinion that's just you being wrong
shiv in aoe
fuckwit
Talking about how vanish historically had issues and even tho itās fixed now doesnāt mean the ability isnt fucking unstable and still has issues with sub and sin
Is totally misinfo
Got it
now it kinda feels like ur trying to gaslight zac that he was an asshole for pointing out that current stuff just isnt broken
weird idk
The spec needs Jesus yes
Whatever
Spec is fine
And vanish barely worked for the longest time until recently, until another vanish thing gets added snd it inevitably bricks again
bleed build is easier, more fluid with your cooldowns cause you don't need to sync up your kingsbanes and deathmarks, easier to play generally, doesn't require you have an insanely big target that survives your full cooldowns to spatter off of for your damage, deathmark isn't as important in aoe, you get bigger sudden demise pops which can result in more prio damage and more aoe. better single target, generally equal or better aoe/prio, has good execute phase
hybrid is better in 2-4 target cleave, higher burst generally with kingsbane, more envenom focused, and uhhhhhh that's about it
If blizzard looks at us thereās a 50% chance itāll be a bad look keep evading the patch notes
thank you i tought i was going crazy
!wa
Assassination Weakauras/Plater profiles:
Whispyr's Afenar Edit
Luxthos's Group
LE's Group
LE's Rogue Collection
Devlin's Group
Ceverion's Plater
Whispyr's Plater
zac and rem have been beefing for legit years at this point it's like joker and batman you learn to ignore it
I also like bleed build cause my kingsbane target canāt get killed early and make me sad
zac will point out something, rem will be cringe about it
rem will have a hot take, zac will crash out
who is who
it's just the cycle of life
i am superman i can fix them
Next time Iāll be super duper specific so I donāt get misunderstood
Or just don't lie?
at the end of the day, they're both passionate about outlaw but for different reasons and both of em get heated and then get angry and it's fine
is what it is
as long as I don't have to mod either of them I couldn't care
Although I recently discovered I canāt play the bleed build with another bleed build rogue as one of us eats all the sudden demises and me playing the build build encouraged other to swap to it so Iām a warlock gamer in keys now
playing double assa in keys to begin with is just insane work
well if they were outlaw then no issue
Is Vanish actually bugged for Sin or is it just MA that is bugged?
what
Yeah it was no issue till they swapped šš
oh so you did run double assa then
sometime the MA timer doesn't reset if it is already counting down
yeah that's MA
We did for 1 key I had all the SD damage and I was like we canāt do this again
so are there actually any vanish bugs for sin?
no
And then went on my lock
vanish works fine for sin
Nope
Wait till you see us triple stack a spec we get wild out here in my guild
The things tied to vanish has issues most of time which I find silly
If you vanish with ma up it doesn't refresh ma
I canāt even say they need to focus on rogue
I mean it's literally just MA no?
Cause every spec has so many cringe bugs
but htat's a problem with MA
Unless they fixed that but I tested it when they fixed the outlaw bugs and it was still bugged so
For sin ya
Sure
But outlaw had a lot of vanish bugs for years
oh
Had*
Positive bugs that donāt get reported :)
well its a recent problem with MA+subterfuge

it was working fine until the subterfuge rework
He back again with his positive bugs conspiracy
idk who on outlaw is reporting things these days
When it's literally the only bugs that get fixed
but they get fixed at least
I do what I can
the last thing blizzard did for rogue was fixing an outlaw bug
I cba with this guy
I know itās asking a lot
Just finished catching up the outlaw debate still going at it 
But like
Can the game be shipped
For one patch
Without so many fucking bugs spread out to every class
Kinda too late for that now
In the game
They have a backlog of like
why should the game be on a ship
yeh you can basically just search the discord for from:zac mentions:rem or the other way around and it'll be endless bickering
Would be cool if they didn't add new ones every patch tho but oh well

I love it
real answer: unless they slow down their content release schedule OR dont try to add new things to specs all the time, no
bring back flensing knives!!!
I still have cope
That the reason why .5 have 0 class changes
meow meow meow meow
Is due to multiple class bug fixes
its a direct result of the increased content releases
less QA testing
.7 will have class changes

you are so real for that
Surely theyre gonna fix deathstalkers mark being unusable if darkest night is up and unbrick the hero talent for sub 
when are we getting the full version of fatal intent
Is it that sad meow tiktok stuff cause that's how I read it
still cant find info about bleed gameplay. can anyone link information about it?
wait sorry, in ST we should keep our energy above 50%? im like here smashing my button........
Surely they will fix reavers glaive generating 0 threat
no cause im cool
That would not fit into the design philosophy of all rogue specs having 1 hero talent tree
Despite doing millions of damage
it's the same, you just swap talents
pins have some reminders but in general just import talents and play as you were, maintain CT in single target, press shiv in aoe
gg
@bronze pike we talk abozt the guys that changed the visual of echoing, made a big deal out of it, and then removed the ability 2months later
thats how much future proof thinking is happening at blizz sometimes
with a bleed build yes, anything else no

I know
I miss er
Idk, i keep a magnifying glass near my computer so i can actually see its damage on my damage meter for now
how the hell a hero talent doing less than the overhealing from a trinket
Actually crazy they did that lol
So funny
And we donāt
so we just avoid using envenom until we run dry energy? does it really compete??

the thing that really bothers me about the hero talent bugs and jank is that these are evergreen, they are aupposed to carry through forever and they haven't even made them work properly over all these months
Why donāt we have bonespike
idk what you mean by does it really compete, you're going to run out of energy regardless
i got stacks of fatal intent on me when another rogue was hitting a rare
no warmode, same faction
it doesn't matter if you run out in 30 seconds or space it out and run out in 45

you're using the same amount of energy
I mean fatal intent popped off in our 13% sprocket wipe yesterday
Insane fatal intent rng
ez crit
it's doing less boss damage than 9 clear the witnesses on a boss, and clear the witnesses does aoe

any VELF fans?
Me
some alfa male velf gigachad
!fok
Fok Conditions Post-Buff
Fan of Knives as a generator to replace ambush/mutilate:
- Baseline 3+ targets, -1 if talented into momentum of despair and thrown precision, +1 if talented into vicious venoms, +1 if talented into blindside. (Generally 5 with raid build, 3 with Bleed m+, 2 with Hybrid m+)
Fan of Knives with Clear the Witnesses Up: - Baseline 2+ targets, -1 if lingering darkness is up or you aren't talented into vicious venoms. With Vicious Venoms casting during lingering darkness is dps neutral.
Fan of Knives with Darkest Night Up: - Only on 2+ targets, or without Vicious Venoms talented. This is also a very very minor optimization
The most important to remember is the generator rules, clear the witnesses and darkest night optimizations can be effectively ignored as they are not meaningful DPS improvements
Nvm
im gonna be honest there mate
they will ignore them after TWW and add nothing new, do some number changes and thats it
when Last Titan is over they delete the system and add some of the talents to the normal talent trees, and yeha, thats the entire "hero treenis evergreen" stuff done
fatal intent is so unimagineably bad, it's hard to believe that it wasn't buffed by mastery and shit
this is the "fixed" version
where it interacts with everything
and it's still so insanely ass
just stack vers noob
still not sure if im velfing mugzee or just cba

legendary 1 + vers scaling
And the other uses killing spree
W
All have lack luster visuals
but that is kinda my point, if they don't these things now so they will be ass forever. Bad hero talent trees are going to suck forever
they'll get rid of them in 3-4 years don't worry
gotta remember that "evergreen" is a pointless corpo hype word
"evergreen" is only evergreen until they decide its been long enough
^
It's only an issue in p3, need to make sure your priests are able to grip
So train them from p1
the shadowlands crafting system was "evergreen" and the immediately overhauled the entire thing for dragonflight
they repeat it all the time because the reddit/twitter crowd goes crazy over it
what why need to grip in p3
its a meaningless buzzword
I'm not convinced they will last that long
I wonāt lie
but idk the powerlevels of talents in the hero talent trees just seem weird, at the same time as fatal intent exists theres stuff like hunt them down
Cause me no velf
I would love if specific hero talent stuff became baseline in the future
they're going to last until the end of the last titan
Blessing of anshe comes to mind
we already forbidden griping
And frankly hammer of light and suns avatar
but why need the grip? just get put in a cage next to the soak?
Heck coup for rogue would be nice baseline
the whole worldsoul saga will basically be 3 expacs of the same things + some shiny upgrades and whatever
who cares
Well if you have the AOE you kil the people in your cage no?
and then end of the worldsoul saga they're gonna destroy everything and rebuild from scratch
oh there will for some specs
same way some legion legendarys became talents
same way dome covenant abilitys became talents
but those things are apperantly not "evergreen" i gues 
it's basically just legion all over again tbh
Lmao
no? cause you move to the edge
what if we rebuild the dark portal AGAIN
spend all expansion building up your weapon, then toss it into the fire
Ok nvm then
ion literally said that talent trees themself will probably not stay forever
sub 7 minute mugzee kill
well of course not
like, yeha ofc
Ya cause they canāt expand it indefinitely
nothing stays forever
Dead Ed of world soul saga
hell, I'm not even sure delves are gonna be around in 2 years
I would like
CDU als Regierungs Mehrheit?
Nah nvm
guter witz

no, its us yesterday
die ampel 
Itās clear that the leveling process of retail is dead
Dead enough that the entire concept of talent trees is misunderstood
By the same people it was made for
.
I canāt wait for mists classic
but its very tight. you play 4 healers and sometimes bl for dps to make the dps check






