#arma3_troubleshooting
1 messages · Page 44 of 1
might be worth sorting out but should not be related
Is the RPT from TADST or the .bat launch?
Sound: Error: File: chat\t1.ogg not found !!!
Sound: Error: chat\t1.ogg: sSize 0
Sound: Error: File: chat\t2.ogg not found !!!
Sound: Error: chat\t2.ogg: sSize 0
same
ya not sure what that is?
if you still have a log from 2.16, it would be interesting if it spams these too at the start
not sure what object is missing
its some network problem message - could be harmless or indicate a problem. only Dedmen could tell
however if this didnt happen earlier, it may indicate a new problem
btw any reason for -filePatching in startup?
on the bat?
the config.cfg has class missions?
if nothing was changed in the mission in the meantime, there is new network messages
hum think my autostart bat is the problem? Its just not loading the correct config..
hu missing trees?
i'd recommend:
- drop
-filePatching - try without
-autoinit - get the old mission version / fix the two error (bikb + chat ogg files)
after that create a ticket with the mission and server configs and repro steps for BI to check
He's not using -filepatching or -autoinit in the start.bat version. Not even using -profiles actually, which is very bad.
Add "-profiles=C:\Program Files (x86)\Steam\steamapps\common\Arma 3\TADST\default" -name=default and it'll probably work as well as TADST does.
ahh i think your on point on the profiles!
aight ya bat didnt have it, yes @strange drift ju tadst has it not bat. thank you @umbral narwhal
you're adding an awful lot of stuff twice now.
And I would also drop -filePatching and -autoInit unless you using them intentionally.
auto so mission starts on its own. ya not sure why filepatching is on
dang launches so much faster cleaning that up 😉
see anything else?
well, enableHT shouldn't be used generally.
probably doesn't make a difference though.
Otherwise it's a minimal command line.
You can skip -cfg if the defaults are acceptable, but they often aren't.
Default minBandwidth is painfully low these days.
Has anyone ever ran into this error? It sometimes shows up an hour into the game so its hard to troubleshoot which mod is causing it
22:20:22 Tried to create group while group limit is reached on side BLUFOR
Arma has a group limit of 288. It is possible to exceed it.
I doubt a mod would be creating groups unless it was creating units, so it should be fairly obvious what's related.
If you turn on -debug then it might give you context on what code created the group, but likely not.
It's the sort of thing you can beg from dedmen as a profiling branch change :P
Can someone link me to the bug tracker found a huge flaw with AI which is reproducable
when a tank is hit with a mine they know where you are instantly
no mods or anything
I have sample mission to repro
for some reason ever since the update, the "ok" button for some of our modules just refuses to work so we cant make any changes, our unit relys heavily on simplex support services for our vehicles and equipment spawners, but since the update we cant change enything since the button refuses to work unless the code is removed, anyone else having this issue?
if i copy the spawners directly they work perfectly fine, i just cant make any changes unless the code is removed, so i know the code is not the issue since it works otherwise and was working fine before the update...
the code in question:
private _posASL = getPosASL Car_1 vectorAdd ((getPosASL Car_2 vectorDiff getPosASL Car_1) vectorMultiply 0.5); _posASL set [2,_posASL # 2 + 7.4]; { if (_x != _this) then {deleteVehicle _x}; } forEach nearestObjects [ASLToAGL _posASL,["Car", "Armored"],5]; _this setPosASL _posASL; _this setDir (Car_1 getDir Car_2);
more specifically when this exact part of the code is entered it refuses to work:
_this setPosASL _posASL; _this setDir (Car_1 getDir Car_2);
@hollow wave does the OK button action trigger? (add some diag_log to confirm)
yeah can see its trying, the button will active, sound, animation, the lot, but wont actually do anything, same if you try to just press enter instead
you need add logging to the action to confirm that work
the other parts are not related to code execution
ah, how do i do this?
scripted UI/button or config defined?
My mission file isn't playable on my server and I'm not sure why, I have all these mods loaded
ace_rearm
ace_dragging
rhs_c_weapons
rhsgref_c_vehicles_ret
rhs_c_btr
ace_compat_rhs_afrf3
ace_medical_treatment
ace_repair
rhs_c_heavyweapons
rhs_c_bmp
rhsgref_c_a2port_armor
ace_chemlights
rhs_c_trucks
ace_interaction
ace_cargo
CUP_Misc3_Config
cba_xeh
CUP_Misc_e_Config
ace_field_rations
CUP_CAMisc
CUP_Buildings_Config
CUP_WarfareBuildings
CUP_StandaloneTerrains_Core_Faction
rhssaf_c_troops
ua_compat_ace
rhsgref_c_weapons
RHSGREF_weapon_sounds
tfar_handhelds
spag_gear
rhs_c_troops
ace_microdagr
ace_realisticnames
spag_Factions
ace_hearing
rhssaf_c_vehicles
Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
ace_rearm, ace_dragging, rhs_c_weapons, rhsgref_c_vehicles_ret, rhs_c_btr, ace_compat_rhs_afrf3, ace_medical_treatment, ace_repair, rhs_c_heavyweapons, rhs_c_bmp, rhsgref_c_a2port_armor, ace_chemlights, rhs_c_trucks, ace_interaction, ace_cargo, CUP_Misc3_Config, cba_xeh, CUP_Misc_e_Config, ace_field_rations, CUP_CAMisc, CUP_Buildings_Config, CUP_WarfareBuildings, CUP_StandaloneTerrains_Core_Faction, rhssaf_c_troops, ua_compat_ace, rhsgref_c_weapons, RHSGREF_weapon_sounds, tfar_handhelds, spag_gear, rhs_c_troops, ace_microdagr, ace_realisticnames, spag_Factions, ace_hearing, rhssaf_c_vehicles
Mission operation_re.juju_sahatra: Missing 'description.ext::Header```
the code is ran through the module init field if thats what you mean?
sorry not the most knowledgable when it comes to arma scripting :/
!rpt
Arma generates a .rpt log file each time it's run, which contains a lot of information like the loaded mods, or any errors that appear, this log file can be very useful for troubleshooting problems.
To get to your RPT files press Windows+R and enter %localappdata%/Arma 3
Additionally see the wiki page for more info: https://community.bistudio.com/wiki/Crash_Files
To share an rpt log here, please use a website like https://pastebin.com/ (Set expiry time to 1 week or less) to upload the full log, that way the people helping you can take a look at it and try to figure out the problem you're having together with you.
Note: RPT logs can hold personal information relevant to your system, the game or others.
Thanks, do you know where I would find that on a linux server?
add at the start of item init: diag_log ["TAG",time,_this,Car_1 Car_2];
then run the game with -debug and upload the rpt
says on that page 😉
zip and upload
not sure ill be able to do that, as mentioned when the code is present, it wont let me make any changes to it unless i remove the script
most likely a permission problem or modline not escaped correctly. best channel is #linux_mac_branch in the future
It's literally just this over and over, so sounds like I pasted an item from an old mission that isn't good anymore?
20:19:34 Mission operation_re.juju_sahatra read from bank.```
rhs_weapon_crate
rename _this to this
at least that should accept it
if this is correct, is another question
Thanks for your help by the way kju I appreciate it
nah. your mods arent loaded on the server
you need to figure out why. the rpt/log helps with that. otherwise as said the two most likely problems i mentioned
This is my start command I'm using
/arma3server_x64 -name=spagistan -config=server.cfg -mods=@ace\;@cba\; @cigs\;@cuptcore\;@enhancedmove\;@grad\;@rhsafrf\;@rhsgref\;@rhssaf\;@rhsusaf\;@safe\;@sahatra\;@tfaran\;@tfarb\;@unconactors
what part exactly am i replacing?
_this setPosASL _posASL; _this setDir (Car_1 getDir Car_2);
_this is only valid in scripts; this is used in Eden/editor code boxes
looks good. the rpt/log at the very top will show whats actually happening
ok did that, they are now accepting the code, but changing them from _this to this now causes them to no longer spawn on the spawner pad, and instead to the side of it
20:19:01 Game Port: 2302, Steam Query Port: 2303
20:19:01 Host identity created.
20:19:31 Col S Hetta uses modified data file
20:19:31 Mission operation_re.juju_sahatra read from bank.
20:19:31 BattlEye Server: Player #0 Col S Hetta (108.2.107.46:2304) connected
20:19:31 Player Col S Hetta connecting.
20:19:32 BattlEye Server: Connected to BE Master
20:19:33 BattlEye Server: Player #0 Col S Hetta - BE GUID: ad483d72fe4d9498e4fecced2312e6b7
20:19:34 Player Col S Hetta connected (id=76561198076640981).
20:19:34 BattlEye Server: Verified GUID (ad483d72fe4d9498e4fecced2312e6b7) of player #0 Col S Hetta
20:19:34 Roles assigned.
20:19:34 Reading mission ...
20:19:34 mpmissions\__cur_mp.juju_sahatra\mission.sqm/Mission/Entities/Item3.type: Vehicle class rhs_weapon_crate no longer exists
20:19:34 Mission operation_re.juju_sahatra read from bank.
20:19:34 Roles assigned.
20:19:34 Reading mission ...
20:19:34 mpmissions\__cur_mp.juju_sahatra\mission.sqm/Mission/Entities/Item3.type: Vehicle class rhs_weapon_crate no longer exists
20:19:34 Mission operation_re.juju_sahatra read from bank.```
This is repeated over and over that's it
best to continue in #arma3_scripting - this isnt related to 2.18. rather faulty scripting. this needs to be replaced with the variable name of the unit/object/logic
this is the console log. not the rpt
a log with this content/header is needed
anyhow sleep long overdue here
I don't have rpt file, just log
When I loaded up Arma 3 today, I couldn't click on anything in the Eden Editor, like the Attributes menu. Does anyone know how to fix this?
I was using -mods instead of -mod. I think that was it...
nevermind not fixed. It's not loading the entire mods list for some reason, only a couple
whenever i launch the game i get this error then it crashes
verify game install, try again without mods
no error message but instantly crashes to desktop
arma remains open post crash for some reason
I can concur, camping tables dont want to stay put at all. They change positions when scenario is saved/loaded.
Anyone know what the setting name for zooming in and out as a gunner in vehicles is? I'm on a mac so i cant use + and - on a number pad and I cannot figure out what the bind is.
Why has this game just become buggier? When I play with my friend and she changes her outfit, her guy is just in underwear lol. Like what? Sometimes thr clothing appears then quickly disappears. No mods, attempted on different missions . Why?
Do you mean seeing underwear on everyone's end or desync issue
View > Zoom In/Zoom Out
Aye it worked, thanks
my rhs has no sound when vehicles explode tested it without any mods and then with nly rhs and there just isnt any sound
Verify game files
then it does kinda sound like there are mods in use
No i just did all the rhs mods with ace and there was no sound on exloding vehicles except vanilla and rhs helicopters
Pretty sure it's a desync issue
i've been having problems recently with server hosting through lan (im using Radmin VPN and i'm the one hosting the server), apparently the players can not load into the server at all, they can properly see the server n stuff but whenever they join it, they're stuck in an infinite loading loop, for some reason they're able to use the chat and I can see their messages very clearly and apparently they're also reporting that they can hear the ambience sounds of the map too
atp; I am not sure if this is a problem on armas end or radmins end, everyone who is trying to join my server is properly connected to the network, we turned off battleye a couple of times, turned off all the mods, verified the integrity of the game files though none of these seemed to work; I also attempted to change the ports but that out right just made the server not show up for them
any idea on whats the solution for this? its been happening for like 3 days straight for me lol, everything worked properly until now
Are they getting missing file errors after mission file download?
No, they arent even able to access the entire role choosing menu
once they click to join the server they're just stuck in the loading screen, though for some reason they're also able to access the chat and hear ambient sounds
oh yeah to clear up some stuff, by the role choosing menu i mean the menu where you for example choose your side, change the mission parameters and choose a role and a squad
This isn't an issue with Radmin
I'm using it myself
I'm just having issues with shit disappearing and not syncing
This new arma update fucking sucks
typical arma
i still need help with figuring out why RHS has no sound for exploding vehicles
except helicopters and vanilla vehicles
@steady hawk Do you think using the profiling build would help with my issue? again im literally using NO mods, scripts, anything
turns out ace is not compatible with rhs
but the compat mods all say they are out of date and that ace has integrated support for rhs
Are you using mods… particularly MCC mission maker?
No, no mods at all
Okay there was a mod everyone used to use a while back called MCC and it always made players just hang after the loading screen.
There is a bug as of recent, some players reporting it for their servers where the mission is not downloading
like the mission file download whenever you fully load into the server, choose ur squad/role and then click ready?
if so, my issue is literally with the loading screen immediately after you join the server
not really sure on how I can explain it
See if this looks familiar
Since you don’t use custom scripts you won’t get those errors only a hanging screen
It's subtly different, do you get anything in the .rpt?
You can also try switching over to profiling branch to see if this works since I think they have the planned fixes on there currently
mmm, nope
okay so, whenever you join a server, immediately as you join it theres a short loading screen which then immediately switches to the area where you can select your roles and the squads, after this the mission file downloads; etc
I could probably ask a friend to record if you REALLY need it
RPT file would be quickest and have more info
I can say though, theres been a lot of bugs the last week or so
K one moment
okay i've got an RPT file with the antistasi and CBA mod installed back when I was testing something like a day ago; same problems, blah blah blah, do you want me to send the RPT file here orrrr just send you snippets of anything I find suspicious..? @burnt star @waxen sail
Are you hosting on lan, and all of you are playing on same lan?
im hosting on lan and everyone is on the same network on radmin VPN
Excuse my insolence, but why do you even use vpn to host?
lol
Since RPT typically doesnt contain private information its okay to post them here
Having a weird issue that I can not seem to figure out. mulit player, SOG, when I load into the server, I get past the click role, past the intro video the charater will load and I get a moment where the game is working until i get to the info panel loop handler. Game will freeze and not come back from that.
I get two cheif headers, unable to int dxig or hung app. I have the most recent rpt file. the catch is, this only happens when I use VoiceMEETER app as the default mic input. (voiceMEETER allows me to use a sound board and or music plus my mic all as one. used to to this in the past at the exact same server with the exact program without fail, not sure what changed this time.) on the rpt it list a couple of issues one of being the mastering voice creation failed. would this cause the freeze/crash?
@crystal pulsar Do you know if this started immediately after the Arma 2.18 patch or if it worked for a short time afterwards?
Vpns have lower mtu sizes. So it could be that
because its an easier way for me to host to play with my friends
I think its one of those LAN emulator things and allows them to join lan from a different network
Not like literally using a VPN in the same house
Arma did increase the mission data message size, so that might kill off VPNs.
Not sure if you can change it.
It worked a bit after the Arma 2.18 patch, though on the 14th/15th this month the problems started arising
going to send the RPT file rq
RPT won't have anything.
right; okay
It doesn't log anything useful about network connections.
Dropped packets arent logged (yet)
yeah alright gotcha
Check if you can change mtu size on that vpn server.
But all clients may need to change it as well
i dont think im able to change the MTU size on Radmin VPN; dont really see any option to do so, unless you mean the maxpocketsize in this type of stuff
https://community.bistudio.com/wiki/Arma_3:_Basic_Server_Config_File
(I literally have no clue on what all of this is lol... im not really that experienced in doing this type of stuff)
you could try decreasing it by 50, but could lead to other problems down the line
i will give it a try
ace is causing bugs for RHS
it is making most vehicles not explode but instead just change state instantly
all vanilla vehicles are fine and all helicopters and planes from rhs are fine
i tested it with only rhs,ace and cba then tested without ace and it was fine
i think the newest update broke something
Hey all! I just reinstalled ARMA3 after a couple of years and I'm encountering some really annoying audio issues. Lots of little crackling, especially when in & near vehicles, but also with lots of gunfire and explosions happening around me.
I've reinstalled the game a couple of times in the last week, updated BIOS, changed & updated audio drivers, ran LatencyMon (it looked fine). No difference when running the game in 32bit. No mods installed.
Same behaviour with multiple pairs of headphones & cables (3.5mm, not USB) tested in 3 different audio ports. Audio is set to stereo only with all the Windows enhancements, fake surround settings, Sonar etc. disabled.
This is only happening in ARMA3, and it definitely wasn't happening when I last played the game in 2022.
PC specs (identical hardware to when I last played 2ish years ago)
OS: Windows 10 with all latest updates
mobo: MSI X570-A Pro
GPU: GTX1070 (to be upgraded soon because it's obviously a huge bottleneck, but I don't think it has anything to do with this, depending on settings I can make the game run anywhere between 1 and 400fps and the issue is identical)
CPU: Ryzen 5 5600x
RAM: 16gb ddr4
In this example clip I recorded after a fresh reinstall there's a little crackle in the left ear when the marshal says "one", a pretty big one in both ears at 7sec and another small one in the right ear immediately after. (framerate in the clip isn't super smooth, but the issue is exactly the same even if the game is capped and stable at any fps) Similar behaviour with every vehicle I tested in editor, and in random situations in missions.
Anyone have any suggestions for things I should try or any extra info I should post?
Check in the battleye tab to see if it's blocking the extension. Happens sometimes.
Hey, I'm trying to run a headless client from my LAN and it gets stuck at Player Headlessclient Connecting, it recognizes the headless client when I launch the .bat
arma3.exe -connect=127.0.0.1 -port=2302 -client -password=sogpf -mod=vn;@CBA_A3; (like 20 other mods lol)
You're having the same issue as I am and there is no fix to this. It seems to be either a hardware related issue (it can be because of msi or ryzen itself) or windows 10 has an audio buffer bug (which apparently was fixed in win11 24h2 and win10 is not getting the same treatment)
That's what I figured after searching on this discord and elsewhere. Unfortunate but thanks for confirming it so I won't waste more time trying stuff. I'll probably update to W11 at some point so I guess I'll try again then
Second report of this issue till now. Thank you.
Sadly I cannot reproduce it, but I will come up with something
Well I got something that will fix it. Not entirely sure what the root cause is. It'll be fixed very soon
on the rpt it list a couple of issues one of being the mastering voice creation failed. would this cause the freeze/crash?
Yes! It would, it would also leave you without sound
Thank you!
Make sure BattlEye is not blocking any ACE DLLs
16:13:04 Call extension 'ace' could not be loaded: Die angegebene Prozedur wurde nicht gefunden.
okay this fix worked, cheers man
Just remember, it can also break what it fixed. If you start using mods
yea i'm not getting this issue
i fixed mine by just unsubscribing ace and related stuff, running the game, then resubbing
i will update once we run into other issues
You are walking thin line as it is.
My recommendation, start looking into hosting without vpn
that's weird
Provide your entire RPT log file, not just that snippet. It contains a table with indications if ACE was even correctly found as a mod.
Hey could someone help me with the ACE action menu? I hold L CTRL to open it which is what I want, but when I let go of L CTRL, the menu doesn't go away like it used too. Any ideas why that is?
Are you on win 7? We do not support it anymore.
Hello guys This problem only appeared to me this week, I can no longer log in to any server to play 😥
https://youtu.be/qHEuJgOpYmY
Even though I deleted the game and installed it again and also deleted the save files in
C:\Users\Dell\Documents
C:\Users\Dell\AppData\Local
have you checked out this page yet?
https://community.bistudio.com/wiki/Arma_3:_Unusual_process_exit
@errant stone looks like another case of mission download not getting completed. Dedmen may have found the source, but its not fixed yet I think. make sure to switch to #perf_prof_branch via steam-arma3-properties-betas
i did delete the key and the bisign on my mod folder also the key in DSSign folder
does the key in DSSign folder affect to the mod that have the same key?
GitHub, releases
@strange drift ( looks like another case of mission download not getting completed .. ) this the problem
i will try 0xC0000005 - ACCESS_VIOLATION
in that website thank you
im unable to join a server for some reason on my main wifi but i am on a hotspot
What is some reason out there. Any error messages
i will send a screenshot in a second
nvm my friend is being a dalit and wont host for 5 mins so i can have arma staff help me
will ask tmrw
A guy that plays on my server has suddenly had one of his profiles currupted. It lost all his arsenal loadouts and any that he makes do not save. Any ideas?
This is not limited to online play only, it is offline as well.
Check if the guy has the correct profile
That is the issue. He had two profiles and one is totally corrupt, and the remaining one will not save any loadouts
And what it really does mean by corrupt. Error messages?
All the information of that profile was gone. All the offline gameplay progress gone, all the saved loadouts gone. Everything.
He played a couple nights ago fine. Came on the next day and it was messed up.
Can the guy locate the profile folder
Checking...
Or rather, just tell him to head here
He is heading this way
He has to be a member of this dicord for 10 min. before he can post
Regardless, he has a notification that he has five minutes left before he can post.
If you run a second copy of Arma then it'll silently load with a temporary profile. If you're not sure that this isn't what's happening then the first step is to restart windows.
He says he wouldn't even know how to run a second copy
lol roger
If it is a case it is easy to notice because A3 would tell an error message
If the profile has corrupted then there's no way of fixing it. You just have to start from scratch.
It wouldn't really fix anything
Unless you took a backup of the profile.
Hence I'm asking if he can access the profile folder in Windows
Here he is
I'm looking at you, you?
And what it got
let me open it and I will tell you what is there
of if we could go to a voice chan I could share my screen
or
Arma3Profile files doesn't look so empty
what do you mean? I am new to Arma and have less than 300 hours of play
AKA, it still have some info
so I am not sure what you mean
when I open the load out in game all loadouts are gone
Make a new profile just in case, copy those Arma3Profiles, paste into the new profile, tweak names if necessary, see if works
and I can not save any loadouts at all for that profile
Arma3Profile is not the only files you should have. In fact, it misses Arma3.cfg or much more
is there any remedy
^
So you want me to make a new profile correct???
Yes
ok
Arma 3 primary profile contains the Arma3.cfg on my system. My "other profiles" does not.
Well correct and I stand correct
Just trying to help. And I appreciate very much your helping.
I posted what I suggest in that post
Thanks man
just posting this here in case any other server admins run into the same issue:
After the latest update our server would not launch, it would throw an ACCESS_CODE_VIOLATION and instantly crash
-I could launch the server exe fine, and the WW2 modset worked fine still.
FIX: I had to remove the \ at the end of the profile line in the launch batch file
Should look like this:
"-profiles=C:\Program Files (x86)\Steam\steamapps\common\Arma 3 Server\Servers\Missions"
This is how I had it and caused crashing:
"-profiles=C:\Program Files (x86)\Steam\steamapps\common\Arma 3 Server\Servers\Missions\"
Had it like this for 6 years and no problems, so its a new thing
Did this, problem persists.
Can you post that Arma3Profile?
Does anyone know the possible fix to the problem with arma servers when about 25-30 people join it mass desyncs and then kicks everyone off. This only started happening after the most recent Arma 3 update
i am using faster to host my servers
Windows doesn't like it when programs edit/alter files stored in the Program Files folder structure, without administrator permissions. (User Account Control and all that) You don't want the server profiles stored there. Make a custom folder elsewhere on your driv, move the profile and adjust the -profiles= path
Besides that Arma 3\Servers\Missions is a strange path/foldernames for the profiles.
its been working fine for 6+ years
the problem is solved now, but just strange that the \ at the end is suddenly causing crashes
exe file is set to always admin via compatibility
Well, some bugs remain and only get fixed after X years. Who knows why you could. Maybe you always start the server as administrator. That would be a stupid thing to do since it is connected to the internet. If Arma 3 server has a vulnerability you could risk your system getting hacked.
why would it be stupid?
Edited my message to add.
alright, well i posted in case anyone else has the same problem
And I added that frequently modified files by programs have no place in Program Files. 🙂
ok mate
How can I fix this
This is #arma3_troubleshooting channel.
Besides that, read that file and what it says. Then report that in #reforger_troubleshooting
Yeah which is why I'm in here
I did read it.
Then show that issue to #reforger_troubleshooting and maybe someone knows how to fix that, or how to investigate that further.
Hello, im trying to configure mods but the configure addons tab in the main menu is just not doing anything
i dont have access to that so hence why its in here bc thats what trouble shooting is
That is because you chose to hide Reforger channels. CLick the number 6 reaction below the message in #✔role-selection to undo that.
Still this channel is clearly called arma3_troubleshooting. So not about Reforger.
- yesterday i faced a problem with the Arma 3 on my regular computer.
- https://youtu.be/qHEuJgOpYmY
- Today I installed a new copy of Windows 10 on SSD disk .. i downloaded and installed all of GeForce Experience and directx and Steam and Arma 3, When I opened the game to download the mission files from the servers, I encountered the same problem. This is something that confused me and is not clear.
RTX 2060 6Ghz
I5-9600k 4.3Ghz
16 RAM
SSD m2 512 GB - SSD 750GB
765 hrs on record on ARAM 3
It's known bug AFAIK.
Wrong GUID/name for resource @"{C014582791ECBF24}Language/localization.st" in property "StringTableSource"
21:50:21.223 ENGINE : Loading custom engine user config '$profile:.save/app1874880_user76561199001820240/settings/ReforgerEngineSettings.conf'
21:50:21.223 INIT : GameProject engine user settings load @"$profile:.save/app1874880_user76561199001820240/settings/ReforgerEngineSettings.conf"
21:50:21.223 ENGINE : Engine user settings config loaded
21:50:21.223 ENGINE : Locale info: system en-US (English), user en-US (English)
21:50:21.414 RENDER : (NOT OK) Adapter 'NVIDIA GeForce RTX 4080 Laptop GPU' does not support feature level 12_0
21:50:21.794 RENDER : (OK) Adapter 'AMD Radeon(TM) 610M' supports feature level 12_0
21:50:21.794 RENDER (W): Adapter 0 (AMD Radeon(TM) 610M) failed to provide some output
21:50:21.794 RENDER (E): Couldn't build device list for any adapter.
21:50:21.794 ENGINE (E): Failed to initialize Enfusion engine
21:50:21.794 ENGINE (E): Unable to initialize Enfusion
21:59:00.726 ENGINE : Game destroyed.
could this be it??
this is not a Reforger troubleshooting channel
if you don't see #reforger_troubleshooting, go to id:customize and enable that channel for yourself. If you still don't see this, go to #rules and make sure you accepted them
try creating new arma 3 profile, it's in main menu
wym? how would i do that
in main menu, click that user icon on top right and make a new one
main menu of what lol
im confused what are u talking about the game?
wrong reply, was trying to reply to Rifmax's issue
Oh 😄
yes it is ya goof
may want to look at the channel name
It says troubleshooting
Are you thick?
As a biscuit baby
Then dunk it into some coffee and wake up.
I drown
You are not going to get help here. So you only have yourself to blame you can't play anymore.
Or get this sorted out and fixed.
No, it's a pebkac that is holding you back.
i dnt even know what that means or is
Problem Exists Between Keyboard And Chair.
im trying to configure mods but the configure addons tab in the main menu is just not doing anything any fix to this?
Maybe to loaded mods that don't do anything with CBA?
Or is this a case of trying to load mods in a dedicated server?
Im trying to modify ace settings with cba but the configure addons button is greyed out at first saying i need to load a mission first, i load a mission and return to the menu and its not greyed out but the button doesnt do anything
its clickable but doesnt open anything
you configure it while inside a mission
ACE and CBA had a recent update. Make sure it is updated on your side.
bear in mind server may overrides user configuration
on the server tab?
yeah i did update it
Anyone else having issues trying to start Arma3 with the launcher continually crashing?
Ask specifically
with mods loaded?
yes
i fixed it by unloading the mods, then restarting the game, then load the mod again before entering the server
A3 Launcher is weird
it is quite possible some mods have broken
Hey I am here to ask if anyone knows how to fix a bug where when another player joins a normal slot it teleports a player already in game to the corner of the map ?https://medal.tv/games/arma-3/clips/iV6GlaFVrYUmp_NMC?invite=cr-MSxxSUssMjIyMjc5MTUs
Watch Untitled and millions of other Arma 3 videos on Medal, the largest Game Clip Platform.
is it on a custom map?
Any map
The clip is on a custom map but we have noticed it on altis
hmm that's odd, could be a badly scripted spawn on the mission, try asking in #arma3_editor if it's indeed a broken spawn script
I do not believe it is as I also run space marines and they spawn just fine
A custom map, as in a self-created scenario. Doesn't matter if it is Altis or something else. Or the specific terrain for that matter.
so in the clip its on optres arcadia but i was saying doesnt matter the map
@jagged frigate referencing what you described here #community_forum message, unload your mods if you’re trying to play on an official server. If it’s not an official server, load only the required mods or turn off battleEye in the launcher
Thank you, I got my buddy to turn off battle eye on our private server
Heya 🙂
Were hosting a heavily modded dedicated server and recently had problems with joining through direct connect specifically.
Behaviour is, when trying to connect through direct connect, you just get "connection failed" over and over. Server side RPT doesnt even acknowledge the join request. Our workaround right now is joining through the quick play server list, or friends list ingame. That seems to work without a hitch. Between different missions loaded it seems to affect people only sometimes.
Are there any ideas how to debug this issue further? Was there any changes in the recent arma update to joining i should be aware of?
Issue is maxPacketSize setting in basic.cfg did you decrease it?
(I had same issue)
And no, there is no debug. Packet is just dropped internally without a warning
Die angegebene Prozedur wurde nicht gefunden.
Windows 7, or windows server 2008. Not supported anymore
Ah sorry for the ping, I'm too far behind
ill have a look about it. We using FASTER to launch the server, so it may have goofed up. thank you 🙂
maxPacketSize is 1400 as is standard and didnt change... Any other ideas?
You will have to increase it... but do not go over 1500, thats MTU size.
Try increasing by 50. Then 25 if it wont work, you have to many mods, or too long names of mods i figure
Increasing it can also lead to older routers or vpn connections to drop packets
Set it to 1450 now... lets see if that helps.
I dont understand on a technical level tho how it only sometimes affects some people.
Like out of 3 Ops i connected to i had it once... in between.
No clue where to ask this, but why this retexture is causing the 3D to bug it's shadow?
Is it custom model?
H_Beret_blk is present in vanilla and looks at least similar, though
Just that if it is, it might have camo selection in shadowlod which causes shadow to break when texture changes
well, merginghpp class H_Beret_blk: HelmetBase { hiddenSelectionsMaterials[]= { "\a3\characters_f\common\data\headgear_beret01.rvmat" }; }; seems to break shading even for vanilla beret 🤣
And changing just the texture seems to work 
but yeah, "camo" selection seems to be present in Shadow Volume LOD
try and ditch the "hiddenSelectionsMaterials[]" part from your config. Seems to circumvent the problem on my machine 
that does work, ty
Are the proximity claymores in sog supposed to be on a 360° sensitivity radius?
no dont think so
Ah ok just my shit luck
im having a issue where i host a session using arma 3s normal hosting and when my friends try to connect (we have tried with mods and without mods) they join and it says Connecting/Connected/disconnected. this has not happened before ever in 6 months of doing this. any solutions?
the only solution so far has been to connect in the multiplayer lobby
Were up to Packet size 1475 now... 102 mods, didnt change number of mods since the arma update, and their names didnt change since then afaik.
Any other things i could do to further try to identify the issue? Other than the ol "remove half the mods"
set maxPacketSize back to default, and run server on profiling branch?
(If you are fine with duping items in vehicle inventories)
for testing purposes i can try that. Means i have to switch client branch as well, just to double-check?
no, server only
There was a fix related to too large mod list, and maxPacketSize
if it still doesn't work, then reducing maxPacketSize might do it. Something like 1200
Some bad routers don't handle large sizes properly
aight, ill try it out and get back here should I have new knowledge. Appreciate the answers!
Can somebody tell me if I'm banned from the server?
The server?
darkgru?
Ask them. Not us. This channel is for Arma 3 troubleshooting, not even related channel
How do I contact? Because I'm new to this app.
I don't know
we do not have their contact information
they are community group
you will have to use google
Oh okay thank you
Since he has same issue as me, wouldnt reducing it make it worse? (Like in my case where 1300 was too little and arma just noped the message?)
What exactly happened in your case?
Direct connections reliably failed but other connection methods were fine?
Your case is different.
You had issues with reduced value, a bug that has since been fixed.
They have issues with the default value
Exactly like his. Tho i did have reduced value
Hello! I am setting up a server and everytime i try to join it says: "No entry 'bin\config.bin/CfgPatches.rhssaf_c_weapons'" and the server restarts the mission over and over again, how could i fix this? Thanks in advance :)
that would indicate missing mod
in this case one of the RHS ones
Would that be me or the server?
either or both
If the server keeps restarting the mission, and the server says that no-entry in its log. Then its probably the server
@quaint jewel Apologies for the late night ping, but after the Arma Hotfix that was pushed out earlier today, our direct connect issues disappeared as well.
Thank you for the assistance still 🙂
been trying to figure out a sound voice issue. using voicemeeter, standard would crash teh game, I found that voice meeter banana doesn't crash teh game however I can hear the voice meeter but not in game sounds and I am not heard mic wise. I know I have to make sure windows has my defaults setup correctly for arma to plug it in but why would it just not give me any sound if the default output is the same, but I change the input from a mic to a sudo hardware option? is the issue between the chair and the keyboard or something else?
Is there a way to view the "missing" mods displayed here
What does that "More details" say?
Isn't it the mods with the chain next to them?
I've tried to play Arma3 with a friend of mine, but we've had trouble with the mods. After going through them all we discovered that CBA wasn't letting us join the same server. We tried re subscribing to it, downloading it through github but nothing seems to work. CBA was working perfectly fine yesterday, as we were able to get into the same server and play with the selected mods.
What do you mean by CBA isn't letting you join?
How can be that sure
CBA wasn't letting us
is a question
Kept kicking me out everytime I tried to join
With a message?
No it just said he disconnected basically when I was the lobby host
no message, it just sent me back to the menu
We tested each mod, when we removed CBA I was finally able to get into the lobby
Check your RPT
What is rpt?
!rpt
Arma generates a .rpt log file each time it's run, which contains a lot of information like the loaded mods, or any errors that appear, this log file can be very useful for troubleshooting problems.
To get to your RPT files press Windows+R and enter %localappdata%/Arma 3
Additionally see the wiki page for more info: https://community.bistudio.com/wiki/Crash_Files
To share an rpt log here, please use a website like https://pastebin.com/ (Set expiry time to 1 week or less) to upload the full log, that way the people helping you can take a look at it and try to figure out the problem you're having together with you.
Note: RPT logs can hold personal information relevant to your system, the game or others.
last RPT log I got was from may this year
Are you sure it is your profile/correct folder you use?
yes im sure
Do not have the noLogs parameter active in your game (launcher parameters tab) or on the server (command line parameter)
Even -noLogs still creates a RPT file with the start parameters and version info
If kicked back to the game menu without any prompts, unload all mods and join an official server. You probably just need to accept the battleye agreement, which for some reason does not display to players when joining servers using mods. Hope it helps
Also if you have not verified your game files after the update, do that as well.
Hi guys, I would like to ask you something
Has it ever happened to you that Steam unsubscribes from all the mods on its own?
If so, do you have any solution to not re-download everything?
It's already the third time it's happened to me
we were playing on LAN servers, any difference?
It could be. Local hosting can be tricky, in my experience it was wildly inconsistent when I used to try
hello, good night. i get an error messege before my launcher start "it looks like your settings are corrupted. we will need to reset them to their defults to continue" this resets all my saves and mods modification in the game
thx in advance
Do you mean everytime open Launcher?
Does any1 know how to fix the white code boxes in the editor.
For instance, at the time of writing this, i am looking at the Object: Init - Init box
You have a broken Mod then
hmm, the only consistant mods i have when im in the editor is CBA, 3den Enhanced and Eden 2.0
I wil test
For future ref, The white box is caused by Eden 2.0
Ty POLPOX
On that note, any chance of logging the start parameters with multiple lines if it overflows the single-line limit?
So a friend is having issues connecting to dedicated servers, including the official ones, it all began after the update, it takes a ver long time to load into the game, while in the game, he's desynchronized from everyone else, his response time takes 10 seconds at least to update on all actions, despite his ping being <100ms, after disconnecting and reconnecting, he can no longer get past the lobby screen and gets stuck on the loading screen, his only way to rejoin is by deleting the mission pbo from his local appdata folder. He has reinstalled the game several times, loaded and unloaded all his mods, yet the issue persists, he has activated and deactivated battleye, no change. He has meddled with his ISP, his 1Gbps connection shows no issues, firewall on and off, no change.
He has tried other games and they run flawlessly
Hello, the server browser doesn't show any servers but on vpn it does
also can't connect to any server when im not using vpn
- Which server browser (Launcher or ingame)
- Any error messages
Can you try vanilla game and official server
Yep but official servers don't show up
it might be a port problem
i will try it with a different wifi network
(diff isp)
Has it been reported that in latest hotfix for 2.18, difficulty settings changes don't get applied?
My current modset is:
- 3den Enhanced
- 3DEN Attributes Fast Load
- Disable 3den Mission Preview Shortcut
- CBA_A3
- CUP Terrains - Core
- G.O.S MAP PACK
Placed down an Ammo Bearer unit in the 3den editor, tried to change my setting that shows friendly units on the map both while in-mission and in-editor, no luck. Going to try full vanilla in a minute.
Reproduced both cases in full vanilla, no mods loaded.
...? Had to switch to the Expert preset, switch off FRIENDLY, and turn on ENEMY just for ENEMY to remain disabled while FRIENDLY got turned off finally?
Hi, recently me and my friend have been having issues that go as following:
We had a corrupted mod, went through every single one to check which one it could be and it lead us to CBA_A3.
With it unloaded, it works and with it loaded it just kicks my friend out as soon as he joins my LAN lobby (We use Radmin VPN)
There is no message given once he gets disconnected, and we followed a few hints such as updated BattlEye thing and bla bla bla but it did not work.
Any similiar issues or known solutions?
(singleplayer with cba works fine, cant join LAN lobby tho)
repair the CBA maybe, or unsub and resub it
We tried all of that but it still does not work
if anyone knows what mod or mods are doing this please tell, ive already been going through all my equipment mods
impossible to tell from the message alone
turn off all mods,
enable back in small batches
im gonna do that with all equipment mods
repeat until you narrow it down
ive ran into this exact error before i just made a mistake and now its back
Found it 
My preferred method is just to grep the mods folder to find it
You use some tool to extract all the PBOs first?
hmm, I guess even binarized config still has the classname string in it somewhere.
hey lads, I keep getting wrong signature checks for completely random and unrelated files. I've verified my game and it came back fine. anyone got any solutions that might help?
BI don't like to tell us how that's possible but my working theory is unreliable CPU or RAM.
I'm getting this error a lot, all pbo files, happening to completely random and unrelated modded and vanilla files, keeps changing the files each time, verifying through steam and through our mod manager doesn't find anything wrong
Goofy ah game
another great error!
why do you have your mods in Arma 3 main catalog?
Are you trying to join into a particular server?
it's how our mod manager works
That could mean the server is the faulty
how can i send a photo of my problem here?
#rules check and #offtopic_bot_cmds
this happens everytime i open the launcher...
this resets all my scenario saves, mods settings and mod lists in the game
Steam Verify didnt work?
yes. still not working..
Try removing player profile.
can you explain a bit more? in game or launcher?
Sorry, not player profile, but Launcher settings. Remove this folder: %LOCALAPPDATA%\Arma 3 Launcher.
Do you have any .mdmp files in %localappdata%\Arma 3?
mdmp is unrelated since the error is just about Launcher
Launcher generates mdmps on crash iirc
Then again it's probably not crashing and just dying silently
Wait I meant arma 3 launcher
Go back into local and then go into arma 3 launcher and see
And?
Hm, old crash file
just delete? i dont really understand this kind of staff
Yes, delete "Arma 3 Launcher" folder. Or rename.
is it not important file?
Run Launcher.
May be.
thank you for helping(:
did you use Onedrive or cloud drive service for your MyDocuments folder?
onedrive i think
Just in case do this step
#arma3_troubleshooting message
the documents folder is empty
i do have it over here
how about that documents under the onedrive?
this pic?
ah just saw
turn on Onedrive app first
the option to 'keep on this device' will show after onedrive app is open
it says my storge is full. does this matter?
ah i see no wonder your profile is corrupted, it cant upload the updated data to Onedrive anymore
should be fine
Members of my group keep having this issue where clothing will take on textures it's not supposed to from a clan tag getting applied wrongly. Does anyone know what causes this, and any ideas of how to fix it? I got a couple ideas in mind but they're less than ideal.
Yes my game is heavily modded. No I can't troubleshoot to see if this happens unmodded because I have no idea what triggers it so I can't test it. It just happens. The current "fix" is either the player seeing the visual bug restarts their game or the player who is bugged puts on a new outfit and switches back to their original outfit, which always solves the issue.
I was just wondering if anyone knew what actually causes this to happen, which will give me more direction in narrowing down the cause. It doesn't seem to matter if clothes are vanilla or not but I haven't tested this. My instinct is to blame mods doing something wrong with their outfits but this even happens with CUP very regularly.
I'd rather not have to disable clan tags from my server, but if I have to, how do I do that? Or, can I disable them only for specific units so people can still have emblems on their vehicles while their soldiers won't have tags?
i have no audio at all , its only arma i cant hear , i have the right output as my default for windows and steam and arma wont let me change my output any help will be grately appreciated
win11?
yes
troubleshooting your audio usually fixed it (on win10) not sure on Win11, worth a try
what do you mean ?
right click on audio icon, and select 'troubleshoot'
also just to make sure, see if arma 3 is detected in volume mixer
ran the audio troubleshoot and this is what it says
when i press continue it just says the same thing
what audio output do you have? a headset or speakers
even though im on a discord call rn i do have an audio device connected
headset
yes it is
usb/3mm?
3mm jack
well this is interesting
last one, turn off Windows 'Spatial sound'
why is it that audio issue with arma 3 always connected to Win11
already off
no clue
im out of solution, maybe someone else can give some advice on this
thanks for the help ive been on two other arma related servers and no luck been stuck since yesterday its so annoying
sorry for not responding, had a power outage
did it. what should i do now? do i need to upgrade onedrive?
Hey guys, I have a huge problem and I have no idea what's going on.
The problem lies with zeus.
Something prevents zeus players from obtaining zeus when more than X players (X being more than 4 I think) start the mission at the same time. Let me give you an example:
Example 1: Server gets put online, zeus joins, no other player joins. Mission starts, zeus has zeus. All is good
Example 2: Server gets put online, zeus joins, 20 players join. Mission starts, zeus does not have zeus. Only way to fix it is to restart server and have only zeus join in, open the zeus interface, and then allow everyone else to join.
I have no idea what's causing this, and i'm in desperate need of help. Anyone with any ideas?
Here is the modpack below if you think there's a clash of mods or something:
Arma should be launching fine
Also try to free up some space from onedrive or upgrade it if u have the budget
Does assignCurator still work in the fail case?
I made self ace interaction for zeus to unassignCurator, and then assignCurator again, if that occurs
Or disable oneDrive for that folder
tried to join a server last night and it didn't show up in both my launcher or ser browser in ArmA 3, i have joined it previously multiable times so i dont know what to do, its doing this for Bro-Nation #1 and a password restricted server that was up with people on it
Considered a possibility that server is down?
it isnt
Have not tried actually
I guess you just execute
X assignCurator myCurator;```
whilst playing on a server?
a friend has been having issues with using mods and dlc being that the game tries to use a drive that no longers exists on his pc to install and locate mods, he's tried verifying, reinstalling, deleting basically every file he can find as well as renaming a drive to the same name but none of it has worked, i found a registry file in regedit called "moddir" which i assumed would contain the path for the mod folder but before i tell him to try deleting it i wanted to make sure that it would work and googling anything about this problem so far has turned up literally zero results
still getting that messge. i have also deleted 6 gb storge from onedrive
did you disable one drive for the arma3 settings folders or completely?
can you explain? i have deleted non arma 3 folder if that is the question
Disable one drive for folder: Documents\Arma 3 and Arma 3 - Other Profiles.
Exclude them from onedrive
how?
pinned messages has a tip for that
cant find
then that should disble one drive for the profile/settings folders
restart computer and try if that helps
Stuck how? You don't get that option? The checkmark is actually stuck and will not undo? Please provide specific details about what it does do and what it does not.
I think there's an additional problem recently that when win11 installs Onedrive it also moves the documents folder into the onedrive folder, so Arma no longer links to it.
I've only seen that on a non-Arma machine though, so I haven't confirmed how Arma handles it.
anyone able to help with this? we're honestly not quite sure what the solution is for the game trying to use a drive that doesn't exist anymore and it's driving us insane
So, where do you see that drive-designation that supposedly no longer exists. And it is best he himself shows up here and posts the RPT log file of the session where he tries to play Arma 3. So we can see what mods he is trying to load.
Troubleshooting by-proxy is the worst.
i got him to send me an rpt this morning let me grab it
RPT won't help because it's a launcher issue.
Launcher just feeds Arma with the folder locations.
At least, assuming that it's not a steam issue...
Like Steam is actually downloading both Arma and the mods to the correct location.
I don't think there's a documented way. I couldn't find anything launcher-related in the registry so I guess it's an appdata clearout.
All settings are in the Appdata Local folder. So delete that (while the game is not running) and it's starting from scratch the next time
i've gotten him to find every arma related file he could and delete them before and it didn't work
As said, trouble shooting by proxy does not work.
There is also arma3launcher.exe.config in the Arma folder.
The SteamWorkshopModsDir value there is blank by default though. It just reads it from steam unless you force it.
i think he's a bit sick of trying to get this working for today, we've literally been trying since this morning so i'll get him to join tomorrow and bring it up himself
Does not contain a list of enabled mods, or even available offline mods. Does have the parameters tab settings.
Trouble is we've had no precise description of the problem. What does it look like in Steam settings? What does it look like in the launcher?
inb4 Command Line shenanigans in the launcher
to describe from what he's told me, he can launch the game fine and play it completely vanilla but the mods and dlc pages on the launcher get stuck on initialising and don't respond
Yes, there is a lot of assumption of things being removed, but no description and proof of how the problem manifests itself.
From that, delete both the arma3launcher.exe.config and everything in appdata/Local/Arma 3 Launcher
start launcher, and hopefully it figures it out.
he already has deleted every arma 3 related folder in appdata, documents and the steam directory to no avail
But it's not clear that steam is even downloading mods.
from what i can tell steam downloads and stores the mods fine but something about the launcher just isn't working with it
Well, maybe he busted up his !workshop folder (which is a fake place where the actual mods are NOT there)
There is no documented recipe for resetting the launcher though. We're just guessing.
And BI barely support the launcher
so if there's some sneaky settings that we can't find that are broken then you might just have to reinstall windows.
yeah we were hoping to leave reinstalling windows as just the nuclear option
Other option is that it's getting faulty data from steam, and you could try moving Arma to a different folder.
At least check what it says in Arma 3 -> properties -> installed files.
thanks for the suggestions i'll have him work through them when he feels like trying with it again
Just post screenshots of what you are trying to do and then how the missing mods are reported. You are just guessing it is somehow related to the launcher settings.
And deleting files and folders without knowing what they are for is just making the problem worse.
Ok. I will explain from the beginning, i get this error messege every time i open the launcher, i tried to verify game files, uninstalling the game, deleting folders in %LOCALAPPDATA% and also tried to this method some people told me to do. Yet nothing seems to resolve the problem. I have also upgraded my storage plan in Onedrive beacuse it was full. Would like to hear your thoughts on this situation.
So i have this problem where i can spawn in to our server unless i get kicked any ideas
what is does vs what it should do
I would try reinstalling arma
One thing i noticed when modding a mortar from a couple of guys is that my turret (any turret) is moving itself after some time, idk why, and that's after sometime, like leaving or entering it, or time just passes it's weird, while doing the mortar it moved to the original place it was aiming, here it moves a little bit back
i usually see movement like this on a AI
i don't recall it being this way always, anyone knows how to fix it?
The point on the video is me aiming at something and the turret just rolls back a bit, if i re-start/re-join mission/server it fixes it for sometime, it could be mods but when this was happening with the mortar i mentioned i was running only their mod, cba, ace, zeus enhanced and this was happening, and i don't think any of those mods could cause it
Try without mods to be sure
That first image looks like Steam is also using some kind of cloud storage for Arma 3. (Besides the OneDrive cloud storage Microsoft puts your documents folder in. Which seems to be properly disabler for Arma 3 based on that context menu in the second screenshot.)
See if disabling the cloud storage for Arma 3 makes that error go away. You can flip a switch for cloud storage when you open the properties of Arma 3 in your library in the Steam App. Maybe that is where the thing is hiding that you can't seem to fix with other solutions.
just tried. didn't work. maybe its a corrupted file somewhere?
That error message is completely new for me. Haven't had it myself or seen it from others. So I wouldn't know what could be corrupted. Or where that would be.
But if so, options are to rename the folders user by Arma to store settings in. Rather than deleting things. So it can't find them and will create new ones with default settings. I would not advice to remove everything in one go. As there is no way back if it turns out it wasn't the cause.
The places where Arma 3 files and settings are, either the game, or the launcher are (to my knowlegde):
Documents\Arma 3 (your main profile based on your windows user account)
Documents\Arma 3 - Other Profiles (other profiles created in game)
C:\Users\YOURPROFILENAME\Appdata\Local\Arma 3
C:\Users\YOURPROFILENAME\Appdata\Local\Arma 3 Launcher
C:\Users\YOURPROFILENAME\Appdata\Local\Bohemia_Interactive (at least I have one; and contains a history of user.config for old versions)
C:\YourSteamInstallFolder\Steamapps\common\Arma 3
If you did a verification step succesfully in Steam then the last one should be good. But on occasion Steam thinks it is good, but some files remain corrupted or not updated. The only solution is to do delete a specific file, or worst case do a complete new install of Arma 3.
But the question is, what file needs to be removed for that. I don't know what user settings it talks about.
You talk about: and also tried to this method some people told me to do. What exactly does that mean? Please elaborate what you were told to do.
15:12:24 SteamAPI initialization failed. Steam features won't be accessible!
15:12:24 Initializing stats manager.
15:12:24 Stats config disabled.
15:12:24 sessionID: 7c8f5db2b851801c15dfd2a035c24370f8b7441e
15:12:28 Unsupported language English in stringtable
15:12:28 ➥ Context: rhsafrf\addons\rhs_main\stringtable.xml
15:12:28 Unsupported language English in stringtable
15:12:28 ➥ Context: MG8\AVFEVFX\stringtable.xml
15:12:29 Conflicting addon rnc_apartments_variant2 in 'rnc_apartments\variant2', previous definition in 'rnc_misc\vanilla_overlays'
15:12:29 ErrorMessage: Include file x\cba\addons\main\script_macros_common.hpp not found.
15:12:29 ➥ Context: Preprocessing file: z\hatg\addons\core\config.cpp at 2
Include Stack:
- z\hatg\addons\core\config.cpp:2
- z\hatg\addons\core\script_component.hpp:12
- z\hatg\addons\core\script_macros.hpp:1
15:12:29 Application terminated intentionally
15:12:29 ➥ Context: Preprocessing file: z\hatg\addons\core\config.cpp at 2
Include Stack:
- z\hatg\addons\core\config.cpp:2
- z\hatg\addons\core\script_component.hpp:12
- z\hatg\addons\core\script_macros.hpp:1
15:12:29 ../lib/Network/networkServer.cpp ClearNetServer:NOT IMPLEMENTED - briefing!
Include file x\cba\addons\main\script_macros_common.hpp not found.
15:12:29 Critical:Destroying running thread!
15:12:29 Critical:Destroying running thread!
15:12:29 Critical:Destroying running thread!
15:12:29 Critical:Destroying running thread!
15:12:29 Critical:Destroying running thread!
15:12:29 Critical:Destroying running thread!
15:12:29 Critical:Destroying running thread!
15:12:29 Critical:Destroying running thread!
15:12:29 Critical:Destroying running thread!
15:12:29 Critical:Destroying running thread!
15:12:29 Critical:Destroying running thread!
15:12:29 Extensions:
on a linux 64 system
I have no idea what this error could be
tried reinstalling rhhsaafrf
no dif
fixed it
was giving it the wrong pathway
currently dealing with the server not showing up
i forwarded the ports
Hello guys,
I would appreciate all help and possible advice because we are lost and we do not know what else to try.
The thing is:
- me and my group tried to play DUWS as we often do but this time a new friend of ours joined as a new Arma player. We all had the exact same modpack that we used many times before (and yes, we tried even Vanilla with no mods).
We usually play via Hamachi and so far it always went smoothly except this time. That one friend of ours was somehow unable to play DUWS with us (and we were unable to join him properly when he tried hosting DUWS - his character was somehow invisible ingame for us). We were able to play a session of Dynamic Recon Ops perfectly, he was able to host a DUWS for himself but he was unable to join the DUWS I hosted (but other players were able to).
He managed to get through lobby to loading screen but he was stuck at the map (loading screen) unable to proceed to main base.
- In other words - he is able to play with us different Arma scenarios, he is able to play DUWS alone, but we are unable to play DUWS together.
After some days we somehow managed to play a little bit of DUWS. The game itself was okay without any problems, but:
-
we played as an RHS faction, but that one friend spawned as a NATO soldier (rest of the friends were RHS)
-
he isn't able to join game afterwards as a JIP (his screen says "Receiving data" and after while (5 mins +-) he is disconnected so basically we are unable to continue our saved game,
-
prior to our game we did a series of tests to see if he can join on different maps etc. - somehow he is able to join my game sometimes but mostly he is not (he stays stuck in the map - sometimes he sees zones being generated, sometimes not). When he somehow manages to spawn, he always spawns as a NATO soldier (not as s member of a chosen faction).
I don't know if this gives anyone any ideas but we will be very grateful for any help. 🙂
Maybe your internet service provider is in the way with a carrier-grade NAT router between you and the internet. You don't have control over port forwarding there.
i can do it when I host from the client
just not dedicated
The dedicated server needs to be on a different port range, and port forwarded likewise. The port forwarding rule in your router can't distinguish which way you are hosting. (from ingame versus seperate dedicated server)
wdym different port range?
You cannot host 2 servers on the same ports. So you need to assign a differen range for either way of hosting. Like 2302-2306 for one and 2402-2406 UDP for the other.
I'm not hosting 2 servers
I just meant that my port forwarding settings have worked when I do it from in the game
Well, you said local and dedicated
so I don't see why it would be an issue for dedicated
It is a different application so needs to go through different ports.
And I dont know which of the two hosting ways you intend to use. So I assumed both (simultaneously)
I'm only running the arma3server_x64 on my linux machine through remote ssh and bash
Is the dedicated server on the same machine? Or seperate device?
I can't connect to it from my Windows 10 device which is in the same network
seperate device
Then you dont need portforwardibg anyway, if you connect through lan ip
I tried direct connecting
And Iam not versed well enough to help with linux systems, there is #server_linux for that
I see you already found that
Did the new profiling update break the game? Can't load in with or without mods to Arma at all
Get an infinite Arma screen that then freezes
Game loads fine with / without mods on the normal version, but "profiling" seems to freeze the game
Can't reproduce but somebody else mentioned it, perhaps it's a specific mod causing it. Do you have your RPT?
No. I'll take a look after the operation I'm meant to have in literally 1 minute & then I'll post
But even when I tried without mods it still caused the same issue, so doubt it's mod related at all.
Just loaded up without the 'profiling' beta thing, and it works fine both with and without mods.
there is a whole #perf_prof_branch channel for those questions and this one is more about stuff regarding stable branch
Anyone have a fix for the 'max number of players has been reached' error?
define the number of players in scenario attributes/description.ext and on the server
Usually effects me when the mission doesn't start properly, or when you are missing mods that are dependent on the mission. If you send a server.rpt over I can take a look.
right, I'll check that asap. 🙂
Almost there...
Starting 2764740492
Attempting to start download of item 2764740492...
Error: One or more errors occurred. (A task was canceled.) Inner Exception: A task was canceled.
Download 2764740492 completed, it took 0m 11s 691ms
Thread 2764740492 complete (1 / 1)
Mods updated !``` Found this in my updater page for FASTER and this in the server.rpt ```15:45:10 Warning Message: You cannot play/edit this mission; it is dependent on downloadable content that has been deleted.
Cytech_Ceiling, Cytech_Walls, Cytech_Floors_Base, Cytech_Doors, Cytech_Vents, Cytech_Doorways, Cytech_Normal_Lights, Cytech_Person_Lift, Cytech_Doors_Gates, Cytech_Warnings, Cytech_Pipe_Combination, Cytech_Rails, Cytech_Prison_Props, Cytech_CCTV_System, Cytech_Fire_Props, Cytech_Signs, Cytech_Vending_Machines, Cytech_Clothpile_Cloth, Cytech_Military_Crates_Closed, Cytech_Misc_Crates, Cytech_Industrial_Plant, Cytech_Steam, Cytech_Ground_Texture_Decals, Cytech_Tunnels_Large, Cytech_Sound_Points, Cytech_Leaks, Cytech_Electrical_Equipment, Cytech_Tunnels_Medium, Cytech_Beams, Cytech_Sector, Cytech_Decal_Misc, Cytech_Decals_Wall_Supporter, Cytech_Wooden_Crates, Cytech_Misc, Cytech_Decals_Fixed_Debris, Cytech_Fire, Cytech_AI_Paths, Cytech_Transport_Crates, Cytech_Corpses, Cytech_Sparks``` and looking at the mods page itself the there are two mods with 0.00 bytes of data. guess I should have double checked the downloads first. sorry.
All good, happens to me sometimes aswell. be sure to have it set properly in the deployment area aswell as profile. Sometimes I'll set them all up on the profile end and forget to deploy them. lol
But if you run into any further issues, don't be afraid to reach out!
FASTER appears to be the issue. Doesn't want to download the Cytech mods whatsoever.
Got it figured out, FASTER was logging us out and we needed to relog for it actually download.
Here's My fix to OneDrive or Cloud (drive) error on Arma 3:
Go to Documents or C:/Users/[Your Username]/Documents and set these two folder to 'Always keep on this Device' (it will show the option if you have OneDrive on).
THIS is the method i was talking about
So basically rename those two Folders to whatever name i want? and the others too?
I usually put an underscore in front or behind it, yes. then Arma will make a new folder because it couldn't find it. I don't see a reason to give it a completely different name. You want to undo to the correct name if that didn't solve the issue.
My Appdata folder is Grey. is that a problem?
And what do you mean in your sentence? "(at least I have one; and contains a history of user.config for old versions)"
That mean it is hidden. But you can enter it. If you didn't have the checkmark set on File Explorer's View tab then you wont see that hidden folder.
I noticed there was a Bohemia Interactive folder with things for the launcher (based on the kind of version numbers I saw there)
Previous discussions you had with others (if I am not mistaken and mix your issue up with others) was about resetting the launcher settings. Well, seems like that folder could contain that.
Works!!
was indeed that folder
thank you🙏 for your time and help!
i see that it created duplicates. do i need to delete something? also for folder arma 3 it didnt duplicate
You have not stopped Arma 3 before you removed it, or that taskbar icon is the launcher that is still running. And you have yet to restart Arma 3 to let it create those folders. Its not a duplicate, they will be new and clean.
@obtuse bluff
ill zip up an mdmp
this all just started out of the blue a few weeks ago i wiped my pc clean a few days ago and it still persists
ive made arma3_x64.exe always launch as admin aswell as modifying its permissions to do anything aswell as the launcher ive changed the system allocator a few times and tried all of them and none of that worked
this is a private antistasi server aswell
AMD and GPU drivers are up to date
i was thinking it could be a ram issue so i did a memtest but nothing came up ive tried moving it to another drive in case it was faulty but it still crashed
I dont know too much about antistasi, but all I can say is antistasi crashes more than any mode I've played just by default
And I usually 3nd up with status violation I think
For example i have a scenario I've made with 40 mods and full map pop and it dosent crash ever, I think its just an stasi issue atm
There is no single antistasi. So be specific which version you based that experience on. And report that to the people who made that specific version. Or else noting is going to change.
Anyone know how to fix the problem of I can't join a server with a unit selected just get stuck at a loading screen with stratis on it, second I remove the unit its fine and can join normally
How long did you wait in the loading screen? Have seen this before, it just takes longer than usual to load in
a few minutes
Antistasi doesn't crash anyway. Arma crashes.
Occasionally we find something in script that can crash Arma (recursive event handlers, helmets in vest slot) but I don't think either of those got into a release version.
oh, the CUP interiors one that I worked around recently. That did crash in release.
Hey could someone help me with the ACE action menu? I hold L CTRL to open it which is what I want, but when I let go of L CTRL, the menu doesn't go away like it used too. Any ideas why that is?
check the keybind, it could be you set it to toggle instead of hold
or you have a sticky keys setting on
If anyone in here would be so amazing to take a look at this report! Any ideas are welcome! Running a ALiVE campaign force on force
Can someone please help me with my Constant Framerate drops? This was happening to my game fresh boot start even without Mods.
Switch to #perf_prof_branch (steam beta branch), specifically run the profiling exe file in your Arma directory.
Go into editor on VR Terrain.
Open debug console.
Use https://community.bistudio.com/wiki/diag_captureSlowFrame
by entering diag_captureSlowFrame ["total", 0.02] and pressing execute.
Then wait and at the next lag spike, a window should pop up which shows where the lag was. You can click "copy all" to export the data and paste it here so I can look at it
It says Error Missing
Even on Dev build still error
Then you didn't start the "profiling exe"
This is profiling branch and still error.
"profiling exe"
in your game folder
profiling branch has arma3_x64.exe, which is the default and does NOT work.
And arma3profiling_x64.exe, which is the profiling exe
here!
steamCbk; 0.11788; 37.93831;""
staEval; 36.89434; 1.14926;""
dlcUpd; 36.90512; 0.00062;""
I don't understand.
Half a dozen people already reported about this today.
But just all of the sudden today. A few days ago it was not there
Dose that explain the fps drop?
Expeditionary Forces release broke steam? :P
yes that is the fps drop
We regularly ask steam "do you have messages for us that we need to process?"
That is steamCbk.
It seems every couple seconds, steam needs 30+ ms to reply to the question.
Don't know what its doing in that time. But it only started being a thing in the last couple days
Can't that be async?
Our handlers that get the results are not safe
Is there anyone who would possibly know anything about why multiplayer doesn't work even though I have them as a friend on steam neither one of us can join eachother's servers no one can join ours we have one friend who we are both able to join and they have tried to figure it out and that didn't work
I haven't played Arma 3 in 2 years but tried opening it today and this https://gyazo.com/1a5fb440b01b037dfbafa688ec7c0c5a comes up anyone know of a solution? I've updated drivers and re-installed the game with nothing working.
try verify game files
!steamverify
Steam file verification process:
Right Click on game -> Properties -> Installed Files -> Verify Integrity of game files
Arma 3
Steam Workshop Mod repair process:
Open Launcher -> Right Click on mod -> Repair
The first process will automatically verify Steam Workshop items as well.
I have tried that and that also did not work :/
Trying to help a guy who's game is running at about .5fps with mods loaded, the same mods as everyone else in my group who all run fine. I've tried all the standard fixes, reinstalled the game, cleared cache, verify files.
Without mods and cDLCs it runs fine, but with them not so. Any other ideas?
@main wing Are you running any mods? FYI, you need to start Arma without any mods once after a fresh install. Then you can close it and restart with the mods you want.
I had no mods personally for Arma3 I usually just play KOTH but it only tries to load the launcher for maybe 5 seconds before telling me it failed. I don't even get to see the actual launcher open.
I used to be able to host by port forwarding through my router by enabling the necessary ports, but after like may/june it stopped working? does anyone have a clue what could be the reason for this?
- Your internal IP changed and you used a fixed one in the port forwarding rule.
- Something changed on your host PC, like firewall settings.
- Your ISP introduced CGNAT.
Are there any known issues about drones not holding their altitude setting when taking them over in MP?
Had an operation with my unit tonight and every time I took camera control of a darter it started dropping from 500m to a lower point. I didn't get a chance to see where it was going, but I think it was heading to 50m based on where I found some other darters
A friend of mine got this when trying to play with Ace on
Looking for a way to change the default factions. For example it's currently set to NATO but if I wanted to change it to CTRG or changing OPFOR from CSAT to FIA for example, how would I go about it? I've searched the depths of the internet for an answer and can't seem to find one
Change what in what?
either the server or your friend doesnt have ACE, tell them to verify the ACE mod on launcher
he has ace
if still not working, try to unsub and resub after restarting steam
So for example if I want to change the default BLUFOR faction from NATO to CTRG
Okay, what default faction does even mean
Because most of the modules for BLUFOR default to NATO because NATO is the default faction. I want to change that. In other words how do I replace NATO with a faction instead of just adding the faction into the game
most of the modules
What is the module in question
Any that reference BLUFOR. Sites modules for example. It only spawns in NATO or FIA for BLUFOR. Without adding in a shit ton of scripts for every module the easiest way around it would be to just replace NATO entirely as a faction
Cannot really tell I understand your situation
Simply put how do I delete NATO and replace it
You don't
There are mods out there that have done it
I don't know what module you talk about, the mod you talk about, situation you talk about
There is a way to change default faction in BLUFOR from NATO to something else through either scripting or mods. That's what I'm trying to find. For example Arma 3 aegis is a mod that changes the NATO faction to the US faction.
I believe the ALIVE ORBAT mod lets you do it but I'm looking for something more permanent
I still can't understand what you want to do. Do you want to rename NATO into US? Or do you want to change default faction to CTRG (I don't even know what this does mean anyways)? Or does a module do something with something?
I want to replace NATO with another faction
And what it does mean
I can't explain it in simpler terms
Then don't use simpler terms
Your wordings are simply vague enough to make any answer
no
I can't explain it any better. I want to replace NATO as a faction. There is no better way to explain it. Remove NATO and replace it with something else
your friend is either playing on a cloud gaming software (which ace doesnt support), has deleted the extensions (which is stupid) or is having the extensions blocked by their firewall
Whenever me or my friends host a server, it doesn't appear. It used to but doesn't now. We think it has something to do with firewall, as we've done port forwarding and hosted with third party softwares and nothing has worked. In the past hosting worked without an issue but then it just randomly stopped working. Any fixes? We've done practically everything and this has been going on for years
Hopefully someone can help, These past two days ive had a problem with arma constantly just resetting the arma profile I use then competely deleting them. I go to my parameters and I can select the profile but when I load up arma, it resets and creates a new profile anyways. I have verified integrity of files already but nothing works. please halp
Too add on, when I check my files it still says I have my profiles saved so im at a lost
No idea but I've had the same issue. I use 5g hotspot Internet coz the local broadband is too slow and get around the port forwarding by using zero tier. Recently tho some mates haven't been able to join but it works for others. I recommend trying zero tier coz it will create a virtual LAN between your PC's and bypass the port forwarding
Dont forget tho the server will show up in LAN instead of on Internet
I don't think mobile internet ever gives you your own ipv4, so it won't work for direct hosting.
Even a lot of landline service providers use CGNAT by default these days, so those have the same problem.
We just got it to work shortly after I posted this. It was a lot simpler than I had expected, though I'm unsure if this fix will work forever: We went into windows firewall settings and went to "allow app through firewall" and checked all the Arma 3 boxes. I had 5 seperate Arma boxes and only 2 were enabled. My friend had 3 total and 1-2 enabled. This seemed to work, and we tested the game with/without mods and it all went well.
Remove all Mods and try
my friend and I wanted to play on an antistasi scenario on sumava with some mods, he used them by himself literally yesterday and everything went fine, but today the antistasi menu at the start of the game (I suppose that's what it is based on what he's telling me) isn't showing up so we aren't able to do anything and we're stuck with nothing. I'm writing this on his behalf because currently he's trying every method under the sun to fix it
and yes he selected default commander
literally did the same things he did yesterday
but today for some apparent reason it's not working
even removing every other mod the antistasi plus menu won't show up
must be something wrong with the antistasi plus mod right?
not even vanilla maps work
keep in mind, game, steam and pc restarted, mod reinstalled and everything
nothing
still the same
whenever since this update came out im unable to enter my clan server i reinsatlled the game reinstalled my mods verified game files none worked whenever i try to connect it gave me connection lost error
but i can play on regular vanilla servers
I am the friend
I swear to fucking jesus himself I did everything right
Every. Fucking. Thing
I reinstalled the mod
tried it with nothing else
changed profile
updated my system
until yesterday the mod worked
flawlessly
now it won't load
even without any other mod
did you ask on antistasi discord too?
for some reason my game becomes low quality even though I'm playing with everything at high
No
But since this channel has more people the chances of someone knowing what the problem is is higher
Not that there is any explanation other than "The mod is fucking broken"
Since I didn't do anything wrong.
less fucks from now on thanks
my best guess would be some "continue" functionality breaks (if i understand your problem correctly) PS: no clue if that game mode has such feature tho
Nope, there is no continue feature
!rpt
Arma generates a .rpt log file each time it's run, which contains a lot of information like the loaded mods, or any errors that appear, this log file can be very useful for troubleshooting problems.
To get to your RPT files press Windows+R and enter %localappdata%/Arma 3
Additionally see the wiki page for more info: https://community.bistudio.com/wiki/Crash_Files
To share an rpt log here, please use a website like https://pastebin.com/ (Set expiry time to 1 week or less) to upload the full log, that way the people helping you can take a look at it and try to figure out the problem you're having together with you.
Note: RPT logs can hold personal information relevant to your system, the game or others.
you could try to check that. ie for script errors
requires a fair amount of technical understanding tho
and even if I do find an error what am I supposed to do?
I want to play the game, not work for three hours just to maybe get it working
whatever
I'll just change scenario
I wasted enough time on that stupid mod
if you dont manage to report issues to the maker issues never get fixed.
I understand the frustration
but the anger is unreasonable
Unreasonable? Today I had only 3 hours to spare and I managed to waste them trying to play the game because nothing else worked. I had to call my friend and tell him to play only to sit in a VC for 2 hours while doing nothing. I think I'd be justified to be rather pissed.
Besides, the mod is not actively developed anymore, so does it really even matter? It worked well enough until YESTERDAY and now even while uninstalling it, it won't work
great, now not even antistasi ultimate works
What am I even supposed to do? Nothing in this game ever works
close arma down and cool off for a while.
time has gone to waste yes. but being pissed wont get you any further
Yeah, I'd have to do that anyways since I've got to get some work done
But it's crazy that in order to play arma I always end up having a mental breakdown because nothing ever works
Ok found the problem it seems
it's the profiling build
somehow
Today an update happened
and it broke something
The issue is that on the default build my game goes at like 10 fps so I can't really play the game anymore
great
Yes, inAreaArray had an accidental change on profiling branch, so no Antistasi mod will work.
It'll probably be fixed tomorrow.
Rejoice, people. At least we know what the issue is
Nevermind, the game somehow runs at a decent framerate
too bad that I have to something else now
well, whatever
Profiling branch is a bit of a bleeding-edge testbed at the moment.
I don't know what is causing this problem for you now. But Onedrive is known to mess up your profile folders and files. Make sure Documents\Arma 3 and Documents\Arma 3 - Other Profiles is not synchronised by Onedrive if you use that.
Also, Antistasi Plus is no longer worked on. So, if there are any bugs, and there probably are, they will remain. Consider playing Antistasi Ultimate (which is based on Plus), or consider Antistasi Community version The Mod. Which is the grandad to Ultimate, and dad to Plus. But more stable in my humble opinion.
Oh well, John figured it out already.
Alright, I’ll do that when I get back on
Check the top pinned message about Onedrive
Im gonna try here again because my reddit posts got 1.5k views and 2 people answered with things I had already tried
Exception code: C0000005 ACCESS_VIOLATION
Fault address: 1A30BDFF 01:0166ADFFll E:\SteamLibrary\steamapps\common\Arma 3\Arma3_x64.exe
Things I've tried, none sucesfull:
- Reinstalling windows
- Trying all 3 system memory allocators
- Setting all files in ARMA root to admin perms
- Limiting ram by half to 16gb from 32gb
- Doing a memtest to see if ram was faulty
- Reinstalling ARMA to another drive to see if it was faulty
- Reinstalling and repairing all mods
- Performance profiling build
- CPU, GPU temps all normal
- Game files verified more times than I can count
- Directx, Visual C++ 2013 reinstalled
- Windows System file check tool done
probably more ive been at this for a few weeks so forgive me, if anything comes to mind all add to the list
C0000005 ACCESS_VIOLATION at 1A30BDFF
Multiplayer
All servers vanilla/modded
Everything, currently primarily on Antistasi ultimate
Any mods but my main modlist will be attached
RTX 3070
32gb ram
AMD Ryzen 5800X
Ive been at this for weeks, it all started mid campaign without me making any changes im at my fucking limit please help
also one more thing
have you checked the unusual process exit wiki page and the common solutions listed there?
Yep
those are not listed above.
ill add them in a second that was a while ago i just want to add something from event viewer that pops up on each crash
if the common fixes didnt work then youll likely need to zip up the crashfiles and put them in the a feedback ticket. possibly link that here
as in the .mdmp?
you can also try the performance profiling branch
yes
another thing to add to the list thanks
Directx, Visual C++ 2013 reinstalled If I am not mistaken, since 2.18 Arma 3 uses a different release of Visual C++ redistributable. 2023 I think, not sure. Neither am I sure if lacking that would cause such an error message.
only goes up to 2022 or am i missing something?
Well, it was something in the 20-years.
Anyone know how to fix the infinite loading screen on LAN servers? What could be causing it?
Me and the other person have the same mods loaded, same load order
I can join in fine but he's stuck
I'm the host
Seems like the respawn module in eden was causing it for some reason, but we need the respawn, if anyone has a fix please let me know
Hi are these errors important?
22:22:33 Ref to nonnetwork object 1845117: tracer_white.p3d rhs_B_762x39_Ball
22:22:33 ➥ Context: [] L13 (x\OCAP\addons\recorder\fnc_addUnitEventHandlers.sqf)
[] L34 (x\OCAP\addons\recorder\fnc_eh_firedMan.sqf)
[] L37 (x\OCAP\addons\recorder\fnc_eh_firedMan.sqf)
https://drive.google.com/file/d/1BfTbRik5S1a3BbMROCvDKGkGGT91gt0b/view?usp=sharing
I'm trying to figure out if its related to another issue im having where random groups keep getting generated on player's side and by the end of the mission i get Tried to create group while group limit is reached on side BLUFOR
When did it start and how often and at what point does it crash?
This method worked, however whenever I installed certain mods it start the problem again. My specs for reference as well is a 3080 RTX, 32 gb ram, i9-10900k. Im gonna check drivers because MAYBE thats causing it however, for some reason when I sub to certain mods it causes my issue it seems.
Alrighty:
When I attempt to join my unit's server I can get in the server, but when I select a slot it will crash me straight to desktop... is there any fixes anyone know? I've been trying for 4 hours
Arma generates a .rpt log file each time it's run, which contains a lot of information like the loaded mods, or any errors that appear, this log file can be very useful for troubleshooting problems.
To get to your RPT files press Windows+R and enter %localappdata%/Arma 3
Additionally see the wiki page for more info: https://community.bistudio.com/wiki/Crash_Files
To share an rpt log here, please use a website like https://pastebin.com/ (Set expiry time to 1 week or less) to upload the full log, that way the people helping you can take a look at it and try to figure out the problem you're having together with you.
Note: RPT logs can hold personal information relevant to your system, the game or others.
After reinstalling driver updates and a few restarts, this seems to have fixed. I am going to see if it fixed tomorrow and then I guess this was my fix
Started a few weeks ago mid session, usually crashes around 3 minutes after joining a server but I've had it go up to 30 minutes
send Dedmen via DM the mdmp
If the crashing returns when you install certain mods, then those certain mods are the problem. Make sure to isolate which one it is. Then ditch those and keep on playing. Report the issue to the mod creators though. Otherwise nothing will change with them.
I shall due this, although it seems reinstalling drivers might have fixed it however I am going to see if it still works in the morning. It worked tonight after a few restarts. Thanks a bunch for your help through this
The update to the performance profiling build has rendered Antistasi Ultimate unplayable on that build, unable to access buy menu , recruit squads, etc. i asked in their discord and they say that the performance profiling build had some update that broke core BIS functions leading to the mod not working on it apparently
Latest perf is reported to have a critical issue on a script command. Maybe that
Do you have any text files on desktop that say something about Launcher Exception?
Otherwise there are some logfiles in %localappdata%/Arma 3 launcher You could send them to me and I can take a look. They should say whats wrong
https://community.bistudio.com/wiki/Arma_3:_Cheats#ENDLOAD Use the cheatcode, end loading screen.
Multiple crashdumps might be useful.
It is something with rendering.
The way this is done, has changed slightly in latest #perf_prof_branch, so that is something you could try.
I can see what crashed, but not how it came to be in that state.
How often does it happen?
A full dump might be able to help me more. You get it by running #perf_prof_branch and running the game with -debug parameter, its called debug mode in Arma launcher. The full dump will be large, but zip/rar/7z will do wonders on it.
As it is related to rendering, you could try turning off the medal overlay, but its probably not the cause
You are running #perf_prof_branch
As its latest changelog says (Or said until a couple hours ago), there is a known issue with crashing. The changelog also lists the fix.
If you want to run #perf_prof_branch, you should also watch its changelog or that discord channel for issues.
It IS a experimental branch, which has more issues than stable branch. You should be aware of that.
Fix was pushed for a script error, so it should be fine now
I'll get this as soon as I'm home
So would a quick fix be to turn off profiling? I'm only asking because I've tried swapping back to the default and I still recieve the same issue.
I'll try to find the changelog and scroll through to see if I see a different solution to my issue.
Yes it would fix it.
Profiling has been fixed by now, hotfix was released this morning.
Changelogs are pinned in the channel.
I'll run it and let you know if it works
it's working properly now
Crash log will be coming soon but I forgot to mention that Arma does occasionally blue screen my pc with the error code "IRQL_NOT_LESS_OR_EQUAL"
if you're blue screening, you might have hardware issues
lovely
the 600kb one was with another modlist on tanoa
im obviously not a professional but i dont know about hardware issues because this ONLY happens on arma
I need the mdmp files, not the RPTs
These files just show your game running fine without crashing
-exThreads=7 -malloc=jemalloc_bi_x64
I would recommend not using these, just leave that stuff at default
With -debug and the perf build the game freezes and I can't use my keyboard or mouse at all but I can see everything going on in my 2nd monitor
Freezes when? just mid game, where it previously would crash?
about 1-3 minutes after antistasi fully finished loading in
right now its just a black screen but i cant access my first monitor at all and its not closing down
last few days it always crashes 1-5 minutes after fully loading
i hope this is the right one
ill forcefully shut down arma and change the starting paramaters
incase it helps
Mh Arma should be detecting freezes. That seems to not be working.
its definitely still doing something
i dont know what this is but ive never seen it before
also its been a while and the game hasnt crashed yet
Anyone got any idea what this means? Happens every time I try to open a map in 3den:
ErrorMessage: Internal error: Rendering command buffer to small
Found the issue
When your render distances are all in the extreme maximums, maps smaller than around 3km squared will crash the game
Solution: Turn down render distance
max rendering distance is bit crazy for gameplay
ive gone quite a while now without crashing i turned off the extra threads and changed the system allocator which ive definetly done before
I had it turned on for cinematics (WW1 op, units running through a minefield with music playing) and when I got back to 3den it just crashed outright and wouldn't load any maps
Bug in the mod.
But it doesn't break anything, its just some text formatting issue
I played for a about an hour without the game crashing ill probably play more later
Temporarily resolved?
Thank you.
whenever i enter a unit in zeus, even while I am controlling them, they still walk forward. How can i fix that?
probably some sort of mod issue
or keybind issue
anyone know how to fix mic not wokring in game
i can see the little mic thingy at the bottom left but my mic isn't being heard in game
You sure your mic is set default on Windows?
yes ive made my mic and the audio is set default for both
ive had this issue for sometime now
both on windows and steam are both using default
You sure your mic is working on Windows' end?
Do you have any other audio inputs?
i have disabled all but the ones im using
which is only 1 for both mic and audio
I don't know if it is still relevant but is that audio USB or 3.5?
Try 3.5 if you have
IIRC somewhat A3 dislikes that
dam i could try another usb port
Shouldn't be relevant
hmm if everything else fails i could try factory reseting my pc
ok ill give it a try
Arma generates a .rpt log file each time it's run, which contains a lot of information like the loaded mods, or any errors that appear, this log file can be very useful for troubleshooting problems.
To get to your RPT files press Windows+R and enter %localappdata%/Arma 3
Additionally see the wiki page for more info: https://community.bistudio.com/wiki/Crash_Files
To share an rpt log here, please use a website like https://pastebin.com/ (Set expiry time to 1 week or less) to upload the full log, that way the people helping you can take a look at it and try to figure out the problem you're having together with you.
Note: RPT logs can hold personal information relevant to your system, the game or others.
Do you have any lines that mentions audio input
Is it wise to send a ss?
