#csla_iron_curtain

1 messages · Page 1 of 1 (latest)

lethal whale
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so does the csla bmp-1 gunner view ports just not work or is that just my game

sand bough
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Does not work how

lethal whale
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cant see thru

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i can send photo as example

lethal whale
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ya

sand bough
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Normal. Just do Right Click

lethal whale
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ya but i mean

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the normal view ports

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not the gunner sight

sand bough
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That's not what you implied

lethal whale
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oh

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im sorry

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thats what i ment thou my bad

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im just confused since they work for driver and commander but not gunner

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im just ganna guess they dont work seeing how i dont see anything in settings for them

haughty smelt
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CSLA vehicles have interiors!??!?!?!?!?!?
now that's something

upper galleon
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Arma 2 vehicles ?

short vortex
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Vehicles having interiors is not something surprising as that has been a standard for a long time. Only exception being tanks due to their (insane) complexity a them being mostly an eye candy. Hence the black viewport interiors we and GM utilize.

short vortex
ionic flame
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Yeah its a budget thing - making a tank interior in sog is the same amount of work as making a new tank. It doubles the budget.

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A few unreasonably demanding people dont get that and feel ripped off when a vehicle isnt made with that addition, but it costs a lot - typically about $2000

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Or maybe $3000

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Budget can be better spent on more variants or a new vehicle.

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We have designed our vehicles this way because we plan to reuse them in a future title which will likely have more demanding baseline specs

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Its also down to the designer as i would have made our interiors much simpler but apollo is a perfectionist and i just dont get in his way when he’s on a mission!

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He gets so much out of our art team that i wouldn’t have tried at all.

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The motivation of the team members to do things the way they want and prioritise unique complexity or completion of a set or maybe the character of all assets etc - thats something unique to each team member let alone team. So there will inevitably never be a standard way to make things, especially when time/ money resources are limited (arent they always?) and compromises must be made

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I suppose we could have prioritised main battle tanks over detailed interiors for our light tanks for example. That would have been a better idea but its just not what motivated our team members who wanted to make the most beautiful tank interior in arma lol

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(In their ambition)

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The subtlety of team motivation and design choices is often not well understood by people who just throw out knee-jerk judgements at hard working resource hungry teams

haughty smelt
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is it okay to make 1:1 recreation of the real thing?
will there be any issue from the military, like when the vehicle has secret information forbidden to public in it (interior wise).

ionic flame
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That did happen in a game possibly world of tanks iirc. Some tank crewman passed on details of the challenger IIs inner workings and he got arrested by the military police. So for very modern vehicles it is a very real risk

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All of our tanks and likely all of GM and CSLA will most likely be in museums and fair game

copper monolith
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will there be any issue from the military, like when the vehicle has secret information forbidden to public in it (interior wise).
Yes. Worst case you will be in violation of export control regulations for controlled information or stricter classification levels.

haughty smelt
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(oh right cant embed)

ionic flame
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You would know best given your job M!

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I just had a conversation with the CIA a few weeks back about including their assets. That was fun

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Different type of issue though

haughty smelt
ionic flame
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I imagine they were present in hanoi and spec ops would have been more involved in the field - working with technicians.

short vortex
ionic flame
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The czechs sure make some amazing kit tbf

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Learning about this rifle - very cool to take a mosin and make it really good.

drifting hinge
short vortex
thick parcel
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I think due to model geometry, the turret periscopes could be handled with having geometry cut outs rather than PIP

short vortex
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That's what we thought. But it's not applicable for every vehicle. Not even one complete vehicle in fact. Therefore we stuck with pip.

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Because it's a periscope, a cutout in crew eyesight level would badly interfere with the rest of the interior and/or exterior in most cases. Those cutouts would also be unnaturally long in some cases.

upper galleon
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need to make some kind of texture that disregards the vehicle lod and everything inside of it. I wish BI would make something like that

fossil condor
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It's called pip.

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One issue is that the view position from crew position is not the same as in the persicopes position

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Like commanders View would be above the turret from periscope

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But the commander sits way below that

upper galleon
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pip is poopoo

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even in reforger its bad. in arma 3 its 10 times worse

raven glen
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That's not new to CSLA lol. Basically everyone who makes vehicle interiors that have a mirror anywhere encounter it.

visual leaf
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I encourage modders and cDLC devs working with Arma 3 not to rely solely on PIP for their features because most players I play with have that setting on OFF.

upper galleon
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pip is still horrible in reforger, its max is 1000m range and they limit the rotation speed of the player so that it maintains a higher fps.

visual leaf
# upper galleon pip is still horrible in reforger, its max is 1000m range and they limit the rot...

The devs are not to blame thou, Arma offers such a complex simulations that even far simpler games struggle with PIP. I do hope that the devs, while offering PIP, do not rely solely on it and allow players to use all magnifying assets without it. Some players just prefer having higher FPS and sharper graphics rather than the fancier stuff. Another example of that is Raytracing... It is nice if you can run it but with current hardware it won't make much sense for Arma 4 even. I would rather have the devs focusing on better lightning, physics and Ai which are all far more important for a simulation game.

raven glen
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PIP, at least as implemented with many optics in CUP, is very disorienting. Haven't played Reforger, but from videos, it seems better at least

hasty bison
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I prefer the view through optics in vehicle interiors.

cunning anchor
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soon ... ™️ cslastudio (CSLA_OPS update)

ionic flame
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looks real!

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makes me want to come over on vacation

hasty bison
cunning anchor
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soon ™️ in CSLA_OPS update ...

haughty smelt
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wait are we going to Slovakia next?

sand bough
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Hmm I don't think I know this map...

short vortex
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Not Slovakia, but we're getting closer to it.

low orbit
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soon ™️ in CSLA_OPS update ...

ionic flame
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Thats a really nice ruined building

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Very convincing structure and textures

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Eyes it enviously

cerulean pulsar
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The terrains in this CDLC are top notch, and I find myself using them far more than I planned to because of how well they fit thematically with Chernarus, opening them up to scenarios from CUP, RHS, the GM minimods. Well done.

low orbit
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Soon ™️ in CSLA_OPS update ...

visual leaf
low orbit
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Soon ™️ in CSLA_OPS update ...

upper galleon
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NO i dont want fruits and greens

honest chasm
upper galleon
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bratwurst you mean kobasa...

honest chasm
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Whatever floats your boat 😏

cunning anchor
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Soon ™️ in CSLA_OPS update ...

mortal ice
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Looking very fancy bongocat

ionic flame
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That ww2 bunker is tres cool. Ive been in a few over the years. Can almost smell the piss looking at it hehe

cunning anchor
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Soon ™️ in CSLA_OPS update ...

plush hedge
ionic flame
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Ah no we dont want that, i was just envying having an artist capable of making a building of such quality

cunning anchor
rare verge
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It's a beautiful compact map. Thank you!

shadow glade
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zamn now sell maps separatelyhydeweird

hasty bison
rare verge
haughty smelt
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so when are we going to Slovakia?

short vortex
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Real world data wise, we're pretty close already. But I agree that Slovak-Austrian border are could be interesting.

smoky prawn
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have you considered releasing the map as a separate workshop item to avoid having to download all the missions dubs etc?

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for anyone interested in the topography 🙂

hasty bison
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The map in PNG format is in the DOCS directory 😉

smoky prawn
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the export above is without the grid and janky rendered trees and objects with default emf conversion 🙂

upper galleon
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smol map ; ~ ;

hasty bison
quaint stratus
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Why no British army? nootlikethis

upper galleon
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who?

haughty smelt
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that islands could really work as CDLC Map surrounded by water, both sides on left and right of the island

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just lack of trees and lots of hill and rocks

quaint stratus
haughty smelt
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we can only wish

daring scaffold
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It's coming after FArma DLC.

haughty smelt
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but then we'll see another iteration of FAL

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L1A1, SLR

upper galleon
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rather have french or yugo stuff, better weapons and gear

haughty smelt
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French Foreign Legion could work in Tanoa, WS

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Better weapon in other word FAMAS

upper galleon
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Mas 59, LRAC F1, FR-F, AA52, MAT 49

haughty smelt
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depend on when it sets, if future i want to see Modern France weapon like Hecate, FAMAS Felin, PGM, etc

upper galleon
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thats end of cold war / post

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yugo would be the best faction for greenfor

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soviet - us - yugo like in real life

haughty smelt
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UN

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1980s-90s US stuff already milked to death, need to see new stuff

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the only terrain A3 hasnt touch yet is Snowy land

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Arid - Altis
Jungle - Tanoa
Forest - Livonia

upper galleon
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space - moon 😮

haughty smelt
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ARMA SPACE PROGRAM "ARMA'D"

upper galleon
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pull a warthunder and do a April fools update

vital estuary
upbeat locust
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that map and assets will be awesome in dayz

north charm
upper galleon
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@north charm its u

north charm
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It is indeed me

cunning anchor
sage trench
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Is the CSLA worth it now?

sand bough
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Not sure now means. There were no updates since the launch

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There're some Mods for CSLA from CSLA Studios though

sage trench
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Mhm... Gonna give it a try anyway, thanks!

haughty smelt
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what is the lore of map Polanek?

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like Altis has its story since medieval times, Malden has its story when people from Bohemia came to the island etc etc

short vortex
stark mulch
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Question: Why all APC's and all armored stuff in this game is a joke? Like a high caliber machine gun fire can actually destroy Czech APC's

sand bough
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Higher caliber like what? Czech APC like what?

stark mulch
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50 cal

tulip summit
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Most Cold war Light Armor (east and west) was/is only protected up to 7.62 so if you fire .50 cal or larger at them the chances are you will penetrate them and kill them

stark mulch
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I'm not talking about it penetrating the crew

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I'm talking about it actually destroying the APC itself

sand bough
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Didn't Gal actually talked about what you say?

stark mulch
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I thought they said "it can penetrate the armor and kill the crew"

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Which I agree with if they had no protection for high caliber guns

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But destroying the APC entirely? Dunno man looks like a stretch to me

sand bough
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Hmm this doesn't seem right indeed

tulip summit
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Penetrating and hitting ammo -> vehicle goes boom
Penetrating and hitting engine -> engine disabled
Penetrating and hitting fuel -> fuel gone

generaly one has to also consider the arma damage system, while in relaity a vehicle can be turned into swiss cheese and be "killed" without an explosion of sorts, in arma a full vehicle kill (even if swiss cheese approach) will still result in an explosion

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it simply is how the damage system works

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but obvisouly it depends on the amount of rounds you need to put into the vehicle for it to go boom

stark mulch
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And let's talk about BTR40: This thing is classified as an APC, yet even 5.56mm guns can kill the crew inside

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Like almost as if it didn't have armor whatsoever

sand bough
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What do you think about it Gal? I tried the equivalents for GM but I need to dump 3 or 4 mags of M2 and didn't even managed to blow the thing up

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Isn't BTR actually an APC even though the armor is really thin?

tulip summit
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In GM we deliberately disabled (more or less) the general health of vehicles receiving damage and you need to dump A LOT of ammo into the vehicle in order to have it structuraly fail to better mimic reality

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catastrophic kills are produced by killing vital parts of the vehicle (for example ammo storage) or by using big enough ammo to make the structure instantly fail

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i dont know how csla vehicles damage system is set up, but my assumption is that the Hull hitpoints setup needs a bit of tweaking

compact pendant
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6-30 mm armour no problem penetrate.

compact pendant
tulip summit
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you probably have the armor set to slightly to low for the hullhitpoint or the minimal hit too low, a few rounds of .50 shouldn't make the vehicle go boom, but that's just my opinion. If its by design then all good

short vortex
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The issue of (H)MG vs vehicles (mostly apcs) resulting in explosion is known to the team. Some tweaks were made already and more will follow for the update.

compact pendant
haughty smelt
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should be caught on fire

compact pendant
daring scaffold
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Cool, but I hope you do not expect CDLC to expand upon vanilla damage systems. It's bit out of scope.

lusty perch
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Is there a campaign in this cDLC?

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or is it like a bunch of random scenarios and stuff

cunning anchor
scenic cove
thick parcel
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Congrats on the release!

royal cloud
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ADDED: AFMC faction 😎

scenic cove
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AFMC = Armed Forces of the Midland Coalition

radiant furnace
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So it says: added new vehicle desert texture variants.

Does that mean the desert vehicle extras mod now become obsolete?

low orbit
midnight hemlock
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Now i will test out the vehicles and see if the damage models have been fixed

scenic cove
copper monolith
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Ah, i was wondering why the oprep was just a changelog and the pictures.

midnight hemlock
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the fragmentation rounds on the arty is deadly

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the fragmentation is too much

short vortex
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Too much as opposed to what?

Anyway. If you have any reproduce able issues that you think should be addressed, feel free to report them in the bug tracker or in bugreport thread in our discord.

midnight hemlock
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compared to most arty but i guess you can call it realistic

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but ill leave my feedback later on once im done testing everything

lunar lichen
low orbit
valid meadow
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what is AFMC based on ?

low orbit
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AFMC faction is completely fictitious - it is based on the same faction presented in A2, which was something like coalition of a small countries around Chernarus. As they are west-oriented countries, their equipment is mainly mix of western weapon systems.

unkempt storm
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Thank you CSLA team! Been a fan since OFP days , this new update is beyond expectations 🍻

hasty bison
south wharf
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is the new update good?

royal cloud
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Yes

south wharf
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well lets hope so

hasty bison
south wharf
hasty bison
south wharf
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thank you.

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Steam is saying downloading workshop but it isnt downloading

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its stuck at 0% do you think that i would have to uninstall them or verify the game?

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oh nvm i just dont have enough space

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i have about 400 gb of arma 3

hasty bison
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Please, try to play our CDLC and enjoy the SP and MP missions and then form your own opinion. You also have a free campaign and an OPS pack with additional content available on our steam account.

south wharf
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Does antistasi support the CDLC?

hasty bison
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CSLA needs about 9.1GB of free disk space.

hasty bison
south wharf
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Alright

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thx for the help and lets hope the DLC is going to be very fun which it seems to be

onyx canyon
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10 months later a simple patch was finally released! Give yourselves a pat on the back.

hasty bison
onyx canyon
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and yet not this simple fix that is just now comming out

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From Today's patch notes:

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"All objects / props available in Eden Editor + preview pictures + stringtable"

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how was that not available from day 1

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literally takes one digit in the cfg file for the object

hasty bison
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We cannot release official updates whenever we want. We're sorry, but we were able to solve it already in this update. Until then, it was possible to use the free MOD, which made the objects available.

meager dome
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it's really not something important that warrants an immediate patch release

onyx canyon
# hasty bison We cannot release official updates whenever we want. We're sorry, but we were ab...

I thought you just said multiple updates have come out since release? Now you are saying this fix wasn't implemented because "we cannot release official updates whenever we want." And as far as the free mod, I am well aware that the community has been picking your mess since day 1. It is a simple fix. I know. I make mods. It is literally a matter of changing a single digit to make these objects available in editor.

onyx canyon
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fact of the matter is

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I am proud

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you made a 1 into a 0

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only took 480 days

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good job

meager dome
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you don't just press a button and that stuff is in every config

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is easy to do, sure, but still takes some time and since it's not really important most of the time, it probably had very low priority

onyx canyon
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you literally do just press a button in notepad ++. Cntrl-F find and replace in files.

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SOME TIME

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like 480 days

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is that enough?

meager dome
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actually you likely have to add that line first. this is not search&replace

onyx canyon
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I get I am being a jerk but you cant defend that it took 480 days to do this

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I guess I just have too high of expectations for this team

hasty bison
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I'm surprised that for everything we try to do, we deserve hate...

onyx canyon
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Its not hate. It is criticism. Not all criticism is hatred.

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I'm sorry you got your feelings hurt

meager dome
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changelog has 250 lines and this is the thing you hang yourself up on 😄

onyx canyon
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Yep. Because it is something I reported in this discord almost 10 months ago and it is an EXTREMELY easy to implement. A dyslexic monkey with brain damage could be trained to add the line to every single cfg if that is what it takes.

meager dome
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sometimes a patch is just not ready for release. this can have many reasons.

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our last WS patch also took about 8 months and it included fixes that were made.. 8 months ago. yet it wouldn't have been worth it to release a patch inbetween.

meager dome
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yes, free packages on the workshop

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but workshop is not the same as regular cdlc updates

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every official patch goes through a lengthy QA session

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with the workshop, we (modders in general - i have nothing to do with the csla team :> ) can just throw out an update whenever we feel like it

onyx canyon
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Well congrats

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I'm proud

knotty heart
visual leaf
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This is the only CDLC that I don't own. Do you guys think it is worth it now?

crystal parrot
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Depends on what's worth it for you

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It's worth it for me personally, and I bought just days before the update

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The compat data is your friend

visual leaf
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Additionally I felt it was "unfair" that it costed more than GM considering the amazing quality and the extensive content that GM adds...

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And now that I remembered that, going it be buying it the moment it has price parity to GM...

crystal parrot
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Quite a few things were improved and updated. Check the changelog for exactly what. That said, still plenty of things can still be improved imo

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I will say that the 2 new helis are pretty much on par with GM quality

visual leaf
crystal parrot
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A lot of the weapons (M16s, M249, M21, FAL, SVD, the CZ one, etc.), FIA and CZ uniforms, some helmets and probably more stuff I'm forgetting received completely new models / textures

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Fixes to various stuff

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Plenty of stuff

bold mulch
willow frigate
willow frigate
short vortex
radiant furnace
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Where can I find the CSLA discord?

turbid summit
crystal parrot
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100%

slim thunder
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I’ll monitor feedback and then make a decision it’s still fairly early

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I do hope it’s improved but we shall see

south wharf
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HOW DOES THE MIne laying bmp work?

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i have tried to use it but it moves the ramp down and doesnt put the mines down

cunning anchor
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you must maintain a constant speed of 6 kph, and use your action menu

sudden roost
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Ctrl+W to keep driving slowly then the action should show up

valid meadow
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wait you can use ctrl+w to drive slowly?

royal cloud
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Yes

crystal parrot
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Depends on your control scheme, but yes

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Q is also used in one of the schemes

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You have 3 driving speeds, slow, normal and fast

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Ctrl+W isn't the best option for the mine laying BMP, because you can't use the scroll wheel to select actions in the action menu while holding Ctrl. So having it bound to Q is probably best for that

cunning anchor
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Hey folks, we would like to recap our roadmap to 1.1 and ensure the community that this is not the end.
We are currently working on hotfix, additional missions, small campaign and ...

So, enjoy the new content and look forward to the upcoming Webcasts.

More to see soon. salutecslastudio
https://twitter.com/cslastudio/status/1590377414542381057/photo/1

Hey folks, we would like to recap our roadmap to 1.1 and ensure the community that this is not the end.
We are currently working on hotfix, additional missions, small campaign and...
So, enjoy the new content and look forward to the upcoming Webcasts. More to see soon.

haughty smelt
bold mulch
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Denmark is in GM so you should bother Vertexmacht about that tuk-tuk 😛

scenic cove
thick parcel
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God

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Sign up for the army they said

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You'll look cool they said

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😄 😄

scenic cove
# visual leaf I checked the changelog and while extensive it was mostly Chinese to me. I guess...

AH-1F: single-engined predecessor to the twin-engined AH-1Z Viper from Arma/Arma 2
Mi-24V: one of the Hind versions from Arma 2 (the others are Mi-24D/Hind-D and Mi-24P/Hind-F), this had 80 mm rocket pods and radio command guided ATGMs
MU-90: as per the changelog, with the caveat that BVP-1 = the Czechoslovak designation ('Infantry Fighting Vehicle 1`) for the BMP-1
RM-51: a Czechoslovak multiple rocket launcher on the V3S chassis, succeeded by the RM-70 that's already in the CDLC
M923A1: the 5T Truck from Arma and Arma Reforger
M1025/M1043: armed HMMWVs

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Also a lot of clothing options (mainly helmets and uniforms), new model/textures for several weapons, the M14 and M16A1 rifles, dynamic loadouts for the helicopters with quite a few pylon loadout options, a new pistol in two versions, a new submachine gun in 7.62 x 25 mm Tokarev with fixed (Sa24/vz. 48a/52) or folding (Sa26/vz. 48b/52) stock options, 3D scopes for the existing Sa-58 assault rifle and UK-59 machine gun, the UAZ 469 in new State Police and Tank Inspection versions, a State Police version of the OT-64 wheeled APC (also seen in GM btw!), civilian stuff...

scenic cove
turbid summit
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best to note: there are free packs in the workshop for CSLA CDLC by the CSLA studio:
Operations (missions and bonus terrain Polanek) https://steamcommunity.com/sharedfiles/filedetails/?id=2719101174 ,
Campaign https://steamcommunity.com/sharedfiles/filedetails/?id=2534376765 ,
Desert pack, now part of update 1.1 (and it mixes best with #western_sahara CDLC ) https://steamcommunity.com/sharedfiles/filedetails/?id=2687332656

simple quiver
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isnt there also a terrain?

haughty smelt
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is official content

short vortex
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The map called "Polanek" is a part of the OPS pack.

I would also point out that the Hind comes up with broad range of weapons including gun pods, grenade launchers and 122mm grad rocket launcher version developed in Czechoslovakia.

haughty smelt
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Too bad there is no antistasi on Gabreta at the moment

simple quiver
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ah ok my bad, i thought it was standalone 👍

haughty smelt
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when czech and slovakia split do they still use the same weapon when they still Czechoslovak?

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SaiaPausey Depends?

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wait where did he go?

short vortex
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Concerning old Soviet/Russian equipment still in inventory then yes. Although modifications vary (t72m4, BPsVI, BVP-M). In regards to newly acquired equipment it really depends on each nations' requirements. But there are still some types that are common even among new assets, Tatras, LRDs and weapons l in the past and CV90 Mk.4 most recently.

past drum
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awesome

gusty mountain
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Love the dlc so far

rugged blade
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Anyone know the story on the|| 3 graves in the island in the North Lake?|| It’s clear the devs wanted them found as it’s part of the tour in the showcase.

rigid idol
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perhaps the vz.52 can be added for the FIA/militia factions?

short vortex
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The pistol should be at least in their ammo box? Can't remember from the top of my head right now. As for the other two vz.52s, well see. 🙂

rigid idol
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yup, the vz.52 rifle and machine gun lol

upper galleon
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Vz. 52 and perhaps the Vz. 52/57 version would be epic.

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The Vz. 54 Mosin would be cool for FIA as well

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IIRC the Vz. 52 could mount a ZF-4 optic, whereas the Vz. 54 took a Meopta scope that was basically a PU-clone if I don't remember incorrectly

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I think there was also an IR night scope for the Vz. 52,

short vortex
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I saw the vz.52 rifle scope reference though I think that was an aftermarket modification using similar rail that's on sa58 or AK

bold mulch
compact pendant
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@bold mulch no 😄 i love weapons 😄

round marsh
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Why did Bohemia still support this mod's developers when it was even worse quality than vanilla Arma when it got released?

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It was a scam. Although I think its been getting fixed but it was still a scam.

haughty smelt
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are you just gonna get in this server to disrespect the CSLA Dev?
until you can make a better CDLC than them you better check your tone, otherwise your stay will be short-lived here.

upper galleon
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didnt you get banned for copyright issues before? as you said...

compact pendant
haughty smelt
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U mean *mainly ?

bold mulch
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manly*

meager dome
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what's the point in remaking what someone else has already done before.

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especially if it means the difference of thousands in production costs

copper monolith
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IP rights. 🤣

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And of course knowing that all work in a given project is the result of one's own effort and skill.

ionic flame
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every game company buys art from third parties, without exception

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it's a bit limiting to make a principle not to do it

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and small-minded to raise any concerns about it

copper monolith
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Outsourcing art is a normal process, yes. Tranditionally issues arise here with discrepancy in quality that can affect a coherent visual consistency.

meager dome
copper monolith
#

Even further its important to check that contributors who provide models actually are the rightful owners. Otherwise it can become a big problem, worse even if this fraud is only discovered after a public release and sales were made. This fear is one of the biggest reasons why we opted to do everything ourselves.

compact pendant
compact pendant
daring scaffold
compact pendant
daring scaffold
#

I'm 99% sure I do understand your "hidden" message and I disagree 😉

compact pendant
daring scaffold
#

ok, pls stop pinging me.

ionic flame
#

in this world of ours there are many many ways that are right. anyone who is monotheistic about the way to live their life simply needs to live a bit more

young sail
#

man the csla channel is wild sometimes

round marsh
compact pendant
round marsh
#

Two examples of how bad CSLA was when it was released, lol. Nowhere near as good quality as many Arma mods so its clearly a scam if its not free. Also, insulting me won't make your mod sound better xd

compact pendant
#

In begin i wrote cca 30 bugs but i write solution for fix. 😉

round marsh
#

Even RHS usually isn't that bad, bruh lol

sand bough
#

I would say both should stop already

round marsh
round marsh
round marsh
#

Asking why Bohemia supported something that clearly was a scam (I don't need to be a mod developer to see that) doesn't break any rule here.

Also, no one's entitled to respect from people they done nothing for nor provided to. That's some toxic boomer shit lol

However, its easy to follow rules without doing that and I respect staff of this server more than random mod developers who sold a bad quality mod.

upper galleon
#

the term right wing extremists has lost all meaning in todays world. i doubt your using this term correctly to describe what you have done.

#

its not about politics its about words and their meaning, which are very important since they pertain to communicating ideas with others. same like saying that something is a scam

haughty smelt
# round marsh Asking why Bohemia supported something that clearly was a scam (I don't need to ...

Can be said the same about you then, no one gives respect for someone who made ripping mod here.
so your opinion is useless regarding bad quality mod.

CSLA Dev sure have their bad at first but now they fixed that bad and become better, they made their own stuff unlike you who rips model.

Just like i said last this unless you can make a better mod/CDLC than CSLA dev then you better check your tone, giving opinion that you are better than CSLA Dev when you yourself made a Ripping mod will make a bad look on your own.

teal coyote
#

not many mods have the quality of the CDLC's "yes" "some" mods have better graphics but always lack the amount of content
CSLA is great becuease it adds a large SET of content for both opfor and blufor at a unifrom level of quality and a really good map

teal coyote
#

AND

sand bough
#

If you just wanted to came back to disrespect everyone here, you'll get another days of vacation. Please behave and do not touch the topic you just wanted to rant

sand bough
#

I know what you've just tried to said. When it happened? When they said so?

#

It is not a crash. Our bot blocks your abusive word

#

We would want to slap this conversation entirely, after all

#

I won't of course

#

I will warn him as well

#

Also, please keep it mind that Bohemians ever regrets that CSLA's been released while it doesn't fulfill enough quality for a CDLC since they offered their refund shortly after the release

turbid summit
#

also just for the sake of closing this drama, @round marsh you attacked person who isn't even member of the CSLA team ... who actually releasing content for Arma serie for years and has own total conversion ... and that earned you warning alongside the other attack and claims ...

bold mulch
#

mod? clueless

#

how is that a legitimate criticism if you can't even distinguish a CDLC from a mod?

#

X D

#

not to mention that "scam" thing. You haven't been tricked to give money, you haven't been given false information anywhere - its quality has been represented by any public screenshots and reviews. No one had to buy it to see that quality is worse than any other CDLC.

#

again, how have they been tricked?

#

BI posts a link to that steam item, you open it and see images and videos showing how exactly this CDLC looks like.

#

Scam:
a) an illegal plan for making money, especially one that involves tricking people
b) to trick someone into giving you money, usually in an illegal way
c) a dishonest or illegal plan or activity, esp. one for making money:

This doesn't fall into any definition of that word so why do you insist on using it lmao. Everything was brought to the table right before your and any other buyer's eyes.

#

how is this a "trick into giving you money" if you can literally just not buy it until first reviews come in? It took about 5 minutes to see first videos and articles about it.

#

And this is for any product offered anywhere.

#

Yup, so many scams have been released after CSLA because BI accepts every Creator programme request unwittingly.

teal coyote
#

A CDLC is a paid mod..
@round marsh yes this is very true and every one knows it

#

I think buying a 80$ Chinese drone is no more of a scam, and unless you are going to create a whole DLC's worth of content and have some advertisements for it for free then you have no right to complain

turbid summit
#

@round marsh you were warned and you failing to read , if you decided to keep drama queen approach you will be removed from server

haughty smelt
#

we expect you to be better.

turbid summit
#

then maybe you stop attacking them ? especially like i mentioned before, you flamed person who isn't even member of CSLA team, who made different total conversion which is free and who shared his models with multiple total conversions including CDLCs

haughty smelt
#

'Flaming'

turbid summit
#

you acting exactly same as for what you were banned last year ...

haughty smelt
#

Didn't you accuse that this CDLC is a 'Scam'? that itself really baits some negative views

bold mulch
#

just because you think you're right, it doesn't mean it's a fact lol. And yes you're flamebaiting people over issue that has been solved over a year ago.

#

You don't see a difference between CDLC and a mod, you don't see a difference between a scam and people buying stuff thoughtlessly over internet (that they can refund btw). Or you're just pretending to be like that which makes you a flamer. Lmao. It's that simple really.

#

Thank you for confirming of what I've just written. shrug

#

because it's not a mod? I can call you a robot because I think you're a robot and that's a fact.

#

You're following the pattern or not? Stop flamebaiting, again - it's simple.

turbid summit
#

... enough is enough ...

upper galleon
#

does this mod include civil cars?

sand bough
#

This *CDLC does, yeah

upper galleon
short vortex
upper galleon
cunning anchor
toxic frost
#

Are there any winter mods for winter US Troops?

short vortex
#

Not that I'm aware of.

haughty smelt
#

Winter Gabreta when?

short vortex
bold mulch
upper galleon
#

must be fore arma 4 😦

trail elbow
#

One message removed from a suspended account.

rigid idol
#

any chance the vz.52 pistol, rifle and machine gun could be added?

#

these could be used by reserve troops and FIA.

short vortex
#

Pistol is there. The rifle is in wip state but has not been touched for ages now and mg inclusion has not been decided yet.

#

Though I agree they are a perfect fit for FIA.

haughty smelt
#

need more armored car

short vortex
#

What exactly do you mean? Like up armored regular cars or armored vehicles like BMP?

haughty smelt
#

armored vehicles with tires

south lintel
#

Like a BRDM?

rigid idol
#

@short vortex hope the rifle and mg get added then!

rigid idol
short vortex
#

I'm afraid it was just BRDM-2 + some variants in CSLA service.

upper galleon
#

make bov

near kindle
cunning anchor
short vortex
upper galleon
#

busted flatlooking truck?

haughty smelt
#

How lore friendly is CSLA story to real world?

short vortex
#

The setting? Very real. The story is obviously exaggerated although there were a lot of cases when individuals or groups tried to cross the border one way or another. Both armed and unarmed.

A lot of those involved some sort of improvised air and land vehicles.

rigid idol
#

gib vz.52 rifle and machine gun plox

brave hollow
upper galleon
#

machinegun polplox?

high storm
#

Hey, is there a texture template available for the LAV-25?

hot plank
#

Should I buy this?

#

This is the only dlc I haven't bought

haughty smelt
#

It's mandatory

short vortex
crystal parrot
willow frigate
hot plank
#

After checking out the assets I prob won't buy it

glass vigil
#

You’re a bad person.

crystal parrot
#

It has a lot of great SP and Coop content

#

Lots of OFP nostalgia

#

The Cobra and Hind are amazing

#

The Czech vehicles look amazing too

#

Only vintage Black Hawk out there for A3, I recently found out

#

The M16s also look really good after the last update. Personally also love the M60 and M249. The US trucks also look amazing

#

Someone already mentioned the map. Short story, there's a lot of great content. While some of the assets look a bit aged (mostly the US uniforms and equipment), there's still a lot of great stuff

#

But that's my opinion

somber nebula
#

To each their own, i just like trucks

glass vigil
#

If you use CSLA with S&S New Wave, and the US replacement mod for S&S, it’s pretty sweet

willow frigate
#

The civilian assets are amazing. I love it mixed with GM and CWR3 mod... Great Operation Flashpoint feel... really need someone to setup a cold war role play survival server...Seriously. Let old school OPF users just hang out with all to these assets. Too bad there is no "meta" mod that allows one to travel from one terrain to another yet sync up all the assets and experience into a shared DB. Would be cool to see a roleplay economy mod across many terrains sharing the data.

hot plank
short vortex
#

It's no mission pack. It's full fledged CDLC with two complete factions (missing jets) and two INDEP/Generic factions. Not to mention a map with rather unique features and assets. There were several updates with playable content including various sp and mp scenarios a campaign and another map. Free of charge. Now, I don't know where you come from, but in here 13€ is about two daily menu meals. Which, compared to what you get for it, is a steal.

Besides, it has been on sale regularly with every steam sale event. I'm pretty sure you'll get your chance to buy it cheaper than the base price.

haughty smelt
#

need czech radio protocol, or u guys using the livonian cuz it sounds the same

crystal parrot
haughty smelt
#

neat

willow frigate
bold mulch
#

and both vehicles and Gabreta are state-of-art stuff. Everything else that might be considered lacking quality can be chocked up with mods or other CDLCs

glass vigil
ionic flame
#

great feedback - it's a no brainer to support creator teams in their work. we all love the same game.

hot plank
narrow badge
#

I’d suggest you reconsider, since CSLA - Iron Curtain is a great collection to the game. I admit that it is not on par with other CDLCs quality wise, however the armoured vehicle variety it adds, most of which have functional interiors, as well the gorgeous and original map could easily justify its price. Furthermore, if you use a CDLC crossover mod, these assets would also come in handy, expanding other already existing factions. Can’t say much about the campaign, since I haven’t played it yet, but from what I saw - it is decent enough to give it a shot.

bold mulch
#

last time I played the og campaign it had TTS voiceover which could be tad dissapointing but new one has proper voice acting

#

mission flow is great in both tho

unkempt storm
#

I’ve been using CSLA mod’s stuff since the OG ofp times. A no brainer to support them and all the cdlc. Also The hind with the GUV 8700 mg pod 🤤

pearl sphinx
ionic flame
#

we base ours off vanilla mainly. a slight upgrade in some damage in some bullets but similar penetration (like for like with vanilla) across the board

#

if you don't like a bullet, mod it - that's how i started 😉

short vortex
#

Same here, I don't recall us doing many changes.

ionic flame
#

We just did a lot of qa against vanilla on penetration funnily enough as we found a weird anomaly with one round penetrating sandbags. So we checked every calibre against vanilla and it all matches

#

The one round had somehow got an init value of 1200 instead of 400 - probably a ft to m conversion snafu

#

So it was penetrating brick

meager dome
#

interestingly, ws does not implement a new 7.62x39 round. in fact, we use vanilla ammo wherever possible.

#

so at least in that case it would be very odd if it seems radically different to vanilla :>

ionic flame
#

Amen brother

#

I sort of think people assume a lot. Whereas we all test a lot.

crystal parrot
#

I play with multiple CDLCs on frequently and have found everything to be quite consistent across the board. Except maybe for GM's weapons lack of AI dispersion

ionic flame
#

Wow that’s ambitious.

compact pendant
#

Vanila ammo is "magtech" civilian ammo.

meager dome
#

i was refering to western sahara, since it was mentioned in the list

lavish blaze
#

Has iron curtain recieved any updates since launch, I can't find any info about it

sand bough
#

Yes

haughty smelt
#

their discord has the info for updates

short vortex
#
raven glen
glass vigil
hot plank
#

Never in a million years would I buy this with my own money

haughty smelt
#

dude asking to be banned

ember moon
#

Making a Mod List and need a little help. What would be the "must have mods" for Iron curtain DLC.?

sand bough
#

Definitely CSLA Iron Curtain - Operations

haughty smelt
#

Is Gabreta located in Czech part or Slovakia part?

sand bough
#

Isn't it the border between W German? If so Czech no?

haughty smelt
#

Sudetenland?

sand bough
#

Mmmmmaybe?

short vortex
sand bough
#

Wait, is that an IRL terrain?

#

I mean based on

compact pendant
#

This area is in year 1938 joined to Bavaria

compact pendant
sand bough
#

Good to know. I've always thought it is 100% fictional one 😄

short vortex
#

We took real terrain data, kept some areas and added/changed other to have the terrain a bit more game friendly

compact pendant
sand bough
#

B-but the engine is Virtual Reality flush

haughty smelt
#

Virtually real

compact pendant
#

it is czech engine

sand bough
#

Is it? I need to Czech it out I guess

haughty smelt
#

imagine if we have Slovak radio protocol

little echo
#

so who vets the pictures for the Twitter posts because something ain’t right with that hinds tail code

short vortex
#

It's a random number picked by a script. It has no special meaning unless you would want it to have one.

sand bough
#

I actually don't see the reason why everyone talks about it.

short vortex
#

Indeed most people will not even notice there is a number.

sand bough
#

I mean, I see those number. Could that have any special mean?

short vortex
#

Not to people who could use their head and think straight.

I think I've covered this topic more than it really deserves, so I'll get back to work.

sturdy plank
bold mulch
#

Fortunately no one listens to twitter people.

sturdy plank
#

Demonstrably false

bold mulch
inner jackal
#

LOL... "Judging by the reactions to it" ... 8 tweets, yeah that's one Hell of a reaction to it 🤣

dry trellis
#

i mean, current Steam build of A2 has those same digits in that same order in its build id 🤣

haughty smelt
#

since when opinion on twitter matters?

inner jackal
#

I think I'll be off to complain on Twitter about Southwest 1488 departing from New Orleans to Houston in seven hours. I hope to get it grounded for its sins 😉

sturdy plank
#

Including one from a major Arma content creator

#

I could care less about the number tbh but as an official partner of Bohemia you guys should at least be acknowledging the fuckup instead of doubling down and berating anyone who calls you out on it

inner jackal
sturdy plank
#

Yeah I've seen it as a price tag in Walmart before but there's a difference between that and an official media release

inner jackal
#

I said US Air Force tail number, not your straw man

sturdy plank
#

What strawman

#

I'm saying there's a difference between some mundane real world thing and a media release for a game

bold mulch
#

huh? They deliberately chosen that number to be tail number, CSLA's was randomly generated by Bohemia Interactive's engine

woven aurora
#

Sure they were

inner jackal
#

A "mundane" tail number used by the US Air Force compared to Czech Air Force tail number, not a $14.88 price tag in Walmart ffs.

dawn pasture
#

I knew what i clicked on when i opened this channel

inner jackal
#

LOL, the point is it was random and I suspect that most people, like me did not even know that the association was a thing. And to change it because some people think it is a thing, makes it a thing for those that believe it's a thing

copper monolith
#

It has no special meaning unless you would want it to have one.
Holy mother of dog whistles.

The devs should get in front of this, and not like that. Wow.

dawn pasture
#

Yikes...

sturdy plank
#

Brb plastering swastikas all over my vehicles in Arma because they're just Indo-European religious symbols with no other connotations at all

inner jackal
#

That's another straw man...

bold mulch
#

how could one call that, argumentum ad ignorantia? Can't wait till you figure out that Spearhead's 1940s Germany is set as BLUFOR (friendlies!!!) and that they wear uniforms and symbolism of a certain dark page of DE history, and not even generated but consciously placed in game.

sturdy plank
#

Can you two clowns do anything besides spout off the names of fallacies at me

bold mulch
#

ah yes, now personal insults. zz1_pepe_angel

crystal parrot
#

Can we stop giving meaning to random numbers?

haughty smelt
sturdy plank
haughty smelt
#

oh no way random numbers generator is racist now, what are we gonna do

bold mulch
#

hmm wait, Iron Cross is a medal.

haughty smelt
#

Iron cross is Iron cross, people just getting angy for lack of better judgement

inner jackal
#

Logical conclusion is that Bohemia Interactive must release a hot fix to prevent any number with any negative association from being returned as a tail number or license plate. Problem solved...

woven aurora
#

Arma community try not to defend racist numbers challenge (impossible)

copper monolith
#

If Spearhead had any symbols that would cause legal trouble, it would've been caught during review prior to a release.

sturdy plank
copper monolith
#

So that entire argument is literally nonsense, the content was signed off on by a legal review.

haughty smelt
bold mulch
inner jackal
bold mulch
#

if anyone here is insulting others it's you, buddy

copper monolith
sturdy plank
#

Nobody's accusing the devs of deliberately putting that in there but doubling down on it does not make them look good at all

inner jackal
copper monolith
#

It's a 1:10000 possibility. it's gonna happen. It should also have been caught before posting.
One off for now, so no ill intent proven. But if they do it again it becomes difficult to deny the association.

woven aurora
#

The least they could do is not double down on it

#

But they did

bold mulch
#

but Soldaten said a popular Arma person retweeted it!!!

crystal parrot
#

They didn't double down on it. They rationally explained it

haughty smelt
#

define popular arma person

inner jackal
woven aurora
#

Rimmy

haughty smelt
#

all i know is Miller

inner jackal
#

I assumed Toady. Great content creator

copper monolith
#

Malicious Interpretation: Devs are closeted nazis
Neutral Interpretation: Devs simply didn't know
Optimistic Interpretation: Devs knew and want to reclaim a hate symbol

Everyone can choose which one is most likely.

woven aurora
#

“Reclaim a hate symbol” bro what

crystal parrot
#

Context matters. That is a aircraft tail number, not a symbol

#

Stop being insane

inner jackal
#

Looked them up cause I really did not know this association... 88, or H88 sure... used to fight NF and BNP on the streets of England in the '80s lol

sturdy plank
#

Okay but do you understand the difference between simply having it as a tail number and hypothetically featuring said tail number in an advertisement for the air force

crystal parrot
#

I'd expect the United States Airforce, with a whole PR department to be more knowledgeable than me, and the average person, about hate symbols

crystal parrot
#

Not some modders from Czech Republic who worked on a CDLC

bold mulch
woven aurora
#

It’s just the same laziness that the cldc is known for

sturdy plank
#

Show me where I said that

woven aurora
#

Arma discord server try not to project challenge (impossible)

bold mulch
sturdy plank
#

All I've said is that this is a goof and they should probably retract it

bold mulch
#

but you received an answer from a dev already, which language will you understand then if an English message doesn't give you a 100% answer?

sturdy plank
#

And now they've deleted it anyways so looks like they made the right choice

#

End of discussion

bold mulch
woven aurora
#

Damn calling me a freshie not very professional of you

bold mulch
#

says a professional person 👼

crystal parrot
#

More like they were bullied into making an unnecessary choice. This culture is a cancer to this whole damn world and will damn well be the end of it

haughty smelt
#

this is why Twitter X is Evil, adding unrelated context to anything

short vortex
crystal parrot
#

For the record, it was a damn nice screenshot

sturdy plank
haughty smelt
short vortex
#

Yes. That's why I thought my explanation here and in the tweet would be enough. It was not, or perhaps some popular people saw it as an opportunity to gain some views.

sturdy plank
#

Got it, just making sure we have that on record

bold mulch
#

"we"?

sturdy plank
#

Royal we

bold mulch
#

you mean "you" to make another cancel campaign against something you haven't even bought?

sturdy plank
#

I could care less about the dev for some Arma DLC making an accidental dogwhistle to be completely honest with you it just baffles me that the PR response has been this shit

bold mulch
#

then thanks for having this on the record for us too

sturdy plank
#

My pleasure

crystal parrot
sturdy plank
copper monolith
#

Guys the topic is resolved. No need to get any further into it for the sakes of yourselves and the moderators.

compact pendant
compact pendant
#

😆 why not.. jubileum...1488-1988. religious reformer and writer.. we love people with this idea.. similiar firt czech astronaut Jan Hus.. unfortunately, he died at launch

copper monolith
#

I thought Cimrman was first?

compact pendant
cold acorn
#

what is the p m/49 irl

short vortex
#

This probably belongs to another thread as I'm not aware of us having such a weapon in the dlc.

copper monolith
#

(Has a slightly different finish, takedown lever and hand grip compared to the regular p210

balmy flame
#

Will this cdlc ever receive a 1.2 update? Or they are done with it?

balmy flame
#

Great response, thanks 🙏

bold mulch
#

I recommend joining their Discord to be up to date, an invite should be within pinned messages in this chhannel

short vortex
cold acorn
#

i just got iron curtain

ionic flame
willow frigate
ionic flame
#

Not mine just sharing the news

short vortex
#

Watched trailer. Looks great. 👍 I'll give it a go once there's more free time.

turbid summit
#

as i cycled and updated all official servers including CDLC with A. hotfix B. profiling binary C. new CDLC data, please report to me (or just @dwarden me (the correct me)) if there are any server issues

turbid rivet
#

Can anyone send me a link to the CSLA server

sand bough
#

Pinned

turbid rivet
#

I'm working on a type of old man scenario but for the CSLA DLC where you play as a civilian afghan vet how meet's up with the FIA and does all kinds of jobs but I need some help with script's for the AI VB officers and car chases

fossil condor
#

Good luck with the project!!

rapid siren
#

Is there a reason that the co op multiplayer missions never seem to have an option to turn respawn off? A lot of co op groups play with no respawn, so it seems weird to me that the option never seems to be available out of the box for CDLC content or even Bohemia.

I've noticed this with the Iron Curtain scenarios and GM as well.

bold mulch
short vortex
#

I have no knowledge of this, but I'll relay thile info and maybe we can do something about it.

leaden echo
sand bough
#

Yes

leaden echo
#

🙃 okay, thanks

proud silo
#

is there a csla discord?

sand bough
#

Check the pinned

low orbit
#

Search the forests of Polanek and reveal all hidden FIA camps or execute the special operation behind the enemy lines just on the top of the Stozec hill.
Enjoy the new update.

Subscribe here: http://shorturl.at/ekzT4

low orbit
#

Don't miss another MP update of our OPS pack.
Adding now a large scale battlefield Liberation for both main factions. Jump into the battle.
Enjoy the new update.
Subscribe here: http://shorturl.at/ekzT4
Original credits belongs to [GREUH] Zbug & McKeewa and KP Liberation Dev Team

sleek crown
#

is it me or does the BMP1 only allow 4 people in cargo?

low orbit
# sleek crown is it me or does the BMP1 only allow 4 people in cargo?

Hi, you are mentioning the "original" BMP-1 or its Czechoslovakian variant BPzV Svatava?
They are different types of APCs therefore their capacity for cargo is also different.
https://en.wikipedia.org/wiki/List_of_BMP-1_variants

This is a complete list of formal variants and designations of the BMP-1 infantry fighting vehicle (IFV). It is sorted by country of origin. Many field modifications may exist thath. are not listed here.

low orbit
#

Then it should be something on your side (combination of Mods maybe?) - this is BMP-1 with its crew + 8 cargo of player on board.

sleek crown
#

hmmm something is wrong then

cold acorn
#

this cdlc has been criminally underrated

hot plank
#

I bought it to fill my arma 3 cdlc collection

visual leaf
# cold acorn this cdlc has been criminally underrated

I believe it needed a bunch of post release content to bounce back. The fixes were good but not enough in the eyes of many. It did not help that it was more expensive than GM which had more content and arguably better quality. It is always sad to seed quality content not being used in Arma but it also happens to official DLC, Contact is incredibly absent from the MP scene due to how it was handled and therefore the sales were never potentialized by community created coop scenarios in Livonia for example

low orbit
#

Accident on the Iron Curtain!
Attention! Several violations of Iron Curtain have been reported!
https://youtu.be/Wewaq6jEyU4

low orbit
obtuse storm
#

Update Soon?

low orbit
low orbit
low orbit
#

Did you know?
First release of OPS pack was 14 Jan 2022 and currently last update 21 Jan 2024 containing more than 48 SP/MP missions and 2 SP campaigns, additional map Polanek and other scenario making stuff.

You can download for FREE here: https://shorturl.at/ekzT4

icy belfry
#

Awesome

low orbit
#

Sa vz. 58 is a 7.62×39mm assault rifle designed and manufactured in former Czechoslovakia.
While externally resembles the Soviet AK-47, it is a different design based on a short-stroke gas piston.
https://store.steampowered.com/app/1294440/

low orbit
#

The LAV-25 (Light Armored Vehicle) is an 8-wheeled amphibious armored reconnaissance vehicle used by the US Marines and the US Army in their service since 1983.
You will find it on a BLUFOR side.
https://store.steampowered.com/app/1294440/

low orbit
#

Enjoy the fully customized Combat Patrol MP missions on Gabreta for CSLA faction.
Liberate the eastern part of Iron Curtain or invade the west.
This mission is included in the CDLC core: https://store.steampowered.com/app/1294440/

low orbit
#

The (AZU) АЗУ-469 is an off-road military light utility vehicle used by the Warsaw Pact armed forces.
This guerilla's armored version is equipped with recoilless cannon T-21.
https://store.steampowered.com/app/1294440/

low orbit
#

Capture and defend randomly generated areas across the eastern side of the Iron Curtain in US Coop MP or SP mission Grinder. Advance through all 3 areas.
These missions are included in a FREE OPS pack: http://shorturl.at/ekzT4

low orbit
#

Icon of Warsaw pact - tank T-72 was built in approx. 25k pcs and it remain in service of some countries until these days.
T-72 is a MBT of CSLA faction where you can find various versions.
store.steampowered.com/app/1294440/

low orbit
#

The M113 is a fully tracked Armored Personnel Carrier.
It was largely known as an ACAV (armored cavalry assault vehicle) by the allied forces.
Here you can find its extended version for AFMC side.
store.steampowered.com/app/1294440/

low orbit
#

Fly the ultimate time trial with any available helicopter in SP mission Heliracer.
Follow the path at low alt - enemy radars and AA systems are searching.
This mission is included in a FREE OPS pack: shorturl.at/ekzT4

opaque siren
#

They look sexy af

low orbit
#

One of the dev versions of Sa vz58 was VG-70. It was a machine gun with a suspended grenade launcher of Czechoslovak production, which together formed a compact unit with its own trigger and handle.
https://store.steampowered.com/app/1294440/

icy belfry
#

awesome

low orbit
#

Bonus SP missions Treasures of Stozec
Find your way through the maze, destroy the radio equipment or free the village of Stozec.
Fulfill all assigned tasks and look for any secret codes - they can be helpful some day.
Free OPS pack: http://shorturl.at/ekzT4

low orbit
#

The (AZU) АЗУ-469 is an off-road military light utility vehicle used by the Warsaw Pact armed forces.
This guerilla's light caged (customized) version is equipped with heavy machinegun DShK.
https://store.steampowered.com/app/1294440/

autumn cobalt
#

now do the

#

LAV-25

#

ah u already did the LAV-25

low orbit
low orbit
#

The M163 Vulcan Air Defense System (VADS) equipped with 20mm anti-aircraft gun (SPAAG) provides mobile, short-range air defense protection against low-flying fixed-wing aircraft and helicopters.
https://store.steampowered.com/app/1294440/

low orbit
#

The RM-51 is a multiple rocket launcher based on the V3S 6x6 truck. It consist of 32 barrels in 4 rows and with caliber of 130mm. You can find this iconic artillery vehicle on CSLA side.
https://store.steampowered.com/app/1294440/

low orbit
low orbit
#

Find out the unique SP mission Chase and attack the enemy anytime and anywhere.
Choose one of the various targets and prepare an ambush or plan a precise surgery cut into the CSLA lines.
https://store.steampowered.com/app/1294440/

quaint stratus
#

is this about the cold war?

obtuse storm
#

perhaps

bold mulch
low orbit
low orbit
hot plank
#

Why the gun sounds bad in CALA?

unique timber
#

CALA, CALA, CALA, CALA, CALA, CALA Chameleon.

low orbit
#

Meet the legendary croc.
The BTR-40 is a Soviet open-topped, wheeled armored personnel carrier and reconnaissance vehicle.
It is one of the main guerilla light APCs - in this version equipped with heavy machinegun DShKM.
https://store.steampowered.com/app/1294440/

mortal ice
low orbit
low orbit
turbid summit
#

as today was release of Arma 3 2.16 update and CDLC branch update , official CSLA servers were updated too, please ping me if there is issue , thanks

low orbit
#

The camping grounds located near the village Hory, on the banks of the Lipno reservoir, was frequently used by tourists despite its close proximity to the border

low orbit
#

Enjoy the showcase mission for CLDC CSLA: Iron Curtain.
Visit all marked areas and inspect all available vehicles and weapons.
Hard on the training ground, easy on the battlefield.

low orbit
#

Enjoy the fully customized Combat Patrol MP missions on Gabreta for FIA faction. Stay in the middle between both factions and fight for your own. This mission is included in the CDLC core: https://store.steampowered.com/app/1294440/

uncut rose
#

@low orbit in ways did you customize it - mind sharing some details?

low orbit
low orbit
#

Capture and defend randomly generated areas across the western side of the Iron Curtain in CSLA Coop MP/SP mission Grinder. Advance through all 3 areas. These missions are included in a FREE OPS pack: http://shorturl.at/ekzT4

low orbit
#

The MLRS is an American self-propelled armored salvo rocket launcher on a tracked chassis. It contains a total of 12 rockets in 2 blocks of 6. The US Army began using it in 1980.
https://store.steampowered.com/app/1294440/

low orbit
mortal ice
#

Ooh fancy blep

low orbit
#

Don't miss the Steam FPS Fest and save 60% on Arma 3 Creator DLC: CSLA Iron Curtain! Don't forget to get also the OPERATIONS PACK for FREE containing additional map, a lot of missions and other stuff.
https://store.steampowered.com/app/1294440

haughty smelt
#

12GB or so

cold acorn
#

CSLA is getting better and better

#

might not be the highest quality of the CDLCs but its good enough for me

plucky nymph
#

there are so many missions in the Operations steam mod...so good

low orbit
#

Comrade! Don't miss this huge MP update of Operations Pack!
64 new versions of MP missions were added on 12 CUP terrains!
Enjoy the CSLA Combat Patrol, FIA Escape or US Warlords on Chernarus, Sahrani or Bukovina!
Subscribe here: http://shorturl.at/ekzT4

obtuse storm
#

Neat

icy belfry
#

awesome

low orbit
#

Hey comrades!
Don't miss the unique WEEK LONG sale!
Get the Arma 3 Creator DLC: CSLA Iron Curtain 60% off and get the famous OPERATIONS PACK for FREE.
https://store.steampowered.com/app/1294440

Welcome behind the Iron Curtain! Take a look at what life behind the barbed wire could have been like in an alternate universe of the 1980s in Czechoslovakia and its border with West Germany. Ride, fly, or run into battle against your enemy in an all-new lush and mountainous terrain. Conduct large-scale mechanized infantry operations, Special Fo...

Price

$5.19

Recommendations

766

▶ Play video
proud apex
#

Do the helicopters in this CDLC have the advanced flight model?

low orbit
#

Yes, advanced flight model is included.

proud apex
sand bough
#

Can confirm that they seems have no RotorLib

hushed bane
#

Is there a mod anywhere that reskins some of the czech assets so that they either have the red star (or no insignia altogether)?

#

The assets are just beautiful, but I am hard pressed to create scenarios just with the czech when I’m trying to make them in the desert

sand bough
#

Isn't it a vanilla CSLA feature?

hushed bane
#

Is it in addon settings?

bold mulch
#

you right-click on vehicle, select change appearance or whatever the option is that takes you to virtual garage, select the desired, desert camo and confirm - done. Czech insignias are baked into the vehicle texture iirc.

somber nebula
# hushed bane Is it in addon settings?

honger is correct if you'd like to change vehicles skins, but the nationality symbols are not baked into their vehicles textures and instead take a hidden selection slot. CSLA allows you to change nationality symbols in the editor by opening the vehicle attributes, scrolling down to object specific attributes and selecting a number of customization options including nationality. In addition, you can setup your own vehicle customizations either as part of a mission file or as an addon so that you can change these nationality symbols using just the virtual garage (https://community.bistudio.com/wiki/Arma_3:_Vehicle_Customisation ).

low orbit
raven glen
toxic frost
#

What country is Gaberta based in?

haughty smelt
#

Sudetenland, Czeckoslovakia

south lintel
south lintel
bold mulch
#

Did you check if you can add them in vehicle appearance menu?

south lintel
#

Yeah I did, wasn't an option (or I'm really blind)

cunning anchor
#

Thanks for reporting both, we'll look into it. The issue with RM-70 has already been fixed on our internal build.

south lintel
#

I was playing around with the BPzV Svatava (recon BMP-1 with radar?). Its sensor doesn't seem to pick up anything... I tried detecting a vanilla Cheetah with its radar turned on, but nothing appeared on the Svatava's sensor panel, even at 4km (the Cheetah was much closer than that, maybe around 2km max). Am I doing something wrong?

merry geyser
#

Looks like a fake "radar" since the BPzV doesn't actually have any sensors defined in its config. The gunner and commander just have a UI element (CSLA_RscOptics_BVP1_gunner) that displays a fake radar panel that you can toggle...but it doesn't actually do anything.

#

Seems to be a remnant of the old school Arma 2-style magic radar since I can see radarType = "1+4" defined for the commander seat.

south lintel
#

thanks for investigating!

south lintel
#

speaking of sensors, Mi-24V appears to have neither a passiveradar nor RWR (i.e. can't see radar threats on the sensor panel)

hasty bison
#

Thanks for reporting. The sensors have been revised and are modified in our internal build.

south lintel
#

Yay looking forward to seeing the updated stuff!

turbid summit
#

Arma 3 official servers should be all running at 2.18, please report if any issue Vote_Check

turbid summit
#

as all the Arma 3 official servers were updated to hotfix build, please ping me if there is problem with CDLC servers, ty in advance!

low orbit
#

Look behind the Iron Curtain into the Czechoslovakia in a true czechoslovak game. Get the Arma 3 Creator DLC: CSLA Iron Curtain 60% off and get the famous OPERATIONS PACK for FREE. https://store.steampowered.com/app/1294440

low orbit
visual leaf
#

Quick question, since you guys added some A2 assets to the CDLC, which is good for preservation in case some workshop mods are taken down, my question is why didn't you add more?

#

IE more uniforms, more vehicles etc

#

With improved textures of course like the 3cb factions mod does

short vortex
#

Most of the porting was done mainly because of the first release, namely the maps and the campaign and to complement some of the factions' initial capabilities.

Since then, we try to bring in new or at least vastly improved assets and their functionality in our updates. We have also reworked some of the old assets in our updates.

That being said, I don't see much porting being done in the future for the main release. If so, it would be in very specific cases and maybe done only in the free Operations pack.

Is there something specific you had in mind?

visual leaf
#

☝️ A civilian version of the M1008 would've been great too, with civilian textures

#

By the way, the policeman model has some issues with shadows on the face:

short vortex
#

Some of those would not really fit, like the emergency worker or the zu-23-2.

Land Rover is actually my model so I have most of the resources available, but I'd still go with a major overhaul. It was the off-road of choice for AFMC in A2.

Also, I agree on the civilian version of the cucv. But most importantly I'd like to see M1009 in both military and civ liveries.

visual leaf
bright rain
#

LR Defenders like that would be pretty anachronistic for a DLC set in the 80s though - they weren't called "Defender" until 1990. And I don't think they had side vents until the 200TDi engine was introduced at that time - Ed:- seems the Land Rover 110 and 90 2.5TD model had side vents from 1987. But yeah the "Defender" wasn't a thing until the 1990s

visual leaf
bright rain
#

1980? nah Series IIIs were the body type in 1980. The 110/90 body shape was introduced in 1983. Until 1990 they were badged "Land Rover 110" not "Defender", and only had vents on top of the wings, not the side ones.

visual leaf
granite spoke
#

is csla iron curtain good

visual leaf
granite spoke
#

i dont wanna watch the wiki

#

its prolly trash

#

I watched the trailer and it looks okay

broken beacon
#

Hey people, do anyone know if there's a mod for Iron Curtain that removes all the PIP windows from vehicles?

bold mulch
#

no, but you can disable pip in graphics settings

broken beacon
#

That makes the vehicles interiors unusable, as you cannot see through the windows

#

It's not like you can see much with thouse PiP windows either

bold mulch
#

you didn't specify why you want them removed so I assumed it's because of the performance impact PiP can introduce to the game.

#

I don't think PiP can be replaced just like that in vehicles. For scopes it requires model modifications (or some CBA scripting if it's supported). You could pop a suggestion on feedback tracker to have this changed into normal view.

broken beacon
#

Nah I wanted to remove them because I don't like PiP, the image is less clear than just using a transparent window. Vanilla vehicles don't use PiP for windows, which may be a bit less realistic as those windows are probably periscopes, but it looks better.

bold mulch
#

just to make sure, you're playing with pip set to max quality?

broken beacon
#

Yes, the image is not pixelated, it's just the way PiP works in this game. It's like a camera looking from a specific point, and the image is stretched.

#

There's even a few vehicles that have PiP in the driver hatch, that looks very odd

bold mulch
#

yeah it only takes 1:1 aspect ratio iirc

broken beacon
#

I guess they did it because most vehicles allow the crew to turn out while the interior is still visible. Due to this, you can see both the interior window and the exterior periscope, which wouldn't work well without PiP.

crystal parrot
#

A mod like that cannot exist, cause it requires model changes

compact pendant
#

🧐 PiP for periscope use GM CDLC.

#

When is PiP off in grafic look as this.

compact pendant
#

CSLA use too, this is only about setting

#

BI this system for tanks didnt use.

#

but for good view and possition in tanks is this system for old vehicles as BVP beter

sand bough
raven glen
#

Looking into the CUCV wikipedia page, would it be appropriate to call CSLA's radio/command variant of the M1008 the M1008A1?

misty bramble
#

oh actually you said PIP windows. this will make them black so not usable for what you want to do

low orbit
#

Want to know what BRAVO FOXTROT TANGO means?
Sneak behind the Iron Curtain while playing the eponymous SP campaign which is included in a FREE OPS pack: http://shorturl.at/ekzT4

haughty smelt
#

BFT? !!BIG EFFIN TANK!?!??!?!?!!? LESS GOO OBJ.279

low orbit
haughty smelt
#

is this a hint for Winter Gabreta?

bold mulch
#

God I wish

low orbit
#

Ehm ... not now. But who knows 😏

granite spoke
#

This dlc is good but only because of one thing

#

the map its insanely good

#

The best cdlc map in the game

#

Some other things are cool but mostly the map

#

Is the dlc still getting updated

sand bough
#

They eventually do

ember moon
#

Are there any mods that you recommend specifically for Iron Curtain? I'm going g back through the theater of Arma III and I want to play everything with recommend mods.

cunning anchor
cunning anchor
# ember moon Are there any mods that you recommend specifically for Iron Curtain? I'm going g...

I recommend our Operations pack (https://steamcommunity.com/sharedfiles/filedetails/?id=2719101174) if you don't have it yet, as it includes two more campaigns, a brand new second map and a large variety of SP/MP missions ... it is constantly being updated and expanded with new content. And also don't forget our campaign (https://steamcommunity.com/sharedfiles/filedetails/?id=2534376765) created by EMSI with more than 15 playable missions.

granite spoke
low orbit
mortal ice
#

merry christmas CSLA peeps

sleek crown
#

Any plans to update this? Seems that SOG are the only ones churning out updates.

sand bough
#

They eventually do. RF and WS got an update each, GM will eventually do too

compact pendant
hasty bison
sleek crown
short vortex
#

Any update of the main release (package) of any (C)DLC has to go through BI QA. Since there is essentially just one QA, every new release has to go through the pipeline and wait a bit for its turn.

There's always an option to put additional stuff on Steam workshop with the main release as a dependency. We did so with our Operations pack which includes an additional map, sp campaign, sp & mp scenarios. This gives us a bit more flexibility but we have kept all the "hardware" assets in the main release so far.

I believe I can disclose just that an update is in the pipeline.

low orbit
low orbit
low orbit
#

Lead your squad in delicate operation deep in the enemy territory. Coordinate the advance with other squads in SP mission Meteor which is included in a FREE OPS pack: http://shorturl.at/ekzT4

low orbit
#

MAAWS is a 8.4 cm recoilless rifle - it is a man-portable infantry support gun for close-range multi-role anti-armour, anti-personnel, battlefield illumination, smoke screening and marking fire.
https://store.steampowered.com/app/1294440/

low orbit
sand bough
#

Nice - can't wait to try it out!

low orbit
haughty smelt
low orbit
bold mulch
#

Not sure if unique since RHS does this too iirc but for sure it's welcomed

haughty smelt
#

But RHS is not updated anymore and CSLA is still updating so... hehe

low orbit
copper monolith
short vortex
#

Does AI use it in both aforementioned cases? Because ours can be used by AI in situations that endanger the tank.

visual leaf
bold mulch
short vortex
#

It does not have to be. These are teasers and the feature is described in the Field Manual. You'll be able to test it soon.

crystal parrot
solemn parrot
low orbit
#

Lead your squad into the battle on the new APCs OT-62D with a vz.59A recoilless gun mounted on the roof.
You can find this unique vehicle in CDLC CSLA:Iron Curtain 1.2 coming soon.
https://store.steampowered.com/app/1294440/

low orbit
low orbit
#

Cooperate with guerrillas equipped with new weapons and use the full power of their V3S armored gun trucks.
You can find these unique vehicles in CDLC CSLA:Iron Curtain 1.2 coming soon.
https://store.steampowered.com/app/1294440/

compact pendant
haughty smelt
#

just comparing which team is still active on doing their project for A3

low orbit
obtuse storm
#

Nice!

magic umbra
#

yes more mine stuff in arma makes me wonder if MICLIC's will be added

low orbit
quiet mesa
low orbit
turbid summit
#

⚠️ Official Arma 3 CSLA CDLC servers were updated with update 1.2https://arma3.com/news/arma-3-creator-dlc-csla-iron-curtain-update-12 ping me if there are any issues

copper monolith
#

Congrats on the next update!

cunning anchor
cunning anchor
#

it seems that BI are having some issues with it

ionic flame
#

congrats on the update guys. looks good.

cunning anchor
#
visual leaf
#

Congrats on the release! It is nice to get these improvements even if none of my suggestions made it. Hopefully some honorable players will update their reviews to reflect upon these extensive refinements

gaunt abyss
#

dont forget to update the Compat Data Please. id like to take a look at the update and see if id want to finally purchase CSLA but the Compat Data has yet to be updated

cunning anchor
gaunt abyss
#

Thank you Love the Terrain yall made slightly Better then GM in some ways

spiral loom
#

where can i report a bug from csla ?

cunning anchor
visual leaf
spiral loom
cunning anchor
cunning anchor
graceful kayak
#

Any chance the M16A1 will get M203?

short vortex
#

It's not exactly planned but maybe when there's time and mood for that.

cunning anchor
limber crypt
#

hear me out M134 on the Humvee's

ivory compass
#

bit confused. Why is the HK mk23 added to CLSA if the time setting is 1985? from what i read it did not start development till 1991 with it not delivered until 1996.

visual leaf
ivory compass
visual leaf
# ivory compass yeah its cool to get extra assets and all but its just a matter of expecting con...

The sandbox nature of Arma 3 allows you to hide any piece of equipment you don't want in your games easily, via scripts, via missions, via mods, via virtual arsenal etc. (Take your pick)
In arma 3 in general there is cero consistency anyway.
Did you know that most Arma 3 vehicles for their 2035 settings are actually real world vehicles launched during periods ranging from the late 90s to 2010... So if you wanted "future 2035" vehicles you got completely fooled by the naming changes on incredibly old vehicles designs. Same with weapons.

ivory compass
#

Like this the type of stuff i would of expected to see in Call of duty

visual leaf
ivory compass
#

Yeah if you want to stay grounded in reality you need to either have modernized version of existing weapons or a design thats based on something that exists.

visual leaf
#

Warfare changes massively, the next big conflict with supersonic missiles and drone swarms will look nothing grounded in reality in just a few years from now

ivory compass
#

if its feature creepwas expanded to including post cold war content is one thing , although at that point you may as well have a new title for a CDLC

visual leaf
# ivory compass wdyM? drones were in Arma 3?

Yeah, the drone thing was just an example of how "grounded in reality" in a decade from now will look completely different to assets from the 2.000s. But yeah, A3 did got the drones part right about future warfare (future as of right now but future to A3's release)

ivory compass
visual leaf
#

Also, I will kill myself if you were wrong and the weapon was usable during the time period depicted

#

"The Cold War is generally considered to have ended on December 26, 1991, when the Soviet Union (USSR) officially dissolved." meowsweats

ivory compass
#

the first production mk23 ( mod 0) socom pistols weren't delivered until may of 1996. i dont think a blueprint design( Phase 1 ) circa 1991 counts

#

the first 30 protypes for evaluation ( phase 2) were not delivered until 1993. Even then changes are activley being made between various protype evaluation batches. Its evident by the 3d model What you have in CLSA is the final form Mk23 mod 0 production model, which is a a mid 90s handgun, Not one of the early prototypes which just makes it a back to the future adventure.

#

so its just a post cold war service pistol for socom period. No ones using this in the 80s or even circa 1991 gw1 into combat

#

its just wild that of all additional things that could be added to flesh out the 80s period, a mid 90s pistol is chosen.

#

Like may as well add an actual m4 carbine at this point since the M4 rifle has more claim to being a 1980s weapon then the Mk23 ever would because of the 1987 XM4 prototypes. (Never mind it being a different to what US adopted officially in 1994)

visual leaf
#

May I ask, where did you see the pistol being used in the campaign or how did it broke your immersion?

ivory compass
#

its a standard issue weapon issued to Special forces faction. I was playing around im mission editor and SF guy had a holstered mk23

visual leaf
ivory compass
#

becuase it shoudlnt be a faction issue weapon. It wasnt something i grabbed from a virtual arsenal. Its default. but tbh shouldnt be.

visual leaf
#

Wait a minute, FIA is in the CDLC, it should also be removed because there was no FIA during that time blobdoggoshruggoogly

visual leaf
ivory compass
#

😂

short vortex
#

So much trigger over a late/post cold war pistol.
First of all, the year 1985 is set only for the campaign.
Second, even the campaign is fictional.
Third, the phase III model was tested well before 1995, when the contract was awarded.
And last, I like it, so I created it. Simple as that.

visual leaf
#

I also love the pistol, it is very very cool, iconic really

ivory compass
visual leaf
#

When you make your own CDLC you can make it as accurate as you want 😉

ivory compass
#

seems like the devs wanted a 1990s themed CDLC

#

but marketed it as 1980s

visual leaf
#

Ok, you are just wasting everyones time now...

short vortex
ivory compass
#

think its different when 1950s and 60 gear is still in use in the 1980s because its not yet retired vs equipment thats from the future.

#

anyways I will just respect the answer you gave. since at the end of the day its your project and thats kind of difficult to argue with

glass vigil
visual leaf
# glass vigil We had drones 10 years ago numptae.

Show footage of drones 10 years ago on a battlefield please, besides you missed the point completely. The point was that "grounded in reality" for future settings can change in mere months. So great context and analogy understanding there my friend...

haughty smelt
#

probably thinking of Large unmanned drone like the MQ-9

magic umbra
#

or casevac drones/ unmanned littlebird or mineclearing landrover prototypes

visual leaf
unique timber
#

Desert Budgie tried to take out the MTO, I swear the drones are alive.

glass vigil
unique timber
#

Just wait 'til they find out when SkyEye was developed.

glass vigil
#

Aeryon Scout was around in 2009. Literally the one the AR-2 Darter is based on 😁

ionic flame
#

We had some guy in our discord say he was gonna uninstall the sog dlc because we included a scope for the sks. I hope he did. People like that we just ban from everywhere. Fun police.

#

Mute and move on.

#

Not every customer is right, and quite a handful don’t actually deserve to enjoy your product.

magic umbra
#

isnt that the mosin scope that could be mounted on an sks you just had to buy a tiny adapter?

#

talking irl bros clearly beyond nitpicky

ionic flame
#

If we had an actual store that people walked into, we’d have a huge security guard that would just pick them up and place them outside.

ionic flame
magic umbra
#

yeah just iirc it was very much possible to mount one to it as well lol bros just a lil dumb

ionic flame
#

It wasn’t used in the vietnam war while the americans still had ground troops

#

That was his reason for uninstalling

#

I guess he has a hard life or something

haughty smelt
#

stuff like that is what killing the creativity

ionic flame
#

We included an mi-2 and got quite a few ragers about that too. This is what mute and kick and ban tools are for

ivory compass
# ionic flame That was his reason for uninstalling

Someone could say its "fun policing" to not allow topped off stanag magazines after getting told to go pound sand because it was realistic choice based on input from Nam veterans to leave 2 rounds off, to avoid straining springs or something even though there was not actual limitation stopping someone having a full magazine for m16 or xm117 carbines. So I can understand how then someone might be mildy frustrated with lack of consistency of a development team should they start a habit of adding certain content after chest thumping about how more game developers should be like them and prioritise historical consultantacy/ veteran input over creative liscenscing.

#

Can't speak for others but for me personally not something worth uninstalling the game over as sog prarie fire was and still is one of my favorite cdlc.

#

As for clsa. Would mever threaten to ininstall that it just the mk23 really caught me off guard and il just leave it at that.

compact pendant
#

I have weapons at home and in my job and no problem 😄 😄 .

#

😉 and i used me pictures for Wiki, when i write wiki 😄

#

Czechoslovak weapons are cool.

#

CSLA is one of the few games that has them in their original and unaltered form. In other games they look like spoofs.

compact pendant
sand bough
#

Oh, I recognize it...

compact pendant
#

and as for the SKS-45 in Vietnam. Technically it was an "SKS" but it was not an "SKS", the NVA soldiers used the Type56 which was a Chinese copy of the SKS and a copy of the SKS of their own production.

low orbit
ionic flame
#

What a sweet looking ride! From a fellow guntruck enthusiast!

low orbit
low orbit
#

Thank you to all folks joined our effort to advance in Liberation on Gabreta last evening/night.
Great cooperation and amazing moments (sometimes captured on screens)
We will continue this evening 9th of Feb from 20:00 CET.

low orbit
#

2nd part of Liberation on Gabreta was successfully finished.
Await the AAR in a short time.
Thaks to all folks for another great coop experience.
Next operation will be announced soon too.

low orbit
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OPERATION OBJECTIVE
1st phase - Main task is to re-capture and liberate the western side of the Iron Curtain.
2nd phase - Outr forces will advance to the east and liberate the area from enemy forces.
3rd phase - Establish the full control over the Gabreta and supress any remaining enemy forces or not cooperating partisan units.

OPERATION REVIEW after Feb 9th
1st phase of operation has started Feb 8th at 20:00 with rapid capture of control points on the east south, following the successfull advance and capturing of Ausbach.
To extend and secure the AO, rapid advance on the east was prepared in direction Wüstfeld and St. Michael. These tarhets were successfully captured and seized.
To secure the wider area in direction north, our tropos advanced to Wüstfeld military base and close radio tower
These locations were key to secure advance in direction to Lippe, which was successfully captured laet on too.
Our next try to capture position Lake Plesne Fishery was not successfull and enemy counterattacks were able to re-capture this location after the intnesive figths.
During the next day Feb 9th, successfull advance in direction north was resulting in capturing of Haidmühle airfield, Haidmühle town itself and close radio towers.
Later on our forces succcessfully capture Abandoned factory in Sand quary and Haidmühle border checkpoint.
On all these positions, heavy enemy counteratacks were successfully defeated.
In the mean time, by the rapid SpecOps operation, enemy town Stozec, just behind the Iron Curtain was successfully captured, which completely surprised the enemy.

EXPECTATIONS
In upcoming days, we are expecting heavy fights in direction Auersbergsreut and Bischofsreut.
This direction is currently our main corridor for advance.
Enemy forces will probably still sending some aromured counterattacks from directions Lake Plesne, Bernard Mine or Stozec.
Strong defensive positions and swift reaction with SpecOps forecs with support of heavy armor units are required.

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CONCLUSION
Very good cooperation of our SpecOps forces is the key in our effort to completely finish of this operation and liberate the Gabreta.
Now the units are regrouping and reinforcing their resoureces to be ready for the next advance during the weekend Feb 15.-16.

cunning anchor
low orbit
low orbit
rigid heath
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Updating base class House_F->, by CSLA\csla_structures_cfg\config.bin/cfgVehicles/House_Small_F/ (original (a3\structures_f\config.bin - no unload))

Causing all interior controllers to stop working on vanilla maps, not switching between normal and interior weapon sounds! Tested on Stable and Dev Branch, no other Creator DLCs, no Mods. Surprised a simple RPT log even makes it through QA 😣

compact pendant
rigid heath
compact pendant
rigid heath
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Yeah, it's controlled by the surface of the buildings, calling the interior controller. Since the updating base class RPT it is changing something for the vanilla buildings, ending up with not applying the controller. Without CSLA it works just fine.

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Couldn't really find the issue though. The mentioned class House_Small_F looks identical in the ADT tree with and without CSLA:

Vanilla:
class CfgVehicles { class All {}; class Static: All {}; class Building: Static {}; class NonStrategic: Building {}; class House: HouseBase {}; class HouseBase: NonStrategic {}; class House_F: House {}; class House_Small_F: House_F {}; };

With CSLA loaded:
class CfgVehicles { class All {}; class Static: All {}; class Building: Static {}; class NonStrategic: Building {}; class House: HouseBase {}; class HouseBase: NonStrategic {}; class House_F: House {}; class House_Small_F: House_F {}; };

compact pendant
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I check late..

hasty bison
low orbit
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18.2.2025
OPERATION REVIEW after Feb 16th
2nd weekend of this complex operation started at evening which was an advantage for our special units.
Using a NV goggles, our teams captured Auersbergsreut and repell all enemy counterattacks led by the tanks and apcs.
While in the dark, we advanced to Bischofsreut but enemy still trying to capture Auersbergsreut.
Our units then captured Obendorf and near radio tower by which we secured our current advance.
By this, capturing of old factory in Sand Quary was a easy task.
By the end of the day, enemy again try to re-capture Auersbergsreut and Bischofsreut, but our forces held its positions.
As the next day came, our forces quickly surprised the enemy just behind the Iron Curtain and capture the Strasice and Bernard Mine area.
Enemy send air forces as a counter atatck, but our AA teams were able to supress them.
Later on, a quick move and airborne attack to Lake Plesne was a surprise for the enemy, so the capture was again an easy job.
But the enemy sent their own AA systems to this area, which destroys our MHQ and re-capture this sector.
After the intensive fights, our troops were able to capture back this sector and taking the advantage of capturing of AA APC Lizard.
Using of this unique APC, we attacked South Border checkpoint.
Break through the Iron Curtain in this sector was resulting into the advance to sectors of Nova Pec and Nove Chalupy.

EXPECTATIONS
In upcoming days, we are expecting heavy fights in direction of Nove Chalupy and Stozec.
These sectors are bitten into the enemy territory, so we are expecting major activity just here.
We need to take advantage of natural obstacle of Vltava river to slow down enemy attacks.

CONCLUSION
Very good cooperation of our SpecOps forces is the key in our effort to completely finish of this operation and liberate the Gabreta.
Now the units are regrouping and reinforcing their resoureces to be ready for the next advance during the weekend Feb 21.-22.

graceful kiln
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Hello. Sorry in advance if this is not the proper place to ask this question; I've been playing Operation Venkov with my unit and when doing the Destroy AA mission we always have to destroy using everything we can, to the point of being ridiculous ( laws, satchels, tnt, the works) xD my question, what is the best spot to hit the Pldvk 53/59? Thanks for your time.

low orbit