#(canceled) Notezy's Moons

1 messages · Page 3 of 1

chilly flax
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hoorah!

heady girder
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Notezy's Moons

granite shadow
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great stuff!

heady girder
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omg I'm just now realizing I forgot to replace the volume profile on my moons after I broke my patcher project so that's why I didn't see any fog on my moons

heady girder
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Updates

NotezyLib V0.1.5

  • Added "SetExitPointsAfterGeneration" bool to Multi Dungeon Generator to fix other mods from setting the exit points before the exit ids are properly set

Parallax V0.1.6

  • Fixed Volumetrics

Conflux V0.1.8

  • Fixed Volumetrics
  • Fixed building collision

Outfall V0.2.2

  • Fixed Volumetrics

V0.2.1

  • Updated Modpage
  • Fixed enemies not being able to get onto the ship

Recede V0.1.1

  • Fixed Volumetrics
steep sky
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Eyo

heady girder
steep sky
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What if we make a digital copy of notezy themself and put it on the planet?

lunar ember
steep sky
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Giving him scrap makes them happy. Nothing else happens they're just happy and the scrap disappears.

heady girder
tropic oak
outer tangle
steep sky
atomic bronze
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The big above in Lethal rejecting Notezy cause of being too saucy on a technical level with the mods

heady girder
steep sky
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I see

steep sky
steep sky
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Huly sheet! It Aee lamaooo!!!!

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Wut da fuq!?

steep sky
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😀

heady girder
lunar ember
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zamn

tropic oak
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thank you NotezyTeam

steep sky
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Now I'm scared

steep sky
heady girder
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I want Euphony to feel a bit more open, so I decided to sperate the regions. What do you guys think?
(Terrains still wip)

steep sky
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I think it's a great start. Needs a bit of work to kinda homogenize or smoothen the transition but for a test it's beautiful.

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It would be interesting though if the different regions eventually get different layouts, different shapes of paths, maybe varying heights. Ik it's a wip but I am curious to the plans.

heady girder
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Each region will be it's own sort of "Mini Moon" with distinct layouts.

steep sky
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Yippee

lunar ember
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Is the development going well? I'm really excited for this moon planet perceive

heady girder
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Not well, I have to redo all of the map layouts for the regions. And I have to redo the way I approach loading regions.

heady girder
lunar ember
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Notezy's moo

lunar ember
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MY INTERNEEEEE-

zenith apex
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this happens when landing on outfall, then after it gets stuck on loading

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019a6445-82e6-3dad-3f70-053e73a06a6c

somber lodge
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ill say I ran with dawn and had no issues on outfall

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landed and generated just fine

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mod list for context

zenith apex
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what the hell.

somber lodge
zenith apex
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but i only had beanie's interiors

somber lodge
zenith apex
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hangar, sanctuary and house

somber lodge
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oh

somber lodge
zenith apex
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yyyeah

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ill test it out

heady girder
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I honestly have no idea

zenith apex
heady girder
# zenith apex nope, still happening

If the error is still happening, I can assume it's not with the dungeon incorrectly generating as the error is happening in the SpawnOutsideHazards() funciton and it's an IndexOutOfRangeExcpetion. Which means the function couldn't find any Outside AI nodes to spawn things with. And looking with unity explorer I can see there are no OutsideAI nodes. Meaning that somthing is causing the function to run before Outfall can gereate it's AI nodes.

zenith apex
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huh

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now that explains it

heady girder
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That or something is removing Outfall's AI nodes as they should be generated right when the terrain generates. and there are no errors during the terrain generation.

heady girder
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After some more testing it seems Outfall is actually failing to generate It's AI nodes because it's unable to place them of the moon's NavMesh. Which should be generated right before the AI nodes are generated.
When removing the line of code that causes the failure, there are a bunch of "[Error : Unity Log] "SetDestination" can only be called on an active agent that has been placed on a NavMesh." Errors in the console
Meaning somethings is messing with Outfall's Navmesh

somber lodge
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why are the moons deprecated

glossy cave
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:0

glossy ravine
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I'm curious about this too @heady girder Did you discover some issues with NotezyLib and the moons other than Outfall? 🤔

obsidian gate
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.

unreal void
lunar ember
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Not the recede my goat

glossy ravine
tropic oak
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that used to be the link to the moons

glossy ravine
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All he said was that they're dead rn

tropic oak
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cancelled implies no more work will be done

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if it wanted to fix them, i dont think it would say cancelled

somber lodge
lunar ember
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euphony releasing: never, it's so over 😔

trim lagoon
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I'm so sad, the concepts were so fucking good.... notezy if you read this i can help you conceptualize or even make moons with your concept ideas

lunar ember
lunar ember
unreal void
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I’ll be on the side cheering you guys on pikaBelieveinChu

somber lodge
lunar ember
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I know that outfall is heavily bugged and that might also caused notezy to burn out

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haven't played recede in nowaday since v73 released but I might to take a look if it's somewhat fine despite it being deprecated perceive

somber lodge
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Or even outfall much

lunar ember
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I played outfall but it was before v73
I used it for something like "Something Wicked challenge moon"

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but I can imagine making generative exterior being really problematic in implementation

heady girder
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(canceled) Notezy's Moons

lunar ember
granite shadow
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RIP the goat...

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if you ever want to come back to this for designs I'd be glad to help

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Your shit was top notch chief

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🫡

glossy cave
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Really sad to see them die, your stuff was literally revolutionary and im glad we were able to experience it, it was great while it lasted, i hope everything goes well for you

zenith apex
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is the lib still supported though??

unreal void
unreal void
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I third it

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Fourth it even

obsidian gate
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And id love to give an art pass for that multiple interior moon

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Such a baller concept

trim lagoon
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same with recede, i would LOVE to give it an art/balance pass

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i did enjoy it a lot when i figured out the mechanic, such a cool concept

granite shadow
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i remember when we played it it was so fun

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literally nothing like it in LC right now

lost dawn
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man. v73 really fucked shit hard

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sorry to see this ambitious project go

somber lodge
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seems they just got frustrated and burned out

trim lagoon
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understandable

lost dawn
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valid

trim lagoon
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the 9-zone planet is too much

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it's like making 9 moons

somber lodge
trim lagoon
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that's the total that I have

lost dawn
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shame. was lookin forward to makin a sprite of it

somber lodge
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the Ether update with it was crazy

lost dawn
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valid regardless

somber lodge
obsidian gate
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Sickboy was gonna have a story mode?

somber lodge
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really ambitious

obsidian gate
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Collect my seichis

trim lagoon
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yeah, that's why i'm taking my plans one step at a time

somber lodge
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so we are still getting 4 of the new moons + updates to old ones and 2 interiors

obsidian gate
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I didn’t know he had more than 3 moons color me impressed

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He managed to keep info on that locked up

unreal void
trim lagoon
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if i remember correctly

obsidian gate
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as far as im aware youve never told me

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i only knew of prison

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and dojo (obviously)

lunar ember
trim lagoon
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i do hope they take a nice break and eventually come back

lunar ember
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me too PRAYGECRY

obsidian gate
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wait so does the multi interior stuff still work on v73

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i might try something

unreal void
obsidian gate
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2 fort

somber lodge
obsidian gate
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a shite

unreal void
granite shadow
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but we also don't talk much

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cuz you're really busy

steep sky
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NOOOOOOOOOOO

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The day the moon mod died....🎵 so I starting singing: said bye bye Mr notezy moon guy, drove my cruiser to the river but the river was dry. Them good crewmates getting tzp high, saying this'll be the quota I die....this'll be the quota I die....🎵

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I am actually sad though. I hope you'll eventually come back to this if you ever become inspired again.

heady girder
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Apologizes for my silence.
I am forced to put this project on hold until my IRL situation gets better.
With both my physical and mental health deteriorating I am realizing my productivity is slowing down.
While I am still highly motivated to finish these moons, I am unable to bring my self to design 14 terrains for every moon in an efficient manner.
I actually did "finish" Euphony but I was not happy with the way the terrains looked and the various bugs from my poor programming decisions.
I was planning on redoing the terrain layouts for Euphony and reprogramming most of the Libs systems when I realized I was going so way too slow.
It had been several days, maybe even weeks since I made that decision yet I hadn't even started on re-programming the lib and only had gotten 3 terrains redesigned.
It's not even like those days were worth it as the terrains don't look much better from what they used to be.
I was prioritizing working on the moons everyday getting almost nothing else done in my free time and getting barely anything done with the moons. I'm not entirely sure how that happens.
If I do comeback to this I will have to cut back a lot on the extras.
The extras being the re-designs for Parallax, Conflux, and Recede. Some story elements, and secret moons.
The secret moons might though as they have been mostly finished (aside from their deigns).
I might even scrap Euphony and replace it with another idea that will still utilize most of the things Euphony was going for.
I kind of hate to admit it but Euphony was over scoped. No one, not even myself, is going to want to play on 9 poorly designed moons(regions) for 33 minutes straight.
This way my moons will just show off what the lib can do and others that are way better at making moons can use it in their own moons.
Terribly sorry, all of my moon projects are on hold and most likely cancelled indefinity.

lunar ember
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That's saddening, I hope you get better with your health especially.
About the designs, there are lots of people that love your projects and are willing to help you shape the most peak designs 🥺 you are not alone.
The projects you made are truly special, from pararrel regions, to multiple regions at once, even though the last one never released.
Take care pal! And never give up...

glossy cave
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Really sad to hear, take time for yourself thats the most important thing, whenever you feel ready to come again we will welcome you back with open arms, you truly have changed how moons actually function and brought back so many different things to the game is amazing we were even able to have you in here tysm for everything, and for the design and terrain of the moons, lots of people just said they would LOVE to help you with that, Kenji and i think someone else would really like to help you with that, they are amazing moon makers, but yeah first take care of yourself, tysm for everything ❤️

lost dawn
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i appreciate the amount of effort you placed into these projects. in such a short amount of time for each, you brought forward concepts that nobody thought possible. you broke forbidden ground and made it diggable for others.
thank you SO very much for your contributions to the LC moon scene

granite shadow
# heady girder Apologizes for my silence. I am forced to put this project on hold until my IRL ...

I'm glad you made a statement, I hope you get better and I wish you look with any future endeavors. Mental and physical health come first!!! I'm happy that you're prioritizing those. It is sad to see some of your projects die out due to scope creep and overambition, it's a very easy trap to fall into, but just you know that if you do come back eventually you'll have everyone's support going forward. Your projects were incredible, but even though I want more you 1000% deserve the biggest break to ever break. Please take care!!

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oh and like Pepsiman said- thank you so much for all you've done for the scene <3

unreal void
fair tiger
somber lodge
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but if I may ask would you mind maybe trying to open source the api?

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some people were interested in using it so if we could find someone to upkeep it haha

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if not its cool, and hope whatever happens your situation gets better

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prob best not to have the lib depracted if people wanna use it

lunar ember
somber lodge
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well hope he does well in life

lunar ember
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it won't hurt to dm him with this request, but I would restrain as his health is more important atm

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but I agree with mods deprecation
as long as they work fine, it wasn't necessary
just outfall deprecation afaik would do

somber lodge
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I remember both generic and vodka wanted to use it

steep sky
flint thunder
steep sky
granite shadow
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Hey, was the library ever updated for v73?

somber lodge
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Its dead

granite shadow
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No duh, I know what I'm getting into lol

somber lodge
granite shadow
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Dear lord no, I have no idea how to code

somber lodge
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Lol

steep sky
glossy cave
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jork

wild mortar
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In the notezy thread, straight up forkin' it. And by it... let's just say... my branch.

spice egret
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At the table club

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Straight up "forking" it

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And by "it," well, haha...

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let's just say

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My noodles

spice egret
glossy cave
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XD

steep sky