#arma3_troubleshooting

1 messages · Page 29 of 1

uncut trellis
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no I dont do that kind of tech support

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I just ask questions

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(in fact Im not any kind of techsupport but I do try to help when I can)

solid karma
uncut trellis
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sorry, text is the only way I can help

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try to answer the questions asked above

steady hawk
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Keep the logs in a searchable format is one reason to stick to text chat

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Also your English is not bad enough, but if you need some extra words to describe your issue, some translator website could help

copper tinsel
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Anyone know how to fix I have uninstalled and reinstalled, nothing is working.

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@umbral narwhal ?

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or is anyone knows.

umbral narwhal
umbral narwhal
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Just the ones for your language.

copper tinsel
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Alright then it should work?

umbral narwhal
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probably. It's a common issue with the vc2013 version installed by steam.

copper tinsel
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After installed just start steam the arma?

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try playing?

umbral narwhal
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sure

copper tinsel
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alright testing now

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still not working

umbral narwhal
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you did install both x64 and x86 versions?

copper tinsel
umbral narwhal
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F indeed

copper tinsel
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yeah i have no clue whats wrong man

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no youtube video has helped or anything

umbral narwhal
copper tinsel
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but ill try

winter jewel
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Can anyone help set up ALiVE on a server so that is saves the progress?

winter jewel
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so war room is no longer available, what do i have to do to get the local save to work on my server?

next zealot
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Hey A3 lovers got a question

can -language=<language> be used on dedicated server? i have tried it on dedi startup but it doesn't seem to work. Is it only startup for client?

uncut trellis
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seems like it

next zealot
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Sadsh, all good will just make a workaround thanks

fierce moon
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i have a problem i can't use the ace menu with holding windows button

raw topaz
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whenever i try load into a game an ace error pops up saying "file ace_hearing.pbo is outdated"

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how do i fix it

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ive already tried repairing ace and ace related mods in the launcher

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ive tried verify my game files

quaint jewel
orchid void
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i am consistently encountering this issue and have no idea what i am doing wrong;
When Copy&Pasting either a selection of things i placed ( see images) as well as placing compositions i made myself ( but not compositions added by CUP, for example), some of the things i placed float in mid-air, always.

chrome current
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try paste-in-place instead, and move away after using the translation widget

orchid void
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Paste in place? Paste on og position does the same issue.

chrome current
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try toggling the 2 terrain/surface modes

orchid void
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ugh. Toggling the first mode fixed it. That was embrassing.
Thank you.

fierce moon
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what the fuck is this?

ocean cosmos
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unload ace rhs ocmpat

onyx hound
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has anyone experienced this bug, where after choosing a uniform, it automatically darkens the uniform, and when in virtual arsenal it also causes the virtual entities to turn black....

copper tinsel
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Anyone know how to fix I have uninstalled and reinstalled, nothing is working.

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Still having issues after installing 86x 64x

distant ibex
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i remember that bugged out my uniforms

distant ibex
onyx hound
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thank you

distant ibex
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ye always check the comments on the mod theres usually people complaining about bugs

onyx hound
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Uniform Injury Effect

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is the name of it

pine kite
# copper tinsel Still having issues after installing 86x 64x

32-bit or 64-bit versions of what? Your description of what you did is far from clear. Try the steps explained in https://community.bistudio.com/wiki/Arma_3:_Unusual_Process_Exit#0xC0000135_-_STATUS_DLL_NOT_FOUND If that doesn't help narrow it down, post the issue and the crashdump files to the Bohemia feedback tracker website. Maybe developers can tell what exactly goes wrong at that stage and which DLLs it is talking about.

icy arch
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Hey guys,
When i am playing with my friends with NVGs and i point at an enemy with my IR laser to let my friends know, on their screen the IR laser is way off. Anyone know why?

steady hawk
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Because the visual aim animation/direction is not shared precisely over MP

icy arch
steady hawk
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No

fierce moon
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i need help my UPnP is enabled and i ticked the UPnP when hosting. Mission is fine. But for some reason my friends can't see or join the server. on my old router they could see the server but never make it past the loading screen. I've hear something about ipv4 and ipv6 and how arma doesn't work on ipv6 but i have no clue what's going on

tulip solstice
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My installation of ARMA3 hangs up on startup after loading main menu with STATUS_APPLICATION_HANG error. Any tips identifying and fixing the issue?

umbral narwhal
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Any mods?

ionic fern
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anyone know what causes this?

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that first image pops up, I hit ok and then it crashes with "DEAD"

steady hawk
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You don't have NIArms core or it's broken

ionic fern
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so its NIArms core?

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lemme check

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I have it loaded

steady hawk
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Try repair

ionic fern
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repair?

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bruh i didnt even know that was a thing i could do

steady hawk
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Right click the Mod

ionic fern
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i see it

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ok i hit repair

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could any of these other NIArms mods cause it

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now my launcher keeps crashing

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._

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._.

golden ice
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Unload all of them and try one by one

ionic fern
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pain

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its still doing it

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i went though every Core mod

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and repaired them all

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perhaps ill just unload NIArms and anything that requires it

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so

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repairing all the NIArms mods didnt fix anything, but removing them did

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aswell as every dependency

steady hawk
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No need to one by one but half by half, check pinned

boreal raven
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Would anyone be able to tell me how to properly install a scenario downloaded from github for use for local hosting?

I've downloaded the folder, placed it into C:\Users\name\Documents\Arma 3 - Other Profiles\Jack\mpmissions, then it shows up in the server creation screen as a scenario but with blue text, and when I double click it it does nothing

storm temple
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So I have a problem with ace Arsenal. when i make a loudout in Ace Arsenal it won't save at all. it shows up when i save it and when i close and then go back on loadouts, it's just done. Arma 3 arsenal loadout works. Any tips on how i could fix it? i just reinstalled my pc and connected one of my storage units to steam and everything works well without Ace Arsenal.

umbral narwhal
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@boreal raven If it's a PBO scenario then it has to go in mpmissions in the game folder (within the steam library)

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@storm temple Have you got the latest ACE update?

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There was a bug in the previous version where you have to set the ACE arsenal loadouts var manually on fresh profiles but surely they fixed that...

storm temple
umbral narwhal
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Without more specific information about what scenario you're trying to run I can't help further.

storm temple
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I can still make loadouts in vanilla Arsenal but not in Ace Arsenal which you can Get i to from the tutorial tab. Ace and Ace Arsenal is updated and all. This issue came only After i reinstalled my pc. @umbral narwhal

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Could verifying game files help?

umbral narwhal
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No.

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Repair ACE, restart steam, repair ACE again.

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It's a specific bug in the previous version of ACE so you've probably just missed the update.

storm temple
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Could it be that?

worn jungle
# storm temple Yeah

Yes. That may be, on their steam page is their own discord link ,if you want ask from devs of Arsenal extended. and from the discussion part is many questions about errors between mod and new ace updates.

storm temple
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Thanks, gonna test it out

storm temple
storm temple
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@worn jungle @umbral narwhal thanks for the help, managed to fix it by copying a .vars.arma3Profile and putting data in it. moved the file to where ace loadouts get saved. so it's fixed

pine kite
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.vars.arma3profile .... "putting data in it"

That is one way to corrupt the file if you simply use a text editor. Bye-bye other data stored by mods and scenarios.

storm temple
pine kite
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You are missing the point. Other scenarios and mods can save to that too. Play antistasi? Say bye to your progress.

storm temple
slow comet
cunning willow
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what's the pixel thing in settings?

golden nova
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huh?

errant gulch
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Hey one of our members is having this issue, anyone know what mod is causing it? When he loves his mouse this appears. If you click it and move mouse again it appears again
https://i.ibb.co/12Lh2fF/13123123.png

drifting quartz
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i have mods for custom jets like the F-14 and F-15 ETC but when I go into Zeus they aren't there, I have them enabled as well, anybody know how to fix this?

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and i also have all the required dependencies

uncut trellis
drifting quartz
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they are because my other friends can spawn them in with zeus

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but for some reason I cant

uncut trellis
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get on of your friends to send a zeus mission where they work so you can test that

sacred python
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I've been messing around with the AA settings quite a bit and it seems no matter which of the 3 options I choose, my AA is still terrible. Fullscreen/windowed, I also wnat to ask, while I'm at it, does anyone know the name of an old NV control panel that used to be around or if it is still available, and secondly did or does it even work with arma/

uncut trellis
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what does terrible AA mean?

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and what is NV control panel?

sacred python
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terrible AA, just that, jaggies. Seems like Arma settings have no effect.

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NV control panel, well I tried to explain. It was a downloadable control panel that had presets for a number of titles and also had more options to push the GPU a bit more to get a better picture

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maybe its obsolete

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idk

uncut trellis
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probably obsolete

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maybe your gpu overrides arma settings though

sacred python
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just seems strange after all these years, now I have jaggies and can't figure it out. Setting all to default, start over, Ha

icy arch
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Hey

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what is bad animation file error

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cant start game

sacred python
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outdated mod?

umbral narwhal
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Some of those are Arma corruption. Would need screenshot to distinguish.

pine kite
# golden nova huh?

There is some hatch-pattern in the image. Not sure what else Ratchet means with pixels.

azure karma
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can someone help me with a audio problem i cant hear gunfire and other in depth things

steady hawk
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What exactly is the situation? Please provide more than that like the pinned

cyan cliff
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Hey guys I'm currently doing the mysterious cache mission and the weapon crates are missing? :(

azure karma
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i cant hear weapons being fired and other things happening on the battlefield i tried to get a sound mod to help and still nothing

steady hawk
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As I said, please provide more info. Like pinned

cyan cliff
steady hawk
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I'm not talking about you

cyan cliff
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Well do you know what's causing the bug tho?

steady hawk
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I don't really recall mission specific thing

cyan cliff
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😢

topaz field
steady hawk
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!rpt

rustic eagleBOT
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Arma RPT

Arma generates a .rpt log file each time it's run, which contains a lot of information like the loaded mods, or any errors that appear, this log file can be very useful for troubleshooting problems.

To get to your RPT files press Windows+R and enter %localappdata%/Arma 3

Additionally see the wiki page for more info: https://community.bistudio.com/wiki/Crash_Files

To share an rpt log here, please use a website like https://sqfbin.com/ to upload the full log, that way the people helping you can take a look at it and try to figure out the problem you're having together with you.
Note: RPT logs can hold personal information relevant to your system, the game or others.

steady hawk
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Make sure the rpt is not spamming something

drifting quartz
topaz field
azure karma
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i dont really know how to explain it i just cant hear gunfire is the biggest thing

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so i just dont know where im getting shot at from at some points

steady hawk
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In case you still haven't read this, read this

cyan cliff
charred shale
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Aight which log do yall need to tell me why my damn ass game drops to 1 FPS every three seconds with or without mods in game or main menu? I'm tired of it happening so I need to fix it.

steady hawk
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!rpt

rustic eagleBOT
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Arma RPT

Arma generates a .rpt log file each time it's run, which contains a lot of information like the loaded mods, or any errors that appear, this log file can be very useful for troubleshooting problems.

To get to your RPT files press Windows+R and enter %localappdata%/Arma 3

Additionally see the wiki page for more info: https://community.bistudio.com/wiki/Crash_Files

To share an rpt log here, please use a website like https://sqfbin.com/ to upload the full log, that way the people helping you can take a look at it and try to figure out the problem you're having together with you.
Note: RPT logs can hold personal information relevant to your system, the game or others.

steady hawk
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Maybe this

charred shale
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Sick where do you want it

steady hawk
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Where? What do you mean?

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Just here

charred shale
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Sick

steady hawk
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Hm it does have nothing

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Retry without noLogs

charred shale
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Aight

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One sec

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How long you want me to let the game run for

steady hawk
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If you got the issue, that's enough?

charred shale
steady hawk
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Okay I don't see anything unusual

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Have you tried to verify

charred shale
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Yes

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Twice

steady hawk
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Are you sure this is not a hardware issue or something? What is the video settings also?

charred shale
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My hardware is more than capable of run Ing Arma 3

steady hawk
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I think you also wanted to make it sure that it is not a mission issue, I don't think that is a case if Main Menu also does it

charred shale
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Yeah MM does it as well.

charred shale
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Any ideas?

winter karma
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@quaint jewel
I'm not sure if it's only us or not, but is there a bug which when more than 14 players gather within 300m, the VON is not functioning?

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Seems like it gets broken when more than 14 players join same group, the group VON is also ruined.

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I made a simple debug scriipt to check player's VON channel and when the bug happens, only few players fires direct voice but it lasts like a few frame so that no one cannot say over Direct/Global/Side channel when people gather together.
As I mentioned when group size exceed 14, Group voice also get bugged regardless of group member's distance with each other.

granite cobalt
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Everytime I open zeus it looks like this, I can't click on anything

uncut trellis
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then add mods in small groups to test when it breaks

granite cobalt
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It was ace and zeus enhanced

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I needed Zeus enhanced ace compat thingy

novel whale
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After the latest Arma 3 and ace update we have run into a problem with mods failing signature check when running a mod whitelist.
This might be completely unrelated to ace, but all mods we have seen this with are somehow dependent on ace have become very widespread since the ace update.
I know this might be a coincidence.

Last night it was 6 of 20 users.

What happens:
On joining the server user will get the message
Session lost - Verifying PBO failed: mods\ [name]/addons/[file].pbo

This can happen for a lot of valid reasons, but we have people losing connection mid-mission, rejoining and then getting this error.

Our usual process for this:

  • repair the mod.
  • repair the mod on the server.
  • unsub and resub.
  • verify arma files
  • deleting the mod files in the actual workshop folder (The one with numbers, not !workshop)

Users go through these steps several times, and sometimes they can suddenly connect, and for some, the problem persists. Then they play the mission and two days later the problem is back.

We looked in both the server rpt and the users, but we do not see anything that indicates what the problem is. Some users running with verify signatures enabled can pass signatures and still get bounced from the server, with others joining fine.

This week we have had the problem, first with "VSM - ace compat" and then 3 days later with "Project bluefor - Rearmed"
both mods have not been updated in a long time.

Ofc if we turn signature checking/whitelist off, people can join with no problems. but this really is not a permanent solution for us.

rpt's can be send on request

Does anyone have an idea on where we can start to troubleshoot this, we are running out of ideas?

umbral narwhal
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@novel whale Any commonality with whether the problem users are running stable or perf/profile branch?

novel whale
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we have not asked them that, the ones i can reach in the last 3 min, who have the problem are not on the profiling branch

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server is not on profiling

novel whale
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one more with the problem got back to me, they are on the profiling branch.
so no, oberved on both 😦

umbral narwhal
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Try getting them to run the modlist locally with -checkSignatures (Check signatures in launcher parameters)

novel whale
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we have, it parses, can provide the rpt 😅

umbral narwhal
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How long is this modlist?

cosmic hill
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about 110 mods. (I'm from same community as Windwalker and was one of the guys having the issue. And I run with -checkSignatures on).

umbral narwhal
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jesus, how large is the protocol packet size...

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Shouldn't this be smaller since the ACE update :P

novel whale
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it is 😄

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we are running steamProtocolMaxDataSize = 8192;

umbral narwhal
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This might be near the limit given that the default 1500 is typically exceeded with 20 mods.

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Although that normally hits everyone equally. Server sends everyone the same packet(s)

novel whale
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thats our experience too

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but i will try and bump it to see if it affect anything
we have run bigger modlists with this setting thou

shrewd quartz
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I'm not able to see the trauma sustained with ACE now after the last update
Does anyone have the same issue?
Even after enabling it on the Medical GUI part of the addon options

shrewd quartz
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Found the issue, Digi Chemical

tropic hinge
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For some reason trying to toggle 2D scopes to 3D doesn't work for me right now. I hit the keybind but it doesn't properly switch. It plays a sound and shows a popup as if I am switching but it only "switches" back to the 2D scope

azure karma
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https://medal.tv/games/arma-3/clips/1AQ1PskHoFEaOx/d13377FNd61j?invite=cr-MSw2QVAsMTk0MzEzMzAxLA i have been having trouble with sound i can hear some environmental things and all AI voices but i cant hear gun shots or anything combat wise or vehicles this clip is for sog prairie fire but the issue continues in other modes

Watch Untitled and millions of other Arma 3 videos on Medal, the largest Game Clip Platform.

▶ Play video
raw topaz
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anyone know what mod this would be a part of

subtle orchid
steady hawk
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You need to say what it is and your question is vague enough

golden nova
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not to mention that your reports are not worth anything as you're "testing" the issue while running some shitty mods.

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run vanilla on profiling branch, if it works then it's fixed, if it isn't then provide a proper report in #perf_prof_branch and use words to actually describe the issue.

umbral narwhal
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Random game crash is usually hardware issues anyway.

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oh, after yellow chain is less random.

subtle orchid
subtle orchid
fringe salmon
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so i'm running arma 3 on my main monitor that has a resolution of 1920 x 1080p and i'm using arma 3 in fullscreen window mode and with an aspect ratio of 16:9 yet for some reason it has extremly large borders picture for reference (happens vanilla and with mods loaded)
i'v tried changing aspect ratio and resolution in fullscreen mode and i can get the borders to be removed in fullscreen mode but fullscreen mode is trash

patent kettle
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try empty/new profile

fringe salmon
# patent kettle try empty/new profile

that fixes it would it be best to copy past profile.vars profile over and change name for same settings or would that keep the issue? also cant see an igui option to empty profile any idea how to do that?

patent kettle
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you can just overwrite or remove the vars from the profile with issues

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but you will loose things saved in it

fringe salmon
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welp rip keybinds but i'll try

patent kettle
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if it's the vars that's causing the issues

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can you try going to X.Arma3Profile

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and remove these:

fovTop=0.75;
fovLeft=1.7777778;
uiTopLeftX=0.34531251;
uiTopLeftY=0.22499999;
uiBottomRightX=0.65468752;
uiBottomRightY=0.77499998;
IGUIScale=0.55000001;
sour jay
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Hi, as soon as i portforward, how long does it take for my server to show up in the server list usually?

acoustic yacht
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When I launch Arma 3 from the launcher I manage to to only launch Buldozer . I have somehow corrupted the path . can anyone help me fix it please

umbral narwhal
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Go through the launcher parameters, look for weird stuff

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Buldozer is just starting A3 with -buldozer

cyan tusk
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joined a server, heard peniewenies voice, said "hi penie" then got this.

anyone know if someone can just like make it so penie cant use the ban script on anyone he dislikes?

steady hawk
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Not really sure which part is the biggest question.

  1. Yes a script command can ban someone
  2. If you're banned, you can try other server
cyan tusk
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he does it whenever he joins a server though, so i could be in a server flying helis, he hears my voice, he runs the script, then i have to wait for full restart.

steady hawk
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And what is the question then?

cyan tusk
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how to fix the problem?

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like is there a way to report him?

steady hawk
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What problem? If this is not your server, there's nothing you or we can do

cyan tusk
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its official servers, asked here because i assumed someone could help fix the problem of penie using the script to ban anyone he dislikes.

steady hawk
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What official server? BI Official?

cyan tusk
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yeah

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BI Official Zeus USA 02 and 04

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any that have scripts enabled

steady hawk
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So you're saying an admin in an official server is abusing its power to ban someone for no reason?

cyan tusk
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No, the admins ban is the kick off thing, its him running a script to do an actual ban.

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peniewenie joins a server, uses a script, it bans people.

steady hawk
cyan tusk
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aight

coarse compass
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i cant seem to zoom in and out(change FOV's) in splendid camera

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i can see the FOV value changing yet it doesnt affect my camera

steady hawk
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You may have a Mod or something that conflicting

coarse compass
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would it be ace?

steady hawk
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Dunno

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Only you know which Mod you have. Make sure it works in vanilla so you know it is a Mod issue or not

pine kite
# sour jay Hi, as soon as i portforward, how long does it take for my server to show up in ...

You have to have your server started first, otherwise Steam won't know it is there. But pretty instantly. It takes much longer to get the entire list of 5000-ish servers from Steam in the server browser internet tab.

Check the first/top pinned message in #server_admins for an URL to check if Steam knows about a server at a specific IPv4 address. You get an answer anyway, but how it is formated depends on if there is a server found or not.

charred shale
#

Would any of you happen to know if programs like Razer Cortex has ever been known to mess with Arma 3 FPS wise?

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If nobody knows the answer that’s okay, figured I’d ask since the worst case is I get a “I don’t know that answer”

pine kite
#

If someone mentioned it here al you need to do is a search.

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Or on the Steam discussions/reddit/whatever.

charred shale
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It would appear the answer is no

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Thanks friend

sour jay
umbral narwhal
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That means there are no known servers at the address you provided.

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Visible server looks like this:

{"response":{"success":true,"servers":[{"addr":"x.x.x.x:2303","gmsindex":-1,"steamid":"nnnnnnnnnnnnnn","appid":107410,"gamedir":"Arma3","region":-1,"secure":false,"lan":false,"gameport":2302,"specport":0}]}}
sour jay
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But it's still not in the server list tho.

signal mist
#

hey guys, out of a sudden I've been having issues with ArmA 3. Basically when I load up the game it loads until it reaches the <ArmA 3>> logo with the black static background, then at that point it won't do anything. I left it for an hour to load and nothing would happen. I tried disabling mods but that does not change a thing. I tried verifying files and neither does any effect. I have good hardware and never ran into this issue before. It just started happening out of a sudden. I swear, I didn't do anything like changing parameters, it just started happening

quaint jewel
steady hawk
signal mist
steady hawk
#

Then please post RPT

#

!rpt

rustic eagleBOT
#
Arma RPT

Arma generates a .rpt log file each time it's run, which contains a lot of information like the loaded mods, or any errors that appear, this log file can be very useful for troubleshooting problems.

To get to your RPT files press Windows+R and enter %localappdata%/Arma 3

Additionally see the wiki page for more info: https://community.bistudio.com/wiki/Crash_Files

To share an rpt log here, please use a website like https://sqfbin.com/ to upload the full log, that way the people helping you can take a look at it and try to figure out the problem you're having together with you.
Note: RPT logs can hold personal information relevant to your system, the game or others.

signal mist
#

I will ASAP

steady hawk
#

You're trying to connect to a server?

signal mist
#

nope

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I am just trying to load the game

steady hawk
#

But the startup parameter says so

signal mist
#

oh right

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it does

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didn't notice

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that's the only startup parameter I have

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I don't know for how many time I've been having that

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let me remove it and startup

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wait maybe I know what happened

I clicked on connect on a server displayed on an arma 3 server list

and it opened up the launcher

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so maybe that's when it added that startup parameter

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just removed it, let me check now

signal mist
viscid remnant
#

yo

steady hawk
#

Did not work how?

viscid remnant
#

like

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i tried the first process of going into steam and doing that stuff

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then i tried launching arma and still it didnt work

steady hawk
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As I said didn't work how? Just “it did not alter any error, it just keep hppening”

viscid remnant
#

it just was the same as beforeù

steady hawk
#

Then remove addons\signs_f.pbo and re-verify

viscid remnant
steady hawk
#

Go to Arma 3 folder, delete that file

twin hare
steady hawk
#

No

twin hare
#

I didn't have this problem 1 week ago

steady hawk
#

It's been two decades after this was introduced

#

Maybe you can adjust Terrain Video settings

viscid remnant
#

im kinda stupid with finding folders

#

where can i exactly find the arma 3 one

#

i opened it from steam iuf thats good

steady hawk
#

Right click Arma 3 on Steam > Manage > Browse local files

viscid remnant
#

oh alright

twin hare
#

No that's not it

steady hawk
#

What is not what?

viscid remnant
#

i deleted the file now how do i re verify

steady hawk
#

Just verify

uncut trellis
viscid remnant
#

oh alright

uncut trellis
viscid remnant
#

ok i did it

#

ima see if it starts up

#

it doesnt

#

now a different thing pop upsù

steady hawk
#

Okay, troubleshooting 101: Do NOT skip/abbreviate the error message if you want a help

twin hare
#

No, I didn't have this problem a little while ago.

viscid remnant
#

Warning: preNLOD format in object a3\plants_f\tree\t_populusn3s_f.p3d

steady hawk
#

Do the same for plants_f.pbo

brave hawk
twin hare
#

i have 3.125 grid

#

the bots when he lies down are in the ground, I don't know what game you're playing on, but on Exile it shouldn't happen.
And that wasn't the case, until 2 weeks... I really don't understand why

steady hawk
#

it may eventually depend on the surface on which the units are, but that's it

viscid remnant
#

works now thanks bro

steady hawk
#

Basically the sinking into a ground is a feature since two decades ago. You may have a Mod that disables it

uncut trellis
#

There is no way to disable it

steady hawk
#

I thought CfgSurfaces could do that? 🤔

uncut trellis
#

Well maybe through there but that's not very universal method

#

Would have to do that custom for each map that uses it's own surfaces

twin hare
steady hawk
#

Technically speaking and there is nothing really a concern for you

viscid remnant
#

why does arma hate me

lime sphinx
#

don't delete a3.bikey from the server's "keys" folder blobdoggoshruggoogly

viscid remnant
#

i only deleted 2 files

lime sphinx
#

then don't delete them blobdoggoshruggoogly

viscid remnant
#

then i wont be able to play

steady hawk
#

Are you sure you've done verify again

viscid remnant
#

ima try doing it again

#

175 files have been convalidated

twin hare
steady hawk
#

?

twin hare
#

have you made a config for this?

steady hawk
#

No

twin hare
#

ok

viscid remnant
#

idk bro

mossy wave
#

how do i fix this

#

only happens in the ace arsenal

ocean cosmos
#

update ace and ace arsenal extended

#

and/or stop using repacks of it

mossy wave
ocean cosmos
#

refer to second message

bronze river
#

people still use repack/modpack nowadays? why

#

bet most of them are broken because of recent ACE update anyway

tulip goblet
#

I'm having issues using Radeon Super Resolution in Arma 3, whenever I launch it pops up saying it's inactive.
My driver overlay isn't opening in game either, anyone else having issues with RSR in Arma?

tulip goblet
#

Nvm, figured it out, ingame resolution needs to be lower than native.

mossy wave
ocean cosmos
#

just ace and cba

mossy wave
#

So basically most of the aceax stuff are broken?

steady hawk
#

KJW does not said so. You may have a illegally-repacked ACE that is outdated aka modpack

ocean cosmos
#

repacks of ace are permitted as per the license but its just a pain in the ass

#

just like what is happening here

mossy wave
steady hawk
#

"But"? Doesn't really make sense, make sure you ONLY use legit ACE and CBA

steady hawk
#

Then repair both ACE and CBA

mossy wave
#

How do I do that

ocean cosmos
#

!steamverify

rustic eagleBOT
#

Steam file verification process:
Right Click on game -> Properties -> Installed Files -> Verify Integrity of game files
Arma 3
Steam Workshop Mod repair process:
Open Launcher -> Right Click on mod -> Repair
The first process will automatically verify Steam Workshop items as well.

mossy wave
#

Ah Alr thanks lads

mossy wave
#

i repaired both mods and its still broken for some reason

ocean cosmos
#

!rpt

rustic eagleBOT
#
Arma RPT

Arma generates a .rpt log file each time it's run, which contains a lot of information like the loaded mods, or any errors that appear, this log file can be very useful for troubleshooting problems.

To get to your RPT files press Windows+R and enter %localappdata%/Arma 3

Additionally see the wiki page for more info: https://community.bistudio.com/wiki/Crash_Files

To share an rpt log here, please use a website like https://sqfbin.com/ to upload the full log, that way the people helping you can take a look at it and try to figure out the problem you're having together with you.
Note: RPT logs can hold personal information relevant to your system, the game or others.

mossy wave
#

Ok thanks

hidden heath
#

hey does anyone else have a issue with steam friends showing that they arent playing even tho they are in a joinable server?
this is a issue i have had off and on for months
i have tried everything
uninstalling mods. reinstalling the game
i have had no luck
but its also random
so i can join friends sometimes but then i cant

#

it sucks cause i know if i knew how to fix it i would play more arma

bronze river
#

if they set their steam to offline they will not show on friend tab

hidden heath
#

no but they are online

#

and have set up hosting privately and it does work

#

but it just doesnt show up

#

its so strange

#

and i have been trying to solve it for months

stone sigil
#

[ERROR] 7 SteamLayer: Null context. Initialization failed
What is that? (arma3publisher.steam.rpt)

#

Everything has been uploaded, but apparently the publisher is not getting anywhere now.

drifting quartz
#

when everybody tries joining me it says on their end "Connection Failed"
how the hell do I fix this shit?

opaque marsh
mossy wave
#

@ocean cosmos would you like to see the rpt log

ocean cosmos
#

no

#

someone else might

mossy wave
#

alr thanks

drifting quartz
#

when everybody tries joining me it says on their end "Connection Failed"
how the hell do I fix this shit?

lavish river
#

Hi there I need help with Arma 3 networking since I can't you my friends server.

sand fractal
#

Hey
I have bit of a problem with my GUI. It's hanging off from the screen. (See picture, top left corner)
Its not just that side, I have a mod for water and food too that's supposed to be in the bottom right corner.
I have a 16:10 screen, its set up correctly in the settings

pine kite
#

Ask the creator of that mod if it is compatible with that aspect-ratio.

#

FYI, I don't see any GUI in that screenshot. Not even partially.

sand fractal
pine kite
#

Oh right, good camouflage. 🙂

drifting quartz
umbral narwhal
#

@drifting quartz Do you have full access to your router setup?

drifting quartz
#

yeah?

umbral narwhal
#

Ok now you just need to learn network engineering :P

#

But the first thing to do is go into the router config and find your WAN IP. Check that it's the same as your publically visible IPv4 ("what's my IP" in a search engine).

vague nova
#

How do I fix bloodlust flashing

#

The blood just flashes

#

It dissapears and reappears very fast

uncut trellis
empty shuttle
#

Hello, not sure if this is the right place to post it. I cant find out how to create my own TeamSpeak for others to use in Arma Milsim. Can anyone help me figure out how to make a serever?

ionic fern
#

can someone translate these error codes

#

i followed a tutorial

#

his worked, mine didnt

uncut trellis
#

beuyond that it would likely require someone form ALIVE team to explain

ionic fern
#

pain

#

personally starting to think the map isnt supported

#

"no locations found" even though the modules are in a village of buildings

#

im guessing its unsupported

uncut trellis
#

quite possible

ionic fern
#

imma try to redo the whol entire

#

friggin

#

thing

#

on a map that i know is supported

#

:]

hushed depot
#

i couldnt find a help channel so ill ask here. Have you ever played Ravage arma 3 mod. me and my buddy absolutely love the mod and we took a break for a few months and now we are trying to play it again but we are getting a bunch of errors from the mod. we did a clean install, verified game files, and tried everything we could. Has anyone else using this mod had this problem?

steady hawk
#

getting a bunch of errors from the mod
Define what it is

hushed depot
#

the error says virtual ai squad no longer exists

#

its not a seperate mod and we are using all the same mods we did the last time we played

steady hawk
#

all the same mods we did the last time we played
This does not ensure the preset has no issue, since any Mods can be updated anytime and can change anything

#

Check pinned to see which is the faulty Mod

hushed depot
#

how do i check the pinned?

steady hawk
hushed depot
#

its either the Ravage mod its self of the CBA_A3 mod its dependent on to run

steady hawk
#

Are you sure? You only ran Ravage and CBA?

hushed depot
#

Yes

steady hawk
#

Then repair both Ravage and CBA maybe

hushed depot
#

we unsubscribed and resubscribed before but i just clicked the repair button for them so im trying again right now

steady hawk
#

Also just to make it sure, post what exactly is the error

hushed depot
#

"Bad vehicle type VirtualAISquad"

#

thats whats showing up now

#

its different than before

steady hawk
#

Then it is a missing Mod or some sort

hushed depot
#

we've searched dependent mods and checked the steam workshop and nothing is there

steady hawk
#

You may need to consider restart the mission I guess

hushed depot
#

we are restarting everything already

#

we werent trying to keep anything from last time

#

im having a different issue than my buddy is. he usually hosts and hes the one getting the errors and when i try to host the mission doesn't even come up for me to start.

lime sphinx
hushed depot
#

NVM my buddy just remade the mod and it works now. Thank you guys for the help

heady crater
#

Is anyone here familiar with Port Forwarding in Arma 3?
I managed to do port forwarding on my local router but family members are complaining that my pc is sucking up all the internet. We have decent internet but this issue only happens when I boot up Arma 3 even when playing singleplayer.
Any help?

pine kite
#

I don't know how port forwarding can cause the connection to clog up for other devices in your network. Especially if you are not playing online. But make sure you only port forward UDP protocol portrange 2302-2306.

umbral narwhal
twin pier
#

im a hdd player

#

and my game loads in 30 seconds as opposed to my dads ssd which loads same mods in 6 minutes

#

help

odd river
uncut trellis
# twin pier help

we cant really help with how hardware performances if that is what you are looking for

odd river
uncut trellis
odd river
#

okok, no problem.

plush night
#

I can't change my name and it isn't the default profile

#

Changing the other profile name works but this one I need since it has all the missions, loadouts, etc. for my unit.

steady hawk
#

You can just copy n paste old profile to new one

plush night
#

Tried it and it didn't work

steady hawk
#

Then you've done something wrong. What have you done?

plush night
#

I just copied and pasted all the files inside the profile folder

#

I tried to rename the Arma3Profile files as well and that didn't work out exactly

#

Some stuff transferred over but not everything

steady hawk
#

How about Other Profiles folder?

plush night
#

Yes

#

Let me try again

#

I'll create a new profile in the game itself and transfer the files again

steady hawk
#

The game is maybe very slow

plush night
#

I think the profile is working now

#

It is

#

I mustve done something wrong before but oh well

reef crater
#

literally no option to connect to drone/open uav terminal?

#

i've made sure that i have correct terminals that correspond to each faction

#

every fix ive seen posted doesnt work for me, not sure if it's because of mods but idk why a mod wouldnt allow for use of drones

steady hawk
#
  1. Which mission?
  2. What Mods you have?
reef crater
#

not a mission, it's zeus, could that be why

steady hawk
#

It still is a mission

#

Is that a pre-made mission or you just made the mission?

reef crater
#

i made it

steady hawk
#

Via Eden?

reef crater
#

yes

steady hawk
#

And what exactly is the situation? You've placed the drone in Zeus and you cannot connect?

reef crater
#

yes, ive placed drone, i have all necessary items to operate said drone, correct terminal, correct side, etc however i dont get the option to connect to drone or open uav menu in scroll button menu

#

and when i try to open the uav terminal via ctrl alt, it opens for a split second then closes

steady hawk
#
  1. Which drone?
  2. Does the drone has the AI? (aka empty or not)
  3. Are you sure your unit's side and the drone's side is the same?
#

Also, make sure if it is somewhat a Mod's issue or game's

reef crater
#

do you think i should try it with no mods first?

steady hawk
#

Always

reef crater
#

just tried with no mods

#

same issue

#

no option to connect to drone or to open uav terminal

steady hawk
#

Then I think you have two possible issues:

  1. You're misunderstanding how an UAV works
  2. Your game is somehow corrupted
reef crater
#

i should be able to connect to a uav via the scroll button wheel, correct?

#

when the uav terminal for the correct side is possessed?

#

i will validate files because according to all youtube tutorials im doing everything how they are

steady hawk
#
  1. Which unit and side/faction you are?
  2. Which drone?
  3. Are you 100% sure you have the UAV terminal?
reef crater
#

nato, ar-2 (i believe thats the name), and yes

#

correct operator and everything

steady hawk
#

So basically this is your screen right now?

reef crater
#

mhm

steady hawk
#

Did you placed the drone as a Blue not Yellow?

reef crater
#

mhm

steady hawk
#

I take those as yes

reef crater
#

yes

steady hawk
#

Do you have Open UAV Terminal action regardless you have an UAV or not?

reef crater
#

no

steady hawk
#

Is your terminal UAV Terminal [NATO]?

reef crater
#

yes

steady hawk
#

Can you share the rpt?

#

!rpt

rustic eagleBOT
#
Arma RPT

Arma generates a .rpt log file each time it's run, which contains a lot of information like the loaded mods, or any errors that appear, this log file can be very useful for troubleshooting problems.

To get to your RPT files press Windows+R and enter %localappdata%/Arma 3

Additionally see the wiki page for more info: https://community.bistudio.com/wiki/Crash_Files

To share an rpt log here, please use a website like https://sqfbin.com/ to upload the full log, that way the people helping you can take a look at it and try to figure out the problem you're having together with you.
Note: RPT logs can hold personal information relevant to your system, the game or others.

reef crater
#

ill share it in the morning if validating files doesnt work since its late rn

steady hawk
#

Okay, no rush

rancid edge
#

Hi sorry to disturb but since 2 month i got some flickering popping object in Zeus...

When i lunch a mission with a module Zeus, the game work fine... After pressing Y to go in zeus it's fine but After flying above 2 meter around... Distant objects are popping FPS drop heavily...

Anya Idea ?

steady hawk
#

Any Mods?

rancid edge
#

Yes but i use the same since years and in vanilla it's the same

steady hawk
#

!steamverify

rustic eagleBOT
#

Steam file verification process:
Right Click on game -> Properties -> Installed Files -> Verify Integrity of game files
Arma 3
Steam Workshop Mod repair process:
Open Launcher -> Right Click on mod -> Repair
The first process will automatically verify Steam Workshop items as well.

steady hawk
#

Ever tried this?

rancid edge
#

Yes too

steady hawk
#
  • How is your video settings?
  • Are you sure it is Arma 3 specific issue (aka not hardware issue?)
rancid edge
#

my video settings are in high. i have a good pc I5 12XXX and RTX 2070 and all my other games are fine

fringe eagle
#

yo guys

#

what do i do if the tires on vehicles just dont move

#

it doesnt drive

#

im not sure if its a mod or its a thing in the game

steady hawk
#

Explain precisely. What is not working? What you expect? What have you done?

fringe eagle
#

ok so

#

ive added a modpack from a server

steady hawk
#

Okay firstly you should to test in vanilla whatever your issue is

fringe eagle
#

ok

fringe eagle
#

in vanilla it works

steady hawk
#

Then it is one of your Mod's fault, whatever your issue is

icy arch
#

Why cant i see plp containers in editor?

pine kite
#

plp containers? what are those?

icy arch
pine kite
#

Select the yellow props icon (clover-like symbol), then if nothing shows up in the list (it should), select the mod through the little pulldown icon next to the search box.

golden nova
#

also try vanilla with just this one mod first, perhaps you have something in your mod preset that breaks the PLP stuff.

bronze river
grim pasture
#

anyone know what this is Addon 'CUP_Afghan_Data' requires addon 'CA_E'

#

never seen it

ocean cosmos
#

youre missing a cup mod

umbral narwhal
#

That's CUP terrains - maps without CUP terrains - core.

bronze bronze
#

Hello there. I have issue with server lag and searching for solution. Problem is only when playing on our unit server (located in EU) and I am also in EU. Soldiers and vehicles are rubberbanding/warping like hell when I am on server. My internet is good enough and also server is ok. I have no idea what to do. Was told that it could be client problem.
I dont have any problems playing other multiplayer games (even newer than Arma). Like I said my internet speed is not the issue. It is fast.
Unit server is modded, using Spearhaed DLC and like 80 mods.
I googled warping/rubberbanding in Arma but to no avail.

umbral narwhal
#

Have you actually confirmed that it's only you with a problem? Like you asked everyone else on the server and they said it was fine?

bronze bronze
#

yes, no one having this issue, all have same mods

umbral narwhal
#

And you're not using a VPN?

bronze bronze
#

no

umbral narwhal
#

Have you ever edited your basic.cfg?

bronze bronze
#

I think not....but now I cannot even find it lol

#

only arma3.cfg in Documents folder

umbral narwhal
#

Apparently that's the default. It doesn't have any of the network settings in there unless you add them though.

bronze bronze
#

steamLanguage="";
language="English";
forcedAdapterId=-1;
detectedAdapterId=0;
detectedAdapterVendorId=4098;
detectedAdapterDeviceId=29695;
detectedAdapterSubSysId=1694834350;
detectedAdapterRevision=199;
detectedAdapterBenchmark=16;
detectedCPUBenchmark=89;
detectedCPUFrequency=4008;
detectedCPUCores=8;
detectedCPUDescription="Intel(R) Core(TM) i7-6700K CPU @ 4.00GHz";
displayMode=2;
winX=16;
winY=32;
winWidth=1024;
winHeight=768;
winDefWidth=1024;
winDefHeight=768;
fullScreenWidth=1920;
fullScreenHeight=1080;
refresh=60;
renderWidth=1920;
renderHeight=1080;
multiSampleCount=1;
multiSampleQuality=0;
particlesQuality=2;
GPU_MaxFramesAhead=1;
GPU_DetectedFramesAhead=1;
HDRPrecision=16;
vsync=0;
AToC=15;
cloudsQuality=2;
waterSSReflectionsQuality=1;
pipQuality=1;
dynamicLightsQuality=2;
PPAA=7;
ppSSAO=9;
ppCaustics=1;
tripleBuffering=0;
class ModLauncherList

#

this is few lines from the beginning, other lines are mods

pine kite
gray flicker
#

does anyone know how to fix "The code execution cannot proceed because was not found. Reinstalling may Fix this problem" when trying to launch arma 3

gray flicker
#

i just did that thank you.

tranquil quartz
#

Hello All, I have been struggling for months, years even, trying to get UPNP or port forwarding to work on a game I am hosting for my friends and I. I verified through my ISP that the ports are open and that they are not blocking any traffic. I have looked at many forums to find a solution and so far nothing worked. I am not sure if there is something else I am missing or maybe should try a different route. I am just trying to launch a lobby from the in game multiplayer menu. I want to avoid using 3rd party programs like Hamachi for us to play together. Any help would be greatly appreciated!

umbral narwhal
#

Port forwarding is just difficult for rookies to get right.

graceful lodge
#

Hey I'm having trouble launching Arma it say my cloud file fails or something and then just crashes

#

i have screen shots but it wont let me post them

umbral narwhal
#

Remove onedrive.

graceful lodge
#

I did

#

didn't do anything

umbral narwhal
#

That just means you failed :P

#

Other option would be to set the Arma profile folder to a location that definitely isn't onedrive.

graceful lodge
#

ok

#

thanks

restive flax
#

Hey There I got a problem with Ace on a Dedicated Server its constantly overwriting the Admin Options to Disable Certain things like combat Deafness it is instantly set back to what it was before. in the RPT File i found this which is quite confusing. "[CBA] (settings) WARNING: Value false is invalid for setting ace_hearing_enableCombatDeafness."

tranquil quartz
umbral narwhal
#

No, the trouble is that there's a lot of interface variation so unless you've done a lot of them you'll probably get it wrong.

#

Also variation in how routers hand out DHCP addresses.

tranquil quartz
#

Where would be the best place to look up some of those issues?

tulip sigil
#

Having issues with ImageToPAA

#

the demensions are correct

umbral narwhal
#

maybe its a jpg2000 or something?

#

(not everything can read all jpegs)

tulip sigil
#

Right

umbral narwhal
#

Try converting to one of the other formats.

tulip sigil
#

It doesn't seem like a jpg2000

#

since it's not ultra high quality

#

got it

uncut trellis
#

for textures use png or tga

#

and use correct texture suffixes before converting

burnt dew
#

hey folks, i have difficulties installing the TFAR plugin using the TS v.5 Beta... any advise?

ocean cosmos
#

ts5 does not support plugins like tfar

#

use ts3

graceful lodge
umbral narwhal
#

Doesn't matter, the profile will still be in the same place unless you tell it specifically to put it elsewhere.

#

Go to parameters in the launcher, find "Profile folder".

graceful lodge
#

ok

sinful bobcat
golden nova
#

broken mods used perhaps (or missing server-side)

tranquil quartz
umbral narwhal
#

You convinced them to give you a real IP?

tranquil quartz
#

Yeah I guess so

pastel mural
#

Hello, I am lookinjg for help with my game. Modded yes, Clean install done. Can launch into the server on, get past the first laoding screen, pick my slot on the server in my squad, then the next loading screen the game freezes.

fringe salmon
#

A little more info re @pastel mural and his post above. he's trying to connect to a server we rent. the server is modded and while I know that mods can cause issues i do not think that the mods are the issue in this instance as myself and several other players are all able to join the server without issue. the issue does not take the form of a error or crash but an endless loading screen and i am not well versed enough on the AMRA 3 client to be able to assist with further diagnostics. any help would be appreciated.

#

any help would be great as atm he's unable to join any of our events and I am all outta ideas.

fringe salmon
steady hawk
#

I definitely am not the only one who can answer something in this channel. AKA, don't really ping someone to get very random attention

#

To add, we would actually appreciate if you can provide more info like pinned

snow bison
#

Hello, I recently install r5 3600 and am4 motherboard. After that, an error appeared, please tell me how to fix error?

vernal scaffold
#

So a friend of mine has been having this lil problem on his game where even without mods on or off, bellow the DLC tab, previous that he used 2 YEARS AGO mods show up

#

is there a way to fix this ?

uncut trellis
#

it is possibly your friend has installed mods into the game files so that they always run (not gut)

#

or they have set up commandline launch parameters for mods (for some weird reason)

vernal scaffold
#

we did check his files but thx for mentioning the parameters, I actually forgot about those

uncut trellis
#

those 2 are the common reasons why mods might launch by accident

vernal scaffold
#

well

#

nothing

#

ah yeah, going more in depth with the problem on it's own, he currently doesn't have any mod installed

#

and yet those mods show up for some reason

vernal scaffold
uncut trellis
#

And what the startup parameters are.

vernal scaffold
vernal scaffold
#

so he basicly has files that don't even exist anywhere in his 'mod tab'

uncut trellis
#

best to post the full rtp

#

you can use pastebin or sqfbin and link it here

vernal scaffold
umbral narwhal
#

In launcher parameters, check "Mods" and "Command Line"

#

Or just hit "restore defaults" at the top. Not like anyone does anything sensible with them anyway.

umbral narwhal
vernal scaffold
#

same persist

#

tried cleaning, verifying files, delete them even, all still persist for my friend

pine kite
#

Well, this doesn't add up. Either you are looking in the wrong place for those mod references in supposedly command line locations or ....well there is no point in you lying. So double check and show the proof of what you looked at.

umbral narwhal
#

It's "helping a friend" stuff though. Lots of extra layers for misunderstanding and screwups.

pine kite
#

Yeah, I don't get it either why there is always a man in the middle.

vernal scaffold
#

🤷‍♂️ I am just trying to help my mate that's it

vernal scaffold
umbral narwhal
#

For what it's worth, every time this has come up before it's been Mods or Command Line in the launcher params.

vernal scaffold
#

👌 , i will try to double/triple check and see whatever i can do

#

for the guy

pine kite
vernal scaffold
#

I will have to probably take a look into his PC later then

ornate leaf
#

Is that normal that this message still appears in the logs, even tho I put in to the server cfg class AdvancedOptions{LogObjectNotFound = false;};

20:12:05 Client: Object 7:15 (type Type_97) not found.
20:12:05 Client: Object 7:15 (type Type_97) not found.
20:12:05 Server: Object info 8:7 not found.
20:12:05 Can't change owner from 0 to 2```
fringe salmon
umbral narwhal
#

You have no guarantee that your users are running what they say (or think) they're running then. Check the RPTs.

fringe salmon
umbral narwhal
#

You need to get the player to send you their local logs.

#

This is basically why people use verifySignatures :P

fringe salmon
#

sigh alright great ill get that done today and if i cant make sense of it ill post it for a for translation. itll be in the appdata/arma folder right?

fringe salmon
#

cheers for the input @umbral narwhal is it okay if i tag you if i end up posting the logs if i cant make sense of them?

umbral narwhal
#

sure, but I'd need the server one as well to compare. Also if you're running a lot of mods then it's just painful to do.

#

Like >30

fringe salmon
#

yeah werer well over that 115 at last count finding assets to suit to tastes of each of my player groups is a bit of a pain. what i cant understand if why only one of the players is having this issue and the others are fine.

noble palm
#

Can't see the server and get this error

11:53:24 Warning Message: Addon 'O_usArmy_wdl' requires addon 'gm_worlds_weferlingen_summer_cfg'

I don't have Global Mobilization and are not using any GM mods, and I believe the 'O_usArmy_wdl is from ALiVE.

sullen rune
#

I can't get the greyhawk to connect to the uav terminal

fringe salmon
#

is there a mod i can speak to about an issue with another discord member?

steady hawk
#

Yes?

fringe salmon
#

@umbral narwhal got my players rpt files will send the ones from yesterday hes now having a new issue just opening the game but that results in a crash reporter opening so i am hoping i can figure that one out. will send the modpack and then his rpt and then the latest rpt from the server.

#

big modapck but none of my other players are having any issues like his.

#

any input would be welcome

pine kite
#

By the number of lines of mods in the table a bit down from the top I count 128 mods in the client list, vs. 125 in the server table.

pine kite
#

And 115 vs 112 if you cull the lines for Arma 3 itself and it's DLCs.

#

I suggest you search through those tables yourself and isolate which the client loads extra. Before you give John a brain hemerage digging through the hundred or so mods and billions of warnings and error messages.

#

and since other players joining that server don't have issues, compare their RPT logfile (and the 2nd table in it) with this troublesome client RPT.

fringe salmon
#

any chance that clearing out his mods folder and reinstalling the modpack might fix it? i aint gonna lie those rpt files are a maze to me and seeing i have medical appointments all of tomorrow and our next event is the day after im wondering if that might offer a time saving solution.

pine kite
#

Just scroll down until you find the second table. The first one is at the top. Ignore everything else that you don't understand the meaning of. The table should mostly explain itself.

#

Clearing his mod folder won't do anything, as Steam/the launcher will re-download anything that is missing but is subscribed to. Somehow he is loading more mods than the server does. That could explain his issues.

sullen rune
#

My settings options dissapeared, I click configure and theres nothing other then ace head fix or wtv, anyone know what mod could've done this?

golden nova
#

probably a mod

somber zodiac
#

Does anyone know how I can make an AI stay in one position and stay standing?

sullen rune
#

My UAV doesn't want to listen to the altitude limit

sour jay
#

Why does MPMissionsCache not exist for me?

steady hawk
#
  • You maybe looking at wrong folder
  • You maybe doesn't played MP so far
    Why it does matter whatsoever?
sour jay
#

My .pbo file i had earlier keeps spamming "Error loading mission" in chat so i dont know.

#

I changed the mission name in server.cfg aswell.

#

So i'm not sure where im going wrong.

steady hawk
#

Well this is how you should ask your initial question... having MPMissionsCache doesn't tell what is your actual issue after all

sour jay
#

A video told me to drag the .pbo file im getting from there into my mpmissions folder in my ftp.

steady hawk
#

I don't really know where you got official.uzbin

sour jay
fringe salmon
#

Hello, i need help with this and i dont know which mod to delete or to update

uncut trellis
#

👍

sour jay
uncut trellis
#

sorry dont have any clue about that

fringe salmon
sour jay
ocean cosmos
#

the "curator" mod has to get unloaded

#

it tells you in the error message

fringe salmon
fringe salmon
ocean cosmos
#

search for curator.pbo with file explorer

#

yes it will

fringe salmon
#

Which one do i delete?

ocean cosmos
#

none of them

#

it will just be curator.pbo most likely

fringe salmon
#

Weird, i dont see it

ocean cosmos
#

then refer here

fringe salmon
#

Mk, will it also be useful if i send you my mod list?

#

Just so i dont delete my other harmless mods when one is causing all the problems, you know?

patent kettle
#

Check your RPT for the PBOs it complains about

#

It's quite likely you somehow have duplicate copy of ace in curator dlc folder

fringe salmon
#

I dont know much about arma modding, am kinda new

ocean cosmos
#

probably given thats just a repack

fringe salmon
#

any fix to cba breaking my zeus? 😭

steady hawk
fringe salmon
#

So i checked the files that the bug listed so i looked it up and theres 2 of them

#

These are the dates

#

Nope, 3 actually

#

3 ace_particles.fbo files

#

Do i delete the older ones?

steady hawk
#

Where did you got ace_particles?

fringe salmon
#

Assuming

steady hawk
#

Assuming?

fringe salmon
#

Yes it was sam’s immersion mod

#

My bad

steady hawk
#

I really don't know what Sam's immersion you say, but I'd say it is very sus and bad to load

fringe salmon
#

Maybe cause i now get this error

steady hawk
#

Cause of what?

fringe salmon
#

No clue anymore

steady hawk
#

Cause of what I ask you again? I'm not asking what is the actual issue but what you've done

fringe salmon
#

All i did was download sam’s immersion mod, it wasnt in the workshop but in nexus mods and it required me to drag and drop and addons folder

steady hawk
#

Okay that's how to open the gate of the hell, just don't and remove it

fringe salmon
#

Shit, alright

fringe salmon
#

Just making sure

steady hawk
#

What is suppose to what?

fringe salmon
#

Ace_particles.pbo

steady hawk
#

And is what?

fringe salmon
#

Is it just suppose to be one file,

#

Because theres 3 of the same one

steady hawk
#

Yeah it is a file?

#

It doesn't do anything to Arma 3 if you don't load

#

If you ask me, I'll explain why this is bad

fringe salmon
#

Explain just so i can be careful next time

steady hawk
#

MOST LIKELY, the immersion Mod you told, can't say it is the faulty for sure, because we don't know what it is, but, MOST LIKELY, it is a repacked Mod from of bunch of Mods - which means, it can be very outdated unless the "author" updates it. Which is very pointless

#

And it also can overwrite the existed and "proper dated/officially published" Mod, which can cause such outdated issue

fringe salmon
#

I figured, removed the mod thank you

fringe salmon
steady hawk
#

Make sure you have no -noLogs

steady hawk
#

Arma 3 Launcher > Parameters > No Logs

fringe salmon
#

cheers

#

gonna hva eot buy you a beer for all this help mate

#

wait a secon just discovered a new rabit hole in the parameters it menionts cpu the popup has me stuck the default on mine is one which makes sense if its talking about cpu as a whole but can i confirm if this is cpu or rather cpu cores???

steady hawk
#

It does not really do a magical FPS improvement

fringe salmon
#

sad cry

steady hawk
#

If it does everyone says so

fringe salmon
#

arma is arma after all

steady hawk
#

No more in Arma Reforger

#

It is more of Real Virtuality issue

fringe salmon
#

fair enough on the topic of reforger ive heard its the tech demo for what they;ll apply in amra 4 which if true means it shuould look great but is there a marked improvment in preformance?

steady hawk
#

I am not going to say yes or no

#

Because everything is unconfirmed

fringe salmon
#

also now ive set no logs to be ticked ill have to get me player to try join again and then sent the generated rpt to me correct?

steady hawk
#

Not to tick it

#

And the reason why No Logs is there is because it can spam your harddrive so it can slow down the entire game

#

So unticking No Logs is basically generate full log

fringe salmon
#

alirght cheeers with youn now

#

dumb dumb moments realises ive been looking at the server rpts all this time not my players...

#

fuck i wasted way to long on that lol

#

alright this looks more like a expected.

#

hold up... brain just sparked up for a second.

#

how to i get the rpt files from the server with the errors when i cant access the servers launcher via the rental servers remote admin tool?

steady hawk
#

Ask the server hoster

fringe salmon
#

sounds like a need to open a ticket with them and get them to change that setting for me

#

ow bugger no chance i am getting Dingo into the event tomorrow then

#

alright question and yes similar to my earlier question if my player unsubscribed from all workshop mods then cleared his mod folder and then did a fresh install of both the game and mods could that work to fix this? thinking is if its a mismatch of mods then if i unsubs and does a fress install then no mods then i can send him a link to the pack and he can install just the mods in the pack?

steady hawk
#

Not loading the Mod == does nothing for the game. Uninstalling do the same essentially

#

And uh, I should've re-check your context

fringe salmon
#

alight well illl let him know he wont be able to play tomorrow by the looks of it. sorry for the dumb questions

steady hawk
#

Nobody said it is

fringe salmon
#

no but i certainly feel dumb not being able to sort this out for my own player

#

fuck these rpt docs are giant is there any thoughts on where to start currently reading over the list of mods and chekcing each off from the modpack and installed list on the server.

steady hawk
#

Throw it here

fringe salmon
#

im also checknig against the servers config files to check if there are mistaches in the install of mods on the server

steady hawk
#

Okay just wanted to make it sure - what exactly is the issue?

fringe salmon
#

streamline servers are great but their steam workshop portal... well it makes me cry at times

fringe salmon
# steady hawk Okay just wanted to make it sure - what exactly is the issue?

hes able to launch the game or was up untill last night (ill deal with getting his game to open as he said it has an error code for that) but the issue was when he would join the server and enter the password he would get to the role selection screen and then select his roles then it would open a laoding screen and that would get stuck there no freezing or crashing up endless loading screen. from my end as zeus i woud see the notice he was joining and then that he had connected and then he would be listed in the scoreboard and appear in the left panel but he would be purple denoted unconcious and his "body" typicall a dead body wearing loadouts that where not allowed on the server woud be in a random location.

#

sometimes hhis body would not even appear in game only his marker in the left zeus panel and in the scorboard. occasionally he woud then loose connection but most of the times he would just sit there endlessly till he backed out of the server.

#

from my pov it wasnt saying he had any issues so i first thought it was a net issue but tbh hes got the best net of our group (the joys of being an Aussie) and if it was net issue why would it let him join the server only to stonewall him on a loadingscreen.

#

anyway brb in a few mins.

steady hawk
#

Make sure it is a server issue or client's, have he ever done to try to connect another server than yours?

fringe salmon
#

brb

steady hawk
#

Preferably an official server

sour jay
steady hawk
#

Both
Why and what do you mean by “both”?
exporting
In Eden?
PBO manager
You really shouldn't, especially if you're using very old version of it

sour jay
#

I’m using the newest version, and i’m not sure out of my head exactly how but in the editor, u can export it or play it as mp or whatever and you’ll get a pbo file somewhere in ur files, im not exactly sure where.

steady hawk
#

Scenario > Export > Export to Multiplayer?

sour jay
#

Yes i’m pretty sure.

steady hawk
#

It SHOULD be the way

sour jay
#

But where would the file be?

#

Cause i don’t have a MPMissionsCache in my local app data arma folder.

#

That’s where youtube told me i’d be.

steady hawk
#

Steam\common\Arma 3\MPMissions

sour jay
#

I mean, i’ve tried that tho.

#

And it keeps spamming error loading mission in chat.

#

I think it’s something in my server.cfg but i don’t know what.

steady hawk
#

How do you run your server?

sour jay
#

Through a host.

#

Game server.

steady hawk
#

Do you mean Main Menu > Multiplayer > Server Browser > Host Server?

sour jay
#

Nono, just an actual game server i bought.

#

I have access to the ftp etc.

steady hawk
#

Not really sure what service you bought... but how does the folders look?

sour jay
#

I mean, like every other arms 3 game server. I have to drag the .pbo file in filezilla from my pc to their mpmissions folder.

#

Then id to be to the class mission in the server.cfg and change the name of the mission to my mission so it shows up on the left mission panel if that makes sense.

#

But when i start the server then, it just spams error loading mission.

steady hawk
#

Then let's try to verify that it is a mission issue or something in your server's. Make an empty mission, export, put the PBO into your server, launch with it

sour jay
sour jay
#

So i guess it has something to do with the mods. Do i maybe have to put all the mods im using into the server files or?

steady hawk
#

What do you mean by an infantry role?

sour jay
#

Just place it down, select playable, export multiplayer, put it in the server and it works.

#

But if its a character from a mod it doesnt work.

steady hawk
#

If it is an asset (aka an unit) from a Mod, everyone must have them to load properly

sour jay
#

But i have them loaded and it still doesn't work.

#

And do u know by any chance, if i save the loadout of an asset and i select it in multiplayer, it removes the backpack? It doesnt like save it.

#

Nevermind, fixed it.

steady hawk
#

What it was?

sour jay
#

Nono, the error is still there.

#

Fixed the loadout bug.

sour jay
#

Like, drag all the mods im using into here?

#

I do have this as an option in my control panel.

pine kite
sour jay
#

We found the problem, and its that i cannot seem to get the mission with mods to start on the server..

pine kite
pine kite
# fringe salmon fuck these rpt docs are giant is there any thoughts on where to start currently ...

Cut the table from the RPT file as text. Paste it into another text file and import it into Excel or whatever spreadsheet you use. Often it has a way of detecting where to divide up the lines to get the columns sorted out. After that looks like a properly aligned table again then sort the rows/lines. Do thise for the table in both RPT files. Then it is easier to check off a mod that you confirmed is loaded on both sides.

But yeah, that is the reason why you don't just want to throw a bucketload of mods on a pile and hope it works for all. More mods = more work. And if the server has verifySignatures=2 (and the .bikey files of all mods in it's keys folder) then it would tell the joining player which mods/class names it doesn't make sense of and refuses you to continue to login. But that requires all mods to be signed (correctly) to work.

sour jay
#

I'm pretty sure i found it. You can upload the modlist.html to ur directory folder and in my control panel u can full in a name that you are wanting to use, so in this case modlist.html. I start the server, and it starts downloading them and putting them in my directory folder.

pine kite
# sour jay

What is the actual terrain name that this is playing on? What mod provides it? Scenario names (in PBO form), need to be in the format: yourcustomscenarioname.terrainname.pbo (the template= there in the screenshot should be without .pbo at the end.)

sour jay
#

Its a .pbo file, it just doesn't show the file type in the name itself it is a pbo file.

#

Or you mean in the mpmissions folder?

pine kite
#

Ok, just some people neglect to save their custom scenario without the terrainname part of the filename. And then the server/game doesn't know what it is for.

sour jay
#

Yea i know, but no, uzbin is the terrain in that name.

#

I might have it fixed tho, its installing the mods.

#

I'll let you know.

sour jay
#

Yes, its working.

fringe salmon
#

I just got the rpg30 mod a few days ago, and now whenever i play with opfor bluefor or infor ai squads, when i destroy an enemy vehicle with the rpg30 my own units attack me. Is there a way to fix this?

wanton abyss
#

Hello everyone, Does anyone know why the steam API would take 10+ minutes to initialize on a dedicated server?

somber zodiac
#

Does anyone know how I can make an AI stay in one position and stay standing?

umbral narwhal
#

but that wouldn't be anything to do with the mod. That's just disabling Arma's friendly fire -> enemy logic.

fresh meteor
#

Hi I have an issue, my friend have a dedicated server up and we're playing Antistasi
previously I've been able to join smoothly without any issue
but starting today, my side is acting weird

the server is up and there's 2 people playing in it, both of them are friends on Steam, but when I look up through the friends tab on the server browser, the server doesnt show up

I tried to join by inputing the IP and password through the ingame server and clicking the join button does exactly nothing

then I tried the direct connection through the launcher, I input the IP, port, password
the game does launch, however it feels like its taking a time longer than usual to actually load inside the game
almost as if it is stuck (the Arma III logo when its loading)

are there any solution to this?

umbral narwhal
#

Depends. There are a lot of different things that can go wrong.

#

Only the person running the server can do anything anyway.

fresh meteor
#

so no solution?

steady hawk
#

There are a lot of different things that can go wrong.
This means there is no one and only solution for such situation

#

!localhost

rustic eagleBOT
#

Arma 3
To host a server or a game session locally, you need to make sure first that your WAN address / external IP uses the IPv4 protocol!
Check your router’s status page in the settings to confirm. (If in doubt, ask your ISP, Websites like “whatismyip.com” give you a false positive!)
Local servers and games can not be hosted on an IPv6 network, or IPv4 via DSlite tunnel!
https://www.avg.com/en/signal/ipv4-vs-ipv6
Once you have confirmed that your connection uses the IPv4 protocol, you need to manually open / forward the ports 2302-2306 UDP (https://community.bistudio.com/wiki/Arma_3:_Dedicated_Server#Port_Forwarding)
See your router’s manual on how to do that, or ask google: “<your router model> + port forwarding”

fresh meteor
#

What
Ok but lets say if its actually problem from my side
Can you maybe say all the probabilities of what is causing the problem from maybe similarish issues from the past?

umbral narwhal
#

First I would ask you if you're using UPNP or port forwarding

fresh meteor
#

Im checking the router setting, port forwarding is disabled

#

I couldn't find any that mentions upnp

umbral narwhal
#

Oh, if other remote players can connect to the server then it's something else anyway.

#

Make sure you're not using a VPN. Restart the router and windows.

dense pecan
#

I have a Problem with this crashcode

#

C0000005 ACCESS_VIOLATION at FC9BF5DD

#

The problem is that it just kicks me out of the game after 5 minutes to 1 hour. I looked in many forums, watched videos about it and even the help from Bohemia support didn't help, maybe you can help me with that

umbral narwhal
#

Steam verify Arma. If that doesn't help then you could try sending the crash dump (.mdmp file) to dedmen, although if it's a random time / random situation crash then that's often a hardware fault.

dense pecan
#

i send the crash dump

valid egret
#

Hello, my friend is trying to join our server and is getting disconnected without any error message getting displayed. Anyone know why?

bronze river
#

tell your friend to keep trying, sometimes it does that
if other people can join then just tell your friend to keep trying it will eventually join after few tries

umbral narwhal
#

I remember that was a common issue with local hosting.

#

Not sure why.

fringe salmon
#

anyone have an idea whats shitting the bed here
B_USAmry_Woodland' requires addon 'AlkFrameWork_Default_UI'
i have no idea what alk framework mod is from

golden nova
icy arch
#

So i made a mission for my unit, and AI when mission starts just starts to crawl?? Idk why lol. Anyone know?

icy arch
#

They like crawling to the side

marble fiber
#

Hi! I just moved my ArmA files and my workshop files to a new hard drive, and now all my mods say they're uninstalled. Any help?

icy arch
#

What is the error from rpt "Secondary layer not supported here" anyone know?

marble fiber
#

I copied my workshop folder from one drive to the other

#

But the !Workshop folder in the Arma directory is now empty - I wonder if that's the issue?

steady hawk
#

Sounds like what you've done is just move the folders

marble fiber
#

I've deleted the source folder though

steady hawk
#

I don't know what source folder you mean

marble fiber
#

Like

#

I moved the workshop folder from one drive to another

#

So there is no "source" folder that the tutorial says

#

", where:
target is the original 107410 location, e.g C:\Program Files (x86)\Steam\steamapps\workshop\content\107410
source is the actual data directory, e.g E:\NewArma3WorkshopDirectory"

steady hawk
#

¯_(ツ)_/¯ If you've deleted the workshop\content\107410 you have no way than reinstall them all

marble fiber
#

I haven't

#

I moved it

steady hawk
#

What?

marble fiber
#

I moved the 107410 folder to a new drive

#

With arma on the same drive

#

But the !Workshop folder is empty

steady hawk
#

Well then, how about to just follow the tutorial?

marble fiber
#

The tutorial says to copy something from the source folder

steady hawk
#

It does not say something

marble fiber
#

I think I'm miscommunicating

steady hawk
#

It DOES say

  1. Copy the 107410 directory to its new location (e.g E:\NewArma3WorkshopDirectory)
marble fiber
#

Right, so I need to move my mods off of the current drive?

steady hawk
#

I don't know what is current drive you mean here

marble fiber
#

I moved arma AND the 107410 folders to a new drive

steady hawk
#

Wait

#

You've moved Arma 3 folder as well?

marble fiber
#

Yes, they're both on the same drive

steady hawk
#

Moving Steam game is not done by manual step but Steam should handle

marble fiber
#

So what should i do?

marble fiber
#

The folder is already moved

steady hawk
#

It's very hard to help you here if you don't share the entire situation right now

marble fiber
#

I've tried to explain it all

#

I moved arma and the 107410 folder to a new drive, I verified my files etc, no problems. But the launcher says my mods are not installed

#

But I manually moved the folders

steady hawk
#

That's the issue

marble fiber
#

So i'll need to reinstall the mods?

steady hawk
#

If you still have source you say in your hard drive(s), you may no need to reinstall from internet/Steam Workshop but do the right thing

marble fiber
#

How do i “do the right thing “

steady hawk
#

I really don't know, where is the Mods folder right now or where do you want to move, any info is lacking so far

marble fiber
#

I told you, the mods folder is in the workshop folder of the drive arma is on

#

I do not want to move it anywhere

#

I want arma to recognise the mods as installed

graceful lodge
#

Can someone jump in vc and help me I'm new and cant fix my onedrive error

steady hawk
#

Disable OneDrive

graceful lodge
#

I've tried but i cant find it

steady hawk
#

Can't find what

graceful lodge
#

Where to Disable it

#

bc i dont have it installed

steady hawk
#

how to disable onedrive Google it

graceful lodge
#

ok

#

I do have it Disabled

#

Still no workie 😦

steady hawk
#

Then refer to the pinned, I jumped into the conclusion but in the first place you should to report your issue more precisely