#⚙・modding-support

1 messages · Page 9 of 1

burnt knot
#

uhm im kinda confused on step 3 on the third instruction
btw tell me right away if this is the wrong channel sincei saw that this is for mod crashes or sum but i thought this was also support related

shy seal
#

path bar =/= search bar

burnt knot
#

im not good at the folder stuff since usually everything is just in the workshop so forgive my illiteracy sometimes

shy seal
#

you're good, this happens to more people than you'd think

#

enough that we have that demo video

burnt knot
high bluff
#

it's the same just like rounder

burnt knot
#

okay thx!

#

ima come back if i need further help

#

although i will try to use my head

glad cedar
#

I have played around with some mods, and now I'm having this issue.
I have removed the mod manager completely and reinstalled the game from fresh, and I still get this issue.
Whenever I launch the game, it automatically adds the "lovely" mod, not entirely sure why it does that, and how do I stop that?

#

I can't launch the game at all, even from a fresh install

shy seal
#

there's no lovely mod being automatically added, that's just the folder where game logs go; you just continue to have lovely installed (it's in the game directory, not the mods folder; more specifically the version.dll file)

#

what happened here is that Talisman infected your profile

shy seal
glad cedar
wet shuttle
#

i found a recurring stupid issue but it's still a savefile issue but i fear it isn't modding since I don't need to install anything new to fix it in theory

shy seal
#

if something's lost in terms of profile progress, it's probably due to steam cloud and unable to be restored directly, however it's possible to perform save editing

#

just lmk what exactly it is you need, I probably can help

#

(not tonight though, will be off to sleep for now)

wet shuttle
#

its literally just

wet shuttle
#

i wonder if this glitch would just bloat my green deck wins lmao

#

wait i found how to fix it in theory

#

what if i just deleted the save.jkr file

#

thats the problem methinks

#

yeah that + starting a new run and quitting the game after selecting the blind fixed it :D

viscid condor
hexed obsidian
viscid condor
#

ah

supple drum
#

I'm new to coding in general so I'm looking for help. I'm making a joker that retriggers all played cards if they have the same enhancemnt. The joker shows up in game, but it's ability never seems to trigger...

#

heres the code, SMODS.Joker {
key = "Universe",
loc_txt = {
name = "Universe",
text = {
"retrigger all played cards {C:attention}2{} times ",
"if all played cards have",
"the {C:attention}same{} Enhancement"
},
},
config = {
repetitions = 2
},
--unlocked = true
rarity = 3,
blueprint_compat = true,
eternal_compat = true,
Atlas = "jokerimage",
pos = { x = 5, y = 4 },
cost = 7,
loc_vars = function(self, info_queue, card)
return { vars = { card.ability.repetitons} }
end,
message = localize('k_again_ex'),
repetitions = 2,
calculate = function(self, card, context)
if context.repetitions then
if context.cardarea == G.jokers then
local enhancement = context.full_hand[1].config.center_key
for i = 2, #context.full_hand do
if context.full_hand[i].config.center_key ~= enhancement then
return nil
end
end
return {
repetitions = self.ability.extra,
}
end
end
end
}

#

I understand if this is a little scatterbrained, I'm just trying to make this code work

hexed obsidian
#

ah wait no, you have an area check, but it should be G.play

peak fractal
#

you also have a bit of code outside your calculate function

#

and it should be card.ability.extra.repetitions, not self.ability.extra

supple drum
#

thank you! i'm basically a baby when it comes to coding so its a miracle i got a couple jokers to work before this

hexed obsidian
#

looks better than a lot i have seen!

junior briar
#

yeah support is for help using mods,
dev is for help making mods

supple drum
#

guess im being arrested forever, this was my first time asking for assistance so i wasnt sure which chat to use

junior briar
#

its fine

tropic abyss
#

whenever i try to select cards during a blind the game instantly crashes, i have the exact same modlist on my laptop and it works perfectly fine

#

any idea whats going on?

peak idol
#

would anyone wana playtest my mod?

junior briar
#

did u put descriptions

peak idol
#

i honestly cant tell if you where responding to me or not

junior briar
#

yees

cobalt radish
neon fox
#

install spectrallib

#

and steamodded

#

or if you already have steamodded installed, might be an issue with unBlind's dependencies, so try removing it

#

@cobalt radish

cobalt radish
#

Somehow I had 2 copies installed

neon fox
#

of steamodded?
common issue yeah

cobalt radish
open viper
#

These mods have an incorrect dependency, you can safely remove it from the files yourself, and report it to the mod devs

cobalt radish
#

@stoic coyote, fix yo' shit

cobalt radish
#

I started a fresh run

gleaming gulch
#

amulet instead of talisman

oak pewter
gleaming gulch
#

replace talisman with amulet

#

also update steamodded because this version you have has issues with cryptid

tropic abyss
# tropic abyss any idea whats going on?

anyone? I've tried a completely fresh install and it still doesn't work, I even wiped the appdata folder. and again I have exactly the same modlist on my laptop and it works fine

gleaming gulch
# tropic abyss

download spectrallib release version or update to latest commit

#

it should be fixed on either

tropic abyss
#

did it just get updated? downloaded via git clone spectralibgithubpathhere --branch latestreleasetaghere just yesterday

#

placeholders cuz i dont remember the exact names

gleaming gulch
#

o

#

okay then i guess it is broken on release?

#

but its fixed on latest commit

tropic abyss
#

gotcha

#

will try when i have a sec and report back

vocal cargo
oak pewter
gleaming gulch
#

send the log

oak pewter
#

mb

gleaming gulch
#

what even is agarmons

#

clearly theres some issue with it

oak pewter
#

ahah yeah

#

pokermon add on

#

i guess i will take it off until the nexxt update

gleaming gulch
#

i see

oak pewter
meager jackal
#

why you have 2 cruel blinds

oak pewter
#

because im really evil and cruel

#

no fr i only have one in my modpack ?

#

maybe cruel blinds is contained in another mod ?

meager jackal
#

entropy is incompat with pokermon

oak pewter
#

ooooh ty

tropic abyss
#

wtf

#

it doesnt look like its any commits ahead of release

gleaming gulch
#

it definitely is

#

i remember specifically fixing this myself

tropic abyss
#

looks like the latest commit is one hour ahead of release, so thats probably why i missed it

#

whatever, it works, thanks for the help

tropic abyss
woven iris
meager jackal
#

go to cryptid mod folder, open the items folder, delete .lovelyignore

woven iris
oak pewter
cobalt radish
cobalt radish
frigid cloud
#

This crash may be caused by continuing a run that was started on a previous version of Steamodded. Try creating a new run.

sudden saddle
#

i cant even start modded. literally crashes everytime and no idea what i can do execpt playing vanilla which i dont wnat

gleaming gulch
#

you have two copies of smods

#

(steamodded)

sudden saddle
#

i do?

#

what do i do then

gleaming gulch
#

delete the older version

sudden saddle
#

and how do find it...

gleaming gulch
#

in the mods folder

#

smods-1.0.0-beta-1224a

#

according to the log

sudden saddle
#

these ones?

gleaming gulch
#

the top one

#

is the older version

#

so delete that

sudden saddle
#

omg thank you🙏

steel pumice
#

why is my balatro mod manager not launching balatro?

gleaming gulch
#

is the file path to the balatro exe set correctly in the settings for it

steel pumice
#

i mean, it does open the game for a few seconds, but the screen is black, and it crashes afterwards

gleaming gulch
#

oh

#

what does the crash log(?) look like

steel pumice
#

it crashes; the exe crashes

gleaming gulch
#

no like

#

what does it say

#

when it crashes

steel pumice
#

nothing

#

the screen's black

#

when it crashes

gleaming gulch
#

can you send the latest file in Mods/lovely/log

steel pumice
#

it just closes

gleaming gulch
#

in mods folder

steel pumice
#

wait

wicked swift
#

Can i mod the game in ios?

gleaming gulch
steel pumice
#

how do i send it not on a archive

#

or else im just gonna bomb the chat

gleaming gulch
#

just drag the file onto discord?

wicked swift
steel pumice
gleaming gulch
#

ios version isnt possible yes

steel pumice
#

oh

gleaming gulch
#

can you show mods folder

steel pumice
gleaming gulch
#

do you have balatro fully updated

steel pumice
#

yes

gleaming gulch
#

what does the folder with the balatro.exe in it look like

steel pumice
gleaming gulch
#

huh

#

okay i am out of ideas

steel pumice
#

i'll restart my computer to see if it fixes itself

shy seal
#

do you use a controller perchance?

steel pumice
#

i have a controller, but it isn't connected

#

and restarting didn't work

shy seal
#

okay, it's not that one inexplicable bug then

steel pumice
#

tl:dr disable mod per mod to see if thats the cause of it?

shy seal
steel pumice
shy seal
#

how about everything but BMM-Compat

steel pumice
#

if it was to take a guess its prob the calculator

#

nevermind

shy seal
#

yeah all of the others are normally fine from what I know

steel pumice
#

||it was multilpayer||

#

player

shy seal
#

what version?

steel pumice
viscid prism
#

The performance of Balatro on my PC could improve if I uninstall the mod manager?; before using it, the game's performance, even with mods, was very good.

steel pumice
#

i launched with every other mod and it ran just fine

shy seal
gleaming gulch
shy seal
viscid prism
gleaming gulch
#

ah

shy seal
#

unless it's added back? idk does it do that?

peak idol
#

can someone playtest my mod pls?

viscid prism
#

Wait

#

Lemme try

shy seal
#

in that case try just disabling it

viscid prism
shy seal
#

damn

viscid prism
#

Ye

hexed obsidian
#

it should be fixed in newer bmm versions afaik

viscid prism
hexed obsidian
#

try updating that if you havent

viscid prism
#

I don't think removing it has helped much; the problem I have isn't that the game runs at low frames, but that when playing a low-scoring hand for example, the game struggles and It shows a "calculating" screen

shy seal
#

that sounds a bit like quantum enhancement related performance issues, but it shouldn't be that bad

viscid prism
#

What is quantum enhancement?

shy seal
#

it's a smods feature that allows playing cards to count as having more than one enhancement

#

multiplayer makes use of it

viscid prism
#

Is there a way to disable It?

shy seal
#

wait i was not looking at your mod list

#

with cryptid you can expect anything but good performance

gleaming gulch
#

Cryptid normally shouldnt do this i think

#

At least not this badly

shy seal
#

yeah, which is what has me confused

gleaming gulch
#

one of these mods probably enables quantum enhancements but i dont know which

shy seal
#

yeah idk either

#

idk how bad QE performance issues even are rn or if that's plausible

viscid prism
#

Could the mod loader have something to do with this?

silk nova
#

does anyone know a good guide for installing cryptid on steam deck?

shy seal
peak idol
gleaming gulch
peak idol
#

erm actualy i asked in modding general at 1:?? AM today

shy seal
#

erm actually i wasn't around to see that

oak pewter
#

its been an hour since i started trying fixing my game... first time i see a blue crash screen tho lol

shy seal
oak pewter
shy seal
#

you do have two copies of smods though

oak pewter
#

whoops

#

tried different version and forgot to delete the last

shy seal
#

that notice only appears when you did start the run on a different version

oak pewter
#

its a new run its lying :[[[[

shy seal
#

try another one

oak pewter
#

i did

#

and same crash message

#

i totally restarted the game and new crash log !!! ❤️

silk nova
crystal ruin
#

what do i do to make a backup?

hexed obsidian
crystal ruin
#

yes

#

so like i can change the texture

#

or smth like that

hexed obsidian
#

it's not there, it's in %appdata%/Balatro/[1, 2 or 3]

#

but if you mess with the exe you can just redownload on steam, although i would recommend getting Malverk texture packs instead of ones that add to the exe

crystal ruin
#

how do download Malverk Texture packs?

wise wind
#

im so confused how do i fix this, the entire thing just wont work no matter what i try

pine anchor
#

Update the injector.

wise wind
#

how?

#

nevcermind i figured it out

elfin lance
#

remind me again whats the function that can easily replace jokers/cards again

#

i know its smth around the lines of replace_card but i forgor the exact Wording

hexed obsidian
elfin lance
#

yeah this ty

#

-# also oops wrong channel mb

junior briar
#

yeahi do remember posting that x days ago

limber nebula
#

how on earth can a mod have a broken if:else statement if i have no mods

maiden cosmos
#

Can I please have some help with this

maiden cosmos
maiden cosmos
#

Where can I find that?

shy seal
#

oh you're also using an old dev version, that's not good

shy seal
maiden cosmos
#

Thanks

unborn basin
#

how do i install the previous version of steammodded, after the new update it keeps crashing with launch

#

Oops! The game crashed:
Syntax error: functions/misc_functions.lua:1466: 'end' expected (to close 'if' at line 1456) near 'else'

A mod you have installed has caused a syntax error through patching. Please share this crash with the mod developer.

Additional Context:
Balatro Version: 1.0.1o-FULL (best guess)
Modded Version: 1.0.0~BETA-1503a-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.9.0
Platform: Windows
Steamodded Mods:
1: Talisman by MathIsFun_, Mathguy24, jenwalter666, cg, lord.ruby [ID: Talisman, Version: 2.7, Uses Lovely]
2: Cartomancer by stupxd aka stupid [ID: cartomancer, Priority: 69, Version: 4.17c, Uses Lovely]
3: Handy by SleepyG11 [ID: Handy, Version: 1.5.1o, Uses Lovely]
4: Blueprint by stupxd aka stupid, Jonathan [ID: blueprint, Priority: 69, Version: 3.3, Uses Lovely]
Lovely Mods:
1: smods-1.0.0-beta-1224a
2: JokerDisplay

Stack Traceback

(3) C function 'function: 0x152b2e30'
(4) global C function 'require'
(5) main chunk of file 'main.lua' at line 1771
(6) global C function 'require'
(7) LÖVE function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x1529c728 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x1529c900, gammacorrect:false, title:Balatro, externalstorage:false (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(8) global C function 'xpcall'
(9) LÖVE function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(10) global C function 'xpcall'
(11) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])

#

this is what i get each time

tropic stratus
#

[Bug] The deck editor crashes the game when accessing the shop.

Hi everyone,

I'm having a problem with the Deck Creator mod for Balatro. (https://github.com/adambennett/Balatro-DeckCreator/releases/tag/v1.2.2)

At first, everything works fine: I can create decks and save them without any problems. However, once I start a game and get to the shop, the game crashes and displays an error message.

For your information, I use the latest versions of Steamodded and Deck Creator.

Has anyone else encountered this problem? If so, is there a solution?

Thank you in advance for your help!

GitHub

Updated codebase to properly support Steamodded 1.0.0
Added 5 additional gameplay modifiers under 'Static Mods' that modify Spectral card behavior

rigid void
#

including the zip of the latest version in case you left it in your Mods folder

unborn basin
#

Also thx fornyour response

rigid void
#

if you're using BMM, click the green folder button

#

it takes you to the Mods folder instantly

gleaming gulch
#

Which you should do

unborn basin
#

Ooh oke ty for the tip!

viscid prism
#

thats what i was talking about yesterday

#

@shy seal

shy seal
#

yeah that's pretty bad

woven iris
#

is this another lovely situation idk

vocal cargo
hexed obsidian
#

idk why it's not a dependency

woven iris
steel pumice
#

why is my multiplayer mod crashing the game?

#

like, it doesn't even show the crash screen

#

the game opens on a black screen, and closes like, 5 seconds after

woven iris
hexed obsidian
#

there's a new fork i think

steel pumice
hexed obsidian
steel pumice
#

tysm

woven iris
steel pumice
#

can i disable the plasma pre calc ?

summer pivot
#

keep getting this crash ever since I updated my new mod and closed the game and reopened it like 1 hour later. I tried reinstalling the mod, going on to a different profile, and nothing seemed to work yet

#

I also tried switching decks

jovial condor
#

How do I get an apworld for balatro? I've been wanting to try it because there's a community run starting soon in another server and I want to play it

#

Got most of it setup already but I'm stuck at the "test APWorld/yaml" step because I need an APWorld and I can't seem to find one

peak fractal
jovial condor
#

...I feel very stupid for missing that

#

thank you

#

I passed through the site and downloaded only the .zip assuming it'd be bundled with the rest of the mod LOL

junior mist
#

Is it possible to get mods on iOS or ps4

peak fractal
junior mist
#

: (

errant hatch
#

Hey, I see that the achievement enabler thread says the mod is obsolete, but I can't find the setting in steammodded to enable achievements. I dont see a mod menu anywehre

gleaming gulch
#

the big blue mod button

#

far right of the main menu buttons

#

and the config tab in there

vagrant burrow
gleaming gulch
#

delete cartomancer

summer pivot
#

another cause is it just randomly crashes so you can keep trying but if it doesnt work for 3 time then use other advice like the above

#

once it set all my decks to red deck (all cryptid decks)

stuck vale
hexed obsidian
#

i would recommend updating your mods

#

fantoms preview and better mouse should be replaced by divvy's preview and handy now

long wave
jovial condor
#

When attempting to generate a world with starting items (even just one), this error is thrown

#

I want to make it so the default Joker and the three Archipelago consumable items (Archipelago Tarot, Archipelago Belt, and Archipelago Spectral) are unlocked from the start

unique scarab
#

Try 'j_joker' instead of 'Joker', I have a feeling this would use keys instead of names

#

Though I also am not sure how the yaml for this mod is set up

#

Might be a better ask in the Archipelago server as opposed to here

jovial condor
#

Oh there is a dedicated server for that?

#

didn't know

#

searching for "balatro archipelago discord" led me here so I assumed there was not one

unique scarab
#

I mean the main Archipelago discord, there's almost certainly a thread about the mod there

jovial condor
#

...ah, it's the 4th search result

#

no nvm that's for multiplayer

#

ah i see

jovial condor
#

Issue resolved:

#

It's a Dictionary LOL

#

I need to specify that I want One "Joker" unlocked

#

even though every item in the game is unique

junior briar
#

you can still start with multiple Jimbos

jovial condor
frank tendon
#

i've got all the ankh dependencies installed correctly iirc (nativefs and the correct lovely version)

#

pardon my ignorance i'm actually tripping when it comes to deciphering these things

maiden cosmos
#

I don’t even know how or why this is happening

versed juniper
#

It's obviously a high card dont you see that

wheat mortar
#

two high carda

oak pewter
steep reef
#

I'm using baltdev's Overstock mod for auto-rerolls when you want to look for a certain card, but it doesn't let me open the interface and nothing happens when I right click. Has anyone else had this issue? Or have another reroll mod that works?

gleaming gulch
#

since this crash shouldnt even be possible

oak pewter
digital arrow
#

so my game keeps crashing when i put steammodded in the mods folder

gleaming gulch
#

update steamodded

#

i mean

#

no

unique scarab
#

and lovely

gleaming gulch
#

update lovely

#

this is quite old

digital arrow
#

im so confused i did that yesterday and it wasnt working

#

it works now though :)

#

thx

oak pewter
#

oops

viscid prism
#

i changed from amult to talsiman, now it crashes when playing a deck

#

how do i fix it

gleaming gulch
#

switch back to amulet

viscid prism
#

but amulet gives me bad performance 🙁

peak fractal
#

well let's diagnose that instead of the crash that's caused by using talisman

gleaming gulch
#

amulet shouldnt causes any performance issues on its own so theres probably other mods contributing

viscid prism
viscid prism
meager jackal
#

what mods do you have at that time

viscid prism
#

at that time i had hot potato , lost edition, bunco, sculio, ortolab , cryptid and entropy

#

now i have entropy, criptyd , sculio,ortolab, redux arcana, bunco

#

the game still runs as bad as before

#

again, i have a good pc so i dont understand what to do

#

HUH

#

WAIT A SEC

#

I disbled bunco and now it runs better

peak fractal
#

yea quantum enhancements causes performance issues for everyone

mighty vortex
#

hey y'all! My names Wanyay and I make covers in the style of jazz fusion guitarist Masayoshi Takanaka. For my next project I've remade the Balatro ost and I wanna add the option for people to use the music in-game as well! I've already got it working using the balatro music replacer, but I was wondering how difficult it would be to make a mod so I can add unedited ogg's instead of using sped up ogg's so they match their original tempo in game?

frosty shore
mighty vortex
peak fractal
#

use the penumbra mod to add custom music instead of using balatro music replacer

#

the "pitch" setting in the json that penumbra accepts controls the speed as well

summer pivot
#

also the post i put here on a crash was fixed when i removed cartomancer lol

peak fractal
mighty vortex
#

yeah you're right

#

I'll try out penumbra, thanks for the help y'all 😎

frosty shore
#

oh mb, I thought this was done using actual smods

vocal cargo
pliant bough
#

I'm just trying to start moding. Added lovely Injector and smods. when balatro runs it stops responding. i'm kinda dumb. so i probably doing something wrong.

gleaming gulch
#

try pressing right arrow i think

#

in the console

boreal thunder
#

hello

#

i need some help cuz my cryptid mod is crashing due to dependency in talisman

#

and i have updated both of them

gleaming gulch
#

crash log?

boreal thunder
#

i use some QoL mods as well

#

i should crash it again wait

#

it happens when i try to view my deck

gleaming gulch
#

do you have cartomancer?

#

like the mod

boreal thunder
#

let me crash it ill be right back

#

yes

#

i have cartomancer

gleaming gulch
#

try disabling it

boreal thunder
#

ok wait

#

too many mods?

gleaming gulch
#

could you send both lovely/dump/functions/state_events.lua and lovely/dump/functions/state_events.json from your mods folder?

boreal thunder
#

hey ive played your mod

#

its good

gleaming gulch
#

oh really

#

i didnt think anyone played it

#

tbh

boreal thunder
#

it was randomly on random mods

#

lol

gleaming gulch
#

okay huh

#

theres just no issues in the dump file from what i can tell?

#

this shouldnt be crashing

#

very strange

#

idk what to do about this tbh

boreal thunder
#

thanks for helping tho

#

ill try to disable other mods ig

#

yep

#

found it

#

it dosent run with paperback

#

idk why

safe moat
#

I've got no clue what is happening here, distro is PopOS if that helps balatrojoker

#

Trying to retrace, I initially installed through the BMM appimage, but things were being weird with that so I reinstalled Balatro (reinstalled lovely outright too), and anytime I attempt to run with the launch command it gives this error

#

WINEDLLOVERRIDES="version=n,b" %command%

radiant rain
#

ive been getting a very specific error when launching the game and im not sure what it is for. i use the balatro mod manager and all of my mods are downloaded through that -
Oops! The game crashed:
main.lua:1286: SMODS was not properly setup.

!!!!!!!!!!!!!!
Please make sure your lovely is up to date (Minimum lovely v0.9.0)
!!!!!!!!!!!!!!

A mod you have installed has caused a syntax error through patching. Please share this crash with the mod developer.

Additional Context:
Balatro Version: 1.0.1o-FULL
Modded Version: 1.0.0~BETA-1503a-STEAMODDED
LÖVE Version: 11.5.0
Lovely Version: 0.8.0
Platform: Windows

Stack Traceback

(3) global C function 'assert'
(4) main chunk of file 'main.lua' at line 1286
(5) global C function 'require'
(6) LÖVE function at file 'boot.lua:323' (best guess)
Local variables:
c = table: 0x21acd890 {identity:false, version:11.5, accelerometerjoystick:true, modules:table: 0x21aa84f0, gammacorrect:false, title:Balatro, externalstorage:false (more...)}
openedconsole = boolean: false
confok = boolean: true
conferr = nil
(7) global C function 'xpcall'
(8) LÖVE function at file 'boot.lua:362' (best guess)
Local variables:
result = boolean: true
(9) global C function 'xpcall'
(10) LÖVE function at file 'boot.lua:377' (best guess)
Local variables:
func = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])
inerror = boolean: true
deferErrhand = Lua function '(LÖVE Function)' (defined at line 348 of chunk [love "boot.lua"])
earlyinit = Lua function '(LÖVE Function)' (defined at line 355 of chunk [love "boot.lua"])

hexed obsidian
radiant rain
#

it is up to date that is the thing

hexed obsidian
radiant rain
#

thats why im confused about the error

#

ugh

#

that means the steammodded download from the mod manager is out of date

hexed obsidian
#

well lovely is not steamodded

#

it's probably updated there, its just that bmm is kinda crappy

radiant rain
#

i know, but ive never downloaded lovely directly

#

and i know it kinda sucks i just dont have the energy or time to be constantly checking that my mods are updated or to go looking for them i like that its easy

open viper
#

lovely is really easy to install

radiant rain
#

every time ive tried ive broken my game so i wouldnt say easy lol

open viper
#

it's literally dropping one file into one folder

gleaming gulch
#

Theres not even anything you can break installing lovely

#

It either works or it doesnt and thats it

radiant rain
gleaming gulch
#

Did you follow the install guide

radiant rain
#

i did and i just put the newest lovely version in my folder and i got the same error

meager jackal
#

did you put it in the balatro install folder?

radiant rain
meager jackal
#

not there

radiant rain
#

?? thats where the guide tells me to put it

meager jackal
radiant rain
#

i did that?

gleaming gulch
#

No?

#

This is not where steam's browse local files takes you

meager jackal
gleaming gulch
#

You need the folder that has the balatro exe

radiant rain
#

ohh

meager jackal
#

the version.dll is alongside balatro.exe

radiant rain
#

now i get im so sorry guys

#

i apparently cant read

#

it goes HERE

#

unless im incorrect again and then i give up

hexed obsidian
#

thats correct

meager jackal
#

yes

radiant rain
#

yay

#

YAY IT WORKS AGAIN

#

thank yall so much and thank you all for helping me

#

i swear im actually pretty decent with computers i dont know why this threw me for SUCH a loop

safe moat
# safe moat

I don't need artificial intelligence when I have my home grown natural stupidity :D (I still had the dll in the folder when I tried that out)

midnight stump
#

Hey, not sure if anyone can help. Trying to get cryptid working with the multiplayer mod, but every time I get into a run all of my hands go to lvl 0 and also show no score. Tried unstalling every mod but talisman, cryptid, smods and multiplayer and also tried almost every combination of smod and multiplayer versions. Does anyone know which version is the most stable and will probably not have that issue?

safe moat
#

Using the Linux native method I get this error when running the game through the terminal:

high bluff
safe moat
high bluff
#

that's weird I don't know why that would error like that in this case?

safe moat
#

This has had me stumped for a few days now

#

I'm gonna try something

high bluff
safe moat
#

I need to see if there's a way I can pull up a console to see what the heck is going on

high bluff
#

where is it exactly?

safe moat
#

Same folder as Balatro.exe

high bluff
#

what is the path of that

safe moat
#

Yes

#

(1 sec)

#

/home/USER/.var/app/com.valvesoftware.Steam/.local/share/Steam/steamapps/common

#

USER being my account

high bluff
#

you'll need to update the script to point to that folder

#

it's poitning to the non-flatpak build of steam by default andI don;t belive the flatpak one makes the symlink we use

safe moat
#

A h h

high bluff
#

the defaultpath on like 4 of the script

#

defaultpath="$HOME/.var/app/com.valvesoftware.Steam/.local/share/Steam/steamapps/common/$gamename" should work

safe moat
#

Same error

high bluff
#

Can I see the modified script

safe moat
#

My brain hurts

high bluff
#

Does balatro launch and its just not modded?

safe moat
#

Yes

high bluff
#

can i see the folder with the balatro exe

safe moat
#

Yoinked out version.dll but same thing regardless, that's for trying to run through steam anyways

#

Steam gets me the weird crash, ".run_lovely_linux.sh" gets me vanilla Balatro

high bluff
safe moat
#

It is

peak idol
#

do yall know why this keeps crashing:

high bluff
safe moat
#

ERROR: ld.so: object 'liblovely.so' from LD_PRELOAD cannot be preloaded (cannot open shared object file): ignored. AL lib: (EE) alc_cleanup: 1 device not closed

high bluff
high bluff
# safe moat

can you edit the script and change LD_PRELOAD=liblovely.so to LD_PRELOAD=./liblovely.so

peak fractal
safe moat
#

I did install love, so this seems odd to me

high bluff
#

Oooh

#

I could also probably build a compatible lovely build if you give me a few minutes

safe moat
#

This is "I have no clue what the f*** I'm doing" territory for me balatrojoker

high bluff
#

I can get you a compatible lively if you want

safe moat
#

That would be helpful for me if you're willing to ^^

high bluff
safe moat
#

Gave me the same error

high bluff
#

Hmm

#

I don't have my laptop rn but maybe it doesn't work how I thought

#

I do know thr appimage does work

high bluff
#

I can walk you though it

safe moat
#

Got the appimage downloaded

high bluff
#

Ok now mark it as executable

safe moat
#

👍

high bluff
#

Now copy the full path (it should be in your right click menu)

safe moat
#

Gonna follow step by step so I don't mess something up

#

Should move it out of Downloads first I assume

high bluff
#

It can stay but put it wherever you want it

#

Once you've copied the full path you want to edit the run lovely sh

#

And replace love with the full path wrapped in quotes

safe moat
#

Assuming it looks like "/home/USER/Apps/Love/love-11.5-x86_64.AppImage"

#

(USER replaced with my user account name)

high bluff
#

Yeah

safe moat
#

Same error

#

This is fine

high bluff
#

Can I see an the new script

safe moat
#

Yeah 1 sec

#

(USER is not my account name, just for the screenshot)

high bluff
#

I'm not sure

#

what ditro are you running?

safe moat
#

Pop_OS

high bluff
#

I'll take a look later

safe moat
#

It's either something I'm overlooking or it's a weird disto-specific thing

vapid hawk
#

Did the new steammodded update fuck up anyones game or just me

#

I had to update to a new version or something and I go to play and my sell jokers button is behind the joker, couldn't sell, quit game and try to unable and reenable mods and now my game cant be played

meager jackal
hexed obsidian
vapid hawk
#

No i didnt delete anything

hexed obsidian
vapid hawk
#

Ok thanks

#

Nah same shit

#

It just does this gray error screen

#

And idk shit about modding so I have 0 idea how to fix it

hexed obsidian
#

smods doesnt seem to be installed

vapid hawk
#

wdym

hexed obsidian
#

steamodded is not installed or not correctly at least

vapid hawk
#

Yea I legit played earlier today

#

And there it said I had to update it or something

#

I been playing the last 2 weeks no issue

meager jackal
safe moat
#

My brain is melting, gonna take a short break from this

meager jackal
#

whats the output of apt show libc6

safe moat
#

Whole thing?

meager jackal
#

the version

safe moat
#

Version: 2.35-0ubuntu3.13

meager jackal
#

is your arch amd64?

safe moat
#

Yes

#

I appreciate y'alls help so far btw, I'm actually so confused as to why I've run into this many issues

meager jackal
#

you somehow have older libc6 version while lovely needs newer ones

safe moat
#

Hmm

#

Is it because I haven't updated to Cosmic?

#

PopOS thing

meager jackal
#

maybe

safe moat
#

Been putting it off b/c Cosmic is still very new but I might give that a try

meager jackal
#

i can probably provide steps to override libc to use 2.39 instead but idk if it will just break stuff even further

safe moat
#

Gonna update to 24.04, try updating everything, and see if that works from there

#

idk if I wanna risk breaking my OS over Balatro

safe moat
#

I'm actually going to bite my own paws off

#

Updating appears to have worked, though now Steamodded is being a pain

#

tbh I didn't expect not using the latest mainline version of Pop to be the issue balatrojoker

#

Syntax error: An error occured evaluating a load_now module:

Error: [lovely SMODS.nativefs "libs/nativefs/nativefs.lua"]:353: /lib/x86_64-linux-gnu/libluajit-5.1.so.2: undefined symbol: PHYSFS_getMountPoint



Traceback

[love "callbacks.lua"]:228: in function 'handler'
[C]: at 0x63245c462460
[C]: in function 'require'
[C]: in function 'xpcall'
[C]: in function 'xpcall'```
#

Error I get when I launch Balatro

#

I might be in bed soon so I'll try fixes in the morning

meager jackal
#

oh you nee d to add ppa for it

#

sudo add-apt-repository ppa:bartbes/love-stable
sudo apt update
sudo apt install love

cobalt radish
#

@meager jackal help

meager jackal
#

idk

stable cloak
cobalt radish
#

Oh, what the FUCK have I done now?

rough stream
#

my glumbus has stopped working and i cant read

#

i updated all my mods and this one plus credit library has stopped working

timber harness
#

i know several people who would be interested in an issbrokie joker lol

cobalt radish
#

Valkarrie

shy seal
# rough stream my glumbus has stopped working and i cant read

that mod has its dependencies set up wrong. it's always been wrong but it wrongfully worked until the last update. you can just go into the metadata json files for such mods and manually remove the steamodded dependency. Though you should also ask the mod creators to fix it

shy seal
hoary dagger
#

is there any way to mod the game on ios?

timber harness
hoary dagger
#

whats that

shy seal
hoary dagger
#

alright sorry

trim ember
#

Can someone help me? I'm trying to mod balatro but I play on the xbox gamepass edition for PC, and I tried to add lovely to the files but now it doesnt open the game and shows this

gleaming gulch
#

lovely does not support the gamepass version as of now

#

there are other projects that allow for it i think? but a lot of mods also wont work due to the code being different for the gamepass version

trim ember
#

I see

trim ember
#

and only steammodded doesnt work right

hexed obsidian
#

but what eris said

gleaming gulch
#

youll have to just see what works and doesnt

gleaming gulch
#

it just depends on if the gamepass code differs in places where patches are normally applied

meager jackal
#

i actually havent updated the injector so idk if it'll work with latest smods

trim ember
#

wiat whats plovely

meager jackal
#

lovely in lua

trim ember
#

whats lua (sorry I dont understand modding at all)

drowsy harbor
#

lua is the programming language that balatro is written in

tropic abyss
#

when I enable OmegaNum for Talisman, score is calculated, but not actually added to round score and it remains zero, is this a known issue?

peak fractal
#

switch to amulet
your talisman is probably outdated but you should use amulet instead anyway

gleaming gulch
#

did you change it and then continue the run

#

also yeah switch to amulet probably

tropic abyss
#

sorry i meant amulet not talisman

#

and no, i restarted the game and started a new run

sleek bone
#

both of these mods, and a few others, say this, and im currently using smods 1.0.0 beta 1501, is there a different version I should have or is it just an issue with the mods

shy seal
hexed obsidian
#

i wonder which mod all of these copied it from

shy seal
#

the spec has an example that reads like that

#

they may have copied from there without understanding the explanation

#

maybe I should rewrite that

sleek bone
#

ok ty

ocean sphinx
#

im psure you could go into the code of the mods and change the dependancies to make it work

chrome moon
#

I don't really know where to ask this but what is called the mod that time your runs?

#

like for speedruns

#

and where to download

hexed obsidian
thorny roost
#

So.. I decided to update all the mods I have installed, which was clearly a mistake. I'm on linux, have lovely 0.9 installed just fine, but I can't get any version of smods to load. The error message I'm getting is something about being unable to parse a patch file.

ERROR - [♥] lovely-injector has crashed:
panicked at crates\lovely-core\src\lib.rs:310:25:
Failed to parse patch file at "C:\users\steamuser\AppData\Roaming\Balatro\Mods\smods-1.0.0-beta-1503a\lovely\core.toml":
TOML parse error at line 21, column 1
|
21 | [patches.module]
| ^^^^^^^^^^^^^^^^
missing field before

ERROR - [♥] lovely-injector has crashed:
panicked at core\src\panicking.rs:221:5:
panic in a function that cannot unwind
.. any thoughts ? Will many mods work without smods?

hexed obsidian
#

it doesnt seem to be updated to 0.9

thorny roost
#

hm. Bizarre, but alright -- how do I verify the version / force it to update?

hexed obsidian
#

im not sure on linux, on windows the version is on the window title

#

for updating you just need to replace the old file

#

a common mistake is forgetting that it should go with the executable and putting it in the mods folder

thorny roost
#

man, I feel dumb, but the game is working. I was dead certain I had copied the file into the right place.

#

Thank you and sorry!

tropic abyss
jovial condor
#

I just realized that via balatro mod manager, lovely gets uninstalled when launching the game vanilla

#

using the "launch vanilla" option on it

#

I don't know if this is a bug or intended behavior but I figure I should post this here anyway

shy seal
spiral pike
#

i have the latest version of steammodded and also these two mods but still it says its not compatible, anybody know what the issue is?

spiral pike
#

ahh thankuuu

muted igloo
#

So I tried to update Paperback to V0.8 and noticed I needed to also update Smods since I haven't done that in a minute but then I tried to update lovely and this is what happened

#

Also after I put in the new lovely version.dll file to balatro, I ran the game with no mods then put all my mods back, re-ran the game, and got this

muted igloo
#

Alright

sharp pagoda
#

I just got this Error message. I don't know what's wrong. Please help?

fallen steeple
hexed obsidian
chrome moon
#

runs using this won't count?

#

I tought that was the point of getting it

hexed obsidian
#

no idea

gleaming gulch
hexed obsidian
#

i dont think this is the server to talk about pirate balatro OR mobile modding

fallen steeple
#

and I guess that the smods version is the current version from balatro mod manager

chrome moon
#

For the Ankh mod, I did all the things I had to do but it doesn't work?

#

when I launch balatro there's this other window that stay open

#

But when I open the game I do not see the timer anywhere

#

(the ankh mod is in the ''Mods'' folder)

junior briar
#

ankh is very very old

chrome moon
#

so it doesn't work anymore

#

?

#

I installed it for speedruns but I guess I don't need it

blazing gull
#

cryptid mod crashing qwq

#

fixed it nvm

little pivot
#

can anyone help me mod my game, i just wanna play cyptid but i have zero clue what im doing

steady fjord
cobalt radish
#

` Ok, so, how'd I force 1,000 cavendish onto the player in JokerForge?

#

I wanna do something dumb

mint rock
#

using the balatro mod manager and got this error

open viper
glass osprey
# steady fjord genuinely a youtube video will give more support than the average discord user

Possibly worse than not answering at all.

@little pivot You asked a question and, to answer it with something actually helpful, I'll actually link you to an up-to-date modding guide.

Installation Links
click here to go to the download page for the Lovely Injector -> if you're unfamiliar with downloading things off Github, click on the green "code" on the top right, and then download ZIP. You'll need an unzipping tool.

click here to go to the download page for Steammodded -> same thing here. Just go to code, download ZIP, and then unzip it.

Some advice from someone who had to figure out the modding stuff himself.

  • Some mods won't work while in your mod folder at the same time as each other. I recommend making a folder holding the mods you aren't using but don't want to delete. Then it's as easy as switching it back to the mods folder. Always ensure that the assets and other essential files of the mod folder that is unzipped is one folder deep, meaning you don't have to open two folders to get to the assets and other mod components.
  • You can find mods on Github. You can also browse for mods on the Modded Balatro Wiki click here to go there!. When you find a mod you like, click on its entry in the wiki then click on the (usually github) link on the right side.
  • I heavily recommend adding mods one at a time. Add a mod, boot Balatro, see if it starts, and then try to start a run. You don't need to actually play the run, you just need to be sure the game won't crash like if you're trying to play mods like Entropy / Cryptid together.

Some mods I personally quite like

Get everything you need to know about installing Balatro mods in today's guide. Installing Balatro mods should only take a few minutes & the first thing you will need to do is download and install lovely Injector and then steammodded as shown in the video.

Path for mod directory: %AppData%/Balatro/

Lovely Discussion: https://discord.com/chann...

▶ Play video
GitHub

A runtime lua injector for games built with LÖVE. Contribute to ethangreen-dev/lovely-injector development by creating an account on GitHub.

GitHub

A Balatro Modding Framework. Contribute to Steamodded/smods development by creating an account on GitHub.

Modded Balatro Wiki

All in Jest is a content mod developed by survivalaiden, featuring art by Nevernamed.

glass osprey
# blazing gull cryptid mod crashing qwq

I'm not all too familiar with coding, but I've had an issue like this. Likely one of three things:

  • Your mod loader version is mismatched. I'd see if you need to update Lovely or Steammoded.
  • It could also be the multiplayer mod. I've read around and apparently it's pretty deeply hooked in the run state. Cryptid is known to have this same thing going on IIRC.
  • I'd also check if Cryptid runs if Talisman / Brainstorm / Riff Raff / a combination of these are sent to another folder temporarily
glass osprey
#

If so, that's the problem. Your mods folder needs to be in the appdata Balatro folder

glass osprey
#

The other tab staying open is the lovely injector. That's working as intended

#

If either 3 of you have any further questions I can't guarantee I can help but I'll try. My own knowledge of this comes from having plonked around modding Balatro and a few other games.

zealous ibex
#

Does anyone know how to create mods with playing cards, starting with just an image of all 52 poker cards, and design them so they look good in the game and everything?

feral otter
#

I have been trying to figure out what code was use in Stack the Deck and Seal on Everything that allows both multiple enchantments to exist in a single card or enchantment to be placed on Jokers

hexed obsidian
feral otter
hexed obsidian
#

well that's weird because somethingcom is very active here

feral otter
#

Maybe I just wait, and see they respond

zealous ibex
#

create a deck in balatro

#

please i need this

#

someone

ocean sphinx
#

ix there a mod to be able to select stakes individually (so if i wanted to play with black stake, orange, and gold for the stickers, but no other stakes

rigid void
ocean sphinx
#

nah im wanting to use every stake from every mod i have downloaded (so like ortalab stakes + cryptid ascended stake)

rigid void
#

SMODS API won't allow that

ocean sphinx
#

oh ok

rigid void
#

all modifications can be done via take_ownership, but it only happens once during game load
meaning every different stake combination is a game reload with code tampering

#

that's not user-friendly at all

pine anchor
# zealous ibex

You'd need to remove the background, adjust to the actual atlas and so forth. Maybe I'll look at it at some point, just not now. 🛏️

zealous ibex
#

Oh, thank you so much!

#

I appreciate it very much

chrome moon
junior briar
#

you just have to change your spritesheet to fit the template

glass osprey
zealous ibex
junior briar
#

no because you have messages blocked 😛

toxic plaza
#

sorry if this is the wrong chat but i am trying to play modded but an error keeps popping up

halcyon plinth
toxic plaza
#

these are the mods that are installed

halcyon plinth
#

in your mods folder, can be accessed by pressing Windows + R and going in %appdata%/Balatro/Mods

toxic plaza
#

would you recommend deleteing all of the folders and redownloading the mods?

halcyon plinth
#

or i think bmm has a button for that

halcyon plinth
toxic plaza
#

perfect its working now thank you

tropic abyss
#

when I enable the OmegaNum feature for Amulet, score is calculated, but not actually added to round score and it remains zero, is this a known issue?

warm bolt
#

return function(REW1RED)
    SMODS.Edition({
        key = "echo",
        loc_txt = {
            name = "Echo",
            label = "Echo",
            text = {
                "Retrigger this card"
            }
        },
        shader = "coinflip",
        config = {},
        discovered = true,
        in_shop = true,
        weight = 3,
        extra_cost = 6,
        badge_colour = HEX("FFD700"),
        calculate = function(self, card, context)
            -- repetition_only = seal pass; repetition = joker/retrigger pass (both can grant edition retrigger)
            if context.repetition_only or context.repetition then
                return {
                    message = localize('k_again_ex'),
                    repetitions = 1,
                    card = card
                }
            end
        end,
    })
end

can someone help me figure out how to do this how it should be

#

as it stands it retriggers played cards

#

but im wanting it to retrigger the joker

narrow swallow
#

how do i use the balatro seed finder

hexed obsidian
warm bolt
#

ah my bad on that second part

bright mountain
gleaming gulch
#

you have duplicate revos vault and duplicate steamodded

topaz obsidian
#

Curious why the game's not starting up?

gleaming gulch
#

Update lovely

#

And actually follow the install guide for lovely since i get the idea that you made an attempt

golden orchid
#

👁️

drowsy harbor
#

you appear to have put the lovely source code in your mod folder
this is not correct; you should be putting the compiled version.dll next to your balatro.exe

flint mason
hard hatch
#

does anyone know why i can't type the mult value in here

peak fractal
#

what are the blocks in Values? i think you need a separate "number" type of block that you can type in

topaz obsidian
hasty bobcat
worldly ether
#

uhh

neon fox
#

playing polterworx/jen's almanac rn,
how do i open my run info?

gleaming gulch
#

do you have any mods that change the ui on the left besides polterworx

#

that tends to break stuff

neon fox
#

nop

#

sending full modlist gimme a sec

#

+latest talisman version

gleaming gulch
#

oh your cryptid is a very old version

neon fox
gleaming gulch
#

wait what

#

you should be getting latest polterworx + dependencies from the discord

neon fox
#

ah

neon fox
gleaming gulch
#

yes

#

jen came back like

#

a while ago now

#

in a new discord

neon fox
#

aaahh, sorry this is the first result for jen's almanac online
and i'm not very informed about the balatro modding community, ty!

peak fractal
worldly ether
#

uhhh

#

my balatro wont let me click

#

and control dont do anything

topaz obsidian
ocean sphinx
#

is there a way to see priority, conficts, dependancies, etc without debugplus

hexed obsidian
#

look at the mod files?

#

it should be in the json

ocean sphinx
#

ik i can look at the mod files, but is there a way to do it in game

hexed obsidian
#

no

ocean sphinx
#

ah ok

dull fern
#

any macos users?

#

can not find appliction support/balatro for the life of me

idle breach
#

sorry im a moron but how do i make my lovely up to date

gleaming gulch
#

Follow the install guide on the lovely github

steep reef
#

does anyone know how to add a joker from jokerforge into your game?

drowsy harbor
#

i don't, but that seems like something that the joker forge docs would explain

neon fox
#

-# using official polterworx modpack from their discord

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-# (with no modifications)

gleaming gulch
#

No

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The video doesnt load for me but im like 99% sure you just need to update steamodded

neon fox
#

it's updated, i load the modpack with polterworx, works just fine
i add steamodded and then the game crashes when reloaded

#

no other mods ofc

gleaming gulch
#

well yeah polterworx cant load at all without steamodded so it cant cause crashes without it

neon fox
#

_ _
found the issue: fucken double steamodded

gleaming gulch
#

Amazing

neon fox
#

sorry to bother, forgor to check for that

drowsy harbor
echo pine
#

I have Balatro Mod Manager on my Mac with Steamodded and Pokermon installed. However, when I launch, this screen comes up. Any ideas?

gleaming gulch
#

evidently steamodded is not loaded

#

mods folder?

echo pine
#

Is this not considered loaded? If I take away Pokermon, I can open the game and no mod tab shows up

stray knot
#

help pls

open viper
gleaming gulch
#

if so it shouldnt be there

echo pine
#

Thank you

cursive monolith
peak fractal
#

i would say replace talisman with amulet but amulet and multiplayer are actually incompatible with each other at the moment iirc
the fix is ultimately going to result in losing one of your mods, either multiplayer or determining what mod is causing this crash and removing it

#

although you shouldn't need talisman at all, you don't have any mods that make it easy to go past 1e308

cursive monolith
#

I got rid of the multi player mod and it worked. Thank you

supple drum
#

tried downloading ortalab, the mod runs but whenever i play a hand this shows up. I have the specific verison of steammodded and lovely downloaded for it to run so I'm not sure what could be doing this

peak fractal
#

remove talisman, you don't need it

supple drum
#

okie ill go test it

steep reef
#

for anyone that uses jokerforge, would you be able to explain the variables to me? i am trying to make a joker that prevents a blind from ending until all hands are played but i cant figure out how to work it

supple drum
#

anyway, now this error shows up when a card is played.

peak fractal
supple drum
#

yes, i started a new run

viscid condor
#

Balatro Mod Manager wont run, what do i do

junior briar
#

are you on longhorn

topaz obsidian
pine anchor
#

Pokermon-Maelmc didn't load because your Pokermon needs an update, tried that yet?

oak frost
#

and i did delete saves from m1, m2 and m3

forest harbor
#

It says the crash is happening even without mods, at this point you might want to try reinstalling Balatro.

oak frost
#

it already came with my old mods

gleaming gulch
#

M saves are cryptid saves

oak frost
#

reinstalling does nothing

#

steam saves all files before uninstallation

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so when i installed it again

#

all mods were there

#

and same error

gleaming gulch
#

Steam should not save mods to begin with

meager jackal
#

disable steam cloud saving

oak frost
#

the error is still here

oak frost
#

alright im gonna try manually deleting files

meager jackal
#

can you show what %appdata%\balatro looks like

meager jackal
#

delete the mods folder and try launching it

oak frost
#

hey this is progress

#

@meager jackal

meager jackal
#

remove ankh

oak frost
#

thank you very much, all of you!

bright falcon
#

guys i need some help

#

just got completionist+ completely legit, only used visual mods and handy

#

and didnt get the achievement on steam even with "bypass restrictions"

#

it means a lot to me so if theres some way to trigger it/force it id love to know

#

would launching the game without mods give the chievo? or is it locked behind winning the last gold stake run, iykwim

pine anchor
#

...did you try to beat a run to run the check?

#

Any stake, any deck.

bright falcon
#

just read about it being a relatively common issue yea

#

gonna quickly hop on white plasma to check

bright falcon
hasty cradle
#

quick question: what is mod badges?

gleaming gulch
#

badge under the default rarity/card type badges for modded stuff that tells you what mod its from

hasty cradle
#

oh okay, thank you. I dont have any alt art mods so thats probably why i never saw it

tawdry lotus
frail pendant
unique scarab
#

I presume this is JokerForge code

#

If it is then that's something you'd have to bring up in the JF server, I don't know why it's trying to generate this code within a return

frail pendant
#

ah alright, hopefully i get a reply there

hollow ledge
#

im losing my mind trying to fix my balatro and its mods. My steam will not stop installing balatro on a different build that runs with the tag Lovely 11.5 on task manager and i cant reinstall mods or change anything since my balatro data folder and such doesnt exist its just a bunch of .dll files and my other modding stuff exists in a nother folder in my %appdata%. Any ideas to fix this?

night nest
#

yo reason for this crash?

#

how do i fix?

forest harbor
# night nest yo reason for this crash?

This kind of thing tends to happen when a mod misuses a vanilla function. It can also be the result of some mod just being out of date.

First, try updating the mods you have. You might also consider using Amulet over Talisman, since Amulet is more stable.

night nest
#

yeah but doesnt cryptid not work without talism

forest harbor
#

Amulet's built so that Cryptid* can work with it instead.

night nest
#

oh ok

#

but doesnt it not work multiplayer?

#

also all mods are updated

forest harbor
forest harbor
# night nest yo reason for this crash?

You should postt the bottom half of this same error message. This should reveal a Stack Trace that can reveal the specific mod causing the error, including the specific file and line.

night nest
#

i lwk closed it

forest harbor
#

Can you trigger it again?

night nest
#

ill try

#

i just get it sometimes when doing multiplayer with friends

#

on equilibrum and glowing deck or misprint

#

it happens when i enter the shop or reroll

#

i think it might be old blueprint causing it

#

ig bro

tropic abyss
#

when I enable the OmegaNum feature for Amulet, score is calculated, but not actually added to round score and it remains zero, is this a known issue? I've tested this with no other mods installed and it still happenes.

meager jackal
#

what smods, amulet, and lovely version you have?

tropic abyss
#

latest of each

meager jackal
#

couldnt repro

#

are you sure you have no other mods?

tropic abyss
#

i tried it both with everything disabled and everything enabled and had the same result

meager jackal
#

mult is set to 0 but its only visual glitch, score round still increase

#

go to your save and delete amulet's config

#

then try again

tropic abyss
#

okay I cloned the amulet repository instead of using the release version from BMM and now it works fine

meager jackal
#

???????????????

tropic abyss
#

it is a slightly more recent commit, i guess it was fixed in that????

#

¯_(ツ)_/¯

meager jackal
#

no

#

3.5.0 also works fine

tropic abyss
#

idk what to tell you

meager jackal
#

......what 😭

tropic abyss
#

it works now and it didn't before

#

idk man 😭

whole rapids
#

does anybody know about moding balatro on linux specifically like linux mint

#

I need a bit of help mr_bones

sterile tangle
#

anyone know the reason for this crash? happens even when i only have steamodded enabled

#

oops wrong one

#

there we go

meager jackal
#

old cryptid, talisman, bunco, galdur, pokermon, cardsauce, debugplus, morefluff, sdm0, ortalab

sterile tangle
#

none of those are enabled though

#

currently i only have multiplayer, steamodded and trance

#

enabled

#

and it still has the same error when i only have steamodded installed

meager jackal
#

🤷‍♂️

#

you gotta update eberything anyway

sterile tangle
#

wait so despite them being disabled steamodded still reads them?
thats so stupid

#

welp ill try that

sterile tangle
#

i purged literally all of my mods from the folder

#

moved them somewhere else

#

except for steamodded and multiplayer

#

and it STILL shows all my mods on the crash log

#

ok nvm i figured it out

#

note to self: dont put zip files in the mod folder anymore

tropic quail
#

does anyone know what this means i js want tyo test my mod but it keeps crashing

#

im using joker forge btw

#

i dont have any card remotely similar to ts btw

glass osprey
#

This crash happens when I try to start a run with Cryptid and Entropy together. Does anyone know how to fix this

tropic quail
peak fractal
tropic quail
#

nvm i fixed it

tawdry lotus
gleaming gulch
#

replace talisman with amulet

potent talon
#

is there like a quick easy function to convert a key into the name of its card?

shy seal
#

localize

gleaming gulch
#

localize{ type = "name_text", key = key, set = set }

#

where set is whatever localization category the object's description is located

shy seal
#

(in this case "Planet")

radiant rain
gleaming gulch
#

Use amulet instead of talisman

radiant rain
#

is there a reason for that?

gleaming gulch
#

Doesnt require mods to do compatibility stuff

radiant rain
#

and should i remove talisman?

gleaming gulch
#

yes

#

amulet does all the same things without the incompatibility crashes

radiant rain
#

i got it

potent talon
#

one more thing with the planet stuff, this is the code I've written - how do I make it so the joker doesn't pick planet cards the player hasn't unlocked yet? Like ceres or planet x or whatnot

#

lines 4377-4381 is where the pool of cards is created

#

and just saying "if planet and not ceres and not planetx etc" doesnt work bc once they unlock the planet cards it would be nice to include them