#arma3_troubleshooting
1 messages · Page 27 of 1
You will have to wait until someone that is familiar with this comes around.
okey
Anyone lose connection to servers after like, 10 minutes of playing on them and have to rejoin?
This is the only game where I face an issue like this
I get red-chained out, and it's not like I'm actually losing connection that long, because I can instantly reload the server browser and rejoin
Anyone here dedicated server genius?
people at #server_admins maybe
context since i realised how horribly vague that was
ive been playing a spearhead antistasi campaign with some mates of mine, local hosting from my pc. and randomly my game would crash with this error popping up. there doesnt seem to be any kind of potential trigger when i kept on testing ingame for a cause, and i only have 4 other mods aside from antistasi like blastcore and vilehud.
Maybe the RPT log file of client can explain a bit about what is happening. At least what exact mods you are playing and what happens to them.
!rpt
Arma generates a .rpt log file each time it's run, which contains a lot of information like the loaded mods, or any errors that appear, this log file can be very useful for troubleshooting problems.
To get to your RPT files press Windows+R and enter %localappdata%/Arma 3
Additionally see the wiki page for more info: https://community.bistudio.com/wiki/Crash_Files
To share an rpt log here, please use a website like https://sqfbin.com/ to upload the full log, that way the people helping you can take a look at it and try to figure out the problem you're having together with you.
Note: RPT logs can hold personal information relevant to your system, the game or others.
I have joined in the server I setup, but today I had this issue
You were kicked off the game due to how the server is setup you are not allowed to connect until mission restart
I am quite confused
I restarted the game multiple times and same issue has happened
?
Server is configured that after mission starts no new players can connect
there are other players in it as well, only I can't join in
I have currently restarted the server, if the issue presist then I will refer to here again, thanks mate!
They joined b4 mission start
Is this common issue or something else
Start Arma without mods.
Plant any "static" object in editor.
Getting error
Trying to create an invalid center EMPTY
23:38:14 Trying to create an invalid center EMPTY
23:38:15 Starting mission:
23:38:15 Mission file: tempMissionSP
23:38:15 Mission world: Stratis
23:38:15 Mission directory: C:\Users\****\OneDrive\Asiakirjat\Arma 3 - Other Profiles\prisoner\missions\tempMissionSP.Stratis\
23:38:16 "BIS_fnc_log: [preInit] ""DeltaTime computation started"""
23:38:16 Weather was forced to change
23:38:16 Weather was forced to change
23:38:37 Shutdown normally
And nothing else than Start arma, open editor, add object on ground, start mission.
Just verified steam files.
I guess OneDrive is the issue
While that is often a problem with keeping your profile intact. I don't think this is the issue until the scenario is saved in the editor. He gets the error when placing the object.
Also, "trying to create an invalid center" doesn't match in context with cloud saving terminology. I mean, it might, but makes no sense in wording.
Yeah.
It was because the scenario was not saved.
All good, thanks 👍
how do I use a mod which doesen't have any scenarios..
you make a scenario with it yourself. Or find one that is compatible with that mod.
now, how is that possible?
and does it actually work?
Balkan War Mod.
has no scenarios, at all.
I did read some comments made by Jox about the mod not having scenarios.
- it's made to not have scenarios only the mod in general.
which is uh
Open editor, put down units and perhaps a full arsenal, and have a go at it.
Its not really uh. Mod brings new units and gear, not missions.
You can also find scenarios on workshop that use said mod.
It is recommended not to mess around with Mods in your first gameplay
how can I see the creations of the certain creator of said mod?
is that possible
done.
You can visit their steam profile page, and see rest of the stuff under workshop.
Or see if mod is part of any collections
also, is that perhaps the only bosnian/balkan war mod out in the Arma 3 community :Skull:
Rhs has serbian army
And yes they are rare. Difficult to find any HOS/Croatian stuff too
But you can change unit loadouts in editor to apply correct gear.
No im not.
But as POLPOX said, learning the ropes of the game helps immensly, like editor, you can create alot in there, thats not avalible thru mods directly.
probably will do the whole single player campaign
maybe even hop onto multiplayer some times
Anyone else getting a weird screen during suppressings or shooting? Is it arma thing or mod related? Can’t really recreate as it just comes back from time to time.
Like blinking when shooting? And your screen getting whiter when alot of gunfire is comming your way?
First one is mod Immerse.
Second one is Suppress
Its hard to recreate only happens at certain points during ops
Its like
Blur
Different shapes sometimes like squarepants
Then it moves around like ur on drugs
damn
@steady hawk so, my friend that plays ARMA 3 says that acsess to multiplayer in a modded server needs to be paid.
is that true?
Not even sure why you pinged me but false
If you mean you need to pay for Arma 3, true, though
well yeah, pretty much.
To be precise: a server can have a “paid” slot like “reserved slot”
But if the server needs everyone to pay, I don't know, it may violate the EULA and monetization rule
Yeah, you got to buy the base game at least. No free-to-play. (for minimal investment: wait for a sale period, next expected around Haloween's)
Arma 3 | Steam Deck | Tech Support
256GB NVMe Edition - Running off of 1TB Extreme PRO SD Card
Hi All,
I'm having an issue that seems to be steam deck related to the mulitplayer portion of the game and concerned this could be affecting others.
Currently, the game runs very well, at a standard 40fps, and the single player and server hosting seems to work completely fine [bury in mind this just vanilla Arma 3]
The issue is when we start delving into the mulitplayer servers, and this accounts for every single one. When joining, the game seems to run and loads in, except it appears to freeze on a loading screen and with no role selection available. Sometimes there is audio, others not, and there is sometimes the side channel text bar which appears and fades like normal, so the game hasnt froze per se, but the actual UI has conked out, and nothing works besides the menu key which kicks you back out to server selection.
This has persisted for hours, and its safe to assume ive tried all the normal fixes and verified files and so on, the issue appears to lie with the game not wanting to display role selection, and there is no mission download bar/pop up either which I remember being the case on PC. Below ive attatched some images to show what this is like on the steam deck, and hopefully see if this can be resolved.
Thank you in advance!!
there isnt really much experience around here about Steam Deck so there isnt much advice to pass on
generally to join MP server your game needs to be running same version as the server
and have same mods/dlcs loaded if any are used
Im not even sure if steam deck is officially supported platform so dont know if you could get any help from BI tech support email
you could try that though
well Steam is pretty straightforward about that, it's up to Valve to check the compatibility and if it's said there is none, I highly doubt your issues will be fixed by either of the teams.
Thanks for your reply @uncut trellis, I was pointed in this direction from Reddit and agree its likely to be a difficult one to get any info on, but a hail mary nonetheless. To clarify, the servers im typically trying to join are the non-modded Invade and Annex servers, so mods can be rules out. Secondly, I agree that I dont think its officially supported, but im yet to see other Steam Deck users have fault with the hardware since its clear from online sources that the game runs and works, even on multiplayer and using steams Battleye download, so whatever is the issue seems niche.
Thanks @golden nova , yeah strictly speaking its unsupported, but through the proton add ons [A linux based compatibility tool], it appears the game is rated Gold, which is second to the highest tier of playability rating [Platinum being flatout it works], and using community control presets, the device works like a normal keyboard and mouse very well, so this is why im suprised multiplayer is an issue as the game is great in every other aspect.
Interestingly, I've left it to hang and this pop up has appeared, which is odd and implies it has been connected, but no role selection has been given.
This seems to be the problem you are running into. #linux_mac_branch message
Excellent find @nova elm, i'll give it whirl and see what happens, ill update this channel if there is a fix
Looks like were on to a winner here lads, ive switched the main branch over to their profiling build and now its gone straight to role selection, downloaded the mission file and im now in game. Looks like I need to tweak some controls, but otherwise its running at 30fps [we'll see how long that lasts!]
@nova elm Thank you very much for finding that thread, I shouldve been able to find that myself so I thank you very, very much! Virtual drinks on me 🍻 Cheers for your time everyone! @uncut trellis @golden nova
it will keep you warm at winter 😅
Haha, I imagine it will, I have an additional question actually, are you guys employed at Bohemia or community?
I only ask because I currently work with some ex BI devs, a level designer on Vigor and a tech artist, who originally worked on the virtual battle simulator 4 side. If so, small world!
Ah okay, well im at Rebellion, so hello from across the water! Haha, thanks again guys, ill be stick around the discord for sure.
VBS4 is BIS not BI
dedmen will throw you off a bridge for getting them the wrong way around
Ah youre right, theyre seperate entities arent they, sorry for the mix up!
you need to verify as per instructions at #✔role-selection
THANKS BROOOO
ok so
i get this crap when i shoot
i have the tactical position ready mod
and i dont have the slightest idea of what could conflict with it
Unload mods until you figure it out
Error message points to the tacready thing so I guess that's your culprit
How do I view logs when loading a mission in eden editor?
What logs?
I figured it out. you can go to Scenario "Open Log Folder"
I gots a new problem now
I am getting this message when I load a mission in edon editor: "Error when loading the scenario!"
now that I found the logs I am seeing this:
but I have that mod loaded, and its in the file dir that it says it should be in 
There's probably no data in there.
But i checked it and the files are imdeed there with the pbos etc. Would that cause the error message i am seeing? Or doesnt it ussually say this map relies on content not currently installed?
"Error when loading the scenario" sounds more like a corrupted scenario to me but I wouldn't know.
What does corrupted scenario mean?
Whats also wierd is I can load into the mission just fine if I play it on either a server or locally. I just can't open it in the editor
I was reading online that a work around for this is to open the mission in 2D editor and to place or select a unit in the mission. but when I try to open the 2D editor I don't see an option to load my mission even though its in the correct file.
Anyone been having really terrible LOD popping lately?
On maps in the distance I see objects disapppearing then reappearing. This also happens when I'm up close to objects too. Just today I was trying to play a game and my frame rate has disintegrated to the point I'm getting less than one frame a second.
Shadows disappear and objects revert to their lowest LOD mesh. Its really weird. Keybinds stop working. I've tried with addons and without.
How is your Video Settings?
Unchanged. I've run the same profile with no issues.
For a long time
When my game decides to unfreeze sure lol
No issues with these video settings until the past few weeks.
Which GPU you have?
does it happen with no mods and no custom parameters?
Dude I don't know that's why I'm asking.
Arma being Arma
honger said try it
I don't know either, that's why I am asking so you can check for yourself.
Oh yeah I have tried
Mods, no Mods, reset profile.
Default graphics
Might be time for a reinstall
what map is that?
Teregova. it happens on all maps though.
Reinstall would be the worst way to waste your time and internet to do nothing I guess
custom maps has rather sup par of LOD than vanilla maps (other than Stratis)
are you on performance/profiling version or stable?
You mean game versions?
Like dev builds?
yes
No just a normal game version
Yeah it said 2.14.150957
Not
Did it? I see no update and last one is Sep 19
I haven't played for a couple weeks because I was out on site working
Hm
is it the same case when you play on vanilla maps like altis?
Yeah.
interesting
All maps it happens on
Except for the VR one
Because there are no objects there
lol
Such LODs are adjustable by Video > Objects. What if you have different ones than Ultra?
I don't see how I could. I haven't changed the video settings on this game for literally years lol
I'll keep playing with settings and see what happens.
Game is out of memory. Could also be pagefile
Anyone able to help me with this 😐 I’ve not got discord on my pc and when I load my arma up this is the page I’m getting
But if you look in the bottom right I’m clearly on my arma
the issue is on Discord end and has nothing to do with arma, try using discord web version for now
I am but it’s still giving me this message
“but”? It literally is not related with Arma and Discord's issue
probably running some discord rich presence mod
web version dont work either, mobile does
get discord'd
they added syntax highlighting to mobile so we cant complain too much
Yeah, you can't complain if you can't log in 😛
what am i talking about im kjw of course i can complain
What aspect of ace affects ai pilots ?
Excuse me, which mod can cause vehicles to have loud, repeating sound cook-offs since ...this month?
I dont have ace, but i have dynasound, and since playing the game again this month, some vehicles just cook off and blast my ears with repetitve sounds of annoyance.
unofortunately any mod can break game in combination with others
so only way you cant figure it out is to test turning off mods until it works and then turning them back on
Quick question, did anyone else lose all their custom loadouts and some of their custom settings in-game today? Or was it just me?
Logged in and I had no loadouts, my ACE settings were reset(luckily I had those backed up), but nothing updated that I could think of, except for the ArmA update yesterday?
A few people probably lose their profile every day :P
lol, that's probably very true
i didn't lose my profile though, that was all still there
it was just my loadouts were gone and my server settings were gone
That's what holds the custom loadouts and the ACE settings.
The username.vars.arma3profile file specifically.
Hmm, but my profile was still technically there there, at least I didn't have to create a new one with any new custom binds or anything else, it was just loadouts and server settings that I believe I lost so far
Is that normal?
Yeah, it just silently resets the file if it's corrupted, I think.
Aaaaah, okay, good to know, thanks again
I would strongly recommend backing the profile(s) up if you have anything important in there, as they are flaky.
Yeah I'm definitely going to do that now, lol, I generally do, don't know why I didn't think to do it for Arma, guess because I've only really been playing for about a month now
Alright, thanks. ^^
Hi I can't see chat or kill feed anymore. Does anybody know a solution? I've heard of people having this issue before
It works for 5 min then completely stops showing up on the bottom left of the screen
What memory allocator or settings do you recommend?
Download more RAM
memory allocator won't matter is there is not enough of it to allocate.
Usually the third-party allocators use more RAM.
What do you guys use?
I've literally never had this problem before so I've got no idea what to do lmao
I think I've got 32 gig of ram
Windows Taskmanager can prove that on the performance tab.
Yep 31.9gb lmao
ok, I only have 16GB, without such issues. But then I have a 3060 in my laptop. Has 14GB videoram already.
Ya my rig is a bit old.
I'm in the process of putting cash together to splurge on a powerful rig
You're not using -maxMem are you
Not that I'm aware of
Check. People often put in parameters that they forget about.
oh, can actually see it in one of your screenshots
Remove both -maxmem and -malloc
probably thought it was raising the default limit.
8GB is quite a lot usually but with ultra + CDLC maps maybe not.
Oh shit there you go
I will see if that makes a difference
I was about to try change it to 12gb
Is there anything else besides g-force ACE that affects ai pilots ?
Type of jet
Ah g-force only affects jet pilots, not heli ?
the flying type
I'm thinking that ACE affects my ai pilots only flying their helicopters up into space lol
No. Ai pilots dont fly helicopters into space, with ace or without.
They are not cosmonauts
raising up to 4gb makes my game freeze if i alt tab back in because of the graphics cache shit 😅
(4GB is not raising)
Welp, I've pretty much got rid off from every mod that could possibly affect AI to do that
Think only ACE is left
If they do, fly into space, id look at other mods.
Defo not ace
I'll give it a try without those parameters see what it does
Most of those problems I've seen are vanilla AI behaviour.
Vanilla AI is bugs all the way down.
Makes finishing dynamic recon ops impossible
in a convenient way that is
heli lands when you are infilling without an issue
2gb is default
BUT it does that bug when it extracts
I never saw ai fly up up and away. With or without mods
I found a relatively unknown mod a while ago called Tactical Combat Link.
I don't think its updated anymore but the behaviour of AI in it left me in awe.
doubts
The way Arma AI works, modding it is just adding bugs on top of the bugs that are already there :P
I was just thrilled to see the AI use cover instead of zerg-rushing your position.
sadly AI mods also come with some hits to performance
I've had great fun with TCL
What I'm most impressed with is that the AI seems, seems to recognise the terrain and take advantage of it.
Zerg rushing is not vanilla behaviour. Normally AIs need a lot of... encouragement to do that.
I had a position in a treeline with two shallow drains either side of it. The attacking AI used the depression in the terrain to flank me
Their main issue with cover is that the search radius for it isn't large, so often they'll just prone in the open rather than sprinting somewhere more sensible.
That's what I like about TCL.
That sort of 2d search is too expensive for mods so if they got it right it's probably luck.
They don't just lie down in the open.
They seek out the best path with the most cover to attack you.
In my 9k hours in arma3 modded or not, i have only once whitnessed ai do a small unit tactic that made me say whoah... textbook assault on entrenched position
lucky :P
Yeah sometimes you have those brilliant little moments lol
When i tried same scenario again, they never did it
I will never forget the textbook AI mechanised assault that wiped me and my mates out in multiplayer
God it was so good.
We were too cocky lmao
The AI dismounted and used their IFVs as cover whilst the vehicle raked our position.
I wasn't even mad
It's funny in Antistasi when enemies accidentally do the right thing with every asset in a major attack and players are like "how are we supposed to stop that?"
In my example they established base of fire, then deploy smoke and half of squad destroyed us from flank with grenades.
In terms of AI, Arma AI is incredibly smart
while usually there's some potato trickle because a vehicle got stuck on a tree 2km away.
In terms of AI overall though, they're kinda dumb
Arma AI get their driver’s license from a cereal box
Idk they have their bright momements, but this code seems so old that nobody in bi even knows how its supposed to work, they only tweak and add on to it
Noted mainly by lack of documentation on fsms etc
actually confirmed by BI :P
Ai caramba
And trenchpods
I think AI would benefit from a high command structure
So the units on the ground report back to command and then they can adjust their tactics
Depends on use. Eg, when you use Zeus you want ai to do your bidding. Not to think
That’s something thats always bugged me. You can’t structure your units
They’ll just follow the leader
So you can’t go PTE > CPL > SGT > LT etc
If that makes sense.
So instead of every single man falling in behind the LT
They'll stay in their respective squads under the Sgt, but they'll follow the orders of the Lieutenant
Yeah... you go ahead and make it... closest i know that works well is Valves AI director (for zombies)
Yeah I understand it'd be hard to code
Default
i saw you peeps talking about launcher parameters, are there any that i should be launching with by default? Like any that speed up the game for most PC's? If it matters, i'm running on a POS Ryzen 7 1700, GTX 1660 Super, 32gb DDR4 3200, installed on an NVME drive
Id suppose no not really
No.
@solar flame Are you really running Arma windowed or is this just for screenshots
Yeah windowed lol
Yeah there is something REALLY wrong here
game launch parameters should not cause stuff like that
verify your game files and turn off all mods and try again
@solar flame
if that does not work report back
!steamverify
Steam file verification process:
Right Click on game -> Properties -> Installed Files -> Verify Integrity of game files
Arma 3
Steam Workshop Mod repair process:
Open Launcher -> Right Click on mod -> Repair
The first process will automatically verify Steam Workshop items as well.
Yeah I figured as much lol
Disabling memory min and max seems to have caused it
Everything else runs fine and I've had no dramas with the PC
No mods aside from the DLCs. Something is still wrong.
hello
i cant access the multiplayer servers
I go to offical servers and internet servers and the ping is always orange or red, very few green.
I click to join and no connect.
I also believe there is not enough servers playing. no way only 3 people are online
FYI I've fixed my issues. Problem was my nVidia 3D settings.
What specifically btw? Had a few people with similar issues.
Reinstall gpu drivers
Changed my nVidia 3D settings to this
Also reset my video settings and adjusted them as needed
Option #3 in this link worked for me when I got that error: https://www.partitionwizard.com/clone-disk/dxgi-error-device-removed.html (the rest didn't for me)
Getting this error when loading up a save
You are missing Western Sahara
It still doesnt work
Doesn't work how?
Load WS, relaunch, trying Old Man save data?
!steamverify
Steam file verification process:
Right Click on game -> Properties -> Installed Files -> Verify Integrity of game files
Arma 3
Steam Workshop Mod repair process:
Open Launcher -> Right Click on mod -> Repair
The first process will automatically verify Steam Workshop items as well.
Your game is corrupted
So just a quick question. I know the response to the issue of people not hearing gun shots is 'a mod conflicts or the way the mods are loaded are causing an issue with the sounds' but if two people have identical mod packs and load their mods in an identical order and one still can't hear gunfire or have his gunfire heard then what would the issue be?
identically broken mods xD
but how could it be broken for both people if the one person is the only one who's weapons cant be heard or hear everyone else's weapons
all weapon sounds broken or just specific ones?
remove mods from the set until it works again to find the culprit is the usual debug method
beyond that its very hard to say what mod or mod combination might be the issue
and test the server setup and their setup without mods too
So its actually a really weird set of parameters. he hasnt heard weapon sounds in three campaigns spanning from vietnam > halo to now ww2. He can rarely hear other weapons and no one can ever hear his weapon and the incident is isolated to just him
the one time it work is in the last two halo missions he HAD to use the weapon he spawned in with and then everything worked, but the second he swapped his gun he lost sound
its really weird
does your server force mods with keys or is it open?
Open as far as I am aware
then he might be having some local stuff running in addition
even "whithout" knowing by having installed stuff right into the game files
but its weird because he doesnt have any extra mods. we hand organized his mods to match mine identical
would deleting his cache work you think?
like all his caches
cache, no
but arma 3\addons maybe and verifying game through steam after so its redownloaded
also trying a new profile might be worth a shot
You could check his RPT to see what's actually loading.
in case some weird settings have been saved
We will try the new profile I suppose, we havent done that yet but we have reinstalled twice and verified files a bunch.
I admit I do not know what RPT or how to check it is
Interesting we will check that out
You can paste them here too but in this case we'd need RPTs from both the problem client and the host.
Also if you have more than ~30 mods then that's just painful.
I think we do have more than 30 I think we are up to 46?
its just so wonky it happens across like 3-4 campaigns
and we cant pinpoint it
So I have this stange issue. when I load my mission eden editor it works fine no problem. When its loaded onto the server though, all of the Opfor are floating in the error. they will sometimes also fall to the ground and then reset in the air again. This only happens when the mission is loaded onto the remote server though
Example:
In eden eidtor those guys are place inside those buildings
How they are placed in Eden? Do you have any scripts that could affect them?
They are placed normally in eden editor let me load it up and show
There are no scripts that I am aware of that would effect this. and zues placed units are fine.
its also 100% of the opfor and vehicles on the map that are like this. and only happens when the mission is loaded onto the server. here is what these guys look like in eden editor. I can also play the mission in edon editor just fine as well.
Okay, let's try one thing to make sure if is a mission's fault
- Create a new scenario on the same terrain
- Ctrl+M to merge the objects into the new mission
- Save
- Check if it still does
Yes it still does it. this is acctually the second mission we tried that had this issue.
I am thinking it might be the map but we are using a pretty well know map which is this one: https://steamcommunity.com/sharedfiles/filedetails/?id=2781043850&searchtext=
This means whichever your Mod does the issue
Well I have the same mod pack as the server is running
And no, most unlikely a terrain is a concern
“I have same Mods” is not a concern also. A Mod can actually do whatever it wants
Yeah but these are mods we have worked with before and haven't had this issue...
That is not a concern too - A Mod can update whenever the author wants to
In theory when I run the same scenario locally its as if I am the server
Which means, you need to figure out which is the faulty Mod
let me just make sure on that claim 1 sec
but then why when I self host does it work fine?
Like if I load up the mission hosted on my local machine rather than the remote server all the dudes are in the right place, and I have the same mods as the server
ergo if it was a mod, I would be seeing the same result
I found the issue hopefully it helps some one else.
So for the map, we had the map installed on the server, and were able to play on it etc. BUT we did not have the map listed in the mod load config
Do you mean uh... the server did not have the map?
Like in host havoc you have to edit the "command line configuration" and list out all the mods in their proper load order. the map we have been playing on was not listed there
It has the map installed
just not in the start up config, and as mentioned we can all play on the map on the server.
Well, if the commandline have no map that is used in client, which means “the server does not have that”
Anyways, I'm very surprised that this could be an issue
how so?
Because I always thought in order to have a mission in a terrain X, both server and client should have it
well the server does have it its just not loaded I guess
like its installed on the server
Installed does not mean loaded, not loaded means there's nothing in game
So yeah... anyways, good to know that it's solved
Hey so im a stupid and accidentally pressed delete on my arma profile in game, anybody here know a way to retrieve it? if you do pls lmk i have some stuff i cant loose on there.
delete is gone, theres no backups that Arma keeps.
Windows shadowcopy maybe. Otherwise google how to restore deleted files
And get your own Windows user account backed up in a regular schedule in the future.
just got a new (well new to me) GPU went from ~40 Avg FPS to 9 in editor with nothing placed apart from one AI to play as, anyone know whats up or how to troubleshoot?
- Which GPU?
- Which Video settings?
- From RX560 4gb to RX5600 6gb
Decrease Visibility and see
getting 8 fps paused, 20 fps in main menu with no world loaded
no change
fixed it
for future reference if someone ever needs it... going into BIOS ensure PCIE settings are essentially all set to auto
i wonder if Nvidia or intel has the same setting
also you shouldnt run shadows on low
you get more fps on standard
I think arma renders on standard then compresses shadows to the low pixelized ones
So what was it set to when it was slow?
Ok, that's very weird. Disabling ASPM should just be turning off the PCI-E power management, which means it should have more reliable performance if anything.
Maybe the BIOS options are backwards :P
Normally ASPM is just to save a few watts on laptops.
msi/amd gonna do they thing xD
AM5?
does anyknow how to remove the black list?
First step is to find out which mod adds it (I have no idea)
i revised all my mods and still dont know
have you copied profile settings from someone?
try making a new profile
that could be part of custom UI layout
!localhost
Arma 3
To host a server or a game session locally, you need to make sure first that your WAN address / external IP uses the IPv4 protocol!
Check your router’s status page in the settings to confirm. (If in doubt, ask your ISP, Websites like “whatismyip.com” give you a false positive!)
Local servers and games can not be hosted on an IPv6 network, or IPv4 via DSlite tunnel!
https://www.avg.com/en/signal/ipv4-vs-ipv6
Once you have confirmed that your connection uses the IPv4 protocol, you need to manually open / forward the ports 2302-2306 UDP (https://community.bistudio.com/wiki/Arma_3:_Dedicated_Server#Port_Forwarding)
See your router’s manual on how to do that, or ask google: “<your router model> + port forwarding”
is for myself ignore
Was trying to fly a heli with the advanced flight model and I kept f*cking the rotors when attempting to take off. When I finally took off the heli could barely fly up. It was a modded heli (cwr3 apache)
Is it known that modded aircraft/helis can have issues with the advanced flight mode l? Or is is more likely a skill issue
modded helis are rarely set up for AFM in great detail
that said in general, dont know how detailed CWR3 has it
Ah right, cheers for that. I'll flick a message on their workshop item
I need help please. When me and my ffriend are trying to host a game we each can never join eqachother.
Not via direct and not via the friends tab.
check the last message from the Arma bot in this chat it describes how to local host
I can see both IPv4 and IPv6?
How do I know which one I am on?
Can anyone please help me with the port forwarding
What you need help with lad?
Can you login to your router?
If so, let me know the model
To find this out, open a command prompt and type 'curl ifconfig.co'
Im currently doing the port forwarding
I need to know if https, http, eMule, FTP...
It's none of those
Those are default presets for ports (http =80 etc)
you need to find out the required Arma ports
A simple Google search will tell you
what do I search
!localhost
Arma 3
To host a server or a game session locally, you need to make sure first that your WAN address / external IP uses the IPv4 protocol!
Check your router’s status page in the settings to confirm. (If in doubt, ask your ISP, Websites like “whatismyip.com” give you a false positive!)
Local servers and games can not be hosted on an IPv6 network, or IPv4 via DSlite tunnel!
https://www.avg.com/en/signal/ipv4-vs-ipv6
Once you have confirmed that your connection uses the IPv4 protocol, you need to manually open / forward the ports 2302-2306 UDP (https://community.bistudio.com/wiki/Arma_3:_Dedicated_Server#Port_Forwarding)
See your router’s manual on how to do that, or ask google: “<your router model> + port forwarding”
the bottom link there has all the ports you need and the screenshot aswell
Only UDP range 2302-2306
Its an absolute disrespect that this is what I have to go through just to play online
What do I need those for
I dont know what that means and what exactly that is for sorry
For your friend to ble able to connect to the server
2344 and 2345 TCP are for outbound traffic to the internet, should already be open.
I just need to know what exactly to do and I will execute that
I just have no clue sadly what I need to do here in order to be able to host
What model router do you have
Austrian Telecom FritzBox
Enable udp ports ranging from 2302-2306 on your router
How
Im currently on my providers website doing their tutorial for port forwarding
Each router brand and model can have a different user interface to set it up. There is no one way to show it. But it all uses the same terminology for the important numbers.
Google your router model and how to port forward will get you most of the way
Thats exactly what I did and Their tutorial now wants me to choose
usualy on the back of your router there is information that you can use to connect to it through a web browser
https server, https server, e mule server
Leave that blank
then protocol
udp
UDP
TCP, UDP, ESP
blank
your computer arma 3 server lan/local IPv4 address 192.168.x.y, 172.16-31.x.y, 10.x.y.z
and then I can choose.
Extern wished port 2302 (or the entire range 2302-2306
-Internet access via IPv4 and IPv6
-Internet access via IPv4
-Internet access via IPv6
IPv4
can only type one value (one port)
Arma or steam even doesn't do anything with IPv6
Then make multiple rules, one for each port
and last but not least a box I can check or uncheck saying "Enable Access"
I wish I could send a screencut in here
may need a role here
if you do verify in #offtopic_bot_cmds i think you should be able to post screnshots
This is what I see for my Fritzbox 4040:
No, I know enough german, looks the same as mine
if you do it like the screenshot valen posted it should work
Either show them or explain what it means
Nice lad, one step closer
Nah
there should be an option other like valen's does
That's like an auto thing
After this you also need to tell Windows Firewall (or whatever 3rd party firewall you use) to allow Arma 3 to receive data over the public network/internet.
yes
opens up another window tho
"designation"
Whatever name you like to give it for it's meaning
Can I call it Arma?
sure
Its asking me to save and activate
do so
this
That you will have to figure out then. I don't know it's user interface.
I'd recommend temporarily turning it off while testing
What exactly needs to be done
You'll need your external IP address (public IP address) and start a server. Then get your friend to attempt to connect. If you run into issues turn off both your windows firewall and Kaspersky temporally while you test
Your friend should connect using your public IP address and the port
So technically it could work already now and I could try and host
Leave port as default when hosting (2302) yep
default arma port?
Don't worry about it
try to have your friend find your server in the launcher server browser. Steam should see your server if it works.
Is it a dedicated server? Or hosted through the game?
Wait so try and start an arma server?
Small private one for my friend and me
If the server isn't started, noone will see it in any serverbrowser.
this
Internet, not LAN
No, you are already doing portforwarding in the router (it can/will conflict)
OKay Im in
Lowkey hot I feel after all of this
Mean while, by a hacker across the internet notices a firewall turned off.
How it feels to set up an arma multiplayer game
Not yet
It's basic internet security. Don't blame Bohemia
How can I check my server is online?
It should show up in the server browsers
It can take a little for the list to populate
But since you can't open one on your own hosting computer, you will have to rely on someone else to check
Easier to just try get your friend to join
What name did you give the server?
Get him ocick "direct connect" and type the IP address
Oh boy
I think Joe Biden
dont ask please
My pub IP right?
Juuust try direct connect fuck sakes
Yeah mate
That's your cool special IP. Don't type here, not a huge deal but not great
Ill give it to him
bingo
Can ya see his server?
(screenshot removed)
Amazin
Should be it
Unless someone else also named it Joe Biden
Nice man, you should be good to go. And add a password if you don't want randoms to be able to join
good to know tha everyone has my public IP now
Ahh, everyone that joins needs it anyway. I'll remove it shortly
IF cod can get my bank info then this shouldnt hurt
It's like everyone's (snail)mailbox. Every kid can throw a fireworks in it
Can you delete that please tho haha
@pine kite
So what I just did is the "port forwarding"
Yes
And my friend should be able to join now?
I tried, but got some error about a SOG mod.
And could all of this have any negative effect on my internet connetion or ping?
Highly unlikely/no
And can I at all points delete this port forwarding profile I just created?
Arma traffic will use your bandwidth obviously. But the port forwarding itself no. It is just a specific set of ports that is allowed through. If you have no arma 3 server running then the firewall should block it anyway.
You can, or just disable it in the fritzbox menu
WIll try
Server is no longer online?
First I have to see if my friend can join
You could allow me to join. I have no intention to actually play
I mean I could but isnt it fidderent
because technically my friend has a different connection to me than you right
(internet connection)
internet is internet (internet should not have any restrictions between individual addresses, especially western europe/North America)
Should be the same, unless you are somewherein North Korea or China
I did notice some mod issues when I tried to join first. But couldn't figure out if it was me doing stupid
uhm
Mod wise I havent had any issiues with my and my friend
Are you on a carrier battlegroup by any chance?
Sub
Oh yeah, it made no mention of mods at first.
That is not very positive for your connection bandwidth.
Imagine TCP/IP over VLF.
Oh well, it should be sorted now connection wise. Just make sure you both have the same mods loaded.
WIll do
Thanks so much boys
The support I got here was more than normal
🙏
Appreciate it
Be aware your local IPv4 address may change over the next few days. But Fritzbox should recognise your PC.
That means?
Reserving that IPv4 addres to your computer could be usefull.
IPaddresses are 99% times issued dynamically. Meaning they are temporary. If your PC (arma server computer) is off for extended time, your smartphone, or other laptop, might get the address instead when it connects and the portforwarding goes to that instead. So keep in mind to check if the port forward rule points to the right device.
Address reservations make that a static thing.
So just check a few times if its still on my desktop and not my ipad for example?
Yes
Yes
Because for now the reserving sounds just like another extrtemely stressful process
Don't remove the rule as you intended. Just edit it if it stops working because of a different address got assigned.
So you mean just change the device back to my PC?
I'm pretty sure it doesn't change in a Fritzbox
And looking on my menus I can't seem to change the device anymore of the portforwarding settings.
I think that means it allows devices to use UPNP to set up port forwarding by itself. (and 0 means none are doing it/requested it)
Well if I dont need it I will leave it untouched
Why do you know German?
You have swiss ricola as PFP haha
Your first name is ricola?
No, Rico. It's a joke my co-workers had, to call out the brandname as the tv-advert does.
Riiiiicolaaaaaaaa "Swiss accent"
Exactly. I'm also considered sweet and delicious by Spanish people. But this is going way off-topic for #arma3_troubleshooting
hah okay
Well that should remain on your private watch not mine
Im going to be playing me some COD Zombies now fellas
I don't have a private (S)watch 😉
Thanks again so much man!
Hope it finally works later today
🙏
Lock out
can I ask you one more thing?
@pine kite @scarlet relic I need you boys
?
there are a lot of people here that can help simply ask your question and someone who knows the answer will give it to you
okay well
Server shows up for my friend now and we already played a vanilla mission together
Is it possible that we both launch the editor together?
the editor per say no but what you can do is make a zeus mission in the editor and make zeus slots for both yourself and your friend you can find in youtube how to make one and then host it that would be the closest thing
Can you merge two editor files?
So me and my friend cant both be in editor together and make a cool scenario? @golden vale
you cant both be in the same editor at the same time Closest thing you can do is both be in a Zeus scenario on a specific map and then create a mission together
What is a zeus scenario?
you can merge stuff from other misson to another
yes how
thats what I need
What does that mean
you cant edit things together
Me and my friend want to both work on a scenario
you can make changes and copy them from one mission to another
but
you cant edit same things
can him and me both make different scenarios on a certain map in different editors and then merge?
yes
So he can start a project on stratis and I can start one on stratis and then we can both merge when done?
wait
there is merge tool in the file menu
I see the merge option
so maybe
Basically you can make a mission where x amount of players have access to the Zeus or Gamemaster role the people with access to gamemaster have the option to spawn in assets on the map so technically speaking only you have to make a zeus mission and then both of you can build stuff on Stratis at the same time and view it or build it together
also copy paste (also paste in place option) can work
sweet
also how do I change the minimal and maximal players in editor
and how do I create a spawn?
look at youtube guide it will be much simpler than typing it all out
Any links or videos you can recommend?
iirc operatordrewski had a good one about making missions
yeah theres lot of info on the web
if you have specific questions you can use #arma3_scenario
but basic stuff is pretty well covered in various guides
hi everyone i just installed arma 3 on my new pc but when i launch the game i get some error messeges there is some pics below if anyone can help me that would be awsome thanks from csimms
reason is you have not verified your account on the server. instructions here #✔role-selection
i figured it out thanks
missing dependencies and/or broken mod, try to launch clean game with no mods enabled 🤷♂️
i think i might have found it i got rid of it il try again
See, I don't know much about the editor. (though I did know that about merging, I just never do much with the editor) So, ask the question anyhow, whoever is online can answer it if they read it, and know it.
Your boy figured it out but thanks
its working now guys thanks for the help
Can anyone help me with my frames
As soon as I blow something up I have about 3 FPS going close to the smoke
Remove your mods.
Why would mods steal frames when none are enaibled?
You're saying you specifically get 3fps after blowing up a vehicle with no mods loaded?
No mods included no
No idea then. Not seen that in vanilla.
Maybe if you abused the super-extreme settings that were added in 2.14
Not seen a little bird shoot rockets at an enemy vehicle in vanilla?
thats the point
I have, it doesn't hurt my frame rate.
I have 30 fps on max settings
then I turn them down to low and still 30
and no vsync enabled
Exactly... this is strange
shrugs
Arma's a sandbox. It can run at 200fps or 5fps depending what you throw at it.
what do you mean?
stuff in nvidia/amd control panel
Im going crazy
I have e decently good pc but my fps are just illegaly low
Starting point there:
- Change display settings to the standard preset.
- Get the YAAB mission from the workshop and run it through.
- Post results along with your hardware specs.
Done
WIll try the same without any mods now
This is the outcome without mods
SPECS:
-GPU: NVIDIA GeForce RTX 2070 Super
-CPU: AMD Ryzen 7 3800X 8-Core
-RAM: 32GB Corsair Vengeance DDR4
-MB: MSI X470 GAMING PLUS MAX
41 fps on that cpu is kinda low but still high enough to see what shitty modpacks created by shitty "modders" do to your game
Or ace
Honestly I never had this problem
I had bunch of mods loaded and never had problems
Im having trouble as soon as I blow stuff up and it starts burning and smoking
both screenshots you uploaded speak for themselves.
I never had the trouble before with the same mods though
maybe a mod update
But still my do I have an average of 40fps without any mods
Shouldnt that be even higher
MIght need some help
I would say narrow down what happens at those glitches down. Then try to avoid/fix those.
sorry?
The benchmarks, those drops in FPS. What happened at those times?
Its not goint to lie just stuff like this
Just did my own little benchmark with my modpack
NOTHING
clean fps sitting in heavily modded vehicles fully modded kit
Its this that causes me like -60 fps
Only when I go near smoke and fire I can count those frames on my hands
Well, then do something to the particles settings. Or whatever settings affects fires/smoke.
Or just stay away from them. I heard they cause hurt when you are too close.
Look at the pic
thats on zoom like 3 miles out
And my graphics make the game look like fortnite
what resolution and view distance you play with?
All fearly low
reference to 3 months ago
Fully modded server no lag
90 average
I mean look how gorgeous my arma was back then
my guess still is you got some heavy gpu enhancement on in the gpu settings (you had nvidia card right? then in the nvidia control panel)
inb4 particles on low overload the CPU or something like that
Where do I find this?
youll have to google how to use nvidia control panel
What are you telling me to change here?
Idk
Turn off enhancement?
I dont have nvidia card, dont know exactly what it has
but back in the day when I last upgraded (Radeon card) It had stuff on by default that did not fit Arma at all
Is this important?
no, I got stuff to do man
could have worked for translation
@delicate willow This is the NVidia Control panel. As a microsoft app thesedays. Used to be part of the driver install: https://apps.microsoft.com/store/detail/nvidia-control-panel/9NF8H0H7WMLT
Does anyone know under which graphic settings category smoke and fire goes under?
particles
if that's 3 miles away
are you playing with any anti alias or ATOC stuff?
You took that a little to harsh
I overplayed
But that screenshot was definiutely not close range anymore lets say that
yes but you can still see the high res trees against low res terrain lol
very
and since it is so sudden it is something that changed on your end
but such things can be hard to determine
Its very annoying
Annoying to a point where Im thinking about leaving the game behind for a little
With or without mods I cant clibs anywhere above 27-35 FPS
you could try reinstalling gpu drives perhaps
and verifying game files on steam if you have not already
and make sure your computer is not on some power save mode
well what did you do to make them appear?
nothing
well its most likely some mod you have
so try disabling mods until it goes away to determine what it is
Hello, i need help with my mod presets, it says that its unable to load preset
So you boys want to tell me I am now running Nintendo 64 graphics and I yet get about 30-40 FPS?
yeah no way
what is causing this shit
Just played Red dead 2 max ultra with 90-100
well something is messing up with Arma
does not matter if other games work
it is something specifc to your system
How can I figure out what it is
dont know. way beyond my knowledge
Hey everyone, I’m on Mac. For some reason, when I launch Arma 3, it’ll say it’s open but nothing appears on the screen. It’s not even black, and when I click show all windows, it says none available. I’ve yninstaallled every mod, reinstalled the game, restarted, etc.
Also it launched before, just won’t launch now. Not sure why since I didn’t change anything
Arma is insane fun but this FPS stuff is killing me
I just want it to start😭
People in the #linux_mac_branch may know more about it. Or the best way to play it on a Mac.
Is there anyone who has exp with host havoc could help me rq, I made a ticket but haven’t got a response from them.
I get a warning in the launcher that’s says
aceax_bettir_compat_vmnd requires vmnd_x
you are not loading all the correct mods
Wdym? Like ace mods or?
Should I reinstall them?
something called vmnd_x becuase you are running acex compat for it
Nothing in our modpack that even remotely resembles that, you have any idea what if could be?
thats just what it says
any idea what vmnd_x
the one it mentions in the beginning of the message
Yes but what is that mod? I am not to into the tech speak the console uses
Check your mods for ACEX or BettrIR in the name. It's also a compatiblility mod to fix them to work together. Then ask the creator of it which dependancies it has. What other mods you need for it.
or do you need it at all if you dont already run its dependencies
Google doesn't know what "aceax_bettir_compat_vmnd" is. But if you cut that up at the underscores then Google has a lightbulb popping on.
what did you find? im at a brick wall right now
Ok, you asked for it: https://googlethatforyou.com?q=ace bettir compat vmnd
Still no garuantee that it is it. But at least you can check if it is the mod that you have in the mod collection.
hello
i cannot open my simple single player cheat menu in eden editor
can someone help?
SSPCM is for use during a mission, not in eden editor.
it worked before
what can i use in eden editor?
uhh, mods that are designed to be used in eden editor?
why would you need SSPCM there anyway? You have to preview the scenario to actually use its stuff, editor is for editing, no reason to have godmode or anything if you can't even be killed in editor.
He probably means in the preview mode. but yeah, that question should be asked in the workshop comments section of SSPCM.
Can someone help me with a issue when joining an ARMA game?
That depends what the issue is.
How can I fix this?
Steam verify/repair Arma.
My Spider-sense is saying that is a dedicated server install mixed with a Arma 3 client install.
What do you mean?
Same here?
Steam library, right click on Arma, properties, installed files, verify integrity of game files.
I did that and it didn't work.
Then I thought it had to be Something in files.
Problem's at the server end then.
But IDK what,
Whatever you are trying to log into (a server) says you have corrupt files. The one mentioned is a regular file of an Arma 3 install. Somehow the file contents doesn't match with what the file verification says it should be. So either it is a failed download, or as I suspect you tried to install the dedicated server over your Arma 3 install.
How can I fix that?
I tried looking through my Arma folder but I couldn't find anything.
Remove all those files in the Arma3/Addons folder while Steam, the Arma 3 launcher and the game are shut down. Then start Steam again and repair the game install as John explained before.
shit didn't scroll down enough.
Well, it should be in Arma 3/Addons folder.
what is your game version?
How can I check?
start your game and check lower right corner in main menu.
Arma 3 launcher has a gear icon at the top right
I am quite new to all the settings etc of Arma'
or what Valen said.
1.5 for launcher
The entire version numbers for both launcher and game
Is the server known-good or not?
Well the server is call 77TH JSOC and has active members all the time
I also tried it on Original Servers by Arma
ok, do what they said then. Delete the addons/missions_f_beta.pbo and the matching .bisign file and then run the verify again.
Verify fails occasionally, I guess because the checksum matches although it seems more common than that.
Delete from where?
..\Steam\steamapps\common\Arma 3\Addons\
Wherever you have Steam installed into
Yeah I tried that but for some reason Arma 3 doesn't show up there
Steam is
And Steammappes
Common
But not Arma
That installed files UI in steam has a "browse" button that will take you straight to the Arma 3 folder, wherever it is.
You might have multiple steam libraries. It'll be in one of them :P
It's probably somewhere in C:\Program Files\Steam\ and so on
What is this?
It is NOT in Your Documents\Arma 3
.
I only see anims under A
I delete both?
Yes
Steam file verification process:
Right Click on game -> Properties -> Installed Files -> Verify Integrity of game files
Arma 3
Steam Workshop Mod repair process:
Open Launcher -> Right Click on mod -> Repair
The first process will automatically verify Steam Workshop items as well.
doesn't matter. The top one is important
Not that quick.
What?