#assassination
1 messages Ā· Page 23 of 1
š
Is ok i know u r little silly goose boy
Deep thoughts with Varas
How deep tho
this deep

this image
how am i doing rupture after flag on the opener?
have i MfD pre-pull?
hmm then i cant do it after the rupture. im being dumb and missing something
Yes, you're missing something
The thing you're missing, is that this is just an image of the cooldown usage.
Your opener is still Muti - Slice - Muti - Gar every single time
riight
But you press those buttons in that order every single time pretty much
when you have cd's ready
but you don't do muti - slice - muti - gar anywhere else than the opener
oh yes and as venth i dont open with ambush
No
Literally the first gcd as Ambush is fine
but you never press Ambush ever again
so it's just not worth it
time to farm m+ i guess
eoc
eoc did become bis for many profiles, i did re-sim combinations and for patchwerk and two targets its the highets simming one now
So I'm still playing outlaw til 2 eon
hmm i also have a 1.5 min CD trinket. I used to line that up with Sepsis. im just lining it up with every other vendetta now I suppose?
i mean.. you can also always play outlaw
Which trinket?
Dreadfire Vessel?
skulkers wing
yeah, i am i just got good outlaw weapons atm, i got a heroic cache and heroic fusion amp which feels pretty good, did EoC get better in the outlaw sims?
Yeh just press it on cooldown.
Vendetta/Shiv does not increase its damage
Nothing does
ok so just make sure its CDing
Well, Sub/Outlaw both have ways to increase the damage, but we don't.
We only sync stat-increase trinkets with CD's
like Sigil and Kihra's
i got a couple of trinkets this week - but nothing great
yeah but Sin ST is fun, i just get bored and lik to swap a lot lol i might even try Sub a bit once i get 2 eon
fun is the most important thing
yeah, i just like to swap a lot š i usually play a differnt class/role every tier >.>
Started on Brew in Nya then Prot war in Nathria, Shadow/Disc in SoD
now rogue
but ive actaully been improving a lot on rogue so i might stay for a bit
3 dps specs lets me swap when im bored without me feeling like i need a huge catchup
Yeah I found that out yesterday too apparently outlaw exists
does it though
Yeah I mean you were cranking papi
yeah I still don't know how the spec does damage
WhĆspyr an outlaw main now
it just does
nothing on that spec makes sense
I've had people ask me "how are you doing 35k in 3 target"
and I'm like bro idk
I'm pressing the same buttons I press the other times

āI hit blade flurryā
sometimes you just start cranking
for no fucking reason
well I'm sure there's a reason
but I don't care enough to figure it out
Pain was running a fucking rat ws with dk and Vel on outlaw.
I could have afkād at the beginning and it was still a free 3 chest
Spec is absolutely nutso in keys rn
God bless
Feral
You an Outlaw main now?!
Hey
So youāre an outlaw main now?
Heās just like me fr
239 veinripper enjoyer
Pirates life for me
I hate you btw
How bad was Sylv LFR?
7 Veinripper users in our raid all failed to get one from all 4 difficulties the last couple days. I'm salty.
i haven't done sylv lfr yet but fated lfr so far for me has gone by well
Bad
Just get EoN to really get your revenge 
1 shot Norm Sylv in a pug yesterday afternoon so i had hope lol
Just did it
Trying LFR today
oh god
So bring a friend or two with your who can help you pump
you experienced what I did
Yeh, very fun
I saw a combined like 40 Rogues worth of Sylv kills this week across all the difficulties with zero EoN drops
lol
it's not fun wiping to enrage on sylv
Normal isnt awful
Lucky you with 1 person to help you š
That buffed drop rate coming in clutch
lol
Better than my last attempts at LFR
the 2 tanks were 4th and 5th on dps
but... they increased the drop rate 
nice so I'll see 1.5 mythic ones after 13 kills instead of just 1?
Yep
I one shot lfr sylv with only 3 people doing over 10k. Was doing 12k myself. Had like half the raid dead last phase when people didnāt jump platforms and got one shot
i didnt even bother running normal Sire... i should have though
Now everyone has a conspiracy theory that they lowered the drop chance on accident like that one time in WoD or w/e š
Always use Subterfuge in m+
tyty
Regardless of covenant
I also had almost 14 minute kill on hc, normal and lfr
Bro outlaw channel is wild
@limber lion for your plater profile, SBS doesn't seem to be showing. Simple way to add?
SBS makes the entire nameplate green my guy
Wasnāt tracking that. Thanks.
What if youāre colorblind 
(I just use guesswork)
then don't use his profile
crazy concept

Colorblind or not, I can assure you that you can most certainly tell the difference between a yellow, red and green nameplate by the shade.
You canāt 
unless you're like super colorblind who can only see one shade of grey
then learn the correct shade of grey
checkmate
Red and green are the issues, but Iām not a monochromat- but itās intuitive Iām just being a smart ass 
You done? 
Plater profiles are a crutch. Just keep track in your head
God bless
The red is pretty dark red and the green is pretty light. But even then you can change all the colors/shades in the nameplate itself
no I got about 15 more years of frustration to take out on you
Keeping track of deathspike in your head
Make a default plate white and the sbs plate black
Probably just making the SBs plate black is the play
Just cast Deathspike randomly, trying to make sense of the cleaving is a lost cause anyway
you guys track things in this game?
true
I play without any addons and trackers
in fact I play with my monitor switched off entirely
we found the secret sauce boys
allows me to focus on the sounds more intensely that way
You have your whole rotation for the fight memorized anyway
Mechanics? Memorized
not the one I was thinking of, but YOINK
Thereās 24857482 outcomes possible, and only one where Cev doesnāt parse a 99+, or whatever doctor strange said

Yeah thatās a banger too
SOD can suck a fat nut, because trying to do well when your game freezes once every 10s is tough
idk why SOD is so terribly optimized
CN was fine, Sepulcher was good
Yeah I was wondering that on painsmith
Iād just randomly spike mid fucking spikes
And grue trash is 
Not too many issues outside of that, but havenāt done sylv this week - I expect many issues
Sanctum of Domination was a flawless designed raid and I will not be gaslit to believe otherwise


Gonna be a YouTube series in a few years talking about how SoD was a "hidden gem" of a raid and "underrated"
People already had a really short memory about it in S3
People deadass missing BfA and WoD was WILD to me
I liked some bfa dungeon design (think AD) a bit more
I mean I miss WoD
Literally WoD's only problem was high-end casual content
Being non-existent
WoD's raids were fucking awesome
BRF and HFC shit on everything they have done in BfA and SL
It was a quick shot - and note liking a bit more implies unlike it a bit more than SL design, not overall
It was three pulls buddy
the design had you backtracking

Someone isnāt a top enjoyer
top wasn't as egregious as AD
at least when you finished the wing
it took you close to the center
but yes
TOP was also ass
M+ players loved Atal. Pull everything and snap it to a pixel on the bridge then AoE everything. For most players I suspect it wasn't really the most popular key in the universe. But it was always pretty easy.
Oh top is a top tier dungeon to me
Atal without snaps would be hell
They remove gorechop and itās the best dungeon this tier
yep
2 of your DPS waste 10s to get a shitty buff that doesn't even compensate for losing them during that time
- his jumps 1 shotting at 25+ tyrans
great boss
which means its a dogshit boss for timed content
Xav is by far the worst dungeon boss this expac
and that includes third boss sanguine
What about second boss sanguine?
I actually hate executioner with a passion
lol remember the start of SL when 2nd boss castigate lasted like 8 seconds and did triple damage
The two middle bosses in sanguine are painful
I'd rather do executioner than Xav
if you had a rogue & hunter, 2nd boss was perfectly fine
you'd turtle/cloak one
vanish/feign the other
In a 20? I take xav
you're high
The stupid jump does too much damage
Interactive fights are neat, id be cool with more similar, but just. More reward to gain kinda deal
interactive fights are neat
but not in timed content
long RP
the stupid angels in spires
Because the first proccād cheat? 
Oh RP can go away
Twiddle my thumbs and watch the same shit Iāve seen 500 times this tier 
I can agree to that
ToP is a great m0 dungeon
ToP is a shitty m+ dungeon
do you remember season 1? when it was faster to have your healer die in the last 5% of gorechop
and activate the RP?
you like top because you're a sin OTP
and that was the go-to dungeon for sin in s1 and s2
it's the same reason I loved king's rest when everyone else in the universe hated it
Oh ye king's rest felt great as sin

they bring back our beloved shrouded suffocation
and you spit on our faces like this?
correct decision
This is the best joke Iāve said this week
Have been enjoying sub actually and unironically.
Still canāt enjoy outlaw
But itās blasting rn
Nobody gets to play Sub. Everyone forced to play Outlaw unless you agree to be the one Atrophic Poison bot
atrophic will be on class tree
who hurt u
You
what i do
By leaving us
I know Iām colorblind but yellow isnāt reddish pink
he talks about your role color
Outlaw = yellow
Sin = reddish pink
Are you monochromatic?
Because Iām dichromatic and theyāre pretty easy to differentiate
deuteranopia
im tired sry
i can tell the difference
but i cant name them
like you said reddish pink
to me outlaw looks just solid red

Ohhhhh
bro im so fucking tired
tell me you understand so i dont have to try explain

had long break wow will assassination be good in df?
yes
is there a cap for the raid upgrade tokens that drop from bosses?
the number of bosses in the difficultly
so i have a 298 eon and another 298 offhand dagger, whats the best % to weaponswap to eon? is it the same 25% as sub?
you always use
from the get go? is it not worth using normal daggers when boss is high hp?
weapon swapping mid combat sounds cringe, we don't do that here
Outlaw is mad fun now in keys imo
and what Quake said its BLASTIN
was on the way to ending the nine at like 24k with pirate but i died on some dumb shit at like 12%
You probably can swap but when you have 298s across itās a wash. Itās fine to keep it.
hes not even raiding mythic btw
!fuu
Fuus Shadowlands evaluation Spreadsheet: http://tiny.cc/uxr1tz
im sorry...
^ yeah thats the rogue
approaching 10K flux
worth getting all the condiuits?
mine are a mish mash of 226+
ofc, if u dont need for some legendary crafting
ah yes i actually forgot it used for legs
used for item upgrades to set pieces too
its assasination only viable on raid content?
complete lack of aoe dmg
I mean notā¦.really
Maybe in higher tyrannical
But junkyard has a lot of trash
And youāre getting carried by shock bots anyway
If shockbots are 30% of your damage regardless of outlaw or sin
Then itās kinda whatever
just came back after a 6 month break
should i even bother with sin or just go straight sub
(mainly a raider)
But junkyard has a lot of trash
they're all good
pick whatever you want to
sin it is! hows the M+ for sin I know subpar but can you make it work?
I was the top sin rogue on my server a couple tiers ago so I'm a decent playuer
Lmfao
lets just say the top 2 runs for assassination right now are a 24 and then a 20
yikes
i just cant bring myself to play outlaw
its a bit skewed atm imo lol
this makes me depressed
sub shouldnt be that far behind outlaw
guys is "ability use below 50% hp" ring worth? it seems like the right move would be to trade it to a tank?
it's dogshit
trading it to a tank would be a better death than it deserves
I usually decide to leave it in the box
outlaw blasts rn
and then it goes into my mail
and then I leave it in my mail
and just wait
until it goes away
a slow painful death for that trash
it used to be quite a good combo for arena with the heal one when you didnt need to stack 400% vers
to not get 1 tapped
yeah figured, thanks!
and more importantly I find venthyr bb a lot more satisfying to play than previous iterations of outlaw
lol
So why is feral doing so well in comparison to usual but sin is drowning? Aren't they similar dmg profiles?
seems like feral is doing pretty decent overall because the lack of aoe based dungeons
But sin isn't, does feral have a lot better aoe/cleave profile actually?
Yeah their 4pc set is an aoe bleed when you go into beserk and 2pc reduces beserk CD with cp usage
the 4 piece puts a strong dot out when they use berserk or king of the jungle and their 2 piece allows them to get it back faster
I just meant in regard to being heavily single target based with bleeds serving as their cleave/aoe dmg
I'm not the biggest fan of Sub right now in the world but F tier seems a bit ridiculous lol
well the tier list is only based on people doing keys
so its not an actual judgement of how weak or strong something is, just shows people arent using it in high keys
I mean F tier isn't really reflected in the raider.io or WCL stats though. Has almost an identical 75th percentile score as Feral.
Assassination being F makes sense because nobody is playing it at all
Might not be updated quickly. I know ret was in B tier for a bit and then dropped massively
Ret is also below Sub in score at like every percentile
Probably Ret/UH/Feral/Sub are somewhere in some C/D tier split zone in terms of pure data
Although Havoc is also really close in the middle there too so idk
Isnt subcreations list just based on the level of keys each spec is doing or popularity
level of key
dont tempt me
this is why, everybody is viable in junkyard
I mean it seems they have issues because really that chart makes no sense for either. Sub has far more runs than Assassination but about the same as Feral. It has fewer runs than Ret but generally a higher average score on WCL for keystone level for almost all percentiles. Assassination really low in every metric so I can kinda understand that but Sub makes no sense as F tier.
Can't really be parse count because Feral has fewer parses than UH. But if it's score, they should be much closer together. Sub has a higher max and average than UH/Ret and really close to Feral's average on WCL.
So not really sure what their model is based on but it seems fairly flawed lol
maybe something weird like number of logged runs
It seems like their sorting is based on the lb_ci which is "lb_ci stands for the lower bound of a 95% confidence interval. Please see the FAQ for more information."
Seems odd for small sample sets tbh
Sub even in their own data is showing a higher average, higher max, and higher runs than UH
But since it has a lower lb_ci it's ranked lower
Not sure why you'd take the lb_ci for sorting tbh
I'd also think x is the mean here but somehow SV has a lower bound on the confidence interval that is higher than the mean which.. uh.. seems odd. š
Misinterpreted
Yeah thats interesting i bet ur right and the model is flawed, because while sub is worse than outlaw its just better than a lot of the other specs
They have some rationale for why they use the lb_ci but I'm not really sure it's appropriate for the dataset
Considering Sub basically beats Ret on every possible metric as an example (higher lower quartile score, higher mean score, higher max key) I think the fact that their sorting methodology results in Sub being 3 full tiers below Ret is not a fantastic result.
Feel like there are better approaches for tiering detection
Usually based on score clustering
Yeah thats super weird
Which is pretty commonly used for like fantasy football tier lists and stuff of that nature
As a curiosity, I put them on a plot based on WCL mean and WCL max score and tossed it in a clustering formula
Huh sub ended up in D
in deez nuts
Rare mistweaver W
This isn't a "stable" clustering algo so things will shift very slightly for close matches
If I run it again sometimes Feral and Sub get tossed together into C
Everything there is really close tbh
F tier checks though
Yeah sadly Assassination rep is not so hot right now
It's hard to argue with the data that Assassination is questionable lol
Yeah like
The tier set does borderline zero aoe since its a bigger gain to do your single target rotation than to do your aoe one
Um actually shiv
š¤
Rip sin one tricks
It seems like if a spec is going to have no aoe it should have a clear advantage in ST
do you think dragonflight assassination can do well in dungeons?
or is it still lacking?
im looking at affliction and assassination right now
we have no idea
but indiscriminate carnage looks like a huge step in the right direction
thats on a 1.5m cooldown tho
and?
And it's on a 1.5m cooldown
that is self explanatory
if we are doing like 10x any other dps dmg every 1.5min we could be godly or we are just okay and do as mucha s the other meta aoe specs
it's very powerful
1.5min is every pack
not quite imo
more like every other
I'd rather the cooldown be lowered to be more frequent since it provides 0 single target benefit
you're doing 50 pulls a dungeon?
Look, i disagree with you. Just deal with it.

I mean you're saying that it's weak
that's not something to disagree on
it's very powerful
I'm saying it's weak because it's an aoe button that has a low aoe radius and does 0 single target.
If it had like 20 yards i'd say yeah that's great
but 10 yards is fucky and things are gonna have to get super clumped
yeah right now it's not hitting anything
Everyone talks about M+ like it's 30s pulls with 20 mobs. We aren't farming +2s
If it's 20 yards then i think I'd be okay with it
he doesn't know
I'll see you in court of stars next year koji
also it's gonna basically compete with outlaw and sub which are probably going to do the job better
and you're giving up single target for it, which is something you should be doing better.
but not if you lose out on kingsbane.
i thought they changed it so you couldn't?
just cant get DTB
DTB is the only standalone
ahhh okay
that's actually not as bad as i thought then
i wonder why DTB is the standalone
just because pairing it with kingsbane might be too good?
DTB is underrated aoe as well
Double Lethal poison for KB
it doubles kingsbane
they could have changed KB to only scale with DP too
yeah they can, but why ruin synergy with amp poison
i think having a hyper focused single target build is fine
as long as IC is good
to mix single target and aoe
well if you have IC, thats not a hyper focused ST build????
im saying the choice would be hyper focused ST, or getting AOE with good single target.
i think that's a viable option
But yeah like Assassination may have issues in M+ potentially
We have a lot of open talents for single target strength even by going carnage and all our aoe talents
But the CD on that ability isn't gonna be the reason
yeah, out aoe talents except for CT and IC are kinda meh
Our main issue is not having good filler for aoe imo
but at 20 yards i think it would be fine
The issue with multi-DoT has always been the time getting them up
I don't think people appreciate how strong it is to instantly put full DoTs on everything
i thought it was also targets being spread out a bit
Oh yeah koji its awesome
Yeah we have too much ramp compared to say a Combust or an Infernal currently
I'm really excited for m+ in dragonflight
infernal is a big CD though
i just had some randon idea but what if add dies with rupture up it also reduced the cd of carnage?
infernal is like what 2min cd? with wilfreds
3
with wilfreds?
like 2 yeah
Infernal by itself is okay, but is propped up by a talent and the set bonus
so much so that the set bonus got nerfed.
IC is nowhere near that level of infernal
it would have to start giving you free resources and consistently pulsing aoe or some manner of bullshit
idk 9 shrouded garrotes and 9 ruptures in 2 gcds is gonna do a lot of dmg
yeah but it's kinda a one and done type thing. I'm just not convinced in its current state. There's many scenarios where shit just isn't grouped that tightly or might just fall off the radius of IC.
That's really my biggest concern.
yeah the targeting has been brought up by whispyr a few times
but assuming we can get even a 5target pull with it
that is still REALLY strong
Yeah.
my main problem with IC is not even the targeting its not having any way to spend all those energy cap
cold blood works on bleeds?
yes
holy
nvm i found the answer
CARNAGE VANISH GARROTE RUPTURE AWOOO
in the
Currently CB doesn't work on dots.
IC does 0 dmg so no crits
No you literally just carnage in stealth garrote garrote garrote rupture
Carnage not taking you out of stealth is banger
Yo fuck cold blood put MA in the class tree
Thats my guess because its supposed to be off gcd
can you pick DTB and IC?
š
no
Big
He only said it currently doesnt work
so DTB is an all in?
That said, IN THEORY, if CB were to work on Rupture, an IC --> Rupture would apply a 'crit' rupture to all targets (IC makes your Rupture hit up to 8 things, it's still 1 spell, not main target + 7 copies)
correct
Wdym
iss CB supposed to work on bleeds? or no?
Itās very strong
I mean I think people are underestimating the potential of Carnage when everything is working but we will see lol
people are underestimating a lot of things
#assassination aka bad take city for the next few months
it doesn't look very strong
Bad take city baby
Scent of blood exists
Yes putting up 10 empowered garrotes and 10 ruptures is not good
Rupture was previously our 2nd best finisher in aoe
I'm not totally sure if you're evaluating it accurately, honestly
Empowered garrote is very high damage and it was a max of 3 per pack
NS Rupture on 5-8 targets with Scent of Blood, followed by 5-8 SS Garrotes
Because carnage is good
is a lot
DTB is just weapon poisons, you can still take all the improved garrote talents
of damage

Like if Assassination is even remotely competitive ST damage with DoTs as a large portion of our damage, Carnage is going to be a monster ability in dungeons
hi, im looking for info about full mastery assa rogue on pvp, do you guys know something? is there any message linked with some info?

atrophic is nonlethal

It would be amp poison
thanks and sorry for using the wrong channel
not even reading trees, arguing tree is bad
not lethal
oh crap i mean the one that makes envenom better
Yes
i dunno you're losing the ability to get both kingsbane and IC
for DTB which can't take either
sure it can
correct, but dtb is that strong
it is
on live
they favor active abilities over passive ones
@strange python if you skip atrophic you can take 2 capstones
jusst deadly poison
frost set in sanctum was passive and did 20% of our damage
Look at the trees in pins
is like waht 20%? of our dmg
god i loved frost set memes
edge of night is passive and wasn't it the highest source of damage on sub
double dose was a passive azerite trait in bfa that was bis

It would add envenom optimizations with amp poison
i wanna see a world
you're going to be pressing that button regardless of DTB or not
where a doubled amp poison
Yes but when
If it changes priority and adds things to think about
Itās a change in play style
I'd rather have a new ability to weave in that changes up how you play than have a passive ability that changes your priority a bit
Conversely something like sepsis or even kingsbane could be boring if itās a fire and forget
Point is passive things can change play style just as much as new actives
yeah but I think that's less interesting the way it's done, and since it's passive there's a good chance it's going to be undertuned anyway on purpose. As blizzard typically (not always) favors that sort of thing.
Just based off past behaviors
Thatās just not true
It's absolutely true with some of the classes i play.
Blizz just picks and chooses at random sometimes. Like Warlocks non-pet options are entirely nuked and made to be worse than pet options. But then you get an entirely passive option that's super strong because it ties into your pet management and changes how you play.
It's weird.
Yes it entirely depends on numbers and tuning
If having two lethal poisons adds similar damage to what we predict, it is very strong
Blindside also has a chance to be very strong
There is a chance poisons or any number of things are tuned down as well
I'd be super disapointed in blizzard if kingsbane was the worst option there
That shit was so fun in Legion.
I had a blast.
Kingsbane looks cool too
juiced envs is the future you are slowly realizing
not slowly, i mentioned deathmarked amp poison like week 1 of tree being out š
its what made me want to make DTB a envenom based capstone
theoretically it is envenom-themed because env still increases rate of poison so 2x lethal makes env better
Yes
true true true
maybe amp poison instead of juicing envs
increases the "chance to apply poisons" for that env to 100%
and once you press env once, it starts chaining itself so the proc rate of DP just goes up dramatically
and it makes you want to press env as much as possible to keep high uptime on buff with amp poison procs
think thematically that fits a poison named "Amplifying" more than simply doing more finisher damage
cause then you'd have two distinct styles:
KB which is all about burst windows inside your KB
DTB/Amp which is all about high DPS through Envenom buffs
@balmy condor when Deathmark dupes DP does it also dupe the proc damage?
kk just checking
more i think about it, the more i like this idea a lot.
it has a nice feedback loop and also plays into Dashing more
š (subc is my site) -- take F tier with a grain of salt, as the tier list only looks at the top 100 dungeon runs on r.io for each dungeon in each reason (for each affix) -- which means if no one is playing a spec in those top 100 runs... it doesn't show up at all
i want to fix this for v2 and look at the top 100 dungeon runs for a given spec
but that requires rebuilding my entire backend since subc is a site that kind of grew beyond what it was originally intended for :p
(if folks have ideas / suggestions / fixes for subc v2, please feel free to dm me with them!)
there was a bit of a convo further down on the evaluation method that might be interesting
thanks i'll scroll around and try to find it
Interesting, and thank you for posting it -- which clustering algo did you use?
Yeah -- what's happening is there's a heavy penalty for the small sample size (since the site only sees 30 runs for sub at all in the top 100 of any dungeon in any region that week, so it's like i have no idea how good sub is) -- you're right that it could look at other factors (e.g. even max -- sub has max 27, ret has max 22) instead of just cluster based on lb_ci
I think the cleanest answer is just get more data so I can see the runs beyond the top 100 in each dungeon in each region for each affix
i appreciate the feedback and suggestions š
Took an 9 month break. Came back made an arms warrior. Big regret. Now I gotta climb the ilvl ladder again on my rogue š© least I got score this season
Iām hoping 2.1 score will be enough to allow my sin rogue to creep in unnoticed on 2s haha
Will 2x Sylv daggers also be BiS for Assa m+?
Yes
is there a minmax time to shiv in m+ now
or is it just triple garrote shiv out of stealth and shiv on cd
this may be old i've just returned and haven't played tier set yet
298 EoN or 304 daggers with normal stats?
Sim it but it should be EoN by far
EoN was on the token vendor, right?
yes eon is on the dinar vendor
only at normal ilvl though, yikes
you can upgrade it
killing 20 heroic or mythic bosses gives you one upgrade to that difficultly
riiiiiiiight, forgot about those
Got 278ilvl daggers for now, was wondering if choosing 304 "random" dagger would be a good idea from the weekly Great Vault. It seems it is not!
Why not?
It's the single biggest upgrade for you by far and replacing 304 daggers takes a long, long time.
Because that would be a waste of weekly. Considering we've got finit number of choices and knowing that I'll be getting Sylvanas daggers+at least HC upgrades.
How is it a waste of a weekly lol
lol
Do you have any other BIS choices in your vault then?
Because I'd be able to replace that item with something better soon.
So I'd rather get for example 304ilvl tier set.
I wish mate...
People in my guild have crumbled at the end of S3, there's no way I'd be able to do mythic raiding. So I am currently looking for the best items I could've got from M+(all possible levels) and just heroic raiding.
elitist cev back at it again thinking everyone raids in a top guild. some of us struggle mate.
https://www.raidbots.com/simbot/report/1FpSef7UsQBddXjG2QyvHK
idk, memory sims so high but in every fight I've used it in it underperformed
You're simming Dungeon Slice
...sec
Also there is no way Memory "underperforms", it's a button that you press and then hit a mob for 10s
There's no secret tech or anything tied to it and the sims for it seem pretty accurate since 9.0
underperform as in it doesn't deal as much damage as i would expect or the sim tells me
Link a quick sim of your profile
then link a log
let's see
There is one secret tech you can do with it, but it's only really useful if you run double on use
which is to pop it 15s pre-pull
Didn't know it was possible to get 2 stats like this
Only possible from kara keys, legion was a different time
w
is assa the only spec inthe game where our major cooldown is a debuff on a single enemy rather than a self buff ?
think so yeah
I guess there is sinful brand, but that's not really a major cd
If I have a lot of crit could it be worth it to get mastery for the m+ affix? or haste?
Donāt forget mastery is flat.
Not % from the buff. So you can DR it, so you might need to do yourself a simulation.

You're right, back to the laboratory :p
do you think that really holds assa back in M+ ? aside from the dots component. i.e. our major cd is useless in AOE, plus if the target dies bfore the 20s you don't get full value as opposed to something like shadow blades where you can just go onto hitting the next target
Yes.
But also, a lot of our kit is dogshit for M+ now.
Itās not as easy as GARRET 1, GARRET 2, GARRET 3, FOK FOK, CRIMSON TEMPEST ITS FUCKING GAME OVER MAN
It wouldn't matter if we did aoe dmg
It is as easy as that
Good times.
But it doesn't do dmg
That new talent, Carnage? Idk if itās enough to pull us up from the depths.
Itās quality of life changing, unless Iām wrong & someone did the big brain math already for me.

Probably not by itself. Scent of blood will help
I hate to say it, but I think we might need Echoing Blades back to make us even have a chance in AOE.
Like ic vanish garrote rupture mdf CT will be big dmg in packs
Probably
Once again depends on tuning
Yeah.
But on paper sounds pog
carnage is crazy
me and koji have been saying this for weeks now
but the ability to just insta get up all your dots
is huge
dunno
do you guys all think that assa tree is S tier ? according too maximum it is, but i dont really see it. its good but not S tier and its sad that it would mean blizzard wont change alot anymore thinking its good
cooldown of carnage is also fairly low
It's strength will depend on tuning
I think the tree has powerful talents but it's pretty boring with pathing, you can't get some of the more interesting combos
Why do you think blizz thinks it's good
the reason seems mostly that assa gets raid utility and on top of that some rly strong new talents
There's a lot of fun talents in the Sin tree, with some mostly decent pathing, and builds that will work in all content
it is one thing i feel makes assassination/outlaw more appealing atm
think about it, if amplifying poison sims better then deadly poison we start with a talent we wont even use unless we use another talent too use em both
I think that's fine tbh
Could maybe have amplifying replace deadly altogether if it's an issue
really ? a dead talent ? thats stupid. why didnt they start with mutilate makes more sense
The poison makes sense if you focus more on envenom
Yeah and the fact we can't choose 2 end talents if we go dragon tempered blade?
Every other class can and it just feels bad
Sin capstones are rather powerful though
The poison makes sense but having to take it with deadly poison and never using deadly also just feels bad and isn't a thing for the other classes i know
DTB would be far too powerful alongside kingsbane
We don't know how powerful they will be on release it is all subject to balance changes
What it is though is boring compared to other classes
I disagree
You really think assa tree is more interesting than any mage tree?
Yeah I do
Because this way capstones can be powerful on their own and won't need help from others
I would've never seen this coming tbh
Yeah don't strawman
It absolutely is
Then I'm genuinely surprised
The sin tree has a lot of great talents the only real issue is the lack of choice, and a few select talents being meh. Other than that its pretty damn good
You're surprised that I like powerful options over a multitude of weaker options?
No I'm surprised you like having to take a completely dead talent if you pick Amp poison
I won't pick Amp poison lul
Because I don't want to put more power into envenom
So you're arguing against an imagined point
Amp poison is a fun addition than makes me want to press enven9m
You're complaining about a "dead talent" that is subject to balancing.
What if it's the best option for pure ST? And there will be a pure st fight? You will just not play it?
No because I play wow for fun, I'm not pushing endgame mythic raiding or high end m+, don't have the time for that any more
Its fine this is just the daily DF hot takes for Sin discussion
Lol...
Even if amp poison is balanced to be top ST, why do you care if you don't use deadly?
If you're not playing DTB then it's essentially just replacing deadly
Can't even have a discussion nowadays without people hitching lmfao
You explain to me why it's fun to pick a useless talent then we can talk
Amp poison is fun to me because I actually make gameplat decisions with it instead of just apply and forget
And it has cool interacti9n with deathmark
sin channel in flames again
Hi
the tree just has everything anyone would want except for another envenom buff
Someone called fire and rescue
idk how it's possible to think it's bad unless you just straight up don't play sin
and don't understand how the spec works
tree sucks
Not bad overall I did say the talents themselves are powerful
Just less interesting than it could be and the talent redundancy feels bad
That's quite literally the only thing we can't know yet
dev is working on pathing
As the trees are more of a thematic showcase now than a "this is what tuning is gonna be like"
Powerful in terms of interaction within the class
Ah oke
huh?
you don't think it interacts
or you wish there was talents interacting with other talents
or what
So it's not interesting enough and lots of redundancy but it feels powerful and with lots of synergies?
that's whats confusing me
The talents individually are good but the fact you can't choose certain things together feels bad
And DP AP overriding the other in pure ST situations doesnt feel good either
like what
If dragon blades isnt bis and AP is you take deadly for no reason
Not sure what you don't understand about that?
you take deadly because it's the first talent in the tree idk
why is poison choice a bad thing
It's not but needing to use a talent point on a skill you dont use does not feel good
You can accept it's just the way it is if you want but it still doesn't feel fun or interesting
idk it seems like a really niche thing to complain about imo
but if that's how you feel
if this one talent is good, and this other talent isn't good, and I'm envenoming the target, in that situation I will have wasted the first point in my tree that enables the rest of the tree, causing me to not have fun because 1/30 of my points are now bad
if that's the worst complaint about the talent tree you have
I'd say it's a really good tree
Yeah I think it is but it could be better right?
sure
It would be cool if you could do both though
I do get that having more powerful end talents can make up for that though so I can see the other side of it
That's quite literally impossible
I'd just preffs more buttons
You can't tune two different lethal poisons to be the same damage on st
But you can tune them so one is better on st, one on cleave and aoe, and you can freely switch even mid combat
That's interesting gameplay, no
Yeah im actually curious how swapping mid combat works with deadly and amp poison
Like does it drop the dot immediately
Could be interesting
It drops once the other poison procs the first time
That's how it worked legion and now as well
You can try it by just having a DP dot running and applying wound
Dp will keep running until wound procs the first time, then the DP debuff gets removed
And I meant it would be cool if you could do both as in taking the AOE talent and DTB
but never possible in current draft
Then you have some more funnel in aoe as assa
taking both carnage and dtb would be ridiculous
Ye
Taking Kingsbane and DTB would also be ridiculous
just came back after a break is sub bad now? i see nothing nut outlaw out here
hmmm maybe ilvl is knee capping me
Sub us fine outlaw is easier it currently sims higher too and it works well for any fight sub has annoying stuff on cleave fights and sin doesn't gain as much from EoN as the other specs
I'm not sure I'd say Outlaw is easier than Sub








