#Arrays

2577 messages · Page 3 of 3 (latest)

rain hinge
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i mean, i would say reverse should be far easier than anything you got but idk

stark cosmos
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tell me then what should I try?

rain hinge
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well of course i have no idea, but i have far far less of an idea for anything you have

stark cosmos
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hm.. yeah ig so. for example the period route that worked for me was to get "race" then "athlete" then "1st" and "first" then I had "sentence"/"alphabet" from earlier and so you get individual letters. and then with letter appending you get "end" and from that you combine with "syntax"/"sentence" stuff and get "period"

rain hinge
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i dont think a single one of those steps is remotely straightforward, but what do i know im still stuck at original

stark cosmos
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well I looked at infinibrowser's recipes for dot and saw that some require "end" so I wanted to get that from "race", but it didn't give anything like "start"/"end" for some reason. but it gave me 1st. so I used that. for example I tried to make "dot" from "morse" and "braille", but that didn't work.

valid tartan
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can we abuse this

stark cosmos
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wait are those characters or brackets?

valid tartan
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Brackets

velvet topaz
stark cosmos
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imagine this: { "earth", "universe" } + { "er", "re" } = { "earth", "reverse" } 🥲

valid tartan
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last two are dead

spiral lotus
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I like the 🤯

velvet topaz
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these ones got it too

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also why did you abdicate the throne?

spiral lotus
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What do you mean

velvet topaz
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you were Queen Victoria

valid tartan
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Got New String[]×7 {

grand topaz
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why are we making 7d arrays

valid tartan
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Fun

spiral lotus
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What if we wanted to represent all SI units huh?

velvet topaz
valid tartan
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By the way can we make actual 7d array with this

velvet topaz
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token cutoff probably says no

grand topaz
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token limit

valid tartan
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Rip

grand topaz
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you can make a 19d array at max

velvet topaz
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empty?

grand topaz
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yea

spiral lotus
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T'would be no closing brace no?

grand topaz
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just 19 [ and 19 ]

spiral lotus
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Ah

grand topaz
spiral lotus
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That's 19 tokens Mr. Square

velvet topaz
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got this some time ago. it probably tried making a (high number)D array

grand topaz
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oh wait

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yea you can add 1 more dimension

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2 more actually

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nvm

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19 is correct

velvet topaz
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yea

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cuz it adds 2 tokens at once

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was thinking that but got confused since you said it worked

grand topaz
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i got confused by laurAsia

velvet topaz
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someone should ban her for misinformation

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/j /j

valid tartan
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Brent should go Ping every mod

velvet topaz
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not again

spiral lotus
grand topaz
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you see i don't type well on phone

rain hinge
spiral lotus
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Rubiks, you have something like [ "r" "_" "g" ] right?

stark cosmos
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reverse

spiral lotus
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Me when I pull out Arraycraft spelling methods

valid tartan
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i think this is enough

rain hinge
# stark cosmos reverse

maybe i just admit defeat and catch up, is any of this followable from somewhere or maybe i just go back to the initial stuff you sent

stark cosmos
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it is not followable, I didn't even share a lineage for any of the elements there. the only followable stuff are the lineages I sent

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but I feel like it'd be better if like someone optimised those / ran all up to 10 steps or smth. Or like making infinibrowser for it. Because the lineages are just so long.

rain hinge
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I see

woven falcon
austere anvil
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useful!

rain hinge
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base or constructed?

austere anvil
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base

stark cosmos
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also found a period

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I had "period" and "%" and it was quite easy

tardy kelp
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Nice

dawn nova
dawn nova
# dawn nova

if theres a way to get (4 base elements) and [4 base elements] maybe this would be a thing

torpid oracle
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is [alphabet] good for normal combinations

dawn nova
# dawn nova

i got all of those below by combining all the ones at the top

torpid oracle
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like AWWM

dawn nova
austere anvil
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got append

spiral lotus
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No

stark cosmos
austere anvil
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human app+human end

stark cosmos
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oh cool

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but is that even useful?

austere anvil
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dontknow

stark cosmos
austere anvil
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and these two are useful

stark cosmos
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ooh I got "app", "end"

stark cosmos
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i have some reverse but they didn't seem to do anything useful

tardy kelp
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Sus +2 maybe

floral herald
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already found

austere anvil
floral herald
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for (alphabet)

austere anvil
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change to antonym

austere anvil
stark cosmos
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"computer", "app" + "computer", "end"

austere anvil
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thx

stark cosmos
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I have also "and", "end"

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i have this now

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it is just "human", "append" + "pre", "rep"

austere anvil
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do you have opposite

stark cosmos
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no

austere anvil
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it is not as useful as i thought

stark cosmos
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hmm prefix and suffix

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this made replace

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the replace replaces the first element it seems like (if it is a single character)

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but not always

austere anvil
stark cosmos
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i think you can easily get the rest of "(letter)", "prepend/append" with "(letter)", "replace" + "(char)", "append/prepend"

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doesn't always work, but you will gradually get it

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or like this

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but I think if it was the other way around it would work much better (like "append/prepend", "xxx")

rain hinge
# stark cosmos also found a period

insane really, um ok wait im busy so will be a while before i can go back to original. wheres the furthest from base thing that you sent? id like to try follow up to there

stark cosmos
rain hinge
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wow cool

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i was surprised i couldnt get far with original

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probably cause i never got literature

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or anything like paper

stark cosmos
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hmm maybe

stark cosmos
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found the gates

rain hinge
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cool

agile prairie
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how are these fd...

tardy kelp
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You added u+300000000000000

tardy kelp
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Oh wait maybe the ; at the end

rain hinge
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indeed

hazy solstice
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Perchance.

velvet topaz
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mayhaps

hazy solstice
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You can't just say "mayhaps"

spiral lotus
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Peradventure

hazy solstice
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Perlikelihood

velvet topaz
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Perperhaps

spiral lotus
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Banned

floral herald
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breadsjdflad

torpid oracle
heady sedge
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"well i don't know it could be true"

stark cosmos
austere anvil
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wow opposite

stark cosmos
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it was "and", "synonym" + "ant", "ex" but I think you could also make it by combining the alphabet together and with synonym/antonym

rain hinge
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ex

fresh marsh
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I guess playing Array Craft is like playing Infinite Craft but with a character limit of 10 instead of 30 🤔

stark cosmos
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you can get a long word together with a short one

split forge
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so like is this just to post what you get combining things with array elements? are there goals?

viral shoal
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win

stark cosmos
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it worked

dawn nova
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are there any goals u are aiming for

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as in any specific elements u are trying to get

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or are u just combining random stuff for fun

fresh marsh
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{ “array”, “craft” } when

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or { “you”, “win” } or { “you”, “won” }

stark cosmos
dawn nova
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oh okay

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how are u gonna convert the words into characters

stark cosmos
dawn nova
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have u gotten any other single characters

stark cosmos
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and also the "alphabet"

dawn nova
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oh nice

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did u also get them from just words related to them

stark cosmos
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most of them I have only in combination with different chars/words though

stark cosmos
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and unicode

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helped

dawn nova
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i wonder if getting 002b or u002b or u+002b possible

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thats the unicode characters for +

stark cosmos
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that's why I want the +

dawn nova
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for u+xxx?

stark cosmos
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yes

dawn nova
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have u gotten just unicode codepoints but without the +

stark cosmos
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no

dawn nova
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maybe if u somehow found a way to do that, like get 002b/u002b, u could get + that way

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but idk how hard that would even be

stark cosmos
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yeah idk

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i want to get "plus", "symbol" and combine it with existing elements that contain single characters to get it

dawn nova
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maybe words Character, Codepoint, Letter would help

stark cosmos
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i don't have codepoint, but yeah

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the thing is, it seems to be much harder to create single characters. but maybe that's just because we haven't found a good strategy yet

dawn nova
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the official name of it is Plus Sign

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so mybe if u got that its useful

dawn nova
stark cosmos
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yes pretty much me and i've seen segment tree make good progress as well.

stark cosmos
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i challenge you to find a better route

dawn nova
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damn

stark cosmos
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or if anyone would be interested in this challenge: Make the most interesting/advanced/useful element in just 20 steps

dawn nova
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equal sign in array craft ??? 🙀

stark cosmos
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lool I got a non-arraycraft FD

stark cosmos
dawn nova
stark cosmos
craggy bough
stark cosmos
craggy bough
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Oh?

dawn nova
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nice tornado misspelling

stark cosmos
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would you like to optimize in ArrayCraft?

craggy bough
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Oh two step

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Volcano

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{ "fire", "fire" } + { "wind", "wind" } = { "fire", "wind" }
{ "fire", "wind" } + { "fire", "wind" } = Volcano```
stark cosmos
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yeah I shared those somewhere in this thread above. it is kinda funny you can do it that quickly

craggy bough
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🌊 👑 { "fire", "fire" } + { "wind", "wind" } = { "fire", "wind" } { "fire", "wind" } + { "fire", "wind" } = Volcano { "water", "water" } + Volcano = Island { "water", "water" } + Island = Atlantis { "water", "water" } + Atlantis = Poseidon

stark cosmos
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poseidon%

craggy bough
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What's your fastest to "alphabet" as one of the components?

stark cosmos
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I have 563 step "alphabet", "alphabet"

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that is probably the fastest. But I think it is not very optimised. the lineage includes steps from when I was getting killer, bowser with unnecessary recipes because ic browser uses the first recipe used

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because there is this recipe "bowser", "life" + "water", "wind" = "fire", "earth", which I found to be I am pretty sure only depth 5

craggy bough
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Right

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I was thinking about trying to go for "alphabet", but I changed my mind - array craft is awful 💀

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Can't even find "river"...

stark cosmos
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i think that if we did like all 5-step, 6-step etc. elements, we'd see how much slower it is to make stuff compared to normal infinite craft. the thing is noone is really doing this so my recipes just include elements from stuff that I made before and so on and then the lineages just get absurdly long

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river is like 4/5 depth

craggy bough
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What's your best "human", "human"?

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And is it used in "alphabet" at all?

stark cosmos
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cause "plant", "human" is 5-depth and "human", "human" = "plan", "human" + "plant", "plant"

stark cosmos
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i can share the lineage for alphabet, alphabet if you want

craggy bough
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Oh, nice I FD'd "clean" array

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Low depth as well

stark cosmos
craggy bough
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6-step "human" array ```asciidoc
{ "water", "water" } + { "wind", "wind" } = { "water", "wind" }
{ "earth", "earth" } + { "water", "wind" } = { "plant", "dust" }
{ "plant", "dust" } + { "wind", "wind" } = { "dust", "dust" }
{ "dust", "dust" } + { "water", "water" } = { "mud", "mud" }
{ "fire", "fire" } + { "mud", "mud" } = { "clay", "clay" }
{ "clay", "clay" } + { "plant", "dust" } = { "human", "human" } // 6

stark cosmos
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wow cool

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What the... this is the craziest recipe yet!!!!

spiral lotus
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Are you doing Arraycraft set theory

craggy bough
craggy bough
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And cut write

stark cosmos
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this is the other pretty "low step" alphabet that I have

stark cosmos
craggy bough
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Looks like it

stark cosmos
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this behaviour is weird

craggy bough
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Surprised you had found sea, but not ocean

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11-step ocean```asciidoc
{ "water", "water" } + { "wind", "wind" } = { "water", "wind" }
{ "earth", "earth" } + { "water", "wind" } = { "plant", "dust" }
{ "plant", "dust" } + { "wind", "wind" } = { "dust", "dust" }
{ "dust", "dust" } + { "water", "water" } = { "mud", "mud" }
{ "fire", "fire" } + { "mud", "mud" } = { "clay", "clay" }
{ "fire", "fire" } + { "wind", "wind" } = { "fire", "wind" }
{ "clay", "clay" } + { "fire", "wind" } = { "brick", "pottery" }
{ "brick", "pottery" } + { "plant", "dust" } = { "clay", "mud" }
{ "clay", "mud" } + { "plant", "dust" } = { "human", "god" }
{ "human", "god" } + { "water", "water" } = { "poseidon", "neptune" }
{ "poseidon", "neptune" } + { "water", "water" } = { "ocean", "ocean" } // 11 ::

viral shoal
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array craft optimizations .-.

craggy bough
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Only the essentials

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12-step poseidon ```asciidoc
{ "water", "water" } + { "wind", "wind" } = { "water", "wind" }
{ "earth", "earth" } + { "water", "wind" } = { "plant", "dust" }
{ "plant", "dust" } + { "wind", "wind" } = { "dust", "dust" }
{ "dust", "dust" } + { "water", "water" } = { "mud", "mud" }
{ "fire", "fire" } + { "mud", "mud" } = { "clay", "clay" }
{ "fire", "fire" } + { "wind", "wind" } = { "fire", "wind" }
{ "clay", "clay" } + { "fire", "wind" } = { "brick", "pottery" }
{ "brick", "pottery" } + { "plant", "dust" } = { "clay", "mud" }
{ "clay", "mud" } + { "plant", "dust" } = { "human", "god" }
{ "human", "god" } + { "water", "water" } = { "poseidon", "neptune" }
{ "human", "god" } + { "poseidon", "neptune" } = { "trident", "trident" }
{ "trident", "trident" } + { "water", "water" } = { "poseidon", "poseidon" } // 12 ::

spiral lotus
craggy bough
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🗿

spiral lotus
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What about all 1-depths?

craggy bough
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What about them?

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Atm I want to find a good nile

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For hieroglyph

spiral lotus
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Got distracted

I meant fastest 1-depth normal element arrays

"wave" "wave", "mountain" "mountain" and so on

craggy bough
#

decent nile, 23 steps```asciidoc
{ "earth", "earth" } + { "water", "water" } = { "plant", "plant" }
{ "plant", "plant" } + { "earth", "earth" } = { "tree", "tree" }
{ "plant", "plant" } + { "tree", "tree" } = { "forest", "forest" }
{ "fire", "fire" } + { "water", "water" } = { "steam", "steam" }
{ "steam", "steam" } + { "wind", "wind" } = { "cloud", "cloud" }
{ "cloud", "cloud" } + { "water", "water" } = { "rain", "rain" }
{ "rain", "rain" } + { "wind", "wind" } = { "storm", "storm" }
{ "forest", "forest" } + { "storm", "storm" } = { "storm", "forest" }
{ "storm", "forest" } + { "water", "water" } = { "river", "river" }
{ "forest", "forest" } + { "rain", "rain" } = { "rainforest", "rainforest" }
{ "fire", "fire" } + { "rainforest", "rainforest" } = { "desert", "desert" }
{ "water", "water" } + { "wind", "wind" } = { "water", "wind" }
{ "earth", "earth" } + { "water", "wind" } = { "plant", "dust" }
{ "plant", "dust" } + { "wind", "wind" } = { "dust", "dust" }
{ "dust", "dust" } + { "water", "water" } = { "mud", "mud" }
{ "fire", "fire" } + { "mud", "mud" } = { "clay", "clay" }
{ "fire", "fire" } + { "wind", "wind" } = { "fire", "wind" }
{ "clay", "clay" } + { "fire", "wind" } = { "brick", "pottery" }
{ "brick", "pottery" } + { "plant", "dust" } = { "clay", "mud" }
{ "clay", "mud" } + { "plant", "dust" } = { "human", "god" }
{ "brick", "pottery" } + { "desert", "desert" } = { "pyramid", "sphinx" }
{ "human", "god" } + { "pyramid", "sphinx" } = { "pharaoh", "egypt" }
{ "pharaoh", "egypt" } + { "river", "river" } = { "nile", "nile" } // 23 ::

craggy bough
#

20-step "egypt," "egyptian". Good thing you had revived it already, Alfo
{ "brick", "pottery" } + { "pyramid", "sphinx" } = { "Egypt", "Egyptian" }

craggy bough
# craggy bough decent nile, 23 steps```asciidoc { "earth", "earth" } + { "water", "water" } = {...

21-step nile nile```asciidoc
{ "earth", "earth" } + { "water", "water" } = { "plant", "plant" }
{ "plant", "plant" } + { "earth", "earth" } = { "tree", "tree" }
{ "plant", "plant" } + { "tree", "tree" } = { "forest", "forest" }
{ "fire", "fire" } + { "water", "water" } = { "steam", "steam" }
{ "steam", "steam" } + { "wind", "wind" } = { "cloud", "cloud" }
{ "cloud", "cloud" } + { "water", "water" } = { "rain", "rain" }
{ "rain", "rain" } + { "wind", "wind" } = { "storm", "storm" }
{ "forest", "forest" } + { "storm", "storm" } = { "storm", "forest" }
{ "storm", "forest" } + { "water", "water" } = { "river", "river" }
{ "forest", "forest" } + { "rain", "rain" } = { "rainforest", "rainforest" }
{ "fire", "fire" } + { "rainforest", "rainforest" } = { "desert", "desert" }
{ "water", "water" } + { "wind", "wind" } = { "water", "wind" }
{ "earth", "earth" } + { "water", "wind" } = { "plant", "dust" }
{ "plant", "dust" } + { "wind", "wind" } = { "dust", "dust" }
{ "dust", "dust" } + { "water", "water" } = { "mud", "mud" }
{ "fire", "fire" } + { "mud", "mud" } = { "clay", "clay" }
{ "fire", "fire" } + { "wind", "wind" } = { "fire", "wind" }
{ "clay", "clay" } + { "fire", "wind" } = { "brick", "pottery" }
{ "brick", "pottery" } + { "desert", "desert" } = { "pyramid", "sphinx" }
{ "brick", "pottery" } + { "pyramid", "sphinx" } = { "Egypt", "Egyptian" }
{ "Egypt", "Egyptian" } + { "water", "water" } = { "nile", "nile" } // 21 ::

#

I got so excited

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But of course....

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Saved
{ "egypt", "egypt" } + { "papyrus", "paper" } = { "hieroglyph", "hieroglyph" }

craggy bough
# craggy bough 21-step nile nile```asciidoc { "earth", "earth" } + { "water", "water" } = { "pl...

18 nile nile (I had a few unused items in the last lineage) and hieroglyph hieroglyph in 26 steps```asciidoc
{ "earth", "earth" } + { "water", "water" } = { "plant", "plant" }
{ "plant", "plant" } + { "earth", "earth" } = { "tree", "tree" }
{ "plant", "plant" } + { "tree", "tree" } = { "forest", "forest" }
{ "fire", "fire" } + { "water", "water" } = { "steam", "steam" }
{ "steam", "steam" } + { "wind", "wind" } = { "cloud", "cloud" }
{ "cloud", "cloud" } + { "water", "water" } = { "rain", "rain" }
{ "forest", "forest" } + { "rain", "rain" } = { "rainforest", "rainforest" }
{ "fire", "fire" } + { "rainforest", "rainforest" } = { "desert", "desert" } // 8
{ "water", "water" } + { "wind", "wind" } = { "water", "wind" }
{ "earth", "earth" } + { "water", "wind" } = { "plant", "dust" }
{ "plant", "dust" } + { "wind", "wind" } = { "dust", "dust" }
{ "dust", "dust" } + { "water", "water" } = { "mud", "mud" }
{ "fire", "fire" } + { "mud", "mud" } = { "clay", "clay" }
{ "fire", "fire" } + { "wind", "wind" } = { "fire", "wind" }
{ "clay", "clay" } + { "fire", "wind" } = { "brick", "pottery" }
{ "brick", "pottery" } + { "desert", "desert" } = { "pyramid", "sphinx" }
{ "brick", "pottery" } + { "pyramid", "sphinx" } = { "Egypt", "Egyptian" }
{ "Egypt", "Egyptian" } + { "water", "water" } = { "nile", "nile" } // 18
{ "nile", "nile" } + { "pyramid", "sphinx" } = { "egypt", "egypt" }
{ "cloud", "cloud" } + { "fire", "wind" } = { "rain", "thunder" }
{ "fire", "wind" } + { "rain", "thunder" } = { "lightning", "fire" }
{ "lightning", "fire" } + { "plant", "dust" } = { "tree", "ash" }
{ "plant", "dust" } + { "tree", "ash" } = { "plant", "tree" }
{ "plant", "tree" } + { "tree", "ash" } = { "plant", "ash" }
{ "Egypt", "Egyptian" } + { "plant", "ash" } = { "papyrus", "paper" }
{ "egypt", "egypt" } + { "papyrus", "paper" } = { "hieroglyph", "hieroglyph" } // 26 ::

rancid ingot
#

string.appends in arraycraft when ??

valid tartan
#

"string", "append", "a"

spiral lotus
#

Not any fault of your own of course but these speedrun lineages look atrocious

fresh marsh
#

you could use the notation 2{ “hieroglyph” } etc.

valid tartan
#

I guess we can skip {""""}

#

Like
2water
brent, poseidon

fresh marsh
#

you could

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we are after all in the Arrays thread

craggy bough
fresh marsh
#

so just write the mixed arrays as is

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2{ x } is just short for { x } + { x }

craggy bough
#

I don't think that would look any better 🤷‍♂️

craggy bough
#

I want to find a good alphabet though

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Then I'll abandon it

fresh marsh
#

okay how about this notation then

spiral lotus
#

Arraytrocious Craft

fresh marsh
#

x, y for { “x”, “y” }

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and you could write Array Lineage at the top

craggy bough
#

accidentally resized my sidebar 💀

craggy bough
#

Finally something related to alphabet...
{ "greek", "hieroglyphics" } + { "ink", "paper" } = { "alphabet", "writing" }

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I was about to take a break

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Oh damn, I found something very good

valid tartan
#

{"something", "very", "good"} when

craggy bough
#

This is neat

spiral lotus
#

Huh

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Neat

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Oh wait you said neat

viral shoal
#

smh stealing other peoples lines

spiral lotus
#

Uh

Illuminating

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No that sucks

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Anyway Ventus Anemos looks like Venting Amogus okay goodbye

craggy bough
#

Sub 40 alphabet array incoming

stark cosmos
#

there is also a revived "smoke Signal" very low depth, if you search for it

craggy bough
stark cosmos
#

awesome!

craggy bough
stark cosmos
#

codepoint

fresh marsh
#

{ “from”, “codepoint” } might really open up the door to unicode stuff

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because Fromcodepoint is actual unicode tech

rain hinge
#

interesting

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damn I still left my save at original lol

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Been short on time to work on it

stark cosmos
#

exactly 30 chars

rain hinge
#

sorry to ask, is there any chance you can try to connect up your normal save more? ik thats hard cause i dont actually know how to get the code to say what recipes it needs lol

#

actually no never mind i can do that

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but i cant make it say what the stuff thats relevant is

stark cosmos
# rain hinge sorry to ask, is there any chance you can try to connect up your normal save mor...

you could like go through all recipes in infinibrowser's database in the order of their depth (eg. Water + Water would be first, etc.) and then if the final element has a different recipe, you'd just add it at the start of its recipe list (or maybe at the end so that you could still know how YOU made it, not sure). This way you could optimise all elements in your savefile (all that are in infinibrowser).

#

hm... ok it is not that easy actually. because you could not even have both ingredients required for it

rain hinge
#

easiest is to list all elements with no recipe

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that should be the "root" of the problem

stark cosmos
#

yeah, but you don't want to accidentally create loops, then that wouldn't really fix the problems

rain hinge
#

wdym

stark cosmos
#

forced loops

rain hinge
#

oh right

stark cosmos
#

like all paths to create a given element, would always lead to the same element being required in one of its recipes

rain hinge
#

yeah true hmm

stark cosmos
#

but if you went from depth 1 - to depth idk then you would ensure there are no forced loops

#

but yeah, if you don't have one of the ingredients, then that becomes a problem

rain hinge
#

right but i cant since they are cut off

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they dont have a depth

stark cosmos
#

ig you'd need to make an algorithm that would assign them the depth. it would skip the elements that you don't have. but i suspect that it would take a pretty long time because each savefile is unique so you'd have to calculate it always again (but maybe there is a way of saving some stuff so that you wouldn't have to calculate as much)

#

but if you want to see my savefile and at least kinda fix it so that your program works well with it, I can send it over.

rain hinge
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im not sure how browser does yeah, but if theres loops then theres actually no way to assign a depth at all

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for your save since it doesnt get far you can print exported["gens"]

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and it will list everything it could make

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and then you can use that to make the things that cant be found

stark cosmos
#

haha this one is so funny and effective

rain hinge
#

ha

stark cosmos
#

i wonder if I can combine this with alphabet to get it with acute etc

stark cosmos
rain hinge
#

exported["gens"] is a dictionary containing everything it could make sorted by generation

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since theres only 1k things in it it is printable

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if you use things in there then you cant make loops

stark cosmos
#

I just got U+222a. also the game is trolling me and gave me "to", "codepoint" instead of "from"

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also I wonder if this behaviour is the same in base game. Has anyone ever made To Codepoint or From Codepoint?

#

or maybe it is the "and", "union" element, because this is the second time it gave characters

stark cosmos
# rain hinge if you use things in there then you cant make loops

if exported["gens"] is all it could make (from my savefile) sorted by gens, and it couldn't make anything else from those (or at least that is what I think) in my savefile. so if I export those elements, how exactly did you mean to use them? using them to continue calculating generations won't work because it couldn't make anything from them

rain hinge
#

i meant to fix the save

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it tells you what youre allowed to use in order to prevent loops

stark cosmos
#

ooh right

rain hinge
#

now that wont be a lot, but i suspect there will be one element where you just need to make one recipe for and it will unlock most of your save

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i dont know how to tell you what that element is though

stark cosmos
stark cosmos
#

and then I would make advanced stuff from that

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to hopefully fix it

#

or just make a new savefile and then merge them

rain hinge
#

well starting from scratch is a bit restrictive

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you could use those 4 base or you could use the 1000 base

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your choice

#

but yeah even if we merged my save and yours all your controls will still be cut off

stark cosmos
#

wdym 1000 base? like all depth 3/4

rain hinge
#

which is why im asking

#

i mean all the stuff in exported["gens"]

stark cosmos
#

also I have an old savefile so I could just fix all elements in there

stark cosmos
rain hinge
#

those are effectively base elements for the purposes of fixing the file

stark cosmos
#

now I understand what you meant

rain hinge
#

just in case theres something like idk string.append in there

stark cosmos
#

my first savefile is 2.5 kb and if I merged it with the exported["gens"] elements, and fix the old one, then merge with my current, it would fix it

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hm... ok 2.5 kb is like 6k elements...

rain hinge
#

would it fix it?

#

if so then go for it

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although it wouldnt fix the pain of the lineages jumping all over but theres so so many tools that are in your control lineages that i want so bad

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but they are cut off D:

stark cosmos
#

D:

#

what tools, for example?

#

ok.....

rain hinge
#

Mr. Remove(), unstring.append, etc etc

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i happen to need those to make the controls but ignoring that i just want em in general

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im hoping the reason theres no recipe for them in the lineage is that browser couldnt find one

stark cosmos
rain hinge
#

ha thats awesome

#

it gave a codepoint in base 10

stark cosmos
#

oh they are missing from the lineage that I provided?

rain hinge
#

yeah

stark cosmos
#

: (

rain hinge
#

its cut off

#

it does better than my gen finder tho

stark cosmos
#

recipe for mr. remove() is somewhere in string.appends

rain hinge
#

yeah but the specific removes

stark cosmos
#

oooh

#

usually I got them from "string.remove" + Mr. Append('char')

rain hinge
#

right, but Mr. Remove(+) is the main one

#

its the source of all the trouble

#

theres recipe for it and i tried to follow back to the first thing that had something i had

#

except that never came

stark cosmos
#

ok uhm I will send you my savefile until I fix it, so that you can make it ?

rain hinge
#

the tree for it terminated at elements i still didnt have

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hmm maybe

stark cosmos
#

i think that infinibrowser just cut them off randomly. because I should have recipes for all elements starting from when "alphabet" was discovered

rain hinge
#

yeah maybe

#

it terminated at "((c" (for one of the many branches)

stark cosmos
#

oh

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yeah that is just random

#

hmm that is weird the recipe isn't in my savefile

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i think it is the dementia bug

rain hinge
#

yeah that also is a problem

stark cosmos
#

i have a file with all recipes that dates back to even before I had helper script. I manually copied recipes to all new elements there. I stopped last week, but it has that recipe

#

hm.. which userscript fixed that bug again?

rain hinge
#

nothing

#

it hasnt been fixed

#

i think it should have been a priority since it was discovered but apparently not

stark cosmos
#

hm...

#

btw the main reason I stopped with it last week is because my ctrl button started to stay down on my (plugged in) keyboard, so yeah.

stark cosmos
#

this game.... why can't it give me "to", "japanese" 😭

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ok just got it. but seriously? I get all of those above before that one

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ah.. sadly it seems to make stuff romaji

rain hinge
#

what strategy did you have to use to get it cause it wasnt letting you

stark cosmos
stark cosmos
#

but I am actually really glad it gave me "ot", "japanese", because the normal strategy for turning "a", "b" + "b", "c" = "a", "c" doesn't work well with it (or at least with the elements with "to" as the first one that I had).

#

but I was able to get "ot", "chinese" and other languages. then you need to convert the "ot" into "to". well I have not been able to do it with "russian" so far

#

but fsr "to", "taiwanese" + "taiwanese", "arabic" = "to", "arabic" worked

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but most of the time it doesn't

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alternatively you can also try to antonym/opposite "from", "language" -> "to", "language"

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my collection so far

stark cosmos
#

backwards. nice

stark cosmos
floral herald
#

@stark cosmos can i get an infinibrowser recipe for {"to","japanese"} (for japanese cities)

stark cosmos
floral herald
#

ty

stark cosmos
floral herald
#

oh shit its 1.5k lineage

#

i dont even have array starters

stark cosmos
#

omg you can just combine the あいうえお with the letters above to get all from the set

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ok for w it made only わ

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tried it with letters that have han/dakuten and it doesn't work as well, so only for the ones without that

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ok for p it worked for all except po

rain hinge
agile narwhal
hazy solstice
#

besides if you hypothetically got one you'd mysteriously go missing a day later so its not worth it

stark cosmos
#

etc.

stark cosmos
rain hinge
#

is there something I don’t get

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using Japanese to make Japanese

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Requires you have Japanese already

stark cosmos
#

well ok, the first japanese character that I got was this one

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i mean first katakana

rain hinge
#

oh

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See I can’t tell the difference

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hiragana and katakana is just Japanese to me

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I can tell kanji though

#

it’s distinctly different looking

stark cosmos
#

ok. but it is even the first of both kana

agile narwhal
stark cosmos
#

spell/spelled, backwards

stark cosmos
#

unfortunately there is an s

#

I got an upside down letter. wow

woven falcon
stark cosmos
#

U+002b, U+002d, U+00b1, U+2013, U+2014, U+2213

stark cosmos
#

i finally got U+

rancid ingot
#

damn

#

arrayland getting advanced

stark cosmos
#

{ "b8", "replace" }, { "1", "u+" } and { "from", "codepoint" } if you still want to try for your awwm request for cedilla @agile narwhal even though it has been cancelled.
https://ib.zptr.cc/item/01j5xsy7zw5da0zpnp7g5mg98r
https://ib.zptr.cc/item/01j5xt23jh6dj39pkzacnyw8wx
https://ib.zptr.cc/item/01j5xt48qs9e27tq3j51d8fz46

valid tartan
#

It should be more related to #1206818198633193483 but It seems like arrays give some interesting results when combined with some In As

#

Can any arraycrafter test those stuffs?

timber grove
#

i know this is kinda diffrent than your stuff but i got this

rain hinge
agile narwhal
#

most if not all of his unicode stuff didn't need u+, even without arrays

rain hinge
#

hm

rain hinge
velvet topaz
#

Oh I have a bunch more than that one

rain hinge
#

i tried for a while

#

made a load of stuff with hashes and tried .split("#")

#

but nothing worked

velvet topaz
#

Not home rn so cant post the elements rn

timber grove
rain hinge
#

hmm

#

append every letter to get the array of mr append?

timber grove
rain hinge
#

yeah like each letter one by one or all at once

viral shoal
#

do we have single quote arrays?

rain hinge
#

i guess?

velvet topaz
#

kinda?

#

all dead

rain hinge
#

w t f

#

new string[][] [? or different

velvet topaz
hazy solstice
#

still giving air and not wind .. I really do wonder if neal just swapped it out last second

spiral lotus
#

The game thinks of itself as Little Alchemy

#

Maybe that's where it gets it from

rain hinge
#

air is probably just more common, but it is unusual given how it specifically snaps to prompt examples but fumbles with the base elements

spiral lotus
#

Fumble is such a funny word

fresh marsh
hazy solstice
#

omg neal is tibetan

stark cosmos
#

found á

#

U+0648, U+feed

velvet topaz
#

feed

stark cosmos
#

you hungry?

#

U+feee wtf why do they all look the same

#

it increments too

velvet topaz
stark cosmos
#

this is interesting

stark cosmos
velvet topaz
#

symbolist

stark cosmos
#

can't get "array", "swap" or "swap", "array", or just "swap" in general

woven falcon
rain hinge
agile narwhal
#

swap but not swap

stark cosmos
#

did you mean swamp?

velvet topaz
#

I think rubiks meant you got swaps but not swap

rain hinge
#

yeah swaps

#

sorry

#

phone auto correct is sometimes really unpredictable and can "correct" things like 5 words later and you dont notice

split forge
rain hinge
#

Oh yeah you have those crazy trims lol

stark cosmos
#

"{\"infinite\":\"craft\"}"?

#

or should I say "{\"escaped\":\"craft\"}" ?

floral herald
#

oh fuck no

valid tartan
dawn nova
#

all of the combinations u get in 1 step from base elements

dawn nova
#

tell me if u guys want recipes for the base elements

fresh marsh
split forge
stark cosmos
# split forge

wow you found the 5 base elements: the Water (it most likely already got wet), then Fire (burns), Earth (just earth/ground), Human (what is that?) and then Cow (moooooo)

velvet topaz
#

HuMoooon

fresh marsh
#

RIP { "Infinite", "Craft" }

velvet topaz
#

what was the entrance even? I forgor 💀

torpid oracle
#

new string [{}][}}}]{ smth like that

agile narwhal
#

someone optimised it I think

#

was it eisern

dawn nova
fresh marsh
#

{ "Infinite", "Craft" } resurgence? 👀

velvet topaz
velvet topaz
#

new array?

grand topaz
#

square bracket is array

#

curly bracket is more like tables

fresh marsh
#

TABLECRAFT, I WANT TABLECRAFT

velvet topaz
grand topaz
#

or sets if you like math

fresh marsh
velvet topaz
fresh marsh
#

oh

#

well shit

#

ARRAYCRAFT, I WANT ARRAYCRAFT

#

curly brackets are also matrices

velvet topaz
#

big square brackets are also matrices

#

wait

fresh marsh
#

{ {a, b}, {c, d} } is a 2-by-2 matrix

velvet topaz
#

its been too long since if used matrices

velvet topaz
fresh marsh
#

if you get matrices with actual numbers in them then I bet you could get the AI to multiply them lol

#

although it might add them instead if Infinite Craft has a genuine + sign under the hood

valid tartan
#

@nimble lance

stark cosmos
torpid oracle
#

wat

pallid sleet
#

arrays now behave differently:
old:
Example + New String[][] { = { "example", "example",

new:
Example + New String[][] { = New String[][] { "example", "example",

split forge
#

new update reverted nvm

fresh marsh
torpid oracle
#

this thread will stay in 2024

agile prairie
#

No

#

We are in 2026

#

Prove me wrong

stark cosmos
#

proof: time is continuous

agile prairie
#

Prove that

spiral lotus
#

Actually I think you'll find you're in #1269983949086654484 , not #1210588578237775892

stark cosmos
plucky crater
#

we kinda forgot these existed

agile prairie
#

i'll run depth 10 on array base

agile prairie
#

file is to big

vital sorrel
#

hi

grand topaz
#

file is to big

agile prairie
#

big is to file