#Lethal Progression

2096 messages · Page 3 of 3 (latest)

torpid marten
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That's actually massive to know, ty

distant chasm
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not strength, hand slots. Additional slots should be upgraded while empty-handed.

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And speaking of hand slots, did anyone else encounter hand slots being obtained but inaccessible? Like y'know, there are slots, buy you cant even scroll to them

distant pendant
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saw this. sooo... from what i understand.
stoneman2 (original) -> CatsArmy (forked from stoneman2) -> TisRyno (forked from CatsArmy) -> Chibranche (forked from TisRyno)

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released about a month ago

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no clue how well it works but ill prob check it out

dusty junco
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unless it's been updated, there's an issue where hand slots technically don't work now

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everything else works, just sadly the hand slots borked in v50 (in the patchfix ones, and original)

distant pendant
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i’ll check it out and let y’all know how it goes

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i’ve only seen u talk about catsarmy’s patch

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and since then it’s been forked twice, so perhaps the issues been fixed by now… maybe

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🤞

jaunty coral
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I need this

lucid lantern
dusty junco
lucid lantern
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You probably just need hotbarplus with the base config

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It's what i had

distant pendant
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so apparently the hands slots may or may not work

dusty junco
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Does it work or not ;u; ... Because I literally tested it with just the mod (and bepin) alone and it failed

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but I did that test like a few weeks ago

lucid lantern
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It's strange, it worked for me as long as i had the base 4 slots in the hotbarplus mod

dusty junco
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so hotbarplus allows you to use all slots and scroll to all slots? hmm

distant pendant
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i will try flamarix’s (possible) solution

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otherwise id disable the slot feature if its buggin out still

dusty junco
dusty junco
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Interestingly enough, when you set the hotbar to 5 (I did in testing) - all 5 work. But when you upgrade the hands value to give 1 extra - it puts you back to 4. .... i n t e r e s t i n g...

lucid lantern
dusty junco
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clearly many other mods.

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I guess I'll bring up a test pack and JUST put LGU and hotbarplus to see if that works

dusty junco
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¯_(ツ)_/¯

lucid lantern
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Weird

distant pendant
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what’re the mods u got flama?

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welp hope lethal progression 2.0 drops some day 😔

lucid lantern
dusty junco
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But in your pack, the scrollbar works with LethalProgression Added hand slots?

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if yes, hand over the code please @lucid lantern . I'll figure out which one is fixing it

lucid lantern
dusty junco
lucid lantern
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alr

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018ffd4b-937a-9266-d74e-bd7a19af2cbc

thorn marlin
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[Error : Unity Log] NullReferenceException: Object reference not set to an instance of an object
Stack trace:
LethalProgression.Patches.XPPatches.DisconnectXPHandler () (at <0f863b4a8bcd4132a7b1b6a54556ba75>:IL_0011)
(wrapper dynamic-method) GameNetworkManager.DMDGameNetworkManager::Disconnect(GameNetworkManager)
QuickMenuManager.LeaveGameConfirm () (at <0b5b829887344817a21214132ea92eef>:IL_001E)
UnityEngine.Events.InvokableCall.Invoke () (at <e27997765c1848b09d8073e5d642717a>:IL_0010)
UnityEngine.Events.UnityEvent.Invoke () (at <e27997765c1848b09d8073e5d642717a>:IL_0022)
UnityEngine.UI.Button.Press () (at <17de86d66286445fa95af59fa8fa644d>:IL_001C)
UnityEngine.UI.Button.OnPointerClick (UnityEngine.EventSystems.PointerEventData eventData) (at <17de86d66286445fa95af59fa8fa644d>:IL_0009)
UnityEngine.EventSystems.ExecuteEvents.Execute (UnityEngine.EventSystems.IPointerClickHandler handler, UnityEngine.EventSystems.BaseEventData eventData) (at <17de86d66286445fa95af59fa8fa644d>:IL_0007)
UnityEngine.EventSystems.ExecuteEvents.Execute[T] (UnityEngine.GameObject target, UnityEngine.EventSystems.BaseEventData eventData, UnityEngine.EventSystems.ExecuteEvents+EventFunction`1[T1] functor) (at <17de86d66286445fa95af59fa8fa644d>:IL_0067)
UnityEngine.EventSystems.EventSystem:Update()

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also handslots is not working for some reason

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Seems that it conflicts with reserved slots

distant pendant
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wish i had the actual text for the errors, but all i got is a screenshot from a friend who was seeing some errors

regal brook
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I assume this does not work in v62?

fair drift
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but it works mostly fine?

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this is the jank in question

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both players had very little if any points added to those fields and they were going wild

regal brook
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lmao

limpid coral
fair drift
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because they don't seem to work whatsoever

limpid coral
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From my experience loot value works, you just have to apply it before landing on the moon

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Inventory slots is a bit... dodgy with other mods

fair drift
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I thought it applied a small multipler to stuff you sold at the company

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that's good to know

fair drift
distant pendant
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LOL

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that’s a good one

fair drift
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yeah this needs another fork baaad

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along with bugs like these the boosts sometimes just don't apply to clients

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also inventory slots is just outright broken, it's only visual

scenic wing
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A friend of mine was working on one, not sure if they ever finished but if they do it'd be a pretty stable release

fair drift
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oh hey, welcome back girly ❤️

fair drift
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the jank's funny but it's a bit sad when buddies put a lot of points into smth only to realize they're not doing anything lol

scenic wing
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Mm yeah, I'll let my friend know but they might be busy helping me out with another mod, which kinda would definitely help this one but we'll see

fair drift
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yippiee

median ivy
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Yo

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Im making one from scratch, not re-releasing this

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I may of got side tracked though by accidentally making an api in my attempts to make this lmao

barren stratus
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is it possible to make it so that your points invested save or at least make it so you can configure how much you put in?

dapper hatch
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so is there a way to "clean up" the EXP? i keep having random amounts persist between saves

dapper hatch
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Anyone else not have access to the hand slot upgrade after the latest patch?

karmic sierra
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is there a way to reset progress? I keep starting new save files with 100+ levels

distant pendant
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i think progress isn’t tied to saves.
i think it only resets when you lose and get fired.

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so if ur just starting new saves and quitting before u get fired, it will never reset

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that’s what i noticed when i used the mod

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wished it was tied to individual saves instead

rough prairie
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@opal sentinel

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Do you give permission for this mod to be up?