#assassination
1 messages · Page 585 of 1
omg u too

is it a loss?
I do it too 
Exsang has broken my soul
Sometimes I remember and just single garrote
also missed a few shivs on your sepsis/dm
the 6 cps in dm feel so good, I can stop it though
But I find myself double garroting constantly
yeah, I remember seeing one sepsis and thinking I've fumbled and wasted shivs
It feels way less good when you realize that it’s basically just a marked for death that’s on gcd
Then it doesn’t sound too great anymore
it doesn't cost a talent point tho 
and doesn't initial garotte application deal a tick of dmg or am I actually coping there too
those are mostly just little 1% gain type things but they will add up the more you do them
no glaring issues outside what we're talked about though I'm guessing
is it litterally just gear beyond that?
thats just what I saw
im not great at seeing wasted finishers/energy with tea
mostly just looking at your cast sequences
very slightly more waste
Yeh but that’s 1 tick lmao
both of us wasted exactly 27 combo points
I'll just keep working on cleaning up my act, getting the rust off
ty for help gents
whisp guy
im cooking
what if before vanish
we get to 3-4cp
vanish ambush finish then garrote

Mf thinks Mayo is spicy
His ass is not cooking!!!!
??????
honestly a lot of this is his hopium but they need it a lot. spriest cooldowns just don't feel right.. you get... one % damage buff... for only half your damage... Or a stance.. that gives you 10% damage buff... but it removes previous stance so you only don't lose the previous 10% buff... but you get a button to press! PI just builds on top of that.. you get... flat % haste... that you must give out to others. Literally bugfixing it with a freaking legendary in SL and now a mandatory talent to make it not feel wrong.
Lol bro says he’s cooking and then presents the mildest vanish of all time

This yall cooking
Bnet saw me playing other games and credited me 5 days of game time. seems sus
???????
quake is just mad
No bitches
is this the 10.2 ptr waiting room?
Sure, it’s completely neutral and you would have to spend the effort to time it like that
But if you want to
Then go for it bud
The world is your oyster
For the last 9 months or so yeah
prayer room
You’re my whole world, does that mean you’re an oyster? 
is there any way to share privated logs for analyze purposes?
no, gotta public them
idk my logs are sad in 10.1.7
Idk what sound an oyster makes, blub blub I guess
Wowanalyzer now has good initial support for Assassination. We suggest using it to quickly see any big rotational mistakes and analyze your ability usage
Link: https://wowanalyzer.com/
What fight is that
magmorax mythic
Seems okay to me
blue parse idk
Proc better bozo
It's okay, we cleared up to szkarn today and i was shit.
I've been on Sarkarath for so long that I forgot how to play on any other boss.
i cleaned 8/9 mm today and didnt get a single orange
3:30 kinda shit kill time
It's very hard to get orange when there's only like 100 sin players
but they got good parses 😦
yea i noticed like it was only 40 parses of sin, i guess is bcs of that?
Youll get an orange on the final boss like I did. Blue parsed all raid then got a 100 on magmorax
Until someone else grabs my 100
Before lock
if there's 100 players, then you'd need to be top 5 for orange.
if more players play sin lets say next week, will my log/parse increase? Or it will remain blue
i guess parse doesn't update till you battle the boss again?
correct
why does everyone appear orange here
https://www.warcraftlogs.com/zone/rankings/33#boss=2683&class=Rogue&spec=Assassination
that sucks :c
lol
Fotm Assassination rework abuser surely
Why is it that morchie NEVER has enough circles for a group of 5?
wait i should be top 30
Thematic
Yeah
@clever perch The thing i was most upset about this raid is rashok.
How the hell did I do LESS than I did 3 months ago
i'm so bad.
so top 30 = blue parse lol
seems like a kill diff
nah, a pull before that i was at like 132k, but we wiped.
though that could have been just evoker buffing me. can't trust details anymore.
i hate evokers.
should remvoe them from the game
For some reason they designed the fight at the beginning to spawn 8 circles so during the second set of adds you'll need to pick two people to either kite their adds till new circles spawn or max pvp stun duration the two adds till new circles spawn
I hope it's changed for m+
version
Wowanalyzer now has good initial support for Assassination. We suggest using it to quickly see any big rotational mistakes and analyze your ability usage
Link: https://wowanalyzer.com/
I will refuse to do it if they don't change it for M+


The betrayer 
hello handsome gentlemen
wdym betrayer, i betrayed to comehere

and i enjoyed my time
Gotta be a 6min Deathmark diff surely right
5:54 hurts my eyes
I mean, we got 5% damage buff since then + i got better gear
it's just me playing bad
True
checks the pull where i had 132k
oh, in log it says 124k
i hate evokers.
I’m calling neltharion but he ain’t picking up the phone
That bitch
What’s it take to get hugged by a tentacle monster during my Deathmark
!!

most psychotic achivement in wow?
Onixya is Nefarian's sister.
you get a scale from her that you can use to craft a cloak
so basically, kill Nefarian while wearing his sister.
what if
is delete
yes please
where were u
when kb was delet

Now he's getting my hopes up it's getting removed 
I never got to play KB and im really intrigued
I just want it within reach of viable yeknow ;_;
it is within reach of viable right now tbh, u lose maybe 2-3% at most with reasonable execution
depends on fight length too tho i guess
My gripe with it is how hard you get punsihed if you gotta walk away from boss when you use it
I mean, the biggest Assault dps was with KB but huhhh
yeah its a must-uptime 14sec window
Yeah, I guess I never tried since its never been anywhere it seems
Same with AP (outside Council ofc)
cant wait for kb removal bring back exsang 
what if
is delete
dont search my comment history for exsang
But yeah, I mean, depending on what I read tmrw in the patch notes (tmrw right??
)... I may go full time mage

And i dont want that cuz I like this discord too much
even as a joke, this should be bannable here.
what if 🧙 is delete
no leaks here, just questions
Im getting mixed signals now
Those are big questions
(While were at it... PI+Aug delete right?)
Pls no
🌗
alright half moon
that meanssss
exsang is getting replaced not outright removed
be ready guys
what if
is delete
ah akotuaclly, it's last quarter moon
Thats some lore drop now
Delete factions at all
What if everything except rogue is delete, thoughts?
3 specs should be enough
That’s my dev 
woo remove rogue
Rework outlaw to tank and get the 4th potion healer spec in?
what if
is delete
What if next expansion is 
Hol up, FFXIV just did that 
Do you mean nuking half of the planet or just remove the political boogaloo going on??
next xpac, all dreamsurges all the time
Piratesurgers?
what if 🌎 is delete
Is…is blizzard deleting the earth in 10.2?
We're going to the moon 
ill show you real cookin
Cope
as soon as the first rogue changes happen
This I can get behind
What are we cooking?
Does feral play like sin at all with their bleeds? I've never looked into them
no
No, feral is much cooler
feral has a lot of good synergies and the base kit is really good



Feral feels really fun in incarn, outside of incarn though its kinda cursed. having to keep up 4 different bleeds with 2 that are very short lived but also maintaing talons, not overappign to force a talon proc, or accidentally re writing snapped bleeds is kinda cursed.
is fun though once u get a hang of it imo
yea
Blood talons is just pooling for builders and then also pooling for FB right after
LS just let's me be brain off about it
and only care about pooling for FB and then maintain bleeds
it is, and after some practice it becomes kinda 'smooth' with the st build
but like the non ST build i find myself overcapping a lot
also the fact that the rewrite criteria for a 12 second bleed is 10 seconds or less if u get a proc is beyond cursed
Feral's tree is pretty good tho and you can play a bunch of different talents which is fun
How much higher should suffering be simming? I'm wondering if there's just some weird thing with my gear putting it like 300 below essence with full buffs
Feral feels like it has more defined specs by swapping talents than rogue does by swapping specs
can high roll with nelth trinket allowing for juicy parses though
That's gotta be it. I have essence and bomb so less RNG but no highrolling giga parses
i dont really agree. rogues are very different than each other. they have similar damage profiles but they play uniquely to themselves
i dont play Nelths trinket either and ive got some juicers
stealthi you were the juice all long not the trinkets. what a journey
dunno man i just press my buttons and hope for the best
just scrolled up, 11.0 spoilers ?
I'm mostly comparing logs with similar killtimes but unless there's some small thing I'm missing I'm starting to think its just nelth trinket highrolls. The only other thing I'm seeing is dashing scoundrel but that's just down to mechanics taking you out of melee right? No gameplay around that?
sophics quite strong too. during cd sophic procs can make or break pulls.
you can still get 99s with bad rng
^

couldnt help myself
LOL
that image is in your favorites folder for sure
its actually on my desktop
I didnt spec into my st build since I made that character
and never set to have shared action bars
was quite the disaster when I zoned into the raid and saw that
we have it right there

thats what I'm trying to work on but a lot of the logs I am seeing with similar kill times I'll look at casts, resources, and uptimes before anything else and its pretty much identical. Nelth trinket or sophic is the only differentiators I'm seeing besides a single outlier with a big dashing difference in energy gain
oh wait jk its because my windfury totem was dead thats why
u rdy for 19:45 my time tonight scana
wait new chart
5:25 sark incoming
why did outlaw value drop so far
no one plays it
I just remembered on the previous updates it wasnt nearly that close
Yeah I'm just trying to find errors I might be making that I'm not noticing. One log I'm looking at for mag with like identical killtime the other person had like 140 more energy gain from dashing scoundral and more auto attacks. I'm guessing our shaman being dead for like 25s is the reason
Theres no other gameplay to maximize with scoundral besides just stay in melee right?
Scana 😂
?????
try playing for a week outlaw,u'll understand
WINDFURY VALUE
Value this 
wft on outlaw fairly meh (just added outlaw for fun)
interessting
please dont tell me that is mythic
that is mythic

what did you get paid with
that my friends joined after my old one exploded
gamer gummies?
the real payment is the friends we made along the way
they actually let me roll on loot even though they were starting sark today 
but i didn't win tier

would have almost been higher ilvl than my rogue if i got 450 tier lol
why is shout lower dps loss for outlaw
dont we have mostly physical damage
oh wait that would be monk buff
war is ap right
yes
I guess something in our kit just doesn’t scale with ap
We’re pure physical so having mystic touch as the biggest gain is understandable
Maybe MG
monk and shout both are good
ap is just damage ye
its funny to look at
i wouldn't have guessed how good/bad mystical touch is
for assassinaiton
uh
doesnt sub play the exact same embellish and trinkets tho
I dont think the difference should be that massive
oh I guess we also have weapons procs
hm
sub/assa also use time dagger
Rogue Spreadsheet - Light Version / Dark Version
if I remove everything procs
should I be gaining the same as sub without procs then
with ap
or is there still other factors
i just realized i have no clue how ap works at all my monkey brain was always just warrior = more ap = more dmg
i never rly made this comparison, but damage calculations might differ
No
well it doesnt
was just looking at tooltips
dispatch is 32% ap f.ex.
so items are irrelevant
evi already is diffrent
Probably accounting for dagger oh
I mean I guess everything is just random numbers anyway
so ye every spec in the game gain differently from ap right
137,5 would have been way to much 137,48 is totaly the sweet spot
bro wtf does this even mean
I mean I think the main thing is differnt ap scaling from abilities
if we had good abilities scaling we probably wouldnt be playing that much procs items right
like enhance doesnt play tusk
Yes
@midnight mist but lets make a comparison
also why is there so few things that have a "offhand attack power" included
and what does it mean
im so confused bro
well agi directs close to directly to ap
is ap = agi ?
how does main hand dps interact with all that
does it or is main hand good just because autto attacks good
Also why do int 1handers have like 3 times as much main stat as agi/str 1handers
well that could be a coincidence doesnt really explain what is ap vs agi right
unless they are exactly the same thing
agi translates to ap, ap is used for damage calculations
it is the same because it translates 1:1 kinda
ap is universal, agi, strengh etc. is specific
if you look back at wc3, you will also see main stats beeing more overloaded
ah right
idk what items the sims uses, maybe its just item effects/trinkets that dont scalen with ap?
i don't know all damage calculations out of my head too, so would need to ask mystler/koji for all details
wow has some not intuitive things and also inconsistencies between classes/specs
still, just for the fun of it, lets compare how much all 3 specs get from adding ap
wow and beeing more convuluted then a souls game story, name a more iconic duo
DM giving CP, why dont you get additonal cp from a sepsis garrote etc
wow is fun

ye I would want to see what happen if both have gear without procs tho
I think that would be more telling
ye insane scaling spec
oh no, stealthi used the forbidden word
better reroll sin next tier
love a little shit stirring the morning
@vestal wren can you pls do frost dk or something else that really loves stats for comparison??
outlaw atm has 2 strong and 2 meh stats
sure
Is that an evoker thing or??
wtf
so its not 1:1 then 
play dracthyr rogue when its avaible
first you have the mastery % racial (aka scaling)
and then you have actually scales aswell
double the scaling 
ah ok
Scales are scaling 
ap for comparison
so ye, its quite a bit diffrent
i am not sure why the 1h profile sims 137k tho
instead of >140k
!blindside
Ambush/Mutilate Macro:
This should be seen as a "lazy" option, and is not recommended. It can be hard to control and requires a third-party macro addon to expand the games base functionality. We recommend ALWAYS keybinding ambush (either with a modifier, or an entirely different key)
You can macro Ambush to Mutilate using a advanced macro addon.
Further Explanation/Details:
#assassination message
when is the 10.2 annoucement today ?
19:30 EU server time I believe
I wanna be able to need to scroll to keep reading sin changes.
Negative
you dont belive in the DOUBLE SCALING strat?
Only way to scale better is to add scales
Why would you double scale if you can TRIPLE
Unbeatable logic
Wheres the third one???
Scale armor
Like armor made of scales
Plus scales
So we swap to mail?
Just 19:00 CEST
When we shiv what % dr does atrophic poison go to?
Cus the tooltip just says "a concetrated form"
Shiv has no effect on atrophic

wait what
For bl yes
Question! In m+ after our first application of garrote and rupture from Discriminate Carnage fades. Do we re apply rupture to every target? Assuming they are going to live long enough.
This was something I was afraid I'd have to do but I just flat out told the raid leader I shiv on CD as part of my rotation, I ain't holding it
You wanna keep them up with CT yes. Sometimes just a few up (3) then funneling is also value
put up enough so you can spam builder finisher
You kind of hold if you play 2 charges but you don’t have spare charges anyways because all shivs go towards sepsis and dm
Thank you, so that would be like 3 or so?
3-4 ye
yo got giga idea
what if exsang gets replaced by a passive talent that makes bleeds just tick faster in general perma
too much cooking or?
Then it becomes a mandatory choice
It'd be cracked with IC
I understand it isn't unheard of. But for it to fit in sin's kit, there would have to be some other knobs added as well. Otherwise it becomes mandatory for ST and if that is the case, we get cracked in AoE/cleave
Imagine current garrote doing 1.5x damage in same time frame
we could get a 50% buff in aoe and still wouldnt be "cracked" so idk about that one
we might be doing outlaw/sub number with that
Under the assumption other QoLs are implemented and tunings changed as well. Not just bleed speed
but yeah like... assa aoe is so abysmal, that theres really no limit to what you could do. and considering how many broken interactions/builds other classes have, i really dont see the problem of one set of combinations being very good for one particular encounter type
im just kinda wary of "well if you can do X then its too powerful" being an argument against exploring it and finding a solution for that problem
especially like as you said other classes got some turbo cracked shit
cause its what led to us having shitty 3-pointers up until now, because dtb+kb was gonna be "too powerful"
(dtb should be the first talent in our spec tree, not the last. dont @ me)
@marble hemlock i agree
no just delete dtb
but the FLAVOUR
can someone tell me their issue with dtb without using the words "but its boring"?
i hate having to put on 4 poisons every 1 hour
it ties my damage to auto attacks
I mean...
It's simply unpleasurable
that's rogue bro
idk what to tell you
that's been rogue
since the inception of the class
auto attacks mattered because of poisons
It needs to be more like 
unironically the only thing i dislike about dtb is putting on 4 poisons
Thematically
fair
in fact poisons used to matter even more, where you'd have a shiv macro with ANOTHER poison on it for certain encounters
One button macro ez
a shiv-weapon swap macro
Poisons should not have a duration
TRUE
ye i think so too
What if we had more poison types
or make the duration long enough that they lad the entire raid, pmuch
So that DTB mattered more in choices
thats kinda what i was alluding to
if you made dtb the entry point for assa
you could tailor the spec around more poison types
that could fit different niches or encounter types
i want a "depression" poison "makes the target miserable"
for assa rogues to be as passionate about their spec, they don't seem to like very much about it
instead its this bigass capstone thats hugely important and kinda limits the rest of the tree because nothing in the tree can be too potent with double poisons or dtb becomes a must pick (not like it wasnt since the very first moment it became a talent)
Then the mob uses reflect and were immune cuz already depressed
Give me a heroin poison that gets mobs addicted so I can extort gold off em
they have that
it's called the auction house

Lmao
its called ATT
I mean I get it, dtb isn't exactly exciting
but it's also more exciting than not having 4 poisons
idk, i think dtb is awesome. id just like to have more poisons to play with when i select it
envenom doesn't hit like a wet noodle anymore
that would be nice
i dig it
dtb is the one thing that makes assa distinct as a poison spec compared to outlaw/sub
being able to slap atrophic & numbing would be nice
like we were originally supposed to be able to do
only reason im not that big a fan is as mentioned + KB is a dead because of it
until all the other rogues started crying about being forced to play assassination because of the DR
KB isn't dead because of it
KB is dead because arterial precision was introduced
I think if you only ever play assassination DTB is kinda boring cuz its passive
But if you offspec, you get a bit of contrast with 2 vs 4 poison
ye kb kinda died for AP and its one of those "jesus turning in his grave if he saw what you did" situations, where youre not sure if their death was worth it
Passive is fine
I just kinda laugh when people say something is too passive
when in pre-patch
people were crying up a storm about "too many binds"
passive is kinda what assa is in a nutshell
It wasnt
I like the idea of more poisons, would love a lot more choice in general
I mean AP is a cool talent, it's just centered around a very lackluster form of damage
which is shiv
Shiv to victory lmao
wdym, just spec coldblood and bang the big 5target 100% crit shiv!!!
if they buff shiv to actually do damage, ap would be more well received imo
isnt that TTB?
Might as well make a node where it reduces shiv cd
i dont want shiv to do more damage, i want more damage during shiv 
But in a way where u don't abuse it in st
calm down toxic blade boy
toxic blade bis
i liked wellplaced steel
Make poison bomb grow like defile
you really wanna go back to "How many envenoms do I need to fit into my TB window?????"
partition to perm change shiv to toxic blade
Ez
getting bigger amps with AP would be nice imo
it hates you too
good
it called me and said "fuck stealthi that guy smells"
in an environment where we're already nearing 90-100% envenom uptime? yes please.
Just macro the icons
depends on the shower bro
stinky stinky stinky
The golden variety
stealthi wanna handle my hearing in 3 hours?
no lol
pls?
Oxi what xd
it's a waste of time bro
this guy hasn't given me any discovery and is planning to show up to trial and introduce evidence
Change it to 
Ik one thing I'm not hearing
Who asked

I love it hwen the outlaw boys come in here
to pretend that people actually like them
anyway, i think having more poisons active is cool, and i wish there were more choices for lethal ones. i think they could/should make wound deal same damage as IP if you talent it, so you get MS by default instead of having to sacrifice damage for it, and then re-introduce some older poison ideas that allow for different kinds of damage patterns

and i know whispyr will find me irl and kill me for it but
FtH nerfed the flow of my spec 
id like to swap poisons mid-dungeon or mid-fight even to adjust my damage pattern, if i talent into different things
lemme play st poisons on a boss and then swap to aoe poisons in aoe, thanks.
Mid-fight?
Seli on his chaos arc
was only 1sec instead of the 2 or 3 it is now
you mean legion arc
Hmm, what about KB and DTB leading into one another on the tree
cause thats literally what we had back then
play agonizing on singletarget, then swap to deadly poison for aoe
better days
that was good stuff, and kinda solved the st vs aoe issue as well, since there were artifact traits that affected different poisons differently
because the result in bfa was people setting their hearthstones outside of FH and hearthing out while the rest of the group made their wya to harlan

You could spezialist more in legion
do a lil azerite swaperoo
Inventive
agonizing poison died for toxic blade
Peak efficiency and game design

my fav was destro locks having to swap to demo for the necropolis in necrotic wake
because blasphemy just didn't work in there
@gusty mirage would you rather have shiv or agonizing poison?
thats not an answer to my question
why are you being evasive? is it because youre a lawyer?
not wanting to answer questions directly....
never played with agonizing
I quit first week of cata until the end of legion
and I played sub when I came back
Yes
nah, it was a legion thing
Agonizing is cool thematically buitis pretty outdated and boring
wdym, was kinda neat on cenarius to make sure to maintain AP by throwing your knife at them once in a while to maintain stacks on multiple targets
what about it?
okay so?
are you helping with adds now?
has assa helped with adds in the last 6 years throughout bfa/sl/df?
adds on a fight, assa goes
you can do it
I think TB being cooked into shiv is kinda dogshit
considering that's part of our utility for keys
ah yes, great answer to the question of "how do you help on adds as assa now, compared to when we had a 'boring talent that didnt allow for helping on adds'"
I'm fine with shiv, but I'd like "r2 shiv" turned into toxic blade and made a separate ability
Closest we got was saving Vendetta with set bonus for the Lihuvim adds
like if you wanna play assassination and it's raging week?
i mean at that point youre not just helping adds, youre just giving up any semblance of boss damage to send CDs on adds like lihuvim or ilgynoth 😄
Thats what Im saying its the closest we got LMAO
Mark my words, they will make sin able to multitarget
I didn't like ap
is this agonizing or atrophic
thats only true if you needed extremely short-duration burst though, which assa is still insanely dogshit at, i.e. smth like the small fetid devourer eggs. but assa actually had great damage on adds if they lived a bit longer (i.e. big egg on fetid), exactly because once you ramped, you had big dam
Agonizing poison
Hire a lizard and let it aoe soothe without cooldown
AP did limit Design space to the spec, it worked good damage wise tho
which, with mastery and artifact traits, ended up being 8-10% per stack, not 3.5
Of all soothes in this game shiv is probably the worst one
IMO if Assa got switched to a full poison based spec were destined to become support style instead of damage based
All of the poisons are utility be it for others or yourself
Blood of the assassinated pRocs anyone?

bota, pb and concordance proc RNG, what a time to be alive
Personally Im giga down for it to become a melee aug spec but I dont think most assa players would like that
I remember the feeling of getting no opener procs 🙃
from what I've observed over the last 2 expacs they don't like anything 
then switch from agonizing to deadly with a 1second cast when that add comes around that needs quick burst.
Backloaded damage sucks if not tuned to be strong
people still angy about snd 3 years later
Its time to cut our losses and full switch to a different playstyle
honestly I can't even hate you for that opinion
s2 legion was great for assa exactly because you could just swap to DP and spam some fok for PK procs for decent aoe together with bomb procs, and then go back to agonizing for very strong single target
most people complain that "assa is the same it's been for 10+ years"
and that new tier sets, etc are just "more of the same"
Also realistically are there even enough Assa dedicated players to keep trying to force it into the same style?
Snd should go, it’s not remotely challenging / button bloat
Just go full Survival hunter on it
assa wont change that much with 10.2
I doubt we will stop pRessing mut > env
Ikr
Aoe is likely to change
Its so weird being a dot based spec and we spend 75% of the time just pressing Env
yeah its definitely a devisive thing, but i feel the niche/concept of assa with poisons being a focal point, should kinda incorporate that kind of gameplay because its tailormade for it. a poison for every situation.
Minor cds for strong temp poisons could work
and what we currentl have instead, is a poison for EVERY situation
I will ride this to the day I die. GUT the spec make it poison based call it alchemist and make it a support. Make smoke bomb something you can infuse with poisons and combos it to do different utility stuff or somethign
but then not really, cause all poisons sucks for aoe atm 😄
you still have amp poison stacking so you can cope that you're doing "prio damage"
deadly is good enough in aoe
our non-lethals could use a lot of love
it's [insert unique non-lethal] + crippling
always
and we have damage tied to poison application
Bring back mop deadly poison q
they are, but to me thats an issue. poisons should be more impactful, or at least make up a larger chunk of our damage. its kinda telling that our worst talent in the early tree is imp poisons, because applying poisons more frequently just isnt powerful. but imo it should be
and crippling doesn't apply to bosses
and we just instantly lose out on damage because of that
seems kinda shitty
I think one of the unique non-lethals should be given to assassination for free given that we're the poison spec
unironically, i think removing snd would already require an adjustment to our passive damage, that could be loaded into poisons to make up for it, which would then also boost their efficacy in aoe a lot
OG rogues be like "But its been a staple since forever we cant just get rid of it 🤓 "
And then only play Sub lmapo
but ye i mean, at this point all of the discussions are kinda moot, just gotta wait for what changes are being made so we can riot over the new things instead of the old ones
buddy i didnt even play back then and im still angry about it. im true peak assasination connoisseur
then we can go back to talking about food and pets in here
ye like, i always think back fondly to tbc/wrath pvp days where youd weaponswap because poisons were weapon specific and if you did it well, youd apply 4 poisons despite only wielding 2 weapons
like baby jesus intended
I just don't get the snd hate
tbh
but youd cycle through them with weaponswap macros to apply more than 2. and i kinda liked that level of "skill expression", and i think itd be nice if poisons werent just a "set and forget" part of our kit, but a more active component again
like it's literally a who cares moment
it's 1 button you press once as assassination
and forget about it
Uh I disagree with that
and you get like 3k dps for it
That’s exactly why
Its existence makes the class as a whole feel worse
What’s the point of it
It doesnt make sense for it to be only Assa
I believe they were going for "flavor"
i mean, removing snd just means in order to keep damage the same, you have to compensate that damage elsewhere. i.e. make poisons hit harder, make rupture/garrote tick harder. id take that over snd any day, because that affects our aoe, snd does not.
fwiw I remember the SL announcement
and they mentioned shiv and snd
and I just laughed
I was like WOWWIE
I get to attack faster and now my TB is named shiv

meanwhile other classes got useful shit back
we got attack faster and shiv
I would honestly think itd be a fun buff to manage on Outlaw if the spec itself didnt feel bad
lmao
Slam
the more damage is tied to us autoing the boss, the less damage the rest of our kit can do, which ultimately limits our ability to scale into aoe. thats why SND sucks.
didn't DK and shaman get a bunch of cool shit back?
the one rogue-thing i got excited over for SL, was the thing they scrapped 
crimson vial buffs?
DONT REMIND ME

I don’t think so
imagine pickpocket being cool since Legion 
Like this whole “class feels more like class and not three classes in a trenchcoat” is just an excuse to make Torghast powers
the best part was the nerf to vial
psure the majority of the mobs in DF cant even be pickpocketed
again didnt play early SL so not sure, but I think snd had an energy regen thingy tied into it, so I think they werje trying to use it as a tuning knob for sin at least. but now thats its gone its just a flavour thingy u press once a fight as assa and just ignore it exists. which is w/e

Literally me
Rogue legendary inc
2 hours
lmfao
U could pickpocket kurog tbf for some reason
i liked this one a lot
Another feint
but they also forgot rogue existed all of SL alpha and beta
made crimson vial either a heal or a mitigation cd
so
I liked you a lot
there's that ig
depending on how you used it
Honestly the biggest letdown was getting told were getting Kingsbane back and then they locked it behind DTB 
Lore relevant talent xd
itd actually be so fucking fun to use in df as well
due to how the areas are designed
woah woah woah buddy
fun?
The fact the new talent just wouldnt work with Kingsbane so they never fixed it and made it impossible to talent togehter
is this a game to you?
actually no
not anymore
wow turned from a game for entertainment to a job
so now i basically dont play it anymore lol
I did pickpocket the rates in the 10.0.7 zone, but the value of items and coins you get is too low to consider it reasonable to do
Imagine! They tune kb and Let us have kb + dtb
I was applying to a guild and hte recruiter told me WoW "isnt a game its a hobby"
its kinda sad, considering how big pickpocketing was in legion with the sidequest and stuff
true
Unpopular opinion
I did like that you could go into the first Legion raid and pickpocket poe mythic items
PoE items pog
I know there was a lot of hate due to that, but it's not different to people boe fatming
Farming*
Crossover interactions
*boe
Thanks
I got a 6 link from a trash mob 
fuu would have a field day with poe methinks
Poe 2 when?
not soon enough 
until chris wilson's vision is realized and you spawn 1 alt shard
give me rain of arrow toxic pods in WoW for torghast
how dare you
sentinel was goated
sanctum was also goated
we ignore kalandra and crucible leagues
and it's been the best its ever been

U keep saying the game is good. But on voice u curse it out 
does anyone know if ptr will be up after the preview?
yes
One would assume so
Depends what u mean
Nobody knows anything though
Like straight after, who knows?
If u mean from after its done till the heat death of the universe, sure
ptr will be up AFTER preview and not BEFORE is all i can say
it is
the game is good
but I hate dying
and chris wants me to die
Fair
and every time you die in poe you lose 10% experience
which isn't an issue at like level 82
but at level 98
that's a few hours of maps

now you know why I mald
all the time playing it
but I also can't play a tanky slow build
I wanna zoom and delete shit
which means I sometimes get oopsie daisy one shot
Play hardcore 🙂
Git gud
if you want me to go away forever I can just uninstall discord man
why do you want me to people's elbow my computer
just become sebbe
I use to enjoy PoE hardcore all the time. Was fun
ngl
I've considered just playing a tankier build and playing HC
because I watched my forbidden flame get price fixed to 72 fucking divine
Then my game would crash all the time 
it went up almost 30 div in 24 hours
I waited another day and it went back down to 45
lol
price fixing is a bitch in SC trade
!guide
Assassination Guides:
Wowhead: https://www.wowhead.com/assassination-rogue-guide
IV: https://www.icy-veins.com/wow/assassination-rogue-pve-dps-guide
Method: https://www.method.gg/guides/assassination-rogue
I'm more of a Cold Stone Stunner man myself
im so excited for the rogue rework thats gonna be announced tonight in the official 10.2 preview
which rework
I already made a rework bingo for myself. pretty sure im gonna win the sin part
fuu, do you wanna guess as to the sin changes?
or sub. though im not sure about sub at all
sure, sin tree:
- exsang gone
- new ability
- seal fate in the sin tree
- no more 3 pointers (2 pointers now)
- shadowstep baseline
- more connctors
DB buffed to all hell or DTB moved would be a contender
Zoldyck getting reduce
shadowstep as a talent connecting to things was so awkward
most of them ar not rly guesses, but stuff that was hinted
A little more AoE
no aoe for assa confirmed
Straight up make IC a 30 second cd
nah doubt IC gets removed
tbh will be interessting to see what exactly changes
we might see another aoe capstone but IC is generally well received
Omega buffed FoK
only seli and like 3 other people are angry about it
i like IC
been saying that since beta
I much prefer dot aoe dmg to dumping into an aoe finisher ad nauseam like black powder
ye possible too, just randomly guessing at this point
i think they are very good guesses u have above. Im gonna guess
IC stays
AP removed for something else? Or reworked
but it changes in either -> longe rduration / more poewrful bleeds/ or loewr target counts
yeah the problem with IC is it just feels like a QoL thing, which is kinda weak when it's a capstone
then AP gets buffed. could make sin a strong spec foe 4-5 target cleave
the problem with IC is it feels like a band aid
Ew
yep
Sin trying to steal my niches
because that's all it really is
in the best light, it cuts down the ramp at the start of a pack
this is why i could see ic purged
in the worst light, it's making you feel like you're doing aoe damage
if blizz attempts to rework the aoe part of the spec
its true, it is a bandaid. but thats only because its a 45 second cd.
why does the CD matter though
syncs well with ER so you always have a 7cp rupture

if IC was longer cd but made your bleeds stronger or had any actual effects to it, then it could be treated as an actula CD. like a 2 min or 90 sec cd other classes have
Never syncs with vanish so you can only get a clean IC ever so often on long pulls
would be funny












