#MH60 Discussion

1 messages · Page 1 of 1 (latest)

outer haven
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i think we need a flight suit to go with this

inner lagoon
inner lagoon
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Paratroopers man all I'm saying.

inland otter
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Another bit of feedback: sometimes small objects near the body of the helicopter cause the blades to fly off. In fact, even just a foot-high rock will do it. Also, I feel like the health/durability is too low. It only takes 5-10 rounds from a 50 cal to destroy it, which is really not viable. Just my opinion.

jagged tapir
jagged tapir
jagged tapir
inland otter
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Awesome, appreciate it. My boys are ready to do some hot inserts soon

outer haven
snow stratus
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why dont you help daimyo

livid crow
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Everything comes down to art really. We have enough capable artists/tech artists to focus on a small set of vehicles at any given time. Currently spread between the MH6/Suburban/Canberra. If anyone has actual skills in 3d modeling and is interested in helping out, feel free to reach out. Would love to do crew uniforms and gear.

snow stratus
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I would love to do a Mi24

livid crow
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It's in the works but needs much more work than the others.

inner lagoon
livid crow
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Yes

sharp yoke
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Not too sure if it’s a problem within the mod or if it was our negligence. But it seems to be that on the Blackhawk mod when someone is flying it and you have another player in the pilot side gunner. If you shoot the mini gun back towards the tail rotor ground area, the rounds collide with the helo and cause it to catch fire. I will post links to the video me and my buddy recorded

severe spear
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Hey guys just wanted to let y’all know there is a collision bug with the mini guns on the choppers bullets seem to collide with rear fuselage causing it to smoke nearly instantly

sharp yoke
edgy tiger
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I will add it to our issue tracker
Thank you for the feedback

sharp yoke
severe spear
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Any news on a update ?

livid crow
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Going through a complete rework now that we know what we are doing. Will update the community soon. We have squashed most of the bugs people have been having.

sharp yoke
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Cannot wait till we get more mods from you guys. Your mod team does an amazing job. Cannot wait to see what else you guys will put out in the future.
Keep up the great work!

outer haven
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@sharp yoke we’re getting a little from them

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little bird*

sharp yoke
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Oh yeah brother I know. I’m super excited for it. Trust me I follow at lot of these mods closely. I’m on this discord every few hours reading stuff for reforger. We have a lot of amazing mods on the way from the entire community

snow stratus
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a lot of us arent on this discord

outer haven
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@livid crow any updates on the little bird?

livid crow
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Not much. Just polishing things. Didn't want to release it like the UH60. So we have a working Little Bird, we have lots of skins and variants, it's got some cool NEW features, and should be released without any major bugs or issues. Should just work on launch. Each of the projects we do at the moment include something new and cool. But that's also why the releases have no real dates. The Little Bird isn't the only thing we are working on either. We did a complete rework of the UH60, and some other super secret very cool special things that will be mentioned later.

outer haven
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i have a feeling about the secret stuff

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Time to commit warcrimes with the secret stuff

livid crow
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you would be wrong about the secret stuff. 😁 But no spoilers.

inner lagoon
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Can't wait to see what you guys have been cooking.

tawny wave
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Honestly the fact that the mh 60 is as good as it is im excited for literally anything done by your group

severe spear
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Is there a little bird discussion thread ?

outer haven
livid crow
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Mini gun and missiles are just not secret. A vid got leaked a month ago so it's been in the public space for a bit.

sharp yoke
# brisk dune Wait really? Where?

It’s an unlisted YouTube video unfortunately. But they have confined it. Now they are just tweaking on things. They said it should be out In the not too distant future.

outer haven
brisk dune
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I hope so that would be very cool

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Also hopefully it doesn't shoot itself like the black hawk does

edgy tiger
livid crow
brisk dune
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Wdym ideas that's a bug

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Unless it got patched

inner lagoon
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When's the next update coming for the MH60?

vague crag
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Super secret stuff=fast roping right? am I right? I hope I am

livid crow
sharp yoke
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Holly cow these helicopters look amazing. The level of detail your whole crew puts into these mods is beyond amazing. I can’t wait till these get released. But I also know the longer it takes the better they will become.
Keep up the great work guys.

severe spear
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Any time estimate when the update might be rolled out ?

snow stratus
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tomorrow

severe spear
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I’m talking about the Blackhawk mod

jagged tapir
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You should be able to get 1.1.1 off the workshop in a sec. We pushed 1.1.0 but had to hotfix something real quick. Here are the changes to 1.1.0:
v1.1.0
Improved vehicle model and textures
Emissive panel lights with switch (see overhead panel)
Minigun should no longer be able to shoot tail section
Rotor Warp - still somewhat WIP
Several new liveries including civilian ones
Slight flight model improvements
Some script fixes - collision debug spam still exists due to engine bug
Seat switch bugfixes

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Remember, if you are on Xbox, you may need to delete and redownload the mod for it to update correctly

vague crag
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Holy shit the improvements are phenomenal the sound especially

jagged tapir
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Thanks! Oh yeah and if anyone is wondering why it still spams the logs some, we improved it but there are still some issues from within the game engine that I don't think we can fix until helis come out officially.

vague crag
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Also that navy skin clean af

charred flame
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Holy shit just updated it, fresh as fuck guys love it. Skins look banging and flying, holding a hover and most of all landing is so much nicer now.

brisk dune
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I suck at landing but I swear it's better now

livid crow
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Glad you guys like it. Strider and Ralian did a lot of work on it the last month.

lofty burrow
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I have a suggestion regarding Xbox freelook, it could be click in left stick and hold and then use the already assigned right stick to look around.

vague crag
tawny wave
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I mean that makes sense to me depends on if helos are gonna get pilot operated weapons that conflict with that tho

sharp yoke
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(Xbox Bug maybe) My unit was attempting to use the mod last night. Most of everyone were on Xbox. But every time we would start loading people into the bird their game would crash. Happened multiple times to anyone who got into the pilot seat and far seat all the way at the back of the plane on the copilot side.

We did have this mod enabled with multiple other mods. Not too many assets placed down either. Was only about 8 guys in the helo.

We tried with multiple variants of the bird and got the same results every time. At times I would place down the helo and it would despawn after 30 seconds with no one getting into it.

We are having guys update the mods on their pc’s and see if it works on PC. We ran this mod just fine multiple times before on our server before the update. With the same amount of mods and we never had any problems.

I think I may have created a few video clips of bugs. , but I’ll have to see in a little bit.

Keep up the good works guys. Looking forward to it.

safe trellis
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Question, the miniguns have sight rails on them now, is it compatible with red dot sights or the modern optics pack?

weary minnow
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With the new update. Only issue iv found is when you get in and start the Blackhawk you start to slide in your seat

lofty burrow
vague crag
lofty burrow
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Yeah that would be great

vague crag
edgy tiger
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Any xbox control changes are not really something we can do as it is all BI's control scripts

edgy tiger
edgy tiger
edgy tiger
safe trellis
weary minnow
outer haven
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My first time seeing the firefighter uh60

opal granite
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Phenomenal work guys, how much has changed since initial release and this release in terms of flight model? Am I losing it or does it feel way better now?

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I only tried at release so I dont have any other comparisons to make

edgy tiger
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largely just center of mass changes and an increase in top speed

livid crow
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Enjoy the guns on the non mil ones while they last. We didn't have time to make the mount it's own slot. Eventually, there will be armed and unarmed versions. And hopefully extended range and other fun stuff.

safe trellis
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And hopefully sight capabilities for the guns 👀

jagged tapir
jagged tapir
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Also for anyone wondering about xbox control improvements, I think there might actually be some hackery we can do for custom actions. Again no promises. But I understand a lot more about the inputs and action contexts now than when we started working on this.

jagged tapir
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There is also some weird inverse math we could do on the inputs to 'undo' this effect, but it would be really janky

jagged tapir
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I was thinking the better solution would be to use the bumpers for yaw, but if we did something like that it would be configurable

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if

safe trellis
brisk dune
safe trellis
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😂

weary minnow
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Got a quick question, have you guys thought about adding a version of the Blackhawk with M2’s or a version with a Mini gun on one side and a M2 on the other as per real life? (GAU-21 or M3M)

livid crow
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We will eventually offer multiple models and load outs. M240, xm218, m134, etc. Would like a proper uh-60l/A with analog cockpit. Right now we are still more focused with systems than art accuracy, even though we do try to assure art quality is the best we have available.

tawny wave
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Honestly I thought it looked good before but this new model looks amazing. Liking the slightly longer take off time and the noise is fantastic when you hear one fly over. Incredible work can't wait to see the other projects I the pipeline if this one is this good already

toxic tusk
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are you gonna make a cobra or apache

weary minnow
livid crow
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We have a few more helis in the works, but no apache/cobra. We have other things we want to do before coming back to helicopters.

snow stratus
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yes we are working on the Mi-26 halo

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and the Bell H-13 Sioux

edgy tiger
snow stratus
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what do you mean rhs?

edgy tiger
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One of the big mod makers from Arma3 days that is working on some reforger mods

snow stratus
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ive got invited by them, but im probably not gonna join

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since they put red tape on everything

edgy tiger
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Are you working on the Mi 26 and h 13 alone then?

snow stratus
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im working on something, I took a little break from

outer haven
jagged tapir
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You two working together?

outer haven
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no

tired siren
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Guys can you help me please? I am trying 3rd day in a row to add the newest version (1.1.1) to my server, but nobody can connect the server and error is "Game failed to start with selected modes." The only mod on the server is this. In server config is everything absolutely fine (check at least 100x). I deleted previous version in the folder and downloaded it again via workshop, tried even download via connecting on server, but no success - same error message. Playing on PC, crossplatfom is ON, scenario is Conflict. When I try it play in solo mode - no problem.
Thank you in advance for your responses.

tawny wave
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Are you saving then loading the file to the server

inland otter
# tired siren Guys can you help me please? I am trying 3rd day in a row to add the newest vers...

That is not a problem with this mod, but with the game and workshop's current state. There are a few fixes you can try:
Erasing the mods completely, unfav, etc, and then manually adding them back in your game AFTER you restart without them. Also restart once you add them in, but before you try to join.
Do this process with the server to make sure that the server mods are correct versions, or even try resetting the server completely.
Make sure you have your game and all files on SSD.
Make sure, if you are running the server yourself, that you have your ports correctly set up.

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The bad thing is that this error is associated with an absolute TON of issues. Some others have found help in #reforger_servers with posting the logs.

livid crow
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We would love to work on tanks. Will get around to it eventually if no one else does.

heady ridge
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for some reason we have found that the following cannot be seen from the cockpit (pilot and co-pilot) seats only:

Any smoke (to include smoke from a campfire)

any type of explosion

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i tried taking screenshots from not sitting in those seats as when your in the seats you cannot see it at all.

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@edgy tiger

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love the new update btw it’s amazing

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hope this feedback helps!

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hopefully this video helps a bit more, same thing with explosions

sharp yoke
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Huh that is interesting. Might have to test it on our server tomorrow and see if we have the same problems.

sharp yoke
heady ridge
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nope

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everything else works fine

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still testing

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same thing is happening with fire

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can’t see the fire or the smoke from it

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it’s literally just the cockpit though, from the gun seat, and passenger seats you can see everything talked about fine

sharp yoke
# heady ridge nope

Okay thank you man. Yeah we’ve been having problems with the helo after the update. People both on PC and Xbox keep crashing every time they try to enter it. Was just curious if you guys were having the problem.

heady ridge
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i was thinking it maybe a conflicting mod so i tried it with just this mod on, same results

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thankfully no crashing

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the blackhawk works great for us we love it

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another interesting thing we just found out was an audio glitch

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we’ve noticed that (for the pilot only) when someone gets in the co-pilot seat the audio gets a lot louder, and if they get out it gets a lot quieter

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anyway guys keep up the good work love the blackhawk mod

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i’ll let you know if we notice anything else

edgy tiger
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Both bugs have been noted
Thank you for your videos, they are a great help

edgy tiger
sharp yoke
edgy tiger
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Thank you, your issue so far seems to be the hardest to fix

livid crow
heady ridge
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that was super fast! you guys are great keep up the good work

livid crow
sharp yoke
edgy tiger
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It might have something to do with loading the lod0 for the mfcd's...
I can can see if I can fix it for the next update

sharp yoke
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Crash log from our pilot tonight when he crashed. He plays on PC

livid crow
sharp yoke
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Okay awesome brother. Appreciate all the work you guys do

charred flame
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Man the more I mess about in this the more I love it. Can't wait for hotas support

heady ridge
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i hope the camera on the bottom is a teaser of the future, a fully operational FLIR for the co-pilot would be so cool.

leaden grove
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Hi is this that uh60 mod that simulates the REAL procedures

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And if so do they have guns

toxic tusk
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nnah it doesn't simulate real procedures for starting the engine

tawny wave
leaden grove
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ok my bad

outer haven
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cant wait for the little bird

toxic tusk
outer haven
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@toxic tusk Microsoft needs do something about helicopters for xbox

weary minnow
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They will have helicopters by the end of this year along with gliders

toxic tusk
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cool

snow stratus
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if you looking for flight sims on the poverty boxes your looking in the wrong direction

outer haven
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@snow stratus sorry atleast we take showers

toxic tusk
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poverty boxes

snow stratus
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yeah im sure you aid makes you take two a day

toxic tusk
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this thing costs 500$

outer haven
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@snow stratus @toxic tusk hey guys

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this is call grass

minor widget
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We all play the same game lmao costs the same just some people like paying extra 🙂

outer haven
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@livid crow any updates on the little bird?

outer haven
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Yea no updates on it

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strange

livid crow
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Not strange. Just understand we don't jump at every request for updated info. We will provide it as it comes. We also didn't delete the md500 thread. It's probably just dormant so it doesn't show.

snow stratus
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where hind

outer haven
snow stratus
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wrong

outer haven
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Nope im right

snow stratus
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proof?

outer haven
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they literally said there not planning on making attack helos soon

tawny wave
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I've literally seen the hind model In one of the threads by these guys

livid crow
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Nyu is the one making a hind. We took a look at the A2/Take on helicopters one, but it's simply not usable.

outer haven
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i hope someone makes a stinger

brisk dune
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Ngl the black hawk needs better armor rn it gets shot down by AKs and stuff

snow stratus
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yeah it should be able to take 125mm

edgy tiger
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We can add it to our bug list

hybrid sluice
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I assume Whenever they add the ambulance to the game it will have some kind of bed for the injured to lie down on so it's different from a basic humvee are there any intentions to make a medical mh60 for when the new update drops maybe bring back the closed door design from the original for it if possible

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Something like this

regal glen
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Can the loose rotors be garbage collected or is that implemented already?

hybrid sluice
brisk dune
heady ridge
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i don’t believe so

edgy tiger
edgy tiger
regal glen
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you can end up with a lot of those laying around

hybrid sluice
heady ridge
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any word on when the update is coming that fixes not being able to see smoke through the cockpit?

edgy tiger
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That a game related issue

livid crow
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It's fixed. Just waiting on the update.

safe trellis
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Whens the next update gonna drop? (If there’s any)

severe spear
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Soon ™️

brisk dune
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Think they're focusing on the little bird but honestly who knows

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I mean

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The answer is

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They know

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That's who

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But

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Irregardless

safe trellis
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Hopefully they fix the glitch where it makes everything 90% stronger

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Because that’s why many servers don’t keep it long term

livid crow
safe trellis
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Really?

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It made fences and anything else that’s destructible very strong. It made the server unplayable

lone kindle
safe trellis
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That’s odd af, i play in the PBS servers and they had the issues and couldn’t find a way to get around it so they dropped the mod

lone kindle
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It’s the first I’ve heard. Other milsims I talk to or do joint ops with never experienced this. Maybe some experience, some don’t?

outer haven
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hey we need fix the helicopters

sharp yoke
weary minnow
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I have found a couple things

when in the Black Hawk you can not free look in the pilot seat

When in the pilot seat you can shoot the mini gun by pressing RT or the equal key nine on PC

While in the back hawk you can not see smoke

While in the black hawk you can not see the new added runway lights

While in the black hawk when passing over the run the entire cockpit is filled with a bright multi colored lights[ specifically when passing over the new runway lights it self so your fine in the middle of the runway]

The M/S dial has a white box over it

PS. This is from me and I’m playing Xbox

edgy tiger
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None of us touched the beta branch so there are bout to be issues, we will hopefully get to the issues soon

weary minnow
edgy tiger
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Thank you for reporting the issues

livid crow
safe trellis
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Yall gonna do a quick update since most mods don’t work after the game update today?

snow stratus
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@safe trellis why dont you help patch it?

safe trellis
livid crow
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We do have ideas on what might be causing the light issues inside cabin. Hopefully have good info soon.

surreal bear
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hey bro, a couple of things with the heli with the new update, problems with crashes and collisions and also when deleting the object, the problem occurs on the server, and it also happens if you run it in the tool too, sorry to address you but At the moment your mod is the most important for everyone hahaha, and for me more than my people start from the islands hahahahahahaha.... we need you my friend!

safe trellis
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Crashes everytime i spawn one or two

lone kindle
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@woeful kernel

woeful kernel
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Any update on when we will be able to use the mod again? 🥲

safe trellis
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Ok

livid crow
livid crow
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Hotfix has been pushed for Blackhawk.

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M134 had to be removed. Will keep working on it and get it back in as soon as possible.

jagged tapir
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Yep, 1.1.2 is out. If it doesn't update for you, please delete it and resubscribe.

There is some crash related to the UH-60 being damaged that only happens on the versions of it with the miniguns. We are working on narrowing down the issue, but to give you something functional we have removed the mounted weapons for now. They will be back soon! Thanks for your patience 🙂

strange pine
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Noticed the new display image which is a nice touch even if non functional and the additional flare units on the tail section which is exciting to see whats coming but thanks for getting a working version back out so fast

safe trellis
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Free look doesnt work on xbox. It used to if you hold LT for a second but now it doesnt. Because of that, we cant turn on the lights or anything

toxic tusk
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why did fire Dept. one has a M134 like what fires are they fighting?

outer haven
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the family guy fire who has a shotgun

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@toxic tusk

toxic tusk
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Oh that makes sense

sharp yoke
vague crag
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Is the controller binds set in place or are you guys able to bind any button and if that is the case couldn’t you just configure the controller layout to not use the right stick at all and allow it just to be used for free look

edgy tiger
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Not done by us, that is BI

edgy tiger
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I would recommend not using it in the mean time because deleting it might cause a crash

heady ridge
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some feedback for the new update, we put the mod back into the server and basically what we are getting right now is horrible rubber banding for anyone that comes close to it let alone gets in it. the only way we have found to fix it is to leave the server and come back and then stay away from the helicopters. will be removing it until this is fixed unfortunately as it’s just not playable for us atm.

regal glen
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wow, transformed into a forza horizon AI vehicle

vague crag
safe trellis
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The heli rotor sounds when landing nearby seems way too loud, nothing major but a little tone down might be needed because it sounds like its way too close when in reality it isn’t

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Another thing, someone i know mentioned adding rope repelling or rope ladders from the heli would be nice. Thought you guys would like the idea too 🙌

snow stratus
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Blackhawks are incredible loud like most US helicopters talking from 1st hand experience ( baring Ah-64 since I don't remember being next to one) the Mi 8 and Mi 24 are actually quieter than any US helicopter larger than a jet ranger

vague crag
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Can confirm on us helicopters being loud especially ospreys and ch 53s

snow stratus
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the V22 is the loudest one ive heard

vague crag
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Also the scariest to fly in lol

safe trellis
outer haven
vague crag
# outer haven no thats a chinook

Never flown in one only heard stories but I guarantee the osprey is worse they are literally falling out of the sky in a regular basis

outer haven
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im surprised no chinook in awhile had flown out of sky

vague crag
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Helicopters are Some black magic wizardry

livid crow
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Never had any issues with ch-47s. Been in an extremely overloaded chinook in Afghanistan. Helicopter simply blared warnings as we slowly climbed over the mountains burning way too much fuel. We landed in Khost, refueled, and went on our merry way. Aside from the leaking hydraulic fluid, it was a pleasant ride.

outer haven
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@livid crow i thought chinooks were always the first target?

vague crag
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I was told that was a good sign

livid crow
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I took part in the invasions of Iraq and Afghanistan. The Taliban and AQ didn't offer much in the way of anti air while I was there and we did 1.... Yes 1 air assault in Iraq. To the middle of the desert outside Nasiriya. So I've never really worried about being shot down.

outer haven
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did u wear ucp or did u take part before ucp?

livid crow
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Before

outer haven
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u were a lucky one then

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@livid crow

vague crag
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Shit I was a booze cruiser missed the war by a year

livid crow
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Good old DCU's

outer haven
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once ucp got issued deaths skyrocketed

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i hate ucp so much i want buy some ucp gear and make a rug out of it

snow stratus
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best camo?

outer haven
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no

livid crow
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Are.. are those polka dots?

vague crag
toxic tusk
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tbh its kinda not very maneuverable and tilting it and stuff feel slow

sharp yoke
severe spear
livid crow
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🫡

last elk
regal glen
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White/navy? chopper version, low FPS with this in the log, high FPS when chopper deleted

11:46:21:298  ENTITY       : SpawnEntityInPrefab @"{36098D7B8BFECD79}Prefabs/Vehicles/Helis/RAL_UH60/RAL_UH60.et"
11:46:21:298   WORLD        : InitEntities 'world'
11:46:21:298    ENTITY       : Init entity @"ENTITY:4611686018427410652" ('R3D_BaseHeli','Assets/Vehicles/Helis/R3D_UH-60/UH60Body.xob') at <4704.308105 29.299999 11169.366211> @"{36098D7B8BFECD79}Prefabs/Vehicles/Helis/RAL_UH60/RAL_UH60.et"
11:46:21:298     SCRIPT       : BaseProcAnimComponent m_ProcAnim = ProcAnimComponent<0x0000024A6897DDB8>
11:46:21:298     SCRIPT       : int m_ControlIndex = 1
11:46:21:298     SCRIPT       : string m_SignalName = 'Wheel0L'
11:46:21:298     SCRIPT       : int m_SignalIndex = 0
11:46:21:298     SCRIPT       : BaseProcAnimComponent m_ProcAnim = ProcAnimComponent<0x0000024A6897DDB8>
11:46:21:298     SCRIPT       : int m_ControlIndex = 2
11:46:21:298     SCRIPT       : string m_SignalName = 'Wheel0R'
11:46:21:298     SCRIPT       : int m_SignalIndex = 0
11:46:21:298     SCRIPT       : BaseProcAnimComponent m_ProcAnim = ProcAnimComponent<0x0000024A6897DDB8>
11:46:21:298     SCRIPT       : int m_ControlIndex = 3
11:46:21:298     SCRIPT       : string m_SignalName = 'Wheel1Out'
11:46:21:298     SCRIPT       : int m_SignalIndex = 0
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this log is on init though so not sure

sharp yoke
livid crow
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This shouldn't be a problem. It's just defining the wheel signals. The helicopter class doesn't have working wheels, so the Blackhawk has them scripted on. It's part of the reason I love the LittleBird so much. No wheels, just skids.

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Got a busy week of testing and tuning coming up. Hopefully we find some of the FPS robbing issues.

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Have not tested it yet, but the latest update 0.9.6 had a fix for detaching weapons. Hopefully that fixes the crash we were having with the m134.

regal glen
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right, it was the only log at the time of the fps drop

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I don't think it's very relevant

livid crow
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We have things we are going to look at. Optimizing geometry, materials. The LittleBird actually has updated code on it that we have not transferred over to the Blackhawk yet. There is room to improve.

vague crag
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Little bird + fast roping from Blackhawk= Operation gothic serpent everon style

regal glen
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you know about the exception in damaging the blades?

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Class:      'SCR_DestructionBaseHandler'
Function: 'DetachFromParent'
Stack trace:
scripts/Game/Destruction/SCR_DestructionBaseHandler.c:166 Function DetachFromParent
scripts/Game/Destruction/SCR_DestructionBaseHandler.c:133 Function HandleDestruction
scripts/Game/Destruction/SCR_DestructionBaseHandler.c:50 Function StartDestruction
scripts/Game/HitZone/SCR_DestructibleHitzone.c:130 Function OnDamageStateChanged
#

it doesn't crash every time, though, maybe there's some kind of exception limit in scripts

outer haven
severe spear
vague crag
#

Ope there’s the S word

weary minnow
#

The black hawk lags the server heavily when someone disembarks

#

And it will stay lagging the server heavily until the Blackhawk is deleted

sharp yoke
#

We had the same problem last week after the .9.6 drop when we were doing training. After deleting the Blackhawk it crashed the entire server. For both PC players and Xbox players. FPS drop was insane. Everyone reported getting 7-15 FPS when they disembarked helo.

weary minnow
gleaming mantle
#

7-15fps is lucky me and a few others, were hitting 1-5fps after disembarked and continued for several minutes after the Hilo was deleted .

severe spear
#

Yep, mod is basically unusable

safe trellis
#

What i do is delete it in GM immediately after disembarking

#

We get by with it

edgy socket
#

The heli is definitely causing some stress on the server in some way it’s dropping fps and lag but after it’s deleted everything goes back to normal

regal glen
#

physics stuff

#

frames drop also when you place one inside/very close to another

safe trellis
#

The FPS drops massively when the pilot (8/10 times) gets out of the pilot seat. The only fix is to get back in asap or delete the heli from the server asap

#

Usually everyone other than the one piloting it gets their FPS dropped but if you wait long enough the pilot does too and it takes a long time for the Gamemaster to delete it because they too are lagging really hard

regal glen
#

interesting, getting out of the vehicle might mean you are passing physics back to the server, would the client-side physics scripts get confused at that point? maybe they don't know they are not the owner anymore

weary minnow
#

The MH60 was in are server and was causing passive crashes what I mean by that is when it was in are server and we didn’t even spawn in the heli in the entire session it was crashing back to back after we removed it it stoped crashing and now it hasn’t crashed since

#

When we also spawned in it it would crash within 10min

regal glen
#

can you show logs that point to the crash?

weary minnow
regal glen
#

server logs

livid crow
#

Need logs from server to know what is actually yappening

jagged tapir
#

Unless I see logs to indicate that it's something else, I'm strongly assuming it's that. Won't be fixed until Bohemia can chase down the issue in the engine.

edgy socket
#

All good 👍 just giving feedback seems that once the pilot exits the seat that’s when the lag and fps drops but I don’t have the logs I’m on Xbox, but you guys are doing great work can’t wait for the little bird down the road 🙌

jagged tapir
#

Tbh I'm starting to think there's something weird about the camera on the Xbox that I can't test on PC

#

I've never once tested on Xbox, but I have tested on PC with a controller (which should be the same input scheme as Xbox)
There could be something else going on

edgy socket
#

I’d say it’s the engine it’s self there is still a lot that bi has to get under control especially with stability

jagged tapir
#

If anyone that runs a server with the MH60 on PC is out there reading this, and also has FPS drops when the pilots exit, please get in contact with me. Because I have been unable to replicate any of this issue which I believe only Xbox users are reporting.

#

To put peoples minds at ease, a lot of the known issues with the MH60 we are intentionally ignoring for now because we want to see how BI does helicopters eventually

#

For minor issues, it makes no sense to dump a bunch of time into fixing it only to completely redo it later

#

Also, I'm not sure when we will release the MD500, but we will do it before BI releases helicopters. It's close enough that it makes no sense not to

#

But then we are probably done with helis until after the official ones come out

edgy socket
#

You guys have made the game so much more interesting and worth playing with the work you guys have done so far I’m sure I can speak for everyone when I say it’s greatly appreciated 🤝

placid aurora
jagged tapir
#

I have tried to reproduce the issue on a dedicated server but I can't really find any issues specific to vacating the pilot seat. There is one script crash that can happen, but it should be inconsequential for server FPS

placid aurora
#

I have had this happen before. When we have operations involving 18-19 people it happens. I haven't thought to grab the logs, but next time we host one I can get you those!

regal glen
#

happens on PC as well, but I haven't figured out under what circumstances

pastel swan
#

Wish i could give logs. Would certainly help out

sharp yoke
pastel swan
#

Once i upgrade my rig I'll set up my own server

buoyant slate
#

Just wanna pop in here real quick and say thank you guys for the work you do. Any time a new member hops in our server us pilots will do a flyby for them. The response is 100% of the time always "damn. Thats so fkn cool 🤤" super stoked to see future projects 🔥

minor widget
#

Kinda miss how I can’t look around the heli anymore 😪

vague crag
#

Eventually you can’t rush art

livid crow
#

I wish it was art. It's currently more like Vudu. Vudu that works some times, but not others and makes no sense.

edgy socket
#

The only thing I can turn on in the helicopter rn is the panel lights everything else gives the option but doesn’t seem to work (XBOX)

pastel swan
#

Even by switching to copilot, turning on panel then switching back will lock your screen to the right. 🥲 love the helicopter and miss the features

#

Waiting for the legendary update

livid crow
#

have you deleted the mod and redownloaded it?

safe trellis
#

The mod won’t let you free look while in the pilot seat, turn on lights and go in third person. Worth mentioning im running it on an Xbox series x

livid crow
#

Sorry it's so laggy. Our options for capturing were not.... ideal...

outer haven
#

flare

livid crow
#

UPDATE inbound.

v1.2.0
-Compatibility with R3D_CORE mods
-Added mounted weapons back - fixed related crashes
-Disabled blade breaking due to performance issues
-Added flare pods & flare effects
-Fixed crashes related to deleting/destroying the helicopter
-Prevent passengers from using the Parking Brake action
-Fixed geometry and collision layer issues
-Fixed improperly scaled MFD textures
-Fixed freelook with controller / Xbox
-& Other script fixes and tweaks```
#

Players and server owners running R3D mods will now need to ALSO utilize R3D_CORE. We are moving shared scripts and assets to CORE.

safe trellis
#

😩

severe spear
#

What’s red core?

livid crow
#

Shared scripts and assets between mods. This way we don't need a mini gun in each helicopter mod, or duplicate scripts in each mod.

#

But it's now going to be a dependency for all R3D mods.

weary minnow
livid crow
#

Just one small problem trying to iron out. We were stuck with the weapon destruction bug that the UH60 had for weeks. Just figured it out tonight.

jagged tapir
# severe spear What’s red core?

We are pushing the new update to the mod under a new workshop account, "Project Redline Mods." The new update will depend on a mod called R3D_CORE, so you shouldn't actually have to manually download it.

jagged tapir
lone kindle
livid crow
#

You will. But since it's a dependency of the blackhawk, the blackhawk mod should auto download the core mod. Hopefully.

#

Not sure how it will work with already downloaded mods.

severe spear
#

Anyone else getting a compile error trying to start a solo game master session with the new core mod < Xbox >

livid crow
#

Although the update for the blackhawk is incoming, so will see.

lone kindle
jagged tapir
severe spear
# livid crow What is the error

Can't compile "Game" script module!
scripts/Game/Vehicles/R3D_WheelComponent.c(1): Multiple declaration of class 'R3D _WheelComponentClass*

#

😊

edgy tiger
#

are you running the uh-60?

severe spear
#

yes

edgy tiger
#

The uh-60 has not been updated yet

severe spear
#

Yeah I know

edgy tiger
#

when it updates that error should go away

severe spear
#

Sounds good

#

Cheers my friends

edgy tiger
#

should work now

lone kindle
#

Anyone having trouble finding their server since the update?

#

I’m testing a couple of times now but when I take off the blackhawk mod, the server seems to show up again

regal glen
sharp yoke
lone kindle
regal glen
lone kindle
livid crow
#

I'm hoping to have a helpful tool for that soon too. 🙂

regal glen
#

most server providers should have a reinstall button

#

just keep your config and it's pretty quick

livid crow
#

Ahh yeah. I'm a server snob, forgot about VMs

regal glen
#

I have mine wipe addons folder every time it starts as part of the docker entrypoint so it's no big deal, but people using nitrado or other providers can't easily do this

livid crow
#

I'm working on a cross platform server manager. Setup and monitoring. Needed a C++ project for my portfolio. 😛

regal glen
#

great, self-hosted server owners with no admin experience will appreciate it

#

with battleye rcon they could do remote server admin as well once rcon is fully implemented

livid crow
#

That was the plan

#

and a mobile app for rcon to round out my portfolio.

regal glen
#

it might be easier if the whole thing is a web app you just put on a server

livid crow
#

.But then I don't have a C++ app.....

regal glen
#

why not?

#

desktop app is aimed at PC users right? what about xbox server owners

livid crow
#

Never thought of using C++ for a web app

#

XBOX users wouldn't self host would they?

regal glen
#

there are incentives to do so but probably not

#

it can be in whatever language you want, the full thing or part of it (like some sort of cgi implementation)

#

but if you want a desktop app then don't bother with web stuff

livid crow
#

I could do both. It doesn't hurt to expand my knowledge.

lone kindle
livid crow
#

There we go. Glad to hear

#

BTW, @regal glen do we know if a ticket has been put in on that? I'm sure it's not expected behavior. 😂

regal glen
weary minnow
#

After this new update you can’t reload the Miniguns

minor widget
#

Gimme m240b

#

Minigun cringe

sharp yoke
# minor widget Gimme m240b

A m240 with an eotech on the side of the helo would be really cool to implement down the line. But I definitely love the mini guns for suppressing areas.

regal glen
#

you're not gonna hit anything regardless of what scope you put on it

minor widget
#

Yeah I just want a 240b I don’t care about a scope

#

But tbh It was pretty easy to hit targets if you have a good pilot and gunner

regal glen
#

if it's easy to be precise with the minigun that sounds like a bug

minor widget
#

Skill issue 😈

safe trellis
#

I’ve mentioned it long ago about adding the rail compatibility for the M134 miniguns so we could theoretically add holographic sights on them ( or more)

safe trellis
#

Reload doesn’t work for the miniguns

woeful kernel
#

Is anyone else the issue where after adding the dependency mod it will not start up the server? Formatter says it’s all good but the server won’t start back up after adding Redline 🤦🏽‍♂️

jagged tapir
#

That could happen if you somehow manage to install the core mod without updating the UH-60 to the new version

#

if you're running that, try deleting and redownloading because xbox can be jank

regal glen
#

ah I forgot, many server owners use specific mod versions instead of latest so they might run into this

woeful kernel
#

Thank you lads 🙏🏽

sharp yoke
livid crow
#

UPDATE pushed for MH60

v1.2.1
Hotfix: Remove ability to use miniguns from pilot seat.```
severe spear
#

@regal glen

lone kindle
#

So I’m having the same issue I’ve been having last night. After updating the mod, server no longer wants to show. I’ve reinstalled the server multiple times, steam updated it and restarted it to no avail. Not sure what is causing it

regal glen
#

console log has the reason 99% of the time

outer haven
#

i have no lag

#

and im on console

#

maybe people have too many mods downloaded

regal glen
#

I said log

#

but fair point

safe trellis
#

😂

pastel swan
#

Would it be possible to have some sort of low scale explosive Ammunition for the blackhawk miniguns? As it currently stands its somewhat difficult for gunners to hit their targets and do proper stafe runs. (Suggested by a few others)

edgy socket
#

Just a random question do you guys plan on adding weapons ( mini guns /rocket pods ) to the little bird on release ?

safe trellis
snow stratus
#

ive never seen a mk19 on any helicopter post Vietnam

safe trellis
#

My bad. I was referring to a blackhawk mounted with a Mk-19 grenade launcer mod. It doesn’t work anymore but it was crazy OP for close air support when it did work

toxic tusk
#

Mk19s are put on Blackhawks

snow stratus
#

no, they are not. first in Vietnam they found that the 40mm was a terrible weapon system for perpendicular uses on helicopters, it was hard to use and some times the rounds failed to arm. 2nd that statement is supported on the AH-1S cobra (upgraded G to S standard) AH-1S operator manuals specifically say that "the M129 can only be fired with the M28 locked in the forward position." all the testing done in vietnam proves the concept was a failure.

snow stratus
#

your vm 😦

outer haven
#

soon?

#

@livid crow

livid crow
#

No idea

livid crow
snow stratus
#

are you running Linux native with windows in vm

livid crow
#

No, that's just a script error message from Workbench

snow stratus
#

oh :C I should have known with the UI look

toxic tusk
pastel swan
regal glen
livid crow
edgy socket
#

How many variants is there planned for the little bird?…… looks great so far 🙌

regal glen
#

not all of them though

livid crow
#

Yes. It's sadly not a magic pill though. Better than straight blueprint though.

regal glen
#

for simple games it doesn't really matter, and for complex games you hire c++ developers anyway

outer haven
#

man cant wait for the little bird

jagged tapir
#

ah man let me convert that to mp4

#

Oh yeah and don't mind the compass skewing when it rotates

#

There's some weird texture space scaling going on lol

buoyant slate
#

Looks sick 🤘

regal glen
pastel swan
# jagged tapir

You LEGENDARY MAN! Ive been looking and waiting forn this? Now i dont have to pull out compass mid flight lol

#

Liking the anime fight music too lol

jagged tapir
#

Yeah, my work would go a lot slower without dragonforce (and metal in general) haha

snow stratus
#

iz AI 😮

#

but where IFR indicator 😦

regal glen
#

through fire and flares

severe spear
jagged tapir
#

Don't worry - we have plans haha

#

I for one want to do things like radar returns and TACAN in our core mod

snow stratus
#

you could bake rcs values on to 3 plans in the x y z axis. for radar ive thought about the idea awhile back.

#

and than use variable modifiers for things like wavelength and power in the formula

jagged tapir
#

Yeah, I thought about that too, for now I'm just going to do an ellipsoid model - you have a vector <RCSx, RCSy, RCSz> then the return is just the dot product of that with the transformation

#

Ultimately in R3D_CORE though anything that gets added will just be an API, individual mod authors would be able to implement it however they want

#

I don't know if I made it clear here, but our plan with the core mod is to make it so others can depend on it with their own vehicles if they want, it doesn't affect how anything is licensed. Hopefully then we could see some interoperability between mods for things like radar, cargo loading, and other special script stuff

#

As we do more vehicle stuff we hope to make it a stable and useful API

toxic tusk
jagged tapir
#

UH-60 v1.3.0 is out now. Make sure to delete and redownload it if you have issues, especially on xbox.
Changelog:

v1.3.0
Addded functional MFCDs
String Localization
Material tweaks 
Added M240 Turret Variants
Fixed turret Reloading & Inventory
sharp yoke
#

Keep up the great work Guys!

minor widget
#

Good work guys

safe trellis
#

Good stuff lads

outer haven
#

did i hear 240

brisk dune
#

Only mounted sadly

#

One day we ought to get the 240B

minor widget
#

Didn’t that Swedish pack have a m240?

edgy socket
#

Only thing I’ve noticed with the update is the view in the pilot seat seems to far back compared to where the seat is positioned

jagged tapir
#

Yeah, that is the one known issue added with this update, we will hotfix it sometime this week. Thanks for reporting 👍

brisk dune
minor widget
#

Surely it a reskin shouldn’t be too hard

weary minnow
safe trellis
#

Reckon it would be possible in the future to include the heli in a vehicle depot? A custom made one like a heli pad

#

That would save servers GMs a ton of time instead of spawning them in manually

regal glen
#

you can make that happen with a custom scenario yea

pastel swan
#

Another bug i may have found is, looking through Binoculars while spun up causes the view to move erratically like COD when out of breath looking through scope

#

I appreciate all the work you and the team have done! 👏

jagged tapir
#

Thanks. I knew the compass was reversed but it was like 2AM and I didn't bother fixing it before pushing. Also know it's in metric right now, but I'm probably just going to change the display to say "METERS" instead of "FEET."

Didn't know about the altitude signal being tied to the 3rd person camera, but that makes sense I guess... I can script it to always use the vehicle's altitude. Also interesting bug with the camera, I'll have to experiment with that. Thanks!

outer haven
#

feet is better

edgy tiger
#

the external altitude is alt above the ground I'm fairly certain so that is a reason it could be different

snow stratus
#

there are two altimeters one that uses air pressure (sea level) and radar altimeter (AGL)

wintry oasis
#

Love the latest update on the mh60❤️ it keeps getting better each time!!! Great job guys, thank you for this great addition!
Would be cool if some sort of minimap could be displayed on both the main screens inside the control panel. Could this be possible or is it too much?

hollow barn
#

HI Guys. I`m playing Reforger on Xbox and love the Mh60. But, i have one problem:
Ai Soldiers jump out of the MH60 when they see enemy soldiers. This only happens when i play on community game master servers.
If i play a local game master, then they stay inside the MH60 till we touch down.
Any ideas or this already known ?
Thanks @jagged tapir for the great job giving us the MH60 👍

jagged tapir
pastel swan
#

Is the gunner camera in 1st/3rd person supposed to panning up/down depending on throttle of the helicopter?

In addition i may have found a bug where pilots are pivoted outside of the cockpit and are susceptible to damage due to exposure. Even if different pilots, same problem. So far only tan has the issue

hollow barn
#

Thank you very much for your answer. I am glad that i could share my concern with you.
It's just cool when a blackhawk suddenly appears in a battle and Drops friendly or enemy troops 👍
Imagine, your are in a intense firefight and suddenly you hear a blackhawk. It just touches down for a moment and the long awaited Support is dropped. The atmosphere is brillant! 😍🚁
Would be great if this works in multiplayer.

severe spear
#

would be great if this works in multiplayer

It does work in multiplayer servers with the mod.

severe spear
#

Will it ever be possible to have players be able to shoot there guns from the helicopter? Like a sniper team for example

regal glen
#

Not really until game has this mechanic

severe spear
hollow barn
lofty burrow
#

I’ve found a bug with helicopters. So when I go into the pilot seat, I am taken outside in front of the cockpit, but I can still fly. The same thing happens to the copilot except for being able to fly.

pastel swan
#

^yup

edgy socket
#

Yea the sliding is still an issue I’ve noticed as well

pastel swan
#

That not so much ive seen or noticed. You may have seen something new perhaps

#

Theres a breathing animation that makes him rock back and forth inside the seats but that's ab all ive noticed in regards to that

edgy socket
#

The sliding is not near as bad as it once was but it happens once in awhile after flying for a bit it can also happen going in and out of game master while landed

pastel swan
#

Oh true that's crazy

#

Have you tried hot dropping troops? Do you know why people push the helo upwards when dropping down from the craft?

safe trellis
#

For me i cant look right and look out the window since the seat is blocking the way

safe trellis
#

You talking about increasing collective pitch or?

pastel swan
#

Yes

Try hovering above water or just above a building and have a full squad jump out

#

It pushes the helicopter around

#

Upwards mostly though

safe trellis
#

I’m not sure i experience that

#

Overall flying is pretty solid in my opioid

#

Would prefer it to be heavier feeling but other than that it’s all good

pastel swan
#

I dont hold collective while initiating that kind of drop. Too risky for passengers on drop over solid ground

snow stratus
#

the helicopter loses weight so it s a good thing that its in the game

pastel swan
snow stratus
#

your lucky you dont have to throw the ATP around when you raise and lower collective, I also dont think RBS is in the game either

pastel swan
snow stratus
#

nor VRS

#

it was much worse in arma 3. I need to check if fuel load has any effect in refroger

pastel swan
#

It doesnt yet

#

Speed and weight are unaffected whenever i fill in GM

pastel swan
#

Wind speeds and weather etc.

safe trellis
#

Hopefully they’ll add the 50cals on the blackhawk too

pastel swan
#

Oh no lol have mercy on those below

#

Miniguns, 240s, MK19s and soon .50 cal

#

Pray or prey

safe trellis
#

Still hoping for sight compatibility on the turrets

toxic tusk
safe trellis
#

😂

toxic tusk
#

i think im just stupid

regal glen
#
DEFAULT   (E): Component ScriptComponent isn't child of Entity @"ENTITY:4611686018427399811" ('R3D_HeliBase','Assets/Vehicles/Helis/R3D_UH-60/UH60Body.xob') at <4881.141113 28.605652 11800.537109> @"{0C6491AC961ACAC9}Prefabs/Vehicles/Helis/R3D_UH60/R3D_UH60.et" in time of setting event mask. Component's SetEventMask should be called from OnPostInit.
#

on spawn

safe trellis
#

Just remembered, theres a glitch where occasionally the gunners shoot but nobody sees or hear them firing as well as the shots not killing players

#

And second of all the US ARMY mini gun Blackhawk seems to be broken in first person, il test it again soon to double check

safe trellis
#

When was 0.9.7 released?

regal glen
#

It will be before end of the year I hope

toxic tusk
#

when ai is in the gunner seat they dont shoot

pastel swan
#

Think it could be the max/ min angle and distance?

edgy tiger
#

I'm responsible for guns and honestly have no clue how to even get the AI to work so 🤷‍♂️

safe trellis
#

Perhaps consider making a separate AI bot called “Door gunner” or something and customise his enemy recognition radius by tenfold to allow him to engage while the heli is flown.

regal glen
#

first you have to figure out why they aint

regal glen
#

and also the m240 is offset 90 degrees to the right

#

so if you rotate the gun mount model 90 degrees you could put the gun with 0 offset and it'd be facing outside?

edgy tiger
#

I’ll give it a try when I wake up in the morning

regal glen
#

so the reason this happens is the 90 degree angle offset on the mount, there's a couple ways to go about this but possibly smartest to have the weapon origin points or whatever already pointing in the correct directions

severe spear
regal glen
#

now I have no clue how competent they would be at aiming and firing while the vehicle is moving

edgy tiger
#

I think getting them to shoot in the correct direction is the right move

regal glen
#

yes I think you are correct and doing so would be an improvement

safe trellis
#

Detecting range would need to be increased anyways since you’ll be flying past enemies at a fairly fast speed

regal glen
#

its like 700m by default so should be enough, but their way of aiming is not able to track targets very fast

safe trellis
#

Either way they won’t do well as door gunners unless something is increased . Wether it be detection range or the turret turning rate etc

regal glen
#

some kind of allowed aiming error maybe, so they dont wait for target to be precisely in their sights to fire

hollow barn
#

if i Hover in the air for about 15 seconds, the gunner will fire a couple of times. but only very short bursts of fire.

minor widget
#

Could It be possible for the 240B to be mounted to a humvee ?

toxic tusk
minor widget
#

Yeah like the oh one thats just the front armour

#

That would be badass

edgy tiger
#

It’s possible, i was experimenting with putting the minigun on a humvee

regal glen
#

handheld

edgy tiger
#

which, the m240 or minigun?

regal glen
edgy socket
#

Maybe add another paint job to the black hawk one with the Red Cross and white background like a medi vac heli

edgy tiger
#

Was thinking about adding one when the game updates next

minor widget
#

Very fun

edgy socket
#

I know you guys said you are most likely done after the little bird but I’d like to just throw an idea out there of a oh58 Kiowa warrior

pastel swan
#

What is that on top of the mast?

regal glen
#

E.T.

snow stratus
#

nice shortly lived little bird equivalent. damn jet ranger

edgy socket
pastel swan
#

Oh! Very nice.
Thank you for the info

edgy socket
#

Another idea ya never know it’s a German h145 very cool heli just throwing out some stuff 🤷‍♂️

snow stratus
#

first they have to make these helicopters... the blackhawk and littlebird are old models from arma 2 and toh

edgy socket
#

BUG REPORT : the us army mini gun variant of the black hawk has some seating issues for the pilots it puts them outside the front of the aircraft hovering above the ground

sharp yoke
buoyant slate
#

This is a shot from my own serv. It do be like he say at times 😬

pastel swan
#

Confirmed. We noticed that problem as well. Can also happen to the blackhawk in certain conditions

wintry oasis
#

Is anybody working on a rope mechanic?

regal glen
#

I tried to use ball socket joints for ropes but it turned into gmod physics very quickly

safe trellis
regal glen
#

@wicked rampart try here?

wicked rampart
#

My bad

#

I have a question about the MH-60 model

wicked rampart
#

Is there any way a MH-60M model could be imported to the mod

pastel swan
snow stratus
#

you wont he got kicked for rdming

wicked rampart
edgy socket
#

Any new progress updates on the little bird ?

regal glen
#

wow blackhawk is working in the new update

#

lucky

edgy socket
severe spear
#

Update f*cked up the gunner position while sitting, body is backwards head is normal

edgy tiger
#

Well atleast it isn't gameplay breaking

snow stratus
#

its opposite day

gleaming mantle
#

Only issue I have is getting in pilot or co results in a ladder climbing animation about 20m from the heli then poof all's good

woeful kernel
#

Along with logics statement and rebounds those seem to be the only bugs I’ve seen so far

sage stag
#

👀

buoyant slate
#

The air is thick with anticipation. Idk who leaked some rumors.. I personally havent heard anything... But my guys are electric for what you guys are doing here 🤤 lesssgoo lil bird 🔥🔥🤙

minor widget
#

Eh?

buoyant slate
#

Wer all waiting on the next chopper drop. All my guys talk about it nearly daily and we couldnt be more excited for whats coming.

minor widget
#

Oh thought you found something new about the drop lol

buoyant slate
#

"I personally havent heard anything" 😅🤙

vague crag
minor widget
#

^ got me confused 😂

buoyant slate
#

True but nothing new new 😕

vague crag
#

Come on man give a new rumor a sentence a word come on man

buoyant slate
vague crag
sage stag
edgy tiger
#

Really digging into the past

sage stag
wintry oasis
#

Little to ask.. Will the heli remain unbreakable?

#

Might be fair to explode at this point 😂

edgy tiger
#

I would like it to blow up too

#

Tell me when you see other vehicles in the game that blow up on collision

sage stag
#

👀

regal glen
#

was that how the rotors breaking worked?

#

the spinny things

edgy tiger
#

Yea, and it caused too many issues
Technically the vehicle damage component should calculate collision damage but doesn’t work at the moment

regal glen
#

maybe that's why applying collision type damage didn't work for me duckthinking

edgy tiger
#

It seems to work sometimes but not always

sage stag
#

I’m looking forward to the future updates of the heli

edgy tiger
#

lol

pastel swan
# edgy tiger lol

Would you bless us with a tease in accordance with a new feature for the heli mod?

#

🙏

edgy tiger
#

I'm struggling

sharp yoke
#

YES! Animations for entering helo. That’s gonna be legendary. Keep up the great work RED team

regal glen
#

sounds like a job for kinect mocap

pastel swan
brisk dune
#

Huge

sage stag
#

Will we be seeing more livery variants for the mh60? An maybe dirt flying up when the heli is on the ground/landing etc or just low altitude an so on

snow stratus
#

@regal glen ek bok turn off

regal glen
#

wat?

edgy tiger
sage stag
lofty burrow
severe spear
edgy tiger
#

I'm sure I can just put a decal on the outside for the medical variant

sage stag
edgy tiger
#

It would be in the next update

sage stag
sage stag
edgy socket
#

Any updates on the little bird or teasers ????

vague crag
#

^

buoyant slate
#

🤤

sage stag
edgy socket
#

For sure just would like to see some more teasers

vague crag
edgy socket
buoyant slate
#

Cant blame a squirrel for lookin for a nut 🤷‍♂️ @vague crag

vague crag
buoyant slate
#

Agreed 🤤🤤🤤🤤

sage stag
#

👀

grizzled scroll
edgy tiger
#

You just have to place them further away from the vehicle

grizzled scroll
#

interesting, i will give it a try, thanks

flat mulch
#

I think all bugs have been reported from what i have read in the channel but i wanted to be sure that one of them was : while being the pilot in mh60, i am to much far back in the pilot seat --> 1 It makes the view clipping with the seat when looking left and right. 2 I cant access the option of turning on the cockpit lights/instruments

#

Its the only bug that makes the mh60 experience more difficult than before for me

edgy socket
vague crag
sage stag
#

Very quiet In here

buoyant slate
#

Its the cool morning glow of a sunrise over an airstrip. All the pilots stand by waiting... Knowing... Soon.. We shall CAS 😩

edgy socket
sage stag
#

Interesting

wicked rampart
#

Me still waiting for an update on MH-60 M/L variant😶‍🌫️

sage stag
#

Me still waiting for a medevac version

jagged tapir
jagged tapir
pastel swan
#

There are a few bugs that have resurfaced such as:

the ammo storage/reloading
Head rotations due while using the minugun
Violent vibration after landing
Tail wheel clipping

jagged tapir
#

Let us know what you think in this thread!

spiral mountain
#

absolutely amazing work, probably the biggest milestone in modding so far. i haven't tested in-game, do the instruments on the cockpit interior function?

livid crow
#

Not yet. We just started working on bones for the guages and setting up the MFD's. Will be a while on those. Ralian is sick, so we kinda scaled down the initial launch and focused just on the base MH60. It flies, carries people, and shoots.

#

The MD500/MH6 still needs a bit of work. We will iron it out this week and next. No timetable on the next update, but feel free to leave feedback.

spare timber
#

Great work guys :)

sharp yoke
#

I’m so excited to see this mod finally in game. I cannot wait for future updates. I just hope one day we see the MH-60L DAP in game. That would be amazing but I know that’s a good few months out.

Keep up the great work guys. Cannot wait to see how far you take this mod along with other mods.

inner lagoon
#

Absolutely amazing ✊

#

Does it spawn in conflict or just GM?

errant bolt
#

Great experience so far on the mod, noticed though that the helicopter keeps wanting to point downwards when flying, which has been a bit annoying haha!

livid crow
#

It's an adjustment thing. Working the center of mass. Making the helicopter react realistically. A bit of forward lean is normal. Are you using keyboard or gamepad? Should be more controllable with gamepad, though like Ralian said, you lose freelook for the moment.

magic kraken
#

Amazing mod and fun thing to wake up to 😍 Will custom controls be implemented? Right now I can't stop crashing 😂

livid crow
#

We would love to. Looking into scripting some things in the future. At the moment we are at the mercy of what BI has made available. Keyboard controls and gamepads.

#

Also, avoid slopes. Had to abandon putting on the breaks for the time being.

errant bolt
livid crow
#

Yeah, that's just going to need a COM adjustment

regal glen
#

the rotors remain pointing down when going up

#

gonna take a while to learn how to control this thing on an xbox controller

inner lagoon
#

I noticed that there is no way to shut off the engine once started.

livid crow
#

Ralian actually finds it better when using his XBOX controller

#

Currently just getting out shuts it off. It will eventually have a simple start stop on controls, and a much more involved start procedure option.

inner lagoon
#

Also when sitting on a slight Incline (while in the gunner seat) my character started to slowly drift towards the back of the helicopter. Getting out stopped it and once on flatter ground had no problems.

livid crow
#

That's a new one. Got a GIF or vid?

inner lagoon
#

I'll try and snag one it's quiet easy to recreate.

livid crow
#

Expect things like this for a bit. We started with a completely scripted mishmash to get the helicopters flying. We are now using the BI module which is very WIP. Some things still had to be scripted in and cobbled together. As the heli module improves, and some of the custom modules get reworked, things should polish up. This was, much like Reforger itself, us wanting to share some content with the community so they can play around with it. Better things to come.

ruby geyser
#

Amazing work guys, great to see something so early in the games lifetime!

#

Only feedback so far is that forward lean does seem to be too much and it seems to just slide away even on a very slight incline/decline. In combination it makes it pretty hard to land safely

livid crow
#

Yeah, the break function is a priority. It was to get worked on today before launch, but with Ralian being ill it was decided to push it to the next update and not try to force something that may have hidden bugs. The sliding is actually a side effect of a scripted fix for another issue. At this stage, things like that are going to pop up.

inner lagoon
#

Nice and very good work on the mod guys can't wait to see what else you guys come out with.

dawn willow
livid crow
#

I'm sure there is planned tech. Current plans will be more hacky utilizing Zelik's mod for assigning rendertargets.

#

That is probably going to take a back seat to some other things though, at least with Redline. I think a UH60L cockpit is in order with more analog gauges.

dawn willow
#

123gabriel onn texture makers some time ago showed that there is a way of using widgets on textures (with car plates I think). Maybe that could be a way to go

dawn willow
dawn willow
livid crow
#

Thanks. Looking forward to yours. Love the modeling

abstract rapids
#

Hell yea

clever sonnet
#

Does it have a radio ?

abstract rapids
#

No

clever sonnet
#

😦

#

I will test it asap I am home I’m especially interested in performance on console cause driving leads u to crash quite often on console

regal glen
#

really? just driving gives you a crash?

clever sonnet
#

This is actually the most common way to crash

#

Online and offline

#

But this is a known issue, Dayz got the same issue for us console players with crashing while driving

#

Keep in mind that I got the Series S but as far as I Heard from other players and Community members they got the same issue mostly by driving. The other most common issue is losing connection

abstract rapids
#

Can’t free look right now either if on console but atm idc I’m just happy we got a chopper now we just need for the devs to allow us to multiplayer with mods lol

#

@clever sonnet

clever sonnet
#

This will take time, we can’t even get official 32player servers run properly. But this a theme for a different thread

abstract rapids
#

True

dawn willow
#

Do you guys have any suggestion for workshop not downloading stuff? Almost all of the mods I download (including Blackhawk) start to download and get stuck at random percentage

abstract rapids
#

@dawn willow if I’m console go in to manage game and delete all saved game and reserved data it’ll clear your cashe

#

But take a pic of what ya got downloaded so ya can remember and redownload

livid crow
#

Download speed is random. It took me twice as long as one of the other mod devs to download the initial launch files when we tested them last.

jagged tapir
#

if I had much longer to work on it I would have made the MH60 MFDs realistic haha

dawn willow
clever sonnet
#

Would it be realistic console would probably not use it cause there isn’t enough keys 😂😂😂

#

Double mapping is already a really annoying thing.

dusty pelican
#

no wheel/parking brake yet?

edgy tiger
#

Since you cannot use the helicopter and vehicle wheeled simulations at the same time there is no form of handbrake atm

#

@minor ravine the minigun would not be a constant light, muzzle flash is a byproduct of surplus powder left in the chamber, typically you would not see it every shot, maybe every couple of shots and it would be random brightnesses even after that.
It might be frequent with a gun of that fire rate but still would not be constant

minor ravine
#

watch any video of a minigun at night please i beg you. Its constant light with dips in brightness

regal glen
#

handbrake more like Physics.DisableSimulation

#

or whatever it was

#

haha

#

a bit silly but might work

minor ravine
#

@edgy tiger Its not a debate https://youtu.be/nf8NnIeNkQw?t=292

Video shows US Navy Special Forces unleashing awesome minigun fire like in a action movie during a special forces training exercise.

The Ultimate Military Archive covers events, news, missions & facts from the United States Armed Forces including the U.S. Army, U.S. Navy, U.S. Marine Corps, Air Force, Coast Guard and more! Furthermore you will...

▶ Play video
#

4:55

regal glen
#

brrrrrrrrrrrrrrrr

edgy tiger
#

Fair enough, guess it doesn’t really matter when you pump out that many rounds

#

There is still a bit of smoke but it seems to be more transparent

#

Good clips for reference though

abstract rapids
#

Lol I slammed into the ground trying to land

regal glen
#

randomize the light LV every shot and done

minor ravine
#

would be interesting if some nerds could figure out the fire rate of the minigun they put on the side of helos compared to different applications

#

m134 has a bunch of different fire rates i think

#

another good video. The camera is having refresh problems but if you look at the ground , the ambiant light effect is the same.

clever sonnet
#

That it is always pitching down when not holding the right stick back is a little annoying

#

Or ist it because of the deadzone of the stick just not adjusted enough

#

When switching from copilot seat into the drive seat ur camera is more in the back of the seat

#

Mistakes were made

#

Performance is looking great so far

#

I will make a list 😂

hallow granite
sharp yoke
#

Feedback MH60 mod:

Not too sure if anyone else has had this problem. But two things, when loading AI into the helo using GM, only 2 AI will load on the mini gun. Everyone else will not load into the passenger seat. I had to manually load each AI (AI takeover using GM). When the last 4 AI were loaded they glitched in the helo. The first person camera showed the last 4 passengers clipped into each other. As well as in 3rd person view it showed them “sitting” beneath the helicopter. I tried taking a screenshot but one of them got corrupted. I will have to go back later on and take more.

I already know this isn’t a big priority, but I figured I at least let you guys know about it for future reference.

I’m playing on Xbox arma btw

sharp yoke
# sharp yoke

One of the pictures I took that didn’t get corrupted. This is of the passenger 1st person view. Passenger seats located on the very back wall of the helo. 4 AI clipped into each other.

livid crow
#

Thanks, will look into it

abstract rapids
#

Was looking down when I switched from co pilot to pilot and it’s glitch camera stuck

inner lagoon
#

How do you activate the lights?

errant bolt
inner lagoon
#

So from the co pilot seat? As ATM in the pilot seat free look is disabled on consoles/gamepads.

vagrant igloo
#

The ai also jump to their deaths mid flight to engage ground targets.

#

But an amazing mod. Well done guys.

inner lagoon
vagrant igloo
#

Also having fairly big fps drop in conflict scenario on xbox. Seems to happen when a decent ammount of ai are trying to engage the helicopter while flying.

rare saddle
#

Is anyone else having an issue with the flying itself with having to hold rs back all the time and when spooling up the helicopter moving?

inner lagoon
rare saddle
#

Yea it's just an inconvenience but they did a really good job

#

I was expecting it to be laggy asf but its smooth

inner lagoon
#

Yes it's an amazing mod, I'm still trying to figure out how to turn on the lights in it 😅 can't find the button in the cockpit (even from the co-pilot seat) but I'll figure it out lol.

livid crow
#

lights should be center front dash

inner lagoon
# livid crow lights should be center front dash

It is but I'm on xbox and the only way to see the lights selection option is when you get into it from the pilot seat and you get a split second to activate the lights, but as there is no free look once in the pilot seat I cannot find the lights. Co-pilot seat doesn't show the lights at all looked all over the dash top mid bottom left and right.

livid crow
#

Added to the bug tracker

vagrant igloo
#

If you hit the helicopter with lightning in GM it makes your game lag like crazy. Also old broken proppeller blades on the ground cause a newly placed helicopters blades to break. It is also impossible to land for any decent period of time because the thing rolls and slides down the slightest of slopes. When taking off the back rotor is verry sensitive, but at high speeds it seems to not function at all, forcing banking turns. Xbox

rare saddle
#

I'm having that same problem

severe spear
stuck anvil
#

Hello, great mod, few notes from me

  • missing wreck model, can be observed easily in GM - neutralize heli. Wreck model can be configured in Vehicle entity
  • co-pilot seat - atm we dont have a way to give controls to other pilot in heli, that involves transferring ownership in network. We are planning to have it in few months though.
  • miniguns firerate - please mind we dont have solution for bigger firerates than tickrate, therefore you are limited to something like 1800 rpm for 60fps game. We eventually will add it 🙂 Even with that, framerate of server will matter and cause desync wetween client and server as for amount of ammo or ability to fire. Just saying, there is a reason we didn't do miniguns in vanilla yet
clever sonnet
#

I don’t know if anybody noticed Yet but there is an update with freelook for controller

#

Would be nice to have some patchnotes ? Was the first thing I noticed

#

Now freelook is always on and I can’t control the heli anymore

#

Pls help 😂

#

It’s uncontrollable now

clever sonnet
#

Maybe add Hold Down Dpad to Lock Freelook

tawny wave
#

Yeah my budd had this issue and your the only other person I've heard having it. I deliberately didint update the mod cause I still wanna fly it hahah

clever sonnet
#

Smart decision 😂

jagged tapir
#

Also it will not be real freelook, because freelook (at least with controller) seems broken with helicopters right now and there's not that much that can be done

#

However I will make it so you can hold Left Trigger to look around the cockpit

jagged tapir
# stuck anvil Hello, great mod, few notes from me - missing wreck model, can be observed easil...

Glad you had a look at it, thanks for the suggestions! We will make sure and get a wreck model in shortly.

If I may make one observation to send up the chain, I think the #1 thing we would like to see is better input device support for binding joystics, etc. Also fixing a few quirks with controller, such as being stuck in freelook when in the pilot's seat. I've been having to use CharacterControllerComponent::SetDisableViewControls() as a hacky workaround.

#

I think that last issue is more a problem with the freelook logic itself rather than the controls actually

clever sonnet
#

It is Ralian controls still work when I look all the way up I can basically hover out the heli

jagged tapir
#

v1.0.3 is on the workshop now. Changes:
Added freelook workaround (Hold LT) for XBOX
Added parking brake - set by default
Made artificial horizon instrument work
Better Minigun smoke effects

@clever sonnet or @tawny wave or anyone else with XBOX, can you try the LT to freelook and let me know if it works? It works with my controller on PC.

inner lagoon
#

It does not work at all 😔

jagged tapir
inner lagoon
#

So LT zooms in and doesn't allow for free look, as far as I can tell the default brake doesn't make a difference I'd send a vid but I don't pay for premium services on discord.

jagged tapir
#

So either something doesn't work the same on XBOX script-wise or it didn't update correctly. Can you delete the mod and reinstall it just to be sure? Thanks

inner lagoon
#

Yes I'll re-download it now

#

Picture showing re-download.

#

Yes! Re-download was needed (though I did update it before testing) works 100% now 👍👍👍🔥 🔥 🔥

outer haven
#

cant wait for the little bird

snow stratus
inner lagoon
#

Also it handles alot smoother on take off (landing is still a bit tricky) can't wait yo see what more you guys do with this.

snow stratus
#

for non offical work its not bad at all. its like between the AFM and Basic terrible FM. something like RS2 vietnam helicopters but more dynamic and realistic

#

but the Increase and decrease engine power is the only work around? because every helicopter post 50's has auto engine control

jagged tapir
snow stratus
#

maybe it should be renamed as raise / lower collective

outer haven
#

i wish u guys were available to create a attack helicopter mod idk if that’s possible right now

livid crow
#

It's being worked on. But every new thing is a learning experience. Trial and error

tawny wave
tranquil wharf
#

noo way they got helis?

#

wtf this heli mod is awsome

inner lagoon
rotund kiln
#

How can i find this mod

inner lagoon
#

On the workbench

rotund kiln
#

idk how

#

where is that thing workbench

abstract rapids
#

Search MH-60

inner lagoon
clever sonnet
#

U need a YouTube tutorial 😂

rotund kiln
#

are you guys talking about reforger

#

because i talking about arma 3

regal glen
#

you're talking about arma 3 in a reforger showroom channel?

clever sonnet
#

Update is working pretty good on console, the controls feel a little bit more direct and arcade now ? Which is good I don’t know if u changed anything on that.

outer haven
rotund kiln
regal glen
#

its ok

inland otter
#

Feedback on the MH-60 mod (console):

First off, thank you so much for the effort of this mod. I hope that this will go a long way toward helping revive the console version of this game!

  1. The controls for the yaw/foot pedals feel almost sticky. This may just be me, or the feel on controller, and doesn't really affect much. Just opinion.

  2. For some reason AI in the gunner seats has trouble targeting even stationary targets from a standstill. They are usually responsive on other turrets, making me think it is mod-side.

  3. Using the left trigger to zoom allows free look, but still controls the rotors. Sometimes using the left trigger will stick the camera facing down in the cockpit, and it is stuck until you exit the seat.

  4. Sometimes, when the aircraft is destroyed, the rotor model appears twice, and there is an invisible block that cannot be moved through. It can be seen and shot through by even AI.

inner lagoon
inland otter
#

I tried that, but twice it has gotten stuck looking between my feet. I had to leave the craft and get in again to reset my camera.

inner lagoon
inland otter
#

I only have a couple hours flying it, and only in single player gamemaster. It may be something with my game or something, I will check and see if any of the other mods are causing it, but none should be.

inner lagoon
outer haven
#

yes

livid crow
#

@stuck anvil In regards to the firerate, is that per weapon, or is it cumulative? Say we have a vehicle with two M134s that the pilot can fire at the same time. Are we limited to splitting the fire rate between 1800rpm, or is it 1800rpm per source?

stuck anvil
livid crow
#

Thanks