Sorry for silence on my side, I am still around, just been pretty hectic IRL here.
Regarding what Virus noted, That is only intended if say another player were to pick up the painting after someone else already spawned a shy guy, but im probably just gonna change this to have it only spawn one the first time, and also remove the interaction trigger.
as for what Zeta mentioned / suggested, that targetting bug is the same thing that will happen if a player killbinds, and its something I still need to look at, tbfh. It does have checks on if the player is dead, and should remove the target and reset him, but for some reason, it just says absolutely bloody not, lmao.
I can look at adding that as an option for you, this was initially how I had it in my head anyway at one point I think, I just change my mind so often I probably decided it was more fun this way xD. I've been working on creating some new models and animations for a pretty epic new feature im working on, and im hoping to push it in one of the next releases, if I can. I'll see about getting a version pushed quickly with fixes for the noted issues, and that feature for you.