#Cryptid - An unbalanced Balatro mod (1) [Old]

1 messages · Page 56 of 1

green cove
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try latest steamodded, maybe

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I just updated everything and it works fine for me

unkempt pasture
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unless theres smth im missnig

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but i dont think there is bc i cant find any other steammodded's

green cove
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you have 1.0.0
on github you download "latest" dev version like this

unkempt pasture
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still crashes

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i did . exactly that

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and i crashed still

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@green cove any other things i should try..?

green cove
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uhhh

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I can send you zip with my mod folder with those exact mods

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well, cartomancer latest but pretty much

unkempt pasture
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worth a shot i suppose

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i think i have cartomancer's latest but ive thought that twice before and been wrong so theres no gaurantees 😭

green cove
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you have 3.0 from what I saw

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latest is 4.4

unkempt pasture
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nothing

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@green cove didnt work

green cove
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huh

unkempt pasture
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ok wait

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i started a new run

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now it is

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hopefully

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it stays that way

green cove
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alright

unkempt pasture
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seems to be fine now?

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will post if i have further issues

silk plank
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Is there a way to make "multiply" permanent?

clear hare
silk plank
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Cool

undone crane
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im having a bit of an issue

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i used to have balatro modded before the friends of jimbo update, but now i cant get the injector to work

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is there a new trick to it?

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the game folder just seems to kill the version.dll

manic maple
undone crane
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i think i managed

undone crane
manic maple
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👍

silk plank
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Survivor (Jen's Almanac) + Watercoloured deck is fun :)

torn gust
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jens almanac overrall is just very funny

wanton carbon
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run started with saint, didnt get a single gateway from ante 1 through 12

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i love this game

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(genuinely, not sarcasm)

junior river
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well i mean

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its pretty rare

wanton carbon
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ive got 56 worth of tag-doubling and if i dont find a gateway in any of those ethereal tag packs... i dunno what ill do

agile vigil
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hi how many more times should i reroll

craggy nexus
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always reroll

clear hare
agile vigil
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i have infinite joker slots.

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i have infinite jokers.

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im scared

agile vigil
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i feel overstimulated (when can i start the round

haughty tapir
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Aaaaas a heads up

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I'm stuck

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by the way, any way to fix this kind of stuck? I would like to continue this run if I can

autumn osprey
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The Steamodded packaged with 0.5.0 seems to make Boredom crash, replacing it with the current alpha fixes the crash

haughty tapir
# haughty tapir Aaaaas a heads up

oh nice, got to skip with this

[[patches]]
[patches.pattern]
target = "functions/button_callbacks.lua"
pattern = '''G.FUNCS.can_skip_booster = function(e)'''
position = "after"
payload = '''if not G.pack_cards or not (G.pack_cards.cards[1]) then e.config.colour = G.C.GREY; e.config.button = 'skip_booster'; return end'''
match_indent = true
#

(note, this isn't an actual fix)

jaunty scarab
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There was already a fix with this in SMODS that was disabled as it resulted in a bug (cards in the pack not being added info the cardarea if you skipped fast enough) and after booster pack changes would turn that bug into a crash.

haughty tapir
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it definitely feels like cards are somehow removed from boosters with going through these

mental tiger
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why is this mod so fair

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i feel like this mod makes the game TOO fair

silk plank
silk plank
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Fizzy deck o.o

silk plank
haughty tapir
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oh this is a new one

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I may have done this earlier

umbral mist
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I love compound interest stacking

haughty tapir
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this one's payload stacking, actually - I rigged copy/paste so I can just get as much money as I want stacking multiplicatively

raven wedge
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did you know 0*0.1=0

haughty tapir
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so many crashes

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it's funny, I'm literally doing hotfix patches to keep this run going

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(BAD hotfix patches, mind you)

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well, that one wasn't a hotfix patch but I think there's a boredom infinite loop in there somewhere

summer cargo
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is there any chance we can make REWORK copy the stickers on the joker it's reworking

strong narwhal
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idk if thatd interfere with how the shop naturally selects stickers

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probably not right?

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i don't remember rework ever giving any natural stickers i might be wrong

summer cargo
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it's kind of :| that it suddenly becomes almost useless on black stake

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(or maybe brown?)

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i'm playing brown stake and reworked jokers definitely can pick up stickers

solar coyote
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Could someone send me cryptid discord invite?

clear hare
solar coyote
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Ty.

haughty tapir
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also, going to note that that crashes reloading a save

summer cargo
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yeah money is a normal float

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meaning it can't go over e308

haughty tapir
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I was hoping to see what'd happen if I got the bull or something, and whether that'd give me complete naneinf

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(I have the talisman number format as large as it can be)

teal plover
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i quote that for a reason

haughty tapir
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that's funny; it means that it's probably easiest to max out money to go for high scores in cryptid then

teal plover
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Infinity in omeganum is not really infinity.

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you'll realise this when you find out that the blind becomes impossible to beat once you score "infinity"

haughty tapir
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hah that's funny

torn gust
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i tried the same thing with sync catalyst and it gave infinite chips and infinite mult but still scored the infinity that didn't end the round

autumn osprey
granite river
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Shoot. I tried to open a glitched Standard Pack that let me pick "20 of 8.8 cards" and now the game crashes when I try to re-enter the run.

reef nebula
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Where do I go to download this mod?

reef nebula
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What do

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Nevermind

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Had to update steamodded

limber abyss
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dev man empowered tag broke

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i got scammed

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also going over the glowing deck breaks the other deck preview things
just the card, but it's still weird

brave ibex
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yeah glowing deck does that

soft night
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sorry that was on me for forcing people to make animated decks work

fallow thistle
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making a banner for the banner contest in the cryptid discord server, what are the most iconic Cryptid jokers?

vestal seal
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exponentia, chad, googol play?

clear hare
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Canvas

soft night
silk plank
remote locust
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Scalae

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Also add jolly joker to the banner

fallow thistle
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progress so far

silk plank
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Wait what?

clear hare
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use beta6 or change the priority of Jen's Almanac

silk plank
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How

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I mean second option

clear hare
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go into the file at the listed directory, and change line 4 to be priority = 9999

silk plank
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Already, thanks

clear hare
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yw

silk plank
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Damn, what now?

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@clear hare Do you know how to fix this?

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I think problem with this

clear hare
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idk why it isn't defined here

silk plank
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Oh it was my fault

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Sorry

brave ibex
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although looks like you figured it out

silk plank
silk plank
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Custom CardSleeves from Cryptid doesn't appear, I have newest mods

brave ibex
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you need the cardsleeves mod

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you also need the cryptid version from the source code if you don't already have that

silk plank
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I have both you named downloaded from source code

brave ibex
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if you have both then they should be there :/

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can i see your version then

silk plank
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Oh, I think I know what is the problem

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Re-installed, did not help

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Tried both release and source code

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Fixed it

brave ibex
# silk plank

How are you updating your mods? are you deleting the original files first and then adding the new ones? you need to update them that way

silk plank
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I updated Cryptid but it did not launch, because steamodded decided to update a hour ago

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Is there any way I could check if a mod got an update?

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Exept manually

brave ibex
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yeah I think steamodded got a new update so just update that too

brave ibex
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otherwise no

silk plank
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Sad

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Thanks for helping, its 10AM for me so, I am sorry for being dumb

brave ibex
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@silk plank should be this button right here but yeah you need a github account for that

silk plank
rough violet
vital cove
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hey quick question, i just tried to install Cryptid and followed the instruction video. after i installed the beta of lovley and Cryptid i got the following crash report: Oops! The game crashed:
Syntax error: functions/state_events.lua:118: '}' expected (to close '{' at line 108) near 'if'

Additional Context:
Balatro Version: 1.0.1g-FULL
Modded Version: ???
Love2D Version: 11.5.0
Lovely Version: 0.5.0-beta7

Stack Traceback

(3) C function 'function: 0x3b68d390'
(4) global C function 'require'
(5) main chunk of file 'main.lua' at line 825
(6) global C function 'require'
(7) Love2D function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x3b68f0a8 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x3b684cd8 (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(8) global C function 'xpcall'
(9) Love2D function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(10) global C function 'xpcall'
(11) Love2D function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(Love2D Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])

karmic bough
vital cove
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i believe so

karmic bough
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Are the folders nested?

vital cove
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nope, they are in the Mods directory of balatro

karmic bough
vital cove
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the Cryptid and the Steamodded folder have a lovely folder but that's about it

karmic bough
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Then can you try install lovely beta6 instead of beta7? See if that helps

vital cove
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ahh that worked, thank you! weirdly enough the beta 6 version was deteced as virus, where version 7 was not but once i excluded that it worked great ty!

karmic bough
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Ay, good good

summer swift
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so uhh

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Oops! The game crashed:
Syntax error: functions/state_events.lua:118: '}' expected (to close '{' at line 108) near 'if'

Additional Context:
Balatro Version: 1.0.1g-FULL
Modded Version: ???
Love2D Version: 11.5.0
Lovely Version: 0.5.0-beta7

Stack Traceback

(3) C function 'function: 0x0a69d3a0'
(4) global C function 'require'
(5) main chunk of file 'main.lua' at line 825
(6) global C function 'require'
(7) Love2D function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x0a689558 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x0a6895a8 (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(8) global C function 'xpcall'
(9) Love2D function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(10) global C function 'xpcall'
(11) Love2D function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(Love2D Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])

#

syntax error looks the same

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but i have lovely beta 7

strong narwhal
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do you get this error on beta6 too because from what ive heard beta7 breaks like everything

summer swift
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im trying beta 6 rn

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windows defender was wonky had to update it

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sweet it works

karmic bough
past stump
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this isnt even gonna crash my game it's gonna personally come into my house and stab me

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in the chest

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multiple times

summer cargo
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is it intentional that turquoise tornado straight up doesn't really do anything

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since you can just select and deselect the last card until it says the hand will score

brave ibex
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yeah it's jank like that

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need to fix that later

summer cargo
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Also Fusion jokers really shouldn't be considered of "Epic or higher rarity"

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i honestly think they should just be a secret third thing that isn't debuffed by any of the rarity debuff blinds

brave ibex
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I can probably add a check for those later

summer cargo
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i understand why it is that way because exotic/ritualistic/transcendent/etc are above rare

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but fusions are generally uncommon-rare strength and not snap-the-game-in-half strength

brave ibex
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yeah if you know the internal rarities of those I can push a change now, otherwise I can look for it later

summer cargo
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5

brave ibex
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really? alright

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Done now

normal merlin
#

Hello, my game crashes instantly now, ive down a fresh game install, fresh mod install and even used files from somone else but getting the same error over and over

Oops! The game crashed:
Syntax error: functions/state_events.lua:965: unexpected symbol near '}'

Additional Context:
Balatro Version: 1.0.1g-FULL
Modded Version: ???
Love2D Version: 11.5.0
Lovely Version: 0.5.0-beta6

Stack Traceback

(3) C function 'function: 0x3c7bbc20'
(4) global C function 'require'
(5) main chunk of file 'main.lua' at line 843
(6) global C function 'require'
(7) Love2D function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x3c7bac88 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x3c7bacb0 (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(8) global C function 'xpcall'
(9) Love2D function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(10) global C function 'xpcall'
(11) Love2D function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(Love2D Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])

#

Ive tried beta6 and beta7 of lovely with nil changes

distant lagoon
#

"Modded Version: ???"
Shouldnt this report a steammod version?

empty nexus
#

Can anyone help me with the following error code?

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Oops! The game crashed:
Syntax error: functions/state_events.lua:118: '}' expected (to close '{' at line 108) near 'if'

Additional Context:
Balatro Version: 1.0.1g-FULL
Modded Version: ???
Love2D Version: 11.5.0
Lovely Version: 0.5.0-beta7

Stack Traceback

(3) C function 'function: 0x2b15af50'
(4) global C function 'require'
(5) main chunk of file 'main.lua' at line 825
(6) global C function 'require'
(7) Love2D function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x2b150150 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x2b1501a0 (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(8) global C function 'xpcall'
(9) Love2D function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(10) global C function 'xpcall'
(11) Love2D function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(Love2D Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])

keen tulip
#

Maybe you have 2 steammoded folders

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Is the error screen blue

empty nexus
#

Grey

#

Found the problem

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There is something wrong in the Cryptid 5.0 steammodded

keen tulip
#

I see

subtle nova
#

but for people having this error, @normal merlin @empty nexus you can either downgrade lovely to 0.5.0-beta6 or grab the latest dev version from the cryptid server

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or manually upgrade steamodded

distant lagoon
civic acorn
#

... I don't care, Imma do it.

#

Honestly not sure what I expected.

summer cargo
#

Half the cards being negative because of quantum computing is funny

soft night
#

collect them all!

strong narwhal
#

collect my pages

worn basin
#

out of sheer curiosity, what does leveling up the cat tag do?

remote locust
#

meow

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(nothing)

alpine peak
#

Can a bunch of people send me iconic Cryptid jokers/cards sprites? (The original art) I need them for a banner submission I’m cooking up

remote locust
#

all the joker sprites are in the mod

brave ibex
rough lynx
#

Started messing with this yesterday, absolutely love it! Never thought crashing would be so entertaining. lol

trim cypress
#

N394B4UI 2 universum and 2 brainstorms

lament citrus
#

Oops! The game crashed:
Syntax error: functions/state_events.lua:118: '}' expected (to close '{' at line 108) near 'if'

Additional Context:
Balatro Version: 1.0.1g-FULL
Modded Version: ???
Love2D Version: 11.5.0
Lovely Version: 0.5.0-beta7

Stack Traceback

(3) C function 'function: 0x091abbc8'
(4) global C function 'require'
(5) main chunk of file 'main.lua' at line 825
(6) global C function 'require'
(7) Love2D function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x091abef0 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x091abf40 (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(8) global C function 'xpcall'
(9) Love2D function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(10) global C function 'xpcall'
(11) Love2D function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(Love2D Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])

Anyone know how to fix this error?

frigid ether
#

Hello! I've been loving the Cryptid mod so far, had some really good runs where i had reasonable crashes but now i feel like i'm getting crashes all the time even when there's not a lot going on. can someone help me out? here's my latest error code:

#

this was on the second blind of the run

glossy zenith
subtle nova
#

tbh I was considering maybe seeing how hard it would be to port jellymod to 1.0.0

#

but I don't have a lot of time

glossy zenith
#

@clear hare, do you know someone that could port the JellyMod to SMOD 1.0.0 quickly?

clear hare
#

There are probably a few people who are experienced enough that I know of but it’s just a matter of who has time

glossy zenith
#

Can you mention some names?

clear hare
#

to be honest, just most people who are making decently-sized mods would have enough experience

#

I think the only thing infeasible to port would be Scouter Joker

#

but if you’re interested, making a forum post is probably the best way to get attention

glossy zenith
#

On it.

clear hare
#

and maybe starting some of it yourself if you do have Lua knowledge, some of the content should be not too difficult

short sonnet
clear hare
#

Yeah

glossy zenith
clear hare
# clear hare Yeah

The best approach for that is honestly to just make it depend on Divvy’s Score Calculator

deep kite
#

I feel like Scouter Joker is something that is like such a non needed joker now though

#

IMO

#

that's just me lowkey (ik this isn't cryptid related)

meager sphinx
glossy zenith
#

Welp. It's taking off!

ashen burrow
#

Hmmm

#

I’m getting “missing Tailsman>2.0.0-beta8”

#

reinstalled and now im getting this

#

Oops! The game crashed:
Syntax error: card.lua:380: '}' expected (to close '{' at line 347) near 'perma_mult'

Additional Context:
Balatro Version: 1.0.1g-FULL
Modded Version: ???
Love2D Version: 11.5.0
Lovely Version: 0.5.0-beta7

Stack Traceback

(3) C function 'function: 0x2c1dd408'
(4) global C function 'require'
(5) main chunk of file 'main.lua' at line 848
(6) global C function 'require'
(7) Love2D function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x2c1d4930 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x2c1d4ce0 (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(8) global C function 'xpcall'
(9) Love2D function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(10) global C function 'xpcall'
(11) Love2D function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(Love2D Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])

deep kite
#

Looks like it isn't loading steamodded?

ashen burrow
#

hmm yeah

#

seems like it

subtle nova
#

steamodded is loaded cause its crasg agbdker us tgere

#

probably an oddity with lovely beta7

#

try lovely 0.5.0-beta6

ashen burrow
#

kk

#

still crashing

subtle nova
#

what mods do you have?

ashen burrow
#

tails, cryp, and betmma

subtle nova
#

I'm not sure then

ashen burrow
#

yeah idk

#

nvm its fixed

lofty sandal
#

Does Paraedolia work with Maximized+Baron? can every card effectively count as a king?

vestal seal
#

yes

civic acorn
#

Got dat pass on da HIP! 😎

tulip kraken
#

would anyone know if theres a youtube upload for the music that plays when using a code card/opening a code card pack?

clear hare
#

Not yet, but we plan to upload the OST at some point

summer cargo
#

i'm pleasantly surprised that duplicating a hooked joker actually works

#

me when

green cove
#

incredible

unkempt pasture
#

Can you add Goku

#

He doesn't even have to be good

limber abyss
#

this happens every time i try to pick up a joker from buffoon pack

granite ibex
#

yeah oops that was my fault

#

should hopefully be fixed soon

limber abyss
junior river
clear hare
#

I had my own idea, similar to that

#

Which would basically just change the card/colors based on each song

brave ibex
# limber abyss

this should be fixed if you get the source code version for everything

brave ibex
limber abyss
brave ibex
#

huh, weird

#

maybe a frsh install will fix this

subtle nova
#

Not sure what happened here but I loaded my save and it gave my card the joker display for waluigi (my card doesn't have one defined rn)

#

not sure if its a cryptid or joker display bug

clear hare
#

It’s a jokerdisplay feature I think

#

Because the Waluigis combined are giving each Joker X6.25 mult, and that’s how it displays

subtle nova
#

it didn't display antrthing beforel oading the save

#

so then that must've been a bug

subtle nova
#

hey @clear hare if I want glitched support but I'm using a value stored in round_resets whats the best way to do that?

clear hare
#

The best way is for me to add an ability to do that

subtle nova
#

tbh if you just stored some number on my card for like what to times my number by I could just use that

clear hare
#

I’m thinking an apply_glitched function that can trigger when Glitched is applied

subtle nova
#

oh thats handy

clear hare
#

Plus also means other modders can include unique effects and Easter eggs

subtle nova
#

and also oversaturated/the one deck

#

ok yeah that would be great

#

be sure to pass the value to change by

clear hare
#

I will also probably write up a wiki page since I’m adding a lot of things for cross-mod compat

subtle nova
#

then I'll just store a mult in my config and modify that

clear hare
#

Since then you can pass an arbitrary number of values

subtle nova
#

okay

tall whale
#

So, whenever I use Hammerspace or draw cards at the start of a blind while us using the CCD deck, my game crashes. Even with only Cryptid and Talisman active, it happens. I'm using the latest version of Steamodded, so that's not it. I feel like either I'm missing something obvious, or it's because I'm on a Mac.

brave ibex
#

maybe a lovely patch (which doesn't get disabled) from another mod is interfering

jagged garden
#

@clear hare If you're working on more mod compat stuff, could you make it so that other mods can have access to get_current_pool "override_equilibrium_effect"? I have a need for it for a niche use.

clear hare
jagged garden
#

For context I have a deck/sleeve that only allow for modded cards to appear, but since Cryptid's DoE uses its own pool it ignores the deck effect.

#

I thought of doing a lovely patch over the function but that might cause issues, so maybe if the override_equilibrium_effect was more easily accessible it could help

#

Doubt adding "cry_equilibrium = false" to my deck would work either.

clear hare
#

what if it temporarily added no_doe to all vanilla objects?

#

@jagged garden

jagged garden
#

How would that work for sleeves over DoE? 🤔

#

Or like if I use the DoE sleeve on said deck

clear hare
#

it would be really scuffed

#

basically loading any run with your sleeve or deck would add no_doe, and loading any run without either would remove no_doe

#

you might even be better hooking Game:start_run for that or something

jagged garden
#

I feel like my issue is too niche for something you'd have to bother with, like why else would you want DoE not to activate in specific cases 🤔

#

Also if I somehow disable the DoE effect, and play DoE + No vanilla sleeve, it means that modded objects wont appear properly in DoE like they should

#

Unless I misunderstand how DoE's pool work.

clear hare
#

basically DoE's pool includes every booster, joker, voucher, or consumable that is "normal" to generate

#

no_doe is one of the things that tells DoE something is not "normal" to generate

jagged garden
#

Ooh

clear hare
#

so by ensuring all vanilla objects have no_doe only when you don't want them to generate, DoE will understand

jagged garden
#

So that means the no vanilla deck will have to add no_doe to each vanilla Jokers?

clear hare
#

yeah

#

and becuase that is a permanent change, you're going to have to check the deck and sleeve and adjust accordingly whenever a run is loaded

jagged garden
#

Couldn't it be a starting parameter?

clear hare
#

P_CENTERS (the list of cards and their info) is only reset when Balatro is restarted

jagged garden
#

Darn

#

That feels like so much work for such little effect

clear hare
#

it's not reinitialized like G.GAME

#

tbh it doesn't sound that bad

#

hooking the start_run function and checking for it is all you'd need I think

jagged garden
#

Alright, lemme know when no_doe is added to the repo and I'll give it a try 👍

clear hare
#

it already exists

#

it's just undocumented

#

used it for some Jen's Almanac stuff

tall whale
tall whale
#

Perhaps unsurprisingly, it's the Deluxe Tarot card mod that's causing the issue.

So in case anyone is having the same issue in the future and is looking with the Discord search function: If you have DX-Tarot installed and use hammerspace with Cryptid or any other effect that puts consumables in your deck, that's what's causing the crash. Even if it's not active.

#

...Okay, it did work, but now it's crashing again even with just those two mods installed.

#

Installing a fresh copy of Talisman fixed that for some reason. Not gonna question it.

#

...And now it breaks no matter what, even if I replace Cryptid, Lovely, Steamodded, and Talisman with completely fresh installs and have nothing else in my mods folder whatsoever.

#

At this point I think it's just not worth bothering with.

oblique tide
#

delete talisman and see if the game will work

#

it's not a solution but it'll help me figure out what's up

clear hare
#

I’m going to mess with it a bit more today @oblique tide

#

Will report to you in the Lovely thread

tall whale
#

I did a run without touching any of the Hammerspace effects, and it crashed when I cleared Ante 8 with a completely different error message.

tall whale
#

Replacing Talisman, Steamodded, and Lovely with fresh installs did fix it though

vagrant prawn
granite ibex
#

okay, the system for other mods adding food jokers works

clear hare
#

nice

granite ibex
#

meme pack support also works

clear hare
#

cba

granite ibex
#

aliases also work

vestal seal
granite ibex
#

because it is an uncommon in game

vestal seal
#

ah

granite ibex
#

the text also reflects the in game version

#

what colour should the Gateway and Jolly Joker colour cards be

#

for Jolly Joker (it starts with M)

deep kite
#

maybe Cryptic Apache?

granite ibex
#

i've gone with Gold for Gateway, but that can be changed

deep kite
#

Fair

#

Gateway Gold and Moonstone

granite ibex
#

specifically the gold from a spectral card

#

the darker one

jagged garden
#

Huh, meme pack works fine but not food somehow

granite ibex
#

are you on the latest version of cryptid? food and aliases were added after memepack

#

so you might be on one of the versions between when they were added

jagged garden
#

I'm on version 0.5.1~0920b

jagged garden
granite ibex
#

also cryptid started 6 months ago today or yesterday

#

is it possible to add effects to Antimatter Deck?

clear hare
#

Good thing for me to add to the things mods can modify

jagged garden
#

Please make no_doe or no_aeq etc. easily changed too 😭

clear hare
#

Sure, I think I have an idea

#

Which is just to put a list in the G.GAME table as well

jagged garden
#

🙏

#

I suppose I'll be able to put vanilla objects in it

jagged garden
granite ibex
#

you must've had a version between when memepack and food/aliases were added

jagged garden
#

It's weird cuz the previous version had the food list initated from the lovely patch

strange oxide
#

like there could be a table that functions like banned_keys

#

Or even better have it respect banned_keys

jagged garden
#

Does banned_keys work outside of challenges?

clear hare
clear hare
hollow berry
#

eh i have time on my hands

#

may as well do cryptid c++

granite ibex
#

the Wormhole Deck in question:

#

(it'd make it so much easier)

hollow berry
#

nah man thatd make it too easy

clear hare
#

(65 decks + 280 jokers) * 32 stakes

granite ibex
#

do ascendent stake very fair deck

hollow berry
#

im going to do c+ before i do c++ and im only going to gold stake so i dont crucify myself

green cove
clear hare
#

Do y’all remember when Cryptid was a Lovely mod with like one joker

hollow berry
#

i only started around 0.4

#

i think it was the update after waluigi

#

here we go

green cove
#

that's funny tho

hollow berry
#

was the one joker googl play card

granite ibex
#

it was iterum i think

green cove
#

yeah

#

it was the first joker mentioned in the 2nd msg in this thread

clear hare
#

I added Iterum and Gateway and then did nothing until Steamodded 1.0 started being developed

#

Because I didn’t like 0.9.8

hollow berry
#

first run going pretty well

#

moving to modding chat

weak burrow
clear hare
#

The first m

#

The first jolly joker

vagrant musk
#

What are the odds that 'Pointer' appears in a code/celestial pack?

clear hare
#

0.3% per code or spectral card generated in a pack

vagrant musk
#

I'm gonna need a lot of off by ones

mystic raft
#

Cryptid power creep went crazy

civic acorn
vagrant musk
#

Yea that's what I'm doing, it's just a lot of clicking

civic acorn
#

..Guys, my gambling ain't gambling correctly.

clear hare
#

Use dev version

hollow berry
#

feels like mondrian should be buffed to If no discards are used during round, gain 0.25x for every unused discard.

#

I could always just be stupid as well

civic acorn
civic acorn
subtle nova
#

They only stay on when a mod fails to load (e.g. missing deps)

brave ibex
#

Oh yeah right

oak herald
polar coral
#

what does crash do?

vestal seal
hollow berry
wanton carbon
#

one time it pulled up a window that allowed me to type stuff

polar coral
wanton carbon
#

i typed "crash" and it crashed my game

#

so yeah what it says on the tin indeed

wanton carbon
upper veldt
lilac umbra
#

Im having a problem where the games opens up and no mods are applied

#

but it worked perfectly fine yesterday

upper veldt
#

because of the nature of the file it flags antiviruses

granite ibex
#

absolutely terrible achievement idea that should not be added:
Hex Editor
Use a Glitched Hex

polar coral
#

hey so is the cat tag just like a pet cat?

meager sphinx
#

and if you have 2 you can upgrade it

#

to lvl 2

polar coral
#

bet i do have 2 so i shall do it

meager sphinx
#

just click on 1

wanton carbon
civic acorn
hazy slate
jagged garden
civic acorn
#

Question, do the Sleeves stack up with the Decks in the mod have unique effects, like with Redeemed, or is it just stacking?

civic acorn
#

HOLY, this is a clean E!

green cove
#

it doesn't have separate branch

civic acorn
snow rivet
#

What happened to the Recent Suggestion Box? Nothing that was in it at the time was even moved to the other Suggestion Box when it stopped existing.

hollow berry
#

restarting c++ cryptid with more fluff and card sleeves

tall whale
#

Anyone else having a problem where the extra tags generated by the Energia Joker don't actually do anything, or is this another thing where one of my other mods is causing a problem and I need to reinstall everything?

#

(And no, it's not because this particular shop doesn't have any jokers, this has been happening several shops in a row)

jagged garden
#

You tried opening a pack/starting a blind?

tall whale
#

...uh

#

I reloaded it to try opening a pack, and this happened

#

Refreshing the shop did cause someof the tags to fire off though

brave ibex
#

yeah that joker is really buggy

#

would probably just avoid it

tall whale
#

Good to know. And good to know it's not just me. Thanks

teal plover
summer cargo
#

so is it possible to just lose through no fault of your own from turqouise tornado or does it always guarantee at least one hand played

strong narwhal
#

ive lost to turquoise tornado by force

#

maybe it doesn't do that anymore cuz it's obviously bad design and it happened to me awhile ago but idk

summer cargo
#

aw it doesn't go any higher

storm spire
#

Can somebody explain, do i need a different version of balatro or something?

#

nvm i needed different version of lovely

junior river
summer cargo
#

Gemini allows you to scale other jokers

#

since it doubles the numbers on the leftmost joker at the end of every round

lone lark
#

i fucked up my mod collection bad

#

trying to apply all patches at once

#

with steamodded 0.19 it fails to launch, lags reallly realllly badly and outputs this

#

luckily i have backup but its on like cryptid 0.4

#

nvm i did it

#

i DONT KNOW HOW

#

downloaded a bunch of files of here and github and combined them in a weird way and it works now somehow. really cool new logo and bg btw

lone lark
#

crash when i just play a non winning hand on a misprint deck? third round and no active jokers

#

i sold x17 full house joker and its fixed now?

#

i wasnt even playing full houses?

lone lark
#

about 30% of the time

lone lark
#

crash on reroll

rough violet
#

m

lone lark
#

crash when uuh playing the game

jagged garden
snow rivet
spice fjord
strong narwhal
#

use lovely beta6 not beta7

#

someone should update the steamodded page about the whole lovely beta7 thing this is becoming a very very common issue

subtle nova
#

wait what is this one?

#

I know about the other one but not the cause of this one

strong narwhal
#

unless im mistaken that steamodded looks a bit outdated so maybe there's a different issue w beta7 with it

#

but it's not worth looking at unless the issue still happens on beta6

subtle nova
#

0919a is the latest rn

strong narwhal
#

o

#

thought it was 922 or smth

subtle nova
#

nah there hasn't been a commit in 4 days

#

well to the main branch

strong narwhal
#

possibly a mix between old cryptid and new steamodded?

subtle nova
#

oh wait it seems this one is the folder being named wrong for crytpid

strong narwhal
#

ah

subtle nova
#

someone should add a check for htat

strong narwhal
#

billions must assert()

subtle nova
#

I mean just s lightly helpful crash message would be way more useful

strong narwhal
subtle nova
#

oh I just renamed my cryptiod and it just loaded™️

#

so maybe this was already fixed in the dev branch

strong narwhal
#

interesting

brave ibex
#

Lol

#

Almost at 55555 messages 👀

strong narwhal
#

nearly...

subtle nova
#

oh this is a talisman bug

strong narwhal
#

certified talismoment

junior river
strong narwhal
#

random guess but maybe scaling numbers are converted to omeganum by talisman and others aren't therefore gemini has a hard cap of 1e300?

#

idk how talisman works though

#

it could be converting everything to omeganum and i wouldn't know (obviously it doesn't do that because it'd suck for performance, but theoretically)

subtle nova
green cove
#

😭

#

incredible fix

#

instead of using config/Talisman.jkr

hazy slate
#

We all know the Spectral Pack mods are allergic to smodded config

green cove
#

cryptid uses smods config now at least

#

but I don't even mean using steamodded config

#

just the folder that it provides

#

for cartomancer I added vanilla settings support using the same config folder as steamodded

#

and you can override save_config per mod

hazy slate
#

I just wish Trance would switch to smodded config (I know it's otherwise a pure lovely mod) so my settings would persist when I wipe and reload my mods folder

green cove
#

so it will always use your save method instead of steamodded

#

well

#

it's a lot of effort

#

you just want steamodded to have less invasive version

subtle nova
green cove
#

so it would handle configs for all purely lovely mods

subtle nova
#

the config check isn't where it crashes because it is properly checked

green cove
#

I mean

#

wasn't there talk about lovely providing folder name

subtle nova
#

yes and it still hasn't happened

green cove
#

but also

#

with beta7, you can have number libraries as modules

#

then you dont need to know folder since lovely will do it for you

subtle nova
#

I mean you could since v0.3.1 but balatro modders are alergic to making lovely modules

green cove
#

😭

subtle nova
#

I swear DebugPlus is the only lovely only mod that does it

green cove
#

I recently added it to flush hotkeys

#

to make it steamodded independent

#

but also use it a little bit in cartomancer

vagrant lynx
#

hi guys sorry for being annoying where can i find the link to install the cryptid mod ?

subtle nova
#

but to be fair this isn't pretty

green cove
#

yeah I only do it for my init file

subtle nova
#

I mean I only had one module but the code was getting too hard to follow

green cove
#

fair enough

green cove
#

no worries

green cove
vagrant lynx
#

when i launch the game it just doesn't work

green cove
vagrant lynx
green cove
#

show your mods folder

vagrant lynx
#

into the lovely folder ?

#

i closed everything

green cove
#

you dont need to touch lovely folder

vagrant lynx
#

gimme 2 minutes

vagrant lynx
green cove
#

just %appdata%/Balatro/Mods

green cove
vagrant lynx
#

yeah you copy paste them into the lovely folder?

#

this is what i saw from the video

#

looks like this

hazy slate
#

no

#

the root of the smodded folder

#

mods

#

folder I meant

vagrant lynx
#

what do i need to do?

#

cryptid steammodded and talisman need to be elsewhere?

hazy slate
#

Cruptid steamodded and talisman go directly in Mods

#

and the lovely folder stays as it is without those

vagrant lynx
#

ok

#

ok i understand now

#

thank you!

#

so like this?

hazy slate
#

yes

vagrant lynx
#

yay now it works

#

thank you guys!

hazy slate
#

np :3

vagrant lynx
#

sorry for being bad at intalling mods

hazy slate
#

you're fine

vagrant lynx
#

have a great day ;3

hazy slate
#

you too

jagged garden
clear hare
#

Going to get to this before 0.5.1, my bad for forgetting about it

jagged garden
#

Ty 😄

snow rivet
#

Oh. Pasting the link as raw text linkifies it, and I can turn it into linktext from there. Neat.

polar coral
#

A5WWRAMD was the seed if anyone wants to break there laptop

wary aurora
#

i tried to install cryptid and got this error, how do i fix it

subtle nova
#

what does your mod folder look like?

wary aurora
subtle nova
#

remove the -main from talisman

wary aurora
#

got it

#

i also removed the -main from the steamodded

brave kettle
wary aurora
#

did not work

echo jacinth
#

remove -0.5.0 from cryptid

granite ibex
#

if the holographic deck is the deck of mult and the polychrome deck is the dek of xmult, shouldn't the astral deck be the deck of ^mult?

weak burrow
#

Wdym should be, you mean named that way?

green cove
#

probably yeah

granite ibex
#

yeah

strong narwhal
#

what would you call moire deck

granite ibex
#

deck of my eyes hurt

strong narwhal
#

that's 90% of the jen shaders anyways

weak burrow
#

by naming i say nah, astral deck is a cooler name

#

if holographic deck and poly deck is named that way then revert it

deep kite
glacial egret
#

hello

#

how do I download this mod and can it be played offline, or does mod usage require a internet connection?

upper veldt
glacial egret
#

ok thank you, also how do I download the mod?

umbral dagger
#

Both the github for it and the video guide to install it are in the pinned messages in this thread

glacial egret
#

ok thanks for the info!

#

wait so the mod can't be played on the latest version?

#

or did i missundrtstand?

subtle nova
#

no it works on the latest version

#

iirc the video guide was made for the previous version but nothing changed acrsso verisons

glacial egret
#

oh ok im stunned lmao

#

gonna go download it now thanks for the info

wary aurora
#

I'm back and the game is opening but no mod folder in game

wary aurora
#

it's working

blazing sentinel
hazy slate
blazing sentinel
hazy slate
#

the newer version has some known issues

#

idk if this is one of them

subtle nova
#

it's not one I know of

wanton carbon
#

my sneaky scheme is working

subtle nova
#

It's only a matter of time

wanton carbon
#

before that hedgehogs mine

cobalt crow
#

Boy oh boy, I'm glad I chose to inflict this on myself today! I sure hope nothing bad happens when I click the skip button!

hazy slate
#

I've gotten that many with reverie

glacial egret
#

I was so close to installing it and then this showed up 😂😭

hazy slate
# glacial egret

do you have a really old version of lovelyinstalled by any chance?

cobalt crow
glacial egret
#

I deleted it because the tutorial said to delete everything

hazy slate
glacial egret
#

Or Wait so does that include cryptid as well?

hazy slate
#

possibly from before it had the name version.dll

glacial egret
#

My thing was named version.dill

hazy slate
#

screenshot your mods folder and the common/baltro folder where the exe is

glacial egret
#

No nvm it’s fine

granite ibex
#

that is not the mods folder

#

and they are nested

glacial egret
#

?

hazy slate
#

you screenshotted your downloads

hazy slate
#

doesn't explain the crash though because you must already have it there

glacial egret
#

I though it was %AppData%/Balatro/Mods?

hazy slate
#

I just put it in a different format

glacial egret
#

Ah

#

Well I did do that

hazy slate
#

your crash log still looks like you have an old version of lovely

#

what's all in with your exe?

#

you don't have to show the titlebar if it's... not where it should be (ignore me if you don't know what I mean)

glacial egret
#

I definitely don’t sorry lmao

hazy slate
#

you good, let's just say not everyone uses Steam to getg balatro, lol.

#

But yeah what's the exe folder look like?

glacial egret
#

I’m trying to figure out what that is lmao (this is my first time installing a mod sorry)

hazy slate
#

it's steamapps/common/balatro or smth

hazy slate
glacial egret
#

Is it this?

granite ibex
#

doesn't cryptid have an install guide?

hazy slate
glacial egret
#

Wait- do I need to paste cryptid files into lovely? 🙃

hazy slate
#

i don't remember having that

glacial egret
#

Watched it alrdy multiple times

hazy slate
hazy slate
hazy slate
#

keep version.dll where it is ofc

glacial egret
#

Deleted the lovely fold still got a error

hazy slate
#

is it the same white screen crash?

glacial egret
#

Yeah

hazy slate
#

what version of lovely did you download?

#

it should be 0.5.0 beta 6 (beta 7 might be fine too)

glacial egret
#

Oh fuck

#

The one I was downloading was 0.40 lmaooo

hazy slate
#

oof that'll do it

#

explains the old looking crash screen too

glacial egret
#

Where do I find versioin 5.0 lmao?

glacial egret
#

Got blocked as unsafe lmao

hazy slate
#

false positive

glacial egret
#

I’m aware

#

How do I bypass it?

hazy slate
hazy slate
umbral slate
#

I'm running into an issue with cryptid where it says I need Talisman=>2.0.0-beta8 but on talismans git repo it says to use the version bundled with cryptids latest release. Just wondering where it is, when I downloaded cryptid from github it didn't have a talisman folder to drag out and use.

hazy slate
#

just download the talisman repo the same way

#

(I presume)

umbral slate
#

When I use the talisman repo and its most recent version it gives me another error if thats what you mean

hazy slate
#

I was presuming with the code button

umbral slate
#

through the github page with code download zip

hazy slate
#

to not have the release that includes talisman

hazy slate
umbral slate
#

ye, should i go to the releases page and do that one

glacial egret
#

What does copy the file path to this directory mean?

hazy slate
#

I'm just speculating. I don't play with cryptid

umbral slate
hazy slate
hazy slate
#

that's what the inside of a mod's folder looks like

umbral slate
#

Makes sense that talisman isnt in the working branch for the github sense its a seperate thing

hazy slate
#

just put what's in there in a fdolder called "Talisman" in your Mods folder

glacial egret
#

Ohh so I paste In the cryptid files?

hazy slate
#

you'll have Mods/Cryptid, Mods/Talisman and Mods/Steamodded

glacial egret
#

So I do it three times?

hazy slate
#

i mean cryptid and steamodded

glacial egret
#

Do I need to extract them out of cryptid?

hazy slate
glacial egret
#

Ok

hazy slate
#

wait

#

sorry

glacial egret
#

I’m pretty sure the tutorial video said you could just copy and paste them all in one go tho?

hazy slate
#

I replied to the wrong person

#

you already had everything set up besides lovely

glacial egret
#

Oh ok lmao

hazy slate
#

I didn't realize youu just switched to the release

#

which is fine, but if you want to be up to date that way, use the dev release from the Cryptid server

glacial egret
#

So now do I just copy and paste the file path for cryptid to the exclusion?

hazy slate
#

where version.dll is

glacial egret
#

This is the balatro exe correct?

hazy slate
#

also make sure you delete your old version.dll

#

though copying over it would do that anyway i guess

glacial egret
#

Ok and which one do I copy the path to so I can have it excluded from windows defender?

echo jacinth
#

I just whenever defender blocks, I click on the notification and set the action to "allow on device"

coarse minnow
#

so, im getting this error on launch, anyone know what the issue is?
Oops! The game crashed:
Syntax error: functions/state_events.lua:118: '}' expected (to close '{' at line 108) near 'if'

Additional Context:
Balatro Version: 1.0.1g-FULL
Modded Version: ???
Love2D Version: 11.5.0
Lovely Version: 0.5.0-beta7

Stack Traceback

(3) C function 'function: 0x1377af48'
(4) global C function 'require'
(5) main chunk of file 'main.lua' at line 825
(6) global C function 'require'
(7) Love2D function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x13769538 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x13769588 (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(8) global C function 'xpcall'
(9) Love2D function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(10) global C function 'xpcall'
(11) Love2D function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(Love2D Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])

#

nevermind i fixed it somehow

#

not 100% sure how but i think manually reinstalling steamodded did it

hazy slate
#

or smods was nested

subtle nova
#

no thats the issues with smods bundled with cryptid

#

you can either manually upgrade steamodded or downgrade to lovely 0.5.0-beta6

iron breach
#

How to hurt your PC

#

Note: Scalae is buffed to 146 polynomials

umbral mist
#

Uh oh

#

When I bought this game I thought to myself "it's just a card game, it can't be THAT laggy"

wanton carbon
#

oh boy are you in for a treat

strong narwhal
#

this is what happens when a game not designed for optimization gets modded to hell and back

civic acorn
#

LMAO, y'all got noticed by the official Balatro Fandom page.

weak burrow
#

"official", the site is called fandom you know

#

Also what is that first point, a high card with splash is still a high card no joker is going to work with that

civic acorn
weak burrow
#

Yeah but it's still not official

#

It's a fan wiki

clear hare
#

ok so for the next Ankh update I’m just going to add a random jolly joker to the files

deep kite
#

it's @lime inlet's

junior river
#

yo, can i use this boss blind's name

soft night
junior river
#

okay!

soft night
#

sorry its just that i dont know of a better name for it

junior river
#

alright

karmic bough
#

Clicking on Tenebris in exotic packs

subtle nova
#

it's trying to access something that doesn't exist

karmic bough
#

It's not causing crash when I click on anything else in the pack

green cove
lost summit
#

LMAO I read that

#

We discussed whether to remove it or not, since it's getting really outside of the basegame scope

#

Someone named "Ashuraaaaaaaaaaaaaaaa" posted it, not sure who that is

unreal forge
green cove
unreal forge
#

yep

#

anything else it could be?

karmic bough
#

Update Steamodded?

unreal forge
#

I'm using the steamodded that came in the cryptid folder though

#

I'll give it a shot

unreal forge
#

Okay disabling the mods playing and losing a run and clicking play worked???

#

No clue why but we're in?

glacial egret
#

Im back

#

And uh, I still don’t know how to download the mod 😂

#

Ok, so what file do I copy the path too, so I can add it as a exclusion for windows defenders?

lime inlet
#

i have some ideas for buffed tags:
[Edition]+ Tag: Turns a random Joker [Edition]

Coupon+ Tag: All items in next shop are half price

Voucher+ Tag: Adds the next tier of current voucher in the
next shop

Boss+ Tag: Turn the next Boss Blind into a Big Blind, 1 in 4 chance to turn into a Final Boss Blind

Investment+ Tag: If nothing is bought for the next 3 shops, increase $ by 1.5X

[Handy/Garbage]+ Tag: Gives $1 per [scored/discarded] card this run

Top Up+ Tag: Create up to 3 Uncommon or higher Jokers (Must have room)

Economy+ Tag: Gives $3X over the next 3 rounds (Max of $40)

Orbital+ Tag: Upgrade a random poker hand for every sold
planet card this run

[Booster Pack]+ Tag: Gives a free Negative Mega [Booster Pack] with double the options

D6+ Tag: Rerolls in next shop start at $0 and scale every other reroll ($1 -> $1 -> 2$)

Juggle+ Tag: +3 hand size and card selection limit for 2 rounds

[Joker Rarity]+ Tag: Gives a free Mega Buffoon Pack with only [Joker Rarity] Jokers

glacial egret
#

Cool ideas!

#

Also sorry I keep asking but can someone please help me figure out how to download this mod lmao?

lime inlet
#

check pinned messages

glacial egret
#

Are you referring to the video guide? Because I alrdy watched that multiple times and I still can’t get it working (I checked the pinned messages and the only thing that seemed revelant is the video guide)

lime inlet
#

im ngl i haven't even seen the video guide because i learned way before the vid existed

#

so i don't know what problem you have with it

glacial egret
#

Ok, the problem I’m having is I don’t know what file I’m supposed to copy and then paste the path to exclude it from windows defender (as in, getting around the fact that windows thinks this mod is a virus)

lime inlet
#

the file that windows thinks is a virus is version.dll specifically which is in the same directory as the balatro.exe file

glacial egret
#

I alrdy tried that exact file 😭😭

lime inlet
#

i mean all i do is try to run balatro.exe, get the error message, go to windows anti virus then exclude my most recent virus detection

glacial egret
#

Did that too

#

Wait sorry I misread your comment

#

I guess I can try that?

#

Nvm

brave ibex
#

that's peak but I would probably remove that

umbral slate
#

When I have cryptid on more fluff colour cards dont work. Anyone have an idea of how to fix this?

brave ibex
umbral slate
umbral slate
umbral slate
brave ibex
#

can I see your mod folder

#

make sure you remove -main from all folders

#

and make sure things aren't nested too

umbral slate
#

ill remove main from steammodded

#

removed main from steammodded and still crashes

brave ibex
#

weird

umbral slate
#

yeah maybe fresh install lovely? ill try taht

#

still crashes ;(

hollow berry
#

yeah checks out

clear hare
#

you mollified it

civic acorn
#

Guys, I've got it.
Evil Jimball.

clear hare
#

plays compressed funkytown backwards

fossil whale
#

Is there a way to select more than 5 cards at once for Tarot/etc cards that are glitched

hazy slate
#

I don't play cryptid, but I'd persumed that would be a thing already

fossil whale
#

it doesn't seem to be

hazy slate
#

do you have bunco? I've heard that can mess things up involving selecting more than 5 cards

fossil whale
#

i do

#

that could be it

#

i also had a glitched pack telling me to choose 9 cards and it only let me take 1

#

Jimball's low quality funkytown slowing down and distorting due to losing is absolutely demonic

iron breach
#

The only way to get more is by using the infinite deck

hazy slate
#

personally I think if glitched values are gonna effect how many cards a consumable acts on to be more than 5, or change the number listed you can take from a booster pack, those should be possible regardless of deck

#

actually playing more than 5 cards is a different matter

hazy slate
brave ibex
#

only with infinte

hazy slate
#

a change should at least be made to stop impossible values from displaying then, no?

brave ibex
iron breach
#

Nah that's normal. Glitched makes them from 0.1-10x the normal value.
I've had some that say 14 and others that say .1 (unusable)

fossil whale
#

I also got a booster pack where it said to pick 4 jokers and it still let me only get one

#

😔

#

without bunco

hazy slate
hazy slate
# fossil whale 😔

yeah bunco had nothing to do with it, i guess. seems the number of cards you can select is intentional and the booster thing is misprint being broken

brave ibex
#

Maybe 0.9 was mistaken for 9 idk, in that case it would be intentional lol

#

Ignoring that though misprint is still really buggy rn

fossil whale
#

no

#

it was actually legitimately 9

iron breach
#

Happens a lot

fossil whale
#

if only there were sleeves, i would combine infinite and glitched

#

I just realized Glitched Deck is a harder-to-see version of Misprint Deck

#

oh my god wait what happened to the hand values oh no

#

NVM misprint deck screws with hand values

#

Thank you very cool

iron breach
#

It also messes with growths

rigid heath
#

Extremely dumb question that I’m sure has been asked before

#

Does rigging work on Misprint

clear hare
#

On the deck, yes. On the joker, no.

violet egret
civic acorn
summer cargo
#

Ultimate Ballin'

grim tendon
#

Jimballer

real adder
#

any help for a noob?

soft night
#

install the dependencies

brave kettle
hazy slate
#

i think the only ways to get the current version are using the source from the repo, which doesn't come with talisman, and the dev releases from the cryptid discord server, which I presume does

brave kettle
#

Definitely grab from the Cryptid server

hazy slate
#

both should work equally well, but idk I don't play with cryptid

#

I know most other mods people have no issues just gabbing the repo

#

it's how modpacks work anyway

uneven shuttle
#

I was playing an Exotic deck with Ace Equilibrium, played a Flush Five (3 of hearts) and i had a Chad.

#

I would assume its the Chad retriggering Ace Equilibria which caused the game to break?

#

Oh and i also had Boredom

#

Yeah i sold Boredom and moved a different card for Chad to copy and it works great

#

Retriggering Ace whatever breaks the game

#

It broke again 5oak, no retriggers of Ace Equilibrium (I even tried selling Chad)

#

It should have generated either Dusk and Rasied Fist, or Chaos and Fib (idr what i saw in the shop)

uneven shuttle
clear hare
#

At least this time it’s not boredom…

clear hare
uneven shuttle
clear hare
#

This should be fine, thanks

hollow berry
civic acorn
# hollow berry

You found the Spectral Pack that's exclusive to the Empowered Tag, as that was recently split off from regular Spectral Packs to fix an issue. Great work. 👍

hollow berry
#

i love gambling

civic acorn
karmic bough
#

What's the issue?

hollow berry
#

empowered tags generating normal spectral packs

civic acorn
junior river
brave ibex
#

it should'nt be retriggerable

#

not sure what's up with that

hollow berry
#

neat little interaction with red fist and misprinted deck is that red fist pulls activation from actual rank but pulls mult from card chip value

#

so now I have jacks giving me +650 mult

soft night
#

KEK

lime inlet
hollow berry
uneven shuttle
summer cargo
#

(game instantly crashes)

slim pasture
#

hold on how do you turn it on

uneven shuttle
lofty sandal
#

the chaddest chad of all time

regal cobalt
#

I just had a bug where an empowered tag created a normal spectral pack. I used one of the spectral cards and the game softlocked on the spectral pack screen. The softlock persisted after closing the game and continuing the run

clear hare
#

Try using the source code version of Cryptid - it fixes the first issue at least and might fix the other

red oxide
#

why does double-scale crash the game so much?

real adder
#

This is a super fun concept, but I feel like the game breaks before the runs ever get challenging

#

any way to beef it up so it can handle these situations without crashing?

red oxide
#

how do i fix nil values?

wanton carbon
vestal seal
#

but no, beyond a beefier computer theres not a lot

real adder
# vestal seal but no, beyond a beefier computer theres not a lot

I feel like thats a little weird, I don't see a drop in performance with my pc. Is there a way to allocate more shizz to balatro, I have ran league in the background maxed graphics 300+fps while waiting for mt hands to resolve with no issues on league end (the performace hasn't changed when running balatro alone)

vestal seal
#

i mean i dont know really

#

i stopped playing the broken decks for the most part

real adder
#

fair

clear hare
#

the main issue is that balatro has like a 2GB memory limit

strong narwhal
#

the memory limit isn't the issue it's the memory inefficiency of mods

#

which is ofc a very difficult fix

#

but yeah we've been over this already nothing's happening anytime soon to make that part any better

rough cradle
#

someday… balatro-64bit will be real

weak burrow
#

I mean it's somewhat both, it can be somewhat inefficient with memory usage but if you had 32gb of ram that would improve things by a lot

hazy slate
#

yea, it's a shame balatro can't take advantage of this

#

(here's the rest of my laptop's specs if anyone cares, it's a bit of a strange beast)

deep kite
#

Linux mint

jaunty scarab
#

It can't use all 64 GB of my PC's memory either :[

#

(altho no program in general should)

hazy slate
#

surprised people aren't instantly commenting on the bizzare amount of ram and the 17TB of storage

jaunty scarab
#

I'm not familiar with PC specs

#

For all I know they're the magic numbers that let PCs run games at a decent framerate.