#cancelled mod
1 messages · Page 2 of 1
is the chance changable by 6s
wtf thats insane
yes
Oh sweet Jesus I just hit it 
Casual 340,340 off of a lvl 1 flush on ante 1
i might make it rarer lol
i kinda wanna toss in a bunch of random "secret" payouts on nil - The Joker
i also still need to make it so you can take him from a pack properly
^^"
I kinda like the idea of having to find a workaround
Like fool or shop
You see it in a pack just “aw COME ON” but then you get fool and you just “YEAHH BABY +4 MULT”
(Also jokers 1/1k chance + round up plus (betmma vouchers) = + 10k mult )
oh wow there's actualy synergy there huh
specifically because it's a billion triggers lol
voice message? didn't know that was an option here
real
oops all 6s causes dysnomia to stop upgrading and downgrading hands, which seems like a bug
that does seem incorrect, yeah. it should be guaranteed but maybe i did it wrong lul
if you implemented it such that when the probability activates, the level isnt altered, then hands not changing levels would be expected behavior
since 2 in 2 -> always active -> hands wont change levels
or maybe the code breaks whenever the probability is changed and the game doesnt do any of the dysnomia code but doesnt crash
2 random guesses that might help
yeah i think i know what it is, just gotta get home to try
It's probably a 1/2 chance to upgrade each hand and a 1/2 chance to downgrade each hand. Oops would just make both trigger.
oh that also makes sense
hey @naive pike what would i have to remove/disable to stop oddity packs from spawning?
well if i take away oddity api and try to hover over a playing card it crashes
theres a "do" block in oddityapi's init func, iirc just get rid of that
no its coded like how the description says, i think 5381 was right the first time
(the check is going the wrong direction)
btw dysnomia is strangely good ime, not that it needs to be nerfed or anything i just underestimated it and its actually pretty good
yea its pretty solid but that element of uncertainty i feel balances it out abit
it simply always upgrades my most played hand, kinda a skill issue if it doesn't do that for anyone else 
its not something you pick 100% of the time, yk? got that lv30 flush build, probably dont wanna dysnomia that
(ignore that Station is something you pick 100% of the time)
adding something that is just Good is nice to balance out the potential bloat
yeah. ive actually had times where i pick something else anyway, whether that be the result of a pivot in strategy (most played hand isnt my best hand currently) or just wanting to pick meteor instead
i pick other things pretty often with newts mod on
oh yeah those too
cups = +1 Hand (essentially refunded)
wands = +10 perma chips to all scored cards
coins = +5 dollars
swords = currently X2 Mult, probably change to Blind reduction or smth
all of these are intrinsic to a hand containing a Flush of that suit, and require no Joker or additional effects
and no, playing 5 wild cards doesn't get you all of them. tough luck.
tragic
Adds a joker that lets Wilds at be able of mimic Cups, Wands, Coins, Swords
you can use 4 wild cards and 1 of the suit, just not 5.
oh
you must have at least one card with the "real" suit
I know there is a acronym
CHaSeD: Club Heart Spade Dimonds
Is there a good Cups, Wands, Coins, Swords?
The two that I can think are Close|
COWS (doesn't have the other C)
SCorCh (doesn't have the W)
hit me i guess
Chased Joker:
+5 mult for every Flush this has Clubs Hearts Spades or Dimonds (Resets at end of Ante)
(SCoWac IDK) Joker:
+8 mult for every Flush that has Cups, Wands, Coins, Swords (Resets at end of Ante)
Enabling enhancable seems to make it crash at boot, even with the latest hotfix of EnhanceAPI
Here's the traceback
yeah its broken
ah fair
hence why its disabled by default lol
the enhancement would do nothing even if it miraculously worked through some method
Yeah, that makes sense. Should probably add something in the readme about that, unless I missed it
i just couldnt be bothered to remove it totally for release, just left it disabled
I presumed it was just disabled by default because it required additional mods
nah
everything that requires additional mods (or even other features within ThAC) will automatically disable itself
this also includes Phantom, disabling itself if you aren't on one of the beta versions with Perishable
nods makes sense, I guess using linux and before that buggy windows freeware for my whole life has conditioned me not to rely on such nicities
though in the current release there is a bug where the game will crash if OddityAPI isnt loaded
it correctly doesn't load the oddities, but some other code didn't have a sanity check
Yeah, I noticed that, but saying that oddities are a big part of the point of your Circus, I was gonna install it anyway
yeah. it is the intended setup, though it's not intended that OddityAPI-less setups arent playable
Yeah ofc
Was that the crash that happened when you opened the joker list in the collection, or was that something else?
for example, merely disabling the
stamp will also disable Comedy, the spectral card that applies it
im not aware of a crash based on the joker list
Was prolly a different mod then
i actually forgot exactly what it was that was broken but i fixed it already for the next release
I tend to play with pretty much everything installed at once
ah, yeah, mousing over cards without oddityapi installed was broken
Ah yeah it was that then prolly
essentially it was due to trying to check if the card had a subtitle set but it would check SMODS.Oddities even if SMODS.Oddities didnt exist
Figured it was something like that
next version will have a sanity check
though at this rate SMODS 1.0 might come out first and change how i have to handle all this anyway
I may fave a feeeeew jokers
hey i have the same amount of tarot cards as you
ah, lol
though i know you dont have the same ones...
The one major content mod I don't use that isn't themed on something is Codex Arcanum partly because the newest release just came out and is still unstable, and also I' not sure how I feel about Alchemy cards
And I don't use Jellymod because it's outdated and has known compatibility issues
oh yeah new version i might have to try that
its the only mod i have loaded that isnt mine (or someone else's API)
nods
btw hands
I do know that there's an issue where your mod and another mod both have a Piggy Bank joker, so one of them ends up breaking the game if you hover over it
my mod has no jokers
cheesy jokers i think
yeah, I know that's one of them, just trying to remember the bigger mod it breaks
yeah, that sounds right
Surprisingly even with over 400 jokers that's the only definite incompatibility I ran into
im still undecided on Swords suit's flush effect, im not sure if it should be 25% blind reduction or X2 Mult...
Oh yeah suit mods are something I haven't tried at all yet
not sure how they'll play with all my jokers ngl
soon my mod will be a suit mod...
Yeah I saw that, I like the art for your suits
thanks, though the face cards are just vanilla recolors
and I already have a million planet cards, lol
(there'll be more when i release the Hands)
Though Bemma's vouchers will probably actually make getting Telescope easier
also not sure if i wanna bother with Spectrum versions of my hands, given that there's now two mods that add spectrums at wildly different power levels... :v
I mean scoring is kinda a subjective thing, I could see benefit to putting your hat in the ring, but also why you wouldn't bother
id be inclined to lean towards Bunco's power level for them since my suits will behave more like those in Bunco (i.e. not in your starting deck)
Having 8 suits instead of six will also change scoring
or ought to at least
oh yeah
I haven't used bunco enough to unlock the suits but yeah it makes sense it'd change a lot
if the special suits are more scarce than the scoring being higher (I presume that's how it works) makes sense
im leaning towards "there's a deck that replaces the standard poker suits with minor arcana suits, and there's the set of 4 tarot cards (as well as standard packs) that can get you them on other decks"
which afaik is the balance in Bunco, i'm admittedly not that familiar with what Firch is up to over there though
Yeah, that makes sense, though it will make balancing interesting, unless the special deck will just be for fun and a lot freer
what are the new hands
Skeet: 2,5,9 and two other cards inbetween with no pairs
Blaze: 5 face cards
animal hands are a specific high and low card with three cards between
lil dog is 7-2, big dog is Ace-9, lil cat is 8-3, big cat is King-8
replying to easily look back at this later
yeah i really gotta get that oapi patch done huh
it was easy to do when i wasn't making unrelated stupid mistakes
relatable
ok how do i stop oddities (jimbo, the fallback) from appearing in the shop? do i need to disable the individual oddities also even though i set basic oddities to false or is it another thing in the api i need to throw out?
the oddity_rate is set to 4 in some init function for the Game object (idk theres like 4 differebt functions for it i forget which one sets that)
you can set it to 0
and it'll never try to spawn an oddity in the shop
thank you
i seem to have a little bit of a problem when it comes to the new tarot cards
everything else is fine though
do you have OddityAPI
i do
hold on, ill disable it and see if it works
yep, seems to be it
what version of CheesyJokers do you have
i actually took out jelly mod and it still crashed
prolly cheesy jokers then
theres code thats commented out in latest versions of cheesy jokers that references cards with name "The Universe"
which i assume wasnt commented out previously and it would be matching the universe tarot from my mod
well,
'cuz on my end it seems like it should already be commented out in 0.1.1
and im able to load and The Universe doesnt break things
well i edited it anyways, thanks for the help
@naive pike I got a jimbo in an oddity pack
that slot must have rolled Common and theres no more Common Oddities available
I was using a voucher from the Risk of Jesters pack that added one option to every booster pack so that might have something to do with it
It might haave been, I had a biiig shop
basically its just that i dont specify a "fallback" oddity
so instead it make jimbo if it cant spawn one
this would be a nonissue if there werent only 12 oddities
(halfbobread man doesnt count it cant appear in shops/packs)
id rather just have a different food oddity at that point
very fair
i have an idea in mind for oddity fallback but ive just been all over the place lately x.x
tbh I'm still shocked how many mods can peacefully coexist, though I admit this run was making my laptop chug
though that might have more to do with the nothing specs of this dell than anything
right lol
For some reasons disabling the oddityAPI and basicOddities from the config file doesn't remove the oddity booster packs
Ooh alright
For now I just removed anything related to Oddities and changed one line of code, works fine so far
same here, there was one line that referenced SMODS[Oddities] that crashed the game when oapi wasn’t installed
if you comment that last or out you’re fine
oddity packs are part of oddityapi not this mod
Well even with the oddityapi config disabled they still show, and if you delete the api folder it crashes cuz it's calling for SMODS.Oddity in TheAutmnCircus files
so delete both of them
Should have specified it gets called in overrides.lua, not in the modules
Just changed this line to make it work
thac github will be privated for the foreseeable future
baseball joker counted my uncommon chip i was holding as a joker and added 1.5x mult
weird
probably would do that for the reedemable money too
oh
im actually disheartened
this mod was so good dude :((
the art and stamps were the best part
your choice to private it i guess at the end of the day but
getting hung up on the oddities i understand it.
its a common theme that all the great artists in the world
suffer the most from thinking they aren't good enough
get well soon.

(i am the artist for the oddities and various tarot/spectral cards)
It's so sad Lyman left the server
(hopefully things will be better when we get steamodded update)
(just keep sharing your love <3)
ah, didnt know that, sorry
amazing art dude
doesnt change the fact that this is still an amazing mod
Why did they leave so suddenly, lmao?
some times folk just need to step back from things
^
theyve done it before, its probably important for mental health and burnout etc
Hopefully someone here has the power to stay in contact and check up on them every so often
I'm sad to see this mod got privated. I thought it would be fun to tinker with the small things it adds. Does anyone still have a version they could share, or would Autumn prefer that not happen?
i could dm you the version i have
Sure! Would you please sent it my way?
could u dm it to me
or u dm it to me please
Wait what, why
#1226433760426201179 message dont know, thats all that was said here
yea good question what happened. Seemed to be a pretty unique mod, actually pretty well featured on youtube with i.e. https://www.youtube.com/watch?v=2iS2r6B8-R0
The poker roguelike, but this time... Modded. Balatro is a hypnotically satisfying deckbuilder where you play illegal poker hands, discover game-changing jokers, and trigger adrenaline-pumping, outrageous combos.
Check out this huge list of mods here:
-- https://github.com/jie65535/awesome-balatro
Check out the Balatro Discord:
https://discord...
If anyone can DM me the latest files they still have that would be appreciated, not sure why OP doesn't just let it online even if functionality breaks with updates
firstly, i wouldn't just trust any random person to dm you a file with no sort of guarantee its safe. secondly, this is against the spirit of the 5th #📜・modding-rules . thirdly, this is just kinda weird to do for both parties imo
same
can you please share the link to mod?
still privated afaik
As an entrenched developer I see both sides of the coin here
Like, I get stepping back, pulling something from the air and focusing on other things for a while
That's what happened with Balatro, after all
With the demo being pulled between versions
But at the flipside, Balatro is a commercial product and while it can be built upon, it's also ultimately safe to discontinue too
But for a Github repository? I think privating your code - especially after it's been established and used by others - ESPECIALLY without a solid reason like "security vulnerabilities" or other extremely damaging issues that need to be fixed first - is very bad practice and should be frowned upon
GitHub even warns you when you try to do so, because privating your code could harm anyone developing a fork/extension of it
So while I understand the author's decision and respect it - after all, they get the ultimate say
I can't say I exactly condone it as a developer/programmer myself
It's kind of like how people get angry that the games they pay for - Like certain MMOs - are taken offline indefinitely for lack of server funds
Despite the companies being entirely capable of releasing the server-side code and letting people run servers on their own
Of course it's not a 1:1 comparison: People don't pay for this mod, and the scenarios don't line up
but the code is right there - all you need to do is just leave it public and people can still enjoy whatever it is you made long after you move on
It's the fact that simply continuing to share it being a trivial act, that people don't want to continue, is what riles people up
i see it more as just a personal project sort of thing, if you don't want it to be out there it shouldn't really be frowned upon
if you intend to ridicule me for wanting to stop a pointless stream of the same bug report 8000 times then ban me idc
I don't intend to ridicule you - after all, I respect the decision to private it
But I don't condone it either
Maybe it's because I've been developing stuff for years that my viewpoint here is different
I mean for a more "commercial" setting, where you need to make sure your code is accessible and usable by your clients for years to come and long after you've stopped working directly with them
so there's personal bias there
whats the point of bringing that up in this noncommercial setting?
poor wording but i think i get what you mean
im guessing you mean that as in your experience is in commercial settings yea?
Fair point.
I just like preserving things like mods, so seeing them getting pulled hits me on multiple levels, I guess
I apologise for starting something, maybe I've got some things to work out internally
ah
guess not
It's both noncommercial and commercial
I've made projects both as hobbies and as work, but work has definitely taken over my time lately
simple solution is to just have the code up but it be labelled as discontinued
unfortunately people often do not read
Extremely true
myself included
There's nobody programmers hate more than other programmers and end users
Both are equally detested (and loved)
i can definitely use myself as example lol
im terrible at reading comprehention let alone undersstanding subtext ans reading between the lines
the mod will likely see a remake/rewrite for 1.0 once some more of the api stuff solidifies
until then, No.
cool. glad you haven't completely given up on this
actually very fair
recently i've seen an indie studio having to ping everyone in their server because they were tired of duplicate bug reports
so i do how you feel seeing all those reports
That's cool! No pressure, and again I apologise
ah cool
actually similar to what egg said with balatro being pulled multiple times
though this is only the first
Honestly that's not a very good approach
I think The Binding of Isaac had the best method of this (again, not comparable to a personal project/mod, but for a studio, that's not very cool)
and ditto for oddityapi at least
balatrostruck may find its way back just because i like how the cards look 
tboi has no bugs only esoteric features
me too
they so kewl
i like staring at them for long periods of time
You specifically need to go out of your way with a specific format, so ONLY people who can read will send you reports
It's almost ingenious (though kind of annoying for the end user)
lmao
but yeah pulling my stuff was more a "i am officially not supporting smods 0.9.8 versions of my mods anymore"
very smort
would just put discontinued/hiatus/whatever in the readme but people cant read so
Extremely real
This community has some very talented artists
wouldnt it be better to put it in the title anyways?
well doesnt matter
at least i know youre still doing somewhat ok :)
Just replace the entire README with "ON HIATUS"
Almost never fails except for people who aren't natively English
the balatrostruck cards are basically just edited versions of the homestuck aspect icons (which i got clean copies of from akai) so
no i meant here
Wait, you people read Titles?
egg with all due respect
(/s)
people cant read 2 messages up let alone a title here
Ah. I'll admit I'm not very familiar with Homestuck
But the cards still look fire
extremely real
jellymod is a good example of people not being able to read titles here btw
see here
idk who tf are playing these mods but the so called fact they have less reading comprehension than the average wildfrost player is surely not true unless proven to me
context
check message i replied to
I mean
You don't need to prove this to me
I've played YGO before
and I've had to tell the person teaching me the rules to read their own cards
HIATUS - that one mod by autumnmood
so true...
i saif proof tho
||dont actually do it lol||
Ah, so that's where those symbols are from
and if you want to "lock" the thread you can add a 6 hour slowmode to it lol
i was considering adding these to Thac as balatrostuck compat with the same kind of system as the minor arcana suits where a flush does a special effect (here probably setting your current aspect to match the suit)
then people will ping me in modding-chat
Fair point
i had to correct someone who was running a little boardgame thing (not an actual creator of it) on the rules of the game
even more than the several people ive had blocked so my phone lets me sleep
morbidly curious which people and if that includes me
i'd rather just ask
It wouldn't be so bad if the people who couldn't read weren't also decidedly the
"work harder not smarter" types
but unfortunately for some where there's a will there is very much a way
reading incomprehension 😔
no i dont have you blocked coro
you also dont really ping me which is good
👍
@ myst
like i dont have an exact problem with being pinged but only if my attention is actually needed yk
holy shit you have 56 pages of mentions wtf
Wait, really?
yeah same, do ping me if yall actually need my attention
Holy 
yeah, search mentions:autumnmood
oh i didnt even know you could search that lmao
every ping reply ever
Gave it a try for myself. Autumn and Victin are the ones who mention me the most
you have the most mentions/jokers released of every modder
oh huh do i ping you 👀
I mean you came up a lot lol
are we counting the 12 sin jokers in balatrostruck
I don't mind but what I hate is when the person keeps ping answering after doing it once
I've reply pinged several times on complete accident because Discord leaves it as "Default ON" with no way of changing the Default
no non-ToS breaking way, anyway
This also sucks
i have built a habit of turning it off so strong that sometimes i turn it off on accident then have to @ someone to get their attention
i completely forgot you can reply without pinging
ive only heard of it once
There's also the secret ultimate technique that literally nobody does because Discord makes it such a hassle to do
The secret @silent ping
For example,
i did that like once
@tame zinc
there were so many times i thought discord was bugged bc the reply didnt ping me lol
silent is useless because i have notifs off
Anyway, this has gone very off track.
Entirely my fault
Oh yea silent... I once tried to find the command and couldnt
so uh
Have a good day, everyone
Enjoy yourselves and the people who you hold dear
or go play Balatro for the seventh time today.
7th? who are we kidding
7th?
ive only played it once today
that was 12 hours long
wait there's silent messages? huh
how did I not know that
💀
too bad I always have dnd on
Hey Autumn glad to have you back
anyone know why it just says 404 when on the download paige?
prolly cause its not there at all
like its gone
reading comprehension failure
sorry didnt see it
why is it gone?
aight thanks for the info tho
yw
putting it in the title didnt even work oml
i mean
1 guy
just 1
:)
unsurprising
expected
Exactly.
cancelled mod
rip whatever this mod was
Now that's just lame, lol. All of that hard work for fucking nothing.
It should at least be left up as a legacy mod, kinda like what Jellymod did.
Other people coulda reworked it (idek what the mod was)
theautumncircus
(I don't know what it had in it either)
(it had stamps which where fun)
this has happened twice now
usually a sign she wants to take a break but its a lil different this time round
not the best behaviour
id rather not have this conversation happen again
Yeah ofc dw
epic

o7
what license was it under
for if someone continued/forked from the newest thing they had
I ask since GitHub is big for open source but obv licensure matters
https://github.com/AutumnMood924/OddityAPI
Their other work is GPL-3.0
I know I still wouldn’t feel comfortable making a fork without asking the original creator, even if I had access to the code
why would you need to ask to create a fork 🧐
that's literally the point of github
not every repo is open source
well you cant fork a private repo
its either forkable or not even visible what are you talking about
if its on github and public yes you can fork it without having to ask for permission
rule 5 #📜・modding-rules
and steamodded uses GPLv3, an infectious license, that, if i get things right, all mods based off it have to be under this license too, which allows for distribution.
that means if someone's not in this server and distributed the mods or used some of the code in their own mods under GPLv3 basically no one can do anything about it.
now that the title together with the person and the mod are all gone lets not bring this further
^this
You can ultimately do whatever you want if you have the power and knowledge to do so and/or is within your legal right. The rules in this server and the modding channels are there to protect Thunk from legal prosecution and to ensure the server as a whole doesn't get removed.
Personally, I wouldn't care, because I break rules all the time. I'm not a police officer, lawyer nor a "goody two-shoes" to morally correct others. I am not advocating others to break the rules just personally stating what I feel about the matter.
So what I'm hearing is there's a chance for this mod to live on?
It feels like it's against the rules to distribute mods that've been pulled
Easy, just leave the server. Then no one will be able to stop you from distributing it.
i can't seem to remember what this mod even was, but i am sad about it
"Seals" on Jokers, and a handful of consumables
suit upgrade planets were awesome
I'm pretty sure that was a different mod 
Yes.
Bugs and incompatibility with other mods. The creator was stressing from individuals constantly reporting known issues.
wasn't this mod never made public
This mod was public at one point
in 0.9.8 version
Quite some time ago sadly
Autumn was working on a few different things.
Wait was there a 1.0.0 version?
I think Autumn also just got burnt out, which I can get
Yes.
in development for a while
Well if anyone does have it, please DM me. I never got a chance to play it ;~;
Thanks in advance
*reasonable behavior
Me when I revive a week old convo:
still
Super bummed this mod was never finished, it was one of my favourites
The stamps in particular were such a cool idea
@maiden sage @hidden aurora Here it is, thank this fella tho.
I'm so sad this one got cancelled
thanks!! I really appreciate it!!!!
@frail lotus thank you for pinging me too!
Whatever happens to this mod I hope to see it ported to 1.0. Easily a top 3 mod here.
Hoping the same
I went ahead and deleted it just so I won't have to be sad it won't be around in 1.0.0
Same here, and before I even joined the server, too. It looked so cool in the videos of modded runs including it.
I unofficially give full permission for anyone to recreate this for 1.0.
can we stop necroing dead threads
Oh, this was dead. Sorry, should've read the dates.
Oof
can we especially not fucking reply to a day old message with ping on
💀
🥔
hwat
back to thread necromancy 💀
well the ping was off this time so there was some improvement
absolutely incorrect
i was ghost pinged
can you even check that???
anyways I've already blocked them please don't commit thread necromancy
you see how your message has an @ and myst's doesn't?
no
before my username
replaced with this
vencord gamer
Why do you even want to check how delay a message was!?
sometimes its funny when you see a message with a 15 minute delay
Not funny at all, that's a torture
wait do all of my messages just have a really high delay
like 2-4 seconds
this is what i get for being australian
What is average delay looks like
average is close to none

we love thread necromancy in this house
discord HAS to let users COMPLETELY block threads out of their fucking EYES seriously fml
I still wish the mod maker left the mod available rather than ruining it for everyone
But I guess there’s nothing that can be done about it now
Were there any takers to this offer, since we're apparently bringing this thread back again for some reason?
Nope, go nuts.
Apparently, some person here is willing to port it, but we'll have to wait and see.
Tempting as that is, I know about as much about coding as... yeah, I couldn't come up with a good simile before the darn thing sent on its own for no reason.
But yeah I've got all the programming skill of a spaghetti noodle.
As someone who worked on this mod, please be kind and respectful about the thread. I don't know why it's not closed at this point but frankly, don't be disrespectful towards people who have done nothing but offer you free content for the games that you enjoy. Please be mindful of that instead of complaining about things being ruined.
It's this type of behavior that incurs burn out in members of the community when constant pestering and badgering and disrespect to the time and effort people put into these projects.
I apologize if I said something disrespectful, I wasn't trying to be rude or anything. I just don't understand why the mod needed to be taken down rather than simply taking a break/leaving the project and leaving it up
and like i agree with you about people causing burnout. I look in mod threads sometimes and see people going "oh you should do this with the art" or "when is the mod coming out" "no it should be over here" "bro how is it not out already" and it gets pretty ridiculous sometimes. I don't see how what i said counts as "pestering and badgering" though
eh fair enough i guess i should have worded that better
having an abandoned project that slowly falls apart because it's unmaintained surely isn't better cough cough JellyMod
what the hell even happened here
mod got cancelled
Alright folks, show's over