#ip_rights_violations

1 messages · Page 74 of 1

silver hazel
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I will let him know. Wouldnt call him a friend tho, he runs one of the communities I sometimes play on, I dont play very often

wary lodge
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I dont understand why anyone would willingly create more work for themselves in order to achieve a worse result, but frankly i might just be stupid. This topic is enough for me for now

wary lodge
silver hazel
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Actually he told a story about that, that it was quite the opposite. He would ask for help when doing his own stuff and people wouldnt help him and mostly just ignore him on arma places, so he learn how to mod arma, by ripping assets and checking the code trying to understand it how and why it was written like it was. And thats how he learnt to do it.

wary lodge
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Lack of dedication is what it sounds like. People helped me here and i've done pretty much everything Arma has to offer so far

silver hazel
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¯_(ツ)_/¯

keen trout
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both

silver hazel
keen trout
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if you've stolen something from a mod, it can be found. simple as that

glacial lagoon
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Can one make a conversion of vanilla cars from vehicles to objects through configs (removing PhysX, driving ability etc)? Would that break EULA?
Wanted to make a thing like in SOG where they made static cars

keen trout
glacial lagoon
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IIRC simple object dont work on cars and they dont simulate suspension when they have either disabled simulation or simple object

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makes them look kinda floating above ground

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was wondering if that could be fixed through configs when converted to static too

stiff jasper
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you can transform vehicles into simple objects and edit position of their parts.

glacial lagoon
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we need that for a map

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dont think it would work

keen trout
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terrain objects are more or less like simple objects

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terrain will reference the p3d, just like the simple object

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there are support for land_* classes but they are assigned based on the p3d, not the other way around like a normal vehicle

glacial lagoon
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and modifiying vanilla p3d's is illegal, yes?

coral torrent
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Modifiying them? Yes. Uploading the modified p3d anywhere? No. So you can only use them for private assets in cinematics etc

glacial lagoon
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sad

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thanks anyway!

crimson ingot
soft egret
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You cannot modify vanilla assets without violating the EULA.
If you do it for yourself privately (and I mean real private, not fake "private" that is actually public) noone will know or care.
Posting screenshots of content that violates the EULA is not allowed here no, by the time you publicly post about it, its not really private anymore

coral torrent
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Nobody knows if the p3d was modified or just re-modeled. I'll leave it at that.

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I am not sure how the modification alone would be a violation. But I guess that is part of my overall debate over the miss-information on the actual IP rights around assets in the BI community. Hopefully @manic laurel and I can clear things up there soon with a definitive guide on ip rights for modders / content creators.

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That being said, the admins of this discord can of course make up their own rules /shrug

keen trout
glacial lagoon
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as you said yourself

terrain objects are more or less like simple objects
terrain will reference the p3d, just like the simple object

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so if I want to place a car on map it would not simulate its suspension what will make it float

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or maybe I doesnt understand something?

keen trout
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Unlisted mods can be crawled 😉

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There are more indexers than that one

keen trout
glacial lagoon
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would it simulate PhysX?

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or can I disable it in the same init with car awake false;?

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oh it doesnt work on cars nvm

sharp void
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If I had to guess, it's because they're still public just not visible.

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The "private" and "friends only" mods are actually private though. The "unlisted" mods, if I were to guess, are intended to be for server mods or whatever so servers can find and download them without having to add a ton of random people. From that perspective, it makes sense.

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I haven't used the Workshop crawler in a while but last I checked, it did more than a simple file-name check

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Most of the time that's all you need to check lol. Not a lot of people are changing stuff in the P3D

keen trout
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there's a lot of magic behind the scenes and there are other tools than that site to find duplicates on steam workshop 🙂

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can't reveal all the fun can we? 😉

sharp void
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Unfortunately not. Though I would love to know how it works behind the scenes since I'm wanting to do something similar as a project lol

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Granted my version is probably 1000x simpler lol

manic laurel
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don't hesitate to report them 😉

worldly furnace
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are missions also counted as Intellectual Property?

carmine folio
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im mainly here to watch drama coz im bored but i think that can help 🍿

worldly furnace
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thanks

wary lodge
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Albeit, reverse-engineering clauses have different effect depending on the country, but i wouldnt try it

silver hazel
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probably?

keen trout
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Case closed then, we can all go home 😄

glacial lagoon
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@echo orchid a literal hate-content mod, based mostly on RHS retextures, also CUP.
They've got Z's on all modern russian vehicles, "Смерть хохлам!" on one of the T72B3 retextures (means "Death to Ukrainians" on Russian), Ukrainian retextures called "Пидорасы" in displayName, classnames and pbo names (means faggots on Russian).
Also ripped Bayraktar from Turkish Armed Forces and fully ripped Simple Armbands.
https://steamcommunity.com/sharedfiles/filedetails/?id=2768816281

Screens:
https://imgur.com/a/EYHOGOp

grim dagger
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the guy ripped the katiba model, he even admits it in the comments

crimson ingot
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isnt this just basic reskin?

vivid wave
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Nope, Katiba doesn't have mag proxy

crimson ingot
vivid wave
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You, Ash

crimson ingot
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also i lost my nickname

vivid wave
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Which I mean, it has to be a stolen p3d

crimson ingot
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so will BI or any IP team will take it down?

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also it is a shame that Katiba doesnt have camo in vanilla

manic laurel
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better?

crimson ingot
manic laurel
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huhu
mb!

silver hazel
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if bohemia doesnt care, why do you

prisma kite
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people wanna be friends of the corporations™️

manic laurel
sharp void
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Did you or anyone else send an email to the address in the chat's description? If yes, be patient, things take a while.

soft egret
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If yes, send it again

ocean junco
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arent they making the mod for arma 3

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how is that riping then?

broken hornet
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because you can’t access the source files without ripping via a third party tool

prisma kite
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so? its arma anyway

manic laurel
molten kraken
ocean junco
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isnt it the definition of a mod

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to take pre existing assets and the game made by the devs and to add on to it

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I dont see how this is bad, with private mods like TFL and stuff I get it, they rip from other games and mods and thats not strictly legal so yea

keen trout
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You’re not allowed to reverse engineer the model files to make them editable

manic laurel
# ocean junco I dont see how this is bad, with private mods like TFL and stuff I get it, they ...

I see your point, and as a dev I would not mind allowing people to reuse game assets

but given how RV deals with weapons, a retexture implies access to the 3D model
access that BI understandably doesn't want to give to anyone else but themselves
otherwise it is some kind of "hey you can access our safe, resell our data, see our internal work, but we believe you in that it's just for a mod" situation

crimson ingot
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So weapon retex of vanilla weapon is okay?

manic laurel
crimson ingot
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Ah my eyesight not really good when using siacord mobile

manic laurel
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use Discord instead

faint nacelle
manic laurel
uneven roost
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@hot pilot

hot pilot
manic laurel
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DMCA him on Steam

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(if you did not already, as I see it is already under a DMCA)

hot pilot
manic laurel
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good
are you aware of if it is a first offender or if he is a regular reuploader?

hot pilot
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regular

hot pilot
delicate hamlet
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5.5k hours in arma 3 and yet he still rips the mods, sad

dusk dagger
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TFL shit right?

manic laurel
dusk dagger
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DONT know what is that

manic laurel
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it has apparently been taken down anyway

dusk dagger
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I guess the mod that have stolen things from other mods, is never gonna have a end

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Is easy, I take a mod and then copy paste

manic laurel
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it is an easy start but a hard stop when you cannot upload to the workshop anymore

carmine folio
marble coyote
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Guess i should check this mod and their scripts. Got a report that they copied a complete server-mod a while ago.

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I bet i find more stuff they are not allowed to use 💩

dusty nimbus
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I’m sure it’s from COD

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But it’s not TFL

silver raven
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but

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g3s from TFL are actually from COD lmao

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its a retexture of TFL

dusty nimbus
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TFL is like 6 gigs

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This isn’t

silver raven
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im just saying this is from TFL

dusty nimbus
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It’s still ripped

silver raven
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either way

half cosmos
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It's the PowerRangers guy so unsurprising

stiff jasper
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the BF4 uniforms, which were one of the causes Project Zenith went down, are still available as SOF_UNIFORMS on workshop for over two years now iirc, the Call of Duty campaign for A3 has almost everything taken from the original Modern Warfare titles, so I guess those and Call of Duty stuff became a taboo or some sort of open secret?

dusty nimbus
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Tbh COD stuff is all over GMOD workshop

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at this point I believe that activision simply doesn't care

stiff jasper
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TFL, FLB and other stuff goes down everytime due to RHS or USP but Activision and EA seem not caring about what happens to their IP as long as it's not used for some terrorist propaganda or in news

silver raven
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Them not being able to keep up with the rips, doesnt make it right

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The mod should still go down

stiff jasper
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I never said it's right, and this should be reported directly to the IP owner, not Bohemia, because all they can do is just write a notification, if only

hardy cape
dusk dagger
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A sas uniform?

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Oh modern warfare stuff

plain rivet
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Yeah, modern warfare rips

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“Much less time and effort”

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Lol

flat epoch
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you don't even own the rights to those models yourselves, those are held by Crye, LondonBridge, Spearpoint, 5.11 etc so really every mod on the workshop is in violation

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you made representations, but the rights are held by the inventors

manic laurel
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what are you trying to say here?

silver raven
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He seems to be part of this "either we can rip or you're all wrong"-movement

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Just for your information, if you model something by yourself after reference pics, its still your model

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As long as you dont try to claim patent rights, you should be fine😂

flat epoch
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nah I am of the mind if you don't try to make money off it, it's fine. people here don't understand that, and falsely claim people.

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that this channel exists is absolutely retarded tbh, it's really just for people to swing their e-dicks around at people they don't like

vivid wave
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I don't care if you hate this channel but I would suggest you to keep your language nicer

flat epoch
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@vivid wave you are a real one, and not like these other fools, but I am sorry if my "language" offends you

dusty nimbus
flat epoch
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You don't understand what I am getting at overall here

dusty nimbus
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Well that’s what IP rights are and what this channel is for

flat epoch
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ip rights, that modders don't actually own, especially mods of real life gear by companies who invented it

dusty nimbus
flat epoch
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ok so for example, that XYI dude, made those models himself. so people falsely claiming him is what upsets me

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just because of what he named his mods

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people automatically assume

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also, he did not rip rhs at all

dusty nimbus
flat epoch
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i mean the quality is 100% better

dusty nimbus
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The LWH helmet for instance

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The hydration pack on his vests

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The PTT

vivid wave
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Why you would talk about quality when the topic is the suspected rip act?

dusty nimbus
faint nacelle
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re IP of a model. just like photographer can take a photo of a car, weapon, even a person or painter can paint a painting from them, a 3d modeler can make a model of a thing and the model belongs to the maker

flat epoch
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ok then you can't claim XYI, because he made them himself, and these claims of people saying he ripped those models is false

faint nacelle
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who is XYI?

dusty nimbus
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Basically the guy which links to his devinart

faint nacelle
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the guy who says on his deviant art page the models are taken from other games?

tame mirage
dusty nimbus
tame mirage
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Either way exerdamn has a point. It is an IP right violation

flat epoch
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even if XYI did rip them, he isn't the only creator who gets falsely claimed

tame mirage
flat epoch
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Not gonna waste my breath here as you don't even get what I was getting at in the first message

manic laurel
tame mirage
silver raven
manic laurel
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I think the topic has been covered (many times should I add)

sharp void
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What is that?

faint nacelle
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sounds like new batch of butthurt rippers trolling again

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nothing new

manic laurel
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!issueWarning @void rapids spamming nonsense in a non-described link

edgy coralBOT
manic laurel
hot pilot
steady hatch
fallow iron
silver raven
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I see the experts have arrived

steady hatch
prisma kite
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it's too shit to be TFL

silver raven
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Its not

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Most details come from texture in arma, you can only have 50000 polys

dusty nimbus
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I don’t think there’s a poly limit

silver raven
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Of course there is

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it's 50000

vivid wave
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Who said so and why we're discussing that in this very unrelated place? 🤔

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Never heard of 50k thing

dusty nimbus
plain rivet
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There’s no limit

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But too many can result in poor performance when the asset is placed in the field

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Anyways, this ain’t the place

muted slate
muted slate
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(repacked assets from another mod)

fallow iron
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wut

carmine folio
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Hiyyo, not sure if this is the right channel to ask this question, but if i wanted a mod i am publishing to be protected from certain parties from ripping assets from it, what would be the best way to go about it?

I am aware of programs that encrypt mod files from theft, but as all i have found cost money (something i am not presently replete with due to IRL obligations and such) this is something i'd consider a last resort. Is mod licensing even a viable alternative to this or am i misinterpreting its purpose?

cedar flint
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/just seen someone has already reported it to him....

**EricJ [author] 16 Apr @ 2:34pm **
He wasn't. He somehow managed to do something with the models and pilfer them as his own. Thanks for that though I reported it to Steam

manic laurel
carmine folio
brisk ember
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There's little you can do in the package itself. You'll have to be vigilant, check mods you believe have ripped your stuff and file DMCAs with Steam against them if they do

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Or decide not to release it

carmine folio
brisk ember
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Nope, if you state nothing about licenses, users must assume that they're not allowed to do anything with - like a "no until stated otherwise"

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Something you could consider, but probably don't want to, is incorporate your content do a much bigger mod (e.g. CUP or RHS if it fits with them). Then you won't have to do any of the thief hunting

brisk ember
carmine folio
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gotcha. thanks! 🙂

brisk ember
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There will always be people who think they can do anything they want, that's something you'll have to accept and hunt them as long as you feel like putting energy into it

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It's always polite to ask someone to take it down first before issuing a DMCA, but that's going to get difficult at some point (knowing these people intentionally ignore your license and wishes)

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So don't be afraid to immediately file the DMCA without prior contact with the thief

carmine folio
brisk ember
carmine folio
brisk ember
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It's not a retexture, the author edited the model, not just made a new texture

hallow idol
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This isn't a retexture, but an edit to the model

carmine folio
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oh my bad

hallow idol
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Since it has been up for a very long time, and reported several times - it seems they don't care

brisk ember
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Author's a bit aggressive too so tell em idgaf. Take it down or come to my house idc

carmine folio
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wait, how tho? i thought BI models were binarized in a way that you cant reverse it to get a clean rip of a model?

brisk ember
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People will always to find a way

hallow idol
carmine folio
hallow idol
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You*, and yes

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It's all about how much effort you are willing to put into making it more difficult to rip your mods and once they get ripped preventing them from existing vs how much effort the rippers are willing to put into ripping your mod

brisk ember
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Fun thing's always that these rips tend to become obsolete; most of them can't edit the model themselves and any faults/mistakes in the model will never be fixed, which is something the model creator can do

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Anyhow, good luck @carmine folio 🙂

hallow idol
carmine folio
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to be honest, i'd be totally fine with them going ham on the assets, the thing is i'm not the only one involved with the mod project i'll be publishing. guess a sit down with my group is needed to put this into perspective.

hallow idol
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Unless the original creator goes over hoops and loops by renaming every texture & material path file & folder names just to prevent it

brisk ember
carmine folio
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but thanks for the insight @brisk ember @hallow idol !

hallow idol
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Going back to what I said about who is willing to put in more effort - the ripper or the modder

hallow idol
brisk ember
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these thieves are all about minimum amount of work, maximum amount of credit from users who can't think for themselves

hallow idol
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Mostly relevant for old & abandoned mods

brisk ember
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Yeah, you're right

hallow idol
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I think it's rather about minimum amount of work, maximum amount of content - since while making a full-fledged model is in my opinion the easiest part of modding, it's by far the slowest & most tedious

brisk ember
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That's why I use the word 'thief' - that can be either or both the ripper, editor and/or the texturer

hallow idol
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And then importing it into Arma is something that many people find difficult as it takes a lot of knowledge to learn, while people like doing things quickly

hallow idol
brisk ember
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What word would you recommend then?

hallow idol
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Theft means to take something from somebody - that is they lack it while you get it.
Legally what is discussed in this channel is called "unlawful copying"

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aka - ripping

brisk ember
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Hm, alright!

hallow idol
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Same term goes for piracy, since it's not taking something from point A to point B but instead making more of it without e.g. paying for it

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Through not everybody here agrees with that, and still believes that this should be considered theft

brisk ember
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We might need a new term for it altogether

hallow idol
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'Ripping' seems to be good enough for now)

brisk ember
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I'll use that then

crimson ingot
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oh i remember that, and lou said he dont mind but

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let me just scroll up a bit

runic wraith
# hallow idol Theft means to take something from somebody - that is they lack it while you get...

I mean you can call it whatever you like, but it is also known as Intellectual Property THEFT. And a thief would be a person which commits theft, so there's nothing wrong about calling them thieves. Theft doesn't always have to mean that a person loses possession of something to define the term, that is just one definition of it which is focused around physical theft. Thief - someone who steals another persons property, and in this case it's intellectual property.

hallow idol
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But the property isn't stolen, as it is given by the creator. It is opened and used in a manner not allowed, ei ripped, and later redistributed in a way not allowed, ei unlawfully copied

runic wraith
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Which results in IP theft. The creator gave it in a secured format, just the same way as most all digital products are given, not the actual source files. So once someone has ripped/modified/unlawfully copied that product, they have committed IP theft.

echo orchid
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and software piracy is called like that because pirates by definition are thieves

echo orchid
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ip theft can happen in a number of ways, and unlawful copying as you wrongly call it is just part of ip theft.

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or ip violations

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example - re-uploads against a license, even though it doesn’t involve either ripping or any other sort of reverse engineering process

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is still an ip violation

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so for the nth time in this channel, try not to downplay theft

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as something that happens for various reasons

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because original authors abandoned their works

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or any other made up reasons

hallow idol
# echo orchid you, yet again, do not understand the difference between property theft and inte...

According to the FBI, "intellectual property theft" is defined as:
Intellectual property theft involves robbing people or companies of their ideas, inventions, and creative expressions—known as “intellectual property”—which can include everything from trade secrets and proprietary products and parts to movies, music, and software.
https://www.fbi.gov/investigate/white-collar-crime/piracy-ip-theft

hallow idol
# echo orchid and software piracy is called like that because pirates by definition are thieve...

Piracy, as described today rather than ye-olde yar-har pirates, has nothing to do with theft but is specifically called "unlawful copying". Also can be called "illegal copying", "plagiarisation", "copyright infringement", "copyright violation", and of course "piracy". That is a fact, but for the sake of a source - here's the first result on google after searching one of those names:
https://www.thefreedictionary.com/Unlawful+copying

hallow idol
# echo orchid ripping is a specific process of forced reverse engineering, and has nothing to ...

Ripping, coming from "rip" or "to rip", means; Tear or pull (something) quickly or forcibly away from something or someone. This is directly linked to, as you call it, the "theft" part, as that is when the illegal taking & opening of somebody elses mod is done, in relation to the previous definition I listed. Usually followed by altering, removing, or adding files to the original PBOs.
Simply copying the entire mod with no changes to the PBOs or their structure would then be understood as unlawful copying, as it is still redistributing the contents in a platform not allowed by the owner of said contents, i.e. not the original Workshop page.
Regardless of which one of the two previous things happen, it is an IP violation either way.

molten kraken
hallow idol
# echo orchid so for the nth time in this channel, try not to downplay theft

I am not trying to "downplay" "theft", since regardless of what the words mean these are different topics, and I never at any point state if one is worse than the other, if one is allowed while other isn't, or at all compare them in any ways, I am simply am stating how I understand the definitions of both theft, illegal copying, ripping, and so on. As I said earlier - different people have different understandings on this, but until somebody official says which understanding is correct and which one isn't - there is no "right", there is no "wrong", and there is no "downplaying".

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What I described with examples such as "original authors abandoning work" where just that - examples.

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If you want to get rid of a problem, it's important to understand it so you know which roots to remove and which issues to deal with. In other words - it's important to fully understand the problem. Simply chasing a red hearing because it's the most convenient will look good on paper, but have very little actaul effects or results in dealing with the problem one tries to deal with.

echo orchid
echo orchid
echo orchid
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i found my mod models both being sold for a profit, as well as altered and available in other “mods” for various games, arma included, but also other’s like dayz, garrys, etc

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not really sure how that does not constitute “theft”

hallow idol
# echo orchid *creative expressions*, *ideas*, *inventions* are not part of what a mod is?

How I understand that definition is that it needs to be something secret, something sold, or something unreleased to the public. It doesn't help that the entire sentence is worded poorly with the excessive use of "and"s, therefor I read it as more vague. Otherwise if I was to read word-for-word what they said - IP theft would need to involve violence, which I hope it doesn't in this case))

echo orchid
hallow idol
# echo orchid not really sure how that does not constitute “theft”

First you said ".., and has nothing to do with the theft itself" - to which I said that I think ripping is directly linked to that. Now you are saying that I am not saying it "does not constitute ""theft", so I think either you misunderstood what I wrote above, or I am misunderstanding you now.

hallow idol
# echo orchid violence? really? have you heard of enterprise espionage?

'Robbing' i.e. 'Robbery' by definition means the action of taking property unlawfully from a person or place by force or threat of force.
So since the FBI used that word, rather than e.g. 'stealing', I think it's more likely to assume they weren't speaking in literal terms, rather than assume they meant that IP Theft needs to include some kind of violence.

echo orchid
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ripping is a process

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it does matter what you are doing with the results of the process

hallow idol
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I said that above, but possibly wasn't clear enough

echo orchid
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robbery and by force is this case doesn’t mean by violence

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but by force = ripping and/or reverse engineering

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forcing a password is also “by force”

hallow idol
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I would say not at all. I don't see how reverse engineering can be considered anything other than theft in this context. Forcing a password however I could see being considered 'burglary', as it's basically illegal entry. But definitely not 'robbery'.

sharp void
brisk ember
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Yeah that's fair 😛

pliant oar
pliant oar
brisk ember
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What would be the 'proper' way?

manic laurel
brisk ember
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Could you pin that for future reference?

manic laurel
stiff jasper
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iirc someone did that at least year ago, I remember the katiba topic being brought here back then

brisk ember
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... dammit

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you're right 😛

manic laurel
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(well, the most important part of it, the email ^^)

soft egret
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It was posted here in december.
Posting something here != reporting it

faint nacelle
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report email might also not always get through or gets forgotten if its received in busy time

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then if nothing happesn one can make new report and see if that gets through

runic heron
hasty gale
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"If you want to report this addon/sent me a DCMA or some other #####, I DO NOT CARE." he admits he didnt get permission so no

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i think you would need to contact/inform the people that made tarkov

runic heron
fickle ivy
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informing BI is the right move, they can remove the object when it is violating their/the steam guidelines. You can of course also inform tarkov devs, but not sure what they would do. Propably point fingers at steam and BI to demand removal. Possibly legal action against the uploader but i highly doubt it...

crimson ingot
hallow idol
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Why don't you czech it then?)

lapis quiver
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There is a Mod in GTA San Andreas that adds the UH-80 Ghosthawk from Arma 3 just to let you know

manic laurel
lapis quiver
manic laurel
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thanks!

dense lodge
#

Think some of his other models are from Arma 2 and Arma 3

#

FYI

manic laurel
dusk dagger
manic laurel
#

I don't know what you mean by that

dusk dagger
manic laurel
#

exactly; this is about what this channel is

dusk dagger
manic laurel
#

best as in worth taking down, sure

dusk dagger
#

By the way

#

Where did “USP“ user go?

#

Like Under Siege Prgect account

faint nacelle
#

from where?

dusk dagger
faint nacelle
#

he is still here

dusk dagger
#

Thought he was banned

manic laurel
runic wraith
#

That just got awkward

silver raven
#

A Ghost

echo orchid
dusk dagger
# runic wraith That just got awkward

No the thing is that one day I had a question about one of your mod and I tried to find you here but didn’t see you so in one channel I searched @ UNDERSIEGE PRODUCTIONS because I thought that was your name

runic wraith
#

Oh

dusk dagger
hallow idol
#

Looks like Siege went under your radar

dusk dagger
dusk dagger
#

just found private mods in the workshop

delicate hamlet
manic laurel
dusk dagger
#

Yeah

#

Like I don’t get why the put it in the workshop, is easy to create a drive put the mod there and share the link is simple as that, there is no point to do that

echo orchid
dusk dagger
#

There is no way

molten kraken
#

Yes, a bit harder/longer process, but yes

faint nacelle
#

google complys eagerly with DMCA

dusk dagger
#

TF

#

Didn’t know that fact

faint nacelle
#

google EULA says you must not upload any shady shit

faint nacelle
#

well pretty much any upload service eula says that

#

thats how they avoid being sued

#

the responsibility is shifted to the user

molten kraken
# dusk dagger TF

Same rule as Steam, you're author or have authorisation from author to upload and diffuse thing

dusk dagger
#

Oh

echo orchid
faint nacelle
#

people dont generally read EULAs though. but thats no excuse when consequences come knocking

dusk dagger
sharp void
echo orchid
#

?? any hosting platform

dusk dagger
echo orchid
#

ip rights needs to be protected by any hosting platform, not just steam and google

dusk dagger
#

Ah

#

So then

#

Why is the sas modern warfare mod not banned yet?

faint nacelle
#

people dont make reports

dusk dagger
#

Damn

faint nacelle
#

or not in correct places

#

or they get missed. blobdoggoshruggoogly

dusk dagger
#

They don’t wanted to report so they can keep playing with it

#

😐

molten kraken
echo orchid
silver raven
#

To revolt or get or peoples nerves or whatever

#

It doesnt really matter, they dont make sense

prisma kite
#

its funny seeing USP mald every time one of them pops up

runic wraith
# prisma kite its funny seeing USP mald every time one of them pops up

Mald? I'm sure you'd love to think that, but the truth is we dmca and then go on about our business. Don't go back to check replies, don't have any further interactions with the uploader (which is most likely the actual one getting 'mald' here), and don't waste any more time on it. Why would we be upset? We're not the ones getting dmca'd everytime we upload something.

manic laurel
#

and risk losing Workshop rights either

junior plaza
#

https://steamcommunity.com/sharedfiles/filedetails/?id=2801597107

Enhanced Movement Reworked's climbing and vaulting, Blastcore Murr edition's blast effects, Bloodlust's gore, Goobins Gameplay Enhancements, ASR, Vcom A.I & Lamb's A.I tweaks and many more additions that genuinely make Arma feel alive.```

```Please note
I do not take credit for any of the significant changes. I simply compiled and tweaked the mods contained in this mod or added compatibility. Full credit goes to the original creators of each mod. For a complete list of mods, head to the discussion tab. If you have a bug report, suggestion or general feedback please report it in the feedback discussion.```
#

Folder content is literally just repacked vcom, asr, blastcore etc files

#

Bringing to attention because I suspect the owners of said content are hanging around

merry kestrel
#

seems that one or two of them are right now in the comments section

junior plaza
hallow idol
#

It's still turned on

junior plaza
#

Nvm

charred basalt
#

ohhh i didnt see above ill delete my comments

carmine folio
#

ip right violations apply for script's through the workshop right?

sharp void
#

I'd assume so? Though I know code and such is a bit of a difficult area

manic laurel
#

☁️ 🧹

fallow iron
#

🦗

brisk ember
#

Not just suspicious All equipment is ported from other games from the description

plain rivet
fallow iron
plain rivet
silver raven
#

one thing that's a big give-away is when the uniforms are way bigger than what fits the arma character. Most characters in the COD games for example are jacked up, so thats easy to find out.

#

well not a lot, but theres always something odd about them

silver raven
#

add this to the list

#

Workshop getting infiltratedcamoman

hallow idol
#

"infiltrated" babis first days on the workshop page

#

We've shared the workshop with these Chinese "modders" for a very long time now)

silver raven
#

What I mean is, that theyre getting bolder

prisma kite
#

its dogshit anyway

#

doesnt come close to other private stuff

manic laurel
#

quality is not the matter here

hallow idol
carmine folio
#

ok quick question can you get an ip right violation strike from the steam workshop if you copy a uniform from real life? like lets say theoretically i have a ww2 australian soldiers uniform can i then scan that (with a 3d scanning app) then upload that to the steam workshop as part of a mod or not?

sharp void
#

I would be inclined to say yes, you can do that. I remember Siege mentioning they used scanned assets before so I think it's alright.

#

There's still a ton of work you'd have to do to cleanup the model, texture it, config it, etc to get it Arma ready though.

carmine folio
#

yeah just curious

silver raven
#

Yep, wont get any problems with uniforms. If you have things like weapons, id be carefull with putting logos on it or monetizing it.

carmine folio
#

i dont own any ww2 weapons sadly

#

but yeah i see your point

plain rivet
#

The Chinese are at it again

#

This contains OPTRE PBOs

#

We’ll have it taken down hopefully shortly here

faint nacelle
#

:L

steady hatch
#

No one cares

prisma kite
#

lmao

chilly igloo
#

that building is from the Contact DLC

faint nacelle
chilly igloo
#

oh damn... ok then

hallow idol
#

This channel has now been topped

#

It won't get better than this

carmine folio
#

idk man

#

looks like a violation to me

#

some random internet guy

silver hazel
#

huh? really hope its a joke

warped thistle
#

is reskinning violating ip rights?

#

I'm new to modding with a small mod already made that has reskins

manic laurel
warped thistle
#

I reskin through hidden selections and code

#

no p3d files involved

#

only .paa files

manic laurel
#

then you're all good to use the original mod as a dependency and apply your own config on top of it 🙂

warped thistle
#

ok

manic laurel
#

!purgeban @strange vector 90d calling everyone to kill themselves - this is not nice. Learn to be nice

edgy coralBOT
manic laurel
#

!purgeban 933966488824610826 0 spam

edgy coralBOT
wise hound
#

nice

manic laurel
#

@fallow iron you fine?

fallow iron
#

Hmm?

manic laurel
#

what you posted seemed wrong

wanton orbit
#

quick question, if a game developer has no objections to content being ported elsewhere (as long as it's free), would it be fine to make ports of it to arma or is that still wrong by the local rules?

#

new to this so I'm trying to understand the limits

manic laurel
wanton orbit
#

right, there's never been an issue before in other games so I suppose it wouldn't hurt to try, thanks

faint nacelle
#

the latter being how it usually goes

thin lantern
#

Good Morning all,

The M4a1 mod on the workshop is a straight rip from Escape from Tarkov (Battlestate Games). Comparison shots note serial numbers and metallic distress is identical to BSG asset.
https://ibb.co/2dHtM5N
https://ibb.co/4KgnZPC
https://ibb.co/82D0f2S

Image BSG-Intellectual-Property-AR-Serial-2-and-metal-distress hosted in ImgBB

Image BSG-Intellectual-Property-AR-Serial-Number hosted in ImgBB

Image BSG-Intellectual-Property-EFT hosted in ImgBB

echo orchid
#

@carmine folio isn't this supposed to be "yours"?

thin lantern
#

I took a closer look at the workshop submissions after I challenged a number of rips posted in Showroom yesterday.
Frustrating, Clearly has some ability with the tools but just seems to be standing on other peoples work.

thin lantern
#

BI arn't responsible for the steam workshop

#

they are responsible for their in house one

#

If I were for instance to take a claim against you and BI for Copyright infringement, hypothetically, one of my founding arguments would be that Bohemia arn't taking reasonable steps to prevent theft of IP. They also allowed my IP to be uploaded, held and distributed without my authorization to third parties. What is tolerated it permitted almost.

#

BSG state in their ToS/EULA that they do not authorise its assets to be used in this way

faint nacelle
#

yours is now reported and will likely be taken down. dont rip stuff or you might lose rights to post mods on the workshop

#

and ripped stuff on steam workshop does get takend down too when people report it

lucid ore
#

if i may, I'd personally suggest just removing the ripped mods and just not doing that in future

#

its not worth it

faint nacelle
#

make stuff dont take stuff

thin lantern
#

and we all know Mal0 that you CAN make stuff

#

just do it right

#

👍🏻

echo orchid
#

lol what?

lucid ore
#

It doesn't matter

faint nacelle
#

have you reported them?

lucid ore
#

thats like robbing a bank because 2 people robbed a bank and got away with it

faint nacelle
#

and dont say ports

lucid ore
#

shit example but

faint nacelle
#

its rips

lucid ore
#

it still doesn't make it good

echo orchid
#

so the justification for using ripped content is that others also do it and got away with it?

#

for real?

#

do you wanna bet that?

#

@soft egret ^^

lucid ore
#

the top one is a config im pretty sure

#

using other mods as requirements

#

actually it may not be

granite jewel
#

it's not

lucid ore
#

ah yeah nah its ripped

granite jewel
#

i run the RON modding stuff it's ripped

soft egret
faint nacelle
#

people dont report rips as often as they should.

#

ripped*

hallow idol
thin lantern
#

because, VOID can't be held responsible for it, becuase their modding distrubution sits outside of their control

#

that is the distinction Im trying to make alongside the moral injury

lucid ore
#

you know, i always questioned why people treated rippers as little kids and i kinda get it now. you dont seem to understand that one person doing it and getting away with it doesnt mean you can go ahead nad do the same

hallow idol
granite jewel
#

there is tons of stuff for SFM and gmod that use ripped stuff but they give credit

hallow idol
#

Nobody here owns either the RON or the Tarkov models, those are owned by their respective developers. Report it to them.

echo orchid
#

actually you sort of did, considering you have used a mesh that was ripped from another game

faint nacelle
lucid ore
#

but that has been your only point

faint nacelle
#

yes you did

granite jewel
#

whole gmod workshop should go down lol

faint nacelle
#

it should yes

granite jewel
#

this is the reason why people make private arma 3 mods

faint nacelle
#

it is true. wheels just are not immediate

granite jewel
#

🤣

faint nacelle
#

you are now under that wheel

lucid ore
#

Who dug this pit?

granite jewel
#

who knows lol

echo orchid
#

it's actually true, and what @thin lantern is trying to say is that Steam Workshop is not under BI control, and as such, they do not have 100% control like they do over the reforger one

granite jewel
#

Here is a thing with steam workshop

#

They don't have any authority to take it down, especially if you don't use any trademarked names. All the authors have to do is A) not profit from it and B) say it was "inspired by" <insert fantasy world here>.

#

But thats with Steam workshop

#

BI is it's own workshop in it's own engine

faint nacelle
#

BI can take down any mod but its not as easy.

granite jewel
#

^ exactly

faint nacelle
#

on steam workshop

#

and they can ban steam workshop use too

echo orchid
faint nacelle
#

but those wheels are slower than in reforger workshop

#

to many peoples surprise, actions have consequences

lucid ore
#

when will you learn! that your actions have consequences!

granite jewel
#

End of the day it's not right or legal it seems

#

But it won't stop people

lucid ore
#

But yes, again, i'd just say, remove the mods with any ripped or "ported" assets

#

and earn your reputation back by doing legit mods

granite jewel
#

This is the main reason people from arma 3 have started private mods

lucid ore
#

🤦‍♂️

granite jewel
#

lol

faint nacelle
#

well thats why hes constantly suggesting private mods

#

😛

granite jewel
#

didn't you have a freakout and delete a 30k discord that did the same thing?

#

Cap

faint nacelle
#

kek

granite jewel
#

you legit made mods that had ripped content

echo orchid
#

what a cesspit

granite jewel
#

same as me

hallow idol
#

wtf is this 💀

granite jewel
#

bruh

lucid ore
#

Im sorry what the fuck is going on now

thin lantern
#

Dont be drawn by this folks

#

clearly an attempt to divert

hallow idol
#

two no-name fresh rippers trying to throw shit at each other)))

granite jewel
#

scp is getting mad at me

lucid ore
#

Ripper gang wars

granite jewel
faint nacelle
#

why we cant have nice things..

thin lantern
#

Lewd...you gonna take the copyright material down or what?

#

lovely

#

job done

lucid ore
#

Good

thin lantern
#

everyone have a lovely day

lucid ore
#

You too

thin lantern
#

I suggest we leave it there

wise hound
frozen fulcrum
#

Showed him 😤

echo orchid
#

@pliant oarcheers man

pliant oar
#

well he has 3 more items last time i checked

night ember
#

Still waiting for the blocking of half of the mods from the DayZ workshop and the Arma 3 workshop for using ripped models from other games. But as we know, that's not going to happen. 🙃

hallow idol
#

That is exactly my point

prisma kite
#

if they dont care, then whats the problem?

night ember
# manic laurel Report them then 😬

Dwarden didn't handle the letters I sent him almost a year ago, even though they used assets from Arma 3.
and PuFu does not read my messages about stolen content from RHS AFRF xD
But the mod of the left dude, who obviously did not rip from BIS and did not rip from RHS is more interesting

stoic temple
hallow idol
#

Alrighty then)))

night ember
atomic edge
#

I mean, if you've already sent emails, I don't know what else you can do.

#

It's not the DayZ discord server so... I don't know

manic laurel
carmine folio
pliant oar
#

those don't go to me ... only portion what is processed and decided

#

depends on who reports, what is reported, what is known ... i wish i could do it all w/o more 🤣

upper wing
manic laurel
#

I strongly doubt that 👀
Evidence please

granite jewel
tacit coyote
#

👀

granite jewel
#

Sent

tacit coyote
#

I have a question, with the upcoming workshop for reforger and moving away from Steams workshop. How does BI plan to approach fully created in house and non monetized assets for Disney's or universal's IPs

granite jewel
#

Lol

#

Understandable why people think the stuff is ripped and has no perms since company's don't ever give people perms lol

#

This is the one time i do have perms ultravibin

echo orchid
sharp kayak
#

that's like saying drawing is for the wealthy and those with time. anyone can create assets, yourself included. sorry you don't want to take the time to do that but most people don't take kindly to people ripping the things they made with their time.

faint nacelle
#

You can't use that stuff anywhere

#

Making new stuff has always been the core of modding

#

At first when games became a thing and modding became a thing little after there was nothing to rip from -> making new stuff was the thing. Ripping is newer phenomenon that people justify by selfish "I just want to" reasons

#

Make things, dont take things.
If you got time to rip from other games and combine that crap you got time to model new things.

#

It doea happen

#

And you can lose rights to post mods

#

Do what you want but don't complain when you get boot

#

You are the one risking thingsblobdoggoshruggoogly

hallow idol
#

Pretty sure that some of the very first mods in OFP where rips of vanilla content that where made by being reverse engineering them

faint nacelle
#

going back beyond arma

hallow idol
#

That's fair then, I don't know much before those times

molten kraken
atomic edge
#

Create original content or buy/license the models you want to import. What you are doing is hurting the whole modding community. It's not perfect on Arma 3 but overall, the workshop is relatively clean. Stealing from others is not cool and if you don't think that what you are doing is stealing, then you should know better. I hope that this kind of behavior will be punished.

faint nacelle
#

pretty much everyone doing it knows its wrong and they joke about it to shut down their conscience knocking at the back of their heads.

noble dock
#

There is an actual channel for people to tattle on mods

carmine folio
trim crest
#

Is it alright to retexture Arma 2 Samples via Substance Painter for the purpose of releasing them on reforger?

#

or is that an breach of IP

faint nacelle
#

arma 2 data pack license may not be upgraded yet to cover reforger

#

or well it might not even been considered even yet

crimson ingot
#

oh so when we get Arma 3 data pack open to public?

manic laurel
faint nacelle
scarlet patrol
#

I guess if there was a chance for an a3 data pack it would wait until a4?

paper parcel
#

yeah I was going to actually ask if I can port some arma 3 environment stuff like trees to use in my terrain

echo orchid
#

you cannot since A3 stuff is not in MLOD format

paper parcel
#

or at least, assets from arma 3 mods

echo orchid
#

like what precisely?

paper parcel
#

mostly uniforms and things that go on characters

echo orchid
#

if they have the rights for their A3 mods, they can surely do that

#

if you own content/assets/mods for A3, feel free to do whatever you want with these, use in reforger, sell it, flush it down the toilets etc

crimson ingot
#

Ay congrats PuFu on becoming Discord Mod

echo orchid
#

found it easier to drop the ban hammer myself than by proxy :)), cheers

stark forge
#

Can someone explain to me how rights to mods work legally. I’ve thought about it a little. So regardless if you rip or not let’s say you make some Crye gear. Wouldn’t the rights to that stuff be Cryes regardless if it’s ripped or not?

#

Like how can you have rights to something if it’s modeled after an actual companies product?

soft escarp
stark forge
#

That’s what doesn’t make sense to me. How can it be your IP if you’re using a design, name, and model that was created by an actual company?

soft escarp
#

that what I am thinking

faint nacelle
#

but ripping is not "regardless" as you have no right to that model at all

#

the right to the model belongs to its maker (artist or company who paid the artist)

#

you might have noticed how models in vanilla Arma dont carry real world names, that is the simple safe way to make things. The weapons dont hold trademarked logos and they are not 1:1 copies of the things they represent either..

#

some Mods do have gone the extra length in their work and procured permissions to use real world names and logos in their work. but this kind of permissions dont automatically apply to others.

stark forge
#

Thanks for the explanation. I didn’t really know how it worked legally.

faint nacelle
#

I dont know specifically which mod you talk about and dont really know specifics of all mods so cant say if any specific mod has such persmission or not.

granite jewel
#

Probs assuming he's talking about the one i made - i just named it G3 due to that is what it looks like but it's not named that in the game it came from

thin lantern
# manic laurel wait, isn't the Arma license allowing porting to sequels?

@heavy moon

Good Morning all,

Is the EULA being updated something that is getting looked at to allow people to port up into newer tech? It doesn't instinctively feel wrong (Happy to be proved wrong here I may not be considering something) as it feels like the subject matter is being kept ''in house'' as it were.

I take it Lou that you seemed surprised it was allowing for it and I've clocked someone getting a telling off from Uro for I suspect porting up previous Arma content.

I think that clarification sooner rather than later may stop people from getting themselves in bother

heavy moon
#

The person I sent that message to was in regard to reverse-engineering files, I informed them that doing so was in breach of the End User Licence Agreement's (EULA's) and to cease doing it, and to be fair to them they did ask if that was okay or not - which it is not.

If you read the EULA's of both games (Arma 3 & Arma Reforger), reverse-engineering any game content is expressly prohibited , I have quoted the relevant parts below including from the Arma Reforger Tools as they would be a required part of importing any content into the game.

As for porting existing Bohemia content from Arma 3, that process in itself would involve reverse-engineering game files which is expressly prohibited as per the EULA's.

Regarding the porting of existing licenced data pack content from pre-Arma 3 games into Arma Reforger and any modifications to the EULAs these are questions for Bohemia Staff & Legal to answer, not me 🙂
cc: @hollow rain

Quoting the following for clarity

Arma 3 EULA relevant part (https://www.bohemia.net/community/licenses/arma3-end-user-license):

End User's Obligations

A. As a Subject to the Grant of License herein above, you may not, in whole or in part, copy, duplicate, reproduce, translate, reverse-engineer, modify, disassemble, decompile, derive source code, create derivative works based on the Program, remove any proprietary notices or labels from the Program or otherwise modify the Program without the prior written consent of the Licensor.

B. You are entitled to use the Program for your own use, but you are not entitled to:

Sell or transfer reproductions of the Program to other parties in any way, nor to rent, lease or license the Program to others.
Publish and/or distribute the computer Program or any of its parts.

Arma Reforger EULA relevant part (https://reforger.armaplatform.com/eula):

You May Not

You must not redistribute, publish, license, rent or resell the game, any of its parts or the content you created using the game or other associated Services (“content”) or any hacked version of the game.
Do not use the game, any of its parts or the content commercially without Our permission.
You are not allowed to hack, modify or reverse engineer the game or any game files, its data or network Services. You are also not allowed to cheat, create cheats or promote cheats in the game. 

Arma Reforger Tools relevant part (https://store.steampowered.com/eula/1874910_eula_0):

User-created Content
If You create any content, You may do so, but there are rules.

This content must not infringe anyone's copyrights or author rights, it must not be offensive to people or illegal in any other way.

If You do not want to accept these rules, do not create and share any content using our software.

#

@thin lantern ^

thin lantern
#

Morning Uro, I'll have a quick read now.

I'm not in any doubt that the ARMA 2/3 Eurla prevent it. What i'm asking for clarity on is, will this likely change or be updated? I've no intention of touching ARMA/BI assets but I noted Lou seemed (I could well be wrong) that it wasn't permitting that porting up capability.

#

Thansk for getting back to me though Uro appreciate it 👍🏻

stark forge
echo orchid
#

the person who has modelled something own the IP rights for the model, texture etc, not the copyright

#

if i make a draw or take a photo of an object, i own ip rights for that drawn, photo, not for the object

thin lantern
#

G3 simply refers to its generational iteration.

Crye Precision G3's are the third gen of their combat trouser/shirt. We are now seeing the Gen 4's rolling out into operational use so only really a matter of time before we start seeing those being created

stark forge
echo orchid
#

there have been discussion about it since bell carpet DMCAed all bell products on 3d market places

#

even with tradedress trademarks, it depends a lot on the subject

#

generally speaking, after the activision vs gm lawsuit, everything military sort of goes

#

it is of course better to ask for permission and contact the respective manufacturer, just in case

#

most will play ball as long as no money exchanges hands, which is why modders will find it easier to get permission to incorporate trademarked brands than game developers / publishers

granite jewel
#

^ When money is involved it always becomes a issue

#

Same thing is the situation with my stuff with Void

echo orchid
#

i personally had mail exchanges with quite a few manufactures, most of them do get that they have free promotion by having their products represented in mods

thin lantern
#

mad love for VOID, they're fantastic

granite jewel
#

Super great letting me use their stuff but there is rules to it tho

echo orchid
#

because you are using their assets directly

stark forge
granite jewel
echo orchid
#

it might be fine on their end, it isn't 100% fine on BI's end

thin lantern
#

I believe Widow has already had a conversation with BI?

granite jewel
granite jewel
echo orchid
#

void employee is not void legal department, that employee does NOT own IP rights over Void assets even these assets were made by himself, you had a discussion on some discord, and you have no license in regards to the files you are using.

#

my 2 cents on the matter, it's up to BI people to do what they see fit, you are free to contact their legal department via legal at bistudio dot net

granite jewel
#

If BI has any issues they can contact me anytime

ember berry
#

Speaking from my personal POV, generally in these cases a written word barely holds on legal grounds. Normally there is some licensing requirement when you port, modify or reupload someone else's IP. For example, the licensing system BI has for creating content for, or using content from, any BI game: https://www.bohemia.net/community/licenses

granite jewel
#

Will contact the CM and see about that just to keep BI's feelings in the matter at bay if there is any issues

thin lantern
#

Thats a good little link

granite jewel
#

Popped over a DM to my CM and will see if i can get a license just in case to give clear proof 👌

runic wraith
# granite jewel Popped over a DM to my CM and will see if i can get a license just in case to gi...

You should also see what their stance is with model assets they are using which weren't created in-house by their team, such as assets contributed to them by others outside their development team as well as ones they have purchased and don't hold exclusive rights to. Mainly this is in reference to their upcoming content updates which include many new modeled gear assets, some of which were purchased and some of which were contributed to them (including some that are even from our own developers in USP). Its one thing to permit sharing of their own modeled assets and quite another to give permission for assets they don't hold the rights to.

marsh valve
#

Good evening, I have a small question if I want to reproduce a 308 for example. I can redo the model of the 308 in blender by removing the logo and in game I can call it geurot 300. In this case I am in order if I understood correctly ? @echo orchid

dusty nimbus
#

If you make it yourself then yea, It’s yours

#

Just don’t use the copyright

marsh valve
#

ok, thank you for the answer, I was afraid that I was not in order

golden smelt
#

Am I allowed to brand website with Arma Reforger theme (like logo, ...)? There is no official press kit if I understand it well, but I can extract assets from various parts on my own if that's not a problem.

ember berry
golden smelt
#

Ahh, nice. So is it ok to add logo to the Reforger community website?

#

since those are not part of the press kit

ember berry
#

Scroll further in the pdf, there should be a link to download the media assets

#

I'm not sure about the use of it though, as I don't normally deal with press kits. So I can't really give an answer to that.

soft egret
hollow rain
#

But as Dedmen says, you should make it clear that any use is not officially connected.

golden smelt
#

ahh, it is at G drive, sorry I'm blind

#

yup, I'll make it clear, thanks for the info

thin lantern
#

hope the dude overcomes his cancer and keeps that site going

chilly silo
thin lantern
#

Mega! Made up for you man 💪🏻

dusty nimbus
#

I know this has been asked before but does activision even care if you use their assets without permission

#

I understand it breaks IP, but I've never seen them take anything down

ember berry
#

They may not care enough today, but they might care enough tomorrow to start with DMCA strikes and lawsuits. As long their licenses and EULA forbid the reverse engineering, ripping of their game and the use of any of their IP, they have the legal ground to go after you.

chilly silo
# dusty nimbus I know this has been asked before but does activision even care if you use their...

They actively pursue anyone selling their models - every once in a while you will see stuff ripped from their IP vanish from sites like Turbosquid, CGTrader etc.

The frequency of that depends on economics of it. You have to pay someone to do these searches. And frequently they are resolved by DMCA takedowns. But that still costs. A lot of the "non-commercial" mods using ripped content will periodically get Cease and Desist notices. And this is usually because someone reported the ripped content to them. From Activision's point of view its a bit like looking for a very specific grain of sand on a beach.

But do they care. Yes. Several people in this community have had the letters. Others have not. Its a gamble you take. But if you do fancy taking the chance you better hope no one reports you and Activision are too busy on that day. Then find a good lawyer.

"Sounds like bullshit" as someone active in here likes to say. But The Stargate mod for Arma got shut down by MGM. Star Trek attempts have been stopped by Paramount. It does happen.

thin lantern
#

I know people that left LE in the UK and their job is exclusively to hunt the web for IP breaches. One dude does it for porn companies and earns an ABSOLUTE fortune striking videos. So these roles do exist within organisations

granite jewel
compact stump
chrome coral
#

This seems like the best place to ask this...
What's the stance on the Arma Reforger API and leaking information about its use? (AFAIK the API details are not public, yet?)
I've been working on an external tool that makes use of the Workshop API, but not sure whether I can include the API code in it or if I should have the code hidden behind my own API.

soft egret
#

Well question is, how did you find out how the API works? By reverse engineering it? While reverse engineering is explicitly forbidden by the EULA?
I think that answers the question 😄

chrome coral
#

Well, I guess it'd depend on ones definition of reverse engineering. In my case it'd be packet sniffing, which seems to me would probably be a gray area on whether it is or isn't reverse engineering.

soft egret
#

I'd count that as reverse engineering I think 😄

chrome coral
#

And speaking of the EULA, wouldn't creating a mod and then putting it on the Reforger workshop be against the EULA?

You must not redistribute, publish, license, rent or resell the game, any of its parts or the content you created using the game or other associated Services (“content”) or any hacked version of the game.
Though, later it states that
If You create any content or make it available through the game, You may do so, but there are rules.
Which, I guess would void the previous.

soft egret
#

I recommend to abstract it by going through your own API, that way you atleast won't get any issues.

granite jewel
#

Would I be breaking any rules if I went through the files in workbench and reworked a item to work ingame - I’ve seen some stuff like food that was intended for ingame use I think but we can’t access it or it was never put in or cut

#

Basically making what it seems to be cut content or not used content available again

#

This is a question on arma reforger ^

stoic ice
#

I don't see how an unused food can is different from an M16, when looking at it from the perspective of referencing it.
If we look at it from a different angle, the M16 could tomorrow no longer be referencing the original assets, and suddenly you'd be in breach? Don't think so.
Considering you're not allowed to rip/modify them, just use as is as the tools allow you, the problem you might have is that they could be removed at any time.

granite jewel
#

Yeah from what I can in the engine all I can do is add it to the arsenal to make it usable ingame again in terms of what I was wanting to do and not actually take anything out of the game

soft egret
#

Well modding is allowed.
Reading script files inside workbench is not reverse engineering or hacking

granite jewel
#

👍

silver raven
soft egret
#

No, where did you get that from?
People have the rights to the content they make
Same as Arma 3 basically still

silver raven
#

Oh okay

fallen viper
faint nacelle
fallen viper
#

yeah the way its worded leads me to believe that

faint nacelle
soft egret
#

EULA is still awaiting some clarification. But keep in mind that for workshop uploads, you have to refer to the tools EULA, not to the Game EULA.
The tools one has different wording

fallen viper
#

ah, alright

faint nacelle
#

There are lot of trolls spreading misinformation on this right now acting all shocked

fallen viper
#

I've only read the eula and went "hmm"

#

havent heard anything from anyone tho

carmine folio
#

I'm working on a BAF mod, which will have some weapons and vehicles, when they are imported in-game would I be able to use the real names of the vehicles or would I have to use a fake name?

#

For example I am working on a MAN HX60 model could I use that name or should I use a different name?

hallow idol
# faint nacelle There are lot of trolls spreading misinformation on this right now acting all sh...

Don't know about trolls, but I'm assuming you're referring to this?
Reforger EULA```User-created Content

If You create any content ("content") using the game or make it available through the game, You may do so, but there are rules.

This content must not infringe anyone's copyrights or author rights, it must not be offensive to people or illegal in any other way.
For the benefit of the entire User community, You give us an irrevocable permission to use, copy, modify and adapt anything You create using Our game and share with other Users of Our game in multiplayer or as an online download. You also agree that We allow other people to use, copy, modify and adapt Your content under the terms of this license.

If You do not want to accept these rules, do not create and share any content using Our game.& Reforger Workshop EULA2. Use of ARMA REFORGER Workshop
The main purpose of ARMA REFORGER Workshop is to connect Users of the video game ARMA REFORGER (hereinafter referred to as the “Game“) and enable them to share and further develop the content they have created within or for the Game and thus improve their Game experience.

Within ARMA REFORGER Workshop the Users may:

Upload and share
the content they have created within the Game or using the Game or any of its parts or using any software associated with the Game;
their own content such as pictures, sounds, graphics, models or any other similar content which is intended to be used within the Game;
content created by a combination of the Game content and their own content described above
(any content uploaded to ARMA REFORGER Workshop hereinafter referred to as the “Content“).

Download, use, alter and further develop the Content uploaded to ARMA REFORGER Workshop.```

faint nacelle
#

when it does not

#

all the points of the license apply together

#

not just the cherry picked ones

hallow idol
#

I c, I haven't seen "do anything", but here it seems to clearly state that any content on the workshop may be "modified", "alter", and "further develop"

faint nacelle
#

this is exactly what people are sticking at

#

wrongly as far as I know

hallow idol
#

Reforger Workshop EULA, as Dedmen said - most important one:


Download, use, alter and further develop the Content uploaded to ARMA REFORGER Workshop.```
#

Full sentence and nothing removed from the "any content uploaded.." part

faint nacelle
#

no. this is misinterpeation caused by cutting parts to fit the narrative of "everything is free now"

ember berry
hallow idol
#

It doesn't say the the altered/edited content may be uploaded/re-uploaded to the workshop through, so that might not be allowed - but as I understand the "alter & change" is as clear as it gets

faint nacelle
#

this is the part everyone is leaving out

hallow idol
# faint nacelle

No, I am not forgetting it, but directly below it clearly says the message I posted above

faint nacelle
#

they both apply

hallow idol
#

"any content uploaded.." may be "..alter and further developed"

faint nacelle
#

so you can do the latter in the constraints of the former

ember berry
#

Tthey are not exlusive points, they apply together.

hallow idol
faint nacelle
#

no

hallow idol
#

So that confuses me as which one applies

faint nacelle
#

both

#

you can alter content as long as you do it in way it does not break the first

ember berry
#

You should understand this, the first point limits what you can do in terms of the second point.

faint nacelle
#

eg like modding is done now

#

you can alter configs etc

hallow idol
faint nacelle
#

which is done noninvasively

hallow idol
#

Not 'any content which allows it'

faint nacelle
#

and this is why it will need clarification

#

to make sure nobody reads it wrong like this.

hallow idol
#

The "any content" part goes directly against the first sentence

faint nacelle
#

we will need the american "dont but baby in the microwave" kind of write up

hallow idol
#

Or simple add the word "any allowed content"

#

Or something along those lines

#

Because right now what you are saying is only understood with prior knowledge to the intent, assuming it's the case. As it's written right now - what I write is the only logical way I can understand this EULA

faint nacelle
#

but you now have been told otherwise at least. so at least one more people know how it is. spread the word!

ember berry
#

I think you need to read the last bit, "under the terms of this license", and then consider what that would mean in respect to the first point.

hallow idol
hallow idol
faint nacelle
#

indeed this has been brought up before too and is likely to be clarified

ember berry
hallow idol
#

"(Any content.." is specified as such, rather than e.g. 'Any allowed content'.
Also point 3 is referring to Uploading Content only. I am talking about modifying and altering content without uploading it

ember berry
#

Point 4 is for downloaded content

hallow idol
#

Yeah, point 4 has it too, but why can't it be in point 2 as well?

#

Since point 4 is a perfect example of how point 2 could be written

#

Even more confusing to why point 2 wouldn't have it

fallen gale
hallow idol
#

I am not saying point 2 removes the validity of point 4 or Reforger EULA - I am saying it makes it needlessly confusing and will result in future misunderstandings that you have to deal with

ember berry
#

Point two was probably written as a shorthand version of points 3 and 4, there is a lot of stuff being left out for both.

hallow idol
#

In my opinion that seems as a pretty big one to leave out

ember berry
#

Could probably be written a bit better, but point 2 doesn't invalidate points 3 or 4

hallow idol
tulip nexus
carmine folio
#

Ok, thanks!

tulip nexus
#

e.g. HX 60 is "SV 6 Tonne Medium Mobility" within the UK MoD. SX 44 is "SV 9 Tonne Improved Medium Mobility" etc. Basically if it's a HX it's MM, if it's an SX it's IMM. 4 wheels are rated 6 tonne, 6 wheels are rated 9 tonne and 8 wheels are rated 15 tonne.

carmine folio
#

Thanks!

hallow idol
#

or 'MVN HX59.9' for a little bit more humour)

chilly silo
#

Da12th is right if you want a issue free name.

hallow idol
#

'Male 60XH'

#

That can't be trademarked, right?

chilly silo
#

No you can get away with that

hallow idol
#

Good enough then)

faint nacelle
#

DUDE suit?

lament summit
faint nacelle
carmine folio
#

some modern warfare rips

#

idk how to report correctly

ebon sand
# carmine folio https://steamcommunity.com/sharedfiles/filedetails/?id=2794841894

@pliant oar Honestly this user is long overdue for a workshop ban. They're a serial ripper that steals content from other mods and games alike. RHS has had to DMCA this user twice, and they still continue to use their current workshop submissions as gateways to stolen RHS content with links as to where to download the mods we've had to DMCA off Steam...

pliant oar
ebon sand
#

I'm not complaining that you should know... I'm just letting you know and making clear that it's not an isolated incident, if that's a determining factor for what needs to constitute a workshop ban

carmine folio
#

Tbh for me it looks like BI doesn't care. I reported some guys who are constantly violating workshop rights and nothing happens.
Only if you are a big mod developer like RHS they do care. Then they react super fast and lock your server, ban you from workshop and so on.
Everyone else can just slip through and do what they want, by the looks of it.

hallow idol
carmine folio
#

I have no clue about that stuff, nor the money to pay for that special tools and someone who can use them.
I just wanted to make a server with a few friends, while following all the restrictions like monetization, copyright and so on (Spend hours to inform myself properly).
And then you have to see these stealing guys, re-uploading every sh*t they need. So i spent the time reporting them to BI and nothing happens.

#

Feels a bit weird when the workshop rules are so clear and when you read the stuff in here.
So it looks like that some content gets more protection

pliant oar
carmine folio
#

peep the links i posted then lmao, pure stolen shit

carmine folio
muted grove
# ember berry I think you need to read the last bit, "under the terms of this license", and th...

Does the license agreement actually define author rights? Simply adding "author rights as applicable by law" would go a long way. But that is also a can of worms, Poland for example has a lot of authors rights that a lot of other countries don't recognize, such as moral rights.

Also the second line entirely on its own negates copyrights and author rights, because you're giving everyone an explicit license to use, copy, modify and adapt. It's not even implicit, the way it's written its straight up explicitly given. "[...]agree that We allow[...]" is explicit.

It's a circular EULA and honestly needs to be clarified what is actually meant.

Do you mean 1) You can in fact use, copy, modify and adapt any content on the workshop.

  1. You cannot use, copy, modify and adapt any content on the workshop without the authors express permission.

  2. You can use, copy, modify and adapt any content on the workshop until such a time that the author objects to your usage of the content.

Or perhaps 4) You give us the right to sublicense your content so that people expressly granted a license by us can use, copy, modify and adapt your content.

As written right now, that second line entirely negates the first line.

Need to go back to the drawing board with this one I'm afraid.

chilly silo
faint nacelle
#

if you read the conversation above both points stand and do not negate one another

chilly silo
chilly silo
faint nacelle
#

it could yes

#

but it does make me sad how many people are trying to twist it into "whatever is uploaded to workshop I can do whatever I want with it"

chilly silo
#

its certainly how i read it at 1st and 2nd pass.

#

The wording and context "imply" open source. And the phrase, "If you dont accept these terms dont upload" or similar dont exactly help the situation either.

#

Regardless of the original intent. its easy for a lay person to mis-interpret when you have what appears to be two contradictory statements framed in a less than legalese sentence giving the context.

#

Call it semantics if you like but right now its too easy to misinterpret. It needs clarifying.

faint nacelle
#

I absolutely agree

muted grove
muted grove
muted grove
#

Yeah I googled it real quick, quite interesting, the more you know.

chilly silo
#

Im surprised you werent aware. its the first thing they tell you about International Copyright law.

muted grove
#

Honestly I never bothered reading into anything other than US copyright law (broader) and the DMCA. Never had to deal with anything other than that before.

#

I'm not from the US btw.

chilly silo
#

Well the US is not the center of the universe. There is far more out there that does not confirm to US view of IP.

#

And if you are not a US law specialist then why so focused on it?

muted grove
#

It's the only thing I've had to deal with, simple as that.

chilly silo
#

The only US centric law on here is the Steam and You agreement. Everything else is governed by the local laws of the authors.

#

Steam and their DMCA process is such a tiny part of it.

muted grove
#

Yeah, like I said I never had to deal with anything else personally. Also DMCA is such a convoluted mess and Leonard French is always fun to listen to so it's peaked my interest.

#

But yeah, thank you for teaching me about the Berne convention, quite interesting @chilly silo.

chilly silo
#

Glad i could help.

echo orchid
smoky saffron
#

So, there is a dayz server that constantly copy-pastes my entire mod and reuploads it to the steam workshop, so far I have filed 6 DMCA claims on their uploads (4 just in the last week or so), but whenever they receive a DMCA notice, they take down the mod and reupload it on another steam account. They have also started spreading my private information (e.g., my real name) around, which they received due to the DMCAs I have filed on their uploads.
Is that anything Bohemia can assist with, if it is reported properly to them?

That server is also breaking the dayz server monetization rules and they have been removed from the list of approved servers in the past due to that, yet they continue to monetize.
Is infringements@bistudio.com the right email to report this, or is it purely for infringements directly related to Bohemia's IPs?

echo orchid
#

you can use that email account

pliant oar
manic laurel
#

Nuke incoming? 😎

crimson ingot
#

hmm i wonder if Reforger Modworks (i forgot the name) will also have these kind of issue with people stealing mods or porting other game's assets

faint nacelle
#

BI moderators have lot easier time handling it.

Also let's try to differentiate ripping and porting.

When it's your own stuff or you have permission to do so = porting

When not = ripping

leaden cipher
#

@crimson ingot It will definitely happen but now from day 1 BI will have tools and can and will act (already happened), with steamworkshop it took years before BI had some tools to really deal with those people, but when years of "no controle" happens the wave is already set in motion and stopping it will be hard (like Arma 3).
With reforger they can act on day 1 and show it is not acceptable making it less big of a wave as people will know this time they act a bit more swiftly 👀

crimson ingot
#

So since A3 data pack is not released yet people are not allowed to port A3 assets to Reforger, what about CDLC Team's assets? Its their own assets but also A3 assets.

Can they port their CDLC's assets to reforger since its their own or they also have to wait for A3 data pack to go public.

#

Sorry for bad english

faint nacelle
crimson ingot
#

I got this from Lexx that's why i asked

chilly silo
silver raven
#

"Somehow this mod returned"

#

Cant report rn, but you get the point

#

Reupload of the mod with the same name, that got taken down

faint nacelle
#

@pliant oar looks like another hammer is needed. message has not gone through.

pliant oar
#

different account

bleak loom
#

Hello there i have a question :)

Do I have to use this license in all my projects for Arma Reforger? https://raw.githubusercontent.com/devinSpitz/AiAndEnvSpawnFramework/main/LICENSE.md

I thought that I may need to use it cause it may have code/prefabs etc. copyrighted by you guys?

Ps. its a copy from here: https://github.com/exocs/Reforger-Sample-Coop

I know there is https://www.bohemia.net/community/licenses but it's only about Arma 3 etc. I think?

GitHub

Contribute to exocs/Reforger-Sample-Coop development by creating an account on GitHub.

faint nacelle
#

If I read that right whatever you use from the sample coop code stays with same license and you can apply your own license on whatever you make yourself

ember berry
# bleak loom Hello there i have a question :) Do I have to use this license in all my projec...

I know there is https://www.bohemia.net/community/licenses but it's only about Arma 3 etc. I think?
This always talks about Arma, not any specific Arma such as Arma 2 or Arma 3. It applies to any Arma release. It also says the following at the start of the Using a license paragraph:
When making content for Arma** games**, Take On Helicopters, DayZ or modification of DayZ Mod, you are required to use a license in some cases.

soft egret
#

Something somewhere says you can choose between APL licenses but can also use your own with some restrictions (like no commerical use)
I think its in the tools EULA

tidal lintel
echo orchid
#

@tidal lintelthanks for the headsup, will deal with them

atomic edge
#

oh man, the name of the uploader: RedHandStudio 😭

faint nacelle
#

genius is stronk. no need to hassle with tag_

echo orchid
#

can you send me links?

#

@tidal lintel- it does say armor rhs mod

#

where is the first screen from?

tidal lintel
#

I don't know, he took me a screenshot of it, but I'll ask him to send it now. If he does, of course.

tidal lintel
#
echo orchid
#

thnx, will see how far this goes

crimson ingot
#

So there is no official RHS mod for DayZ?

manic laurel
#

I'd be OK to use a T80, just not having to assemble it

atomic edge
echo orchid
fallen gale
crimson ingot
stark pollen
calm kestrel
#

traktor 💀

lapis quiver
#

is Bohemia aware that the Game Heliborne use Arma 2 Models for some of their helicopters ? The UH1D of Heliborne got the same textures as Arma 2 and the Mi8 looks really familiar too

faint nacelle
marble coyote
#

https://www.battlemetrics.com/servers/arma3/14896117

Violating the license for a couple of my scripts.
I also known for violating workshop rights by re-uploading stuff he has no permit for and already got reported here by someone else.

If you need proof contact me via PM and i show you the files/scripts.

#

@atomic sonnet

atomic sonnet
#

^ Claiming I have no permissions from workshop owners when I do. Knows nothing

Posted public fixes on forums, free for everyone to use.

marble coyote
# atomic sonnet ^ Claiming I have no permissions from workshop owners when I do. Knows nothing ...

While the ignoring license. Stealing people won't have the right to use my scripts.
You ripped a whole server mod before and even left their custom stuff inside (Vehicle Skins, loading screens etc).

# License Info: If you server is named KFB (Kentucky Fried Bambi) you have no permission to use this. Any violation will result in a DMCA.

So either remove the stuff or you will get problems 🤷‍♂️

atomic sonnet
#

I removed what I didnt have permissions for via workshop. If you don't want people "stealing" your fixes as you say, don't post them on a public forum for all to see. Easy as that. You could of made them private, but we all know you want credit and attention.

#

Anyways I'm done arguing over this. You can continue to whine about it.

rustic copper
#

You do know that just because the source is open, it doesn't mean you can just take it and make it your own...
If there's a license attached to a piece of source code you have to follow it, and no license is attached it means the most strict license applies (aka don't use it).

Open Source != free to use

marble coyote
# atomic sonnet I removed what I didnt have permissions for via workshop. If you don't want peop...

See what the guy wrote above me, so either you remove the stuff or you will get a DMCA 🤡

And no you didn't have permission to use the stuff, you stole custom skins and left the server specific loading screens inside your server mod till the mod author forced you to remove it.
So you are a known copyright violator and lazy stealing thief 💩

https://steamcommunity.com/sharedfiles/filedetails/?id=2723296113

echo orchid
marble coyote
echo orchid
small nexus
#

Spicy today

atomic sonnet
# rustic copper You do know that just because the source is open, it doesn't mean you can just t...

I don't claim ownership of any of his SQF code. How is it that you can post up an installation guide for something that you can't use. Doesn't make any sense. If it's posted on bohemia forums, it should be free to use. It's in my mission file.

And someone tell me this.
Exile code is protected by this license https://creativecommons.org/licenses/by-nc-nd/4.0/

It says here that if you remix, transform, or build upon the material, you may not distribute the modified material.
So El'Rabito is allowed to upload these changed files and distribute them via public forum?

hot pilot
mint cedar
faint nacelle
#

have you DMCAd it? @mint cedar

mint cedar
#

@faint nacelle Um no, I'm just following some advice. I used Arma 2 parts so I don't think it will apply...

faint nacelle
#

it will for the things you have done

carmine folio
faint nacelle
#

Doug still has his workshop rights?

#

I suppose hes been having others do his dirty work before

#

or he bought a new account 🤔

keen trout
#

ANZUSGaming 🙃

manic laurel
#

@pliant oar, we have a customer for you!

mortal dust
#

Doug Jumper: Posts a mod on Steam Workshop

Dwarden: "FBI Open Up!"

woven ivy
#

This might be the best place to ask, does the A2 licensed data pack license allow reuse in Arma: Reforger? I know it covers "future games in the Arma series." Does Reforger count as this legally?

woven ivy
#

Thanks. Just making sure all my bases are covered 👍

delicate hamlet
#

Hello, this is the closest i can think of a place that might be right to ask in. Is there any general ban regarding workshop access for Russian users? Just want to be sure this is not just an user trying to circunvent any other possible workshop ban

faint nacelle
carmine folio
plain rivet
elfin heron
#

Cant dmca something you don't own

marble coyote
#

@pliant oar

silver raven
marble coyote
#

Anyone got some recommendations for copyright lawyer in the US ?
Need someone to enforce a DMCA
You can send me a PM if it's not wanted here ^^

sharp void
#

Siege and PuFu would probably be some of the best resources here on DCMAs.

chilly silo
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But if its just a case of disputing a claim and you have clear evidence its more about navigating their insane court system.

pliant oar
marble coyote
# echo orchid not in us i’m afraid

Thanks, someone else also had a problem with them by the looks of it and the guy got a Infistar Global ban (which you only get if you cheat) and his server mod was removed from workshop.
Best thing is, not due to me. Since their hoster (OVH) didn't do anything, probably because iam not a US citizen and they don't really care till you come with a lawyer.
Karma works in weird ways i guess 🤣

cedar flint