#reforger_feedback

1 messages · Page 16 of 1

waxen holly
#

its not nearly as bad now as it was when reforger first came out and soldiers would dramatically fall backwards like it was some kind of B rated 80s war movie and have cockroach corpses

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but its still not immersive to walk around and see the same death poses all the time

simple kindle
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what are you talking about ? we have ragdoll deaths now, looks even better when trying to run over some ai, but its different for each player cause its not server calculated ragdoll but only client side

real dome
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There are ragdoll deaths, sometimes you may see a dead body in a laying position and its because they were first knocked unkon

marble kindle
#

There should actually be more uncon animations but they're currently not showing up due to a bug or something

real dome
#

Momo thought they were in experiemental but werent could be that its internally but just not added on to public

marble kindle
#

They do show up in workbench, so it's an easy mistake

foggy wyvern
#

when I try to join a server that uses a mod that is no longer on the workshop I get a dialog saying "Internal error has occurred"

half radish
#

mrng... ambidextrous player animations and the ability to roll to your side while prone....

stray frost
#

Would be nice to get those back

sharp urchin
#

Im hoping the Devs (more for arma 4) put a higher priority on giving us alot more animations especially conditional and transitional ones. One of the reasons firefights felt so "samey" in the previous titles is that units just dont have that many movements that look realistic besides their stances and get in/get out. Having units look like their properly adjusting weight when running uphill, downhill, bracing for small jumps falls and varying degrees of landing animations as well as being bumped by other units, vehicles etc. Kicking nudging doors, and entry clear animations would be nice but I doubt theyll ever give us those for actual gameplay Thats the thing that always irked me most about new DLCs -they show all these cool moves actors are doing in cut scenes but once you're in game you realize that all those new animations spent in their in-house recording studio were spent entirely on Cut-Scenes which are basically experienced once and done but nothing new in combat.

fair dove
#

would really love the ability for server owners to be able to reserve at least one player slot.

violet vale
nova quest
wary field
olive trail
#

In a3 you were able to lean while prone, to look around cover. I think he meant that

wary field
#

ah the side substances, never liked those tbh

ornate shard
#

Those are very useful in some rare situations. Also switching your rifle to the left side when peeking would be a welcome addition (though soldiers werent so proficient with opposite hand shooting in the 80s).

#

That brings me to another thing I have been wondering.
Why cannot the weapons be rested on the ground while prone?
Without working hold breath function supporting your weapon on ground would be needed.
And actually so would the hold breath 😅

marble kindle
#

There's barely any sway when laying down, does it really matter ?

ornate shard
marble kindle
#

I mean if I'm exhausted I would personally catch my breath before ever thinking about holding it. 😄

ornate shard
#

Well sometimes in warfare you need to shoot before you can catch your breath 🙂

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And I think even the vanilla sway is difficult with high powered optics.

fair dove
#

Guns with bipods can be mounted on ground

cobalt agate
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Issue with player dropping weapon upon unconcious while ai does not (Has beenna thing since 1.0

waxen holly
#

we already have the vertical stances except for the playing dead stance and the uh rubbing your ass on the ground stance

half radish
half radish
#

i dont know why you need a visual aid to go with it but yeah

sharp urchin
real dome
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there is no hold breath, once that comes i recon sway will be added more in

olive trail
#

is hold breath coming? I vaguely remember someone on here saying it won't be added

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because we can lean guns on edges, and what not, so it's not necessary

vivid night
#

suggestion: a level of easing after releasing free look, rather than your head jolting back to front position, ease it a bit would be nice

ornate shard
olive trail
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if they are going for realism-ish feel, then they probably shouldn't add it.

ornate shard
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I dont know what feel they are going for but both for realism sake and gameplay sake they should definitely add it.

olive trail
#

gameplay I understand, but there nothing real about holding your breath and magically having steadyaim

real dome
#

makes it more stable def cuz you focus

warm cypress
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why is there so much lag and input delay in the workshop page of the game now. it was present on exp and its been pushed to stable, and hasnt been fixed. idk if everyone has it but i know ive seen a few others complain

nova quest
#

I wish we could "capture" vehicle, like puting a flag on it, or idk, so your friend know its a friendly vhl

ornate shard
olive trail
#

It's one of those mechanic that I prefer they don't add it, because it's not realistic, and I don't think it's benefit the gameplay, **but ** if they do add it, then it is what it is. It's not a deal breaker for me, like 3rd person is for example.

ornate shard
#

It is definitely a mechanic I feel that benefits the game and is realistic. I guess there is no point arguing realism with you but all the realistic things I want are for the benefit of gameplay.
The harder it is to aim, the less of a reaction shooter the game becomes. Tactics is what Arma has always been about.
Now I understand some people have a bad taste from some previous Arma titles with sometimes ridiculous weapon sway and I am not exactly after that. But rather a happy medium where you can only have short periods of more accurate aiming when holding breath, just like in Arma 3.

olive trail
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I remember you saying that you worked in the military. Can you honestly say you know of any soldier who can hold his scope steady, like in games with 'hold breath' mechanic

ornate shard
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Well I guess we are talking about different level of holding it steady here.
Controlling your breath is a big part of military marksmanship.
Especially when using high power optics even the smallest moves of your chest expanding or deflating can drastically affect your aim. And that is while prone and supporting your weapon on to something.

#

Not saying you should be able to magically have a stabilizer on your hands when standing when extremely exhausted

olive trail
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That what I think of when someone mention hold breath. It's players standing up, or even crouching with steady scope on a target 100 meters away. This is how it's in all games.

ornate shard
#

Yeah so you have trauma from games that have done these badly 😅

foggy wyvern
#

I can hold my breath for 20 seconds would I be a good sniper

ornate shard
waxen holly
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there should be a queue system so i dont have to sit here and spam join

#

dayz has queues

stray frost
waxen holly
stray frost
# waxen holly like what else
  • damage to weapons and other gear like body armor when hit
  • vehicles needing parts to repair it instead of a wrench
  • magazine repacking
  • carrying heavier things in your hands like tires, fuel cans, logs, etc.
  • being able to chop down trees and bushes
  • various melee weapons
  • arm bands
  • crafting (to some extent)
  • holdable and throwable flares
  • probably other things that I'm forgetting since I haven't played in a while

For future readers: to skip a pointless argument jump to here: #reforger_feedback message

marble kindle
#

Since a type of vehicle pushing was mentioned, hopefully it'll have animations like in DayZ as well. Although I would expect so.

waxen holly
#

would be interesting to see how damage to weapons worked in arma

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magazine repacking needs to be added fosho

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arm bands could be useful kinda like how theyre used today in the ukraine russia war

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flares would be good if theyre not already in the game

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nothing else really has a point in arma

stray frost
# waxen holly most of that is irrelevant in a milsim game

Haha what? Magazine repacking? Chipping down trees to create better sightlines for defensive positions? Weapon and equipment damage? Carrying ammo boxes or fuel? Arm bands... seen any Ukraine footage? Crafting defensive positions.

waxen holly
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yeah no ones chopping down trees in war to get a better sightline

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great way to give away your position and its a waste of time

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literally just move 1 foot to the side

stray frost
waxen holly
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too bad you didnt read anything else i said before you replied cause you wasted most of your time typing all that

stray frost
waxen holly
#

the soviet manual of arms also says to hold the AK like a dumbass doesnt mean you should

waxen holly
#

i can see all the way up to here

stray frost
waxen holly
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"crafting" is nonsense, building barriers with a shovel like how you can in squad, now were talking

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as if were gonna go collect wood and shit so we can "craft" a defensive position prefab

stray frost
waxen holly
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no its called milsim not survival simulator

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fun to you and annoying to 10000 other players who came to play arma, not dayz on steroids

stray frost
waxen holly
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crafting shit is not milsim

stray frost
waxen holly
#

wtf do u think arma is if not a military simulator

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survival simulator with 2 teams and way more players?

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come on now

stray frost
# waxen holly

Would you also call it a Sandbox War? Because I can put two words together from the tags too.

stray frost
waxen holly
#

not mutually exclusive from military simulator

stray frost
#

Open world tactical shooter

waxen holly
stray frost
waxen holly
#

yes it is, no serious milsim game has crafting, if any at all

stray frost
waxen holly
#

Dayz is not a milsim and arma is a not a survival game

stray frost
waxen holly
stray frost
waxen holly
#

Wrong, if that was the objective, you would avoid combat at all costs

the objective is usually to capture objectives by any means necessary. "not dying" is just a secondary task.

in arma if you simply want to "not die" you would just go prone at spawn and never leave. if you want to "not die" in dayz, you have to immediately start hunting for food, water, clothing, and a firearm to defend yourself

#

if the purpose of the military was to "not die" they would avoid war at all cost, which negates the point of the military

waxen holly
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nobody except for you wants to turn arma into dayz

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if you want to play survival simulator play dayz. they both use the enfusion engine. why are you trying to ruin arma?

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Luckily almost no one holds the same opinions as you on this matter and we dont have to worry about BI turning arma into survival simulator

stray frost
stray frost
waxen holly
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and no, crafting, melee weapons, and chopping down trees does not fit into a milsim game

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i can see them adding a bayonet but literally nothing else

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imma soldier of the US military, lemme pull out my handy dandy handsaw so i can collect materials to build a defensive position on my crafting table

stray frost
waxen holly
stray frost
waxen holly
#

creating roadblocks by cutting down a tree is very ghetto and pointless, would just do it with army issued supplies like actual roadblock materials

waxen holly
stray frost
waxen holly
stray frost
waxen holly
# stray frost And if your unit doesn't have access to those? Maybe you're special forces and w...

then your military is useless and you shouldnt have even been deployed there in the first place. special forces are not seeking to cut down trees or create roadblocks. resistance fighters are not seeking to cut down trees, and, as antistasi has shown, you can create a roadblock with simply a jeep and a few soldiers. the military can send another truck to get the supplies to the soldiers.

waxen holly
#

dont be deliberately obtuse

pure gyro
# waxen holly

Those are user-defined tags btw, meaning users on steam have tagged those not BI

waxen holly
#

military sandbox

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ah ah ah not survival sandbox, military sandbox

stray frost
pure gyro
waxen holly
waxen holly
#

complete waste of the devs time and no player will ever utilize these "features" that you wish so bad were in the game

stray frost
waxen holly
# stray frost Are we in the Arma 3 section?

reforger is hardly a true military simulator, its a tech demo, a playtest, for a future military simulator. arma 3 is the precursor.

arma reforger isnt exactly a true video game, its meant to be the building ground FOR a video game. arma reforger was never meant to be a full blown arma title. just because i showed arma 3 doesnt mean my argument is incorrect. arma 4 will be a military simulator and arma reforger is the stepping stone to making that military simulator. again you are being stupid on purpose

waxen holly
stray frost
stray frost
#

Any way it's clear you don't know what you're talking about when it comes to tactics so I'm not going to worry too much about your opinion on features.

waxen holly
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its clear you dont know anything about milsim games because you want features that literally no one else on earth wants nor did anyone consider adding it to arma

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i dont even think you can cut down trees in arma 3 exile

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maybe im wrong but i dont think you can

stray frost
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Willing to bet plenty of people would love the things I mentioned in AR/4 too.

waxen holly
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no one wants the ability to chop down trees or craft shit in arma literally no one but you

stray frost
waxen holly
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and we know no one wants that feature because they have not and will not add it

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currently if you wanna chop down a tree you either blow it up or you run it over with a car, and no one cares to do that because its pointless

marble kindle
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For a more slow and PVE side some of the features do make sense, I could see people sitting around a crackling fire waiting out the night. Meanwhile for fast paced PVP like Conflict, well.. even playing a medic isn't worth it there, too slow. I think we should dip though, the mods will be here any moment ready to clear this channel. 👀

stray frost
#

Maybe you should stop trying to to tell me what other people want. I'm sure plenty don't care but some would love it.

stray frost
# waxen holly proof

Oh wow man. You're so right! It totally is. Im sorry for arguing with you Master of the universe and he who speaks for all.

Aki is probably right and this conversation probably will piss some people off. You have a good night!

calm hearth
#

Game Master:

  • I suggest making the UI more customizable, allowing players to select more options at the expense of reducing the UI size.

  • The GM is currently facing challenges with placement. It would be beneficial to revisit 3den Enhanced for potential improvements. Additionally, enabling control over camera speed while actively using GM, allowing vehicles to align with either sea level or terrain through a checkbox, and ensuring placed objects interact with the ground would enhance functionality.

  • The Game Master could benefit from additional player controls to address anti-social behavior. These could include the ability to restrain a player or to enforce an attention posture animation.

Base Game Animations:

  • In Arma, certain animations have been popular within communities, such as:
    • Salute
    • Sitting
      Incorporating these animations through a radial menu system would be advantageous, potentially extending to include modded animations from prominent modders, contingent upon their consent.

Placeable:

  • In previous updates, the introduction of buildables and placeables was a positive development. However, their inability to be constructed on other buildables has been a limitation. A recent mod has addressed this issue, and integrating this functionality into the main game could be beneficial if deemed practical.

  • There should also be enhanced interactivity with placeables, such as allowing players to adjust the height and placement distance of a placeable object.

#

Vehicle Seating:

  • It would be great to be able to use the current system which allows players o pull out binos, to also be selectable to pull out weapons and use them, This would also give more of a use to smaller weapons in more enclosed vehicles while also giving the ability to break the internal window or lower it to shoot out of it.

  • It would be great to have the ability to Drop down when on a MG to have cover while in a vehicle, this could also be used to be an action for turning in and out

rare pilot
calm hearth
#

Really?

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I have seen AI do it but never knew

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Ya its a mod, not in main game

brisk brook
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It is in the main game

ornate shard
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Because I think quite a few things @stray frost suggested would benefit the game.

real dome
real dome
cobalt agate
#

Medical assistance requiring you look at a very specific spot rather than the whole limb is all good until the person is partially clipping in the ground

rare pilot
#

And so is this

olive trail
#

The game has a serious lack of taunt animations.

warm cypress
upbeat hill
oak flare
#

Cutting down a tree with a shovel is lame and cringe imo. Cutting down a tree with a 500lb bomb would be pretty cool.

real dome
waxen holly
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50 years ago? 60?

real dome
#

my man, to clear a helizone, to make area for a base

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dude we are in the 80s and fighting in an island we cant get excavators

waxen holly
real dome
#

dudeyou are just arguing to argue

waxen holly
waxen holly
real dome
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people give you points that its very usefull and ur like whens the last time people did that, 50 years ago?

waxen holly
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putting a base in the middle of a forest where there are not even roads is also a really stupid idea, youd have to clear out more trees to also make a road for vehicles to come and go

real dome
#

woods are great to hide bases

waxen holly
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no player wants to spend 2 hours cutting down trees to make a base

real dome
#

arguing with you is pointless

waxen holly
waxen holly
real dome
#

well you do you, good luck

waxen holly
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lmao keyboard warriors pretending they would actually utilize axe to cut down trees in arma

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no you wouldnt stop pretending you would

real dome
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Lol

rare pilot
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The TLDR of it is
If theres no landing zone
MAKE one

waxen holly
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Well there you go drop a bomb to cut down trees, not whip out a goddamn axe

real dome
#

you cant always do that lol

rare pilot
#

The point is there should be ways to remove trees

waxen holly
rare pilot
#

Planting C4, driving into them, shooting them, digging their roots up

waxen holly
real dome
#

there isnt

rare pilot
#

Not in Reforger

waxen holly
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yeah luckily its a useless feature so it doesnt matter

marble kindle
#

Slam made a very good point saying you have to cut some down for the freeform building blobdoggoshruggoogly

real dome
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its not especially when mortars come

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im not building a mortar in the open when i can build it in the woods

waxen holly
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do you even realize how long that would take without machinery

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in the middle of a warzone no less

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absolute total complete utter waste of time that would be

lament gale
#

I feel bad for people who can't accept that they're wrong. Removing trees should be possible not only for tactics but also for effect, realism, and extra detail could be caused by an explosion. All of which is not possible for larger trees in Reforger, a game that has a goal of getting the details right

waxen holly
lament gale
#

You're arguing against the removal of trees in general

waxen holly
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i am in favor of blowing up or running over trees like how you can in arma 3

real dome
#

in arma 3 pairie fire you just cut down the tree and it would delete the tree

waxen holly
#

in arma 3 you can level a forest with bombs or run over small trees

oak flare
rare pilot
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Especially during the Vietnam era

waxen holly
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there is absolutely no practical tactical use for manually and intentionally cutting down trees in arma

rare pilot
stray frost
#

Korean War almost started back up when soldiers went to chop down a tree with an axe: https://en.m.wikipedia.org/wiki/Korean_axe_murder_incident

The Korean axe murder incident (Korean: 판문점 도끼살인사건; Hanja: 板門店도끼殺人事件,도끼蠻行事件, lit. 'Panmunjom axe murder incident') was the killing of two United Nations Command officers, Captain Arthur Bonifas and First Lieutenant Mark Barrett, by North Korean soldiers on August 18, 1976, in the Joint Security Area (JSA) in the Korean Demilitarized Zone (DMZ). ...

waxen holly
rare pilot
#

Theres no hardcover there

real dome
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there is. you dont need to waste time, there are demolition bombs coming yeah but there arent airplane dropped bombs

waxen holly
stray frost
lament gale
#

You could block a road with a tree, which is useful

rare pilot
#

The tree is blocking the view from my window, where im protected
I want the tree gone so I can see

waxen holly
stray frost
lament gale
#

Sounds like a lot of reasons to remove a tree if you wanted to

rare pilot
#

Indeed
I can think of like 6 off the top of my head

waxen holly
real dome
#

an axe is quiter than explosives

rare pilot
#

That id use nearly every match

waxen holly
rare pilot
#

How are YOU gonna tell ME

stray frost
# waxen holly that no one would ever use

I would. Just admit you're wrong man. You said I was the only one who wants this and there's like 10 other people right here who do too. I'm not saying it should be high priority but I would love to see it added

waxen holly
oak flare
waxen holly
rare pilot
#

Whenever we had that remove trees mod running, I used it constantly

real dome
#

when ur wrong why you insulting

lament gale
#

I remember using grenades to destroy trees in the way in battlefield, or sitting ones that can be shot. It's very useful

rare pilot
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It came in handy for getting vehicles unstuck
Came in handy for clearing sightlines
Came in handy for building stuff
Came in handy for removing concealment

rare pilot
waxen holly
#

very few downloads, shows just how useless the mod is

rare pilot
#

8000 downloads

waxen holly
#

the most subscribed mod has 300,000+

stray frost
rare pilot
#

You do realize thats like, all of Reforgers players right?

waxen holly
rare pilot
#

People gotta reinstall RHS like 3 times a day

#

Thats gonna bloat some numbers a bit

stray frost
waxen holly
fair dove
#

O.o weird flex...

rare pilot
#

He doesnt even play reforger

nova quest
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i hope we will have that kind of crate in reforger, for the mortar rounds for exemple, crates that you can deploy on the ground, open and retrieve item from it. Imagine opening a crate and seeing a lot of AKs etc, and when you take one it physically disappear from the crate. I love that kind of stuff, would make logistic way more badass

rare pilot
#

Hes a mindless hater who spent like 2 hours this morning doing nothing but shit talking it lol

waxen holly
#

im here to tell you that 99% of arma players have never wished the could cut down trees

real dome
#

and everyone except you here said they like it

rare pilot
#

Im here to tell you that being able to is an amazing feature

waxen holly
real dome
#

dude you are the 1% who doesnt want it

waxen holly
fair dove
#

Everyone's entitled to their own opinions 🤷‍♂️

rare pilot
#

I wanna cut down trees

stray frost
#

It's funny because by arguing against it he's making it more known that people actually want it. Before he came along it was just a thing in a list of mine that were never going to happen 😁

waxen holly
#

wow the phrase "cut down trees" has been said only 27 times in this server and half of them were from today

waxen holly
#

basically no one wants to cut down trees

stray frost
cobalt agate
#

Blud is still waffling

waxen holly
rare pilot
#

Hes a cringe life player

rare pilot
stray frost
waxen holly
#

no one cuts down trees in arma

cobalt agate
#

Remember when feedback was about changing features instead of arguing about cutting down trees? Pepper Ridge Farm remembers.

fair dove
#

I don't think he will stop until we tell him he's right... 🤣

warm cypress
#

he is right. he is absolutely right about everything he has said

waxen holly
stray frost
real dome
#

sog prairie fire had tree clearing feature and people who build bases use it

waxen holly
#

absolutely not

rare pilot
#

In Reforger, you cant do either of those
Having a mod where you can remove trees in Reforger makes the experience better

real dome
#

and also in arma 3 there wasnt a similar system to reforgre

waxen holly
rare pilot
#

I have used this system
I enjoy the benefits it brings

stray frost
rare pilot
waxen holly
#

Why? i thought modders could do everything according to the ppl i spoke to yesterday

rare pilot
#

Engine limitations

waxen holly
#

if they made a mod that cuts down trees with shovel wheres the mod that cuts down trees with car and bomb

rare pilot
#

And no access to the trees 3d models, to setup proper animations for it collapsing and splitting

rare pilot
waxen holly
rare pilot
waxen holly
#

attach action to bomb and car

rare pilot
#

Something that Explosions do not do

cobalt agate
#

I’m indifferent to cutting down trees… I’d prefer Reforger to be stable again rather than packet loss and stalling, it’s reminding me of the first few months of reforger again

rare pilot
waxen holly
rare pilot
#

I am an average arma player, and cutting down trees is a nice ability to have

cobalt agate
#

Don’t bring me into your silly little arguement

waxen holly
cobalt agate
#

nuh uh

waxen holly
pure gyro
#

"Everyone Knows That When You Make An Assumption, You Make An Ass Out Of 'U' And 'Umption."

stray frost
rare pilot
#

Grampa Jakerod is an OG

waxen holly
#

then you cant call yourself an average arma player

rare pilot
#

He beta tested OFP

cobalt agate
#

My biggest request is that vehicles have individual health rather than shooting the back of a medi vic and exploding

waxen holly
cobalt agate
warm cypress
waxen holly
#

doesnt mean hes right lmao

stray frost
rare pilot
olive trail
#

hitting the hull doesn't decrease health asaik which should be changed

#

last I checked, the health only start to go down when fire start

rare pilot
#

BTRs can survive if you poke holes in the armor

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If you dont hit something crucial it wont die
You just poke holes where there is air inside the vehicle

olive trail
#

same with armor, I never seen it go down more than 10

rare pilot
#

I remember the story of a Stryker that got hit by like 14 RPGs in a single mission off base

olive trail
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what you are describing is 10 off the health bar

rare pilot
#

And yet it was still driven right back to safety
Because the Taliban missed EVERYTHING crucial

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They didnt get any wheels, they didnt get any of the engine parts, no hydraulic or brake lines, no fuel tanks, nothing
They simply poked holes into the empty crew compartment

cobalt agate
#

Cutting down trees can easily be a mod for Arma 4 I feel their main focus a campaign as good as OFP/2/3 and reimplimenting features from the older game, I hope they have the hard mode of OFP because the k-pot n vest should not stop 762

rare pilot
#

Thats why I hate seeing people shoot a BTR 4 times in the side and complain when it does nothing

#

It did nothing, because you literally missed anything thatll kill it
Its not a living creature
It doesnt have "Skin" and it doesnt "Bleed" like we do when shot

waxen holly
olive trail
#

100 hull damage is the btr split in half

rare pilot
#

Either shoot it in the heart, or the brain
Take out its joints
But shooting it in the stomach or the arm wont do a single thing to it

cobalt agate
#

What are some features in the game you think need to be improved at the moment? I think the 1.1 entity clear is awful but the vehicle clear in 1.0 was also far too fast.

waxen holly
#

advanced stances along with its indicator on the hud like we had in arma 3

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actual usable arsenal

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non-ugly PC UI

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they also need to fix the heli controls when steering with mouse

cobalt agate
#

Yeah arsenal box ia pretty jank and the ui is hard to use on controller too. I don’t really see the need for stance indicator though, I never needed it in 3 or 2 as you sorta know that you’re not standing straight up.

waxen holly
#

well in arma 3 you could do CTRL+W/A/S/D to change your stance a bit

#

and the indicator in the top right would tell you which way your stance is

#

currently in reforger youre able to do ctrl+scroll to change your vertical stance but theres nothing to indicate your current height compared to the default height

#

and theres no horizontal stances right now either

cobalt agate
#

horizontal stances, like leaning?

olive trail
#

minimal ui is a design decision, which I highly appreciate in reforger.

rare pilot
#

Including swapping your gun to your left shoulder and shifting your weight to your left foot
Came in handy when peeking left corners without exposing most of your body

stray frost
waxen holly
#

jakerod thinks we don't need tanks, planes, night vision, AI control, better UI, etc.

stray frost
cobalt agate
#

I’m surprised we have half the stuff we have when we are normal army in the 80s.

#

Like I wasn’t in the US Army in 1989 but m4’s and red dots feel a bit… S.O.G?

violet vale
#

Reforger has like 7 vertical stances and 2 horizontal stances (Q and E)

not to be picky,
Reforger potentially has infinite vertical stance (within current limits) as its a simple blend based on float value.

the only limiting factor is how much the value changes in one notch of the mouse wheel.

distant ore
#

The only missing part is being able to switch gun to your left shoulder as Arma 3 has

#

And the sitting stance 😄

rare pilot
#

Also the prone one where you lay on your side and can shoot under furniture and small vehicles and stuff

violet vale
#

yes that is missing. as is any kind fo adjustment in prone, currently

rare pilot
#

What're some of the issues you're faced with when making animations of that sort?

cobalt agate
#

Dude, they need to get the gun sounds to be even half as good as Ashyl’s Better sounds.

ornate shard
#

In addition to be able to cut down trees and thick bushes, wirecutters are a must. I feel like the discussion about them died many times but I need my wirecutters

rare pilot
#

Ashyls mod sucks, WAY too heavy on the bass

real dome
#

all the gun mods in the game currently are bad

rare pilot
#

Frag grenades sound like nuclear bombs and gunshots sound like the world is falling apart at the seams

real dome
#

the sound mods

ornate shard
rare pilot
#

The vanilla sounds are much more realistic

real dome
#

andrej makes the best gun sounds!

violet vale
cobalt agate
#

I only noticed recently that there are reverb after the round is shot, it’s too quiet

cobalt agate
ornate shard
cobalt agate
ornate shard
#

I did some few simple filter changes to the finalmix with some kinda extreme compression and boom. Similar to battlefield bc2 but even better.

cobalt agate
#

unless they add earplugs but then they’d have to muffle radio and player voices and well… everything that’d explain the current volume of the gunshots.

I mean all of the head models having earplugs not like some kind of customisation lol

ornate shard
#

Well I guess the mix is like what it is now to make communication easier.
And yeah earplugs wont help you at all when everything is exploding around you.
My mod makes everything really chaotic and intense.
It is ultra realistic but not many casual players like it.

cobalt agate
#

SDR or whatever its called?

ornate shard
#

I havent published it but yeah it decreases the dynamic range.

cobalt agate
#

I dont understand the need to appeal to non milsim gamers when Arma has always been a milsim, guns are loud you can’t hear people over it the crack of a round hitting the dirt near you will never leave you or the super sonic crack.

real dome
#

im not playing to rape my ears

#

i wanna hear the animals and the environment

ornate shard
ornate shard
cobalt agate
#

I’m not saying the sounds need to “rape my ears” I’m saying the organ in the church is louder than the gun sounds.

#

Proper guns sounds can be theraputic for folk who served.

real dome
#

u mean ptsd starting

cobalt agate
#

That is a possibility too

ornate shard
#

While I and hopefully other Arma veterans want the game to be even more hardcore than what it is.

cobalt agate
#

balancing act 😔

ornate shard
#

And nobody is happy?

olive trail
#

I don't know about the current weapon audio, but the sound mod are absolute garbage

ornate shard
#

Okay truth to be told, I do like pretty much everything they are doing with Reforger so I dont want to complain.
I am just worried about the new people bringing their strong opinions here.

marble kindle
cobalt agate
ornate shard
violet vale
marble kindle
#

Yeah I assumed so. New state in state machine, bunch of transitions etc. Would be great to see some day though. salute

waxen holly
#

you just cant sidestep

violet vale
#

I agree it would.
now theres also the input quesiton. in DayZ you ahve to hold right click to raise your gun, and roll around in prone.

I dont know how that different would be made in Arma between current turn around in prone or roll over

marble kindle
#

True.

violet vale
#

not that we are going to solve it here and now, just saying that theres a few strings attached to such a feature 🙂

marble kindle
#

Absolutely, I just like how DayZ handled it. Seeing how many hotkeyed things were simplified/unified in Reforger already, such versatile animation would only make sense. meowthis

violet vale
#

yep. though i'll surely regret it when itll come to aiming with PKM up while on the back and not clipping that buttstock through the shoulder, nor over extanding the left arm 😄

marble kindle
#

🥴

timber sparrow
#

Cannot reproduce, got stuck in toaster

#

Is it modded?

warm cypress
#

yes he is using the betterhitseffects mod and decided to put it in here

timber sparrow
ornate shard
#

Seems like this guy is just a troll

real dome
ornate shard
#

And you can see some familiar names there 😉

real dome
#

zguuba

sharp urchin
ornate shard
#

Arma 4: Laws of Nature

real dome
#

arma 4: invasion of the btrs made of stalinium

waxen holly
foggy wyvern
#

the texture budget needs to be higher (or adjustable on PC), I look at my own gun and it's rendering MIP3

foggy wyvern
#

btw I can still walk through walls, just in a different way

cobalt agate
#

Conflict suggestions:

When a player joins they are placed into the team with less players (auto balance teams)

Increasing cost of redeployment on each death in edition to current redeploy cost (example 50 ~> 550 -> 1550)

those are the two I think would greatly improve the game mode.

viral pecan
#

April fools jokes aside I have Conflict suggestion: RPG munition should cost same or maybe a little less than launcher itself. 10 supply points is way too cheap especially if you consider US LAW costs 50 per shot. Soviet player has extra 5 shots for a price of one US LAW.

primal stump
#

When swimming in the water, it breaks animations for players . If you get out the water and go prone or kneeling other players and I believe a.i we only see you standing.

blazing spade
real dome
#

conflict should have an second objective to the main objective, meaning that you can win by 2 different ways than 1 and also dynamic major bases, more locations for them, because conflict just feels like the same every game.

cobalt agate
viral pecan
pure gyro
viral pecan
#

This feature would triple already painful trolling in the game

pure gyro
cobalt agate
#

I must of forgot to post it but I suggested a team queue if you want to play with your buddies, there is no good option only slightly better options than a 80/20 split that it usually is

viral pecan
#

Those suggestions would massively increase trolling and destroying others game

cobalt agate
#

True, there’s no winning if every player played like the trailers the game would be incredible lol

viral pecan
#

One troll can empty crucial capture points from supplies one by one within seconds by just respawning multiple times and after that whole team will be f-d.

pure gyro
real dome
#

everytime you respawn you should wait 60seconds or more

viral pecan
pure gyro
#

Personally with supply I think it should just not regen outside MOB, so I could care less about that half of lekkers suggestion lol

viral pecan
#

Well the other proposal is also bad. Why would I want to play at all if I’m forced to play in a team where I don’t want to.

pure gyro
#

and don't give me that 'dont play on USSR if you don't want to lose' shit

viral pecan
#

It could be resloved by waiting list, if you don’t want to play Soviets you can wait in lobby until team balance will get better or play soviets and join game instantly.

#

Where I play, this situation on your picture is rare

pure gyro
pure gyro
# viral pecan Where I play, this situation on your picture is rare

Well like I say, I play mostly official, and if official is supposed to represent the devs vision of the base game without administration then this needs to be built into the engine with options to communities configure the balance threshold (23vs25 or 20vs28 would even be better than not)

idle wren
thin wigeon
#

Refueling doesn't work sometimes at Small Fuel Supply Points. I'm doing everything right and I can't fill up fuel tanks neither vehicles (I get the option, but holding F doesn't do anything), player next to me can do it. Then sometime later I leave the area, come back and it works again.

Is this a known bug?

pure gyro
#

Like the bar fills up, then starts filling up again but the number doesnt go up and the sound isnt played, waiting makes glug glug work again

viral pecan
idle wren
#

Well there is a mod for auto-balancing, but I personally feel like Official Servers should provide a fair playground for everyone and thus should have auto-balancing enabled by default.

viral pecan
#

For me personally forcing to the team where I don’t want to play would end with changing server or disconnecting and doing something else but there is large amount of players/kids/trolls who would do anything to destroy this team game where they were forced to join, because they didn’t want to play there and it is their way to get it back to the system. Sabotaging is already really big problem in this game and it would get even bigger. All I’m saying is that it is double edged sword.

idle wren
#

Yeah I feel you regarding the trolls and team killers, we need a report feature or something ingame, the vote kicking only keeps them at bay for a few minutes before they rejoin

pure gyro
#

That would solve a vast majority of cases imo

idle wren
pure gyro
idle wren
#

In the end it's all up to BI on how to handle it we can only provide ideas and wish for stuff, I don't know how family sharing and free trials work on a technical side and if you can connect an IP or UID that keeps account hopping and just perm ban them or something.

#

basically everything needs to be linked to a primary key or combined foreign keys no sure how the db works for GUID in Reforger though

pure gyro
idle wren
#

yeah since we're running dry on IPv4

foggy wyvern
#

there's people in the community that threaten and perform ddos attacks against community servers and they are still able to play the game, fat chance official servers will reduce griefing

oak flare
foggy wyvern
#

but they could revoke access to the game, so then it disappears from your library

oak flare
foggy wyvern
#

its kind of like a refund but without the money

real dome
#

When you sit on dead ai, you cant aim

#

when you stand on dead ai i mean

marble kindle
#

I noticed that in some animations there is poor blending and an instant snap to the next pose. Could it quite possibly be that the character should be forced into crouch stance before the animation plays ? thonk

cobalt agate
#

WOAH I have never noticed that before but I suppose I must always be crouching???

frigid hamlet
#

There needs to be more strict moderation of what is on the workshop, there's SO many broken mods on there it's insane :/

fair dove
#

Is there anything that can be done about XBox videos not containing the player voices of others? Maybe add something in the EULA that says your voice can be recorded if you play this game online?

#

Makes it very tough as a server admin to investigate incidents and make decisions when you cant hear what is being said by the players.

ionic vapor
solemn fossil
fair dove
#

that kinda sounds sketch! but yeah, IDK what the legalities are about that or if its just an xbox standard policy, but it sure is frustrating! I suppose I could make it PC only but that would take away 85% of my player base lol

solemn fossil
#

Yeah its definitely a pain, especially with reporting issues to server admins like you said. Even with hacky workarounds no one is going to want to mess with all that on the off chance they run into a troll they can report

violet vale
real dome
#

You can decommision vehicles outside of bases.

simple kindle
#

Recently, me and another person I play with have noticed that "ghost wounds" appear more often now, i.e. you see it on your character, you are bleeding from it but you can't heal it, I had a similar situation with myself (another person helped me back then to heal it) and when my friend had the same problem, I tried to stop the bleeding, but I didn't see the bandage icon on his body (the same as in my case ), only when another friend without any "ghost wounds" approached us, he was able to "fix" us, so it seems that if I come across this bug myself, I won't be able to help others with the same bug, strange.

foggy wyvern
#

thats because the damage is on the inside sadge

brisk brook
real dome
foggy wyvern
#

when they got all the entrances covered I'll just phase through a wall

oak flare
#

Every day people buy this game, join PBS where the server runs <20fps, then uninstall because "the hitreg and driving is broken". Server mismanagment has a huge detrimental effect on this game's player-base.
If a server is always serving up a broken experience, they should be banned from backend. BI will ban mods for breaking the game, why not servers too?

foggy wyvern
#

it already displays low server fps warnings but maybe they should get bigger, I don't think just deleting those servers off backend is a solution

oak flare
#

Warnings are only in-game; they should be in server browser too.

fair dove
#

that might be nice, server fps next to ping. but then again, most players dont know the difference between client and server fps...

stray frost
#

Anyone else ever have their weapon stop responding to reloads or resting? It seems like randomly if I try to reload via R it won't work. And same goes for trying to rest using C and sometimes bringing up optics. Holding R to inspect the weapon and reloading that way works but not pressing R

simple kindle
north portal
ornate shard
#

But yeah dropping the weapon/binocs usually helps

nova quest
#

i think an empty box/crate that you can build with construction truck could be nice. You build it, then you can fill it with ammo/medical supplies for later use

stray frost
#

Switching weapons sometimes helps but other times doesn't.

brisk brook
nova quest
#

Best language of the best country, that cant be an issue

olive trail
#

april fool was two days ago

violet vale
#

ton tonton tonds ton thon

real dome
brazen quail
brazen quail
brisk brook
#

I didnt know dwarden was a rock

naive widget
#

Allow arsenal items to receive items in Conflict mode. Makes sorting loadouts easier.

real dome
#

?

naive widget
#

For example if accidentally tak a helmet, i cannot just move it over back into the box, i have to back out. Drop it on the ground, then re-enter the armory menu. This also might be a UI error it not updating properly.

real dome
#

Ah

grizzled torrent
#

Arma 3 personalization would be nice, like having a profile with very generic stuff like glasses and maybe race for a bit of personalization in the game - at the bareminimum glasses tbh

#

also one more thing I just remembered was the autodetect graphic settings that was seen in arma 3, it would help a LOT for those who are trying to get a good base preset

vast condor
#

I feel like generally the incapacitated system doesn't activate enough. Most of the time you instantly die - it is somewhat uncommon to get downed first. Also, there's no incentive to stay on the ground so even if a player comes to try and help you, you can give up anyway, which feels like bad design. Incapacitated players need slightly more resistance to bullets because I'm pretty sure that follow up rounds from a burst is what is killing and finishing off incapcitated players before they hit the floor.

oak flare
# vast condor I feel like generally the incapacitated system doesn't activate enough. Most of ...

Sounds like you're playing a different game? Pretty much any shot in the torso will incapacitate you, and most explosions too. In any firefight looks around and there are guys incapacitated. There is big incentive not to give up; you can survive and not have to start from spawn again. Last point is nonsense; it would be no fun at all if no player or AI you shot died because the first shot incapacites them and they get some magic bullet resistance.

viral pecan
#

I think building armory should be locked to at least corpral level. Currently in conflict mode, if somebody builds armory at the beginning of a round (besides antenna which is must have) then 2/3 of team will be stuck in main base because they don’t have any transport and no supplies to build vehicle depo. Even if you manage to build vehicle depo and armory then supplies will be depleted almost instantly by the players at armory who build their mega hyper setups and don’t understand how supply system works.

foggy wyvern
#

if anything there is too much incapacitation and not enough death, since those pasgt vests tank 12.7 rounds from 5 meters

cobalt agate
simple kindle
cobalt agate
#

Stop giving players choice tbh if you don’t build the radio antenna you should be brought to the lake like Lenny in of mice and men

brittle spire
#

I feel like we should be able to carry additional LAWs in our backpacks

real dome
#

it too big

brisk brook
brittle spire
#

It seems odd to me that only one side gets a reloadable launcher

#

Especially since I don't think (yet) the Americans have something as bulletproof as the BTR

real dome
#

btr can only withstand max 5.45 or 5.56 but 7.62x51 or 54r it cant

rare pilot
#

Americans just rocked dedicated AT weapons instead of wasting space carrying a bunch of disposables

errant leaf
brisk brook
rare pilot
#

It's era appropriate

errant leaf
#

the ALICE pack frame was very versatile

real dome
#

us used dragons

rare pilot
#

Just not faction or theatre appropriate

errant leaf
real dome
#

lol

brittle spire
#

Original ARMA Bizon (or oddly depicting the LAW as reloadable)

real dome
#

bug? no, its a feature!

brittle spire
#

But yeah I feel like the US of the two factions probably benefits the most from a reloadable launcher of some kind for BTR Fighting

errant leaf
real dome
brittle spire
#

But yeah ARMA is realistic but it's always had "wrong" stuff (ARMA 2 British Armed Forces running around with a 1911 instead of a Hi-Power)

viral pecan
#

just make extra rpg ammo cost as much as launcher itself and there will be a lot less rambos with 7 rpgs running around

rare pilot
#

If every single person on the US team did that you wouldn't be complaining as much about the single armored vehicle in the game

real dome
#

i scavenge for the loot, getting rpgs of fia is easy

brittle spire
viral pecan
#

currently the situation is absolutely stupid, every second soviet is running around map spamming rpg fire left and right in his rambo backpack

rare pilot
#

The issue is people who play US are generally bad at the game and don't think agead

brittle spire
#

I haven't encountered enemy BTRs yet, it just seems weird that only the Soviets get a reloadable launcher considering the US at most have Humvees

#

Which can be destroyed with grenades and machine guns

real dome
#

because soviets used rpg 7 a lot. and also lav 25 is coming

rare pilot
#

If servers were locked in first person it wouldn't be too much of an issue because BTRs are blind as a bat

real dome
brittle spire
rare pilot
#

Frag grenades can't penetrate the armor on a BTR-70

#

Neither can .30 caliber Machinegun fire
That's one of the design requirements

real dome
brittle spire
#

I can confirm when a hacker was trying to destroy a BTR I was in, we took over 10 'nades with only light injuries and he had to take a LAW from the base (I call him a hacker because I'm pretty sure he survived several BTR Turret direct hits)

rare pilot
#

To be an Armored Personnel Carrier

real dome
brittle spire
#

But yeah it seems weird that the one faction at the moment with an armored vehicle, gets the reloadable launcher while the one faction without is stuck with a disposable.

rare pilot
#

HEDP shells have a penetrator and like 30mm of penetration, more than enough

rare pilot
#

US is the only faction that has HEDP for dealing with light armor

brittle spire
brittle spire
# real dome but it isnt an issue.

Yeah BTRs are rare but it still seems like an odd design choice that's slightly unbalanced (It's just BTRs are a rare sight in my experience)

rare pilot
#

Damage on the BTR is temporarily busted though
12.7mm fire doesn't harm it from the sides or front

#

It's understandable if the front is angled but sustained 50 to the sides should ammo rack it

real dome
#

yeah this update fucked the btr but its known atleast for rpgs

violet vale
#

you can take down BTR with LAW, M203 HEDP, and M2 HMG and M60

brittle spire
#

I know the US can get an armored Humvee (not seen it yet) so maybe that is basically impervious to small arms fire but even then the gunner is exposed

brittle spire
#

While the BTR Gunner is basically fully protected inside the vehicle

#

(Outside of the M2 Browning but that's only on other vehicles/ a turret)

real dome
#

yeah but lav 25 is coming

brisk brook
brittle spire
#

I'd like to see an M18 Recoilless rifle or Super Bazooka for the US

real dome
violet vale
brittle spire
#

Also maybe slipping in the original ARMA czech launcher as a FIA launcher would be neat. (Maybe also available "captured" for the soviets as their own cheap disposable lancher)

real dome
#

i think checks used both rpg 75 and rpg 7

brittle spire
#

Actually I just remembered the Soviets did have their own disposable launchers so they could be added

#

M18 Recoilless Rifle/RPG-7 could be more expensive while the disposables could be cheaper

#

The RPG-18 was a disposable tube launcher like the LAW made in the 70's

real dome
#

yeah but rpg 7 is iconic for russians and law is iconic for americans, its nice to have all these things you mention but id rather have it for arma 4 then have it make reforger developement longer

brittle spire
#

Was even in ARMA 2

brisk brook
simple kindle
brittle spire
brisk brook
#

Well by all definitions is not a tank... except this bug that takes 30 blow ups to blow up

simple kindle
#

Iam expecting in future updates that we have mines that wont be detonated through shooting, that you need get out from vehicle and disarm it. In real live i doubt we can simple detonate the whole minefield just by shooting at it with guns.

errant leaf
violet vale
brisk brook
#

But it can take more damage than any mbt, so light but very heavily armored APC

real dome
#

bt 7 could drive with no tracks

violet vale
real dome
#

it is

brisk brook
ornate shard
ornate shard
foggy wyvern
ionic vapor
frosty gulch
distant ore
frosty gulch
#

Great!

naive widget
#

More user interface information on rounds left on magazine while inventory open please.

errant leaf
#

i would love more RPG ammo types, and since the subject of balance with AT weapons keeps coming up, the Carl Gustaf would also be nice

nova quest
#

Maybe it has been suggested earlier idk. But i think that having an action "arm and dig" on a mine placed on dirt or sand. It make the animation a little longer. But make the mine underground just leaving a little dirt mount so its not 100% hidden

real dome
cobalt agate
errant leaf
errant leaf
main tide
# rare pilot It's understandable if the front is angled but sustained 50 to the sides should ...

even the angled front shouldn't be stopping 50 cal depending on ammo used. standard "ball ammo" perhaps but certainly not the AP ammo. which is what 50 cal humvees are loaded with default. 9mm thickness angled at 45 degrees gives you a relative thickness of 12.72mm ( can rounded to 13mm to be generous). according to this source AP 50 cal should be capable of going through 19mm at 500 meters. if one wants to do the math thatl be even more at closer ranges when the .50 projectile has more velocity. https://www.inetres.com/gp/military/infantry/mg/50_ammo.html

olive trail
#

none ap 50cal is garbage when it comes to killing vehicles

main tide
main tide
main tide
#

Tbh even then it would depend which tank we are talking about as even reforgers current limited at would be adequate against very dated tank threats like the t55
Law has 300mm of penetration irl and the pg7vm can also do 300mm ( source varies) which would be enough to go through both upper front plate and front turret of a t55. ( theres a reaspn why ussr bothered to invest in modernising such old tanks based on afghan experience with addon armor) The cheif limitation would be small warhead doing less damage post penetration relative to a larger caliber anti rank weapon.

nova quest
main tide
nova quest
#

How sad 🥲 i love that rocket

#

Didnt knew it was THAT old damn

broken scaffold
naive widget
#

It would be nice if NPC's could utilize all this furniture around, especially if they had wounded.

foggy wyvern
#

you can hide in those

main tide
broken scaffold
#

Yeah I'd imagine

main tide
#

Tbh in a4 I'd hope at a minimum soviets get a t55m or t62m as opposed to baseline versions. Because aside from including a fire control system the addon armor will at least make tanks mostly frontally immune to aforementioned stuff like law or rpg7 pg7vm warhead, ( at best maybe some very dated tank shells from 105mm guns, but atill irrelevant for apfsds ammo that m60a1 and m60a3s were issued in the 80s ).

ancient quest
#

i wrote the following as a feature request for the ACE mod, but it would cool to have this stuff in the base game.

  • Slow down the time it takes to vault over certain objects/heights. Maybe restrict the height you can climb over, and make it that you need a fellow soldier nearby to help you vault over high walls. Maybe allow solo climbing walls if the soldier is light enough (wearing no armour). These things will make walls/fences more of an obstacle for infantry.
  • Slow down the soldier’s movement speed in which he can move while strafing (there is a mod that does this, but unfortunately it doesn’t slow down the animation as well), aiming down sights and having a raised weapon. Maybe the heavier the weapon the slower you are when it's raised? If not, then maybe make the weapon sway a lot more when moving with heavier weapons.
  • Restrict the speed in which the soldier can turn the weapon around while aiming heavier weapons (will restrict people bringing machineguns for CQB), but keep the head movement the same normal speed, so that the weapon is slower than the camera. Also weapon inertia would be cool.
  • Gradual speed increase/decrease when starting/stopping sprint to simulate soldier's inertia. Smooth out or limit turning/changing directions while sprinting.
  • Decrease speed in which soldier can aim down sights (the speed when the soldier goes from not-ADS to ADS) so that the player doesn't get pin-point accuracy straight away just by right-clicking (or maybe add a bit of aiming error for the first half second of being ADS)
cobalt agate
#

a lot of these are good for when fighting other players but will absolutely get you obliterated by ai that will no deal with any of these things

errant leaf
broken scaffold
wintry barn
#

Reforger needs to have accounts sharing disabled on steam and somethow have the same done on console

#

we just had a whole 5 hour match ruined because someone started kicking people, digging things down and then leaving right before the vote kick happened

#

At the end the whole american team got kicked by possibly botted accounts

#

since in a matter of 15 seconds the whole team just got kicked and the notification bar got flooded with kicks

#

Like i said a good fix would be

  • disabling sharing on steam and (console if possible)
    as of now one person can create an infinite amount of accounts both on PC and Xbox which allows them to keep reconnecting and keep ruining the game for others
  • showing who started the vote kick
  • Penalty for leaving mid vote kick (5 minute ban if not more)
  • not allowing one person to start 5 vote kicks at once
  • And if there isnt already adding a vote kick tracker.
    (Though i imagine this could take up a lot of server power and space and is a very tedious feature it would be nice seeing who gets kicked the most, who gets the most vote kicks on them, and who starts the most vote kicks. Like i said very tedious and i'm reconsidering whether or not keep this one on the list but this issue is a major one an i want anything that bohemia can do to be done in order to stop it)

For a public game this issue needs to be addressed quickly as allowing one person to sabotage a whole match all alone is unacceptable

candid pasture
#

So that's what happend when I left to do something how annoying

plush belfry
#

Be cool to get more American style maps for people to make servers based on a American Civil War 2.0 US military vs the Resistance modern warfare . Just a thought lol

waxen holly
nova quest
#

he disabled control hint but still have them. But i think controls hint are just the popup message that you close with H

real dome
# waxen holly

Thats not a hint but a interaction point. Hints are the things that pop up on the side of the screen giving you hints

viral pecan
#

Shovel bug is really annoying. Sometimes when building it just randomly starts to put shovel away in the middle of building progress and only solution is to restart the game

ornate shard
# ancient quest i wrote the following as a feature request for the ACE mod, but it would cool to...

This 💯
The game is a bit too much of a reaction shooter as of now. A lot of it also comes down to how simple the medical system is (recovery speed and damaged limb penalty) and the fast respawn in Conflict.
These things could really slow down the pace and make it more tactical but as @cobalt agate said the AI should also then be affected. I dont know if they currently are affected by stamina or damaged limbs but they definitely should. And there should be some kind of flinching or penalty when you get shot so that it is not that easy to keep shooting both for the players and the AI.

paper plank
#

also they would need multiple copies of the game to use everything at once

#

i can only play when my brother isn't playing reforger on his account

waxen holly
timber sparrow
#

Separate binding for blips is planned, but not high priority

broken scaffold
harsh laurel
#

Maybe its Pervitin

cobalt agate
#

is that like Rasputin?

frosty gulch
waxen holly
#

that looks like a good mod

#

bohemia should hire the dev who made it

ornate shard
#

I on the other hand like it 🙂 as long as it doesnt get in the way of things

waxen holly
#

u like the f key hint all over ur screen?

cobalt agate
#

I forger sometimes so I like it

waxen holly
ornate shard
waxen holly
waxen holly
cobalt agate
# waxen holly youre lying

nuh uh try to remember things when you have a tbi irl, people are screaming over comms and there are gunshots and explosions going off around you

waxen holly
waxen holly
#

it just sounds like you have about a 5 second memory span, how can you not remember to press letter F? do you literally be looking at the hint on your screen every single time and wondering "damn i forgot what key to press, luckily the hint is there for me every single time cuz i cant remember to press the f key"

cobalt agate
#

I think medical care should be the whole limb as opposed a very specific part of the limb that can sometimes clip through the ground and opening a fence being counting pixels is absolutely moronic and not at all “IMMERSIVE or REALISTIC”

waxen holly
obtuse fjord
cobalt agate
#

I run logistics not remember button prompts, traumatic brain injuries effect your brain in ways you’d not expect

waxen holly
#

Do you also look through the controls to remember how to walk forward? forget the WASD keys often?

#

look through the controls to remember how to shoot ur gun

#

then u also gotta look down at ur keyboard every time u go to walk forward cuz u forgot where the W key was

cobalt agate
#

that is different those are the same with every single game and have been for a long time

rare pilot
#

The weird troll is back
Ignore them Lekker

waxen holly
rare pilot
#

Or Spacebar like Arma 3

#

Or left click like most indie games
Or Q like some other games

#

There's 5 standard Interaction buttons, the only button that'scommon is the Reload button being R

waxen holly
#

is there any game that has a default reload button that isnt r

rare pilot
#

There's a handful I can think of and only for specific weapons

#

Like this game Road to Vostok, where with shotguns and single loaded rifles, you hold Control to open the gate/bolt and put shells in one by one with Left Click

#

Cause R is reserved for cycling the Action
Bolt, pump, etc

olive trail
#

a lot of games has the reload on square

waxen holly
#

were talking about pc

olive trail
#

plug in a controller into the pc. it's the better gaming experience after all.

waxen holly
#

said no one ever

rare pilot
#

Controller is great for most videogames

olive trail
#

like csgo for example

rare pilot
#

The only genres Mouse comes in handier are more niche ones like RTS, and alot of FPS games

waxen holly
#

mkb trumps controller in almost every video game, only games like maybe assassins creed is a controller superior

olive trail
#

skill issue

waxen holly
rare pilot
#

Don't need a million buttons to play videogames

cobalt agate
#

driving is the only thing I’d say works best with controller that and smooth, slower movements like some cinematic sheeeeeit

waxen holly
rare pilot
#

Elden Ring is better on Controller

rare pilot
#

15,000 in Arma 3 and 5,000 in Reforger?

waxen holly
rare pilot
#

Well duh
Most games aren't Arma and most games use a super small portion of the keyboard, lmao

waxen holly
#

you said "video games do not require a million buttons"

you did not say "most video games do not require a million buttons"

rare pilot
#

I hate mentally ill people

cobalt agate
#

I hate people

rare pilot
#

This clown is a textbook case of why

waxen holly
real dome
#

why do you hate to hate

rare pilot
#

He has no life and no one loves him, so he seems attention online

waxen holly
#

cryer doesnt know how to use a keyboard he can only handle the simpleton controller

cobalt agate
rare pilot
#

It's not hostility it's a fact

#

If he can't handle the truth that's his issue

waxen holly
#

incorrect usage of the words fact and truth

obtuse fjord
#

Ladies, be nice.

rare pilot
#

Yes daddy, sorry daddy

cobalt agate
#

that’s cool and all but the AKU-94 exists and it haunts me

rare pilot
#

Cursed

errant leaf
rare pilot
#

Ive been having it too

simple kindle
viral pecan
#

Add this to supply system lag and you have worst experience you can get from the game

foggy wyvern
#

I dont even need to play conflict to suffer

errant leaf
#

BI a few of your clouds have very visible seams

ornate shard
#

Yeah I have been noticing that too after the latest major update. They did some big changes to the cloud system right?

foggy wyvern
#

atmospheric front

ornate shard
#

Battle royale zone edge

slim jackal
real dome
#

Please, when explosives come, let us attach them to infantry

#

Ill take a tk kick just to kill a enemy vic

cobalt agate
#

Devs please do not add remote detonation explosives, I beg you I hear American’s make the same joke when they fire an RPG it’ll be 10x worse with remote explosives notlikemeowcry

real dome
#

skill issue

broken scaffold
#

When we get remote explosives I'm putting on my best Scottish accent and becoming demoman tf2

cobalt agate
broken scaffold
#

KA-BEWM

ornate shard
cobalt agate
ornate shard
#

Yeah dont think wireless firing devices were that common in the 80s

brisk brook
#

They still arent. There is a good reason for that. Because once you press that button, and nothing happens you have a whole new issue.

Wire is way more reliable than wireless.

errant leaf
errant leaf
#

we could get vanilla night vision solution, i just remember that the BRDM-2 commander has access to night vision periscope and IR headlights

broken scaffold
#

Oh neat

#

Think the LAV also has NV and Thermal capability

#

If we get those two systems though i speculate they'll come with some form of night vision considering why would they make vehicle night vision and not something for infantry considering the main thing of arma is infantry combat

errant leaf
viral pecan
broken scaffold
broken scaffold
#

IF they ever do NVGs that is

rare pilot
#

Out of scope for Reforger

main tide
broken scaffold
#

My bad

errant leaf
#

tbh it does punish this however by taking more much more supplies and making you easier to spot in many cases, stamina needs a bit more work though

real dome
#

if a stamina system and hold breath comes to reforger, then prolly it will be enough to punish too much weight

ornate shard
ornate shard
#

It would probably also make idiots want to spawn in with cheaper loadouts so that they wouldnt waste all the supplies

errant leaf
olive trail
#

they can do slower ads, or more time to raise your weapon

ornate shard
brisk brook
#

Instead use a smoothbore musket

broken scaffold
#

I do wonder what bayonets will be capable of

violet vale
broken scaffold
#

I mean like, wouldn't it be sorta difficult to simulate the actual thing of stabbing someone with a bayonet? Or would it just be the animation of stabbing and the person on the receiving end just takes damage without anything else

#

Actually now that I say it out loud that makes alot more sense

cobalt agate
ornate shard
cobalt agate
#

I am readn’t

main tide
real dome
#

before it was even worse when you couldnt even lean the gun on a object

brisk brook
#

Suggestion for loading screen of a scenario, a warning when starting a scenario with mods loaded.

Eg you've just played on modded server, jump into singleplayer, and dont realise why game is behaving weirdly. Its cause you had 20 mods loaded and you didnt check mod manager before hand.

Something simple as in Arma3 top right of the loading screen.

brisk brook
#

Is it?! If so its very unnoticable, i never saw it tbf

ornate shard
#

In the top right corner

brisk brook
#

Lemme check...

ornate shard
#

Or is it only in multiplayer, not sure anymore

brisk brook
#

it is there, but honestly i never noticed it before xD, perhaps if it was yellow...

errant leaf
main tide
#

Ads is slow enoigh as is. If anything ads could be increased on lighter weapons like carbines.

errant leaf
broken scaffold
#

People are too coddled, get rid of ads entirely

real dome
#

aiming down scope?

cobalt agate
#

no aim downsights for m16 hipfire like an 80s action film

olive trail
#

someone carrying 40 or 50 kilos shouldn't ads as fast as someone carrying 30kilos is what I meant

main tide
#

Why? is the weight distributed on the arms?

olive trail
#

to balance the weight system

main tide
#

Sounds like something modders or custom server hosts can do

olive trail
#

better have it in vanilla

broken scaffold
#

I think ads speed is for the most part fine, I think improvements must come from stamina and so on. I also feel like if your stamina is empty you shouldn't be able to do the standard jog, and should probably be restricted to a walking speed

main tide
#

there also no point in having a discussion about speed reduction if people are unable to acknowledge there is a differentiation between carrying 30 kilos of weight alone in your rugsack, versus all of that weight being distrubted all around your body via gear, and clothing combined

broken scaffold
#

So what, no point in stopping people from hauling an RPG and PKM and pistol and medical supplies because irl weight works differently?

olive trail
#

even at 40 kilos, you will be marching, and not jogging for any distance that matter

main tide
olive trail
#

irl you have to shit and piss too, and it's not a problem in reforger

main tide
#

yes proving why this discussion is pointless

olive trail
#

how come

main tide
#

its not impossible to jog with 40 kilos. were already restricted with how much sprint time we have at 30 kilos.

#

so i dont see a problem

olive trail
#

I see a problem in the form of single player running a squad worth of arsenal

#

and having the competitive advantage for doing so

main tide
#

yeah and i also see a problem when your only limited to 24 players per each team on official servers and 64 players max on a custom server with no AI, for what is supposed to be a conventional shooting war between 2 super powers

#

64 players ( per team), is not even a company sized unit

olive trail
#

play on community
now that we fix your problem, we can try to fix mine

main tide
#

allowing players to tolerate some extra weight, is reasonable to simulate the scale of bigger battle

olive trail
#

instead of doing this, in practice it makes lone wolfing the meta, and instead of bigger battles, you get shootout like it's dayz

broken scaffold
#

Ok but the issue isn't "why isn't my guy going to the bathroom regularly" it's "people are playing a realism-focused team-based game as doom guy"

#

I am not the guy to ask about like exact weights and how much you should be able to carry or shouldn't but this is still sub-optimal

olive trail
#

it's shouldn't be realistic base, it should be gameplay base.

main tide
#

its really the smaller servers that feel like people were forced to lone wolf. 32 players ( even with 48) is kinda hard to expect any sizable units to be expected to conduct multiple front offensives, and still have left over manpower for defense and logistics.

broken scaffold
#

That's hardly a willing choice though, the official server player cap is because that's what the devs say is "stable" so that's what is confirmed to run fine with AI and such. I imagine one day we'll get 64 and maybe even 128 player servers WITH ai and all but for rn I think the best is to just stick to maps like Arland since it fits a bit better with 24 v 24 fighting than everon

main tide
#

on custom servers I see much larger squads be formed, without the proposed limitations present. been playing some dark GRU as of late, and supplies are cheaper on a lot of things then vanilla game. and ive been seeing objectives regularily assualted and defended by squads, rather then constant lone wolfing

#

an rpg7 is only 22 supply points, and pg7vm rocket only 4 supply points.

main tide
rare pilot
#

Yeah, they did a recent balance patch for all the costs of weapons cause kits on their server could get in the 200s to respawn with, and on average were above 70 for Riflemen alone
I applaud them for the change

main tide
#

so until we are able to disasseble MOB's and relocate them, i will still opt for everon just to not get spawn camped within first 10 minutes of game.

broken scaffold
olive trail
#

the way I will do it is up to 50%, I will slow down the jogging speed 5% for every kilo over 27 kilos.

rare pilot
#

YES, that is something Ive been advocating for for awhile

main tide
#

which ones are doing the jogging during PT here? the one in the full combat gear or the ones in the T shirts and shorts 🙂

olive trail
#

the one with at most 30 kilos worth of gear

main tide
#

really? i thought that would of been a sprint 🙂

#

because the current pace of jogging in reforger appear to be the slower pace those other marines were doing in T shirts, the ones he was doing circles around.

olive trail
#

you can do this in game too. it's sprinting. in game, you can sprint for a while too on 30 kilos

main tide
# olive trail you can do this in game too. it's sprinting. in game, you can sprint for a while...

only if your stamina is full, you have some sprinting ability at that weight. But again arma doesnt even distinguish between evenly weight distrubuted 30 kilos entire kit, versus carrying that all in a backpack. SO i dont see a need to reduce joging pace [past 30 kilos when past a certain weight its basically impossible to sprint anyways. maybe by 50 kilos we can discuss reducing jogging pace to brisk walk pace

olive trail
#

I see a need to reduce jogging pace when past a certain weight.

rare pilot
#

I think that it should also matter with Stamina

#

Stamina bar should be way larger and Sprinting take up alot more of it
That way after it reaches a certain level, say below 35%, you move slower and slower until it caps out at 10% or less stamina, and you move almost at a literal snails pace, barely dragging yourself forward if you exert yourself too much
This would require like ten minutes of holding the Shift bar, meaning if you just Jogged for 15 minutes youll arrive at the battle with like 75% of stamina
But if you sprint the whole way youll end up with little to no stamina, making the ensuing firefight harder cause you move slower

cobalt agate
#

Realism and gameplay is a balancing thing, at the moment interactives being at very specific spots i.e bandaging and opening doors as opposed to the whole limb or whole door just makes it feel unpolished as opposed to “realistic”

frosty gulch
vestal pond
#

It would be nice to see a modern section added to reforger as well , adding a basic modern with 2 maps for game master and a couple factions ,weapons etc.. but also adding a couple of the arma 3 dlc to the game able to be purchased by those of us that would want to . The content is already there itd just need to be added to reforger with abit of reformatting and adding the reforger full controller suport , controller players we deserve to experience modern combat as well dont we ? I really hope the developing team could strongly consider this idea because lets face it the mods on reforger usually dont work very well i have yet to beable to create and play an actual scenario in game master without random error codes , but also joining someones created server reuires to download 40 to 80 mods which i cant do on console (xbox series s ) no matter what i do please devs just consider it theres no harm in adding a modern section in reforger and it is doable for those that agree and would like this idea or have any suggestions please give a thumbs up and reply with suggestions
😊👍🏼😎 hope everyone is well

real dome
#

reforger wont be modern officially

#

its 80s

ornate shard
frosty gulch
real dome
#

and its not a ctrl c, ctrl v for the dlcs

vestal pond
# ornate shard The content is definitely not just "there". Reforger is a Cold War era game so w...

I respect your reply thank you 😊, but from what i understand arma4 is set to be the same era as reforger which is why i suggested that reforger have a modern era section/tab added at least , since its only a hub to hold over until arma4 if they were to add the modern section and bring over a couple purchaseable arma3 dlc to be used in a modern section with basic content also then it could be left as a suitabke full game itself

frosty gulch
#

sorry but wont happen

real dome
#

thats not easy work tho, at all. it takes time and i dont think bi will do that since moving stuff from a3 to reforger isnt a click and drop action

#

and what can you bring to reforger when reforger is missing a lot of a3 features

frosty gulch
#

mby at later stages of A4 with some DLCs, but I think thats years away

real dome
#

what we know will come to reforger is the roadmap, the rest is undetermined.

cobalt agate
#

If I wanted a modern shooter I wouldn’t play Arma reforger it just seems weird to request it, that’s like buying chocolate and opening up and asking for icecream instead. You knew what you were purchasing

real dome
#

Could we get a building thats just primarly for holding supplies at bases for conflict?

#

Like just allows us to build the empty fia ones, so we can store supplies without having to build a arsenal which somebodys gonna waste all supplies through

pure gyro
# real dome Like just allows us to build the empty fia ones, so we can store supplies withou...

And make it buildable by the construction truck, I would love to create a mini-base to hold supplies just outside a defense point in-case someone is attacking or just to prepare a supply cache nearby to bring over once friendlies capture the base, or even just being able to prepare a small cache for extra supplies in case the base runs out so you dont have to drive the whole trip to replenish the base

#

plus it would give us more reason to use the camo nets in random places, like to actually hide something(as opposed to using it as a silly shaped 'guard tower', or something to get on/look over houses)

rare pilot
#

I've put the camo nets over like Sandbags and stuff

#

To hide armored vehicles like BMPs and small vehicles like HMMWVs

pure gyro
#

Well yeah same, like 9 times in my entire 2600 hours lol there is not much benefit to dragging the cons truck halfway across map

rare pilot
#

I also build sandbags around the mobile HQ

pure gyro
#

I already use cons truck in place of regular canvas transport truck but still feels like it could use that extra little usage that would go a long way to usability

rare pilot
#

Whenever I get a mobile HQ I do a mini convoy with a HMMWV and CV, or a UAZ PKM and a CV

pure gyro
#

In the past 4 months, I've only seen 2 other people use cons truck in the 300+ hours in that time...

frosty gulch
waxen holly
frosty gulch
#

Here you go bud

waxen holly
#

reused assets could be as simple as trees and birds

frosty gulch
#

Historical context

#

Aka cold war, same as Reforger

waxen holly
#

Why tf would they use the exact same era if its gonna be a whole different game

#

it will literally just be arma reforger but more features

frosty gulch
#

To save a bunch of time

waxen holly
#

more like waste a bunch of time

#

might as well update arma reforger to be arma 4 if its gonna be literally the same era

frosty gulch
#

Arma reforger is like early early alpha of A4, kinda

waxen holly
#

Surely they wouldnt dare make arma 4 a cold war game so that we all have to mod in modern technology

#

that would piss everyone off

frosty gulch
#

I think that a lot of people already know, it was mentioned since day 1, you are just a bit late

pure gyro
#

Speak for yourself, imo Cold war era > modern warfare era

frosty gulch
#

I also like cold war setting

waxen holly
#

you can like the cold war setting and not want it to be the core of the game

frosty gulch
#

Its not that deep man

waxen holly
#

making the game cold war makes it annoying for anyone who wants to play modern settings because modders have to go do it all now

waxen holly
main tide
#

paid CDLC's ( or BI expansions)

waxen holly
#

turning a cold war game into a modern game you'd have to ADD features as a modder, while turning a modern game into a cold war game youd simply just remove features

#

remove plate carriers, remove night vision goggles, remove modern weapons, remove the fancy holographic sights, remove the GPS etc.

#

but if the game is already cold war now you get modders who make subpar versions of those features

#

naw i dont think bohemia is gonna make arma 4 cold war that'd be a stupid design choice

#

reforger it makes sense for it to be cold war cuz its just a tech demo anyway

#

they can add the fancy features in arma 4 and have the basic ones in reforger naturally

main tide
#

not all modders make subpar stuff toBI. anyone see RHS for arma3 ? i liked how you could roll down humvee windows. or even choose to leave door open when disembarking ( so as to provide cover)

waxen holly
#

its gonna be way harder to try and code in a feature such as GPS or red dot sight, because its not a core part of the game

frosty gulch
#

Gps is already in a mod

waxen holly
#

some modders have done this already but they are, as ive said, subpar

real dome
#

red dot sights are apart of the game

waxen holly
frosty gulch
#

Vanilla

main tide
#

^ vanilla. Not modded reference. the us team gets aimpoint 2000 ( red dot)

#

red dot sight from late 80s that was adopted by delta force on use on thier carbines of the time

real dome
#

actually modders also had a sample for red dots before

main tide
#

modders also did helicopters berfore BI added vanilla content. wasn't very flyable

frosty gulch
#

The Cold war era is actually a really good time frame for A4 imop

main tide
#

so bad i never touched the blackhawk mod till post 1.0 patch

frosty gulch
main tide
pure gyro
frosty gulch
#

I think I flew it once and yes they were bad, similar to dayz mods

foggy wyvern
#

you mean the helicopter flight model they used that was actually the vanilla one?

frosty gulch
#

Wdym

broken scaffold
#

All you miss out on is modern helmets, body armor, and weapons and also drones

waxen holly
#

yeah give me drones and body armor and modern helmets

olive trail
#

I puke a bit in my mouth every time I see an m4 block 2

main tide
#

best ar15 build next to the Hk416 👍

olive trail
#

an m4 without the front iron sight is not an m4 at all. it's an imposter

broken scaffold
#

They had NVGs, thermals, modern AFVs of all sorts

main tide
#

and even then there are backup front post iron sight that can be installed on the picatanny railing

olive trail
#

This is peak m4. since then, it been going downhill

main tide
#

although it seems it may gradually get replaced for sig m5

broken scaffold
#

To whichever dev made it so a Skoda running into a cargo truck leads to the Skoda being destroyed thank you that is the funniest shit ever

main tide
#

helicopters should have navigation systems. For Uh1H and mi8 radio navigation based, beacons that will show course indicators presented on a analog horizontal situation indicator showing a relative bearing towards the radio source. a Automatic direction finder if you will.

#

the way i would do this in reforger is having any freindly bases that have an antenna errected to be selectable to navigate to

#

flying purely via visual navigation is fine during daytime, but very problematic in adverse weather conditions. EG below Night time, Overcast and full rain. very disorienting without any functional onboard navigation system.

#

granted in todays standards VOR or NDB radio are obsolete and backup of backups ( even older then TACAN) but its still better then nothing, and at least with the platforms in reforger i am not aware of more sophisticated forms of navigation like Inertial navigation system with programmable waypoints ( and of course no GPS becuase cold war)

#

^ eventually found way back to MOB

spiral basin
#

please for the love of god fix the supplies spawning on top of heli rotors when you unload onto the ground. ive had it happen both times i tried because if you dont land on a helipad its impossible to efficiently move supplies

viral pecan
#

I've had same problem multiple times

dense swan
#

Wouldn't it be a good idea to make an additive breathing animation that can be used on all animations ? Currently some have breathing, others not. Maybe such universal additive could give one to all.

#

With variations of course, depending on usage.

foggy wyvern
#

sv_fullbright 1

main tide
#

to add some positive feedback on observed fixes. Its nice to see Uh1H no longer spins on the ground if you get out with engine running👍

ornate shard
#

Yeah it is just not very visible all the time unless you really pay attention to it

violet vale
#

that depends what we are talking about: there is animated breathing on the body (what I am talking about)
I do not think this should be too visible. but also this doesnt affect aiming sway.

the sway is handled purely procedurally.

ornate shard
#

But they are both controlled by the stamina system right? The frequency and amplitude

ornate shard
#

Btw are there any plans about adding freedrawing on the map like in A3?
It is something that us milsim players would appreciate as we use a lot more graphical control measures than the built in map markers.
Also drawing paths and such would benefit everyone.

brisk brook
#

Id love drawing like in a3. Markers are cool. But sometimes its better to just doodle something

foggy wyvern
#

I know what I'd doodle

ornate shard
#

Yes on public servers unfortunately sometimes you will see a 15-years olds interpretation of the male anatomy...

foggy wyvern
#

in the industry we call it TTD

ornate shard
#

But again it should be something server owners can control in the server config, just like marker auto deletion settings etc.

visual flicker
#

Every time I try to load a save file from Solo GM to multiplayer GM it never loads. All vanilla no mods

cobalt agate
#

Imagine if you could add text to your m1 helmet like they did in nam

#

Born to shit, forced to wipe

oak flare
cobalt agate
oak flare
foggy wyvern
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I would write "friendly" over it so enemies would think I'm on their side and not shoot me

ionic vapor
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We could really do with better loading screen tips take Insurgency Sandstorm for example

cobalt agate
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We have a “Intentionally attacking non combatants is a warcrime” despite there not being any.