#Othermod (Miracle System)
1 messages · Page 2 of 1
Just add a check for the right context
what check?
i guess
new ice cream flavors just dropped
That looks radiative
it's one of the new editions
anways
time to put these results in the wheel of name
imma make a new update
and its gonna be large
everyone who wants me to add stuff
add it to modding tasks
theres gotta be at least 1 joker and card pack
the 5 new editions of cavendish
@cobalt cairn look at this
Whats the last one?
Eremelium
the most powerful of the bunch (somewhat balanced)
x2 mult, +75 chips and +1 joker slot
also it replaces base edition cards
That is so overpowered
That belongs in cryptid
Als maybe you could try to overlay multiple shaders for that one cause rn it just looks like holographic
Ok
so i made the voucher cost 55$
Lol
because of that im making it
30$
and im buffing it
there
the list of editions added is
silver foil: +150 chips
gold holographic: +25 mult
bismuth polychrome: x2.5 mult (comes from a tier 2 voucher)
Nil: +2 joker slots
I wasnt laughing at it being too overpowered i was lauging because its just funny having a 55$ voucher because its just funny
well i made it cheaper
Ok
do you want your own addition to the game?
well not now
Alexandrite Card
hell no you ain't
I added that to Oversaturated in Cryptid so take a look at that
is oversat like negative shine?
It oversaturates the joker but I added negative shine effect as well to make it more distinct
which part is the shine effect?
# Shine on Oversaturated to make it more noticable
[[patches]]
[patches.pattern]
target = 'card.lua'
pattern = "if (self.edition and self.edition.negative) or (self.ability.name == 'Antimatter' and (self.config.center.discovered or self.bypass_discovery_center)) then"
position = 'at'
match_indent = true
payload = "if (self.edition and (self.edition.negative or self.edition.cry_oversat)) or (self.ability.name == 'Antimatter' and (self.config.center.discovered or self.bypass_discovery_center)) then"
You’re going to have to apply this patch to both the vanilla and Cryptid line if you want Cryptid compat
Otherwise I think the shine effect will break if Cryptid is installed
I'm going to add support for multiple shaders in editions soon
Stupidity (9/? jokers) (5/? editions) (0/? tarots) (0/? packs) (0/? enhancements)
I also had some Edition ideas, if those are more feasible than Enhancements.
i done with editions for now
also yellow joker is broken
as in it gives (money) x 13 after the boss is beaten
Can yall get on stupid suggestions and add modding tasks
Cards
Card type,Name (You),Name (Card),Rarity,Effect(s),Ye or Ne,Art (if Ye),Description,Cards required,Unlock conditions,Name (you),Name (feature)
Joker,AlexZGreat,Arson,Rare,Destroy Joker to the left and to the right when full house is played, gain 0.25x mult per destroyed joker,Meh
Joker,Ale...
for me
darn 6 of clubs
the what?
DM me how you've done it and we can fix it
well it works now
eremel it works too good
@round fable
i need to nerf it
what's it do
well duh it's OP
i know how to nerf it
Maybe just… don’t make it replace base cards?
what else can it replace
i think it's too op of an edition anyway
Yeah
Make it spawn naturally instead
Make it just yk a normal edition
ok
Give it a unique effect
but what about the voucher?
like you have to lock that behind a comsumable if you ask me
Just dont use it
incinerate it
Shader (Spectral): Select a Joker to add Eremelium edition too
now how do i make that
Added some suggestions about what to work on next.
ok
also adding +1 card limit to every playing card will just draw your entire deck on turn 1
Yeah and this isn’t Cryptid
Question on this, why is it not possible?
Do you not know how to make Packs or something?
...Well then, why would you add a Pack section? 🤦♂️
You could copy standard pack code and just increase the edition rate
The hell
Yes, I know, but maybe you should try to hold off on letting people suggest that until you get more used to modding.
increasing rates for certain editions and not others is more complicated tbf
I'm not trying to be rude, I'm just being frank and honest.
i deleted the voucher 😦
also why the heck are you so insistent on me adding the reverse tarots and enhancements
The spectral idea is similar to Aura
Maybe add a “remove editions from all other Jokers” if it’s too OP
Honestly agreed
I really just dont like them that much
i nerfed the edition
Cuz adding more variety to decks than just having either Steel, Glass, or Lucky (and occasionally Gold for $) for optimal play would be nice.
ok but why from jelly of all devs
That's due to it being my first introduction to Balatro Mods, and being fascinated by it. No one else tried being as ballsy as him with making new Enhancements.
JellyMod is famed for being incredibly broken and incompatible with every mod under the sun
(Unless you count the Cryptid Consumable Enhancements, but that's an entirely different ballpark.)
Lol cryptid already made 3
is there a way to fix the mod?
Bunco had two as well which inspired me to just try adding some
You mean the Tarot/Planet/Spectral cards being plastered straight onto Playing Cards?
CCD is a hidden vanilla feature
CCD?
No 3 editions, Oversaturated Mosaic and Glitched
Theres also plans for 4 enhancements
There was a bug that let you do it, I just made it not count the card itself when selecting cards to use
imma organize
Applying consumables to playing cards as if they were enhancements
Echo Cards, Bloody Cards, Mirror Cards, and Recyclable Cards
I mean, the main reason there aren't many is because this is a brand new modding scene and all the apis are still being written to make modding easier for people
Yeah
ok heres what im gonna do
Enhancement api only was functional like a week ago
The reason editions are popping up now is because people have realised edition api is functional and released now
Cryptid and Bunco rn are the only sort of mods that have a little bit of everything
I'm not sure why enhancements haven't had the same pick up though
Plan on adding some tags and enhancements soon!
sweet!
I went on vacation right as i was going to start making enhancements
**port
I would have started work on making some actually playable editions and enhancements outside of my test mods if I hadn't got myself distracted on textures
ok
No no no no no no
but enhancements are equally as simple as editions
I suppose there's also no docs so people kind of have to just figure it out
I got so distracted from working on my QoL mods (Ankh/Aura/Talisman/Immolate) because of Cryptid lmao
isn't that just stone but mult
ok
neat
imma make the reverse enhancements and tarots
at least the ones that adds the enhancements
guys?
ok
how can i ask someone who hasn't existed for months
I heard there is some SPLv3 license thing where you don’t have to ask
I'll credit them
why don't you just come up with different ideas
it's not like you can use any of jelly mod's code anyway
yeah
sorry denver
i mean i could make my own version of the reverse tarots
and enhancements
based of the ones suggested
like laminated's reverse could be peeled
New step 1 make an enhancement and tarot/spectral
imma add the update
MAN if only i had someone to talk to
F
Too bad nobody’s here
buh
VOID
so anyways Imma make an enhancement, tarot, reverse enhancement and reverse tarot tommorow
cheeseburger
welp it's time to talk to myself about what im adding
-Disposable card recommedended by alexZgreat
Also i feel like it could def use a big buff
Maybe even 1.5 0.2
Just ping them.
and dies when used
nah i don't want to disturb them
to get this card you must use the blight tarot
and for the reverse version
the reuseable card that increases by 3 mult everytime it's used but dies if it's held in a hand
also W stands for Wumbo
that's the news
hello everyone whos awake
I am
Dimserene i fixed the editions and vouchers
so it's finally ready to be added to the pack
I'll try that later I need some rest
i tryed it myself
it works on all cards with the specific edition currently and replaces it in future appearances
You mean placeholder edition shader?
That doesn't look like final product and the look of it just temporary
yeah it is temporary (at least for 2 of them)
but it works perfectly fine
(as far as i know)
@cobalt cairn do you have art for the disposabel card?
Yeah
What about their back?
not i meant he's back
My back
of course i mean later
i could make an edition called base + that increases chips by 5 and mult by 1
literally just negative shine
im not actually gonna do that
(I already made 5)
wanna talk about the mod
who actually played the mod
besides me
"take your time" - ai gen goku
no
no
i don't feel like trying it
buh
im busy trying to finish ro-balatro
ok
gotta love manually patching in a eval_card call for playing cards for context.before
is it for your mod or mine
mine
oh ok
oops i forgot about that
Stupidity (9/? jokers) (5/? editions) (0/? tarots) (4/? packs) (0/? enhancements)
Stupidity (9/? jokers) (5/? editions) (0/? tarots) (4/? packs)
hey @pliant aspen how does a joker that messes with every cards edition sound?
hello people who are awake
first 3 things that anyone tells me to add
will get added to the mod
i was thinking of adding
The entirety of YouTube
Lies
you said the entirety of youtube
that's a bit much
-new consumable type?
2 more
an entirely new card area with new gimmicks
so a new card consumable type
not neccesarily
not necessarily
you can have a new consumable with a new area and a new area without a new consumable
man i love making my own gimmicks
fine the new cards are called stupidities
(placeholder name)
1 more
someone cannot count
the conusmable type
and the new card area
that's 2
what you want them merged as one?
^
dude one person at a time
you gotta specify these things
what did you want the new consumable type to be called
that's for you to decide
potions?
wwhat's the point of making a creative name if it's a placeholder
well if you want a full fledged idea
how about a consumable which allows you to start a custom blind for a special reward
that could be the second one
potions could be
1/6 chance to lose otherwise increase hands and discards by 1
that's harsh but fair
i need alex's help
y
yeah
that's what i was doing
but it keeps crashing
after i made the default thing for red n blue
I added potions to the suggestion box
Cards
Card type,Name (You),Name (Card),Rarity,Effect(s),Ye or Ne,Art (if Ye),Description,Cards required,Unlock conditions,Name (you),Name (feature)
Joker,AlexZGreat,Arson,Rare,Destroy Joker to the left and to the right when full house is played, gain 0.25x mult per destroyed joker,Meh
Joker,Ale...
@olive snow
i'm adding a new card type
ok
Is the mod doing good? Your repo is 2 days old
Nice
yellow deck joker is tweaking atm but everything else is perfect
ARE THERE ANY SPRITE ARTISTS?
no not really
that's ur job
But i can't art
learn
bwomp
bro
programmer art is Fine
doodle something kinda shitty to get across what you want for the card art and such
that's for jokers
Pleeeease use a pixel specific drawing platform
The antialiasing hurts
can you tell me one?
also don't question why it looks like a certain prime flavor
https://libresprite.github.io/#!/downloads aseprite for free and yoy dont have to compule ot yourself
LibreSprite is a free and open source program for creating and animating your sprites.
dude i use windows
it said macos
Are you using the correct resolution?
The game is always 71x95
With a one pixel border on all sides
1 px border?
Also rounded corners?
It can be really helpful to use the game files to iniwbjoker formatting
I told you I CAN'T ART
You cant art YET
You learned coding from scratch
You can learn pixel art too
You can also try to find pixel art tutorials
There are way more of those
Also uhhh please make the lines straighter the line tool exists for a reason
but you were supposed to make the art
this effect sucks if it's a random poker hand
i'd make it upgrade last played poker hand
same buff blue seal got
buffed it
black hole dx
okay now i feel like you're buffing it in the wrong area
bruh
upgrading last played poker hand is probably better for balance
a free 1/3 black hole DX is kinda absurd
especially if you have dice cause you can make that guaranteed
happy now
a previously used hand
can't wait for this to level up highcard 3 times in my 5oak build 😎
well is it better?
it is better than the first effect but not the second one and it's worse than the third one
just make it like a 1/2 to upgrade last played hand
that's worse
why are you so insistent on not doing last played hand
maybe do most played hand or "upgrade one of your 3 most played hands" so it's guaranteed but still a chance for it to hit the right hand
essentially being a 1/3 to upgrade your most played hand but you get compensation if it misses
also is mystery juice's "idk" stylistic text or does it need an effect
"a previously used hand" can mean any hand you've used at least once
wait
"upgrade previously used hand" would be the most recent one
it still says the same thing i'm guessing it hasn't updated
it's like that because it supposed to be a very good potion
like it has all the good effects
by each one of them is 1/10
so stylistic text
huh
that kinda
sucks
for a "really good potion" to have a 1/10 chance to trigger any effect to begin with, let alone it be one you need at the moment
take a crack at it then
that i shall
you can only find a mystery potion if you've used at least one potion or if you're carrying more than 1 potion
it will inherit the effects of every potion you have, and use them all immediately (if you have none, it inherits the effect of the last potion you used)
using the mystery potion reactivates every inherited effect
and if you want it to be really good, the reactivated effects have doubled chance for positive effects and half chance for negative effects
that could also be a DX variant if you plan to make DX potions
if you have multiple copies of the same potion it can inherit the effect multiple times too
k
Stupidity (9/? jokers) (5/? editions) (0/? tarots) (4/? packs)(1/? potions)
Aren't those fairly toxic, despite trying to be a "health" drink to compete with Gator/Powerade?
the gimmick of the potions is gambling your stuff for maybe better stuff
so i'd say it fits
are these potions or just prime
Potions
potions
Well not really
All of them are named after actual drinks
So i guess more like drinks
I think it could be cool if they were all different drinks though
Prime really works for red and blue
lemonaid?
I mean life lenonade is a thing but i dont really like it
it makes no sense
So you can make midas mix lemonade
Joker Juice is literally a juice box
Hiw to make a drink glass:
Make a really squished circle, andothe slightly bigger one above it, and greate lines connecting the left and right edges of them
Libresprite has a circle and line tool
ok
Then you can use the same trick for the lemonade
And then add a white higlight to either the left or right
ok
Also the bg should maybe not be just white
It should be standardized across potions
is steammodded safe?
yes
no background ezpz
Lol
well
That does kinda work though
i'll make "good" art later
what about that?
huh
it has 7 viruses detected
Yes antiviruses just hate it because runtime lua injection is somewhat similar to how viruses work, but in a safer way
??
Basically the computah think it virus
It isnt
Its just forcing code into the game
how can you be so sure?
Which the computah thinks is a virus
also don't download the injector
Its open source
You could tell if it had malicious intent
well good point.
Try cleaning up the line a little
Also uhhhh please use the circle and line tools
It makes your lines actually straight
The one that is a line
The circle tool is likewise a circle
You can right click it to switch between filled and outline
🤯
Bottom circle should be a bit wider
What you had in the first image was a good ratio
Maybe make the circles a little more squished too
It changes the perspective
Bottom sircle looks kinda flat on the edges
Try moving the bottom part up a little
And also i said squish it more not squosh it less
Half of these are GameHack which is literally what you’re trying to install lol
Make it taller
Try having some critical thinking
What do you think do you need to do to make it look more like a nice, tall glass?
remove a part of the bottom circle
Do it then
don't ping me for reasons like this
@cobalt cairn
I think you should make the top of the lemonade form a lighter circle, to indicate depth
ok
The part of the black glass that isnt behind the front glass should be lighter too
And pleeeeease add highlights
To both the cup and the gold bar
Even the top of the lemonade
Shading?
what's with the gold bar at the bottom though
it's midas mix
what do you want me to put a coin?
it should be over the edge of the glass, these lines should be in front
ok
ice cubes with coins inside them would be a cool touch
but don't sweat it if you can't
I just realized the lenon is literally an oval
You can hold shoft to get a perfect corcle
Also it just looks way too small for how large lemons are in real life
what potion do i make next?
Stupidity (9/? jokers) (5/? editions) (0/? tarots) (4/? packs)(2/? potions)
Stupidity (9/? jokers) (5/? editions) (0/? tarots) (4/? packs) (2/? potions)
among us potion
when drank at 3am turns you into among us
no but seriously what potion should i make
Spin a wheel lol
how does Life Lemonade actually work?
A vampiro isnt a kind of drink lol
Oh wait it is
Sike
Its kinda obscure though
You could use vodka for something more recognizable
Try making the e and r lowercase
i can't
also i added voucher bundle
now to add the highlights
You could make ot uppercase but 3x3 still
Stupidity (9/? jokers) (5/? editions) (0/? tarots) (4/? packs) (2.5/? potions)
voucher vodka gonna be crazy
(it's crazy because it can be affected by oops all 6's)
best scenario you can get 3 vouchers
worse case none
(as in no vouchers)
i just wanted someone to see it
that's a horrible reason to ping someone
sorry
the best case scenario
it has a 3/10, 2/10 and 1/10 chance to redeem a voucher
you got 30 minutes
(i accidently made the vote 24 hours)
ok i keep it
Stupidity (9/? jokers) (5/? editions) (0/? tarots) (4/? packs) (3/? potions)
i updated the mod
Thay dont
tbh the name and lack of theming isn't helping
:{
its fun, I haven't played balatro much recently because I'm coding a different thing but coding's fun
ik but
your mod needs to hav something that others don't
or just be a very balanced colloection that enhances the vanilla aspect of the game
something it has others don't have
please grammar
you mean like the base game?
ye
few of them
wait
remember that other suggestion you gave
(or was it someone else)
it won't be a consumeable
but something like the jokers
with their own area
hmmmm
test pieces
but before i get working
can someone at least try the mod
Is it locked to 1.0 Alpha?
yes
vro, dont do stuff for recognition
you're only going to set yourself up for failure if you go in expecting a giant hit when its not even in a 1.0 state
im not
expecting a hit
i just want someone to at least give me feedback on how im doing
People have been doing that
Youve been listening to them
But you havent learned from it
if no one eats it then whats the point
if this is your first project it wont be that big to start off with
ideally you'd be doing this to learn before tackling more focused projects
bru if you only do this for fame that won't work
good and popular mods are made by people that are passionate, or do it just for fun
the fact that others like it and use it is a bonus, it's definitely not the main goal
Imma be real with you dog the last time I tried this mod it would just keep on crashing the game continuously due to the git not even being properly set up with updated code 💀
It's not that I don't care I want mods that don't immediately crash my game and function
Can you show me the problem
you literally never update the github
ye the repo is for dev, it's not supposed to be used by the end user
the release is for the end user
but both should still be updated
thats really not how git works
Git is supposed to be consistently updated so that any user can actively contribute
In case to publish bug fixes or to make PRs fixing certain issues
but is there contributions?
Huh? Wdym
*are
I'm just saying dog as somebody who comes from Linux it's better to keep a consistently updated and clean repository so people know what they're downloading at all times it's basic coding 101
Stupidity (Tester needed)
shortest break ever
still a break nonetheless
this is a horrible poll
fine
three of them provide no proper feedback
you'd have to ask someone who's used it
then use it
no
🔫
i mean i tested it myself
but mine is constantly updated whenever i choose to work on it
also first person to send a message get's their recommended joker, potion or edition added
Stupid - x0 Mult
dude that idea is so dumb that im breaking my promise
I’d love to give the mod a shot but i’m away from home for a while and can’t actually play anything rn
that's fine
i think i should make the shtick of this mod is that i make it compatible with the shticks of other mods
also
Othermod (Tester needed)
Stupidity is a good name but it’s better for a mod that’s actually trying to be stupid. This mod just seems pretty well designed lol
Let's go gambling
(hint of the next update)
what color would you guys give bagpack brandy
Is that meant to be lighting?
there was an attempt
I’d recommend the light coming at an angle
erm yeah the side
currently the light is hiiting in in the front
if you wan't the light to be coming from there you'll need a few more layers of brightness to show that
Have you considered making a potion that’s just beer or something
Oh ok cool lol
so I just made a potion and 2 jokers
this is gonna end in an hour
(i accidently made it 24 hours)
oh no it's knuckles
behold my latest creation
https://github.com/Aigengoku/Othermod NEW RELEASE
also yellow deck joker is finally fixed
Is anyone alive
Which line?
othermod.lua i think
I'll get to fixing
that means i have to fix the jokers
i removed a joker that doesn't work
chess battle advanced
chess battle advanced
what even is that
Really tactile card packs?
chess battle advanced
chess battle advanced
chess battle advanced
what is this spectral tho
Which one
consumable bundle advanced
What did I literally just just wake up to
Also there is no major issue with those packs
They're supposed to have 7 cards
Yes and that's not THE problem
With a brief look over the code I don’t think this is an othermods issue, he’s just using standard booster api stuff
That's interesting since none other mods behave like this, iirc
Also since I'm managing modpacks, I'll be mainly testing mods among a whole crowd of others.
Is it reproducible on every pack like this or is it only when certain cards appear in it?
those are not plants
didn't test this but i'm 99% sure it is othermod's fault
bruh
(and a thunk moment™️)
maybe this happens
PlanEt
I think it’s probably an incompatibility between 0.9.8 mods and 1.0 booster api
Tarot pack:
if i recall correctly card:open finds words in ability name?
Do you not
dude
how was i supposed to know this mod exists
i did not have this mod in mind while making the packs
so ofc it might not work
hm
Then I can only say it might not be in my modpack for quite awhile
Does it happen without dx tarots?
I'll do more testing
bad localization:
dimserene, can you search your modpack for Card:open?
key = 'wumbo_arcana_pack',
weight = 4,
loc_txt = {
name = 'Wumbo Arcana Pack',
text = {'pick 3 out 7 tarot cards'}
},
group_name = "Arcana Pack",
pos = {
x = 0,
y = 0
},
cost = 10,
discovered = false,
create_card = function(self, card)
return create_card("Tarot", G.pack_cards, nil, nil, true, true, nil, 'buf')
end,
config = {extra = 7, choose = 3},
draw_hand = true,
sparkles = {
colours = {G.C.WHITE, lighten(G.C.GOLD, 0.2)},
lifespan = 1
}
}```
also why the actual fuck is it 4 weight 💀
Wait I'll do that in a moment
Card.open and Card:open*
maybe because i don't know the actual weight of the mega packs
have fun walking
That will significantly benefit my testing
So don't change that for now
ok
but seriously whats the weight of the mega packs
cause after the testing is done
im just going to make it that - 1
7 former and 6 latter
I'll...test with DX removed and see if it helps
Still the same
I'll remove D6 jokers and try again
No use
I'm sorry but I really don't have the time, energy, hardware required and leisure for extensive testing this
I'll be forced to accept that this mod is yet to be ready to be added in my pack
i'm half convinced it's due to the pack being Arcana/Celestial/Spectral etc
Do other mods that add packs function correctly?
it worked for me
do D6 and Bonus Blinds' packs also break
Seems like something is majorly screwed up in the backend then, I can’t spot any significant differences between the mods and how they use smods.booster
it probably is that then
for the sake of the game not crashing i could either
ask betmma for the redeem function
or make it so that everyone MUST have betmma's mod
imma do the easier one
Then why’d you make a poll?
im doing it anyways because those 2 are naysayers
(also alex literally said that he was going to make the art)
Why do you say that?
Flawless logic
ALEX wheres my art
Don’t do fusions until they’re 1.0 ready
Let’s not normalise introducing backwards compat that doesn’t fully work
ok
I’d suggest just fleshing out what you already have
key = 'eremilium',
loc_txt = {
name = 'Eremilium',
label = "Eremilium",
text = {
"{X:mult,C:white} x1.3{} mult,{C:chips} +40 {}chips and {C:mult}+7{} mult"
}
},
shader = "holo2",
config = {mult = 7, x_mult = 1.3, chips = 40},
extra_cost = 7,
weight = 3,
badge_colour = HEX("8585e0"),
sound = {sound = "foil1", per = 1.2, vol = 0.4},
loc_vars = function (self, info_queue)
return { vars = {self.config.mult, self.config.x_mult, self.config.chips}}
end
})``` would you like this to change eremel?
Sure, people do hate on this mod, but taking your time to understand what you currently have, making it bug free, and expanding upon it so it’s worth using, is a definite way to get people to stop
that's what im trying to do
ok
And learn how they function
Try and add some stuff without asking other people for help whenever you encounter a problem
Read the crash logs and see if you can figure it out
As long as you aren’t pushing commits to git, mistakes and errors are ultimately fine as long as you fix them in the end
here's the thing though
the bug that dimserene showed
i personally don't think that's my problem
yeah apologies, that really wasn't
Yea, that isn’t your problem, I think it’s unfair how people piled on you, but it comes from your mod being strewn with errors and your general way of communicating
You don’t take any responsibility for problems in your code and just get others to fix them for you, that’s my point. You need to learn lua, but also learn how balatro mods work. Until your mod is in a playable state and adds a decent chunk of content, don’t worry about other people playing it
ok
You should also move away from this, locking people out of your mod if they don’t play betmmas isn’t good design imo
Just write your own function
Sorry if that sounded negative, you have so much enthusiasm which is great, you just need to channel it effectively
alright
right now I need to know what bugs there are at the moment
also i don't feel good rn
I’m not sure if there are any, assuming you’ve fixed the betmma one
But take potions for example, that’s a reasonably interesting feature
How many have you made?
Then flesh those out, find a number that feels good and aim to make that many
7
Use placeholder art or super quick drawings for testing purposes if you don’t feel comfortable making art
alr
ok
You already have an outline for what the code should look like, so I don’t think you should need too much assistance to make them
ye
Othermod (3.5/7 potions)
No
Bruh
I fixed voucher vodka
Othermod (4/7 potions)
The 3 poions of legend (did that on purpose)
One that tastes funny
And one that seems blessed
Also sorry betmma for stealing your code
ok
Othermod (4/6 potions)
Othermod (4/6 potions) (Not working on it)
Othermod (4/6 potions) (Not working on it atm)
you don't need to do inform people the exactly when you are working on the mod
Btw, do you have a Github or anything where we can see the current effects of everything added in so far?
Yes but no I didn't put the effects
I presume it's here https://github.com/Aigengoku/Othermod
now there is
funny thing was i was going to ask for betmmas help on making one of the new potions
but I tinkered with it and fixed it
also I have their permission to use the code
What does potions do exactly
it's rng based
like 1 in 3 chance to lose hand and discard otherwise it would do the opposite
Prosperity Punch
Othermod (6/6 potions) needs tuning
Not gonna update until next week i guess