#Xenomorph

3259 messages · Page 4 of 4 (latest)

junior fable
pliant creek
tawdry lark
quartz canopy
brave orchid
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junior fable
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dot

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dot = end of a phrase

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end

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end meaning the end is near

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meaning this mod is nearly complete

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it all makes sense

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release date tomorrow

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confirmed

tawdry lark
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i wish

brave orchid
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I also wish

tawdry lark
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the cabinet is....

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still getting sounds.

junior fable
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Cabinet is released

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Rejoice

brave orchid
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.

brave orchid
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So is it done yet?

junior fable
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@last jungle did you finish it?

last jungle
junior fable
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Mel finished it

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@lone silo did it all of course

lone silo
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What

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Why am I getting pinged for this

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💀

junior fable
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Mu mu mu creator of everything

lone silo
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I didn't even know this idea existed until just now

brave orchid
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Where do I access it

jaunty ingot
tawdry lark
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ayo

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well im missing the bare minimum animations still

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which is a moving one to start with

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butt i didnt forget !

brave orchid
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.

tawdry lark
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@brave orchid if you want one good news, im "done" with my other mod

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done i mean that its released and i just need to fix bug and stuff eventually

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for my lack of animation issue, i dunno i will find a solution

tawdry lark
tawdry lark
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ayo what

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then how come my animation script work on it

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"simple rig attatched"

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@cedar leaf well if you dont mind looking for yourself...

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i am stuck with this animation lacking issue

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right now i just need at least a walking/running animation

cedar leaf
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Imma look at it when Im home

junior fable
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literally shows it in the pic

tawdry lark
junior fable
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its rigged

tawdry lark
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thanks god

cedar leaf
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Neat

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Yeah just saw the list on the site

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Youre controlling the tail with ik script iirc?

tawdry lark
cedar leaf
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Alrighty i’ll get back to you later, tell me what you’d need and i’ll see what I can do

tawdry lark
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just those to be able to continue

cedar leaf
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Running would be on all four or on two? Maybe both?

tawdry lark
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tbh im not sure

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walking on 2 legs yes

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i guess since i have IK+glue for feets it need to be 2 legs for running too

cedar leaf
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Alright will figure something out

potent flicker
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oh nah, this looks awesome. probably terrify half my friend group from alien isolation, but awesome! Can't wait to see a release

quartz canopy
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Yeah i originally was going to take care of this ones animations, but i currently dont have a lot of time so ended up being unable to

tawdry lark
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@cedar leaf

cedar leaf
tawdry lark
brave orchid
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.

tawdry lark
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where ma boi Tpose ?

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ive been doing animation yesterday

cedar leaf
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I thought you still was figuring out whats to do with the tail

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Okie I’ll send you a Tpose soon

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(Relatively soon, like this week lol)

tawdry lark
tawdry lark
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was looking for that

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do someone knows if sAmbAdy have a more complete list ?

tawdry lark
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this thing is terrifying in the dark

cedar leaf
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Also idk how we want to fit that boi in a small vent like that haf

tawdry lark
cedar leaf
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We could leave it be ig pikaThink

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BUT I might give you a headache in dms

tawdry lark
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owno

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ya saw da tail ? i already had a headache on it

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its using the same stuff than other mod use for wiggly things i think

cedar leaf
tawdry lark
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which is MIT license, which mean i can use it... right ?

cedar leaf
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Aye

tawdry lark
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yipeee

cedar leaf
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MIT is good

brave orchid
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Which model is it

cedar leaf
brave orchid
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Ah

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I almost thought you guys went with @lyric plover ‘s model

brave orchid
rich temple
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It should also maybe target other life forms maybe

cedar leaf
tawdry lark
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and what about different interior, even modded ones

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i thought that instead we will have to make a custom vent animation to match LC vents positionning

cedar leaf
tawdry lark
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as far as i know, every modded interior use the vanilla vent

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ScarletDevilMansion has sum magical summon runes thing

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let say i patch sum code to make custom vents spawn at sum semi-random choosed navmesh waypoint and that i make the hole thing be at the roof level (which already can be fucked up if a single object goes in between like a pipe)... in sum interior like the mansion with big ass room the xeno will have to make super jump into the vent

cedar leaf
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So its a mess either way

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Grandarmory for example

tawdry lark
tawdry lark
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I need help

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Its been very long now since i started this project (for multiple reason) and i would really want to finish it. And i think i learned something about me here : i work best when told what to do. But here i have to make all decisions and have no real "boss" to show progress

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I am sitting here behind my computer and i just dont know what do to

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I know there is stuff to do, to fix, to try...

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And why i need this project done is because i said i was going to make it and i dont want to deceive people, and also because in order to start other projects id need my mind to be all free for it

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So here i am asking for halp ;_;

rapid tendon
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you should post 3 small lists or sentences of whats the end goal like all features and then whats done and what you think has to still be done

brave orchid
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brave orchid
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rich temple
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?

twilit forge
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I think this mod can be very cool, and if its hard because you're lost on what to do, with a list or something, it can be more easy

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Sorry for my poor english, its not my primary languages

brave orchid
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severe river
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is this still happening 🥹

tawdry lark
brave orchid
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copper quartz
brave orchid
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copper quartz
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Beep boop

balmy anchor
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when mod

tawdry lark
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idk :C

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im back on the Cabinet for a short time for a tiny update

brave orchid
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FUUUUUUCKKKK

tawdry lark
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dont worry its gonna be quick

brave orchid
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primal patrol
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One day 😿

tawdry lark
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Alright guys

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Motivation is back, Cabinet is done, no more having multiple projects a the same time

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So good news : imma now work my ass of on this

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butt

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bad news : the project is borken

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I don't remember what was the deal the last time i worked on it, but now i had issue making the build, and still its borked in game

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i may have to restart a fresh clean project

primal patrol
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o_O A bittersweet candy then.

Honestly, simply knowing that a Xeno mod is now a primary focus for someone has me excited enough :D

cedar leaf
copper quartz
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I look forward to it man.....don't die though.

tawdry lark
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project is unborked

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now i have to understand again what the fuck i was doing

copper quartz
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YIIIIIIIIIIPEEEEEEEEE-

tawdry lark
cedar leaf
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hehe I'll get you some better audio later

tawdry lark
tawdry lark
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ah yes... back to the main issue : missing animations

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a slap kind of attack especially

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right now im just using the collision with the xeno as its way of attackin, butt that stinks

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(random lag bewteen the first attack and the grabkill)

vocal grove
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Wow havent check in here in over a year, nice to see its finally in-game

copper quartz
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Man this keeps getting better and better

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I still think though it's walk should either move a little faster or at least animate a little faster so it looks less awkward but the reliability seems to be much more important to address first.

arctic void
rapid tendon
# tawdry lark

did you run the test more than once in the same instance?

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incase its a pre compile issue

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i mean pre-load issue

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that the animation isnt loaded into memory yet so its grabbing it to play it

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it could also be that there is some heavy operation that happens between the transision

tawdry lark
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@rapid tendon well i did notice some more lag when testin other thing, for now i hope its just the multi instance of the game

split arrow
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i wanna suggest a mod but theres no much to say

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smth like now ariving at ... sound when arriving at different moons

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like black mesa

brave orchid
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.

copper quartz
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Beedee beedee beedee, ok buck.

sand lark
split arrow
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too much work for me

sand lark
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yeah i figured

tawdry lark
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im obviously talking about it successfully hitting someone when near it

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we dont want people doing sum @thick plover thing to the xeno

thick plover
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whar

tawdry lark
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i was not even running lol

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oh hi

thick plover
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who is surprisingly not fast enough to catch up to you walking in a straight line

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but i believe circling will make her kill you

tawdry lark
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well as u see i can easily prevent it from attacking to begin with, and when not it still misses

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so i am open to ideas to fix this, those being any like redoing an attack animation with wider and faster movements or idk

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what makes the thumper so dangerous and hard to dodge ?

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not that i want it to be punishing but not a joke at least lol

cedar leaf
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I love the progress you've made and the attack animation also looks pretty good

tawdry lark
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hehe

cedar leaf
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I'll make some actually good ones for walking tomorrow

tawdry lark
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If some people are interested in helping, i'd like sum feedback about the xeno (about the patrolling, the chase, the combat, ...) Feel free to ask for a copy of the mod.

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u'll have to manually spawn it tho

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so have imperium

tawdry lark
# clever parrot I could help

you know how to add a mod manually to a modpack and also know Imperium ?
if no i can send you a bunch of screenshot to show you

clever parrot
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Yea I fo

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Do*

tawdry lark
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alright ill send you the stuff once im home

clever parrot
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K

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Il be able to test in around 5 hours

cedar leaf
clever parrot
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Nice

tawdry lark
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holup... is the new LC update out ?

clever parrot
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In beta

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From what I know

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Like, public beta build

tawdry lark
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it foockin is out

cedar leaf
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yeah he just pushed it to public branch today

tawdry lark
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@clever parrot well do not update your game yet for the xeno x_x

clever parrot
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Oh

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K

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I think I have auto update on

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Tho I can just downgrade

tawdry lark
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ye me too, butt i just rushed in the updates tab to stawp it

clever parrot
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K

clever parrot
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i can test now if its ok

tawdry lark
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yeye sure

clever parrot
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where are u gonna send the file?

tawdry lark
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in private message

clever parrot
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k

vestal holly
tawdry lark
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@vestal holly do you wanna test it perhaps ?

vestal holly
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Absolutely!

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Id love it when i get home

tawdry lark
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oki

tawdry lark
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where is my @cedar leaf boi btw

vestal holly
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Idk

cedar leaf
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Im alive dw, will send you stuff soon, just been busy with life (and still am)

tawdry lark
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ah, life...

brave orchid
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