#MythicMoons

1 messages · Page 4 of 1

quartz dune
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also also i HATE the takey whyyyy

thick jolt
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This and the other dropship issue seems to me like you have some mods that are causing issues

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I could check on my moon again but i havent had any issues like this

quartz dune
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the mosters i can guess is bigmouth maybe

thick jolt
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Esp. since i had to readd the original dropship cuz v56 i was lazy adding the points to the custom one exactly how it should be

quartz dune
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but the dropship idk

thick jolt
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And i had one small issue with the dropship’s hand icon not showing up before because while filecompression i deleted that hand lol - that is already fixed like 2 patches ago 🤷‍♂️

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But i will check these things to make sure ^^

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99.99% sure its not Seichi issue but you can never be 100%

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😅

terse widget
quartz dune
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its a thing sickboy added to one of the fire exits

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its like some twitch related meme or something idk

quartz dune
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@thick jolt supposedly my problems are coming from cruiserimproved

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its apparently some how making monsters not spawn in multiplayer anywhere

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but thats just a rumor

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not sure if its 100% true

thick jolt
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You should probably send your logs to its thread

quartz dune
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this is an issue multiple people have already reported

thick jolt
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Ooh interesting

hardy scaffold
tiny swift
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unless it happened because of an update yesterday or smth I haven't had any issues playing with cruiser improved

quartz dune
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in multiplayer?

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@tiny swift

tiny swift
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yeah

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played w some buddies on thursday and had 0 issues

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dogs, giants, locker, coil head, gnomes, hoarding bugs, hygroderes, etc etc etc all spawned

quartz dune
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gnomes 💀

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locker is also kinda stupid cause you can just use it for free kills against nutcrackers and shit

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but
gnomes

hardy scaffold
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the add to the whole fantasy vibe it has

tiny swift
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I just turn down their spawn weights

tiny swift
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I just wish it had slightly better textures

hardy scaffold
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heard thats being worked on tho

tiny swift
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oh yeah that too

tiny swift
quartz dune
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its only multiplayer

tiny swift
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ah

thorny falcon
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Shouldn't this moon have tags other than SacredLand. Like Valley? or Forest if you want to use older tags that were seemingly arbitrarily abandoned, and half the moons still throw around.
I am of course refering to LLL tags. And if you have a good reason for not doing that, that's fine, just suggesting to make things piece together better.

thick jolt
thorny falcon
white vessel
thick jolt
white vessel
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Whoever told you that has a misunderstanding on their intent

white vessel
thick jolt
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I guess the next patch’s log will be a long one lol

thick jolt
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Update on SCP Site-19

  • Since BSL is back we agreed that he'll continue working on Site-19 meaning I won't be reworking it - he will
  • That means I will have more time on my own stuff including "Site-██" pikaSmirkLeft
lusty galleon
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Site urmom

thick jolt
sterile relic
quartz dune
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i checked the background for secrets

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that wouldve been silly

sterile relic
quartz dune
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i see the lotus

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but theres no background secrets

thick jolt
quartz dune
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mf theres nothing

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i hate both of you

sterile relic
thick jolt
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thats all im showing for now 😛

sterile relic
undone peak
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Adding some biodiversity to the moon 👀

thick jolt
tiny swift
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i get it

thick jolt
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yeah x3

spice delta
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Howdy! long time user of Seichi and been loving to see how you slowly keep making it better
however i do wanna report something, there seems to be a conflict, to explain:
recently been playing with my friends and sometimes the mods cause desyncs or controllers getting stuck, pretty normal for us by now, so we just quit to main menu and rejoin the lobby. BUT this has caused modded items in the shop store to get scrambled, example
Shotgun = shell (buyable shotgun plus)
kitchen knife = rocket launcher (Lethal things and buyable kitchen knife)
helmet = medkit (Lategame upgrades)

to fix this everyone must close the game entirely and reboot it, to replicate it i did the old
"disable everything and add stuff in small batches"
finally nearing the end, upon adding Seichi, the store shop scramble happened
if i had to guess it must be because Seichi adds the purple Lantern to the shop list
which for whatever reason screws up the item registry in the shop upon rehosting

lusty galleon
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Wait wait

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Are u absolutely sure this is seichi causing this?

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Cuz there's been a rogue mod doing this for a bit now

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Howd you replicate the issue?

spice delta
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well i cant say for sure its seichi, however i have been replicated it by using the "disable all mods" going one by one, and upon reaching Seichi, this occured to me
so now im replicating it, by hitting "enable all mods" but manually disabling Seichi
and the shop item registry is not having issues anymore...for now, im booting up the game again to keep messing with it to see if it occurs again

sterile relic
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so sweet

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so sacred

sterile relic
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@thick jolt check DM immediately please

spice delta
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i can share my mod profile code if needed, but so far, yeh i can now safely buy the shotgun with out having any issues
this is solo play testing though, as we know things go out the window in multiplayer XD

thick jolt
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The lantern registering issue is know for quite sometime that the item sometimes appears and sometime doesnt, notified Batby about it

quartz dune
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average LLL bug

thick jolt
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Now i dont know if thats the cause for the other terminal items to be bugged out - i dont think its because of that but theres a chance so i will remove the lantern for now. (Which is sad because i’d really love the lantern to work well since its kinda spooky to use imo)

lusty galleon
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Bruhhh how long have u known s1ckboy

spice delta
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totally agree! i liked the thought of a spooky purple dim light, but ill gladly test it, Seichi is a cool map :3!
maybe one day in the future the lantern can return
...though now i need to figure out which of my other mods is causing light sources that are not flashlights to turn off when not in my hand. But ill worry about that one later XD

thick jolt
lusty galleon
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Isn't it your shop item causing desyncs in terminal like in takey's stream then?

thick jolt
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Anyhow Batby has the info about it in his dms

thick jolt
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Im fairly certain a check is needed for ExtendedMod

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Cuz the item fails to register like half the times

lusty galleon
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Wdym a check for extendedmod is needed

thick jolt
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The code it self looks alright to me and idk why else would it not show the item on the terminal

lusty galleon
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I didnt know you coded lol

thick jolt
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Since i have ExtendedLevel, ExtendedItems below ExtendedMod

thick jolt
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Im just half illeterate with coding

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I do look at codes of peeps tho

lusty galleon
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I know, but you were reading it pretty thoroughly, or I'm assuming from what u said lol Think

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I'll take a look in a bit lol

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You're not gonna see anything wrong if you don't know what right looks like

thick jolt
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Talked to mrov first cuz i assumed it was his formatter that did that but then I figured it out that it happens every other save lol

lusty galleon
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When was this lol

thick jolt
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2 weeks ago?

spice delta
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yup i saw that mrov comment actually!

lusty galleon
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Hmm

spice delta
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while i was searching in the discord thingy for "hey has anyone notice the shop not working?"

sterile relic
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i am going to bug test this

thick jolt
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I only knew the lantern missing sometimes, and today i learned theres a mod that missmatches costs and whatnot

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So it very well could be the same issue, let me know!

lusty galleon
thick jolt
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Actually the easiest way could be if i register the lantern as a scrap item for now instead of a buyable item 🤔

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That way we wouldnt need to remove the items code from SeichiItems.dll

sterile relic
thick jolt
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The lantern is being turned of when its not in your hands because it has its own code, we could make it work similarly as the proflashlight is using helmet lamp with @spring swallow 🤔

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The laserpointer has its own vanilla bugs btw ^^ Reported it to Zeekerss

spice delta
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You are welcome! I been on the fence of doing a video series of testing mods. To remind myself of the good ol Minecraft texture pack reviews I used to make
So I enjoy play testing a lot, and seeing your moon grow is inspirational!

thick jolt
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There are more to come soon(tm), i’ve been a bit busy with laying down a couple of new moons’ foundation and i also made a couple of changes / fixes to Seichi and im adding some foilage to the moon

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So far i’ve added Lotuses, Lakelotuses, Bamboos - tho bamboos are still in wip cuz i just finished working on them an hour ago and im heading to sleep soon ^^

sterile relic
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what is that

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enemies?

spice delta
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Well yes kind of a horror series XD but aim more to showcase the moon, hidden details and gameplay

Ooooh sounds awesome sick boy, definitely looking forward to it, sleep well man!

thick jolt
sterile relic
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or entities

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i know nothing about the unity side of things sorry

thick jolt
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Bamboos and Lotuses are just plants lol

spring swallow
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The light turning off when ur not holding it is intentional, but i can remove it

thick jolt
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But i would say dropping it while its turned on should stay turned on 🤔

spring swallow
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Ill do dat

thick jolt
sterile relic
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i always mix up lotus and locust

spring swallow
thick jolt
lusty galleon
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Are you or are yall not using LLL for the lamp lol

lusty galleon
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Both ic

thick jolt
# lusty galleon ?

Laserpointer has shadows enabled but once you pocket it/ switch to a different item it has shadows disabled on helmet lamp mode

spring swallow
thick jolt
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And also if you have two laserpointers one turned on and the other turned off, the turned on laserpointer turns off when you pocket it

lusty galleon
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What is helmet lamp mode?

lusty galleon
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I'm waiting for a few things

thick jolt
lusty galleon
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Isn't the pocketed light staying from a mod or smthn?

spring swallow
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The lamp doesnt use any helmet light thingies like the vanilla light stuffs do

thick jolt
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Talked to Buttery Stancakes about this a while ago

spring swallow
thick jolt
sterile relic
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the "head lamp mode" just stayed after picking up a lantern

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until death

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persisted between moon landings and different moons

thick jolt
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Oh? Oneshotmoons have their own lanterns?

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Havent tried them out yet

spice delta
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personally i always find it more scary holding a scrap in my hand
while in my pocket there is an active dim light illuminating the area around me, like a circle
bright enough to light up 2 steps in front of me, but everything else is dark
since running around in pitch darkness is, funny enough, more annoying to me XD
my guess is because my eyes cant process any depth perception when everything is dark
and thus makes me want to move faster to find a source of light

but to my surprise, many folks dont want hip lantern style lights 🤔

thick jolt
spice delta
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yeh! and my curiosity to know how many people like hip lanterns, vs those who dont

thick jolt
shrewd spire
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whats a hip light?

thick jolt
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Basically asking if the lantern have light turned on even when pocketed

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Like the lasers/flashlight have theirs as helmet light - hip light is just named like that to make logical sense lol

shrewd spire
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fashlight still stays on if pocketed

thick jolt
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Yea

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My lantern does not stay on

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As of right now at least

hoary martenBOT
sterile relic
glass ocean
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you should add an animation to the lanten (the one on the moon, not the scrap)

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like where it sways left ot right

thick jolt
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Hmm maybe 🤔 i do have some plans for smol anims in mind ^^

sterile relic
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Oil up

glass ocean
thick jolt
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Still need to tweak the nighttime lighting a bit but its getting there ^^

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im still working on foilage, wanted to share some pictures cuz i dont want to go overboard with it but i dont want to have too few either

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the lake still needs plants

thick jolt
# thick jolt

^result of this should be for v0.7.1 cuz i'll be soon done for v0.7.0 and the lanter will be a scrap temporarily

sterile relic
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will add for config it make Shisha much thicc, thank?

thick jolt
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lmao

inland lance
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w<

thick jolt
sterile relic
thick jolt
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v0.7.0

  • Fixed Knife's BloodStabParticle
  • Changed SFX for TakeyPlush
  • Moved TakeyPlush, so its not breaking immersion
  • MithzanWTF
  • Fixed Uchiwa throwing a fit in the logs
  • Added power level configuration to Shisha
  • Fixed Dropship materials
  • Tweaked Waters for Ogopogo (Biodiversity entity, not out yet..)
  • Potential fix on Uchiwa to make the slapSFXs be heard for others when they get hit by it (previously only the holder heard the sound and the others heard swingSFXs)
  • Added more Toris
  • Added glasses and lights to the trophies
  • Tweaked trophies collider a little
  • Changed texture for trophies
  • Changed size of throphies
  • Changed lamps at buildings (THANKS WESLEY...)
  • Changed middle island's platform's texture
  • Tweaked sky
  • Added nighttime sky
  • Terrain touch-up (you can get out of water at some specific places - main reason for this change Driftwood)
  • Added Lotuses
  • Added Lakelotuses
  • Fixed pond's terrain texture
  • Texture touch-up
  • Added Bamboos
  • Content tag changes:
    • Removed SacredLand content tag
    • Added Valley and Paid to the moon
    • Added Organic, Killable, Hostile, Biped, Medium to Oni
    • Added Household, Harmful, Luminescent, Metal, Weapon accordingly to the custom scraps/items
  • Level Matching Properties changes:
    • Changed LMPs for scraps and Oni from Mod Names to Planet Names for future purposes
  • More filesize compression
  • Fixed Stormy weather having a Sun animation now (lol - DAAAM YOU v56 patcher) [this is a temporary one, i'll update all sun anims later]
  • Changed SFXs:
    • drop SFX for Vase
    • pick up and drop SFXs for Shamisen
    • drop and all playable SFXs for Drum
  • Fixed missing texture for ghost girl's head (trophy)
  • Fixed missing textures for dropship
  • Changed "Known issues" to "Future tweaks" in the readme since thats more reasonable
  • Removed "On Release" from readme
  • Temporarily changed Lantern to be a scrap instead of a buyable item
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^smol update

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probably forgor about a couple of more changes lol

quartz dune
sterile relic
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I’m assuming that’s why I always get some error about sun animations on various moons

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I kinda figured it was no big deal

thick jolt
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you got errors?

sterile relic
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yeah half the time when I land some error about the sun anim

thick jolt
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i didnt know it threw errors lol i just noticed the sun not moving at all

sterile relic
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Interesting

thick jolt
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and basically had daytime all day

sterile relic
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It’s just a single error like right after pulling the lever

thick jolt
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tbh i wanted to do even more for the update

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but kinda felt like i had to push to make sure the issue with terminal can be fixed for other mods / my stuff can be ruled out

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AH RIGHT forgor

  • Fixed takeyLight incompatibility with Diversity (Diversity doesn't like orphan lightsources ._.)
sterile relic
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Hella incompatibility and errors

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I tried so hard to make it half work

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For the full darkness

thick jolt
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yeah it has issues currently, just wanted to get ahead of the issue

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cuz i know Chaos will fix it when he has time to work on it

lusty galleon
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U fixed the lamp?

thick jolt
lusty galleon
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I'm talking about the double registering

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With LL and LLL

shrewd spire
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lets go mets

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its all about the Mets

lusty galleon
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I hate the mets

thick jolt
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its not double registered 👀 at least i dont think Figo did that

lusty galleon
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??? Was that not what yall were talking about

thick jolt
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been a bit busy with a couple of other things so i couldnt really get behind that but the item itself is on my end registered thru LLL and he made the script for it to work, the same way all the items were

sterile relic
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For full darkness I’m surprised there’s not a stand-alone alternative since GraphicsAPI makes it seemingly simple for someone with a bit of coding knowledge

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But it was still over my head

thick jolt
sterile relic
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The fact that NO mods have built upon GraphicsAPI is surprising in general, unless im misunderstanding what it’s capable of

sterile relic
lusty galleon
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What do you think graphics api does

sterile relic
lusty galleon
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It also very clearly says Made for Diversity, it's just there incase anyone is interested enough but there's no need to

sterile relic
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more easily

lusty galleon
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Also not entirely

sterile relic
sterile relic
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I pretty much said I didn’t

lusty galleon
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Lol

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That's fine

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It's just not something that people really would get much use out of as far as I can tell

sterile relic
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Isn’t that what it’s mostly for?

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The blurry screen, full darkness etc

lusty galleon
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I mean, probably? Dunno what diversity uses for that, might use graphics api might just do smthn else

spice delta
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Awesome, can't wait to get home re-add Seichi and check if the shop thingy is gone X3
Plus to look around and see the new stuff

thick jolt
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It will stay as a scrap item with 15 rarity until its properly tested on my end - then i’ll put it back as a terminal item

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Also expect more foilage later on ^^

spice delta
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Plus turning it into a hip lantern light 😁
But thank you for looking into it, glad I don't have to tell my friends to uninstall.
Looking forward to it! I'll continue to test and report stuff if I catch anything else happening!

Oh! Right I also got to remember to test the map using mods that give you oxygen, or a diving helmet to see if I fall in water, I can still walk back to safety

Most Moon makers make the water a one-way trip with no way of climbing out, making most oxygen mods kind of useless and specific to flooded moons only

thick jolt
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Hip lantern light will come later when Figo is back from his vacation pikaSip

thick jolt
spice delta
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Yay! That's fine I can wait for the lantern X3
Oh neat! Time to re-add the oxygen mod and explore the waters of Seichi

sterile relic
quartz dune
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oh my god you can see his lips

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this is very scary

quartz dune
thick jolt
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Where are you?!

quartz dune
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seichi

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i just randomly noticed this

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i thought it was the interior

thick jolt
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I think thats the place where the items get placed where you store them

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Like bunkbeds

quartz dune
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well they arent there

thick jolt
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Idk what that is then lol - i dont have anything there in my unity project 👀

quartz dune
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trolling

thick jolt
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😭

thick jolt
# thick jolt
poll_question_text

Should lantern have a hip light?

victor_answer_votes

7

total_votes

8

victor_answer_id

1

victor_answer_text

Yay

victor_answer_emoji_id

1264536788379107469

victor_answer_emoji_name

pikaHappy

victor_answer_emoji_animated

true

#

Since hiplight got voted pikaHappy Yay - it will be implemented in a future update ^^

spice delta
#

Yay! 🥳

sterile relic
thick jolt
thick jolt
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Oh btw i’d like to hear the thought about the new plants ^^ i want to add more but i sort of had to push the update a bit early and also this is a good place to see what you guys would want for it - placing down foilage can be difficult since i gotta find that goldilock zone where its not too much but also doesnt feel empty either - rn it still feels a bit lackluster but its slowly getting there ^^

sterile relic
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I haven’t had time to test the new update tho

thick jolt
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Yeah that is true i might change it back to Seichi i guess lol

sterile relic
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Whatever floats your boat par’ner just a thought

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Same with @ashen gorge ‘s Mysterious Moons

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Though I guess she has Gorgonzola in parentheses

thick jolt
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[BETA] Seichi

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There we go lol

sterile relic
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Refuse to use this mod until it says it’s for alphas instead of betas

thick jolt
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It’ll say full release soon(tm)

sterile relic
#

alright im done

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Brawlhalla time. A game for sophisticated individuals

quartz dune
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(prediction)

spice delta
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aight been testing it for a bit, as expected the item shop thingy is fixed! yay!
the moon has been kicking my ass but i blame football and poppy playtime for all my deaths
other than that, loving all the nice lil aesthetic changes, this moon has sure come a long way, but its looking fantastic each time!

quartz dune
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out of every modded monster football fits the least in seichi lmao

spice delta
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True XDD but i like her fairness when it comes to hauntings
as me and friends agree Herobrine is a step above ghost girl in difficulty

quartz dune
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ok nvm

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herobrine fits the least

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i love both their ais but lord all sense of immersion is just gone

spice delta
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trueee, but considering the whacky mods me and my friends like to add
playing lethal modded, the immersion does get punched
but i dont mind, i always value fun gameplay more
plus LC has no shortage of scaring the crap out of me regardless XD
thus the beauty of mods, everyone can have what they want and customize it!

glass ocean
terse widget
#

😭

sterile relic
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haha

ashen gorge
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Which is funny because by default Batby auto-calculates it

sterile relic
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i meant the displayed letter

quartz dune
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the only contridiction is embrion isnt S+ when its a scorching hot amethyst that sounds like its impossible to stand on

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and artifice even got an extra +

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anyways
most other people dont have this same thought as me

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but like
theres no way zeekerss thinks experimentation is harder than assurance especially

sterile relic
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i mean the letters are just like funsies

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starlancer puts REDACTED i think

sterile relic
#

Is this moon SFW?

terse widget
thick jolt
#
  • Stormy/Foggy weather has cube sun lmao
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fixed it, will patch it on sunday

maiden aurora
thick jolt
#

currently i'm working on something else :3

fading estuary
terse widget
#

🤑

glossy yoke
terse widget
glossy yoke
#

far from the stupidest here. trust me

sterile relic
#

damn bro really blocked me 😂

sterile relic
terse widget
glass ocean
sterile relic
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I honestly to god just played this moon for the first time last night

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@thick jolt I likey a lot actually

shrewd spire
#

its fire

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🔥

sterile relic
#

yea an explicit content warning woulda been nice though

thick jolt
#

v0.7.1

  • Added custom Foggy weather
  • Added LethalToolBox as a dependency
  • Added Smol Poofers to Foggy and Eclipsed weather
  • Added StarlancerAIFix as a dependency
  • Moved MithzanFunkoModel to the easteregg place
  • Organized my project
  • Compressed filesize more
  • Tweaked SunAnims
  • Fixed Cube Sun during Foggy / Stormy weather
  • Updated dependencies
fading estuary
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custom foggy 👀

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what did you do and how

thick jolt
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Nothing coding related 😅 just changed the original foggy variables (which in my testing didnt really work as it should) and implemented a custom fog with LTB’s TimeOfDay event

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So when theres foggy weather my fog would be there and the original wouldnt (the latter part is still not correct since the variables are not functioning right)

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Its basically a colourchange and added Smol Poofers to be active when foggy or eclipsed is happening

quartz dune
#

why "smol"

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im dying

thick jolt
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they do be smol 🤏

quiet basin
#

hi

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how to prevent seichi spawn on certain moons ?

thick jolt
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You mean Shisha the deer?

quiet basin
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yeah xD

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mb

thick jolt
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Theres a config for it ^^

quiet basin
#

i can't find it

thick jolt
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Not near my pc rn i’ll send it later

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But it has its own config called LethalCompanyShisha iirc

quiet basin
#

i have only this

thick jolt
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Thats the items

quiet basin
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found it

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thanks

thick jolt
#

I think the deer looks good on snowy moons and forrest moons

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They dont look good on desert moons tho

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Imo

lusty galleon
#

ur opinion matters not

thick jolt
#

^me and Wesley when we “cook”

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Btw since Xu is here - i highly recommend CodeRebirth stuff to be used on my moon :3 all of it looks good on my moon ^^

shrewd spire
#

Tornadoes and meteors :

thick jolt
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Meteors do, tornadoes idk maybe not 🤷‍♂️

quiet basin
#

@lusty galleon i see disrepect here

lusty galleon
#

yeah i know, massive disrespect, that's why im banning him from all my future parties

thick jolt
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Figo is on vacation and im also somewhat on a break

quiet basin
#

xD

shrewd spire
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Its not disrespectful, its lore accurate

primal owl
#

So I'm 100% sure that something is preventing seichi weapons from spawning. The other seichi items spawn, but the weapons will not. This is driving me crazy lol

quartz dune
thick jolt
thick jolt
lusty galleon
#

Wut

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?

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What makes u say that

quartz dune
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as in you cant do it unless youre the one who created seichi

lusty galleon
#

Immersive scrap literally has a config for its scrap

quartz dune
#

thats immersive scrap though

lusty galleon
#

Scrap is scrap

quartz dune
#

we are talking if we use the moon setting configs

lusty galleon
#

Yeah?

quartz dune
#

yeah it
doesnt change anything

lusty galleon
#

Oh you mean specifically the config already in LLL?

quartz dune
#

yes

#

ive tried using both internal names

#

nothing works at all

#

in fact seichis default loottable doesnt even display the scrap weights in that config because it doesnt matter

lusty galleon
#

Ah yeah fair enough, if that doesn't work then yeah.
But its still possible, same way I did it with immersive scrap could be mostly copy pasted

#

Would probably have to wait for Figo to come back

thick jolt
#

I mean he only added code for some items

#

i have 10+ scraps

lusty galleon
#

Confused where the problem is

#

You can do anything with code

thick jolt
#

ExtendedItems spawnweight can't be changed thru LLL config

#

yeah ofc

#

that is true

lusty galleon
#

Then just do it on ur own config lol

thick jolt
#

yeah we might need to do that in the end

lusty galleon
#

I'm not saying wait for Figo to fix LLL 😂

quartz dune
#

wait figo also manages LLL

lusty galleon
#

No

thick jolt
#

no XD

quartz dune
#

ok

#

i was gonna say

#

what does he NOT

lusty galleon
#

Only batby really does

thick jolt
#

yeah ^^ i hope he'll get to the extendeditem configs cuz im also going to be on a break for a bit

#

cooked so hard even cooked myself

lusty galleon
#

Nub

quartz dune
#

everything seems to be slowing down in general

#

im fine with it

lusty galleon
#

V60 is coming out like in a day or two so things should pick up in a bit

quartz dune
#

presumedly tomorrow

#

but we will see

#

and it will still be a beta for a while

thick jolt
quartz dune
#

hachiman will have ai more complex than baboon hawks

thick jolt
#

lmao

#

Seichi is the least i've been working on lately lol

lusty galleon
#

Yeah I cant wait to see how u cook with hachiman s1ckboy

#

All you 🔥

thick jolt
sterile relic
thick jolt
quartz dune
thick jolt
#

^killing Shisha is going to be a feature tho

#

cuz for some reason people want to pet a robot ( #1256497045460488264 ) and kill a cute deer

quartz dune
thick jolt
#

if I talk about them more I know I'll summon them peepoGiggles

kindred nexus
#

No. Bad. @sterile relic

#

dw I removed the warning 😄

sterile relic
#

legitimately my 2nd favorite kind of pie behind pecan

kindred nexus
thick jolt
#

LMAO

tulip swan
lusty galleon
#

bit of a bold statement lol, but we'll see

terse widget
#

Me when Seichi

tulip swan
near bridge
#

Hachiman is awesome I’m really hoping he comes to life as an enemy either during eclipse or when the apparatus is pulled, that would be amazing and terrifying to see him grasp his sword out of the ground maybe with some fire or lightning effect or something

thick jolt
shrewd spire
#

it will have a gun

#

screw the sword, pulls out 9mm

terse widget
thick jolt
#

Massive update coming soon

lusty galleon
#

™️

thick jolt
#

v0.7.2

  • Stormy weather tweaked slightly (variables were 3-3 now its 3-5)
  • Foggy weather variables were also tweaked
  • Removed some lamps at the second building cuz they were ugly
  • Reworked crypt fireexit (it had many issues before)
  • Optimizations, filesize compression
  • Fixed TakeyPlush's and MithzanFunkoModel's positions
  • Fixed layers for foilages
  • Snowichi! (DustClouds weather) - this also increased the filesizes ;_;
thin plank
#

Snowichi?

thick jolt
#

Its v0.7.5 not v0.7.2 oopsie

#

But whatev Snowichi go brrrrr

#

Also thanks to @lusty galleon snowy particles look cleaner, she helped me polish it out :3

thin plank
#

Is the water ice? cuz that would be so cool

thick jolt
primal owl
#

Can we walk on the frozen lake?

#

If No then my next question is why not?

thick jolt
primal owl
#

Can you.......drive on it?

#

just asking for a friend

thick jolt
#

That i didnt test

primal owl
#

I'll tell you in a few minutes.

thick jolt
#

If you cant i can push another update that would fix it ^^

primal owl
#

As long as ya know how to hop with the cruiser you can perfectly get off the ice.

#

Winter Seichi is very cruiser friendly now~

thick jolt
primal owl
#

Its a true chrismas mirical!

#

Now next we need a moving Haichi....also not sure what the hell I did but I can find the Seichi weapons now!

thick jolt
#

you must have been really unlucky before 😛

#

Hachiman is in WIP but it'll be quite sometime til its in the game

#

we really want to make sure its working right and everything is CRISP

quartz dune
#

me when i have to fight the god of war to get a plastic fish, a clown horn, and a crate of bottles

thick jolt
#

do you guys want to see my items on different moons btw? i mean the simple items like teacups, teapots, vases, mortar n pestles?

near bridge
quartz dune
thick jolt
quartz dune
thick jolt
thin plank
#

why did I get ghost girl immediatley after landing, is that a vanilla thing?

quartz dune
thick jolt
quartz dune
#

at least i dont remember doing this

quartz dune
#

no????

#

32 spawn weight is less than several of these others

thick jolt
#

I mean its fairly high for an A+ moon imo

quartz dune
#

pretty sure oni is also higher

thick jolt
#

Yeah Oni isnt as much of a threat tho

quartz dune
#

artifice has her at 35 and she barely spawns there

thick jolt
#

Hmm thats weird then

quartz dune
#

rend 20

quartz dune
thick jolt
quartz dune
#

barbers also do this

#

i cant remember if jesters do or not

#

there are two things that change the spawnrate as the day is going on
the time you spend on it
and the amount of the specific monster that spawns

#

its either an increase or a decrease

#

its mostly increase for vanilla monsters

thick jolt
#

I did get feedback to lower the spawnrate of the ghostgirl from a couple of people 🤷‍♂️ i’ll probably set it in the 20s ig

quartz dune
#

funny thing is

#

masked are effected by both time and amount spawned

#

its an increase in their spawnrate every time one spawns and every 2 hours iirc

#

so
oni also do this lmao

thick jolt
#

Yeah maskeds are weirdos cuz their code is fkd by Zeekerss, i think he is aware of the issue tho

thick jolt
quartz dune
#

nvm i did change the xu droprate

#

apparently
i dont know why, i have imperium
i can just spawn them in
im an idiot

thick jolt
#

Haha

glossy yoke
#

remove girl. there are no girls in japanese animes

#

also... DustClouds were actually DustClouds for me. no snow appeared

shrewd spire
#

only buff men will be in my anime

shrewd spire
#

waltuh

glossy yoke
quartz dune
#

i had it

maiden aurora
glossy yoke
#

lame

#

but k

maiden aurora
# thick jolt 😮

Doubtful it's your fault, it's an issue with how the weather probing system in LGU works most likely

thick jolt
#

I didnt even know LGU messes with weathers

maiden aurora
quartz dune
#

how do you probe weather what

#

am i like being stupid

maiden aurora
#

You type probe on the Terminal find the moon you wanna change the weather of

#

and bam

#

lol

quartz dune
#

i mean like
executing the actual action of it
not the way you do it in the mod

#

how does one accomplish that

#

i could make very silly jokes rn actually but i wont

maiden aurora
#

I imagine what you do isn't vanilla

thick jolt
#

Everything i change is with LTB for it

maiden aurora
#

Yeah that might be why

#

I think LGU will only probe the vanilla version of the weather

#

Meaning it'll ignore LTB

thick jolt
#

v0xxManager go brrrr

maiden aurora
#

@wise notch Could compat be added?

wise notch
#

@fading estuary They're asking for the PR.

maiden aurora
#

Ah so it's a WeatherRegistry issue

#

Ofc it is

#

LOL

#

@thick jolt Mrov moment

#

🤭

wise notch
#

Nah, they volunteered for me.

#

So I took it.

maiden aurora
#

Ah lol

thick jolt
#

So Xu’s fault and mrov is fixing it , gotcha. 👌

wise notch
#

I'm more busy with making paper than modding right now.

lusty galleon
thick jolt
lusty galleon
#

im gona go around asking for anyone who has your steam ID

#

monty probably does

thick jolt
#

Just click on my dc profile

lusty galleon
#

what the fuck is this steam profile

maiden aurora
#

If you do that does that mean I'll have to disable CodeRebirth whenever s1ckboy plays with me?

#

XD

lusty galleon
#

probably

thick jolt
#

You would have my steamid if you played the game with us once in a while 😩

maiden aurora
#

Gdi s1ckboy

maiden aurora
#

You should apologize

#

Bad s1ckboy

lusty galleon
#

bro was part of a clan

#

🤣

shrewd spire
#

The s1ckboy leaks are insane

lusty galleon
#

nahhh scream da BEAST

fading estuary
thick jolt
#

Bro leaks my gambling addiction

fading estuary
#

ummm

lusty galleon
#

also, spent like ur whole time being s1ckboy, then one moment you're sentrygun?

wise notch
wise notch
#

I'm not in a hurry anyways.

fading estuary
#

i have not touched any code for past few days

shrewd spire
#

I did not have any relations with that code

maiden aurora
shrewd spire
#

Bruce ate it

#

😔

maiden aurora
#

We need fixed Bell Crabs

#

Pls

#

🙏

lusty galleon
#

future employers gonna notice this slip

undone peak
shrewd spire
#

Paper maker

fading estuary
lusty galleon
shrewd spire
#

Selling it to the librarian for emeralds

lusty galleon
#

rich whitespike 💯

maiden aurora
#

I remember you said the mod is cursed before

#

🤭

lusty galleon
#

delete weathwe tweaks, best solution

maiden aurora
#

I already removed it from my pack

#

XD

wise notch
maiden aurora
#

Cus when I was helping Starlancer test stuff I hated the fps loss to Eclipsed weather

#

😦

lusty galleon
undone peak
#

Me first

maiden aurora
#

For some reason Eclipsed ||Penumbra|| loses like 10-15 fps with WeatherTweaks enabled

#

lol

#

And that moon is always Eclipsed

#

XD

maiden aurora
#

I can only guess it's just an issue with that one patch you mentioned is super unoptimized

#

Idk what else would do it

fading estuary
#

I don't know as well lol

#

I'll get back to you to test it further when I'm back to modding

shrewd spire
#

I eated weather tweaks

#

Nom

fading estuary
#

sorry for the stomach ache I've cause you

primal owl
#

@thick jolt I've rarely seen ghost girl spawn there. Don't lower it please. It could be due to an interior or another mod they are running.

#

With the amount of times we run that moon, I can say it's very low chance we see her.

quartz dune
#

afaik at least not one modded does this
and im not even sure if you can make that happen without writing entire new code

quartz dune
thin plank
quartz dune
#

oh wait do you play with a group

primal owl
# quartz dune interiors do not effect monster spawnrates

I'd say this is not entirely true. Scarlet Mansion does change some spawns in different ways. It is possible. A moon can effect it more than an interior but my point is the people who are complaining of to many ghost girl spawns must have something in their mod pack increasing the rate. We play Seichi the most and rarely see her.

quartz dune
#

"we" implies you do

primal owl
#

Yes.

#

I run a party of 6 - 8 players.

quartz dune
#

yeah so theres a bug in vanilla where ghost girls fear meter doesnt reset between days

#

basically
anyone who had her before is much much more likely to just
always have her after

primal owl
#

Yeah we don't really get that happening.

#

Oh

thick jolt
quartz dune
#

its possible you dont see it because you dont get her haunting you specifically

primal owl
#

The person complaining of getting her to much on seichi

quartz dune
#

but someone else is

primal owl
#

Is actually experiencing a vanilla bug.

quartz dune
#

yep

primal owl
quartz dune
primal owl
#

Since it's a bug not a Seichi problem I vote not to lower the spawn rate .

quartz dune
#

well i tried to come up with something to explain

primal owl
#

Also will be adding that in my mod pack

thick jolt
#

SDM actually does modify scrap spawns and enemy spawns

primal owl
quartz dune
#

i know it has custom scrap but know nothing of enemy spawn changes

primal owl
#

But that backs my argument to leave her alone on seichi.

#

#freeghostgirl!

quartz dune
#

i dont know how to calculate her actual spawn chance

thick jolt
quartz dune
#

her spawn weight is 32 iirc

#

her actual spawn chance is probably like
~11%

primal owl
quartz dune
#

if i had to make an estimate

#

i honestly think she should spawn more myself cause she fits into the theme of seichi well

primal owl
#

She's my favorite enemy in the game. There's something entertaining about watching your teammate running around screaming about a little girl chase them to eventually have their head pop in your face.

quartz dune
#

ok so the thing about ghost girl is like

#

because of how low she spawns on moons in vanilla besides eclipsed rend
people honestly overfear her

quartz dune
#

when you take a moment to look at how she works
shes probably the most manipulatable monster in the entire game

#

thats my viewpoint though
most people would probably freak out over like
20% chance for her to spawn

primal owl
#

This is absolutely true!

#

Even those who aren't use to her still avoid death from her. She's got the lowest kill count for my group. Hell the slime has a higher kill count than her.

#

Sometimes I don't even say a thing to my players and I let her kill me in front someone just to add more fear to their perspective.

#

Sometimes I'll even just say things like oh man I don't feel good.....POP

thick jolt
glossy yoke
thick jolt
#

Without LGU’s weather probe thingy??

#

Is it a savefile that had it on before tho? Cuz i did try to route seichi with LGU on without weather probe turned off and it was fine

maiden aurora
#

It's been working in ours

thick jolt
#

Its interesting cuz ive only seen LGU’s weather probe break it so far and if you turn it off you also need a new file cuz the weatherprobe settings are saved in the save file

#

If its turned off and u try going there on a new file its fine

#

It saddens me that my poor Pepsiman cant see it pikaCry

maiden aurora
#

He'll see it when he plays with us on Saturday

thick jolt
#

Right i also havent played with him before SuprisePikachu
Lookin forward to it pikalove

glossy yoke
primal owl
#

@thick jolt Your winter version will be in my next video I'm making! I witnessed a crime happen on the bridge 😆

thick jolt
#

we go BRRRRRRR

#

81.8 -> 64.0 mbs

thick jolt
#

v0.7.6

  • Fixed changelog number lol (oopsie)
  • Fixed Poofers spawning on Stormy [i somehow changed it in the latest update(?)]
  • Fixed v0.7.5 missing a change
  • Fixed trophies being too dark (ty Webley)
  • Fixed LetItSnow (snow particles)
  • Fixed Doppler levels on instruments (Shamisen, Taiko)
  • Changed Doppler level for OniMask too
  • More optimization (81.8 MBs -> 64.0 MBs in total)
  • Updated README
primal owl
#

[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
EnemyAI.Update () (at <0b5b829887344817a21214132ea92eef>:IL_0199)
PufferAI.Update () (at <0b5b829887344817a21214132ea92eef>:IL_0000)

[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
EnemyAI.Update () (at <0b5b829887344817a21214132ea92eef>:IL_0199)
PufferAI.Update () (at <0b5b829887344817a21214132ea92eef>:IL_0000)

thick jolt
primal owl
#

Yeah I can when I get home. I'm in the process also of purging mods from my pack cause something happened and now my mod pack is so unstable. It ran great then yesterday it was a disaster.

thick jolt
#

Its probably a mod that causes an issue, i didnt had this issue come up on my end and i dont touch the puffers’ ai i just placed them in on the moon 🤷‍♂️

quartz dune
#

i feel like ive made the only stable mod pack out of all of them so far

#

cant find any others that dont take a lot of performance or blow up

thick jolt
#

Do you have a thread for it in #1225350230615130124 ?

quartz dune
#

yes but its very outdated
even the format for posts there isnt used yet

#

cause i posted it before the format was there

#

i have a "complete" version technically but various things hold me back from posting the updated one

primal owl
thick jolt
#

v0.7.7

  • Fixed Tea cup (something messed it up...)
  • Added new scrap item :3
  • Fixed something (forgor)
  • Removed Dust pan from the loot table
#

^ oh yeah i added scannode to the lantern since its a scrap temporarily that was the fix

thin plank
undone peak
#

Time for butlers recoiled

thick jolt
#

i think i have them in their, if not i should probably add them in

thin plank
thick jolt
near bridge
thick jolt
#

im really curious how it works

near bridge
#

I will do, Im about to host a server now XD

pliant aspen
quartz dune
#

@thick joltwhat is the new item

#

just so i know what im looking for

thick jolt
#

me :p

#

you can search for something related to ||pika||

quartz dune
#

no i just found it

#

nice item ID

#

not a fan of this addition

thick jolt
#

i'll probably make it a low chance for it to be found

tiny swift
#

or a toggle if that's even possible

thick jolt
lusty galleon
#

What's wrong with LLL spawn weights?

#

Works fine in immersive scraps

#

Or do u mean

#

For the LLL config itself

thin plank
tiny swift
thick jolt
#

when they have custom scraps added to them

thick jolt
thick jolt
#

noticed an issue with the new scrap item, but i was already going to update it

#

so expect an update soon ||pst.. its v0.8.0||

quartz dune
#

add granny

thick jolt
near bridge
terse widget
near bridge
#

@thick jolt I dunno how busy you are, but id love for you to check out my mod idea and do some colab with it if you are up for it. Im not just shamelessly begging for help i also think your mod is awesome

near bridge
thick jolt
#

v0.8.0

  • Fixed an issue with pikaSleep (oopsie :p)
  • Changed Risk Level *** A+ -> S ***
  • Changed Route Price *** 333 -> 500 ***
  • Changed spawnweights
    • pikaSleep *** 22 -> 7 ***
    • Lantern *** 15 -> 18 ***
    • Knife *** 5 -> 9 ***
    • Kanabo *** 7 -> 11 ***
    • OniMask *** 22 -> 24 ***
    • Taiko *** 20 -> 22 ***
    • Shamisen *** 21 -> 23 ***
  • Changed values
    • pikaSleep *** 68-133 -> 140-200 ***
    • Tea cup *** 12-24 -> 36-60 ***
    • Taiko *** 48-72 -> 69-90 ***
    • Knife *** 28-84 -> 20-40 ***
    • Lantern *** 8-10 -> 32-56 ***
    • OniMask *** 28-52 -> 48-72 ***
    • Mortar and Pestle *** 24-36 -> 32-46 ***
    • Shamisen *** 42-64 -> 66-84 ***
    • Tea pot *** 24-40 -> 42-76 ***
    • Uchiwa *** 12-56 -> 30-52 ***
    • Vase *** 36-56 -> 62-118 ***
  • Changed Min-Max Scrap *** 18-24 -> 23-29 ***
  • Added Butler with a rarity of *** 34 ***
  • Changed OniMask's tooltip :p
  • Changed Max Power Counts
    • Enemy *** 12 -> 15 *** (inside)
    • Daytime *** 7 -> 8 *** (bees, critters, tulipsnakes)
    • Outside *** 8 -> 9 *** (nighttime)
  • Changed Eclipsed Weather Variables *** 4-6 -> 1-4 ***
  • pikaSleep is now Squeezable >w<
  • Katana says no touchy touchy
  • NO TOUCHY TOUCHY!
  • Fixed stuff in TimeOfDaySunTypeBown
    • Indirect light intesity
    • SunWithShadows light intesity
  • Fixed stuff in TimeOfDaySunTypeBEclipseown
    • Indirect light intesity
    • SunWithShadows light intesity
  • Fixed stuff in TimeOfDayTypeBStormyown
    • Indirect light intesity
    • SunWithShadows light intesity
  • Updated README
  • Updated dependecy on StarlancerAIFix
#

^smol update

thin plank
#

dang you're working really hard on this moon, kudos to you!

thick jolt
#

wanted to do more but i really got tired in the end 😅 so i figured this should be good enough

#

i also updated v0.8.0 at the right time cuz it just reached 33333 (cost of route was 333) pikaSmug

thick jolt
#

v0.8.1

  • Fixed Vase value (i might have had a random digit in the max value and it was 8-900 credits in v0.8.0 lmao)
golden umbra
#

Hey there, so I'm interested in giving this Moon a try. Before I download it though, got any recommendations for an interior that would mesh OK with it?

maiden aurora
golden umbra
#

Thanks for the suggestions, Lunxara 👍

maiden aurora
#

Yw ^^ I put those interiors on there cus they were all S1ckboy's recommendations lol

lusty galleon
thick jolt
#

The max value was 2985 when it was meant to be 295

thick jolt
#

Have fun on DustClouds weather :p

lusty galleon
thick jolt
quartz dune
#

i mean
how much you did

thick jolt
# quartz dune i mean how much you did

People were in my ears that even S+ moons dont have that much to it on eclipsed so i tried to balance it since its a low S moon rn, i’ll probably revisit it later thopikaSmirkLeft

quartz dune
#

even S+ moons dont have that much to it on eclipsed
offense's eclipsed spawn cycle is 4, and offense is ranked as B
but also, i dont think the hazard levels are actually meant to reflect the dangers of monsters, its more likely theyre only in reference to environmental hazards and the conditions of how habitable the moon is
the only one that doesnt make sense is embrion being lower than artifice, but i digress
i really dont think the hazard level should reflect the eclipsed spawn cycle numbers, eclipsed completely alters difficulty, and like i said before, offense literally has the cycle at 4 monsters every two hours, and eclipsed offense is harder than all "tier 3" moons with no weather, id even argue its harder than rend when rend is eclipsed

lusty galleon
#

Doesn't eclipsed just add x number of inside and outside monsters to spawn at the beginning of the moon?

quartz dune
#

no, its a spawn cycle that happens every two in game hours

lusty galleon
quartz dune
#

youre guaranteed to get at least one monster on experimentation at 7 AM, 9 AM, 11 AM, 1 PM, etc

lusty galleon
#

That makes sense ye

quartz dune
#

because experimentations cycle number is 1

lusty galleon
#

Hmm I'll have to figure out where that cycle number is stored

#

I'd imagine weather variables

quartz dune
#

yeah its the first number

thick jolt
#

Risk level takes into account a lot of stuff - scraps, enemy powerlevels, rarity, etc. I could use LLLs force override but i do like to stick to what i think the moon should be, i think the override before was S+ and now with the changes it would still be somewhere there

quartz dune
#

i think you could make the spawn cycle two on seichi

#

march is the only moon in the vanilla game with the cycle number being 2

#

hold on

thick jolt
#

Interesting 🤔

quartz dune
#

{~ SPAWN CYCLE NUMBERS
These are the number of monsters that will spawn every two in game hours for each moon when it is eclipsed. Keep in mind, this is an effect that happens both inside and outside on the moon, and it will continue to happen until the power level is filled for either inside or outside. When power is full, the cycle has to wait for open power and the next two hour mark to spawn in new monsters. The cycle starts when you land at 7 AM and ends at 11 PM.

Experimentation: 1
Assurance: 1
Vow: 1
Offense: 4
March: 2
Adamance: 3
Rend: 3
Dine: 4
Titan: 3
Embrion: 4
Artifice: 3

#

thing i wrote

#

one thing i didnt know when i wrote this is the spawns ignore the spawn curve, and the spawn curve acts independantly

#

so its possible you get 5 monsters one of those two hour marks on offense

thick jolt
#

Eclipsed was hell on Seichi previously cuz 4-6 variables made it really tough to play on considering the fact that my Onis also affect powerlevels since they use MaskedEnemyPlayer’s code

quartz dune
#

i thought it made sense with vibes personally

thick jolt
#

And having two giants a bunch of bees, tulipsnakes and onis there really made it hard to play on with a relatively high chance of getting the ghostgirl too

thick jolt
quartz dune
#

i know seichis spawn curve is high

#

so that plus eclipsed probably still is

#

but i still think the number shouldnt be 1

thick jolt
#

Maybe, i’ll let it be as it is for now and we’ll see how things are with the new changes and features

#

Thanks for the advice tho! I’ll do keep that in mind

thick jolt
terse widget
#

Katana?!

thick jolt
terse widget
#

What😭

zinc nest
terse widget
#

🤔

thick jolt
crimson blaze
#

Hey what’s the spawn rate for barbers?

thick jolt
#

nutcracker and thumper have 28

crimson blaze
thick jolt
#

I do like the barber too pikalove

shrewd spire
#

barber shop moon when?

#

only barbers

thick jolt
ashen gorge
shrewd spire
#

barber poles everywhere

#

the perfect moon for a fresh cut

quartz dune
terse widget
thick jolt
#

||new Snowichi is gonna be fun :3||

maiden aurora
#

||Like some pine trees or something lol||

thick jolt
thick jolt
maiden aurora
terse widget
golden umbra
#

I know I've asked about a good interior suggestion for Seichi, but I hope to see something true to the moon's theme one day. Like something Fatal Frame esque for its unique interior, a ghostly samurai patrolling, and ninjas that act like Bracken equivalents, except they crawl up ceilings and vanish when they're spotted

thick jolt
primal owl
thick jolt
quartz dune
#

i thought that was gonna be figos job with hachiman

golden umbra
primal owl
thick jolt
#

We are going to jump in numbers again for the next patch ^^

#

I cooked 🔥(still need to do a couple of things before updating it, but i think i’ll patch it in the next few days)

primal owl
#

Omg Hachi man walks now??!!??

#

Seriously the amount of kills he has gotten on my party is insane for an immobile entity that's always in the same spot.

#

Half the times it's at night when people are making last second runs to grab stuff from main 😆

Also can you brighten up night time a little. It feels way to dark.

thick jolt
terse widget
thick jolt
#

v0.8.5

  • Little terrain touchup
  • Navmesh changes regarding the weather
  • LunxWTF
  • Snowichi changes
    • terrain touchup here as well
    • quicksnow are a new threat
    • footprints are now visible
  • Scorchi is available on Eclipsed ^^
  • Fixed waters' KillTriggers
  • *** v61 support ***
  • Added new enemy with a rarity of *** 14 ***
  • Added [7] new vanilla scraps - to not spoiler anything from v60, i won't write down which ones i added and with what rarity
  • Removed one vanilla scrap, forgor what :p
  • Added new vanilla interior with a rarity of *** 42 *** (reason, idk what it looks like so we are going to have a default low value for it -> probably will change it later)
  • Xu is now officially renamed to Unko (joke is over, also Unko fits more since it means poop in japanese)
  • New fix attempt on Uchiwa slap sounds
  • Removed smol Poofers - had issues with them with v60 update (maybe i'll readd them later)
  • Added LethalLib as a dependency since LLL doesn't add it anymore and I do use it for Shisha
  • Fixed stuff in TimeOfDaySunTypeBown (again)
    • Indirect light intesity
    • SunWithShadows light intesity
  • Fixed stuff in TimeOfDaySunTypeBEclipseown (again)
    • Indirect light intesity
    • SunWithShadows light intesity
  • Fixed stuff in TimeOfDayTypeBStormyown (again)
    • Indirect light intesity
    • SunWithShadows light intesity
  • Changes to pikaSleep
    • New animation
    • Rescaled
    • Changed grab and drop sfxs
    • Changed weight *** 12 -> 72 ***
    • Changed rarity *** 7 -> 5 ***
  • Updated readme with changes, more description on recently added features, added links to credited peepos
unique flame
#

@thick jolt can you do changelogs for every mod please thank you

#

this is so wonderful

thick jolt
unique flame
#

oh no, no spoilers

#

just it's so nice getting actual logs and not like

thick jolt
#

tbf i did that too before 😅

thick jolt
quartz dune
#

i forgot you removed the dust pan

#

why though :(

#

dust pan should be more places

thick jolt
#

low value, i might add it back tbh cuz i do like that scrap

#

but you should have fun finding the new vanilla scraps for now ^^

unique flame
#

make it a weapon

thick jolt
#

Now go and explore Scorchi guys :p

#

(now in like 40~ mins lol since TS caching is a bit slow ._.)

terse widget
unique flame
#

"ashes of the damned" "34"

terse widget
maiden aurora
#

Did you add me as an easter egg?

#

;o

thick jolt
#

@white vessel hey, so dont want to bother you too much, just thought i would ask you something. Right now my moon has 2 special “seasons” depending on the weather. Snowy on Dustclouds and (i have to spoiler the other cuz i just added that) || volcanic on Eclipse || - the way i do it is with your LTB TimeOfDay event and everything works fine but theres one small thing i would love to have control over - which is the SpawnableOutsideObjects. I spawn trees that way to give the players a bit different feel everytime they route to the moon and when it comes to changing terrain the other two has snow and gravel tags and the orginal terrain has grass tag. The trees use grass tag but they still spawn on the other terrains which is kinda immersion breaker. Could that be something you could fix so I could have different trees spawn on different seasons? Like pinetrees on snowy and ||burnt trees on scorched seichi||?

thick jolt
maiden aurora
quartz dune
#

its ||volcanic|| btw

#

thats how its spelt

unique flame
thick jolt
#

Oopsie

maiden aurora
thick jolt
unique flame
#

deprecate it right now

maiden aurora
#

:3

maiden aurora
unique flame
#

lmao

maiden aurora
#

I was added it can't be deprecated

#

❤️

#

S1ckboy will fix the size lol

#

Dw

unique flame
#

yes but the golden numbers 420 -> 69

thick jolt
#

Well its technically 3 moons in 1 so 🤷‍♂️ 70ish mb for a moon is the norm usually anyways lol and it has a bit more to it than just the moon :p

unique flame
#

Oh I know it is a marvel compared to most moons

thick jolt
thick jolt
unique flame
#

Hey as long as it's being updated it stays in the pack

maiden aurora
#

I really wanna see Zeekerss do a V69

#

Lol

thick jolt
#

Well my moon doesnt need to be updated cuz Dine is messed up peepoGiggles

maiden aurora
#

It was the fancy doors from ButteryFixes

thick jolt
#

Ooooh

quartz dune
#

mattyfixes did that

maiden aurora
#

the interior generation issue from what I understand though isn't specific to Dine

maiden aurora
unique flame
#

also s1ckboy you added new vanilla scrap to seichi, people are reporting new scrap is conductive

maiden aurora
#

MattyFixes doesn't touch the doors

quartz dune
#

im pretty sure its mattyfixes

maiden aurora
#

It's not

#

I just told you what it is

#

Fancy Doors in ButteryFixes

#

Disable it

quartz dune
#

why are we even using unupdated mods for v60

#

dies

thick jolt
#

Oh shoot i forgor to add one additional offmesh link to Scorchi - oh well that shouldnt be to big of an issue tbf, there are plenty its just one specific area where enemies kinda go for a longer route to follow you

maiden aurora
#

MattyFixes works fine but throws an error sometimes regarding the Apparatus

#

Which is ignorable

#

Cus it's not breaking anything

unique flame
thick jolt
#

Seichi update available now ^^ have fun! Also expect another update tomorrow :p

unique flame
#

not me immediately trying to update and getting mad at gale for throwing me an error only to realise after a couple minutes that the error is because I have the game launched

golden umbra
#

I'm gonna give the mods a week or 2 before I start on a modpack for v60

unique flame
thick jolt
#

Turns out theres an issue with enemies in the new patch, i wanted to push a new update today anyway

unique flame
thick jolt
#

Mine

#

Didnt check whats the issue just got confirmation from two sources that Seichi has an issue

#

I’ll hotfix it and also do the rest i wanted to push ^^

thick jolt
#

issue fixed, working on the other stuff i wanted to do

tulip swan
#

Sickboy pushin these updates out, i gotta sit my ass down and work on [redacted] to be prepared

lusty galleon
#

it's okay, he let me know in private he's not gonna really wanna add it in for another 2 omnths anyway

#

if he says anything otherwise from here, then he's just lying for attention

#

and id dont know why he would ever do that

ashen gorge
#

Sickboy doesn't make content

lusty galleon
#

true, only pure trash

unique flame
#

S1ckboy, I hear you broke stuff
I know you're releasing the fix today, I just want you to know that I know

thick jolt
#

v0.8.6

  • Fixed errors with enemies
  • Tweaked snowing particles on DustClouds weather (Snowichi)
  • Shisha changes
    • New bestiary (thank you Wesley)
    • It's collider now has isTrigger on
    • When hit, it will run away
    • Killable with some special stuff ^^
  • Added ScanNode to Lunx
  • Added XuMiscTools as dependency
  • Lava on Scorchi has QuickSand effect and also has BetterCooldownTrigger - hurts the player AND enemies too!
  • Katana has BetterCooldownTrigger - hurts the player AND enemies too, ALSO has the SNIPPED RAGDOLL!! YAY
  • Tweaked Lava textures
  • Updated dependencies
  • Added plus SFXs for being sliced
thick jolt
#

^ “special stuff” wasnt implemented in the end and forgor to change that in the patchnote, it’ll be a thing later thi :p

#

Its still killable so go ham peepos :p

terse widget
#

Add seichi to seichi

near bridge
midnight glacier
lean thicket
#

Holy shit s1ck

#

the sword fucking sliced them

primal owl
#

It's lovely there 😊 I hear the lave....I mean water is fine.

near bridge
#

i need to start going to seichi more again XD

primal owl
#

It's my groups favorite place. We spend most of our time there. Plus I changed all my interiors to have a chance to spawn there 😆

golden umbra
#

Okay, that enemy is super sick

shrewd spire
#

you could say its a sickboy

fallow halo
#

Hopefully the fox gets added back with better mechanics later, but it just made me stop going to moons where the shrouds got out of hand. Like this one

terse widget
thick jolt
# near bridge im sorry, lava? which weather causes that? XD

Yeah Seichi, Snowichi, Scorchi are different in layout too. Only thing i would love to have control over is the rng spawning of the trees. Cuz i like how they are spawned but rn they spawn on all 3 which is kinda immersion breaker. I would spawn pinetrees on snowy and burnt trees on volcanic

thick jolt
crimson blaze
#

Is snowchi a separate moon mod?

lusty galleon
#

nope, same mod

#

same moon

crimson blaze
#

Oh cool, like an alternate version that can load?

lusty galleon
thick jolt
crimson blaze
#

How do I get the dust clouds weather?