#arma3_troubleshooting

1 messages · Page 56 of 1

umbral narwhal
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I have no idea.

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I know how headless clients work. I don't know anything about these mods.

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I would strongly recommend not bothering with a headless client unless the server is struggling.

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Especially since 2.20

unique barn
umbral narwhal
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Single process can handle more AIs than it used to, and it hits the cores harder.

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So there's less need for HCs and it's also more difficult to run them without crippling the server.

unique barn
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I havent been in arma since the profiling beta so I dont know if the performance is as strong

unique barn
quartz panther
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RE: RHS Escalation is the mod that broke it

azure ibex
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Have you ever run a headless client before?
You need another instance of Arma 3 running to join as the headless client.
I have used both ZHC and Werthles and they both work fine and have different options.

vestal sand
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hey guys uh i have been getting this certain issue for some reason

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i keep getting no message received after every like 30 minuteish in game

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the crazy part is steam, youtube,... everything else worked normally

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this only happen in my friend's server

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and no other person is affected

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my internet isnt bad either

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during the no message thing i tested by trying to download something on steam and my internet reached 80mb/s yet arma still giving me that message

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is there any fixes to this?

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im running windows and not using any VPNs

umbral narwhal
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You can play for an unlimited time on other Arma servers?

vestal sand
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we are gonna let someone else host today to see it that issue still persists

uncut trellis
abstract bison
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When I complete a scenario I've downloaded from the workshop, the lil tickbox doesnt fill like if its a bohemia made scenario...am i doing something or has this just been bugged for years?

unique barn
vestal sand
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other game it was fine (cs2, warthunder, roblox,...)

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and it only happened on his server btw

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todays session didnt show me the message for some reason

uncut trellis
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but if it now works, could have been just a fluke

limber sluice
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Hello, not sure whether this is the right channel to post this question, please redirect me if there is a more appropriate one

I've recently purchased the Arma 3 Soundtrack on Steam and wanted to put it on an mp3 player. I copied the mp3 files and pasted them on a USB key from which I was going to paste it into the player (bit of a weird setup I know).

I recently received the mp3 player and wanted to paste the files into the device's memory. However, I then noticed that Arma 3's files took up over 90gb of space. Upon closer inspection, I saw that the "05 Zeus" album was full of garbled junk, unreadable files, some dating from 2011, and some from 2102, blah blah blah

Feels weird to ask but... Has anyone ever seen something so weird before? I'm currently running a system scan with an antivirus, so far it says that one threat has been found but idrk where as of yet

pseudo island
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try letting steam verify the "Arma 3 Soundtrack" files

quartz berry
copper quail
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my arma keeps deleting and re-installing some of the mods

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is there a mod limit or smthing? i have 958 mods

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it is re-installing even big mods like RHS

modern echo
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launcher? do you use arma 3 with multiple steam users?

copper quail
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no, just me

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steam shows i recently subscribed for mods i had for a few years

modern echo
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sometimes the steam workshop local cache system and the launcher may get messed up and you could try deleting the whole steam workshop local cache that belongs to arma 3 with the client completely closed and run a validation/verify on steam

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weird, something with your account or...?

copper quail
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xD

modern echo
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workshop/content/104710 and the acf that belongs to arma 3 appid

modern echo
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without steam running

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as in click exit steam from the main window menu

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or from the tray area

copper quail
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yep

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workshop\content\107410

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i am there

modern echo
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though the subscription date being newer is what maybe indicates your account compromised but i see that's not the case

copper quail
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should i delete everything in this folder or?

copper quail
modern echo
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those are all the mods, also delete the hidden !workshop folder in arma 3 directory, that's the launcher's junctioning directory

modern echo
copper quail
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i delete both? uhh will it make all of my 958 mods reinstall

modern echo
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or maybe resubscribed by accident

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yes it'll basically force a full redownload

copper quail
copper quail
modern echo
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clicking the subscribed button in the workshop unsubscribes the mod

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and there's some places where it appears like you're not subscribed to mods

copper quail
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well im not redownloading 719 gb of mods T^T

modern echo
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then don't delete any of it

copper quail
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maybe it will be gone by itself

modern echo
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who knows

turbid bay
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can anyone tell me how do I fix this

umbral narwhal
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did you fail to paste an image or something?

uncut trellis
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new account image spam prevention

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youll have to give it a bit of time

pine kite
turbid bay
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I did post it there

umbral narwhal
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Then don't crosspost in silly places.

pine kite
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Well, no point in double posting here.

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Wait for people knowledgable in Reforger to help there.

limber sluice
# quartz berry Arma 3's files or the soundtrack?

Hey, sorry for the late reply

The files I'm talking about are copy pasted from the steamfiles, so they're not the original. I suspect that the 90 gigs of whatever the hell it is are probably the result of some corruption (the USB key on which it is is used in several computers running different OS's and Windows always tries to scan and repair the drive at launch). I think that me interrupting such a scan may have caused the kerfuffle. I'll save what I can from the USB and then format it. All virus scans returned negative, so there's that at least

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(i hate windows)

modern echo
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you basically shot yourself in the foot by unplugging it and wearing it out with scanning and fixing

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it also could be your own accidental duplication of the files

limber sluice
# modern echo hate usb sticks and learn to eject them before unplugging

I do eject them all the time, but for some reason windows always loves to see errors on USBs that interacted with another OS, then to start a scan that never ends and ends up freezing my file manager for 5 minutes. The USB is relatively new as well, so I never scanned it before the incident. I probably ejected it less than 20 times in its lifespan.
As for accidental duplication, idrk how the files would end up looking like something from a bad creepypasta and being dated anywhere from 1984 to 2559

I was half expecting to see the reports on the first sighting of the Covenant with those dates lmao

modern echo
limber sluice
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Isn't Sandisk good?

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Probably not default OS crap, I messed w/ windows a bunch a few years ago, probably consequences catching up

quartz berry
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Well, after I messed up my Windows, my File Explorer crashes when I try to rename a file.

modern echo
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¯_(ツ)_/¯

misty widget
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oh noo what are you going to do @quartz berry

quartz berry
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It's been like that for a few months.

misty widget
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save all your Arma 3 stuff on a jump drive and reinstall Windows

mint hemlock
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Any ideas on how this happened and what would be the fix?

uncut trellis
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its higly recommended to turn it off for Armas folders or completely if you dont use it

mint hemlock
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2 questions then....1, Anyway to fix it currently? 2, How to turn it off for arma folders?

uncut trellis
mint hemlock
pine kite
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Well, it won't fix those profile files mentioned in the error message. That is gone unless you have a backup from before that happened.

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You will likely start with default keybind and game settings. Depending on what other files got corrupted in your profile, it might affect saves too.

mint hemlock
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Not sure I have a backup to go to

pine kite
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Nope, not at all.

mint hemlock
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okay

pine kite
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The file affected is in your Documents folder. Game only created that when first starting the game, or when saving settings. Your progress in that is lost.

mint hemlock
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Gotcha ya

mint hemlock
pine kite
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You could open the file in any basic text editor and delete the affected lines with strange text/characters.

Worst case you can delete that particular file. As said, it should create a new file with default settings when you play the game.

umbral narwhal
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What used to happen occasionally is that RPT output lines would get written into the .arma3profile

quaint jewel
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still happens

pine kite
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The error message indicated a non-text character. So I would focus on there.

drifting pollen
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Hello, I have a problem with the game. Suddenly, I can't play on any servers because my lobby just doesn't work. Fifteen hundred hours in the game, and this is the first time. I provide a screenshot. It's not just me who has this problem. One person decided only to roll back the operating system to an older version. Also, I found the logs in the .rpt file. I provide a fragment of the logs:

22:42:50 Warning: Cannot evaluate '(            (            (            ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)'
22:42:50 Warning: Cannot evaluate '0.0765 + SafeZoneX'
22:42:50 Warning: Cannot evaluate '(SafeZoneH + SafeZoneY) - 0.034'
22:42:50 Warning: Cannot evaluate '(            (            (            ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.8)'
22:42:50 Warning: Cannot evaluate 'SafeZoneX + 0.0255'
22:42:50 Warning: Cannot evaluate '(SafeZoneH + SafeZoneY) - 0.034'
22:42:50 Warning: Cannot evaluate '(            (            (            ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)'
22:42:50 Warning: Cannot evaluate 'SafeZoneX + 0.051'
22:42:50 Warning: Cannot evaluate '(SafeZoneH + SafeZoneY) - 0.034'
22:42:50 Warning: Cannot evaluate '(            (            (            ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 1)'
22:42:59 Warning: Cannot evaluate '(            (            (            ((safezoneW / safezoneH) min 1.2) / 1.2) / 25) * 0.8)'
22:42:59 Warning: Cannot evaluate 'safezoneX'
22:42:59 Warning: Cannot evaluate 'safezoneY'
22:42:59 Warning: Cannot evaluate 'safezoneW'
22:42:59 Warning: Cannot evaluate '2.7 *     

My OS: Windows 11 24H2 26100.4946
Video card: GTX 1050 (2 GB)

I hope for your help. From your Wiki: https://community.bistudio.com/wiki/SafeZone

brave hawk
brave hawk
drifting pollen
brave hawk
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dang. are you trying without any addons?

drifting pollen
# brave hawk dang. are you trying without any addons?

I tried everything I could, from internet connection, computer reboots, to driver and system updates.
The lobby shrinks to a pixel, with two scroll bar arrows. As I understand it, due to the fact that the game script cannot get my screen size.

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I tried to install profiling version of game - it didn't help.

brave hawk
brave hawk
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same with Arma 3 - Other ProfilesArma 3 - Other Profiles.BAK
stop the game before that

drifting pollen
brave hawk
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are you using it all without addons/mods, just to be sure?

rustic eagleBOT
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Steam file verification process:
Right Click on game -> Properties -> Installed Files -> Verify Integrity of game files
Arma 3
Steam Workshop Mod repair process:
Open Launcher -> Right Click on mod -> Repair
The first process will automatically verify Steam Workshop items as well.

brave hawk
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have you tried that?

drifting pollen
modern echo
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win11 24h2 or later? it's a mess

drifting pollen
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Game full reinstall didn't help me.

brave hawk
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have you pissed a witch in the recent days…?

drifting pollen
brave hawk
modern echo
drifting pollen
brave hawk
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from what I know, what you described can come from a corrupted profile or corrupted data (I may be wrong still)
if everything is checked (and you did; Steam-checked, reinstalled, recreated a profile, etc), to me… unless you did not do the steps properly (like create a new profile and not use it), it's definitely something else

versed zenith
# mint hemlock 2 questions then....1, Anyway to fix it currently? 2, How to turn it off for...

A lot of people in the A3 community will put their Arma 3 profile on Github and use it as a back-up source. If you symlink the directory it is as easy as opening up Github Desktop (or git bash, etc) then commit/push. Here is Microsoft documentation on Symlinking if it interests you 🙂

https://learn.microsoft.com/en-us/powershell/module/microsoft.powershell.management/new-item?view=powershell-7.5#example-7-create-a-symbolic-link-to-a-file-or-folder

quaint jewel
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Maybe go into Arma's appdata folder and delete the battleye stuff there

mint hemlock
wary stirrup
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i bought arma3 when it was on sale and i didnt download it till now but when i try to play i cant play somehow

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how to fix this??

pseudo island
wary stirrup
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cant seem to find it

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it this one?

pseudo island
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Does that say "Arma 3"?
you are looking in tools, you need to look in games

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altho if you are filtering by "3" in the search field and it doesn't show up it does make me think you didn't buy arma 3

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arma 3 server is available for every steam user, thats why it shows up

wary stirrup
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tools?

pseudo island
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the only games you own with a 3 in their name are Far cry 3 and just cause 3

wary stirrup
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so

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what i have to do?

pseudo island
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double check you actually bought it, maybe go to the store page and try pressing install

uncut trellis
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probably

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or you didnt buy

pine kite
pseudo island
wary stirrup
pine kite
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Ok, fair enough

wary stirrup
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but i dont get it

uncut trellis
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then go to the store page

wary stirrup
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it disapreaa

pseudo island
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maybe go to the store page and try pressing install

uncut trellis
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it will have button to install

pine kite
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Then you'll have to search among those 2752 games you bought.

wary stirrup
uncut trellis
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but dont seem tobe bought

wary stirrup
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my game just gone?

uncut trellis
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youll have to contact Steam tech support for that

wary stirrup
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so i just bought the game

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and i didnt get it

pine kite
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Well, you bought it march 23rd I take it from your screen snip. I suggest you contact Steam support to solve this.

wary stirrup
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steam said there is nothing they can do , that mean i just waste my money

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nice

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thank for yall help tho

uncut trellis
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since goods were not received

wary stirrup
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yea

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am waiting for my money

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i didnt get full amount back but it okay

pseudo island
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you got a reply and partial refund this fast?

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or did you try to refund before

wary stirrup
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nope i didnt refund before

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my friend got the same thing too he said he didnt get full amount that he pay for back

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i think i will use my other acc to play arma then

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cuz i bought on 2 acc

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:P

pseudo island
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none of this makes sense

wary stirrup
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yea i know

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well thank for your help

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if i have problem on my second acc i will ask you

pseudo island
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I meant that your story doesn't make sense lol

wary stirrup
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i know

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LOL

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i bought arma in 2 diffent acc

drifting pollen
wary stirrup
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1 for me and 1 for my friend if my any of my friend want to try it

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but yea

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well it work on my second acc

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now i have to say goodbye to my main acc LOL

autumn lark
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hey guys. Ive run into 2 problems in my warlords setup. Whenever me and my troops respawn after death, we dont respawn with the custom loadout ive assigned to us. Most of the times we respawn without guns and a totally different loadout. 2nd problem is that vehicles wont auto capture sectors like the infantry do. They just stand still and do nothing for the whole game. I would highly appreciate any form of help since I'm out of options to be honest

uncut trellis
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Please stick to single channel @autumn lark

autumn lark
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Sorry bro. There's just not a lot of people talking there

strange badger
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Anyone know about an issue where things keep spawning in and out in the Zeus' left menu? It happened to our zeus and appeared to be causing some major server jitter spikes

umbral narwhal
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That's probably because they're actually spawning in and out? Depends on your mission.

noble oar
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Can anyone hel me with this. Literly have over 5k Hours on this PC with Arma and now this is a constant error that forces me to not be able to play

umbral narwhal
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hmm. You already uninstalled all your mods?

noble oar
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No mods

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yep

umbral narwhal
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Do you have anything selected in the parameters tab?

noble oar
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nope

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There has been no answerr for this issue. makes zero sense too

quartz berry
rustic eagleBOT
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Steam file verification process:
Right Click on game -> Properties -> Installed Files -> Verify Integrity of game files
Arma 3
Steam Workshop Mod repair process:
Open Launcher -> Right Click on mod -> Repair
The first process will automatically verify Steam Workshop items as well.

umbral narwhal
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(shut down launcher first)

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Other possibility is that your profile is corrupted.

noble oar
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Seems the profile is corrupted :/

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Appreciate the help guys

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Not sure why these were not things that popped up anywhere I looked

umbral narwhal
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They're not common problems.

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Profile corruption is pretty common but usually Arma just deletes the thing.

noble oar
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Ahhhh

quaint jewel
noble oar
quaint jewel
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Yeah I saw that, but I want to see what caused it so I can maybe atleast give it a better error message

noble oar
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sure bro lemme try to recreate the issue

quaint jewel
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Or if you can send me that corrupt profile file so Ican reproduce it myself maybe

noble oar
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DM'd

open wind
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Guys hello! When I try to join a server the selection interface disappears, how can I fix this?

versed niche
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Hi. I'm playing Arma 3 right now, and everyone of our unit (with legally bought Arma 3) gets a message "Illegal copies my degrade"... any idea ?

umbral narwhal
versed niche
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Own server

umbral narwhal
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other guy

versed niche
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Ah LOL, sorry

open wind
waxen sail
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I think there's a message a few scrolls up that it's a battleye issue? Look for a message from dedmen and see if it matches your case

deep arch
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yall got any idea why this turned from 38gb to 107? i uninstalled mods and with this thing, it won't let me install the same mods again

bronze river
bronze river
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there's the problem, sometimes steam forgot to remove the mods after you unsubed it

deep arch
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oh there we go

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thanks

bronze river
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🍻

dense pivot
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Hi. My game started crashing with "out of memory" error.
Rpt says this:
0:09:39 DX11 error : CreateTexture2D failed : E_OUTOFMEMORY
0:09:39 Virtual memory total 131072 GiB (140737488224256 B)
0:09:39 Virtual memory free 131030 GiB (140692701224960 B)
0:09:39 Physical memory free 16 GiB (17222459392 B)
0:09:39 Page file free 28 MiB (29581312 B)
0:09:39 Process working set 5.5 GiB (5936484352 B)
0:09:39 Process page file used 36 GiB (38803922944 B)
0:09:40 Longest free VM region: 3404742624 B
0:09:40 VM busy 42 GiB (reserved 5.3 GiB, committed 36 GiB, mapped 95 MiB), free 131030 GiB
0:09:40 Small mapped regions: 31, size 139264 B
0:09:40 VID: dedicated: 24 GiB, shared 16 GiB, system: 0 B, max: 23 GiB, used: 21 GiB
0:09:40 ErrorMessage: DX11 error : CreateTexture2D failed : E_OUTOFMEMORY

I have 32Gb RAM and 16Gb page file. How much more does this game need? Also, does the game really need all my 24Gb of VRAM?

golden nova
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set the page file to have it managed by windows rather than custom number and see if it helps. It could also be a mod or scripting issue.

dense pivot
golden nova
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you would need a crystall ball to get an answer to this i guess PES2_Shrug

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or get a mdmp and ask Dedmen if he has time to check if there is anything that would point out the issue

umbral narwhal
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Well, something I suspected is that it doesn't clear stuff from VRAM until it runs out.

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And all that memory needs to be system-backed in current windows versions.

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So having 24GB VRAM just means that you need 16GB more swap than an 8GB card.

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No performance advantage, because it doesn't actually use more than a few GB in the short term.

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Ideally the VRAM cap parameter would work but apparently it doesn't.

dense pivot
umbral narwhal
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shrugs

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Nothing is documented anymore.

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What's odd there is that it fails on a createTexture. You'd think that Arma would take that as a hint to clean out the VRAM.

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Page file should probably be at least system memory + VRAM though, from my experience of how Windows works these days.

dense pivot
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Also I remember running the game for like 8 hours straight without any issues a few days ago. And today it crashes after like 90mins

umbral narwhal
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It's fairly odd that it found 24GB of textures to load. Most modsets don't have that much.

dense pivot
umbral narwhal
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Yeah, if you have 2GB then Arma handles that fine.

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When you have more it just wastes space.

small lance
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how do you enable mods on mac? my friend was able to download the mods off steam workshop but he doesnt have a launcher or any way to enable the mods

small lance
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thanks

crisp frigate
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I've run into a strange issue and can't seem to figure out how to fix it. The unit I participate in just recently updated their modpack and since then I've been unable to zero my scope. I initially thought it was a mod or keybind confliction but I can still zero sights that physically move, like on 40mm grenade launchers, and it seems that others aren't having this problem. Even after unloading everything but ACE I still can't do it, I'm just out of ideas at this point.

quartz berry
crisp frigate
quartz berry
crisp frigate
#

removing all the scope zeroing keybinds doesnt change anything and none of the ACE scope addon settings seem to be changing it

quartz berry
crisp frigate
quartz berry
crisp frigate
crisp frigate
quartz berry
crisp frigate
#

ive got 2x and 4x scopes that are locked at 100m with red dots on top that are locked at 200m

crisp frigate
quartz berry
crisp frigate
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idk if im gaslighting myself or what but I have older clips where I had it equipped and ive had it ranged down to 100m before

quartz berry
crisp frigate
#

i know it at least switched between 100m and 300m before when i went from 1x to 4x

quartz berry
crisp frigate
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yeah idk, but ive got several clips where I was clearly using that scope and it was set to 100m

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thats what confusing me the most at this point

crisp frigate
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shouldnt be, ive got other moments like this where it was at 100m and i was using an lmg

quartz berry
umbral narwhal
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I think ACE does have settings to force range adjustment on any scope? That's not default behaviour though.

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Default is realistic. You can zero scopes that are supposed to have zeroing.

crisp frigate
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yeah im just trying to figure out what setting got changed to mess with it

waxen sail
#

Doesn't it override the standard range adjustment keybind with the finer adjustment one? (I forgot what it's called, it clicks and shows numbers on sniper scopes)

quartz berry
umbral narwhal
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Well, ACE disables vanilla zeroing by clearing the relevant arrays from config, so if a scope lacks ACE compat data then it'll still have vanilla zeroing.

quartz berry
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I mean that it only uses the vanilla zeroing. Don't the not set up scopes have both, but only the ACE adjustments work?

quaint jewel
dense pivot
flat steeple
#

can someone help me fix my game not accepting modlists and crahsing when I do try to load one

umbral narwhal
#

You mean the launcher?

deep arch
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and continuously explosion

uncut trellis
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thats the sound of onboard ammunition cooking off

deep arch
uncut trellis
bronze river
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bad ace config is usually the issue

deep arch
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i mean

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oh nvm

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oh its gone now

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its the cook-off

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dang I didn't know this exist

deep arch
uncut trellis
deep arch
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its kinda annoying and unrealistic, vehicles dont just explode again if the whole thing is destroyed..

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sob

bronze river
dapper beacon
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how do you go back to a previous version of a mod? i noticed a mod me and my friends use alot for our uniforms for our faction did a update where they replaced and removed alot of the uniforms, how do we go back to the previous version?

dapper beacon
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nice, i was thinking maybe go to the Mod Author Website and see if they have a github with old releases..

quaint jewel
quaint jewel
bleak obsidian
#

Any suggestions on diagnosing server freezes? We're starting to experience it more frequently where all objects stop moving, admin commands don't respond, and only VOIP works, but we don't get any freeze dumps nor log messages other than the following:

21:54:37 NetServer::finishDestroyPlayer(1225243581): DESTROY immediately after CREATE, both cancelled
21:54:37 BEServer::finishDestroyPlayer(1225243581): users.get failed```
For context, it's a Linux server running stable branch, vanilla with optional mods.
cc @pallid mango
pallid mango
umbral narwhal
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Not inventory changes, just attach/detach?

bleak obsidian
#

however, this didn't freeze my DS, so we're not sure if there were additional factors involved or if it was merely coincidental with some of the server freezes

pallid mango
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It very much feels like unloading and carrying/dragging the object is what leads to the freeze, but we can't reproduce it.

quartz berry
bleak obsidian
pallid mango
#

I can try switching my client to profiling and try reproducing. Hadn't thought about that.

quaint jewel
bleak obsidian
quaint jewel
#

Yes that

exotic sparrow
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  1. the drive has more space but steam refuses to recognize it and says non-steam takes it up when theres nothing there
  2. arma itself + mods doesnt take up that much space (yes i know about the whole duplication thing) and when i try to update a single mod i get a disk write error, i already tried clearing download cache and defragmenting the drive
bronze river
#

so what are those 91GB files?

exotic sparrow
bronze river
#

if you move those files to other disk will the Free still 0 or changed

uncut trellis
exotic sparrow
pseudo island
uncut trellis
exotic sparrow
exotic sparrow
pseudo island
exotic sparrow
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arma + mods according to both takes up the same size so i dont think the problem is there

#

however i just deleted 17 gigs worth of junk from another game yet steam says only 20 MB were freed

uncut trellis
pseudo island
exotic sparrow
#

part of this stuff isnt actually junk im finding out its legit stuff for some games but steam doesnt recognize it for whatever reason

pine kite
exotic sparrow
#

yep i think ive gotten rid of most of the actual junk

#

thanks all

#

disk write error mightve just been a lack of space thing im still verifying arma atm

pine kite
#

Also, deleting folders usually just puts them hidden away in the garbage bin.

#

Ofcourse, if the drive is stuffed to the brim then Windows is going to generate disk write errors. You don't ever want to get near that.

exotic sparrow
#

yeah im making sure to kill it in the recycle bin too

acoustic echo
#

I cannot for the life of me figure out why my liberation campaign is not saving.I am running mission on a dedicated server and I have located the root folder where it is supposed to be saving, yet all I see is a "cacheItems.map" file. I see that it says in the config file that it saves every 60 seconds. I also enabled the save instead of load in the mission parameters before launching. Is there something that I am missing? is there a save button or adjustment to the config file that I need to make?

pine kite
#

It saves the scenario state in the server profile file: serverprofilename.vars.arma3profile

noble oar
#

Has there ever been a explanation for the whole "Battleye not responding" issues that happens to Invade & Annex servers?

waxen sail
#

I think mostly just speculation that the server is leaving a battleye connection open after a sudden disconnect,
There's a new issue with it happening before players even get past the lobby though which is super frustrating

umbral narwhal
#

There's an old issue where if some stage of startup was too slow then battleye would simply time out. I thought that was fixed for 2.20 though.

waxen sail
#

The issue with the lobby was introduced (or uncovered by another change) in 2.20 and a preceding perf build

noble oar
#

Just crazy thats a thing still

waxen sail
#

Nobody wants to mess with battleye basically

fast light
#

Fix: Make sure your mod list matches or add those mods to the server.

If you're the server administrator, repair the mods below, check your server mod files and '-mod=' parameter.

Additional compatibility is being loaded for:
CUP Terrains - Core 1.17.1, RHS: Armed Forces of the Russian Federation, RHS: United States Forces, RHS: Serbian Armed Forces, RHS: GREF

These listed mods are loaded in my server and still getting this error when I join the server. Anybody knows why it is happening?

#

and I'm loading exact same mods on my arma 3 launcher not 1 or more mods

quartz berry
fast light
#

how can I check server rpt?

quartz berry
rustic eagleBOT
#
Arma RPT

Arma generates a .rpt log file each time it's run, which contains a lot of information like the loaded mods, or any errors that appear, this log file can be very useful for troubleshooting problems.

To get to your RPT files press Windows+R and enter %localappdata%/Arma 3

Additionally see the wiki page for more info: https://community.bistudio.com/wiki/Crash_Files

To share an rpt log here, please use a website like https://pastebin.com/ (Set expiry time to 1 week or less) to upload the full log, that way the people helping you can take a look at it and try to figure out the problem you're having together with you.
Note: RPT logs can hold personal information relevant to your system, the game or others.

fast light
#

6 mods are not loading on server side even I tick them in fast and tadst

#

I tried both of these apps

quartz berry
fast light
#

vds

quartz berry
fast light
#

I didn't quite understand what you meant.

quartz berry
fast light
#

I bought virtual dedicated server from hosting company

quartz berry
fast light
#

I'ts from Turkey called Onem bilisim

#

They're not selling game server especially for arma 3

quartz berry
#

I don't know then.

fast light
#

I started server again but this time it has loaded all the mods same with my client side mods

#

I can send rpt files if you want

pine kite
#

There is a second table in the RPT text log file that shows which mods it recognised you wanted them to be loaded (based on the commandline -mod= parameter) and a collumn in it show whether it found it or not. Sometimes there might be a folder for the mod on your drive, but it's contents have not been downloaded yet or just partially. Usually the cause of slow downloads or access permissions.

fast light
#

I checked all of them and their files, all looks fine

pine kite
#

Post the entire RPT file. This is only part of it. Though it does show the table of mods. (pastebin is just awful to read due to the wordwrap.)

humble wigeon
#

Does the DX11 error E_OUTOFMEMORY mean im out of vram?

#

I have a 3060 with 12 gigs thats insane

umbral narwhal
#

Nah it probably means that you're out of system RAM.

#

IIRC you get some info in the RPT with this one.

humble wigeon
#

I never got an rpt tho, my pc just becomes an unresponsive black screen

quartz berry
humble wigeon
#

Updating some drivers rn so gimme a mo

umbral narwhal
#

You mean it did that immediately on startup?

celest quarry
#

Hey how do i sync ts3 with arma3? like when you join the server it autmaticly moves you to a dif channel. thanks

waxen sail
#

Are you looking for ACRE to do voice comms, or do you just want people to move into a channel and use ts3 normally?

celest quarry
waxen sail
#

Hmm I don't have much experience with TFAR, I'm not sure if it does that, you may have to check the in-game addon settings
I do know that ACRE does that if you enter a channel name in addon settings

celest quarry
#

nice thanks for making look in the settings👍🏼

pine kite
opal gulch
#

Just pushed an update to our mod today and servers and mission files (new ones) seem to not be working

golden nova
#

bug in your mod I'd assume if you did not get this before pushing it

zinc heart
#

I have a player for whom the respawn menu doesn't show up when they connect to the server. They're the only one for whom it happens consistently, everyone else can usually connect normally.

#

I've hit my cap of troubleshooting experience for them, so I'm finally looking for help

waxen sail
#

what is your cap of troubleshooting, have you checked client and server RPTs?

noble oar
#

My public server just did a restart and now its up and running but with a red dot next to the server name and stating "Unable to connect. Different mods or missing signatures" . I've tried everything i can think of but still cant fix the issue

noble oar
#

repalcing the bikeys for the mods in my game panel

#

even deleted a bikey i didnt recognize eitehr

quartz berry
#

Did you try repairing your mods?

noble oar
#

verifying game file through steam?

#

none of the players can join the server

#

not just me

noble oar
#

ight then

umbral narwhal
noble oar
#

wheres that at?

#

@umbral narwhal

umbral narwhal
#

a3.bikey and a3c.bikey

#

You'd probably get more information if you ignored the launcher and tried to connect anyway.

heavy kettle
#

is there a fix where your stuck on the lobby selection screen?

my game is running, its just that me specifically cant move into a role and play while others can

golden nova
#

could be a missing mod. Or ask the admin to have you dragged to the slot of choice

heavy kettle
#

this happend after my game crashed from like 3 hours ago

mossy dirge
#

I have a issue where The UAV terminal is not accessible So it spawns but it auto switches to GPS in inventory I don't know what is up with it

#

i cannot control drones

#

ie UAV terminal is missing. Spawns but in a few seconds turns into a GPS

pine kite
#

Are you using specific mods? Or a special scenario?

mossy dirge
#

hmm i am using mods but i only open my eden editor

#

here my modlist

#

I dunno i tried removing all my ai mods and any mods that change the UI like ITC air systems

#

but on default i have terminal

#

like no mod

#

if smeone could please help 🙏

pine kite
#

And what scenario are you playing to try to use this UAV terminal in?

mossy dirge
#

no scenario i am booting eden editor and spawning a UAV operator

pine kite
#

Well, unload all the mods that you think do not affect the UAV issue. Then test in the eden editor with both sets. (the set where you think it doesn't affect UAV terminals and the set you think might affect) Then divide the set of mods that does cause this problem of turning a UAV terminal into a GPS. This list of mods is too long to narrow it down on it's own.

mossy dirge
#

oh man damn. Is there no way to find it right away through debug or anything?

#

ok ill try taht

pine kite
#

For example, you have 2 terrain mods in there. Those will likely not affect that, but you can only play on one terrain anyway.

pine kite
mossy dirge
#

hmm ok

#

thanks

pine kite
#

Big pile of unknown stuff = big pile of work.

mossy dirge
#

Arma is such a mess meowfacepalm

pine kite
#

No, it is whoever made the list by just hoping it works out of the box.

mossy dirge
#

lol

pine kite
#

And whoever made bad mods.

#

Maybe you put a mod in that list that deliberately turns UAV controllers into GPS items because it isn't suposed to exist in the intended timeframe.

mossy dirge
#

see this is what's up

#

lol

#

no terminal option

pine kite
#

Show your inventory.

pine kite
#

Maybe. Why do you need it?

mossy dirge
#

ww2 operations

pine kite
#

Well, they didn't have terminals or drones back then

mossy dirge
#

hmm i wanted to fpv drone some tigers

#

well lets see if thats causing

pine kite
#

I suppose you can create a modern scenario with left over WW2 tanks in it that you need to use to fight the modern army.

#

Anyway, test with only the mods you actually need. Not a list because it is easier to load all at once for forever. Make specific mod lists that work.

mossy dirge
#

yea so...

#

it's spearhead that breaks my UAV terminal

#

doesn't happen with ifa3 however

pine kite
#

Then you can ask the Spearhead team if that is intentional or a bug on their side.

mossy dirge
mossy dirge
pine kite
#

There is a channel for the CDLC, but I am sure they have their own discord too.

fallow dagger
#

arma 3 21:9 issue the hud is in the middle up and not in the corners left and right

#

how can i change it

#

with an fov of this
fovTop=0.94;
fovLeft=2.1900001;

steady hawk
#

Change the UI Scale in Video Settings

pine kite
#

Ok, I guess more investigation is needed then.

silver cypress
#

I get the option just fine running spearhead and spex

silver cypress
#

I think this mistakenly was forced on prior to the hotfix @mossy dirge
if you open the escape menu, there's an 'options menu' under 'mission options'
this will let you disable it

mossy dirge
#

its fine ig cuz i just installed northern fronts and like half the ww2 mods on the steam workshop

bronze river
#

then you are missing the high quality assets from SPE

mossy dirge
#

oh man having to install spearhead again

#

ig ill go outside then 🫡

fallow dagger
steady hawk
#

You may did not mentioned the issue properly and I didn't understand your point, maybe

pine kite
#

Dedmen did mention that 32:9 ratio should work fine. Given that you don't have a multiple of 16:9 might be part of the reason, perhaps. #arma3_questions message

fallow dagger
#

Okay @steady hawk

The Problem is

I have an Ultra wide Monitor
21:9 and not 16:9

The hud from
The weapons where is the ammo etc is in the middle and not in the corners how it is in 16:9
Can you follow?

And I will fix it that it is in the corners

#

And nothing world

#

Works

#

Not the 21:9 Setting in Arma 3

steady hawk
#

Are you saying you want to adjust the HUD/GUI so it will use the entire wide screen?

fallow dagger
#

Yes and not in the middle

peak yacht
#

anyone know why the arma 3 launcher crashes when selecting the mods tab?

peak yacht
noble oar
#

Got alot of players getting this issue, what is this and how can I fix it?

pseudo island
noble oar
#

It has the same key I have in my CBA_A3>keys

#

and i load in with no issue

#

@pseudo island Not sure what else it could be

#

Hmmm nvrmind I figured it out, seems the players are laoding in with inproper .pbo 's in the addon folder.

#

not sure how thats a thing if theyve unistalled the mod and renestalled it to get most recent version ;/

pine kite
#

Some people get modpacks (because of supposedly easier downloading) that contain older versions of well known mods.

#

But that path does look like the proper location.

quaint jewel
#

Note you need to restart the game after chaging it

fallow dagger
#

I have tested the ultrawide Stretcht and Not strecht but don’t work and the 21:9

#

@quaint jewel

quaint jewel
#

They were recently added to the game specifically for ultra wide usage meowsweats

#

Maybe check your arma3.cfg, to make sure it does not contain tripleHead=1

fallow dagger
#

Okay thank you

turbid relic
#

I'm having a strange issue where textures of certain objects dont appear at all (aka, they are invisible) but the object exists in the world with proper physics. These objects are just base game airstrip platforms.

I tried multiple verifications and even reinstall to no avail. Any ideas why this might be?
Attached the pic for ref

turbid relic
#

Ok turns out I was on the edge of the map - however, if I look from a different angle, the textures are fine. Look at it directly - its invisible.

#

It was fine before (about 3 months ago) but now this issue is very new to me

uncut trellis
#

That area looks very flat

turbid relic
#

Yea it was outside the map. Any way to force fix it apart from moving somewhere closer to the map zone?

uncut trellis
#

but that is a long shot

#

probably not

turbid relic
#

Oh well moving closer to the map it is. Thanks thank_you

uncut trellis
turbid relic
#

Tbh, I was a bit far away (outside of permissable map limit in the screen) and this issue continued to persist until it was between the map edge and the terrain edge

uncut trellis
#

yeah thats no go

#

you dont put anythin beyond the map edges

turbid relic
#

Oh yea, but its strange (or maybe its the first time I've noticied) that this issue occuring within the red "texture invisible start" zone as normally it used to work with objects there too

twin plover
#

Heyy~~~✨

Me and some friends are gonna play Arma 3 today. We had a weird bug where med kits didn't give a prompt to heal only the first aid kits. blueeye

The mission we're running didn't have this issue before and I tried it on my own server and it worked fine.

Think it'd fix itself if we reload the mission? 😣

We're run it before with the same mods without any problems.

Asking just in case someone else have had the same issue before. 😆✨

bronze river
#

server parameter may also change the setting to 100% heal via FAK

twin plover
#

Huh. 😳
We've just always used to bring a med kit and it has sorted us out. 😳

I wonder if there's a health debug thing I can use to test it out. 😆

#

Reading the wiki, it just says full health recovery and unlimited uses. flushed

#

I'll double check the mission, maybe the playable characters lost a trait that allows the use of the medkit or something when it got updated. 😆

#

This is for Arma 3 btw, without any medical mods. ✨

pine kite
#

It does full health recovery and unlimited uses, IF you are a medic or have been granted that trait.

#

If you are not, then it is only the first aid kits that heal you partially.

twin plover
#

True. I'm wondering if the update to steam of the mission maybe had something corrupted? Like the playable unit traits? blueeye

#

Or under mission loading. argh

pine kite
#

Nobody can tell if you don't spill the beans on which mission it is.

twin plover
#

Ah it's custom. BulbOWO
It'd be a bother to test out cause of all the mod dependencies. 😣 😂

umbral narwhal
#

Otherwise yeah, in vanilla you don't need an FAK if you have a medkit.

twin plover
glad rampart
#

Hello, I need your help. Some players keep getting kicked with the message "Signature check timed out"
I’ve already looked at posts on the subject, which suggest increasing steamProtocolMaxDataSize. I’ve done that (set it to 2048), but nothing has changed — the issue persists.
We have around 316 addons totaling about 14GB.
Do you have any ideas or suggestions?

#

I can also find some logs like :
Skipping mods and signatures due to overflow flag being set.
Skipping signatures due to overflow flag being set.
Skipping mods and signatures due to overflow flag being set.

umbral narwhal
#

2048 is nowhere near enough for 316 mods.

#

I'm not sure UDP fragmentation tech even goes that high

#

My primary suggestion would be "don't load 316 mods".

glad rampart
#

How am I supposed to do ? I saw a lot of server using more then that

glad rampart
umbral narwhal
#

well, you can turn off signature verification and then just let everything be completely broken.

quartz berry
#

What do you even need 316 mods for? In those cases I doubt more than half of them actually affect the gameplay.

glad rampart
quartz berry
glad rampart
#

I mean I own most of the mods

#

It's something needed for the gameplay

umbral narwhal
#

In that case you could just pack them into fewer mods.

glad rampart
#

Yes, but the initial goal was to be able to split things easily and allow players to download only the necessary updates from the addons. Even for mapping, it will be difficult to regroup some addons. However, if there is no workaround, what would be the ideal number of mods?

umbral narwhal
#

I think the max for the stock steam protocol size is about 18, with dependency on folder name size? So 3k steam protocol size (single fragmentation) would be >50 mods.

#

Some shitty old routers may not handle UDP fragmentation at all and then they'd be down to the 1.5k limit.

glad rampart
#

I don't believe most of the server are running with less than 50 mods with a verifySignature at 2 for milsim or life server

umbral narwhal
#

I don't know what garbage people run on life servers.

#

It's possible that steam protocol size can be pushed very high, but it's not a networking technology that's commonly used so it's not trustworthy.

quartz berry
molten cairn
#

When playing on a dedicated server, Arma3 on the server randomly crashes with an access violation.
My server machine works fine in milsim sessions, but the server app crashes in certain scenarios.
This is the RPT file. Is there anything I can do to fix this?

umbral narwhal
#

So many mods that the command line got clipped.

#

Also running -noLogs, which is pretty daft when you have a problem. RPTs generally aren't useful for diagnosing crashes though. Other than a lot of trial & error, all you can do is send the .mdmp files to Dedmen.

molten cairn
#

Okay, thanks in advance. I forgot I had the reporting turned off. I'll turn it on and see if it crashes again.

fringe salmon
#

hi guys, ive recently reseted my pc, and i re installed arma and noticed that it keeps crashing, and my screen gets kinda stuck, only alt+tab works, but its still stuck, audio works, i re installed my gpu drivers, it kinda helped, but when i put on mods, i can play for around 5 mins before it crashes, and then i have to restart my pc again

#

it doesnt show me any error at all, just black screen and freezes

bronze river
#

!rpt

rustic eagleBOT
#
Arma RPT

Arma generates a .rpt log file each time it's run, which contains a lot of information like the loaded mods, or any errors that appear, this log file can be very useful for troubleshooting problems.

To get to your RPT files press Windows+R and enter %localappdata%/Arma 3

Additionally see the wiki page for more info: https://community.bistudio.com/wiki/Crash_Files

To share an rpt log here, please use a website like https://pastebin.com/ (Set expiry time to 1 week or less) to upload the full log, that way the people helping you can take a look at it and try to figure out the problem you're having together with you.
Note: RPT logs can hold personal information relevant to your system, the game or others.

fringe salmon
#

oh alr thx

#

its the latest

pine kite
#

Reproduce the error/stall/apparent crash with no mods at all. It could be due to them.

#

Even if you keep your mod list short. You want to isolate if it is due to a badly installed game/broken game/missing operating system dependancies. Or broken mods.

fringe salmon
#

i changed sum with the memory, i ran with mods and it worked

pine kite
#

You don't need those cpu/extra threads/hyperthreading settings anyway.

umbral narwhal
#

That's just totally a inadequate page file.

mystic thicket
quartz berry
#

Look at this below:

rustic eagleBOT
#

Steam file verification process:
Right Click on game -> Properties -> Installed Files -> Verify Integrity of game files
Arma 3
Steam Workshop Mod repair process:
Open Launcher -> Right Click on mod -> Repair
The first process will automatically verify Steam Workshop items as well.

mystic thicket
quartz berry
mystic thicket
quartz berry
# mystic thicket

Maybe try reinstalling? If you don't have any mods it shouldn't be too slow.

quartz berry
mystic thicket
mystic thicket
#

I verified files again, 4 files reinstalled. But the problem is not solved

#

I verify again... maybe I'll achieve something

mystic thicket
#

I reinstalled the game, crush. It's endless

#

the game is starting, but crushes. All files are ok

steady hawk
#

Remove structures_f.pbo and verify again

#

Do the similar process until the crash is resolved

mystic thicket
mystic thicket
#

I verified files 3 times. It works. Thank you!

fallow dagger
#

@quaint jewel

this is my arma 3 cfg

steamLanguage="";
language="German";
forcedAdapterId=-1;
detectedAdapterId=0;
detectedAdapterVendorId=4318;
detectedAdapterDeviceId=9353;
detectedAdapterSubSysId=356258014;
detectedAdapterRevision=161;
detectedAdapterBenchmark=13;
detectedCPUBenchmark=133;
detectedCPUFrequency=3400;
detectedCPUCores=16;
detectedCPUDescription="AMD Ryzen 7 5800X3D 8-Core Processor ";
displayMode=0;
winX=-53;
winY=456;
winWidth=3440;
winHeight=1440;
winDefWidth=3440;
winDefHeight=1440;
fullScreenWidth=3440;
fullScreenHeight=1440;
refresh=180;
renderWidth=3440;
renderHeight=1440;
multiSampleCount=2;
multiSampleQuality=0;
particlesQuality=2;
GPU_MaxFramesAhead=1;
GPU_DetectedFramesAhead=1;
HDRPrecision=16;
vsync=0;
AToC=0;
cloudsQuality=1;
waterSSReflectionsQuality=1;
pipQuality=2;
dynamicLightsQuality=1;
PPAA=7;
ppSSAO=0;
ppCaustics=0;
tripleBuffering=0;
ppHaze=0;
ppBloom=0;
ppRotBlur=0;
ppRadialBlur=0;
ppDOF=0;
ppSharpen=0.14999999;

i play on 21:9 but the menus dont are in the corners how it be

#

triplehead is 0

#

i play on an fov
fovTop=0.94;
fovLeft=2.1900001;


AND THIS is my UI

uiTopLeftX=0.29969558;
uiTopLeftY=0.15000001;
uiBottomRightX=0.70030439;
uiBottomRightY=0.85000002;
IGUIScale=0.69999999;

azure ibex
# fallow dagger

Don't do 21:9
Just choose Auto (Ultrawide Stretch) or non stretch and see if that works.
Or you can change the layout of the ui and move stuff where you want it
I run a 3440x1440 also and just moved stuff around

fallow dagger
#

How move it?

fallow dagger
#

but why is it perfect in arma 2 and not in arma 3 i have the same ui from arma 2 to arma 3 but it dont work

#

have fixed it

somber iris
#

Hello all! I've been scratching my head for the past few days trying to use a headless client for a localhost server, since I want the performance benefits without the absolute physics jank of a dedicated server.

#

But no matter what I try the HC always get kicked with the error "steam authentication failed"

#

I don't even know if this is possible anymore or if it was patched some time ago, but I've read of people being able to do it so I'm banging my head against this right now trying to figure it out

pine kite
#

If you don't get a reply you might want to move this to #headless_client instead and ask there.

somber iris
#

Didn't notice there was a dedicated channel for this, I'll try my luck there too. Thanks!

azure ibex
quaint jewel
glad rampart
quaint jewel
#

No

#

Its either large enough to work, or not large enough

glad rampart
#

Okay thanks I will give it a try

fierce swan
#

Keep on getting this error when im about to join a server, Already verified files.

uncut trellis
pallid mango
fierce swan
#

Yes

pallid mango
fierce swan
#

What problems does it cause?

pallid mango
#

The exact error you posted

#

Switching back to the normal build will resolve it

lime stirrup
#

3rd crash in a row within 30 minutes

#

same error message as above

pallid mango
lime stirrup
#

yes

pallid mango
#

Switch to the normal build

lime stirrup
#

ty

slow crag
umbral narwhal
#

Crashed in Nvidia driver.

#

Does it always do that?

slow crag
umbral narwhal
#

If it crashes somewhere different each time then it's probably the 13700 killing itself.

umbral narwhal
#

shrugs

#

Can't call it from one RPT.

#

You also have a giant pile of questionable mods.

#

but random crash location is generally unreliable hardware, and 13700s do kill themselves.

slow crag
slow crag
umbral narwhal
#

limited evidence. Could also be a dodgy RAM overclock for example.

#

If it's the 13700 then Intel have to replace it.

wise stone
#

hello team how to fix this. BE connection with remote machine could not be established. Error=3

umbral narwhal
#

Isn't that a Reforger error?

#

A3 doesn't generally give readable errors for battleye issues, it just stops working for no clear reason.

half chasm
#

Hi guys. I'm having issues with an arma 3 UKSF mod. At the moment, the L119A1 is said to be in the game howver whenever i equip it or any of it's attchments, there is no model whatsoever and my character is just holding air. I really need a fix for this so any help would be appreciated. I am also very tech useless

uncut trellis
#

if the problem still persists you will likely need to try to get ahold of the mods author to report the bug so they can fix it

signal ice
#

Why do smoke mortar shells make like less smoke than a normal smoke grenade? It doesn’t even spread it’s just like a 5m radius circle of smoke.

#

Same thing with the howitzer smoke shells

fringe salmon
#

Help...

signal ice
#

I think I had this problem before and I think that was the fix

fringe salmon
signal ice
vapid flume
#

So, our community encountered issue of stutter(every few seconds) that happens to everyone when we start outside of the map but it is not always the case(ie some missions don't have it all or it is very limited) and we can't narrow it down what causes it. Anyone encountered it before and maybe found solution? thanks

I remember that some time ago in perf branch channel mentioned that long range radars might cause that if the scan too far outside of the map but it also happens during WW2 mission

vapid flume
quartz berry
vapid flume
quartz berry
vapid flume
#

@CBA_A3;@ace;@CUP Terrains - Core;@CUP Terrains - Maps;@Interiors for CUP;@Anizay;@Ruha;@Napf Island A3;@Napf Winter - Snowfall;@Fallujah 2.0;@Angola Maps v1.3;@Mutambara;@Rosche, Germany;@Federally Administered Tribal Areas;@Šumava;@Tora Bora, Afghanistan;@North Takistan;@Lybor;@Lingor/Dingor Island;@Korsac;@Global Ops Terrains;@Kunduz River;@Uzbin Valley;@CUP Weapons;@CUP Units;@CUP Vehicles;@Community Factions Project (CFP);@FA-18 Super Hornet;@[SWU] Immersion Sound Pack;@BackpackOnChest;@DUI - Squad Radar;@Task Force Arrowhead Radio (BETA!!!);@TFAR Animations - Deprecated;@RR Immersive Maps by LAxemann;@Enhanced Movement;@Enhanced Movement Rework;@Advanced Urban Rappelling;@Advanced (Urban) Rappelling ACE Compat;@Zeus Enhanced;

quartz berry
vapid flume
#

there is a spam of
Client: Network message 1025b3 (update info 57b96811e40) is pending
in RPT, which i can't find in other recent op which was smooth

#

1300 of them in 2hrs more or less

quartz berry
vapid flume
quartz berry
vapid flume
#

we play with ~60-80ppl

quartz berry
#

Then I don't know how you could test.

vapid flume
craggy robin
#

I've started zeusing after a 2 month break and my loadout module isn't working, anybody run into a similar experience?

uncut trellis
vapid flume
# uncut trellis Does it happen if you don't spawn outside the map? The outside area is not exact...

we do that quite often and it doesn't happen (usually) and I am trying to find out which makes it happen, atm it might be AI/turret, as removing VLS helped with fps stability (with VLS fps was 70 with drops to 20 every second/two, without it was 70 and occasional drops and during some tests without any drops, moving VLS from outside map to the map itself also helped a lot, same as removing VLS during first tests)

#

but i need to do more tests

uncut trellis
#

AI outside of map is likely going to be a big problem

#

and well honestly anything outside the map is literally beyond the games scope. you are not supposed to put stuff there

molten cairn
#

Hi, my server has been crashing for a while now in a specific scenario. The author of the scenario says it's an Arma3 issue. Here's the RPT file. What could be wrong?

uncut trellis
molten cairn
#

KP Liberation latest version

uncut trellis
#

and you got 20k lines of errors and warnings in there so the mod set you got is not the stablest

#

ID recommend remove all mods and get KP liberation first running wihout anything extra

#

then try adding extra back in small batches

molten cairn
#

In other scenarios it's fine

uncut trellis
#

does not matter

#

since this one does not work

molten cairn
#

Should I update the community mod list every time it crashes until it stops crashing?

molten cairn
#

My MilSim unit

uncut trellis
#

in the meantime it cant be played

molten cairn
#

It seems like a lot of work.

uncut trellis
#

yes

#

thats what running a server is

molten cairn
#

Can you tell from the RPT file which mod is causing the problem?

uncut trellis
#

no

molten cairn
#

Okay, I'll reduce the number of unstable mods and repeat the test.

dusky parcel
#

havent played since last update, but suddenly while render of basically everything else is good, AI flashlights dont render until VERY close

dynamic lights is set to extreme, view distance is quite high etc

known issue? any fix?

uncut trellis
#

maybe too many lights on screen

dusky parcel
native geode
#

Im trying to make a mission about the ww2 normandy airborne landings, i have planes controlled by AI pilots on a path to drop paratroopers and there is a german AA battery ready to shoot down some planes, but once i test the mission the AI pilots spot the AA guns and perform evasive maneuvers ignoring their flight path and scrambling, how do i make the AI pilots stick to their flight path and ignore the AA guns?

umbral narwhal
#

hmm

#

If that's vanilla behaviour then careless behaviour would probably do it. But I'm not sure that it is. Is that Spearhead?

fathom basin
#

can anyone here help me

fathom basin
#

This happens when i try playing

#

If anyone can help please msg me

bronze river
fathom basin
#

idk

#

i just need help fixing it

bronze river
#

anyway just turn off any cloud provider or OneDrive service, step by step is in pinned message

bronze river
#

is your onedrive on yet?

fathom basin
#

im not sure

#

i dont know what that stuff is

bronze river
fathom basin
#

can u hop in a vc with u and ss

#

cuz i have followed the steps

#

and they not there

#

and i really wanna play this game lol

#

@bronze river

bronze river
#

what is not there?

fathom basin
#

arma 3 other profiles

bronze river
#

other profiles only appears after you make a new profile ingame

pine kite
# fathom basin

What I wonder is why Discord is bleeding through that error message on the left.

delicate haven
#

hey, so I wanted to clear up some of the mods I used to use and I went ahead and removed them (uninstalled via the arma 3 launcher by right clicking and removing) but it seems like they arent actually uninstalled? anyone able to help me out?

quartz berry
delicate haven
#

ggs so i have to manually find which mod it is based off those strings of numbers?

delicate haven
pine kite
pine kite
# delicate haven hey, so I wanted to clear up some of the mods I used to use and I went ahead and...

You don't need to uninstal them (meaning un-subscribe in Steam) The majority of them are likely fine. You just need to selectively disable them in the mods tab to test if it works or causes problems. Some depend on others, so might still not work if the dependancy mod is not enabled. When you are sure a specific one is faulty then notify the mod creator and ignore it or unsubscribe from it. Just don't use it.

delicate haven
#

hence why I uninstalled them

waxen sail
pine kite
#

It shouldn't have happened.

waxen sail
#

Why? As far as discord is concerned it's just a smaller version of the window. they can't really write exceptions for every piece of software ever

pine kite
#

Application 1 should not interfere with Application 2. Basic seperation of memory and code spaces.

granite grotto
#

I cannot load patients in to vehicles with ace3 mod, any help?

No matter what i do:

  • Is the vehicle medical? - Yes
  • Is the patient uncon. - Yes

Additionally i tried:

  • Object state: Unlocked
  • Playing as "medic" (also in the character settings)

Either i pick up the patient through the medical menu and then go to the vehicle and click "load" when it's there but it drops the patient in front of it - or i pick the patient through the menu by pressing the ace3 interactiom keys, then go to the vic. again press interaction -> load patient -> drops on ground in front of it.

Is there is a way to fix it?

waxen sail
#

Have you checked your RPTs to see if there's an error when trying to load?

waxen sail
#

!rpt

rustic eagleBOT
#
Arma RPT

Arma generates a .rpt log file each time it's run, which contains a lot of information like the loaded mods, or any errors that appear, this log file can be very useful for troubleshooting problems.

To get to your RPT files press Windows+R and enter %localappdata%/Arma 3

Additionally see the wiki page for more info: https://community.bistudio.com/wiki/Crash_Files

To share an rpt log here, please use a website like https://pastebin.com/ (Set expiry time to 1 week or less) to upload the full log, that way the people helping you can take a look at it and try to figure out the problem you're having together with you.
Note: RPT logs can hold personal information relevant to your system, the game or others.

gusty gull
#

Is the "Salient Force" mission in the Tanks DLC campaign broken? I'm always failing the collateral damage objective midway through the mission despite not destroying anything

quartz berry
gusty gull
signal coral
#

Hey yall have quite an issue

shadow ravine
signal coral
#

Im trying to join a server that i can only see in the in-Game server browser, it doesnt pop up in the launcher

quartz berry
signal coral
#

Its driving me mad lol

shadow ravine
signal coral
#

Ive cleared filters and looked for it. Even had a friend get on and look for it and he found it instantly.

#

But i cant find it for whatever reason

shadow ravine
signal coral
#

Gotcha man. I appreciate your help !

shadow ravine
#

tbf the launcher's server browseris very slow on the pinging of other servers side

it takes a while.

the ingame server browser is way way quicker.

signal coral
#

Gotcha. Is there any workaround for it? Like i could find the modlist and download it so the launcher isnt even needed?

shadow ravine
signal coral
#

There is a discord but the invite on the server name is expired.

shadow ravine
signal coral
#

That would be dope man ive been tryna play for months.

uncut trellis
signal coral
#

I tried direct connect in the launcher but it just opens the regular game and gives me the same Session error lost file

#

Is it a corrupted mod? I cant find where the mod folder is to delete them all.

#

@uncut trellis

uncut trellis
#

if your friend can connect to it you might be able to see it in the launcher server browser friend menu

#

but also if the server works that wonky it might not be worth the effort

signal coral
#

Thats true. That is the plan for the time being.

#

but that server was so gooooood 🥲

#

I see something else though, Im stuck on 2452 servers but my friend has up to 4000. We live close together

#

it really may be just a matter of time man golleee

signal coral
#

I did find it on there but when i try to direct connect to it it launches the game and it gives me a missing file error🥲

quartz berry
signal coral
#

Ive tried joining their discord to acquire the mod list but that invite is expired.

#

Ive also tried deleting all mods but since theres no mod folder i cant really do that.

#

all of my workshop items are cleared out as well

quartz berry
#

Battlemetrics shows the mods.

signal coral
#

Roger

river anvil
#

Hou to fix dawnload

signal coral
#

downloaded every mod in the list. This is the same error i got before. Any ideas?

#

Regarding not being able to find or join a server in the launcher but find it in the in game browser but it wont download them it gives me this. Now i’ve downloaded every mod on the list from battleNet and this happens.

#

Im looking at the mod page for this error code and its subscribed. Ive unsubbed and resubbed and i get the same error

signal coral
#

yea im lookin at the subscribed button rn

#

still no cigar

#

I validated game files and that didnt fix it either

quartz berry
signal coral
#

The server is called

#

direct connect did not work gave the same error

#

If i could just figure out a way to find it or make it appear on the launcher it would then download everything i need or if i dont need anything just start it but sheesh its still not popping up after waiting thus long

signal coral
#

just the same error.

steady hawk
#

Subscribe is not equal to load. You need to load them too

signal coral
#

When i subscribed to them they all gave a green on the bottom of the launcher

steady hawk
#

?

#

Do you mean you load it or not?

signal coral
#

Yes i have

quartz berry
signal coral
#

Uno momento 🤪

#

Alright

#

Imma

#

Im just gonna see myself out

#

Uhm you guys are goated and i hope you have the best of days come to you…

#

Much fn love yall. I am sorry for my foolishness

steady hawk
#

Do you mean it's solved

signal coral
#

yes!

#

Thank yoy

#

you

steady hawk
#

Even though there is no pros or cons, just preference, what packer you use to pack pbo

ripe linden
#

This happens everytime I launch the game

steady hawk
#

!steamverify

rustic eagleBOT
#

Steam file verification process:
Right Click on game -> Properties -> Installed Files -> Verify Integrity of game files
Arma 3
Steam Workshop Mod repair process:
Open Launcher -> Right Click on mod -> Repair
The first process will automatically verify Steam Workshop items as well.

steady hawk
#

Firstly do verify

ripe linden
uncut trellis
steady hawk
#

Who else is here?

ripe linden
#

Doesnt rlly help

ripe linden
steady hawk
#

Doesn't really help how? Why you are certain of it?

steady hawk
#

?

ripe linden
#

Bc I’ve tried it

steady hawk
#

Then we need more info. Firstly do you load any Mods

ripe linden
#

I unloaded everything and it still didn’t work

steady hawk
#

You may want to connect your PC into internet

#

Also post RPT

#

!rpt

rustic eagleBOT
#
Arma RPT

Arma generates a .rpt log file each time it's run, which contains a lot of information like the loaded mods, or any errors that appear, this log file can be very useful for troubleshooting problems.

To get to your RPT files press Windows+R and enter %localappdata%/Arma 3

Additionally see the wiki page for more info: https://community.bistudio.com/wiki/Crash_Files

To share an rpt log here, please use a website like https://pastebin.com/ (Set expiry time to 1 week or less) to upload the full log, that way the people helping you can take a look at it and try to figure out the problem you're having together with you.
Note: RPT logs can hold personal information relevant to your system, the game or others.

ripe linden
steady hawk
#

And? Does Arma 3 work?

pine kite
# river anvil Hou to fix dawnload

The download of Arma 3 is queued. Meaning Steam deliberately waits on something else. You can click on the "Manage downloads" in the middle bottom of the screen to see what it is waiting on. Maybe something else is downloading first.

pine kite
# signal coral yes!

Please explain the solution/reason why it didn't work before. So we learn from it too. Don't worry about embarrasment. We've all done stupid things.

ripe linden
steady hawk
#

Then check RPT

ripe linden
#

Erm im kind of new to arma and bugs but how do i fix arma with rpt

steady hawk
#

RPT won't magically fix it. Post it so it may lead to the possible solution

uncut trellis
#

also you can check the wiki page for possible solutions for the 135 error

pastel vessel
#

anyone got an ideo on how to fix not being able to select a character slot?

waxen sail
#

Some players on our servers fix it client-side by setting the Battleye Server Port (to 2308), sometimes needing to uninstall/reinstall battleye. I wouldn't take that as an official fix though

pastel vessel
waxen sail
#

Parameters tab in the launcher

pastel vessel
waxen sail
#

Only other thing I can recommend is restart the server, or wait for it to restart if you don't own it

signal coral
rocky locust
#

hey can someone help me im on linux with mods and the game crashes on boot

#

but if i enable large page files it can get to the main menu but crashes when trying to load any mission

#

it works unmodded and with other modsets ive tried before but this specific one has had this issue

bronze river
#

then maybe the issue is with current modsets

rocky locust
#

but it works for my friends fine

#

and their on windows so idk if its linux or somethings corrupted

#

want me to send the log files?

quaint jewel
#

Send me the crash dump, the .mdmp file.
And I'll need more files from you tomorrow

rocky locust
#

it doesnt generate a .mdmp

#

because it doesnt crash normally

wheat yarrow
#

All of our linux based servers just "broke" after automatically updating today. I thought the update should only have touched prof/exp branches?

Clients attempting to connect gets refused with Error verifying client data. Type=2.
No messages in Client RPT.
Serrver RPT: 18:38:48 Cpl Amelia uses modified data file 2025/09/15, 18:39:13 *** Start: Players Networking Diagnostics *** 2025/09/15, 18:39:13 *** End: Players Networking Diagnostics *** 2025/09/15, 18:39:18 IP Ban added to 80.192.89.225 for 1 seconds 2025/09/15, 18:39:18 Error verifying client data. Type=2 18:39:18 Player Cpl Amelia disconnected.

raven lichen
#

[ OFFICIAL ] Arma 3 EndGame by Bohemia Interactive (EU) #01 for example

pine kite
raven lichen
pine kite
#

I don't keep tabs on Linux Arma developments though.

raven lichen
#

weird thing i noticed is server is not connecting to BE Master with verifySignatures=2 now, when i set verifySignatures=0 it connects to BE Master but errors with Error verifying client data. Type=3

umbral narwhal
#

Does it work fine if you turn off battleye on the server?

pine kite
#

Ok, something does seem wrong with that server. Nobody is on and I can't get past the Stratis 'waiting screen'. Wavey water sound is heard only.

raven lichen
#

Battleeye 0 same issue:
20:56:53 Player Jürgen Hartmann disconnected. 20:56:59 Jürgen Hartmann uses modified data file 2025/09/15, 20:57:07 "[Display #24]" 2025/09/15, 20:57:07 Trying to execute a disabled command 'ctrlcreate' (2 args) 2025/09/15, 20:57:29 IP Ban added to 10.194.5.1 for 0 seconds 2025/09/15, 20:57:29 Error verifying client data. Type=2 20:57:29 Player Jürgen Hartmann disconnected.

umbral narwhal
#

These log lines are completely new to me and I don't know what they're from.

pine kite
#

First thing to check is which branch the server is on. Main/Stable 2.20, or some performance/profiling branch. The latter does get early fixes, but can equally be broken after a new 'fix''.

wheat yarrow
raven lichen
umbral narwhal
#

What does it look like from the client side?

#

Usually data verification errors show something there.

raven lichen
umbral narwhal
#

huh.

raven lichen
#

my server was running fine for years, but i have low playercount so i didnt notice the issue. my server setup should be fine.

umbral narwhal
#

And this is stable 2.20 server + stable client?

wheat yarrow
#

According to the depots, only ´profiling´ was updated today. And yet, when running steamCMD on linux with
app_update 233780 validate, no beta parameters, the binaries from todays update are being downloaded.

raven lichen
pseudo island
raven lichen
#

it definitly downloaded something when i changed -beta "" to -beta public: Update state (0x81) verifying update, progress: 98.14 (40894464 / 41667904)
Its possible i originally installed it with profiling, as i was debugging some issues with extdb on LXC/QEMU-KVM and reinstalled server multiple times

pseudo island
quaint jewel
# rocky locust

Weird there are errors about RHS missing, but I can see you're loading RHS.
Maybe some other mod is just breaking the animation classes.
Could be some bad mod

quaint jewel
rocky locust
#

Apparently that mod just insta crashes on Linux

quaint jewel
#

Its weird that the game doesn't catch the crash and make a crash report anyway.
It does catch other mods crashes

raven lichen
# quaint jewel The servers did update yes? not the clients? Because that error is a client side...

It looks to me as if the problem is with the current profiling version, possibly for Linux & Windows.

Once you have been on profiling, steamcmd always seems to stay on that branch unless you explicitly define the public branch (-beta public). Omitting -beta or defining -beta “” etc. does not work. So we used the profiling branch without realizing it.

I also tried to connect to my server with the profiling client, but got the same error: Error verifying client data. Type=2

quaint jewel
#

I can reproduce on linux, but not windows

raven lichen
gritty onyx
#

Is this a known bug? A3 crashed when I was spawning ingame after loading the mission file and map. When I try to rejoin, I can't select a slot anymore

bronze river
#

it should put you in random slot, or ask the server owner/admin to pull your name into one of the slot

#

but yes it is a bug

gritty onyx
bronze river
gritty onyx
waxen sail
#

This is the new battleye bug, if you stay in that lobby long enough you'll be kicked for query timeout.

#

Fixes so far are playing with battleye server port parameter, reinstalling battleye, or waiting for server restart

barren garnet
#

Looking for a mod or a way to add AAF to the BLUFOR faction so i can make a warlords game with AAF as a playable faction

quartz berry
barren garnet
# quartz berry For the players, just group the AAF units to a random Blufor unit and then delet...

I want to be able to enable AI on the squad leaders tho and that would make them hostile because i believe they revert to original ownership when the server launches if controlled by AI instead of a player. And also purchasing AAF units in the requisitions would make them hostile. For air drops and in can just select AAF arsenals. But it would just make life a lot easier if i could Port AAF over to blufor

#

I also want to add virtual support requester logic into the game and without porting over AAF theyd only be able to call nato supports

#

If not i might attempt making a mod that Ports them over

quartz berry
barren garnet
quartz berry
barren garnet
quartz berry
barren garnet
# quartz berry Mods are completely different to scripting.

yeye but 90% of the work is predone coz the assets already exist. They just need to be reclassified to another faction. Its more of a copy, paste and rename job more than anything and reorganising and repackaging it into a mod with a couple of config files

quartz berry
barren garnet
#

It shouldnt be too complicated as mods go i just need to write a config that defines a BLUFOR faction “Altis Armed Forces (BLUFOR)” then clones core AAF soldiers/vehicles/air/statics to side=1 and finally add groups under BLUFOR so Zeus/modules can spawn them then just package it as a mod with the addon builder

quaint jewel
quartz berry
barren garnet
gritty onyx
quartz berry
quaint jewel
gritty onyx
barren garnet
quartz berry
barren garnet
quartz berry
barren garnet
#

on an unrelated note im trying to set up a vehicle garage with only AAF vehicles in a seperate scenario. However im getting a "init: invalid number in expression" error. Ill post the code

#
if (hasInterface) then {
  this addAction ["Open AAF Vehicle Garage", {
    params ["_terminal","","",""];

    // Build the whitelist once on the server
    if (isServer && isNil "AAF_veh_whitelist") then {
      AAF_veh_whitelist =
        ("getNumber (_x >> 'scope') == 2 && {getText (_x >> 'faction') == 'IND_F'} && { (configName _x isKindOf 'LandVehicle') || (configName _x isKindOf 'Air') || (configName _x isKindOf 'Ship') }")
        configClasses (configFile >> "CfgVehicles")
        apply {configName _x};
    };

    // Attach the whitelist to this terminal
    if (isServer) then {
      [_terminal, [], true] call BIS_fnc_removeVirtualVehicleCargo;
      [_terminal, AAF_veh_whitelist, false] call BIS_fnc_addVirtualVehicleCargo;
    };

    // Marker-based spawn point (make sure a marker named "veh_spawn" exists)
    if (isNil "BIS_fnc_garage_center") then {
      BIS_fnc_garage_center = createVehicle [
        "Land_HelipadEmpty_F",
        getMarkerPos "veh_spawn",
        [],
        0,
        "CAN_COLLIDE"
      ];
    };

    // Open the Garage using this terminal as the source (reads the whitelist)
    ["Open", [_terminal]] call BIS_fnc_garage;
  }];
};
'''
rustic eagleBOT
#
How to use SQF syntax highlighting in Discord

```sqf
// your code here
hint "good!";
```

// your code here
hint "good!";
barren garnet
pine kite
#

Well, The bot response is about making that code easier to read. Maybe the error shows better.

#

Edit your message like the bot response.

#

Seems like that message is too long for non-Nitro people.

barren garnet
quartz berry
barren garnet
#

lemme try this

#
if (hasInterface) then {
  this addAction ["Open AAF Vehicle Garage", {
    params ["_terminal","","",""];

    // Build the whitelist once on the server
    if (isServer && isNil "AAF_veh_whitelist") then {
      AAF_veh_whitelist =
        ("getNumber (_x >> 'scope') == 2 && {getText (_x >> 'faction') == 'IND_F'} && { (configName _x isKindOf 'LandVehicle')  (configName _x isKindOf 'Air')  (configName _x isKindOf 'Ship') }")
        configClasses (configFile >> "CfgVehicles")
        apply {configName _x};
    };

    // Attach the whitelist to this terminal
    if (isServer) then {
      [_terminal, [], true] call BIS_fnc_removeVirtualVehicleCargo;
      [_terminal, AAF_veh_whitelist, false] call BIS_fnc_addVirtualVehicleCargo;
    };

    // Marker-based spawn point (make sure a marker named "veh_spawn" exists)
    if (isNil "BIS_fnc_garage_center") then {
      BIS_fnc_garage_center = createVehicle [
        "Land_HelipadEmpty_F",
        getMarkerPos "veh_spawn",
        [],
        0,
        "CAN_COLLIDE"
      ];
    };

    // Open the Garage using this terminal as the source (reads the whitelist)
    ["Open", [_terminal]] call BIS_fnc_garage;
  }];
};
'''