#Cryptid - An unbalanced Balatro mod (1) [Old]
1 messages · Page 33 of 1
good to know
Should Europa be used to refer to the dwarf planet or the moon of Jupiter?
How is this for Trade? there's also one without the outline around the hand
Or would it be funnier if the card represented/showed both?
I like it.
I like the one without the outline on the hand more
files, gn
❌❌❌
Yeah, antimatter is too broken
CCD next could be fun time
I mean doe is also pretty fun to do next
What I don't understand is why effarcire doesn't work in packs, seems kinda weird
Also iirc Antimatter deck does not have CCD effect, not sure if that's intentional
Antimatter is the "fuck around and do whatever" deck
You either wanna test out insane combos or break the game
or both
Can already do that with doe 
Doe misprint is already a busted combo
Antimatter is supposed to be all decks so not having ccd there is sad
Overpowered tag
I love how there is only one deck that can reach Infinity round 1 and it's not the deck that is the culmination of (almost) every deck in the game, not to mention all downsides are erased
You aren't in a round when you're in a pack
it specifically states "at start of round"
ya'll think this is about the right perkeo to canvas ratio?
(game rightfully gave up after I tried to end turn next shop, I can't fathom how many cards that exotic was about to try to generate)
I think thats enough consumables day for today XD
☑️ jonklers
Sure, but I mean from balance standpoint, it's already kinda meh exotic
I honestly think it's mostly for performance reasons
you open a lot of booster packs in cryptid and drawing/ discarding 400+ cards every single time does not play nicely with your framerate
But that can probably be optimized?
Idk by how much, but surely there should be some room for speed increase
Also Idk how realistic/frequent 400+ cards deck is tbh, in most of my cryptid runs I ended up with a rather thin deck
DNA + canvas + labyrinth goes hard
Maybe it could be during round instead, or even set hand size at the start of round and then reduce it back down after
The way it used to work was that it just passively set your hand size to your deck size
I'm frankly not entirely certain why it was changed?
the clock does not work as a replacement of big blinds
nice
cannot skip pack if I used immolate to yeet all cards in hand
could be fractional value moment
oh right, I forgot that thunk patch was only for hand size
👀
double holo tooltip is kinda funny
Read the description
perkeo has different negative, for consumables
Negative supernatural bonus blind:
legally speaking perkeo is now from incantation
They don’t know about hiding mod badge 
Actually to be fair I also forgot to do that when the feature got added
ive been reminded how busted wee joker used to be
+20 chips per scored 2, and it was uncommon?
fair
btw
I saw the crash msg when using P_CENTERS
should be easy fix
should be
and we can probably make it for jokers as well
yo im updating my mods i wanna add some mods, is there any good 1.0 mods that are semi broken i guess?
cryptid-like mods
Betmma
im guessing all the other mods are more balanced?
It's adding new function called ability which is highly wip
Cruel Blinds as well is good
May cause some issues
dim
does your modpack have the qol mods?
like nopeus and the other one?
i forgot the name
cartomancer
oh the spreadsheet is nice
spoke too soon
so basically the idea is we need to create specific_vars table for a prototype if we want to display it as tooltip
btw math
i remember from the stream you need a certain version of steamodded, is latest fine or do i need whatever you have in the cryptid download?
for cryptid
@clear hare
but prototype is initialized before you enter a round so something like this wouldnt work, and if you make it a function it wont work either
so you either hardcode it to 1, or try to find a smarter solution
oh i see debugplus isnt in the modpack
sadge
and incantation also isnt
i was about to just remove mods and start from scratch
because incan isn't qol
i mean its still a nice mod to have if you dont really care about normal rules
i know the slots things is debatable but tbh to me its not really a problem
@weak burrow if you want to talk about modpack it might be a good idea to talk about them in my channel
Not here
next time i will
hm actually magician with lucky cards somehow dynamically updates tooltip with o!a6, and it uses P_CENTERS for tooltip 🤔
found it
yeah he did
Gg
got canvas and a 1 in 1 googol play card
and 12 other jokers (1 blueprint) so the score went brr
late but y e s
is this a world record exponentia
we can go further
^124b mult? rookie numbers
also someone really needs to format that 😭
e
i mean tbh the record for cryptid cards just depends on how far you want to go
okay it ended up being completely unrelated, and ye it works now #💻・modding-dev message
Honestly add black hole
It’s fine, Murphy had to update because he downloaded 0.4.0 and only updated Cryptid files
0.4.1 release has the right version
good idea
oh god youre gonna get POINTER:// from that
Could probably do this procedurally but the issue is some things might use same spawning mechanics (like maybe DX tarots?)
Idk what code cards you have but off by one error
i wanted to include that but idk how i would
include cards with <1% spawn rate?
Next X booster packs have +1 pack choice and +1 pack options
DX tarots look like it uses something different so it should work?
Will definitely test it though when I make this change
Idk modifies all card values by one
://O_B_O_E
Next Booster Pack gives an additional offer and selection.
oh wait duh
://SPAGHETTI
Create a Food Joker.
that's 32
sorry to these guys
i think we have a good roster of code cards :)
Crash hss to crash with a funny random error value
Off by one just uses the sprite of the code card beside it in the sprite sheet
Just keep it in the sprite sheet
I'll take it
But maybe wrap the other side
Possible other effect increase the random probability variable by one
Or if you want it to be busted increase the size of all the main cardarea's by one
(Jokers, consumables, hand)
Quick Sort
Create a Code Card when blind is skipped
This is one Cryptid run of all time
jesus
that's gg
rip your pc
right i forgor you can do that 💀
Should the astral chance be higher?
I dont think murphy saw a single astral joker for the entire time i was watching
Its really weird
I made the weight 0.3
What does that translate to percentage wise?
is there a tarot/spectral that changes the cards into that?
No
Could be funny tho
so only in standard packs
Have to find them naturally
Or illusion
Make it a code card
ahh that makes sense
Imagine a code card that flipped all edition rarities
So astral would appear at the same rate as foil
all code cards are already decided sadly
can probably do
Rusty Joker
Create a Code Card when you play a Steel Card
Chirality - Epic
Inverts the rarity of editions (Ex: Astral becomes as common as Foil, Foil becomes as rare as Astral)
interesting
The joker art is just a piece of corkscrew pasta
waiting for spaghetti code card
nvm i cant read
glitch: card spawning specifically rare joker could spawn epic joker instead
HAS ART, CONFIRMED: ://PAYLOAD: Triple interest on next payout. ://REBOOT: Replenish Hands and Discards. Return all cards to deck then draw a new hand. ://REVERT: Revert game state to the start of previous Ante. ://FUNCTION: Use 3 consumables after use. All future uses repeat these consumables in...
new consumable type coming in 0.5
Programming Socks - Rare - If hand contains only kings, convert them to queens and create a code card.
THAT IS GOOD
nahh thigh highs in balatro before gta 6 is CRAZY
Lol
honestly based
making the art for that one while wearing thigh highs-
Seriously????
if i had them :(
Lol
relatable
The best i have is mid-calf
the best i have are normal socks lol
pretty sure if i P-rank P-2 in ULTRAKILL a pair will manifest in my room
source: i made it teh fuck up
I made something for analog, how's it look?
kinda hard to decipher what it's supposed to be
is it like those trumpet things on a wooden block?
it's supposed to be a kind of computer
i thought of these things
i like it
that also is an analog object (a mechanism or device in which information is represented by continuously variable physical quantities) turns dips in the vinyl into sound, so that interpretation works as well.
i guess so
but i like it as well
WAIT
SINCE WHEN DO NEGATIVE PLAYING CARDS WORK
unfortunately did not happen when i did it
might have to be on brutal
I'm going to cry.
And I cry acid.
das crazy
this would probably be uncommon
file
Yeah we know
a guy kept spamming m
and upon asking what his least favorite joker was he said jolly joker
m
m
m
m
This question must be asked and answered once a day, it’s the rules
m
m
judging from how active this chat is today i feel like imma pull 100+ commits to local tmr morning
em
Nah we're too busy chstting to be writing codr
wait till you see es on them
aaaaaa
white hole went crazy
no offense taken
Potentially yeah, I only saw it once or twice on like antimatter deck after tons of rerolls (and it was on a death card or smth)
I'm not a twitter user
wtf is that
Code card that shuffles and pins all jokers, but gives one polychrome
lmao
i'd rather not; it stomps on hex's niche a bit and it feels unfair
anyway gonna go for another cryptid run see yall
i dont see myself using bogosort in any situation
true
but yeah how's the roster rn
I should really put it in one of the pins
looks good
how soon can we get them working 👁️
Implementation-wise some might be harder
going to probably add all the other bolder things first
thats prob the funniest reason to add something i ever heard
anyway fuck that guy
jolly joker is epic
function's gonna be a bitch
hardest part will be figuring out when to allow it to trigger imo
With things like selecting X cards
://SEED requires overriding every probabilistic joker (probably)
HOOK:// probably requires reworking calculation API (which really should be done at some point anyway)
Also how does ://ASSEMBLE work?
://MACHINECODE also sounds annoying to code
I think it's kinda impossible? Unless it only tracks instant consumables that can be used any time or adds them to your consumable slots
Because how would u redo death
Sorting Algorithm should sort the cards before scoring
Maybe it should create the consumables instead, in that order
Or like negative versions
Seed could just be making g.game.probability 99999
Oh that’s smart
But for that specific joker
Oh
Apply it and undo it when calculating the joker
Just wrap calculate() with a check for that
Mhmhmh
As well as the UI code
I guess that could somehow work
You could totally define a local g.game.probability
Save it to a temp variable and set it to inf when doing things with that joker, then set it back
Description is still vague with this one
I assume it applies XMult to the end of the next hand after use?
Sounds like it
show a Death at the center of the screen, can't do anything until you use it
it just gives the xmult right then and there
oh
Hook could just look for a return from calculate and if so trigger the other joker with the same context
Yeah this could work visually
Yeah but the issue is callbacks
whats the point of the very fair deck
What if you're in shop or in blind selection
When I merge the API with Steamodded I will probably make the callback logic better
to be hard
The use 3 consumables one could have issues with keep on use consumables
just dont allow it to be used
Hooking the destroy function would probably be better then
altho
hm
ok how about this, it only plays the consumables that are valid for the situation
Ngl I think creating negative consumables in sequence with an extra tooltip (and shader?) works
Same creative freedom but using the same existing UI components
it could be that it spawns them one after the other after one is used
Yep
Here and/or the GitHub issue pages are good
Yesterday I went and fixed all (hopefully) of the bugs from the Murphy stream
Deck of equilibrium
Every card has the same chance of appearing
i found a bug where if blueprint is copying doodle M, it creates 4 negative consumables even with no jolly jokers.
but i dont have 2 jolly jokers
2 consumables
that's what the minimum is for
but isnt it only supposed to make the consumables if i have jolly jokers
its an m joker
The point is for it be good without M Strats but also have M synergy
It says it will always spawn at least 2
it initially was but i made it create some without it cause it was garbage otherwise
ohhh im so sorry
You guys really need to sort through the recent suggestion box
Scales with jolly
That thing is overflowing
I mean wording is kinda weird
I can see where the confusion is coming from
I could stick a consumables to fix that issue
What if create 2 consumables, create an additional one for every jolly joker you have
yeah that would be much more understandable imo
ig i could change it
yeah i think its a way more clear desc
guys, consider
Flush Rock
500 Chips, 1 Mult
Planet: Asteroid Belt, +50 Chips, +1 Mult
More clear and a slight buff
I don't think it's a big improvement tbh, maybe
Create 2 negative consumables when blind is selected
Create an extra for each jolly joker owned
Yeah this works much better
what is flush rock
maybe Stone Five would fit better
its not really a flush
its more of a five
no. rock
Rock Five
Rock Five
btw for the 6+7 card hands I don’t think it’s a good idea to have them unless there’s a voucher or something that lets you select more cards
ROCK FIVE
Stone Henge 
ROCK FIVE
yeah I think just remove those entirely
add it
On a similar vein, another idea from the suggestions box:
Flush Spectrum (you’d need all wild cards)
flush spectrum is an oxymoron
Because they’re all hidden it honestly doesn’t even bloat the pool much
lol
So it could work
Are spectrums in Cryptid yet?
No
ngl at this point we need a standard for that, because a bunch of mods are gonna add it
they only effectively work on two decks though + there are so many different hand types introduced it feels weird to have all those planets
like for a hand you might only play once
Rock Five is better because it works on any deck
5 different suits
Yeah, although it might be funny in discovery
i mean if stone fives exist
that kinda opens the floodgates
Lucky Five, Golden Five, Flush Gold
kind of a bit broad
rock
ok fuck it, the planet card for Rock Five is The Rock
Could generalize to only suitless, rankless cards for mod compat

yes
like Ortalab probably has one
the name rock five wouldn't make sense in that case
Null Five maybe if its broader
no. rock
Blank Five
Five
ROCK FIVE 🔥
modders are not sane considering this mod exists

it's just Five
Hot take: The only insane thing about this mod is m

all on board?
Yeah Ortalab equivalent is ore card so still rock
nahhh
Asteroid Belt is better
Hailey’s Comet?
we need to add The Rock somehow
sounds cool ig
ye
The Rock (Rare): All cards become stone cards after played
IT'S ABOUT DRIVE
IT'S ABOUT TOWER
Maybe uncommon
yeah like midas mask
oh yeah the opposite of midas
all numbered cards are converted to stone cards after played
Yeah that works
That still feels a little much
what how
rock
stone cards arent THAT good
What about 2s 3s 4s and 5s
ROCK.
that'd be way too nerfed
Ok ig
stone cards arent like +250 chips
Numbered it is
cryptid isn't exactly a "balanced" mod
boss blind
all played stone cards are destroyed
it has "The" already which makes our life so much easier
it doesnt even have a description
:p
the obelisks is the curse
what if i sell them
At least 1 is eternal I think
you can't escape
Lock:
Remember when murph almost bought sob
they will come back
We’ll see it next stream
is he doing another deck next time
Actually funny thing, I used lock and it made obelisk eternal
ngl i didnt like how he only did misprint since it doesnt really provide a good picture of the jokers effects
Can you sell sob?
ye
he said he wants to do many more decks
Doe i think
also i dont mean to be rude to him
tbh if i could i would have made a sticker called "True Eternal" that is immune to lock
i just think misprint is an innacurate rep of the mod for 1st time players
oh hey a soul in ante 1
perkeo
i love DoE
What would be better tho
Its suprisingly hard to beat
Stupid code card idea: recursion
On use, spawns a recursion
You crash before you get to ante 8
Consume-able synergy!
anything else ngl
except antimatter
misprint is just bad for 1st time in my opinion
Everyone joking abt Cryptid instability but there was no crashing in the last run of the stream
After he updated Steamodded
hidden feature where if you use it too many times it just crashes your game
Doe is pretty bad to do first imo
Misprint is junky and funny
the problem is that you dont really actually see what the jokers are supposed to do
cuz its all just random values
When are you guys gonna put these on the main sheet
I’m working more on the code so maybe someone else can get to it
code card deck, what do we think
o
Program Deck: Start run with the Command Prompt Voucher and a ://FUNCTION card.
yippee
Partially agreed, but jokers aren't all about their numbers, they're about effects, and deck introduces you to majority of the content this way, so if you go to ccd deck you already know what it does, if you see exotic jokers on doe you know they're very rare usually etc.
i could do it if you tell me what you are talking about xd
It's kinda hard to pinpoint a good introduction deck for cryptid imo
doe is good for finding new jokers
Red deck
Code stuff
HAS ART, CONFIRMED: ://PAYLOAD: Triple interest on next payout. ://REBOOT: Replenish Hands and Discards. Return all cards to deck then draw a new hand. ://REVERT: Revert game state to the start of previous Ante. ://FUNCTION: Use 3 consumables after use. All future uses repeat these consumables in...
With the sheer number of programers in the modding channels, I'm surprised it took this long to get programming related things
Sure, but it skews your opinion on the mod. You might think exotics are super common and expect every deck to be this level of bonkers
i like the suit decks
Enhancement decks are nice
the consisentcy of straight flush and flush house is a really simple but great example of cryptid power
and the scoring gives some leeway for new discoveries
I mean play on a vanilla deck and then you experience the new cryptid stuff without too much insanity
oooh i like
i like a little insanity in my runs
i think it's a good starting place imo
Also got this crash earlier
also what does ERROR do
copy all jokers when sold
||Duplicates all Jokers when sold after a random number of rounds||
ater a random amount of rounds
are there going to be decks for these?
Bloody card. Is just an Australian card
Eclipsed Deck, Deck of Life, Lakes Deck, Altar Deck
it doesn't display ??? at end of round (must have animation skip off)
amazing
geometry dash reference
hammerspace moment
we makin it to endless with this one 🔥🔥🔥🔥
Oh yeah that reminds me I need to add the > to DebugPlus's commanf prompt
Inb4 -0.4 hands remaining
do we like
Ye looks good
how does this happen every time i play cryptid
Can we just increase the frame time and have 2 sprites?
ok i goota go, most of the code cards have been added though
someone else can do the rest
I feel like there are too many jokers concepted that make code cards
Like waaaaaay too many
They should do more unique things with them
thats why i said Possible Jokers, not Confirmed Jokers
idk why Python wasn't included in this list tbh
also, can we call these Global cards
Perfect
no
It feels not that useful if it overrides the enhancment
Only other thing could be like something similar to lobotomy corp’s blessed
Idk how that thing works tho
it was to be a property
Easier to do as an enchantment
not an enhancement/seal
Mostly
but that ruins the point
:v
this was meant to get a guaranteed draw of like a purple seal or a steel card
Can’t change it back until i get back in ~4 hours
i was about to say a sticker would be a good idea
The sticker should be like top middle
is cube suppoed to be -25 jollars
Yes
Yes
Buy it and gain $25
I feel like it's gonna do soemthing bad 
Its overpowered
||Jevonn stop spoiling things||
It says it in the concepting sheet bruh
Java Coffee (Uncommon): Create a Code card when Blind is skipped. Destroys itself after playing 3 rounds. (Drank!)
yes but are you looking at the concepting sheet while playing?
Uh
Sometimes
Also doe bypasses the joker gate so i feel like everyone has seen it
At some point
For the function, negative consumables should probably be eternal so you can't sell them
thats a good idea
nah not me (Stuck on Red deck orange stake)
Unfortunate
How does this look for greed?
too normal?
i also made this version
i like that too
1/3 chance for a joker to be rental huh
source
I feel like the orange and blue squiggles could use something to look a bit more ethereal
The background also looks very plain
i made this in a rush
cuz i had to go soon
if someone wants to tackle it i'm more than happy to let them
else i'll fix it up once i return home
btw @clear hare do you know why this happens by chance
I feel like it's so random
or wait
I see why it happens
this causes it
maybe we should just remove it later
I'll let you decide 
made a new PR
this time it works for sure ! !
this is the crash fix in steamodded
https://github.com/Steamopollys/Steamodded/pull/176/files
the guys over at ortalab are trying to start o. we need to get more m's in before they start doing o
no, we aren't (message below is a screenie of a message from ortalab)
m
M: all of the M jokers may appear in any booster pack.
M: x1 mult per currently owned M joker
How does this look for concentration? I couldn't fit the word, so I just put concentrate.
Your Spectral card arts looks so cool
Ty
W - destroy all jokers with M in the name
This was an old W (and w) idea that acts similar to other concepted letter jokers
If we were to add more letter jokers these are what would probably be used
san galgano, is that you?
Btw Ive been thinking about something
Now with echo edition
What's the highest scoring card, is echo better than glass?
Echo is 2 times at base right?
why does you game look unpixeled
Custom fonts
Was it working for you? I had a similar card show up but could never get it to work
files, forgot to post them
i was never able to play it, it didn't show up in my hand throughout the whole run unfortunately lol
aw rip
but a similar card i had before did work correctly
strange, probably just some weird issue, I'll try to troubleshoot if it shows up again
Is there any reason why this joker would be giving me xMult?
I'm fairly certain Double Scale is trying to "upgrade" it in interesting ways, and it's currently giving me around x8 Mult on every hand I play
It must have detected Xmult as the value to update
For some reason the way jokers are structured every one has an Xmult of 1 by default
Huh, okay. Its only values are config = {extra = {discards = 0, carryOver = false}}, so that's interesting that it chose that to scale with
that joker doesn't look like it should scale in the first place
idk why double scale would detect it
Cause if it was 0 by default then you would have 0xmult and then mult
Its the most reasonable default vslue
yeah just weird that double scale detects it, and with Xmult too
I just used Sapling to create a random Epic joker, and it gave me m despite having m jokers turned off in the settings. Is that intended?
yes
:(
just embrace it
for some reason azure seal crashes the game for me
update all mods and steamodded
they're all updated
m
Uhh I did and after ante one I instantly went to ante 8
that doesn't seem like it was caused by azure seal
probably was the boss you fought
No, it was crimson heart
not even a modded boss
mnm
The joke
You scored too much on the joke
And that is the penalty
yeah
I actually misinterpreted it as the opposite a couple times, where you have to overscore or you'll be sent to the next multiple of 8 Ante, so I would purposely overscore. I only realized what I was doing wrong after doing it like three times.
It should maybe be reworded
More-line boss support was added after I wrote the descriptions for bosses
Some of them can definitely be reworded better now that I have this
During the stream MurphyObv also almost forgot about the blind effect
Because >2X is hard to discern from <2X
But now I have more room so I can do something like If score is larger than twice blind requirement, set ante to next multiple of 8
when exactly will the concepting for this mod end
at what point do you say 'ok lets stop, this is whats going to be in cryptid 1.0'
theres a lot of stuff planned in the sheet though
and new stuff gets added like every month
I think the beauty of this being community driven is that we’ll always have updates
Unless ppl lose interest
thats fair
Like even if I were to step down (which I don’t plan on doing for a while) there would still be work done on it
im not the best at art but i feel like doing something so im gonna try some of the vouchers
Waluigi
I added a wario legendary to the suggestions sheet
give x5 chips per joker you have
mime baron 2
i love it
x1 chips per dollar you have
Perhaps something like:
“All cards held in hand give +100 chips”
I have an idea (That most likely will be ignored / not make it, but I'm posting it here anyways)
What if for the credits there were mentions of specific sets of Jokers able to be credited to one (Probably 1 to 3 would still work) person? Like the m invasion Jokers, if I'm not mistaken were all concepted, the art for was all done by, and (I assume) most (If not all) or a good percentage of the coding was done by Jevonn, so that specific pack / setting could be credited to Jevonn.
Just hypothetical though
I actually have a plan for how to display the credits
The idea is to add a tab in the in-game credits and separate art/concepting/programming
Or maybe put it in Cryptid menu idk
There’s a draft PF for both an additions tab and a credits bad for Steamodded
The credits part needs redone and there’s a few missing features for it
Oh that’s perfect
I’d probably stick it in there
I might still use my own settings tab to put it with other Spectral Pack mods, most of which don’t use Steamodded
How does this look for replica?
feels out of place without the yellow
I've got a few different backgrounds
i like number 4 best
same 4 looks like the right balance
Files for Replica & Trade.
I also made an alt for concentration
TBH I like #1 the most
holy shit making art is hard
Making art is easy just steal other peoples and down scale it
"Good artists borrow, great artists steal" -Flare, 11/7/24
Have you thought about an epic grade joker that makes all jokers ignore destroy effects
might be a bit too specific
that makes jokers worse
That’s fair
imagine getting canio with no scaling
a good idea might be to remove all downsides of all jokers but I already put that in othermod concepting lol
or dagger that does nothing
doesnt mean you cant remove it
I’m just trying to break ankh like back when hidden aces was around
yeah
Btw love your mod
main reason was to troll the dev because it would be a pain to implement and they pretty much learned everything about modding from square one
ty!
there's a joker that removes downsides of spectrals planned
so ankh would just copy a random joker
probably something good to add soon
there are still some jokers concepted from the very beginning that didn't get added yet lol
that one included
Any jokers that you wanted to make but think you might have to scrap due to limitations?
to be honest a lot of the jokers I thought would be rly hard to implement ended up being much easier than expected
like I thought double scale would be near-impossible but it works smoothly and has pretty solid mod compatibility
I think only limit is it won't work with jokers that scale multiple values at once
I changed a few from their original effects :(
i love mountain of smiling bodies
Oh yea one more question if you don’t mind
Are you planning any more custom editions?
depends on if any suggestions are good
Can't wait for Repetere to be really easy for no reason whatsoever {It won't be}
will probably add a tetration edition, maybe ^chips if ppl want
oh yeah repetere is going to have to be limited like a lot
because if I do it the naive way it's going to break everything
Not the unspecified credits 💀
good enough for me 
that takes too much time out of balatro gaming
maybe add bg effects somehow?
was considering but since its a tier 1 voucher im not sure
2nd card should be on top of ace
actually crazy how its been so long with 0 mods adding new consumable types
and make the other card different suits
pretty sure last mod that did it was mine lol
bonus blinds
the tarot is a star so i wanted it all to be diamonds
oh forgot
but im open to making it all different suits
I didn't realise 
those blinds suck why would you ever fight them lol
more shop
(even though diamonds is the only one i can draw XD)
memory tag isn't working right I don't think 
why are you making memory tag cat tag is the true best tag
cat tag is my peak of balatro modding
it can't get any better
also going to try and get it to display a fool-like thing where it shows you what it copies
couldn't get the fancy UI to work so you'll have to settle with this
I think I got it right I grabbed every source from this channel for the code cards so some may be inaccurate however
I couldn't find stuff for:
://MALWARE
://DIVIDE
://UPDATE
://ASSEMBLE
://MACHINECODE
://COMMIT
rare tag gave me SUS right when I found a bug
those may have been on the doc directly
which was anonymous iirc
My idea for Wario is that it's basically "Ortalab Waluigi", but maybe the chops idea could work
oh btw cat rewind doesn't work
since cat can't be used
finally got this to actually work yippee
limbo tag: gives a keychain
why wouldnt it work lol
is it because tags are not cards
imagine double tag copying triple tag
it's not through loc txt and I can't get the generate ui override working
they were mine
i just added them to the doc myself on my own time
also why didnt yall ask the resident furry artist to make the cat tag art >:(
tru
like how I just replaced gambler tag art
Theoretical Joker (Epic)
Always Negative.
x1.5 Mult per filled Joker slot.
Does not count as a Joker.
definitely an epic
epic it is
better than baseball card
also it's immune to anything that affects Jokers
because it's only theoretical
keep the wording
wait what the fuck
that was just a joke 😭
thanks for adding it in anyway
Let's Go Gambling
first time I've had to use this placeholder art
2x5x
shouldnt it be quad tags become quintuple tags
Consumables that tend to have drastically more profound effects on actual gameplay elements rather than decks or hands.
- new desc for code cards in the doc
i should probably update my T3 vouchers to include this template huh
ye it's the one that won
will do when im not tired
alr going to add a few decks then call it
i never thought i would say this but canvas joker is the first modded joker that i feel is a "with great power comes great responsibility" kinda deal
be mindfull where you place it lest you wait 30 minutes for your game to figure out what the fuck you just did as it triggers 13 jokers 148 times each
Ik you've already got everything but I had a funny idea for a code card that just trolls you
://PACKETLOSS
-Create a Pinned Eternal Speculo and a Pinned Eternal Canvas {Speculo would be to the left of Canvas}
Negative Joker Spawning Sound Intensifies
(Speculo/Perkeo) + Canvas is a one stop shop to 1FPS town
Incantation makes the latter not QUITE as bad but even still...
Antimatter with more Negative Jokers and you start with an Exotic
we eatin good next update
Antimatter is gonna be even better when Thorn Deck is added lmao
infinite discards is not something it needs
If negative playing cards get added to Steamodded as a functional thing at some point I think decks gonna go crazy since you could get the negative edition deck added
oh they are??
Why do I get the feeling Deck of Lust is gonna be painful to code
negative deck is like, immediately going to start fighting DoE for second-most broken deck
since it effectively has free efficiare and infinite joker slots
it probably will be
Doesn't Negative make the Jokers cost $3 extra?
You may have infinite Joker slots but you're gonna have some money problems
this looks so sick
econ jokers:
econ jokers (That you can't afford due to econ problems):
i love how the draw anim is instant
thanks steamodded
or maybe talisman? idk
bro it looks like I'm using nopeus lmao
i bought SUS for ultimate deck thinning
the buffoon packs aren't any more expensive so y'know
Yeah but getting econ jokers isn't guaranteed from buffoon packs
And they could end up giving nothing useful
given you effectively have free royal flushes every round you have time to scale lol
holy moly riff raff is goated now
flashbacks to riffraff on jokers for hire deck and this funny piece of code
lol
No fun allowed 💀
fortunately i allow fun
Effarcire at home
this is what effarcire should be
Cant wait for the frozen curse deck
Chance to just lose because all your cards are frozen
good fodder for Dark Evil Matter Deck that combines every downside
what does Sob do
iirc when I bought it it gave me eternal poly obelisk
then when I sold it it gave me poly obelisk
Don't even get me started on why every downside in a deck is a bad idea
btw can i has answer
ok i dont think combining every downside would actually be like. playable
- no interest
- -3 hands/round
- -2 discards/round
- -1 consumable slot
- -1 joker slot
- x2 blind size
- no vouchers
- cards cannot change enhancements, seals, suits or editions
Ghosts?
