#Cryptid - An unbalanced Balatro mod (1) [Old]

1 messages · Page 55 of 1

ashen citrus
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sorry downloaded steamodded from outside the cryptid zip and it caused the issue

hollow berry
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m

vapid turtle
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m

cold sandal
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m

fringe lintel
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m

vagrant musk
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m

rough cradle
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m

unkempt drift
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m

deep kite
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got a crash trying to win the mesmer deck

celest plover
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Got 12 copies this joker and won

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Machine code is the best

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I was stupid and forgot I could reroll the boss

cobalt idol
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macabre joker should have bloody tears to really amp up the "scariness"

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gotta love it

summer cargo
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iirc stardust is always polychrome

manic maple
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sweet mother of thunk what the nope is scalae doing i picked this up one round ago

meager sphinx
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m

meager sphinx
loud harness
hasty rose
ashen citrus
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just seems like the alpha one on its own page doesnt work with cryptid rn

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mightve been fixed idk

mystic raft
lofty surge
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happens when the plasma joker tries to balance chip and mult when hand is debuffed i think

strong narwhal
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funny tredecim

fallen otter
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I haven't been able to get the config file to work with the Deck of Equilibrium (I have code cards and M jokers disabled in the config file but they still show up in the shop, I pretty much only play with this deck so idk about other decks), am I missing something? I'm on 0.5.0-pre

hidden imp
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can anyone help me?

clear hare
hidden imp
strong narwhal
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i like how it says exactly and then it doesnt have to be exact

clear hare
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I didn’t want you to get scammed on fractional hands left

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So it does 2.4-3.39999… here

summer cargo
#

maybe it should change the description if it's fractional

hollow berry
vocal creek
#

for some reason, i can't unlock higher stakes using the mod decks

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i have these mods installed using Dimserene's mod manager

vocal creek
rough cradle
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I just make an all unlock file and play mods on that

vocal creek
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fair i should just do that

celest pike
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why dont I see code cards in my game?

soft night
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are you on 5.0.0-pre2

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or any 5.0.0

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if not, there's your answer

celest pike
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you are very much right

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thanks

clear hare
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5.0.0 💀

soft night
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shut

karmic bough
#

Guy is from future

tribal path
#

hey, so do the cat tags do anything..?

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because.. I went out of my way to get 9 of them (thinking cats have 9 live haha funny) what do?

subtle nova
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They meow

tribal path
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fair enough. thanks

karmic bough
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It will be cool if they have secrets or puzzles to be solved, but no

mystic raft
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They give ^^Mult with Kyle in Jen's Almanac

snow rivet
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All tags do, but Cat Tags don't disappear and take their bonus with them like all the others.

austere quarry
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really sorry but ive changed around ceres' config a bit

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so i dont think the things youve added work

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this is what the config looks like now

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and its saved in Ceres.CONFIG

clear hare
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I’m probably just going to disable modded enhanced decks for now and find a way to automate them later

austere quarry
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all good

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lemme know when youve done this because i really wanna play cryptid but dont fancy removing the ceres incompatable stuff myself lol

clear hare
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Should be good now

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@austere quarry

austere quarry
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awesome

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thanks

clear hare
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yw

civic acorn
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(It's the Deluxe Tarots mod, and these are ideas for DX versions of Cryptid Tarots, Planets, Spectrals, and even Code Cards.)

mystic raft
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I'm not a professional Cryptid Person, but ://REWORKDX seems a bit too good, like a better Ankh DX.

grim tendon
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analog is a better ankh

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so analog dx should be a better ankh dx

civic acorn
celest plover
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When M sequel

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||W||

static sparrow
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N

vapid turtle
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N

celest plover
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No.

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W

meager sphinx
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Ž.

celest plover
faint seal
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question: I got this error when I was trying to see my blinds, any help?

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also when I was activly trying to replay a round

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actively*

brave ibex
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was this in game?

clear hare
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Hear me out

brave ibex
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maybe the ante scores in the left are not supported by bignum

clear hare
#

Sequel to m is m2

clear hare
brave ibex
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¯_(ツ)_/¯

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maybe a mod conflict

faint seal
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the only mods I had on were cryptid and talisman, and while everything before the battle worked perfectly, as i said i wasn't able to see my blinds before the game crashed

lime inlet
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lmao u can't even see the jonkler

strong narwhal
#

is there a reason for Scalae being like really really really computationally slow (considering Double Scale is completely fine and causes no issues)

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i found the reason

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its a print on line 608 of zExotic.lua

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😭

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print(tprint(G.GAME.cry_double_scale))

austere quarry
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i was using it earlier and wondering why my game was being slow

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i assumed it was just my pc being ass tho

strong narwhal
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at least its not an unsolvable issue

austere quarry
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very true

brave ibex
#

Does that even do anything

strong narwhal
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yes, and it does it thousands of times from what i can tell

brave ibex
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Besides lag the game I mean

strong narwhal
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nope

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its probably there for debugging

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and someone forgot to take it out

brave ibex
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Yeah I’m gonna remove that then

strong narwhal
#

probably a good idea yeah

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but what if someone just really wanted tens of thousnads of useless linesof text in their console

brave ibex
#

Then they can add it back in ig

celest plover
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Too easy balatrojoker

warped yew
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gonna need to get rid of the left joker soon though

last junco
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i feel like im getting scammed

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now this is not a scam

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i uh what

summer cargo
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floating point moments......

manic maple
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2 of them.

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also how do these work

austere quarry
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:3

rough violet
summer cargo
short sonnet
faint seal
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just to make 100% clear, what is the newest version of cryptid?

hollow berry
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is the filler just meant for misprinted deck and nothing else besides like giftcard+swash and fucking you over when you take a rare skip

hollow berry
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you get source by downloading zip on code in github

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source also tends to be really unstable so like

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thanks analog

meager sphinx
celest plover
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Um what is this

karmic bough
austere quarry
#

just disable perks in card modifiers

celest plover
civic acorn
mystic raft
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Average Cryptid Crash: (probably some mod incompat issue, as it was from redeeming a Familiar Voucher), I'm not even playing on any of the Enhanced Decks

green cove
hollow berry
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this should be an achievement

remote locust
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"Lawsuit"

clear hare
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Copyright Infringement - obtain every Legendary Joker from Cryptid

junior night
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what does the HTTPS thing do?

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in the settings?

brave ibex
junior night
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the vip card?

brave ibex
#

yeah

scarlet spire
hollow berry
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Jimbo X
^1.75 mult

cold sandal
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m

clear hare
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jen's almanac already has an OP jimbo

vapid turtle
#

HEXATION??????

neon kraken
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ye

night dirge
clear hare
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M

green cove
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Huge

meager sphinx
weak burrow
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whats the joker

green cove
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godsmos

mystic raft
keen tulip
meager sphinx
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i fink

keen tulip
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Yeah but what do Luigi and Wario do

meager sphinx
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Xchips and smthn idk

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oh

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xchips and money

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wario is 3 bucks per joker, luigi is 2x chips per joker

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i think

keen tulip
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Also I had the idea of a Yoshi legendary joker to complete the SM64DS cast. But it didn't follow the per joker thingy

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Also wasn't Mario like retrigger played hand 1k times or something

lost summit
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Quick question, just trying to find out if this is normal or if my setup is borked?
Cryptid simply does not work with the latest version of steamodded (0830b), where it crashes on boot
Cryptid works fine when using the provided steamodded version (0820c)

clear hare
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it's probably normal - try using the source code of cryptid

lost summit
#

probably should've tried that, I'll take a look

clear hare
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probably going to make another release after retrigger API is tested and merged, since that will definitely bork a lot of people's setups

lost summit
#

Also, you were interested in CardSleeves right math?

clear hare
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yeah, I would be down to implement cardsleeves for cryptid decks once the API comes out

deep kite
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On a test run with a few other mods and I think RNJoker crashed my game when it spawned in the shop?

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From what I understand it tried to spawn it in and it didn't like the random value it had

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¯_(ツ)_/¯

regal gulch
#

sus doesn't upgrade canio when destroying cards >:(

mystic raft
civic acorn
subtle nova
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Idk ir happens some time

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Mostly with really long crash logs iirc

clear hare
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i think retrigger api is ready to be merged again (I added all the new stuff I wanted)

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just have to let people review it

keen tulip
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uhhh i have a problem

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I just hit the double e's and

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when i score, it doesnt let me

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it doesnt count¨*

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how much is ee1.547e6^2 even?

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squared since it needs to multiply

mystic raft
keen tulip
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woah

mystic raft
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It's actually pretty much the same, I thought there were 2 es

keen tulip
#

unironically want to know how to calculate that

hazy slate
#

it's an scientific notation in the exponesnt of scientific notation

mystic raft
#

10^10^10^1.5476

hazy slate
#

I think

mystic raft
#

Pretty much yeah

keen tulip
#

thanks again

gritty latch
#

for some reason sometimes having the plasma joker just makes you not score

keen tulip
#

wt plasma you mean balancing? in that case im doomed

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since it was antimater deck

soft night
#

"yo dawg, i heard you like scientific notation. so i put scientific notation on your scientific notation on your scientific notation on your scientific notation on your scientific notation on your scientific notation on your scientific notation on your scientific notation on your scientific notation"

soft night
#

true but it still kinda applies here

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for understanding many e's

gritty latch
#

unless it also happens with normal plasma

green cove
mystic raft
green cove
#

why else would it have that format

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ok

trim wedge
#

i can’t install cryptid 😭

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I’ve been trying to fix it for weeks now

lament flicker
#

like

trim wedge
lament flicker
#

whats the issue

lament flicker
trim wedge
lament flicker
#

lemme read the text file rq

trim wedge
#

not even MathIsFun knows what’s up

lament flicker
#

i assume you've already tried to completely remove the non-cryptid required mods?

lament flicker
#

and see if it works w/o them?

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cuz it could be mod incompatibility

trim wedge
#

i mean, i installed cryptid first thing, so i dont think it’s that

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i’ll try tho

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since i havent tried since

lament flicker
#

ok

trim wedge
#

oh wait i has tier three and crimson

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maybe it’s that

karmic bough
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You should try to minimize the setup and test if that works

trim wedge
#

alright i have crytid, talisman, lovely and steammodded

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let’s see

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ah, yeah

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either teir 3 or codex

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yeees

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thanks you guys

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❤️

karmic bough
#

Should be codex because I have tier 3 in my modpacks

keen tulip
strange oxide
hollow berry
#

Bowser
Legendary
All jokers give ^1.05 mult. (Probably a bad idea)

keen tulip
#

Yoshi
Legendary
When a consumable is used, have a 1 in 8 chance to copy itself back to your unused consumables.

graceful pumice
meager sphinx
empty fern
hard night
last junco
lost summit
clear hare
#

Yeah, looks like it’s already WIP so I’ll let them cook

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Will be important for auto-enhanced sleeves though

maiden radish
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not sure if this has already been reported but ill say just in case

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the R to restart run keybind isnt disabled when typing in a code card

lime inlet
#

now that's just funny

keen tulip
#

Eat a Food Joker, on consumption, create a Negative Jolly Joker for every joker eaten.

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name: Mmmmm...

surreal summit
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Hey; so, "The WHIP" joker says it counts played hand, but after trying it, it seems to only work on scored cards; idk if it's a wrong description or a bug, but yeah ^^

brave ibex
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It works with played cards

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Most likely whip is being jank with its suit detection

shut sinew
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i tried updating to the most recent version, same file name Cryptid. does another mod need to be updated

subtle nova
#

Seems cryptud failed to load. You should probably upgrade steamodded Tailsman and cryptid together

shut sinew
#

ah thanks

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fixed it, thanks 👍

civic acorn
#

Does anyone else have an issue with Black Hole cards taking like 5+ seconds after playing the LVL up animation to go away?

civic acorn
#

ALWAYS GAMBLE, BOIS!!!1! 🗣️ 🔥

royal berry
#

h

lament raven
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is there a seed searcher for cryptid

clear hare
#

No

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Give it like a year or two and maybe I’ll have given Immolate enough mod compat for it

strong narwhal
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ill make sure to check back in 2026 🙏

velvet spindle
#

Had two crashes. Crash 1: Business Card when drawing Kings Four of a Kind

rich warren
#

Do you have a death certificate-esque iteM?

velvet spindle
strong narwhal
velvet spindle
strong narwhal
#

interesting

velvet spindle
#

OK, pretty sure it's ALL the code cards. I've also gotten my hands on ://VARIABLE, ://SEED and ://CLASS. They all crash.

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Update: I had all code-related jokers, removing all except Blender and the literal "Code Joker" seems to have resolved the issue.

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Keeping Python or Copy & Paste around causes the crash.

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Guess what happened.

gleaming kernel
#

I know this is probably a really dumb question, but I just tried to use the code card that said remove a selected item from the shop permanently and I can’t select an item with my controller. How do I use this card?

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Do I like have to use my mouse or something? I’m completely confused.

gleaming kernel
#

Wait, never mind. I figured it out. I’m stupid.

clear hare
#

I don’t think it should be an issue, just warning you in advance that the controller support for other features of cryptid (like deck of equilibrium) is wacky sometimes

gleaming kernel
#

I’ll just use my mouse then! Didn’t realize it would be a compatibility thing. Thank you for the heads up.

clear hare
#

yw

deep kite
#

I know right stick kinda works like a mouse cursor

summer cargo
#

oops

clear hare
loud harness
manic maple
#

the perfect combination of joker/edition

celest plover
acoustic prism
#

is there areason why my game counts e300 as infinite despite me having talisman set to e10##1000

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i was scoring e300 x e300 on plasma and it went thro on e1000

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cause counter said its ifinite

prime raven
#

i’ve had that happen to me a couple times

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idk what causes it tho

mystic raft
#

It's probably plasma equilizing jank

vast ember
#

wassup chat it's been a while since i checked this

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nice to see that some of my T3 vouchers got sprites, and that people are playing the mod

clear hare
#

It’s gotten a lot bigger lol

vast ember
#

I saw! it really has

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it does make for entertaining Roffle videos so in that sense, i think you've made it lol

clear hare
vast ember
#

oh my god that's a lot of people

clear hare
#

I know - still shocked to see that member count so high

hushed totem
summer cargo
#

stellar mortis + perkeo is fun

hollow berry
#

i think i broke it

vast ember
#

hi salsa

junior night
#

what is this?

subtle nova
#

A shop

lime inlet
#

has anyone abused hook or nah

nova quail
civic acorn
junior night
#

the dark joker lol

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I know about the missing voucher and the saying lol

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but Ive never seen a complete black card before

deep kite
#

jimbofy premium

junior night
#

lol

hollow berry
#

omeganum infinity

remote locust
#

one of your jokers broke

hollow berry
#

i know the bootstraps did but thats still a win in my book

snow rivet
#

I still don't know what's stopping Bignum/Omeganum from applying to money. Was it explained before and I just don't remember?

remote locust
#

Mod conpat

snow rivet
#

So if you let the numbers be big for things other than scoring, other mods will break?

loud harness
#

Can someone help me solve this problem?
After updating Cryptid and SMOD to the latest version, the game stops working.

#

My mod list:

clear hare
#

Bettma's Mods is currently incompatible with the recent steamodded update

snow rivet
#

Is there a page to look at Achievements anywhere? I'd like to know which modded ones I've gotten without having to memorize.

jaunty scarab
#

They’re on the specific mod’s tab

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So for achievements added by Cryptid they’re in the Cryptid mod tab.

loud harness
summer cargo
#

the regex that fixes the syntax seems to not work

green cove
#

it can also not work because patch from other mod modifies that part of the code

green cove
loud harness
#

no

loud harness
#

My Problem solved -- It's math blind causes it.
Update it, and my game works again.

green cove
#

alright

summer cargo
#

i forgor to update

green cove
#

adding retrigger API to steamodded is causing so much issues 😭

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but I guess it was expected, considering how much it changes

summer cargo
#

thankfully i know how to look at code so i could see m_bl and kcv being mentioned and go 🤨

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aw, this doesn't work

green cove
#

I saw it being mentioned that only jokers that use same context can successfully hook

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or something along the lines

junior river
summer cargo
#

i was hoping it would trigger the +$25

junior river
#

oh

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why cant we do that anyway

manic maple
summer cargo
#

don't overscore

manic maple
#

h a n d s i z e

manic maple
manic maple
rapid echo
#

I thought the betmma mods were the issue of this happening upon entering the shop, so I removed it from my mod list, but it isn't. It only happens occasionally, so something from one of these mods is causing it to error when it loads up in the shop.

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I always think I can pinpoint the issue but then I see multiple mod names pop up and get confused

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I'll do a bit more troubleshooting with removing mods and see what comes up (or doesn't)

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ah yeah nah it's Othermod again I believe zzz

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Pretty sure "potion" is an Othermod thing

karmic bough
#

Bet

rapid echo
#

I just see "potion" pop up a lot in the error log so I assume it is 😭

summer cargo
#

wait did mario get buffed?

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i remember him only being +1 retriggers, not +2

junior river
#

ya

last junco
#

so i tried to update cryptid but when i clicked play i just crashed

#

i downloaded this and replaced the stuff i had with the stuff from here

green cove
last junco
#

uh yeah i just managed to turn it on

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somehow

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without changing anything

royal berry
hollow berry
#

think scalae broke

royal berry
#

but how

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youd need like

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1e308 moere upgrades to turn it to 941

hollow berry
#

think the 3 canvases and 3 chads and 2 marios were helping but calcs just likely shat themselves

civic acorn
#

(I helped them catch that issue, lmao.)

Download the latest release.

summer cargo
#

and what consumables?

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is this meant to be almanac EX consumables

mystic raft
summer cargo
#

will be, i guess

mystic raft
summer cargo
#

also huh, Summoning allows you to overflow joker slots

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I'm not actually sure if that's intended or not

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(since you need kind of very specific circumstances to get it to work)

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never mind it's not that specific

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it looks like summoning doesn't target a list of only vulnerable jokers

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and just... doesn't destroy anything if it targets an eternal joker, even if you have non-eternal jokers

hollow berry
#

m

summer cargo
#

very helpful

rapid echo
manic maple
summer cargo
#

congratulations you found the ACE payload

manic maple
#

the what

summer cargo
#

arbitrary code execution

#

you can just type lua in

manic maple
#

i do not know how to program in lua unfortunately

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also what are the chances of this

summer cargo
#

good question

strange oxide
#

iirc 1/6 if no new payloads were added

summer cargo
#

the galaxy brain play is to use the first instance of ACE to remove all of the other payloads

strong narwhal
#

or just call the function that wins the game

clear hare
raven wedge
#

who said you can't win again

karmic bough
#

Win-win

summer cargo
#

i mean it's arbitrary code execution, you could just set the payload table to only have the ace payload in it

strong narwhal
#

type while true do end gladeline

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while true and not false do if true or false then do return end end end

summer cargo
#

"we have POINTER:// at home"

snow rivet
#

I wonder if we'll see pages of ://CRASH ACE payloads to execute like those old Game Genie code lists.

subtle nova
#

win_game()

summer cargo
#

that's no fun

karmic bough
#

That's all the fun

summer cargo
#

The fun is doing stupid busted things with ACE, not just hitting the win button

subtle nova
#

end_round()

karmic bough
#

Nah you can always do it one more time

subtle nova
#

idk I just use the DebugPlus console for eval

manic maple
#

could i technically use the ACE to completely remake say, mario kart wii for example, in balatro

summer cargo
#

MKWii is not made in Lua

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so no

raven wedge
#

meh fuck it
G.STATE = G.STATES.GAME_OVER

subtle nova
manic maple
subtle nova
#

function love.draw() end

raven wedge
#

hey what if i port the entire beatblock code with ACE

summer cargo
#

i??????

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i think i would have to legally ask you not to do that but it would be incredibly funny

raven wedge
#

LMAO

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would that even work

subtle nova
#

just launch the process using exec

summer cargo
#

i don't even think balatro and beatblock use the same love version, and you'd need things like imgui as well

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@paper marsh really funny idea going on in here

raven wedge
#

what's the worst that could happen\

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:clueless:

subtle nova
#

you have nfs so copy the file to the games save directory, then use love to unzip it, then I guess stop all the games logic and then eval the entry point of the other game

raven wedge
subtle nova
#

I guess you'd probably have to mess with love's filesystem to find modules proper too

paper marsh
#

you can pretty easily run any love2d game inside balatro

clear hare
subtle nova
#

ace deosn't have paste, right?

summer cargo
#

👍 gold joker

summer cargo
subtle nova
#

function get_new_boss() return "bl_final_leaf" end

subtle nova
#

also DebugPlus console has paste (but it's kinda a weird textbox)

strong narwhal
#

genius mod idea find lovely ace then find windows privilege escalation 0day then make rootkit trojan

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kidding of course i do not condone malware attacks

subtle nova
#

I mean you can just run a native module

strong narwhal
#

also you can just sell a ring 0 escalation to microsoft for 60 grand so it'd be really weird to not do that

subtle nova
#

so just download and run one

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or just exec code

strong narwhal
#

lovely lets you do dll calls and stuff? i haven't really dabbled in allat nor do i know any language that would compile to such things

subtle nova
#

lua does

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you can also spawn processes

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so you can just run an exe

strong narwhal
#

oh that makes things simpler doesn't it

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very cool

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so the best ACE card use case would be opening calculator

ornate dock
#

Can someone help me find skipping animation checkbox please?

strong narwhal
#

settings > spectral pack > talisman

ornate dock
strong narwhal
#

you don't have talisman installed then

karmic bough
#

Talisman is moved to main escape screen in latest

strong narwhal
#

oh

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i should really update to latest next chance i get

subtle nova
#

You should be able to find it in the steamodded page of it now as well

#

mods > talisman > config

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iirc

ornate dock
manic maple
#

i got the ACE thing again quick what do i type

junior river
#

did you use it yet or not

#

crashes={crashes[#crashes]};m=G.FUNCS.ca;G.FUNCS.ca=function() m();add_joker("c_cry_crash")end;add_joker("c_cry_crash")

#

type this in

#

then you'll have infinite ACE payloads

#

then afterwards, use this in ACE

#
ease_dollars(math.pow(69,420))
#

for the funny

manic maple
#

how does one even score that many cards in the first place

subtle nova
summer cargo
manic maple
#

BRUH EVEN BUNCO'S BLIND PACK

granite river
#

The time has come for you to choose

junior river
manic maple
#

i am unfortunately too eepy for that right now

lime inlet
#

busted ass popcorn

#

bro what 😭

torn gust
#

does lock remove stake stickers or does it just remove stickers like perishable, eternal, rental etc

#

ok it does not

lime inlet
summer cargo
summer cargo
#

so wait, how are you meant to advance the psuedorandom seed that CRASH uses if it by definition can't be used without revering the game state to before you used it

subtle nova
#

get a new seed

summer cargo
#

...which you can't do without using it?

torn gust
stuck grove
summer cargo
#

okay i just do not understand how Hook works

#

i hook ramen and code joker together, but it doesn't make code joker spawn a code card when ramen triggers

brave ibex
#

They have to use the same context

#

Ex Ramen and Blackboard would work but not Ramen and odd todd

hollow berry
#

man i started a new seed from the top with cryptid and i just unlocked bp, trio, order, family, and magic deck at the same time

summer cargo
#

screw it
ace that reimplements the ace payload

hollow berry
#

ok i see you balatro

#

i know what i must do

#

when in doubt just brute force it

summer cargo
#

Why is the shader that's used on the payload screen so damn laggy anyway

clear hare
#

Idk why

#

It’s just the CRT shader with changed variables

summer cargo
#

Can we have an option to turn that off

#

it would be a lot more fun to mess around with if i could consistently type

clear hare
#

I should add a paste button

summer cargo
#

That would also work

gleaming quarry
#

how does rigged interact with negative luck-based effects, such as glass or banana?

#

I assumed it would guarantee glass breaks, but it seems to have not broken them

clear hare
clear hare
gleaming quarry
#

odd

#

anything I should share with you about it?

#

I rigged the card before making it glass, maybe it's an order issue?

summer cargo
#

you just need to hit another button after the paste code

clear hare
clear hare
summer cargo
#

it's high enough that it can go off-screen

summer cargo
lament raven
#

is crash supposed to not show the crash msg

clear hare
#

Yes

stuck grove
clear hare
#

It looks like a bug with Talisman, thanks for making me aware of this

pallid kite
#

What does the cat tag do?

deep kite
#

absolutely nothing

pallid kite
#

fr?

deep kite
#

except be your companion

#

for the rest of the run

#

it will stick with you thin and thick

pallid kite
#

not even a little cat png next to your cards or smth

deep kite
#

It does do that

frank thunder
deep kite
#

the tag never like physically goes through

deep kite
#

beyond pet the cat

pallid kite
#

i got an error when i updated the cryptid mod Oops! The game crashed:
Syntax error: tag.lua:126: 'end' expected (to close 'if' at line 124) near 'elselocal'

Additional Context:
Balatro Version: ???
Modded Version: ???
Love2D Version: 11.5.0
Lovely Version: 0.5.0-beta6

Stack Traceback

(3) C function 'function: 0x380fbc20'
(4) global C function 'require'
(5) main chunk of file 'main.lua' at line 1604
(6) global C function 'require'
(7) Love2D function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x380fe1a0 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x380fe1c8 (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(8) global C function 'xpcall'
(9) Love2D function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(10) global C function 'xpcall'
(11) Love2D function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(Love2D Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])

#

how can i fix this>

#

nvm I fixed it by deleting all the cryptid files and replacing them with the updating ones

#

Or not

#

Cryptid just isnt showing up as a mod now

subtle nova
#

check the mod list and see if there are any issues loading it

pallid kite
#

it just isnt there

subtle nova
#

on any of the pages?

pallid kite
#

yea

subtle nova
#

What does the ace on the title screen look like?

pallid kite
#

ace of spades

subtle nova
#

does it have any editions?

pallid kite
#

no

subtle nova
#

send a screenshot of your mods folder

pallid kite
subtle nova
#

and inside the Cryptid folder?

pallid kite
subtle nova
#

actually you have 2 different steamodded folders

#

that may screw with stuff

pallid kite
#

should i delet eone

hazy slate
#

Usually makes big crash

stuck grove
pallid kite
#

should i delete that says main or the one without it

hazy slate
serene pawn
subtle nova
#

actually your cryptid folder is missing some stuff too

serene pawn
#

seems to be way older

hazy slate
#

The one that says main in this case looks a lot older

clear hare
#

or update Talisman, I just attempted to fix it

pallid kite
#

Ok fixed ty

hazy slate
# pallid kite

Also do all of those old looking single script mods still work right?

pallid kite
#

I think so i havent tested them but they show up in the mods list

#

they added a crap ton of decks

hazy slate
#

Yeah I don't think adding decks had any breaking changes in a fair while

pallid kite
#

it crashed as soon as i tried to use a deck

stuck grove
hazy slate
#

In your profile directory

#

I think

pallid kite
hazy slate
clear hare
#

you could also update talisman since I decided to try and patch it just now

#

that might be easier

clear hare
# pallid kite

looks like something's wrong with the banana deck, others also reported this

pallid kite
clear hare
#

thanks for sharing the error though

pallid kite
#

when did code packs become a thing?

clear hare
#

a LONG time ago

#

like over a month ago I think

pallid kite
#

oh well i havent updated it in a while

#

so makes sense

#

cant wait for balatro mobile

neon kraken
#

It's alr done

#

With mod

hazy slate
#

Shhh we can't talk about that

pallid kite
#

what does the ://revert code card do i dont understand what its saying?

clear hare
#

imagine you copied your save of the run at the start of every ante

#

Using ://REVERT is as if you closed your current save, and reopened that old save

#

made a bad decision? about to lose your run? Use ://REVERT to save it.

pallid kite
#

ohhhh thatscool

hazy slate
#

Seems pretty hard to code ngl

clear hare
#

it wasn't as hard as you think tbh

#

basically just stored a backup the save file in the save file

hazy slate
#

Makes sense

clear hare
stuck grove
wild phoenix
#

where do i find the link too the cryptid mod?

vestal seal
#

pinned

gleaming kernel
#

I know we talked about this before when I mentioned it in this thread, but are there any plans to work on the controller compatibility for certain parts of this mod or no? I’m just curious if that’s in the works

#

I’m only asking about it because it hurts my disabled ass to type this much on a keyboard

#

have no idea how practical it would be to make some of these cards clickable menus instead of code cards where I had to type . I could just be saying bullshit that’s not possible. I don’t really know.

clear hare
barren sparrow
#

OK what am I doing wrong lol

#
Oops! The game crashed:
main.lua:1361: attempt to call a nil value

Additional Context:
Balatro Version: 1.0.1g-FULL
Modded Version: 1.0.0~ALPHA-0909a-STEAMODDED
Love2D Version: 11.5.0
Lovely Version: 0.5.0-beta6

Stack Traceback
===============
(3) main chunk of file 'main.lua' at line 1361
(4) global C function 'require'
(5) Love2D function at file 'boot.lua:323' (best guess)
Local variables:
 c = table: 0x04e2a320  {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x04e2a370 (more...)}
 openedconsole = boolean: false
 confok = boolean: true
 conferr = nil
(6) global C function 'xpcall'
(7) Love2D function at file 'boot.lua:362' (best guess)
Local variables:
 result = boolean: true
(8) global C function 'xpcall'
(9) Love2D function at file 'boot.lua:377' (best guess)
Local variables:
 func = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
 inerror = boolean: true
 deferErrhand = Lua function '(Love2D Function)' (defined at line 348 of chunk [love "boot.lua"])
 earlyinit = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
#

lovely is installed correctly, if I swap out for older steammodded, cryptid and talisman

#

it's fine

graceful pumice
#

to just be "Cryptid" and "Talisman" -- without the -main

summer cargo
ashen burrow
karmic bough
#

Also Steamodded

silk plank
#

Even ://Class can't beat glass deck glass modifier

weak burrow
#

pretty sure changing steamodded doesnt matter since it looks for its installation folder, so the name doesnt matter

#

@clear hare i think thats what yall said right?

clear hare
#

Iirc yes

slender birch
#

Rig your glass so they break everytime

weak burrow
#

i mean

silk plank
weak burrow
#

thats glass joker synergy

silk plank
#

My game crashes, is this because of unstable alpha of Steammoded or cryptid?

clear hare
silk plank
#

Okay

#

Thanks

pallid kite
#

Im still getting errors for the banana deck

clear hare
#

Update Cryptid and Talisman from the source code

#

The issue is fixed in the dev version

pallid kite
#

ok

strong narwhal
#

do you see banana man

raven wedge
#

hopping over on the white hot sand

ashen burrow
karmic bough
#

Well...?

shell wedge
#

anyone have a list of all the stakes i dont wanna win like 30 times to find the affects of them all

mystic raft
#

Also they're somewhere in the main sheet, which is pinned

strong narwhal
#

shows u them all at a glance (you need to turn on unlock all stakes in the config though)

hollow berry
#

is a multiplied eternal joker permanently multiplied or is that a bug

#

ok so the first multiply stuck around but the second didnt

#

so im assuming thats like a niche bug

true ledge
#

for some reason it crashes every time I try to look through all the decks

#

it wont let me a specific range of pages when using galdur

true ledge
#

is my cryptid install bugged or could it be any of the other mods?

clear hare
#

It’s a bug with Cryptid

#

I saw a bunch of Typhoon Deck crashes recently, going to investigate

true ledge
#

ok

gilded night
#

random idea but what if there was a joker that factorial’d your mult

clear hare
keen tulip
#

Oops! The game crashed:
main.lua:1515: attempt to call a nil value

Additional Context:
Balatro Version: 1.0.1g-FULL
Modded Version: 1.0.0~ALPHA-0909a-STEAMODDED
Love2D Version: 11.5.0
Lovely Version: 0.5.0-beta6

Stack Traceback

(3) main chunk of file 'main.lua' at line 1515
(4) global C function 'require'
(5) Love2D function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x0c1ce1a0 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x0c1ce1c8 (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(6) global C function 'xpcall'
(7) Love2D function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(8) global C function 'xpcall'
(9) Love2D function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(Love2D Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])

#

trying a bit too hard to get sleeves & cryptid going

#

as in sleeves showing cryptid deck sleeves

barren sparrow
#

I'm not sure if I should report this here or in Jen's so I'm going to report it in both:

Oversaturated and Glitched break Hermit if Hermit becomes editioned. It makes ALL Hermits have the effect (even in the collection menu), this compounds when a different Hermit gets once of them again.

lime inlet
fiery cradle
#

u cannot make this shit up

raven wedge
#

those jokers always have their respective editions

short sonnet
#

should probably disable the sounds for those

heavy prism
keen tulip
silk plank
#

How to re-enable steam achivements if I choose to play without mods

brave ibex
#

and steamodded

strange oxide
#

you don't need to remove mods to enable achievements

#

there's an example mod named "Achievements Enabler" that ships with steamodded and will allow you to get achievements while modded

brave ibex
#

but it's without mods though

brave ibex
strange oxide
echo jacinth
elfin parrot
#

Keep getting this crash screen every time I try to boot up the game with Cryptid installed (Steam Deck).

warm escarp
#

Can someone please fix the Eclipse tarot card actually saying "The Eclipse" on its sprite, since every other Tarot's sprite doesn't have the word 'The' on it? It's been bugging me for some reason

shell wedge
#

nvm fixed it by renaming the mod folders

#

i removed the "-master" at the end of them

pulsar shell
#

Hey guys, I'm trying to use Talisman to get rid of scoring animations entirely, however, when I have talisman on, the progress on a new profil doesn't update (like most played hands, most money, highest ante etc...), like it gets stuck when I have talisman in the mods. Anyone knows if this is something avoidable?

summer cargo
#

Intentional

#

this is to avoid breaking things since big/omeganum intrinsically change a lot of thing that makes it incompatible with vanilla

pulsar shell
#

Ah, that makes sense actually, thanks!

summer cargo
#

like, vanilla has one number for score/money/etc while big/omeganum have tables

#

so vanilla would take one look at the table, crap itself and die

umbral mist
#

Either that or I'm tripping

pulsar shell
summer cargo
graceful bone
#

Oops! The game crashed:
Syntax error: functions/state_events.lua:1024: '=' expected near 'end'

Additional Context:
Balatro Version: 1.0.1g-FULL
Modded Version: ???
Love2D Version: 11.5.0
Lovely Version: 0.5.0-beta5

Stack Traceback

(3) C function 'function: 0x0102e69f58'
(4) global C function 'require'
(5) main chunk of file 'main.lua' at line 843
(6) global C function 'require'
(7) Love2D function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x0102e620c0 {audio:table: 0x0103079eb0, title:Balatro, window:table: 0x0102e6ba30, modules:table: 0x0102e6ba78 (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(8) global C function 'xpcall'
(9) Love2D function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(10) global C function 'xpcall'
(11) Love2D function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(Love2D Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])

#

is this cryptid

#

or is it an issue with steamodded

#

idk how to fic it

karmic bough
#

Update lovely

graceful bone
#

how?

karmic bough
#

How did you install it, do it again with latest release

graceful bone
#

Oops! The game crashed:
Syntax error: functions/state_events.lua:1024: '=' expected near 'end'

Additional Context:
Balatro Version: 1.0.1g-FULL
Modded Version: ???
Love2D Version: 11.5.0
Lovely Version: 0.5.0-beta5

Stack Traceback

(3) C function 'function: 0x01042deac0'
(4) global C function 'require'
(5) main chunk of file 'main.lua' at line 843
(6) global C function 'require'
(7) Love2D function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x01040d0750 {modules:table: 0x01040d07e0, console:false, appendidentity:false, externalstorage:false (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(8) global C function 'xpcall'
(9) Love2D function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(10) global C function 'xpcall'
(11) Love2D function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(Love2D Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])

karmic bough
#

That looks like the same

#

You didn't update lovely correctly

junior river
#

i have a really funny ://CRASH function idea

#

i found out about a way to make multiple windows in love2d

#

so ofcourse i just have to try

clear hare
#

YES

strong narwhal
#

peak idea

celest plover
manic maple
#

"you are a buffoon"

#

who just took a bite out of my gold seal

#

big jimball

#

jimboval?

#

jimbegg?

summer cargo
#

Wait did ERROR adding Glitched to all cards get removed at some point

junior river
#

it takes a while to load

#

and now theres a permanent infinitely looping respawning thing

summer cargo
gleaming kernel
#

Does anybody know how to use vouchers that end up in my joker slots?

strong narwhal
#

.... how are there vouchers in your joker slots

#

in what scenario does this even occur

gleaming kernel
#

I can take a screenshot of it with the mods I’m using

#

Give me a second

summer cargo
gleaming kernel
#

Oh, it must be a thing with one of the mods then because for some reason, vouchers appear in the shop like where the jokers would be sometimes

#

Thanks for clearing that up for me. I was super confused.

summer cargo
gleaming kernel
#

Yeah, what happens is they appear in the shop like where jokers would be and then I buy them and they go in the regular joker slots as if they’re not a voucher

summer cargo
#

Yeah that means something broke

#

mod list?

gleaming kernel
#

Hang on, let me write it all out:
Jens almanac
Cryptid
Nopeus
Tailsman
Achievement enabler
Sm0s stuff
And fusion jokers

deep kite
#

Do you have jenlib

gleaming kernel
#

No

summer cargo
#

That'd do it probably maybe

#

I'm surprised Almanac doesn't straight up break if JenLib isn't installed...

gleaming kernel
#

Let me go fix that then. Thanks guys.

lime inlet
#

lmao

deep kite
#

Or isn't enabled

#

For jalmanac

gleaming kernel
#

I enabled everything and updated everything that I could it’s still happening

hollow berry
summer cargo
brave ibex
#

It shouldn’t only be working like that

#

It works fine for me

gleaming kernel
#

I figured out my issue. I need to use a mouse.

lime inlet
bleak parcel
#

I think this is 1 in 1000

#

The chance of glitched appearing does not matter because I had error

wanton carbon
clear hare
#

It’s not distributed evenly so it’s not

#

It’s applying 0.1-10x twice on like a log distribution

#

So it’s like a bell curve

wanton carbon
#

oh i didn't know that's how it worked

wanton carbon
turbid veldt
clear hare
#

Yes

#

But not evenly

#

You’re much more likely to get near the center than something as extreme as 0.01

bleak parcel
#

Like a lot rarer

clear hare
#

You’d probably need to simulate it to get a good answer, but I’d estimate like 1 in 10k to get the absolute extreme

desert thunder
#

add jimbussy

lofty surge
#

this green seal is useless🤔

rough violet
#

remove the enchancement (or does eternal prevent that)

lofty surge
#

but such eternal would be cool

lilac shuttle
rough violet
#

so with a high card or similar

#

(any hand below 5 cards)

turbid coyote
#

So erm what does this do 😄

jagged garden
#

Cries

turbid coyote
#

Only a few rus in and got the card that gives me 25 joker slots. Rather not blow it on a gamble 😄

deep kite
#

Spawns a negative eternal obelisk on purchase

#

And then keeps making eternal obelisks each rounx

wanton carbon
#

oh and makes an obelisk when you sell it too

turbid coyote
#

Yeah and when I buy anything xD

bleak parcel
#

And when you roll

wanton carbon
#

ive never kept Sob long enough for that, i bought it once to test, never again

turbid coyote
#

Yeah I sold it pretty quickly 😄

raven wedge
#

use sob to make money :)

wanton carbon
#

the obelisks are eternal so unless if you have perkeo'd a Lock card it's pretty hard to do that

bleak parcel
#

Only the first one is eternal

wanton carbon
#

oh

raven wedge
#

the other ones do require room to be made

#

and not eternal

silk plank
civic acorn
civic acorn
# silk plank

So, are all of these Nostalgic Blinds from the Balatro Demo or something?
Also, does playing a Pair still make the Huge M activate, or no?

turbid coyote
#

Is there any mods that interact badly with Cryptid? Keeps crashing on me unfortunately 😦

civic acorn
#

What version fo Steamodded are you on?

turbid coyote
#

Somewhere I can post the error I get? Maybe that will help

brave ibex
green cove
#

you can post right here (discord should compress it to a txt file)

#

if you click on crash log it will copy it

silk plank
brave ibex
silk plank
#

I think I have the newest

brave ibex
#

For steamodded Talisman and Cryptid go to the Main branch for each, then go to the green code button and download zip, then remove any -main from the folders

silk plank
#

Thanks

lost summit
#

Do I need to show a video that glowing deck's animation breaks other decks or do you guys already know?

#

Made the video in any case. Also happens when using galdur, in the new run menu when already in a run, and in the collection menu

brave ibex
#

Yeah math is aware of it

lost summit
#

All good, hoping it gets fixed soon :)
Also seems like my video compression software decided to cut that video off about 15sec earlier than I meant it to lmao

clear hare
#

Thanks for reporting it again
It does help me out, even if it’s already been reported, because I don’t always remember every single bug I hear lol

#

Plus bugs reported more often help me prioritize them more

summer cargo
#

thought experiment
If you have Copy/Paste and use a CCD Code card
Does it put the copied card back in your hand or in your consumables

turbid coyote
green cove
#

👍

tame gale
tame gale
#

I was able to play with just SDMs mod enabled

jagged garden
#

Its weire how it says Cryptid is a lovely mod, can you show your mod folder and the inside of your cryptid mod folder?

summer cargo
green cove
#

lovely patches still apply so it considers cryptid a lovely mod

green cove
#

is that from a genius?

summer cargo
#

i was expecting it to either just go back to being a consumable or go back to my hand

#

this is infinitely funnier

green cove
#

oh yeah copypaste is a thing

#

that's indeed funny

wheat citrus
#

0 for all

summer cargo
#

oops! rounded down to 0

mystic raft
#

One for None

glossy portal
#

cryptid in a nutshell

wanton carbon
#

wormhole deck moment

#

also cat tag W

manic maple
hollow berry
green cove
#

how is it free when it takes up a slot 😭

wanton carbon
clear hare
manic maple
#

good

hollow berry
summer cargo
#

christ

hollow berry
#

TOP 10 CANVASES OF ALL TIME (i ccd'd a card and it gave me summoning)
#1

subtle nova
jagged garden
# summer cargo christ

Not sure but I think the blind object bl_cry_obsidian_orb has the debuff_card function. Recalc_debuff is preffered

summer cargo
#

yeah this is a good round 2 i think

hollow berry
#

where are the cryptid card sleeves from

summer cargo
#

cryptid

#

dev versions have card sleeve support

hollow berry
#

alright

junior river
#

we love sleeves ❤️

summer cargo
#

Nothing

meager sphinx
#

sleeves are great

civic acorn
#

How do you get Cryptid and other modded Sleeves to appear in game?

meager sphinx
#

they have the mod

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just havent updated cypt

summer cargo
#

TIL compound interest caps out at increasing by $1e300/round

civic acorn
silk plank
cyan tide
#

How to install the mod?

rigid heath
unkempt pasture
#

being too good gets me an L

#

</3

#

happens when i buy and use a WoF

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oh and

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this happens when i try to play high card lucky

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specifically lucky

glossy portal
#

jolly build broken?

clear hare
#

mfinity

green cove
#

can you send crash log? @unkempt pasture

unkempt pasture
#

just without cryptid content

green cove
#

go to mods

unkempt pasture
green cove
#

and hover on exclamation symbol

unkempt pasture
#

ahh

#

im missing talisman's beta then

#

ok

#

lemme get that

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do you have a link or do i need to go grab it

green cove
#

steamodded really needs to make it more noticeable that a mod is not loaded 😭

#

there

unkempt pasture
#

ty

#

lets try this again

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HOPEFULLY all goes well

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also ty for understanding

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Oops! The game crashed:
main.lua:1724: attempt to call a nil value

Additional Context:
Balatro Version: 1.0.1g-FULL
Modded Version: 1.0.0~ALPHA-0911a-STEAMODDED
Love2D Version: 11.5.0
Lovely Version: 0.5.0-beta6

Stack Traceback

(3) main chunk of file 'main.lua' at line 1724
(4) global C function 'require'
(5) Love2D function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x0abce1a0 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x0abce1c8 (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(6) global C function 'xpcall'
(7) Love2D function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(8) global C function 'xpcall'
(9) Love2D function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(Love2D Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(Love2D Function)' (defined at line 355 of chunk [love "boot.lua"])

#

thats no good

#

@green cove

#

i replaced the old talisman version

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thats the only change

green cove
#

do you replace by completely removing folders and then placing new ones in?

unkempt pasture
#

put the new one in then got rid of the old one

#

cant see how that'd mess anything up tho

green cove
#

as long as there's no stray files from the old one it should be fine

unkempt pasture
#

ok i renamed it to just talisman and its working now

#

it was talisman-main before

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ig it has to do with the file name??

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weird but wahtever

green cove
#

oh, it was named talisman main

#

yeah

unkempt pasture
#

anyway that fixed it

#

ive got modded sleeves now

green cove
#

Math still didn't get to fixing it

unkempt pasture
#

ty!!!!

green cove
#

np

unkempt pasture
#

ok

#

so

#

discarding crashes my game?

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no crashlog even

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just

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crash

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flatout

green cove
#

that's rather odd

#

did you start a new run?

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any specific jokers?

unkempt pasture
#

yeah i started a new run

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no jokers

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any deck

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mods folder

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trying changing the steammodded file name

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nope

#

uhmm

#

@green cove sorry to keep pinging

green cove
#

hm

unkempt pasture
#

just tried red deck no sleeve white stake

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crash