#We need WASD pass ASAP!
1 messages · Page 4 of 1
unintented thing that will be in known bugs list and will stay for at least a month
killing the game
yeah
I hope they revert back the movement changes at least cuz its gonna hurt alot
I'm just amazed at the level of their incompetence. They should have just fixed volley priority and called it a day. they are overcomplicating things
I... disagree? The game looked like a shitshow independently of the volley meta, which for me were 2 separate problems. The ball interaction was a mess and felt random. This patch fixes most things about it and it does feel more organic.
the ball feels like a rock whats organic about this ?
the character cant even carry momentum during dribble on top of heavy stamina consumption. all the shitshow is EE related
they didnt have to change core movement
it was already weak
we will only see missiles from now on with no individual gameplay
due to the movement changes
500 hours in. Shitshow was managable aside volley meta
but this ?
kills any sort of individual gameplay and turns the game into missile meta and tiki-taka sim
if everything were working as intented without the flicker dash maximum speed bug. The game would be dead in a month with this kind of gameplay and vision
imo needs to be reverted
EE changes are understandable tho glad GB is gone
but still I should be able to push the ball using my EE. EE became meaningless in offense now
Don't know what to say man. I like the patch and enjoyed my time in the beta
Maybe it's cope. Or maybe people are jumping to conclusions too early
online ball interactions were better but movement is whats bad. my problem is completely on movement and push physics. Meta is going to be flicker dash into push cuts so defenders cant keep up and run out of stamina eventually
because thats the only way to the dribble pass someone with garbage core rn
we instantly made tests and had a 5v5 lobby match between 2 tournament teams
no one liked it
I hope the patch gets delayed and things are sorted out
He is one of the few who complained a lot, I am very satisfied with the patch
There were very big improvements for a single oatch
patch*
Besides, we'll have crossplay too, which is great
What I want most now is to be able to have the camera unlocked on the kick so we can have mini adjustments like on the controller
But I can certainly wait for that..
thats how big movement changes are sadly
If I cant create a distance away from a defender whats the point of passing
I understand your point, really. I even agree with some parts of it.
I only disagree with the part where you said it was one of the worst patches in the game..
that was my frustration talking
accessibility wise the game is on peak
especially
the crosshair customization
is such a goated improvement
Yeah, I thought so too
I was too mad at core gameplay change and thought it was intented change
I think we will see a hotfix
similar to slidgeshot fix
for the movement
I saw your video and I thought the infinite max run was bizarre lmao
I hope they fix it
its batshit insane ngl
I only play 3v3 so the current changes are great for me, but I'll leave it to those who play more competitively to notice these things
Ranked is garbage for me, I don't like the current system
I play for a team
we did a scrim
it was a tackle fest
because no one could dribble pass their mark
one push and defender would catch up and tackle the ball
then it was their turn to get tackled back
we had 20+ tackles each
everyone included
except gks
Defenders will be very strong in this patch, that's true
And how is this meta? Has it improved?
feels like the ball is filled with rock and player is tripping over it thats why pushing it so weakly
or it still strong
Not THAT strong anymore
they cant air glide and take balls defenders cant
I just don't understand one thing... what changes do you want exactly?
but if played right still strong
I want EE touch speed to be nerfed so Golden boost wont be possible or even if it is possible the distance wont be too far resulting in nerf
While still being able to use rainbow flick and normal push with effort
so it wont be momentum killer
Hmm that's a good option
Dribble should just stay the way it is
it a great mind game in current version
you can dribble pass someone but cant solo everyone unlike first beta
first beta was way too offense heavy
Aerial nerfs and Golden boost nerf was enough for me
then 2 months of in-depth meta analyzing and fixing bugs during the process
then proper and nicely thought core gameplay improvements
I have beta open in the background
incase I gotta test something
Yeah, I agree with you.
didnt close it
^this here should show how slow a normal change of direction
you cant even adjust your angle slightly during the running process or else all the momentum will be gone
this means
you wont even be able to do most basic run and cross football strategy
because the game wont allow you to create distance away from defender
@keen rampart I also want ball teleport back for freeplay
we had it on beta 1 R would teleport the ball
now we have to call and wait for the ball
We've made it, guys. They are fixing passes!
mouse passing is not a true fix but as a wasf player Idc. They coded crosshair first then implemented it to wasd's W button which is goated
and was expecting nothing less after 3 months of wait
finally
I can finally play the game proper.
Without feeling crippled every time I try to pass.
yeah its time to feel crippled when dribbling now
😭
Why? I'm doing fine in every other department.
Passing was basically the only thing holding me back.
^
change of direction causes character to stop momentarily
and reset the momentum
everytime you control and push this happens
so you cant change direction without the cost of speed anymore
not even a slightest
without pushcut at least
So... They balanced it? I'm glad.
Makes total sense to me.
nope its a glitch. So i figured out yesterday whats the problsm
Sprinting pushes doesnt work
When you are sprinting and want to push the ball the game does a non sprint push
causes player to be slow, momentum to be killed and as if he is tripping over a rock
Is never too late, we have it now, Soo noo note complaining hehe
Time to complain about other stuff 🤣
we already got this so idk why we still have this
Which is tomorrow btw
yes, they did
tomorrow
I don't even like WASD either but
I'm glad we can adjust sensitivity
Hella cool
🔥
Weakness disgust me
Nah I'm joking I know is not for everyone
Crosshair gang where at
they surely have improved wasd passing tho. Now it tracks just like crosshair passing but has no looks as well
before only W was tracking the camera iirc
It is basically a crosshair aim unless you make an input
yep
What I always hated about wasd in beta
💀
It's here guys
been hard to re-adjust to it 😔
._.
Crosshair only is the best
Agreed. It took a few hours to untrain myself from wildly sliding my mouse in a generally forward direction whenever I pass, but I'm basically hitting dimes every touch.
I can even pull off wall passes to myself since they (shockingly) did not prevent continuing to move the mouse while the pass is in process (like the Shoot command does).
I would have preferred them actually give us a deadzone, but alas, you never quite get exactly what you ask for.
Hopefully folks in this thread are enjoying WASD aiming... as shite as that is. 😛
I honestly thought this was going to bring deadzones.
Personally from how I was playing before, nothing's changed.
It's the same shit
Since I liked having the mix of directional + joystick
Deadzone is vital to "switch between"
Yup... the two "correction" settings they have are strange. I feel like there was only ever one possible way "joystick emulation" was ever going to work, and it was adding a deadzone and doing a straight up comparison of before and after the command starts. These two commands basically just make you choose in what way the original joystick emulation is most error-prone.
The two current settings are just useless.
Because the angle just limits where you can go from where you started... Which is ok I guess? But makes littlt sense.
The speed is completely useless.
Because unless you either set it to 1 and can never change the pass
Or set it to 10 and miss every pass lmao.
yeah, they clearly do things... but neither are things I needed to be accurate with it. In all extremes I was still accidentally tapping the ball at odd angles, and none of them were straight.
Where deadzone would have bridged the gap between joystick and directional
Exactly!
Because usually
You want to "aim" your pass
Unless you WANT to do a 90° pass
Or a 180° pass
Which with directional let's be real
It's not that simple.
The game becomes a flick fps? Xd
No speed / angle bullshit settings, just a deadzone.
But then again I'm more and more certain nobody plays with mkb at their HQ
And neither do their testers.
Crosshair only is pretty good. I thought it'd be a huge loss since you'd be hard pressed to do combo wall shots, or instant passes to gk, but since they surprisingly let you continue to orient the camera during the command, you can do both of those things fairly easily (with some accuracy).
But as I've mentioned in this thread and others: there's aim trainer software out there. These operations are pretty trivial once you get good at simply aiming a 3d camera with a mouse.
I tried directional, kind of liked it but as I said before. I don't want this game to become a flick fest
Where to play and being useful to teammates you need to aim train yourself Xd
I'd be playing other stuff if I liked that
Yeah, crosshair only its the best from these 3 options
I using this
Instead
I also thought it would be very difficult to aim but you have free control of the camera after tap/lob
So it's pretty useful
Wut. Crosshair only is like wasd but you just have to remember to not make inputs while passing
It's the opposite
If you make inputs during wasd
It will use wasd
Otherwise it's directional
I think he means "mouse inputs'. Which is bonkers... mouse inputs are constant. WASD forces you to constantly be on eggshells when using movement keys while trying to pass. I'm sure some folks have no problem with this self-monitoring of inputs, but I'm not that guy.
You guys are on drugs
WASD and Crosshair only are the exact same if you are not using any movement keys while passing
But at the same time you have the chance to choose a no look direction if you want
my guy, I understand that. I don't want to have to not use movement keys to aim straight. It's easier for me to just aim all the time with my mouse and pass in that direction 24/7. You do you.
lmao
Same lmao
I'm not that guy either
I don't have that self-monitoring
I constantly press these wrong keys
Im creating insane plays with wasd passing ngl. especially pinpoint shooting with pass
wasd passing saved my passes alot
It also allows you to prepare plays in advance that require any type of pass as an enabler
They will be 100% accurate and you can aim at whatever you feel like during the process
Like sideways bladeshots for example
Or bounces against walls
I think this will get ingrained into your brain soon enough just by using it
In the beginning it will require to use some brainpower
Being conscious of it, which is indeed annoying
But isn't it true for most mechanics in every game? I remember how hard it was for me to adapt from wasd to move my mouse in the direction I wanted to pass
After a week I was still forgetting when defending with headers
i had to increase my sensitivity to fully utilize crosshair passing. honestly better than nothing
I highly prefer Crosshair passing. WASD just messes me up and isn't really providing me with anything. My camera movement & control is proper enough to cover every angle I'd need.
WASD is insanely good for clearing centers and scoring with headers. You just have to look at the ball that is coming and hold S or SD or SA or whatever or purely D or A to score
WASD and crosshair > Mouse passing thats 100%
still no deadzone for mouse passing is INSANE
I don't need WASD passing. It's an unecessary complication. I can have cleaner control over my key presses, while still executing the same moves.
ur not wrong but wasd makes it so u dont have to look its technically better because by the time u look around to complete the action wasd just does the action they will be a step ahead (if ur both similar skill wise) but hey whatever fits ur style no need to force it
I understand this about WASD but I strangely have an easier method for me that is flicking, its better than using the WASD keys
i always mess up a play pressing the wrong button
that's why I switched to crosshair only
understandable i should probably give it more of a try i think it because my sensitivity is lower for the game
Yeah I play with high sensitivity
I can't do anything to convince a random person through here. And possibly I shouldn't even try. But I can't help but to find it a shortsighted way of viewing skill developing.
It is like starting to play guitar and finding it hard to play a chord without plucking some wrong strings. Might aswell just cut those strings and be over with it, right? 💀
.
But as they say, there are as many opinions as there are arses. Not all of them are equally clean though
I mean it’s also just preference
So I don’t see a need to try and convince someone their preference is wrong
And yours is undoubtedly the ugliest, grubbiest of all
I was still speaking of opinions. Though surveying your prior... "contributions" to this server, I fear subtle discourse may not be your area of expertise.
I could apologize for the misunderstanding, but apologies are wasted when the concept itself is beyond reach. Talking to you is and was in the past like offering poetry to a parrot.
So let me try again, in terms more appropriate to your development stage:
"Everyone makes poo-poo, but yours is extra stinky. Understood? Good"
So you are the monkey? At least you're self aware enough to pick the right animal.
Nice GIF as a still image though. But it's fitting, really. Still image for a still wit.
And from now on I promise I'll refrain myself from opening the blocked messages anymore. Fucking Discord appealing to curiosity. I'd rather have blocked people erased from existence and ghost talking tbh
Monkeys are smarter than lions
got ragebaited so hard that he left