#Dimserene's Modpacks Manager v1.13.2

1 messages · Page 11 of 1

tidal oyster
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odd, just tested it

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not sure what's going on

cedar cosmos
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i eated jb

unkempt elm
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JB turned into JCorp

cedar cosmos
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you jest but jcorp exists

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tldr gambling ‼️

silver oriole
tidal oyster
silver oriole
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10k

cedar cosmos
fluid fog
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I just updated the full pack from yesterdays update. What happened? I am getting all kinds of crashes. Using a tarot card, opening a spectral pack, looking at the deck, using the wheel... etc. I've removed Bunco and JokerDisplay and its support, is there anything else I should not include for now?

silver oriole
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What are the crashes

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It's not crashing 10 hours ago

fluid fog
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I'll have to check the logs, the windows crash handler steps in before the mod crash handler so I'm not seeing it right away.

silver oriole
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Specifically some aqua monster

fluid fog
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Unrecoverable. But the latest one (checking the deck) I had 3 copies of 2D, little m, razor, and crow person. It wasn't a particularly demanding loadout.

silver oriole
fluid fog
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More or less, yes.

silver oriole
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I cannot test right now, if you can provide any relevant crash logs, it might help (to certain extent).

fluid fog
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Yup, no worries, I was just checking if anyone else had some kind of compat issue and if there was a quick fix.

silver oriole
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Also can you describe how did you update, was it through manager

fluid fog
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Manual update. Open mods, Ctrl-A, Delete, open downloads, delete modpack, run setupfull.bat. Manager still has the issue of hardlocking on update for me. But I am certain that's an issue on my end, I'm just not that fussed to figure it out.

silver oriole
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It's okay. That process should be fine

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Do you recall when did all these crash happens? Did they have certain patterns to occur?

silver oriole
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So it might be some performance issues

fluid fog
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Seemed to be primarily related to deck manipulation. The first run died when I attempted to use a death card on 2 aces, converting a normie into gold. The second run softlocked when I got a random spectral tag (I think it was the special one with the gateway card) that immediately hung the game. Was able to debug out of that one but with no way to delete the tag it was dead. The third one was Aura related, sometimes Blueprint bugs right out with animations on, easy fix. The most recent one was looking at my deck to see how many 2's I had while in a arcana pack. There were a couple more very early crashes.

And yes, the game isn't generating logs as windows is terminating the process before the game realizes it needs to panic. I did notice that some runs were dropping to 10 FPS within 10 mins, you might be on to something with the performance thing... for reference my PC runs BG3 completely maxxed out and heavily modded so I'm not lacking horsepower.

silver oriole
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Damn

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I am speechless

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Well do you wish to take a look at Fine-tuned Pack, to see if it is better or not

fluid fog
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Sure, no harm in trying.

silver oriole
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That way maybe we can deduct the problematic mods

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It's too late for me, sorry in advance if I cannot help at all, but I really gotta go

fluid fog
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No worries, I'm capable of troubleshooting. I just didn't want to go to the trouble if someone had already done it. Thanks for your help, I'll do some testing and write up my findings for you to peruse tomorrow.

silver oriole
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Really appreciate it.

fluid fog
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Fine-Tuned 22b Test run 1) Major slowdown 7 minutes in. Going to start disabling mods one by one to try and find the culprit.
Test Run 2) Turned off Aura. 5 mins in, crunchy. Not the problem.
Test Run 3) Disabled Ankh. 5 mins from 600fps to 30fps. The killer is still on the loose.
Test Run 4) Disabled NotJustYet. No dice, crunchy again.
Test Run 5) Disabled Balatro Safety. Sigh.
Test Run 6) Disabled Stacked Red Seals. At this point the performance issues are consistent. Some function is incrementing wildly out of control here. But what would be running consistently in the background and bloating with card triggers/spawns/deletions?
Test Run 7) Yeah. That seems to be it. Every card trigger, spawn, deletion, redemption etc, seems to increase the load. Going to do a bit more scientific approach this time. Do an absolute minimum viable run using debug to set up the file (5 cards, 1 joker, no cons), start fresh, see if FPS stabilizes, and then try to narrow down the effect and see if that points me in the right direction.
Test Run 8) Anti-stress test. Yellow Deck. Left it alone for 20 mins. Stable at 590ish fps. Played High card. No effect on performance. Played four of a kind. No effect. Stable at cash-out. Loading the shop we have our first performance hit. Stabilized at 540fps now. Now on Ante 5, stable at 320fps. It seems like the shop is the main culprit. Loading a shop seems to consistently hammer down the performance by about 5%. Kept playing. Buying, selling, redeeming, and opening packs has minimal if any effect. Starting behaving at 250 for a while. Started a few new runs, behaved. Fired up the Deck of Stuff and within about 4 shops we dipped below 30fps and the game lags. So I wonder if it's certain cards loading into the shop causing the slowdown?

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No crashes though. So that's good news.

urban wharf
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Does rerolling the shop slow down?

fluid fog
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Not in any meaningful way, but I had no money to test like 20+ rolls.

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I'll try that next though.

subtle bane
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This definitely sounds like a memory leak issue.

fluid fog
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Yeah, just tested the re-roll theory. Nah. Up to $100 re-rolls, no issues. Had to clone and sell hundreds of jokers to afford it, no problem there either. Play the next blind, no issue. Performance takes a hit at cash-out for obvious reasons but it recovers. Loading the shop is what seems to cause the permanent hit.

wise sparrow
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When I tested a couple of weeks ago I had the same issue of it slowing down when the shop is loaded, but I think I was testing with only Cryptid on

subtle bane
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Fine-Tuned pack doesn't have Cryptid though iirc.

fluid fog
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It does not.

wise sparrow
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Yeah, it might be either a vanilla or Steamodded issue that is made worse by some mod?

fluid fog
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I suspect that is the case. Vanilla runs can get pretty crunchy when you abuse Perkeo, this seems to be that on steroids.

subtle bane
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There is a memory leak issue with vanilla Balatro relating to consumable count.

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But I don't remember hearing one for the shop

fluid fog
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Hm. I'm going to try disabling everything and just run it with the steamodded loader and see if the issue persists.

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No problems after a dozen or so blinds. So it's most likely a mod misbehaving. So now which mods would be loading something on cash out?

subtle bane
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Talisman, maybe? Or is that also not included in Fine-Tuned due to requiring mod compat?

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Either way the cashout menu is created by G.FUNCS.evaluate_round, and managed by Game:update_round_eval.

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Mods that hook/inject into these two would be the most likely sources of this if it is happening on cash out.

fluid fog
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I think I found the culprit. On a whim I decided to run only SDM Stuff mod and encountered the shop issue immediately. Figured out I can just press L to reload the shop. Every L press was -30 fps. Ran it again with everything but SDM enabled and the shop issue is not present. Hit L about 20 times and no discernible slowdown is happening. So something funky is happening there.

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I'm gonna try removing it from fullpack and see if that stabilizes it.

fluid fog
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Well, I've got fullpack back to playable. Removing the betmma mods, joker display, sdm, and bunco seems to have fixed the fatal exception errors and now it crashes normally when I do something that I know the game can't handle (canvas abuse). The deck viewing glitch is still present, but that only seems to happen when everything else is starting to fall apart when extreme runs get extreme.

faint tapir
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I can't even open my settings, what?

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(that's Vanilla Plus by the way)

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On a hopefully related note, the Modpack Manager has this to say when I download

faint tapir
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Aura has the same problem by the way, I'm running with the bash commands now and a few of them fail

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I'm up to like 4 exclusions in the bash command, I'm giving up

amber matrix
faint tapir
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lmao

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It's vanilla plus, I'll begin there and work my way up

silver oriole
silver oriole
faint tapir
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Oh yeah, I tried a lot of times, even fiddled with the bash command itself; couldn't ever get mods to download

silver oriole
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You can't download even with git commands ?

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Did you install git

faint tapir
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Yes I do have git, I even use Git Bash as my cmd

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The error with "manual" commands is the same as the one I screenshot above

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I can do stuff like this and well yeah regular Git just works

silver oriole
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You just did git clone --recurse-submodules --remote-submodules https://github.com/Dimserene/Dimserenes-Modpack right

pine apex
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it crapped its pants when i tried to buy a arcana pack on very cruel challange

faint tapir
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But yes

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Tried the command you sent for the "full" pack, same kind of error, FWIW

amber matrix
pine apex
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Ok, so abilitys are treated as consumables as far as hammerspace is concerened, and that '-1 hand size' actually means 'instant death lol'

silver oriole
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why instant death?

pine apex
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i think it's maybe some of the passive abilitys created are causing the hand size to be put down to zero

silver oriole
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Oh you mean that abilities are put onto cards, which caused hand loss?

pine apex
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yeah that's whats happening im pretty sure

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the issue caused by abilitys being the same as consumables as far as the game is concerned

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also something within this mess is causing massive lag at the end of each round

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also GIL+Butterfly Funeral negative deck gaming

fluid fog
# silver oriole All abovementioned mods need to be removed?

Those are the ones I've identified as giving me stability and/or performance issues. I do try a few runs with them re-enabled every update but I usually end up nixing these ones. I'd disable them but I'm in the mod folder often enough for updates that I just remove them. The SDM_0 came as a bit of a surprise; I ran only it and debug out of the fine-tuned pack and it just slowed to unplayable after about 5 shop loads. Not sure what's going on there.

unkempt elm
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I'm clueless as to why my mod would cause issue in the shop

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@fluid fog Is it ok if I send you a version of SDM_0's Stuff that does not have cashout interaction see if it makes it better?

fluid fog
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Sure, let's try it.

unkempt elm
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Can't DM you, sent a friend request.

fluid fog
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So it seems the SDM_0 misbehaviour is exclusive to the Deck of Stuff. I've added it back to the rotation and will just avoid DoS for the time being.

jolly shadow
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i'm currently updating my modpack

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gonna try full pack and see if it crashes

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ok

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no crash so far

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game start up took some time but it is fine

jolly shadow
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currently at ante 4 and no problem or crash happened

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i'm currently using deck with mischevious one

faint tapir
jolly shadow
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oh damn, i'm getting semi lag now

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it happened during score calculation from my first hand

jolly shadow
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yeah i'm getting occasional lags here and there

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still, game is running well enough

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no crash run

rose swan
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@silver oriole does the save data of mod save go away if I uninstall the mod?

cedar cosmos
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no

rose swan
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ok

unkempt elm
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Ok I've pushed an update to SDM_0's Stuff hopefully this will reduce the issues caused by it.

fluid fog
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Whoever made "The Register" blind boss... I am not happy with you. It has soft-locked me so often. I'm seriously considering editing it out of my mod selection hahaha.

cedar cosmos
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who would've guessed
the cruel blind is cruel

fluid fog
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It's just so easy to overlook when the ^mult machine is churning. Next thing you know the machine grinds to a dead halt and you're staring at 4054 in 2 odds to reject a hand. Ah well, in the future grind for a negative revert before going on autopilot.

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Ugh. I'm annoyed. Finally get a run past Ante 50 with no random irrecoverable crashes after a week of tweaking and it just craters on a technically impossible boss.

cedar cosmos
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if you have debugplus, just hold tab and press the win blind button

fluid fog
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Or for... I didn't appreciate what "tab : menu" meant in the documentation. There were a million ways out of that hahaha. Well, at least my ignorance is an easier pill to swallow.

fringe moat
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@silver oriole Is there a way to pin the links at the top? I don't wanna scroll all the way up there.

silver oriole
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pin what link

fringe moat
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Hmm? Weird, the top messages with the modpack links weren't pinned for me before. 💀

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Just an issue on my behalf, ignore me.

digital magnet
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I went to play today and No mods loaded up? It says no mod pack or modpack util removed

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Like I refreshed the manager and the mod is installed but when I hit play its just regular.

dense wharf
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Maybe an antivirus deleted lovely

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Check there

digital magnet
silver oriole
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Play through steam is normal?

silver oriole
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@faint tapir can you try this command instead

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GIT_TRACE=1 GIT_CURL_VERBOSE=1 git clone --recurse-submodules --remote-submodules https://github.com/Dimserene/Fine-tuned-Pack
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It will help us pinpoint what is the issue

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Ok folks, is it time we introduce Incantation and Jen's Almanac in the pack?

faint tapir
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I can confirm, however, that going manually through the mod list in the Google Sheets, clicking on the mod links, and downloading the zips one by one, that does make them all work together without a single fail, so at least that's a backup

silver oriole
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So I would like to get to the bottom of it

faint tapir
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Yeah, I'd like that too, for sure! Like I said, when I can, I'll give it a go, see what comes out of it

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(I'm a programmer too, so I know how it feels to have a bug and just not know, however that's a level of Git I've never had to deal with before)

silver oriole
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Thanks in advance !

silver oriole
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This is getting rediculous

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Anyone know how to fix this?

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I guess I should just add official link alongside channel link

silver oriole
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Looks like JA is ready to be added

vagrant musk
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I just manually put Jen's Collection in LOL

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Great timing.

silver oriole
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yeah i don't want to blatantly and blindly add in mods and it just don't work

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i need at least some extent of testing

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but note JA will not always uptodate if it's frequently updateing

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It's because of the way its repository arranged

silver oriole
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Added to Full:
crystal_ball Incantation
scholar Jen's Almanac
🪄 Better Illusion

Added to Fine-tuned and above:
balatro_B BBBalatro

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(74 mods) Dimserene's Modpacks (SMODS 1.0.0)

jolly shadow
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And add a instruction on how to get to this thread

jolly shadow
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i got a crash

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happened when i tried to do combat ace deck, i discarded cards in hand after reaching goal to see if one turns into ace card, but game crashed instead

silver oriole
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Oh yeah, recruiter is bugged

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I will actually just remove these combat ace themed stuff

jolly shadow
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I see

silver oriole
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Need testing on profile creation function

royal ferry
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fixed my incompat issues with math blinds im pretty sure

silver oriole
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👍

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I will update pack and test after I go home

royal ferry
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cool

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lemme know if you run into any more issues and ill get them sorted as soon as

vagrant musk
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Negative Deck no longer Negatives playing cards, except for in the deck preview.

silver oriole
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I demand refund

vagrant musk
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Also trying to continue a Pink Stake run sets it to Mean Stake.

cyan helm
silver oriole
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I am still having new ideas to be implemented

silver oriole
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Idea list (not to-do list)

  • filter function in mod selection
  • automatic backup save in set time intervals
  • randomize mod selection
  • extra add-on pack installation
vagrant musk
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Double Scale doesn't seem to be working on Exponentia.

silver oriole
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man, i am not familiar with these names

vagrant musk
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Doesn't work on Throwback either. I think scaling boosting is borked.

silver oriole
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you mean all cryptid joker that boost scaling are malfunctioning

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Also oh man it's already 6 am

vagrant musk
dense wharf
vagrant musk
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Okay.

silver oriole
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My bed is calling me

silver oriole
dense wharf
silver oriole
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The way you phrase that made me think that it is not a modpack issue, is it still bugged when used alone?

dense wharf
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It isn’t a modpack issue

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It’s barely holding on by itself

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I think recent steamodded updates or something broke it

silver oriole
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Good to know

brittle spade
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Scalae and Double Scale are in desperate need of an unscuff

faint tapir
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(yes, it failed again, same error at the bottom)

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I was on Git 2.23, found out there exists Git 2.46 now, let's just try to update, if that per chance resolves anything

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Wow that was an old version of Git, whew

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Hey there we go, I was simply on an old-ass version of Git. Go me. It's all fixed now!

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How was this the first time that Git acts up on me, I have no idea, but now everything's fine

silver oriole
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Solved?

silver oriole
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Nice

vagrant musk
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Probably rookie numbers for JA, but oh boy my first # notation hand.

dense wharf
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feel free to update cryptid

vagrant musk
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Aaaand I finally crashed it.

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Might be time to sell those Noises.

tidal perch
vagrant musk
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Actually, it's 2 in the morning, so going to sleep is probably a better thing to do at this time. I'll let you know if toning down the retriggers helps tomorrow.

silver oriole
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Ok. Gn

vagrant musk
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Uh, technically today. But you know what I mean. In the morning.

vagrant musk
silver oriole
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Next batch I am looking at:

♾️ Love for Fibonacci
🎬 Action
planet_x Ceres
again Balatro Joker Plus
blatrospade Blackjack
🗄️Collectors Cards

Let me know if there's something I've missed

tidal perch
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Is collectors still removed?

silver oriole
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Ah yes, and black jack too

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Let me update this

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I will test to add them tonight

tidal perch
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nice

silver oriole
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Damn

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I should've bring my laptop with me out here

silver oriole
mellow quail
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Oh gods what in the what. Antimatter deck on the full pack is... holy freaking score bonus batman!

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There are like twice as many editions as last time I did the full pack

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Jen's Almanac. I see. This is going to be... a run.

mellow quail
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Aaaand crashing when trying to finish the very first round.
My best guess is the blue seal is trying to make a planet card with the Moire edition, and apparently the sound to play when doing that doesn't exist? Will see if discarding the blue seal let's me finish the round

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Yup, discarding the blue seal before ending let me make it out fine, so point towards the edition on a planet card idea

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Aaaaand the shop gave the same crash right after snrk

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Hmmm. Another crash in a new run when scoring, mentioning that same sound file... I'll try reinstalling the pack, I think

silver oriole
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I didn't have that much crash yesterday 🤔

mellow quail
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Looks like the hand scored fine that time

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Ah, but there was no consumeable slot available since I had used one first the last time around, maybe it was once again trying to spawn something

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Using a fool to copy the tower gave it again, though

silver oriole
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Gave what again

mellow quail
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The error, complaining about e_moire.ogg not existing

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Going to the shop in that run gave the same error as well

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We'll try not the antimatter deck, my guess is one of the upsides of it is giving all cards editions and that's making it so some cards are being given an edition that was never prepared to be given to that card

silver oriole
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I'll push that fix as well

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Pushed

mellow quail
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I have been doing more without crashing, now, while using the antimatter deck, after the update.
Maybe I'll even finish the first round at some point!

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I have infinite code cards and can score like 300 dollars a round, minimum

mellow quail
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I have some concerns about that max hand count... also, ante -6.1? I need to beat ante 10... point 2? This is delivering even more chaos than I expected when I signed up for this

silver oriole
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Blackjack hands are not working, crashing upon first hand

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no crash logs

mellow quail
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Still in the first shop... the hands are coming along nicely though Bunlaugh

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And, yes, yes that is 310 negative soul cards in the top right there. Antimatter deck is wack yo

keen path
silver oriole
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damn, first shop?

mellow quail
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Round one, yup!

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I think I've currently made an extra thousand dollars in this shop so far

silver oriole
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While I am struggling to win on ante 8

mellow quail
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I'm pretty sure its almost all the antimatter deck being completely and totally busted

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I can give you the seed though, if you want

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TUE1R592

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Maybe I'll do it even if you don't! meowevil

silver oriole
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Nah I enjoy struggling

mellow quail
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I could not even begin to try and tell you the order of the actions I took to get here, though

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The stars just aligned, then aligned, and then aligned some more and suddenly I'm two hours in and haven't started round 2

silver oriole
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I am tired and not in the mood to grind runs, I am just testing if the next batch is ready to be added

dense wharf
silver oriole
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exactly what part will conflict?

dense wharf
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I know a few jen’s almanac jokers break with it

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at a minimum

silver oriole
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Alright, I cannot test extensively and thoroughly enough so this information is very valuable for me

dense wharf
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Yeah I know godsmos broke with it, might be a few others too

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+I assume it’s not gonna get fixed either since Jen just said to not use it as a response

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So that’s gonna be fun to deal with in a modpack setting

silver oriole
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Yep

cedar cosmos
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if you're using jen's almanac why would you need jokers that pollute the pool really

silver oriole
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If that statement is true, then I am not sure what mod is polluting

flat yoke
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As in, if you use Jen's Almanac, there's no reason to use other joker mods at all, because they'll all be strict downgrades that take up jokers that could've been from Jen's Almanac.

silver oriole
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I think it's a good debuff and balance (of sorts) anyways

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But you guys have your points

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I will reevaluate whether the decision of including JA is correct or not

dense wharf
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Either way Incantation could
be moved to vanilla+ since it doesn’t cause much issues outside of copy + paste in cryptid and the dependency to jalmanac

wind haven
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JA is too extreme to be in extreme pack balatrojoker

flat yoke
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Incantation's default is to still stack non-negative consumeables and free up slots though, right?

dense wharf
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Oh right

silver oriole
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I think so

dense wharf
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Fine tuned ig

flat yoke
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I think best left in extreme, but I like my vanilla balance more than most people.

silver oriole
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No, if JA is not going to be included, Incantation will go with it

urban wharf
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You could ship incantation with the non negative stacking turned off

flat yoke
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I think if you keep Cryptid, then Incantation could stay, but you could send all three off, or to an addon pack, which might as well just be a small modpack on it's own that has every mod that is completely overpowered.

silver oriole
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Cryptid is fine but for a different reason

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Well I am questioning my own modpack philosophy a bit

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I need some rest and time to sort these out

cedar cosmos
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please do get some rest

silver oriole
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I think I will leave them as is for now

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Thanks for the understanding though

mellow quail
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Hmm. based on the levels, all those hands should be better... but those actual chip and mult values are a lot worse... especially my poor high card score

flat yoke
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Honestly, I think a Power Trip modpack could be the way to go. Purely just the most powerful mods, like Almanac and Cryptid, and any enablers, like NotJustYet letting their overpowered jokers be even more overpowered and TWEWY's tons of hand size that I find often pairing well with Cryptid, and drop things like KCVanilla, Virtues, and Paperback, which just don't match the scaling.

mellow quail
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Bonus Blinds should be in it just because of how much it can compound already broken mods into the sky with extra shops and rounds at the lower ante levels, then. Betmma's vouchers and abilities are also really wild, especially the Thumb ability.

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Also, um... high card looks a bit better now. Just a minor power spike for it

silver oriole
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So what you mean are a modpack with all these powerful mods only?

flat yoke
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Yeah. Keep them separate, so you can still enjoy mods like Lobotomy Corp, and I think D6 jokers which are stuck in extreme, but, still present and convenient for people to download all the powerful mods together.

silver oriole
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D6 is gone sadly

mellow quail
# silver oriole If that statement is true, then I am not sure what mod is polluting

Oh! If I had to pick a mod here that had "polluting" jokers - I'd say Snow's. There's a whole line of "coin" jokers there, and I feel like I have never once seen a single one of them do anything, to the point I just avoid them unless I don't care about my joker slots in the run and feel like trying to see if a given one might actually work.

urban wharf
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I subscribe to this line of thinking, mods like cryptid and JA are cool and do wacky things but I don’t think they have a place in a large mod pack like this

flat yoke
# silver oriole D6 is gone sadly

I personally didn't like having no differences in the icon art, I think some basic recolouring could've went a long way to stop me from picking up several D6 jokers assuming it would just be a Fool, but, either way, think what I was getting at still makes sense.

cedar cosmos
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yea just needed something to differentiate the cards

silver oriole
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This can be getting out of hand really quickly, note that even at one pack I am not maintaining it to my standard, let alone three or even more

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I might actually just ditch Vanilla plus altogether at the same time since I don't think there's a single organism in the universe is playing the pack

flat yoke
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I went to grab the mods there for myself, personally, but I'm also still using a modified version of MilckQOL for my cards to be correlated to numbers.

silver oriole
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Do you think Vanilla plus has a place to stay

flat yoke
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I think it does, but I do also think it's much less popular and can easily be ignored/neglected for the most part, unless someone specifically mentions an issue on it.

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I like it there more for the organization of it than to use it for myself, if that explains my thoughts better?

silver oriole
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Organization?

faint tapir
silver oriole
#

also I will construct some polls to gather up all the opinions from you guys after some pondering upon today's topics

flat yoke
# silver oriole Organization?

I like having them all in one place so that I can download all the QoL mods at once, and pick and choose which ones I move over - Like, for example, I don't personally like the look of JokerDisplay, it feels like it clutters up the screen too much for me, so I would just leave it instead of moving it over.

#

I'll also mention that I use QoL mods on my basically vanilla, achievement enabled gold stake climbing profile.

silver oriole
#

Ah, that make sense

mellow quail
#

Welp. I guess I'll never make it to a winning ante. We're gonna be stuck flying backwards in time forever, folks.

flat yoke
#

Overall though, it is completely up to you - I'm not the one maintaining any modpacks, I have no idea what it actually takes behind the scenes. If it feels like too much, then feel free to drop it.

silver oriole
#

Also i wonder if you can recommend any qol mods to be added that I've missed

#

No, if there's someone somewhere sometimes find it useful, it should stay

urban wharf
#

I can’t imagine vanilla+ needs too much maintenance tbh, i wouldn’t have thought there’d be too many more qol mods created

silver oriole
#

Mostly human error tbh

flat yoke
#

My thoughts as well. I don't really have many more QoL mods to recommend, Milck's is probably the only odd one, and I use it because I'm used to card games like StS with card hotkeys.

silver oriole
#

And if it's a Vanilla + mod that would be triple the time to fix them in all packs

#

But it's not the pack's fault

urban wharf
#

Oh, do the packs no function as pulling from each other? Is it not possible to have fine tuned grab the fine tuned mods and the vanilla pack?

silver oriole
#

That will nest the folders so sadly no

urban wharf
#

I would have thought there’d be a workaround, especially if you use your installer

silver oriole
#

Yeah but the manager is not working well as intended, it's working for myself at least

silver oriole
flat yoke
# flat yoke My thoughts as well. I don't really have many more QoL mods to recommend, Milck'...

Will say that Better Illusion and maybe Jeantoine might fall under vanilla+ for me if properly balanced, because they'd bring content already in the game to match the standard of other things in their tier - Illusion/Magic Trick, is just a downside in vanilla unless you have a specific build for it, and that's not good for a voucher effect. Chicot, isn't bad, but it's just nothing compared to the potential that any of the other Legendaries give,

mellow quail
#

Oh no. The back in time joker got retriggered... a few times, after that reroll. I ain't winning this one, folks! Ante -90.5!

#

I'd need to make it through 100 antes without crashing, and without really spending money, to win this run now

#

Oh. Um. Make that 130 antes now.

#

Fun fact, ante -120 has the same scoring requirements as ante -1

silver oriole
#

I wish I have more time to ponder and polish everything to work flawlessly

urban wharf
#

Just take some time to polish it all, don’t worry about updates until you’re happy with the state it’s in

silver oriole
#

I imagine I will need to overthrow everything to build up again though

#

Which I've been avoid to do for a long time tbh

#

Like I said I might just leave the packs as is and see if things will happen

#

I'll finish up what I've been doing today though, which is add last batch of mods into the mix

vagrant musk
#

Okay, selling Noise was a bad idea. Gotta get rid of the Joker that makes more Jokers when you sell one first.

#

Paragon of Darkness with retriggers is a nightmare if you want to clean up your Joker Slots LOL

#

Hmm, trying to sell her is a bad idea too. I guess I could just shove all the regular Jokers she makes on selling the second Noise to the left and hope it works out.

#

Incantation but for Jokers would be pretty helpful.

vagrant musk
#

That or maybe Nyx's "put in the rightmost slot to disable" effect should be kept when you upgrade her.

cedar cosmos
#

this isn't a modpack screenshot anymore this is just an average jen's almanac screenshot 😭

vagrant musk
#

Well, I've just finished rearranging the Jokers. Let's see how long a hand takes to score, which will probably be long enough that I'll have to turn animations off.

#

All that just for it to crash again.

#

Welp, I think that's the end of that run.

rose swan
#

Heeelp

#

@silver oriole can you add a mod that skips all animations

#

This is taking ages

fringe moat
# rose swan Heeelp

Doesn't Nopeus have an option for that? I thought that came with the other Jen mods.

rose swan
#

Silly me forgot to update the modpack

rose swan
dense wharf
#

Those were by Jen too lol

#

I think we found the answer

rose swan
#

How do I enable nopeus????

urban wharf
#

Talisman has skip animations, no?

fringe moat
urban wharf
#

Nopeus adds extra speeds and the option to disable certain event texts

rose swan
#

Nvm

#

Talisman worked fine

#

Sadly

#

Now the game is not letting me to shop

#

So I gave up

vagrant musk
#

Deal seems to make The Survivor useless once it's the only level 1 hand left, since it can't level up, thus leaving it constantly trying to level up a hand that functionally doesn't exist.

forest hound
#

@silver oriole hello i just want you to know that i used that modpack installer you made for one of your modpacks and when i installed it i happened to have a mod i was working on in my mods folder and when i did that it just like killed it permanently forever gone (i did have it open in vsc so i could recover the code luckily) but you should probably like make it not do that or maybe add a warning or something

silver oriole
subtle bane
#

This is also something worth the normal setup script as well iirc.

#

Although it was just an xcopy not an override.

silver oriole
#

Sorry but I don't understand what you mean

subtle bane
#

The setup file in the modpack release copies the files into the mods directory which last time I has used almost risked overriding the local copy of Cryptid I had that was modified to work with the API I was testing.

silver oriole
#

Too aggressive

subtle bane
#

I think that the xcopy command used by the setup.bat file (and I assume also the button in the modpack manager that downloads/updates the mods? idk the code of it tho) is a bit too careless when people might already have mods inside the file.

silver oriole
#

Possible fixes for the issue :

  1. A warning before install
  2. Create a backup for old Mods folder
  3. Separate xcopy and rmdir+xcopy to two different buttons
#

If the manager is working for everyone though I will simply deprecate the ugly batch scripts, sadly it's not

silver oriole
#

Currently my to-do list (so I will not forget, roughly in priority):

  1. fix on manager and batch files
  2. add next batch mods mentioned yesterday
  3. poll to gather essential informations on yesterday's topic
  4. ponder on future modpack reorganize and reconstruct
#

But lately I am kinda in hiatus mood

#

Tonight I will work on first two and leave the other two for later

silver oriole
#

Added to Fine-tuned and above:
♾️ Love for Fibonacci
again Balatro Joker Plus

Added to full:
🎬 Action
🗄️Collectors Cards

#

(78 mods) Dimserene's Modpacks (SMODS 1.0.0)

#

gold_seal Full pack: as long as it is a mod and it will function with other mods, it is added
gold_seal Power Pack: All busted mods, none others
gold_seal Fine-tuned Pack: as balance and vanilla like as possible
gold_seal Vanilla + Pack: only qol and reasonable appearance mods

#

Certain "busted" mods:
JA (+Talisman & Incantation)
Cryptid

Compound mods to go along with above:
Betmma mods
More Joker packs
Not Just Yet
Bonus Blinds
TWEWJ
Jeantoine
Aurinko

And Vanilla-Plus-Pack qol mods

tidal perch
#

Why is Bonus Blinds “busted”, just curious.

#

Also talisman is like qol

mellow quail
#

Maybe not busted on its own, but it can strongly compound how out of hand all the other mods can get.

silver oriole
#

Yeah it's like More Joker Packs a compound mod

#

Reorganized the list

pure gyro
#

Ngl I would be interested in a curated power pack, just make busted jokers

silver oriole
#

Ngl if JA is there what else mod is needed lol

mellow quail
#

More joker packs can do a lot when you get a legendary, epic, or exotic joker pack in the shop, so I think that one could likely stay in either way. Not just Yet, too, let's you get really crazy.

silver oriole
#

With JA, other content mods are simply separated into busted and meh

#

not complaining but that makes building power pack straightforward

cedar cosmos
silver oriole
#

Well I don't know about that, I am torn between whether cryptid and JA should be completely removed from full

cedar cosmos
#

if there isn't a pack for lobcorp to go into without also having JA then I'd like to request for lobcorp to be removed

silver oriole
#

Roger that, it's like D6 standing in a awkward place I guess

cedar cosmos
#

lobcorp is designed to be rough on the player, so overpowered stuff like JA really doesn't work with it

silver oriole
#

It pretty much just likes to be alone tbh

cedar cosmos
#

i will still have Cryptid support because that can be balanced, but JA never will be

silver oriole
#

I will think about it

tidal perch
#

can you elaborate

#

im intruiged

silver oriole
#

Lcorp, boss blinds mods (cruel blinds, math blinds, myst blinds etc.), house rules, maybe i bit of hand adding mods (like fibonacci and blackjack hands), and bonus blinds, nothing fancy

#

there aren't too many mods that focus on enhancing difficulty side of the game i am afraid

#

If there are anything I am missing though please let me know

cedar cosmos
#

cryptid but only the bosses and the stakes

silver oriole
#

Oh and that ante Scaling faster mod

mellow quail
#

What's giving all the extra stakes beyond gold in the full pack? If that is at all standalone, maybe that

silver oriole
#

Cryptid

#

And cruel blinds iirc

mellow quail
#

Hmm. Had a feeling it would be that. Oh, yeah... Right up there two messages crytpid's stakes were mentioned... Anyways.

silver oriole
#

I will attempt to fix the fatal problem on manager and batch files now

silver oriole
high linden
#

is there any
like
explaination on how to use the mod manager?

#

cuz it says this when i try to run it

cedar cosmos
#

have you downloaded git

high linden
#

where's the link to that?

silver oriole
#

Wait you need git yeah

tidal oyster
#

i "figured out" the issue

#

it's an incompatibility with cryptid, but only like 10% of the time when loading the game

#

idk man

silver oriole
#

temporarily removed balatro jokers plus because it makes the packs not downloadable

#

(77 mods) Dimserene's Modpacks (SMODS 1.0.0)

sick cedar
#

i had an issue with a crash every time i continued a run and tried to update and got this error

silver oriole
#

you are using 1.2.1 manager?

#

also i am not sure what you are describing

sick cedar
silver oriole
#

it's down at the bottom of the main window

sick cedar
#

this is my whole window

silver oriole
#

there are multiple updates of the manager

#

This one i just uploaded

sick cedar
#

downloading it

#

i get this error every time i continue

silver oriole
#

you updated the pack in between right

sick cedar
#

is it updated

#

?

silver oriole
#

you clicked on download/update?

#

wait for it

sick cedar
#

yea i did

silver oriole
#

it will certainly break

sick cedar
#

but its the same crash as i got before updating

#

now im getting these two errors when trying to update

silver oriole
#

try delete the dimserenes-modpack folder in the same folder as manager

#

if you cannot, reboot your computer

sick cedar
#

ok so i deleted it, redownloaded it

silver oriole
#

should work now?

sick cedar
#

and i wait for the update and when its done check version still says update available

silver oriole
#

it checks installed version not downloaded version

#

you haven't install right

sick cedar
#

oh should i do that?

#

doing that now

#

oh its good now

silver oriole
#

i separated download and install to different functions

#

yes good

#

everytime I see manager working I feel relieving

unkempt elm
#

Dim the mod manager is asking for my cc info is that normal? balatrojoker

silver oriole
#

what cc

unkempt elm
#

credit card

silver oriole
#

lol

#

you are dreaming

#

give me some cr**k you are smoking

unkempt elm
#

????

silver oriole
#

nevermind, it looks like I am dreaming too

#

What should I call the power pack

#

Overclock?

unkempt elm
#

Insane pack

silver oriole
#

Actually, I will also stop refering my full pack as extreme

silver oriole
#

maybe insane pack yeah

sick cedar
#

what is powerpack?

rose swan
#

Updating my game made my current game unplayable ): I guess it's time to start a new run

#

Did you delete something?

rose swan
#

@silver oriole I think a joker or item is causing this

#

or maybe group of items

silver oriole
#

hmm

#

I am in the middle of something else though

rose swan
#

ok

#

I will wait

#

and.. again...

#

Yea uh

#

This seems like unavoidable

silver oriole
rose swan
silver oriole
#

alright

#

you mean it will always happen after ante 2 boss?

rose swan
#

Wait

#

lemme check that

#

Oh

#

hmm

#

This one was after the ante 2 boss

#

The countdown one was during ante 2

#

When I used the boss blind consumable

#

What is cryptid trying to do here?

silver oriole
#

i will do a test run rq

#

the problem you are facing is not happening for me tho

rose swan
#

hmmm

#

Going to try uninstalling and downloading again

silver oriole
#

yeah i passed ante 2 on XMult deck

rose swan
silver oriole
#

Maybe

#

Can you test other decks

rose swan
#

Sure

#

On diffrent savefile tho

#

I got a run

#

With Google gift card with rigged

silver oriole
#

K

rose swan
silver oriole
#

Any update on that?

rose swan
silver oriole
#

That's also why I use XMult deck...

rose swan
silver oriole
#

Yeah maybe something is wrong in doe

rose swan
#

I do not have experience with coding...

silver oriole
#

I am afraid I also lack the required ability of doing that

rose swan
rose swan
silver oriole
#

That is the neat part, you will need to download the modpack again

fair pilot
#

u should make a modpack manager manager to update the manager

silver oriole
#

lol, how did I not think of that

#

also, @rose swan i just tested DoE on my laptop, it's not crashing

#

yeah did both run with debug plus and without

rose swan
#

Why is it just crashing on my pc ):

silver oriole
#

complete the same

rose swan
#

playing only with cryptid mod for now because it works

silver oriole
#

so it is a mod incompat somehow

sick cedar
vagrant musk
#

What's Cyan Stake from? Not the Cryptid one, the one that applies after Orange.

urban wharf
#

bunco iirc

vagrant musk
#

Ah.

silver oriole
unkempt elm
#

What's collectors cards?

forest hound
#

my fps seems to just decimate itself over time inexplicably (as in, relaunching the game and proceeding with the same run gets me back up to 240 from 5), is there a specific mod known to be the culprit of this or am I just going to have to deal with this?

tidal perch
#

oh, it's bugged?

#

I can look into that

silver oriole
#

Ok

unkempt elm
#

Btw how are the perfomances since the SDM_0's Stuff update, did that fix some of the issues? Didn't get any feedback.

silver oriole
#

I think it is significantly better

unkempt elm
#

Good to know! 😄

silver oriole
#

Removed from Full Pack in preparation for Insane Pack:
crystal_ball Incantation
🔥 Jen's Almanac

#

(75 mods) Dimserene's Modpacks (SMODS 1.0.0)

vagrant musk
#

Insane Pack contains everything in Full Pack, right?

unkempt elm
#

Should be so yea

vagrant musk
#

Cool.

sick cedar
#

what is the concept of insane pack?

cedar cosmos
#

big number brain happy

vagrant musk
#

Apparently Cosmic Collapse makes Themed Jokers crash the game, since it has Cosmic in its name but has nothing for Cosmic Tokens on it.

#

Came from an Eternal Moon Base so that run's dead.

silver oriole
#

Insane Pack and Cruel Pack are both selective pack which means only certain mods go in them

mellow quail
#

Yup! Selling Cosmic Collapse made it so the tarots to add those tokens don't crash me like they had been.

silver oriole
#

I don't know how but I feel like that should Be an easy fix

mellow quail
#

Which is interesting, honestly, since the code in Themed Jokers is checking for "Cosmic -" in the name, hyphen included, while Cosmic Collapse has no hyphen...

silver oriole
#

Hmm

vagrant musk
flat yoke
#

I mean, probably wouldn't bee anything stopping you from just throwing the mods that are in those packs into your installation of the Extreme Pack, other than not being as thoroughly checked for compatibility.

mellow quail
#

Welp, bricked my run. Somehow managed to get the required blind score to 0 and now it crashes when it tries to end the round. I actually made it past the win screen for once, though! I'll continue counting it as a win, thusly.

Negative deck is wack.

silver oriole
#

Nice

fresh grail
#

stopped playing for a week came back still devolved into the same run whitenight, laetitia, and canvas the only problem in this run was everything was common

silver oriole
#

Should I be worried about anything?

fresh grail
#

yes that i bought the voucher before the rare pack forgetting that i refeshes them

silver oriole
#

Oh lol

cedar cosmos
#

how do all your runs devolve into WN, Laetitia and Canvas

fresh grail
#

idk i open extinction pack and there always there

#

canvas is more of a sometimes there it mostly wn and laetitia

rose swan
#

I can test if it works with other mods when the equilibrium deck works again

silver oriole
#

Bruh, it's not yet ported to 1.0.0

rose swan
#

Oh

#

Well when it gets ported

silver oriole
#

Should be soon tho

rose swan
#

That mod looks really fun

#

Never had those ideas

#

Oh yea what mods did you remove?

cedar cosmos
#

JA + Incan

silver oriole
#

Should I also move cryptid ?

#

maybe not

silver oriole
# silver oriole
poll_question_text

Poll: How "Jen's Almanac" should be treated

victor_answer_votes

13

total_votes

18

victor_answer_id

2

victor_answer_text

Removed from full and move to it's own power modpack

#

working on it

silver oriole
# silver oriole
poll_question_text

How about a "cruel pack"?

victor_answer_votes

5

total_votes

8

victor_answer_id

1

victor_answer_text

hell yes

#

Also working on this

urban wharf
#

I would personally move cryptid to the power pack but that’s because I’m not interested in big number go brrrrrr

jolly shadow
#

well

#

i want to answer to those polls but i don't know this mods well

silver oriole
#

I can always poll

#

Well I should talk about this a bit more

#

by moving cryptid to insane, I will also consider to eliminate Fine-tuned-Pack

#

Since full and Fine-tuned is not that much different

silver oriole
jagged flicker
#

You could also change the config to remove all of the Jokers (EpicJokers and Exotic Jokers included) in full pack, because everything else isn't that busted

silver oriole
#

you mean not just epic and exotic but all?

rose swan
silver oriole
#

Well what exactly do you need

rose swan
#

the newst edition

silver oriole
#

What edition

rose swan
#

uh

#

version

#

mod

jolly phoenix
#

I honestly think you should include an "anything goes" pack if you're splitting things this granularly since some people (me) just want to dump all the mods they can into the game and watch the sparks fly

silver oriole
#

If the modpack manager is an utterly successful thing, I can just distribute config files that just tell it what mods to install

#

Sadly it doesn't

rose swan
#

I can't make the modloader to download the newest version of the modpack

#

reinstalling didn't work

silver oriole
#

Time machine literally set the files back in history state and discard its future

rose swan
#

ohg

#

oh

silver oriole
rose swan
silver oriole
#

Cryptid has updated so I imagine it is dealt with yeah

rose swan
#

Something still triggers it

silver oriole
#

Spoke too soon huh

rose swan
#

Rerolling triggers it

silver oriole
#

A question: do you play with all unlocked or not?

rose swan
#

So it's a card that doesn't normally appear in shop but when it does the game crashes

rose swan
silver oriole
#

You should probably unlock all modded contents too...

rose swan
#

How do I...

#

unlcok them

#

unlock

silver oriole
#

reset and then unlock all again

rose swan
silver oriole
#

lemme know if the crash persists after that

jolly phoenix
#

there really needs to be a mod that just leaves the unlock all button permanently enabled

silver oriole
#

Damn

rose swan
#

This modpack literally unplayable for me

silver oriole
#

If you just wanna play cryptid, go ahead and play with only cryptid might be a better idea tbh

unkempt elm
#

I might have found the cause, which mod has the prefix "jank"?

silver oriole
#

JankJonklers probably

unkempt elm
#

Oh it's JankJonkler

urban wharf
#

Jank jonklers I would guess

rose swan
#

going to try that rn

unkempt elm
#

Checking the other crashlog it doesn't seem to be because of Jank especially

silver oriole
#

It is calling out a lot of mods

rose swan
#

This happened now

unkempt elm
#

My theory is that a mod is calling set_ability without specifying a "center" variable and Cryptid set_ability override is not liking it

#

And other mod's set_ability override too it seems

#

Which pack do you play on?

rose swan
#

Extreme one

unkempt elm
#

Ok I'll try and give it a look

rose swan
#

Jank jonklers is disabled and equiriblium deck is used

#

This only happens on that deck for me

urban wharf
#

I’m pretty sure calling set ability with no center should just change it back into a base card, but I could be wrong

unkempt elm
urban wharf
#

Oh maybe not

rose swan
unkempt elm
rose swan
#

brb

unkempt elm
#

When you can you should try playing on a deck that doesn't enforce an edition

rose swan
#

?

#

oh ok

unkempt elm
#

Yknow like Mult Deck or Steel Deck etc

rose swan
#

yep

unkempt elm
#

Cuz if it's what I'm thinking, every non-forced edition deck should make you crash

#

Wait no Misprint doesn't have forced edition..

urban wharf
#

Hmmm base game doesn’t handle a nil center either

#

Let me see where it’s coming from

unkempt elm
#

But does the base game specify a center for every set_ability call?

silver oriole
jolly phoenix
#

Antimatter Pack

silver oriole
#

Or that

unkempt elm
#

Love how Betmma has 3 set_ability override

urban wharf
#

I think cryptids create_card override is causing this problem

#

at least thats the furthest back point in the stack where the center is nil

unkempt elm
#

The only set_ability call without a center parameter defined I found is FloundersJokers

urban wharf
#

ah, I think this is an Actions mod issue

#

it looks like it's trying to create an Actions card, and it's not populating th epool correctly maybe?

rose swan
#

Actions card didn't fix it

urban wharf
#

I wonder if cryptid has touched the create card function recently

#

@brittle spade

rose swan
#

It didn't change the error like last time

brittle spade
urban wharf
#

Has it changed recently though? Seems odd to be throwing this error now

brittle spade
#

yeah it’s weird

#

I’m busy now but will take a look later

brittle spade
urban wharf
#

Unless something is messing with the pools tmhemselves

dense wharf
#

And It was a minor change that seems unrelated to this

silver oriole
#

Also math since you are here, the config files are not loaded when i forked Cryptid and modified it directly

#

I want it to default disable jokers and op stuff in Cruel but leave only blinds and stakes

#

yet it still loads everything

brittle spade
#

I think that updates the default config, but Steamodded saves the config to your profile

#

Also you have to update it from the mods menu not the spectral pack menu

silver oriole
#

yeah that's not very nice

#

might need to remove cryptid

brittle spade
#

When Cryptid balanced mode is made that would probably make more sense to put in the other modpack

silver oriole
#

Good things are worth waiting for.

urban wharf
#

You can fork and disable them manually

silver oriole
#

I did and does not work

#

oh you mean in the code?

urban wharf
#

Yeah

silver oriole
#

I may give it a go tonight because:

  1. It's already past midnight for me
  2. I'm uncertain if this will disrupt GitHub's sync and merge
#

removed cryptid from cruel for now

brittle spade
urban wharf
#

Wouldn’t overriding where the config turns them off be easier?

brittle spade
#

Yeah, but you have less control

fringe moat
fresh grail
#

lost to a playing card dont score boss anyway nothing i could have done

sly ledge
fast escarp
#

To be fair, who plays green deck

subtle bane
#

Newest update does change a few things

#

Stickers API is broken, the code that applies them got modified so now it whiffs.

silver oriole
fresh grail
#

i was playing zen mode then defeated whitenight and for some reason won 3 time making 3 jimbo of the mischievous one pushing my ante from like -5 to 15 and 3 result menus before crashing, and returning it placed me after that situation

vagrant musk
#

Has Bunco been removed from the pack? I just updated it and I don't see Bunco in my mods folder.

fresh grail
#

should be there somewhere

vagrant musk
#

Alright, reinstalled. It was in the pack but wasn't installed for some reason. I didn't exclude it so I have no idea what went wrong.

mellow quail
#

Removing Joker Sell Value did make the crash stop

silver oriole
cedar cosmos
silver oriole
#

Has someone updated to 1.0.1g?

cedar cosmos
silver oriole
#

Joker Sell Value right

cedar cosmos
#

yup

silver oriole
#

ok. Doing update right now

#

Done.

silver oriole
silver oriole
pulsar bone
#

How do I install I downloaded the .exe and get an error

silver oriole
#

install git first

#

I should make it detect git installation

pulsar bone
#

I did install git, python, pip, etc same error

cloud grail
#

How did yall download git on the steamdeck

pulsar bone
#

It’s a ROG ally

fresh grail
#

i didnt

pulsar bone
silver oriole
#

Ok👍 good to know

#

It might be due to git path not yet registered

silver oriole
rose swan
#

does insane have more

silver oriole
#

insane is less

#

Mainly to contain JA that is

rose swan
silver oriole
#

Yes

#

Not anymore

#

Sometimes less is morefool

rose swan
#

I kinda likes JA

#

liked*

silver oriole
#

Also do we add these mods to insane

rose swan
#

Hmm

#

I'm just going to add JA after downloading the modpack

rose swan
silver oriole
#

Yes

rose swan
#

k

silver oriole
#

Basically all mentioned mods for JA (except for Incantation) is in full pack

rose swan
#

nvm

#

I got it

vagrant musk
#

Fun fact: You can play with two packs at once if you back up your mod folder while you've got one pack installed, install the other, then just copy the mods from the backup.

rose swan
#

Mayube the new update is doing something

unkempt elm
rose swan
#

oh

#

How do I do that?

#

I can't edit lua files

unkempt elm
#

Looks like you can update again

silver oriole
#

uh wait for me i guess

silver oriole
woeful turtle
#

Just updated full pack but looks like it is still crash when opening

silver oriole
#

I really need to test this myself, I haven't update to 1.0.1g

tidal oyster
silver oriole
#

Hmm, so every modded stakes are broken then

rose swan
#

man..

silver oriole
#

i will test out all mods thats affected

#

remove cruel blinds. the game will safely boot without crash

#

don't have time to test further tho

silver oriole
silver oriole
#

It's good for now

sick cedar
#

pure gaming

rose swan
#

1.2.4 is fine but 1.2.5 is detected as virus

#

oh fuck

sick cedar
#

get these errors in the game and manager respectively when opening the game on the most recent update

rose swan
#

Oh yea thing to mention equilibrium deck is working now

sick cedar
#

it crashes before the mods even load

rose swan
#

Totally fair and balanced build

#

Nevermind

sick cedar
#

i mean a game crash is essentially the only way to truly end a good run

fluid fog
#

Bonus points if you make it full panic and skip the crash handler.

queen star
fair pilot
#

SAMEEE

#

i want my play my “retrigger my jokers 1780 times” game again

sick cedar
#

.

short kindle
#

bruh

silver oriole
short kindle
#

how to instal git?on the github?

#

I just don't understand it.

silver oriole
brittle spade
#

good luck to the person who wants to do this for every mod in the modpack

brittle spade
#

i'm not going to do that, but I am going to try and add enhancement, edition, seal, and suit decks for everything here

urban wharf
#

Could you do it by scanning the pools after they’re injected?

brittle spade
#

probably

#

but that leaves less room for customizability

urban wharf
#

True

#

But it does mean it’ll auto expand when new content is added

brittle spade
#

btw cruel blinds has to be updated because of stake api changes

#

the first of many

brittle spade
sonic harbor
#

@silver oriole hey when Familiar releases do you think you can put it into the pack? It's first release should be in a day or two

#

I would say it probably categorizes into the normal pack not like extreme

#

since it's mostly "Vanilla"-ish cards and stuff

brittle spade
#

glitter deck looks really cool

silver oriole
brittle spade
#

that way you don't need to type the exact name

#

got modded suit decks working too

#

and with that I think that's everything from this modpack

#

going to also add support for ceres and suit mods tho

silver oriole
#

So later when familiar and ortalab get released they will get support too?

#

Also there are sigil

jade forum
#

familiar does have edition decks, but not enhancement, seal, or other consumable decks

vagrant musk
#

I beat The Clock on Ante 1, and when I cashed out this happened. IDK why.

#

I was using the Deck of Equilibrium on the (Bunco) Cyan Stake, if that helps.

silver oriole
vagrant musk
#

Haven't been able to replicate the crash on a new run. I think I just got unlucky.

silver oriole
#

Sorry didn't mean to ping

vagrant musk
#

Aaaand it happened again after beating a Small Blind on another run. Maybe the shop's trying to spawn something.

silver oriole
#

Can you try remove actions?

#

I just have a vague remembering of someone talk about actions

vagrant musk
#

If it crashes again I'll try that.

#

Yeah alright, removing Actions.

#

I rarely use it anyway.

brittle spade
#

ok so to get cryptid being able to check mod configs, it's going to be loading REALLY late.
let me know if that causes any issues - it definitely might

tidal perch
#

Actions is bugged?

brittle spade
#

yeah this seems about good

tidal perch
#

The Card type in the error is “Ability”

#

Not “Action”

silver oriole
cedar cosmos
#

but also amplified deck wouldn't be bad

woeful turtle
#

New crash at startup

mellow echo
#

got this error using trying to download the modpack using the modpack manager
it might be worth noting that I used the fine tuned modpack in the past, possibly uninstalling it incorrectly
I've also reinstalled balatro multiple times, deleting the mods folder but keeping lovely

silver oriole
cedar cosmos
#

and i haven't accounted for it

cedar cosmos
#

fixed

silver oriole
#

I am having some ideas that will potentially improve the modpacks as a whole (if possible), mostly revolving around better cooperation between mods:

  1. Remove duplicate and malfunctioning contents (e.g. same function vouchers in ortalab and ceres(yet to be added); combat ace theme in themed jokers)
  2. Sort conflicted concepts out (e.g. tier 3 vouchers and cryptid vouchers)
  3. Fuse similar concepts (e.g. space jokers, food jokers and the related decks, expect to add more)
  4. Reduce friction and improve functions (which I am attempting with manager)
jolly shadow
#

Would be nice to have alternative mods as theme addon and such

silver oriole
#

Can you elaborate on this

jolly shadow
#

Whats to elaborate about this?

silver oriole
#

I am not sure what you mean😅

jolly shadow
#

I mean the mods that got removed by 1~3 to be available as separate 'theme' addon on mod selection menu

#

And remove mod that conflict with them automatically when selected

silver oriole
#

They won't be completely removed

#

Only the contents, code wise

jolly shadow
#

Maybe mod selection preset would be nice then

silver oriole
#

I mean that is similar to the insane and cruel packs in the spirit

#

If I some how make manager available to all platforms (which I doubt it) then maybe we can elaborate on this idea

jolly shadow
#

Yeah

silver oriole
#

Well I mean we can still do that

#

just it will be for windows (and those who can utilize manager) only

brittle spade
silver oriole
#

Thing is that Crimson seems to have a plan on revisiting tier 3 vouchers iirc, don't know if that will affect this

#

Also I should definitely add a Readme to manager github

silver oriole
#

Added a (brief) Readme

#

I will add visuals (screenshots) later when I am back to dorm

silver oriole
silver oriole
#

Since this is a modpack thread, they should revolve around the idea of collaboration between mods

silver oriole
#

(75 mods) Dimserene's Modpacks*5 (SMODS 1.0.0)

silver oriole
sonic harbor
#

actually is pretty shrimple

#

You can make a voucher require a certain voucher before appearing

#

so you just do money tier 3 then money beanstalk requires money tier 3

silver oriole
#

I would imagine it should also check if tier 3 vouchers is installed

#

So it should have a check before requires

sonic harbor
#

mhm

#

you can do like a

silver oriole
#

does this work?
is_tier_3_vouchers = not (SMODS.INIT.Tier3Sub == nil)

sonic harbor
#

I eman

#

you could

#

do

#

SMODS.Mods['id']

#

check to see if it's loaded

silver oriole
#

so

if SMODS.Mods['Tier3Sub'] == true then
  requires = {"v_Tier_voucher"}
sonic harbor
#

I think so

silver oriole
#

now all i need to do is figue out what voucher is the next tier of what voucher

sonic harbor
#

might be 0.9.8 but there you go

silver oriole
#

no i mean connect cryptid from tier3

#

i got this

silver oriole
#

wait

#

after cryptid set it's priority to extremely low

#

does voucher tier affected?

#

what i mean is that since cryptid is loaded later than tier3 does the tier3 ones get to be applied first?

jagged flicker
#

I think so

silver oriole
#

then i don't need to worry about all these

#

well i should always try to test this before getting into conclusion

#

Nope

#

It does not work like that

#

also in tarot voucher and planet vouchers the cryptid ones are actually tier 3 and tier3 ones are tier 4

#

cryptid x6 and free, tier 3 voucher x8

brittle spade
#

I believe this is how it works without any modifications

#

I can probably add the Tier 4 thing myself today

silver oriole
brittle spade
#

Right now, when the tier 2 voucher is purchased, both Cryptid’s and Crimson’s Tier 3 vouchers can spawn

#

So if you try again you will get different results

rose swan
#

Um

#

For some reason cruel blinds is making my game crash

dense wharf
#

Where is crimson’s T3 vouchers mod

sonic harbor
#

modpack repo

#

I think Crimson deleted it off of theirs

dense wharf
#

Damn really

#

Alright then

rose swan
silver oriole
#

Known bug, waiting for mathguy to fix that

silver oriole
rose swan
#

Pair hate here

#

Maybe the joker that gives poly joker per 4$ sell value when sold

#

is

#

doing something

silver oriole
#

No, that is not hand pair, it's code pair

cyan helm
silver oriole
#

Maybe later, but thanks for the heads up! I will keep it in mind

brittle spade
#

I'll make the cryptid vouchers depend on crimson's vouchers, and make tarot/planet acclimator apply *6 on what crimson's vouchers do

#

is the mod prefix for Tier 3 Vouchers just tier?

silver oriole
#

oh wait

dense wharf
#

think so just from what i can see

silver oriole
#

it's a 0.9.8 mod tho

#

i guess the prefix thing is not there

dense wharf
#

ig if it's a 0.9.8 mod it might cause issues

silver oriole
#

so it might just v_voucher_name

brittle spade
#

that's fine

#

I mean we'll see if it works after I add

dense wharf
#

maybe I can do something with in_pool to make them not spawn if the mod is present

#

until the cimson vouchers are redeemed or something

brittle spade
#

you can just add to the requires list

#

that's what I'm doing right now

dense wharf
#

oh that works

brittle spade
#

i think this should be good? just going to test on redeemed deck

#

just found out that mime retriggers raised fist

#

i think this is just a redeemed deck bug, but it works

#

ok I think it's perfect now

#

just pushed it out

silver oriole
#

yay

#

thank you so much...

urban wharf
#

I think you’ll need to adapt that load checking, pretty sure it’ll return true if the mod is turned off in game

silver oriole
#

And I am content with my modpack manager's readme right now

#

Might need to make it into mini wiki tho lmao

rose swan
sonic harbor
#

it's why I said the only thing that's available rn from it is the Dimserene fork in the modpack repo

sick cedar
#

is anyone else having platinum cards just not retrigger on super high probabilities?