EmployeeClasses
DISCLAIMER: This project is in early stages of development. This version has been made public for beta testing
This mod adds a class selection mechanic to Lethal Company to provide more opportunities for teamwork and ways to play. The class selection menu may be accessed from the pause screen while in orbit. (The host has the power to change class anywhere for testing purposes. This is a temporary feature that will be removed)
The available classes are as follows (more detailed descriptions available on Thunderstore):
Scout
Agile but fragile. They can quickly traverse the facility and outrun monsters with ease. This is coupled with less health and a heightened weight penalty. Getting in is easy, but getting out? Not so much.
Brute
Brutes are tough and slow. They boast additional health and a very small weight penalty which allows them to carry heavier items with impunity. The brute can safely fight off monsters and haul heavy loot without much difficulty.
Researcher
A sneaky boi capable of healing and enhanced perception. He turns fallen monsters into something useful.
Maintenance
A specialized class capable of interacting with technology found in the facility. Maintenance carries a dim headlamp, freeing up an extra slot to carry loot. The extra equipment makes mobility clunky and loud.
Thunderstore --> https://thunderstore.io/c/lethal-company/p/DaJadeNinja/EmployeeClasses/







