#yeah, the infuriating thing is without
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Ok do you have the correct Mod versions?
i leave out the modID so that it will auto update
That's a good idea. LEt me try that. I had it re-download the gogland thing like 20 minutes ago but I had noticed a lot of reforger 'weirdness' with considering something otu of date
ok yeah just take out the entire mod ID line. no comma after the mod name
"modId": "623EEDF242F6265E",
"name": "Gogland",
"version": "1.3.2"
to
"modId": "623EEDF242F6265E",
"name": "Gogland"
here's the scenario for escapists gogladn, if you dont have it
{9BF54068EAB61E9C}Missions/Escapists_Gogland.conf
Yup, trying that
"mods": [ { "modId": "5F16D7E4A1CBE075", "name": "Escapists" }, { "modId": "623EEDF242F6265E", "name": "Gogland" } ]
I'm going to keep the escape mission in it, although I'm kind of juggling two different challenges right now - one is why it seems to freak out if I try and load more than one mod, and the other being that it doesn't like a new assigned mission if there is a 2nd mod
Unfortunately it's back to the same antics of just spamming the world-world-script.
Yeah, I am going to try the gogland escapist too once I can get this squared away.
Now here's the weird thing. Shut server down - remove gogland so it's just
"mods": [ { "modId": "5F16D7E4A1CBE075", "name": "Escapists" } ]
- that new mission. I do that? Same issue. Just world-world-script Setup UI spam.
- Try and delete Gogland and Escapist from my own subscriptions, to see if I can just DL it from the dedicated server = content verification hang.
If you want to try and join yourself (No obligations ,just offering, then the IP is...
203.57.82.34
Port is: 2041
There shouldn't be a password atm. If it asks you for one, then Stinky
I see CPU and memory activity by the server, I'm just taking as a layman the whole content verification thing to be something is broken because when it doesn't happen I get in seamlessly
Next test I'll do is remove the gogland mod, because I really think the root of it is if I add a 2nd mod then for some reason the server just refuses to cooperate, as it was doing this when I tried RHS too
man that is throwing a lot at you. def shouldnt be so complicated. Your server is updated to current game version?
"mods": [ { "modId": "5F16D7E4A1CBE075", "name": "Escapists" } ]
change the bracket under mods
"mods": [ { "modId": "5F16D7E4A1CBE075", "name": "Escapists" } ]
thing is super picky about this stuff
IT should be. I'm using a commercial host, but I'm going to see if I can find verification of it.
Sure, I'll try that out. I was thinking that might be it because earlier having a space had it freak out. I'm used to total war 'code' which is a lot more permissive.
also if you havent there is a json validator.
https://jsonlint.com/
JSONLint is the free online validator, json formatter, and json beautifier tool for JSON, a lightweight data-interchange format. You can format json, validate json, with a quick and easy copy+paste.
plug the whole config in there in case it's a comma off or something
Yeh, I'll give that a go too. I've followed your replacement
{
"bindAddress": "203.57.82.34",
"bindPort": 2041,
"publicAddress": "203.57.82.34",
"publicPort": 2041,
"a2s": {
"address": "203.57.82.34",
"port": 2042
},
"rcon": {
"address": "203.57.82.34",
"port": 2043,
"password": "Stinky",
"permission": "monitor",
"blacklist": [],
"whitelist": []
},
"game": {
"name": "Ravenheart Escapists",
"password": "",
"passwordAdmin": "Stoerbux",
"scenarioId": "{D8253A9909511192}Missions/Escapists_Eden.conf",
"maxPlayers": 10,
"visible": true,
"crossPlatform": true,
"supportedPlatforms": [
"PLATFORM_PC",
"PLATFORM_XBL"
],
"gameProperties": {
"serverMaxViewDistance": 2500,
"serverMinGrassDistance": 50,
"networkViewDistance": 1000,
"disableThirdPerson": false,
"fastValidation": true,
"battlEye": false,
"VONDisableUI": true,
"VONDisableDirectSpeechUI": true,
"missionHeader": {
"m_iPlayerCount": 40,
"m_eEditableGameFlags": 6,
"m_eDefaultGameFlags": 6,
"other": "values"
}
},
"mods": [
{
"modId": "5F16D7E4A1CBE075",
"name": "Escapists"
}
]
},
"operating": {
"lobbyPlayerSynchronise": true,
"joinQueue": {
"maxSize": 12
}
}
}
I am keeping escapist eden as a mission, since I got a different error in the past (I think it went 'game destroyed') when I had a different issue.
So far the console is all fine -
NETWORK : Starting RPL server, listening on address 203.57.82.34:2041, fastValidation=true
BACKEND : Server registered with address: 203.57.82.34:2041
BACKEND : Direct Join Code: [redacted] (I'll post it if it's not sensitive data)
BACKEND : Ping Site: london
BACKEND : [RCON] Init, Ip address=203.57.82.34 and Port=2043
DEFAULT : Entered online game state.
Then the spam I mentioned>
starts up.
I even went in and replaced the indentation I had on the scenarioID
Annd the world-world-script spam starts up again. That said, you did say it was picky and my "scenarioId": "{D8253A9909511192}Missions/Escapists_Eden.conf",
Now let me try and change it back to the non escape mission
yeah best to try it with just the one mod, then add others.
you might try without mission headers too, just in case
Let me try that. I wish it was like A3 where you could just pick missions ingame instead of having to edit this like that.
yeah would be nice. I didnt mod in A3. I was running a rad config a while back where I had all the escapists missions on in one server, then everyone could vote for which map every round. then the update...
Any update that doesn't add some really great content always fills me with dread, since it's liable to break more than it fixes lol. And yeah, I just did texturing back in A3.
If all else fails I might just refund the server and have my friend host it locally, since I think escapists aren't as dedicated-intensive as the community A3 escapes were. Since my buddy tried to host one of those locally and while it was smooth as butter for me it was agony for him
bizarre. yeah i pay for hosting and it hasnt been a problem. let me send you the config i use with your intended mods.
I would also try deleting the mods off the server, and having the server re-download. might have been corrupted or somethign stupid.
Sure, that'd be great. Thanks for the help as well, I don't want to monopolize your time too much but it's good to have a second pair of eyes.
That's possible yeah. I am actually thinking I'll just upload them from my own mod file too
yeah for sure. that's why im in this discord, asking for help too
Now if only they had just kept steam workshop. ๐ I am kind of concerned this might be their approach for A4 too
yeah who knows. I dont have a comparison. My first game trying to mod. Played since Arma 2 though.
Yeah my last escapists config ahd 72 mods in it. But that was 1.2
Ahahaha yeah. I had prepared ~41 or so, and I was even interested in trying to do my own USSR/US replacements. But at this point I'll be grateful to get just escape to work lmao
what about this mod. is it required for escapists and rhs?
"modId": "62A112E0BF9C1E26",
"name": "Escapists - RHS"
i dont remember
If you run it it is required. Escapist on its own doesn't require anything, but the RHS plugin lets you bring in AFRF/USAF
ah right
ok this is what I did up for the basic version on gogland. i know that was updated.
` "scenarioId": "{{9BF54068EAB61E9C}Missions/Escapists_Gogland.conf",
"maxPlayers": 10,
"visible": true,
"crossPlatform": false,
"supportedPlatforms":[
"PLATFORM_PC"
],
"gameProperties":{
"serverMaxViewDistance": 2000,
"serverMinGrassDistance": 100,
"networkViewDistance": 2000,
"disableThirdPerson": true,
"fastValidation": true,
"battlEye": true,
"VONDisableUI": true,
"VONDisableDirectSpeechUI": true,
"missionHeader": {}
},
"mods":[
{
"modId": "5F16D7E4A1CBE075",
"name": "Escapists"
},
{
"modId": "623EEDF242F6265E",
"name": "Gogland"
},
{
"modId": "627AB6E0887D25F1",
"name": "Escapists - Gogland"
}
]
},
"operating":{
"lobbyPlayerSynchronise": true,
"playerSaveTime": 130,
"aiLimit": -1,
"slotReservationTimeout": 61
}
}`
you can adjust platform and other stuff if needed
What I just find absolutely unfathomable is the unpredictability.
I had set aside one that worked perfectly #reforger_multiplayer message and I copied it. Not from there, but from Visual code, all 100% identical. And now it doesn't work when it did earlier.
I'll give yours a try, thanks. I'll report back in a moment
bizarre. the workbench is rough now too. Not sure if I don't know what I am doing with specific things, or the workbench is glitched, or both.
Wait a sec. I just noticed something interesting
"{{9BF54068EAB61E9C}Missions/Escapists_Gogland.conf",
You have {{ at the start
I Had just one. ๐ค
The vanilla config I had was "scenarioId": "{ECC61978EDCC2B5A}Missions/23_Campaign.conf",
So I don't think that extra { is required, but that's interesting that it worked for you
yeah you are right, i copied wrong
ah drat ๐ thought I had the mystery clue lol
ok my server came right up using the (corrected) config list i sent you
Mine kept up the spam. So it seems to be something on my end. I'm going to try a few fiddling things, then I am just going to see if I am simply being impatient and leave it running for like 5-10 minutes to see if it eventually pulls past it
or I can leave mine up with your setting and you can try and join
to see if the error is on my end
ok yeah is that info above still good for connect?
also at this point you might just reset the server itself.
Yup, lemme boot it up
"address": "203.57.82.34", "port": 2042
Oh yeah I am resetting the server every time I change the config.json. I wasn't sure if it would take if it I didn't reset it or not.
"name": "Ravenheart Escapists",
"password": "",
"passwordAdmin": "Kodokushi",
"scenarioId": "{9BF54068EAB61E9C}Missions/Escapists_Gogland.conf",
"maxPlayers": 10,
"visible": true,
"crossPlatform": false,
"supportedPlatforms":[
"PLATFORM_PC"
],
"gameProperties":{
"serverMaxViewDistance": 2000,
"serverMinGrassDistance": 100,
"networkViewDistance": 2000,
"disableThirdPerson": true,
"fastValidation": true,
"battlEye": true,
"VONDisableUI": true,
"VONDisableDirectSpeechUI": true,
"missionHeader": {}
},
"mods":[
{
"modId": "5F16D7E4A1CBE075",
"name": "Escapists"
},
{
"modId": "623EEDF242F6265E",
"name": "Gogland"
},
{
"modId": "627AB6E0887D25F1",
"name": "Escapists - Gogland"
}
]
},
"operating":{
"lobbyPlayerSynchronise": true,
"playerSaveTime": 130,
"aiLimit": -1,
"slotReservationTimeout": 61
}
With the IP posted up above
I won't reset the server after starting it up now
yeah. i'll try to connect now
Sounds good. I'm going to start a timer to see about how long it should take if it was a case of me being impatient
do you have a console log for your server? Only thing that might take a moment is the server dling the mods
currenlty 'no server found"
Yup I've got a console log. And it has the mods already downloaded, but it might be that I need to delete and reDL them as you mentioned. I Did that once before, but you never know
I'll post console in a sec. But you may need to direct connect. I had to rather than find it in the server menu despite tellingi t to be public.
Interesting you have no server found while I have the verification cycling
Omitted the RCON pW and such but
Pastebin.com is the number one paste tool since 2002. Pastebin is a website where you can store text online for a set period of time.
That's the spam I mentioned
i have that same spam in mine. sometimes these weird errors don't actually cause any issues.
and you just have to guess or hope it's not that.
Yeah. I'm on 4:39 mins so far. I'l lkeep it running. The way I was operating was assuming that was the "hungup on an issue and just won't tell me" since when escape did worked it was just in and out in like 5 secs
weird. still showing no server found. so something def up with the server itself i guess
Try it now
because
I didn't do that authentication thing so I can't post images, let me imgur it. https://i.imgur.com/f479oCI.png
I should do that, just put it off, but
nada. is that the correct connection info?
That happened, I clicked it, then
Yeah it should be. Now it's letting me download the mods though. This is weird.
yeah that's in game though. but it does effect backend where the mods are stored.
maybe it was having a hiccup that didnt let the mods DL
Once it's done Dling I'll double check, and post what I was using for direct connect.
That might be it
I'm getting in now. So that's one step forward, one step back since you can't. ๐ค
I'll double check my IP.
And it's def using the new config because I entered the muscle memory admin password my friends and I use - nothing. Then I entered your name as I set it to admin and it worked.
On the bright side https://i.imgur.com/7jY4QKU.png while I have to sort out why it doesn't work for you/someone else, it seems to confirm I was just being impatient and need to let the server work things out, the error spam 'may' not be related.
let me get you the IP I used
hey alright its working
https://i.imgur.com/an2oTED.png
That said, now it's doing content verification. So god only knows what's going on. But I'll not be impatient and instead just wait to see if content verification kicks in after say 5 mins.
verifcation when you are joining the server?
ah shit i had 2042 taht's why
im able to join
Yeah. What happened previously was I clicked out of the content verification because it was an endless cycle, saw that service states, then clicked it, then it dl'd the mods (Because I unsubbed)
oh yeah. also if you tab out it freezes up kinda.
Now you're able to join but I'm not it seems. But it's good you're able to now.
Okay maybe that's it, I'll keep it tabbed in
lemme try that for a few mins, so brb
Yup yeah just got in perfectly
rad have fun man
here's the voting mod. Looks like it's updated. Set it up and follow the directions closely and it will work great.
https://reforger.armaplatform.com/workshop/61CE96A4BB024B4C-Democracy-MapVoting
here's the escapists section in this discord
https://discord.com/channels/105462288051380224/1217934660827611276
Awesome. Thanks man, it seems like it's working. I've made a JSON copy of what you gave me in case something goes awry.
If you do want a free dedicated server lemme know. I'll have it booked friday because that's our planned events day, but I am happy to let you use it during the week if you're in need of one. Least I can do for all the help you gave me. Likewise 3PM to 6PM it might be occupied as my european friends (I'm EST thou) might be down for something, but any other time I'm happy to let you use it.
Will be subbed for this server for a month or so so just hit me up if you want to borrow it and if it's not during one of our events times I am happy to loan it out
Thanks but I have two set up. one for my mods and other for scenarios with friends like you are saying.
Gotcha. ๐ And thanks for the escapist section, I was curious about that
I'm hoping to add custom factions, or more likely just replacements, once I learn how to do faction/prefab replacements so that'll be good to look around in
But yeah you're a lifesaver, appreciate it a ton
Yup, was poking around at one earlier. It doesn't seem quite as - oh shit zombies. ๐
That's fuckin awesome
there's the map voting with all the modes. you'll have to check which mods have be updated though