#⚙・modding-general
1 messages · Page 155 of 1
installed latest cryptid/talisman/steamodded and now my game hard crashes whenever i play a hand
reproduced with only cryptid/talisman
dunno wtf is goin on
is cryptid compatitable with rest of the mods? i saw a lot of videos with this mod but i am not sure if i have to uninstall rest of my mods
GOOD LORD
I use Dim's full modpack with Cryptid and I haven't encountered an issue (yet)
how is this modpack called?
oh, this one. i remember this spreadsheet but didn't remember the name
is there anything out there for visualising a run already?
...or should I make it?
could be really fun to have scores/money tracked per hand/shop on like a graph
only trouble I've had when doing money tracking is overriding calculate_joker kinda breaks everything
hey im fairly new-ish to mods, i tried installing the gamblecore mod (making the "lets go gambling" sound when using wheel) and it just crashed when trying to use it, does anyone know what went wrong
https://discord.com/channels/1116389027176787968/1279735604170723339 is stats-related?
where is the sleeves mod
That's not something I thought of adding to Flower Pot but a way of viewing stats per run sounds cool to add.
I think Ankh does something like this for replays but they're not super detailed.
nvm fixed it, the gamblecore mod was just 1 folder too deep
i had a patch on eval play and it was sorting the hand for some reason
worst part was the patch was for a joker idea i scrapped, so it did nothing but mess with the hand
Anyone know if you can use controller keybinds for the Brainstorm mod functions?
I crashed as I won ante 8
how do i condense this text lol
probably make sure everythings updated
it should be I installed cryptid yesterday
is everything up to date?
oh my fucking god
think this is a bit cleaner
god knows how im gonna test if it works
of course i didnt win the 50/50
im cursed
idk whether to make the art the wish falling from the sky like when you actually spend them
or like the silhouette of qiqi or smth just before it reveals who you got
like imagine this
for the art
lmao
how is this common....,.,......
i mean i probably wouldnt take it
you have to hold onto it for a while to get the legendary
and even then the legendary isnt just gonna win you the game
apart from canio, yes it will win me the game
well sure itll help, but i dont think its super crazy
if you can hold onto it for up to $180 then you probably dont need the legendary
Why a range of $ not a specific amount?
it should self destruct on creation if its common
Also it doesn't take too much time to spend 150$
✨ gacha ✨
20 jimbos for each hand
Jimbonium
Anyone made a joker with this name
2 most succesfull games of last few years, and this youtuber trash is calling one of them bad
huh
this youtuber is either calling balatro bad, or lethal company bad
both of which being the omst succestuf games as of recently, beating tripple A titles
if you watch the video they're both good
i think it should be in a turn if you want it to be common
cause otherwise you have a 1 in 2 chance at a legendary by ante 4
JOKER IDEA!!!!!!!!!!!!!!!!!
a paralel to the Midas Mask
"Vampire Mask"
All face cards in played hand become stone cards
medusa
good idea
but i don't see why one should use that joker
well, along the joker we are adding "Skipping stone" that makes stone cards retrigger as much as the amount of stone in the played hand, it would be a great combo
oh I didn't know of this mod, now i like this joker
well, Skipping Stone isnt made yet but you can get whats already out
Github link in the pinned comment
okay well now i have no idea what happened i was just playing and suddenly when i play a flush five of kings of hearts this happens
they arent calling them bad?
if you actually checked what the series is about
its just them talking about multiple games with vastly better or worse game design
lol i was just about to finish a run and accidentally hit b on my keyboard and it did the hold-r restart functionality 🤦♂️ gotta figure out which mod does this now
That's the instant-restart from Balatro's base-game debug mode (which either the DebugMenu or DebugPlus mod enables)
JOKER IDEA!!!!!
"Speedster"
does the same as runner, exept it's mult and not chip
could use this that i made for the "Joker redo based on names alone"
What amount of mult?
+3
Or +2
yeah, obv stuff like this cant be made from nowhere, and needs adjustment via playing
hey thanks! didn't have either mod enabled so that escaped my mind. assumed debug mode would get disabled without the mod
hmmm
if you press 'tab' do you see the debug menu?
yes it does show, you were right about debug being on i'm just trying to find which mod.
Haha I see
i don't think it's any of the content mods. suspects are brainstorm or incantation i guess
ah seems like it's paperback
ah, yup
fixed locally. version from source kept the debug toggle line in
might want to let them know about it, maybe they didn't mean to include it
it seems like they didn't intend for anyone to pull from the repo directly, i'll check for it in the release first
What ya think of this idea?
Thinking of making the Tip uncommon and increase it to 2$ but I'm not sure
What happens if you have two of them
I'm assuming there's an unstated "whenever you gain money [from sources other than The Tip],"
isn't the tip just a constant loop?
exactly
yall
whats the mod
that roffle used
in his video
EXPAND FOR MORE INFO
Join the chat at https://www.twitch.tv/roffle
Like and Subscribe for more videos!
Social Media
Twitch: https://www.twitch.tv/roffle
Twitter: https://www.twitter.com/rofflehs
Instagram: https://www.instagram.com/rofflehs
Discord: https://discord.gg/NPUZR7E
YouTube: https://www.youtube.com/Roffle
Facebo...
cant find it
You can probably disambiguate it with "Whenever you would gain money, gain $1 more"
what happens with this
pretty sure that's https://discord.com/channels/1116389027176787968/1279275441009459222
yeah it is
ok ty
time to install all the stuff again
do people just message the youtubers asking to play, or the other way around?!
i think there's no need to ask before youtubers play mods
at least i wasn't asked and there are some videos about my mods
Yeah well but I want to make "earning money" being an own build and the tip helping with it, f.e. it is good with the businessman
In my experience it's usually a chatter that asks if the streamer can play XYZ mod
and sometimes it's the streamer going out and trying to find cool mods
Want to make an Joker that opens a random booster pack at the end of the shop but yeah... not that easy xD
If this was an reply to the tip then well... this might actually create an infinite loop
you could just hook into ease_dollars like this
function ease_dollars(mod, instant, byTip) -- HOOK
local function _mod(mod)
local dollar_UI = G.HUD:get_UIE_by_ID('dollar_text_UI')
mod = mod or 0
local text = '+'..localize('$')
local col = G.C.MONEY
if mod < 0 then
text = '-'..localize('$')
col = G.C.RED
else
inc_career_stat('c_dollars_earned', mod)
end
--Ease from current chips to the new number of chips
G.GAME.dollars = G.GAME.dollars + mod
check_and_set_high_score('most_money', G.GAME.dollars)
check_for_unlock({type = 'money'})
dollar_UI.config.object:update()
G.HUD:recalculate()
--Popup text next to the chips in UI showing number of chips gained/lost
attention_text({
text = text..tostring(math.abs(mod)),
scale = 0.8,
hold = 0.7,
cover = dollar_UI.parent,
cover_colour = col,
align = 'cm',
})
--Play a chip sound
play_sound('coin1')
-- HOOK HERE
if not byTip then
ease_dollars(1, istant, true)
end
-- HOOK END
end
if instant then
_mod(mod)
else
G.E_MANAGER:add_event(Event({
trigger = 'immediate',
func = function()
_mod(mod)
return true
end
}))
end
end
3 different tips.
common, uncommon, and rare, and each level gives different moeny
Ok that's an idea :D
names ideas:
15% Tip, 50% Tip, 100% Tip
The Tip, The Tipping, The Tipper 
thats also good
I HAVE A BETTER IDEA!
"The Tip"
every joker in hand gives 1, 2, or 5 $ depending on their rarity at the end of round
this makes more sense, cause it's the jokers tipping you for doing a good job in the round
Idk, but this could be another Joker :D
"Pyramid Scheme"
Ooooh nice name
wait! NO!
IM GIVING IDEAS TO OTHER MODDERS!
THIS IS ACCIDENTAL BETRAY!
NOOOO!!!!

?
or could've just said "nope"? 🤣
me, minirebel, and neko are making a mod, and meanwhile instead of giving good ideas to the mod we are making, im giving them to some rando
make them your self before they use it!
YOURE THE CODER
modding isn't a competition though >.>
its not like they're gonna own the copyright to this idea and sue you
omw making my own balatro ap implementation
omw making a lobotomy corp mod
omw making a joker evolving mod
omw making a debugpro mod
omw to make a card sleeve mod
Are there any mods available that allow you to expand the view of all your jokers to reorder?
guys which mod alows to skip animation?
Talisman
There's also Nopeus (available in Jen's Balatro collection) which adds more speed options
ty
Does anyone know of a mod that introduces poker hand nicknames (like how Royal Flush counts as a straight flush but displays as that)?
If not I was thinking of making it myself
A cursory search suggests it's not a thing
nice!
eek, but now I've got the tricky part of figuring out which cards are in the hand
and by the time get_poker_hand_info is called, we're past all the convenience logic of parts
so I have no idea of the structure of the scoring_hand object
I figure it's like...an array of Card objects, I'm guessing
i have a reqest for a hand that can be played, and i promise you everyone who gets the joke will find it funny
hand that consists of the cards 2137 (and a K, tho optional)
it's a Polish joke about the pope
if you go to polish places, you gonna find 2137 written on everything by middleschoolers
it's like a a version of the 420 or 69 joke
just a number that is funny
Fish
oh you meant new hands
I thought you just wanted to change the names of existing hands
Steamodded has support for new hands
Idk if that support includes inclusion in existing hands
The cryptid mod
game crashed rip
cant even handle 7500 retriggers smh
actually nvm 22500 retriggers
hell yeah, progress
game keeps crashing on startup :x
also it keeps using the mod launcher even when i verified my game files
even after uninstalling and re-installing
oh, i had too many steammodded folders
xD
i had steammoded-main and steammoded
and now i can finally play this "legendary" mod
if you accept the definition of a word as "some letter, surrounded by a gap", then
and "hrrkrkrkrwpfrbrbrbrlablblblblblblwhitoo'ap" are all words, despite being pretty much meaningless.
CHAOS CHAOS
I have the code together for renaming all these poker hands
i remember seeing Jevil as a legendary joker in some mod
AI was not at all helpful in trying to parse them from the wikipedia page
but once I've done the laborious part of copying these up I'll share the mod
y'all don't know how happy it makes me that AAAJJ is now officially a Xnopyt
bruh
which one should i keep??
keep Steamodded-main
gotcha
mod idea: underpowered balatro
one of the legendary jokers gives a whole 10 mult
the anti cryptid
yeah
a rare joker gives 1 hand, letting you effectively multiply your score by a whole 1.25
actually, with the small amounts of mult you'll get, xMult is actually not powerful
borb of future past has now done this: https://discord.com/channels/1116389027176787968/1284655910589042782
ok, isn't there a mod that turns off animations so you don't spend all day waiting for a hand to score?
Talisman
oooohhhh, yea, i need to see if that'll not make my game crash since I had that issue last time
if it does lmk and I can help
aight
oh wait, I have talisman installed, but I have no option to turn the animations off
wait, it was under config, im an idiot lmao
i moved to using windows rn cuz this one has a funny gpu and im too lazy to install linucks
what zipping program works for this
nvm
7zip worked
why would you need to edit the zip anyway
What is Neutron from? (My money is in cryptid because it always is when I ask this shit, lol. But hopefully not)
woo! okay finally free
can i get some help modding my balatro?
idk what to do and have seen people play modded but dont know how to yet\
im on windows
Please someone help
Aaaaa
list of mods: https://github.com/jie65535/awesome-balatro?tab=readme-ov-file
how to set up: https://github.com/Steamopollys/Steamodded/wiki/01.-Getting-started
I’m trying to follow instructions but they aren’t getting me anywhere
Like
One tells me to download the injector.exe
While the other tells me the download the source code.zip
And I’m just wondering where I’m even at in this thing
I don’t see why we can’t just do this through steam or another mod loader like every other game
balatro doesn't have steam workshop support yet unfortunately
I wish it did
that's not really up to us to implement that's on localthunk
Yea
So I have the freaking
Source code or whatever
And everything is telling me to drag the balatro.exe into some file or whatever?…
I don’t know which one though????
which step are you on right now
¯_(ツ)_/¯
have you downloaded lovely yet
...What instructions are you reading?
read the one i sent you
There’s a steam guide, there’s a GitHub guide and then there’s the one here which I haven’t checked
use the github one
i haven't checked out the other ones but the github one works for me
you need to download lovely first
that's what it is according to everyone's computers unfortunately
this will help you with that
Okay it’s off
I really wish I didn’t have to read instructions and could just have someone here explain to me because my adhd is killling me
I have the thing now though?..
😔
has anyone here had like a memory leak-esque problem with modded balatro where everywhere but playing a hand, after a while the FPS just completely tanks
unfortunately reading is the best way to know how to install mods
yeah balatro has a severe memory leak issue
So I have the uh… steamodded-main, version.dll and my balatro folder open
damn that sucks
i guess i just have to get into the habit of restarting once i get into like 10fps
now move it to %appdata%\Balatro\Mods
How do I get to that???
Make a mods folder?…
if it's not there yeah
I’ve just got 1, 3, settings.jkr and steam_autocloud.vdf
I have the mods folder yay
wait i'm sorry i messed up
What do I move there?…
I have no idea????
is there a version.dll in the lovely folder
Where do I???
what you actually need to do is
go to steam and right click on balatro
click properties and then go to installed files
then click browse
it'll open a folder and that's where you move it
This??
It’s been copied
k cool
Now what?
download steamodded now
Have had it for a while
Downloaded it before lovely
Haven’t touched it at all
Not even opened
then just move the entire steamodded folder into mods
you should be yeah
just open the game and make sure you see a mods option on the title screen
np!!!
there's a big list right here https://github.com/jie65535/awesome-balatro?tab=readme-ov-file
yep
the entire folder
its pretty easy
which mod
that probably means you need to join a discord to get a download link
It didn’t do anything like that though
Just
Opened a channel in a discord
This is it
do you have the modding thread on this discord
Yea
Found it yea
How do I change where links open? They keep opening in explorer but I use opera
is your default browser opera
Idk
like have you set it as that
just go into settings and search for default browser
see if its set to that
Fixed, thanks!
Any recommendations for mods?
What are you looking for?
Well the cryptid mod is the recommendation id make of you are looking for the cryptid mod
It’s in the modding forum
Well, the GitHub is probably pinned somewhere
it’s also in #1209506514763522108
unless that was the modding forum you were referring to idk
wdym?
Like balatro profiles
do you mean the save data of the mod or the mod itself
because the mod itself will stay for sure
idk about the save data i’m not knowledgeable in that
15 jokers :O
Ooh
wow
that's some sick art
balatro sex update
Which mod?
You're just jealous
steamodded gives this community too much power (is that joker free tonight)
Joker idea??
"Menhir" (alt to Obelisk and Monolith)
Gain X0.5 for every hand played that contains a stone card, reset when a hand without stone cards is played
if it was X0.15-0.2 maybe
what's the most popular photo of a clown
like any clown
what has the highest change to be recognised on the web
and i mean an actual photo
preferibly poleroid
ok, im going with this one
I've just had a genius idea, but I need a bunch of different effects
https://twitter.com/cheeto_rat/status/1835325978417201618
hey thoughts on my really cool mod?
the worst shit I've done
Our plan is measured in centuries
amazing
i hate it
just got flashbanged by a crash message when i opened the game, smaller than most crash messages (doesnt want to be a .txt file)
Oops! The game crashed:
Syntax error: functions/state_events.lua:965: unexpected symbol near '}'
Additional Context:
Balatro Version: 1.0.1g-FULL
Modded Version: ???
Love2D Version: 11.5.0
Lovely Version: 0.5.0-beta6
Stack Traceback
(3) C function 'function: 0x079dd498'
(4) global C function 'require'
(5) main chunk of file 'main.lua' at line 843
(6) global C function 'require'
(7) Love2D function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x079da320 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x079da370 (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(8) global C function 'xpcall'
(9) Love2D function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(10) global C function 'xpcall'
(11) Love2D function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(Love2D Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
if it helps, right before i opened this i installed the newest version of steammodded
You probably don't have the latest versions of cryptid/talisman?
try the source code version
theres only 9 points instead of 11 now in the crash message so i think that helped
Oops! The game crashed:
main.lua:1379: attempt to call a nil value
Additional Context:
Balatro Version: 1.0.1g-FULL
Modded Version: 1.0.0~ALPHA-0914a-STEAMODDED
Love2D Version: 11.5.0
Lovely Version: 0.5.0-beta6
Stack Traceback
(3) main chunk of file 'main.lua' at line 1379
(4) global C function 'require'
(5) Love2D function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x37dba278 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x37db4f20 (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(6) global C function 'xpcall'
(7) Love2D function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(8) global C function 'xpcall'
(9) Love2D function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(Love2D Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
hey guys im very new to modding and im tryng to mod Balatro on my mac but im running in some troubles not knowing wtf to do im following https://steamcommunity.com/sharedfiles/filedetails/?id=3175609191 guide to do the mod but first i dont understand how to get pip3 and second i dont find the Balatro.love file anywhere i allready have loked into properties and added a mod folder and tried adding the lovley folder directly but yeah i dont have the mod tab in balatro after i opned it.
help would be much appriecieted ^^
Make sure both your cryptid and talisman are up-to-date and that they don't have any -main or -0.5.0 stuff in their folder names
Where is version.dll?
Thank you. 🙂
Uhm.... Not working. 😢
Should work, I think.
But not version.dll
that is version.dll
Try deleting old steamodded folder and downloading this instead
https://github.com/Steamopollys/Steamodded/archive/refs/heads/main.zip
Only cryptid.
I'm stuck on a Cryptid run.
I can't play normal balatro. 😢
That's why I'm trying to re-enable cryptid.
Oops! The game crashed:
Syntax error: functions/state_events.lua:794: unexpected symbol near '}'
Additional Context:
Balatro Version: 1.0.1g-FULL
Modded Version: ???
Love2D Version: 11.5.0
Lovely Version: 0.5.0-beta6
Stack Traceback
(3) C function 'function: 0x2ac59a70'
(4) global C function 'require'
(5) main chunk of file 'main.lua' at line 843
(6) global C function 'require'
(7) Love2D function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x2ac57d18 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x2ac57d68 (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(8) global C function 'xpcall'
(9) Love2D function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(10) global C function 'xpcall'
(11) Love2D function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(Love2D Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
what cryptid version do you have? is it 0.5.0?
Idk.
you're welcome
I think I might be having a similar(?) problem?
All i have is steamodded, talisman, and cryptid in my mod folder, and i keep getting this error
That's it
can we see the full error
can someone help me? trying to get DeckSkinsPlus
You need steamodded 1.0
finally, estrogen is real
yes i see now that the alpha is 1.0.0
thank you very much
so how do i design a card and get it as a lua file?
sorry, im new to modding
OOPS should have posted in #💻・modding-dev
i tried tried to use the "trade" spectral card on redeemed deck and it crashed my game
i have the latest verison of p much everything
is it possible to get blue screen long time after using crash card in cryptid?
or i just had
i was trying effect of this card - yesterday my game just closed and today i had this
Crash does that yea
blue screen?
Mhm
i love balatro
Ran into this error on startup, anyone know what's causing this? Been updating Cryptid, Steamodded, and Talisman
https://i.imgur.com/CrMIDkQ.png
Was just in the middle of trying that, thanks
What's the best mod for increased game speed/skipped animations?
nopeus
Which framework is that one, do I need steammodded or is lovely enough
idk
Steamodded
If you want Lovely-only, use Talisman
set the number system to vanilla
Thank you guys
np
How do you make a custom challenge/starting deck?
I'm getting this error trying to play any card, any ideas?
is that even modded?
ah, right
Installed a mod mid way through a very very deep run and got this
talisman?
Yeah
did you... have it set to break past the default infinity at some point?
No I turned it to vanilla right away
should've been fine then?
idk the ins and outs of talisman well enough to guarantee nothing will break though
Yeah who knows
though mixing savefiles with talisman and savefiles without talisman never seems to go well for other people
are there any mods that have just a console that i can type lua into? i dont remember debugplus having anything like that
the best that i know exists is the goddamn crash card in cryptid but that is incredibly inconvenient
dev branch of debug plus
banger
Is there any mods to change probability of things happening like polychrome or negative in shops?
afaik editions have weights so it should be easy enough to just change those
Is there a mod that introduces color (paint pallet) consumables? I swear I remember seeing a Roffle video about this mod that introduced color consumables but I cant find the mod or that video anywhere. Does this mod exist or am I schizo? If it exists is there a place where I can download it?
thx
Hey, what's this?
The Null
All I can say is that there seems to be a way to play no cards, but i am not certain how
but if a hand contains no cards it's X0 Mult
i know i should expect modded clients to have issues but does anyone know what caused this crash?
i was playing with no mods enabled, on painted deck white stake and beat ante 8 and right before the you win screen popped up it crashed
Check the game integrity on steam
won't that get rid of the mods though?
also it didn't crash when i tried it again so i think it should be fine now
yeah but isn't lovely in the game folder
It will not be deleted, I have already done that a few times, only the antivirus deletes lovely
Was there an update or something? My mods just aren't loading
Worked fine couple of days ago
so i obliderated my record with an addon
i definitely can get much higher
wait no last time it was ee(something)e(something)
Hey fellas, question. Which mod gets me access to speeds higher than 16? The base morespeeds mod only goes up to 16 but I see streamers like B.U. and roffle have like, x32 and x64 gamespeed
Nopeus - you can find it here: https://discord.com/channels/1116389027176787968/1262697083438235729
Thankies
://SEED? who needs that? just glitch out your copy/paste!
i know they said unbalanced but PLEASE...
Any COD Zombies enjoyers!? New Joker I made "Ray Gun"
the ray gun...
lol bc why not
Thanks, I appreciate the hell out of that 😎
maybe this was too much
okay definitely too far. whoopsie daisy
keeps crashing even though talisman is there. 😬 how far over "nil" did i go
hey
antimatter deck in a nutshell
the cryptid mod cripples the game sometimes lol
I love how much you can crash it lol
ngl this would be so easy to get in crypid 😏
piss and shit 🤔
I am sorry i simply cannot unsee it
this better?
ye thank you
np lol


Joker Idea Fix!!!
De-Ja-Ker is too ambitious, and couldn't be compatible with non-vanilla jokers, so I have a better idea
Whenever a joker triggers, 1/7 chance to retrigger that joker
not bad :)
halp I'm too stupid for mods >.>
so if I understand correctly:
I get lovely (0.5.0-beta7), unzip it and get the version.dll file from within and put it in the main balatro folder
I get steamodded (1.0.0-alpha), make a Mods folder in the main balatro folder and unzip the steamodded in the Mods folder
but nothing in game? 🤔
so where is the balatro.exe folder? or do I unzip the game, insert the dll and rezip?
The folder in which balatro.exe exists
The game folder
(You dont have to unzip the game)
okay, so I do get a console window where lovely posts its info, but I don't see a mods window in game
so I must have fucked up the steamodded installation
Make sure its not nested
doesn't look nested to me 🤷
.
aha, looks like I have a skill issue when it comes to reading comprehension
seems to work now 👍
All good, me too
Hello everyone, I've tried installing Cryptid but when I open the game this message appears:
Oops! The game crashed:
Syntax error: functions/state_events.lua:118: '}' expected (to close '{' at line 108) near 'if'
Additional Context:
Balatro Version: 1.0.1g-FULL
Modded Version: ???
Love2D Version: 11.5.0
Lovely Version: 0.5.0-beta7
Stack Traceback
(3) C function 'function: 0x13aaaf60'
(4) global C function 'require'
(5) main chunk of file 'main.lua' at line 825
(6) global C function 'require'
(7) Love2D function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x13aa0180 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x13aa01d0 (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(8) global C function 'xpcall'
(9) Love2D function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(10) global C function 'xpcall'
(11) Love2D function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(Love2D Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
Can someone help me?
Solved! Thank you!

sorry to bother, but I cannot get to my video or graphics settings when I play modded games
I tried to reinstall SteamModded to update it, but now I have this error
What's ur mods folder lookin like
if you're talking about me, its like this
is something wrong?
why do you have settings.jkr and steam_autocloud.vdf files in there
also get nopeus instead of MoreSpeeds
hell if I know xd where are they supposed to be?
my folder doesn't have those
i installed jen's stuff, and after a good while of just looking at everything that was added, selected a card and crashed
actually wait i can just look at the lua file
Could be this? (from the cryptid discord faq)
The game is crashing whenever I try to start a run! Attempt to call method 'create' (a nil value)
-Almanac requires that Talisman is set to OmegaNum. Go to Settings, then theSpectral PackMods menu, then Talisman, then change the score limit to OmegaNum (e10##1000), then restart.
yeah i did that and it didn't crash this time
also e20 in ante 3 lmfaoooooooo
pffffffffff
o_o
AHAHAHAHAHA
are you fucking kidding me
INFO - [G] 2024-09-16 22:17:35 :: ERROR :: StackTrace :: Oops! The game crashed
main.lua:39: attempt to concatenate field 'path' (a nil value)
After updating lovely injector to 0.50 beta 7, this error occurs.
that's a bit strong..... what ante is this? cause it obviously not post boss, and it's very strong
(unless it's negative, but i dont know how you get negative joker value)
it's negative
loan shark that gives $50 but has -$100 sell value
ooohhh
destroying it doesn't cost money
hey guys, is there a way I can increase the game speed by a lot... I installed a mod for speed but it seems to not be enough it's taking like 20 minutes for the animations to finish
install nopeus
Are there any new 1.0.0 good mods?
Talisman can skip scoring animations
isn't like every mod nowadays on smods 1.0
What do you mean new, do you mean new new
there's someone named dimserene with some 1.0 modpacks or something
idk who they are though maybe they talk here

jokes aside #1255696773599592458 message
lots of good mods that all run together well
That is like 89% of 1.0.0 (compatible) mods
there's also just browsing the #1209506514763522108 forum that's where all mods are published anyways
Okay, ty.
except jens almanac because 
I mean it's there
technically but the download is only in cryptid discord iirc
It's also in the Jen collection thread but it's buried in comments
Is there a cryptid discord?!
Yeah
oh it is
im trying to isntall cryptid but it keeps crashing :(
Do you have the folder names exactly as Cryptid and Talisman
yes
Is version.dll in balatro files?
Should be
yes
Idk then.
Are there nested folders inside?
yep
noo
🤔
Remove all and try again?
Fivesouls solved it about 6 hours ago but didn't say how lmao
I suggest you just try the latest code version of cryptid/talisman (not the release version) pachu
What version of talisman you have?
check the integrity of the game files in steam
latest one
this is the latest version
that is cryptid
and this is https://github.com/Steamopollys/Steamodded/archive/refs/heads/main.zip steammoded
@slender forge Delete the mods you have installed right now and try these, they are the latest versions of the source code
they should work
omw
It worked?
new error lol 😭
Hey? What antivirus you have?
can you show your mods folder too? (including filepath this time too pls)
I think its the new version of lovely
remove the -mains from cryptid and talisman
It worked now @slender forge ?
Congrats

uuuhhh
Ok
it just came out like yesterday and I don't think theres really much that mods will use
both should be fine yes
no promises though
I know Jen's almanac has? had? issues cuz he went over the 32bit integer limit with his priority 🤣
damn
wait is that priority crypid?
I see
no, jen's almanac
curious why everyone seems to be changing their prioritys
with this number he went to the moon
yeah it's a bit much 🤣
https://youtu.be/TY-19gc6E8k?si=k0aKZrf4YWb8qLUI that problem remember this 2:47
Andre C's Channel, Episode 62: How far can you go before the game gives in?
The cause of the "Far Lands": (Very technical)
The terrain is generated based on 16 octaves of Perlin noise. Each noise generator takes floating-point inputs and uses those to interpolate between noise values at whole numbers. It does so by:
1.casting to a 32-bit integ...
this literally always happens when you introduce a numeric priority system
I'm considering making that number an uncapped big int so people can go crazy with it
make it an 8bit number to troll
that works too
The competition of who can load their lovely patch last.
gotta be a non-zero float
1e-1000000000
[0..3.079 * 10^22212093154093428519]
tbh just make it a string
"last"
-TREE(3) 
"Before cryptid please"
hey guys, trying to get cryptid working but it's throwing this error. Very new to the server in general just want more jokers/decks/qol improvements. Here is the error it's showing me
Oops! The game crashed:
Syntax error: functions/state_events.lua:118: '}' expected (to close '{' at line 108) near 'if'
Additional Context:
Balatro Version: 1.0.1g-FULL
Modded Version: ???
Love2D Version: 11.5.0
Lovely Version: 0.5.0-beta7
Stack Traceback
(3) C function 'function: 0x3003d3b0'
(4) global C function 'require'
(5) main chunk of file 'main.lua' at line 825
(6) global C function 'require'
(7) Love2D function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x3003a550 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x3003a5a0 (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(8) global C function 'xpcall'
(9) Love2D function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(10) global C function 'xpcall'
(11) Love2D function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(Love2D Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
if anyone has any ideas I'd really appreciate it
Use the latest code version of cryptid/talisman (not the release version)
or follow along with pachu's journey #⚙・modding-general message
okay I have all 3 of those files downloaded and extracted, where exactly do they go now (I have never modded a game before)
Appdata/roaming/balatro/mods
You found it?
I have these guys in there. just delete em and put the new 3 in?
Yes
Delete them
then try launching?
Delete the -main of the folder names
done
...
Check if lovely version.dll exist on the game folder
Open the steammoded folder and send a screenshot of the inside showing the path
No problem
Screenshot of the files in the folder
also this is what's in there
Can you sent again this?
Try launch again
well that's a new error
Wow
Can be this?
afaik steamodded handles that just fine
okay wait error stopped showing but now just base game loads
what? lmao
do I need to restart steam or somethgiung?
This its so rare
Check the game integrity on steam
doing now
if the base game loads again it sounds like windows defender got your lovely file
@tranquil vessel still there
is there supposed to be this double layered folder in each of those folders in the roaming/balatro/mods folder?
Nooo
well that'd be an issue
unnest them and make sure they don't have -main in their names
okay so do I wanna copy all the contents of those 3 folders to the 1st folder, remove the 2nd layer, and then delete lovely from that folder and try aggain?
I saw that and i think are fine...
Do not delete lovely
kk
this is why I always tell peple to include the filepath when showing the folder lol
It worked now?
okay that definitely fixed it. Sorry about that I didn't know that would matter
Fine
1 last question, if I wanna add other mods do I just add them to that same folder and make sure they are formatted the same way (QOL mods)
Yes
thank you all for the help, I really appreciate it
Try galdur and handy for qol
will do!
and cards sleeves if you want to combine decks
I will probably try them all at some point!
+1 for galdur (I should probably try handy)
and cardsleeves is obv amazing /s
I agree, Galdur is such a requirement when you got dozens of deck
some questions about balatro mods:
- is there a mod that allows for configuring run parameters similar to challenge rules? limiting shop items, changing hand size limits, etc.
- is there a tool that allows for managing different game profiles to allow for setting up modpacks? similar to how something like Thunderstore works for Lethal Company and some other games, or how Minecraft has its selection of various mod managers
yes, HouseRules
no
If u want something even more in depth than house rules u can also use my challenge mod
I wonder, is it possible to use Balatro's profile system and only ever load one when mods are installed and one without mods installed (by just removing and re-adding the mods folder while keeping the modloader installed) without causing save issues? or is that probably not guaranteed
What its the name?
noted
I forgot wait
ChallengerPlus
It’s in development, but it has a challenge API, if ur familiar with coding.
House rules is definately the best for just changing specific things like hand size etc. but this gives you full freedom to make custom challenges
alternatively you could look at my old mod; Bu-cb-dev
is it just through the coding api itself or does the UI also have everything
Which is just an older version of challenger plus, but much more fleshed out, with a lot of custom challenge rules
Neither have ui systems.
They’re for creating and sharing custom challenges
ah rip, well maybe i could look at it and figure it out still if i need to
since yeah i do have coding experience, although not a lot with lua specifically
It’s not coding experience really
It’s just a table u add stuff to
As long as u know how to edit files ur good to go lol
oh okay yeah that sounds easier lol
does its shop limiting also work for modded cards (whether they be jokers, consumables, etc)
Yes
nice
Just @ me if u need help
I’m planning to continue development on it, but Brainstorm + academics is taking up most of my time currently
(hmm actually i guess i'd have to switch which profile im on while im in-game, which would mean one way or another id be loading either the vanilla profile when modded at least once or loading the modded profile with vanilla at least once. i guess at that point i might as well just switch out both the profile and the mods manually)
oh huh wait balatro seems to automatically regenerate my main profile when i remove it, is that a steam cloud thing or something?
okay seems so
Anybody could guess at the causes for this crash? these are my current mods
I had that and redownloading cryptid fixed it but now I have a real strange bug where as soon as I try interact with anything every hand just becomes 0 mult so every hand scores 0
I just updated LOVELY and Steamodded via Cryptid and now my game won't launch.
Oops! The game crashed:
Syntax error: functions/state_events.lua:136: '}' expected (to close '{' at line 108) near 'if'
Additional Context:
Balatro Version: 1.0.1g-FULL
Modded Version: ???
Love2D Version: 11.5.0
Lovely Version: 0.5.0-beta7
Stack Traceback
(3) C function 'function: 0x0397bb40'
(4) global C function 'require'
(5) main chunk of file 'main.lua' at line 829
(6) global C function 'require'
(7) Love2D function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x03969528 {identity:false, version:11.5, accelerometerjoystick:true, modules [table] 0x03969578 (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(8) global C function 'xpcall'
(9) Love2D function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(10) global C function 'xpcall'
(11) Love2D function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(Love2D Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
(wtf why was there a random emoji in the error?)
🃏
Are the folders nested?
And you remove the -main of the name of the folders
No, and I tried going back to a stable version of LOVELY, but it's gotten worse.
Now it won't launch, but it's spitting out errors
So I removed mods slowly and it is cryptid that is making the game go to 0 base mult on every hand so you can’t get out of round 1 but no idea how to help beyond that info I only just downloaded the latest version as a first time trying it
How do I get back to vanilla Balatro?
You do this too?
Yeah
Check the file integrity of the game on steam
Did it, nothing changed
Just delete the mod folder
Perfect. I'm starting all the way from scratch and getting my mods again so I can make sure.
Doesn't Cryptid come with all 3 in 1 download?
these are the latest versions
Download these
And delete the olders
is your lovely up to date?
yeah but last time I went to 0.5.0-beta7, it also started the crashes
I'll re-update and see if anything changes
it shouldn't, but if you are having issues go back to v0.5.0-beta6
Check if you actually have malt when you try play a hand because that’s what I’m trying to figure out right now 🤔
Yeah, my hands are working as intended
where is the fusion mod
I download lovely beta7 and works fine for now
no context
M Moment
i just randomly got an epic in the shop
door stuck
WAIT IT WAS THE ERROR
THE ERROR FUCKED ME
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA
never take pack tags with error
bento box joker :o
I have this error too
hey how do install jens almanac mod it was said to be in this discord
the link to it is somewhere in the jen's collection thread in #1209506514763522108
also having to reset and "unlock all" my profile every time i update is annoying
I think that's a steamodded bug 🤔
You can find it on cryptid discord
it aint in this discord, it's in the cryptid discord
okay
oh, I already linked you to it in the cryptid discord
thanks
🤣
i got it here though
lez gooooo 🫡
the same thing you did with the zipped cryptid file, unzip it into %appdata%/balatro/mods
okay cool cryptid mod has been fun but i am looking for more
triple bundle tag
i tag you in the cryptid server for download jens almanac
allll the double tags
Just continue the run
Spoiler: yes
i heard it's like a mega invis joker
i was right
(don't mind all the epics, i got quint and epic tag)
amogus
fear
Yes
Was it crashing when you were pressing the play button?
And giving you a very general "bad utf8" error
On Steam, yeah, but I fully reinstalled and fixed it.
Fully reinstalled beta7 or beta6?
beta7
yeah there's been some issues with beta7
If I can get a reproducible mod list I can fix it
1 sec
My best guess is that our new lua runtime hook is being called with both lua text and bytecode
Should be an easy enough thing to fix
I redownloaded cryptid and now it wont even start new runs it crashes immediately
So... good news and bad news.
Good news: I can't get it to happen on my machine.
Bad news: It seems to happen on other people's machines. I believe it has to do with a slightly outdated version of Cryptid 0.5.0 and lovely-beta7? I do not know for sure whether this is Cryptid's fault or Lovely's. Maybe it's just Cryptid messing something up.
Oops! The game crashed:
Syntax error: functions/state_events.lua:118: '}' expected (to close '{' at line 108) near 'if'
Additional Context:
Balatro Version: 1.0.1g-FULL
Modded Version: ???
Love2D Version: 11.5.0
Lovely Version: 0.5.0-beta7
Stack Traceback
===============
(3) C function 'function: 0x0832bc38'
(4) global C function 'require'
(5) main chunk of file 'main.lua' at line 825
(6) global C function 'require'
(7) Love2D function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x0832a5d8 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x0832a600 (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(8) global C function 'xpcall'
(9) Love2D function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(10) global C function 'xpcall'
(11) Love2D function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(Love2D Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])```
Also, just so you're not missing any messages about lovely: [#1255696773599592458 message](/guild/1116389027176787968/channel/1255696773599592458/)
I just had that error, so I tried -again- deleting and replacing lovely, cryptid, talisman and steammodded again, and now I booted and it didnt even crash where it crashed originally
🤷🏻♂️ the machine god helped me
problem now I also have the "0x0" scoring problem
particularly, planet cards dont show their improvement nor say which hand they are upgrading
is that because it's skipping animations?
oh, that can do that? I didnt know that
if you've enabled it yes
mods menu -> talisman -> config -> enable/disable animations
I think
planet cards are part of the scoring animations?
any mod recomendations?
ok
@plain roost
you need install steammodded and lovely
Here are the instructions, read them carefully.
https://github.com/Steamopollys/Steamodded/archive/refs/heads/main.zip this is the link for the newest version of steammoded
Can I get a simplified version of this?…
I don’t have a calculator on hand
Your computer have cLculator
Website and offline too
But yeah sinplifed is much better
Also the result mightbhave square root so you might not do it without calc
0 in bank -> 17 on joker
4 -> 10
8 -> 3
12 -> 10
16 -> 17