#assassination
1 messages ยท Page 1722 of 1
then i did a convergence
@coarse aurora @iron carbon just wanna say quickly, that the "MA is bait" thing is a joke, not a serious thing

your face is bait
i complained about deathstalker -> DS -> deeper stratagem
hey guys, my garrote is doing more damage or envenom/ct doing less damage, idk what im doing wrong
these questions tonight
๐
no aoe
What key lvl are we talking about?
10
And your caustic is at how much?
Then all is ok, whats your overall dps in details ?
1.8 in a 10 is good
:glerm:

this looks incredibly normal for a 10
Garrote does crank
sanguine kinda cranking on that but makes sense considering bleed dam
wdym
should be the same no?
I mean maybe if you played with aug it shuffles the numbers around a little
but should be similar
from others i mean, theirs is caustic, envenom, ct, rupture and garrote in that order
what dungeon did you run
idk first sv log I opened had even more garrote, beating out spatter by a little
ct similar
rupture basically identical
envenom lower
dumbass its monday mornang
well
noon
garrote does a lot more in lower keys
cause proportionality changes with pull duration
you only garrote with ic so the longer the pull the less garrote does proportionaly

why do i even bother nobody cares im just a fuckup
carnage
Oh
Indiscriminate carnage
Improved caustic would be crazy
Well tier set buff combined with caustic nerf was like a +-0 change right
Or even just a buff
Uncap caustic
Make it %100
Make it work on bleeds as wwll
Make it so that also gives u energy
Also duplicates on deathmark
also nerfs outlaw by 80%
Yes

Nice joke
reporting in lord raccoon,action for total sub domination next season has begun
probaly not good
does it?
should be fine after first boss
assa is pretty good in cot
before first boss my dps is pretty crap, after that it's fine
you do
on first pull you should do well
its a basic pull
and on 2nd pull, the trick is to chain the pack of smallies before boss
and get funnel
those smallies dont give any value on boss cause they die so fast in cds
Ikr
so they are way more useful outside of cds
Guess i struggle with the route of my tanks
i also vanish when we do that
if you play any more than those 2 pulls in cot before first boss youre trolling
I'm not choosing ๐
well im assuming you play with a group, i cant help with pugs
varas do you know why the first boss of siege is hitting melee?
with heavy hitter
nope never happened
can be some guy using meld
i think
do you have meld in group?
id expect a little rat priest to do that
so he doesnt have to run
and not take blame
only me
idk then ive never been hit by the boss
maybe???? tank has aggro on boss and bubbles
and then aggro resets
Yes, maybe I just old my cd too much then cuz he was chaining bad packs
prot war/ret pally/resto sham/dk/me
maybe tank DOESNT have enough aggro and the paladin BoPs the fixated target
and you get aggro
seems to just be a common theme this patch
i had a mob melee me in cot 4 seconds into tricks
even after waiting for them to spawn
thats just how that mob works
you dont stay next to him
he attacks closest target instantly
right that is what i'm saying
i waited
they spawned and started moving
i tot
4 seconds into tot they melee me
game in beta
the mob has like a 2 sec buffer to get threat
i think i'm done this season anyway, group doesn't want to use the buff exploit and we're just hard stuck on 17s
Damn
and i'm pretty sure other groups on oce are doing it
๐คจ
M+ looks so much funnier in group
or they magically got a lot of io quickly
buff exploit? The 5% stats ?
just the follower raid one
well youre playing a full offmeta comp\
dont think you should expect to do much more
unless youre very very very good
and/or play way more
we have 1 18 left, then the easy 19s and we're done
so 3-4 keys left
you can get all the raid buffs and keep them for m+
for us the fort would be a big deal
- 2% mastery + 10% stam
no, cause we have those
the exploit has been around for months now and they don't seem to be doing anything
Didn't not play in M+ for months
I'm just back in it
And I remember why I stopped pug
elemental dummy
10 % if priest playing Archon, no?
What's your comp?
not hard to guess considering you know the only flex slot(rogue) and that its ele instead of enha
prot,holy,aug
Make sense
only the priest gets the extra 5%
atleast one of the slots in the group can be something different
so thats good
maybe dont make aug mandatory
and then we will have 2 slots
and then nerf shaman a bit
and then we have a great meta
Oh, okay, good to know
Someday
I wish I had some mates to push keys. Kinda stuck rn in Pug
It takes soooooooo much time to get in key
im pushing with guildmates
I got 2 issues with it.
- My motherlanguage isn't English so it's hard to communicate or understand easily
- A few are motivated to do big keys
you dont have english as your first language to communicate
we have 2 swedes a german a portuguese and a romanian
My audition comprehension is fcking bad
Even in raid, if RL makes a call that change a bit of the routine, I need few sec to process
Add accent to this
Maybe I can look for a team on raider.io or something like this
naaa
raids all the way
mythic plus is ultra boring
content
remove raid lockouts
No 
I love both
ban this guy
imagine having the only relevant content locked behind having to play with 19 other people
m+ is goated
imagine dungeons not having an actual difficulty, what would the gameplay be when you dont have raid
m+ was good once
at this point its a half rotten bloaten corpse they try to keep relevant with weird choices instead of making good calls
like man
just the cc changes
how was it good man
it has only gotten better
youve been shitting on m+ since like sl
ye cus since SL m+ sucks 
I agree with Varas
Delu to say M+ were better before
System is just getting better and better
I dont think its bad
I think its boring
not the keys it self maybe but
the processs and everything that comes with m+ package
And allow casual player to have fun and allwo try harders to try hard when they want
yeah theres bad shit like CoT RP or dying to paladin tempered(which isnt m+ fault)
but i think if we look at people complaining back then, youd find it so so so much worse
The only bad thing is the community
the 12 shit for next season sounds actual fun tho
stuck with 5 grim batols
imagine bolstering still being in the game
or sanguine
or teeming and you have 2 elite mobs
in the same pack
real ones know
or ghuunies in bfa s1
Ghuunies 
or that you could only push keys 1/2 weeks every 3 months
and if you couldnt play you were assfucked gg
cus that was the time before blizz started their "we actually hate big pulls and mass aoe" crusade
i hate massive pulls
Was it really
it massive pulls are possible it means the mobs do nothing, if i wanna play a target dummy i go in dornogal
pulling the entire dungeon and aoe blasting it compared to if there were smaller harder more interesting pulls
tol dagor first pull
eh, then we got the the target caps, but it didnt help
then they gave adds more casts to prevent big pulls and people used aoe cc
then they made the cc interupt change to prevent big pulls
Tol Dagor, beach pulls
equip outlaw weapon spam fok go outside
like, blizz hates big pulls and tries to prevent them all the time lol
Fck I'm too slow
All the old dungeons also have tons of casts to prevent people from enormous pulls
"old" as in bfa
Legion have less of them
that is old...
you old...
also m+ dungeons receive so much more balancing changes
90% of current m+ pushers didnt saw bfa ok 
youd be lucky in bfa to see anything changed
varas is a living Fossil
Idk the whole "m+ was so much easier before" just feels kinda weird to me
Freehold, Tol dagor, Motherload, waycrest
man i liked bfa dungeons
meow...
maybe i just liked the game more
cause i was more casual
"casual"
and if you wanna get dicey, Atal dazar snapping 4 packs of birds + middle pack
(i was playing a fuckload of hours)
i was doing less difficult content so everything seemed better
almost like the game is designed for that bracket
not easier, but they just felt less...."forced"
like, in your BfA example there
i was still CE raider and doing high m+, i think it would be around title cutoff range nowadays
okay maybe I missed the "casual" 
if waycrest was a DF/TWW dungeon, you could not do the Pig bossroom giga pull, cus they would give the big guys all CC immunity + a not interuptable 50% max hp group nuke every 15seconds, and place 4 of them, so you need to do 3-4 pulls there
well i also did make a reddit post to get tips cause i was hardstuck
dont tell him we got waycrest in df
he is unaware
You mean like when it was a dungeon in DF and it didnt do those things?
my goal for sl was to push harder and play with top players, and i did that then nothing mattered
so you kinda completed the game
Have you considered: pet battles
yes, and it was a reissued dungeon
talking about the "modern" dungeons we got since then
and blizzard adds mechanics to modernize it
where they made unavoidable dmg just waaay more common
my honest reaction when mist maze has mobs that charge ranged people
is cata the cut off for bringing dungeons to m+ or have they done any earlier ones?
๐ชฑ
deadmines M+ when
At least the removed the AoE shit that you needed to stun
they OG said that MoP will be the cut off
and then 5months later made cata dungeons 
whirlwind!!!
So there's hope for Deadmines M+ then
technically that was also updated in cata
Remember that shit in sanguine weeks
vortex pinnacle made me hate DF. like the whole expansion
deadmines is the best dungeon ever made and I will hear nothing else
with shit mechanics
in the whole dungeon
I feel like dungeons like arakara/dawnbreaker has less things to worry about than a dungeon like waycrest
i would've said every tww dungeon this season is good, if CoT RP wasnt a thing
why blizzard
Dawnbreaker best TWW dungeon, imo.
it is an MoP dungeon so had a challenge mode....
oh wait did it
dawnbreaker is short, which REALLY helps
watch them not learning from it and do 38+min dungeons again
idk what a challenge mode is
did MoP change scholo in any way or was it the same as classic
isnt theatre of pain
It's not just short, but compartmentalized which is extremely helpful for learning.
38+ dungeon
oh yea that mop dungeon, temple of jade serpent
with 5 bosses
Jade Serpent had one extremely fun pull though
Ye temple was definitely mechanics overload
what if they start adding raids by making it a dungeonlike by taking some bosses and they add it to pools
m+ dungeon ice crown
Yeah
i had given up already
Also it broke the OG jade temple really badly
m+ versions of raids sounds lit
I love holding my globals so i can gauge the 0.8s tank buster cast
You wipe and suddenly the timer loses 5 minutes
Not enough
skipping last boss with 2x rogue was funny af tho
nono like
atleast dungeons this season were fine, and next ones look fine aswell
take away bosses in a raid re areange and actually turn it into an m+ dungeon
nothing outrageous
What?
you could skip the add phases
Even Stonevault, out of interest? I've found that to be an absolute pain point but I play at a much lower level so maybe it's fine at high end.
motherlode
when coordonated, the dungeon is very good
really good dungeon
and mechagon for the 40000th time for some reason
Fair point, yeah, I can see it
cause its the raid
it's the raid
its literally hotel raid
we fight a slot machine
cause the raid is the casino

we're in goblin vegas

depressing
it did get changes so it will be a bit different. i dont hate workshop just last boss being single target survival slop
Workshop is my fav BfA dungeon. But I am curious how it's gonna feel without the BfA affix
my problem with workshop is honestly
why workshop AGAIN lol
another dungeon of "can we defeat the last boss!"
How
shroud
we've had it return once already, buddy
Are you talking about sethralis
are they bringing brawlers guild
I wasn't playing during S4 of uh. SL? S3?
didnt they said they would do something about it this season
supposed to return somewhere in TWW
is that not the temple you were talking about? 
Nah jade temple
same
Jade
ah mb then
las vegas
disregard the last 5min
i dont remember, the dungeon was fine without the affix to skip mobs
Cool
Thats why i was so confused 
do we have amega dungeon
I'm excited to play it again though. Dog boss was alwasy fun
bro dont get me started on temple of sethralis
Not yet but i bet it comes in 11.1.5
oooo
We got a new dungeon though
dont think ive ever had less fun in a dungeon that temple
So maybe no new mega dungeon
Yeah true
sadgers
including vortex
Maybe they do 2x regular dungeons instead
That's a good point, Eleem, yeah.
A new normal dungeon per season is cool imo
tfw a dungeon has a bug that they literally ignore until it happens in the MDI, and then just remove it from the MDI instead of fixing it
lmao
The 11.1 dungeon is allegedly good too
Hell yeah
Double hell yeah
when is that
in the future.
patch after 11.1 
We're getting 11.1 soon, so then we'll have 11.1.5 and 11.1.7 and then 11.2 with S3, yeah
!fuu
Rogue Spreadsheet - Light Version / Dark Version
Big numbers is always major content and a raid and a season, so it's easy to know when the big gameplay is coming
And then sometimes we get the fun curveballs in the x.5/7 (I think Aug was in 10.1.5?)
"fun curveballs"->aug
bro
I'm sure there's someone.
Damn. Well point unstanded. Fallen. Collapsed.
they pretend they like it cause they dont want to play wow
but they are addicted
so they play the least effort
I wonder what TWW's will be? Shaman tank is probably too on the nose
But who knows
There are people who like aug, but the people who rerolled aug to get into keys are usually not part of that group 
im 95% sure next season is aug season too
the evoker discord has a AugPrison emote for a reason
rn they are tuned high on dps, and their utility is very high when done right
we never had a evoker that played that Class for more then a couple months lmao
infinite stops
We had an Aug in our heroic guild and then he quit the game so yeah, fair point
its like
they either stop cus aug is bullshit
or they get poached cus somebody that actually Plays and STAYS on aug is giga rare lol
being able to output max dps while also paying attention to stops/casts is very valuable
that means you dont need to have a gingi caliber player to do it
Ye but do they have 45 seconds of silence?
We will still need to give up a decent chunk of dps for iron wire next season too 
Sub season fr fr
my opinion will once again not matter
Ye but then big numbers when you press cds
๐ฝ
I like big numbers and i cannot lie
They also fixed some ancient bugs, so its more playable
Same. Sub season, sub season!!!
you know the rules eleem
if it does high dmg = wtf that gameplay is great
if it does low dmg = wtf that gameplay is absolute bs
Poison blade flurry spec 
Wooow pressing these buttons is sooo boring... Until I look at details and see 20 billion dps
we have
blade flurry
poison bladeflurry
and hero talent blade flurry

More.
Why is normal blade flurry the worst one 
because blade flurry can grow out of controll ridicolous quick
and its not the worst one lol
thats some yellow name take
I want Shadow Blade Flurry...
they should remove every sub 80apm spec from the game tbh tbh
that you?

this me
never had any issues with hand pain when gaming
and if anything its in the mouse hand from always holding right click 
how old are you
late 20s 
it literally is the mouse hand where it has the highest chance of developing btw 
Gotta do proper hand exercises before clicking on skeletons in a video game.
like, CTS comes from repetetive small movments for extended periods
I used to have some pain during my most degen league grinding but then I started playing more casual games more and now I have 0 pain
hand exercises from Dr. Levi 
Dr Levi the goat fr
yeha, you should maybe look into some stretches tbh, that can creep up REALLY fast
like, you can get severe problem in a couple weeks, even if everything was fine before that
Piano exercises are good for it.
was like 18 or 19 the last time I had any problems with it
maybe my skelton is fully developed now 
I'm getting cyber hands the second i'm able
my hands and wrists were forged into 100% titanium from playing osu!
I guess also playing a bunch of league and runescape where its a lot more mouse movements made me used to it
400 days of clicking in a point and click java game from 2000 
wanna throw cyber hands
Hahaha
Sure, but we're just gonna throw the disconnected hands at each other from a distance
Cyber slap fight
man, look around
you get cyber hands, and then Elon turns them off because you didnt follow him on twitter or shit like that


Did whispy do any ptr testinf
ofc
Oo
Was it on stream I missed it
Does anyone remember the day or week
So I can look it yp
With master assasin talented into the ST build wouldnt i want to vanish 6 seconds remaining on KB?
Yes
๐ค well if you are playing fatebound you vanish for 2nd coldblooded envenom
If youโre playing fatebound outside of two fights Iโll eat your ass

havent played fatebound since this happend when I wanted to parse 

rng better bozo
If you get a darkest night proc in your KB window. i know you need to go to 7 combo points. but do you just env less? because it takes more globals to build?
90%+ of your poison applications are from autoattacks, envenom casts dont really matter in that way
So i just make sure i 8 seconds remaining i shiv and 6 seconds before i vanish
and im gucci?
yeah pretty much
oke cool
Shiv is the last part of abilities I'm trying to comprehend
because im looking at the opener and i'm trying to fit in 2 enevoms before 8 seconds and i'm not making it.
I don't understand it so I'm studying it today ๐
This rotation is so complex I love it
I'm sure it'll just be muscle memory but I want to make sure the flow is right
Same @marsh fjord
if you are thinking about raid, shiv is just a nature/bleed damage amplifier and with 2 charges of 8 seconds each, by using it before you cast kingsbane and again when it runs out, you get to cover the entire Kingsbane duration with the increased nature damage from shiv
nah its just flat damage increase
Ok ๐
"Slow paced and easy to play Rogue spec"
Who wrote that ๐
It doesn't feel slow
you just want to make sure you have shiv on the target for the end of kingsbane, because of the ramping damage of kingsbane
later ticks of kingsbane does more damage -> shiv damage increase is applied to a larger number -> big damage
Im pretty sure if you run the m+ build you use shiv on the last 8 seconds right? because you only have 1 charge?
correct
I've been practicing sin for a few days. it seems complicated at the start but it's really straight forward after that
when you try it for a bit
i mean, what is there to test...
Raid bosses sometimes
ah fair enough, i never spoil myself there so didnt even think about that
Ok so no shiv after mark in aoe
Whenever thereโs raid tearing be tests
tbh in aoe there isnt much of a point to shiv, it only makes you do more dmg to your main target
yep
So like dawn mini bosses..etc
anytime you want to kill a mob faster
i usually just save it to soothe in case there is a mob like that
like gb big guys
honestly the only value I feel like I get out of shiving in m+ aoe is that it uses a tea charge 
oh ye, i rarely ever used tea in aoe because i dont have it macrod 
I have 3 classes at 3150io.
This spec is super fun. I played outlaw but felt hollow if that makes any sense.
I'm excited to get this guy ready in case for a main alt
That was my 2nd question. Do we macro mark and kingsbane
Shiv/Tea Macro
With this you will not accidently use more than 1 charge of tea if youre spamming:
/cast Shiv
/castsequence reset=5 Thistle Tea, null
this is a macro you can use though
Gangster. Appreciated
they are both on the gcd and you want a shiv inbetween the 2 casts anyways (with 2 shivs atleast)
you macro pots/trinket to deathmark however
Wow rogue class discord isn't as toxic as others lol
Why u got to rub it in my face that Grace hasn't dropped yet ๐ญ
just get the drop
Ok I'll try staring at monitor harder
But for real I'm baffled by this statement on guide "slow paced and easy to play Rogue spec"
Outlaw was way easier
๐
I guess it is easy if you aren't trying to min Max uptimes
outlaw is easier to get the hang of i guess, but you are punished by making small mistakes
missing gcds and whatnot
sin is deffo not gcd capped in single target atleast ๐
Trust me assa will feel easier than outlaw when u learn it proper
well what i meant more is, outlaw you always gotta smash for max dps, assa its fine to miss a few gcds (or atleast it feels less punishing to miss a few)
Yeah that I agree with so far
I hit 80 guys and got to 590 with a 4set in 30 mins through Warbound items I had. Went to heroic raid and got both daggers
Am I lucky
no, people that got week 1 and week 2 myth skardyns are lucky 
anytime someone says outlaw is easy, im like 90% sure they dont realize how many mistakes they are actually making
Happened on my survival Hunter. ๐ But I want it again now ๐ญ
I AMMA TEST GRACE TONIGHT
i got it a month ago, so now im a happy little rogue
I AMMA SLAP ALL OF MY TEAM ON DPS AND RAIN SUPREME
easy there mr president
There's a WeakAura package that babysit a bit. Lik "hold hold" .."use now"
That helped me pick up what was going on lol
I got excited sorry ...
Dead to boss autoattack on pull
What made the other rogue specs randomly catch up in ST raid dmg
we have cheat for that
is that close to like hekili? 
And do you guys curse at the pug tank when he chain pulls and vanish isn't up .....
Hekili is scuffed man
no, its not a huge deal
!stealth
!stealth
!restealth
!restealth
Cheated me bro
HUH
I want a refund
Where the fk is the command
๐ญ
@slate crown help i bet yo know the !stealth commadn
I'm dying laughing
!re-stealth
!vanish
Vanish->Ambush during cooldowns with Darkest Night up has two main benefits:
- Getting more mark uptime by reapplying when it's down
- Consuming Darkest Night then puts you from 3 stacks of the mark down to 2 since the mark is already applied
As of September 13th with the Echoing Reprimand Fix, that second part is broken. Blizzard inadvertantly added a bug where you cannot consume mark stacks while darkest night is active. This will hopefully get resolved quickly as it is quite impactful. Until that time, you might want to consider taking improved garrote in your single target build (instead of 1 point of vicious venoms, or instead of improved poison). You do not have to do this, and if you would like to continue to play without improved garrote, you would simply hold onto your vanish in case you drop the mark. Once the bug is fixed you would go back to vanish->ambush.
!Stealthmenow
anyways, chainpulls are not as much of an issue as you would think
!chainpull
Explanation of why stealth benefits aren't as important as you might think:
- Garrote is roughly 10-12% of people's damage in a key, most of which is already empowered/cleaved
- Most energy spreading will come from Rupture to maintain scent of blood, not garrote
- Without a Trace (+1 vanish charge) only grants roughly 2 additional casts across a whole dungeon
- While Without a Trace can allow for better vanish timings, the difference in damage provided is at most replacing a non-stealth opener with a stealth opener (you aren't necessarily getting "added" casts, just "better" casts)
- You can argue that it "feels bad", but numerically there is very little ground to stand on, the dps simply isn't there.
That's other rogue
used to explaining it aight? 
After whispyr told me to not shadow strp boss on pull
I just wait till someone hits boss

I figured I was also using tempered potion in stealrh
i shadowstep to my tank thats in melee range anyways
I get that but isn't it better to just tap rupture twice in stealth to spread instead of GCD tab targeting
macro pot to DM, problem solved
Or is that still good cause it's active dmg
You open on the boss from the front??
All the tim3
that's weird, try again?
I am a gambler at hearth
!stealth
Stealth can break from:
- Evoker legendary buff expiring and bouncing back to the Evoker.
- Ominous Chromatic Essence trinket on buff gain
- Voice of the Silent Star when wearing it yourself
- Misterweaver soothing mist when talented into Unison
- Blossom of Amirdrassil (trinket) initial hot dropping/spreading
- Vicious brand (Signet trinket self damage)
I like the idea that boss might parry me
it feels better and it saves a few gcd-s sure, but not getting a restealth is much less of an impact than people make it out
Can boss parry my deathmark
If my ambush got parried and mark didnt get applied I would break my monitor
no, but it can parry your KB
well, i havent seen a boss besides court for quite a while now
and that boss is so massive, im usually somewhere on the side
Ah shit im sorry
@golden loom okay try restealth
!restealth
try !stealth
it was !chainpull
!stealth
Stealth can break from:
- Evoker legendary buff expiring and bouncing back to the Evoker.
- Ominous Chromatic Essence trinket on buff gain
- Voice of the Silent Star when wearing it yourself
- Misterweaver soothing mist when talented into Unison
- Blossom of Amirdrassil (trinket) initial hot dropping/spreading
- Vicious brand (Signet trinket self damage)
Updated.
okay do it now
!restealth
try !nostealth
!nostealth
try !chain
!nostealth
try !chain
!stealth
!chain
Fuck you moroes
overworking the bot
!chainpull
Explanation of why stealth benefits aren't as important as you might think:
- Garrote is roughly 10-12% of people's damage in a key, most of which is already empowered/cleaved
- Most energy spreading will come from Rupture to maintain scent of blood, not garrote
- Without a Trace (+1 vanish charge) only grants roughly 2 additional casts across a whole dungeon
- While Without a Trace can allow for better vanish timings, the difference in damage provided is at most replacing a non-stealth opener with a stealth opener (you aren't necessarily getting "added" casts, just "better" casts)
- You can argue that it "feels bad", but numerically there is very little ground to stand on, the dps simply isn't there.

STOP BULLYING MOROES BEAN
Moroes should return to karazhan
Hey guys thanks for the help so far.
!cheesecake
!mpreg
its gonna work one day
!whispyr
randomly
!update
Updated.
!kissonthenape
!chain
anyway, the reason !stealth doesn't work
is because that's already a command
so it had to get renamed
to !chainpull
and now we know
yea..
What does !stealth do?
this thing
Okay so In chain pulls I'm just tab targeting to get rupture on 5
nah
just gotta get enough energy to maintain your gcds
and then spam env for spatter
manually tabbing that many ruptures ends up being absolute aids
Yeah that's what I was assuming
That's why I brought up chain pulls sucking ๐ .
you hold vanish for them
usually, assuming the tank is bad, you can just sit back a bit and drop aggro as the pull dies (even if the tank is already in combat)
the chance that you end up in a chain while also not having vanish while also it being such a terrible pull that you don't have the previous pack to bank energy off of while also lasting long enough for it to actually matter
is insanely low
but generally rupture doesn't really do all that much damage on its own, garrotes outside of stealth suck too
so like 2-3 ruptures just for the energy and you're vibing
just spatter and go
Okay lovely ๐น๐คฉ
Am I a rogue now guys
Can I be part of the crew
Am I a meta slave
๐
afaik, fdk/shamy/dudu is the meta
You think fdk will remain for next seasey
i got no clue about fdk im not gonna lie
boomie seems op in aoe
enha is also pretty damn strong from what i heard
but, heroic week tuning is still awaiting
so anything is possible
Yeah that's true
The only thing I See every Week in ptr dps comparising is no changes and bugged Tier Sets for rogue
But surly There will be changes kekw
If it aint broke dont fix it, assa in general doesnt need any changes really
A better tier would be welcomed but assa currently has a terrible tier and is good anyway so 
wasn't enha meta pretty much from the start tho? I feel like assa was meta because warrior was the strongest tank and Iron Wire is very good to have with no prot pally maybe? Also assa got nerfed in ST no?
Explanation of why stealth benefits aren't as important as you might think:
- Garrote is roughly 10-12% of people's damage in a key, most of which is already empowered/cleaved
- Most energy spreading will come from Rupture to maintain scent of blood, not garrote
- Without a Trace (+1 vanish charge) only grants roughly 2 additional casts across a whole dungeon
- While Without a Trace can allow for better vanish timings, the difference in damage provided is at most replacing a non-stealth opener with a stealth opener (you aren't necessarily getting "added" casts, just "better" casts)
- You can argue that it "feels bad", but numerically there is very little ground to stand on, the dps simply isn't there.
I don't like this xD I do think stealth benefits are as important as I think ๐ฆ
Idk, I do way higher DPS when not chainpulling tho
Because we also lose GCD's and Master Assasin
You dont lose gcds
theres a big difference between good and bad chainpulling
We don't?
well, maybe you do
If you killed of the solo guy with tons of health
good chainpulling is very nice for sin rogue cause you would get to go into a new pack with scent of blood already up
You would hit him with mutilates and then go out of energy
If you chain pull him, you just keep ruptures up and keep spamming
Its not opening with stealth VS opening without stealth
Its opening with stealth due to spending a bunch of time single/duo targeting down a mob VS opening without stealth with ruptures already up
Not to mention you have 4 other people in your group that likely doesnt care about dropping combat and the key goes faster
Ok, so I guess it depends on the way the mobs get chainpulled as uwucutegirl says then. Because what you said makes sense but in practice it never happens to me
Yeah I'm not arguing about that tho. Just specific to rogue
In practice what usually happens to me it's that the new pack gets pulled when the previous pack is with 1 or 2 mobs left at 10% hp
in that situation try to kidney a mob to keep it in place, hang back while killing it and you can easily re-stealth
So I lose gcd's rupturing, and FoK'ing more than I shoyld cause I'm missin MA
also just play double vanish and the situations this would be a problem should never happen 
Thats literally what i was talking about
Just like the command says, it feels bad, but it isnt actually bad numerically
garrote and rupture only cool down for less than 8-5 sec to apply pandemic in ST?
But those mobs last like 3 seconds
Then just kill them and stealth?
What
If theyre that low you can just finish them of yourself and then stealth
Doesnt matter that your tank has pulled more mobs
If thats not the case then youre gonna have ruptures up at the start of the next pack
Becuase they live for a while
idk, I know I do quite a bit less when I get chainpulled. Like 200k less overall easy
SO I guess it's skill issue
I'll try to improve that tho
i found out the solution is to state at start of PUGs
"Hello tank, dont chain pull please appreciate you for being a nooblet"
this is always the answer
JK i just asked the same question as u
15 mins before
so double vanish in raid isnt suggested i see
cause Details only shows your damage when in combat
logs will show over the entire dungeon duration
No it will not
it does for me, and i asked in the details discord
straight from creator.
maybe not an exact match to logs
but Overall DMG vs selecting the dungeon dmg is diference
have u noticed that?
like when the dungeon is over, and you click "overall damage" vs clicking "Necrotic wake 14"
shows different numbers
guy lands from being downstairs, pops his cooldowns and gets sent down again
btw, is there any place where I can look this up sir? Would this situation be simmable with raidbot's advanced mode? And if so, do you know if there are any guides on advanced mode of SimulationCraft?
We must somehow have different versions then
Quote from creator :
"overall is damage / time in combat
dungeon overall is damage / m+ total time"
yours show the same number?
For Overall vs Name of dungeon
Unless you explicitly select the setting that shows total m+ timer damage
You can set up custom fight styles yes but itโs quite involved
Its gonna show the same yes
ahh okay mine was auto selected i guess
I like it so im not guessing what its going to show on logs.
Yeah sounds like a much better option ngl
Its still not gonna show stuff like aug correctly on details
Yeah I guess. Do you know of any guides or resources on that topic? I'm not in a rush to learn it but I feel it would be a useful skill to have
GitHub wiki is very in depth
quick question if I wanna add a kaching sound to every ambush proc on whispyrs wea kaura do I just add a trigger to that one
on the list

Does whispyr's WA have anything that shows up when blindside procs already?
I think not
oh
Pretty sure blindside proc is base
Yeah so like
how hard would it be to add it
yes sorry I have mental problems like that
no that's fine
Kaching on blindside sounds kinda lit ngl
its pure joy fun kinda thing
I just wanted to clarify
easy
Iโm not a weak aura dude.
That is @slate crown (and sheโs extremely helpful) 
You just need to find a place to add it. You could create it yourself as a standalone
Or you could add it to an existing aura
Personally my aura has it on my Energy Bar and glows the bar when it's procced. You can add the trigger to the Energy bar if you'd like
Me when Iโm trying to separate the water and milk solids from butter but the heat on my pot is too high and I end up burning the milk solids, rendering them useless for any subsequent cooking
So just go to Whispyr's energy bar, add trigger, make it for aura blindside
Then in Conditions, add a condition to the end of the list that is If Trigger (# for the new trigger) Active, Play sound
That's what I'd do so it stays compact, but you could also just make a singular aura outside of whispyr's pack too which does something similar
What happened to GN?
The latter is probably better for future proofing because you wouldn't have to redo the change with every Whispyr update
yeah
Jorkin the jerkin
but it means an extra one-off somewhere you have to manage
so do I sayt new aura
Sure
Pics?
ohh
Have to win our bet

Just like me fr
I'll show, give a sec
OMG
Im just returning to WoW after a long time.....from what I can see doesnt look like Sin will be getting many changes in 11.1 or am i missing something?
The Empty region is relatively new
but
It's not required for this
You could have done what I showed with an icon or text aura and set them to transparant for ages

You are close to correct, we have gotten 0 changes ๐
rogue still bugged on ptr?
if I wanna do the same for darkestnight consumed
do I choose the since stack lost
๐ค as trigger if
thats dumb nvm I amma do it when I get it
lmao
Well for knowledge sake, I would do this on Combat Log -> Spell Aura Removed
check the latest pin
wooo did it thanks lisonna
sup peeps just wanted to say thank you to the crew on helping me grow in the ways of the assassination rogues. finally getting comfortable in my rotations and doing proper numbers. and as was suggested before. it was more of my last few runs being too long in the dungeons.









