#Mirage
32093 messages · Page 33 of 33 (latest)
T.T
Normal Mirage, or the fixed version?
Mirage_v81. The normal one has other weird issues right now.
what all does lethal casino do thats broken?
because im not getting the enemies to play voices
do I need to have both the v81 and classic mirage downloaded?
Not entirely sure, but it kills some processes that explicitly break Dawnlib and apparently the RPC that transmits whether a mimic dies in Mirage.
More details: #1206843955115982879 message
does anyone have the issue of masked making a static (old radio) sound when you're too close to them or after they die? I don't know if there is a fix for it or if it is just a bug right now. Or just clashing mods for that matter
I got it after one of them used a phone from lethalphones
i dont believe i have any clashing mods. they do it regardless of what they spawn with
usually what helps is a modlist, and perhaps a log. =p
Does the mirage mod work for v81?
There's an unofficial patch that exists that may or may not have issues.
this one works perfectly, i've been using it with my friends for a while https://thunderstore.io/c/lethal-company/p/Flowprojects/Mirage_v81/
WHAT WHAT WHAT WHAT
Patience is rewarding.
If a masked despawns inside the ship's navmesh, the item they were holding will be there, uninteractable, but only if Chance to drop... is enabled.
I don't know how to find logs, but i do have a modlist
019e1da1-cc5c-6dec-180b-364ee45b0ff8
go here
setting... locations...... browse data folder
than u get a folder go to lethal company..... profiles...... choose ur profile........ BepInEx....... logOutput
So it’s still gonna have the issues with that one setting for masked spawning and teleporters then
🥀
wa
oooh its mirage v81 but in main
aww :c
well at least is main now
i hope those issues get fixed
wouldn't be bad to check if they fixed it
mirage for me work without any problem with lethal casino
This means nothing to me but i hope it helps 
Logs aren't mean to meant anything to someone using a mod, the may give you some information, but often they just mislead as people don't understand always what the line means as they didn't write the code leading to it xD
But a log allows someone who works on mods to look at it and they may be able to identify the issue.
I'm away til Friday, but if its not been identified (hopefully) by then, I'll have a read of the log and see if I can find anything. Ty
Are there any popular mods that have known conflicts with Mirage? I know it updated recently, but it's causing mimics to behave strangely and also never mimic voices.
Lethal Casino without the patch did that for me. Removing it fixed it.
There are probably others.
Helloo I adore this mod but have a question. Is there a way to disable the garbled noises coming out of Mimic walkies 24/7 even after they're dead? I scoured the config but couldn't find anything, thank you ^^
Mirage doesn't play audio through walkies.
I also noticed the garbage audio coming through walkies after they died but sadly its my mod (Lethal intelligence) that should be playing audio through walkies, do you use that? If you don't.. then I guess we need to look at why that's occurring because mirage shouldn't be playing anything through masked walkies afaik.
If it is LI causing it then I assume I need to change something.. for which I'd need barchs assistance I think x.x
Idk how it works, but enemysoundfixes restore audio where if anyone is talking in an activated walkie-talkie on the floor or someone else's inventory and you are nearby (without holding it), it will play this audio:
Thank you both! I do have EnemySoundFixes enabled! I'll experiment with both mods if I have them and report back later today ♥️
idk what the exact topic is rn, but i hear this sound constantly with mimics and it's super annoying
Just an update, I went in the config for EnemySoundFixes and disabled WalkieHearsTalkies. Unfortunately I don't think it fixed the issue. I'll keep testing
I also do not have Lethal intelligence so I cannot test that
FacilityMeltdown got updated, is this referencing to the bug with mirage?
Have u guys heard of this brand new mod called Mirage, wow its already got 31k messages in the thread, crazy
Congrats Mirage, it deserves the love ♥️
As an update again, I disabled EnemySoundFixes and noticed that the Mimics no longer made the garbled radio sound. But last run I re-enabled it and the sound seems to still be gone.
Does anyone else still have the issue?
The only issue I ever get is the furniture section on the store not showing up whenever this is installed.
so sad the state of this mod :c
Sometimes it doesn't happen.
Have you actually isolated that to Mirage because I haven't experienced that a single time 
Do you have Dawnlib?
Ye
I'm pretty sure it's a conflict of sorts. In v73 it mysteriously stopped after installing Lethal things. Didn't work this time.
Huh, odd. I'd suggest leaving Mirage off for several play sessions on several boots and see if the issue persists.
I'd say it doesn't make sense for Mirage to affect something like that, but the Whiteboard decor was preventing me from staying crouched in v81 so...🤣
Like instantly? I've had coincidences like that before. I suppose it's possible it's conflicting with another mod you have in a non-obvious way.
My hypothesis is either LethalMoonUnlocks (messes with terminal) or ClassicSuitRestoration (adds a suit).
Weird. You'll need to do some tedious troubleshooting unfortunately. FYI, I have LMU + Mirage + Lethal Things and haven't had your issue.
I also have multiple terminal mods, namely Darmuh's and formatter.
I don't have classic suit.
Send me your code. I might be able to diagnose the problem better by comparing the lists.
1 billion mods
Shaddup 🤣
I try to keep my list 100.
I have 294 but exactly zero issues after my pack refresh, ignore him, he's just a smol troll cheese
There's a reason they have XD in their name.
muehehe
i mean terminal formatter is completely broken with mods like dawnlib
no idea what crow does to his pack, always has the most broken mods and still work for him
Damn for real, I didn't notice 
I'm sure I'll find the problem.
goodluck!!
Is this working again?
yup
Is there a reason to use Mirage_v81 now that Mirage is updated? Was told not to install both so wondering which is the one to use
Just use the updated one now, the v81 was a patch waiting for the official to update
(they should deprecate it tho, to avoid confusion)
got it, thanks!
Has anyone tried using Mirage with Tolian's Scoopy Castle?
I can't load into a lobby if I have both installed currently, seems to be causing errors with the config sync for some reason?
What happens if you disable spawn control in mirage config
No dice
Are you not having the same issues?
I even tried on a fresh pack with just the interior and mirage (plus dependencies of course)