#1.0.1c Experimental

1 messages · Page 10 of 1

floral cedar
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like for the suit bosses instead of being disabled make them retrigger

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though idk, its a weird idea and cant work for some bosses

mortal sedge
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and the "sell this joker to disable the boss blind" one

floral cedar
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Luchador yeah

mortal sedge
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does disabling the boss blind work on the wall and violet vessel?

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like, does their score go back to normal?

formal crystal
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Yes

mortal sedge
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interesting. what about the needle? does its score increase?

formal crystal
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Also yes I believe

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You get the hands back

floral cedar
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yeah

mortal sedge
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oh!

floral cedar
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needles score doesnt increase iirc?

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but ik violet vessel and wall both go to 1x base, so the amount of the small blind

mortal sedge
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really?

floral cedar
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probably

mortal sedge
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huh

formal crystal
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I don't think I ever have done that so I'm not sure

floral cedar
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I tested it a few weeks ago but I wasnt rlly paying attention

mortal sedge
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anyway, back to the main point, I just feel like chicot is a weird joker because, while its effect is powerful and could certainly help you win the run, it's not especially interesting, and kinda makes the entire run from that point on have very little variety

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it's a bit weird imo

mystic oriole
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Bumping my opinion

mortal sedge
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woah, huh?

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my game stuttered for a moment while I was discarding, and this card just... got stuck?

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oh....

hardy rock
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the average bloodstone X mult is like .1 away (its like 7.58X on average)

floral cedar
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yeah that has been a bug since demos

hardy rock
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from ancient joker

floral cedar
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clicking cards with enough lag can cause them to glitch on the screen

hardy rock
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(on experimental branch)

mortal sedge
hardy rock
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and yes on balance nerfing bloodstone to 1.75x would make it more balanced. Though, if you nerf it to 1.5x i'm not so sure. Flushes should have a win condition, the current meta is very fair rn. High card still dominates, its not like we're forcing flushes every gold stake run or something like that.

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there's still just as much high card winning the changes were marginal for the average player in terms of behavioral change. Nerfing the scaling jokers is what's actually op

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its not even a comparison bloodstone to the scaling jokers

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too much attention is being given to the only good flush card

floral cedar
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it was first found by me spamming through my cards with an autoclicker

rocky oar
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damn i forgot my pants were eternal theyre barely buffed

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the legendary joker has about a 50% chance to help me

floral cedar
rocky oar
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cause triboulet, canio, and chicot abt half the time

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but also i want a gold legendary

floral cedar
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perkeo can help a bit, but not rlly

rocky oar
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its ante 8 and i gotta skip for my debuffs

pallid rampart
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anyone else not feeling the madness nerf? was it that strong?

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i feel like it was polarizing since it wasnt good in stakes without eternal

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but quite good with them

floral cedar
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I dont feel the nerf, cause I never used it

coarse fable
floral cedar
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Its still better tthan throwback, but it locks your joker lineup

tulip leaf
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+1x mult an ante is very good, so it's far from bad

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but it's not as busted anymore

hardy rock
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BU basically just said that he wants ante 7 and 8 to go up in chip scaling for gold stake đŸ€”

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Honestly I can see their point, and if it came with the removal of the -1 discard stake i'd support it. Gold stake does feel slightly too easy with all the changes together.

floral cedar
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guess I get to test Chicot

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though its not like Im struggling this run

hardy rock
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I love chicot, regardless of what anyone else says. It only feels like a rip off if you get a bunch of easy bosses where they didn't matter.

pallid rampart
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were you always able to find black hole in spectral packs

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i dont think ive seen it before

hardy rock
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I do feel like i've seen it. I feel like I had some spectral cards in hand at the time. I could be totally wrong though i don't want to mislead you.

pallid rampart
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its like the first time ive seen it, and i have like 100 hours

floral cedar
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this is why we have Mr Bones

floral cedar
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I mean it wasnt an instant win, but crimson heart wouldve sucked without it ig

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also I was so close to performing a bug but sadly I couldnt 😩

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NOOOOOOOOOO

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its barely losing

modern kiln
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rip...

floral cedar
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dna hologram wouldve been so good

rare elm
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magic deck down

floral cedar
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nice

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Im mid magic deck, its one of my facorites ngl

rocky oar
floral cedar
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gl

rocky oar
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wait i might be able to do this without selling

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Oh my god.

floral cedar
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yo??

rocky oar
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we take these

floral cedar
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should have put the pants first

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also seltzer was worst than the walkie talkie, but it was your safety option

rocky oar
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yeah but i realized "wait do i have to sell?" after i exited the shop

floral cedar
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I mean 7 golden stickers is hype

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especially with the legendary

rocky oar
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yeah

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time to make them actually golden lmao

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TO THE ASEPRITEMOBILE

spiral comet
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that took forever

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golden needle: ✅

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Early game MVP's: Faceless Joker, Hieroglyph

Run Carry MVP's: Bloodstone (Foil from WOF), Throwback (Holographic) x4.5, Hologram x2.5

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3 natural negatives too

cyan river
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What's the best deck to farm soul stone on?

floral cedar
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anaglyph for packs or ghost

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actually ghost wont help

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ig just anaglyph and yellow deck then

frail bison
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jokerless on gold stake

fading jacinth
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4oak build 👍

night basin
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True, but saving up double tags with anaglyph deck for the negative tag is still too strong. How about making the negative joker tag giving it a negative joker for 50% discount?

pastel gulch
# night basin True, but saving up double tags with anaglyph deck for the negative tag is still...

It's really not - there are other equally broken tags that can swing a run with anaglyph:
Double your money
Hand level
Spectral
Outside of a few edge cases, infinitely stacking negative jokers is not that strong when a majority of them are common. You need specific uncommon/rare jokers as negative to create the really broken builds which don't crop up enough in the shops to make the neg tag be that overpowered with anaglyph

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the main benefit to negative common jokers is econ, but if you've got a screen full of double tags your run is probably a W anyway in which case who cares if you can get double digit jokers

night basin
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Interesting i had quite a bunch of good runs were the many negative jokers did work well for me and got pretty insane. Maybe it's not as reliable as I thought. I don't really agree all those other tags are that broken. Multiple spectrals don't really do much anymore when you are further into the game in my experience. Hand level can be great when it's the right one i agree.

proud pond
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it's kinda hard to see rental on this guy I didn't notice till after I lost 3$

pastel gulch
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so you have to:
Have a run strong enough to not need to cash in your tags to progress
Get the neg tag late enough to stack the negatives
The negatives actually be good

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seems enough edge cases to not need a tweak imo

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Spectral for ecto can be busted, giving your existing joker pool negative is strong as it enables extra copies

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vs giving you a load of shite common negatives

frail bison
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Best use for -ve tags is farming stickers

pastel gulch
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took me a minute to figure out -ve is negative

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negativeve

steel scaffold
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got new heartstone with oops all 6’s, but it was too late in the run but felt the power once woeisme oh to have quickly pivot’d from pairs to flushes

steel scaffold
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Its so good

rare elm
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rental hologram is indeed pretty hard to spot

fervent beacon
long breach
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interesting trap there Typecast

modern kiln
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D:

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What a nightmare

spiral comet
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wait this should algebraically be effective X4 mult đŸ€”

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(assuming 2 stencils)

modern kiln
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that's very funny lmao

rare elm
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pretty sure all xmult is capped at minimum X1

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so it's x1 * x1

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but display is weird yeah

spiral comet
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yeah it’s floored at X1

rare elm
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was already reported that perishable (jokers type) with rental sticker still take money, but confirmed it happens with mr. bones as well

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also funnily enough banana with perishable sticker can go extinct the same round it expires

steady coyote
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Was just playing the "Golden Needle" challenge and got ruined by The Water boss blind. All 6 of my discards got removed making the whole challenge almost impossible

outer cypress
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Yeah the water on golden needle is just unfun imo

rare elm
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😭

rare elm
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ghost deck down đŸ«Ą

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green joker doing all the work

steep spruce
pallid rampart
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that is gold

steep spruce
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the perfect perishable

steep spruce
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why are both showman ive seen perishable

spiral comet
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rng

floral cedar
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rip

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I swear showman is 2x more likely when you have 1 showman

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and you cant tell me otherwise

formal crystal
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Yorick popping off

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The change to it really helps it not be a complete dead weight

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Cause now it only takes one ante to become a X2

floral cedar
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yeah

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also the fact it can go past 5x makes it so much more fun to get

south pendant
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This chat is turning into just another server chat instead of experimental version ideas and bug reporting/ideas and balance discussions.

fervent beacon
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And?

floral cedar
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tbf everyone would past the same like 5 bugs over and over

spare shuttle
floral cedar
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Yoooo wait what!?!?!
thats insane!!!

lunar epoch
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a soul and a sell

hardy rock
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i wonder if after the patch goes live the rng seeds will change again đŸ€”

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if they have to fix the bug with jokerless? I assume not but it was kinda weird that they changed in the first place

broken needle
hardy rock
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interesting, so if they make bloodstone rare like some have suggested, it really will

broken needle
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That’s not going to happen without all the other suit jokers too

floral cedar
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imo it didnt rlly need the buff

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might just have been me though

astral kayak
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it prob didnt but it felt rly bad to play when your run hinged on bloodstone hitting

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but now its def way too good

broken needle
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Buffing all the other suit uncommons and making them rare would be smart though

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Might dilute rare pool too much though

burnt lichen
formal crystal
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I wonder if instead of making the joker free, the skip tags should make it spawn without tags

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As is, past orange stake, going for them may be a massive liability

long breach
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one remedy would be a new tag exclusively to higher stake

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but I guess it's too late for that now

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many people complains about RNG, and that'll be very relevant when this new patch arrives thanks to the two new stickers lol

hardy rock
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but the patch made gold stake and orange stake like 10x higher avergae winrate 😿

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from like 10~20% to like 50~90%

long breach
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I'll be honest, even at Purple / Orange, the RNG can be brutal especially on Black Deck

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everyone can say "just go with the flow" until a boss kill your run on Ante 5 / 6 with no way to counter it

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not very fun lol

formal crystal
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I still feel like the problem of skipping wasn't really resolved and the changes didn't really make skipping more of a consideration late game, instead making skipping the first small blind the only time you do it

solar oriole
hardy rock
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for people who double skip at the beggining, ocassionally if they get lucky enough it will be the right choice

formal crystal
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And there were a lot of changes around skipping, including both new joker stickers and the buffs to skipping tags

hardy rock
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and it transformed that absolutely awful second worst deck in the game into a decent one

solar oriole
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I wish +3 hand size tags were like mini kidney beans and had an effect for several rounds

hardy rock
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i think the changes succeeded in 2/3 mission statements

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which is good enough

solar oriole
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also, if you want to make me really excited about free jokers, make them "clean", no stickers

formal crystal
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The removal of pack cost increases made shops better, so skipping was also indirectly devalued

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I feel boss tag should be changed to be "storable", like a free version of directors cut

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Juggle, standard, meteor, charm, voucher and garbage tag are also mostly untakeable

south pendant
south pendant
frail bison
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another "how the fuck did i win" win

faint rain
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babananan

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throwback mustve been hella good right?

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like x3?

dim parcel
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This has probably been talked about but I'm still not convinced about the nerf to sinful jokers

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I guess it's a change targeting new players on white stake, but honestly -1mult isn't gonna stop people from playing flushes

south pendant
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i have been a die hard flush boy until the buff to straights tho, straights are amazing now

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flush ftw for me mostly lol

dim parcel
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They weren't that good in the first place honestly, I but rn a full flush of your joker's suit gives 15 mult aka a mystic summit or abstract

south pendant
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i think it was done for a balance between the flush/straight thing idk

dim parcel
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Obviously applying on trigger is an advantage, but I think making them give +20 for a flush is a reasonable amount

south pendant
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while looking at my stats, i have no idea why tf i have so much use with the egg lmao

dim parcel
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Idk maybe I'm not in tune with lower stakes players bc they use the sinful jokers a lot more than I do on average

south pendant
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maybe for temperance, but i def got a couple sinfuls in there

dim parcel
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So maybe it's ok to nerf them even though they weren't overpowered? Idk

south pendant
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im offtopic but that just caught me off guard lol

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yeah i honestly agree with you

dim parcel
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It just feels bad bc I want to use them more in goldstake but they're not rly as takeable anymore

south pendant
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i tend to choose my suit and favor before the round begins and hope i get a good seed for it lmao

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hit a new PB for highest round earlier today and didnt use one sinful joker

south pendant
dim parcel
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Maybe theres a way you can make sinful jokers more takeable on gold stake but less centralizing on lower stakes but that would involve overcomplicating the effect probably

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Anyway lots of words to say I think they should be +4

south pendant
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well for gold, i wouldnt take them ever if theyre perished or rentable tbf

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especially not for +3

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i only have 2 gold decks, but almost finished with the standard red

dim parcel
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Perishable sinful is a major cope take, can carry your ante 2 but so much more awkward than just taking raised fist or smth

south pendant
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yeah raised fist is a good point.. but +3 over 5 cards is still a guaranteed 15, instead of hoping whats left in the hand could equal that

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assuming your going for flushing ig

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idk my mind is a flushscape

dim parcel
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The thing is that with other jokers like raised fist you can play a +20/18 mult pair 4 times a round

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But a +15 flush you can only really draw once early game since it's a flush for a specific suit

south pendant
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yeah. i guess i would have to say after playing 1.0.1c for awhile the only change i would make is rebuffing the sinful jokers

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esp with the straight buff for saturn

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cause there is so many things for flush builds

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straights needed some help

dim parcel
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I'd also rebuff banner, but the banner nerf is justifiable enough that either way is fine by me

south pendant
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remind me what was the nerf again?

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i hardly pick the banner

dim parcel
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40->30 per discard

south pendant
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ah

dim parcel
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It was quite overcentralizing on lower stakes bc the 3 discards, and led to boring gameplay

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Now it feels quite weak in higher stakes bc of many better chip options

south pendant
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yeah i only picked banner for my plasma runs but ive got gold on plasma now so i prob wont touch it again lol

long breach
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speaking of Plasma

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Stuntman + Blueprint = busted, since the penalty isn't copied lol

summer pine
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idk if maybe a 35 banner is called for or if that breaks design conventions by doing a multiple of 5 instead of 10

fading jacinth
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make banner 37 chip

long breach
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speaking of Banner

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Delayed Gratification seems to be a bit strict with the "no discard" condition

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maybe lower to $1 per unused discard for more flexablity?

spiral comet
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delayed gratification is more like a

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“delay your gratification” to receive more

long breach
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I just find it weird that both Jokers use Discard, but one is all or nothing vs one is leftover

spiral comet
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it’s fine as is i think

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used it before

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can be pretty helpful early game

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especially on joker-centric runs

long breach
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I don't argue that it's busted or nothing, it just doesn't feel useful even in early game

spiral comet
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it certainly gives stacks of cash when i used it before

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if you spend 1 hand

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you get $6 profit

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assuming 3 discards

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if you spend 4 hands (max without blue/voucher)

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you still gain $3

long breach
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again, no argument on that. This is a Joker that's powerful when it works

spiral comet
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yep

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the risk that comes with this joker is that you have to discard or you die type of scenario

long breach
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^ that is where I think Banner did better, because it still lets you discard

spiral comet
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(it still does with a large diminished amount of chips)

long breach
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now, both of these are early game Jokers

spiral comet
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not all jokers are equally good btw

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same-rarity wise

long breach
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isn't the goal is trying to find a middle point so Jokers can be of use when they're present lol

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otherwise R spam makes this game less fun

spiral comet
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delayed gratification isn’t bad

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it’s just niche

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the effect is also a reference to the name, where you “delay your payout by playing more hands” to get potentially more in return

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it encourages a different playstyle which is pretty cool

long breach
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I'm no English expert, so unless this word specifically mean "all or nothing gamble"

spiral comet
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i pulled this off from google:

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Delaying gratification is "the act of resisting an impulse to take an immediately available reward in the hope of obtaining a more-valued reward in the future.

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in balatro context resisting immediate extra hand payout for potentially more payout through this joker

frail bison
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DG sucks it's literally worse golden joker in high stakes and who uses merry andy anyway

stone warren
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any information on when we will get the update?

spiral comet
mystic oriole
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Delayed gratification is insanely weak compared to other econ jokers like to do list, it should be buffed to like $3 per discard

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It's definitely worse now due to the mail in rebate buff

slim dew
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Or $2 per unused discard

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instead of all or nothing

shell sparrow
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Hear me out, make it apply at end of round so it can make Interest

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Instead of Cash Out

slim dew
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That too

rare elm
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chad is so broken now đŸ«Ą

stone warren
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true

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chad + photo is the most op common combo ever

dull sphinx
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i know people think chicot sucks and whatever, but i'm 100% chicot believer now. literally right before a disabled heart boss blind w/ a hack bloodstone build, i got chicot and it saved my run. Chigoat

rare elm
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theres a lot of undeserved hate around chicot, yeah

dull sphinx
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first time i actually got canio tho i think i lost a few rounds later lol

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so ive yet to see his strength myself. the other legendaries i've had pop off

summer pine
long breach
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if anything, I think it needs a side buff

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something like "double pay out for boss blind"

dull sphinx
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or just literally make it always negative

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lol

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thats literally its biggest problem is that it takes up a slot when you'd rather have a score joker. negative utility jokers are nice tho

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its utility is still strong

lost flicker
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Any word from the devs on when they think the patch will go live? I play on switch so I can't do experimental but am very excited about some of the changes

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particularly the changes with the tags (cuz I suck and think I'll finally be able to beat orange stake lol)

modern kiln
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Fuck... (red card is at +54, square is at +160)

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I probably can't do it without the second baseball trigger

spiral comet
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smeared gone?

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it’s perishable

modern kiln
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The problem is I need a slot for a second 1.5x from Baseball

spiral comet
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ah ic

modern kiln
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I think I sell smeared for 2$, take the soul, see what it is and if it's bad then sell for 10$ and reroll for another uncommon?

formal crystal
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Yeah probably

modern kiln
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But at the same time, what legendary would I even want?

formal crystal
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With four rounds remaining, the only ones you can really use are canio and perkeo

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An I guess chicot if you really wanted to

modern kiln
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Canio I'm unlikely to trigger, Trib is before red card, Yorick is too slow for ante 7, Chicot makes me die to big blind and Perkeo... I dunno?

formal crystal
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Yorick burglar lol

modern kiln
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Chicot might make me go over Needle

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Fuck it, yolo

formal crystal
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I mean burglar should carry needle anyways

modern kiln
formal crystal
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Nice

modern kiln
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I think the run is probably dead

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One hand is 18k

formal crystal
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Probably

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You need to find a uncommon xmult

modern kiln
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If I skip the big blind I can beat the Needle due to Chicot + Burglar

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(chicot gives you hands vs the needle right?)

formal crystal
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Yeah

modern kiln
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alright nice

rare elm
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abandoned deck down too đŸ«Ą

modern kiln
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There is, NO universe, right?

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(boss is amber acorn)

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I am imagining if there's a universe where I sell squared, take the family, double skip to the boss and then try to get 4oak + a stone to one shot

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With 7 hands

formal crystal
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You can

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Chicot is also dead weight, so you can sell that

modern kiln
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Getting gold seal on a legendary sounds so good

formal crystal
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Your choice then

modern kiln
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Looking at it the 4oak play would not be enough to one shot the boss I feel

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Card Sharp is probably the best thing I could have gotten

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Did not draw enough stone cards. Rip Chicot o7

formal crystal
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Rip

spiral comet
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oof

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big rip

glass bay
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theres no instant benefit like the other legendaries seem to provide

spiral comet
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chicot does it’s job well tho

frail bison
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chicot is such a good joker

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instant 10 dollars

jolly pawn
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i like chicot because it is unconditional

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it just does the thing that it does and its cool for that

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the legendaries having high sell value makes them still good to pick up for the extra money if you do get chicot at the wrong time

quasi thistle
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instant 20 mult on ceremonial dagger

subtle marlin
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Shortcut still works even though it's disabled

frail bison
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Holy

rare elm
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4567

subtle marlin
subtle marlin
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just noticed Steam downloaded a small update, just a performance thing?

rare elm
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some more goofy buffed chad shenanigans

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1 glass card was enough to crush the vessel

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it was a funny run, I started with hearts, but then had a funny choice in shop around ante 5? with eternal arrowhead and perishable bloodstone 😭

rare elm
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love to see it

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now we're talking

faint rain
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"hey can i borrow your banana"

rare elm
long breach
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is it just me or charging full price for Perishable Jokers a bit unfair? :v

rare elm
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probably just you

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I think it's okay

long breach
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I find it weird that an expired Joker still asks the full price whereas Rental is discounted

rare elm
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rental is discounted because you pay for holding it

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and it opens up some funny possibilities

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like buying rental burglar and selling it after round start

long breach
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so far the three stickers have pro & con that kinda balance it out:
-Eternal: Full price, permanent stuck. Can't sell, but immune to Ank / Hex.
-Rental: Cheap upfront, renting cost. Expensive in long run, but cheap upfront. Can be bought / sell immediately for 1-round effect.
-Perishable: Full price, gone after 5 rounds. Useless on scaling Joker, expensive for temp usage.

rare elm
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That's correct, but it does not mean that perishable needs some sort of benefit

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The benefit you mention for other 2 stickers is only interesting in some specific cases, which is generally just a side effect - like serpent boss is often more of a benefit rather than a challenge (play/discard 1, draw 3), but there's no other such boss. There does not need to be a "pattern" that every boss has some sort of benefit, the same way there does not need to be a pattern that every sticker has a benefit

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if perishable were not purchasable for the full price, you'd also be losing sell value money if you pick one up from a buffoon pack

fervent beacon
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I would rather buy perishable blueprint round 2 than rental honestly

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Rental that early is almost always a loss

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If you're keeping it

long breach
# rare elm if perishable were not purchasable for the full price, you'd also be losing sell...

we're losing sell value from the discount voucher already lol.

The point is, if Perishable / Rental stickers are meant to make Gold hard-but-still-fun, there should still be a balance so that they don't act as "restart sign" (Previously this was already the issue, most run died past Ante 1 because there was literally nothing you could do to salvage it without perfect play from a second run). So far I don't see an actual upside to Perishable to counter its 5 rounds timer.

solar oriole
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I'd like if perishable cost $1 less, and if you want to be stingy, it can sell for $1 less too

rare elm
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Why does blue stake not have a fun factor

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why is it only -1 discard

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and red stake

dull sphinx
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It’s funny but I actually think red stake is harder than green almost

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cuz redstake stops Econ from rising quick. Like base difficulty has such easy econ and Econ is kinda crucial for a good start.

long breach
#

also let's not forget that Perishable's high rate (due to a bug) now

dull sphinx
#

wait it’s a bug?

#

are they supposed to be rarer? Lol

long breach
#

they are supposed to be 30% like others, but calculation bug causes the rate to jump up to 35%

#

I posted a discussion earlier

rare elm
#

I am still not convienced, if perishables' rate is a bug - it will be fixed, why do we need to take it into account whatsoever

long breach
#

again, the new stickers tag are supposed to make the game hard-but-still-fun, not "restart sign"

#

I can't really find an upside to a Perishable, as things are right now this is a pure punishment on Gold Stake

tulip leaf
#

it's better than old gold stake

long breach
#

better, but hasn't fully addressed the restart spam (yet)

tulip leaf
#

I haven't played much, but I think gold stake is fine for what it is

long breach
#

I'm not saying Gold stake isn't better, it just need a small tweak to make it less of RNG grind than it still is

rare elm
#

From my perspective, change of Orange stake from increased cost booster packs to Perishable jokers does implement "hard-but-still-fun", by removing the unfun part of being limited by booster packs. It does not need to add more fun as Perishable jokers concept feels pretty balanced on its own (once again, from my perspective).
On the contrary, the gold stake "Rental jokers" concept is very tough, and decreased cost part was added to make it more fun and less annoying. Once again, I don't feel like perishable jokers are forcing me to reset 99% of my runs, so I don't think they need an upside

#

For black stake, Eternal jokers' upside of Ankh, Hex and Madness is more of a side effect rather than an intentional thing to balance it out

rare elm
#

the only deck that is still super annoying would be the black deck

#

it needs removal of the -1 hand downside

dim parcel
#

In my view - I just finished C++ and I did about 60 of the stickers on beta branch, playing mostly on anaglyph and a bit on blue. I restart the first ante maybe only 20% of the time compared to old gold where it was genuinely like 60-70% or something.

#

Black deck is obviously still hold R spam but frankly that's not really a stake issue it's a black deck issue

#

Also - if I'm being honest currently gold stake is probably already a bit too easy. Reducing perishable to 30% is probably fine but also I wouldn't want the perishable effect to be less punishing.

#

I started out thinking you get way too few "clean jokers" but after playing more I see the vision

#

(tho disabled perishable jokers shouldnt charge rent pls thunk let the sticker farmers have this)

rare elm
dim parcel
#

I like the current tuning a lot

spare shuttle
#

people really forget that changing it doesn't mean making it easier

#

it still has to be a tough challenge

#

it's just that now it's way more fun, at least for me

#

the previous punishment of -1 hand size and expensive packs really made the gameplay lean into one strategy

#

now at least you can basically do any strat and manage to win

coarse fable
mortal sedge
# spare shuttle the previous punishment of -1 hand size and expensive packs really made the game...

I definitely agree that the previous penalties caused gameplay to bias heavily towards specific hand types by actively nerfing most of the higher scoring hand types (boosting the simpler hand types in viability, not to mention all the effects that had on their relevant jokers). Changing the stakes to focus on affecting jokers rather than hands is a great way to ensure that specific hand types aren't directly discouraged

dire cape
#

This is so overkill for X-Ray vision challenge lmao

#

Also, speaking of legendary, I got all gold stickers on legendary jokers today. The new mechanic of always giving you the ones that have no stickers is extremely helpful

mortal sedge
# mortal sedge I definitely agree that the previous penalties caused gameplay to bias heavily t...

Straights in particular were... in dire straits, you could say. And, in my opinion, very much still are. Straights and their variant(s?) are probably the hardest hand type to make, because of their requirement for 5 different ranks. I'd say there's very little you can do to buff them beyond the effects of specific jokers (shortcut, four fingers). Hand size absolutely makes or breaks straights. With "x of a kind", you can still play fewer of them if you have to, and flushes can build up to 5 of a kind just by duping the same card multiple times, and substituting cards of the same rank if you don't have 5 of a kind yet. With straights, you need more consistency and more searching power... which is what benefits every hand anyway. You need hand size for both searching for cards, and for keeping cards in your hand while you search.

manic canopy
#

ok

#

perishables can go

mortal sedge
#

Kinda wish shortcut was an inherent mechanic for some deck

manic canopy
#

decrease the chance for perishables

#

because seeing this sticker literally EVERY single buffoon pack is not funny

mortal sedge
#

perishable sticker does feel strangely common

#

but honestly I don't mind it

manic canopy
#

its like what? 30%?

mortal sedge
#

roughly speaking yes

#

30% with an asterisk

manic canopy
#

yeah more like 100% in buffoon packs

mortal sedge
#

sure lol

#

ngl I kinda hate the fact that Nebula deck starts with -1 consumable slot and Telescope
Observatory is just so hampered by the -1 consumable slot, so the fact that it can theoretically appear right out the gate with this deck is just... unfun

#

like, no, you don't have to take it, and compared to Blank and Magic Trick, it is able to do SOMETHING, but... it doesn't bring joy to see it lol

mortal sedge
manic canopy
#

because of how common perishables feel i think pre-patch gold stake is slightly easier .-.

tired canyon
#

There are a couple times in experimental I rerolled and got the exact same cards

#

Anyone else?

#

It seems like that should be a very low probability event

mortal sedge
#

Update: I'm starting to hate Nebula deck altogether actually

dim parcel
#

It's weird because packs being cheaper and 8 hand size is a buff to nebula

#

BUT also nebula also can't use the best new planet gen (blue seals) very well

#

I really do think it would be perfectly fine with 2 consumable slots

mortal sedge
#

Other decks have a clear early game benefit. +1 hand, +1 discard, +10 money, only 2 suits, much thinner deck, +2 hand size, etc etc. If you think about each deck's gimmick as being balanced out by not having the gimmick that another deck has, then whatever gimmick you give it is already going to come with (metaphorically speaking) "1 free balance point" to spend on giving you the gimmick. If you give the deck a penalty, like Nebula deck's -1 consumable slot, then you have an extra balance point to spend. Is starting with Telescope worth two balance points? (dw the balance points metaphor is very sound, just humor the idea)

hardy rock
#

I think nebula is very strong post patch, better than average deck.

#

but maybe gold stake is just too easy hard to tell

mortal sedge
#

Telescope isn't useful in the early game at all, bc you need money early on (for interest and for life-sustaining jokers), and you probably don't have a defined deck plan yet
and being able to find Observatory without other requirements is pointless with only 1 consumable slot

dim parcel
#

I haven't played enough nebula to really say tbh

hardy rock
#

you just hard force flushes every game. With perishable in the mix having a strong base planet is very good. Also straights go nuclear if you're willing to play into them

dim parcel
#

I just hate the 1 consumable slot LOL

mortal sedge
#

Frankly I'm still on blue stake with Nebula

hardy rock
#

if you just play straight round 1-> level it up you're at like what 900 base points already? something nuts

dim parcel
#

Yeah

#

It probably is decent now and I just really hate having only 1 slot tbh

mortal sedge
dim parcel
#

Well yeah nebula doesn't help much very early

#

It pops off in midgame when you can just hit Saturn over and over

hardy rock
#

I'm pretty sure nebula has like the 4th highest winrate on all stakes, but maybe im wrong

dim parcel
#

Lvl 15-20 Saturn and some glass is enough to just win

mortal sedge
tulip leaf
#

yea, nebula is definitely way better than last update

mortal sedge
#

hmm

#

aight, if I'm the odd one out then it's a skill issue

#

:P

tulip leaf
#

it's not the best, but like black deck exists

dim parcel
#

I think it's maybe like 5th or 6th best in gold?

#

In terms of consistency

mortal sedge
#

black deck definitely is worst for sure

tulip leaf
#

I wonder if black deck would be broken if it was just +1 joker slot

dim parcel
#

Probably yeah

tulip leaf
#

like it would be really strong, but plasma exists so it might be fine

#

idk tho

mortal sedge
#

well, it seems like painted deck trades 1 joker slot for an extra "balance point", so 1 joker slot == 1 hand size?

dim parcel
#

Plasma at least is awkward in gold stake

mortal sedge
#

if painted deck had 5 joker slots, would it only give +1 hand size? (answer: yes obviously, but that might not be so interesting)

dim parcel
#

That would be too strong

#

Paintbrush is almost certainly the best voucher so

mortal sedge
#

I do very much swear by paint brush

dim parcel
#

Well paintbrush and antimatter but anyway

mortal sedge
#

technically you need to take two vouchers for antimatter, so if you're doing any comparisons, it'd be antimatter vs palette

hardy rock
#

+1play vs +1 handsize are both debateable, +1 play is probably slightly better

mortal sedge
#

What if painted deck started with Paint Brush and 5 joker slots (and no innate hand size buff outside of Paint Brush)? The balance would come from the fact that it can only upgrade its hand size once, so lower skill ceiling

dim parcel
#

I prefer hand size but +1 hand is obviously strong

#

Which is why blue deck is OP

dim parcel
#

And also completely meaningless in endless bc you'd never play it endless

#

(compared to just having +1 hand size at base)

mortal sedge
#

fair enough

dim parcel
#

Painted deck doesn't rly need to be touched, it's very interesting as is

hardy rock
#

Painted starting with the handsize voucher ala nebula would be cool i think

#

the way it is now has more of a unique feeling to it

#

but that would be more balanced, ie: make painted deck stronger

mortal sedge
hardy rock
#

i dont think so

dim parcel
#

You mean like 5 joker slots and paintbrush?

hardy rock
#

you only need +1 handsize from base handsize for most poker hands

#

the other 2 aren't doing much

dim parcel
#

I like that painted has 4 joker slots I think it's cool

hardy rock
#

enabling you to keep 4 and discard all 5 with plays/discards is where the advantage from more handsize really comes in

dim parcel
#

Painted def got an indirect nerf from gold stake change

spare shuttle
#

painted deck is fire

#

with that sexy 10 hand size

#

def my go-to with straights

astral kayak
#

i’m more likely to hold R because of rentals rather than hold R because of perishables tbh

astral kayak
#

because straights are the least tarot dependent and strongest planet to scale that’s relatively consistently achievable

#

while flushes benefit more from being able to spam wilds, suit changers, etc.

dim parcel
astral kayak
#

ngl why DOES nebula exist because unless you think telescope is ultra premium it’s strictly worse than yellow

tulip leaf
#

because telescope is really good

#

and is definitely worth more than just its $10 price

#

yellow deck is also strong tho

outer cypress
#

Being guaranteed telescope is insane value. Its a bit of a trade off for shit like emperor being nerfed but /shrug

astral kayak
#

telescope is good but i’m not gonna act like there’s a decent few vouchers would rather have tbh

rare elm
#

now nebula is pretty eh

#

anyways, zodiac deck down

fervent beacon
#

Why did it scroll so far up

#

I remember I suggested a deck that had +1 hand size as its bonus and everyone said it would be too weak

#

Back in the demo

coarse fable
#

No idea why red deck took me so long to gold stake, but it's finally done. Only nebula and painted left

sonic furnace
#

i also got my red deck gold today as well LofiGirlOKHand

dull sphinx
#

red deck was my first ever gold stake win the other day. anaglyph was my 2nd the other day. getting close with spectral now too.

autumn quiver
#

my first was ghost (spectral thingy you said), my second was plasma
yea, plasma was extremely tough because I got Vessel lol
thanks to having a calculator I managed to get away with Photograph bp bs + red seal glass Jack, instead of Arrowhead bp bs + spade flush with 2 red seal cards

#

yea, I never thought I would have both bp and bs get gold sticker in the same run

glass bay
#

probably been said before but it would be really nice if perishable didnt appear on jokers from rare/poly/etc tags

#

it feels really bad to start on ante 1, get poly tag, then immediately get a poly perishable and have to reset

tulip leaf
#

I think that's a large part of why those tags got buffed

rare elm
#

^

hardy rock
#

if they did that, you'd ALWAYS skip for those tags, and remove the entire point of those stakes

#

If they were to do something like that, they should remove the 0 cost

#

In my opinion though your effects on jokers should work when disabled. The perishable should only apply to the effect of the joker itself. Everyones happy, though maybe even that is too much of a buff

long breach
#

I did say it earlier, Perishable could use tweak to make it challenging but still fun to take lol

#

otherwise it'll act as restart sign all over again

spare shuttle
#

played some gold stakes today again

#

and i still dont get the argument of the new stakes being too hard/rng/R button fiesta

long breach
#

if anyone wanna post a 90% win rate on Black Deck, I'm all ears

#

otherwise no one wants to brute force past Ante 1 when all you're given are perisable Jimbo + rental credit card or the likes

rare elm
#

oh no this is so sad 😭

#

I;d drop bloodstone prob if it wasn't eternal

thick rock
long breach
#

truth is, some deck are really RNG heavy and you just won't get far without perfect play, which doesn't happen on unseeded run

#

that's why people are complaining, because naturally some seed is winable with optimal play, while most doesn't

dull sphinx
#

won a crazy gold stake run. got holo blueprint + brainstorm + triboulet + glass red seal queen. probably could have went to moon but died to face card boss blind.

#

3rd ever gold stake win. its funny how u can become so op some runs and just trivalize everything lol

spare shuttle
long breach
modern kiln
#

Cloud 9 my beloved

#

💞

#

Over 50 rerolls and not a single negative in gold stake 💧

thick rock
#

I ONLY get negatives in gold stake when I'm extremely poor or about to lose

mortal sedge
#

he gives his thoughts on the deck at the end of the video

astral kayak
long breach
astral kayak
#

???

rare elm
#

Also had a funny run when I only got 1 saturn from ante 3 shop, and first celestial pack was in ante 4

#

Nebula can be annoying like that 😭

modern kiln
plain plover
#

this has probably been reported already but perishable oops all 6s still works after disabling

plain plover
#

got my last gold sticker from that run lmao

naive pebble
#

am I going crazy? I swore there was a plasma deck nerf, but I can't find it anywhere

fervent beacon
#

how do people win streak gold lol

#

im trying to breat red deck again and I still can't get past ante 2 consistently at all

fervent beacon
#

yeah i just cannot get past ante 3 lol

wide grove
#

what skips are you using?

fervent beacon
wide grove
#

that might be an issue

fervent beacon
#

like what do I do in this situation lol

tulip leaf
#

I probably open spectral

wide grove
#

ehhhh i don't open spectral

#

too many things for owning a joker

tulip leaf
#

not sure if that's best for ws tho

wide grove
#

ecto, hex, etc

#

i skip SB a lot Ante 1

fervent beacon
wide grove
#

you're not going to beat gold "consistently"

#

the beta branch boils down to - you need good economy for rerolls

#

bc only 28% of time do you pull stickerless

#

so not using ur skips is usually a mistake

#

red deck doesn't give u more econ like blue deck since discards don't pay

astral kayak
fervent beacon
#

I'm not particularly interested in win streaking myself I'm just wondering how people do it

raven vapor
#

by playing an actual good deck (read: blue/yellow)

astral kayak
#

i think being really good at deck manip is usually the difference

raven vapor
#

winstreaking is about surviving shit seeds not how well you can highroll

wide grove
#

winstreaking gold is particularly painful

astral kayak
#

ong

wide grove
#

the reason they are saying blue/yellow is bc of the econ

#

red is not helpful for econ

#

erratic is fun bc u play the distro u get

raven vapor
#

erratic doesn't help in the sense that the moment you get no jokers for 3 shops you die to ante 2 sb

blue deck can sometimes force out 1k score with nothing and that alone makes it the most consistent deck imo

astral kayak
#

maybe my erratic seeds are really good but i think starting out w a manipulated deck is actually strong

#

but idk, im still climbing and its my fastest climb yet i think (?)

#

but im also doing the other harder ones rn so might be a bad comparison

raven vapor
#

i played erratic deck without ever checking what deck i got dealt because it just never mattered lol
high card/pair go brr

astral kayak
#

thats crazy

fervent beacon
#

i'm going straights, I can't not do this right

#

fuck if its optimal

wide grove
#

sure? do you have any blue seals or saturns

fervent beacon
#

yeah i got like level 3

wide grove
#

that's good for now then def

#

red card đŸ€ą

astral kayak
fervent beacon
#

ok straights are level 7

fervent beacon
wide grove
#

seems like this one is ok then? 😛

fervent beacon
#

hey I beat it with straights

wide grove
#

đŸ”„

long breach
#

everyone: Perishable ain't bad
me on Ante 2: screw off =))

faint rain
#

Oops! All Perishablesâ„ąïž

autumn quiver
#

that could be a challenge tho
same for rental jokers

#

we do need some tweaks instead of just the plain Non-perishable format

dire cape
#

2 3 4 of a kind

long breach
fervent beacon
#

I think people want stuff like that to be changed without thinking about how that changes the difficulty

#

I do kind of agree, I think it should be one or the other with perishable or rental

#

I think keep perishable and add "rerolls cost $1 more"

#

But that might be too easy, idk

long breach
# fervent beacon I think people want stuff like that to be changed without thinking about how tha...

having been through the old Gold Stake hell, I'm fully aware of the issue. The problem is Perishable needs a bit more balance, because it's obvious that it isn't very fun when you go through several shops with nothing but Perishable.

The old Gold Stake was pretty much restarting grind until you get a good 1st Joker. New patch guarantees a 1st Joker, but adding stickers on top of it also makes players wanna restart, as it now kills most of the scaling Jokers with no way to remedy it. Tags are now a huge trap, as the enhanced Jokers is half the time temporary.

In short, we're now given the choice to proceed just a bit longer before the run is dead, either by having no Joker to keep up with the scaling score, or staying in debt for too long. That wastes even more time than restarting 1st shop.

spare shuttle
#

i wouldn't call it waste of more time

long breach
#

also, I've been expermenting on "forcing win" via save editing recently

spare shuttle
#

just because your run wasn't strong enough to win

long breach
#

and the gold stake proves that it's 90% of the time impossible

dire cape
#

growth jokers isnt the only way to win tho

dire cape
#

deck manip and planets are all growth without jokers

#

and there are many jokers that have big enough numbers for growth to not matter

#

the hit on growth jokers is pretty much needed for other ways around the issue to truly shine

long breach
rare elm
#

also 90% implies you did at least 10 runs yeah?

#

I'd like to know the seeds

#

Tho if it was black deck, I'd understand, mostly because black deck needs rework. It's not stakes issue imo

dull sphinx
long breach
#

let's just drop the stickers issue here since Discord playtesters can only give so much feedback

#

one suggestion I'd give to balance Black Deck is "Start with Jimbo". It can partially remedy the -1 hand penalty:

  1. With optimal play, the +4 mult starting can help get through early ante in 1 hand, minimizing the -$3 loss compared to other decks
  2. Can be sold for $1 so expensive Joker shop-1 can still be purchased if won in 1 hand
rare elm
#

Maybe

#

kind of like the five card draw challenge

#

which is just a better black deck

fervent beacon
#

Or it would just be awkward

long breach
fervent beacon
#

+1 joker slots
-1 hand per round
Start with Joker

#

I guess it works

fleet thorn
#

i always think that it would make early game way too powerful

#

but idk, yellow deck exists

long breach
#

tell that to Plasma Deck lol

fervent beacon
#

I think you could so something else entirely with black deck

long breach
#

Black Deck's penalty is a huge kneecap because you can't really get your run started without a good Joker

fleet thorn
#

Jimbo alone will get you through the first couple antes and guarantee at least usable early economy which is more than can be said for a number of decks

long breach
fleet thorn
#

idk maybe it could work and im just talking out my ass

fervent beacon
#

I was thinking maybe black deck instead of -1 hand per round could nerf booster packs in some way

fleet thorn
fervent beacon
#

You could port old orange stake but I don't like that since it makes endless on lower stakes with black deck very bad

long breach
#

let's just consider it this way

#

every other deck can get you up to intereset cap quickly

#

Black Deck cannot because you lose $ in early games

#

so you either try to go Jokerless to build econ, or get Jokers and be down on econ until a hard boss kill your run

#

higher stake = nightmare++ due to all the new stickers

fleet thorn
#

yeah but how would jimbo be an appropriate buff

#

that's what im confused about

fervent beacon
#

manacle next, do I buy constellation for the future?

long breach
# fleet thorn yeah but how would jimbo be an appropriate buff
  1. With optimal play, it'll allow you to 1 hand win early ante. You still earn less, but can go through first Ante without buying anything, so you'll start Ante 2 with good econ.
  2. Can be sold for $1, so if you encounter $7 Joker in 1st shop, you can grab it. Other deck simply allows this by default (provided 1-hand win)
fervent beacon
#

man I had a good straights run going

rare elm
#

nice timing

#

the only thing that might kill this run is the bell

#

and myself

#

nevermind, luchador gets a sticker now

#

4 decks left đŸ«Ą

fervent beacon
#

god i like 3oak/full houses but I'm struggling with how to pivot into them

long breach
#

Egg: I pay for myself

solar oriole
#

Forced saving really

fervent beacon
#

ive been trying for so long to get another gold stake win what is wrong with me. I've literally already done this

thick rock
#

the cognitohazard that is this game consumes another

#

I've gold staked red deck like 3 times since experimental released and idk why

fervent beacon
#

switching to painted

fervent beacon
#

and almost won shortly after

fervent beacon
#

ok now i have to realize i cant really force builds like this lol

#

and i lost a good 4oak run which was pretty fun

#

well the run was fun, losing it was not

hardy rock
#

I decided to play black deck gold stake for fun to see how hard it really is on the new patch. Took like maybe an hour to beat. The perishables barely hurt you if you play around them and the rental fee can be offset by skip tags, which you're forced on relying on in black deck anyhow. I got a bit lucky for sure but i think it's way easier than before.

rare elm
#

I hate to be the guy to bring it up, but I wonder what thunk's been cooking, been 2 weeks now since experimental dropped
I feel like there's still some issues with steam deck or he's gathering more feedback on the stake changes

south pendant
modern kiln
#

There's probably other stuff other than balance changes to be done for the update - stuff like new challages, achievements, more bugfixes / settings, etc, stuff that doesn't require mass playtesting to get right

#

The vast majority of experimental changes were balance changes, alongside a few bug fixes and the emergency background turn off, after all.

granite helm
#

The dude also just has his own life outside of dev

#

2 weeks isn’t long at all

south pendant
#

based on his responses/interests in this thread specifically. he tends to focus and comment most on things that matter most for the populus, like motion sickness/compatibility

#

and yes also 2 weeks isnt long

#

and i sure as shit would be having my own life too if i just made 3 million dollars almost overnight lol

#

if only he would hire me to help D;

rare elm
#

I only brought up 2 weeks because

#

That's why I'm thinking there's more stuff or something

south pendant
#

Coming Soon â„ąïž is the release date for my game on Steam lmao

#

and its been two year 😩

rare elm
#

also challenges is something I expect being playtested, lol

south pendant
rare elm
south pendant
rare elm
#

nah, they aren't even on this discord

#

some jokers were testers (you can see in credits), but I got the role for being active on discord basically

south pendant
#

ah i see. testers are definitely worthy of credits for single person dev. thank you for your service o7

rare elm
#

I wasn't tester 😭

south pendant
#

oh so you're just super cool

#

thats cool 😎

rare elm
south pendant
#

no worries, i was just curious about it lol

#

im gonna make a new game this weekend. got it all churning up in the brain. you can test it for me lol

hardy rock
south pendant
#

i wont say more here, i feel this is a bit off topic.. but more on topic --- i got to the last boss on my penultimate ante and was destroyed by the wall

rare elm
#

yeah

south pendant
#

yipppeee -_-

hardy rock
#

perhaps related to the perfomance issues at the beggining

rare elm
#

though there's still a bunch of issues that arent fixed on public experimental, so I am not sure

#

like with (some) perishables still working after expiring and such

hardy rock
#

(though personally 1.01 is way better than 1.00 performance wise)

south pendant
quasi thistle
#

huge change for my lower end pc

south pendant
#

its always run well for me

quasi thistle
#

1.0.1 runs significantly better

south pendant
#

there was one exception where tabbing in and out caused a lot of built up lag (almost like a memory leak) until i went back to main menu in 1.0.0

#

i dont have an exceptional pc build, just a 3yo gaming laptop

#

hardware is outdated as soon as you buy it lol

hardy rock
#

I have a very good gaming pc and on 1.00 it would randomly start lagging sporadically for a bit here and there, especially during longer sessions. 1.01 the problems completely gone

south pendant
wide badger
#

Is the patch officially out yet or still in beta?

rare elm
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still in beta

wide badger
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đŸ‘đŸŒ cheers

spare shuttle
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hope the live update is coming very soon

long breach
rare elm
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"New challenges"

fleet thorn
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Why doesn't black deck just decrease discards by 1

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Seriously why hasn't this been trialled yet am I truly tarot number 0 here or what

spiral comet
fleet thorn
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Not by much but it's something

spiral comet
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id argue subjectivity

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many things to factor

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like banner being absolute trash as an niche example

fleet thorn
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Ok there's like, a few jokers and a single boss blind, every other time it's way better

spiral comet
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i forgot why others argued why -1 discard is worse

rare elm
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2 boss blinds

spiral comet
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needle?

rare elm
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Mouth and needle

fleet thorn
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true

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And I guess kinda the eye

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Black deck is in a strange spot

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And it would encourage very uhhh lobotomy ahh strategies with the extra joker

solar oriole
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Someone else suggested giving Black deck a free -1 Ante voucher (I forgot what that voucher is called) to start. It would still have -1 hand size from the voucher, but players would have a little more time to ramp up and use that extra joker slot.

jade horizon
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That makes Black Deck too easy IMO

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Black Deck is already in a weird spot, the only real way to fix it is to scrap the current idea and replace it with something new, or just never fix it

lament mortar
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The decks gimmick being that it starts on ante 0 would be really cool

spare shuttle
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deck starting on ante 0 sounds like better yellow deck

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since clearing ante 0 is very free

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so you can stack econ

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and basically be like yellow deck, but with more shops

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but i guess -1 hand? unless it starts ante 0 not due to voucher

elder blaze
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I just had this happen to me

plain plover
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black deck should start with hieroglyph and petroglyph, for no reason other than i want to see what ante -1 looks like

faint rain
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small blind: 10

burnt lichen
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hmmmmh
(i don't even have -$5 lmao)

plain plover
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well it rounds down so that makes sense

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if you're at -$1-4

floral cedar
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tbf magic deck is just better yellow deck

fleet thorn
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Black makes me think of being in the black, maybe focus some economy based debuff that isn't -1 hand idek

lone walrus
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finally tried playing the beta is the new bloodstone planning on staying its awesome lmfao

tiny grail
hardy rock
spare shuttle
hardy rock
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I just watched this thing lose me 3$

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WTF????

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that needs to be changed

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my freaking polychrome won't work when disabled but it will still bleed me 3$? doesn't add up

plain plover
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i mean negative still works too

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not that it does much

hardy rock
south pendant
stone warren
tulip leaf
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it's only specific aura effects

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or is it all aura effects?

dull sphinx
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i mean there are a few perishables that still have effects

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abstract and i think swashbuckler still work off disabled jokers

tulip leaf
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yea, but there are some jokers that just work while disabled

stone warren
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that's intended no?

stone warren
tulip leaf
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like to the moon will still give extra interest

dull sphinx
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can blueprint or brainstorm copy disabled jokers

hardy rock
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got slightly unlucky, should have been a second win 😿

stone warren
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no

hardy rock
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i think black deck is like a win an hour~ hour 30

tulip leaf
dull sphinx
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fair enough

hardy rock
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doesn't need to be changed, its fine as it is

dull sphinx
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i think +1 joker slot isnt so bad if u can get past early game, but imma still not use it for now lol

stone warren
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ofc it isn't bad

dull sphinx
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+1 is great for late late

stone warren
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+1 joker slot is huge

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but

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the downside is a bit too much

hardy rock
dull sphinx
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well yeah i mean if i wanted to play for endless, id just go plasma or ghost ofc

hardy rock
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if thats the case, why can't we get perishable eternals?

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it seems to me, it shouldn't be intended

tulip leaf
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idk if it's intended

dull sphinx
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perishable eternals are like bad eggs in pokemon lmao

stone warren
dull sphinx
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get 1 joker and lose slot forever

stone warren
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so yeah

hardy rock
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same thing with rental mr. bones

south pendant
hardy rock
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NEITHER IS POLYCHROME

south pendant
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its an enhanced joker, so yeah kinda

rare elm
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It's the passive effects jokers (I think), so probably drunkard too?

frail bison
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stuntman?

rare elm
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Mayhaps

stone warren
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maybe I just sell perishable jokers as soon as they are disabled so I haven't noticed

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xd

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I can understand why they are buggy

still dune
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I feel like so many of my runs recently have converged into either bloodstone or lucky card stuff

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and it works

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There’s so many cards in the pool that help enable bloodstone

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getting Oops All 6s is just really really good for so much stuff including the floor of actually getting off your wheels of fortune

dire cape
night basin
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Imo changing bloodstone to 2 in 5 would be perfect. Not too reliable but more than 1/3, and adding oops all 6s would make it 4/5 which is really good but not as OP as it is now

hardy rock
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Maybe. It was pretty trash before, I think it'd probably be pretty trash after that change. Maybe not though. Hard to tell.

rare elm
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changing to X1.5 would be better

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imo

hardy rock
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IDK if you can balance bloodstone it's either just got to be op like it is now or weak. I would rather op but idk maybe you guys dont like it.

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The inconsistency is the worst part of the old bloodstone, defintely 1.5x would be the preferable of the two options

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But i dont really see a world where you can take bloodstone and consistently win at 1.5x. At base flush you're talking 4->30 mult, which is 26 mult from 2 jokers. It does apply before steel but that's not great for requiring two specific uncommon jokers. IDK but yah i'd defintely prefer it to going back to rng stone

night basin
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Just give it every heart card gives either 0.5x 2x or 3x chosen at random. Watch the world burn

spare shuttle
maiden creek
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I have a question.
I cleared the gold stake on all decks in the beta version and fulfilled the achievement condition for "completionist+", but it's not being reflected.
Is this a beta specification, or is it a bug? Does anyone know?

rare elm
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Did you play another run?

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The achievement is bugged and you need to win another run (white stake works) for it to show up

maiden creek
rare elm
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I had the same issue with win on black stake of difficulty, tho I didn't realise it at the time

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I guess the achievement condition is checked before stake win is added or something

maiden creek
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I managed to achieve it successfully.

long breach
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why is everyone so hellbend on Bloodstone being OP lol, it's ONLY OP'd when it works in your favor
-Pretty much useless on base Flush value, only high roll can carry. Ancient Joker at x1.5 is guaranteed so at least you know what you're getting.
-Yes it's guarantee with Oops All 6 + broken on retrigger, but you're giving up 2 Joker slots for it. Pretty much the same with every other Joker out there (Like Ancient + Smeared)
-Limited to 2 Flush per default deck, needs a couple of Sun Tarrot to ensure consistent Flush build or Smeared Joker.
-Heart-dependent and therefore vulnerable against The Head.

rare elm
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Flush builds are so hard to do, probably the hardest build in the game, yeah?

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It's not like common suit jokers got nerfed

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And onyx agate too

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It only makes sense if bloodstone is leveled with them

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Also ancient is X1.5 and a rare

south pendant
rare elm
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It was sarcasm

south pendant
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the first deck i hit gold with was checkered lol

south pendant
rare elm
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All good

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My point is, everyone already does flush builds, it's one of the easier ones to do. So saying that you need some sun tarots to use bloodstone is not a very compelling argument

errant sun
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if you know what you're looking for the run kinda solves itself after you get the bloodstone
i have fun with it now (as opposed to live patch where i would hope and it never delivered) but can't deny that it borderline feels like cheating sometimes

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is it actually the easiest mult spam to do now?

rare elm
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Chad photo is pretty good too

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The difference is x2 on average

summer pine
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Ancient being 1.5x and rare while BS is 2x and uncommon is the critical inconsistency I feel

plain plover
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yeah but bloodstone is a 1 in 2

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for a 5 card flush ancient joker is better than bloodstone on average

long breach
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anyways

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Flush's weakness is that you only get to play it 2 times per blind without modifiers, so you need absolutely heavy buff to carry. And boss blind that debuff an entire suit targets Flush specifically

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again, I can't stress this enough: Bloodstone is OP'd when it WORKS, much like a lot of other Jokers

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low roll, bad discards, lvl 1 Flush, etc.. can easily kill your run

rare elm
rare elm
fast plover
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I got a straight win with the only synergy joker being runner
First straight win in so long, it feels so hard to pull off without either shortcut or four fingers

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Also i foolishly tried to use burnt joker to get straight level ups
Safe to say it wasn't worth it , got like one level in 6 rounds lol

fervent beacon
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had such a good straight build but just... didnt draw a straight when I needed it

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I had runner supernova card sharp

rare elm
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trying to get 2 straights in a single round is near impossible consistently above blue stake

fervent beacon
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yeah but see card sharp take card sharp

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didnt really have anything else either

rare elm
fervent beacon
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low hand spam time ig

fast plover
summer pine
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yeah only times I reach that point are when my deck is so heavily manipulated I'm also get straight flushes anyway

plain plover
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hologram is so busted

long breach
rare elm
long breach
rare elm
long breach
rare elm
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obviously, but you can with 2 bloodstones (or 1 retrigger)

long breach
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for the love of...

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why do people keep bringing buffed stuff to the table lol

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we're talking about each Joker as a standalone version aren't we

plain plover
rare elm
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I think of jokers average potential in an average run

long breach
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great

rare elm
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the only run I lost with bloodstone was because I didn't get a copy or a retrigger

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and every other time I was able to find something to help it and win

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easily

long breach
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^ that just meant you're lucked into the right seed more often

modern kiln
rare elm
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lucked 4+ times?

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surely

long breach
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did you count all the time you have a full Heart deck but no Bloodstone?

modern kiln
long breach
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surely

rare elm
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I don't "aim" for bloodstone starting ante 1

long breach
rare elm
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my main playstyle is straights

long breach
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always assume a Joker with the best possible support?

rare elm
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but if I get bloodstone ante 1-3

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I'll be able to make it work

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and ante 4+ it's still helpful, even if I commit to straights

modern kiln
long breach
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seriously...

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let's just say you get Bloodstone Ante 1, but then you're unable to 1 shot with 2 Discard, so you spend more hands digging for Heart

modern kiln
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It has a common synergy with Hanging Chad, multiple uncommon ones with Seltzer, Sock and Buskin, Hack, etc. Oops! is also a uncommon. Finding a way of retriggering it or otherwise supporting it is rather common

long breach
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by the time you're in Ante 2-3 your econ's so bad you can't even afford Booster Pack

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how is that helping with rerolling lol

modern kiln
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If you get an early bloodstone then get like an Abstract or Swash or w/e joker to carry you on the midgame to build your eco

rare elm
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or you can play some other hand, with 2 hearts on average it could give X2 once

modern kiln
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You don't need Bloodstone as your main way of scoring, you can let it sit for a few antes

rare elm
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^

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usually some bland +mult

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even droll works as a backup

long breach
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that's the same as "take Erosion, you'll find Immolate later and score big"

rare elm
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chances of finding immolate VS chances of finding the sun

modern kiln
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I mean, take Erosion and look for hanged men is a very viable line in a lot of situations

rare elm
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fair comparison

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I already always look for hanged man, but I never take erosion at +0 mult

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mostly a dead weight

long breach
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I said it earlier, we can find reason to nerf so many Joker just because they combo with others

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so I was trying to look at Bloodstone on its own at least for early games

rare elm
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okay

long breach
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every single thing that makes it OP requires heavy investment

foggy mantle
rare elm
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do you look at droll joker in late game?

long breach
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which to be fair most other Jokers require you to

rare elm
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like, we already explained, bloodstone is mid to late game joker

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and you're bringing up early game

modern kiln
rare elm
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so is droll joker good late game?

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+10 mult is so bad, do we need to buff it maybe?

long breach
foggy mantle
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???

long breach
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I've had a few runs with nothing but perishable in the shop well into Ante 4-5

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it's ridiculous

fervent beacon
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I would like to formally apologize to straights (the poker hand not the sexuality)

rare elm
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lol

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abandoned deck tho

foggy mantle
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I love abandoned deck

rare elm
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same

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but not much of a challenge to make straights work

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đŸ˜č

fervent beacon
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luchador gold sticker

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im not going for C++ but that's neat

vagrant rivet
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I beat my final gold stake in the beta but didn't realize achievements were disabled. I switched back to the main build but can't get the achievement to trigger. Anyone know if there's a way for me to get that to happen?

rare elm
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achievements are not disabled

fervent beacon
rare elm
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^ it's a known bug

summer pine
vagrant rivet
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Oh, even on white stake? Ok I'll try that, ty

fervent beacon
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saturn changes are everything

rare elm
summer pine
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lmao, important disclaimer

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Also I think they're my favorite as well because they're weird

fervent beacon
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ive always been a full house kinda guy (not the tv show) but straights are a nice change of pace (the poker hand)