#arma3_troubleshooting
1 messages · Page 39 of 1
okay
It's the one Rambro mentioned in his message. While less/not tested these days, it does not mean it doesn't work. But yeah, better use the 64 bit executable of anything thesedays.
I cant go into third person view on my Server(hosted by Nitrado), It does work in singleplayer.
the servers difficulty is set to "Custom"
then in the difficulty settings server-side you have third person disabled
There's at least one provider where they trick you into editing the wrong profile, so check the RPT.
Hey! when i host a server i for some reason cant spawn and cant respawn. how to fix this?
valen is gonna safe the day
What scenario did you choose to play on the server?
Yeah, then you probably need to learn how to make that respawn work. I don't know.
so you cant help?
I'm no expert in the Eden Editor. But I hear there is a tutorial in it. That may explain/cover that. Otherwise: #arma3_editor people might be able to help with that specific issue.
thx
whats the RPT?
!rpt
Arma generates a .rpt log file each time it's run, which contains a lot of information like the loaded mods, or any errors that appear, this log file can be very useful for troubleshooting problems.
To get to your RPT files press Windows+R and enter %localappdata%/Arma 3
Additionally see the wiki page for more info: https://community.bistudio.com/wiki/Crash_Files
To share an rpt log here, please use a website like https://sqfbin.com/ to upload the full log, that way the people helping you can take a look at it and try to figure out the problem you're having together with you.
Note: RPT logs can hold personal information relevant to your system, the game or others.
intrestingly if i start the mission on "recruit" we can switch to thrid person, any ideas what i fucked up?
Game difficulty.
Easy fix if you go to eden go to
Settings > Game Options > Difficulty - Set your stuff there and then play.
If you are playing on dedicated server then you need to setup Difficulty for the server as well.
yes i know, the difficulties all work as they should exept custom
its the only one that is not working, and according to a youtube vid i have to ask for permission for my Server.ArmA3Profile file from the server hosting company
Well i use custom difficulty and it isnt broken.
Also you should be able to change difficulty on your server provider. You dont have to edit that file to change the difficulty.
I can edit the server.cfg file but it just straight up has the wrong difficulty settings when set to custom
I can also set forceddifficutly = custom and it wont work
Ah yea IDK then i am using FASTER as the dedicated server GUI and in there you can change Difficulty easy.
Can someone explain to me how to setup Custom Difficulty on a Debian Dedicated Server?
I have tried the startup parameter -name=custom, and it produces a custom profile, however changing the custom difficulty in that profile does not do anything.
My Arma 3 Server is installed using AMP, and its path is /home/amp/.ampdata/instances/arma01/arma3/233780
Nitrado give you full access. They just don't tell you where the profile is so you have to check the command line in the RPT.
I tried creating a /home/.local/share/Arma 3 - Other Profiles/Player/Player.Arma3Profile but it also has done nothing.
Make sure you're editing the correct profile by starting the server and checking the update times.
Checking the update..? Sorry could you explain
where do i find rpt files on my server?
You mean modifying the custom.Arma3Profile if -name=custom profile is used?
In the profile folder :D
which you can only find if you know where the profile folder is.
No, the server profile.
now im confused
Basically you need to find the profile folder by educated guesswork, because Nitrado are a clown show.
Ok I'm assuming you're talking to Mettoxa and not my issue.
I have a vague recollection that it's literally in a folder called "profile" in the Arma directory.
nope, none there
im kinda confused now at this pointtho
im looking for a rpt file with which i can find my Server.ArmA3Profile
is that coorect?
Unfortunately the RPT files are in the profile folder.
oh fuck
Some providers have a "logs" link on the UI that'll take you there.
i found this
I don't remember if Nitrado do. Probably not.
Consider all information about the Linux version to be hopelessly untrustworthy. The only proof that a profile is in use is if the timestamp updates when you run the server.
Yeah I just ended up doing a search for files ending with .Arma3Profile
then modified all of them with a custom difficulty and it worked
Crazy how awfully un-user friendly something as simple as custom difficulty is.
Hi, I recently did a symlink of my workshop folder to an HDD while arma was installed in an SSD, now certain mods continue to reinstall from the workshop everytime I boot up my computer. Anyone know a workaround?
there's something in the wiki
dont do that, the launcher manages the !workshop junction, and on windows you should make it a junction not a symlink
for folders, junction, for files, hardlinks are better
So i just make a junction from the !Workshop folder to another !Workshop folder elsewhere?
yeah the ntfs concept is the opposite of what is known as in the linux/posix world
What about the steam/steamapps/workshop ?
no, dont do that, instead make a junction in ..\..\workshop\content\107410 pointing to your new location, or just move arma 3 to the other disk via steam move function, that will move the workshop data
gotcha? dont use symlinks unless you want to have like them on separate ssds for more performance @hearty wigeon
it says letters that you can probably translate to a language we all speak. But assuming there's a space between text and the dot, you're missing one of the vcredist versions or something
I don't remember why doesn't it tell what is missing exactly there.
but is it swap/pagefile memory too?
Disk space != Swap disk space
Google "Windows set pagefile size"
So quick tldr on the rundown of events:
- We increased pagefile, it caused this error
- We changed the pagefile back to system managed
- We changed the malloc back to system from TBBD
We are now seeing if the game runs proper
The reason we increased it was because he was running out of memory earlier
Better post screenshots of the memory pane of the performance tab of taskmanager. We dont know how much he has to begin with.
And if the drive is full the pagefile is also limited in size. Never get into such deadlocks.
code execution cannot continue because the system did not detect
I bought Arma 3 a few days ago during the sale but now I am having problems continuing the Campaign where I left off. If I select a checkpoint in a mission and click click continue on any of them it restarts the whole mission instead of the checkpoint. Do I really have to play through it all again?
You are clicking RESTART not REVERT which you supposed to click
Ah, thank you! I should have tried that before...
I bought the game, but when I log into any server I get an error (code execution cannot continue because the system did not detect)
youll have to screenshot the full error you get
honger already tould you that. Reinstall DirectX 11 and Visual C++ 2013
I already reinstalled
Restart Windows then
already did that
Are you sure you reinstalled both
yes
And are you sure you reinstalled the right file
I have directx 12
but did you reinstall directx 11 package?
Could this be a problem?
reinstalled 12
reisntall the dx11 files too
ok
the installation program failed to download the file
it is written that I have the latest version of directx
this is some kind of mockery, it's easier to return the money and go play dayz, at least you can play the game there, and not sit for days and jerk off the PC
then do that if you don't want to troubleshoot the issue
all games have a minimal chance to not work in certain environments, the error you get is usually caused by missing components like the vcredist or dx or whatever. It's most often a Windows 11 issue, dunno if you're on 11 or 10.
ello guys, I randomly started getting the "You were kicked off the game. Invalid DLC licenses detected" the last time i tried to play, I uninstalled yesterday and reinstalled fresh this morning still to get the same error. (I have never used a DLC unlocker for arma 3 and haven't even touched my DLCs since SOG came out in 2021) alas randomly it started telling me I own DLCs without them actually existing within my game. I can upload screenshots/RPT file if it helps. I've tried absolutely everything and Im just stuck as i cant play with my own unit.
when i load into the game, it says i own 0 dlcs. yet the steam DLC's say i own the ones i actually DO have.
Would suggest these first:
- Restart Arma 3
- Restart Steam
I've had my PC on and off since then and done a fresh install of the game. but I'll do it now for good measure 👍
yep still the same issue
A3 launcher says I have them all but some are "available optional DLC"
these are the only dlc I've ever had
Can you post RPT anyways
ty
What about vanilla game?
then try doing so in vanilla and post the rpt again
okay will do
Its very simple. Don't pirate DLC's
I can promise you sir I have not
You may not have a DLC unlocker for Arma 3. But you probably have on inside your Steam client
you could try reinstalling Steam
I can see in your RPT that something is wrong with your DLC's. You have things that you cannot have, that noone has.
Your steam is lying. Because you have a piracy tool installed in your steam
where could it be? I haven't used any of the dlc unlockers at any point
at least in the last 5 years
Somewhere in your Steam install
commonly its in your steam folder, a version.dll next to your steam exe
But there are many variants
righty so a fresh install would probably be the best bet instead of trying to find the file probably?
Of the Steam client
yep
I think you can do that without uninstalling steam games, not sure if they are installed in the steam clients directory
yeah you can just re-add the drive
its strange because I would have swapped rigs twice maybe, since a certain file could be there. so steam would've been reinstalled a few times
I'll crack on with that now and see how it goes, appreciate the help guys
this seems to have worked, thanks for the support guys 
i made sure the folder was completely gone before reinstalling
After uninstall the piracy files may have been left behind. Would've been interesting to know what it was
Reinstalled the game? Or that Visual C++ 2013 redistributable?
hello can someone help me? it keeps crashing on the launcher when i join a server or when i press play
be patient and don't close it when it's frozen
but it says its not responding
it's normal because it's loading data, wait for it
it's a unoptimized game
especially with mods it takes a while to load and start
it's a skill issue not a real problem
I've been trying to get this game to start for the last 2 days. i keep getting "Engine Initialization Error" I have DirectX 12_0, so I'm good there. I reinstalled the game. Anyone have any other suggestions?
Is there any reason why a mod isnt automatically updating? I uploaded a mod but people are having to right click and repair it in order for it to update instead of it just updating automatically.
steam is slow sometimes
The mod was posted june 19th and still does it and ive never had it happen before so I did not know what the issue was.
Launcher doesn't start. Files are verified.
does the game start if you start if from the Arma3_x64 exe?
Shit. Sorry. Just realized this is the Arma III troubleshooting. I'm in Reforger.
Sorry to waste your time

uhh, steam shenanigans, try restarting it and just doing what you're already doing. the workshop handling infrastructure is not the best
Been trying to figure out what is causing this, I been trying to check all the mods and removing unneeded mods but idk what it is.
Idk what TPW_MODS is
go to here and check you dont have -mods anywhere
I opened it, it says I'm not subcribed to it
I'm gonna have to see if theres any mods that requires it or something
I just got a crash report
what do I send?
Rpt log is what can be read here. Otherwise the post them on the feedback tracker that's linked at the end there
You don't. 0x0000DEAD means that Arma shut down intentionally. You need to check the previous error.
Do I need to relaunch arma and see if it pops up?
Yes.
Reading up, I'm gonna guess that you just removed a mod that another mod required as a dependency.
give me a min
I'm not sure, cause I looked at all the mods it says none of them are missing any dependencies
Remove all your mods and check if it works.
Then add the mods you need. Gradually.
First thing first, your first fault is loading Mods you don't know what they are and do
Aye
Give me a few I'm gonna do all that rq i'll let you know of when I finished doing that and what happens after
all mods removed, it doesn't crash or anything anymore
bruh what was causing it
Is there still no hold pri. mouse button??
i wanted to invert shoot and scope in arma 3
making my zoom with my prime mouse button
although there's no option for hold pri. mouse button, nor can i assign it by pressing and holding
I do believe you can just hold LMB to assign
yeah.. I've been trying that for a while now
I believed you can then. Maybe I'll check. In the worst case you can update your config using text editor
by config this I believe?
Yes
gotchu, I don't know what hold prime in numbers is tho w
Same rn either
alright thanks for helping, hope there's a fix
@snow mesa if you're left handed you should be good to go with the windows mouse button swap
that's why the mouse buttons are listed in the edit bind dialog
you press it and essentially holding will do what you want
the zoom zooms in/out by pressing and holding the key without any special hold option in the keybinds setup
the problem is skill issue and the fix is simple as reassigning the bind and trying it out
pri is short of primary
you cant, that's why the mouse buttons are listed on the right which is a list of buttons that cant be assigned by pressing the input
Hello, i want to open a Dedicated server for me and my friends to join, since the ports in my network doesn't seem to work in multi-player host game, and i did as the community wiki and this error happends to me, can someone tell me why?
the wiki : https://community.bistudio.com/wiki/Arma_3:_Dedicated_Server#Arma3server_steamcmd_example.cmd
you dont need steamcmd if you're using your own computer to host it. the client/regular game can be a dedicated server and the mod management is done with the launcher itself like you usually do. you cant use the same profile in the server and in the client simultaneously because it's not a supported edge case
you also do not need to log on your steam account to download it, should be available via anonymous login
the validate command is not necessary that's only for verifying/validating exisitng data, the problem is that its being passed as a beta password argument. dont do that, you dont need any beta unless you want to host CDLCs or use profiling/performance branch
if your network ports do not function, check firewall and contact your isp if it does not work after port forwarding correctly. ultimately you can use any self-provided vpn software to play through a internet lan style
when you do not set the hostname on the dedicated server it defaults to just your computer name instead of <profile name> on <computer name>
you did things wrong, you've specified the server appid as a branch of arma 3
the script looks like it attempts to run the update operation with the main game appid instead of the dedicated server
oh and dont place steamcmd and steam in the same folder
its better to use separate folders for that, the assets slightly differ
well, it probably works fine but i wouldnt recommend mixing both together
can you give me a link or a tutorial for hosting the Dedicated server in my own pc?
and about the port forwarding, i don't really know how to put it correctly because the moment i put in arma 3 UNTP i did it in the router settings the same as the tutorial,
but this happens to me for some reason
thats why i moved to the Dedicated server method, i searched it up, and it said i need to put those commands and those dir, and start the batch as at is, and this is what happened to me until now
yup it is in different folders
i just copied it thats why i don't know what i put there 😅
you have to enable upnp in your router for it to work, if it still does not work check firewall and resort to the alternative which is disabling upnp and port forwarding the port in your router directly
does it do anything if i enabled the upnp and port forward the port in my router directly in the same time?
because that is what i did in the first place
sorry, i dont have that on me.
im telling you can just do it with the launcher, you still need to go through the server.cfg stuff and accepting battleye license on the separate profile which you can just do by launching the regular game with be enabled and accept the license there
the regular game includes the dedicated exe and its also built into the main executable
that's not how it works, doing that defeats the point
do one or the other since upnp is essentially unattended port forwarding done by applications
oh, i didn't know that, i'll try now by deleting the forwarding i put, and enable upnp only, i'll do it and return back to you and tell you what happens, thanks for the help anyways i was trying to do it for the past 4 hours
do i need to restart the router or instantly try to host a game?
if you couldn't get it working and its still closed, either use a vpn software such as hamachi or zerotier or radmin vpn to play with your friend or contact your internet provider to understand the matter. due to ipv4 exhaustion providers have started using carrier grade nat which is a usually very restrictive system that puts a infinite amount of clients behind a shared ip
usually you should be good to go. make sure you're putting the correct local ip address and i suggest pinning your computer in the dhcp settings which means reserving the mac address of your network adapter to always get assigned the same ip address so you dont have to change the port forward every once in a while because your computer was turned off for too long that the dhcp server entry expired
i suggest opening the port and hosting something and checking with a port forward checker website to determine if the port is actually open or your provider infrastructure is preventing you from hosting
typically domestic internet carriers do not want their clients hosting so they give a fraction of the download speed as the upload speed usually
so, i deleted the forwarding i did and enabled only the upnp, and still the same problem, i'll try to forward the port myself and disable the upnp
firewall might be blocking upnp
how can i know?
uhhhhhh
look in windows firewall allowed programs list for anything related to universal plug and play (upnp) and check it if its unticked, also you might need to fix arma 3 firewall rule if you didnt do anything when the windows firewall dialog appeared that arma3_x64.exe was blocked
The wiki example is wrong. You shouldn't use -beta unless you're specifying a different branch, and the quotes for the app_update command are in the wrong place, although I'm not sure that matters.
but yeah, running a dedicated server locally doesn't get around port forwarding requirements.
uh, it does and doesnt matter: the quotes are for things with spaces, usually values such as the appid or beta passwords
i have 3 arma's in the firewall allowed programs, but i didn't find anything about upnp
did you scroll through everything?
yup
you need to enable upnp both in your router and in the internet provider router
so like, upnp needs to be supported/enabled in all the devices in the chain for it to fully work
@gritty sphinx try switching your network connection from public to private or enable network discovery for public networks in advanced sharing settings accessible from the network and sharing center control panel window
i dont recommend doing that if the network is not actually safe
so, now not upnp or port forwarding the ports myself will work unless i enable upnp in the firewall?
enable network discovery, that enables the necessary things in the firewall for you
port forwarding will work regardless
i'll try doing it now
i enabled it, now what?
try hosting again
okay
and you dont really need the dedicated server if you play just fine with the host function in the game
but some missions are designed for dedicated server and may be faulty via client hosting
also when hosting through the game its not possible to have other administrators than the person hosting because arma can only have one admin logged in at a given time and the host cant log out
thats what i know, i did it once but it was on my own network at my home, but now i am in my family house so they have another company for the router and network, thats why everything changed on me. idk what happened wrong in the hosting i did and thats why i went to dedicated server
didn't work
well unfortunately the wiki needs some clean up and better instructions for the dedicated server stuff
well, you could check in your router if the upnp port forwarding got made
try restarting arma 3 maybe
how can i see that, i didn't know i can check that, i just enabled it
in your router, im not a magician and it varies wildly between different manufacturers and models but usually there's a place where you can check what entries were forwarded with upnp
you dont have like a status part or something like that showing the list of upnp entries?
i can't find it, but i'll try the port forwarding method, maybe it'll save us a lot of time for you explaining for my stupidity and help me solve all of this..
( and maybe some wording of mine didn't seem understandable, my english is bad and not my first language 😅
¯_(ツ)_/¯
nope
well, or just go the easier route of using vpn software such as radmin vpn or hamachi. those require that the computers are in at least one mutual network to be able to communicate each other.
logmein hamachi has bugs/issues piled up unfortunately, mainly service issues and the network adapter driver may come up as not signed
oh and its account walled
radmin vpn isnt the best but it does the job to an extent
but the consequence is a lot of lag i think
generally the lag is already there because of the physical difference. vpn softwares have some overhead but its usually minimal and most of the lag/delay comes from the geographical high ping and such
so does hamachi does bugs in the game itself or do you mean the program itself?
itself, it has a history of having a really buggy engine service that needed to get restarted and things like that
i tried it a few times and it worked good for me but that is in minecraft, the only problem was the lag but, i'll try hamachi now
¯_(ツ)_/¯
anyways, the recommendation of running dedicated comes from the fact that its more flexible.
you dont need to waste additional disk space for the dedicated server package with steamcmd because you already have the game and the user data is the same
it's a no-brainer to have the setup im talking about
and you can have multiple/different administrators either via password or steam uid whitelist
nice, if hamachi works and my friends like the game, i'll start the dedicated server
it worked in hamachi, thank you very much, i made you tired with me today
TPW is a mod creator. You must have subscribed to and enabled one off his mods. The message says that it expects some files and folders in the Arma 3 install folder/userconfig folder. Which you probably didn't create/moved/copied there. Read the mod's documentation. Though you may have an older version of it. Last time I used TPW_MODS it didn't need messing with files. It needs CBA_A3 mod and can change all the settings ingame in the Addon options: https://steamcommunity.com/sharedfiles/filedetails/?id=2586787720
This is my modified version of the script, with some additional explanation. With 4 options for setting the server branch. Only 1 should be enabled at a time. Make sure to change the STEAMLOGIN and A3serverpath and STEAMPATH to your details.
But yeah, this is intended if you want to make a standalone dedicated server install. Not re-use the game client files.
I've never seen those in all the different kinds of routers I have come across. But that may just be my limited subset of experience.
okay, great news, port forwarding worked finally, and i created a dedicated server, but the only problem now it shows only for me in lan, how can my friends join?
State your exact issue
When you turn on the game, the adons load endlessly, most likely something was not installed correctly
Do you load Mods or not
yes all
All what
Well, I looked on the Internet and downloaded the necessary ones according to the instructions
Try vanilla first
My arma itself won’t start, how can I try vanilla??
Unload Mods and launch?
testing problems starts from not using anything extra
maybe let's call me and I'll show you my problem
No need to call, just post your issue or screen here
okey
damn I can’t just explain the problem through a photo, I’m still loading endlessly into Sync Hone
#offtopic_bot_cmds and #rules check
you need to ask your friend to look for the server or try direct ip connection, if it doesn't connect for him or something then it's not working or the isp setup is causing that
don't say that and don't worry about it
seems like the rarity rather than the norm, unfortunately vista and later can not control upnp like xp did
when he try to direct connect it just froze at arma's logo
dont launch it attempting to connect, do it from the in-game user interface
its likely timing out, also its normal for it to seen stuck on the loading screen when you launch with a direct connect argument
if its not showing up in the internet tab for him after waiting a good while for servers to populate with the filter set to show empty servers and sorting it by ping, then the port forward is not working @gritty sphinx
Every time I enter the game, it shows me a window and not a full screen.
Press ALT+ENTER while in game menu
Or just go to video settings to change it
Or remove the windowed mode from your launch parameters
How do you host a server that people can actually see
That anyone can see? That may not be possible, depending on your internet provider.
You rent one on the internet.
Why would I rent one
But you the less expensive options you have to get the networking/firewall sorted out.
So port forwarding
Hosted servers on the internet are mostly properly configured to let people find it. Otherwise those companies make no money.
Yes, if UPnP doesn't work in your router. But also your firewall. Renting a server online bypasses the issue if your ISP doesn't allow you to portforward.
I think ive done it before for another game
Really just want to host a server on my own network that someone can join
!localhost
Arma 3
To host a server or a game session locally, you need to make sure first that your WAN address / external IP uses the IPv4 protocol!
Check your router’s status page in the settings to confirm. (If in doubt, ask your ISP, Websites like “whatismyip.com” give you a false positive!)
Local servers and games can not be hosted on an IPv6 network, or IPv4 via DSlite tunnel!
https://www.avg.com/en/signal/ipv4-vs-ipv6
Once you have confirmed that your connection uses the IPv4 protocol, you need to manually open / forward the ports 2302-2306 UDP (https://community.bistudio.com/wiki/Arma_3:_Dedicated_Server#Port_Forwarding)
See your router’s manual on how to do that, or ask google: “<your router model> + port forwarding”
In that case you should know how to do it. But with the following details (what the bot said after HorribleGoat summoned it)
@ebon girder hosting for this game should be just like any other game that uses the classic style port listening. it will work on lan and internet needs port forwarding or working upnp. alternatively just play with your friends using vpn software such as radmin vpn or zerotier
its recommended to use dedicated server but you are not required to use steamcmd and waste storage because of the mods. you already have the game and the launcher is your mod manager, and it has a option to launch the dedicated server from the regular exe. all you need to do is do the server.cfg setup and make sure you're using a separate profile for the dedicated server
Hi, i cannot seem to chance optics anymore, i have it on mouse button 5 like always but suddenly its not working anymore 😦
check your keybinds that the button is actually working
as in can you set it as the optic swap key again
try turn off mods and test that
It was CBA trying to be funny by having its own keybinds suddenly
👍
lol, you can customize that, probably some mod making cba take over the vanilla bind
Ya I would def prefer a dedicated server
literally or on the same computer?
Hey, has anyone else had trouble with a AI gunner in the Mi48 not locking scaples onto anything?
nvm it was a range thing
Can anybody help squeeze some more fps out of my weak ass PC?
I have an AMD Ryzen 3 3250U with Radeon Graphics and an AMD Radeon Vega 3 Graphics. It runs at 2.6/3.6 GHZ (IDK which is which, prob lower), with 6 real GB of ram, 2 GB of VRAM.
Graphics drivers are up-to-date. The things I suspect to be the cause of FPS loss are mostly textures, shadows, and resolution. I want a target of at least 45 FPS when things are going, prob a small OP of like a few guys, 10-20 to be exact. Anything more than that, I prob can't really handle it.
I'm running a couple performance mods like Garbage Collector, Perspective, along with the performance branch. Auto-detect gives me this as my settings:
#hardware_vs_arma better channel
And with this hardware there is not much you can do.
Did some tests on Altis (no mods). Pulled around my target 45, but it got drops when I zoomed in and fired my weapons. I did play some on Tona and I got worse FPS due to all the trees
Not sure if still valid, but running on low settings causes even more load on the CPU and arma is already CPU bottlenecked
Then increase afterwards
Yep I'll try that. I messed with HDR and seemed to rise my frames
I believe this is a troubleshooting question, whenever I’m playing Arma 3, a few minutes into the game my fans get really loud, I’m not sure if it’s the fans or the gpu fan, but this doesn’t happen on any other game like cod war zone, gta 5, and some other games.
Specs are i3-9100f and rx 570
I’m wondering if this is an issue
To add, the game runs flawlessly and I haven’t had a single fps drop or graphics issue
On like mostly medium and I think 1-2 high settings
could be GPU driver game profile that has extra fan action enabled or something like that
lol, how come?
i have it in standard and its fine
I've tested it a bit. Going from HDR standard to low raised it by like 3-5 FPS
I have don't clue why that is. Maybe it has something to do with how my PC calculates the lighting
Like how AO and shadows drop my FPS.
Thanks, I’ll check it when I’m home
I believe there are profiles in the Radeon software too
that's normal, its because the difference is minimal since its just a matter of quality/calculation complexity
anyways this belongs to #hardware_vs_arma
Getting status access violation crash everytime a particular player joins my server
file a ticket at the feedback tracker with details. #arma3_feedback_tracker has instructions
But don't expect a reply until monday. Unless they are quick and have an easy friday workload at Bohemia
If you're quick I can look at it now
Be like lightning!!
But don't touch any connector terminals. Electronics don't like zaps.
Oh man sorry was busy elsewhere
imma send it now
How do I open a ticket?
Just throw the crash report into my DM's
or in this channel
A ticket is usually waste of storage space on our servers 😄
ah imma send it in your dms then, thanks
im running a dedicated server and ive uploaded my mission but whenever I press "OK" I get booted back to the role selection screen
Where are you pressing OK? There are many windows in the game where you can press OK.
i select my role and press OK in the bottom right corner to start the mission
Then either the file got corrupted during upload to the server or it was broken to begin with. Can you play the scenario in a local hosted server ingame?
Check server RPT then
Then it is probably corrupted during upload. Make sure to upload as binary file if you use FTP. And check for any error messages in the RPT log file.
im getting "No more slot to add connection at"
Then why did you say it was a dedicated server?
A local hosted server ingame isn't a dedicated server.
The entire RPT please, this snippet might not contain the cause or important messages about it.
and i would find that where...?
!rpt
Arma generates a .rpt log file each time it's run, which contains a lot of information like the loaded mods, or any errors that appear, this log file can be very useful for troubleshooting problems.
To get to your RPT files press Windows+R and enter %localappdata%/Arma 3
Additionally see the wiki page for more info: https://community.bistudio.com/wiki/Crash_Files
To share an rpt log here, please use a website like https://sqfbin.com/ to upload the full log, that way the people helping you can take a look at it and try to figure out the problem you're having together with you.
Note: RPT logs can hold personal information relevant to your system, the game or others.
Server's profile
But yeah, on proper dedicated servers it is stored in the server profile folder.
yeah i just gotta find the server profile
Server hosters like to hide that from you. Sorry.
nah i host it myself
using a hetzner server
anyway
i got it
theres a lot of .log files
no RPT files
Hetzner is a serverhoster. Was it a bare bones windows server? Or Linux? Or a premade Arma 3 server?
its a bare metal linux server
and then i set it up using pterodactyl
the server works fine on other missions
ive run loads of ops for my unit off the server
Ok, then Linux servers don't generate RPT log files. The messages end up in stdout/stderr. Unless those are piped to a file.
im doing a trial run of KP Liberation and it doesent seem to be working lol
right
does .log work?
This might help to pipe it to a file: https://community.bistudio.com/wiki/arma.RPT#Linux
Log is usually the text output of the application. It usually contains much less/different stuff that the RPT logfile would contain.
Well, then you have to figure out how Ptero does that. Other people went before you. Also, there is #server_linux for this topic.
Do so as binary FTP upload.
Well, maybe you don't use FTP, then disregard. I meant in FTP client.
Any way, got to go to work in minutes. Can't help
yeah, i can use FTP
No, not ingame or edirtor
Do get that RPT file stuff going. Otherwise you are blind to what is happening inside your server, especially mods not loading.
okay so ive tried testing other missions but to no avail
whenever i load another mission it just boots me back to the original one
okay, i MIGHT have found the issue
in the KP Liberation wiki they say to use PBO Manager to pack the mission file
i was using export mission
im gonna try using PBO Manager to pack it and see how that goes
You only need to pack the mission if you made any changes to it. I guess you broke it somehow.
alright, im home now
i tried it
it it did more than it did last time
it actually said recieving mission file
but same error
alright, i tried loading the default altis zeus mission, same console loop/error and it booted me back to the loading screen
i think it could be an issue with the server..?
looks like you have more mission slots than server slots, maybe that's a problem?
try validating it with steamcmd
tried that
some vanilla missions failed to load
uninstall it with steamcmd and reinstall?
modded missions wouldnt load
reinstalled server
still didnt work
that was with the mods kept
did you try the sample config instead?
ive deleted all the files and im doing a full install rn
or without specifying a server.cfg
just waiting for steamCMD to download mods
why are you using -filePatching
its needed for certian stuff i do
its not recommended to use that because its meant for development
missions without pbo? modding without packaging?
KP Lib i think
dude
i forgot what it was enabled for
its usually not recommended
i just remember that something broke when i turned it off
you can refresh your memory by running without it
wait a while then let it download?
or you could transfer your local workshop folder to the server perhaps
get it to run without mods first
then add mods and see what works
and try removing -filePatching to see if the server works properly
hmm, do bi official servers run on linux?
dawg
i get that
i see what you are saying
but ive got an op
please follow as we said because its a troubleshooting step
it was supposed to be in 15 minutes and ive had to delay it by 1 hour
your server is having issues with vanilla stuff
Rip
technical difficulties are something that happens unfortunately
indeed
i understand how bad of a setback is that
postpone that
or rather announce your players its going to be delayed due to technical issues
i did
well good luck then
okay, can you do a quick test without mods and without filepatching just to see if the server can run vanilla missions without mods?
just to check if the server files or the environment giving you issues now
look, if this fails ill try that but im gonna force through and get this op going
okay then
whats the timer for steamCMD rate limit
yeah... dont use a script that abuses steamcmd
no idea
how else would it be done?
not sure if its doing a single script or spawning each steamcmd process to login and download
the latter is a great way to get rate limited
im looking around
well, for one, rate limit exceeded is something common
you just have to wait it out, it happens because you try to do a lot of tasks with steam servers
and especially if a lot of logins/connections happen for every task which is inefficient
whats the cooldown on it
i dont know off the top of my head
you could look around by searching something like steam rate limit cooldown time
Login Ban Cooldown Wait 30 min before retrying login, otherwise it resets to 30 min again
well, its started working again
i got a response from the developer of the egg
what
im implying that its likely to be this
can you please ask if the script does spawn steamcmd for each item or runs steamcmd once with either a one liner or a script?
:D
unfortunate
well then, just a matter of waiting
well, at least you eventually got it working, no?
hopefully yeah
Im getting this error man
what this error man
Steam file verification process:
Right Click on game -> Properties -> Installed Files -> Verify Integrity of game files
Arma 3
Steam Workshop Mod repair process:
Open Launcher -> Right Click on mod -> Repair
The first process will automatically verify Steam Workshop items as well.
I just got the game
Will do
that's a steam connection issue, try restarting steam client first, especially after you ran something piracy related with steam client active
check antivirus and try restarting steam or not running it as administrator or whatever
Got it to work after verifying steam files
There is no op if you can't get the scenario working.
i think i figured it out
just not fixed it
i dont think its the mission, i think its a mod issue
but im not sure
some missions work, for example, i could load combat patrol fine but if i tried zeus it wouldnt work properly
If the scenario doesn't work because you can't get the right mods loaded, there still is no op. Fix it first, then schedule op when you are sure it works.
is this of any relevance to a random crash?
the game didn't generate a crash dump this time
i cant join my server at all
i tried joining, it said battleye initilization failed, i reinstalled batteleye and now it just kicks me
You want to tell what error is there upon kick too
there isnt
it is battleye initilization failed the first time and then any other times after that it just kicks me with no error
Try official server to join then
Then server's issue
You don't. Ask the server owner
i own the server
Then ask yourself. Maybe the server's RPT
https://community.bistudio.com/wiki/Crash_Files
https://forums.bohemia.net/forums/topic/175973-linux-server-no-rpt-file/
Hey guys, this weekend we launched our new server on a linux root server. So far everything works except the .rpt-file output. I really need it because I have problems with a mission on the server! I know it has something to do with a -profile-Parameter but I dont know how to set it right! I trie...
Well #server_linux
Also "noLogs". What do you expect that does?
You can also try to start the server without battleye. There is a line in the server config where you can turn it off.
My guess is this specific line.
1:52:34 [CBA] (xeh) WARNING: One or more children of class CAManBase do not support Extended Event Handlers. Fall back to loop.
Post the entire RPT
guys who knows what to do I go into arma 3 and it shows me that steam is offline and I can’t log into the server
Restart Steam maybe
I already restarted Steam
Sorry if I asked in the wrong place.
Google translation
[ OFFICIAL ] Arma 3 KOTH stress-test (EU) #00x
When connected to
"connecting failed"
It will be displayed
I rebooted and checked the integrity, but it still didn't fix it.
HELP! I was adding a mod to Steam Workshop and it had a dependency. It gave me 2 choices - ADD or OVERWRITE subscription which I thought would just re-add the same mod plus the dependency. But I just checked my steam work shop and ALL of my ARMA mods are gone except for the mod I added. Any way I can recover the mods off my SSD or do I have to manually resub and download ALL mods again?!
guys who knows what to do I go into arma 3 and it shows me that steam is offline and I can’t log into the server
Was there a question to go with this RPT?
Ah right, started in general. The fault that's blocking mission startup is probably:
1:52:37 Mission revannobaddies.lingor3: Missing 'description.ext::Header'
I guess that's a requirement for running a mission on a DS? Not sure.
You also have at least four mods with missing files, and you have too many mods loaded for the default steam protocol packet size setting to work.
try not using unofficial addons but the official no medical addon from acemod
... from the Acemod team.
Maybe a month ago I started having an issue with the A3 launcher where when I used the "Close Game" option that shows up on the mods page while the game is running an empty white box would pop up and the launcher would crash.
Upon further inspection it seems any action on the launcher that opens a prompt causes the same empty white box to appear for a few seconds and then the whole launcher to crash.
I believe this white box is supposed to be the "are you sure?" kind of prompt when performing certain actions like opening a mods file location, deleting a mod preset, resetting the params, closing the game, and trying to delete a mod from the launcher.
I have already tried to verify the game files but it didn't fix the issue.
I may have messed with a parameter recently and I have a few local mods I've been loading through the launcher if either of those could have to do with it, otherwise I have no idea what I did to cause this.
Any tips or help are much appreciated!
That wouldn’t do anything to cause a fail in mission start up.
The other Zeus finally got it working earlier today though while I was sleeping. Thanks y’all
when i start arma from the launcher it just gives me this
and doesnt start even after 20mins
check this parameter in the launcher. It should be turned OFF
it worked thanks alot
search it in the workshop i guess? or try joining the server from the launcher
I'm playing SP
and in the workshop I've downloaded lots of mods all called Commando but they don't fix the error
that output looks like the server did already start, you had to launch that then launch the game again with the server checkmark disabled
do !steamverify then @light beacon
Steam file verification process:
Right Click on game -> Properties -> Installed Files -> Verify Integrity of game files
Arma 3
Steam Workshop Mod repair process:
Open Launcher -> Right Click on mod -> Repair
The first process will automatically verify Steam Workshop items as well.
let me take a looksie
okay
I repaired the mods
hope this works
Can anyone tell me why the squad menu isnt working anymore? suddenly when i press U it does nothing and i cannot find the keybind anywhere
generally it depends on the gamemode you're on
Antistasi and it worked just like yesterday with the same mods and the same control settings
And now its not working
Normaly it is ''U''
Cannot find the keybind anywhere
yeah uh, it depends on the version of antistasi and maybe something else such as membership. idk, try asking in the relevant antistasi discord
That is not Arma 3 game client. That is the dedicated server. You can't play on that without the game client, which you need to purchase.
Which scenario did you try to play? Ask it's creator on the Steam workshop page what mods it requires.
Are you using ACE? It disables the showing of the squad command menu.
Or if you are using Antistasi, then you may have pressed Ctrl Space and you are in High Command mode without having any high command teams/squads recruited.
Different menu. The U is the squad selection. I don't know why it wouldn't work unless you unbound it.
On the client side it's just ["InitializePlayer", [player]] call BIS_fnc_dynamicGroups;. Should only break if the initClient broke before that, in which case there's probably a bug in whatever version you're running and you should report it with the client RPT.
there are different popular versions of antistasi
wut da hell boys, what is this error?
That Arma3 game data file is broken and you need to redownload it and it's bisign file.
You can first try verify the game data on steam
If that doesn't work, delete the file and it's related bisign file manually and do a new verify on steam.
!steamverify
Steam file verification process:
Right Click on game -> Properties -> Installed Files -> Verify Integrity of game files
Arma 3
Steam Workshop Mod repair process:
Open Launcher -> Right Click on mod -> Repair
The first process will automatically verify Steam Workshop items as well.
thx buddy
Could someone please try to get .pbo file of this mission and send it to me? I can't find it anywhere around my disk, not on mpcache nor behind gaming profile:
https://steamcommunity.com/sharedfiles/filedetails/?id=360097028&searchtext=Terrorist+hunt
I need to get it to dedi server
You probably need to play it first on a local ingame server. Then the game or steam unpack/processes it into a proper PBO file that you can find. I find all of them that I played locally in Documents\Arma 3\Saved\steamMPMission\someMPscenarioname
But in order for the server to recognise you may need to rename the file to whatevermissionname.OfficialTerrainname.pbo
The folder it is in carries the proper official terrain name inside it. Copy that literally.
So in this case, whateverTerroristHuntsomething.altis.PBO. And it needs to be placed in the server MPmissions folder.
Hey peps,
Having an issue I can't get my head around.
I have a Linux machine configured as a dedicated server, and I run the server with parameter -filePatching.
The executable's folder has the x/tgf/addons/MyAwesomeMod/ structure, just like on my windows machine were it works, I reload a mission or compile a function/file and changes are taken in to effect, but not the server.
Any ideas?
Linux is case sensitive. So maybe those capital letters make it those paths are not found. Try to keep everything in lower case. Also there is #server_linux for such talk.
this is it:/home/steam/steamcmd/arma3/x/tgf/addons/mods/
Thanks, I'll be there
Mod name is mods, xD
locate the workshop file in your steam install, copy and rename the file to the actual mission file name (you could check this in eden or in game) and transfer it to the server, or you could have the server download it from the workshop and make use of it
steam client workshop location is guaranteed not the documents one, i've tried and it did not come up there
it saves a copy when you play it locally.
For me that is easier to locate than a random numbered foldername hidden inside the Steam Workshop library.
Maybe it isn't how it should be done/the intended way. But as a workaround it suffices.
fair enough, at least the benefit of locating the workshop one is that you can then hard link/symlink that to mpmissions for dedicated server to access to item updates
Hello,
I am starting to crash whenever I load into the editor. It seems to be related to some mod and I am unable to pin it down. Was wondering if anyone can take a look and help me out? I am still trying to unload and load mods to see which one exactly is it, but I can't seem to be able to pin it down...
Check pinned for one way to isolate faulty Mods
Alrighty will try
Test the game with mods loaded, and without some of them loaded. That indicated in which groups of mods it is likely hiding. So then test on that subsection of mods, with halve of those mods and without halve of those mods. Until you narrow it down to 1.
So I did testing and couldn't pin it down to one mod
At first I thought it was a certain mod, but game loads just fine with it alone or even with the other mods excluding RHS.
But RHS and the mod have no issue and so on, I spent all night trying different combinations.
I eventually decided to create a new profile and test, which allowed me to load into the editor.
Now I deleted EVERYTHING in my Saved and compositions folders in the custom profile on the suggestion of a friend who said my profile might be fucked.
That seems to have fixed things for now.
It is important to note that the size of my Saved folder reached around 2 GBs...
Also it did not seem to be an issue with the modset as I had a couple of friends use the exact same modset without issue.
Will update here if issue starts happening again, but for the time being it is fixed, thanks for the help 
huh, the CUP maps introExp missions have 136MB of saved data here.
Ignoring for the moment that those should have saving disabled, what is it even finding to save there?...
Reinstall this: https://support.microsoft.com/en-us/topic/update-for-visual-c-2013-and-visual-c-redistributable-package-18d278e8-1c79-2630-e8ae-e9f4679b2393
Describes an update that fixes issues in Visual C++ 2013. Includes descriptions of the issues that are fixed by the update.
Both x64 and x86, if in doubt.
Done
i seen a few times when exiting from the menu that it says saving game
idk if this is trouble but
how do i make it to where the ground dosent look like horrible
everything on ultra btw
ik this game is old but WOW i dont remember it looking like this 😭
srry if i offended anyone lol
thats how it always looked
is there any mods to make it better?
I installed the SPE1944 DLC and added some other mods such as ACE, Real Engine, and some other WW2 mods
the name you see there is the name of the component not the mod name. in this case its the core of the vehicle that is referred as LIB_ArmouredCar
Aye
I'm trying to figure out what mod it is, but I get all the mods from Steam Workshop so I don't know whats inside the files or whatever
you can look for clues in pbos or you'll have to extract/decompile the metadata files
the launcher puts all the workshop mods in a more readable manner in !workshop hidden folder at the game folder, dont edit files but only check out the mods contents.
missions and compositions aren't placed there unless its a mod, so for those you'd have to scout for it in the respective workshop content folder and i suggest hard linking it if you want to host with a dedicated server easily since that does not support loading missions from steam workshop but only from mpmissions folder
do you have the uh
directory to the thing in the folder?
is it the arma 3 in the steamapps selection in the folder?
the mpmissions folder is empty it has a Read me doc on it only
same as missions
ah dont worry
arma 3 in steamapps common
its a hidden folder so you might need to tell file explorer to show hidden files and folders
and also disable hide known extensions in windows folder options
I have no ide ahow to make show hiding options
click view in the ribbon at the top of the window and you'll see a checkmark for hidden files
yes that setting
and uncheck hide extension for known file types (this is the reason why malware so easily baited people thinking it was legit)
either works and you need to close the dialog because its blocking the window you're on if you accessed it from file options in the window
Alright
now to find the source of whats causing my crashes
Do I just type LIB_ArmouredCar in the search?
try that, and hope that there is a pbo named like that in the mod
thats not it
hmm, check the rpt, maybe it says what addon spewed that message
the rpt?
!rpt
Arma generates a .rpt log file each time it's run, which contains a lot of information like the loaded mods, or any errors that appear, this log file can be very useful for troubleshooting problems.
To get to your RPT files press Windows+R and enter %localappdata%/Arma 3
Additionally see the wiki page for more info: https://community.bistudio.com/wiki/Crash_Files
To share an rpt log here, please use a website like https://sqfbin.com/ to upload the full log, that way the people helping you can take a look at it and try to figure out the problem you're having together with you.
Note: RPT logs can hold personal information relevant to your system, the game or others.
the crash isnt useful to me
when you last launched the game and got the error? you could reproduce it again and check it, open it with notepad
i just saved a report log that saved as a zip file
¯_(ツ)_/¯
um, i guess you could check the sorted information in the zip
I'm unloading all mods and seeing if it stops
ok, go ahead and do the binary search method
LIB_ stuff is usually IFA.
You're definitely looking for some WW2 mod that adds vehicles anyway. If that isn't enough to track it down then you're loading far too many mods.
it wasn't ifa, I removed some effects mods
like FTX and all that
i think one of them was causing the issue
start adding those one by one until you find the issue
All mods I download are being marked as corrupt and repair and re installing does nothing to fix them?
ever find a solution for this?
What it does mean corrupt? What says so?
There is a red icon with an ! Next to the name and after hovering over it it says they are corrupt
Probably you didn't installed dependency Mod
I did.
If it is only happening to a very particular Mod, don't use it then
There were 3 and I downloaded all 3, even the dependency mods has corruption and they needed no mods besides ones I was already downloading for the original mod.
Every mod, even popular ones like ace.
Have you moved Arma 3 installation location on Steam recently?
Nope, just downloaded it yesterday.
Just downloaded Arma 3 yesterday?
Can you check the Mod's folder in Explorer?
I tried looking and I didn't see any mods folder earlier when this first happened
Launcher, right click a Mod, open Mod folder. (Or whatever its called) Do you see anythig?
Doesn't let me hit open mod folder, just grayed out and un selectable.
Should I try re-installing the game?
Then probably Steam failed to install them. Maybe restart Steam
Tried. I'll re install Arma later
Not near computer anymore.
Steam file verification process:
Right Click on game -> Properties -> Installed Files -> Verify Integrity of game files
Arma 3
Steam Workshop Mod repair process:
Open Launcher -> Right Click on mod -> Repair
The first process will automatically verify Steam Workshop items as well.
Oh.
If you haven't done it do this verify
What if we ask google.
First two hits, exact same error.
Let's click the second one, as its in the relevant mod-specific forum
https://steamcommunity.com/workshop/filedetails/discussion/2648308937/3383904768776505757/
Bam there is your fix
I found a fix, if you have the ArmaFXP mod loaded, unload it.
Hi everyone! Anyone knows how to import control settings when playing on a Mac?
Thank you
I wouldn't be surprised if you got a modpack with CBA_A3 inside that Legionbase mod. Meaning that is an older version than current.
Oh, alright... So Should I try to find the most recent version?
Well, alway you should have the original mod. Not a reupload of it. But that may not be so obvious in modpacks.
I was thinking its because there is no Mod folder as listed here.
I think I'm using the right one.
First of all, that is Starwars material. So it is considered illegal by this discord.
The others you can just subscribe to on the workshop. Those are fine. But may need to be updated by the Launcher.
Okay, thanks.
To update Arma 3 mods from the launcher then select the mod in your list of available mods. Unfold it with the chevron down icon. Then press the 3 dots below the image. Then select the repair option.
I have tried repairing, does nothing. And when I open that menu the open in folder button isn't able to be selected almost like there is no folder for them to go into.
found it! /Library/Application Support/com.vpltd.Arma3/GameDocuments
did you repair cba and stuff? cleared steam workshop content folder? are you using the launcher correctly? is the disk healthy? is the location not managed by a cloud service nor there are permission issues in the filesystem?
is your path too long?
that should be triggering steam, i suggest resetting the steam workshop folder
dont judge whatever you're using the right mod with rating/reviews only, make sure the creator and the item are the right people
use official addons not random copycats that pretend to be official
K.
reminder that the way steam workshop is managed on the client is not good when its outside of the most used scenarios
Do you have links to correct ones so I can verify the creators?
googling around should help you, your issue does look like the launcher or steam messed up somewhere, i'd check for any conflicting software such as antivirus/antimalware real time protections
Alright, thanks.
here's the link for CBA_A3 http://steamcommunity.com/sharedfiles/filedetails/?id=450814997 @balmy fiber
and here's the ace one, which unfortunately has a lot of repacks http://steamcommunity.com/sharedfiles/filedetails/?id=463939057
Yeah thats the one I've been using/
Same errors.
repair doesnt fix it?
Nope.
And I assume it has something to do with Mod Folder as the option to open the folder is not selectable
okay, navigate to the game folder, can you check if the path contains non-latin characters?
browse local files by right clicking arma 3 on steam and going to manage
Lemme see.
could you do the following?
shut down the game, launcher, then in steam browse to the files, then shut down steam
shift+delete the hidden !Workshop folder
next go up to steamapps in the same location where the arma 3 game is in and go to workshop folder then delete appworkshop_107410.acf and the 107410 folders you find inside content, downloads and temp.
then start steam back up and it should start to redownload your subscribed mods, if that doesnt do it, before opening the launcher again, please verify the game which will download the mods. once that is done you can try opening the lanucher and see if its fixed
@balmy fiber is your user account an administrator?
Wdym?
is your windows user account in the administrator group?
Yes, I believe so.
@quaint jewel idk if you already know this but making symlinks is something that requires administrator privileges which means requiring uac elevation. i wanted to confirm if the edge case of no permission is accounted for by the launcher
How do I see the hidden files?
i didnt ask for a screenshot of the folder, instead i wanted you to check if the path to the folder contains weird characters, you can do this by clicking in the blank space on the address bar between the back/forward buttons and the search box
in the top/ribbon do view -> hidden files checkmark or go in folder options and select show hidden files and folders, and while you're there please uncheck hide known file extensions, in the ribbon its a checkmark that says file extensions or something along the lines
No odd characters.
okay, so just latin characters? and is the path short or very long?
like how long? that may be causing issues if the mod folders in !workshop become too long
could you copy-paste the path you see?
got it
I see the mods I have downloaded, but they are empty as I removed them from workshop
(the \ character is considered a escape one for discord so you either should use ` ` or double backslash)
Should I change them?
Okay.
okay, are you subscribed to any arma 3 workshop items currently?
No, Unsubscribed from all.
okay, can you please do those steps and see if everything is correct before trying to subscribe?
Okay.
about the last paragraph it assumes you got mods subscribed already, so you could try using a web browser to subscribe to the mods in your steam account so that steam will try to download them when you open it back up
Okay, do I shift+delete or just delete
For the 10714)
file explorer has a bug with symlinks where it only deletes them properly if you permanently delete it by holding shift when clicking delete or pressing shift+Del instead of sending it to recycle bin
k
Okay, now start steam up again?
up to you about whatever to subscribe to the most used mods such as cba_a3 and ace before starting steam so you can inmediately see if its working properly
Okay.
okay could you check %localappdata%\arma 3 launcher logs?
what can you find in the !workshop folder in the game folder?
Same as before.
nothing created?
i suspect its a issue of not having the user right to create the junction
Nope, I'll try deleting the stuff again.
dont wipe steam one
that one is probably fine
you can check the content\107410 folder in workshop
Okay
are the mods downloaded correctly in steam though?
Oh, now its just my CBA one as I unsubscribed from others
Idk, I've been subscribing through the website
But the CBA is empty
Can you please type cmd in the address bar then execute dir /a ?
please?
Where is that
appdata\local in your windows user profile folder
just paste the path in the file explorer address bar to navigate to the location
it'll automatically resolve
as i suspected, your issue is that its not generating links but regular folders
Im there
okay the logs folder, feel free to zip those files up and send here
dont get intimidated by that, you can use the edit -> find function and search for error or fail
@balmy fiber
In the server browser
k
no, i wasnt talking about the server browser
i wanted you to navigate to the arma 3 launcher logs folder
All there fails are for rule requests
Ye, I'm there
what i need is launcher.log
Okay, what part of it
just any failures or errors you can see, or just send the whole file, search for Junction
more details about that one?
thats not a problem, the issue is the junctions not being created
did you fully shut down steam when emptying the relevant workshop folder?
Okay hmm
Not in task manager just hit X
oh no wonder nothing changed, please click steam icon in the notification area and click exit steam or in the steam main window go to the menu where it says steam and click exit steam 
not task manager
Lol, should I delete workshop and everything again?
with steam not running at all, yes
k
do you get any elevation prompts when starting the arma 3 launcher or anything like that?
if not, can you try running steam as administrator and running the game in steam?
Don't think so.
Just shutdown steam
after deleting files
Shall I reopen it?
yeah that's the issue, making junctions requires administrator privileges
yeah, if you deleted all the stuff i said with steam shut down then go ahead and start it back up
if it doesnt start downloading stuff for arma 3 workshop run a game verification
delete after shutdown not before
Oh, okay.
dont worry about that
Ight.
Cancel the validation, exit steam and delete the workshop stuff and !workshop
through now that i think about its probably unnecessary
at one point i did ask you to look at the workshop content folder for arma 3 appid to check if the mod files are actually present and you ignored that
Oops.
i guess its easy to miss things when i pile up requests
After I shutdown steam I dont see !workshop anymore
thats from the arma 3 launcher not steam
the steam client stuff about workshop is steamapps\workshop folder
Don't see the 107 anymore, only as a file in content
delete that file
Not a file, as a folder I mean
yeah whats inside that folder?
Nothing
i mean, i told you to delete that as well
anyways
try running steam as administrator
and confirm the subscribed item downloaded just fine to the workshop content folder
K, just resubscribed before. Guess I un subscribed somewhere in process.
Launching launcher
is steam running as administrator?
Yes.
okay
I downloaded something for Arma.
check the !workshop folder now
CBA is corrupt still
K
what windows is this?
you might've found a os bug that affects symlinks
is it the latest windows 11?
How do I check
press windows+ pause/break if you have that key
Pause/break?
the key that says pause and break in the same key
Don't have it.
oh ok, then right click on this pc and click properties
which version of 11?
hmmmmm
not sure when things got buggy for the os
ehhh
you didnt have to strip almost everything
I mean should I just wait a few months than try again?
could you do this as a workaround?
open cmd as administrator and navigate to !workshop folder
then see if mklink -j <path to cba_a3 in workshop content> @CBA_A3
How?
press windows logo and type cmd or command prompt and select run as administrator
How do I navigate to there
type cd /d and paste the path of the folder after a space
all of that together in one line ^
Okay, than what
copy the path to the cba mod in the steamapps\workshop\content\107410 folder
Paste it in?
and do mklink /j <paste path> @CBA_A3 (after deleting the @CBA_A3 folder)
no, you need that because you're going to do the junction manually which the launcher couldnt do due to an error
Said the syntax of the command is incorrect
you need to wrap the path in " because it has spaces
"The filename, directory name, or volume label syntax is incorrect."