#Rosie's Mods (RosiesMoons, CozyOffice)
23664 messages · Page 24 of 24 (latest)
i was wondering, what's the minimum moon size multiplier recommandation for sector-a ?
1
afaik there are really few moons (or none) whose moon dungeon size is less than 1
oh ok, i thought moons like exp et assurance were too small
i will send some pics like this for beta in a sec
ok, i've spread some disinformation, the minimum is 0.8
0.8
1.4
2 (default max)
red to green is the main path
how did you get an image of it like this?
in the editor with an orthographic view
Ichor Redesign, how is everyone feeling about it?
I'm feeling it
lol
No disrespect but ichor felt lackluster when I played it a few days ago but I'm glad your working on it!
I'm pretty sure it was ichor
had lava
yeah
Ichor was one of my least favorites dw
it felt that way fs, wasn't ichor also missing outside navmesh entirely?
something was wrong with it but from my side it was 'normal'
maybe I forgot something but idk why the navmesh was weird
@timber warren hello, seems like items can be scanned through walls on sector alpha. its even more notifiable with LGU's better scanner tier 1, which increases the scan radius
could you tell me in which rooms does it happen (send some pictures of a particular place so i could understand where it is)? otherwise it's close to impossible for me to fix without checking literally every object
emh
it happened everywhere ?
i think
it was very noticeable for everyone in the lobby
i'm afraid I still need at least one example with a screenshot, i didn't have this during my short playtest
k, let me check
it's def something on the wrong layer, but there's so much stuff i honestly don't want to sift through it since it's so easy to report an actual place and make it a thousand times easier for me
fr
i did find out why enemies were passing through walls thx to the screens before, for example
otherwise it would be a massive pain T_T
gonna test with and without LGU's upgrade
don't use the betterscanner lvl 3
is there a problem with level 3?
no
k so without the upgrade, it cant scan through the wall
theres a scrap behind the corner
check if in the LateGameUpgrade config there's an option to scan trough walls on lvl 2
could you send more pics of the room, tbh this one doesn't make it any easier 🥶
i mean at least tell me the shape, they all have cupboards lol
yes, that will do, thank you!
and with the upgrade :
its the same fancy lamp
the perfume bottle scanned is in this room :
sorry for the flood but the more the better
it seems that every collider is on the wrong layer, hehe
literally don't understand why there is a Collider layer, but it's not checked against in the ScanNode code (seems like it only uses the Room one) 
Btw it seems the Proto-Apparatus gets rotated backwards in the socket lol, I noticed you fixed the Nucleus doing it though
Proto-Apparatus? Which one is that? :0
i feel like a door to door salesman saying this lmfao
but @timber warren do you plan to add compatibility to zeranos with the sector0 interiors?
I feel like zeranos needs a lil more work done to it first
It replaces the old normalish Apparatuses you could find in Sector Beta
i'n not saying a definite no, but currently this is unlikely 
That moment when you rotate both the prefab and the spawn position 
Rip lol
@timber warren hello ! dunno if its normal or not, but sector-a has a size way superior of any vanilla interior
both screens were taken on march
easily fixable in LLL's config, but i think it should be adressed
Fr, that interior is enermous when I tried it. It just kept going and going lol
facility on March has a different structure, so it's not directly comparable, however if you can get a similar comparison on titan/some other moon it would be helpful. Titan will show the biggest possible size, something like Experimentation - the smallest one. Also keep in mind that these dungeons are like two in one, so it's not really easy to adjust the size without causing one of the sections to become non-existent D:
i can understand that, but as for now, the items are scattered on a surface twice/thrice as large as regular facility
ill show you screens on titan
ok so
facility :
manor :
sector alpha :
every screens are taken just below the surface
now to show on experimentation
facility :
manor :
sector
thank you! which moon is this
?
.
ah oops missed it
and the 3 other screen above are on titan
I will adjust the size for sure, but this interior will still be bigger on average due to how tiles were originally designed (1 tile here is the size of 2 - 3 vanilla tiles) so I cannot make it the same without causing generation fails
I was playing that inteiror on experimenation and it was humungous on my end
what was the last package that had old penumbra?
I know Rosie also wants help with fixing the sizing of Sector V3 too if you got tips
I wonder if capping the max size from 2 to 1.5 would work for Sector Alpha 🤔
Just be patient, Rosie is planning to bring it back under a different name with a lot of touch ups
i already found it hours ago
i was playing it to rank it on my tierlist
Ah
mustve missed it
i did like the old penumbra more than the new one
so thats really cool
is there plans to keep eve-m maintained?
Eden is gonna be getting an update to bring it more in line, pretty sure Eve is gonna be deprecated eventually after Eden is in a good spot
aw rip
imo eve-m was better than eden but if its update improves the layout i might like it more
Yeah the biggest issue with Eden atm is that it's a bit too barren
agree
can you both elaborate? im trying to fix it atm but idk what to fix
I added the eve foliage and another area which replaces building areas
By Barren I definitely meant the lack of foliage and stuff
It felt weird that it was essentially an empty grassland besides the caves
lol
well thats fixed
maybe by layout winter meant that it was a bit thin/cramped?
it is a bit claustrophobic I suppose, but Id need to do a lot of redesigning
i wouldnt say cramped, eden feels a lot more open than eve was
it was primarily lack of foliage that seemed off to me
and i guess something i didn't like (but also was with eve, not exclusive to eden) was that the cave was hard to find initially, but maybe i should check it again
I had this issue when I first played the moon as well, spent basically the entire time wandering around, didn't get into the building until I came across a fire exit
i guess thats true, the fire exits were easier to find than main (on eve at least)
i haven't played eden in a while, i could check it
To be honest it did feel obvious when I finally found it my second time around, it could have entirely been a skill issue
I'm not sure if the moon has been changed since then though, I don't go to it often when I play solo because the possibility of finding the bracken in the cave again scares me
yea just checked
i was able to find main this time and it feels obvious now that i found it
but the fire exits are still easier to find
i guess 1 other thing i liked about eve that wasn't in eden, were the foliage spawns inside the facility and the rain effects in some areas
made its interior feel more unique compared to some others
I think the only time it's hard to find the cave to main is when it's Foggy tbh
well you knew where it was
i didn't, and eden's fog is a bit denser than most planets of its type i've played
when you first find it it becomes obvious but it isn't that much when you haven't seen it yet
personally i really liked being able to see the mountains above you on eve-m, like being able to see that building that was really high up was really cool, i feel like eden removed that spectacle. eve-m also felt unique and earth-like while eden feels more like a variation of march and vow, if that makes sense. i also feel like the cave on eden is too cramped, i personally prefer the more open cave that eve-m had, minus the long walk to the main entrance
Even knowing where it was I still had a hard time finding it in the fog lol
||penumbra 0.5||
||I'm really liking the castle vibe I'm seeing here
||
That's one of Rosie's old moons
She's just restoring the project and improving upon it
Plus Rosie has always had good moons

You just killing me
@pseudo thistle Btw did you check if your stuff works with Hot Loading or will that be coming when you update everything?
Rosie is one of the og LLL moon makers tbf lol
Your stuff came quite a bit later
Plus your moons are good
I always feel like I could do better
its on my list for sure
@stiff creek #1212942407306313788 message
What is hot loading if you dont mind me asking?
unload scenes from memory when not in use? something like that, not sure
With hot loading the moon you play on loads into memory when you route to it
That fixes a seperate issue
Like for example if you need to do a lobby reload without that patch you can't land on the moon you last played on cus LLL won't load it into memory
HotReloadPatch ensures the moon loads into memory on lobby load
Okay cool im trying to catch up on the modded scene since ive been away
should the 'old' Penumbra be a new moon or replace the current one
is it built into LLL or a seperate mod?
same lol
built in
I mean I would be happy with it replacing Penumbra but you also really wanted to make it a seperate moon so up to you
I'm just happy you're about to bring it back
is Ichor done as well?
yeah
Hell yeah
Eden, Ichor, and Penumbra have been changed/redone

I know when you get to the Raven Saga you have some issues to fix with Haul and Feign
😅
Reverb trigger errors on Feign iirc
and then the speaker on Haul right?
I remember someone posting some clip of the Brass Bell freaking out on Haul when dropping it
Lol
I'm unsure if that was fixed or not it's been a while
@agile river Was it you that posted that clip?
lol
I saw you reacted
Just a reminder: Turrets detect and fire at players through walls on certain tiles in the Cozy Office
yeah I know theres some issues with cozy office
Oki
Im going to do interior stuff after I get moon stuff out of the way
Dub
nvm went back to it and it looked a bit too barren so im adding rocks lol
Fair :3
||The real penumbra||
Ooooh
shbad
I'm excited
I was looking for meshes and the little girl one was too hilarious to keep to myself
Lmao
Yay I missed the music on the moons tbh
penumbra gets music because its like endgame moon

One of the og endgame moons too although I do love the new ones Wesley made a ton lol
Hyx and Empra are peak
idk about any of wesleys new moons tbh lol
Haha you should join us whenever we decide to play the Story Mode again cus I know we definitely will at some point lol
Btw I would definitely take a peep at s1ckboy's guide since you're updating your moons and I know Batby recommended against merging the moons into the aio's maybe he's got some stuff in there that might help bring sizes down for the seperated moons 
when s1ckboy and I talked, I cut off most of the weight I could
but I can take a look
Yeah I don't remember how long ago you spoke to him lol
I just knew last we spoke about it you planned to so I wasn't sure if you ever got a hold of him lol
Well if you can't do much more than you already did it's fine I just happened to think about it 
Btw @timber warren If it helps at all I changed the settings for Sector Alpha to this
I felt like that made it feel more balanced without generation issues, I know in some cases it generated so large I couldn't find loot before like on Lithium I think it generated at the max of 2 and you could find almost nothing lol
i had it with a size of around 2.3 on cosmocos and despite cosmocos having 50 items minimum, i could hardly find anything
Yeah Sector A I would probably recommend capping to a max size of 1.5 or 1.6
I didn't test 1.5 out of fear of generation failures lol
guys, what moons does this pack contain?
https://thunderstore.io/c/lethal-company/p/RosiePies/Rosies_Moons/
https://thunderstore.io/c/lethal-company/p/RosiePies/Anomaly_Saga/
https://thunderstore.io/c/lethal-company/p/RosiePies/Gordion_Saga/
https://thunderstore.io/c/lethal-company/p/RosiePies/Raven_Saga/
all of these
A collection of Rosie's Moons
cool moons btw
no extra?
nope thats all lol
ok thanks
i had this weird thing happen on Affliction tonight. the stormy rain effects were disabled when going through the entrance building. is there a trigger right there that could be disabling the weather effect for it?
reverb triggers strike again
what's the golden glove from?
i think its from gold scrap
regarding Sector A: i am afraid it will never be the same size as vanilla interiors. I resized all the tiles, added some new ones and realigned the doorways so it could loop and connect properly. But they are all almost twice as big as vanilla ones, so even if the length is the same, the walkable area will be larger...
i'm a bit busy rn, but besides that I also started adding new jeb related decor (webs, alien looking stuff and effects) it will appear randomly in the warehouse section
what does the new company decor look like?
so it is reverb triggers disabling weather effects? does it do that so it can start the dustcloud effects? i don't really understand why it would be turning them off
reverb triggers can disable weather, yes
im not sure why its doing that
oh wait
no i came up that way
does it disable effects so it doesn't have rain going through the roof like in the start of the clip?
nope
for both walking directions
hmm idk then 
it's not gonna be all over the place like that, this is the maximum amount
does proximity to each other matter
I dont think so
they are a copy of how the ship does it
@pseudo thistle what's the vibe here? is it within your initial idea?
it was my initial idea for v3, I couldnt find the assets, but I guess you did lol. It works for the other versions too
i had to make some of them actually 😭
oh my
that's good to hear 
will the decorations spawn no matter the moon, or only on moons tagged with company? (or maybe a configurable moon list?)
i believe it will only spawn on company tagged moons
where did you get most of these textures from by the way
well it's kinda funny, some of them are modified coral textures from subnautica lol, webs are custom, tentacle models are custom, texture is just vanilla moss with exaggerated normals and smoothness + red tint. VFX is custom, there are also egg looking things from sketchfab, they aren't in the pic.
Actually I thought about allowing it everywhere (rarely), but maybe if JLL supports it, on company tagged moons I can set the "infestation" decor to max.
Yay JLL company tagged goodness for Sector V1 
I think so, youll have to look into it more deeply
I just wonder how Voxx would get it to work in V2 tbh with how it generates, I'm sure it's possible though 
Hi Rosie!
I have a small question, is there a reason why the spawn curve of Tunere is so high?
I have set the EnemySpawnInside number to 5 and it's still somehow higher than usual
Uh?
you mean
the power level
or the spawn curve multiplier
I wonder if in the future id be possible to have sect 0's interior not auto install with the moon, I really only want the moon
Wdym
I thought it doesn't come with the interior
Oh
I use gordion saga which doesn't have it as dependency
not the moon pack
yeah I just wanted sect 0 and not the other moons
this feature is very very cool for mod packs by the way
(it isnt)
@hushed carbon you don't mind doing my 2 moons showcase video on YouTube?
Nvm lol
i tried this again with a few different weathers to see what happens
the reverb triggers turning off weathers inside is expected now
but i think what i was saying about it not reenabling weather effects isn't 100% accurate
it looks to me like it always activates dustclouds instead of restoring the previous weather effects
Hello, I just wanted to drop my appreciation and feedback for the Cozy Office interior, which I have in my modpack. It is in concept my favorite modded interior right now.
I really like the vibe it has, and the more interactive details like sitting in the chairs, clicking the keyboards, and “using” the vending machines are all fun details that still feel vanilla. I also like how it has the Operating System instead of an ordinary Apparatus, it keeps the mechanic while preserving the novelty of the Factory’s Apparatus. The industrial area with the vents are also a fun parallel to Mineshaft’s caves.
I have unfortunately found a few issues though that make the interior hard to play at times:
- Turrets can detect and shoot players through walls and props in the open industrial area tiles
- Lockpickers are phased into the floor when used to unlock vent covers, being unrecoverable
- Not a bug, but the interior can be very dark (even more than Manor), some extra lights or less intense darkness would be much appreciated
If there were addressed I would consider the Cozy Office the perfect interior for my modpack!
@pseudo thistle Dunno if you already fixed this or not for the upcoming update
Will having both GordionSaga and Rosies Moons in the same pack cause a conflict? Nvm found out that the answer is yes lol
@timber warren just wonder if the issue with Lethal Performance and sector alpha is being worked on/if yk about it
Just checking in on hows it going
Is there somewhere where I can listen to Soreal's OST?
Why doesnt Area 71 spawn a lot
configure it to spawn more
This is good
@pseudo thistle Are you still gonna be updating the moons at some point? ;o
I'm not Rosie and I could be 100% wrong.
but it would be most likely after v70.
when there'd be better reasons to update the windows with the new versions
agreed
Is it better to installRosies Interiors, or CozyOffice and Sector0 Interior as standalone mods?
I noticed the Sector0 interior was updated more recently than the other two, does this mean it's more up-to-date?
standalones are probably better
I am getting back into the swing of things
Hey! That's good!
great to have ya back
Is there an option to erase outside coilheads on sector-0?
You’d probably go in the LLL config and remove them from outside spawns, unless they are manually spawned into the map via some other method. I’m assuming they use the normal spawn cycle stuff
Just so you know, I've tried clearing the power levels and entity spawn lists and they still spawn outside. I assume they're entities that spawn from props so there's no real way to get rid of them
Similar thing goes for the outdoor Bracken on Eden
Sometimes the obvious things need to be asked: did you make sure to check the box in the moons section that reads along the lines of "enable content configuration for this moon"?
Yes
I'm gonna test it again to make sure
I think they spawn regardless becuase they don't spawn naturally. The power count doesn't take them into consideration
Btw, I was only using Sector-0 itself
Both Eden and Rampart (Lunar_Lights) have indoor entities that spawn outside regardless of if you cleared the entity lists and power levels. The Bracken and Masked respectively
There are other moons that have enemies outside that stick around like the Blind Alpha on Sierra (for now) but I don't remember them all.
coil heads were removed in the update im about to push because I didnt really like them either
I wont be updating the sagas/mega bundle until I get all the moons updated, and then they will be listed as dependencies instead. Just easier for me that way
Ill think about it lol
🙏
What was Untitled again?
I don't remember what it looked like for some reason but I also know the moon you're talking about
grayish environment, houses floating in the air
Hmmmm
I thought it was fairly plain
Well if you're restoring old Penumbra it probably will feel more fitting to make a return
I do miss how front and center the lavafalls were when landing on old Ichor, but subtly is good as well. Plus those gigantic support structures for the pipe give a wonderful "dwarfing" feeling. Great update. Glad I can put the moon back in my pack a day after I updated it. x)
ichor seems to be updated yeah, havent played the old one but from your vid and me playing the new one i can tell its changed a little. see personitis' ^ comment
btw @hushed carbon hopefully you get this a lot but your showcases are incredibly helpful
im fine going through the moons myself with imperium but sometimes im just too tired and seeing a vid of yours with 0 likes and 14 views on the moon is a godsend
ty
lol, ive still been stuck on doing the wesley videos bc that many moons takes ages
found smaller less known moon packs more interesting to showcase
wesleys a beast
bc everyone knows wesleys
its also super great for when moons dont have screenshots attached
makes thumbnails easier XD
lustrousluna's moons are awesome but i almost didnt add them just cause of this
anyway wanted to come here to comment on ichor's planet from the windows view
didnt have to go this hard
You should go land on Affliction then. :)
oooh i know affliction
unsure if this is intended, but being in the magma does relatively fast tick damage, but that it's in increments of one and means players will live long enough to be able to wander around on the ground underneath. Looks to be using water fog down there too.
this will infact be fixed
it should use the quicksand and make you sink slower
as well as do more damage per that fast tick rate
Holy crap rosieposting is back 🔥
What the heck I keep getting this thing
someones ghost messaging ig
its penumbra
it wants you to come outside
Fr
Ever since this message I've had that every time I refreshed discord in some way
Mobile cord bugging tf out as usual ig 🤷♂️
Phantom posts keep trolling me for the eventual return of Ichor
wdym eventual?
it was updated last month
along with a few of the other moons
rosie is cooking, the packs will be updated once all the moons are
Ah I see Tunere & S0 are also among the updated, neato
no changelogs though
Yeah I did notice that too 🤔
One of the only things I notice just from the Thunderstore page is recommending the use of Universal Radar
Hooray for fixed navmesh for Ichor at least
As far as I can tell, Tunere just touches up/changes the outside power units. Idk if there was anything else.
So happy Ichor was fixed/updated though. ❤️
eve yes, I will not cover past versions of moons that have been reworked
no exceptions
do kinda miss Eve's layout. was a cute map
Eden still nice tho, dont get me wrong
idk if it was eden or eve but one of that had the sickest layout wayyyy back when.
But it's been so long so idk
nothing new here just reporting it seems summit and sector 0 have lighting issues on v73
I havent tested the other moons
just leaving this for people to know
Oof. The darkening strikes again
Any videos or Screenshots of what is happening?
Rosie has been MIA for several months

not on me rn but ill grab it
similer effect on sect 0 when inside
mostly effects inside areas
Oh I think cus there's a custom shader in this area that Rosie used. @pseudo thistle You'll need to port these moons using custom shaders over to the new version of Unity when you return
ye
ill at least test the anomoly moons as well since I used them
oof...
The Sector 0 Moon or Interior?
I just use Sector Beta in terms of the interiors and it works fine
moon
the lighting is off and seems to bleed into the interior
Weird
I didn't know Sector 0's moon had anything custom
I should check if StarlancerZero is okay
lemme try
I've no idea if the fire exit area uses a custom shader
I'm checking rn
I got his stuff in my pack
Seems to be fine
testing anomoly moons rn since I used it
soreal is fine
also sidenote I had async navmesh, starlancer and 2 story and there was no issues landing
idiosyns is busted dang
literal skybox
thx
sad about idio
I loved that one
also summit
its a good snowy moon with broken old birds
and an elevator and indoor office rea
seems like rosie's that used custom shaders broke
so wait what exactly is wrong with the moons and interiors?
oh weird lighting. is there a list of the moons that do currently work?
so far the anomoly moons, sector 0, ichor and affliction are fine
from what I played
Didn't you say Idiosyn was fucked?
the other moons either have lighting issues or other issues that rosie never fixed
rahh
turns out it was a weird conflict with chameleon
with h u h
summit is still fucked tho
What setting?
fog in general is just kinda... not my thing personally
well this isnt foggy weather
oh?
its stuff for distance visuals
ohhh okay
the sky on idiosyn was full of it
i see
if you aren't using chameleon it works though?
or specifically turning off that setting while using it
gotcha
summits shader however is 100% busted
so wait the mod itself is for distance visuals or that setting is that aspect that touches those
chameleon is just a general visals mod
I might still bring it back anyways cus I really love Summit, fuck the shader tbh
is it worth it to download?
that setting just kinda fucks with some custom fog
oh its great
i'm making a decently sized modpack rn, me and my friends get new ones every time we play
one setting being bad
doesnt make the whole mod bad
my eyes bleed so I cant
wow suprsied you have more total mods than me
im at 250
tho I have an absurd ammount of actual content lol
most of mine is moons and interiors
think i'm at like 150~ moons and around 70-80 interiors
wow my twin has arrived
tho I have less interiors as im more picky
compared to moons
woah
and interior pools
good lord
id use the whole rosie pack if it werent for it issues
eden has a part where just walking over it traps you under the earth
haul has holes into the void
summit as said before
tunere I think is ok
gotcha
current moon set
tho may swap out one for beanie's new moon
(I only add them in batches of 10)
Snow Weathers don't work well on Halcyon btw
ocd, since I use darmuhs
Blacklist
thx for the heads up
oh yeah what are some weather mods
already had to do that on bermuh
also code rebirth
using that one rn
I dont use mrov weathers since its pretty much covered by others
those icons are so peak

also i know i'm new here, what is LLL
i would like to assume lethallevelloader, but i don't see much correlation between it and every other mod
lethallevelloader was a fork of lethallib that added custom moon and interior support (which lethallib at the time did not have)
ohhh okay
then lethallib died down abit and I added stuff like item and enemy support to LLL because it was convenient when i ported wesley's moons to LLL
I only use registry
formatter is redundant to me bc of darmuhs
and bigger ship ill prob use when it support ship windows
weather tweaks just kinda got annoying after a while
Out of curiosity, what does your game's RAM usage typically look like with your modpack's moon/interior set?
Feels like I usually start approaching around 10GBs of usage pretty easy with just half this amount, lol.
i tend to hit 80-90% with 32gb of ddr5
interior hotreloading soonrr
about the same
high ram usage isnt really an issue if the pc can handle it
Fair enough. Guess I'm being overly conservative in case someone that doesn't have 32GB uses my pack code, lol.
it just means its putting the work in
But yeah interior hotloading is hype. Will be so awesome when that has widespread support.
my pack is made for my friend group and anyone else who can run it XD
I was Playing Idiosyn recently and I think it's Textures are bugged, not sure, anybody know if it's all of the moons that are messed up or just one or two? Asking because Rosie's Moons were some of my favorite
I think there are some shader issues since the Unity version updated. Usually just rebuilding and uploading again was all that was needed but Rosie has sort of left and idk if anyone else has access to the project
She's still in the server, so wouldn't it be more accurate to say "inactive"?
its mainly summit that has the issues
also regardless like half the moons have various other issues
haul you can fall thru the ground
eden you can get stuck in the overlap between terrain
i hope you're doing well rosie
are the data logs not spawning on Rosies Moons for anyone else?
like the one next to the drill is just gone
hey @pseudo thistle any clue when sector 0 will be out?
Ill get to working on it again probably soon-ish. Need a change in scenery, so maybe when Spring/Summer comes around and warms things up.
yeah make sure you ease into it haha
(also if you need a list of problems that popped up I got them, nothing major so don't worry, really just recomp fixes)
unity gives me a damn headache
New Unity stuff? It's a different Unity version but basically the same as it was before, just ideally without the security vulnerability lol
I know
not what I meant lol
I phrased it wrong
I meant like idk the steps to update the version
im not going to try and figure it out right now
oh, yeah. Whenever you do go to do it, the pinned tutorial by Xu in https://discord.com/channels/1168655651455639582/1199473521265475745 tells you the requirements for ripping a new project. I was able to use a tool I threw together https://discord.com/channels/1168655651455639582/1434288087437021244 to reconnect up some of the references to vanilla assets after moving my mod stuff into a new project.
from LLL config? xD
I had a spreadsheet that did that, but when i lost my PC, i lost the sheet, i since started writing a program doing the same.. but its still a mess and only has one feature atm.. :/ havent worked on it in months tbh, really should before i need it again lol.
the above was meant to be a reply to this btw,.. xD
This is formatted for lunar config
Not lll
ah =p still, cool to automate the config and checking of it, etc.
@pseudo thistle hey rosie, whenever you see this just wanna ask, would you allow someone else to do fixed versions of your old sector 0s, the current ones will break in v80 bc interiors need recomps and voxx has been MIA for a while
just wanna see if I could get this stamp of approval
I think paco was gonna be taking them up eventually anyways
Just gives him more incentive to now
just wanted to have image proof of permission bc I was talking with tol about it, wasnt aware of paco planning it
I’m not sure if ive talked to paco about it but he is definitely welcome to
@low crater
Rosie btw I will not blame you if you choose to not update the Interiors
lol
I get you're not as interested nowadays
Hah, ill see how I’m feeling by the end of next month since I’ll have a bit less going on. I know there was an update, maybe itll interest me enough
I really want to get back into my development stuff since it helps me feel productive in general
I do just kinda sporadically, impulsively start working on things so if I were to talk about it, it'd be already done for the most part 
Lol
Ah got it
But yeah if you need help updating your projects feel free to ask as well 
Patcher not yet working for v80 but it'll be by the time you get around to workin on stuff
Will do
hi guys
does CozyOffice still work
all interiors broke in v81, might wanna try with dungenpatcher tho
already have it
id not be surprised if it worked
but see it gets an entry gets generated in LLL
if its there then good set it to spawn somewhere
I've only seen a handful of interiors break fully. Only two have actually required me to disable them due to infinite generation.
Cozy Office isn't too complicated though so I'd imagine the worst case scenario is that it takes a minute or two to generate which some that aren't updated do atm.
Cozy Office is bricked sadly
was surprised
was brute for testing a bunch of them
Oh wow, that is surprising. Hopefully it does get forked or updated then.
rosie has said they been thinking of coming back
its weird that playzone worked with the fixer
but not cozy XD
tbh its prob bc a lot of playzone relies on itolib
which was updated
still don't work all the rosie interiors with this T.T
I cant exactly promise anything but I can do as much as I can when I am free (which will be soon)
depends on if more health problems gets in the in the way
Wait it works? 
I was not expecting it to lmao
at the very least it generates
and seems to work
elevator included
but idk how WELL it does
Huh
im not using it bc of that
Ye it's in heavy need of an update though 🥀
yeah SOMETHING is prob broken
just not like super obvious
Hope that won't be the case but I know it's not somethin you can necessarily control
If you end up needing help with patching to newest version I'm still happy to help though 
Or with gettin anythin working in general
I hope you get well soon and have time to get your amazing work up and running in v81. Take care and thank you for your time.
Hey btw if Tolian still wants to work on them and restore them paco did say he'd be fine with it since he's so busy with stuff
They need quite a bit of fixing up though iirc 😅 so he very much needs to be aware of that
Whomever does the old interiors are welcome to do them 
had mentioned it to him at one point
well have to see as he has a lot on his back already rn XD
it's gorgeous