#reforger_troubleshooting

4 messages Ā· Page 6 of 1

hazy thistle
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@timid sparrow ty bro

rough estuary
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My friend can't connect to my server, he gets Failed to start with selected mods
It's a dedicated server, and others can join just fine. He already reinstalled the game, deleted the entire My Games\ArmaReforger folder before the reinstall.

rough estuary
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23:24:58:135 RPL          : Pip::Terminate
23:24:58:135 RPL          : IReplication:: Terminating```
neat lichen
#

Any ideas what could be causing a player being unable to drive a vehicle? My buddy had issues getting any vehicles to move when he had controllers plugged in, vehicle would show some sort of response but not actually move, now that he had disconnected every controller vehicle has no response whatsoever to the default keyboard binds šŸ™

rough estuary
#

Did he restart after disconnecting the controller?

neat lichen
#

yeah hes been trying to drive vehicles since Reforger came out apparently

rapid ravine
stuck sand
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Having some strange issues with vehicles. Have a few different controllers fitted, hotas and driving sim. These are all on a powered usb hub. When I remove all controllers then reset and jump back into reforger, jeeps don’t move though I can steer. Trucks start moving backwards….

Any ideas?

open tartan
#

Hello, i would like to note issue that when i close game or Arma Reforger crashes it keeps stopping endlessly in steam, until i close or restart steam, its very annoying because game crashes often.

median rose
#

so i guess the crashing error when creating a terrain is still there?

novel creek
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so i reinstalled windows 10 last night, tried to launch the game today crash on start up

tight dock
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Oh you have fresh install? okay what do logs say?

novel creek
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21:27:12:082 ENGINE (E): IFileSystemWin32::WaitForData->GetOverlappedResult failed with GetLastError 362
21:27:12:082 GameProject user settings load from profile @"ReforgerEngineSettings.conf"
21:27:12:082 PLATFORM (E): Unknown keyword/data 'Material' at offset 762(0x2fa)
21:27:12:082 ENGINE : Engine user settings config loaded
21:27:12:083 ENGINE (E): IFileSystemWin32::WaitForData->GetOverlappedResult failed with GetLastError 362
21:27:12:084 GameProject user settings load from profile @"ReforgerGameSettings.conf"
21:27:12:084 PLATFORM (E): Unknown class 'ings' at offset 203(0xcb)
21:27:12:084 PLATFORM (E): Unknown keyword/data 'Sh' at offset 488(0x1e8)
21:27:12:084 ENGINE : Game user settings config loaded

#

21:27:04:876 ENGINE (E): IFileSystemWin32::WaitForData->GetOverlappedResult failed with GetLastError 362
21:27:04:876 INIT (E): Unexpected data 'null' at offset 0(0x0)

tight dock
#

Uhoh, you can do this... Delete the whole ArmaReforger folder in Documents\My Games\ (Please note, that if you used tools to create some mods, back them up first cause they are most likely in that same folder, unless you moved them)
Then validate integrity of game cache with steam

novel creek
#

IT FAWKING WORKED

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thank you man

tight dock
#

np

novel creek
#

how did u figure that out ?? did u have the same issue or something?

tight dock
#

call it a hunch

chrome stump
#

hey guys im having a few problems booting up my game

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02:17:38:777 ENGINE : FileSystem: Adding relative directory 'C:\Users\Custom\Documents\My Games\ArmaReforger\profile' to filesystem under name profile
02:17:38:778 ENGINE : Initializing engine.
02:17:38:778 ENGINE : CLI Params: -beservice
02:17:38:989 ENGINE : FileSystem: Adding package './addons/data/' (pak count: 7) to filesystem under name ArmaReforger
02:17:39:009 ENGINE : FileSystem: Adding package './addons/core/' (pak count: 2) to filesystem under name core
02:17:39:009 RESOURCES : ResourceDB: loading cache (id=0 name=ArmaReforger path=./addons/data/resourceDatabase.rdb)
02:17:39:094 RESOURCES : ResourceDB: loading cache (id=1 name=core path=./addons/core/resourceDatabase.rdb)
02:17:39:095 RESOURCES : ResourceDB: loading cache (id=2 name=profile path=C:\Users\Custom\Documents\My Games\ArmaReforger\profile/resourceDatabase.rdb)
02:17:39:811 RENDER : (NOT OK) Adapter 'AMD Radeon HD 7900 Series' does not support feature level 12_0
02:17:39:812 RENDER (E): Couldn't find any compatible adapter.
02:17:39:812 ENGINE (E): Failed to initialize Enfusion engine
02:17:39:812 ENGINE (E): Unable to initialize Enfusion

tight dock
#

Here is your problem: 02:17:39:811 RENDER : (NOT OK) Adapter 'AMD Radeon HD 7900 Series' does not support feature level 12_0

chrome stump
#

anyway i can bypass it?

tight dock
#

youd have to ask the management i dont know what feature level 12_0 means

chrome stump
#

Its something to do with the amd gpu i think

tight dock
#

if i were to take an educated guess is: Your gpu is just too old dude, quick google reveals this is card from 2011, (But i could be wrong)

chrome stump
#

well im saddened by this im gonna look at upgrading soon as really wanna play arma reforger any suggestions on cards?

tight dock
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im not the best guy to give you advice on that xD

chrome stump
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these are sad times XD

tight dock
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Hey, i could be wrong, maybe wait for second opinion šŸ˜„

chrome stump
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Ill defo wait for a second opinion

zealous jacinth
# chrome stump Ill defo wait for a second opinion

You'd need to look for a way to run Direct X11. That card doesnt support DX12. There are possible workarounds I've found on google, but i cant speak for any of them. different ones on google but I did find this https://forums.bohemia.net/forums/topic/238683-reforger-on-dx11/

#

thats like the only thing I could find on BI stuff though, the rest is random blogs

obtuse aurora
#

The games minimum specification is DirectX 12.
GCN1 / Radeon HD 7900 series hardware only supports up to feature level 11.1 / 11_1

zealous jacinth
#

Performance wise even if you find a workaround, its 90% likely to be unplayable/definitely sub 30 frames per second. But, you never know.

zealous jacinth
#

which I believe is the minimum recommendation for Reforger itself

chrome stump
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Ill give it a look was looking at a vega graphics card

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AMD Radeon RX Vega 56 8GB

zealous jacinth
#

Laptop gaming or a desktop?

obtuse aurora
#

userbenchmark is a bad site, been caught red handed so many times in their reviews and fudging numbers.

zealous jacinth
#

Good to know

#

probably gonna end up picking up a 3060 myself. Tolerable prices

chrome stump
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Desktop

white aurora
#

Exception: Access violation. Illegal read by 0x7ffd2f5fa9c0 at 0x10

[RtlAllocateHeap]: ??? addr:0x7ffd2f5fa9c0
SymGetSymFromAddr:126, addr:0x7ffcd8f1bb58
SymGetSymFromAddr:126, addr:0x80
SymGetSymFromAddr:126, addr:0x7ffcd8f47ee0
SymGetSymFromAddr:126, addr:0x58b79b45
SymGetSymFromAddr:126, addr:0x7ffcd90518d4
SymGetSymFromAddr:126, addr:0x80
SymGetSymFromAddr:126, addr:0x7ffcd8f1422f
SymGetSymFromAddr:126, addr:0x7ffcd8f1422f

anyone know what the issue is?

compact flax
#

I had the same issue yesterday, so I verified the files in Steam and now it works again. So that's something you can try first

copper dragon
#

User: DESKTOP-CA1F0R7\jakub
Computer: DESKTOP-CA1F0R7
Mode: Client
Command line: "F:\SteamLibrary\steamapps\common\Arma Reforger\ArmaReforgerSteam.exe" -beservice
Exception: Access violation. Illegal read by 0x7ff774574c40 at 0x18

SymGetSymFromAddr:487, addr:0x7ff774574c40
SymGetSymFromAddr:487, addr:0x7ff774581eb5
SymGetSymFromAddr:487, addr:0x7ff7745866e8
SymGetSymFromAddr:487, addr:0x7ff77459efd5
SymGetSymFromAddr:487, addr:0x7ff774561ba2
SymGetSymFromAddr:487, addr:0x7ff77415d456
SymGetSymFromAddr:487, addr:0x7ff774988411
SymGetSymFromAddr:487, addr:0x7ff774a968f7
SymGetSymFromAddr:487, addr:0x7ff7745291f8
SymGetSymFromAddr:487, addr:0x7ff77452638e
SymGetSymFromAddr:487, addr:0x7ff774521eb0
SymGetSymFromAddr:487, addr:0x7ff774521bde
SymGetSymFromAddr:487, addr:0x7ff7745228ec
SymGetSymFromAddr:487, addr:0x7ff774521bde
SymGetSymFromAddr:487, addr:0x7ff7742c1089
SymGetSymFromAddr:487, addr:0x7ff7742bf753
SymGetSymFromAddr:487, addr:0x7ff7742c082f
SymGetSymFromAddr:487, addr:0x7ff774d45446
SymGetSymFromAddr:487, addr:0x7ff7745cb8e9
SymGetSymFromAddr:487, addr:0x7ff7745cbad0
SymGetSymFromAddr:487, addr:0x7ff7745c557d
SymGetSymFromAddr:487, addr:0x7ff774cd0eb2
SymGetSymFromAddr:487, addr:0x7ff774cd126e
SymGetSymFromAddr:487, addr:0x7ff774cd4304
SymGetSymFromAddr:487, addr:0x7ff774171b41
SymGetSymFromAddr:487, addr:0x7ff774e76d51
SymGetSymFromAddr:487, addr:0x7ff7746c2076
[BaseThreadInitThunk]: ??? addr:0x7ffef7fe7034
[RtlUserThreadStart]: ??? addr:0x7ffef9e22651
[RtlUserThreadStart]: ??? addr:0x7ffef9e22651
"

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Anyone knows whats up, started popping up right now, cant launch game master or scenarios

grizzled walrus
last canyon
#

I was getting the same access violations as the folks above and tried all of the same fixes (verified files, reinstalled Reforger, reinstalled all of the mods, deleted profile files). Eventually I tried to install Reforger on another different drive (my F drive instead of C) and now I'm getting a new and novel error in a warning popup box:

F:/Steam/steamapps/common/Arma Reforger/ArmaReforgerSteam.exe
Insufficient system resources exist to complete the requested service

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This occurs exactly when BattlEye starts up and BE window gives this error:

20:57:04: Starting BattlEye Service...
20:57:07: Launching game...
21:01:18: Note: File blocks can be ignored if they don't cause problems with the game.
21:01:18: [INFO] Blocked loading of file: "F:\Steam\steamapps\common\Arma Reforger\ArmaReforgerSteam.exe".
21:01:18: Failed to launch game.

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It appears to me that a lot of these access violations are battle eye going overboard

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FWIW, I was running no other programs and my system has easily run Reforger before

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UPDATE: I deleted all of the files in the battle eye folder and reverified and it fixed both thos bug just above AND fixed the Access Violation errors

runic hare
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I need some help on my modded server

I can join my own modded server but when my friends join, they crashed

There is no connection problem when I run a non-modded serer, and my friends can join normally

10:36:51:743 DEFAULT : BattlEye Server: Adding player identity=0x00000000, name='PlayerName'
10:36:51:743 DEFAULT : BattlEye Server: 'Player #0 PlayerName (xxxxx) connected'
10:36:52:230 DEFAULT : BattlEye Server: 'Connected to BE Master'
10:36:52:230 rpl::Pip::FixedStep
10:36:52:230 NETWORK (E): RplConnection::ValidationError remote script source code checksum does not match! local=0xda5ba8ca remote=0x6a520702
10:36:52:382 rpl::Pip::FixedStep
10:36:52:382 DEFAULT : BattlEye Server: Disconnect player identity=0x00000000
10:36:52:383 DEFAULT : BattlEye Server: 'Player #0 PlayerName disconnected'

wanton dagger
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Hi, a friend of mine tries to play multiplayer with me but he keeps getting disconnected. I know it's a common problem but for him it's much more frequent than for me. Is there something to decrease how often he gets disconnected?

woeful flare
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server has mods or no mods?

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any error messages

woeful flare
wanton dagger
tight dock
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Than its ye ole standard error, recommend you wait for patch next week and hope for best

stuck sand
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so update on my driving issues, with no controllers connected, I now jump in a vehicle and it shoots forward on its own, i have no brake and no reverse haha cant make this up

cinder yacht
#

Hello,
First of all my PC config "Asus Rog Strix x570-F gaming with 3900x / Asus rog strix 1080 and game on a SSD nvme"
I want to stream the game but they crash regularly because the game eat all the vram available.
How i can limit the vram the game take to let my obs / google chrome take some of the vram for runs ?

I have test many preset but they have no incidence on the vram utilisation

tight dock
#

Limiting fps could help

cinder yacht
rapid ravine
# cinder yacht Hello, First of all my PC config "Asus Rog Strix x570-F gaming with 3900x / Asu...

limiting fps won't help when it comes to your vram. fps will more directly effect the power going into the processor actions so it would reduce overheating=. VRAM is memory (obviously) and is directly related to resolution and the amount of processing that has to go into a frame to make the image because each "layer" takes more memory. So: Reducing resolution will have the biggest effect. Reducing post-processing and the big one is shadows because reducing shadows reduces the gfx-cpu work even MORE as well as reducing the buffer work the shadows get temporarily stored in.

pseudo shard
#

Anyone get this error when they are trying to publish their mod with the workbench?

BACKEND   (E): Http Error apiCode="ResourceNotFoundError", message="Resource asset not found"
BACKEND   (E): [RestApi] ID:[4] Error Code:400 - Bad Request, apiCode="ResourceNotFoundError", message="Resource asset not found"
BACKEND   (E): Error Code:400 - Bad Request, apiCode="ResourceNotFoundError", message="Resource asset not found"

It doesn't link to an asset that it's looking for or anything? So I'm not sure where to even start debugging.

rapid ravine
knotty flint
#

my config still doesnt work

#

ENDER : Detected 1 output devices:
RENDER : Dummy output (Dummy device for our dummy render.), 1920x1080 (offset 0x0)
RENDER : GPU_DUMMY (0xFFFF) (Enfusion dummy render) with 1 GPU detected, VRAM 128MB (fast 128MB), shared 128MB, driver version 0, stereo not available
RENDER : Multithreaded resource creation is not supported
RENDER : Multithreaded command buffers are not supported
RENDER : Compute units are not supported
RENDER : Structured buffers are not supported
RENDER : Concurrent frames limit 2
RENDER : Shader precision support 16bit is not supported

pseudo shard
#

Hmm trying to sort this one out, any help would be appreciated

RESOURCES (E): Wrong&patched resource GUID in @"script" for property m_SourceWorldPath resource name @"worlds/Editor/Test/EditableEntityImages.ent"
BACKEND   (E): Http Error apiCode="", message="ErrID: 9dce3ccb-8d6c-4f18-a90c-e61426732f2f: Identity conflict usually means identity is already created."
BACKEND   (E): [RestApi] ID:[7] Error Code:409 - Conflict state, apiCode="", message="ErrID: 9dce3ccb-8d6c-4f18-a90c-e61426732f2f: Identity conflict usually means identity is already created."
BACKEND   (E): Http Error apiCode="ResourceNotFoundError", message="Resource asset not found"
BACKEND   (E): [RestApi] ID:[9] Error Code:400 - Bad Request, apiCode="ResourceNotFoundError", message="Resource asset not found"
BACKEND   (E): Error Code:400 - Bad Request, apiCode="ResourceNotFoundError", message="Resource asset not found"
bronze lark
#

@knotty flint ran the JSON through an online verifier, it seems fine at least syntax wise. Have you tried it without any mods?

native jungle
#

@chrome stump what exact model is that amd card?

jagged shore
# knotty flint https://pastebin.com/7XVGSx59

Hi, I assume you have removed value of dedicatedServerId on purpose (otherwise, that also needs to be filled in).

These are relevant errors:

BACKEND   (E): Http Error apiCode="ResourceNotFoundError", message="Resource assetVersion not found"
BACKEND   (E): [RestApi] ID:[2] Error Code:400 - Bad Request, apiCode="ResourceNotFoundError", message="Resource assetVersion not found"
BACKEND   (E): Error Code:400 - Bad Request, apiCode="ResourceNotFoundError", message="Resource assetVersion not found"

Your config is probably referencing some mods incorrectly. Adding them one-by-one, these prevented the server from starting:

    "modId": "596A191CD8088CAB",
    "name": "MXM"
}```
There is an error "Attempt to download an empty addon 596A191CD8088CAB - Salty Weapon Pack - 1.0.26" which suggests what is wrong with it.
```{
    "modId": "ECC61978EDCC2B5A",
    "name": "campaign"
}```
This one seems like it doesn't exist (causes the above "ResourceNotFoundError").

Removing both of them, I was able to start the server.
knotty flint
#

Gonna try and remove mods and manually readd

woeful flare
#

alright so my game was working fine last night i wake up this morning with this crash report.

Program: F:\SteamLibrary\steamapps\common\Arma Reforger\ArmaReforgerSteam.exe
Reason: Access violation. Illegal read by 0x7ff627d4ae7f at 0x28

SymGetSymFromAddr:487, addr:0x7ff627d4ae7f
SymGetSymFromAddr:487, addr:0x7ff627e24b0a
SymGetSymFromAddr:487, addr:0x7ff627e2677b
SymGetSymFromAddr:487, addr:0x7ff627e2611b
SymGetSymFromAddr:487, addr:0x7ff627d04150
SymGetSymFromAddr:487, addr:0x7ff627cf5afd
SymGetSymFromAddr:487, addr:0x7ff627cf58d0
SymGetSymFromAddr:487, addr:0x7ff6270e34b2
SymGetSymFromAddr:487, addr:0x7ff6270e35e0
SymGetSymFromAddr:487, addr:0x7ff6282cfe72
[BaseThreadInitThunk]: ??? addr:0x7ffb210654e0
[RtlUserThreadStart]: ??? addr:0x7ffb2222485b
[RtlUserThreadStart]: ??? addr:0x7ffb2222485b

(Press Retry to debug the application - debugger must be attached)

Runtime mode
CLI params: beservice

any ideas

Trouble shooting steps:

Delete folder in documents my games.

Uninstall battleye by .bat file in ArmaReforger battleye folder where games installed.

Deleted folder battleye in game install folder

Verified integrity of game files via Steam

none of that worked any ideas?

tight dock
#

Does log get created when you launch or just crash report?

woeful flare
#

that is the crash report after i try and connect to a modded server i own the server and its setup correctly i was going to see if i try another modded server if i can connect to make sure its not the server

tight dock
#

Try unmodded server.

#

And check console.log

woeful flare
#

after looking at the console.log it looks like its the mission file.

#

unmoddedserver works and i checked and triple checked the servers config.json and everything looks fine so ill figure this out soon i think

#

thank you @tight dock for the help

tight dock
#

np

trail fractal
#

When I spawn it takes like 30 seconds for me to start seeing players. Is this a connection issue, a game bug, or is it caused by a slow hard drive?

rapid ravine
trail fractal
#

Aight cool, so its beyond my control. For some reason the time it takes to see players for me seems 5x worse than for others

plush nova
snow plover
#

Unable to load mods, any fixes? (Cannot load selected mods)

tight dock
snow plover
#

ah

#

Still keep failed to load mods, onto a server now.

tight dock
#

Hmm, did you check logs?

snow plover
#

I can load a singleplayer GM..

wise minnow
#

Still getting internal errors. I can stay in servers for a few minutes which is a big improvement (used to DC in 30 seconds). Any new fixes for it I can try.

stuck sand
#

Such a shame they can’t sort this crashing nonsense on a game that cost Ā£25, won’t be playing it till it’s fixed now. Just downloaded hell let loose for Ā£17 on cdkeys and enjoying uninterrupted combat šŸ‘šŸ¼

snow plover
carmine mesa
#

Hi, I’m unable to start solo gm with mods I’ve downloaded from the workshop(Xbox user). When I try to start the solo gm, a prompt comes up saying:

ā€œCompile error
Can’t compile ā€œGameā€ script module

Scripts/Game/UI/HUD/KC_VonDisplay.c(155): Overloaded function ā€˜Update Transmission’ not compatibleā€

hoary fern
#

trying to write this up as I already suspect the cause of the issue, but im absolutely baffled as to why. TLDR is emboldened

subpar PC for reforger, GTX 970 w/ 16gb DDR4 RAM, i5-6400, 64 bit windows.

playing in multiplayer, FPS is fine until I attempt to turn the viewport around, causes a ~1 second freezeframe

I suspect the issue is with RAM, as reforger seems to be refusing to use more than 3GB of RAM at a time, as such when I turn the camera it's loading directly from the hard drive and thus causing a freezeframe

#

I do suspect its an issue of reforger thinking it cant use more RAM

#

reforger is on a HDD, it's unviable for me to have it on an SSD for long-term

#

I didn't have this issue on game launch, considering this is an issue that presents itself on loading into a game, it's recent to within the last few updates

#

I will attempt to run reforger on SSD and see if that improves, that'd atleast prove that it's attempting to load directly from the hard drive and thus causing the freezeframe issue

tight dock
#

Ssd should help, but then again do these freezes happen every time you do 180 turn or only when you load into new area? Also in mp there can be other issues that could cause this, like game streaming to you all whats new in this area... perhaps try to replicate this in SP. To eliminate mp as variable

hoary fern
#

I could move the camera an inch to adjust my aim and that'd cause a freeze, I will try and replicate in SP

#

that is if the issue persists on SSD, which I do believe will improve

tight dock
hoary fern
#

that's what I was doing and that's exactly what I concluded, there was no noticeable change in RAM but there was CPU and drive usage

tight dock
hoary fern
#

this is on SSD

tight dock
#

Yeah, that is quite... unplayable.

hoary fern
#

I will remind that this /wasnt/ an issue until an update or so ago

#

its not like I just got the game and have had this from the beginning, no, ive had a decent amount of hours playing the game

hoary fern
# tight dock Yeah, that is quite... unplayable.

I've found another potential cause, and this one's pretty weird

GPU usage.

roughly 80% rendering while stationary, it is a GTX 970 and fairly dated so this is normal, remember FPS is fine while stationary

moving forward for several seconds then checking task manager shows the GPU not being used nearly at-all (0-2%) while I've been moving ingame

#

now what's causing this and how can we rectify it, problem on my end is possible

tight dock
#

Yeah i think i saw it before, but it was laptop gpu that time :/

hoary fern
#

this is a PC desktop

#

and has worked previously, whereas I suspect the laptop gpu didnt work at all

tight dock
hoary fern
#

gone ahead and done that

tight dock
hoary fern
#

yeah im aware, doing that too

hoary fern
#

@lone bough ill bump up the settings to max and then restart

lone bough
hoary fern
#

vsync off as always

lone bough
#

wtf I can't post images imma dm u

lone bough
# hoary fern vsync off as always

I think you're onto something as yesterday I've had THREE gpu driver crashes, and they happened when exiting server to main menu šŸ˜„

#

after latest patch

hoary fern
#

I turn vsync off with EVERY game, its a bit of a bias considering it used to have a hefty effect on performance simply to fix screentear, which I didnt find particularly bad to begin with.

lone bough
#

I have a 3080 tho, but maybe latest patch introduced some gpu shenanigans

#

I have the AMD vsync thing that can do it on lower fps, usually worth it for me since I have an ultrawide and the tears are just so much wider

hoary fern
#

update- my driver was quite considerably out of date and, according to some tests done externally, is potentially one of the worst drivers to use on reforger

gonna attempt with the latest version of driver

hoary fern
#

@lone bough no change with the driver update... sigh

hoary fern
jagged shore
# hoary fern if anyone wants to review this video and see if they have any other fix ideas, f...

Not a fix idea, but it might help figure out what is going wrong if you recorded a trace from your system and shared it with devs (eg. adding link to google drive as part of ticket on feedback tracker).
Here is a guide on how to do it: https://tinyurl.com/etwtracing

This post can be found through and an alternate version of these instructions can be found here. If your Windows computer is running slowly – if a program takes a long time to launch, if a game has…

neon vapor
#

When I install mods they don't appear in any of the boxes in Conflict gamemode (singleplayer)

tight dock
burnt flame
#

does anyone know how to fix the workshop constantly refreshing every few seconds?

hoary fern
#

atleast it fixes it in singleplayer, yet to test MP, etc

#

so this is clearly some kind of permissions issue, albeit perplexing

jagged shore
#

That system trace I mentioned could shed some light on it.

obtuse aurora
#

iirc the GTX 970 had lots of low gpu-usage issues across a variety of games, there was a huge thread about it on the geforce forums, it seems to be a thing with that particular GPU and pretty random on who and what games it affected, I don't think Nvidia ever officially acknowledged it either.
You could try running DDU to completely remove all gpu drivers and their components on your system in Windows safe-mode, rebooting into normal Windows and reinstalling the drivers fresh to rule out a bad driver or driver component causing your issue.

rapid ravine
prisma raven
#

The disconnecting is getting unbearable. Does BI plan on making the game playable or not??

snow palm
silk eagle
#

FYI for anyone getting BSOD (Blue Screen of Death) when launching the game with BattlEye: If it's "page_fault_non_paged_area" or something along those lines, its either driver verifier, or windows security, try adding an exclusion to it

solid merlin
#

Anyone else unable to bind buttons on Reforger xbox?

remote sphinx
#

im getting "BACKEND (E): Http Error apiCode="ResourceNotFoundError", message="Resource assetVersion not found"" when trying to start a dedicated server any pointers? all ports are open etc

jagged shore
remote sphinx
tight dock
remote sphinx
loud swan
tight dock
loud swan
#

What is the current version of the dedicated server? My client is 0.9.5.73 but my server is 0.9.5.44 and steamcmd says it's up to date. So everyone trying to connect gets a "Wrong game version" error

tight dock
loud swan
#

Oooh, no I didn't

tight dock
#

Yeah, you have another server downloaded somewhere now ;)

loud swan
#

I do haha Rookie mistake

#

Thanks for the quick fix

tight dock
#

Np, it happens, also if you dont, use validate when updating, just in case.
Like app_update 1874900 validate

remote sphinx
remote sphinx
tight dock
#

Hmm, it seems wierd if you can check console.log if its actually loading config that you want. Also if it does, mayhaps pastebin config somewhere, so we can gaze into it. Just remove any sensitive data like pwds, server id (first param) any public ip.

remote sphinx
steel sequoia
#

Hi, i have some controllers pluged in on my PC (Saitek X-56 HOTAS, Logitech G29, Farming sim Sideboard), is there a option to disable the controller input fpr Reforger???
Or is there a way to unbind the controller inputs yet????

remote sphinx
steel sequoia
obtuse aurora
remote sphinx
tight dock
#

Hmm, not unupdated win 7 then :P. are you blocking any outbound traffic from server exe?

#

Example.json is the one you want to use?

#

C:\Users\Remote\Desktop\arma\ServerConfig\example.json

remote sphinx
tight dock
#

Cause the error you mention occurs twice, both complaining about same thing, thats why i asked about example

#

Also, its not a fix to your issue but these params are useless"m_eEditableGameFlags": 6, "m_eDefaultGameFlags": 6, "other": "values"

#

Other than that, i cant check more indepth cause im on phone. But config looks okay.

remote sphinx
#

okay so ive now caused a different issue but the 400 error is no more

tight dock
#

Thats progress!
What did you cause?

remote sphinx
#

i got angry deleted the game files and re installed btw

#

now its unable to initialize the game

tight dock
#

With exact error?

#

How do you manage these.... also censoring your ip was just defeated by this picture

remote sphinx
#

true

#

direct image link posted the image, also its not my ip address anyway, its hosted on a remote server

tight dock
#

Im honestly outta ideas.

remote sphinx
#

thanks for the help anyway! we made progress

dry thunder
#

If I click on "Recently played" or "Favorite" then click back to "All" I get the No connection to back end error. Upon restarting the game it's fixed, as long as I do not do the sequence mentioned earlier.

steel ridge
#

gonna try to reverify files and see if that helps

whole acorn
#

RplConnection::ValidationError remote script source code checksum

tight dock
whole acorn
hollow egret
#

Hey all. Just started to freeze up on pc when loading everon. Anyone else with this issue?

drowsy rampart
#

Hi there

#

I don’t know if here the correct place to give my feeds

#

But since infusion engine came with lots of amazing details

#

Here is the problem

#

When firing from BTR or any other vehicle

#

The muzzle flash don’t reflect on the vehicle body

#

Specifically when playing with rainy night

#

Thank you very much for your hard working

tight dock
drowsy rampart
#

Thanks @tight dock

grim idol
#

i try to connect to a server, always get booted to the main menu after first try. then it automatically refreshes the server list, and no servers pop up and i get "no connection with backend" message

#

i dont know what to do

#

restarting the game lets servers show up again, but the process just repeats itself

zealous jacinth
#

its a bug in the newest update, no solutions really besides the restart

grim idol
#

lame

#

thanks

unborn brook
#

yo guys serious question. is the server disconnection issue fixed yet?

#

like, the game released almost 6 weeks ago..

grim idol
#

NOTHING is fixed, and there is only one active server on multiplayer now, less than 50-60 people playing at a time

#

such a disappointment

unborn brook
#

Jesus Christ.... thats depressing šŸ˜‚

grim idol
#

because i really like the game

unborn brook
#

i thought for sure after 6 weeks id come back to people praising it for fixing it

#

yeah legit but i cant play it for long enough to actually get anywhere

#

idk, it does seem like they're updating it tho pretty regularly but we'll see what happens

grim idol
#

im only hoping that people will come back and play again

#

it hurt my soul

zealous jacinth
#

compounding issues for sure, kills any continuity. I'm sure the pop will get a bump when its 99% stable for folks

#

just hoping for the magic patch eventually so we can get into a nice cycle of uhh...playing and giving feedback

loud crystal
#

can somebody suggest is it drivers issue or shaders issue https://i.imgur.com/APGORYi.png where to report? Am i only one who has it? It happens when i set hardware antialiasing 2 or more. On current image there is 8x HWAA. If i set 2x then ground surface is half the screen and rest is water and clouds. When I look down then full screen is more or less ok, but not 100% ok. Graphics card is Nvidia RTX 2060. Using linux so proton is involved.

#

if i don't use HWAA then view is ok but no hardware antialiasing then.

obtuse aurora
loud crystal
#

no i did not

pseudo shard
#

I can't find any servers, I literally have to completely restart the game and not press refresh to see the server list and I'm pretty sure its missing 90% of the servers and if I take too long looking at them they all disappear and it tells me theres a problem with my internet, which there is not, I know for a fact there is no problem on my side, there is not a single other game in my library of over 500 titles that gives me this error, this is a Reforger problem, another one that I cannot report using the crash reporter, so probably a shit tonne of people are also having this problem and it's not being reported to Bohemia. I have tried every patch and this is the first time I've had this issue, and I have it regularly regardless of time of day, or anything that could result in a network issue on my side, the server browser is consistently broken with new update, can't join games at all, Well I could join one of the 10 servers that pop up, but there no people on them, and I know there should be at least 100 more servers.

#

Honestly, I'm ready to give up on this game, which is unfortunate because I'm a massive arma fanboy and I love the new engine, I have spent days doing nothing but making maps and missions with the new tools, but with all the server issues theres no point in doing that, the community for this game will die out very quickly if it hasn't already because its multiplayer only, and you can't play with each other without massive issues. Too much playtime for a refund aswell, shame.

#

Yep, I for sure can't see all the servers, it shows me the same 10 servers in an infinite loop if i scroll through the list, completely broken game, sure would be cool if they released something to do in singleplayer other then the tutorial so I would have SOMETHING to do while they fail to fix their servers. Guess I'll just go play something else, might aswell just uninstall it.

hazy glade
#

also make sure your firewall is not blocking any reforger connection

pseudo shard
hazy glade
#

what servers do you see? can you screenshot the view?

zealous jacinth
#

Don't bother trying to troubleshoot it. It is indeed their end. Restart works, I suggest using favorites or history to browse if you find something populated. Waiting for more fixes myself

ruby turret
#

Been kicked off the same server 4 times in a row

#

Will just leave the game alone for tonight, hoping for better luck tomorrow

lofty saffron
#

have come back to the game 4 weeks after trying it last. the server search function seems to break and I need to restart the game (tho the filter system never worked - but now seems to break things)

topaz basin
#

For the past 4 days, I have been unable to load up any of the "All" workshop page to search for any mods; the only exception is the workshop page for mods that I already downloaded. And since last night, I can't get the server search function to work, as in none of the servers appear and then I get an backend error. Although this is sometimes briefly fixed after restarting my game.

loud crystal
#

don't know is there any point to debug or search possible causes for DC issue as we have not much understanding what is going on under the hood or what should be going on. But i captured some network traffic. When i pressed join button the session started with DNS query to get IP and followed with the quite stable UDP packet exchange between peers. Then after 54 solid seconds client started TCP/TLS conversation with BI server which ended with [FIN, ACK] packet and after that client sent 4 [RST] packets. At that point i was kicked from server. My best bet is that there is no network issues in routers or where ever on the line but there is some kind of logic error inside software.

hazy glade
dire junco
#

Troubleshooting I've tried are:
-Verifying Integrity
-Reinstalling
-Flushing DNS
-Using Google's DNS
-Using VPN
-Changing from WiFi to direct Ethernet
-Changing routers
-Deleting my profile folder in the Arma Reforger's My Documents folder
-Turning off BattleEye
-Praying
None has yet to work, same issue every time.

Also of note, I cannot load any mod at all in the workshop page, it is infinitely loading the workshop page.

scenic wind
tight dock
#

May be that backend went down (on their (back) end)

scenic wind
#

yeah maybe, my dedicated servers are still connected, just the client got no connection.

tight dock
#

yeah DS dont complain

scenic wind
#

yeah, so i think there are maybe two different infrastractures for ds and clients

plush nova
#

It takes some time for DS to time out since heartbeats are long etc. yeah it seems like services are down

scenic wind
#

okay, this is strange, some week ago my client had always connection to the BE server but the DS has instantly stopped to work šŸ¤·ā€ā™‚ļø

tight dock
scenic wind
#

yeah, 40 min later my DS are still connected

#

this is a long timeout šŸ˜…

daring vortex
#

So my game crashes whenever I open terrains/common/sky/skybox

07:58:31:748 RENDER (E): Current material class MatSkyDomeSun doesn't support needed vertex format (VDNormalUV2), object MaterialSphere.xob (material Terrains/Common/Sky/SkyBox/SkyDome_Sun.emat)

#

Exception: Access violation. Illegal read by 0x7ff78eabee0f at 0x0

[zlibVersion]: ??? addr:0x7ff78eabee0f
[zlibVersion]: ??? addr:0x7ff78eb618df
[zlibVersion]: ??? addr:0x7ff78eb6356a
[zlibVersion]: ??? addr:0x7ff78eba7e22
[zlibVersion]: ??? addr:0x7ff78edab7d7
[zlibVersion]: ??? addr:0x7ff78f11029a
[zlibVersion]: ??? addr:0x7ff78f112f45
[zlibVersion]: ??? addr:0x7ff78eb5e6aa
[zlibVersion]: ??? addr:0x7ff78eb5f44b
[zlibVersion]: ??? addr:0x7ff78ea37116
[BaseThreadInitThunk]: ??? addr:0x7ffab40c7034
[RtlUserThreadStart]: ??? addr:0x7ffab4942651
[RtlUserThreadStart]: ??? addr:0x7ffab4942651

shy roost
quick sand
#

So I’ve restarted my game and unistalled. Multiple times. My servers are still down?

quick sand
#

Nope

tight dock
brisk viper
#

He’s on Xbox

quick sand
#

Correct Xbox

tight dock
#

Oh, dont mind me then

midnight bridge
quick sand
#

My mac address?

#

NAT type is open

midnight bridge
timber plover
#

Hello I encountered this problem Access violation Illegal read by 0x7ff98adba9c0 at 0x10 when trying to log into my server with mods.

#

I have already deactivated the firewall, and checked the integrity of the files,Can you help me?

tight dock
#

Try uninstalling battleye or running game as admin

timber plover
#

I try

#

Nothing

tight dock
#

Tried clearing Documents\My games\ArmaReforger ?

timber plover
#

It works

timber plover
timber plover
loud crystal
timber plover
#

I only have one mod installed

loud crystal
#

then you can test some other mod. is there any reports for this current mod.

timber plover
#

I tried to test other mod,but nothing

loud crystal
#

well then it's broken

#

if there is no log about what is happening when mod is loaded or when you connect to server at the moment when memory violation occurs then it is quite difficult to guess what might be an issue here.

timber plover
#

Log C:\Users\emman\OneDrive\Documenti\My Games\ArmaReforger\profile\crash.log started at 2022-06-25 15:31:40 (2022-06-25 13:31:40 UTC)


DESKTOP-MM2I50P, 25.06 2022 15:31:40
Unhandled exception

Program: D:\SteamLibrary\steamapps\common\Arma Reforger\ArmaReforgerSteam.exe
Reason: Access violation. Illegal read by 0x7ff98adba9c0 at 0x10

[RtlAllocateHeap]: ??? addr:0x7ff98adba9c0
SymGetSymFromAddr:126, addr:0x7ff93de8bb58
SymGetSymFromAddr:126, addr:0x80
SymGetSymFromAddr:126, addr:0x7ff93deb7ee0
SymGetSymFromAddr:126, addr:0x54e86f51
SymGetSymFromAddr:126, addr:0x7ff93dfc18d4
SymGetSymFromAddr:126, addr:0x80
SymGetSymFromAddr:126, addr:0x7ff93de8422f
SymGetSymFromAddr:126, addr:0x7ff93de8422f

(Press Retry to debug the application - debugger must be attached)

Runtime mode
CLI params: beservice

loud crystal
#

this unfortunately is not helpful even for BI devs which i'm not. Access violation is already sign that some developer (BI or MS) did not put much effort to add some code for guards to check bounds before trying to mess with memory or allow other parties to do this. Like log message points out there was unhandled exception and because it was unhandled by game code there is no meaningful and helpful log message about the real problem.

timber plover
#

Unfortunately, I cannot share the photo of the crush reporterbecause in this chat it does not share files

loud crystal
#

what about mods you have tested are these public or your own?

timber plover
#

Public

#

Capture & Hold version 1.0.0

loud crystal
#

official mod?

timber plover
#

Yes,Bohemia Interactive

loud crystal
#

tired this mod on BI server and my client did not crash.

timber plover
#

I think I got the mod right: "mods": [
{
"modId": "591AF5BDA9F7CE8B",
"name": "Capture & Hold",
"version": "1.0.0"
}
]

loud crystal
#

looks ok

timber plover
#

I don't understand why then

loud crystal
#

can you connect to BI server with this mod?

#

just to know is it your server only or others also

timber plover
#

I've seen videos on YouTube where it works

loud crystal
#

yes with reforger there is this strange thing that it works for others and not at all for the others.

#

there are some empty servers with this mod where you can see at least that your client is ok. if it is. and then you know that server need's some attention.

timber plover
#

I tried in another empty server and it keeps crushing

loud crystal
#

well then it's client. and probably your server is ok

timber plover
#

What mod do you recommend?

loud crystal
#

and i'm out of ideas šŸ™‚ seems that i don't have that issue so who knows what it is

loud crystal
#

but you can still try out what you like and maybe you find something what works for you

timber plover
lone bough
#

crashes are about the same with and without mods, but users cant update mods while joining servers right now so they get discouraged

marble plinth
#

Constantly getting "No connection with backend"

umbral wyvern
#

Is there a link for minimum hardware requirements for Reforger?

slow swift
#

Wondering if anyone could shed some light on an issue.. When I load into a scenario with or without mods loaded, I cannot move my character.. Is there a fix of some sort by any chance?

nimble hinge
#

Do the mod tools require higher specs? I'm having issues with reloading scripts and the world editor and I'm wondering if 12g of ram is just a little shy of enough

lone bough
#

did anyone fix the problem with GPU usage being higher when game is not in focus vs in focus?

#

game barely uses any GPU while in focus but as soon as I alt tab it goes up to 80%

nimble hinge
#

@lone bough yup. That's it. It's very frequent for me. Even without having opened the editor.

lone bough
#

omg now gpu usage 100% doesnt matter what I do, fps down to 15

#

started when I opened the map

loud crystal
#

what might be the problem or internal condition when multiplayer server list ping column has no values but only three dots ("...") for most of the servers? I see 7 servers with ping "999+" but rest of the list has no ping value only dots.

nimble hinge
#

@lone bough about this issue. I went out and bought another 16gigs of ram and it hasn't slowed or crashed since. Pretty sure there's a memory leak

lone bough
#

glad u got it working

nimble hinge
#

Oh wow

timber plover
jagged shore
valid hedge
#

Hey all, I haven't played for two weeks. Is the network booting issue still the same?

jagged shore
north raft
#

i tried it yesterday, i have had no DC for over 2h, i only had full game crash

lone bough
#

servers and clients still crash, but I only play game master, so maybe other game modes are fine

lone bough
#

hey so whats the deal with things in game master suddenly taking 20 seconds to spawn when multiple game masters are present

#

since latest update

#

problem is game master missions rely on these things not taking long to spawn to keep the mission going

plush nova
lone bough
#

I didn't see anything in server logs

plush nova
lone bough
#

so were streaming budgets changed with recent update?

plush nova
#

No, but networking of "big packets" was, that only happens with complex compositions.

lone bough
#

we were the only 2 people on the server, we plopped some arsenal boxes and a squad of infantry, and at some point it took more than 10 seconds to add more things

#

is there any server config variable I can try changing just to see if it makes any difference?

plush nova
#

You can try and take a look at budgeting and streaming deltas if you wish, I will pass it on to QA just in case.

lone bough
#

sure, I was also told that for someone it took a minute to spawn new AI squads, but I wasn't able to get it to be this slow - that server had more players on it though, like 10, two game masters

#

not sure if this increases with player count

#

maybe I can try reproducing this with peertool

plush nova
#

Yup, characters are nearly the most complex entity you can spawn, they can take a while depending on hardware

lone bough
#

that's ok, I don't expect any of it to be instant, but there was a change after the update

#

oh no, peertool doesnt connect 😦

lone bough
#

there's no chance that all entities are being sent every time anything is created, right? like, increasing the size of the data to be transmitted this way

plush nova
#

No

lone bough
#

I waited a few mins to maybe see if after a few minutes this returns to normal, as if the pipes were choked/things were being created too fast

#

would you like me to post videos of this to the feedback tracker?

plush nova
#

Sure, just link it back here so I can push it trough

lone bough
#

interestingly, the new entities sometimes appear almost immediately after I delete something, though might be a coincidence

lone bough
#

I know there's a lot of entities in the video's session, but removing these did not really speed up placement of new ones afterward 🧐

#

added one more vid

lone bough
#

would this be a causing a game crash?

16:50:46:378 DEFAULT   (W): Target weapon is not set in weapon manager
16:50:54:960 UpdateEntities
16:50:54:960  SCRIPT    (E): Can't delete instance (of class: 'WeaponComponent') with 2 references
plush nova
#

This is something that happens when a player character is deleted afair - nothing critical

lone bough
#

ok

lone bough
#

got a crash again, also with this as the last line

17:39:33:535  SCRIPT    (E): Can't delete instance (of class: 'WeaponComponent') with 2 references
#
Program: C:\Program Files (x86)\Steam\steamapps\common\Arma Reforger\ArmaReforgerSteam.exe
Reason: Access violation. Illegal read by 0x7ff649d0693f at 0x60


Class:      'SCR_AICombatComponent'
Function: 'Event_OnWeaponChanged'
Stack trace:
scripts/Game/AI/Components/SCR_AICombatComponent.c:521 Function Event_OnWeaponChanged

SymGetSymFromAddr:487, addr:0x7ff649d0693f
#

the stack trace is now more relevant than b4 update - great

lone bough
#
19:12:52:685 rpl::Pip::FixedStep
19:12:52:685  SCRIPT       : FINISHED
19:12:52:685  RPL       (E): IReplication::Finalize: Item was removed from replication on local machine before the replication could do it! item=0x80047C81 con=0x1
19:13:07:405 RPL       (E): Socket error occurred during receive. Socket dead.
19:13:07:451 RPL       (E): ClientImpl event: socket died (identity=0x00000001)

no crash just a disconnect with this one

jagged shore
#

First error should not be fatal. Socket error is most likely cause of disconnect. It happens when OS reports some kind of error. Planning to improve logging of those, but it might be hard to figure out even with better logging.

lone bough
#

well at least it wasnt a crash! the above access violation happened to me 3 times today

valid hedge
#

I was circle strafing a proned enemy at 1 meters distance, hip fired at least five shots into him. Saw the impact VFX for each shot. He didn't die. I don't think I have the patience šŸ˜†

quartz umbra
#

they still didn't fix internal error

stray plank
opaque raft
#

How is this still not fixed

hazy glade
lone bough
#

the thing with the thing, u know

tardy kindle
#

Joining a dedicated server is asking me to downgrade my mod version, even though server is running the latest version

#

if I comply it obviously doesnt connect

#

I think its because Im using "Direct join" but have a server selected in the list that has the lower version

tight dock
tardy kindle
#

both

#

im working around it by making my server public and passworded

#

but its definitely a bug

tight dock
#

Yup. But out of my own curiosity. Are you using version parameter for mod in servers config?

tardy kindle
#

no

#

still cant connect though, client log is only giving:

19:35:00:868 NETWORK      : Starting RPL client, connecting to address 192.168.2.48:2001
19:35:00:869 RPL          : Starting client
19:35:30:932 RPL       (E): ClientImpl event: handshake timeout (identity=0x00000001)

its happening to multiple people, connecting to conflict seems to work fine tho, only happens for overthrow (59B657D731E2A11D)

#

server logs:

19:35:00:870 RPL          : ServerImpl event: authenticating (identity=0x00000000, address=192.168.2.48:64313)
19:35:30:874 RPL          : ServerImpl event: authentication timeout (identity=0x00000000)
19:35:30:876 NETWORK   (E): AuthFailureCallback called (identity=0x00000000
19:35:30:878 RPL          : ServerImpl event: connection refused (identity=0x00000000)
tight dock
tardy kindle
#

no this is nothing to do with mod version mismatch now

#

both versions are exactly the same and it let me connect without asking to downgrade

tight dock
#

Hm, try setting only password but leave server visible

tardy kindle
#

thats what i did

tight dock
#

Nvm i forget things fast

tardy kindle
#

its obviously an issue with my mod, but its only giving

19:35:30:874 RPL : ServerImpl event: authentication timeout (identity=0x00000000)

exactly 30 seconds after someone tries to connect

#

so I cant exactly debug it.. and it works fine with peertool in the editor

tight dock
#

Yeh in my testing thats standard timeout for client

#

Perhaps put it in feedback tracker

tardy kindle
#

hmm it seems to be trying to remotely load a save file from the client

tight dock
#

How so?

tardy kindle
#

ill gather some data and submit something

#
19:34:19:973     SCRIPT       : RequestLoad: $profile:.backed\OVT_Campaign_Eden.json
#

definitely didnt ask it to do that

tight dock
#

Do you know if it happens with any mod or just this one?

tardy kindle
#

no idea

#

but that file doesnt exist so its trying to load it anyway and triggering my SaveLoadComponent

#

which errors

#

ill submit that to feedback tracker

tight dock
#

Ill try some random mod later. So it was visible false and passworded right?

tardy kindle
#

visible: true and passworded

tight dock
#

Oh? Why did you have to use direct connect then?

tardy kindle
#

it is nothing to do with the visibility of the server

#

or direct join, im talking about a completely different problem from that

#

im saying that the dedicated server will try to load a save that doesnt exist and this can cause problems when it tries to Deserialize

#

i can code around it but will submit a bug anyway because I dont think it should trigger Deserialize with a blank struct

tight dock
tardy kindle
#

ancient history

jagged shore
tardy kindle
#

yes thats what it says

jagged shore
tardy kindle
#

they arent stored in .backend tho

#

they are stored in .save

jagged shore
#

If they are also trying to save into .backed, then that write will fail as well.

tardy kindle
#

it writes and reads the saves fine

jagged shore
#

Ah, could be just logging issue then.

tardy kindle
#

yep

#

I ended up solving that error anyway, was just spawning dynamic entities in EOnInit

woven merlin
#

Heyyy so I have a problem on Reforger,I can’t drive any Vehicles,Everytime I get into one it puts itself into Auto Handbrake then when i try to release the Handbrake the Game will put it back Up making it Literally impossible to move forward,I tried rebinding and all that but nothing is working does anyone know how to fix this?

lone bough
#

wat I didn't even know there's a handbrake

woven merlin
lone bough
#

------------------------------------
DESKTOP-6FD5QJJ, 02.07 2022 13:14:02
Unhandled exception

Program: C:\Program Files (x86)\Steam\steamapps\common\Arma Reforger\ArmaReforgerSteam.exe
Reason: SEH exception thrown. Exception code: 0xc0000374 at 0x7ffb9faac0a9

[RtlIsZeroMemory]: ??? addr:0x7ffb9faac0a9
[RtlIsZeroMemory]: ??? addr:0x7ffb9faac073
[_misaligned_access]: ??? addr:0x7ffb9fab4e92
[_misaligned_access]: ??? addr:0x7ffb9fab517a
[_misaligned_access]: ??? addr:0x7ffb9fabf665
[RtlGetCurrentServiceSessionId]: ??? addr:0x7ffb9f9c829f
[RtlFreeHeap]: ??? addr:0x7ffb9f9c7631
[free_base]: ??? addr:0x7ffb9d61218b
SymGetSymFromAddr:487, addr:0x7ff7e6c96d52
SymGetSymFromAddr:487, addr:0x7ff7e7211da7
SymGetSymFromAddr:487, addr:0x7ff7e7212b8d
SymGetSymFromAddr:487, addr:0x7ff7e72126ef
SymGetSymFromAddr:487, addr:0x7ff7e7215940
SymGetSymFromAddr:487, addr:0x7ff7e764ef70
SymGetSymFromAddr:487, addr:0x7ff7e764f64b
SymGetSymFromAddr:487, addr:0x7ff7e7776778
SymGetSymFromAddr:487, addr:0x7ff7e777ce28
SymGetSymFromAddr:487, addr:0x7ff7e732fb56
SymGetSymFromAddr:487, addr:0x7ff7e7300c0b
SymGetSymFromAddr:487, addr:0x7ff7e72fd6c4
SymGetSymFromAddr:487, addr:0x7ff7e72fc04b
SymGetSymFromAddr:487, addr:0x7ff7e714bcdc
SymGetSymFromAddr:487, addr:0x7ff7e72a96d6
[BaseThreadInitThunk]: ??? addr:0x7ffb9ee454e0
[RtlUserThreadStart]: ??? addr:0x7ffb9f9a485b
[RtlUserThreadStart]: ??? addr:0x7ffb9f9a485b
olive tendon
#

Hello
Well, I have a USB Mic, but ingame i only can talk 1 time, i mean i just press "T" once and then i cant keep talking
i need disconect mi mic and reconnect again to press T once and same problem... I already set the default dispositive in windows config and steam config but I still have the same problem... any idea? hotfix? fix? pacth?
really need help 😦

tight dock
#

Check if there is any clue to it in the logs

olive tendon
#

how i do that?

tight dock
#

Go to Documents\My games\ArmaReforger(profile) and open console.log see anything with tag AUDIO

olive tendon
#

17:17:10:432 AUDIO (E): Voice 153718(0xc285fab0) cannot be set as output voice 153719(0x2463cca8), because other output voices has different sampleRate (48000, 44100).
17:17:10:861 AUDIO (E): Voice 153786(0xc285fd20) cannot be set as output voice 153787(0xc354bf30), because other output voices has different sampleRate (48000, 44100).
17:17:11:412 AUDIO (E): Voice 154012(0xc285fec0) cannot be set as output voice 154013(0x1fe85878), because other output voices has different sampleRate (48000, 44100).
17:17:11:821 AUDIO (E): Voice 154082(0x1fdab6a0) cannot be set as output voice 154083(0xc354b7f8), because other output voices has different

#

17:03:57:296 AUDIO : -->New device state is DEVICE_STATE_NOTPRESENT (0x00000004)
17:03:57:296 AUDIO : -->New device state is DEVICE_STATE_NOTPRESENT (0x00000004)
17:03:57:401 AUDIO : -->New device state is DEVICE_STATE_NOTPRESENT (0x00000004)
17:03:57:401 AUDIO : -->New device state is DEVICE_STATE_NOTPRESENT (0x00000004)
17:03:57:421 SCRIPT (W): Unable to assign group leader with replication ID = -2147277221!
17:03:58:087 AUDIO : -->New device state is DEVICE_STATE_ACTIVE (0x00000001)
17:03:58:087 AUDIO : -->New device state is DEVICE_STATE_ACTIVE (0x00000001)
17:03:58:259 AUDIO : -->New device state is DEVICE_STATE_ACTIVE (0x00000001)
17:03:58:259 AUDIO : -->New device state is DEVICE_STATE_ACTIVE (0x00000001)

tight dock
#

Hmm could try setting sample rate to match, might help and if you have the option. (But thats for output)

Im unsure what these device states are, perhaps busy or disconnected?

olive tendon
#

busy not, discconected neither

#

i have just one auido device

tight dock
olive tendon
#

oh

#

I have plug mi usb mic in a usb 3

#

and i have configurated in 48k hz

#

letme change the config

tight dock
#

Did it work?

olive tendon
#

i change my sample rates to 44.1 but Reforger still detect 48 sample rate, i wanna shutdown my pc and try again

tight dock
#

If i read correctly the sample rate issue is for output (speaker/headphone) part.

Whats more related to your issue is that game detects that your audio device changed to device_state_notpresent or disconnected

#

Like your mic briefly looses connection

olive tendon
#

19:12:43:693 SCRIPT (W): Unable to assign group leader with replication ID = -2146970946!
19:12:47:419 SCRIPT (W): Unable to assign group leader with replication ID = -2146982195!
19:12:58:020 SCRIPT (W): Unable to assign group leader with replication ID = -2146982931!
19:13:00:415 SCRIPT (W): Unable to assign group leader with replication ID = -2146970213!
19:13:12:536 SCRIPT (W): Unable to assign group leader with replication ID = -2146969686!

olive tendon
#

then i cant talk one, but after y can do it any more, so every time i push T o Caps to talk in console appears this

tight dock
#

Dont think thats related to audio. Perhaps due to a short lag when you try to initiate voice and it fails

olive tendon
#

I find some identic problem in disscusion or in this discord

tight dock
#

Might be a far cry, but reinstalling device drivers?

olive tendon
#

but no body have solutions lol

olive tendon
tight dock
#

I mean i have dirty workaround, just toggle your voice and hope you dont die :).

olive tendon
#

Bro i fix the issue, i uninstall the driver

tight dock
#

Lol

gentle drum
#

After the last update, something seems to be wrong with the Arsenal for mp missions. I place down an arsenal and during playtesting, it's full of equipment, then after returning to edit mode and saving, during the game on the client shows arsenal is empty.

unborn brook
#

bruh

median mason
olive tendon
#

No problem, the real issue was the software of my usb mic, I uninstall the software and the issue doesnt exits more

quartz umbra
#

yep arma reforger is the worst game

#

I keep having the crash reporter message

ruby turret
#

For some reason everytime i try and join the ELAN life server, the game crashes after the loading screen

hazy glade
#

they probably got something broken

#

you best to contact their admins to see if they can figure out whats wrong

lone bough
lone bough
#

seems like a lot of people are getting unpredictable checksum mismatches when joining modded servers

#

like, they might have the same mod version, but wiping their addons folder and redownloading makes it work

#

once this is fixed modded servers will be doing much better

#

I don't have steps to reproduce because it's seemingly random for me

#

though I feel like it happens more after mods are updated

#

so maybe its something to do with mod updates, not mod downloads (since clear addons directory usually resolves it), I don't know

ruby turret
grizzled walrus
#

Make sure that you don't have any rdb files in your profile (add-ons folder is ok) while connecting to multiplayer server. This will cause data mismatch error and won't allow you to connect.

Rdb is resource database and could be created if you tried Workbench without using any mod. Some people unpack their mods into profile folder, that can be also reason.

#

Mods can get corrupted during download or update, it's an issue we are looking at. Corrupted mod can cause multitude of issues.

As @lone bough mentioned above, clear your mods folder and redownload is currently best workaround

lone bough
#

yeah I'm pretty sure addons folder is clean for me when it happens

#

also I saw download progress go to like 200% at one point

#

@grizzled walrus sorry for the tag, do you know if there is going to be enforcement for which order mods load in, based on server config.json for example?

#

so loaded in same order as on server

slender cedar
#

i've been getting disconnected from servers a lot with a pop up saying 'internal error', is that a reforger thing or is it just my shoddy internet?

sly current
#

reforger thing

lone bough
#

also why is the map lowering my FPS to like 5 sometimes

compact flax
#

Although there are hundreds of possible reasons, from a bad script running to someone with a bad connection trying to access the server.

lone bough
#

is there any workaround for it so I don't have to restart my game?

#

map as in the item

#

now its 2 fps

#

every time I open map it gets slower

grizzled walrus
tardy kindle
#

I can never update any mods atm in the workshop.. will sit at 0% downloading. Have to manually delete the folder from addons and re-download it

blissful forum
#

I had the same problem, had to unsubscribe the resub to fix it

lofty saffron
#

server disconnects still a thing? >.>

#

i kinda want my money back hey

lyric crater
#

hi! I have an arma reforger dedicated server. the server works fine, however I cant join using my public IP because my router dont have natloopback, and when I put in direct connect the lan address of the server the game dont find the server. Im using windows 10 to host. Any help?

sick eagle
unborn brook
#

Have they definitively fixed the DC issue yet?

#

It's been about 10 weeks since I refunded

lofty saffron
unborn brook
#

Jesus Christ. Thank God i Refunded Then šŸ˜‚
This has gone down the shitter

lofty saffron
#

Yeah I really wish I could get a refund. Considering how long it's been with these game breaking bugs and how they intend to only support the game for a year or two before arma4, I feel a bit cheated for having paid what a finalised game normally goes for

lone bough
#

how do we stop the excessive GPU usage when window not in focus? or is this a reporting error?

vapid dove
#

Is there something up with the workshop atm? I'm getting a lot of 'The response from the server took too long. Check your internet connection and try again." It eventually worked but it still seems spotty?

lone bough
#

same for me

vapid dove
#

Still can't search for anything on Workshop without 'The response from the server took too long. Check your internet connection and try again." popping up

#

I tried my VPN in-case my IP was being rate-limited and there's no change boss

tight dock
#

Workshop is down

#

The api.

cosmic vale
#

lmao battleye just blocked arma reforger itself from loading

still ravine
#

still issues with the workshop i see

cinder yacht
#

Yes. The workshop have many problem from yesterday morning. No communication from BI about that.

#

We are not able to connect to a server with mod :/

raw sequoia
cinder yacht
#

Thanks for the answer. We wait them šŸ˜‰

raw sequoia
#

Thanks for the patience!

cinder yacht
lone bough
#
Unhandled exception

Program: C:\Program Files (x86)\Steam\steamapps\common\Arma Reforger\ArmaReforgerSteam.exe
Reason: Access violation. Illegal read by 0x7ff7e71072d6 at 0xffffffffffffffff


Class:      'SCR_LoadoutPreviewComponent'
Function: 'SetPreviewedLoadout'
Stack trace:
scripts/Game/UI/Menu/GameMode/SCR_LoadoutPreviewComponent.c:46 Function SetPreviewedLoadout
scripts/Game/UI/Menu/GameMode/SCR_DeployMenuTile.c:416 Function SetPreviewedLoadout
scripts/Game/UI/Menu/GameMode/SCR_DeployMenuTile.c:330 Function InitializeTile
scripts/Game/UI/Menu/GameMode/SCR_SelectLoadoutSubMenu.c:86 Function UpdateLoadouts
scripts/Game/UI/Menu/GameMode/SCR_SelectLoadoutSubMenu.c:58 Function OnMenuShow
scripts/Game/UI/Menu/SubMenu/SCR_SuperMenuBase.c:100 Function OnTabShow
scripts/Game/UI/Components/WidgetLibrary/SCR_TabView/SCR_TabViewComponent.c:225 Function CreateTabContent
scripts/Game/UI/Components/WidgetLibrary/SCR_TabView/SCR_TabViewComponent.c:307 Function SelectIndex
scripts/Game/UI/Components/WidgetLibrary/SCR_TabView/SCR_TabViewComponent.c:349 Function ShowTab
scripts/Game/UI/Menu/GameMode/SCR_RespawnSuperMenu.c:277 Function UpdateTabs
scripts/Game/Groups/SCR_GroupSubMenu.c:57 Function ConfirmSelection
scripts/Game/Groups/SCR_GroupSubMenu.c:65 Function HandleOnConfirm
scripts/Game/UI/Components/WidgetLibrary/SCR_NavigationButton/SCR_NavigationButtonComponent.c:55 Function OnClick
lone bough
#
Program: C:\Program Files (x86)\Steam\steamapps\common\Arma Reforger\ArmaReforgerSteam.exe
Reason: Access violation. Illegal read by 0x7ff7e703693f at 0x60


Class:      'SCR_AICombatComponent'
Function: 'Event_OnWeaponChanged'
Stack trace:
scripts/Game/AI/Components/SCR_AICombatComponent.c:521 Function Event_OnWeaponChanged

SymGetSymFromAddr:487, addr:0x7ff7e703693f
SymGetSymFromAddr:487, addr:0x7ff7e7036987
SymGetSymFromAddr:487, addr:0x7ff7e767df07
SymGetSymFromAddr:487, addr:0x7ff7e710f648
SymGetSymFromAddr:487, addr:0x7ff7e710f0e5
SymGetSymFromAddr:487, addr:0x7ff7e7101ac0
SymGetSymFromAddr:487, addr:0x7ff7e70267bc
SymGetSymFromAddr:487, addr:0x7ff7e79341ef
SymGetSymFromAddr:487, addr:0x7ff7e79343ee
SymGetSymFromAddr:487, addr:0x7ff7e6cc86f5
SymGetSymFromAddr:487, addr:0x7ff7e70e3d0c
SymGetSymFromAddr:487, addr:0x7ff7e71b8ad2
SymGetSymFromAddr:487, addr:0x7ff7e78bbc65
SymGetSymFromAddr:487, addr:0x7ff7e78ad6bd
SymGetSymFromAddr:487, addr:0x7ff7e78ad490
SymGetSymFromAddr:487, addr:0x7ff7e6c945f2
SymGetSymFromAddr:487, addr:0x7ff7e6c94720
SymGetSymFromAddr:487, addr:0x7ff7e7e8b032
[BaseThreadInitThunk]: ??? addr:0x7ffb9ee454e0
[RtlUserThreadStart]: ??? addr:0x7ffb9f9a485b
[RtlUserThreadStart]: ??? addr:0x7ffb9f9a485b
#

2 crashes within the last 30 mins

sick eagle
raw sequoia
# sick eagle And when will DCs will be fixed? šŸ™„

We've addressed a number of different issues regarding disconnects and networking, but not all of them. There is no singular issue to fix everything, unfortunately. However, we'll continue to work on them until they are completely resolved.

sick eagle
#

Alright, thanks!!

charred saddle
#

Why i cant join my Modded server or any modded server at all ..?
I always get a crash
Access violation illegal read at ....

Why ?

cedar gulch
#

the whole server infrastructure just crashed

#

twice

#

"No connection with backend"

tardy shale
#

HAHAHHHAHAHAAAHHAHHA.. wow.. just wow

charred saddle
#

Still cant Join any modded Servers ...
still getting this at crash Report
Reason: Access violation. Illegal read by 0x7ffde839a9c0 at 0x10

median vessel
#

ok so im having problems with arma 3

#

something about bootcamp add on

zealous jacinth
summer crater
#

I'm having issues.
I have no VOIP in the game, to be more specific, I can hear people but they cannot hear me. Initially, I would be able to speak for approx 30 seconds to 5 minutes. Then the VOIP input would cease, effectively leaving me mute. When the game is running, I can test the microphone through other programs (Discord, Steam, Windows, and my sound driver software) and I can absolutely confirm that the microphone is working properly.

I've been trouble shooting this for days and recently re-installed the game. Now I have ZERO mic input. Again, the microphone works properly.
I have tried multiple encoding profiles, I have disabled all sound inputs such as VR headset, I have made sure my mic is the default device, I have gone into Steam and verified it is all default.

I can deal with crashes, I can deal with lag, I cannot deal with this. There is only ONE other report that I have been able to google that had another user having the same issue, but was not solved.

tight dock
summer crater
#

I can't just uninstall my drivers, I have a DAC

#

But I will check my logs to see what I can dig up

#

16:01:26:299 AUDIO : Device: Speakers (2- Sound Blaster X3) - Channels: 2, Sample rate: 48000

Is the only entry under Console.log that contains AUDIO

tight dock
#

Thats normal

summer crater
#

Now I'm getting

17:36:05:685 AUDIO : -->New device state is DEVICE_STATE_UNPLUGGED (0x00000008)
17:36:05:685 AUDIO : -->New device state is DEVICE_STATE_UNPLUGGED (0x00000008)
17:57:26:917 AUDIO : -->New device state is DEVICE_STATE_NOTPRESENT (0x00000004)
17:57:26:917 AUDIO : -->New device state is DEVICE_STATE_NOTPRESENT (0x00000004)
17:57:27:028 AUDIO : -->New device state is DEVICE_STATE_ACTIVE (0x00000001)
17:57:27:028 AUDIO : -->New device state is DEVICE_STATE_ACTIVE (0x00000001)

#

However, I restarted my game, joined a server. Still unable to speak, but no errors in the new log.

cinder yacht
#

"1. Make sure mic is selected as default communication device in windows settings."

This is i think the problem for you with micro no function but you ear sounds šŸ˜‰

summer crater
#

As I stated earlier, the mic is the default device already and is the only enabled device.

tight dock
#

You have exactly same issue that guy above had. I agree tho. It is annoying and game should be able to solve that. But atm, it is what it is.

summer crater
#

I've removed literally every sound related driver, I am unable to get those errors to pop up at all.

#

Even on matches where I can join and talk for about 30 seconds.

lone bough
#

is there anything in today's patch that aims to fix the things I got errors for and posted at monday by chance?

compact flax
#

Did you post it on the feedback tracker, and did the status change there?
Otherwise it will most likely be at the bottom of the list or not added to the internal tracker at all

lone bough
#

bro I just wanted a yes/no answer

short igloo
#

Did you press the report crash button in the crash reporter dialog?
If not, then probably not.
If yes then either yes, or it will be fixed later

For crash reports its a bit hard currently to connect public/internal progress. There is no feedback process to the user

lone bough
#

I've seen issues in feedback tracker remain in assigned state despite them being fixed as well

#

thanks

short igloo
#

Yeah seems the feedback tracker flow isn't working well. Do you have a example ticket?

lone bough
sonic spruce
snow nova
#

Is it a known issue that rifle doesn't respond when right mouse click?

lean steeple
#

When I accidentally press ALT+ENTER my screen gets smaller. I'm not sure why I end up pressing it so much but it's happened a few times now. When I press it again it maximizes but it maximizes onto my secondary monitor and nothing I do will get it onto the main one until I exit (and one time I had to modify the ReforgerEngineSettings.conf file).

Is there any way I can fix this? Would it be considered a bug? I tried it with several other games including Arma 3 and whereas ALT+ENTER does make it smaller a second press maximizes it onto the same monitor.

grizzled walrus
grizzled walrus
# lean steeple When I accidentally press ALT+ENTER my screen gets smaller. I'm not sure why I e...

actually sorry, I didn't read fully. As for maximinzing to different monitor, seems to be not-common issue. I had it once, but usually it works just fine. I use it when I want to actually change monitor, just alt-enter to window, drag it to other lcd, then alt-enter to maximize.
If you keep having this all the time, please report feedback tracker issue with more information, especially your hardware and graphics settings (can be copy of .conf file from profile)

sonic spruce
lean steeple
sonic spruce
lean steeple
#

Yeah windows and arrows would move it around but alt enter always jumped it back to the secondary display. I tried modifying the .conf file to be closer to my A3 one too since that wasn't doing it but that didn't help. I thought maybe because the window was smaller it was opening on the smaller monitor. A3 had a bigger size and wasn't doing that so I made the window size identical but it didn't help

sonic spruce
#

Ah oki

lone bough
#

any fix for camera stuck in one perspective?

grizzled walrus
lone bough
#

if I get a 100% repro I'll post

ruby turret
#

never had that happen to me but Ive have had the mouse wheel speed control stop working for a little and start working after 30 sec or so, for the camera btw

grizzled walrus
lone bough
#

do items left on the ground not despawn anymore?

grizzled walrus
lone bough
#

I can't post a picture here but like 56 million items next to an arsenal and guns left on the ground long after fighting ended

#

I usually don't see so many items on the ground

#

I'm exaggerating the number but it really was a lot

lone bough
#

also when I open a box with tab I can't pick up items from it

#

instead, they appear at my feet

#

items on ground definitely dont despawn (game master server)

tawdry carbon
#

Anyone have a GTX980 and experiencing heavy flickering with Reforger? Keep waiting for a patch to fix it on my end but it hasn't been addressed.

Windows11 64bit, latest nvidia drivers...

Reforger is unplayable for me, I've tried all video settings.

lone bough
#

video?

cinder yacht
cinder yacht
#

Someone with this problem and have a solution to solve it ?

Command line: "D:\Program Files (x86)\Steam\steamapps\common\Arma Reforger\ArmaReforgerSteam.exe" -beservice
Exception: Access violation. Illegal read by 0x7ffa766da9c0 at 0x10

[RtlAllocateHeap]: ??? addr:0x7ffa766da9c0
SymGetSymFromAddr:126, addr:0x7ffa004ebb58
SymGetSymFromAddr:126, addr:0x80
SymGetSymFromAddr:126, addr:0x7ffa00517ee0
SymGetSymFromAddr:126, addr:0x8adda053
SymGetSymFromAddr:126, addr:0x7ffa006218d4
SymGetSymFromAddr:126, addr:0x80
SymGetSymFromAddr:126, addr:0x7ffa004e422f
SymGetSymFromAddr:126, addr:0x7ffa004e422f

grizzled walrus
halcyon loom
#

Has there been any way to fix a problem on Reforger where it will not pick up your mic

tight dock
lone bough
stoic night
loud crystal
#

i'm starting to see reasons like this "Kick cause code: category=1 'REPLICATION', reason=6'<unknown>'" What does it mean? whole day was none but now had two within very short time.

cinder yacht
short igloo
#

Just make sure to press the "Send" button in the crash reporter

azure folio
#

when i try to join the elan armalife server i get this error

Program: E:\SteamLibrary\steamapps\common\Arma Reforger\ArmaReforgerSteam.exe
Reason: Access violation. Illegal read by 0x7ffb4173a9c0 at 0x10

[RtlAllocateHeap]: ??? addr:0x7ffb4173a9c0
SymGetSymFromAddr:126, addr:0x7ffaa399bb58
SymGetSymFromAddr:126, addr:0x80
SymGetSymFromAddr:126, addr:0x7ffaa39c7ee0
SymGetSymFromAddr:126, addr:0xc4f3ea9a
SymGetSymFromAddr:126, addr:0x7ffaa3ad18d4
SymGetSymFromAddr:126, addr:0x80
SymGetSymFromAddr:126, addr:0x7ffaa399422f
SymGetSymFromAddr:126, addr:0x7ffaa399422f
cinder yacht
tidal burrow
#

for some reason, on my PC reforger looks kinda crappy even on ultra graphics. any idea how to fix it? i got a new graphics card recently (rtx 2060 12gb) and it just doesn't look great. like distant objects are blurry. I have this issue in some other games too

lone bough
#

you're gonna need to be more specific

#

maybe show us what you mean with a screenshot

tidal burrow
#

OK, give me a couple minutes @lone bough

#

objects further than 100-200 meters out just look kinda bad and undetailed. The game just seems kind of uncanny and the lighting seems off.... this was taken on ultra graphics

lone bough
#

is your object detail maxed out and stuff?

#

if you haven't edited your LOD bias in your graphics drivers then the game looks like it's supposed to

#

games usually lower detail of objects away from you to make it run smoother

tidal burrow
#

i haven't messed with my drivers at all

lone bough
#

compare your screenshot with that of someone else, it might just be fine

tidal burrow
#

alright

worldly plaza
#

dude some reason arma reforger uninstalls my AMD Driver if play it for long periods of time

#

like 2 hours it just turns off my monitors and when i turn it back on my drivers are gone. When I turn my whole PC back on.

compact flax
#

Reforger can do a lot, but not uninstalling software from your computer...

Sounds more like a faulty GPU or broken drivers.

worldly plaza
#

I would say that but its a fresh GPU, and i keep my computers pretty stable

#

The other thing is that its only arma reforger doing it. No other games have ever done it.

ruby turret
#

My old amd drivers uses to do that, I Had to reinstall them

#

not with arma however, just in general

rocky blade
#

does this mean the workshop is down? BACKEND (E): Http Error apiCode="workshopApi.uploadManifestInvalid", message="Asset bundle manifest is invalid. Referenced dependency doesn't exist or isn't accessible" error code 400 - bad request

rocky blade
#

looks like I had a duplicate dependency! šŸ¤·ā€ā™‚ļø

grizzled walrus
#

If someone has a problem with switching to third person, please send me your Documents/My Games/ArmaReforger/profile/.chimeraUserInput.conf on DM
Its possible it got corrupted during update between versions, would be nice to confirm solution on one of you, people.
Thanks

lone bough
#

it only happens to me after dying, then I ESC -> Respawn and it works again... unless this is a different issue

tidal burrow
#

at some points buildings seem to disappear/not load correctly, and only show windows and their interiors

ruby turret
#

yeah its noticeable in multiplayer but not in single player

tidal burrow
#

ok so it’s not just me theb

vapid dove
#

I DO have the game installed on an SSD, to add to that

ruby turret
#

ive installed in on HDD because I forget to select a different drive :C

tidal burrow
#

i use HDD too

#

@ruby turret you can transfer via steam to different drives

ruby turret
#

is that work? im lazy

tidal burrow
#

yeah just go to local files

hazy glade
worldly plaza
hazy glade
#

This could be something you need to contact AMD for.

obtuse aurora
# worldly plaza like 2 hours it just turns off my monitors and when i turn it back on my drivers...

dude some reason arma reforger uninstalls my AMD Driver if play it for long periods of time
[21:34]
like 2 hours it just turns off my monitors and when i turn it back on my drivers are gone. When I turn my whole PC back on. (edited)

It's probably Windows 10/11 TDR (Timeout Detection and Recovery) kicking in - which by default if it detects no output or stalled device output (which basically it sees as no device output/non-responsive device such as while a GPU is busy rendering or busy doing long computations), Windows will then reinstall the display driver to recover the OS to avoid a hard restart, it's not exclusive to AMD hardware, it can equally happen with NVidia GPU's or iGPU's.

I own both AMD and NVidia GPU's and have had this happen with both.
FWIW the same thing also happened to me with BF1 in DX12 mode before I re-adjusted my TDR settings in the system registry.

The best guide/most straight-forward guide I have found for adjusting the relevant registry entries to adjust the TDR delay values is Substance's which you can find here: https://substance3d.adobe.com/documentation/spdoc/gpu-drivers-crash-with-long-computations-tdr-crash-128745489.html
As always a disclaimer: Editing the registry is entirely at your own risk, create a backup of your registry before making any changes which you can use to recover from.

lone bough
#

yep happens with rtx 3xxx series on Windows 11 as well, some game engines are worse than others (looking at you UE5 duckpout )

solid nacelle
#

Just got reforger, launched the game and all my textures are very broken. (although terrain textures seem to be ok) Uninstalled game, verified files, still broken.

grizzled walrus
solid nacelle
solid nacelle
lone bough
#

the what? your euler angles are broken?

rotund thistle
#

Hello, we are a bunch of 10 people and we have a Server hosted by nitrado. Normally we play one evening in the week, mostly CAH. Every time we play i get disconnected or i cant join the server. The bandwith goes to the limit and i got kicked. I am the only one in the group who plays with a 4G connection. We figured out that if i connect to the server as the first player, there are no connection issues any more. The same Problem was solved in the same way with another player. Maybe it helps someone of you.

grizzled walrus
rocky blade
#

I guess mission saves are still broken? 😦 08:34:03:794 SCRIPT : RequestSave: $profile:.backend\Conflict20PVEG.json 08:34:03:799 BACKEND (W): JsonApiStruct :: Object name="m_EditorStruct", not initialized!!!Shouldn't it be trying to save in the .save folder, not .backend?

jagged shore
#

Print is incorrect afaik. Path where it's being saved is different.

median mason
#

Indeed, the print is going to show ".save\XYZ.json" in one of the future updates

broken venture
lone bough
#

cant even spawn on a server after the update, game just hangs

#

with the environment sound looping in the background

#

oh ok it unhanged, I was just impatient

rocky blade
indigo arch
#

No clue what that means

#

If it's any help I also wasn't able to hear anyone speaking to me, even when they were trying

bronze frost
#

On xbox i just tried loading up modded gamemaster after the update and im getting

scripts/Game/UserActions/OVT_OpenStorageAction.c(14): Only NULL assignment is allowed

lone bough
#

you'll need to contact the mod creator

winter apex
#

never got it before either

lone bough
#

right, these messages being reported are new (as in, their display - before this they were in the logs only)

valid hedge
#

"S" no longer makes my infantry move backwards. If I rebind to something different, it works. If I rebind back to "S", it does not work. "S" does work for reversing a vehicle