#MASTER JOKER/CARDS THREAD FOR 1.1

2169 messages · Page 3 of 3 (latest)

vital cove
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Dw

rare void
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Ok

vital cove
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So I feel like this isnt the same case as a weaker immolate etc etc cuz it feels quite strong, but it’s also like you have to have 2 seals AND draw them both in the same pack

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I feel like I would like this card more if it was a joker you sold instead

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Sell this card to swap the seals of 2 selected cards

rare void
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Cola is kind of like a consumable in a way but it feels like that makes sense

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You would only really use this tarot once or twice

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Which would make it bad to have in the pool

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You know what I'm starting to see the problem

rare void
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You can buy it in the shop

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Like the joker idea makes sense

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Make it an unlockable uncommon?

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If it's common it's too good

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If it's rare it sucks

vital cove
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oh wait i was thinking of a spectral oops

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i think i would rather it as a joker because id be sad every time i see this in tarot packs

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yeah its basically just a different cola

rare void
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It can't be spectral cause then medium trance deja vu and talisman are just better and it would make it a useless spectral cough cough Incantation cough cough

rare void
vital cove
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yeah thats fair

rare void
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So it'd never get added

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I'll just forget about it until I get another better idea

vital cove
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zamn

rare void
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Maybe speak to the extra credit guys and how they came up with ideas that felt fun yet vanilla

rare void
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It happened

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If the tarot existed bacon could have switched blue glass for red glass

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Just saying

teal turret
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oh wow thats amazing

quartz steppe
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Thanks!

robust vessel
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Not sure how good of an idea this is and it might be a bit one-dimensional
Void Deck: Only Spectral card is Black Hole + All Planet cards are Black Hole

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Idk how well “Only ‘blank’ is ‘blank’” really holds up, especially after seeing how Sibyl Deck panned out in practice, but it was just an idea I had and thought it would be cool to suggest

real juniper
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there should be a tarot card like strength but instead of strength it should be weakness and lowers the card by one

pure yoke
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New Joker:
Nein (Uncommon, unsure on price): In PvP Blind, each scored 9 debuffs your opponent's highest rank undebuffed card held in hand. (Unaffected by retriggers)

warped portal
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This doesn't really matter unless on anaglyph cause it just means my aces will be debuffed also i can just stall and let you play your 9 when i have a bad hand, lastly its anoying to change the order of your kings and stuff constantly during pvp somthing which you will have to do

pure yoke
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Also changing order wouldn't change which card it hits because it always goes for highest rank

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Was mostly intending for it to snipe good face cards but it deciding to go after aces instead would definitely hurt its viability yea

warped portal
pure yoke
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noted

forest gulch
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this is worse conjied, time element feels wrong turn order goes boom

cobalt shore
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I dont really like it. If its a tarot its too many rare jokers for me. If its a spectral, there is a chance you will see just one of it in the run, and that poses a big problem. Suppose your opponent uses it and you get a joker. Then you know not to use it whenever you see it (it doesnt really matter if its one in the run or more, its rare enough that one player can potentially see an extra rare joker for a game-winning time)

ionic rose
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I made a ticket for one and then one of them shut it down:

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add the option to play as many cards that are in your hand for april fools as a deck

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only in casual though

copper musk
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or smth like that

ionic rose
inland basin
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Hello. I have a wonderful suggestion for an awesome joker. You’re gonna love this one.

It’s called, “Make Love To Your Wife”

That’s right, whenever anyone buys this card, the game pauses for ten minutes. That way, if your wife needs you, or you need your wife, you can stop to make love to her and then proceed the game as normal.

See, I have my amazing dual-breasted wife, but I can’t make love to her when I play Balatro Multiplayer!!! And I get sad!!! So, I need this Joker added. What do you all think?

elder coyote
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Judgement into “Make Love To Your Wife” into game crash new out

vital cove
inland basin
# vital cove Maybe like 6-7

Ok see, I wasn’t willing to accommodate until I saw this.

Maybe we can have custom sliders as a setting for how long the pause lasts.

quartz steppe
vital charm
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I had an idea based on some discussions about Magnet and a mechanic I feel might be interesting:

Primer: after held for 1 round you may sell this joker to lose all but 1 life, reset the shop queue.

The idea is that if you reach a certain point where regret about a ship choice is the overwhelming concern then Primer (a rare joker) would allow you to hit the reset button and possibly reach to that baron that came after you sold mime in ante 3, or take that first shop idol or collect all the suns you saw along the way. Idk how feasible it is with the mods codebase though.

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So Primer itself may be very overpowered but I don't see any mechanic that it creates that forces you to take it as there is always surprise upside in the remaining shop queue. Possibly a downside would be something like round 1 blue print round 2 primer repeat forcing an early game dominated by Primer but we already have that with idol/bloodstone/ancient and the variations it creates may be interesting.

warped portal
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Sounds interesting but a:i think its to complex and b: fucking showman

twilit minnow
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Throwback is a pretty useless joker in multiplayer. What would hurt buffing it to +.5x/0.75x instead of +.25x? I doubt it would turn seeds into skip off seeds, but I don't know

copper musk
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it should probably get buffed for singleplayer though

twilit minnow
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You never know, maybe it can be a good alternative for xmult jokers that don't show up early, plus gives synergy with skip off

rugged oxide
fringe marsh
twilit minnow
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Damn

knotty marlin
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IMO it'd be a tall order to get me to use throwback

forest parcel
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alas, poor yorick

flat pivot
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I think if we wanna do changes for a season to shake up the meta we could, like ban idol for one season so it doesn't feel like "too punishing" on the card if that makes sense...

silver rivet
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we could remove speedrun

agile reef
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We should rip the speedrun change tbf

hexed swan
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I wanna do a joker for my mod (and hopefully suggest getting it in BMP) around the effects of the Dwarf planets. The good thing about them is that they are the most popular in multiplayer (Pluto for High card, Ceres for Flush house and Eris for Flush Five), and them being the only dwarf planets in the base game brings the pure math of multiplayer deck-building into flavour. Here are some ideas I have for the joker, and if yall have ideas I wanna hear them out: (1) Using a Dwarven Planet consumable upgrades all Dwarven Planets, (2) All hands relating Dwarven Planets will have their level the highest Dwarven Planet level. Here is the sprite I've made as well:

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if it had a multiplayer effect, maybe "when nemesis plays one of these hands"

hexed swan
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I was thinking today for a multiplayer effect something in the line "At beginning of PvP, 1 in 4 for nemesis asteroid to miss, 1 in 2 if the planet is a Dwarf planet"

tough widget
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Worst joker suggestions oat 😭

granite hawk
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Multiplayer Joker: Jackpot, Rare, If you have equal or more seven's in your deck, all cards with a probability will retrigger once. Shows how many sevens you are down or up. I actually think it should be a voucher that allows the player with more sevens to have all random card jokers to pick the card that you have the most in the deck

signal garden
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Multiplayer joker: didn’t think of a name or rarity, but I’d assume atleast uncommon.

Discard a single card. Disable all of that card for pvp round. Destroy on use.

Kinda a soft idol counter + if you noticed you misplayed and probably know they have a certain card and you don’t

hushed dock
signal garden
hushed dock
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ok then yea that seems bal then

forest parcel
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And castle is a shitter

granite hawk
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I'd include ancient and other cards that rely on randomness but aren't reliant on what cards you have in your deck

drowsy socket
forest parcel
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U know whenever i evaluate jokers i consider them on white stake

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Castle is my goat on anything above black

drowsy socket
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hes a friend

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dont be mean to him

forest gulch
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castle on checkered is always a fun time

vital cove
hexed swan
cobalt shore
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-2 makes it probably pretty bad

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-1 makes it probably very good

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but still not broken

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ig it would be just a better +1 handsize then

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+2, -1 would be balanced maybe

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but is it unique enough. it seems to be doing roughly the same as +1 handsize

forest parcel
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New MP joker: idk name but
When sold: gain $25. After pvp, lose $30 and your opponent loses $5

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Numbers could be moved around.

buoyant maple
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REBALANCING:
[Speedrun], [Bean] and [Seltzer].

[Speedrun] idea(s)

  1. What I think might be a compromise is instead of making it give you a spectral card it gives you 2 random tarot's if you reach the pvp blind before your opponent.

  2. It would give you one of the stronger Tarot's. So if you get to the PvP blind fist you are randomly given one of these: Death, Fool, Justice, Hangman, chariot.

  3. If you reach the PvP blind before your opponent you get to pick any ONE tarot of your choice.

[Bean] idea(s)
{HP = rounds left on Bean}

  1. It Could hold only half of current HP, rounded down.
    EX: Bean 4/5(out of PvP) but when in PvP it would go to 2/5(in PvP). Then the next round out of PvP it would go back to (4/5 -1/5 for the round so) 3/5.

  2. You get the full effect of Bean in PVP but it would only be for the first 2 hands/discards.

  3. It would just draw for the remaining HP then it would do nothing. So your hand size at the start would be 13/8 in PvP if you had a 5/5 Bean.

[Seltzer] idea(s)

  1. Seltzer would stay it's original 10/10 hands and tick down each round. But during a PvP blind it would only trigger the first 3 cards of each hand rather then retriggering the whole hand. Then in non PvP blinds it would act as normal.
warped portal
buoyant maple
warped portal
buoyant maple
hushed dock
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i think instead of removing justice it could simply become a spectral card

swift estuary
swift estuary
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especially since glass cards are already nerfed

hushed dock
hushed dock
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i think for bean the problem is the order, so making it not count down until you hit the pvp blind should fix things

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and for seltzer idk

fringe marsh
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I think a good seltzer rework would be if it counted down for every card played instead of every hand. This wouldn’t fix anything but I think it would be pretty fun!!

tame ibex
hushed dock
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i think seltzer could be nerfed by becoming a higher rarity

fringe marsh
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are you joking

copper musk
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the originally proposed seltzer change was great

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the one they actually added reduces the problem but doesnt solve it

fringe marsh
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are you joking

forest gulch
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U win way more games being ahead in the shop and finding a stelzer to finish an opponent than the stelzer problem imo so it dosn't need a change from the base game

hushed dock
hushed dock
copper musk
hushed dock
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bro, that makes it USELESS

copper musk
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yeah thats the point

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bean would still be good though

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but seltzer was originally a shit joker in singleplayer and we dont need a stronger retrigger meta plus its a common

hushed dock
copper musk
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this is also a good idea

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no reason to change the joker pool though if it would be basically the same as vanilla in usefulness

hushed dock
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well justice is banned even with glass being nerfed

copper musk
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yeah because glass would become too oppressive if it was so easy to create, even with the 1.5x nerf

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seltzer wouldnt be oppressivbe anymore so it would be fine to leave it in

hushed dock
copper musk
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this is interesting but idk how well it work because the ability to choose what cards to have your glass on is also powerful

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if you get a red seal and a glass from a pack, you can only choose one to really build into, but if you can make your red seal glass it inflates the scoring of the seed and makes games more formulaic

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i like this idea though but idk how you would get around the aforementioned problem

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familiar grim and incant can kind of already do this but its too inconsistent so i usually dont pick them up

hushed dock
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then make it apply glass to one random card in hand

forest gulch
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rabdom card in hand can lead to silly things like having 6 red seals in hand and still missing

agile reef
# forest parcel New MP joker: idk name but When sold: gain $25. After pvp, lose $30 and your opp...

Can't wait to sell my blueprint for -$5 instead of $5!!!!
It could be called stock crash/panic sell (with a stock themed background), the idea being the person who sold it crashed the stock market hilariously - it could be cool to have it give the $25 when bought and then when sold, that effect activates at the end of pvp, but no joker works like that rn so idk if that means it's bad to base it around that, rn your suggestion works similar to cola and pizza which is good

forest parcel
agile reef
regal jolt
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Idk whether should I suggest it as a brand new feature

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But I got an idea about boss blinds jokers

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Basically boss blind jokers will be offered as pack at the end of pvp blind, last until the end of next pvp, and have the effect of the respective boss effect to the opp

spiral widget
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Joker: Cardiologist
Uncommon

This joker gains 0.1x mult for every heart card present in your opponents deck (Start at 1.0x)

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I think this is a good deterrent to blindly deck fixing for hearts

civic agate
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I think it will mainly be used from the collection, just like skip off

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To know what is in packs etc

spiral widget
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if u have make it stronger maybe gains 1x for every 5 heart cards and it starts a 0

elder coyote
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Joker: Heart Disease
Uncommon

This joker gains 0.2x mult for every heart card you destroy this run (start at 1.0x)
I think this is a good deterrent to picking up bloodstone

tough widget
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wah wah seltzer

frank dust
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Can we make bloodstone more competitive by making the pvp queue for it be per hand instead of per trigger? Meaning if you and your opponent play a hearts flush on the last hand, the same bloodstone triggers happen, regardless of how many hearts were scored before in the pvp. I'm surprised it doesn't already work like this (according to the spreadsheet listing multiplayer changes).
EDIT: it does already work like that ;-;

civic agate
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In the pvp it is the same for all hands

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at least from my understanding

frank dust
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ok yeah i tested it and it does work like that

vivid garnet