#Othermod (Miracle System)

1 messages · Page 4 of 1

worldly saddle
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also textures seem blurry

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on 2x

hardy cobalt
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i make them 1x then 2x it

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actually that one wasn't exactly made by me

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also 10% chance that i'll remake the sprites

worldly saddle
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you didn't scale it up properly

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urs vs mine in Aseprite

pliant aspen
hardy cobalt
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my fault for using photopea

manic lance
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Though ngl I don't like Joey's confrontational attitude

worldly saddle
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again like I explained why

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If you don't like it you don't have to agree with it

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but I did provide a reason

manic lance
# worldly saddle again like I explained why

imo, no one's making you interact with this thread, yet you're one of the most active people here. And all you seem to do is antaganize the dev. I have nothing against either of you, I just find your behavior far more offputting than his. Maybe I just relate better to an "imcompetent mooch" (not that I really think that about Ai gen goku myself) than a jerk, and I'm fine with that

worldly saddle
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OK

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I feel like that is misconstrued because I have given genuine feedback on several things in the past, but you can feel free to have your own interpretation on the matter

manic lance
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As I said, I don't have an issue with either one of you, I just don't much care for the venom and judgement

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on a more practical note @hardy cobalt the mod seems to be crashing on startup atm

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at least with the other mods I have installed

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here's the other mods I was trying to run it with

hardy cobalt
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I haven't checked if my mod is compatible with those yet

worldly saddle
hardy cobalt
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Happy yapfest

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i will fix some stuff later

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but tada problem solved

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you now know what you're getting

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@worldly saddle

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i don't know how to make the words green

worldly saddle
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ok

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figure it out 🙂

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you got this I believe in you

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  • grammatical changes of course
hardy cobalt
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my guy

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All the jokers are like

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ok fine

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oh damn

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vochers

worldly saddle
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handsize is also "hand size"

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not one word

hardy cobalt
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ok

cold hound
# hardy cobalt Happy yapfest

Me throthing at the mouth for all of the spelling mistakes/incorrect terms:
(Fr though, thank you for making it more clear. I'm guessing PP is just the positive of all of the Potions, minus Midas?)

hardy cobalt
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yeah ummm

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prosperity is supposed to drain you money for benefits

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not give you money

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also

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im trying to rework voucher vodka and i added eremelium to joker juice

cold hound
hardy cobalt
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no i mean it's just expensive

cold hound
hardy cobalt
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is 5$ cheap considering what it does or....

cold hound
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Prosperity Punch. (1$).
1/2 chance to gain 2 discards and 2 hands, but also -10$.
1/2 chance to gain 2 hand size and a Joker Slot, but -15$.
1/2 chance to gain 2 random Vouchers, preferably of the same line, but -20$.
1/4 chance to gain a Negative copy of a Joker you have, but -20$.

hardy cobalt
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then i'd have to rename it

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Prosperity Punch Of Poverty

worldly saddle
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More like poverty punch

hardy cobalt
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no

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btw

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i got the chances workin

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now heres the thing

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To be balanced or cryptid?

manic lance
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I'd prefer if the balance is what's standard for mods, which seems to be a bit more powerful than base have but not like cryptid

hardy cobalt
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okay

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ill make prosperity punch eat yer money

manic lance
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Kinda a shame. I liked it when it was like ace of pentacles (not Alice's, the other one) where it served to either double or 0 (or was it half?) your money

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Or was that a different potion?

manic lance
# hardy cobalt

This I don't mind either, and doesn't nessacarily seem too cryptid

hardy cobalt
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Im increasing the chances

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but making it eat money

manic lance
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The money being taken is... fine but debt is annoying, lol. Still I don't mind it

hardy cobalt
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hehehe

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oops

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i just noticed that some chances are black

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i gtg do something

manic lance
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Is the word chance usually in the well.. chance color? I don't remember

cloud tusk
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Please use orange text

manic lance
cloud tusk
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And also please use the number 1

cloud tusk
manic lance
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Ah I see

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That's the attention color right?

cloud tusk
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Yes

manic lance
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Also use chance and attention, not orange and green. I think that's better for trance compatibility

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Though I don't remember if they're just always the same

hardy cobalt
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or do i just use (c:money) as usual

manic lance
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You use c:attention I think

hardy cobalt
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ok

manic lance
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Which is supposed to be black I think

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But I may be mistaken

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Sorry if this is a bit annoying. I know making incremental changes is kinda draining

hardy cobalt
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what's c:attention for again

manic lance
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I don't really remember exactly how it's used myself. I'd just browse through the collection and look where the orange text is being used

hardy cobalt
manic lance
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Not all of them I don't think. As I said just look at what's orange in the vanilla joker descriptions

hardy cobalt
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apparently it's not hands or discards that get red or blue but the number

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so what color is this in the game?

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is it the same c:blue

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or is it something else

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nvm

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mb

manic lance
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A good way to get the list of colors is looking at the default trance pallete file

hardy cobalt
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ok

hardy cobalt
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I think i should make some rng related vouchers for the potions

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should i make the art myself or does someone want to volunteer?

hardy cobalt
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Guys I went from bugfixing to reworking/adding stuff wth

cold hound
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Do you have an empty template for the Potions as well?

hardy cobalt
hardy cobalt
cold hound
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👍 G'night.

cold hound
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...There was a joker called "joker?" from this mod, took it, and:

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Is this an intentional crash, or what?

hardy cobalt
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I mean it's supposed to kill itself (you know because it's not the real joker)

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But I don't think it's supposed to take the game with it

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So either I just rework that so instead of being an offbrand joker that destroys itself and the game into a slightly weaker and cheaper joker

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Or I do something different

hardy cobalt
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this is 1x

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and here's 2x

hardy cobalt
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in recent times i have barely seen any eremelium cards in any of my playthroughs

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so i think i gotta do something about that

cold hound
# hardy cobalt here ya go

Thank ya, what program do you use for artistry stuff? Cuz I've just been using Paint to edit the Jokers.

hardy cobalt
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Libresprite

hardy cobalt
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@cold hound

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look at what im cookin

cold hound
hardy cobalt
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Gives free planet cards and packs

cold hound
# hardy cobalt Astronomer

Isn't that already a base-game Joker? I believe that with the idea I concepted for Nebula, it would give you Planet cards at the end of the shop depending on your most played hand.

hardy cobalt
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Also idk how to make it give planet cards that is your most used hand

cold hound
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(Without the Negative, of course.)

hardy cobalt
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Ok

hardy cobalt
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im taking a breather

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im done breathin

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so far i got nebula to not crash

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that's it

hardy cobalt
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@cold hound good news

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voucher vodka and prosperity punch has been reworked

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bad news tho

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nebula joker is being annoying

hardy cobalt
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i need someone to talk to

cloud tusk
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find people in the real world

hardy cobalt
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i already did

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actually hows grim going?

worldly saddle
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Touch some grass take a shower

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Something something mald idk

hardy cobalt
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Bruh i already did

worldly saddle
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(I'm kidding(

hardy cobalt
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ok

hardy cobalt
worldly saddle
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Right at this second? No

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I work on familiar most of the time though

hardy cobalt
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what's familiar?

hardy cobalt
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interesting

hardy cobalt
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frick im bored

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...

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imma make a sprite or something

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Splash + Black deck joker

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defused

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.....

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@olive snow you like splash fusions should i go with an ink theme for fusing the deck jokers or something else

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nvm

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i want to at least release 2 deck jokers for this update soo

hardy cobalt
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I hope you like double tags

olive snow
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oh hey

olive snow
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for the ones that are just colors yeah that'd make sense

hardy cobalt
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lets say for example nebula

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also hi marie

hardy cobalt
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now for a break

worldly saddle
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Time for 3 months to go by 😎

cold hound
cold hound
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@hardy cobalt
Might have a new sprite for joker(?)

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(And yes, this is a reference to Mandela Catalogue.)

hardy cobalt
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actually got jumpscared by that

cold hound
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Heh.
Whadya say, this good?
(Also, could come with a rework to the effect.)

hardy cobalt
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mayhaps

hardy cobalt
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(that stuff scares me)

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also there are 2 rework options

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1/2 chance to kill you after a blind

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or it will kill itself and make a rare joker

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option 2

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idk

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xmult = current hands + discards / 10

cold hound
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Here's the effect I'm thinking of:
Joker (?)
x4 Mult...
(But after each Ante, had a fixed 1 in 100 chance to jumpscare you and crash your game.)

hardy cobalt
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hmmm

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i could purposely give it bad code to crash

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but not sure about the jumpscare

cold hound
hardy cobalt
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i don't know about mandela catalouge

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so maybe i could use a quote like that

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also maybe i should make it 1 in 30 or so

cold hound
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Also, how do you find the 5th edition, Ere?

ALSO also, I might be doing art for the Vouchers. Does the Luck vouchers have any art yet?

hardy cobalt
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hehe no

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there's no art

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also usually ere is supposed to be found normally

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but i think i made the rate too low

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so either i 2x the rate or make a voucher like shine and glow up

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i don't know how to make those vouchers

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the nil version looks so innocent

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I can't crash

cold hound
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@hardy cobalt A simple thing to replace Shinier Foil with, so that I don't mistake it for Overstock.

hardy cobalt
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noice

cold hound
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👍

hardy cobalt
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joker? has now been reworked

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(also i slightly nerfed it from making it 1/100 to 1/50

hardy cobalt
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in pixels

cold hound
hardy cobalt
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it doesn't look right when shrunken

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just remeber it has to be 71 width and 95 height

cold hound
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Well, I did pull the image of the Voucher off of the Fandom page, so I didn't think that would cause any issues, as the Joker worked perfectly.

hardy cobalt
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its alright

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im pretty sure the image that you based it off was bigger than usual

cold hound
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Maybe you could use this color theming as the basis of editing the Overstock (Plus) Vouchers for the 4 editions?

Foil: Silvery colored Overstock.
Holographic: Gold colored Overstock.
Polychrome: Rainbow colored Overstock Plus.
Negative: Inverted Overstock Plus.

hardy cobalt
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you don't need to do those yet

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just keep on cooking the joker art

cold hound
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Alright, I'll install the new version and see how it is. 👍

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Also, here's some rework ideas for Jokers that are rather weak currently.

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**Torture: ** +15 Mult per Blind cleared. Other Jokers cannot give +Mult.

Rich Get Richer: +0.1x Mult for each 5$ you have.

Gambler Joker: Mult: 1/5 chance for +20 Mult, 1/15 chance for x4 Mult.

Gambler Joker: Chip: 1/5 chance for +77 Chips, 1/15 chance for +777 Chips.

Knurples: Probably just reduce rarity to Common, to put it on the same pevel as Banner. Also, probably give it some better art, cuz holy.

hardy cobalt
hardy cobalt
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i could just make it give 5 mult

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(cus idk how to disable mult jokers)

cold hound
hardy cobalt
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holy shet

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thats amazing

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1000000000000000000/10

cold hound
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(It's blue because of hands, instead of discards like Banner.)

cold hound
hardy cobalt
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as i said idk how to do that

cold hound
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Betmma has a Voucher that debuffs Jokers, so you can probably just look into that, or even ask him how it's done.

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@hardy cobalt Looking at the Potion Catalogue causes this crash now.

hardy cobalt
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...neat

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i think it's missing a non-discovered sprite

cold hound
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Will it cause any issues if the potions are spawned?

worldly saddle
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probably

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actually idk

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🤔

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probably not?

cold hound
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I'mma doing a run, let's see.

hardy cobalt
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i found out while trying to make nebula

cold hound
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This happened after I beat the first Small Blind.

hardy cobalt
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must have been a potion that spawned in

worldly saddle
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can you copy paste the actual issue

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🤔

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so we can see a fuller stack trace

cold hound
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There we go.

hardy cobalt
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I swear i put sprites for all the stuffs

worldly saddle
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It looks like Potions don't like cryptid

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🤔

hardy cobalt
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what

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but i also don't use cryptid

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and i get the same crash myself

worldly saddle
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oh yeah maybe it's the actual thing itself then

cold hound
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It was working fine before, at least until this latest OM update.

worldly saddle
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just make an undiscovered sprite it ain't that hard

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¯_(ツ)_/¯

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takes like 2 minutes

hardy cobalt
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ok i already got some i guess

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but where do i put it

cold hound
hardy cobalt
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but they're all discovered

cold hound
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I just tried that as well (undiscovering and rediscovering), and it caused the same crash as well. Do you have any clue what you changed in the recent update that might've caused this?

hardy cobalt
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mmmm no

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well maybe some nebula deck coding

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either that or the potion rebalancing

cold hound
hardy cobalt
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no that's zodiac

cold hound
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It's only showing up when I open the Potion Catalogue, so it's likely something with the rebalance.

hardy cobalt
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joker juice

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was Sjoker juice

cold hound
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You found it?

hardy cobalt
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yeah i think thats it

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yep

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potion problem publicly executed

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A Simple S gave a lot of shieza

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but now

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i can go back making nebula

cold hound
# hardy cobalt

Nice work. Do you know where this issue is in the code, so I can fix it myself?

hardy cobalt
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go to Other tarots

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then atlas =

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it should be joker juice

cold hound
# hardy cobalt it should be joker juice

Just did it, it should hopefully work now. In the meantime though, given it's such a big issue, you might need to make a update to the Github to make sure it's fixed there.

hardy cobalt
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i will

cold hound
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There we go, working just fine. 👍

hardy cobalt
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yippee

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ok i updated the download

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by the way i wasn't sure if i could make 2 center.ability.chips so i just buffed it to 777 chips and changed it to 1 in 15

hardy cobalt
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@cold hound I reworked rich gets richer but i couldn't exactly make it like you asked

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it just has a base x_mult of 1.1x

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and increases by 0.01x for every dollar you had at the end of the round

hardy cobalt
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I thinking of making more potions

hardy cobalt
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@cold hound i revamped them

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btw this is the power of rich get's richer

cold hound
hardy cobalt
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Ight

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Btw all the reworks are done (one way or another)

hardy cobalt
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thinking

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  1. new potion
  2. the witch (a tarot card)
  3. 🍔
hardy cobalt
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hey guys what do you think of this sprite

hardy cobalt
cold hound
hardy cobalt
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yep

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it works

cold hound
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👍

hardy cobalt
hardy cobalt
# hardy cobalt
poll_question_text

now that there are some fixes and more content in the mod does anyone but denver and me play it?

victor_answer_votes

2

total_votes

4

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so nice to know that there's more than one person playing the mod

manic lance
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I need to test it for mod compatibility again soon

hardy cobalt
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i think the only problem for other mods would be the potions

manic lance
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I just know last time I tried it crashed on startup

hardy cobalt
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i killed some bugs

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(painted deck joker no longer crashes the game when sold)

manic lance
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I'll test it tonight, but if you wanna test it before hand, I post the mod pack I use publicly

hardy cobalt
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rare error discovered

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a blue screen

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@manic lance

manic lance
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Means Something's crashing super early

hardy cobalt
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can't be mine

manic lance
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Though make sure you actually downloaded the mods.zip file is how trying my mod pack

hardy cobalt
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i did

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and extracted it

manic lance
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Just making sure because downloading the source code gives mostly empty folders

manic lance
hardy cobalt
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i removed the dupe

manic lance
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Make sure it works without othermod, it does for me

hardy cobalt
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im overwhelmed

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900 Jokers

manic lance
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Sorry

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Oh lol

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Nvm

manic lance
hardy cobalt
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let me try 1 run

manic lance
# manic lance Nvm

I thought you meant by the testing, which I was gonna say I could just do tonight

manic lance
hardy cobalt
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i can't even decide

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the deck

manic lance
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I like sandbox deck

hardy cobalt
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i chose green with hoarder

cold hound
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I just wish that Deck Creator can return for 1.0, cuz it was genuinely just amazing.

hardy cobalt
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what the helck

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my brain is about to explode

cold hound
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@hardy cobalt Might just be an oversight or an issue with Jen, but Negative Consumables that are turned into Nil consumables do not give extra consumable slots.

hardy cobalt
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I think I only made it give 2 joker slots

cold hound
hardy cobalt
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Wouldn't you want more consumable slots?

cold hound
hardy cobalt
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I'll fix that

worldly saddle
hardy cobalt
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You messed with my head

worldly saddle
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nuh uh

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adios amigo

manic lance
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Familiar is Snow's project. I think Joey's just an ideas person there

hardy cobalt
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Oh okay

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(I must make this mod good enough for the collection)

manic lance
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Well booting with it would be a start :p

worldly saddle
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part time coder

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actual art person

manic lance
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Sorry wasn't trying to minimize your role

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I remember now you do art too, didn't really know about the coding

worldly saddle
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yeah I coded the sleeve support

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and the Merry Andy Deck

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and some other bits and pieces here and there

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Denver is an idea guy I'm a get shit done guy 😎

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which I mean once we figure out this aureate bug

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0.1.1. babyy

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balance galore

manic lance
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Denver is really good at being an ideas guy tbh. Has a lot more patience and persistence than me

hardy cobalt
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I added most of his deck jokers

manic lance
hardy cobalt
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(Red, yellow, blue, green, black, painted, ghost, zodiac, magic, and anaglyph)

worldly saddle
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Yeah and my bad for bargin' in like that

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I just like my recognition when it's due

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😎

manic lance
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I'd do it too ngl, so no worries

hardy cobalt
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Same

manic lance
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Anyway the actual content in othermod already fits right into my mod pack last I remember. It just needs to... boot with the other mods installed. Idk why it's crashing so hard

hardy cobalt
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It only crashed because I had 2 steammoddeds

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At least for me

manic lance
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Oh it went away when you fixed that? Missed that context

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So yeah I might add it tonight if I can play a game with it without trouble

hardy cobalt
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Ight

hardy cobalt
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You know

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Playing coonies mod pack is starting to fill my head with ideas

hardy cobalt
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Ideas for vouchers and stuff

cold hound
hardy cobalt
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Like a voucher that gives plus one booster choice and pick

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But yeah I'd be glad to hear some base ideas

worldly saddle
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I eman

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at least 2 vouchers exist that give +1 booster slot

hardy cobalt
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no i mean

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+1 card in the booster pack

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Also I like familiar now

cold hound
cold hound
hardy cobalt
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Nvm I'm making it a deck

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Also for the sake of not being too broken

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It's gonna double the price

cold hound
hardy cobalt
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Dude +2 choices and +1 pick in booster packs

cold hound
hardy cobalt
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(And if I could make a unlock condition for a deck joker version I would)

hardy cobalt
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don't let me deck ever again

hardy cobalt
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man

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i keep on getting side tracked

cold hound
hardy cobalt
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I wanted it to gives +2 booster card choices and +1 pick but it inflates the price

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But rn it's being wonky

cold hound
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I'm sure you'll figure it out. 👍

hardy cobalt
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I hope

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Also I gotta give it galdur compatibility

cold hound
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@hardy cobalt I may have had an idea for a Stake-related Joker, if you don't mind.

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Staked Joker (Rare).
Provides a boon depending on the highest Stake you've beaten with this Joker.

  • White Stake: Nothing.
  • Red Stake: Gain +3$ when beating a Small Blind, or the first Blind of an Ante if there isn't one. Apply all previous Stakes.
  • Green Stake: 5% smaller Blind Size. Apply all previous Stakes.
  • Black Stake: You may spend the inverse of a Eternal Joker's sell value to sell that Joker. They still can't be destroyed by any other means. Apply all previous Stakes.
  • Blue Stake: Either +1 Hand or Discard, depending on which is lower currently. Apply all previous Stakes.
  • Purple Stake: 10% smaller Blind Size. Apply all previous Stakes.
  • Orange Stake: You may spend 3$ on a debuffed Perishable Joker to undebuff it, and restart the timer. Apply all previous Stakes.
  • Gold Stake: All Rental Jokers cost 50% more of their usual cost instead of 1$, but MAKE 3$ at the end of each round instead of taking away. Apply all previous Stakes.
cold hound
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@hardy cobalt Also, Green Deck Joker still crashes my game when I add it to my Slots, lmao. I think something with the Discard portion is causing it to break.

cold hound
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@hardy cobalt Heya, don't mean to bother you, but have you seen this yet?

hardy cobalt
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ye denver

cold hound
manic lance
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Forgot to say before that I'm still getting a crash with this mod and my current modpack

hardy cobalt
manic lance
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I don't have DX consumables

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And the game doesn't crash if I don't have this mod

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it's a crash on startup

hardy cobalt
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I'll see what I can do after the initial update

cold hound
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@hardy cobalt It looks like the first Voucher value is still fixed, while the 2nd one is modifiable. Both probably need to be modifiable.

hardy cobalt
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I did that on purpose

cold hound
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Oh, okay.

worldly saddle
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bruh

hardy cobalt
worldly saddle
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I get that but I can still

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not agree with it

cold hound
# hardy cobalt It's my mod joey

The fixed chance should probably be 1 in 4 instead of 1 in 8, so that it doesn't have worse chances than "Does jack shit" Space Joker and "Let's go gambling!" Tarot.

worldly saddle
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Don't diss space joker he just procs when he wants to

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it's when he feels like it

cold hound
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Unless if I use 6's or other modifiers, I feel like that NEVER procs for me, and when it does, it's on a shitty random hand instead of the hand I want to upgrade.

worldly saddle
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you gotta give him time you gotta let him cook

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it's only a 25% chance

olive snow
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how's this mod going

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haven't checked in with you guys in a while

hardy cobalt
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It's decent

olive snow
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did you start on those fusions yet

hardy cobalt
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Chartreuse and purple exists

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(Of course as defused)

olive snow
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the fusion part is easy

hardy cobalt
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No

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It really isn't

olive snow
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yes it is

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you set the rarity to 5, and then add this function somewhere in the lua file
FusionJokers.fusions:add_fusion("j_splash", nil, false, "j_half", nil, false, "j_tsun_soaked_joker", 8) for example
soaked_joker should be the key value of the joker which is being made, (add j_modprefix_ before it)
j_splash and j_half are the materials
nil are replaced with values you want to carry from the materials
tsun is mod prefix, you set your mod prefix in the steamodded header

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the final value in the function, 8 here, is the cost

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that's how much it costs to fuse the jokers

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then as long as your mod loads after fusionjokers (set your mod priority higher than -10000) you're done

hardy cobalt
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Ok

#

But what's a tsun soaked joker

olive snow
#

soaked joker is a fusion i made for my mod

#

i'm coding splash fusions now rather than just concepting them

hardy cobalt
#

Noice

#

Well I'm not really gonna overwrite purple and chartreuse

#

But I'll try using it

olive snow
#

you don't need to overwrite anything about a joker you're turning into a fusion

#

it's identical to registering a joker normally except the rarity is 5

#

that is the fusion rarity

hardy cobalt
#

Let me try

olive snow
#

what's your mod prefix

hardy cobalt
#

othe

#

so j_othe_red and j_othe_blue into j_othe_purple

olive snow
#

yep

olive snow
#

it doesn't look like you need the mod prefix for the materials

#

according to jestobiology

#

so if it doesn't work try with just the key values of red and blue without the mod prefix

#

the fusion result does need the mod prefix

hardy cobalt
#

ok

#

honestly idk how

olive snow
#

what's the key value for the red and blue jokers

hardy cobalt
#

j_othe_red_deck_joker and j_othe_blue_deck_joker

olive snow
#

so just to make sure

#

you put key = j_othe_red_deck_joker

#

in the field?

hardy cobalt
#

the key itself is red_deck_joker

olive snow
#

okay

hardy cobalt
olive snow
#

then try FusionJokers.fusions:add_fusion("j_red_deck_joker", nil, false, "j_blue_deck_joker", nil, false, "j_othe_purple_deck_joker", 6)

hardy cobalt
#

do i need fusionjokers for this?

olive snow
#

yes

#

you do

hardy cobalt
#

oh

olive snow
#

it works on 1.0.0 with the backwards compatibility on steamodded

hardy cobalt
#

ok

#

also do i need to put the fusion function

#

in othermod.lua

#

or can i just put it in othermod_jokers.lua?

olive snow
#

as long as you load your mod after fusionjokers it doesn't matter

#

so as long as your mod's priority is higher than -10000

#

you're good

#

also fusionjokers on their own have a bug that affects end of round cash, but multiple people have pushed fixes for this

hardy cobalt
#

...

#

is it ok if i just do defused instead

olive snow
hardy cobalt
#

but all of this it to complicated

#

besides isn't the mod 6 months old

olive snow
#

that is literally all you need extra

#

(and the fusion mod of course)

hardy cobalt
#

ok but what is that line?

olive snow
#

FusionJokers.fusions:add_fusion("j_red_deck_joker", nil, false, "j_blue_deck_joker", nil, false, "j_othe_purple_deck_joker", 6)

hardy cobalt
#

no i mean the fix

olive snow
#

that is the line
the fix is that i removed the mod prefix from the material jokers in the function

hardy cobalt
#

ok but i did that

#

already

olive snow
#

did it give you the same crash

hardy cobalt
#

FusionJokers.fusions:add_fusion("j_red_deck_joker", nil, false, "j_blue_deck_joker", nil, false, "j_othe_purple_deck_joker", 6)
FusionJokers.fusions:add_fusion("j_yellow_deck_joker", nil, false, "j_green_deck_joker", nil, false, "j_othe_chartreuse_deck_joker", 5)

#

opps

#

*oops

olive snow
#

yeah you need to get the fusionjokers mod

#

and then it'll work

hardy cobalt
#

i did

#

v

olive snow
#

what is your mod's priority

hardy cobalt
#

idk

#

alphabetiical?

olive snow
#

in the steamodded header

#

--- priority = <value>

hardy cobalt
#

it doesn't say

olive snow
#

add it

#

and set the priority to a number higher than minus 10000

hardy cobalt
#

so -9999

olive snow
#

yeah that'll work

hardy cobalt
#

it doesn't crash

#

but it doesn't show the fuse

olive snow
#

did you continue run to test

hardy cobalt
#

huh

olive snow
#

or do you mean in the collection

#

does it show up in the collection

hardy cobalt
#

it shows fusion in the collection

olive snow
#

okay

#

so when you have red deck joker and blue deck joker (and $6) it should say fuse when you click on one right

hardy cobalt
#

it doesn't show it

olive snow
#

🤔

hardy cobalt
#

let me try adding othe

olive snow
#

double check the keys of the jokers

#

i know they used to be called red joker and blue joker so maybe the keys are still red_joker and blue_joker?

hardy cobalt
#

red_deck_joker, blue_deck_joker, green_deck_joker, yellow_deck_joker

#

i added othe and it works

olive snow
#

oh alright then

#

well there you go that's fusion figured out

hardy cobalt
#

ok

#

btw

#

is there a way for me to add a check for whether or not i have fusion jokers installed

olive snow
#

jestobiology does it at the top of its lua file

hardy cobalt
#

ok

olive snow
#

so when you wanna do something mod specific you run a line if is_fusionjokers then...

#

after putting these at the top of your code

#

:)

worldly saddle
hardy cobalt
#

oh hi joey

#

whassup

#

@olive snow i added it as an if statement but now the jokers won't appear

olive snow
hardy cobalt
#

i did

olive snow
#

¯_(ツ)_/¯

hardy cobalt
#

wait i found some more

#

yeah so

#

it only works if i have fusion jokers

#

i wonder

#

can i make a fusion with 3+ jokers

hardy cobalt
#

I feel like adding 3 more fusions (excluding ink)

hardy cobalt
#

I need ideas

hardy cobalt
#

@cold hound I require fusion ideas

cold hound
#

Along with the thing from the Scrawl Voucher.

hardy cobalt
#

also im not sure about how green and chartreuse crashes

cold hound
hardy cobalt
#

Man 🐴

hardy cobalt
#

Sundae

#

(GM) version

#

+30 mult, +150 chips, 1/6 chance to die

#

(C) version
X3 mult and X3 chips 1/1500 chance to die

#

(This is concepting)

olive snow
#

oh by the way

#

denver's gonna love this

#

you can register a fusion with multiple recipes by just running the fusionjokers function a second time

#

with different arguments for the materials

hardy cobalt
#

Otay

hardy cobalt
hardy cobalt
#

I wonder what denvers cooking

#

Fusions 1,2

#

Banana splits (Gros) and (Cavendish)

#

As of how I'm getting xchips imma figure it out

hardy cobalt
#

I'd like to talk to someone digitally

cold hound
hardy cobalt
#

Aight

cold hound
hardy cobalt
#

Also you need fusion mod

#

(At least for now)

cold hound
worldly saddle
hardy cobalt
#

I wonder what denver cooked

cold hound
#

Side note though, I did make this, in case you wanna use it for anything:

cold hound
# manic lance Pedro Veo?

That's meant to be a C and M. I'm not too familiar with upside-down writing, especially in pixel art, as you can see. (And the C was originally meant to be a G, but it looked hella weird, so I just changed it to a C).

manic lance
#

Oh I see it biw. Idk why I was reading it sideways

#

What does it mean though?

hardy cobalt
#

Hmmmm interesting

#

An oc

#

Best I could make is this scrinkly guy

hardy cobalt
cold hound
#

@hardy cobalt Okay, I think I have an actual opportunity to make some more Fusions.

Polaroid (Photograph + Black Deck Joker).

Negative/Nil cards also trigger the effect of another, random vanilla/Othermod Editon.

Springtrap (William + Mr. Bones).

Gains +50 Chips, +10 Mult, and +1 Hand Size after beating a Boss Blind. Prevents death if chip count is at least 25% of the required Blind, and resets the scaled scores back to 0. Destroys itself if scaled scores are 0 when preventing death.

#

[And I'll make a few more later. For now, it might be best to consider Jokers that interact with the Potions.]

cold hound
#

@hardy cobalt Also, I think this mod is incompatible with Cere, as I crashed after completing a round with it on, but after I took this mod off, it worked perfectly fine.

hardy cobalt
#

Weird I tried it as well and it works

manic lance
hardy cobalt
#

Hmm I haven't updated for a while

#

So It's maybe that

worldly saddle
#

you should probably keep an eye on using latest steamodded

#

helps to debug a ton of issues

#

🤔

hardy cobalt
#

Ok

hardy cobalt
#

Then it destroys itself when it reaches 50%

#

Actually that's too op

#

Imma increase the revive chips by 5% every time and decrease the max to 35%

#

Also imma test if fusions can work for cards that isn't jokers

hardy cobalt
#

BTW I don't know about what to use to make Pedro but I could make it so when he reaches certain xmult lucky cards will be able to more things

cold hound
hardy cobalt
#

Imma see how betmma does it

cold hound
#

@hardy cobalt I may have a different effect for Pedro, if you wanna hear it.

hardy cobalt
#

Yeah sure

#

I didn't even make progress yet anyways

#

(I forgor)

cold hound
# hardy cobalt (I forgor)

Here's what I got:

Wild Joker (Uncommon): Wild Cards cannot be debuffed, and retrigger an extra time.

Multicolored Cat [A.K.A, PedroGMO] (Fusion/Rare, take your pick): Lucky Cards count as all suits, cannot be debuffed, and will give this Joker 0.33x Mult whenever one triggers (starts at whatever you were with Lucky Cat).

hardy cobalt
#

Hmmm ok

cold hound
# hardy cobalt Hmmm ok

Also, you should probably work on fixing some of the capitalization and wording of some of the Jokers.

hardy cobalt
#

Noted

#

So basically

#

Pedro makes lucky cards wild as well

#

Makes wild cards immune to debuffing

#

And gains .33x mult per triggered lucky

#

(Might as well make wild cards lucky)

cold hound
hardy cobalt
#

Good thing I know how to fuse

hardy cobalt
#

I forgor 💀

#

im feeling alittle silly

#

so the banana splits can't melt

#

(for no reason whatsoever)

cold hound
#

@hardy cobalt Hiya, how are things going?

hardy cobalt
#

I forgor 💀

cold hound
hardy cobalt
#

My free time is almost non existent atm

#

I won't be able to Pedro rn

#

But imma just add a joker called upgrade

#

Eventually

crude tapir
hardy cobalt
#

I'm sorry

#

That it crashed

#

But I don't that much time on my hands so until I do

#

This is gonna be another jellymod

#

Othermod (on pause)

cold hound
#

@hardy cobalt Hiya, just checking up on ya. 👍

hardy cobalt
#

Hi denver

cold hound
#

I finally got LibreSprite, so I can make Joker sprites a bit easier. I was using this to crop out some Cryptid Jokers earlier to have Math make them into Emojis.

#

[Oh, and I also made Spy blue, lol.]

pliant aspen
#

feel free to use that sprite freely (if denver is ok with it)

cold hound
pliant aspen
#

ah

hardy cobalt
#

Neat

main shadow
#

its been a long time since i looked at this thread

hardy cobalt
#

Hello its me the maker im still alive

#

Othermod (on pause?)

hardy cobalt
#

Othermod (revival?)

hardy cobalt
#

@round fable

hardy cobalt
#

yeah in case yall still care about this mod

#

its not dead anymore

hardy cobalt
#

goal for the revival update

#

is to add a deck

#

add a few jokers

#

and add some mod compatabilities

hardy cobalt
#

i finally fixed green deck joker 🎊

#

and it only took 2 years

hardy cobalt
#

just updated the potions (not that anyone cares)

#

imma add

#

mmm

#

maybe 5 more jokers

#

(technically 6)

hardy cobalt
#

Im gonna make a few challenge jokers and well challenge joker itself

hardy cobalt
#

Othering my mods yippee

worldly saddle
#

more like othermid

hardy cobalt
#

Unfortunatley i suck at art so

#

Othermod (LF art and suggestions)

hardy cobalt
#

implemented wrapped cards

hardy cobalt
#

Damn im bored

hardy cobalt
#

hmmmmmmmmmmmm

hardy cobalt
#

I 4gor

hardy cobalt
#

damn i wish i had someone to talk to

hardy cobalt
#

Balling my latros

proper scarab
#

I made some joker designs for this. If you can spot all of them, you win a lovely no-prize!

hardy cobalt
#

Pagerson is almost done

#

Theres just a few teeny issues with the xmult

hardy cobalt
#

Its released for anyone who cares

proper scarab
#

WOOOO!!! WE CELEBRATE!!!

hardy cobalt
#

Well hows the mod

hardy cobalt
#

Ok so theres nothing wrong with the mod got it

crystal plank
#

i remember this

hardy cobalt
#

Im also taking suggestions

hardy cobalt
#

btw

#

for 0.0.3

#

i thinking of adding 2 vouchers

#

clown car and big top

#

all they do is add 10 jokers into the "pool" (shop)

hardy cobalt
#

I spin

hardy cobalt
#

damn

#

i need suggestions

cold hound
#

So given the recent rule change about not using AI to help in coding, do you pan on recoding this on your own?

hardy cobalt
#

i have never used ai in coding so i wont have an issue with that

#

also hello again denver

hardy cobalt
cold hound
hardy cobalt
#

the old name was just my pfp

#

which in this case is not what i am using

hardy cobalt
#

hello othermodders

hardy cobalt
#

fixed the stuff

#

guh

hardy cobalt
#

Uh

hardy cobalt
#

chat im cooking

hardy cobalt
#

Still cooking btw

#

Just in 2 kitchens now

silent sail
#

I found it!!!!

hardy cobalt
#

Congratulations

silent sail
silent sail
hardy cobalt
#

The version your playing is outdated

silent sail
#

I downloaded the most recent release you had

hardy cobalt
#

Yeah

#

Thats kinda outdated

silent sail
#

Ok, can you post the new version I download it quickly and play it

hardy cobalt
#

The new version is incomplete

silent sail
#

Oh well then can't play it

silent sail
hardy cobalt
#

Othermod road map

#

V2 - Adds a few stuff and the entire miracle system

#

V3 - Adds loads of jokers and fusions of said jokers

silent sail
#

You push an update?

hardy cobalt
#

i said road map

#

yk

#

plans for updates

silent sail
#

oh that what it mean sorry

hardy cobalt
#

Yeah after the miracle update maybe i should add 30+ jokers

#

There will be 2 clown car vouchers that will make 10 jokers each findable

#

Also

#

Adding a joker that prays

#

And transforms based of you sinned or cosinned

silent sail
hardy cobalt
#

Yes

#

Basically

#

It gives stuff depending on the miracle rank

silent sail
#

Oh I wanna really try that out

hardy cobalt
#

I didnt make it yet

#

I gotta finish the miracle update

silent sail
#

Yup, I figure so I will wait

hardy cobalt
#

Btw to all my 10 fans

#

the update is very close to being finished

silent sail
#

Oh I waiting

hardy cobalt
#

Heres a leak for low miracle rank gros michel

#

(theres no art change sorry)

hardy cobalt
#

Just need 3 more sprites

silent sail
#

Would have different sprite?

olive snow
hardy cobalt
#

K

hardy cobalt
#

IT IS FINALLY DONE

#

othermod 0.3 🎉

#

this is for my 10 fans

#

also google sheet for suggestions

#

@silent sail

#

Othermod (Miracle System)

somber wolf
#

i shall be testing it now.

#

uhhhh

#

so it isnt

#

working

hardy cobalt
#

how?

somber wolf
#

im trying it again but it basically wouldnt show up as installed ingame when i installed it (balatro mod manaegr)

#

ope.

#

nevermind, it works.

#

oh thats baller actually

#

jokers based on decks

hardy cobalt
#

yeah i did it first, dont let anyone else say otherwise

somber wolf
#

okay

#

oops just lost the run

#

PLUS THREE?!/!?! JOKER

#

that seems like alot for just an uncommon

#

oh thats rare nvm

hardy cobalt
#

huh

#

which joker you talking about?

somber wolf
#

painted deck joker i think

#

IS THAT PRIME

#

DRINK

hardy cobalt
#

yes

somber wolf
#

divine cqard okay

#

and

#

evil divine card or whateve

#

i wonder what miracle ranks do

#

yhere goes a miracle rank i guess

#

wait why am i so ass at the game

hardy cobalt
#

and yes retriggers wheel of fortune

somber wolf
#

ah.

#

peak.l

somber wolf
#

okay its cool

#

but a bit confusing

silent sail
hardy cobalt
#

Damn no one gives a shit about this

silent sail
#

But here a duck

hardy cobalt
#

Zam

silent sail
#

This actually hiss at me

#

They were not happy with my approach

low kettle
hardy cobalt
#

I need more shits

#

Way more shits

#

(Also suggestions for next update)

silent sail
#

And the Joker ideas are within the realm of vanilla, I didn't see the miracle system unless your talking about the consumables

#

Which if that it, they do have interesting take but I feel like there should be more to support it

hardy cobalt
#

I didnt know how to make ui

#

So i cant show your current miracle rank

hardy cobalt
#

The idea for the next update is simple

#

Add more food jokers because im hungry

#

Add 2 clown cars because why not

#

Add a crazy amount of jokers and fusions for the clown cars

#

(And maybe rename this mod to something more eyecatching like labrato or something)

#

Current food items that will likely be included

#

-Strawberry

#

-Golden Strawberry (yes the one from celeste)

#

-invincible candy

#

-Kiwi

#

-Golden Kiwi

low kettle
#

cantaloupe

hardy cobalt
#

Hmmmmmmmmmmmmmmm

hardy cobalt
#

Maybe

#

Do note

#

Strawberry and kiwi and their gold variants are gonna work like gros michel and cavendish to an extent

coral cipher
#

so what is this mod about?

#

could i get a very brief but intriguing description about it?

hardy cobalt
#

basically it adds abuncha stuff

coral cipher
#

aah'

hardy cobalt
#

and also adds an entire gameplay mechanic

cursive nymph
#

This mod badly needs polish
Mainly in the descriptions
And what happened to the negative effects of potions?

hardy cobalt
#

It got annoying

#

Also i tried to make i affected by the miracle system

#

Just tell me where to polish

cursive nymph
#

Start with the descriptions

hardy cobalt
#

Which ones

cursive nymph
#

Start with the deck jokers