#Dimserene's Modpacks Manager v1.13.2

1 messages · Page 15 of 1

foggy wedge
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hmm interesting

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I'll try that then

umbral lichen
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is bonus blinds working for everyone else

silver oriole
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Haven't used that for a while

gusty flame
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i updated hand preview to only process if your hand is 16 cards or less. after that you'll have to figure out what you can play from your many, many options

umbral lichen
faint mulch
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for some reason it wont let me make a new save or start a new game i'm using the modpack launcher and i'm scared

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i've installed git using the default settings and idk what more i can do

pine apex
faint mulch
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they exist

pine apex
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cool, which profile where you on when you last exited balatro?

gusty flame
pine apex
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oh, try updating your mods through the modpack installer than

faint mulch
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ty elbe

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downloading now

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and also ty silly human

faint mulch
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thank you for the fix

gusty flame
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what error are you getting now?

faint mulch
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i'm re installing rn so it'll be a moment

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when trying a new run

wild imp
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Use lovely beta 6

faint mulch
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aough thank you

sterile vapor
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Joker Cola + Quintuple tag voucher = a LOT of tags

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oh, also used the color card giving double tags LOL

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the consequence is that I have to wait a million years to give all that double tag money to me

wild imp
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Reverie can do that on its own :p

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Just about

sterile vapor
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yeah... that's where I got the double your money tag lol

wild imp
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Lol yep

silver oriole
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Do you need that many tags?

wild imp
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There is no need

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Only want

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Lmao

sterile vapor
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I could probably go for a nap right now and I don't think it will finish giving me my tag money when I wake up

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it's lagging a bit

wild imp
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Current fps: 3

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Also a 16000 even queue is manageable

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Gonna need a restart when it's done though

sterile vapor
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does that mean I have 16 thousand tags

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(idk what the event queue means)

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update: I have 17k money now and it has BARELY made a dent on my stack of tags

wild imp
sterile vapor
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the good news is that I can get all my future jokers for free AND negative after this shop finishes, so I didn't even NEED this much money anyway

sterile vapor
faint mulch
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just a quick crash report big earner from no laughing matter is crashing when i try to end the round with it

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using full modpack

wild imp
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Maybe report in nlm thread? (Too)

faint mulch
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ok

true shore
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still having problems with items in the shop having all their values randomized, playing on deck of equilibrium with yellow sleeve

wild imp
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Jimbos pack has bosses that mess with the values in the shop for the whole ante

true shore
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ohhh

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yeah i had The Zone

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wow i guess that means i'm uninstalling jimbo's pack that's annoying as hell

wild imp
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@gusty wadi you need to make a config man

true shore
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i think boss blinds should only affect the blinds themselves
like there's that one final blind that turns off all shops for the ante and that one makes me mad too

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that's why i turn off every single modded blind i can

gusty wadi
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i really needa learn how to do that

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should there be a config for decks?

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decks are optional

wild imp
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maybe but only because the galdur random deck button exists

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Tbh they should just reroll if they don't like what it chooses

gusty wadi
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never understood why cryptid has misc deck configs

gusty wadi
true shore
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i have to go through like 8 pages of mods

last river
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ortalab demo is crashing of start up

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fix?

urban wharf
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crash log?

golden saffron
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When I quit a run and then try to resume, I get a crash with an error message from lovely as soon as I click the Play button on the main menu. Here are the related lines from the crash log:

panicked at crates\lovely-core\src\lib.rs:168:13:
The byte sequence at 0x8553ae8 is not a valid UTF-8 string: Utf8Error { valid_up_to: 73708, error_len: Some(1) }
ERROR - [♥] lovely-injector has crashed: 
panicked at core\src\panicking.rs:221:5:
panic in a function that cannot unwind```
I have disabled a few mods, maybe disabling one of these is causing the issue? DebugPlus, Luna's Enhancedments, NotJustYet, and Hand Preview. Also, when this happens is there something I can do or delete somewhere to clear the current run or whatever lovely is trying to load, so I can start a new run?
silver oriole
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Use lovely beta6

golden saffron
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Oh, so the latest release is no good?

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To replace what I have now, would I delete the lovely folder in the Mods folder, or just replace version.dll in the install directory?

silver oriole
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Latter

golden saffron
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Will do, thanks! Also just FYI, the github pages currently say to download the latest release of lovely

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One other question, I've noticed that certain mods don't seem to accept controller inputs, and if I try to use the right stick then A to select those UI elements that also doesn't work. Is there another button I should be pressing or a workaround I can use for this?

Edit: Since I was having trouble with some of the mods in this pack that were not designed with controllers in mind, I made a steam community controller profile that makes modded Balatro more comfortable by adding mouse emulation and useful hotkeys. If anyone wants to try it (especially to test), search for "Controller+ for Modded Balatro" in the community layouts on steam. Right trigger is used as a modifier button. While holding RT, X/Square selects flush, A/Cross selects groups (e.g. full house), Y/Triangle inverts selection, B/Circle deselects, LB sorts by rank, RB sorts by suit, and LT opens deck view. Left stick can be used as a virtual menu for the same functions. Right stick emulates the mouse. Holding LB/RB resets the run.

golden saffron
silver oriole
golden saffron
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Ah I see, maybe I can set something up with steam input. If I figure it out I'll edit my previous message for anyone searching about this later

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Still getting the crash, this time I opened the menu during a run and clicked "New Run" and immediately got the same crash

golden saffron
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Okay, so I deleted version.dll, cleared my entire Mods folder, launched the vanilla game and started a run, then quit and reinstalled the mod pack and put a fresh copy of version.dll from lovely beta6 in the game folder. After doing all of that and not disabling or modifying any mods, if I start a run and try to select "New Run" from the esc menu or "Play" from the title screen after exiting my current run, I get the same crash from my original message

silver oriole
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That shouldn't have happened

golden saffron
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Ahh okay so that is the one that I downloaded, but after I told firefox I wanted to overwrite the file I didn't see that it blocked it because it thinks lovely is a virus. So I actually still had Beta7 thinking it got overwritten, all good now. Thanks again!

gusty wadi
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also

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config files for jimbos pack exist now!!!!

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in repository

silver oriole
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Decided to just fold this run

sterile vapor
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yo dawg, i heard you like e so we put an e to your e so you can e while you e

sterile vapor
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anyway, does anyone else crash when they take perkeo?

silver oriole
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What's the crash

sterile vapor
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yeah so it crashes if I have perkeo and I leave the shop to select the next blind

silver oriole
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No, it should have a crash screen?

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Crash log or something

sterile vapor
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oh wait I'll try to get one... I think i have a screenshot somewhere

silver oriole
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Re-added to FULL:
🥛 Mika's Balatro Mod Collection
⚜️ Deluxe Tarots
🏷️ Tag Preview

Added to FULL:
⚫ Black Seal
⚪ Silver Seal
🎲 Dice Seals
😜 Sylvie's Silliness
😮 Myste's Open Jokers

Added to ALL:
nope Wheel of Purchase

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(103+8 mods) Dimserene's Modpacks*(5+2) Manager

sterile vapor
silver oriole
unkempt elm
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Let's go 100+ mods! (also can't believe you added Wheel of Purchase lol)

silver oriole
unkempt elm
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I hope it jumpscares a few balatrojoker

ancient pilot
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I'm encountering a crash on the main branch of the modpack upon opening a polymino pack (this happened using the previous update)

faint mulch
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in a new run opening a bonus pack causes this error message to occur

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idk what mod adds bonus packs

silver oriole
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All these packs lol

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Avoid them for now I guess

faint mulch
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entering ante 4 on this new run gives this error

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ill try going through the mods one at a time to see if i can figure out whats causing the crash

wild imp
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Wait nvm he did get them working

faint mulch
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update on my crash it was TagPreview

wild imp
silver oriole
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Damn it, always tag preview

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Remove it for now

outer basin
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Why are the numbers separated

wild imp
wild imp
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Sorry bees

silver oriole
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8 mods are not in main modpacks, but in side packs

faint mulch
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ace aequilibrium throwing up this crash when it tries to generate past egocentrisim

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just selling it for now

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but thought it important to note

silver oriole
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Risk of Jesters

faint mulch
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it might not be ROJ because aequilibrium is throwing up errors when it generates past egocentrism and ego is the last common in ROJ so it is whatever the game thinks should be next in colleciton order

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which i noticed isnt actually colleciton order

faint mulch
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in conclusion all is as ash and nothing makes sense

gusty flame
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i think I have a patch in place for tag preview's issues

fringe moat
wild imp
sterile vapor
gusty flame
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well it looks like a mod conflict between cryptid and something. one of cryptid's patches doesn't seem to be getting applied so another one, one calling pseudorandom, is now passing a nil object

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ah, bonus blinds

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i pushed a change to my modpackfixes mod that should provide compat between the two

last river
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another update?

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I really can't keep up with the new mod additions

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this needs an auto updater soon

gusty flame
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I just use the update batch file

last river
gusty flame
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in the dim modpack folder there is a subfolder called windows with a couple batch files in it

rose swan
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103 mods!?

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Wow so many mods added from like yesterday

golden saffron
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Since I was having trouble with some of the mods in this pack that were not designed with controllers in mind, I made a steam community controller profile that makes modded Balatro more comfortable by adding mouse emulation and useful hotkeys. If anyone wants to try it (especially to test), search for "Controller+ for Modded Balatro" in the community layouts on steam. Right trigger is used as a modifier button. While holding RT, X/Square selects flush, A/Cross selects groups (e.g. full house), Y/Triangle inverts selection, B/Circle deselects, LB sorts by rank, RB sorts by suit, and LT opens deck view. Left stick can be used as a virtual menu for the same functions. Right stick emulates the mouse. Holding LB/RB resets the run.

silver oriole
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What do you think about a "manage" function that manages installed mods?

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I am thinking about it but not certain what to implement so i am gathering ideas

last river
silver oriole
silver oriole
last river
terse escarp
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I was wondering about Dim's pack - it seems like It allows you to continue playing hands despite not having any when you've already completed the blind requirement. (each time you do, it puts another non-base event in que quickly causing lag). I was wondering how to turn that function off.

Also, is there a way to clear 'Other event queues' mid game? - or do I just need to restart my game every time it gets too laggy?

wild imp
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The second one afaik

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For the lag yhing

terse escarp
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afaik?

wild imp
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As far as I know

terse escarp
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Ah gotcha

gusty flame
last river
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for some reason after a shop the framerate gets cut in half and if i try to play a card it crashes because it cant find the index for the rank

silver oriole
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crash log?

woeful turtle
last river
last river
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how do i grab the crash log

silver oriole
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ctrl+c

silver oriole
woeful turtle
silver oriole
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Yeah I am stupid at times, it's normal stuff

last river
woeful turtle
silver oriole
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I might just remove that mod...

silver oriole
last river
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will do

silver oriole
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Do you have pareidolia at the time?

last river
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why?

silver oriole
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Well just asking

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Or anything that can alter card's rank

last river
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i think so this time why?

silver oriole
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Because it is complaining about ranks

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And the code literally say pareidolia

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For some reason

last river
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is that a mod?

silver oriole
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It's vanilla joker that makes all cards face cards

last river
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i think i may have corrupted the game

silver oriole
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Yeah what did you do

last river
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its a mod error

golden saffron
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I've had a few crashes, which file is the crash log, the ones in Mods/lovely/log? And just share the whole file?

gusty flame
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the rank check is an error in steamodded. I have a pr for it but it hasn't been merged yet.

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it doesn't actually need pareidolia to crash

last river
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got a jimbo pack crash lol

misty mesa
misty mesa
golden saffron
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I saved a video of most of the crashes so I could do a short clip showing a few seconds of what I did before the crash happened and then the crash screen, would that be any better? If that doesn't really help I can just grab a screenshot of each of the crash screens

gusty flame
misty mesa
golden saffron
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Just wondering if seeing the game before the crash helps at all, if not it would be a bit quicker to just do the screenshot

misty mesa
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it helps give context to the crash, which is usually a plus

golden saffron
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Right, I'll do that then, ty

misty mesa
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let me phrase it in another way - if steamodded cannot find the Rank, something else has gone pretty bad

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and I feel like plastering a band-aid on is_face doesn't help solve the root cause there

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either someone shouldn't have called is_face on a non-playing card, or someone set card.base.value to something unexpected

golden saffron
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First crash was on the "One For All" challenge, game crashed right when completing a boss blind on ante -2. Second crash was on the "Shopping Spree" challenge which removes shops, game crashes as soon as you clear a blind seemingly due to missing shop. Also happens on the "Homeless Man" challenge which removes shops as well. Third crash is with the "Grocery Deck", seems to have a high chance of crashing whenever you complete a blind. I've disabled DebugPlus, Luna's Enhancedments, NotJustYet, Seed Unlocker, and Hand Preview.

unkempt elm
golden saffron
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His name is ULTIMATE Joker, show some respect

unkempt elm
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I made the mod I can call him however I want

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But yes he do be mighty

golden saffron
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Oh damn fair enough lol

unkempt elm
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Ngl when I read your message I felt like that one National Space Council guy

silver oriole
golden saffron
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lmao

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That solves that I guess

silver oriole
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It's not that bad

unkempt elm
silver oriole
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Blackjack is not in so I don't know

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Others seems to work?

silver oriole
golden saffron
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Really, they're one of my favorite things added by mods

last river
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should i remove jimbos pack

silver oriole
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Ah yeah you should.

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And I will replace it with stable source too

last river
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also is it ok just to add the 1 mod to my mods so i dont have to do a full reinstall?

silver oriole
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You can uncheck the "remove mods folder" checkbox so the mods you added don't get wiped

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But what's your mod, I am curious

last river
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both modpacks all of jens mods metal pipe crashing and gamblecore

silver oriole
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Well damn they're not getting added 😂

last river
silver oriole
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Oh then what's the one mod you mentioned

golden saffron
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Btw does anyone else think the planet cards added by Alice's Annum are stupid OP? I've won a lot of runs just because of them. Averaging the level of all hands rounded up is often just a free level for most of the hands, and the one that upgrades your last played hand by the number of times you played it is just ridiculous

golden saffron
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Feels out of place in the fine tuned mod pack

last river
# silver oriole ^

i was referring to the stable source you said you would replace it with

silver oriole
silver oriole
last river
silver oriole
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I did

last river
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then why is it breaking?

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or do i need to install the github ver?

silver oriole
silver oriole
last river
silver oriole
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Yeah

silver oriole
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Removed from cruel:
😈 Evil

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(103+7 mods) Dimserene's Modpacks*(5+2) Manager

tidal perch
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why?

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it is cuz it was cancelled?

silver oriole
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yes that's the mere reason behind this

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I shoulda asked you first huh

tidal perch
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idrc about evil

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not much content anyway

silver oriole
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yeah i heard the reason behind its discontinuation

molten adder
silver oriole
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Lmao

molten adder
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the mod that lets you keep playing hands + DNA Deck/sleeve stack might not be a great combination for balance

molten adder
molten adder
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died to a bonus boss blind because I assumed chicot would disable it 🔥

golden saffron
silver oriole
gusty flame
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I pushed a fix for treasure map. I'm not getting a crash for sliding joker, so I'm not sure what's happening there

silver oriole
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Where's treasure map from

gusty flame
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cheesy

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I'm considering just porting cheesy jokers

wild imp
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if you do, make sure you get the newest version from itch (what me and Dim have in our modpacks and what I made a fork for on github so it'd be there too) not the outdated official github

terse escarp
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I've learned the real challenge of Equilibrium deck is trying to complete a run without crashing

silver oriole
# silver oriole
poll_question_text

Recat? (Each mod pick one)

victor_answer_votes

10

total_votes

33

victor_answer_id

9

victor_answer_text

House Rules, stay in vanilla+

victor_answer_emoji_name

4️⃣

golden saffron
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First crash is Doodle joker from Bunco copying black color card. Second crash is using Rewind bonus blind when you have not played any blind yet (and also a weird interaction with double tag + blind pack)

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On the subject of blind packs, how is buying them in the store supposed to work? I can only ever seem to use them immediately when I buy the packs in the store, which doesn't work. Am I missing something or is that a bug?

golden saffron
tidal perch
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I’m not sure why that isn’t working for you, nobody has reported that as an issue before

golden saffron
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Just in shops or the ones from tags too?

golden saffron
tidal perch
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That’s really weird

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The use button is supposed to add it to consumable slots if it’s from a tag

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I can check on this soon

golden saffron
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Not sure why nobody else has reported it, I am kind of a bug magnet so who knows

silver oriole
# silver oriole

Removed Alice Annum from Fine-tuned, and recategorize not just yet to full only

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Others kept the same

golden saffron
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I get this crash immediately whenever I try to start a run with the Archeologist Deck

misty mesa
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seems like a bunco issue

gusty wadi
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wtf is money_spend_this_round

foggy wedge
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Hello friends, I've installed all the mods in the dimserene Modpack (full version) and the game crashes on start up? Should I not be using them all

foggy wedge
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Also, which is the mod that enables the fps counter? I'd like to disable it

half condor
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Hey, I just installed the Vanilla Plus Modpack and the game is crashing on startup

jolly shadow
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huh

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i just did a run moments ago with full modpack but it didn't crash at startup

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it was 2024-10-21b

half condor
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mine is too - i just verified my game files, and updated lovely + the modpack through the manager and its still crashing with a similar report

foggy wedge
half condor
thin saddle
#

Anyone know how to get to the top of the thread on iphone?! I wanna download haha

gusty wadi
# last river

this should (hopefully) be fixed in updated repository

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i just forgot to remove a variable lol

silver oriole
#

I used your release version instead

silver oriole
gusty wadi
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my repo was just bugged for a sec lmao

silver oriole
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It's because your repo bug several times and got crash reports frequently

gusty wadi
#

yeah 😔

silver oriole
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Well not that frequent but I do be considering to remove the mod for a sec, changed to stable release instead

gusty wadi
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i think bunco and jimbos pack together break archeologist deck

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because archeologist deck uses ease_ante and apparently one of bunco's variables is changed when that happens

golden saffron
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First clip is crash caused by Big Earner joker from No Laughing Matter when completing a round. Second crash is caused by Fortuno joker from Jank Jonklers after reloading that game, selling Big Earner, and completing the round again. Fortuno is supposed to destroy numbered cards in first played hand, I had no problems with it before this. Not sure if quitting/resuming a run would also cause it to crash or if it only crashed because of the other crash.

gusty flame
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I believe your no laughing matter is out of data. big earner was changed 2 days ago.

golden saffron
#

Hmm I thought I updated yesterday but maybe it was the day before, I'll run the .bat and try it again if I see it

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Unless it's just not updated in the mod pack yet?

gusty flame
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as far as I'm aware running the updator should grab it

golden saffron
#

Alright cool, I'll update and keep an eye out for it

gusty flame
#

I'm not sure why fortuno would crash. possibly a weird mod interaction.

golden saffron
#

That's when I try to run the update batch file, the setup one works rexThink

pine brook
#

So I downloaded the manager, downloaded a modpack, and installed Lovely. It worked!...for one game. Now, any time I start a game, I get these errors:

silver oriole
pine brook
#

That one appears to contain a virus

misty mesa
#

but lovely beta6 is no different from beta7 or beta5

pine brook
#

Ah, thanks for the info

pine brook
#

No clue why it worked once, then stopped working even after reinstall, hopefully the downgrade works

golden saffron
#

That happened to me as well, if it still crashes here's what I had to do:

  1. Delete, move or rename version.dll in game folder (uninstalls lovely)
  2. Run the game, it'll be vanilla, start a vanilla run and quit/close game
  3. Add version.dll from lovely beta6 to game folder
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Also I got another crash, caused by Calculator from CheesyJokers. It was eternal so I couldn't sell it and continue the run lol, RIP

silver oriole
#

You can hover over it and press r

wild imp
golden saffron
#

Oh I have that disabled because I didn't want the FPS counter, guess I should turn it back on

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Good to know, ty

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Does DebugPlus do any other useful stuff?

wild imp
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You can discover cards with it from the collection by hovering and pressing 2

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And spawn then in by pressing 3 but that's more of an actual debug thing

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Holding r too restart is vanilla behavior, right?

golden saffron
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Yeah

wild imp
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But yeah it does those things and more

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Hold tab to bring to the menu to see everything

golden saffron
#

Oh nice

golden saffron
#

Crash whenever I selected the Emerald Embedding boss blind from the Math Blinds mod, clip shows me rolling to a different boss with no crash, then loading state and crashing on Emerald Embedding. It still crashed even with all jokers removed

forest hound
#

ill check that line rq

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yeah, talisman issue

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idk why that errors, it should run the talisman __eq metamethod instead of erroring

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@brittle spade attempt to compare number with table @ G.GAME.chips > 0 @ cashout calculation
??

golden saffron
#

I know several of those words rexSlight

brittle spade
#

So with comparisons, modders have to add talisman compat

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But number and table comparisons don’t run the metamethod

midnight estuary
#

stop typing

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thx

forest hound
#

or is there an example on the talisman github

brittle spade
#

I should add one to a wiki or something if it’s not already there

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But basically you have to wrap both numbers in to_big() and then define to_big if it isn’t defined

forest hound
#

i see

wild imp
#

Though you'd have to move config to the smodded config folder for it to stick

waxen obsidian
#

Lovely 0.6.0 is out and it includes a fix for the annoying "lovely has crashed" bug that's been plaguing y'all for a while.

#

Sorry for the delay, Helene is a jerk.

brittle spade
subtle bane
#

idk why Ortalab even has a Talisman dependency

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It's not a mod that would require BigNum due to too much scoring and there's very little that would have compat issues.

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Of which can be fixed without needing complete reliance on Talisman.

brittle spade
#

If that is in Ortalab

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Otherwise idk balatrojoker

urban wharf
#

Idk why it has the dependency either, I think it was in the collatz code from the last demo

foggy wedge
silver oriole
visual remnant
wild imp
#

screenshit your mods folder and the steamodded folder inside it

visual remnant
#

I removed bonus blinds and the error stopped

wild imp
#

huh, weird

silver oriole
#

take a ss inside bonus blinds

last river
#

oh nvm

golden saffron
gusty flame
#

what is the error now?

golden saffron
golden saffron
gusty flame
#

because a reference to context on line 305 was removed 3 days ago

golden saffron
#

I guess running the updater does not give me that version for whatever reason, idk

gusty flame
golden saffron
#

Yeah that's definitely different than the version I have. I'm not sure how the updater is supposed to work so not sure why

silver oriole
#

Sometimes it will do that due to network or git being git

golden saffron
#

Reclone meaning to run the setup file instead of the update file?

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Yup all good with big earner now

silver oriole
#

Big earner?

#

Things I have planed/theorized for the manager right now:

  1. Remotely populate modpack list, url, and description (so I can modify/add modpacks list without needing me to push a release every time)
  2. Automatically update manager to the latest everytime there's a newer release
  3. Skip mod excluding screen / install everything without confirmation
  4. Install modpack right after update/download
  5. Download/update multiple modpacks at once
golden saffron
terse escarp
#

What mod in dim's mod pack causes all the 'pack' type tags to open all at the same time

silver oriole
#

Did you crank up Nopeus to insane speed or something

terse escarp
#

My game speed is 16 - I have a funny feeling that's too much?

silver oriole
#

Any other settings?

#

Like skip animations

golden saffron
#

Talisman doesn't seem to be working for me. It's enabled and set to the max setting, but in my last run my score just changed to infinity after passing the vanilla score cap

#

It's kind of funny that if you score "infinity" the game doesn't think it's bigger than the goal for the blind, causing you to lose

silver oriole
#

Huh

#

Might be an incompat of sort

tidal perch
#

Nope

#

OmegaNum Infinity simply won’t win the blind

golden saffron
#

My score would only have been a few orders of magnitude above the vanilla score cap, but it changed to infinity as soon as it passed the vanilla cap, nowhere near whatever 'OmegaNum' is

tidal perch
#

That’s usually how people score Infinity

#

As in did some of the joker values go to Infinity

golden saffron
#

Looking at the clip, my multiplier went to "naneinf" right after 10^306 or whatever, which resulted in a score of infinity. Climbed steadily, I just had a bunch of jokers with x43 multiplier. No broken values as far as I can tell

misty mesa
#

that just looks like Talisman's score limit increase wasn't applied

golden saffron
#

Yeah pretty much, seems like it just didn't work for whatever reason

silver oriole
forest hound
#

you pinged 0 people btw

silver oriole
#

Oh

#

I guess I do not have the permission to do that

#

Which makes sense

waxen ridge
#

guess who searched for this issue and Could Not find it! (insane pack)

unkempt elm
#

Switch talisman to omeganum iirc

waxen ridge
#

.. or the other issue entirely is that talisman didn't install correctly via the launcher I See Now

#

cause that's not normal

unkempt elm
#

Yea it's not

last river
#

for some reason an old version of the mod manager comes up as a spyware stealer

#

no clue why

silver oriole
#

Yeah it forces removes mods files, I guess that makes abv mad

silver oriole
waxen ridge
#

yeah i did that a couple times, verified, sitll didn't download correctly, so i just went to do it manually via the command prompt and all that and for some reason that worked fine

silver oriole
#

Hmm it work fine on my testing though

#

What are the mods that didn't get downloaded correctly

silver oriole
#

Does 1.4.5 download correctly?

sick cedar
#

OK so after updating from the insane pack (I uninstalled first), then downloading the default pack with the manager, I opened up whatever a "bonus pack" is, I get this crash:

gusty flame
#

did you continue an existing run after updating/installing the pack?

sick cedar
#

Nope

gusty flame
#

ok, looks like bonus_jokers weren't getting populated correctly. I pushed an update for sylvies that should help with that. for what it's worth bonus pack generally have cards that interact with card enhancements

sick cedar
#

it works! ty

waxen ridge
#

wrong reply but

#

i just did the standard command prompt so it should be fine? it was just, weird

silver oriole
#

Yeah weird

golden saffron
#
  1. Crash when discarding hand with Hot Air Balloon joker
  2. Major FPS drop until restarting game as soon as a hand is played with Klein Bottle joker, and the joker doesn't seem to work. Happens with just one copy too

Both are from CheesyJokers. It also seemed like the Power of Neo joker from No Laughing Matter wasn't doing anything on a recent run, but maybe I was misunderstanding what it's supposed to do since the wording is a bit ambiguous

silver oriole
#

I'll replace cheesy joker to another port and see if it helps

gusty flame
#

if I'm reading this correctly I don't think we can expect Klein to work at all. looking at fixing it and I'm not entirely sure what the correct solution is. the descriptions makes it seem like you're just playing a hand of 8 (or whatever) and let balatro figure out what is the best hand to play, but it probably makes more sense to be splash-like and just score chips on all held cards

silver oriole
#

I am reading it as latter tho

silver oriole
#

Removed from full:
⛈️ Risk of Jesters

#

(102+7 mods) Dimserene's Modpacks*(5+3) Manager

wild imp
#

lol

gusty flame
#

klein bottle should now be acting like an in hand splash

forest hound
wild imp
#

am I missing something?

outer basin
#

no why did they decrease the number from 103 to 102

silver oriole
gusty flame
#

because of it's weird name?

silver oriole
#

yeah

wild imp
gusty flame
#

I pushed a version that doesn't have the path hard coded

lyric crypt
#

blank seal moment

pine brook
#

Downloading 1.5.1 off github just downloads 1.5.0 so it constantly tries to redownload it

silver oriole
#

🤔

pine brook
#

No idea why

silver oriole
#

should be fixed, try again

pine brook
#

works now, thanks!

pine brook
#

...well, the manager wortks. Installing a modpack does not work, it loads Vanilla balatro

silver oriole
#

There's no error message?

pine brook
#

Nope, just straight up löoads Vanilla Balatro when I click the Play button

silver oriole
#

Is this happened to be your first time install modded too

pine brook
#

Nope! Worked a-ok on 1.5.0

#

I just upgraded to 1.5.1, changed nothing else

silver oriole
#

After you clicked install, does mods selection screen pop up?

pine brook
#

yes

silver oriole
#

And then you click save & install straight ahead right

pine brook
#

yes

silver oriole
#

Can you go to Mods folder and check if mods are correctly installed

pine brook
#

Everything appears to be in order

#

Theres folders, the folders are full of sub folders and files

silver oriole
#

Steamodded folder is intact?

pine brook
#

yes

silver oriole
#

What about lovely injector, that version.dll file

pine brook
#

Thats in the balatro folder, its the beta6

#

Again, all I did was update to 1.5.1

silver oriole
#

what about you launch the game straight from steam

pine brook
#

That somehow works

#

Usually its the other way around, the Steam launch gives vanilla while the manager gives modded

silver oriole
#

restart your computer and try again

pine brook
#

Huh, that did it weird

#

still, thanks

silver oriole
lyric crypt
#

again dont know if its a weird mod interaction or what, somewhy in Insane Pack, Gravity Assist (dunno if it also requires some other thing that I'm not realizing?) seems to make any tarot card give a decimal amount of levels to every(?) hand
note that this is without gravitational wave

silver oriole
jagged flicker
#

Is it just because Gravity Assist triggers on each hand leveled up with gravity assist?

silver oriole
#

Other than that, it should not work on tarots?

gusty flame
#

so is all you're doing to trigger it own the gravity assist voucher and use a tarot?

silver oriole
#

Yeah, any tarot even

gusty flame
#

odd, it didn't for me.

silver oriole
#

In my case I do have gravitational wave

#

After I used planet cards at least once, tarot cards will go nuts

gusty flame
#

definetely seeing the behavior with gravitational wave

#

so I think it's an incompatibility with jens

silver oriole
#

I think it is, but not sure how and why

lyric crypt
#

oh also what mod makes pressing R while hovering over something just, straight up delete things from existence

misty mesa
#

Debug plus

gusty flame
#

so jens extended use_consumable, probably for a couple jokers that allow some consumables to level hands, but betmma's doesn't actually check anything about the card coming in, just that the two vouchers are owned

lyric crypt
# misty mesa Debug plus

looks at the keys.txt file

  • oh there's a lot more than i realized thats useful for testing
  • can't spawn voucher directly (from what I can tell)
  • oh but tokens exist, can use a bunch of voucher tokens to do it indirectly
  • trying to view tokens in collection crashes the game
    😔
gusty flame
#

okey, dokey. I've checked in a copy of jens into my modpack that has a fix for it (I'm specifically filtering for the two jokers so if you have one or both you'll still get some fun behavior)

golden saffron
#

Sorry about this lol, but:

Crashes (Screenshots)

  1. Oops! All Oops! from Snow's Mods causing crash when selecting blind
    2 & 3) Crash caused by FlowerPot, first when skipping blind (+2 common jokers), second when buying Fortune Teller joker in the shop. Probably got the same joker for the other crash or one that triggers the same issue
  2. Crash caused by something from Bunco after playing a flush. I had Zero Shapiro and Critic from Bunco when it crashed (Critic had just been purchased)
  3. Crash when playing high card after buying Split Joker from BBBalatro. I played a pair the hand before and the joker worked
  4. Crash when playing first hand after getting Business Joker from Spicy Jokers

I didn't wanna post that many clips but if you think it would help for any of these lmk and I can grab the clip

Non-crash bugs:

  1. "The Rot" tarot card from The Dread Jokers just changed card into stone instead of making it "Rotting"
  2. The Trickster joker from LushMod 2 changed my legendary Feste from Jank Jonklers into a common joker

Possible balance concerns (Fine-tuned pack):

  1. Shredded Joker (common) from SpicyJokers - 1 in 4 chance to create a fool card when using any consumable. I've been able to power spike pretty heavily with this joker and tarot cards that give money, especially with other things in the mod pack that increase odds.
  2. Extraterrestrial (common) from Cheesy Jokers - 1 in 2 chance to copy planet cards when used. Crazy high odds especially for a common joker, I've gotten absurd levels on poker hands with this
subtle bane
#

Flower Pot crash fix just pushed

golden saffron
#

Like in response to that bug report or just coincidentally? Because god damn that was quick haha

subtle bane
#

In response

golden saffron
#

Haha crazy, nice

subtle bane
#

Just like a 5 character fix xdd

gusty flame
#

I've tried to push patches for critic from bunco, split joker, and business

golden saffron
#

You mean you fixed them all just now?? Or you already did previously

gusty flame
#

just now, but they are only attempts at fixes

golden saffron
#

That's wild, nice

gusty flame
#

do you think you could get the full crash log for the snows mod one?

golden saffron
#

I think I found the one, is there anything that I'd want to remove before posting it?

gusty flame
#

that looks like the log, it really doesn't have much in the way of sensitive material

#

a push for lushmod that hopefully will support legendary jokers. custom rarities would probably still behave oddly

golden saffron
#

Nice

gusty flame
#

ok, the snows mod one looks to be cause by a couple of typos in the code. it was trying to spawn "j_opps" instead of "j_oops"

#

as for the dread tarot, the rotting enhancement hasn't been implemented yet

#

recommendations for the two balance ones? change their rarity? change the odds?

silver oriole
#

@gusty flame should i grab your fork or you will put the fixes in your modpackfixes mod

gusty flame
#

for jens?

gusty flame
#

bunco and bbb are in my modpackfixes. business is in my spicy fork. jen is in my fork

#

from your gitmodules file the only one you wouldn't get is the jen one

silver oriole
#

Ah. Ok

gusty flame
#

the snows mod one has been fixed by rattlingsnow

vagrant musk
#

Crash on boot. Ortalab was mentioned in what little I could see so I'll see if removing it helps.

silver oriole
#

I have no crash

vagrant musk
#

Well, removing Ortalab fixed it so IDK. I just updated and reinstalled all my packs before this crash happened.

subtle bane
#

It's not Demo 2 either

#

Oh this has both Ortalab DEMO and Ortalab DEMO 2.0 installed

vagrant musk
#

Oh. So I removed a redundancy?

subtle bane
#

yea

silver oriole
#

Added to full:
🐃 The Buffoon Pack
✖️ Multi Joker Pack
🕹️ Sylt Stickers
😈 Seven Deadly Sins
🌦️ RoR2 Funnyitems
⛈️ Risk of Jesters
👨‍👧‍👦 Familiar
👁‍🗨 Neow Blessings

Removed from all:
🔫 Shoot the Jimbo

#

(109+7 mods) Dimserene's Modpacks*(5+3) Manager

silver oriole
vagrant musk
#

Today. Like... minutes before I sent the bug report.

silver oriole
#

before that

vagrant musk
#

Oh. IDK.

silver oriole
#

probably even weeks?

vagrant musk
#

Has there been an update to the manager since 1.4.4?

silver oriole
#

yes, it's on 1.5.1 now

#

and it will notify you when there's a new manager now

vagrant musk
#

Ah, that might explain it. The game's currently working, but if it crashes again I'll get the latest version and reupdate.

silver oriole
#

manager itself should be working, 1.5.x mostly just implemented the update prompt thing

vagrant musk
#

Cool.

silver oriole
#

(110+7 mods) Dimserene's Modpacks*(5+3) Manager

vagrant musk
#

Okay just installed the main pack, Coonie's pack, Insane pack, and Elbes pack, and playing a hand hard-crashes. No report, just ded window.

#

I'mma try again without Elbes, see if that works.

silver oriole
#

you are not supposed to-

vagrant musk
#

Yeah, the usual trio works fine. They just don't play nice with the Elbes Pack. Not sure why.

silver oriole
#

too broken (as in OPness) to be combined

vagrant musk
#

Ah. What would I be missing out on if I used it alone?

#

'Cause I'm curious, but also I like the setup I've got.

silver oriole
#

elbe's is the new "hoard it all" extreme modpack if you ask me

vagrant musk
#

Oh cool. Might check it out after this run then.

#

How'd it crash on boot on its own when it doesn't crash on boot while multipacking?

#

Maybe the combined versions of the ror2 mod made it stable?

#

Replacing the Elbes ror2 funny items mod with the Dimserene version seems to have fixed it?

#

I... okay then.

#

Oh. I think I've figured out what causes the hard crashes on playing a hand.

silver oriole
#

why

vagrant musk
#

Well I gotta see if I'm right first.

#

I guess that means I'm wrong. I thought removing RoR2 Funny Items altogether would fix the problem but nope, now there's a new crash on boot.

#

I'm redownloading the pack. Maybe that'll fix it. IDK how since it should've already been the latest release, but I'm running out of ideas.

silver oriole
#

try update your modpack manager, there's a "verify" modpack button

vagrant musk
#

I'm using 1.5.1.

#

So Verify should fix it then?

silver oriole
#

it will say if the modpack has issues (pressumably)

vagrant musk
#

Alright. I'm gonna have to wait until it's done downloading tho, 'cause the manager can only do one thing at a time.

#

Huh. Well then. Didn't even have to click Verify. Did multi-download the first time I installed it, so maybe this happened then too?

silver oriole
#

I think there's some submodules died on elbe's modpack

#

which is quite unfortunate

vagrant musk
#

That's it? That's the only one? Why'd it say ror2 was the problem then?

silver oriole
#

"verify" can only check if all mods in the modpack are correctly downloaded by the manager

#

it cannot detect why a certain mod is broken in say, code-wise

vagrant musk
#

Aaand getting rid of DeckSkinsPlus fixed it. But it caused no problems in the other packs. I'm. So confused.

silver oriole
#

🤔🤔🤔🤔🤔

#

I see

vagrant musk
#

Should I try installing the Dimserene's Modpack version of the mod to see whether it breaks it or not?

silver oriole
#

elbe's deckskinplus is in a broken branch

vagrant musk
#

I see. That'd explain it.

silver oriole
#

remove it or install it from my pack will fix it

pine brook
#

When re-downloading dimserene's pack I get this error

#

This could be due to my own idiocy I admit, but I'd rather report it on the off chance it's an issue with the loader

silver oriole
#

😢

#

Does that persist everytime?

wind haven
#

got the same error

#

full error (did you know you can ctrl c copy on the error window?)

#

I think is a classic "Error 0: Success" type error

pine brook
silver oriole
pine brook
silver oriole
#

Processing...

silver oriole
#

does anybody actually use it?

last river
silver oriole
#

yeah that's pretty much why i removed it

silver oriole
#

Probably there's more bugs that need to be fixed but I think I have covered a lot of them

#

Forgive me if I cannot fix it all at once, I don't want to lose all enthusiasm in the big struggle, so I will fix them in bite size

silver oriole
#

one sec, I always forgot to bump the version

#

done

silver oriole
#

Now the title will breath in colors (hehe, useless)

rose swan
#

Can't wait for 200 mods balatrojoker

#

I doubt there will be 200 mods constantly getting updated

#

I hope some mods will work after not getting updated for a long time

silver oriole
rose swan
#

I do not know who that is but thank you for doing that

silver oriole
#

There's an Elbe's modpack that I put into support for the manager you can try out

#

I still haven't dare to run even once

gusty flame
#

I'm at around 150

silver oriole
#

Yeah I can't compete

#

Frankly speaking the modding community is still quite young, ~150 is impressive

golden saffron
#

I'm still mindblown by the fact that I posted like 8 bug reports and flowey fixed one in like 5 minutes and then elbe pushed fixes for the rest within like 30 minutes, you guys are crazy

gusty flame
#

it helps a lot when the crash error can tell me exactly what I need to know

final kayak
#

Can someone help me with trying to understand this error? I messed up my previous modpack and it was basically the main one and the insane mixed together. This the error code

gusty flame
#

what was going on when it crashed?

subtle bane
#

This looks like a consumable with key "c_fam_forge" is being injected, but the localization processing is failing

#

Weird, it's failing to inject the loc_txt of this consumable due to G.localization.descriptions["Familiar_Spectrals"] not existing.

#

It's not crashing when I fire Balatro up with Familiar installed, mod pack compat issue?

golden saffron
#

lol if you get eternal on black star from Pampa's Joker Pack it doesn't destroy itself and you can just never lose

silver oriole
#

Intended behavior 😘

golden saffron
#

Also blind joker from BBBalatro doesn't seem to work

#

Nor does Clover from Snow's

silver oriole
golden saffron
#

Yeah

#

Hmm I gave myself blind joker and it seems to be working, could have sworn it didn't increase before but maybe I was blind

#

I think Clover is broken though

#

Yeah nvm blind joker is fine, mb

vagrant musk
#

Looks like the Elbe's Pack has the outdated mod thing (a problem with old Nopeus IIRC?) that makes all the packs open at once if you have multiple tags that let you open packs.

silver oriole
#

My pack does that too iirc

gusty flame
#

is there some other fork I should be using?

gusty flame
vagrant musk
#

It won't let me use the Familiar version of Octa.

gusty flame
#

pushed a patch for clover. if you buy or sell it during a shop you won't see the results until a reroll takes place

gusty flame
vagrant musk
#

Ah.

silver oriole
#

Do you actually play blackjack hands? I always think they are not that intuitive

#

And I am so used to flush hotkeys that I seldomly play with hands not supported

gusty flame
#

I frequently play blackjack hands. I decided to nerf the value of the basic blackjack because it was far too easy to make

silver oriole
#

Huh, I guess that's a skill issue then balatrojoker

vagrant musk
#

Could you make the Bunco versions of the Spectrum hands take priority? The Six Suits versions only make sense when you start with a six-suit-or-more deck, and most decks start off with four suits.

#

Also according to the Verify button, DeckSkins is still out of date on the Elbe's pack.

gusty flame
#

repentance is broken currently

#

in my fork of six suits it doesn't even load those hands if bunco is available, but it adjusts the base values.

cedar cosmos
vagrant musk
#

Okay so remove Repentance and it should run fine?

gusty flame
#

yeah

vagrant musk
#

Uh... what's the folder called? It's not in the Rs.

gusty flame
#

balatro-repentence

silver oriole
#

Elbe you can always rename submodules you know

gusty flame
silver oriole
vagrant musk
silver oriole
#

Reclone will solve this most of the time

#

But for owners of repos they need to fix them first of course

gusty flame
gusty flame
#

I know I was hoping the --force switch would help but it doesn't seem to

silver oriole
#

Yeah don't think so

#

Don't know what that'll achieve actually

vagrant musk
#

Okay this crash just happens at random when I win a Blind. Not every time, just randomly. Maybe it's the Balanced Sleeve?

wild imp
#

If anyone on the modpack creator side is having trouble managing submodules I can probably help. I've had to do a lot of troubleshooting

vagrant musk
#

Also this one happens just-as-randomly on boot, and consistently when trying to continue a run that experienced the previous crash.

gusty flame
#

that one I believe is caused by a minor issue in dx tarots. it's trying to look at the G.consumables area during the splash before it existed. I asked for a check to be put in but that doesn't seem to have been released yet'

vagrant musk
#

Oof.

gusty flame
vagrant musk
#

I don't get it.

gusty flame
#

I think it was trying to create a joker for the shop

vagrant musk
#

But it couldn't find one and that caused the game to die?

dire bear
#

i installed insane version, how can i remove and install vanilla plus?

gusty flame
#

you can just delete the stuff from the Mods subfolder

vagrant musk
#

Alright, if DX Tarots is the cause of that Consumables crash, I'm getting rid of it for now. It's too unstable at the moment.

gusty flame
#

alternatively you could add " and G.consumeables" near the end of line 248 of DX-Tarots\source\DX_CU_API.lua

hearty wing
#

Oops! The game crashed:
card.lua:5784: attempt to index field 'Broken' (a nil value)

#

Thats what I am currently getting

gusty flame
#

I believe the "broken" error is from, I want to say, cruel blinds

hearty wing
#

Likely as it happens when selecting the boss blind that permanently puzzles

silver oriole
#

Oh yeah I remember that

pine brook
silver oriole
#

It should be working fine as af right now

silver oriole
#

*sigh*

#

Hate my life

unkempt elm
#

Is it you or Elbe that made a fixed TWEJ repo?

silver oriole
#

I don't have that

unkempt elm
#

Dunno if it even exists in the first place

#

@gusty flame

gusty flame
#

I don't think I have a fork of that one

gusty flame
#

the fork of the world ends with jimbo I have is from Dim's repo

gusty flame
twilit olive
#

is the dimserene modpack supposed to be installed with a particular version of the game? everytime i boot up the game it throws an error, both via manager and manual installation through the dimserene modpack github

feral egret
#

Installing any pack that includes AureSpectral (which seems to be everything) throws an error about not being able to resolve the source, and subsequently fails to download most of the mods:

#

this is Insane-pack as an example, and it leaves verify integrity looking like this:

silver oriole
#

Reclone?

feral egret
#

both. tried an update, fresh download over existing files, and finally deleting the whole thing and downloading fresh

#

all yield the same results

#

I'll try again to make sure I'm not going insane

#

yeah same deal on a full fresh clone

silver oriole
#

Any pack all the same?

feral egret
#

I've tried insane and elbes

#

I cant see the error on elbes since the window is too big

#

just tried the batch file and that did the same thing

#

even V+, same thing

#

V+ Failed on Aura not Aure

silver oriole
#

Your network is fine right

feral egret
#

yup, everything else is rock solid

#

when I ran the batch file it seemed to enumerate all the sources correctly and then as soon as it started the actual clone just conked out

vagrant musk
silver oriole
#

Then it might be a GitHub problem? Don't know, can't test right now

vagrant musk
#

Oh sorry, didn't mean to interrupt.

silver oriole
#

It's fine

feral egret
#

yeah i have no idea, I've been using the manager for a while now with no issues. maybe its github.

silver oriole
#

Restart your computer?

feral egret
#

sure, good an idea as any

#

no dice, exactly the same

#

for whatever reason git seems to be looking for origin/master which is old branch name logic, the new naming is origin/main

#

as for why, I have zero idea

vagrant musk
feral egret
#

I updated git and now it works. I did not recently downgrade git so I have zero idea what changed but

#

it works

silver oriole
#

Fun

final kayak
silver oriole
final kayak
silver oriole
#

When does it crash

#

What was going on when it crashed

final kayak
#

At the end of the loading sequence

silver oriole
#

And all you did was combine insane and full packs

final kayak
#

yes

silver oriole
#

Remove familiar, and does it still crash

final kayak
#

works now

#

thanks

silver oriole
#

Why though

final kayak
#

idk

#

just does

twilit olive
#

it's always referring to ca_booster_atlas

#

the mod that throws the error is codex arcanum, while we try to figure it out i'll try disabling it

#

the game runs just fine without codex arcanum. oh well fool

kind pewter
#

what mod config do i have to find to stop jimball from playing funky town

#

i cant take it anymore

#

im a dumbass it literally says its from cryptid when i hover over it oops

silver oriole
#

Ghoti

hard maple
#

I love this modpack manager thank u so much for making it 🫶

feral egret
last river
#

why am i getting ERROR rarity on the op Alamac jokers?

forest hound
#

thats what localize returns when it cant identify wtf youre asking for

#

probably somethign to do with a bad lovely patch

last river
#

removed anything fusion jokers and it changed the colour

wild imp
last river
#

it whent from yellow to pink

#

should i update lovely?

wild imp
#

Yeah yellow is the Fusion badge color

last river
#

what about pink?

wild imp
wild imp
silver oriole
#

Mods that I haven't tested (and probably should):

Numbalatro
Malverk
Crimstakes
Potatro
Balatro: Repentance

(Did I miss any?)

silver oriole
#

Woah numbalatro did so much game changing

rose swan
woeful turtle
silver oriole
woeful turtle
silver oriole
#

It doesn't crash for me, but it does have weird behavior

subtle bane
#

The mod's API was merged into Steamodded so there's likely weird stuff with duplicated API and lovely injects.

silver oriole
#

So it should be resolved by DSP?

subtle bane
#

iirc there's an update in the works but it's not out yet

silver oriole
#

I see

sterile vapor
#

some string of key was expected but missing or something

silver oriole
#

What

#

Reclone and try again

silver oriole
#

Added to full:

white_stake Crimstakes
🔢 Balatro 451
🧧 MultiPack
white_stake Antonos Stakes

Added to ALL:
🪄 Malverk
🥔 Potatro

#

(117+7 mods) Dimserene's Modpacks*(5+3) Manager

wind haven
#

looking forward to when mod count reach 200

silver oriole
#

Elbe's is at 150+

brittle spade
#

Where is Elbe’s pack, out of curiosity?

silver oriole
#

My manager support it too

silent grove
#

i got a crash on the fine tuned

#

nvm it was deck skins plus

ancient pilot
#

bug with current full pack makes investment tag activate but not work/do nothing

remote flame
#

first run going alright I suppose

wild imp
remote flame
#

Jen's almanac

#

all 8 cards are played 88 times

#

and In my first playing card pack i got an 8 with an exponentially increasing chip value

wild imp
#

Knew it had to be cryptid or similar, lol

half condor
#

The Modpack Manager isn't installing new updates? Using Vanilla Plus

wind haven
#

looks like deckskinsplus isn't working why isn't it removed

vagrant musk
#

(Also I did it without DeckSkinsPlus, I didn't check if it's stable though.)

gusty flame
#

Repentance is missing images so is failing to load

vagrant musk
#

Where would I get these images? Or should I just delete it?

gusty flame
#

There are a few errors that seem to have cropped up from recent update. Unfortunately I wasn't feeling well today so I wasn't able to look at them yet.

vagrant musk
#

Oof

gusty flame
#

As far as I know the images dont exist so you can remove it

vagrant musk
#

Okay.

vagrant musk
gusty flame
#

The suit mods are one of the ones I need to look at

lament wyvern
#

I got a crash here

silver oriole
silver oriole
#

Remove repentance

silver oriole
vagrant musk
#

Beating an ante on the Galloping Deck. Consistently. The deck isn't even from Risk of Jesters! I'm not picking anything up from Risk of Jesters! What's going on here?

#

I'm removing the mod for now. I don't think I've used anything from it in a while.

vagrant musk
#

Only on Galloping Deck.

half condor
rose swan
#

Wow 124 mods

vagrant musk
#

Drawing linked cards kills my frames. Like nuke-from-orbit-level obliteration. Spends like 10-30 seconds locked at 0 FPS and going in and out of "program not responding" mode.

vagrant musk
#

No. IDEK how to do that.

wild imp
#

there's a problem with the achevent event queue

wild imp
#

just click your profile name

#

to specify, unlocking all /should/ fix this kinda lag issue

vagrant musk
#

Is there a catch?

wild imp
#

you can't get achievements ever again on that profile unless you edit your save

vagrant musk
#

I see. How would I go about doing that?

wild imp
vagrant musk
#

Yeah.

wild imp
#

I'm not 100% sure myself. I just know what wilsonthewolf said, and it looks like you were already in that convo

vagrant musk
#

Okay.

silver oriole
#

I should disable all linked cards

#

I dislike them

wind haven
#

same

#

most of the links are really bad, you would often link like at most 2 good cards and 2 bad cards

#

making every 5 card hand with linked cards impossible

wild imp
#

bunco needs a real config, I say it all the time

#

I just... never take polymino packs

unkempt elm
#

If there was a vid of "Balatro modding in a nutshell" yours would be "GayConnie when he sees polymino packs" and the gif would be someone in pain

forest hound
#

they're pretty useless

#

it'd be nice if you could pull them from the pack but you can't so

bright flint
#

i think i actually removed bunco from my modlist because of polyomino packs

#

which

#

is a shame

silver oriole
#

I did removed the packs

#

So I think @vagrant musk pull poly cards from some other ways I can't imagine

#

Thus I am nuking the cards too

#

I'll also remove oiiman's conditionals

unkempt elm
silver oriole
#

It's another cryptid's add-on

#

The conditions are too specific I don't like them

unkempt elm
#

Ah thought it was called oiiman's additions

silver oriole
#

It is

#

I just don't like conditionals (a type of consumables added by Oiiman's Additions)

unkempt elm
#

Oooh

#

People really want their config more modular, glad I made that move

gusty flame
#

ok, I've created a fork of repentance with fixed missing images (the 1x images were there, but not the 2x). I also put a PR for it, but not sure how long that will take. I pushed updates for inks and colors and musical suits so they shouldn't crash anymore either. You may have to reclone for the repentance fork.

gusty flame
silver oriole
silver oriole
kind pewter
#

crashing when launching balatro on latest dismerene modpack

#

not sure if theres a log file anywhere that i can grab

#

omg i didnt know the crash screen supported ctrl + c thats cool

#

removed deck skins plus and now it crashes without even giving a log lmao

#

and time travel in the manager doesnt wanna work for me

silver oriole
kind pewter
#

hmm thats weird

#

i dont know much lua so i can only understand the log file so far, i wonder why it keeps crashing just for me

#

it doesnt help that removing ds plus just hard crashes too lmfao

#

figured out the hard crash after removing ds plus

#

its because i was clicking to skip the intro animation

#

that was hard crashing

#

as long as i have ds plus removed and dont skip the intro the game works fine

#

how odd

#

my fps is stuck at around 50 too 😭 but i can live with that

silver oriole
half condor
silver oriole
#

What's the error

half condor
#

no error, just doesn't update the pack when i press update then refresh

wind haven
#

did you install after updating?

#

it checks the pack you have installed not what you have downloaded

willow coral
cedar cosmos
#

Aura does not work well with Malverk yet I believe

silver oriole
#

Heck, I'll remove deck skins plus and (aura or malverk) for now

#

I'll pick aura if you ask me, because it's never complete

remote flame
#

i love the unbalanced pack

silver oriole
#

Removed (temporarily) from all:

🪩 Aura
💎 Deck Skin Plus

#

(115+7 mods) Dimserene's Modpacks*(5+3) Manager

forest hound
#

its aurover

brittle spade
#

Aura-Malverk compat soonTM

urban wharf
#

At some point maybe who knows 🤔

woeful turtle
#

Oops! The game crashed:
Syntax error: functions/common_events.lua:3068: unexpected symbol near '}'

Additional Context:
Balatro Version: 1.0.1m-FULL
Modded Version: ???
Love2D Version: 11.5.0
Lovely Version: 0.6.0

Stack Traceback

(3) C function 'function: 0x3e20ba68'
(4) global C function 'require'
(5) main chunk of file 'main.lua' at line 1003
(6) global C function 'require'
(7) Love2D function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x3e20cbf0 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x3e20cdc8 (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(8) global C function 'xpcall'
(9) Love2D function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(10) global C function 'xpcall'
(11) Love2D function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(Love2D Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])

#

Error in startup with full pack 2024-11-02c

#

looks like it is cryptid issue, just delete it and have no crash

silver oriole
#

it recently have updated

unkempt elm
#

Can anyone send me a screenshot of what's in "Collection" on the biggest pack if someone plays on it? Thanks in advance

gusty flame
#

like this?

unkempt elm
#

Inside the Consumables

gusty flame
#

all the pages?

unkempt elm
#

No just the titles (Tarot, Planet, Spectral, Code etc...)

#

Just making sure I'm not copying anything

gusty flame
unkempt elm
#

Wow I didn't expect that much

#

Sadly I am indeed copying something, ty for providing those

last river
#

Oops! The game crashed:
Syntax error: functions/common_events.lua:3074: unexpected symbol near '}'

Additional Context:
Balatro Version: 1.0.1m-FULL
Modded Version: ???
Love2D Version: 11.5.0
Lovely Version: 0.6.0

Stack Traceback

(3) C function 'function: 0x3662d3a8'
(4) global C function 'require'
(5) main chunk of file 'main.lua' at line 1054
(6) global C function 'require'
(7) Love2D function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x36619560 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x366195b0 (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(8) global C function 'xpcall'
(9) Love2D function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(10) global C function 'xpcall'
(11) Love2D function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(Love2D Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])

#

huh

#

how do i fix

misty mesa
last river
gusty flame
#

My own plus some things I'm experimenting with

last river
#

i see

karmic ermine
# last river how do i fix

download the latest release of cryptid from the discord and replace the install in the pack, this is what worked for me

pure gyro
#

37 types of consumables

misty mesa
#

we do a little modding

pure gyro
#

thats far from little

#

170+ booster packs like huh

next hawk
#

crashes on game startup\

next hawk
#

disabled jens almanac and it worked

misty mesa
#

jen's is not compatible with the latest cryptid/steamodded I think (?)

next hawk
#

yeah i dont even see it uploaded on his github

pure gyro
#

jens almanac isnt uploaded on github by choice

#

he posted a message on it somewhere

#

yeah this one

urban wharf
#

that makes no sense at all

pure gyro
#

i mean i agree with that but in the end jen just does what he thinks is right

#

no point in arguing

#

it was the same with the mono repo

brittle spade
#

Given that he is and wants to be the only contributor, it’s fine not to use source control imo

hexed summit
#

source control is way more than just enabling multiple contributors (it is to prevent the issue they have maintaining it)
but whatever

silver oriole
silver oriole
unkempt elm
#

Do you have your own Bunco fork? I can give it a look

silver oriole
#

I'm trying to not mess with bunco's code just don't populate them

unkempt elm
#

So you're trying to disable them from outside, dunno if that will work

silver oriole
#

It works for boosters (Elbe's got it working

silver oriole
# silver oriole
poll_question_text

Remove Bunco before I somehow finally figured out how to remove polymino cards

victor_answer_votes

1

total_votes

1

victor_answer_id

2

victor_answer_text

No

#

Working on it but stuck on the collection menu

urban wharf
#

I’ll take a look at this properly once my kid is in bed tonight

forest hound
#

imagine being an adult with responsibilities...

silver oriole
#

Also what mod is causing everything duplicated in collection

silver oriole
last river
#

for some reason card packs open all at once?

#

any fix?

gusty flame
last river
#

i wanted to fix it for ages!

urban wharf
gusty flame
#

fixed the tag preview/pack opening issues

bronze rune
#

Hey guys, sorry for the odd question, but just wondering if the following is intended? I can change the suit and rank of any held hand using the arrow keys during a round.

#

I downloaded and installed Vanilla+ and I would highly doubt this is an intended feature?

tidal perch
#

that's debugplus i'd imagine

bronze rune
#

@tidal perch Ah okay, thanks! I will try disabling the mod for now.

tidal perch
#

np

bronze rune
#

I guess some of y'all can enjoy that "feature" in the meantime, lol.

#

I have a feeling cheating in this game very quickly ruins it, though.

tidal perch
#

debugplus is for debugging

#

which is why the mod exists

bronze rune
#

I can understand that. Disabling is fine for me atm

#

Appreciate the help 🙂

silver oriole
#

Added to full:
🦫Pokermon
🌊 Tsunami
🔢 Numbalatro
⚗️MixedPotion
😎JoJokers
✏️ Strange Pencil

#

(121+7 mods) Dimserene's Modpacks*(5+3) Manager

silver oriole
#

Added to Fine-tuned:
5️⃣ 5CEBalatro
🐃 Buffoonery
🌻 Flounder's Jokers
👑 Jester's Privilege
🃏 Jimbo's Pack
🏞️ Lushmod
🔥 Matchbox
➕ MOARJokers
✖️ Multi Joker Pack
📂 Myste's Open Jokers
✨ Neow Blessings
◀️ Ortalab DEMO 2
🎫 Reverie
🍸 Taikomochi
⛰️ Tetrapak
balatrojoker The Buffoon Pack
😨 The Dread Jokers

wind haven
#

looks like the manager wasn't able to detect the latest modpack

silver oriole
#

Remove numbalatro for now

silver oriole
wind haven
#

I installed the full pack and refreshed but it says no modpack installed