#reforger_multiplayer
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Have they fixed the repeat network disconnects on reforger yet? So I can stay in a server longer than 5-10 minutes
2 weeks ago
š®
It's not a one size fits all fix. People have been reporting positive results for a couple weeks. You'd have to try it for yourself and hope whatever issue you were having is fixed.
Good luck.
Thanks for the reply guyts
That all being said if you don't have AR, I wouldn't pick it up yet.
If you have it, no harm in reinstalling and hopping in for a match.
I do, It plays so god damn smooth. Its 100% the future, only issues we had were the DC's
Oh it feels good to play. As a long time Arma/OFP player, I'm excited where the series is going.
It still disconnects, a lot.
It's been better the past few days though. Been able to actually finish games.
oh sweet, I will reinstall and give it a go. Hopefully some better connection this time
still disconnections š
If you are on wifi, try using ethernet. I found it gives me an hour or two rather than 5 minutes. Still infuriating but hey.
When I try to connect I still get this error:
Session error
Connection has failed
What can we do to help debug or fix this?
Is this all servers or a specific server? Validated files?
Games been broken for months I wouldnt expect it to work until they fix the server issues
Bad luck! Not broken for me!
You must be on console then
nope on PC
does it have koth?
No full koth server.
no full?
No. all koth servers are empty.
oh so it does have koth but they are dead
yes.
Saying tot born yet will be better since it didn't get the chance to get big yet.
I heard many ppl say online pvp was garbage
or just multiplayer
some guy also said in review that the game wasnt supposed to be full and was a tester made by bohemia for arma 4 as an excuse lol
There are dc issues and very few content to enjoy currently. The dc is a work in progress. There will also be more content but the amount is underwhelming.
They came a long way in the dc fixes but it's still a major issue that plague the online play.
Tbf I do see it as a tech demo for Enfusion; specifically for testing stuff by BI, getting input/feedback from the community and as a testbed for modders.
^ same and I'm pretty sure BI pretty much said that too
But it's still a fun game, and when stability and more mods are coming I'm sure I'll play it a lot more.
The developers said it server that function but they also said it's a full fledged game that took a lot of time to make.
so game dead?
Still in the womb.
āPre releaseā
@everyonecan some people jump on straya gaming servers im on rn
@storm iron no...
and don't worry, @ everyone doesn't work here, otherwise you would have been banned directly for spamming the server ( #rules )
sorry my brother got ahold of my computer
If your hosting your own reforger server, Surely it would last longer than most that crashe every 10 minutes ?
yo guys im new to arma and im trying to find a server that hast realistic battles but idk how i know witch mods i have to install and what server to join
not really, all servers run on the same software so are susceptible to the same issues
pbs ;p
what's the best time to play online? every time I go on theres only like 1 server with a reasonable amount of players
there was 7 players on and that was highest server count
Then that's probably the best time. There are from time to time two servers with a good amount. I recommend googling Arma Reforger player count and seeing when the peak player counts are
peaking to 11 players
I hope this update fixed many people's disconnect issues so that the player base will start coming back. Either way crossplay starts tomorrow which should give both platforms more players to play with!
Is it only on steam or both Xbox and steam?
steam today, xbox tomorrow
Im actually surprised that there are not much private servers maybe like 50?
same @balmy owl
And I was even more suprised that this game is pretty dead on pc it seems like
If they are private, how do you know about them š
Having a public server which is password protected is something else š
Yes I meant pubs with pw but when the pubs are looking so bad I donāt think pv will look better
is there still a player base?
Heck yeah thanks to Xbox
good to see capture the island is easily amusing those who know no better
Actually the majority of players on com servers are now Xbox tbh
Reforger is amazing to console players, for pc players, i gather its more like meh wtf is this connectivity etc
im was playing yeasterday for a 2 hours on 64p players without connectivity problems or kick
Okay? Lol that's not really relevant or correlating to what I said. Eveyeone is different, I haven't had many DC issues myself but clearly it affects the activity levels of the playerbase and pc barely play at all, put 2 and 2 together and you get exactly what I just said
Plus not even just connection but there are obviously alot more things on arma reforger that console haven't ever experienced beofre whereas to pc players, there ain't that much new tbh, just a few xbox users tryna play with them.
we are waiting for the true arma experience. if you played the other arma games you would know that reforger is currently a puddle compared to those. I only play just to give feedback / server testing and to see all the official features and the mods we are making.
Dude are u good?š
Ay anyone from the Taskforce 127 game master server please hmu with a discord link, the one that got pasted into the chat was expired
Vilaskisssss
Hey
servers still unplayable?
I get this error now
https://i.imgur.com/RcXjuJg.png
Kick cause: group 1 "REPLICATION"
reason 3 "connection_failure"
more error tho it's good
However official server I tried worked fine with 32 players no kicks at all
check for yourself, player numbers have gone up!
Nah they're better, still not the greatest but significantly better
@rough iron Will do.-
@fringe estuary So still disconnects? Cause I dont mind bugs but the disconnects when things are just about to get fun kills me. Rather just wait and save myself the headache.
We can't tell you if your bug is fixed, you have to check for yourself.
@rough iron Ok, but the server count is 32? What happend to 64
Poof
@modest surge. There was bugs. And glitch going on in 64 so poot it on 32 that may poot it back to 64 with ever that get ever thing fix. Thats a if. Nuthing happens
Numbers are the same, thereās just crossplay now lol
LOL! have you guys even checked lately? Numbers easily doubled this weekend with crossplay and many people's disconnect issues being fixed...
Sometimes I get the feeling some of these people are paid to come in here and blindly talk crap!
The game is still peaking at ~200 on steam. there are more players in the servers because the xbox players are here now. not because old players came back or we gain new players.
easily 250 on right now between official and community servers. and its monday afternoon! Last week, pre update there were less players for sure! I guess steam doesnt count xbox players. either way there's 4 servers in the double digits and i actually have to scroll down to see all the populated servers now. Now that's progress!
Probably just because it's National Lemon Meringue Pie Day
The peak today according to Steam Charts is the same as it was on Jul 25th (which is 30 people higher than it was the past two mondays) so maybe we're on an upswing
Servers working again?
Negative, Still FUBAR'd.
working better for some! check for yourself!
Love compile error. I got my mods to work on Xbox but my other dudes get compile errors even after reinstall
/ft
I meant please report on feedback tracker including logs with those compilation errors and list of mods.
Could be because of order of loading
Anyone know where I can find what parameters can be done in chat using #
any way to make myself gamemaster on a singleplayer conflict
Make a dedi on your local box, then login as admin. FYI conflict saves (map and player) are still broken so if the server restarts all progress is lost.
I have my server set on a 4 hour loop and it works out good
i have a problem anyone can help me?
Depends on the problem
kicked out from ufficial server: kick cause code: group=3 “battleye“, reason=0 “<unkown>“ . this problem.
Xbox or pc? Did you verify your version? Do you have any mods installed?
Does it happen all the time or only once per few tries? Does it happen at some specific time after connecting?
You can also try clearing profile folder in case of some wrong data there.
what?how do you say i use cheats?
Was joking
pc. verified version all green. yes i have mods installed. all time i“ve tried. i can“t connect at any server official or unofficial.
Is your battleyr installed properly? Can you check inside profile folder of yours if you have rdb files? Those which are not in add-ons may cause issues
can you tell me if my hair grew any? of course not! You have to check the game for yourself to see if your problem has been fixed.
Especially when 'fixed my disconnects but not those of other players... or the other way around' is a recurring thing for Reforger
ehmmm... i don“t know..and i don“t know either..
When you try next time, shutdown the game after the error and send me your log files which are in Documents/My Games/ArmaReforger
I may be able to see the reason
@dreamy pewter remove that stupid 3rd person on your server please. Its useless and people use it to see while being in cover
Its part of the game and some people like it
Its so easy. But you the boss
Actually won a match of Conflict as the US
Crossposting is a no no around these parts
Not even sure where to put it.
Not in three different channels that's for sure
The devs are real life super heroās 
Near as I can tell... we're still in the same place as previous attempts to fix them:the latest patch fixed my crashes, disconnects, and kicks!``````but not mineAs absurd as that may sound
Damn
Iāve had hella fun with reforger in the past, I legit want to play it and am not mad or anything
But this is kinda blegh
The problem AFAIK is that there's no silver bullet insofar as there's no one cause for the vast majority of these but apparently 'every little thing'
I guess it would have to be for such an obvious glaring thing to not be fixed already, wonder how it got that way
Iām surprised because the rest of the engine really impresses me
Allegedly these just didn't come up/occur as much during the pre-announcement testing
Makes sense
As long as they can get a handle on it for arma 4, thatās the real big game imo and would hate for it to die over something like that
Because of there being no silver bullet cause that can be fixed all in one go, it seems that every fix has mainly addressed specific-circumstance CTD/DC/kick cases
That said, thirty days ago a 'roadmap to 1.0' devblog claimed that they'll have significantly reduced multiplayer issues in the Q4 2022 'Ground Support' update, which will add a bunch of assets and content to the game
That said, the player count probably also has to do with how, even if the above proves true, it will have taken around half a year for the devs to add new content/gameplay features on š¬ that being in said Ground Support update
Yeah thatās the other thing lol
Around 100 players on average at a time is not a large sample count
Admittedly I wouldn't be surprised if that was only announced after the dev team leadership had a better idea of how much fixing needed to be done before then... or rather that said new content depended on major fixes before then
At least we'll get some gameplay changes in advance of that, e.g. to both Conflict and Game Master modes, and implementing some weapon deployment
Yeah
Have you seen said roadmap?
Does multiplayer still crash often and disconnect people?
@blissful hearth #looking_for_game / #looking_for_game_xbox
It can, although as far as I can see most core issues have been resolved. Modded servers are still an issue afaik
I dont have any issues playing on modded servers, i played for hours without problems
lucky
Very, know of a lot of people who cant say the same haha
I tried connecting to some community servers and I couldn't get in.
I ran a VPN and then it worked....
However, now the official servers have been working very well with the latest patches.
@blissful hearth #looking_for_game / #looking_for_game_xbox
With every patch I've been getting fewer and fewer disconnects and crashes.
But it's very much a YMMV situation as some people still crash very often
A short-term workaround, if anyone is unable to connect to a server because of corrupted/outdated addons, you do not need to reinstall the game. You should be able to delete your addons folder and rejoin the server again (it will redownload them correctly).
Can I get some folks to hop in an official capture & hold server with me? I think if folks see a couple people in there, other random people will join
[OFFICIAL] C&H Briars Coast - 11028127
@hazy gust I think if servers were stable and people not getting disconnected all the time more people would play. It is soul sucking to play Multiplayer and getting involved only to get thrown out of the server when things finally turn interesting.
So like me, I think many others are just waiting for that issue to get resolved so we can finally enjoy the awesome demo testing that is reforger.
Or the ability to save conflict so i can pick back up where I left off if the server crashes. That's what I'm waiting on and unfortunately I don't think I'll see it before next year, maybe major update 2/3 if we're lucky.
Anybody interested in playing using the in-game radio system as the primary source of communication? I really love it and think it's very intuitive, but it seems like nobody ever uses it.
probably a public server thing
Id love to have a loadout system so I can quickly reequip after a death to not have to do that all manually. Also cant wait for the vehicles and rifleman sights (1P29 especially)
They had a save loadout feature @prisma sundial but Iām not sure that it works anymore
If itās on official servers the save loadout feature doesnāt work. In private, it mostly works.
The latter is next year, the M16A2 should be getting the Colt 4x20 before the end of this year
Is there no way to host a private game for me and my friend without making a dedicated server?
no
props to you for using it! šš¼ in my experience, once I start talking and asking people questions, team up and what not, at least some of them respond. š
so keep on doing it! it's definetly the way to go. and if You have any feedback, please do share. šš¼
Well, if I may... I already created a ticket about it https://feedback.bistudio.com/T167528. Something about radio should be one-way transmission only...
syncing PTT buttons across network to determine who gets to talk sounds like a nightmare
or maybe you could just serve the one that notified the server first
How does TFAR and ACRE do it? Do they also can talk over someone else on the same frequency?
yes
Which is the same as with real radio's though... if multiple people send over the same channel, they will all be received.
Although there's a difference in how the radio will handle incoming and outgoing transmissions at the same (eg. listen and speak at the same time vs only listen or speak at the same time). Which is Full Duplex vs Half Duplex.
This does not handle multiple incoming transmissions.
So in the end are the radio's realistic, and radio discipline is required for good communications.
use a light, or you could just wait until morning!
also just a tip it is usually pitch black at night time
Anyone know if theyāre working on an Invade and Annex type mode?
Would love if some folks hopped in the Capture & Hold server
got 3 people in there right now
yes
When are the peak times for Reforger when most people are on?
20:00 GMT
Cheers man. ty
Yo any organised pvp servers on the go
hopping into EU Conflict Experimental server. EDIT: it crashed, running tiny GM
so... is the game working already? or still getting disconected?
honest question, I havent been able to play it since release and just never touched it again after 1 month of it being unplayable
dc still an issue
There's now a #reforger_experimental branch on PC where people may be getting less DC... but gosh knows how many people are on said branch
The game is playable. Is there some annoying issues that need fixing, yes, obviously. It doesnāt crash as often unless your downloading loads of mods. Load up hop back in and give feedback
Literally if u play on a vanilla server with +25 players and +60 AI the server random Crash people or the server imself
So its not full playable, more "playable"
"playable?"
it does work though
@velvet warren #communities_xbox
Their frustration is not entirely unprecedented, yes it does āworkā but no you cannot have a solid play through without severe disconnects. But it is a early release that we know will be handled well so weāre all just waiting until the game properly āworksā
i managed to play a full game and my internet is from the stone age
Well I dont know about the Xbox version but PC version is wayyy more stable
Problem is; till that fundamental issue is resolved, nothing else can really be tested.
No one really plays, so most players can't even see how things actually play out and are just forced to sit and wait for the MP and browser to be fixed before they can even start.
its sad because the game was absolutely packed on release but I suppose everyone quit due to technical issues
Ive been able to play for hours and hours without a disconnect
I have almost 200 hours, since like August
Only two server related issues ive seen are a disconnect upon first server join, which sorts itself out when you rejoin
And a lack of server restart messages
Where automated server restarts ahve ruined my progress with no heads up beforehand that its gonna happen
intentional restarts should leave your client waiting to reconnect too so you can get into the next game relatively seamlessly
and get the same people again and not have to go finding a server again
With the low player count
Its not hard to find the people you were playing with
Theres so many things overlooked
I mean for when it kicks back up again
And so many problems with the game
That the only reason I can possibly see why they even released the game in this state
Is because they need the money and budget just to continue development
I def feel they lost a lot of market momentum with this early release
Same reason why theyre having modders make all their DLCs for A3 now instead of making some on their own
Theyre taking too long to piece together 3 engines to make the Enfusion engine, and its biting them in the ass
From what I saw it peaked around 6200 players on Steam
That's been the case since late 2017 (the announcement of the program), though publicly it's claimed that it took until 2018 before the engine development ramped up
If this is a 'should have done Real Virtuality 5' post...
Its not
Enfusions code is a bastard child of another previous three engines with mild improvements in some areas
RV5 woulda killed the game already
Yeah as much of a hurdle they are jumping through right now RV5 would be horrible
We can only deal with the same limitations and jank before it just gets to be too much and people lose interest
I don't find arma 3 playable atll despite loving the idea of the game very much
Enfusion is a completely new engine, not based on anything, excerpt for experience in game development (previous Arma games).
And yes, they did experiment with some stuff in DayZ within the RV engine but that's all. Nothing from RV is being transferred over to Enfusion, because it's technically not possible.
And how is Arma 3 not playable?
I guess from a PvP standpoint it's too sluggish (compared to BF/COD/any same-old-same-old game out there), especially at CQB. But Arma 3 is way more than that, and the same applies to Reforger/Arma 4.
The largest part of the community plays milsim PvE, and that's the main focus (afaik). But Enfusion is showing improvements into PvP as well, as can been seen in Reforger which is (atm) PvP only.
yes the enfusion engine is a masterpeice, and to be honest many others would agree, it is so easy to develop mods to the game, there are so many improvements, and please don't start the UE5 thing 
@quick dove please check the channel pinned messages #looking_for_game_xbox is the place to be looking for players.
How is it possible that this game has the same bugs from launch
Maybe they came back
Or maybe they never left
Players getting stuck in each other?
Unintentionally spawning at HQ because the real deployment timer disappeared making you think the radio or base spawn was ready even though it isnāt?
Iām not even referring to the server stuff, cuz I know thatās extremely complex. But something like collision and a timer display doesnāt seem like it should be around 5 months later
You have some good points here. Respawn system is one of the problematic ones, indeed.
Is it known that the issue is mainly the timer disappearing? What I do now is go to a different spawn and then back to the one I actually want to use, so I can see how much time is left. It disappears after a few seconds, so if you donāt pay attention you may think the spawn is ready and hit deploy.
There were a lot more issues in respawn svých are fixed in 0.9.6
Please write such specifics into feedback tracker if possible
Will do. Itās been consistent for me since launch. And when I say āmainlyā Iām just referring to spawning at HQ when you intended to spawn on a base or a radio. Thanks for the responses though
I took a few months off from playing so it was just really frustrating to jump back in and run into some of the same issues lol. I will say I didnāt disconnect once but Iām not sure if thatās because the server was capped at 32 or not.
Thanks for info
If you didn't try experimental yet, that's usually most updated version, at least for next few days
love you
Wut time is the update?
hey guys, how do you find the server stability these days? i loved the game but absolutely needed a break when i couldn't finish a single round back on release
Better than the release by a mile. If you ask for the server stability now vs before the last update then it's unchanged in my experience.
I'm not even sure it's better than at release for me but maybe. Definitely seems about on par with what it was before the patch though.
Itās all about your wifi tbh. Upgraded to higher mb/s and I get maybe 1 dc a week
apparently that doesn't matter since there are several people on this discord claiming they have shit internet and never get kicked/crash
Another mystery of the world š¤š¤
Therein lies the problem with BI's attempts to fix the D/C's... no publicly-obvious correlation and consistency from which to infer causes
Well in that case I would dumb it down to just wonky net code. Surely Thereās got to be some correlationā¦
it's more stable when you use wifi cable
maybe sure its a A+ certified Wifi cable, if not your house might burn down
I just downloaded more ram and the game ran fine š
Wifi cable? Like wireless cable?
š
wireless cable
I do not understand the association people have with faster internet = less crashes, it seems like most of these crashes happen on the server side
if the connection to the server is unstable it might kick you, generally though when you get kicked with a timeout message a lot of the time the server crashed
You can have the best internet in the world and still disconnect because of bad code. Like having a library full of coloring books
Zero understanding
I'm struggling to see the connection between the internet and the library full of coloring books analogy and how dare you compare my library to Reforger disconnects!
Im like super hesitant to join any server on reforger cause I JUST was able to download the game and I can only play it for six whole hours, but I don't know how serious people are when it comes to the game outside of what few people play Arma on youtube, and they take it pretty seriously so
Reforger is much more casual
Just listen to the voices on the radio and learn callouts, and names, find some dudes to hang out with in a match, and learn the gameplay.
Some players will be serious, some players will troll, most are laid back and absolutely chill
Try it and if you dont like it change server, until you find some people who you can work with. Just dont teamkill or mic spam and you should be good, for most part
Yeah
If you communicate, ask questions, and just in general have patience there will be dudes who will teach you
just don't teamkill and you will be fine š
Well I got into a server and it did not over well, In terms of survival
I've been
Ran over by a truck both friendly and non friendly
Gunned down by a machine gun nest
Had my head blown off by a sniper while on a 50 cal
And best of all absolutely destroyed by Grenade Launchers during a counter attack on New York
keep your bloody head down! also yeah idiots from the same team tend to like running people over, that's what you get with playing a public match, if you want the best experience make sure you have a mic and use it, get a bunch of likeminded dudes and command your own squad and let the rest of the idiots do their thing
The mg was bad luck it was night and we were trying to take Ohio, my last words were "Is that a Nest?"
Im reminded of the "So hows the war going for you guys?"
Famous Last words: "This one decision would cost them all their lives."
Said moments before pushing up a hill, into enemy bases and getting mowed down
it wasn't a small squad either we had like seven members, we just didn't survive long
Hopping into PBS server for 1-2 hrs. š
@tiny cairn under the "play with devs" laws/privilege ill leave it up š¤£
The official Conflict servers are so busted. Havenāt made it through one single game without a full server crash
The servers restart early in the morning. Youre playing at the wrong time, and are catching the daily server restarts - you know, the ones to reset the server and keep it healthy and even less buggy
Find a different timeframe and try then
@sharp raven
imagine thinking I donāt know the difference between server restarts and server crashes mid-game. Lol, I play this game at various times of the day, the servers are crashing.
On how many different servers, in how many different countries
This says enough.
You could be playing at 4 PM EST when the restart on a german server is 10 PM german time
That proves my point
Iām not playing on a German server.
I play on US East 100% of the time
The game is literally telling me the errors
And the server is gone
ok bud
Yeah have fun in la la land. Anyone who plays knows the servers crash
Your defense is completely unnecessary
I have 200 hours and havent had but five crashes XD
Good for you
^ You can walk that back
200 hours of mtiplayer and only five crashes?
I wonāt, because you know the servers crash.
Everyone does
Most of them were before 1..9.6
Biggest issue ium getting now is the black screen respawn glitch
So at most you got three crashes before 9.6
Never happened to me, so it must not be an actual problem
5
See how silly that logic is
Idk man, when I play Im playing for hours at a time
Servers dont just up and crash for me, they reset
Cause they go down and come back up usually 15 minutes to an hour
That doesnāt make my experience any less valid
Im saying you got the terminology wrong
No, I donāt
Youre having a bad time, I get that
No, you donāt
Yeah dude you are an outline. The server literally crash constantly for the majority of players
Im one of the lucky dozen who arent stuck with bad internet
This games netcode doesnt take kindly to cheap comcast
He thinks āREPLICATION ERROR / CONNECTION FAILUREā is a server restart
Yeah I have high speed fiber, try again
It is, that literally happens every time it resets
You try to rejoin, and it doesnt let you
Whole server goes down, everyone gets kicked, and moves onto the next one
Servers restart once a day, not every 15 minutes
Five minutes later it comes back up
I said this
Once daily, usually 15 minutes to or from an hour
Iām just going to stop wasting my time with this
12:45, 12:15, etc
I find the most resets in the early morning EST
Thats when the servers go down the most
Thats them lagging out
Not the entire server crashing
Itās been much better since the recent update. What Iām referring to is server crashing after 1 or 2 hours in Conflict
I actually donāt have disconnect issues at all anymore. Only game crash (rare), or server crash.
Theyve gotten more and more rare with the changes they added to the netcode with this last update. Games repopulating
Yeah, after 9.6 I've been crashing to desktop often but not crashing a lot.
I still seeplayers being kicked from the server
Ive been getting them desktop crashes too. usually when joining modded servers or something with the physics on a vehicle overloading for me
1.9.6 messed alot with the vehicle physics, might have fucked things in unintentional ways
I'm hereing that team killing no longer results in ban is this true. Had an awful game of conflict with team killers and people leaving before being kicked and rejoining.
Sadly yes
Well that explains the huge number of trolls. if anything they should have lowered the limit or give the killed player an option to push for a ban.
mate accedentally kills you, dont push for a ban. Same person is a repeate offender, push for a ban untill that server resets.
So they just leave to reset the vote to kick?
log it untill server reset
so they can rejoin all they like but if they keep doing it they after X offences are off the server till reset.
I remember people eould get kicked cause players got killed in the vehicle they are in
thats must be a vehical "owner/driver" bug probably part of the code used to show the name above it
It is, if my BTR got blown up or set on fire then I'd get banned for team killing
This was early early though and has been fixed
good to hear
You don't even need to do that ATM, if you get vote kicked you can just rejoin straight away
@umbral owl #looking_for_game / #looking_for_game_xbox
It would be nice if the devs didnāt completely ignore us when it comes to handling players who are ruining an already struggling experience
People have been complaining about Pink Top 1 & 2 for MONTHS, and now they can grief freely because the teamkill system is broken. I just donāt understand how this is acceptable, to be completely honest. Show some support to the people that bought the game and are trying to enjoy it and keep it alive. Take 5 minutes to actually ban these guys that are griefing entire servers.
Thereās maybe one or two full official Conflict servers at a time, the lack of moderation/response is not cool at all. Help your community out.
Frankly, more people should team kill
Make it a bigger problem so that they're forced to take notice
Like New World when that came out, players would mass share and mass reproduce bugs to force Amazons hand into fixing it - or else the game would fail
Worked somewhat for new world, so it's worth a shot to try here. Not to mention, a developer in the conflict channel themself said it's okay to team kill, so let's follow their orders and mass murder our own teammates until they finally get their heads out of their asses and get their shit straight
Sounds like a waste of time and energy. Iāll just play something else than try to force someoneās hand
The thing is, Reforger will continue to be developed even if it has 0 players. It has a set path to 1.0 whether weāre here or not
I've already said that the more people get mad about it, the sooner it'll get fixed. So I hope the pink tops continue
Not playing is a more actionable protest than dealing with frustration or contributing to it and making the problem larger
The larger the problem the sooner the solution comes
I wonāt teamkill to make the teamkill issue get fixed. It shouldnāt take that. And the more people that contribute to it, the more damage done to the playerbase
A game that has a peak of 100-200 a day canāt take much more damage
More reason to motivate the Devs to fix the problem
So if everyone just starts a teamkill frenzy, even if the issue gets fixed, thereās probably tons of people that will never come back
If you stop playing a game where one of the objectives is to kill each other because you got killed, it's a personal problem
The objective is to kill the other team, not āeach otherā
And to ignore the obvious griefing and trolling as having a problem with āone of the objectives of the gameā is you just being obtuse for the sake of argument
And I wonāt participate in such a dull minded discussion
I'm not ignoring it, I've been saying it needs to be fixed for days now
Just to turn around and say if that makes you stop playing the game, itās somehow a personal problem?
Well, yeah
Overall though, hereās the thing. I bought the game. I play the game. Thatās the motivation for the devs to fix it
Iām not doing anything further
as crazy as that sounds it might just bloody work! using them to get the devs to get to work š¤£
Well think about it, the issue with the item description boxes getting stuck on screen has persisted since the game launched because there's not enough people complaining about it
If everyone keeps crying about teamkills without punishment, it'll get fixed
i have had this a few times, it happens to me when i am using inventory and get kicked, there should be a stupidly easy fix for it though
š¢ 
I will admit, I do find the whole thing to be kind of funny though
it is a bit funny but also frustrating bc it just pisses people off and they don't play the game, meaning less players and a failed arma game
https://feedback.bistudio.com/
Just report the issue. No one is gonna sieve through chat rooms and find the problems as fast as seeing it there š
(I think they noticed already)
Never had the issue in Arma 2 or 3, but I only play on well moderated or private servers. So I'm sure the moment more people start playing and more good servers come around the issue will be gone.
Right now the only people playing are either there for trolls or because they can't play Arma 2/3 due to consoles (or both).
Will be fun tho that once a ban system gets in place and the hammer starts dropping those guys will be appealing in discord for mercy to get to play on official servers again, mostly because they probably were already banned on group/community/private servers š¤£
Most ppl stick to private / community servers with active admins. There is always less than 64 players in the "wild west" of the official servers.
Today is saw 11 fully populated servers and over 20 small pop servers
The game is coming back from the brink of death
We will see. Some more official game modes would be nice, untill ai gets polished out enough for gm to be enjoyable
Well they did do a lot of work on the connection issues, what also means more people can play for a longer time and can enjoy a bit more of the game than the 5 seconds to 15 minutes we had the past few months š
This past month has veen nothing but smooth sailing for me
(Except mods, by the looks of it)
Unfortunately still not for everyone as we can read every now and than, but I am sure a few of them are just trolling, as they also do not use the feedbacktracker for more indept looks at the issue.
banning is a bad solution
Banning is a solution for moderated servers, and works pretty well for both private and public servers.
However the public BI servers are not moderated, so a bit harder to ban people for minor stuff, although perhaps BI can implement a report system into Enfusion so server admins can review (potential) offenders and handle them manually.
yeah that wont get abused by a group of people trolling
Official conflict should have a chat filter, 5 person TK to kick (cause accidents do happen), and the occasional community moderator who plays on that server, who can use admin to ban beligerent fools
Private and community servers should police themselves however they please
Official servers should have cooldowns. First offence is 30 minutes, second is a day, third is a week, fourth is a century and so on...
I'm also a big fan of reflecting damage system. It worth a consideration by the developers.
That would be an awesome alternative. It would force them to have to play normally cause TKs would annoy them more than the rest of the team
I can see a mod coming up which can do that š¤
Because I don't think it will be needed for all servers, if any.
As I said, I never had the issue in Arma 2/3, even when playing on public servers (albeit with limited time there), although I do believe Arma 2 had a system in place against team kills (not sure if core or mod) which would make you an enemy when killing/damaging friendlies too much and/or kick/ban you (through server scripts).
Reflective damage is the bees knees
Much easier and more efficient to solve the issue with game mechanics.
Reduce friendly fire damage.
Once player teamkills, revert damage instead of dealing damage.
Banning is stupid.
If you limit the use of online functionality because a player used a mechanic that the devs put in-game, that should not be possible.
You can't permaban from official servers.
It would be better to remove friendly fire completely
If you don't want players to teamkill and punish them for doing so by limitng access to multiplayer servers.
that's bad.
Also keeping banlists š“
Much more work to start loggin IPs and stuff when banning people because they can just use a new account and re-buy the game.
You can't permaban from official servers.
Actually, they can, will and already do.
If someone is not playing by the rules set by the server (which in this example are set by BI), they have the right to prevent you from playing on their servers. It won't prevent you from playing on all server, so it's not breaking your game in any way.
Removing friendly fire is... well, let's say Arma is not an arcade game like BF or COD...
Although I'm pretty sure that with a bit of scripting (either through a mod, or in the mission) it should be possible to disable it, like it has been since OFP. But I don't think that is something official servers should have, since it's not what the game/series is about.
I think the opposite š
I think official servers are the ones that should have that,
I agree with the more realism approach too,
But there has to be a middle ground because of reasons (such as teamkillers).
That is not removing friendly fire completely, but adding something to remove abuse of friendly fire.
So not removing it, but reducing it and removing it once the player causing it has been abusing it, but only for that player.
I think reflective damage as rusty mentioned is a good idea
That way instead of banning trolls you make them rage quit
And mirroring firendly fire after a limit would just help rid of the abuser too.
Like what are the normal palyers supposed to do?
2 players from a 9 player squad got teamkilled,
Now what? Do you all gun down the guy who teamkilled and also retain a punishment(if there is automatic)?
If it's reflected freindly fire at a point,
The problematic player takes care of themselves.
Heck, don't even have to reflect the damage, no fancy mechanic,
just, if player teamkilled 3 players, attacks another player, they take 25% damage.
And they have a chance to change their ways before drastic measures are taken
It's probably just little kids, who cares š
The people who get sent to spawn or can't respawn because they're getting killed by their teammate, thodr are who cares
Yeah well, that's why I'm against permabans, they are kids, don't permaban them š
Yeah, of course, teamkilling needs a solution
battlemetrics website to browse servers
Plus friendly fire will happen randomly too anyway, someone will eventually get sent to spawn because friendly fire, they may be just as angry if it's intentional or not.
That's why I think banning is not okay.
Easy to play with 5 friends and just kick someone who accidentally shot someone of the gang, maybe even the gang accidentally shot first, but missed.
One of the major issues I've seen in the past with systems against friendly fire are the false positives which sometimes cause more issues than a solution.
Eg. a pilot crashes his helicopter because he missed a power line or clipped a tree (or simply gets Arma'd); result is 10 friendlies killed, pilot gets flagged as team killer and gets kicked/banned for an accident.
While on the other side someone takes (limited) vehicles from base and crashes them on purpose, and he can continue for hours without consequences, but at the same time disrupts the game since there are no vehicles available and occasionally people get killed in the process because they drove/flew with the guy. And this time the punish script doesn't kick in because it's all within the limits.
So IMHO the best solution is a report system so the server admins can handle it the way they want (kick, ban, ignore). It's how I managed servers in the past for multiple games, through different methods of reporting (in-game chatbot, through website/discord, etc.). And proper logging of events also helps to support the claims of reports, so the admins can validate it.
a lil weird that btr deactivates its buoyancy when someone gets into it in multiplayer, provided it's spawned in water
It might inherit the traits of the unit that interacts with it
if i sit in the btr for a few minutes it gains water bending powers back and floats
i think it needs to surface for air
like whales
Might just be the weight of your fat ass and enormous brain weighed it down a little and it had to take time to recover and get used to it all
it kinda looks like packets syncing this information over the network are sent with carrier pigeons, perhaps to optimize network traffic
For community servers yeah.
It's hard to get a solution for public servers, as moderating is harder.
Usually in community servers there are more than 1 mods at peak times
I think the script or mechanics should just stop the teamkilelr from teamkilling, that's all
And protect the normal players from teamkill abusers
To an extent at least
I do think many games have had something like a forgive button on the death screen
Anyway, in reforger specifically for public servers without active moderators....
In the future we will have a revive system too btw.
That would mean if someone teamkills, the best solution would be to teamkill them and revive the good teammates
But if autokick is in, that can be bad š
Still, in my mind, some kind of team damage limit and system to stop the teamkiller like killing the teamkiller after multiple punished teamkills.
Basically you die from teamkill: Press F to Forgive.
Otherwise punishes.
If someone is a "flagged teamkillers" they will not do any damage to teammates and take damage instead.
By far simplest solution is just by limiting amount of friendlies killed over time span. Like conflict had 3 player kills = ban. Id only add forget time to that, like 30 minutes, so you can kill 2 without ban and next 2 in 30 minutes. As accidents do happen. And matches can span over hours.
Retaliating tk with tk, just leads to more tk. Also uncon ppl could just respawn in previous titles, so they can get right back at it.
Also if someone is just flagged but came in to troll, they will soon realise they do no dammage and find other way of trolling, like flipping/blowing up vics, revealing positions to enemy, etc. That just shifts the problem.
Forgive system works, but its harder to implement, if for nothing else, someone has to make gui for it. While simple counter-timer pair is easier.
Mind you, you are trying to get rid of intentional trolls, not someone who made a (few) mistakes.
Retaliating tk with tk, just leads to more tk. Also uncon ppl could just respawn in previous titles, so they can get right back at it.
Yup, I totally agree, that was my point in there have to be like....
I gues there have to be messages and systems that prevent that at least a bit
Like how are you supposed to know as a player that you should just not react to teamkillers
Common sense would be my guess. Like you ignore trolls and spam bots on discord, no point in "feeding" them.
And overall scripted system without user input is far more objective, for example when you add player into the account with lets say forgive system you add subjectiveness into equation.
Also voting to kick, as someone said, it should be made side related (in conflict), since how are you gonna make enemy vote? Even if you try to ask politely in chat? Enemy dont care, if you have tker on your side its better for them. Have you ever tried passing a vote on 32 player server, let alone 64? Idk what vote sucess threshold is set to but my guess would be around 60-70%. Which would make a whole team vote without effect.
I've been saying for a while now that the other team shouldn't have an effect on votes. There's no reason for it to be there
is anyone else also still constantly being kicked with a session timeout? i get that the game is EA, and i understand its a tech demo, but why is it still happening? games out for a while now :/ and im really trying to love it
Im hoping they introduce the same or similar TK system like they have in either HLL or insurgency sandstorm. A TK warning where dmg is reflected back to you or a 1:1 vote punishment system for TKers and trolls.
Except in reforger, that would more or less likely mean insta kill. So you wouldnt even know you teamkilled
And like marko said a time span would make it easier if matches span 2+ hrs
Im hoping a UI notification system would help delegate that in a way where you know who you tk and who tk'd you but i imagine its easier said than done. This is a significant issue for all players
Kill feed is already in the game but game master has to activate it every time a match start instead of it being always active.
When enabled in MP i only see who died but not exactly who did the deed. AI included. Its normally set to killer and killed
But havent exactly seen who killed, just who died
You can set it to who killed too
The admins at PBS will turn it on sometimes but they aren't always in game at every match start so we rarely see it.
Hmm another more fancy solution could be, if you tk a full screen 5 minute unskipable video explaing weapon safety, shilluetes, enemy and friendly equipment, laws of war, and how tax system works, would play. 80s style training video. I think that would deter teamikilling if you had to watch it twice.
That would honestly be a wild card. Definitely a hindrance when a 5 min unskipable video in the middle of a firefight lmao
So crazy it will work
A deserved one. Also elevator waiting music playing in the background
@agile rivet you're secretly evil if you put in elevator music and it plays music despite having music volumes at 0%
From today's experimental branch changelog:
Fixed: Player penalty system not registering some of the kills
Grateful for changelog but "some" changes doesnt fix the overall problem. Allow GM to ban longer than 1 day without reset then champagne can flow š¾
Agree. At least give them the ability to ban for a decade or two
Give the griefers a time to calm down
This will prolly be added by major update. Mind you, you can ban forever, however atm such info isnt stored on disk. So server restart will wipe bans.
Pc players can already be banned permanent, by the use of BE rcon. However be does not have any effect on xboxers
Here is example of permaban (and unban) using ingame chat commands, notice -1 stands for permanent https://steamuserimages-a.akamaihd.net/ugc/1858324326878599982/6D070FAD882374B7FC51C97EA615711A4F22652F/
honestly i would love to see this 𤣠, cant make the vid to good though or people will just TK to watch it!
Part of the problem with the TK issue is everyone is in denial that they are the problem. There are a few genuine greifers, but it's a small percentage. All of the insert numberth Battalion/Regiment/Rangers milsim servers will TK you at will for walking 100 meters away from where the group leader thinks you should be walking. On Conflict people constantly TK each other for traffic accidents whilst simultaneously complaining about all the TKers.
FWIW:
As you can see in roadmap, there are things like light artillery, helicopter weapon systems and mines planned. All these things could, in theory, wipe whole squads of players and quite possibly, team mates.```[#reforger_conflict message](/guild/105462288051380224/channel/976019350651813948/)
Lol You hear me shouting all the time for people use there binos
But everyone suppose to be on mic using good comms
The more we all play n teach people it will get better
Seems like youāve played on some bad servers there š
Indeed, I seem to remember a Scottish bloke that used to instakill you and hurl profanities at you if you dared to go out of formation before he said so
What's up with the inflated player counts on servers? It will say it's 32/32 but then when I join it's 8v8
Ghost players, something fails to clear, most noticeable on combat ops servers. You will also see "ghost players" assigned to objectives.
when did that start happening?
With release of 9.7
Together with a nice easter egg of "leaning man" back from arma3.
And highly armored pk gunners, something is wrong with hit reg on them. You have to hit them from specific angle or use explosives.
Leanin man everywhere again š Glad to see the old features still remain š .
Sorry to say but the leaning man is not going to stay for too long š
Found another bug
Whenever a player inspects the M249, they can get permanently - and I mean permanently, in-between sessions and servers - stuck in the inspect animation for everyone else present
I think removing that one Inspect animation thingy that was unused messed up the Animation State registration, and made it where other people/the server won't see them using their weapon normally, but have them stuck in the inspect pose
As funny as it is watching a man stare at his rifle with soulless eyes while charging the enemy, it gets a little distracting
I think its more to do with animation not getting synced, same with leaning
It's not just the M249
That ^
What he said
Leaning was an input sync issue. Weāll check the inspection asap.
Anyone having problems to join certain server and download mods?
yes. a few of us check #reforger_troubleshooting you can work around it by deleting mods in question.
ty
@clever lodge #looking_for_game_xbox š
Are so called local mods still valid for Arma reforger?
My brother seems unable to join my locally hosted game. He can see the game and join it. He adds the password but then he gets:
09:23:31:686 SCRIPT : Kick cause code: group=1 'REPLICATION', reason=3 'CONNECTION_FAILURE'
09:23:31:687 RPL : ClientImpl event: disconnected (identity=0x00050001), group=0, reason=0
09:23:31:687 RPL : Pip::Destroy
Same story if I don't have a password. Any thoughts on what is going on there?
Are you on same network?
This kick cause would generally mean that server is unreachable for him.
Kick cause code: group=1 'REPLICATION', reason=3 'CONNECTION_FAILURE'
In logs there should be line with IP address that he se trying to connect to. So you could check if he is trying to connect to correct IP (your public IP or private IP of your machine if you are on local network)
NETWORK : Starting RPL client, connecting to address x.x.x.x:x
Okay I see that and it matches my IPv4 Address with :2001 at the end
Whenever i host a game with the new ingame host Player movement looks very choppy on my side only. Ping is only 36 anyone have any idea how to fix it? https://streamable.com/q79i3f
We need to fix it on our end.
Awesome! I reported it on the feedback tracker yesterday thank you!
The past update has made it impossible to play online. Having these issues in the past was nothing compared to now. I don't last more than 15min now. I really like this game 
- verify your files on steam
- clear your profile and downloaded mods
- try official server without mods, with low ping
This update is supposed to be a lot better as for network stability. Your case seems to differ from what I believe, so please provide more info. Are you getting kicked from MP session, what session, how big, whats your internet, what was kick reason in error message.
I've noticed a lot of the servers that run mods that were consistently popped before the previous update are basically dead now
Could this be due to users not knowing how to fix the mod issues?
I think there's something to this, plus having to wipe mods every time you update is a chore
I havent played since the game came out and nonstop disconnects, is it still a major problem?
I don't know who the people are who make mods for reforger but someone just made a beautiful Stryker mod and now that very same person needs to make a lav 25 mod
Make it yourself
@green field lmao š¤£
I've seen rebound say that way too often
i mean you could make it yourself...
Much better now!
server browser empty for me š¦ steam ded?
Was quite alive for me 30 mins ago
kicked me out of a server too, still no connection for steam. Usually steam tuesdays pass and I barely feel it
it back now
oh yeah, there was no connection with backend
JUST now back for me
same here
servers still only 32 players and connection issues? Retrying after 4 months
64 players exist, and connection issues are still there but usually due to mod issues
I get disconnected for stalling on vanilla servers just as often
We really need a report or a vote kick option.
Just got out of a conflict match, annoying toxic xbox player spawn camped us till we found him and killed him, then retook our losses and messed up their base by just taking it.
but there is a vote kick
Wait what
Sounds like you want to kick someone from the game because they were killing you
Whatās any other discord servers for servers in game
sorta
but mostly because of the toxicity
PVP isnt toxic
far from that actually, if anything the enemy is usually less trigger happy than your comrades and they gladly accept your surrender, although be prepared to remove all of your clothing...
Arma players and their obsession with naked men is a tale as old as time.
BI had it coming for them as soon as the textured in the lower cheek crease 𤣠https://steamcommunity.com/sharedfiles/filedetails/?id=2818408768
Only thing that actually frustrates me is that one guy can camp an MOB on Everon with a grenadier kit if itās in a bad spot. Wish people couldnāt carry 50+ grenades on them. And sure, you can likely just stop spawning there if you have supplies at a nearby base but thatās an if and it shouldnāt have to be that way since a guy can carry so many grenades. Thatās just been my experience here and there though. Couldnāt see em for the life of us with 6+ people
I was just in another amazing game master server. The americans and soviets were fighting eachother while me and some other people as FIA were harrassing them both equally meanwhile. We were fighting guerilla wars and everything. It was magnificent.

50 grenades seems pretty reasonable
it does indeed, though not to sure if my knees will like it when i am lugging them around the countryside!
is it possible to host an internet game from the app without needing to use a dedicated server?
#reforger_questions message Marko has provided a small guide on how to do this
Now I don't wanna jinx it but.. Has anyone else noticed a decrease in server crashes ? They usually freeze for a moderate amount of time now, and most the time manage to catch themselves
yes it's getting better over time
Iāve noticed it too
This last week I've been seeing more crashes than ever tbh
how simple is it to get combat ops working with more than 6 players?
is there a guide somewhere?
On server adjust player count to whatever you like up to 64. However mission will not scale with players and will turn to flustercuck
so mission will require work then
Idk if you are logged in as admin you can wing it as GM
Only issue with more players is that ALL of them have to be at the exfil point in order to complete the mission, which can be like herding cats in public lobbies
good to know, thanks
if you ever mod it, it'd probably be worth doing it so only 2 or 3 players need to be there to trigger it. Saves a load of hassle
if you all turn up at once then even better as noone would notice that change
60 players wanna finish 3rd objective, 4 players go to exfil. Mission ends.
Also idk if there is total of 60 ai in combat ops, okay maybe there is...
just make it so they have to finish all before exfil then. But yes you'd have to bump the ai
But then someone trolls and dumps intel into the ocean
I guess you could detect intel in the ocean and fail that mission?
used to be able to do stuff like that in a3
really i'd be surprised if that ain't already in the mission
Another day and another number on the year. New beginnings every day but not every year. Happy new year. God bless . God First\
Do people still play reforger?
Judging by the multiple full community and official servers around various hours, yes absolutely. Mainly console players however.
We have possible solutions in the works for this.
Odd question, but⦠yes.
Good to hear. That will make quite a bit of a difference when playing with randoms
I cant seem to join or have my friends join a in game hosted server we just get black screens on join and then a replication error Anyone else?
@steep dune says
Had an idea about Freelooking too. Most players, when they toogle freelook,including myself, forget that it's on or aren't aware that they are still freelooking. If the corners of the screen darken as you turn and look. I think would be a good indicator outside of having a hud.
If you look left, then the right corners of the screen or boarders will darken to simulate your peripheral vision dimming. This I think would be a good indicator outside of having a hud. Made a rough video of the concept here in this video https://youtu.be/IIHX6K6r3Y4
(but Discord filters block that out š)
I made this video to suggest having some type of indicator that let you know that you have the toggle for for freelooking Enabled. Most players, when freelooking,including myself, forget that it's on or aren't aware that they are still freelooking. This I think would be a good indicator outside of having a hud.
ā¢MY SUGGESTION- is that the c...
Has anyone here got the everon life mode working? I do the tutorial step by step but it's missing the spawnpoint_LIFE.et for me at Prefabs > MP > Modes > Roleplay > GameMode_Roleplay.et and Prefabs > MP > Spawning > SpawnPoint_LIFE.et
im trying to do the same thing
rip steam
Are disconnects still frequent?
no, however if you are experiencing constant disconnects i can be due to crap internet or an unstable connection, to put it into perspective my place is surrounded by bush, i rely on a LTE router and i am rarely disconnected from a game unless my internet is playing up, the recent updates have made the game run way better, i remember being able to play relatively fine on launch they released a few updates and the disconnects were getting worse however now they have turned it around and it runs quite nice with minimal disconnects
^same, I couldn't even get into my own dedi sometimes as it'd just crash the game. The server now runs nice and smooth with combat ops. Don't think i've given it a proper reboot for weeks either. Just need the #missions functionality back instead of having to change the config to change the mission
Can you make the game fun again please? Before in conflict you had auto spawning jeeps. But then with your update, you made supplies required for jeeps. Well, I donāt mind running a supply truck to build a vehicle depot in order to get a Jeep. But I really do mind when I run 1000 supplies from base halfway across the map to a location and drop it off and then my team waste of supplies and I canāt get a freaking Jeep! Please, I beg you re-add auto spawning jeeps even if itās one jeep every minute or two instead of running all over the giant map.
Otherwise, can you please make jeeps cost zero resources so players on conflict with the giant map can at least get around without running 3 miles. Conflict was so much more fun before with auto spawning jeeps and easy ability to drive around the map. Also, players are crashing cheeps all the time, so if I do take a half hour of my precious life to run supplies, which I think is horribly boring, and actually get the 1000 supplies to the vehicle depot, itās not rare to see three of those jeeps made from my supplies flipped over around the base by other players. It is a waste of my time, and I will not play the game near as much because of this.
No
Frostys Modern Conflict is a pretty toxic and fucked server, they literally teleport all the Russians to one side of the map and refuse to give them any way to play
I've also had bad experiences playing russia on this server, I got killed because an admin spawned Artillery on me while I was scouting in a forest, also I've been miraculously spotted by blackhawks/people when scouting Major points while in concealed positions, several times. And to add on they give U.S multiple Armor and Air while the Russians receive 1-2 BTRS a match
Fair warning for anyone to avoid that server like the plague.
What are the drawbacks of playing official? Doesnt seem like duping would be much of an issue. Is it just less content on Official but no big drawbacks?
Well most of the time when there is a troll on the server (quite common) you can be as loud and clear as possible and most players will still pay no attention to you and won't votekick.
Oh okay. That makes sense. Moderating out TKāing and stuff like that. Thanks
Another question š
How do servers work? Do they reset fairly occasionally? I have played a bit of DayZ, Rust, and other games like that but new to Arma. If there is a channel or a good place to learn a bit more about that, let me know.
This is as good a channel as any tbh
Servers depend on scenario, community, timezone, and stability
Super heavily modded European servers running Game Master might not be the absolute most stable things and are at risk of crashing a little more often than the normal and somewhat modded servers
Resets depend entirely on mods, teamkillers, if the server starts going to shit, etc
What about official? Do they reset or is the battlefield fairly fluid and teams gain and loose land but no real endgame?
I really just want 100 player conflict on everon, 64 on Arland for official servers
Oh, you mean Conflict gamemode.
Win condition is one team holds an amount of Key Objectives for 5 minutes
On Everon its 5/7 to win. On Arland, 2/2 to win
Ic. Thanks.
So dont know if this is the right place to recommend a server but try out "OG Conflict Beta" its my WIP of rebuilding the old conflict but with some more "Fun" additions
I play on Powerbits Gameteam server, lots of regular players and very low ping for me (in the uk) 64 players on Arland and the admins are pretty switched on, had some fun nights on there recently
I think Arland is a great size for what assets Reforger offers in its current state, everon would be great with some air assets I reckon and fast boats to traverse the coast with squads etc, I do love both maps but the new Arland one is a blast
I like Everon more for the more diverse and broad range of locations, as well as more opportunities to approach objectives. Once mines and helos come out it'll be amazing
when I leave a server and join a different one I can't get out of ADS with right mouse button
have to go to third person or something
Got more info? qwq 
Only reliable way of fixing it is to restart game. Some say dropping weapon, switching to nade, opening map, then melee with nade THEN picking up weapon will fix it. But these shenanigans never worked for me...
yea just join a server, play, leave server, join a different one... I'm not sure if it happens every time I do it or randomly or specific servers though, will double check later
Meow. 
a lot of the time when I leave a server I can't join a different one until I restart my game though, so might as well restart it anyway
I tended to get it reliably when i played gm and then joined PBS server
and if I get kicked from a server and then I try joining another one I get a crash (or was it the same one? I don't remember)
PBS server?
Weird... I cannot reproduce it š¦ If it happens again, do let me know.
Powerbits
This bug has been happening since before ground support update. But havent seen it for a while now.
huh also pressing T twice to lock local talk doesnt work anymore
Like after that bug or in general? Cause it sure works for me.
in general, I see the little padlock but it doesnt stay on
Did you try speaking?
Or a wierd bug to make...
Or maybe someone wanted to negate constantly transmitting xbox players.
also noticed that when I join a GM server (as a GM) and move camera a large distance I will sometimes get a stalled kick
Hello, somehow i cant move and do anything when i Join a Server over PC, Happend 2 Times now...
I cannot start a server from the ingame menu any idea why? I can actually start it but my friends cannot join. Is it possible to start it or we need the dedicated one?
I like Everon more as well. But I think Iām Reforgerās current state, Arland is much more suitable for Conflict. Everon is great for Game Master though
Has anyone else been seeing the Russians win in vanilla conflict way more than the Americans? Seems like as soon as the Russians get the btrās itās game over for the Americans
BTRs are flimsy and weak and only benefit PvE tbh
It's more so the weaponry and how the Soviets are usually better players, experienced and consistent in their play time
Take me for example, I've single handedly turned the tides of battle and I play Russia almost exclusively
get organized pickup LAWs instead of sniper/MG loadout and take them suckers out. My personal record was 7 BTRs in 1 hour and then they went "bankrupt"
That's what the LAW is designed for but everyone wants to be a Sniper grenadier machinegunner Autorifleman medic scout SEAL operator instead of focusing on one thing
Everyone wants a sniper rifle, noone wants to destroy the armroed vehicle
I usually take the M16 with the scope and keep a law handy. Or pick up an rpg when I kill a Russian with one
If you pickup RPG that much better. Ambush BTRs preferably on terrain with high elevation or inside towns. 2 shots in the back will set it aflame and you can consider it destroyed. Even if you dont kill it but just damage it enough it may still burst into flames later.
Most importantly relocate after each shot, quite significantly. Dont just camp.
I just use the AK-74. Sometimes a PKM and RPG but that's usually if I'm doing something specialized
Never pick up an SVD, isn't worth the hassle
I love SVD
Yeah the SVD has a nice scope
^
This
BTR crews are almost always in 3rd person, take that into account when you attack... Well, any vehicle for that matter. Shoot, hide, move when you can, cause the minute they see that rocket hit, you're gonna get shot at
Yeah I can take em out if I have the rockets. Seems like a lot of people canāt though
BTRs are more balanced on servers that force 1st person
One rocket, just above and between the two rear wheels, will set a BTR on fire
That's where it's engine is
Not just the scope, it seems to have some power behind it. I prefer it over M14 even tho on paper they should be more or less equal.
You can decide to either decrew it by aiming for the middle front, or you can disable it by shooting the low rear back
This is where "organize" part comes in š
Yeah thatās good info. Honestly in the end when the game is feature complete Iām hoping both teams will more or less have even win rates instead of one team having a much higher win rate.
Also another thing is true, majority of new players just deploy to faction that is displayed first, that is US.
Yeah that makes sense. I usually pick the US because I enjoy the m16 over the AK
Im the exact opposite
I pick soviets cause I love full auto
Soviets have a worse iron sight, but they make up for it with being able to hit anything with their 45 round magazines in their AKs
I rarely use full auto or burst. Usually I shoot controlled pairs at the chest of enemies
When I'm close quarters, having to spam the mouse button AND move it to aim is kinda shitty
And I always fire short bursts so I ensure I hit what I'm shooting at
Gotcha. I might try the Russians more. RPG with the AK sounds like a fun AT class
It's very fun
RPG also has a better sight than the LAW
It's minimum ranged to 200 meters, so all you need to do is aim for the wheels/slightly below whatever you're aiming at, and you'll hit dead on every time
Plus you can reload it, meaning if you miss the first time you can always have a second try at it
Yeah usually me and my friend will role play as a rpg team where he will have the rpg and Iāll have rpg assistant stuff
One Kolobok backpack and you carry more than both those two men combined
Yeah itās just fun having the proper stuff I think
You'll be slow as hell and can't sprint as much, but it's more space effective for two people to carry 13 rockets than two people carrying 6
If you practice as a duo, and get really really good at working together and using your AT, then that will definitely work out in your favor
Especially if you use the 100% underrated Trunk mechanic to load rockets into the trunk of a UAZ
I actually never thought of that
Drive to an intersection or ambush point
We usually hang around supply points
Shoot 3-5 rockets, backing up or moving forward along the road after each shot to shift the location of the ambush
Then go for your Vic and reposition elsewhere on the map, re arm on rockets, and apply pressure elsewhere while the other team is walking through the treeline you were just in wasting time trying to kill you stealthily on foot
This is what I usually do when I play AT, and in usually accompanied by a PKM gunner
Yeah using guerrilla tactics seems super effective against most players
Geurilla tactics are fun, and work well with how I was trained in Arma 3
I have 900 hours in special forces Milsims so playing Reforger is a joke in terms of difficulty
Does anyone know of any soviet units on arma reforger as I canāt find one for love nor money š¤·š»āāļø
This game dead?
No, amazing to play still. Been playing since launch! I would recommend joining a group on discord that plays. You can find them on the server list within the game
People play regularly?
Yes Iām on at least 4 nights a week
Yeah playing in private communities is best though
Theres several community servers that are high pop most of the week
And 2/3 of them are life servers.. š
Hello,
I would like to create a local hosted server to explore maps with one or two friends.
Do I have to do something with these ?
IP adress, Port and Blind IP/port
I don't really want to show my own IP
Thanks !
if you don't want to expose your IP then don't host servers
To set it up ingame:
And as bacon said, you will need to expose ip.
Or rent a DS
anyway see the settings here https://community.bistudio.com/wiki/Arma_Reforger:Server_Hosting#gameHostBindAddress
this game does not use steam proxies (or other similar service) for multiplayer so you'd have to use your ip in the server configs
thank you !
how do Ijoin the cool army servers??
Is there any clans here?
just a quick question:
is it a requirement to have past army experience to join a milsim arma reforger clan?
idk but I feel like I'm not welcome anywhere in community servers
is there a ban appeal for that?
or should I just cope
Joining any reforger server and getting along seems like a nightmare. Is it just for me?
ban appeal? did you get banned from somewhere?
yes, and I don't want to touch why I was.
It just sucks to look at it again.
also
#reforger_feedback last msg says a lot
First question: No.
Community server admins deal with their own bans, you have to appeal ban on specific comunity.
Bohemia cant. Unless you got banned from official servers.
In regards of joining units, play their public ops and if they suit you, ask to join. They will mostlikely ask themselves.
is arma reforger any good?
outside the current stability issues I love it a lot
It's alright. I'm invested in it's future, not current state.
its saying im running a different version of the game
or the wrong version of the game when i try to join a server
hmmm reinstall?
If u on pc, czech that you arent running experimental
how do i run the experimental version then?
Its a separate game on steam "Arma Reforger Experimental".
Do not run that one.
Run "Arma Reforger"
And connect to official server, they are up to date
may depend on what server your playing on i know some are a tad lazy and dont update if it is official you are trying to connect to though that is a problem on your end and you will have to do what Marko said above
logistics made game bad. teamates waste supplies then people can't build jeeps then walk the entire time. so dumb.
Its there so cap points can be taken. Otherwise you could just respawn there every 10s and block the capture indefinitely
Play game, get mad at something, yell at BI, Rinse & Repeat
People yell at BI more then a drunk worker after his wife made an undercooked meal in 1925
so logistics didn't make the game bad but the idiots who took the supplies did 
lol
Kinda still is with the lack of content
it will be quite nice when they add in helicopters... and everyone is fighting over them, some random player just casually crashes 6000 worth of supplies
please i need someone to play with š
One of my favorite games since it dropped May 2022
in general the game is amazing
Zombie op mods
Who tryna hop on
Gm op populated, mods stable just shoot me a message
Got quite a few people
does anyone have the scenario IDs for capture and hold
{
"name": "Capture & Hold: Camp Blake",
"gameId": "{6EA2E454519E5869}Missions/CAH_Military_Base.conf"
},
{
"name": "Capture & Hold: Le Moule",
"gameId": "{7C491B1FCC0FF0E1}Missions/CAH_LeMoule.conf"
},
{
"name": "Capture & Hold: Montfort Castle",
"gameId": "{F1A1BEA67132113E}Missions/CAH_Castle.conf"
},
{
"name": "Capture & Hold: Concrete Plant",
"gameId": "{589945FB9FA7B97D}Missions/CAH_Concrete_Plant.conf"
},
{
"name": "Capture & Hold: Morton",
"gameId": "{2B4183DF23E88249}Missions/CAH_Morton.conf"
},
{
"name": "Capture & Hold: The Briars",
"gameId": "{3F2E005F43DBD2F8}Missions/CAH_Briars_Coast.conf"
},
{
"name": "Capture & Hold: Almara Factory",
"gameId": "{9405201CBD22A30C}Missions/CAH_Factory.conf"
},
{
"name": "Capture & Hold: Simon's Wood",
"gameId": "{1CD06B409C6FAE56}Missions/CAH_Forest.conf"
}
],```
thank you good sir
appreciate you šš»
@prisma sundial #looking_for_game / #looking_for_game_xbox and this server is English only š
Czech mate...
Play on words
The saying is "check mate"
Which sounds similar to Czech mate
I'm not the one insulting you, I was trying to explain his joke
It's an American game. Just like all games.
yea it is
whatever, the US can 1v1 the Czech republic and win any day.
Why are you so bent out of shape? It's a game, just chill and find a buddy to play with
I was just explaining a joke that flew over your head, and you are angry at me? Go away.
We can take over the Czech and make it our game so... czech mate my guy
Czech mate, when said sounds like checkmate (end move in chess)
Bro had to explain what checkmate isššš
Could someone point me in the right direction Iām looking to make my on MilSim RP server.
Is there a way to make a server on Xbox? Like creating a mission and hosting a server?
negative
Damn it
just saw my first hacker live in the game
exciting
perhaps a reason to enable battleye after all
what he do?
teleport and aimbot/esp type thing I imagine
Is that bacon????????????????
exciting but also quite scary considering how tarkov has been lately...
@storm iron tarkov has had some hackers for awhile
yeah ik, but still not good for a game multiplayer oriented š¢
Are you looking to play with people?
pick one channel:
#looking_for_game to tell others you want to play
#looking_for_unit to tell others you are looking for a group
#communities_arma3 to browse through advertised groups
Note: Please follow the templates in those channels (if applicable), and don't use them for discussions.
@past vigil ā¬ļø
That is for Arma 3 and reforger
Oh ok I only see arma 3 servers there tho
Well reforger does not have as much units as Arma 3. But you can do a defined search with: "reforger in: communities_arma"
Or check #communities_xbox as cross-platform is also a thing for reforger and in that channel it really is reforger only as Arma 3 is not on xbox š
Oh ok thx
When trying to join multiplayer servers with mods i get a never ending 'content verification' wait box
and i gave it about 25 min, and it never did anything
when it does that to me i just restart my game and it works
Oh, ok
also surprised that the nametags still sometimes disappear and I end up shooting a friendly
There was a guy yesterday where I wasn't sure wether he was a friendly with a missing tag or a legimiate spy in our uniform. And since I didn't wanna get kicked I didn't take any chances.
The fact he didn't get kicked for teamkilling should've been obvious though, thinking about it now.
Getting mistaken for a spy and being teamkilled is a thousand time more annoying than being killed by someone in friendl uniform
any server mods on? How do we ban someone who constantly shooting tires and wounding you, or killing friendlies with grenade (Despawns so he avoids friendly fire tickets)
Go to the discord of whomever is running the server and ask for an admin. If you are playing on official servers, then there is nothing to do other than you leaving the server.
You can't do anything about that. Leave the server and join another.
its ok, i was wondering if you can take temp admin rights by player voting or contacting mods on this discord
Unfortunately, you can't. From my understanding, some developers have admin privilege and can ban players but they are too busy to manage any server.
you could always try to vote kick
yup but he can always come back
I still get disconnects, anyone else?
Why cant find any server with Capture & Hold mode?
Cause it wasnt played and it got shut down. Didnt check but there used to be official servers running it. Ussualy empty.
I didnt find a other chanel so my question is, have we clanbattles on arma reforger?
you could
And where is ist or can I find it ?
youād have to setup your own server if you wanted to do private clan battles
yes, but where I can find any interisted clans ?
#looking_for_game_xbox maybe
Is anyone aware of a mod that allows you to change your in-game name? I've done some digging but haven't run across one
for xbox users? don't think so
yea, since we're milsim having steam players isn't a big deal because they can change theirs before launch. Having xXx~KingWAP~xXx just wouldn't work lol
You can have a in-game name somehow it's like a back up name for your account
I wish I could figure out how to do that
Was the missing Spawnpoint_Life.et ever figured out or solved?
was answered here on the everon life discord
#976263959260856320 message
its actually not a prefab, it's just an entity. just search in the bottom left of workbench.
you need to enter the create tab for the left hierarchy view.
hope that helps
just got the game, anyone help me by chance?
Welcome. You should probably start by asking what you need help with.
No one wanted to say yes and commit fearing you will ask us to help you move houses.
can someone show me how to play?
There's a tutorial that explains it
yeah but I'm a bit lost of how to play
The tutorial explains how to play
wasd to move, x to keep your head down, follow dudes with nametags and dont shoot until someone more experienced tells you to, basic training done
How can i change from group channel to public
for starters one picks only single channel to ask same thing and does not crosspost on many channels.
sry
I host a server locally on Hamachi and when my friend tries to join, there comes a black screen and an error shows up "Session error, connection has failed."
I use my Hamachi ipv4 address for bind ip address but my friend cannot connect.
Try leaving the ip blank
Heyyo I'm new and looking for a squad to play with
Xbox is Pegmaster420
Please use #looking_for_game_xbox, #looking_for_unit or #communities_xbox
Wrong channel, and not according the rules (links without description).
anyone playing darkgru servers ? If so what is the BTR-z? Is it the BTR-ZD like BMD with SPAA?????
Yes
Its a BTR with an AA gun duct taped to the top of it
Until we get proper SPAA like Shilkas its a good stopgap
you mean the ugly btr 70
Oh I thought you meant the BTR-D the real one š BMDs
Whenever i try to connect to a server, it shows this https://prnt.sc/TOyVgdt94HLN
Maybe cause the servers need to update to the newest version of the game
I tried to reinstall the game, install it to another disk, reinstall the battleye, open the battleye service..
No it has been happening for a few days.
Console.log :
15:46:30.706 DEFAULT : Entered main menu.
15:46:30.902 DEFAULT (W): No GameMode present in the world, using fallback logic!
15:46:30.902 DEFAULT (E): Kicked from game. group=3 reason=1
15:46:30.902 SCRIPT : Kick cause code: group=3 'BATTLEYE', reason=1 'CLIENT_NOT_RESPONDING'
15:46:30.903 UpdateEntities
15:46:30.903 WORLD : Frame
15:46:30.903 SCRIPT : Loading main menu. Dev mode:false First load: false
15:46:30.904 SCRIPT : [SCR_AddonManager] SCR_AddonManager<0x000001F92C2DC030> Internal_CheckAddons()
15:46:30.904 SCRIPT : [SCR_AddonManager] SCR_AddonManager<0x000001F92C2DC030> Callback_CheckAddons_OnSuccess()
15:46:30.904 SCRIPT : GetGame().IsSafeMode(): 0
15:46:30.947 SCRIPT (E): [SCR_ConfigurableDialogUi] Preset was not found: SCR_ConfigurableDialogUiPresets<0x000001F9325A92F0>, BATTLEYE_CLIENT_NOT_RESPONDING
15:46:30.947 SCRIPT (E): [SCR_ConfigurableDialogUi] Preset was not found: SCR_ConfigurableDialogUiPresets<0x000001F9325A92F0>, BATTLEYE
15:46:40.193 BACKEND (E): Http Error (CANCELED)
15:46:40.774 ENGINE : Game destroyed.
Is that for your private server?
No I am trying to connect to a official server.
Hm
Or any server, it doesn't matter. It gives this error.
@foggy wave#looking_for_game
Sorry
Ya see that too also a lot of player crashes.
So it's a known issue and will be fixed?
I can't play the game that I love most.
The game is broken on Xbox
Is there a way to report a player who is dismantling all our shit on on a official server
his name is Tuli
no admins on official servers? people coming in and disassembling everything right now.
got video of it and all
Would be nice to have a black list. I have at least 4 names I could add to it, thatās for sure
I have 700 on mine
am i on the list :(?
is this shit good
Dunno, never tried shit
Let me put it this way, I have never closed the game willingly.
I havenāt gone back to Arma 3 for a year now. Arma Reforger Conflict is it for meā¦.as endlessly frustrating as it is!
^
@uneven spire on witch servers u play
no I don't think so, most of the dudes I've banned are just annoying teamkiller trolls
Just had another remarkable Combat Ops lobby. Every once in a while you meet some amazing people and everything falls into place. 
I only play on official Conflict servers...I figure they're more stable...maybe not? Dunno...anyway, I'm more interested in the Cold War theme, so I'm not that interested in the modded servers
Same and Iāve met the best people on those type of servers
My main complaint is that 32 players is just not enough. Even bumping up to 48 would be a big improvement
umm you have 64 player official servers if community ones arent your jam
Full Conflict needs at least 200 players for it to be remotely fun.
128 was crazy already
Always watching your back
I've not seen any 64 player official Conflict servers, since a year ago
hold the phone
Same
I know thereās ger eu one but no one plays that anymore
I think there is such a thing as too many players. 128 on Everon would probably be OK, but 128 on Arland would be crazy. You wouldn't be able to move without getting ambushed
128 on Arland is fairly peaceful actually since most players tend to zerg.
In actual play, most guys have their head stuck in an ammo box, or they don't know wtf is going on. So it works out fine.
Well slap me around the thigh and call me Rosy they did shut them down...
I think 100 is best for Everon 128 just felt like you had watch out every corner
Also, in any game, whatever the number of players is, you should always divide it by half since most players will either be like steve said playing dress up or just dead in the menu.
and half of them get lost on their way to AO
ages ago
tbf i have like selection of 8 server i play on, depending if any friend is on. None of them official.
Hopefully at least 1 or 2 out of 64 running supplies! š
100 on Arland is great. I imagine 128 would be even better. More than that might be too much. Though one platoon per objective is probably fairly realistic so maybe 200 would work
i dont love arland, but pbs gameteam 100 pop on the northern/southern everon maps are š„
we need official northern and souther everon conflicts with 64
@weary helm
? ahh, yeah sorted via DM
Anyone having issues with joining modded servers this patch?
Yeah but had that last patch too I think I have too many mods downloaded
Hey, does anybody know a ways of making it easy for people to pre download mods instead of making them join the server? kinda like how on arma 3 worked
Server is by far the easiest...
I think you can just click on the server and download the mods without joining
possibly you could create empty addon and add all desired addons as dependencies
there are no presets in Reforger like in Arma 3 (or collection like in Steam Workshop)
i should have added
Will that be a feature implemented later down the line? It would make modding much easier
without prepping the server or launching it
my bad
we are aware that such features would be useful but we have to first finish other things which are not finished before we can start implementing new ones or there are more important things to do
does anyone want to hop on deadzone
thanks
The RHS team really working magic rn
Can't even get the RHS mod to work without crashing atm š¦
Im sure youve tried deleting and redownloading?
I shall now.... thnx
@atomic walrus ^
Dm me details please
@gaunt patrol Please read the channel pinned messages as the answer can be found in them where to advertise events(and also read channel pinned messages of those channels with channel rules!).
I was playing with RHS last night in game master š®āšØ and the Helicopters mannn i loved it
Anyone have issues using the in-game multiplayer hosting where the players characters runner and and are very rough and stuttering?
this might indicate that the server or the player has low fps, or the network connection is too slow on either end
where could i report a teamkiller?
What's the best way to report a player abusing text chat spamming obscenities? I'd report via Xbox but they are on pc
He plays Everon conflict right?
Yeah
Nikita pogodin
Oh yeah
And the hp lovercraft cat guy
I've not seen the hp person. Just looked up and saw that garbage in chat while my wife was playing
Official servers are unmoderated, so not much you can do about it
I would love to see some "articifial intelligence" functionality in the future to scan for this stuff in voice and chat and auto ban people, but that would require 100% accuracy, and I can't see it happening
You are right though, I think something should be done about it - the stuff you hear sometimes its utterly atrocious
If you speak up on a server where this is happening and tell them to stop, then they just do it more. Its like adding fuel to the fire. Only thing you can do is to mute their audio which you can do under the players list
Another thing would be to have a player vote kick mechanism that actually works!
already exists in BEC (Battleye Extended/Enhanced Controls), but i dont think its properly connected to reforgers chat system yet.
Does that work for voice?
oh i thought you were on about text, my b
Voice is the worst offender by far
yeah you can mute people, or is that broken now?
No, still works. But most people don't know how to find the identity of a player on the opposing side. It takes a bit a mucking about
yeah, i never understood why people play on official servers anyways š¤·āāļø
I play official only because I figure they're more stgable...and my ping sux
in your case unfortunately, the less players the better
I think it would be good to see a black list system for abusive players that works across servers
those exist but not for official servers
The irony
not too hard, just go down the player list and mute every enemy until the spam stops, i usually unmute all of them who arent spamming, but it really only takes like 30 seconds
Yeah, me too, but most players don't know or bother to do that
Anyone wanna play together, I canāt stand to play alone and I need help cuz Iām pretty new anyway
@pine coyote #looking_for_game and/or #looking_for_game_xbox is the place to be š
I came for DeadZone, anyone point me in the right direction?
nothing pulls up on ther server browser
are you sure? i can see two servers rn, 1 with half pop
oh this is from a few hours ago
you should be able to find deadzone servers just by scrolling down though?
You probably downloaded experimental version
yea i did sorry lol\
Sick profile pic
Thanks bro
Anyone know of any Russian milsims on reforger? I run the Opfor for the unit Iām in and wanna ask some questions
Been having alot of player crash anyone else have those issuses?
love the dayz gamemode, so much suspense!
do you guys think reforger dayz or deadzone is better
i thought they were same thing?
dont believe they are?
i thought the dayz one has thirst and hunger and stuff.
i personally play deadzone but i was wondering if dayz or originz or whatever they call it is better
i will check it out, if this is the case i have mainly been playing deadzone
@heady oracle this is not a recruitment channel, see pinned messages/channel description.
Iām looking for some people to jump on with me and my friend to play reforger dayz
Dm me if interested.
!lfg
Are you looking to play with people?
pick one channel:
#looking_for_game to tell others you want to play
#looking_for_unit to tell others you are looking for a group
#communities_arma3 to browse through advertised groups
Note: Please follow the templates in those channels (if applicable), and don't use them for discussions.
Are we allowed to advertise?
Read the post above you
#communities_arma3 or #communities_xbox
who wants to play together?
@stable lantern #looking_for_game / #looking_for_game_xbox to search for other players to play with.
oh wow 70+ players on PB servers arland, i have never played the arland map with over 32 player so this ought to be good...
128 on arland is very nice
its small enough to make it not feel completely empty like everon with this player count
Hi, any idea if GameStateTransitions.RequestMissionChangeTransition(MissionHeader mission) works on dedicated server? I am thinking if I could do mission rotation that way.
yes in this mode it makes defending more fun because there is bound to be plenty of enemy waves approaching
WTH happened, arma is searching for servers takes forver!!!
ded? oh no...
One of the official GM servers is now crashing me each time I join after one initial ingame crash. Uff. š„“
Did someone place the small olive ammo container?
No clue, didn't see. Fact is that others still seemed able to join, the number rose from 11 to 13.
The small olive ammo container is an SCP. It will kick you out of the server when you get within streaming range.
Kicking or crashing ? 
Cricking
š¦
yooo
Are you looking to play with people?
pick one channel:
#looking_for_game to tell others you want to play
#looking_for_unit to tell others you are looking for a group
#communities_arma3 to browse through advertised groups
Note: Please follow the templates in those channels (if applicable), and don't use them for discussions.
How can I play online with my friend in arma 3? can you help me?
Arma 3
If you're new to playing Arma 3, it is recommended to have a read of ā info_help_tips and especially the getting started guide (https://community.bistudio.com/wiki/Arma_3_Getting_Started).
Those resources will provide you with a good way to learn the basics of playing Arma 3 in both single- and multiplayer.
Is it just me, or does everyone have the bug where you are locked from looking around, cannot exit and cannot start a vehicle after you jump in it. A respawn is the only way out of it.
How the heck can I stop this
I'm also posting this in other rooms .
Yeah you shouldn't. Not allowed
ok so seems to me that steamdb factors in xbox players (comparing steamdb numbers for the same hours with player counts pulled from reforger servers json)
That's impressive... Especially because there's no way for Valve to know how many people play the game on Xbox...
So I guess it's the other way around, where BI also doesn't know and just shows the Steam numbers (?) š¤
perhaps servers send the player counts to steam or something, seeing as it's not possible to play the game online when steam is down (at least on pc, you dont get a list of servers)
Thats ussualy linked to steam api. But probs has nothing to do with xbox. Perhaps a2s
But looking at steamcharts it still reports ~270
servers nor xbox clients are not communicating in any way with Steam.
a2s also completely unrelated with this as steam master server is not sending queries to servers.
I quite doubt that SteamDB counts Xbox users but it counts all PC players regardless if they are in MP, main menu or singleplayer.
On experiminetal branch at least, SteamDB is not counting Xbox players. It shows 17 right now, whilst the server browser shows 37 players connected to servers and my server console shows 35 people playing on my server.
And comparing their graphs with my stats, just my server has had more players than SteamDB shows.
I remember SteamDB posting that they cannot get accurate player numbers because valve made steam profiles by default not show what games people play, or was that just owners?
