#Dimserene's Modpacks Manager v1.13.2
1 messages · Page 24 of 1
I can try restarting rq
Good to know my settings are broken again
I'll try it out
If anyone using this pack has some time to test something, could you give this guild of luajit2 a bit of a spin #1336473631483760791 message. (You'll need to grab the version of lovely from the top message of the thread). This should make talisman play njcer with other mods, but possibly breaks some random mods. If there's any issues caused by this build of luajit let me know. Thank you
If your using vanillas luajit you'll likely also get a little performance boost from this build
What do I do with the file do I put it in the same place as my lovely?
Yeah
There will be an existing one you may want to make a copy of it
If not you can verify file integrity to get it baxk
So far so good. I loaded back into my run with no issues.
Annnnnddd... Nvm crashed when I left my shop
Hmm this doesn't seem to be directly related to the luajit build
At least I don't think so
let me see if I switch back
Odd, I cannot consistently reproduce the crash
See I still crash but it's a different error now.
That's the same as before
Yeah that build prevents the above error
Oh sorry I was talking about this one
I think
I wonder if somewhere a big number is being passed to some love function
Welp another run down the drain ig. I wish it would just tell you what mod caused the damn issue
Well I actually reinstalled the Talisman pack and I think you may have fixed that issue. Now that bmwallet and whatever else was lurking is gone.
I am still having the crash listed above tho
This?
What's the context for this crash
Yeah, that one
Ok, if you want I can sell my jokers 1 by 1 for science
sell 1 try and move on
Ok, can confirm I sold all jokers 1 by 1 and that changed nothing
I played quite a bit of talisman branch, yellow yellow even, and cannot reproduce
Although crashed on random other mods lol
oops sorry for that didn't know it applied for the cards even with the texture pack off
Yeah I should notify you but I forgot, sorry for that
yeah np, I'm the dumbass
btw removed the localization from the pack don't know if malverk supports pack specific localization
damn
i gotta fix my mod already 
idk which thing caused this but im trying to figure it out, im using this modpack
(dims modpack)
Try redownload the pack?
same issue, any idea what mod is causing this?
Um, try remove baliatro or bunco?
@rain shadow
yep baliatro was causing the crash
is there any way to fix the ui not fitting in the game window?
scale font in setting(
thanks :)
I am working on scaling down the UI buttons, expect an update later
nice, thx for the work
btw, was talisman moved to its own branch because of stability issues? its been a while since i checked on the modpack
yes
sadge
Talisman branch is now somehow able to be playable for longer time
probably because I removed some problematic mods
yet it still can run into random crash but it is now at least playable 👍
can you update and test it out?
im playing it rn
some minor bugs
but it isnt exploding in my face
which modpack is having the problem?
main
i should add that i disabled some mods
hmm, I'll check it out
ok
can you elaborate, like give me a detailed description, recording or something?
what's the list of mods you disabled?
uhm ok i cant right now but i will send a vid of it in 5 or 10 min
i re enabled them but it didnt do anything
everytime a card scores it also triggers a 2x
like glass cards
even in a fresh run
no jokers
or anything
so cards need to be enhanced?
any card with any/no enhancements triggers the 2x mult effect
really want to sent a recording of it but discord does not cooperate
my friend got this error message on startup, idk what other information to give
urggrrfgffghfg
install git, try again, if still error reboot PC
that was the one i downloaded
you just downloaded it?
i mean yeah
this one?
this one
I mean try this one
Do you have any AV?
what?
anti-virus
welp
banished from modpack manager status
@elder spoke you can always directly download the main executive https://github.com/Dimserene/Balatro-ModpackManager/blob/main/dist/ModpackManager-main.exe
😬
nope
then I'll say there's probably something wrong on your end
like what
uh install git
yeah git fixes it
getting this issue in fine-tuned pack where many textures for planet cards and tarot cards are wrong, anyone know potential fixes?
Disable Malverk and associated mods, it’s an issue with the mod clashing with how Bunco does its re-textures.
Either that or disable the Bunco re-textures if you want to use Malverk mods.
is retextures part of bunco main? i only see this mod
seems like it adds a lot of content so i dont want to disable everything if i can avoid
It’s the Fixed Sprites option, for the record.
oh awesome thank you
Yeah, IDK why, but that’s what does it.

hey
does anyone know why my fps drops randomly for like half a second once evrey 10 or so seconds
look at my fps
i tried in fullscreen windowed fullscreen and windowed
same every time
For main try remove pokermon?
i was on talisman i switched to main now its fine but ill see if it starts happening again
ye?
@silver oriole it started happening again, you said remove pokemon?
im guessing pokermon is the pokemon mod
whoops apparently enhancing an already enhanced card with the same enhancement crashed it
Could you try running the profiler for a minute or two?
Press Ctrl+P to show extended performance stats, then Ctrl+V to start the profiler. Leave the game running for a minute or two, then press Ctrl+V again to finish the profiler, and paste the resulting table from the console here
The game will slow down significantly while the profiler is running, that's normal
joyousspring mentioned
Joyousspring with such a modpack is about to be wild
One day I'll be able to get the pokemon, yugioh, and magic mods working together so I can play even more card games in my card game game
they don't?
They do but the new mechanics in each don't play well together
oh well let me know if there's anything you want to see added on my part
Honestly I want to do some modding myself, but I want to get familiar with all of the available mods first
So I've just been exploring what everybody's been doing 
But if I find things not working in joyous spring I'll let you know for sure
On a fresh install of Full Talisman... Anyone got a fix or a way for me to figure it out?
Well I re-instlled and it works for now
Verify game integrity
tried it, got the same message
What version is your lovely?
0.7.1
Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.
just got out of the shop, anyone know the problem?
Have you ever mod your game?
Try update your lovely first
Yeah, I tried hard wiping the game and downloading a new copy with the same lovely version to no avail
That might be a local problem then
Ah ok
Thanks for the help
I find it shocking that out of 2135 Jokers in the game Jimbo shows up soooooo often. Is that a bug somewhere in the pack? it's like every couple of rolls in the shop.
I agree, maybe someone can do some shop reroll analysis and see if it's any mod in particular 🤔
It's really gotten annoying. He's clogging up so much shop real estate
He can hear us... He's taunting us.
Fr tho I think this is a bug with the unarcana packs
what set are unarcana packs supposed to pull from
Hahahaha that might be a different issue
I think it is, but that happened right after I posted about it lol
I always wanted to do that, but either procrastinated or delayed by something else instead
Looks like a fallback item from an empty pool
Probably whatever pool that pack is from
But it's already a thing before I added hit
So something else is doing this already
This will need a lot more time and effort than simply sort out conflict and crash errors
I think it should be easy to identify actually, I’ll take a look
Also when going to main menu and loading back into a run Betmmas abilities turn into giant icons.
Really? I can't think of how you can do that
Meant this
Please teach me
Should be able to hook get current pool and inspect some stuff regarding it
bro whenever i do anything my game crashes
except for starting runs and stuff but if i try to play any hand my game crashes
Which pack and what's the crash log?
i installed the modpack from the top of the converstaion(the modpack manager)
@silver oriole
and its just a bunch of other mods
and it happens whenever i try to do absolutelly anything in game
like play a pair or use a card
Try remove showdown
yeah now it works tysm
nvm
i played a pair and got crashed again
but using cards worked
this is the crash log
@silver oriole
now i cant even enter a run
or wait
let me try making a new run
Which pack are you using, main or talisman
I can’t test right now, but if someone could throw this code somewhere and get me the output from when the shop rolls the default joker that’d be appreciated
local gcp = get_current_pool
function get_current_pool(t, r, l, a)
print(“Type: “..t)
print(“Rarity: “..r)
local p, pk = gcp(t, r, l, a)
print(“Pool: “..#p)
return p, pk
end```
ok it worked now and didnt crash
im using the main one
im guessing it didnt work cuz i tried entering a run that was with hyperfixation
I'll just remove the aforementioned mods...
the romance enhancement from smods kino seems to be broked
just removing the cards from my deck for now
It crashes when going into a new run
INFO - [G] Type: Untarot
INFO - [G] Type: Alphabet
INFO - [G] Type: scrap
these three pools give out jimbo
Hit, Aikoyoris-Shenanigans, and Revo's Vault
Hello friends, when I download and try to install the mods through the manager, it installs, but then tells me "no custom mods are available for installation". When I boot the game, no mods are installed. Help?
that is normal to say no custom mods available
though the info says you have successfully installed Talisman pack
No, this was a fresh install on a fresh pc
I think your lovely injector is missing or blocked by anti-virus
have you installed lovely?
Sure have
Wait, I just launched through steam instead of the manager
Works now
whoops
Hey yo, offline for a week, any update on full or talisman?
many many mods added
also YuGiOh's Trap cards
what the fuck happened lmao
The alphabet card try to spawn but cannot
It default back to jimbo
but that pool is for alphabets consumable cards
Yeah but he's asking why is that happening
main pack crashes on startup
how did you manage to fix it?
Oops! The game crashed:
Syntax error: card.lua:7744: 'end' expected (to close 'function' at line 2966) near '<eof>'
Additional Context:
Balatro Version: 1.0.1n-FULL
Modded Version: 1.0.0~ALPHA-1418a-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.7.1
Platform: Windows
Stack Traceback
(3) C function 'function: 0x0fbfbbe8'
(4) global C function 'require'
(5) main chunk of file 'main.lua' at line 1029
(6) global C function 'require'
(7) LÖVE function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x0fbee680 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x0fbf4710 (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(8) global C function 'xpcall'
(9) LÖVE function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(10) global C function 'xpcall'
(11) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])
happens on dimserenes modpack latest
your PC is good or bad?
good
Is this your first time download the packs?
Hmm, try remove sarcpot
nope
And you clicked quick update?
Which pack
dimserenes
not rly
its 182 mods
these are the ones i dont have downloaded
also im using main branch
Only this card?
Well still need to identify which mod adds that
hello again friends
so when I use the antimatter deck, it doesn't seem to have all the upsides of the decks anymore
is this broken or a cryptid issue
circus joker palm reader crashing when trying to figure our what tarrot i "need"
It looks like Guilty Joker from 5CEB, but I don’t know if other mods use that asset
goat of tomorrow has returned
I installed all the modpacks except for the experimental pack, I think it's caused by one of the fusion jokers (Flip-Flop) because it gives +8 mult whenever something happens (i click, end a blind, choose a blind, sell a card) during regular gameplay, it adds +8 mult to the last played hand, i think, but I'm guessing that when you resume a run after leaving, or crashing, the last played hand doesn't save, so it has nothing to add the mult to. How could I stop this joker from doing that, or delete it from my jokers before I resume the run.
prolly an smods update breakin stuff lul
it's a mod return mult in the shop
so is there anyway to fix it? I don't feel like restarting from scratch
i can't, because the game crashes when i continue the run
yeah
if i could sell it, I would've done that by now
im guessing that turning off the mod that adds fusion jokers will just add to the problems?
yup
Familiar isn't talisman dependent anymore
it didn't have any
"talisman-independent" mod
look inside
talisman dependency
i am using bettercalc-fixes branch, so probably
oh wait
i pushed it to the wrong branch
wait no
its the right one
got a slightly new looking crash
glitchy crash my beloved
Why is that though
copy the crash with ctrl + c and send the text
I do have ideas to fix the glitchy crashes
will require a crash handler rewrite
Crash on launch, all mods up-to-date
Anyone know what mod adds this enchancement. No it's not called Deck o' Cards because I can't find a mod called that anywhere.
I only ask because it seems to be triggering WAY too often. And multiple times in one hand.
What is that theme and why is it so majestic
My color theme?
Oh the music? I’m using a music replacement mod. I’ve replaced all the music from themes I’ve heard online. The one your hearing plays when you fight a boss.
Nice
It gives me game awards vibe
We need an orchestra full version fr fr fr
The one I’m using is The orchestral cover from the game awards but someone extended it
There is! That’s what I’m using
I made this for fun, I've been addicted to Balatro.
This is heavily inspired by the version of the theme song played at The Game Awards. I thought it sounded beautiful.
Soundcloud Link:
https://soundcloud.com/adam-isiah/balatro-main-theme-adams-orchestral-cover
I love yoh
Thsanks you so mcudh
Your welcome. Do you want me to send you my music pack?
I had to translate that lol idk french
Knowing french is like the most useless thing ever but at least once in a while i use it to confuse people on discord
Man I sure love that it has the highest coefficient in my grades 😊
Random crash when trying to go to main menu in the middle of a run.
i get this wall of errors when i try to download or update the talisman pack (it litterally doesnt fit in the screen
try again, I was doing update stuff
send log
Can you try delete Dimserenes-Modpack folder and try again
ok
nvm nvm it worked
Im using the mod pack manager just with crypted and talisman selected and it seems like several base game jokers just dont work. Any one have any idea whats going on? Is it just an issue with the newest version of crypted or am I doing something wrong?
the odest part is it was only with some jokers. Odd tod and sly joker worked, but red card, egg, and 6th sense didnt.
I'm trying to install the fine-tuned modpack using the manager but I'm getting a crash on startup. I'm on linux btw
Syntax error: card.lua:5840: 'end' expected (to close 'function' at line 2136) near '<eof>'
Additional Context:
Balatro Version: 1.0.1n-FULL
Modded Version: 1.0.0~ALPHA-1423h-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.6.0
Platform: Windows
Stack Traceback
===============
(3) C function 'function: 0x00c0cec0'
(4) global C function 'require'
(5) main chunk of file 'main.lua' at line 1029
(6) global C function 'require'
(7) LÖVE function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x00c04d18 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x00c04d68 (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(8) global C function 'xpcall'
(9) LÖVE function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(10) global C function 'xpcall'
(11) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])
Same here:
Syntax error: card.lua:5840: 'end' expected (to close 'function' at line 2136) near '<eof>'
Additional Context:
Balatro Version: 1.0.1n-FULL
Modded Version: 1.0.0~ALPHA-1423h-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.7.1
Platform: Windows
Stack Traceback
===============
(3) C function 'function: 0x00a5d370'
(4) global C function 'require'
(5) main chunk of file 'main.lua' at line 1029
(6) global C function 'require'
(7) LÖVE function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x00a5f020 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x00a5f070 (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(8) global C function 'xpcall'
(9) LÖVE function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(10) global C function 'xpcall'
(11) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])```
- error when doing quick update
Same
Redownload, and maybe try remove Bunco?
Redownloaded and reinstalled whole Mods folder + manager + reupdated lovely. Will try with Bunco.
Removing Bunco works
Oof
while downloading Fine-Tuned
getting this on startup when downloading and installing Full Modpack:
Oops! The game crashed:
Syntax error: card.lua:6901: 'end' expected (to close 'function' at line 2511) near '<eof>'
Additional Context:
Balatro Version: 1.0.1o-FULL
Modded Version: 1.0.0~ALPHA-1424a-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.7.1
Platform: Windows
Stack Traceback
(3) C function 'function: 0x05f0af48'
(4) global C function 'require'
(5) main chunk of file 'main.lua' at line 1029
(6) global C function 'require'
(7) LÖVE function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x05ef9538 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x05ef9588 (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(8) global C function 'xpcall'
(9) LÖVE function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(10) global C function 'xpcall'
(11) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])
Yeah remove bunco
Yeah sadge but it need to go
Was there some kind of issue?
Um I think I crashed with the legendary that copies all jokers
I thought the mod is no longer in development so I didn't think of reporting it
Okay
Tarlton crashes without log
soo call me dumb and lazy but what the main difference between the main and talisman version?
is it just cryptid?
Also some mods that depend on talisman, and some other that conflict with it
Been using fine tuned for a while, don't get problems often, but they do occur on occasion. Just updated. How stable is just Main Dimserene?
You mean main pack?
just tried for 3 times, even trying to delete the Dimserenes-Modpack and Dimserenes-Modpack-Talisman files, and i still got the error message for trying to clone the dimseres talisman version
Can you send the log?
Looks like paperback is borked
I'll need to look into it but please wait for me
I am not able to right now
no worry man, take your time
Can you guys try again? I pushed new commits
Works like a charm
can someone tell me how to disable this thing? it making my game laggy everytime i pick a card in hand
nvm i'm literally blind
If you're blind two more times you'll make it through the ante
turns out its not even the case
i'm still lagging when picking a card, maybe my laptop is the problems
It's gone long time ago
where's the best place to put crashlogs gotten while using one of these modpacks 👀
i was just scrolling through the jokers in the collection menu, and hovering over one of them caused the game to insta-crash to the crashlog screen
this one, specifically
the creash is consistent as well, not a one-time thing
(i'm on fine-tuned)
crash doesn't seem to happen with any other jokers
okay, new crash actually
gotten after clearing a boss blind and upon trying to load the shop
i'm just gonna post both the crash logs
^joker crash one
^shop crash one
I wanna see full dumps on this, as if you're crashing when you enter a shop that likely means a SMODS injection failed.
it was just that one shop, that's the thing
shops previous to it, just fine
shops in a new run, totally fine
's also not a crash i'd ever experienced before at any point
extremely isolated case
Oh, that's really strange
for real
the only thing similar to it i've ever experienced, and this was almost a month ago now and hasn't happened since, was a shop just... not loading. just leaving me on the inbetween screen with no ui besides the stuff on the left
my BEST GUESS is that something in the shop caused it to crash when it tried to load whatever it was, but i have no idea
went to boot the game up with the latest update to the full modpack (disabled CruelBlinds and BlindEditions and got this:
what I did: I ran the modpack manager exe to update it to the latest version, uninstalled the previous full version, then downloaded the full version and installed. when installing, I unchecked blindeditions and cruelblinds.
was it the joker from the other crash?
Oops! The game crashed:
Syntax error: blind.lua:353: 'end' expected (to close 'for' at line 351) near 'elseif'
Additional Context:
Balatro Version: 1.0.1o-FULL
Modded Version: 1.0.0~ALPHA-1425c-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.6.0
Platform: Windows
Stack Traceback
(3) C function 'function: 0x29ebcf38'
(4) global C function 'require'
(5) main chunk of file 'main.lua' at line 1031
(6) global C function 'require'
(7) LÖVE function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x29eba5a8 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x29eba5f8 (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(8) global C function 'xpcall'
(9) LÖVE function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(10) global C function 'xpcall'
(11) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])
error when trying to run vanilla plus modpack here
update lovely
got it! , thanks
nah, completely different. the other one was actually a voucher if I remember correctly - the one that makes it so skipping a blind doesn't skip the shop - taking it caused the hangup
this joker
OH I misunderstood
I have no idea though unfortunately, the crash happened before I could even see what was in the shop
pretty much the frame the shop ui would have started appearing, that's when the crash happened
@lethal sapphire so back in the game
i dont know if this is intentional or just badly coded, but this boss blind makes you lose 2 hand size on every hand
That's Shelly's little bit of everything mod
I forwarded it so let's see if it'll be fixed
crashes when trying to view deck (talisman)
Looking at it right now
looks like it's a steamodded problem, I will update it
rest in piss pokermon
Development resumes tomorrow
@toxic stag here is alright
Ok
but yeasterday was fine... dont know what happen
Yeah I have no issues myself, so see if you still have the same problem please let me know
okok give me some sec its downloading the pack 😄
yeah same thing
i deleted everything and reaplied... its saying the same
Hmm
Try reboot your PC?
I can look at potentially why this error is happening but can't do much else
okok let me try that. Probably its that....
If it doenst work i will just uninstall balatro and try again just to see
reboot didnt help :C
Huh
It's everytime you try to install the modpacks?
Like any pack
Can you try one thing for me, it's kinda extreme but I suspect it will fix the issue temporarily
yeah lets try it
okok i will try that
It might be something to do with favorites or excluded mods
Ok I'll look into it
thx for the help!
When I am able to
If you have time and wanna help me pinpoint what's the cause, can you try star some mods and relaunch the manager see if it crashed out
hey uh i tried to use the nosferatu joker and the game just completely closed without even providing a crashlog lmao
What mod is it from
jesters privilege
okok i will try a few and let you know 😄
Hey I got this screen while trying to download the full modpack
Am I missing a file?
You launched the game
Is there a way I can fix this?
like anywahy at all?
I installed lovey after the modpack
should I delete the modpack and re-download it?
No, modpack should be fine, but I don't think your lovely is up-to-date
v0.7.1 is the one I have so its the newest no doubt
maybe I put it in the wrong folder? I put it in the same folder as the mods
is it also in the modpack menu?
so what modpack is the full one also what is cosmetic and OT5 modpacks?
i got this error Error
globals.lua:531: module 'json' not found:
no field package.preload['json']
no 'json' in LOVE game directories.
no file 'json' in LOVE paths.
no file '.\json.lua'
no file 'C:\Program Files (x86)\Steam\steamapps\common\Balatro\lua\json.lua'
no file 'C:\Program Files (x86)\Steam\steamapps\common\Balatro\lua\json\init.lua'
no file '.\json.dll'
no file 'C:\Program Files (x86)\Steam\steamapps\common\Balatro\json.dll'
no file 'C:\Program Files (x86)\Steam\steamapps\common\Balatro\loadall.dll'
Traceback
[love "callbacks.lua"]:228: in function 'handler'
[C]: in function 'require'
globals.lua:531: in main chunk
[C]: in function 'require'
main.lua:17: in main chunk
[C]: in function 'require'
[C]: in function 'xpcall'
[C]: in function 'xpcall'
@silver oriole
how do you download the cosmetic addon with deleting the mod folder
In the modpack manager
What have you done
I am not sure what you mean
do you mean jen's modpack?
Whenever I try to download the cosmetic modpack it delets the modpack I already instaled
can't you just uncheck "remove mods" option?
Fixed
💪 thx man
huh what?
wdym i just got the mod pack and then this error popped up
what mods add preview score because that crashes me
It's one of the divvy mod iirc
@silver oriole are you planning to port https://github.com/Dimserene/DeckSkinsLite to the new deckskin?
Yeah
yeah which one
Divvy's score preview I think is the name?
Do I just copy over the assets and skins folder over to smods?
:( rip autumn
betmma spell???
Yeah it's not very good imo
if you look exactly three messages up
(or probably just compatibility issues honestly)
it's a very vague reasoning
compatibility issues make more sense but thats not what mr modpack said
ok yeah just another one of the complementation things (idk why i said compatibility they're not broken)
will this affect fusionjokers/jokerevolution
No, why?
okay :)
come on
you know why
🤔
I mean why would it affect
so they can play the mod still silly,,,,,,,,,
Hmm, I don't think we meant the same
me neither
i dont think the why means why do you ask
wait, blueatro is already in there?? 😭
Just added
This is my first time using the modpack manager for context. Fresh install on Balatro
I just downloaded the fullpack xD
Desciption on github says the compatibility stuff is already applied so I just let the installer do it's thing ya know?
its a mod called "showdown" in its id
Lol I figured that much
-# id can be completely different from name
if you have visual studio code, you can use ctrl + shift + F to run through all instances with "showdown" and see what mod that is
Im navigating to line 1988 to see what the function there looks like. Not that I would know what I'm looking at but hey
with that many mods you might as well play a mc modpack :3
Yeah 199 mods is nothing on minecraft
Ok so the problem seems to just be that the function there is just longer than a lua function is supposed to be?
Yeah running the entire full modpack minus that one specific mod boots just fine
mhm, i guessed that much
its likely because you are running too many mods
that causes it to overload and fucking dies on the spot :3
when I tried to make my slay the spire "modpack" (just throw every mod I like) with ~130 mods it constantly demands 20GB ram 
yeah it looks like sts loads all textures at once
you can also just search the mod list in the crash log
Lol my lap is crying when play dimserene's modpack
Oof
Oh?
Uh...
@silver oriole, when did you add fool's gambit to the modpack?
Try updating it to v0.1.0-pre3
Latest version.
and why is fool's gambit inside the modpack? Whenever it was added, it was quite in a broken state.
At this point it isn't worth removing it, tho.
Try v0.1.0-pre3
If stuff still breaks, make a bug report either in the thread of the discord server.
Yeah, tell the modpack guy that 100% that build is outdated.
...and stuff is broken.
Error when opening Fine-Tuned 03-13b:
Looks like this is my fault, i'll do some investigating
Deleting the %AppData%/Balatro/Config/SystemClock.jkr config file should fix this, but i'd appreciate it if you could send me a copy of the file first before you delete it.
Hey, so I just tried this out for the first time. Tried downloading Dimserenes-Modpack, ten minutes later the folder structure is there but none of the actual mods seem to have downloaded - some folders have a .git file in them or one lua file but that's about it.
Okay I guess it's done now, never mind.
I was amazed that you updated it so frequently! Well deserved rest is now in order!
I think the daily process was automatic, but mod list updates are pretty often
Hmm gonna try this out since this has a larger mod list. Maybe a nice change from BMM
Hey I have a question, why is Cryptid not included? Is it like too buggy/unstable or something?
if i had to guess i'd say it makes everything else seem weak, overlooking the incompatibilities
hmm fair
ahh didn't know, just downloaded it more manually
im late as hell but its prolly joker display
Henlo, what version of fool's gambit is being used in the modpack.
(date it was added/last updated, not in-game display)
Just in case, use the latest release of the modpack.
Oterwise stuff WILL break.
Mainly because of being dev stuff.
Or use main branch.
Oh okay
Yeah unless specified by devs I always use main branch in my packs
Alright.
Then main should be good.
Dev and fools are for well, developing and shit. Stuff over there is wild.
*also, if balatro crashes and FG is at fault, ping me.
Ok
crash on fresh download
the error stems from some variable in jtc, which is from the mod "Join The Crowd" - I was able to at least get to the main menu by temporarily disabling this individual mod from the package
thanks for the info
It seems like the Galaxia mod has been deleted, making it so cloning the modpack always seems to fail.
it seems to have been deleted indeed
I'm refering to the main branch if that matters
@boreal tangle what happened? 👀
Github wasn't githubbing, I do really appreciate the concern, I'm just making a new remote repo instead of using one hosted on Github lol
I'll send the new repository asap!
Alright, no worries
https://github.com/Orion107/Galaxia here ya go!
Nice 👍
main?
only JTC because it was stopping my game from booting
😔
getting this error on the talisman, and main branches of the latest revision of the primary pack
Try updating Cryptid/the pack
just updated the pack, and then cryptid manually, and recieved the same error both times. i think the finely tuned one is working so ill just switch over temporarily, but thank you
can we use cryptid
when i install i get this error
uninstalled it and still got this
remove join the crowd
got it
now i have this error when i join a round
@silver oriole
hey what happened to the jen almanac modpack?
in jens almanac server i think
I have a lil suggestion, if you even care about those that is https://discord.com/channels/1116389027176787968/1352774497949712385
aw, what happened to aikoyori shenanigans? :(
🧘♂️
sad day for aikoyori's shenanigans
Where were you when Aikoyori was kill
Current state: completely lack of energy
this is not the best time to say this but experimental crashes on launch
Noted, will (eventually) test
Oh, remove join the crowd maybe
doesnt crash after removing it
what does that mod do
apparently start a game crashes the game
this was with vanilla decks
probably should be expected from experimental
yep works now
Talisman ver crashed
which mod adds charms to the game
i have a bug i found
when excitting the shop after the ante 1 boss blind on vanilla only white state, the gasme crashes
correction: entering the sjhop craashes
is there a list of mods about the modpacks somewhere
Check the thread pin
is it being updated?
Yes?
cool
Dimersis' Modpacks Manager v1.13.2
oh hey new name
is the name dimserene or dimersis
it might be the one on screen but that's just me
uh what mods in the talisman branch of the main mod pack have music
because i am hearing this cover of the main theme and i just straight up don't like it
nope it wasn't cryptid, turned off the music for that mod and it's still playing
wait i'll screen record so you can hear it
i have no idea why screen recording are this quiet
also now all the sound is cutting out expect for this cover
Opandora's box
also the only jokers showing up are paper mario ones with the occasional vanilla joker
by vanilla joker do you mean the default Joker specifically or all of the vanilla jokers
wait no i was wrong, it was just a negative blueprint and joker that i evolved to ultimate joker. so yeah it's only paper mario jokers showing up naturally
non mario usable cards do show
like the ones you made
and i opened a joker.zip, i think this says it all
There's a setting in that mod to disable that
i checked and it was off the whole time
also all the sound effects are just gone, until the game crashes once that happens it plays all of the sounds that should have played
lol, the flag being used to represent mine. 😂 just noticed this now... I'm hella slow.
What's the new menu music come from? I love it!
Very few packs allow for more than 5 cards/Jokers at a time anyway... outside of Cryptid that I know of. 😛
Dimserene's Modpacks Manager v1.13.2
crashed when opening a potion pack from the terraria potions mod
Okay I'll probably enable automatic daily update soonish TM
Probably only certain branches (like dev and other not-main packs) and after me fixing them
i cant find the equilibrum deck......
what pack do you have on
full
cryptid is only in talisman
oh ok i figured it out
Oops! The game crashed:
[SMODS _ "src/utils.lua"]:1837: attempt to index field 'deck' (a nil value)
what mod is this?
wait let me try something
i think its a deck problem
nope didnt work
thats smods itself
yes
well that sucks
well thats a different crash
ye it is
weird
i think i might have disabled a mod or smth
one sec
this is what i had before
Bmwallet has added many interesting new mechanisms after the update, and balanced the old modules. Are you interested in updating to the Modpacks?
hope it's compatible with cryptid
How do you download the fullpack, when I do it through github most of the mods are missing in the zip file
you got a fix i got the same thing
no unfortunately not
i downloaded it on windows and get this error on run ```
Oops! The game crashed:
Syntax error: card.lua:7121: 'end' expected (to close 'function' at line 1139) near '<eof>'
Additional Context:
Balatro Version: 1.0.1o-FULL
Modded Version: 1.0.0~BETA-0408c-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.7.1
Platform: Windows
Stack Traceback
(3) C function 'function: 0x18ddaf48'
(4) global C function 'require'
(5) main chunk of file 'main.lua' at line 888
(6) global C function 'require'
(7) LÖVE function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x18dc9538 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x18dc9588, gammacorrect:false, title:Balatro, externalstorage:false (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(8) global C function 'xpcall'
(9) LÖVE function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(10) global C function 'xpcall'
(11) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])
been getting some instant hard-crashes recently on the Dimserenes-Modpack (Lite) whenever i leave the shop. no error screen, nothing, just instant completely full close crash of the game and lua console
once i reload the game and continue the save, it lets me leave just fine and continue forward

