#guardian
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anyone? đ
You could add the trinkets in question to a top gear sim and see what that says
If you don't like puzzle you would probably still benefit more from emberwing feather from windrunner spire
But a sim can tell you
it sims lower in mythic than heroic plume + it has longer cd than inca Oo
Barely
Incarn is basically 2 minutes
And based on logs I've gone through, even when it goes below 2 minutes people in higher keys hold (for any possible reason) until 2 minutes or more between incarn casts
As an example, it doesn't help to pop incarn as a 1 min 45 sec CD if the mobs are going to die in 10 seconds and you have travel time to next pack
Might aswell just kill mobs normally then and use incarn on next pull
i wouldm take plume because im too lazy to use an extra button xDDD
yea u could macro it but xD it is what it is
wrong feather đ Plume is from Baloren - its passive, its "on use" click is only to switch between buff - crit or mastery
would you use heroic plum over mythic skyreach trink?
I would sim and use whichever one sims higher
Yeah
There aren't many interesting trinkets this season, most (if not all) of them can be solved simply by simming
Since they're all basically just stat procs or stat on use
And the real defensive trinkets are usually just kind of garbage this season
Though I think plume is nice for people running Low or midlevel keys where pulls dont Last a whole minute. Asssuming it does still reset Out of combat
It resets slowly, a few stacks every second or something out of combat
But even if you're in combat 100% of the time, plume is good
It's just a lot of stat when it resets every minute
The only "problem" is if you desync from it
Like if you pop incarn when plume is at half power, then you have half of a trinket for incarn, reducing down to nothing over the duration
Plume is definitely strong in raid but in m+ it would depend on how strictly you can keep to the 1 min cadence, varying by out of combat time
sim plume vs the skyreach myth trinket that gives crit
I would probably personally recommend gaze + emberwing/puzzlebox in general
All 3 are also easily gotten on myth track
Vs. plume which is not
It's alright, nothing amazing though
I think heart of wind in general beats it
But maybe not if you're healsforcash and stack 2k haste on your gear
Then the crit proc might win
yh, HOW is 1 of my trinkets, but think SR one likely beats feather
didnt consider this. prob better to stick to others for ease of use
excuse u! I dont stack it like mad atm 
How much are you at?
logging in now to check xD
I do have the WS trinket combo tho... not too much by choice
It's a good combo
Can move stats on other pieces away from haste to compensate if you want to
see!?
Using myth solarprism and pbox for Apex, prism and Heart for No apex. But yeah for the No apex variant with raze and KB i could see Picking pbox instead of another passive
Very reasonable
emberwing roughly equal to pbox for me in no apex setup
This is a sim I ran last reset
Guys is Hearth of the Wind a Strong trinket to pick?
Yeah it's pretty good
Dont have a myth one yet, Just like myth Heart. I guarantee you those will be my last two bonus items Out of the pool 
i have a problem i have not a strong weapon 276 and Trinkets both from Delv with mainstat agi & haste proc & haste with Agi proc yeah and got in Vault Weapon 289 with mastery/crit and Hearth of the Wind 289 also got Scale but HC just. Idk what should i take
atm thats my gear https://gyazo.com/32561b2865d0bb2e3fabe7efd5ce2964
Have you spent any bonus rolls yet?
have u done ur bonus rolls yet?
i have 2 yeah
but thinking to use for nxp because just option left is cloak & other BiS Ring there
I have emberwing since second id, macroed with incarn. I never really ran a sim for it, but it feels really good during incarn.
I also played a bit with troll berserk 10% haste but when I donât macro it into incarn my lazy ass forgets to use berserk.
last id i used 2 in seat got shoulder/head then other 4 in NXP got there hands/chest/BiS Ring & Boots
Sadly the troll racial is on a 3 minute timer.
atm is just left Cloak and other BiS Ring
Do you guys think it's worth upgrading a Heroic trinket to Mythic track if I know for sure Iâll never kill that boss on Mythic? I'm talking about the Chimera trinket specifically
fair enough... id personally take the wep then
and then when u can, get it to 298
Since you are not killing it would be yes also depending on content you are looking for but majority of content you are good to upgrade it
Take the weapon 100% you can upgrade it to 298 and that will be your best upgrade bar none
M plus lvl 20
Totally. Youâre not âwastingâ hero crests doing that if thatâs the concern. And you can farm the void u/g
I dont have trinket mit o only hero :/
Yeah should be extremly fine
Doesnât matter! If youâre running +20s Iâd imagine the rest of your gear is myth. So it shouldnât matter. Plus I think weâre at the point in the season when we have more hero crests than slots to upgrade
Also this
As a tank you barely have to do anything in that fight
@gusty heath @hazy mural thank you, i take weapon
â¤ď¸
for what puzzlebox does its really just not that much greater
feather + heart of wind should be higher value, or simply just gaze + something
whaetver the vaelgor trinket is called, most high keys run that + gaze from what ive seen
is elunes chosen still better for raiding?
It does a lot more work for dotc apex than it does for EC no apex though
Always sim yourself
we are upgrading weapon with voidshard yeah?
Is the no apex build still the go to?
Yes, myth weapon upgrade is always the best you can do
Need more data from people, but we have like 6 different viable builds
Ohh ok ty, just saw ur name đ
Doesnt matter, aint nobody want to stand still for 2 seconds to fiddle their box
Some people like fiddling with boxes
well - i cant really talk until ive gotten a puzzlebox replacement, its currently just sitting in my trinket slot for the agility next to my feather


hopefully getting mythic heart of wind from windrunner today
got 3 more drops and 2 more rolls
need belt and trinket 
What's our go to ring combo? The NPX rings or the SotT rings? Or some other combination?
We like all stats almost equally, NPX ring combo is very good and has a tiny bit of free damage tied to it
The only thing that might win is ring from L'ura in March on Quel'danas since it has 2 sockets
Or ring coming in the .7 raid
Since it drops at higher ilvl
i also have a relly dumb question, when using CAT HOTW, do you have to wait for the sound / combo point to finish before shifting back to bear
once u cast HOTW, ur free to go back to bear
Yeah no waiting needed
I'm sometimes too fast and it casts wild growth but it still puts me in cat lol
Only for the global cooldown from entering cat form
Sounds like a macro
no
its just timed weird in a gcd or something
happens to me if im too hasty yh
my trick is to have HOTW on cdm and u can see the icon change
if it has changed ur good to press it
There's also not really a rush
Since you can't go back to bear form until the GCD ticks down
So are we just pre walling every pull? Geared my guardian from BrM over the weekend. It feels fine once you get rolling but the start of these pulls is pretty sketchy on 18s+⌠is it just a pre-walling angle on most of these pulls?
always been the case really... with brew u use keg or
to start ur ability to stagger and u dont get globalled then
Yeah
with bear u dont have stagger so u need a wall if u dont have good enough ways to live at start
barkskin is a very strong wall
Yeah
I mean Iâm smashing. I was just making sure I wasnât doing anything wrong. It does feel pretty sketchy on the start of some of these pulls.
AA first pull still feel fine after nerfs?
not tried it, but it should be business as usual
if u stay in for too long and takes ages to get 1 down and u dont kite to reset stacks to never get 5 stacks again, could be deadly
Outside of ^ its fine
honestly, the nerf c ame at a very good time
cause we getting a power spike at the same time as a small nerf
so will feel extra fine xD
what bild actual now?
same one u loved before
I mean last week you didnât need to kite at all⌠could just sit with 100 stacks of iron fur and infinite healing on that big pull. Now with the nerfs I was wondering if we are actually needing to kite or bring Aug for caut
well IF didnt help 1 bit for the bleeds =/
since they ignore armor
its just the infinite healing we did, mainly
trash bild -10-15% dps, maybe with raze or apex?
I am certain this gets asked a lot, but I just have to verify, we aren't taking any apex talents for M+ Guardian? Haven't played tank durid in like 10 years so honestly starting from scratch.
You can play with or without apex, both are good and viable
They did a kneejerk buff to thrash while nerfing our apex burst potential
Yeah I heard about that
I personally think apex builds are better overall
It's a better damage profile etc.
the ravage/maul nerfs were the real kicker
Nah, the thrash buff was 100% the issue
The maul nerfs was whatever
Thrash should never have gotten buffed by 200%, not even remotely
I mean without that bit, apex would just be better
but with it, both can be as good as eachother for different reasons
do i use convok in bear or cat
nopex is just great for the non nuance it brings, and apex brings good prio
I'm curious how they'll address the apex now
You would convoke in bear if you have it, but I'm not sure I would recommend playing convoke at all atm
Saying they'll address our painpoints and give themselves flexibility to do so is... smelling like not just apex changes
Is there something im missing with gloom-spattered dreadscale? I feel like its value isnt all that high, compared to say gaze - plume combo?
It was used for a bit as a snap-threat tool with a small defensive tied to it before last reset when thrash was buffed
It's an alright trinket, but like you said it's not super high value
but in all the highest keys done they are using it?
so it has to be more than alright?
ty!
Its the best tank trinket this season, but overall not best trinket
Best shield trinket you can get this season. Acts as a backup CD. Lots of tanks like the safety net.
Question if i buy the BOE Legs from Auctionhouse Mythic what should be more Haste or Versa for pushing Highkeys or others stats and which stat more
It's a bit of a safety net especially on "hard" bosses. Vexamus, nysarra, last boss in MT, first boss in seat, all have a pretty scary tankbuster if you misuse defensives. Deplete the key to a possible tank death on those or do a bit less overall damage?
Before the thrash buff I alternated the trinket and starfall every second pull for aggro but it's not needed anymore
did anything change rotation or build wise with the tuning? i only ask because the pin still says as of 06/05 instead of 13/05
no big changes for the build atm i believe
everyone will probably say to sim it lol
how i can sim 20 keys and for survival and that stuff, there i can sim just dps, but thats not only important in highkeys ?^^
Simming for survivability isn't something you can readily do
What are you trying to sim for specifically?
I like balanced stats but im not pushing 20s. I'm just a newbie druid too
All 4 secondary stats are basically the exact same value defensively
If that's your question
want just know if i try to push with my guardian highkeys, which stats should i prefer if i try to buying BOE Legs
Stats for survivability are so low compared to proper defensive usage
Which is why we recommend just simming for damage, since you'll get almost the exact same defensive value out of picking pieces
The only thing simming won't be able to tell you, is if a cantrip item (an item with a special effect on it), or a defensive trinket is worth using
This season there aren't many useful defensive trinkets
They're all tuned pretty low, and I haven't heard of any truly hard-hitting tank busters, unlike some TWW bosses
I'm a special kind of stupid. Just did my first 2 delves as a guardian druid before I realized I didn't have an agility weapon or trinkets.
Whichever is cheaper, or whichever raidbots tells you about
Most of the defensive value of your items come from ilvl
To the AH it is
all stats same price, want just know because i have atm all T-pieces Mythic except Legs
The defensive bit is why we recommend just simming
Why giga-optimize defensiveness to not even gain a % gain in EHP when you could let the robot think for you?
Bear is in the unique position that all 4 stats are kind of good
Haste generally pulls a tiny bit ahead
But all 4 are good
y ok have some rl stuff soon to do later i simming it Dungeon Sim i think & nightly or?
I always sim using latest, and most of the time just regular 1 target 5 min, since our stats don't really change between target counts
I like mastery after haste... a balance among secondaries is good but I feel mastery has slightly more benefits
And comparing 2 different items is easier on a boss with very little variance rather than getting incarn 5 seconds later so now it doesn't line up with the adds on the dslice sim
I need to start leaning more crit in raid
My echos aren't critting and it really hurts after the nerf
Have been on shift all week howâs guardian feeling after Tuesday?
Bro my echos were under brambles last night
I wanted to kms
Just fine
The same just lower dmg
In raid??
Yes
Nah man something fucked up for sure
Did you step out of range and kill your echoes?
Awesome, same build as last week?
Stealth nerfed echoes?
Monk co tank was taunting early
We still have 6 viable builds. The main meme build from last week got slightly more nerfed than the other builds, but not significantly so
How critical is it to take waking nightmare? I kind of want I skip it or sundering roar for the really juicy talents in the middle row of the tree
I was about to ask what other builds everyone is trying! I like the meme build if i want to chill, but what else is everyone playing?
The middle section isn't really full of juicy talents
How did they finally implement the nerf? Just 25% thrash nerf on the final number or 25% to the initial value before the 200% buff multiplier?
Awesome. Iâll have to look it all up when I get home
(ignore class side if something looks weird, didn't look at it)
This is a mangle+raze version of EC no apex
The row with reinforced fur has like so many talents I want
There's a few super strong ones that everyone should pick up, the rest are generally weaker than bottom section talents
in this build how/when are you prioritizing Raze?
Middle section has a lot of talents you can move around as you see fit, in this image specifically you could move either Guardian of Elune OR Ursoc's endurance, or reinforced fur and after the wildfire
When I feel like my stack count of ironfur is safe, I would raze
Is the one you linked on of those?
Do waking nightmare thrashes help reset lunar beam?
Is Sundering roar dead at this point? I know it was never super optimal, but is it gone now?
This was the log
Nope, not real thrashes
I would never really recommend it
Im not good at analyzing logs yet
It's not dead if you like it and want to run it
But if you don't like it (good opinion) you can safely spec out of it
heard, i know in the meme build it helped
Wondering if i should be speccing fc in raid now
OH did you mean below VICIOUS brambles?
Yeah that's a huge difference, I thought you meant actual brambles 
Still its never been below my 4th ability before
In no apex no raze you want to maximize lunar beam uptime, roar helps with it
I'd rather pick something like natural resilience over SR
Ideal number of iron fur before youâd raze?
If you notice anything I can work on lmk, I know a few times i was stopping to interrupt
Depends entirely on level of content you're doing, and how dangerous the physical damage from pack you're fighting is
Can't really give a number like that
Ah makes sense
The lunar beam cd only starts ticking once the current beam ends right... so presumably that's when to SR for two quick thrashes
You can give a general number for key levels but even that changes depending on the pack
Also can change based on healer
Nope
It starts the moment you press it
I tend to go lighter on IF if I have a hot healer
Ah ok I thought I noticed something like that
But dont often play with rdruid so
If WN doesn't help reset lunar beam but SR does, I think I'd rather choose SR between the two for nopex noraze
So by skipping WN the only thing you're losing is some dmg?
Yes
SR feels ass to press though
Like it's just not a fun or good button
SR offers some defensive value i guess
Ehhh it's a bit of dmg and CDR for lunar beam
Getting 1 extra thrash (with proc potential) per minute is very low value
And WN is a bit more damage, but no CDR (the CDR isn't needed anyway)
I do hope they replace SR with something that feels better in the rework
anyone know if the ascendant voidshard changes have taken effect yet?
What about defensive value between SR and WN?
I'd probably wait until daily reset to be safe
Minor in favour of SR
But very minor
I'm not gonna lie, nothing specifically changed for the strength of SR or WN. Both aren't strong talents, but they're like the only options left if you really don't want to press maul and apex
So that's what was picked
Not because they're strong, but because of a lack of options
What talents are you picking in the middle section that make you want to skip capstone talents?
Ok... well I'll prefer to take more defensives from the middle of the tree instead of WN but that's just me
Tbf half our capstones are ass
Because on some level you do need to do damage in order to keep aggro.
I dont think the 3% damage loss from wn will change that much
Tbh
I think it would be fine
And while the middle talents are solid, at some point you are picking additional defensive talents that provide less value for your survivability.
Heâs just got nothing left to pick up for damage otherwise really tho
1 point apex ainât gonna do more than WN. Rest of the nodes would be survival talents
I say try it and see how you feel
id keep WN tbh, its like 6pct+ damage without u doing anything differently
6% on a good day I guess
SR damage is like half of that so can be less of a hit if u remove it
i dunno if WN is 6% of your damage it sounds like you are doing something wrong, i've never seen it higher than 2-3%
Wn consistently does less than 6% for me
theres 2 parts to it
u gotta add em together
Do you play a build that prioritizes Thrash over everything else?
IMO SR and WN are both traps, taken because they have the word thrash in it. Both talent points are better off spent elsewhere
I'm not pushing insanely high keys so losing a touch of damage is no big deal. I'd much rather have extra toughness from natural resilience
same, I take it and take both SR and WN
There just isn't much useful defensiveness to gain.
the nopex razeless gets u lots of points to use
At some point if you aren't pushing keys where you need it, you're just adding more overhealing to the log.
This is the way
No sotf feels wrong
If you don't press Mangle it's useless
Personally I would swap sundering for it. If you are playing a raze build rage gen from mangle is nice
Based on that screenshot it's not happening
Iâm just promoting a raze build and variants of it
Not taking reinvigoration (1 pt) seems crazy
It's extra free heals on yourself when you hit FR
Reinvig is better than nr
Imo
NR is only for certain bosses
Like the ones Dreamrage listed
Even without raze or maul I would still recommend mangle talents
Mangle is very good
Yeah
sotf+moonless night for better ST damage, and actually using mangle in ST and berserk is better imo the extra AoE from SR and WN is basically just pad in AoE pulls anyways and bears have no issues there just hitting thrash on CD + literally any other abilities.
though at the end of the day it most likely doesn't really matter either way because none of those choices will make or brake a key, though i stand by using mangle with sotf for more rage, cause more rage = more ironfur and more FR
Reinvig is good but often overrated
If you have DoC it can be good
Value of reingoration goes way up when you have other FR talents
If you don't, it's just a wasted talent point
But yea 1 point is kinda meh
DG procs that often anyway
Ya I love a good forest walk algathar kite
Debate has been had over and over but due to not spending rage on Raze/Maul it tends to look like NoApex No Mangle EC gets the same amount of IF as Apex. So is it necessary? I know that it goes against every traditional Guardian piece of advice.
reinv bugs out with DG as it uses up a DG point... even worse, it wont give u the DG buff for that regrowth
its useful if u go DOC, but not for DG
On bosses youre not keeping uptime if youre not pressing mangle
They could get more IF which is better defensively
Thats very bad the higher up you go
Rather than a small amount of extra LB uptime
It's not a hard question to answer: Rage is better
I dont get the lunar beam uptime hype
Same, tbh
And even if you add mangle you will still have moments you press MF (if you want to)
Dafuq it shouldn't use a dream guide ...
Of that ability
Idk. If they're succeeding because of the reduction in mental stack, more power to them.
But it does 
Sadge
Sure but that's not relevant to the discussion of the power of the talents and rotation
with how much rage you get aoe I'm not convinced the rage from mangle is better defensively (past the start of the pull to establish a baseline)
It works =/= it's best
Are you staying at 6 stacks of IF permanently?
If the answer is no, mangle is better
unless you are hitting armor cap, more rage is always more better, defensively
Half your time in a key is spent in a st situation
People really out here trying their best to avoid pressing mangle huh
just because you can get more armor doesn't mean rage is beating the cdr necessarily
But if in logs they are not noticeably getting more IF, then it's not better.
It 100% does
It's not even a debate
To not mangle on a ST boss is wild work
honestly in practice, I think either works well
Both can work
The work of the devil
you 2 also claimed 100% it was always worth to mangle st for damage
Mangle for rage is better if you're not sitting at armor cap
when it was categorically false
Guys are we still meta chat
If the data is not backing it up doesn't matter what the theory says.
tried both several times and honestly dont see much of a difference either way except high LB uptime feels good xD
saying "yeah it's 100% this" without giving me proof is absurd
that's why I'm saying "I'm not sure, it might be x instead of y" because I don't have the data
yep, Ion should nerf us for the 5th time!
No
ya either works up to a point, but one will be better after that point.
the fact is where that point is, is way past what most people are tanking anyways, like it most likely won't really matter till 15+ key levels which is what .... sub 5% of the population?
that's the thing, I'm not sure anyone's mathed the theory
maybe gnome has?
I've not played yet but I can't imagine us not being meta
whats that point? 24 keys? 25?
I mean guardian was absurd last week
but otherwise it's people claiming things purely based on their own biases
prolly around 15, is when it will start to matter according to my feelycraft
Surely a small nerf wonât make it that much worse
Isn't brew better? It might depend on group comp
Guardian is the strongest Druid spec for M+ if you wanna bring mark
but then how come its working well in 23s?
Feral is solid in specific comps
if it dosent work well, would be immediately changed for something better
And resto/boomkin are sorta off meta
I think you can't go wrong with either brew or bear
I need real stats not trust me bro science
If you are a meta slave itâs brew/druid but idk how the other changes effected other tanks because I donât play them
but as long as it works then it works... I cant say if it works better or worse than mangle tho
If there's already a druid in the group, probably brew
Yea what max just said
you won't have decent data until a couple weeks for now
it's not even been reset on cn
anything atm is guess work
because there are many other things that matter much more at those key levels. i just said it would start to matter, not that it would make or break a key.
lets be honest, tank rotation most likely will never make or break a key as long as they are hitting 1 or 2 important abilities on CD.
Like with monk, as long as they are hitting Keg, BoF on cd and Purifying right the rest of the rotation doesn't actually matter other than fine tuning and esoterica. The same can be said for P.Warrior as long as they are hitting shield slam and keeping shield block/Ignore Pain up. The list could go on for many tanks i would wager. For druid it's "Did you hit thrash on CD?" the rest of the rotation matters very little compared to many other things in the key.
Checking logs is kinda hard to establish a meta off of
Does the waking nightmare bear generate rage? Thrash stacks on target?
waking nightmare is just damage
yep for sure... its kinda what I always say too... being a good tank is better than playing perfectly simmed rotation
Ok RIP WN for me
as long as ur not doing things to make life genuinely harder for ur group, things go well
WN and other thrash talents also create an issue if you have a lot of funnel classes
You are doing kinda paddy damage to non priority shit and stealing the funnel from the homies depending on comp.
those funnel specs also attack wrong mobs a lot xD
Well yea people are dumb but Iâm speaking in optimal play situations here lol
u taunt the evil mob and know they should be ok from being removed from u, and then some random soldier #7 loses aggro
the solution just tends to be chain more
but also there's very few true funnel specs atm
ya. but i still think there is room to maximize the rotation, and imo, that is using mangle in ST and in incarn for more rage, more rage = more better till armor cap really (for defensives). So while 100% viable i think that sotf and moonless night are better investments, to that specifi end, than SR and WN. Cause SR and WN are just more aoe damage, which while looking great on the meters, isn't really something bear actually needs to time keys.
Where as i think extra rage for IF and FR could make timing keys easier, especially if you are puging where your healer might be not 100% reliable.
I would argue a lot of people look at overall dungeon dps and brybear made a good point in his video if you really care about timing a key you doing 5-10k more on bosses realistically creates more value then having something like WN or SR
honestly think theres no difference in em in real play... 1 u ge very slightly more incarn cdr, other u get not insignificantly more LB cdr
It is in fact fairly insignificantly more LB cdr
And you repeating that it's worth chasing doesn't make it true
I think the main value of the build is the ability to sustain bigger pulls on average, more so than the overall dps
with mangle focus, I get like 40 pct LB uptime or so, with mf focus, its 55pct +
You would never have mangle focus
the good bears get close to 65 pct LB uptime
On 3rd boss MT do we need to do anything other than try to keep boss on top of adds? In +17 yesterday ppl died by the suck and boss took forever + he kept getting shield
mangle vs mf focus...
one u focus on mf and dont mangle, 1 u focus on mangle before mf filler
Shields are cuz idiots didnât run their debuff in
drag the boss to a corner at the start, that helps a little
Doign a 17 without people knowing what to do at all is wild
So you canât control that too much
otherwise that's dps (or heal) skill issue honestly
you could have also been failing the shield but yeah
For tanks - our job is to try to keep boss on top of add and thats it and whatever about clearing debuffs is their problem right?
You can get the debuff
again i'd argue it depends on key level, but lets be honest, for 95% and very likely more like 98% of the population it doesn't really matter. And once you are at the point where it does matter, there are many things that matter much more.
More so though, i think getting in the habbit of not hitting mangle is a bad idea, because while it might not be needed now, i think it will be once they retune bear in some fashion (though i could be completely wrong) i think they are going to kill the no apex build in 12.1 cause they really want everyone to play with their shiny new apex talent toys. I just pray that means a ironfur/maul rework, cause for me personally. I really really hate the dynamic it currently has
So you have to clear your own if thatâs the case
If i get it how do I clear?
Big arrow points to red angry octopus
but I also called it mangle focus cause u go MN and SOTF to focus more on the mangle presses... if ppl dont think of pressing thrash as prio, then not sure what we can tell em xD
Anyone in here have an AA route they like for 18+?
Run into it
I replaced my mangle button with mf... now I got 3 mf buttons 
Ok so when I get arrow I go in that direction and touch the red octopus got it ty
are there real meaningful choices in AA routing? you kinda just hold W through the dungeon, atleast that is what works for me up to 15s
1 is a swipe alt... and other mangle alt, and the other the usual mf button
lol
Saying LB has equivalent value to incarn is insane work
yes, the last set of mobs people do in odd ways
can someon link or post the build we play now after nerf?
but my biggest point is just that the only 23s that are done are done with 0 mangle... whether thats the best way to play or not, it just shows its such a nothing burger to talk about to mangle or not to mangle
Things like chaining pulls or having uptime during the vexanus RP cut some time
I dont think the meta meme build changed? Its the same thing just a bit less damage?
for me id rather talk about how we do the dungeons etc, that normally works better for timing keys etc
people also do island after Crawth diff to acount for weird things to do at last set of trash
i'd argue that is from people who are already doing 23s anyways and are trying the spec based on what they have seen and/or are just taking everything related to thrash and throwing it at the wall not really optimizing it
does anyone have the link for the reroll calculater where it tells u the best location to use them?
Do you have a mythic gaze
main person I know is this Andy guy and hes been bear most of the season
before the changes
no but i don't raid sooooooooooooooo
Chim groups are like free now
ya but before the changes he was running DotC with ravage right? so he could already do 23s, a 23 isn't really a push for him and his group. Or am i completely off base with that
And you are a tank
Spend like an hour and go get yourself some rolls on gaze/weapons
23s are so hard 24 is nearly impossible atm
Make sure to spec guardian to avoid the shit ass feral trinket
once we get all the upgrades, maybe barely possible
and after .7 changes and everything has settled and ppl gotten more gear from new raid, 24 will be the max
25 will be amazing if someone does it
think it was 21s mostly being done before the change, with a 22 done here and there
Gnome and Andy the 2 main bears at those key lvls... maybe Mr Bry too
not saying they are not hard by anymeans. Just saying that to do them there are much more meaningful and important things than SR and WN, infact i bet he could have had 2 unpent talentpoints and still timed those 23s with that build just leaving SR and WN untalented. Like .. they did not enable timing that key, they were just what was picked to be used.
ya 21s were being don with apexless by awoo before the change, and i don't think he ran/runs ST or WN, or didn't then.
so this is still the build?
dont think awoo did 21 before the change... or at least not as far as I can remember
depends how tight the timer was... would be ofc a bad idea to untalent em and not put em somewhere else tbh
i could be completely wrong, i don't follow things too closely, i just am addicted to youtube on my second monitor lol and for bear content, pre-thrash buff, awoo was really the only one making any
ya i'm not saying it a good idea, just saying that those 2 talent points, which lets be super generous and say they were 10% overall tank damage, would not have made or broken the key by anymeans.
together they like 8 pct or so 
did something change about this? after the nerfs or is it same just a little bit less dmg ?
ya so 10% is super generous đ lol
but a lot of ppl collectively crying over like a 10 pct damage nerf xD
like its the end of the world
i mean i was suprised they didn't take trash down more honestly, i was expecting a revert to about a 100% buff overall instead of the like 175% buff overall we ended at (for direct damage)
don't get me wrong, i'm glad they used light hands on it, cause it does feel nice. But i also kinda wish that damage was spread a bit more around the kit, i really dislike the whole "one buttone does all the dmg" they have been moving towards the past few expansions for most specs.
think its like 125 pct now
according to the boffins
basically took a 75 pct chunk out of the 200
increased by 200% then reduced by 25%, it's 10am and i ain't doing math more complicated than 2+2p=4 but my gut tells me it's around a 150-175% overall buff
nah its deffo 125 pct buff on thrash from reset now
everything still the same till they reveal their mini rework on apex or more
imagine apex will now copy thrash aswell đ
hey dawg, we heard you like Thrash 
should be 150% right? (1*2)0.75 should be 1.5, if i am remembering the numbers right 200% buff then 25% nerf.
Believe so. You can check kira tank or Yoda or dorki on yt for their videos where they show the good talents. There is an option to auto cast regrowth if youre not comfortable doing that + want easier gameplay
and less gcds used
Looks like there are a couple optional points depending on prefs and whether you want a bit more damage or a bit more defense
Most tanks seem the same though bro prot wars most dmg is thunderclap/shield slam brew is keg smash (flurry passive) and breath itâs just blizz philosophy at this point that they want strong aoe threat spam to keep up with the dps i guess wcyd when a robot is coding and writing the whole game
going by @quaint pond
As max degen myself i have not been using hotw, using automatic regrowth, and taking the talent that gives you more healing received and speed after regrowth is cast @surreal ridge im not claiming it is best mathematical talent set but it helps reduce any thought i need to do
The nerf was on thrash not on the last weeks buff. So down to 125% total buff. Like heals said.
even if it was just on last weeks buff of 200% that doesn't math to 125%
Conventional wisdom would suggest to start with the more defensive options and move to higher damage options only once you're comfortable
passive when learning is so op
I mean if thrash was 100 dmg, it went to 300 dmg, 25% nerf on that is 225 dmg done.
can u become my maths teacher plz? xD
Chemistry is overrated now
đ
Yea
But passive can be offensive or defensive... passive defense being the safest start
(1 (base what thrash did before) x 2 (200% thrash buff) ) 0.75 (25% nerf after the buff) = 1.5 or 150% buff This is what it should be
1 (base) x (2 (thrash buff) x 0.75(thrash nerf)) = 1.75 or 175% buff. This is if the nerf was just on the thrash buff, which with how it was worded would just be really odd and not what they said at all.
how are you getting 125%
200% is x3
maths ....
100 pct is x2, 200pct x3 
200% INCREASE results in 300% damage not 200 lol
as the word increase implies, it's additive
well i did say it was too early for math lol
always too early for maths tbf
Anyone know if its worth doing the hc raid to farm shards yet, or has the hotfix not dropped yet?
not yet
did they do another thrash nerf yet
did you just write 1x2x.75 = 1.75 ?
What is the best way to farm the shards now then?
wait till they hot fix and M10 or heroic raid
isnt it the ritual shit from last patch?
Probably ritual
yesterday, it was faster for me to run LFR than rituals, not sure if they are changing LFR drop rate or not
reinforcing my no math before coffee personal rule.
weird but ok
Math is the best
math is great, just not before coffee
i dont drink coffee so im not sure
yep is what I do
id drink coffee but I like my sleep
are you guys still playing EF in keys? im considering dropping it for some ST
brooooooo
more work for u mr bugmaster assmangler!
no drugs! im drugfree
the bug list is dusty, but I have added it in
do you have "no-apex build is still too good" in the list of bugs
not sure about the reinvig buff working or not... @torn depot said the DG buff wasnt applied to the regrowth from reinvig... he would have to confirm it also messed with the reinvig buff too
I just did it
Manual cast regrowth in human form: ~34k
Frenzied regen cast: ~34k
Dream guide cast: ~68k
remember when DOC gave all 4 stacks but didnt get removed? 
ahhh 
using default raid build, whats the best way to get Ursocs Fury? i miss the tankiness
a quick question is gaze bis for m+ atm ?
I dont think 1 point in reinvig works
lmao
the first point in reinvig doesnt increase healing
and the 2nd one only increases it by 100%
whats happening
can someone else look at this to make sure im not fucking crazy
wanna know another bug? its with SR so u wont care 
ill still put it up
if u press SR and go past 5 thrash and then shapeshift, it auto goes down to 5 thrash stacks again
lmao
oh you know what
its not a bug, reinvig says "casts at 100% effectiveness"
dunno if it uses up the thrashes like the end of SR tho... just noticed it and played around it but when I lose focus it happens 100 pct of the time I do it
that just means it casts a regrowth
ahhh that makes sense...
its not +100 pct, its just a normal regrowth
yeah
tooltips 
my fav is walk with the ox on brew
baited me so hard
in my head this just doubled the damage... but it technically has an "increased" chance to proc
walk with me

STOMP ON MY ENEMIES, DAVE!
super dumb question, now that the meta is to NOT take RAZE, are you guys spending all rage in IF or are balancing between IF and Maul, the same as prior to recent changes, except now its Maul instead of Raze?
ahh i see the pinned message says the guide is utd. disregard the above.
Light Company Guidon or Gloom Spattered Dreadscale paired with Gaze of the Alnseer? đą
yes
Iâve just noticed that they last minute nerfed bear, how bad is it offense and defensive wise?
iirc its about 10´% on the dmg department
no changes as far as i know
yeah pretty much a non issue
Yea thereâs something with healing on chosen
Hi ! anyone has a heart of the wild moonkin macro pls
I really cba playing brew again
from the replies and chats i've seen in here, you just cant face tank everything forever anymore
Alright thatâs fair
and some jokes about having to finally use FR sometimes
well I was thinking, I facetanked pretty much everything on 16s and 17s without FR
Might have to press it now
you press moonkin, then you press hotw, then you press mangle.
hope this helps
I mean, once you lived the pull its gg. I normally never worried about myself but just would watch my group slowly die off lol
Hehe yea fair
I timed my 16WS because I solo'd the boss near the end after everyone died lol
I use this, it takes 3 button presses but it works!
#showtooltip Heart of the Wild
/cast [nostance:4] Moonkin Form
/cast [stance:4] Heart of the Wild
/cast [nostance:1] Bear Form
How does it work?
first push of the button -> if you are not in moonkin form, you go in moonkin form
second push of the same button (or first when you are in moonkin form) -> you activate heart of the wild/starfall and immediately transform into bear form
Yea that shit is way too common but I donât think they fixed that with only 10% nerf on dps
true
Hope they just leave it all alone for the rest cuz they are really dropping the ball with guardian this season holyyyyyy
we need to get nerfed more
Elaborate
they haven't fixed anything, 2 button build still way too good for what it is (imo)
Doesnât require a nerf, they just fked the spec and donât know what to do with t
a build that involves ignoring 1) new apex talents 2) all your damage rage spenders 3) one of your rage generator - shouldn't be the go-to lol
5 Chinese bears soloing a 20 and we get a nerf few hours later is NO coincidence
pretty sure they were on NA
They likely were gathering data from the entire week, a bunch of us had predicted they would do late monday tuning for us
^
they pretty much were deciding how much to nerf rather than if they would nerf and were just collecting the data
Dreamgrove has been updated but does not mention the tradeoffs between the three mentioned M+ EC builds (Apex, Nopex, Nopex w/ Raze). Is there a resource comparing their tradeoffs?
You think blizzard works that quickly? The chinese run had nothing to do with nerf
you're right. bear got nerfed because of our performance on jailer
no no it 150% did, havent you seen the youtube thumbnails?
i like to get all my information from youtube, it makes me very knowledgeable on everything
i strictly get all my information from youtube thumbnails. i don't even watch the videos anymore
5 BEAR 𤯠INSANE RUN đą BLIZZARD IS FURIOUS
I really hope you only pick information from the thumbnails where people do this dumb face where they look angry / surprised / shocked / happy / confused all at once
I can actually only read words now if they are in all caps and contain emojis
i'm also fluent in red circle and arrow pointing
oh wow that's huge
its so fuckin big lmao
wish I could do my thesis on twitch emotes... like genuinely interesting language xD
ah it's a sticker lol
emotions are the best way to bring ppl in fast tho
for a big part of 4 of the most recent 5 past expansions a similar build has existed, while the existence of apex might make them push against it more heavily than before I kinda don't buy it
most versions weren't as silly as the current
its like the basest understanding, dont need to be in a different country etc, all countries know what each emotion someone is making is so it makes ppl wannmma click quick... easy cash
but some were sillier (old 0 cd thrash during incarn)
What's the word on the streets after the nerf? We changing our build or?
Reroll vdh. They are invincible now. S TIER
no change
Nah, build stays for the most part for now
No apex talent?
i keep saying it but I'm fine with such a build existing, but it being as competiive as it is, feels bad specially when bear was the most fun in a loooong time, at midnight launch
I do agree it should be slightly weaker
Nerf was only 25 %
though nuking it like some people want? meh
"Only"
Its 25% of like 30+%
well think of ALL of the advantages of not having a rotation
Even the Blizz patch note stated that they acknowledge the build
it should be weaker to make up for all the insane calls and information they can now pay attention to
So they have no plans of ruining it
id rather they dont ruin it so we dont have to go back to 99% brewmaster tanks
nobody forces you to
Yeh
to what?
oh no if they nerf $new_meta_tank I have to go to $old_meta_tank, have to
nobody is forcing me obviously but i dont see why id make it more difficult for me for no reason
tho i was referring to the playrate there and not what i play
Yeah I re-read your sentence and realized that lol
excuse u! it was ONLY 95 pct Brewmaster Tanks 
tho im never again playing off meta
Do other tanks even exist?
im only bear because i fotm rerolled off prot pala and its just so much more chill
Like warriors?
theres always a small resistance... but most high pushers are fotm cause thats just how u get .1 title
even if ur not high pushing it just makes it easier both to play and get invited to keys
everything is usually solved and u just follow the blueprints and play well enough
only people it doesnt matter for is those who stop at 3.4k
I would rather be highest ranked bear than a highest rank player
I don't get this extreme meta slaving
that'd be fine if the rewards were spec based but sadly they're not
game's a lot smoother if you meta chase
It matters when you want to be able to playkeys other than your own, sadly.
people go against this saying "But people will just sell boosts and carries! no fair!" as if this wasn'r already the case with current system
it's just how the developers make it
pretty much this
it just makes everything easier and smoother
Maybe for dps. But for tanks, it usually is not that extreme
you can of course go against the development direction
dont hate the playa, hate the game 
but then you're just choosing to impose self difficulty and that's not what the game rewards
it defo matters, try queueing up 16-17s as prot pala
It is very extreme even on tanks and healers.
Id sayits even more extreme than on dps.
I for one did not inv prot palas as healer... but maybe they are not too paper now
if the player is good they'll decline you because they dont want to make it harder than it has to be, and if you get invited probably the player doesnt care which means it'll just be a generally wtvr comp and likely brick the key
they're better now but still bottom of the barrel
Because they are bottle neck roles with high impact and the balance is dogshit rn.
thats the catch 22
if I get invited as my holy, I get sus of the group
Fair point, I am kind of still in mind of playing druid
anyone got a macro or an addon for the regrowth procs? its giving me a heartattack every time i leave bear form accidentally
i got to resi 16s and noped out of prot pala, im rawdogging hits that would oneshot me without defensives on my bear
cause they "shouldnt" be inviting me... yet only they will invite me xD
at equal rating? I always invite the off-meta player. There's a higher chance they're not dogshit
I learned this during BFA with BM hunters
yes there's a lot of FOTM rerollers who are just really bad, but it depends on the rating
With the recent nerfs did the meta Bear Build change anything? Or is it the same talents and now we just need to actually try?
Nobody tells you you shouldnt do that. Its usually the "anti meta" people that get super vocal and yell at those who want to be able to just queue and play the game.
Yeah the feeling of "Okay... What's up with this group"
for me always depends on the utility needed too, and how much they can live
having played it id never invite a prot pala
oh i was talking in general, not just "tanks"
some specs that are never picked are made out of paper, and its just a pain to inv em
yh, dps and healers too
like most holy priests generally suck and act like they have no defs
They still need to play better than aany other tank spec, so its a naah from me unless i know the guy.
they dont even take cheat death yet they die xD
I do get it. Essentially I became a tank cause the queue for a dps was unBEARable for me
I plan to gear out my ppal a little bit, unless something changes my bear is dead to me til next patch
mages are infamous for being stripped of defs by blizz
I'll be honest I'll take the average fotm bear over the average ppal main 
so even if the player is good i dont wanna see him dying to nothing in the key
brewmaster is zzz, new bear is zzz, that's midnight I guess
ye i agree prot pally was much more fun than bear for me
but the push troubles made it less fun in the overall
just more fun rotation wise
midnight is zzz
I've started doing 12s at 240 weeks ago on my paladin now it's 272, I'm going to try 16s this week likely see what happens
except for nameplates and kicks
when u have 20 mobs and t hey all play the movement game with their nameplates
hope its better now with buffs
Going into a triple pull, put consecration down and watching all the casters come to you because they're silenced, then throw down the hammer đ
but before at 16s i had to have my eyes glued to my hp bar and the enemy casts
any single tank buster from any npc no def was a death
and hp was just yoyo everywhere
you'll do just fine
I ran one key last night, 12 seconds AD felt nice
tbh prot pally had off defensive survivability issues, not in it
Then again I ran the same key on 19 on bear with the 2 button build and my hp never moved, and I got pissed off and logged off lmao, a me problem 100%
s2 tww going into priory as ppal and bdk after bear spoiled me and learning the first mini boss' shield slam is an actual tank buster
so it helped a little but it didnt actually fix their problems
im not knowledgeable enough on paladin to have an opinion
they have DT = COOL
for the past 3 xpacs i played it as tank because it's fun, i press buttons
its insane how much mental bandwidth i have free now playing bear compared to prot pala when i dont need to be constantly shitting myself
updated builds posted in the pins?
sadly i see a lot of troubles balancing prot pally coming up for blizz
See right now i press buttons and theres beams of light coming frmo my character, going towards all mobs, I don't even know what it is. But it looks nice
I think it's apex related
but DG does save my party time to time đ
what does it do and why? idk
everytime prot paladin can survive everything, it becomes the top tank, in part because how much they can control a pack with silences
it does solid damage in aoe too, in ST I'm crying a little bit
so either prot pally is not survivable and worst tank, or survivable and 99% meta tank
only way to be inbetween is if they remove silences
yep... its why I dont have reinvig anymore =/
might be time to start lvling my pala 
I do miss DT
Guys, is it worth it to do hc raids for gear? Kinda new to wow pve, currently ilvl 268 and doing 10+ keys to farm gear. According to bis lists most of our bis pieces are from the raids but you only get hero items in the vault from hc raids .
bro is doing the reverse fotm reroll
yes, for some pieces like gaze
I have too much time on my hands and I hate pugging high keys
im pretty sure heroic gaze sims better than myth m+ stuff
but chimaerus is also 'easy' (relatively speaking) to pug mythic
Is bear dead still?
Okay, I'll check it out. Thought I might just ask before simming every single slot for raid vs m+ since some of you guys have prob already done it.
you should sim it since its different for everybody
chimaerus has a bunch of good shit so id save 2 rerolls to spend in mythic chimaerus if i were you
dreadscale is good but not that good you can just pick emberwing feather/heart of wind 2nd trink
I'm confused anyway since icy veins says puzzle box is the best m+ trinket but it seems kinda hard to practically use it as a tank.
too many rexes... me confused
Do you roughly know what tank ilvl ppl expect for mythic chimaerus?
it is theoretically speaking the best, if you're able to press it on cd / align with other cds and not grief your key
which is also possible i think yoda runs puzzlebox in 20+ keys as a tank
the only thing impractical about it is that you can't move while casting
casting just prevents dodge which isn't a huge deal
275-280, but most important is knowing how to do it and having some kill experience (you need a job to get experience to get a job)
Yes and I don't wanna use it at the start of the pull cause the effect will be over once I grouped everything
its a 20s effect
more than enough time to group and still have it
but better yet cast it after grouping
so rotation for the no apex build doesnt change at all this week? i missed all of last week haha
nothing changes, nerf too small
ok cool so using sundering on CD basically. then just thrash, lunar and keep ironfur up
Pain in the ass about getting into Myth Chimaerus is unless you have CE, most groups wonât take you, and groups that will take you often are learning groups with mostly people that have not killed it
Raiding 
Also tanks are a dime a dozen in Myth Chimaerus because every tank wants Gaze and thereâs only 2 tanks per raid, so CE only groups never feel tank starved enough to take you without the achievement despite the fact heroic and mythic play no different for tank
Perfectly happy with my dungeon trinkets
Same. Heart of the Wind and Emberwing are good enough for me. You donât need Gaze to do +20s
try to press sr during lunar
bro are u ranting about not getting invited to CE groups when u dont have CE?
Idk why you're also complaining about learning groups
when you are literally part of that
it's not an issue just make your own group
ok will do
i didnt have ce and never did that boss mythic in my life but i have a few braincells and just watched the vid made my own grp and killed it in one try
Alright, thanks. I'll check out a vod from Yoda to see how he uses it. And I'll sim the raid gear. 10+ ilvl away from what I need for mythic raiding anyway and my guild alr has 2 tanks. I could raid hc with them on feral instead I guess.
i saw him use on his prot pally on his vids a while ago not sure if he still does , worth a look
how much is % dmg nerf today
Iâm not though, Iâve killed it in heroic. Thereâs no new myth mechanic for tanks
there is
You have not killed it in mythic
people stack on you so you're supposed to know where to go without clipping the other guys, and sometimes the tank has to solo soak
and ofc boss and add movement is important in hc too but here much more so
Problem with learning groups now is they all suck big time. Issue is I'm a returning player and didn't realise mythic pugging was a thing before most had killed.
if you're confident you know what to do, make your own grp
Separating the adds from the boss is a baseline mechanic. If youâre stacked with the wrong group as a tank, that means the adds are too which mean youâre doing it wrong to begin with
That would be the play when I get the patience one night
the idea is the baseline mechanic is much more forgiving
you can tank the boss and adds in china and it doesnt matter, in mythic if you tank the adds too close or too far it can be punishing
literally the solution to everyone saying "I'm not getting invited to X", make your own group for X. 90% of the players are lazy and would rather carry others insteadof having to manage a group
making a grp is literally more time efficient most of the time, ive seen so many grps where its like 'CHECKING ALL' and then they invite so many grey parsers that the grp fails on basic dmg checks
id rather make my own and spend some time making sure its a decent pug than russian roulette
also forgot to mention mythic you have to bait for breath, if the raid lead calls solo soak you have to know that too
i agree its not terribly complicated but from a raid lead perspective id rather just invite someone who's killed it
pls help me, def trinket or bonusroll? i have puzzle box hc track and Gaza myt
ok thx
and if you need def trinket spend the reroll on vaelgor for that one
not sure who made that trinket but i think he forgot to put a zero somewhere
reroll 100 pct
one of the defensive trinkets of all time
maybe if they let me equip 3 of them at the same time
id take it for the agi 
basically all regrowths (manual, reinvig, convoke, DG, etc) consume DG stacks, but only DG regrowths get the 200% buff
probably only DG regrowths should be consuming stacks to begin with
Word is new apex talents will be centered around swipe
is it only chance u get a 289myth in vault because I definetely ran over 10 +10's last week
honestly wouldnt mind that
289? Highest is 272
yes but it upgrades to 289?
Only trinkets and weapons can go to 298 with the new currency
like a piece like this
298! 289 is max myth track
Vault M+ gear only comes at 272 baseline
yes i understand that
I am confusion
i think i figured out my own question dont worry xD
do we play same build form+?

is the word that you just made it up lmao
I'm using ultradon till I can get tthat
It's a straight 600k health sheidl with 110 verse
12 hours ago it was convoke
So yes
still holding out for convoke in the general tree
new apex talent will give you +1 talent point per apex talent
so you can run the current build and also use apex talents
i read somewhere that you don't need to wear tier if you run m+ elune build for guardian is this misinformation and i should just get all tier pieces right ?
there's no real reason not to catalyze your highest ilevel anyways
2set you need
i guess if you're jsut starting out and you somehow end up with a higher ilevel you'd use that
ig it can end up costing you dmg if the catalyzed versions Sim worse in stat spread
it's not really accurate enough to make that distinction for m+ anyways
Can I still hold on to my hope that parts 2 and 3 of the apex give us the sepulchre barkskin effect?

F u buddy
Havenât dabbled with push keys yet this week. I see that the nopex build can stay the same - but curious if anyone feels strongly about swapping any talents around? Iâm thinking of going into NR now and also maybe dropping EC? Not sure if worth it though
sup, anyone here knows if the drop rate path to void shards is live?
As fucking sick as it would be i doubt it will happen
LET ME BELIEVE YOU FUCK
they'll just add aoe dr to it and make it do swipe damage
New apex:
- sacrifice all your buttons to nature allowing you to pulse threat every 2 sec around you and gaining 90% dr
- you now pulse every 0.5s/1 sec faster
- every 5 seconds you automatically taunt every enemy around you
That way
Bear is truly the afk spec
need auto targetting + wild charging of mobs
I said the same thing yesterday, I'd love that so much
still linked to incarn in some way, but constantly in-play
watch them do this and also give us the 4-set 
by mistake 
UW or NR? đ The new (nerf) changes don't change that .... argument / discussion / decision at all. UW is on all the time, gives some nature resist, no buttons to push. NR benefit is the overhealing shield, largely used on pre-pull. If you're mostly always safe on pulls, less need / use for NR, keep UW, is more consistent DR. I like NR cause I can "feel more confident" in pulls with healers I might outrun.
hey folks, is there a best dungeon to spam bonus rolls on for quick gearing?
AA has puzzle box BIS trinket, AND a 2h staff, with some other stuff. So thats a good one to start with, IMO.
Some don't like puzzlebox, the other good tank trinks are in spire.
seat doesnt look half bad, 4/4 tier is there
WS is the best for a fresh char
but yeah AA makes sense as well
thanks
Not incarn - zerk, it works regardless of talenting incarn 
u get a wep, 2 good trinkets, 3 tier pieces and a pretty good neck
make sure not to loot as dps tho, theres 2 very stinky trinkets for dps there
WS is goated for a fresh alt. AA is good to get a fast weapon power spike, but imho not worth it since WS has a weapon aswell
hell ye at least i like WS
of course, as a now non-raider I think the last time I spec'd out of incarn was when "nocarn" build was a thing in DF lol
im tired of PoS spam on my aug lol
It wouldâve been worth week 1 or 2 of rerolls since double the weapon chance
But now you can fully exhaust the loot pool for a dungeon p much
So guaranteed everything
UW is almost useless tbh... when I take it, its only cause Ysera even more useless... but NR is amazing if u play it well
Pos Aug jail 
get em out 
What's the verdict after the nerf? Has the build changed?
those knockups are so tasty on some adds tho
Question guys? Why puzzle box is S tier? And how/when use it?
Thanks for reply
so we did a windrunner 19 (I think?) last week, and we had the following happen:
Tank (brewmaster): ring of peace one direction
Healer (Mistweaver) ring of peace towards the other direection
Aug: knock in another direction
Me (feral): typhoon in another
good times
So what happened
on the first pull
mobs eventually died, think we had one death because the discord went laughing mode lol
biggest dmg if used properly, use ASAP to align with pulls you're gonna be doing most dmg on
ok i was wrong, this happened
look at all these aoe cc billionaires shoving their glut of aoes in our face... said the mobs 

I think I know the answer to this is going to be sim it but with 298 trinkets does like a 298 heart of wind or some other m+ passive start passing heroic gaze
Thanks
Heroic gaze can also be boosted, so presumably it should remain ahead since giving +9 ilvl to a heroic gaze and +9 ilvl to a myth heart of the wind should boost their power level comparably. But yeah, sim it
Hey what are you guys running after the thrash nerf? still no apex?
big damage. BUT. Some don't like the 2sec channel. For me, feather sims almost the same, maybe little higher.
I think it's not as good with apex builds tho because of the lack burst damage... the apexless ones prefer passive trinkets
U think we can play how and gaze? Ive the too on mythic.
Or gaze/feather, or gaze and box real usefull?
think it still sims best since apexless is good into big pull burst
feather outsimmed box for me
i hope it does bc i hate pressing that yeeyee ahh trinket
Actually, does sim even work correctly with nopex? Wonât it still try to cast maul/mangle?
dungeonslice, both feather and box set to 276
do not question the Sim



