#arma3_troubleshooting

1 messages Β· Page 8 of 1

lime sphinx
#

try that, but / works on my machine πŸ€”

low sapphire
#

cant find it

steady hawk
#

However: I'm 99.99% sure that you'll fix nothing if you find !Workshop folder. I still don't know what is the exact problem for you, though

low sapphire
#

I'll just type out a lengthy explanation

#

because this is an ongoing problem for me

lime sphinx
#

you can also open it through arma launcher. Mods tab, press ... in any mod, then "Open folder in Windows Explorer" πŸ€·β€β™‚οΈ

low sapphire
#

so its not stored in my games main directory

#

which is weird

steady hawk
#

Mods are stored there, nothing's weird

low sapphire
#

My problem tho has to do with my game crashing every time I load arma with mods once I go into editor

#

I noticed that some of my mods are listed as numbers like the games workshop ID and others are listed by name once I load the game

#

when I load only the mods listed by name the game works fine

lime sphinx
#

well, judging by RPT you've uploaded 4 days ago you have mods loaded from D:\SteamLibrary\steamapps\workshop\content

low sapphire
#

for example some of my Polpox mods load fine

#

but Artwork enhancer loads as a number

#

I dont understand why they load like that even after unsubscribing and redownloading

#

But I cant play the game

steady hawk
#

!rpt

rustic eagleBOT
#
Arma RPT

Arma generates a .rpt log file each time it's run, which contains a lot of information like the loaded mods, or any errors that appear, this log file can be very useful for troubleshooting problems.

To get to your RPT files press Windows+R and enter %localappdata%/Arma 3

Additionally see the wiki page for more info: https://community.bistudio.com/wiki/Crash_Files

To share an rpt log here, please use a website like https://sqfbin.com/ to upload the full log, that way the people helping you can take a look at it and try to figure out the problem you're having together with you.
Note: RPT logs can hold personal information relevant to your system, the game or others.

steady hawk
#

What does this file say?

lime sphinx
#

totally logical game behavior. Isn't a source/sign of any problems.

steady hawk
#

A Mod from SW should have the proper name on SW when it loads

low sapphire
lime sphinx
#

if it's linked into !Workshop by launcher. And they're not for this person, judging by their RPT

low sapphire
#

thats the RPT

#

from the last crash

lime sphinx
#

-mod=D:\SteamLibrary\steamapps\workshop\content\107410\843425103; still linked directly from steamapps\workshop\content without linking into game folder πŸ€·β€β™‚οΈ

low sapphire
#

I was just looking at a possible error

#

someone said duplicate files could be a problem

#

All I know is Arma used to work fine no matter how many mods I had loaded and none of them conflicted with eachother then one day my game just kept crashing every time I tried to load my mods and play

lime sphinx
#

Fault address: 75527402 01:00146402ll C:\WINDOWS\System32\KERNELBASE.dll 🍿

low sapphire
lime sphinx
#

kinda sounds like a problem outside of Arma mods (or Arma in general), tbh

low sapphire
#

from what I read its a windows system file that naturally comes as part of windows 11 why would that cause an issue?

golden nova
#

because W11 is far worse stability-wise compared to older Windows versions

low sapphire
#

Idk Arma is so confusing to me GTAV is very arguably a very difficult game to mod and edit you have to use multiple 3rd party systems to install files and change files and it still doesnt give me as much trouble as Arma

#

Like I'm most likely going to have to downgrade my entire windows just to play Arma with mods

lime sphinx
#

although other dumps seem to have different errors. Of the 4 dumps i see, 2 are different addresses in Arma 3.exe, 1 is in KERNELBASE.dll, 1 is straight up "Hey, the game tried to allocate more than 32-bit executable can and stopped intentionally"

low sapphire
#

I read that apparently random redistributables in Kernelbase.dll are the issue and that I'd have to go look through my systems dump files to find which ones need to be deleted

lime sphinx
#

or maybe try to run 64-bit executable of arma πŸ€·β€β™‚οΈ

low sapphire
#

yeah I got the same crash thats actually why I switched to 32bit as a suggestion for a fix

#

im gonna load it rn

#

yeah just crashed again

#

as a status access violation per usual

#

this time its d3d11.dll

#

Like im lost if anyone has any advice

#

this is a memory related error

#

that my game gets a false reading of RAM and crashes

#

and why is my Arma 3 the only game affected

#

and what do the mods have to do with it, the game runs smooth without any mods

lime sphinx
#

well, the end-all-question of this channel, as it seems. Do you use a USB headset (or other USB audio devices)?

#

now that i read coupe thousands lines back, all of 32-bit executable crashes seem to be out-of-memory ones. So the affected executable/dll is most likely just whatever tried to get some memory last

low sapphire
golden nova
#

the 64bit version

gusty flicker
#

Good morning! Someone can help me with this error please? ^^

steady hawk
#

You would need to tell us more information about your crash

golden nova
#

my guess it's because you load 82 mods, some of which are probably broken or unstable

gusty flicker
golden nova
#

so you're saying that when you start base game with no mods, you get that error?

#

and when does it happen, on loading screen, in editor?

gusty flicker
golden nova
#

!rpt

rustic eagleBOT
#
Arma RPT

Arma generates a .rpt log file each time it's run, which contains a lot of information like the loaded mods, or any errors that appear, this log file can be very useful for troubleshooting problems.

To get to your RPT files press Windows+R and enter %localappdata%/Arma 3

Additionally see the wiki page for more info: https://community.bistudio.com/wiki/Crash_Files

To share an rpt log here, please use a website like https://sqfbin.com/ to upload the full log, that way the people helping you can take a look at it and try to figure out the problem you're having together with you.
Note: RPT logs can hold personal information relevant to your system, the game or others.

golden nova
#

find that file and send it here, preferably upload it to sqfbin and paste the link

pine kite
# low sapphire My problem tho has to do with my game crashing every time I load arma with mods ...

I think your Arma 3 install is badly messed up. Somehow the junction folder "!Workshop" got removed. It is an important part of the install and launcher mechanism to get mods from Steam working. Uninstall the game. Make sure there is no Arma 3 folder left in the SteamLibrary\Steamapps\Common folder. Make sure the game and the launcher and even Steam are completely shut down while you do this. Then try a reinstall or Arma 3 via Steam.

#

Did you upgrade from Windows 10 to 11 while having Arma 3 installed already?

proper flicker
#

I used my scroll wheel to interact with vehicles and turrets and I installed a couple mods, and that went away after I removed all the mods I still cant interact with my scroll wheel.

bold nova
#

my game looks really weird for no reason and its almost like theres no shadows or sun at all and the terrain looks really dark now as well and the terrain seems to change when i get close to it in the editor

golden nova
#

the terrain changes because satmap (far texture) is different than the actual terrain paint (close texture), and it probably looks like that because author made it like that.

bold nova
#

no its for all maps like this

#

it looks really weird

golden nova
#

probably old, maybe ported from A2, maybe done before new lightning was present.

bold nova
#

like my entire game looks weird at all times

golden nova
#

show me screenshot from Altis then

bold nova
#

ok

#

one second

#

the terrain looks way more fucked up on altis

#

but the lighting looks decent

#

i have literally high settings

#

i dont understand what causes the terrain and lighting to look so bad

#

for almost all maps

#

this started happening after i installed some modpack from my friend

#

it had a lighting mod in it but i uninstalled it

#

@golden nova

uncut trellis
#

@bold nova test without any mods loaded

bold nova
#

okay

proper flicker
#

I cant interact with my scroll wheel anymore

#

what is the control I should change

uncut trellis
#

have you looked through the keybind settings?

proper flicker
#

the interact box shows up

#

but I cant interact with it

bold nova
#

terrain still looks

#

weird

#

and messed up

#

i loaded it up without mods

#

the thing is all maps looked fine even if they were old for me

#

like for example takistan

#

now it just all of a sudden started looking really weird and dark and theres no shadows at all or anything

#

or sun

uncut trellis
#

something may have broken your game files

#

try verify the files on steam

bold nova
#

ok ill try

proper flicker
bold nova
#

i validated it and now its validating again

#

this time like 150 gbs

uncut trellis
#

sounds like something got pretty messed up

umbral narwhal
#

@proper flicker Should just be "Use default action"?

#

Although I'm not 100% sure what you're saying is broken.

proper flicker
#

when I use the scroll wheel it can interact with a vehicle, but when I go to the action I want I cant confirm it

umbral narwhal
#

"Use default action" then. Check nothing else is bound over it.

proper flicker
#

turning on the engine on a vehicle and such is not the default action

#

so how will I be able to do that?

#

I solved it

low sapphire
open hull
#

Reinstalled, verified integrity of files.

#

None of it worked.

umbral narwhal
#

Probably missing the MSVC 2013 x64 runtimes. They have a nasty habit of uninstalling themselves.

steady hawk
#

And/or Direct X too

hollow raft
#

anyone know how to fix i just got the game

steady hawk
#

!steamverify

rustic eagleBOT
#

Steam file verification process:
Right Click on game -> Local Files -> Verify Integrity of game files
Arma 3
Steam Workshop Mod repair process:
Open Launcher -> Right Click on mod -> Repair
The first process will automatically verify Steam Workshop items as well.

steady hawk
#

Try this verification process

hollow raft
#

ok this worked thank you

toxic inlet
hollow mulch
#

I cant seem to download mods from steam, it will subscribe to the mod but wont download, and if i refresh the workshop page it shows im unsubscribed :(

pine kite
#

Does this happen with other games too? Or just Arma 3/via the launcher?

fathom raven
#

Problem:
-Internet crashes when joining an ArmaIII server!

-It doesnt matter which server, it results in connection lost in arma, the internet connection of the whole pc comes back after 2minutes.

-My internet is stable 100to150Mbps download 40Mbps upload before trying to connect to a server.

-I already tried to decrease server browers pings per minute from 5000 to 500 or 250 etc, changes nothing.

-I found multiple forum threads with no working solution. https://feedback.bistudio.com/T78760

Does anyone has an actually working fix or atleast knows the cause? Its driving me insane and makes me miss the weekly mission of our group, who now have not enough players and might cancel it.

golden nova
wet solar
#

My msg was deleted?

low sapphire
#

However something is wrong with the reshader

#

I can't use it or my game will crash

golden nova
# wet solar My msg was deleted?

You're getting that error with mods, so there is one solution:
start your game with no mods and see if it crashes; if yes, verify game files through steam. If no, then you have a broken mod loaded.

#

(idk why it was deleted, managed to download your rpt tho)

wet solar
#

I verified steam it's all good there

golden nova
#

and best way to find a broken mod is load them one by one and start your game everytime until you get that error again.

wet solar
#

I used editor in the past many times with the same modset

golden nova
#

but mods are being updated, perhaps now one is not compatibile with another.

wet solar
#

Copy, i shall try that

golden nova
#

btw I think bot deleted your message because you attached files and afaik you have to be verified for that - you have to acknowledge the rules in #rules

low sapphire
#

So does RL8 reshader no longer work with Arma3 or is it just a problem on my end?

golden nova
#

you would have to ask the RL8 maker since it's unofficial addon

#

better uninstall it and get normal reshade in its place

fathom raven
#

And if i call my ISP, what to tell them for them to solve the problem? They will be a bit confused if i tell them a "game" crashes my internet.

golden nova
#

I am not a network person so can't help much. Do you have any 3rd party software on your PC like an antivirus or something? It may have just gone mad and decided to block some connections because of reasons, I had similar issues with Insurgency Sandstorm (but without whole network going down)

fathom raven
#

No

#

Just the typical windows stuff.

golden nova
#

is your PC connected through a wire or wifi?

fathom raven
#

Only on PC.

#

Wifi, usually very stable. (i spend hours on optimizing every aspect on it, but none of it fixed the crash by arma)

golden nova
#

you can try resetting your network in Windows settings, perhaps something is poopoo there, broken drivers or such

#

Settings -> Network & Internet -> Network Status -> Network Reset

fathom raven
#

Where can i find that setting?

#

Thank you!

golden nova
#

I'm not sure if such internet outages are registered by system but if Windows does this, you can open the Event Viewer and look for "Administration events" or whatever it's called in English, it should list all warnings and errors regarding hardware or software failures

#

to do that you open the powershell thingy with Win+R and type eventvwr.msc

low sapphire
golden nova
#

the 5.5.0 without "full add-on support"

low sapphire
#

thank you

fathom raven
zealous ledge
#

whenever i try to switch my laser pointer from IR to visible it just keeps switching to IR

bronze river
#

there are no visible laser on vanilla

hexed grove
#

Anyone know how to fix this issue with a dedicated server? " Server error: Player without identity siren (id ) " this error is spammed in the console and can't load into the mission, it's A3Wasteland. I've looked through various forum posts about adding port parameters to the config file and that doesn't fix it.

vapid flume
#

Hi, i have created simple retexture for CTRG vests, it don't give any errors anywhere, you can use them in BI or ACE arsenal w/o issue. I can place playable character in editor with other equipment then get into game, and get my retextured vest from arsenal ingame but if i try to launch with my vest already added in editor, game hard freeze, it gives "APPLICATION HANG" 0x005 iirc, there is nothing in the crashlog. Any idea what might cause it? There is only simple config.cpp for retexture(dependencies etc), and retexture file.

ocean cosmos
#

what size and file format is the textuee

vapid flume
#

2,369KB, paa . I have never seen issue like this, when it works fine in main menu arsenal but it crashes when AI/character is wearing it in eden but it works fine if i get in from arsenal ingame

ocean cosmos
#

size as in resolution

vapid flume
proper flicker
#

does this mod still work

#

I have tried to make it work but it is not working for me at all

unreal jacinth
#

How can I fix this issue, i get it when I try and join my dedicated server which is hosted on a seperate computer

low sapphire
#

Got a question about Arma not recognizing reshade I've got the latest version installed I removed my old files by uninstalling through the installation application, I then reinstalled with all my normal shaders. However my Arma just seems to launch and not recognize that reshade is installed as I cannot access it while in game

golden nova
#

Because it has to be the same as the one you actually start

brave imp
#

Hey, so I'm trying out speakeasy, but when I test it by turning the gps on, the gps wont turn on

#

I don't think it recognizes my voice

pine kite
#

Do you even have a GPS in your inventory slot?

brave imp
#

Yes, after training the speech recognizer, it does gps now... but it still doesn't do that much else

#

It keeps accidentally taking screenshots and doesn't reload even though I have ammo

pine kite
#

You can have voice attack tell what it recognised. Then change the text of the command to match what you speak with any itallian accent.

#

What keybind makes screenshots on your computer? Some programs use the Fnumber keys for it. Arma 3 uses that for AI selection.

brave imp
#

F12

#

the steam screenshot

#

I was trying to select the second soldier in my squad and tell him to uncrouch

#

I was also trying to open the door with voice command

pine kite
#

SpeakEasy does use that key to select the higher numbers of AI units. (I think it can handle 20 oer 30 AI max)

brave imp
#

Well, its never gonna recognize my accent.

pine kite
#

I meant to say you can add the recognized words as alternatives. Maybe your accent makes it misinterpret. But if it recognises and acts on the mistake then it still works. πŸ™‚ πŸ˜‰

brave imp
#

Well, don't speech recognition softwares only recognize extremely mild American General accent?

pine kite
brave imp
#

And well, I have the thickest Italian accent

#

Yeah, I tried the discord, nobody responded

pine kite
#

Might take a while.

wet solar
#

@golden nova so, without mods editor works fine but my friends with the same modlist are able to use editor flawlessly

golden nova
#

maybe one of the mods didn't download completely or downloaded corrupted, idk

#

the troubleshooting process is the same, start adding mods one by one until it crashes again so you'll know what is the culprit

vapid flume
wet solar
golden nova
#

I think I already told you what to do. Game works without mods but breaks with them = broken mod

#

maybe your PC is to weak to handle that much mods, or you messed up in launcher parameters

#

this, why do you need these

wet solar
#

It happened out of the blue

#

Some videos over the internet suggested some of them

#

The threads are auto

wet solar
#

Sometime it works

#

Sometimes it crashes

#

So i highly doubt is being something vroken

vapid flume
#

"C0000005 ACCESS_VIOLATION at 30D45404" i think it might be like honger said, too many mods might crash your game when they are used in mission together. Some of my friends with slower PCs had this issue, (pretty random, mostly with HDDs)

wet solar
#

And do note it's happening out of the blue and i used to play with the same modset in the past

#

And it's working sometimes

#

There are like 200 mods installed(90 loaded)

#

Looks like reinstalling arma is the only option

golden nova
#

90 is a lot

#

how much ram do you have

wet solar
#

Virt + phys?

#

Or just phys

vapid flume
wet solar
#

What's weird is i never had any issues like this in the past year

vapid flume
#

you can try to repair it with steam option

wet solar
#

On the same pc

#

I did 2 times

vapid flume
#

did you repaired mods also? in a3 launcher

wet solar
#

No, arma doesn't verify them?

golden nova
vapid flume
#

no, sometimes they corrupt themselves with update or while downloading, you have to repair them in A3 launcher

#

in mods section, press 3 dots, repair there on each mod, i know it is a lot

wet solar
#

4gb + 16virt

#

6*

#

Phys

golden nova
#

maybe you're just out of memory, my Arma with ~40 mods can use even 8GB

#

and game crashing with no pattern sounds like the effect of that

wet solar
#

Ok so i moved, my profiles from docs to arma install folder and i am able to join and stuff.

#

I will try more and let you guys know

pearl sorrel
wet solar
#

Nvm i spoke too soon

wet solar
#

It gets futher but again crashes with like 40 mods

pine kite
#

Try with 20, then 10, then 5. Start small, keep adding mods one by one until it breaks.

#

Get to the cause by finding the one that makes it break. Or find the one that makes it throw up because of too much memory use and nothing left.

#

The RAM size is important. You know those silicon hershey bars you stick into the motherboard. Virtual memory is something you do not want to use. That is usually slow spinning harddrive space, or even if on SSD, it is still much slower than RAM memory. If you can't tell the difference, show a screenshot of the Taskmanager Performance tab.

spark cape
#

Try with @CBA, @gentle crescent and if you use CUP and/ or RHS and see if you have the same problem

wet solar
#

Copy

wet solar
#

But why would the mods start throwing tantrums out of the blue

#

I used to game with acceptable 30 fps on 50 player ops

#

With those mods

pine kite
#

The past is not important or relevant. What is happening is now.

wet solar
#

Yep

#

I will do what u said

#

U suggest any smart way to do it? Testing 150 mods would take a lot of time

pine kite
#

Once you figure out what the issue is, you can research why it is different than the past.

#

Divide in halve. Let the server tell you which halve is bad. Divide the bad halve in halve again. Repeat. Then you should end up with just one.

spark cape
#

what i meant was that: start with those mods as they are the most common ones, if it's a problem we let the team know it's wrong so they can release a hot fix, if they work then add more mods until you get a crash, then you feel free to say which mod it is that stopped working

vapid flume
#

@wet solar try w/o mod which have this "kka3_facepalm"

lyric hollow
#

Seen a few other ALIVE specific questions here, apologies if in wrong channel:

When I attempt to reset my password on ALIVE: War Room, it spits back an Error 500 message. I've tried on different networks, two emails etc. All the videos on war room online are either dated or skip my issue, am I just oblivious?

uncut trellis
#

alives own discord might be best place for such technical question

lyric hollow
#

I am very oblivious then, thank you PES_SadGePray

tribal condor
#

Does anyone know why I can’t copy my full faction data on the Orbat maker? (If anyone uses it)

#

I would go to the Alive discord but it’s been dead longer than George Washington

#

Nvm I'm just gonna start over

wet solar
#

@vapid flume Battle eye is blocking tons of ace dll files

steady hawk
#

Try to fix ACE

wet solar
#

Huh?

#

I reinstalled it

steady hawk
#

Right click on ACE in in launcher, Repair

wet solar
#

I reinstalled ace

vapid flume
wet solar
#

Right, also does cleaning ur standby list too much damage the ram?

#

A mod reinstall fixed it

#

Arma doesn't seem to be able to save my modlists

torn abyss
#

Hello! I am completely at a loss. There is a feature on my server that if a bullet hits me, I fall to the ground. I'm looking for this, can it be a mod or an Arma feature?

ocean cosmos
#

iirc its a feature of ACE but sounds like youve not got it configged properly

steady hawk
#

It is possible to have similar not killed but downed feature in vanilla game

torn abyss
#

Thx guys! What ACE module do this?

pine kite
#

ace medical i guess

torn abyss
#

Thanks

idle oracle
#

So im doing VR training im in helicopter advanced, i land in the circle by the refueling truck and it sends me back, please help me out

proper flicker
#

how can I fix this

steady hawk
#

Install and load the missing Mod whatever it is

snow kettle
#

Question, I have some factions that arent being seen when In Zeus.

#

I'm suppose to see more then jus these.. But I dont see them

bronze river
#

are you sure its not on opfor or indfor tab?

solemn prairie
#

cause you may have addons that where only used in the existing mission file

slow comet
reef jacinth
#

how does one solve this stupid STATUS_ACCESS_VIOLATION bs

#

like im playing in arma and my arma jusst crashes at any god damn time

#

im fed up with the problem

fading wasp
#

any solutions appreciated

pine kite
snow kettle
snow kettle
snow kettle
#

Didn't work.

bronze osprey
# snow kettle Didn't work.

What mod is it? There's a chance they omitted some config info from the CfgPatches class which will prevent it from being seen in Zeus, even though it might be visible in 3den.

rustic mesa
#

Stupid question, was playing a SP scenario and accidentally switched to an AI teammate and can't switch back to squad lead. Is there a way to do so or am I stuck?

snow kettle
#

3CB

golden nova
rustic mesa
#

Can't seem to open the debug console, same keybindings as multiplayer?

golden nova
#

does pressing U do anything?

#

alternatively if you rebinded stuff, the control name in the Controls settings is "Team Switch", U by default

leaden summit
#

hello, when i play in lan with my friends, they can't do damage to the enemies, only their bullets go through them. Anyone knows how to solve this?

rustic mesa
# golden nova does pressing U do anything?

It opens the Group Management screen with the character I switched to shown as "Ungroupped". Managed to leave the old squad by creating/leaving a new one. Unfortunately currently playing as a different character but still working fine.

#

Thanks for the help!

uncut trellis
#

The game does not like that

reef jacinth
golden nova
#

do you have a USB headset? Are you sure you're not out of RAM or VRAM when playing the game?

gusty hatch
#

okay I can't seem to post the image in #western_sahara for some reason but I can here

#

the Tura faction under Independent, using Zeus, their Infantry Group is missing

#

and only the Motorized Infantry group is present

steady ivy
#

Can someone help me

pearl sorrel
#

Load the required mod...

steady ivy
#

Cuz I just got ArmaπŸ’€

steady hawk
#

Yes

#

I don't know what RD is but most likely it requires Project Injury Reaction

steady ivy
steady hawk
#

Left Altx2

steady ivy
#

Thanks

#

Is it normal for it to look like this?

steady hawk
#

What is normal? What is this?

steady ivy
#

What I mean is

#

Wait nvm I got it

steady hawk
#

?

#

You've got the game really recently, and already playing the heavily modded game?

steady ivy
#

Yuh

steady hawk
#

Well I don't stop it from marching into the mountain of problems

steady ivy
#

What

steady hawk
#

tldr Mods can break any part of the game, especially if you load tons of them

steady ivy
#

Mmm Alr

steady ivy
#

Is there a way to remove the crosshair?

golden nova
#

in difficulty settings.

opal brook
#

Hello guys,
I have a question/problem for you

I can not join my server if I run arma3server with server.cfg and I can join if I run arma3server without server.cfg

Arma 3 Console version 2.10.149954 x64 : port 2302
10:10:28 Host identity created.
10:10:28 Connected to Steam servers
10:10:32 AureProd uses modified data file
Warning: failed to init SDL thread priority manager: SDL not found

And my player is blocked in uses modified data file and after long time he is timeout kick

golden nova
#

I guess it's a linux server, error says you're missing SDL so you should install it. And if it still shows up, fix your server.cfg file

opal brook
#

how can i fix the server.cfg

#

I fix SDL error but I have the same problem

Arma 3 Console version 2.10.149954 x64 : port 2302
10:48:27 Host identity created.
10:48:27 Connected to Steam servers
10:48:52 AureProd uses modified data file
#

and for server.cfg file I have test with copy of wiki tuto

opal brook
#

@golden nova I have investing and in server.cfg if verifySignatures = 0 the server work but if verifySignatures = 1 or 2 the server don't work

golden nova
#

perhaps you're using mods without keys and/or you haven't uploaded them to your server

opal brook
#

@golden nova well I have no mods selected on my games and none in my server and in keys there is only a3.bikey

#

it's the same problème but there are not solution in forum : https://forums.bohemia.net/forums/topic/167148-problem-with-verifysignatures/

uncut trellis
opal brook
#

yes in 2014

#

and i have no mods in my server

uncut trellis
#

Well I don't know more about it, just wanted to point out that their solution was to quote the startup different.

opal brook
#

thanks but i still have the problem

opal brook
#

re Hello guys,
I have a question/problem for you

Arma 3 Console version 2.10.149954 x64 : port 2302
10:10:28 Host identity created.
10:10:28 Connected to Steam servers
10:10:32 AureProd uses modified data file

And my player is blocked in uses modified data file and after long time he is timeout kick
And my server is vannilla and no mods
And I can join in my server if I change verifySignatures = 2 to 0
And for the same configuration the server work on my private server but don't work on my ovh vps

vale finch
#

hey anyone know how to fix the battleeye issue (battleeye client not responding)
what i have done so far
*verify the game
*re installed the game
*restarted my router

pine kite
#

Did you enable battleye client service in the launcher battleye tab?

#

Or is the service even installed in the Windows Services window?

vale finch
#

its enabled. but first it was all good but since the last 2 weeks it broke

pine kite
#

Did you get that message in the game, or when working with some server?

vale finch
#

On a server but i ve heard it might be the server

#

That causes the issue

vale finch
#

I have played in the server with no issues but it suddenly happened

pine kite
#

Anything can be because of a hidden bug. You never know they exist until the critter reveals itself in daylight. It would need to be replicated and shown how to Bohemia feedback site. Just expecting it to be because there was an update is just fooling yourself into having a cause. There are plenty of other things that can break network connectivity.

vale finch
#

Its from a discord server idk i same the is advertising so yeah.

pine kite
#

The discord has nothing to do with the Arma 3 server. So I don't know what to make of this. If it was a home Arma 3 server then maybe they got their port forwarding reset or server got a different IP.

serene falcon
#

I am not sure if theres a massive amount anyone knows about this

22:25:12 Warning Message: Addon 'A3_Aegis_Armor_F_Aegis_APC_Wheeled_01' requires addon 'Vehicles_f_lxWS'

#

my immediate assumption was the fact that Aegis is reliant on I think 2 DLCs being Apex and Western sahara

#

the question being is it possible to mount a mod to a server either without its dependency or is it possible to mount the dlcs to the server without forcing players to own them

quaint jewel
#

its just a warning

#

you can just ignore it indeed, and random stuff might break

serene falcon
#

server refuses to start

#

until either 'aegis' is unmounted which then makes it refuse to start until the mod that requires 'aegis' is unmounted for the same reason

#

unless theres a way to make it so mods without their dependency mounted dont stop the server from starting

uncut trellis
#

You may need to set the server on the CDLC branch

#

People joining likely will need to own the dlc or use the compatibility mod (with dlc restrictions)

serene falcon
uncut trellis
#

Me neither.

#

But I know it loads the CDLC data on the server

serene falcon
#

there a big ol button saying install cdlc

#

but post doing that server still giving the previously listed error

uncut trellis
#

So you also start WS?

serene falcon
#

WS?

uncut trellis
#

Western Sahara

#

The dlc

serene falcon
#

brought to new tab

#

did a whole load of lines of process

#

said done and close the tab

#

not sure if WS is a different department or not

uncut trellis
#

No but you will need to make the server start it along with your mods

#

Like you need to set it to start when you play the game

serene falcon
#

wat

#

put it in the command line?

uncut trellis
#

Yes if that's how you start the server

serene falcon
#

its the line that dictates which mods are loaded?

uncut trellis
#

Idk specifics. And it might even vary between server hosts. You could check if you host offers any guides on that

dreamy anchor
#

hey im having an issue with my game hanging on loading profile options

pine kite
pine kite
vale finch
#

what do i do..... tried a lot

golden nova
vale finch
#

mods are on if u mean that

golden nova
#

then disable them and see if game starts

#

if it does, it means you have a broken mod

#

how to troubleshoot broken mods - disable them all and start testing while adding one by one until it breaks again, then you'll know what's the issue

vale finch
#

oke thx

river surge
#

I'm not sure if this is a troubleshooting issue or a mission maker issue:
When I load up a mission with my modlist, it kills me and makes me respawn the moment I load in. It does this on dedicated servers too. Myself and my script writer have looked through it and determined it's caused by... a mod. Which mod? Who knows, there's 71 of them. Does anyone know of a mod that does this that can make my life easier?

#

Out of this modlist specifically ^

golden nova
#

is this the mission making modlist or the one you're connecting with?

#

if you want to determine whether that's a mod issue or not, make an empty mission with these mods with just one playable unit and see if it kills you - if it doesn't then it's not a mod issue

river surge
river surge
golden nova
#

and you shouldn't use clientside mods to build missions.

river surge
#

This is on a populated map, but the same thing happens if I just drop a unit and play.

river surge
#

Unless I missed one, which is very possible

#

I have it because the vanilla map is hard for me to read.

ocean cosmos
#

looks like its probably an RCO issue

river surge
#

It was happening before we added RCO, the reason I'm trying to fix it is because RCO can't load when we keep respawning every time lol

#

I'm wondering if it's 3den Enhanced or something

golden nova
#

3den enhanced shouln't be loaded by clients or server, it's only for the mission making purpose

river surge
#

Oh wait I don't need those on when I make the mission?

golden nova
#

they don't add any items do they? They are only overhauls of client (+ server for some of them), they do not introduce anything placeable or editable within the mission

#

build a simple mission with the red stuff out and see if respawn issue persists

river surge
#

Okay, let me test that

golden nova
# river surge

btw is that Contact box there because you have loaded Contact (not platform) on server? I'm asking because I've never done that and judging by how many troubles it already causes in singleplayer it may be even worse in MP

river surge
#

We don't have any DLC loaded onto the missions or the server

golden nova
#

hmm, alright

river surge
#

It works without the mods, let me add our respawn script to see if that works with it as well

#

Eeey, it works

#

Okay, nice

#

Thanks!

golden nova
#

np

#

advice for future, always make three mod presets - one with necessary mods for making the mission, one with that base + server-side stuff, one with base + whatever you need for client, some mods are just not made to be run everywhere, sound overhauls and ace/movement overhauls are some of them

river surge
#

Gotcha

#

New issue, I removed the respawn scripts from the mission I was making and now I can't pick playable slots

golden nova
#

you mean the old mission with "fixed" preset?

ocean cosmos
#

Doesn't 3den enhanced have a handful of times it makes the mission dependent on it?

river surge
golden nova
#

create a new scenario with that new modset and use Merge option to merge the old one with new one so it will get rid with any hidden dependencies that were created with old mod preset

golden nova
river surge
#

The what option?

ocean cosmos
golden nova
river surge
#

I found it

#

Thanks

golden nova
#

it will copy everything that is on map, you may have to manually copy custom folders from old mission to new one, I don't remember

river surge
#

it cleared everything, I merged it wrong

golden nova
river surge
#

No, I didn't merge it wrong, I accidentally overwrote the old save trying to save the blank mission

golden nova
#

copy the "backup" from your server if you didn't delete it

river surge
#

It hadn't gone on the server yet EM0_meru_sweat

ocean cosmos
#

resisting the urge to tell you that isnt how you merge missions

#

always make backups of shit

river surge
#

Time to build a FOB from scratch again

#

Glad I used 80% custom compositions

ocean cosmos
#

i back up every map i make to google drive just in case

#

that doesnt help now anyways

#

back shit up, lesson learnt I suppose

golden nova
# ocean cosmos Bruh moment, time to remove

the only time you'll ever see a warning about missing 3den Enhanced is when you try to edit a mission without the mod while it was created with it - but even force loading that won't break anything, 3den Enhanced stuff is saved to sqm as a script or something, you just won't be able to overwrite it unless you load up the mod. For the end user it is not required

ocean cosmos
#

oh wait yeah cos it modifies the file itself it still says its needed makes sense

golden nova
#

I've made over 80 missions for my unit and we never loaded 3den enhanced, no issues noticed, so I think I'm 100% right staresmile

ocean cosmos
#

it is simply an illusion

#

about to drop a western sahara compat for you btw

fringe robin
#

somebody mind helping me out with setting up UPnP on arma 3 using ATT?
(PC) Haven't found any working solvers on google so.

ocean cosmos
#

setting up UPnP is done on your ISPs side iirc

fringe robin
#

homie

#

what

#

i am a stupid ass teenager

#

sorry to tell you but idk what that means

ocean cosmos
#

internet service provider

fringe robin
#

andddd how am i suposed to do that

ocean cosmos
#

you dont

#

youre looking for port forwarding

fringe robin
#

i done port forward 1 time

#

minecraft

#

2 times

ocean cosmos
#

do it again then πŸ™‚

fringe robin
#

minecraft and unturned

ocean cosmos
#

same principle, just diff ports

fringe robin
#

yes but what port to do

ocean cosmos
#

According to portforward.com
TCP: 2344-2345, 27015, 27036
UDP: 2302-2306, 2344, 27015, 27031-27036

fringe robin
#

what

ocean cosmos
#

Best looking up a youtube guide

fringe robin
#

dawg

#

i aint evver been so lost

ocean cosmos
#

That should be what you need

fringe robin
#

uh

#

ok

ocean cosmos
#

Obviously for your router it'll be different

fringe robin
#

ill try it out

ocean cosmos
#

But same principle

fringe robin
#

some of my things dont patch up

#

whatsoever

ocean cosmos
#

some of your whats

fringe robin
#

like my default gateway, and my dns servers

#

my default gateway is

#

blank.

ocean cosmos
#

yeah dont share anything like that here

fringe robin
#

yeh

#

well i dont think u can do much if a default gateway is blank anyways

ocean cosmos
#

i would recommend emailing your ISP customer support about port forwarding in that case

#

probably 50% of the time theyll be helpful

fringe robin
#

must i port forward like this

#

cause i can just do it

#

from a website

ocean cosmos
#

your routers console?

fringe robin
#

i mean

#

yea

ocean cosmos
#

thats what they do in the video

fringe robin
#

i mean like

#

the whole setup thing with ipconifig

#

n shti

ocean cosmos
#

If you've got one that's reliable that you used for minecraft/unturned go for it, but some can return false values

fringe robin
#

mk

pine kite
# ocean cosmos setting up UPnP is done on your ISPs side iirc

Well, it is the router that should accept UPnP requests. If it doesn't you may need to enable it. If you ISP provided the router, they may have disabled it, or it was disabled by default. But if you can find it's Port Forwarding settings in it anyway, try that: Forward UDP protocol ports 2302-2306 to your computer's local IPv4 address. @fringe robin

serene falcon
#

follow up anyone know what this is?

10:49:57 Warning Message: Addon 'I_USA' requires addon 'O_USA'

pine kite
#

Apex should already be loaded, as it is a Bohemia Interactive DLC.

#

creator DLC are treated differently.

fringe robin
#

i didnt find

#

anything about UPnP

fringe robin
#

how to i forward it to my ipv4 address

serene falcon
pine kite
fringe robin
#

well i

#

ok

#

is there a way we can like talk and solve this

#

cuz i dont

#

understand

pine kite
#

Nope, I was about to go to bed.

#

Then don't mess with it.

fringe robin
#

cause ive got at&t

#

so it doesnt show anything about forwarding

#

at all

#

just base host port, grobal port range, service name, and protocol

pine kite
#

Other than knowing AT&T is a service provider, I know nothing about their equipment.

#

If you don't understand what this portforwarding is or how networking works, then don't even try to host a server from home. You could mess up the settings.

fringe robin
#

i know how it works i just dont understand the way your describing it

#

i've port forwarded before

#

but the way its being shown to me is

#

not comprehending

#

in my mind

pine kite
#

Well, how did you set it for that minecraft server?

#

You needed ports, and an IP address.

fringe robin
#

no not really

#

just ports

#

tbh

umbral narwhal
#

might be in the wrong interface. Triggers and firewall look very similar.

fringe robin
#

lol

#

this is all that shows up

umbral narwhal
#

That looks like a first-part thing.

fringe robin
#

thats all that shows at all

#

lol

umbral narwhal
#

So you create a service definition, and then somewhere else you forward it to a particular machine.

fringe robin
#

no i can just make it

#

and press

#

and it goes

pine kite
#

Service name is whatever you like; global port range is 2302-2306 ; base host port is your computer's local IPv4 address (10.x.y.z, or 192.168.x.y, or 172.16-31.x.y)

umbral narwhal
#

nah, base host port is 2302

fringe robin
crude schooner
#

Ya. It has an example

pine kite
#

sorry, right

crude schooner
#

I'm confused to not seeing a target IP.

umbral narwhal
#

It's a common thing to separate the two parts.

crude schooner
#

Maybe it detects what PC you are accesing it from?

umbral narwhal
#

One part creates a service definition, second part assigns that service to a PC.

#

Sometimes they're in completely different parts of the interface.

pine kite
#

Well, base host port then would just be 2302 indeed, whatever the starting port will be. In some cases you want it to start on another port.

fringe robin
#

cause

#

when i set it up

#

and add it

#

it shows my desktop name

crude schooner
#

^ neat.

fringe robin
#

im just confused

pine kite
#

Strange, what if the computer that needs to be port forwarded doesn't have a browser. Then you couldn't as it won't be detected.

crude schooner
#

That was my thought.

fringe robin
#

what sku2

crude schooner
#

Regardless let's not confuse the guy.

umbral narwhal
#

/me shrugs

pine kite
#

Sorry, just thinking outloud.

crude schooner
#

TLDR networking can be a horror show.

umbral narwhal
#

is there a list of active port forwarded services anywhere?

fringe robin
#

yall already confused the guy ngl

umbral narwhal
#

(there's always a list)

crude schooner
crude schooner
fringe robin
#

yeah

#

im at that point

pine kite
#

Really, try to find documentation /manual how this router works. It sometimes has help pages. And if it is AT&T there are probably loads of people that tried to port forward with it and maybe explained it.

#

Dont set anything unless you are confident what it should be.

fringe robin
#

im jus confusde

pine kite
#

research and investigating is the solution to being confused.

crude schooner
#

Google Fu is a powerful skill. I'm in IT and I spend most of my day googling.

fringe robin
crude schooner
#

See if it works.

fringe robin
#

Β―_(ツ)_/Β―

#

hope so

umbral narwhal
#

Did you chop a column on the right

crude schooner
#

Dito

fringe robin
#

wjat

crude schooner
#

I assume it's [delete]

fringe robin
#

lol

crude schooner
#

hazzah

umbral narwhal
#

And what's the table called?

pine kite
#

Yeah, too small screenshots.

fringe robin
crude schooner
#

Gotta make sure it's forwarding and not triggering, done that enough times...

fringe robin
umbral narwhal
#

Ah, that's more like it.

#

Probably works :P

pine kite
#

Ok, see if you can find some page about reservations of IP for your desktop.

umbral narwhal
#

Some of them are dynamic so they work from the hostname.

fringe robin
umbral narwhal
#

DHCP-triggered.

fringe robin
umbral narwhal
#

Don't tick UPNP.

pine kite
#

don't set the UPnP checkmark

fringe robin
#

oh

#

ok

#

lol

umbral narwhal
#

UPNP is an alternative to port forwarding and will conflict.

fringe robin
#

ok let me spam dm my friend to test for me

#

lmao

crude schooner
#

been there brother

pine kite
#

What is the name of your server/localhosted session?

fringe robin
#

UH

#

server test or something

#

i think

#

let me rehost

#

will name it to something

pine kite
#

Gotta come up with a smarter name than that.

crude schooner
#

Server Test 003 Final Master Version Remake.

fringe robin
crude schooner
#

At least that's how my artists seem to name stuff 😠

fringe robin
pine kite
#

Could have just kept it simple with "Kangg's folly"

fringe robin
#

eh

#

im just

#

funny

pine kite
#

No go yet on my side.

#

No server starting with "this is"

fringe robin
#

😦

#

here check again

pine kite
#

nope

#

Are you hosting Arma 1 or 3?

fringe robin
#

3

#

lmk if it works

#

ping

#

if it does

#

password is "what"

#

anyone able to help me test?

#

this guy got off

crude schooner
#

I'm going to be doing my own testing so I can check that too. I'll be able to help in a sec.

fringe robin
#

ok

#

dm me when u can

golden nova
torn abyss
golden nova
#

Yes, let me just get my magic glass ball to find out what mods you run.

torn abyss
#

πŸ˜„

golden nova
#

Have you tried disabling ace?

torn abyss
#

I think it has to do with the ACE mod

torn abyss
#

But the ACE is the base of lot of used mods

slow comet
#

ACE doesn't normally do that, so there's a good chance it's another mod you have loaded. So unless you can recreate it with just ACE, it's something else in your modlist.

steady hawk
#

A good way to check which Mod is a faulty so it does the issue for you:

  1. Prepare the Mod list
  2. Remove the half of the Mods
  3. Run the game
  4. If the issue is still there, repeat from step 2 so you'll half the halved list until you get the minimum Mods list to reproduce the issue
  5. If the issue isn't there, try the other half of the Mods
torn abyss
#

Thx @steady hawk, will try

pine kite
torn abyss
steady hawk
#

Indeed what Valen said - the text should be the primary way to state what's wrong, image and any media should be the secondary

ocean cosmos
steep pivot
#

can someone explain to me how to edit server settings for a server, like ace and etc on a dedicated server

#

or well force the setting or are they just done via the SQM files

#

for missions

golden nova
#

you can either do that in Options -> Addon options -> Mission and change stuff there so it's applied only mission-wise, or in the same tab set stuff for Server, override both mission and clients and export it to a file

steep pivot
#

been there and doesnt make sence to me, do we need to do anything in the server config files in our dedicated server files or ingame@golden nova

golden nova
#

if you want to set settings only for one mission then you do it in game when you are making the mission

steep pivot
#

no we need it for all the time

golden nova
#

are you running CBA on your server?

steep pivot
#

yes

golden nova
#

then open editor with the mods you play on (the ones you want to configure), Options -> Addon options -> Server, change values there and overwrite both mission and server, click on export so it copies the content to your clipboard and paste it into a file that you have to create -> cba_settings.sqf

hollow wave
#

@golden nova Hi, same issue with the same unit, basically what we need it to force the in game addon server settings for every single mission, so basically is this something we need to do every time, or do these settings simply save to the editor file, then export it to multiplayer and add it to the server as the SQM file?

golden nova
#

if you have CBA then please read my previous messages

#

or skip to the github link

hollow wave
#

also we have literatly no idea how to make an SQF file, pretty new to this, everything else we know, its just this thats throwing us off

steady hawk
#

An SQF is just a text file with the extension SQF, nothing else, no special software is required

hollow wave
#

so i just add .sqf to the end of the file name when saving it or?

steady hawk
#

Replace .txt to .sqf, that's it

hollow wave
#

ah ok perfect, and where exactly in the server would i need to put said file, i tied uploading the cba_settings.sqf file from my workshop files directly into the one on the server as a replacement but it wouldnt upload it

#

also we are using host havoc as our provider if thats any help

steep pivot
steady hawk
#

No clue

#

I'm not a server manager nor a CBA user

hollow wave
#

this is what we are stuck on, just ran the server now but it hasnt dont anyt of the settings that are on the terrain file

umbral narwhal
#

You can just change the server tab of CBA settings, and then it'll remember for that server for any mission (stored in the profilename.vars.arma3profile file).

#

The server tab is greyed out unless you login as admin.

hollow wave
#

@umbral narwhal ok so how to go i about doing this?, ideally i just need to have the addon setting run the exact same setting for every single file without needing to set it manually every time

ocean cosmos
#

Go to the server tab of CBA settings then make sure you click overwrite mission at the end

#

Make sure you're not overwriting mission if it's a client side setting though

hollow wave
#

yeah all that is already done, its the fact that when we run the server, and we join, the settings are not applied to the server when its live for some reason

umbral narwhal
#

You went into options->addon options, changed server settings and it didn't remember next time?

hollow wave
#

no, it remembers them if i run the server off my system personally, or when i open the file in the editor, but when its on the server itself, eveything is back to default

umbral narwhal
#

But did you change them on the server or only locally?

hollow wave
#

ok i found the file your refering to, im assuming its this?, and im just throwing the exported settings into here?

#

just replace them with my own?
and im assuming i dont need the 1st line?

umbral narwhal
#

I don't know what anyone was expecting you to do with the exported settings.

#

First thing to do is determine whether your server remembers settings, and if not, why not.

hollow wave
#

this is what i mean im getting a lot of conflicting answers, but im assuming i just swap these ones in the vars file out for me own?

#

so everything in that screenshot is default, thats whats in the file when i open it, there not the same as the settings im wanting to run

umbral narwhal
#

You can't edit a vars file directly. You'd have to unbinarize and rebinarize it.

#

There's a perfectly good UI for changing these settings. Use that first.

hollow wave
#

im able to just open the file in my server control panel?

umbral narwhal
#

Maybe, but if you edit the thing you'll probably just break it.

#

It's not supposed to be editable in a text editor.

hollow wave
#

yeah i have no clue what im doing when it comes to this stuff, i just need to get these settings sorted out then everything is done, i just have no clue how

umbral narwhal
#

Start your server. Connect to it as admin. Change a server setting. Shut down. Restart. See if it worked.

hollow wave
#

ok give me like 20 mins

#

i imagine i can just load my saved server settings when im logged in as admin?

fringe robin
#

hiya

#

siomebody mind helpin me out?

#

Having trouble with my microphone

umbral narwhal
#

On what, Discord?

hollow wave
#

changed settings, just shutting it down and restarting now

fringe robin
umbral narwhal
#

Never used Arma's voice stuff. Looks like it uses the default mic so you'd have to make sure that's set up correctly in Windows.

hollow wave
#

ok looks like it remembered everything, do i need to do this everytime i change mission file or will it just stay this way now?

umbral narwhal
#

If it's on the server page then it'll stay.

hollow wave
#

also noticed people are getting kicked off by battle eye for no reason, that being myself, the other admins, regular players

#

it just kicked us off with no reason after a few minutes

#

seems to be doing it every time without fail, no idea whats causing it though

fringe robin
#

arma mic just isnt working

#

weirdly

umbral narwhal
#

Is this on a server where other people can talk fine?

fringe robin
#

yes

fringe robin
gusty hatch
#

has the top down mode selector on Titan MPRL compact been fixed?

steady hawk
#

In what sense?

gusty hatch
#

in that I tried to press F to switch to top down mode while locked on using the Titan MPRL compact launcher

#

and I couldn't switch to the top down mode

steady hawk
#

Are you sure you're using AT round?

gusty hatch
#

yes just spawned a default AAF AT guy

#

using the AT rounds

#

the PCML I can still switch to top down mode though

steady hawk
#

Does PCML have a top-down? I never thought so πŸ€”

#

Are you using Mods?

gusty hatch
#

yes I have all the aegisverse thing

steady hawk
#

Then try in vanilla

umbral narwhal
#

vanilla PCML has a top-down mode.

steady hawk
#

Hm, I always thought it only has direct attack

umbral narwhal
#

Not sure about the default key for that. I don't think it was F. I have it bound to home.

steady hawk
#

It should be F (change firemode)

gusty hatch
#

that's freaky, the titan top down mode came back

#

it might be aegis that disabled it somehow

steady hawk
#

Thought you're saying about Titan?

gusty hatch
#

yeah sorry meant titan

#

pcml always kept the top down for me

umbral narwhal
#

Mods can break whatever they like.

steady hawk
#

AKA tweak

umbral narwhal
#

Like ACE removes the command-guidance functionality on the Titan :/

steady hawk
#

I've just loaded Aegis Mods, and it has top-down finely? πŸ€”

bronze river
solar tundra
#

@steady hawk

#

now what

steady hawk
#

Now what? Elaborate

solar tundra
#

well i cant play because of something id

#

idk

#

it just says STATUS_ACCES_VIOLATION

brave imp
solar tundra
steady hawk
#

!steamverify

rustic eagleBOT
#

Steam file verification process:
Right Click on game -> Local Files -> Verify Integrity of game files
Arma 3
Steam Workshop Mod repair process:
Open Launcher -> Right Click on mod -> Repair
The first process will automatically verify Steam Workshop items as well.

solar tundra
#

ok

#

but than why is there so many people saying they have tried everything on steam and reddit and cant fix it and want refunds

steady hawk
#

STATUS_ACCESS_VIOLATION does only mean generic error, nothing else

#

Everyone have their own error

solar tundra
#

why though

#

thats dum

steady hawk
#

What

solar tundra
#

why would an error say acces violation

#

it should instead say error

#

or like error checking files

steady hawk
#

I don't know, I didn't named it

solar tundra
#

idk

#

because acces violation justs sounds like cheats

steady hawk
#

It doesn't really matter how you feel, are you trying the verify process?

solar tundra
#

no im playing another game now i expected the discord server to take longer to give an answer

brave imp
#

Tried Dynamic Combat ops. It spawned me outside the map

pine kite
# solar tundra why would an error say acces violation

Some bug or thing causes the code to look up the wrong place in memory. That is why it says an access violation. Code should not be sniffing in illegal places. Something the mod creator did or wrote it in a certain way made that possible. Or sometimes faulty hardware/temperature issues. It's hard to tell which mod went out of line though. It is the operating system that generates that error code. It doesn't know the difference.

solar tundra
#

ok

#

still why doesn't it allow me to play singleplayer

golden nova
#

because of what Valen wrote

#

check your mods, keep task manager open to monitor the usage of CPU and ram, watch the temperatures

uncut trellis
solar tundra
#

its too late for that XD

hollow wave
#

anyone here have experience with the simplex support services mod?

we are using it to run a set of scripts for our vehicle spawners but the code look like it being delayed before it does what its supposed to and we have no idea how to fix it

pearl sorrel
final rose
#

when using zeus i dont get the markers for AI OPFOR or BLUFOR not even objects.. anyone know what causes it?

ocean cosmos
#

Needs to be editable

#

Update editable objects module if it's in a mod you've got

final rose
#

tried that - even get the same thing with vanilla AI (placed a NATO ammo bearer MX rifle etc etc) still cant see, tried replacing the game master module too

#

sent the mission file to friends - zeus works for them perfectly

ocean cosmos
#

What mod are you trying to use the module from?

final rose
#

i want to say ACE (sorry im stupid im sitll learning mission making etc)

ocean cosmos
#

ACE doesn't have that module

#

Update Editable Objects module in Zeus is usually from Zeus Enhanced

final rose
#

i dont have any client sided on atm as this is just a basic standard mission maker preset

ocean cosmos
#

Then you need zeus enhanced

final rose
#

i fixed it... im so stupid... didnt have "add objects to curator" checked in settings

smoky silo
fringe salmon
#

Guys who can help me, how I change zoom on sniper like from 10x to 20x, in arma 3

ocean cosmos
#

dont crosspost this in 3 channels

umbral narwhal
#

If your scope already has 10x and 20x then numpad + by default.

#

If not then you'd need to make a mod.

zealous ledge
#

The peq15’s on RHS guns arent working

#

Does RHS use ACE laser pointer?

ocean cosmos
#

they only have ir or flashlight

calm mesa
#

Anyone know how to fix the "Warning Message: Addon 'CUP_Vehicles_ACE_compat' requires addon 'CUP_AirVehicles_AH6'" error?

steady hawk
#

Repair CUP Vehicles

#

Oh wait, it's ACE Compat

calm mesa
#

I do have all the ACE compat mods

steady hawk
#

Then load CUP Vehicles

calm mesa
#

is in there

#

I just don't know what's wrong because I tested this preset last week and it was fine but now it doesn't want to work. I did delete all the mods in the dedicated server and re-installed all 39 mods in the preset and now it doesn't want to work. Cancelled a game last night because of it..

steady hawk
#

Where's your ACE Compat for CUP located?

calm mesa
#

Just below CUP Vehicles

steady hawk
#

Try to remove the pbo and re-install the pbo

#

Wait I think I misunderstand what you meant

calm mesa
#

command line is fine too

steady hawk
#

Have you repaired the CUP Vehicles?

calm mesa
#

Yes

#

Warning Message: Addon 'CUP_Vehicles_ACE_compat' requires addon 'CUP_AirVehicles_AH6'

#

That's what's stopping the server from launching

#

hang on might know the error...

calm mesa
#

HAHA FIXED IT

steady hawk
#

What it was?

calm mesa
#

Was missing another ace compat mod

uncut trellis
smoky silo
#

It is in vanilla πŸ‘€

#

Not the video, but checked in vanilla and it also happens

uncut trellis
#

then probably not possible to avoid it. If you can reproduce it in vanilla you can make a bugtracker ticket with video and reproduction instructions.

#

but at this stage of Arma 3 development there may not be anything that can be done about it

ocean cosmos
#

Should be fixable by swapping the anim sets in config, no..?

uncut trellis
smoky silo
crude schooner
alpine sequoia
#

Having a problem, ArmA seems to have just uninstalled mods even though I'm still subscribed to them
Tried importing a modlist that has them, told me to install them, tried doing it, did nothing, restarted and they're just not showing up again no matter what I do.
It also corrupted a bunch of the mods I had installed
I've tried verifying file integrity and it did nothing

slow comet
fringe salmon
#

ArmA 3 server browser doesn't work on 64 bit, only at 32 bit.
I have a 64 bit machine, but my arma 3 server browser has stopped working on the 64 bit version of the game. It only works on the 32 bit version, which is extremely unstable. Have over 2700 hours and this is the first time encountering this issue, any help?

umbral narwhal
#

What exactly does "stopped working" mean?

fringe salmon
#

server browser has nothing in it

#

trying to join a server via the launcher or friendlist results in an endless loading screen

bronze river
#

try joining via ingame browser?

fringe salmon
#

ingame one is empty, friendslist and launcher result in endless loading screen

#

everything works fine on the 32bit version, this issue is only on 64bit

#

but the 32bit one crashes all the time

umbral narwhal
#

What's in the server console? What about the RPT?

fringe salmon
#

server console?

#

in the launcher, all my console and stuff are empty

#

not sure what RPT is

umbral narwhal
#

Are you sure you have a server :P

fringe salmon
#

No, you misunderstand

#

i cant join servers

#

like

#

i cant play multiplayer

#

on the 64 bit version

umbral narwhal
#

oh, sorry, misread.

fringe salmon
#

all good

umbral narwhal
#

use steam verify to repair Arma 3.

fringe salmon
#

did

#

even reinstalled

#

didnt work

umbral narwhal
#

hmm, might actually be something lower than Arma that's broken.

fringe salmon
#

probably, maybe firewall or something?

umbral narwhal
#

That would be the first suspect, yes.

bronze river
#

try using the perf_branch just in case?

solar tundra
#

!steamverify

rustic eagleBOT
#

Steam file verification process:
Right Click on game -> Local Files -> Verify Integrity of game files
Arma 3
Steam Workshop Mod repair process:
Open Launcher -> Right Click on mod -> Repair
The first process will automatically verify Steam Workshop items as well.

solar tundra
#

how do i check the game files????????

golden nova
#

it literally says in bot's message.

solar tundra
steady hawk
#

β€œit shows something wrong, so I can't still play the game” never makes sense to troubleshoot. Write things precisely.

pine kite
# fringe salmon everything works fine on the 32bit version, this issue is only on 64bit

There is no two seperate xx-bit versions of the launcher. There is only the arma3launcher.exe file. (whether it is 32 or 64 bit I am unsure.) There are 2 versions of the game client though. That also have a serverbrowser in the multiplayer section.

Probably your firewall is missing settings for the 64-bit version of whatever arma3 executable you are trying to load, or whatever executable you think the serverbrowser has.

#

Taskmanager says arma3launcher.exe is 32-bit.

fringe salmon
#

Yeah the launcher browser works fine, the issue is joining games and finding games within the 64bit arma 3 exec

pine kite
#

You need to use the launcher serverbrowser anyway if you want to join servers that are modded. As, 9 times out of 100 (99 out of 100??) the server needs mods you don't have enabled in the game. The launcher takes care of that before the game is started. Once in the game, you can't change mods anymore. And servers can refuse you based on the mods you have loaded. Only use the ingame browser if you are absolutely sure nothing needs to be changed mods wise.

#

And then the 64-bit game client should still be able to show servers in the internet tab. I did have issues with the official server tab staying empty. (in the past, no longer)

solar tundra
pine kite
karmic halo
#

I have recently upgraded my system and now I get this error after x minutes

#

Is this driver related? Running a 1070 here.

pine kite
#

DXGI means DirectX Graphical~~ Interface~~ Infrastructure. So I guess yes.

karmic halo
#

Gonna try an older driver now.

pine kite
karmic halo
#

Thanks, gonna try that

karmic halo
#

Ah, this is fun....

#

None of the things helpe

#

Reducing power limit of the gpu to 50% also doesn't prevent it from crashing

#

other games crash as well

#

nothing in the event viewer

#

(╯‡░′)╯︡┻━┻

golden nova
#

buy new PC staresmile

#

have you tried changing your drivers from Gaming to Studio? I think all 1XXX series allow to use both, you could reinstal DirectX too if you haven't done that yet

karmic halo
#

I think I have a whole different problem.

#

But at least I found something.

solar tundra
#

Bruh i read the web and like whyyyy

#

I don't wanna spend 5 hours to figure out why my game isn't working

#

If the game arma 3 has a bug that bad not fixed i honestly feel scammed

steady hawk
#

Then provide us more info. When it does happen, how it does happen, where did you bought the game, PC specs, much more if we need

golden nova
solar tundra
golden nova
#

does your PC meet the game's requirements? do you have your GPU drivers up to date? Have you checked the RAM usage and temperatures when the game is running?

steady hawk
#

Pretty much you've ignored what I've said

golden nova
#

USB headset? Windows 11?

steady hawk
#

Oh yeah, USB Headset, it might be. Somehow I frequently forgot about it

dusty swan
#

Not sure if this belongs here, but it's a mod related question.

in CTAB when I spawn multiple squads of AI in, I can only see myself on the bluetracker, am I missing something or is it a bug?

golden nova
#

CTAB will show you only the units that also have CTAB in their inventory afaik.

dusty swan
#

@golden nova that fixed it, thanks

karmic halo
solar tundra
golden nova
#

disconnect it and see if your game is still crashing

#

disconnect before starting the game ofc

#

if it's not crashing anymore, check the pinned messages here, specifically the one by Paul_1705

pine kite
# solar tundra I have no mods

Fair enough, that limits your search further. But yes, you do want to spend hours to fix it. Because you want to play the game. We don't know if it is a bug in Arma3. As R3vo figured out, such errors can be hardware related as well as software related. We don't have your system. Only you can.

solar tundra
#

true

#

but than that means the game is either too buggy or requires way to precise equipment

steady hawk
pine kite
#

It is allways buggy in the eyes of those who do not check if their own hardware or practises are at fault. "Arma being Arma" is usually a case of PEBKAC.

steady hawk
#

Or probably because Engine limitation - but whatever, you have to listen to others, and do your job, not rant

uncut trellis
#

Also it is very possible you have something wrong in your windows install so checking out the unusual process exit wiki page is very useful and often solves this kind of issues

half cloak
#

okay, so; I've been trying to fix this for a few hours now, saw on a Steam Workshop comment that it's a common issue, and am hoping to find another solution.

So the last few days, but noticed today, I haven't been able to download new mods from the workshop; sort of. The download on Steam goes through, and when I go into the workshop folder, the files are there, but it doesn't seem to be copying the mods over to the !Workshop folder in the Arma 3 directory, which means they're not showing in launcher. I've tried verifying my files, restarting the launcher half a dozen times, unsubscribing and resubscribing a dozen, restarting Steam, restarting my computer, trying to reboot the workshop by tugging the workshop.acf file for Arma, etc

#

The comment said they had to delete all of their mods and redownload to fix it, but I've got some 800gb of Arma content and really don't want to go through all of that, has anybody else encountered this bug, or how to fix it? I did a few searches on here before posting but didn't see anything

umbral narwhal
#

IIRC it's actually the Arma launcher that creates the !Workshop links.

#

In the launcher's mods list, check More -> add watched folder.

#

There's a restore default option there which might help.

#

Not sure though because none of the options really apply to workshop mods.

half cloak
#

yeah that sadly did nothing and I have no idea what's going on

cosmic eagle
#

Hello I have a problem about Arma 3 F keys doesn't work on Vehicle Buttom

#

anyone have solution about it?

steady hawk
#

What does it mean Vehicle Buttom?

cosmic eagle
#

The Interactive button for Helis

steady hawk
#

What Interactive buttom?

cosmic eagle
#

This buttom i mean