#ip_rights_violations
1 messages · Page 46 of 1
One warning. One week grace period. And then two DMCA's needed to make them realize they are doing wrong and apologize. And they still have other peoples stuff reuploaded.
Sorry that I don't really take that apology that seriously
I don't even understand why people would re-up TFAR of all things, it's not like there is a billion different radios and you only want one or something like that.
Thing I don't understand is the fact that they do this with no need... it's not like they are reconfiguring anything (which can be done in a config.bin style mod that is fine with everyone)... Is it really the fact that players are so dumb that they cannot work out how to install mods via Steam's server browser (which is a bit shite btw) or that they just want to use mods that need permission on a monetized server without actually getting that permission...
Just to clarify... Steam's server browser's logic on mod installation is more than just shit!
people that cant use workshop properly are the people who pay for someone else to do it for them even if its not allowed /s
I just find it amazing they can work the steam publisher to get the repacked up. Yet the concept of a list of mods to subscribe is too much.
💯
Wait... TFAR shut down?
no people just dont use it right and their reuploads get DMCA
Not that I’m siding with them, but have y’all ever considered that they want the ability to control when their mods update, since they get auto-updated through steam?
Thats what sync/swifty is for, and if you cant get either of those setup you should reconsider what your doing
I am in no way excusing those who violate others IP rights (never have, never will) but Steam cannot even work out which mods you need correctly a lot of the time for a server in the server browser tab if you have many of them. In addition, it often barfs if you have more than, what 25, 26...? And if you are running a persistent ARMA server you need people to be able to easily connect. Again, what those folks do is wrong... but we all know that the Steam browser is shite and Steam is, to some extent complicit in letting people get away with this stuff... I don't much like A3Launcher because of the fee to add community mods but it is 100x better than the Steam server browser
They are charging for adding mods?
A3 Launcher the app does for community mods yes
@paper prawn Solution to needing a load of mods is to create yourself a mod with dependencies requiring all the 200 mods you use, not reupload other peoples stuff
There are alot of possible solutions. If you can't figure it out, then you probably can't even play Arma with its "complicated" controls
That’s a rather condescending view @stoic beacon
Yes it is. And you'll feel the same way if you have to waste hours of your free time for people trying to explain why they uploaded your mod.
If steam had a version selection that would be perfect
Other than that, having a tool update your server mods if necessary on restart is the only other option to circumvent that issue
Which is actually fairly easy with a batch file
Isn't there a small tool to do this already?
a workshop uploader you can actually change the version
maybe they will expose this also to users at some point
yep, the infrastructure is already there - and if you know the correct manifestid you can use steamcmd to download an old version of a mod
@paper prawn or that they just want to use mods that need permission on a monetized server without actually getting that permission... If they THEN reupload to steam workshop and even add a link to their website to make it even easier to report them for it.. That's even more dumb
@fervent leaf you mean they are afraid of that mod that didn't get any updates for 2 years auto-updating all of the sudden?
@stoic beacon I actually allow people to do whatever with any of the addons I create. But I think it is important to not become jaded because if you come swinging at someone who just doesn’t know, then it’s going to leave a bad taste in their mouth. Our goal should be education THEN punishment
@soft egret Sure maybe no that one specific example. But what about the thousand mods that receive regular updates, or sporadic updates.
I agree a version select would be ideal. Then I wouldn’t be able to think of any justifications for modpack mods.
I will make seperate uploads for specific versions of TFAR later on. If people really want a specific version...
Also.. you say we should educate people first.
I post a comment on their Item saying that reuploading is a copyright violation and that it also violates the Steam Subscriber Agreement which could get them banned on steam.
Their response is deleting my comment and renaming the item (from TFAR to Radio) to make it look like something else.
I DMCA them and again in the DMCA explain that I already told them that they can't do that and that I will take action.
One day later they delete their Item and reupload a new one with again a different name (from Radio to "Additional" in turkish).
So... What should I do to educate them further?
I think that’s a fair case. The education statement wasn’t really directed at you. You generally come across very helpful. It’s more some people in this channel have either become far too jaded or maybe never even had a fair mindset.
Well you accepted that you've read the subscriber agreement when you registered on steam.
So not really our fault that people don't know
"You go to prison because you robbed the purse of that old lady"
"I'm sorry. I didn't know that I was not allowed to. She should've told me"
I don’t like pretending that everyone reads that. I don’t even read that.
I think the vast majority of people just want to enjoy arma, and would be willing to compromise once they are educated.
The problem is, due to the nature of this channel and the roles it entails. We tend to deal with the minority that is looking to make a quick buck off others work. And since we really only have the power to mitigate, we become jaded and start to draw the gun far to early.
Thing is @fervent leaf many others have stated that they tried to educate again and again, and people have constantly refused to listen again and again, so that method has been proven to not work as well if at all as people are doing now
It worked for me... twice.. AFTER reporting/DMCA'ing these people. They suddenly come along and say they didn't know and that they are thankful for me teaching them.
Thinking that I forgot how I tried to tell them nicely a couple times before where their only reaction was to delete it.
I fully agree though. Some people are just idiots and don't know better.
But we don't really have time to take special care of that one guy between all the guys who actually know it's wrong but choose to not care
I don’t really have a solution. It’s a shitty problem inherent in every system of authority.
I get that there are problem children who have to be bonked over the head.
But don’t let that predetermine your approach on every case.
Best approach would be to just directly DMCA them without doing anything else.
Just throw them "you did wrong and here's why" into their face and walk away.
That’s fair
@fervent leaf Just reading through all this. To clarify, I am not that guy that instantly DMCA's someone or blames them.
I generally talk to them and we can agree at some point.
But reading a license really isn't that hard, if you tell me that you don't know, then I have to assume you can't read. (the "you" is not directed to you)
I even say in my license you can unpack the files and learn from them, but that doesn't allow you to reupload it.
I always try to help people, but someone reuploading my work is a whole different story. I comment first, if there's no response then I file a DMCA, some people apologize afterwards and some even write me an email after the dmca and assault me.
Sometimes you just don't want to waste several hours a day for nothing.
So I guess the issue I have is that I check this channel every now and then, and for me, a semi-outsider I would say, looking in. It appears very much like an echo chamber.
I tend to sympathize with most of these people (obviously excluding the maliciously discompliant ones) because at the end of the day, it is wrong morally. But they are just trying to enjoy the game. Maybe they don’t know how to setup an FTP, or their friends are idiots and can’t handle collections, or whatever the reason.
It’s not the DMCAs or asking them to take it down, it’s more so the general attitude some people in here present about it.
I don’t really have any solutions or a real argument to present really. I just felt somebody has to be facing the other way. I do appreciate y’all taking me seriously and giving me the time of day. I know it’s not always reciprocated.
I totally understand your point. Most of the uploads of my mods weren't to hide the real author, some even give credit.
But that's not what I'm about, it's more about there are rules and you have to respect them.
I just don't want my stuff to be publicly reuploaded with the purpose to provide a public download for everyone.
Because that's exactly what I did already.
I do allow private uploads, for Arma 3 Sync repo's or private Launcher etc.
It really isn't hard to ask, if they just would.
Actually I wasn't asked once from someone to upload my stuff to steam, they always just did.
So I entirely forbid it.
That's just my way of doing it, I personally find it a good "in between" way.
It’s not the DMCAs or asking them to take it down, it’s more so the general attitude some people in here present about it. The point you forget about this is, that the people complaining in here are mod-creators who invested untold amounts of time to create their mods and release them to public without getting any money from it. Most of them already clearly state in their steamworkshop description what is allowed to do with their mods and what not. And still people reupload or monetize their stuff over and over again....
And by the way: The argumentation that reuploading helps agains unwanted updates.... is stupid. As all can still host their files on own servers if that is absolutley needed and most of the mods that are not in an alpha-state dont get updates on a monthly basis. And on top of that: Arma doesnt ask or wait either when it comes to updates (just remember the lighting-update and the breaking of nearly every old map). No one takes harm when a server needs 1-2 days to update their own stuff, its just pure lazyness.
Also this issue has been going on for years now
This is the attitude I’m talking about.
You are also arguing a point I never made. I agree people should not be monetizing without mod creators approval. I specifically said I’m not arguing for that minority. I am also an add on creator and I understand that frustration.
You’ve also completely dismissed several arguments I’ve made for why people may upload modpack style addons with the best intentions.
Don’t confuse my sympathy for approval, I understand it is against the rules, and it is important that these behaviors be stopped. But the attitude that these problems are not real for people leads to a toxic environment where you’re looking to punish rather than educate and help.
I know I had to have a discussion with a group that was using a modpack addon because there were several weeks in a row where a mod would update and either break a mission, or delay their session because they had to update the server files.
Rather than call them lazy and dismiss them, calling them too stupid to play arma, as some people in this channel enjoy doing. I helped them setup a repo on their server and explained why they couldn’t do what they were doing.
And you see it as a task for the mod creators to also invest huge amounts of times to ask each illegal reuploader what there intentions are and if they need help on creating their own server? Sure maybe there are some people who are really willing to learn and didnt do it with bad intentions... but still... they are the minority, it would take loads of extra time to have a look for them and identifiy them in between all the bad ones.
And still Dedmens example (with the robbery) stays: Why do we have to teach them what they do wrong? If they start and want to create a server, accept steam licenses, BI licenses, download Mods stating whats allowed and what not.... why should it be our obligation to point all these things out again when they should have read them over and over again?
I appreciate your good intententions and believe in humanity. But i even more understand all the others that had these problems not only once but for years.
@fervent leaf Seems many modders don't really think about copyright and how it works - for me it's one of the first things to think about when starting a new project. In many cases they should just learn to apply a sensible open source like license, would erase many problems (also easier to spot IPR violations when rights are fairly standardized)
I guess I’m one of those. I put up my mods and I couldn’t care less what happens to them and what people do with them.
I understand I’m fairly unique in that fact. I do understand and sympathize with creators that don’t feel the the same way I do though.
My personal point of view is I create things for people to enjoy, the stipulation on that is I don’t get to decide how people enjoy them.
@fervent leaf I guess it's common - I hope you don't take me wrong, it's just my opinion, but I find it a bit selfish, or at least, short-sighted attitude. It's very common that I look at some interesting mods and start wondering if I could use them in my work, well I'd need to contact them (do they really want that?) to get necessary and sufficient permissions to use and redistribute; often chances are the original creator can't be reached and perhaps didn't even leave any sensible contact details.
At least you should apply a permissive license like the updated BSD/MIT (if it's a script) or if you REALLY don't care at all, perhaps even state that it's public domain to the maximum extent permitted by BI and their licensing and your jurisdiction etc
And perhaps also state in addition, that you don't care, or if you care, how you care and when you should be contacted (Eg. for a possible relicensing on a case by case basis)
I guess you can call it selfish. I think short-sighted isn’t really applicable. There’s no goal other than enjoyment.
I try to include blurbs about how people can do whatever they want. If someone takes it and reuploads it without any contact info, I blame them.
@fervent leaf I guess in that case it might be more of a problem of not applying a standard blurb/license so the case might not be very clear cut in a particular modder's context. But what I'm after stating your licensing/intentions clearly shows respect for and consideration to the work of other modders who can leverage your time and effort spent to enable fun to yet another group of players
When it comes to my work I don’t actually care about CR/IP stuff. Because in my view it doesn’t actually affect anything. It’s my personal opinion that there’s no real victims, I don’t know of anything besides ego or pride that gets hurt, so why should I care? It’s never caused me an issue and I can’t see a single scenario where someone using my assets would cause me issue so I don’t even bother worrying about it.
If someone else is fussing over my work because they don’t know if they can use it, that’s their problem.
I guess that's pretty much how many modders think (if they thought about it at all). What bugs me personally is the "it's their problem" part. But also it could lead to much of grey area fuzzy thinking in the community - since most modders are OK with you using their work, why ask for permissions at all? And we get #ip_rights_violations because there are lazy people, idiots, etc, always
It is quite a problem. I don’t really have an answer. I do agree that this channel needs to exist because there will always be people who try to make money off others work or blatantly disregard rules. But the system doesn’t really lend itself well to setting modders up for success.
So here is a question, if the Players ask, and don’t plan to monetize .to repack your mod. Is there really harm in it if they give you credit? I mean it’s only puts more work in them as they now have to update it.
I personally wouldn't care. I also repack mods in my groups repository. I don't even ask the authors.
As long as the author doesn't forbid it for whatever reason (never seen that so far) and you don't break any other rules (as steam workshop upload for example) I don't see any problem
Things i could think about that might and had caused problems in this case (appart from violations of licenses etc.):
- Having many different sources of one mod makes it hard to have the comptibility for all servers. Imagine many slightly changed versions of CUP or RHS on Steam.... would make it hard for new players what they gonna need
- Updates: Missing updates is not only a problem for the reuploader but for the original creator too. Especially when his name is present in the mod. People using old versions will still come to him (i.e. BI-Forums etc) to blame him for errors that long have been fixed.
- Quality: The creator might have intended a certain quality for his mod. If someone else comes repacks and changes things there might and will be a decrease in quality. Take someone using RHS models and retexture them in pink or just look at maps like Applegate and what all those lifemods made from it with their "improvements" most of the maps have errors and really look bad.
- The Credit: Also they might be mentioned they are not as prominent and missed out, when their mod is packed with many others (and most credits are only mentioned on the bottom of some collections/reuploads). Credits wont harm anyone, but its the only thing a modder can expect and its still the best to achieve when they download your mod. So thats a thing that should be respected.
And i fully agree with Dedmen, its no problem if you host or even change those mods on your own server. But steam workshop... well it has its rules.
"Imagine many slightly changed versions of CUP or RHS on Steam" as I said.. Steam reuploads are not possible anyway.
I'd only do it in a private place. not anywhere where other people might find it and think it's something official.
Yeah that 2) point is also something that i see more often than I like.. people using outdated mods is just a chore. Especially if they then also just omit the mod version in a issue report.
3) becomes irrelevant if it's only repacked in private I'd say?
I don't actually see the credit situation that critical. For example you immediately know what rhs_xsfsdfdf.pbo belongs to. Or if you don't you can easily find out.
Oh and one thing i forgot: packing all these mods into one huge pack makes the players download the same mods over and over again. Wasting place on your harddrive. This might not be a problem for most. But some still dont have the best internet connections or terrabytes for their games.
Had this before exile went to steam workshop: 5-6 versions of exile-mod just to play on different exile servers, because each had its own package.
With steam workshop or similar tools you just select the mods needed and can re-use them on other servers by just switching them on and of
Yeah. Space waste is the biggest problem. I want to extend my mod updater tool to find pbo's anywhere in Arma folder and load them. So if you have anything already it won't have to download again..
But free time 😄
Wouldn't that work in the original mods favor though? Because the only people to blame would be the server owners who insist on a package?
Which would then encourage said owners to just use a listed subscription of the orginals
Yep you are right, the last point was from a players perspective not from a mod creator.
Steam Collection can be a great thing. Just too bad, that they are so well hidden that most dont know how to create them.
no because player does not complain to the server owner, they complain to the mod maker.
There is convenience and usability vs the more touchy subjects
@soft egret I think the credit issue is important. The modder may have put in months of his/her time and loving care, yet lets you use the results of the work without asking any payment. The only way you often can compensate them is give credit.
Doesn't really matter that much if 40 ppl download your repackage from the Internet vs 40 people in your community do it. The only difference is whether the creator learns about the non-crediting
It all depends on personalities - some creators might take offence, or the odd player might think you being rude for not giving credits. Highly subjective. Also in a private community you'd have different ways of giving credit, doesn't have to be scrolling text after the "once upon a time, in a galaxy far away....", you could explain that on TS or some communities even list their used mods on their public website (quite nice). Most people don't browse their installation folders I think to see the files...
@safe arrow 3) I think is a risk that exists in open source or derived work - just the lay of the land and one has to learn how to live with it. Different approaches might be suitable eg. clearly indicate that you have modified the original work (a good idea if it's a private community, there is a reputation effect too), or rebrand it so it's not associated with the original (yeah that might backfire too...) depends I guess
Communication with your upstream might always be a good idea, so you know what the original creator thinks about all that stuff...
regarding education - i do not have the time nor the will to have a chat with each of the ones that cannot read a license, or the steam subscriber - i always paste in the same text linking to EULA to begin with, but i will always DMCA
each single time i haven't i had my comments deleted and ignored
another
This is a mod i have made for my friends
https://steamcommunity.com/sharedfiles/filedetails/?id=1504393241
How on earth is that mod only 2GB with all the claimed mods in it? I mean, RHS is more than that alone... not to mention CUP Terrains Complete...?
Steam is a pile of shit so it doesnt tell the true size
100% agreed that Steam is a pile of shit 😉
Hi. Is it a break of BIS Legal Terms to EBO the mod? Thank you.
yes
Thank you.
Is it a break of BIS Legal Terms to binarize 3D models and textures? Thank you.
No, packing normal .pbo tools will binarize models MLOD->ODOL format
textures aren't really binarised
You are both very clear and helpful. Thank you
And your questions are also very clear. Thank you for that tips hat Please keep em coming. Seems like it's fun to help you
Should we seek BIS authorisation to use part of the game in the mod, specially BIS sounds for testing purposes or partial release? In the case of this authorisation would be granted, should we then include BIS in mod credits? Where to find the BIS details and what part of it should be included in documentation attached to the mod? Consequently, should we bind the mod to specific legal terms or licence like CC or APL-SA? Or the use of sounds does not limit our choice of Licence. Thank you.
(and sorry for my english)
As long as you don't copy it. But just reference the original files, you don't need to ask
Ok thank you!

There's plenty of ways to enjoy playing arma that doesn't require you to break EULA's or licenses.
As my latin ancestors would say.
Ignorantia juris non excusat
Are you allowed to repack TFAR?
Yes, it's released under APL-SA, full info here: https://www.bohemia.net/community/licenses/arma-public-license-share-alike
Nice, i was just checking a server out which had repacked TFAR, didn't know if they could do that or not so i just wanted to know.
pretty sure they've uploaded it to workshop, will check
Could you not reupload something that has been released as source under a OS license like MIT?
i think there were some discussions in this channel about that licenses doesn't matter on Workshop or something like that if im not mistaken
Playing Devil's advocate here just so I understand better. Surely if I was to just manually type out the whole of a script only mod that had never been on steam in the first place and then upload it that would be fine. Which part of the steam rules would you be breaking exactly?
subscriber agreement 6D
Yes. If you are the author of everything you can upload it
But have fun prooving that if your code is 1 to 1 the same. Including the statement inside the file who it's author is. With a name that's not yours
Same as you can copy a companies game bit by bit by writing down everything manually. You won't get through with that in court
And you'd have to proove that you did that.. And I think everyone's gonna call bullshit on that
And even then I'd say it's a derivative work
I'm sure there is some copyright law wording about such a thing. I don't know the law good enough to know that
Right.... like I said playing Devil's advocate. Not planning on doing it actually I'm interested from the other side. I have a mod on Workshop that is on GitHub and open source that someone came and asked if they could upload their version which allowed it to work with another mod to Steam. Surely that is ok? If not the Sub Agreement seems massively over restrictive in that case right?
the subscriber agreement is massively over restrictive. Correct.
You either have to be the sole contributor.
Or one of multiple contributors and have permission to upload it in their name.
So someone who didn't contribute to a mod could never upload it
of course, steam doesn't have enough staff to check that all
Ok so if they repacked it but added something that's ok with permission from original author then?
Plain repacks with no additions - no reupload. That makes sense.
Ok cool, relating to TFAR I wrongly assumed that if they were repacking they would be adding something because why else would you need to repack and reupload a mod that is already on the workshop.
because you are an idiot
or want to put your name on someone elses work
atleast these are the most common reasons
The main precedent I know for creating a copy of work is the IBM bios where it was required to reimplement the mechanisms in a clean room having no access to anything but the spec document. You can't recreate something having access to the original or its still a breach of copyright
for reupload (not repack) some say they just want to control mod updates. Which is reasonable.
But not a reason for a repack. And also not a reason to reupload a mod that didn't get updates for 2 years
Can't tell if that was sarcasm or just plain unnecessary. Hoping the former as I was just about to thank you for your patience in clarification...
Nope. No sarcasm
Some people literally don't know what a steam workshop collection is. Or that you can add dependencies to a workshop item
Ah good, as always hard to tell on when typing.
And they are too dumb to google or inform themselves
You can't repack and republish it on Steam because it isn't yours. Really that simple. That route is going to lead to a legal action.
Yeah I've always understood that BrightCandle, just wanted clarification on edge cases. Yeah i have seen that too many times Dedmen, I still have 20+ DMCA's to file on the WS.
Well to be fair: only the original creator can claim a DMCA against someone reuploading. So if he is okay with that because he released his files open source, no one is gonna flag this "legal" reupload.
He is me, so yes it's fine.
Ultimately I think the better way to control updates is to not use Steam. Valve is obsessed with the idea of always being on latest and it is a disaster for highly modded games like Arma.
workshop actually supports versioning internally
@carmine folio personally I've overall liked the addition of the workshop to Arma. Sure it has it's problems but for server owners and mod creators alike it has a lot of value when used correctly.
the versioning problem is the only one I see.. And it's easy to solve. Instead of just ripping/reuploading other peoples work without their permission. Just ask the authors to make that reupload by themselves. Version specific mod items on the workshop
It is missing a pretty important feature however that drives people to breaking the law.
Yes what Dedmen suggested would be a great addition.
Many mod authors though obviously don't want people to use old versions.
When a collection gets made we ought to be able to follow either a version or latest and then they get to choose. Then collections are editable and you have what you need.
Without it you have a constantly changing and evolving landscape where you can't test the combination. We have had quite a few compatibility changes (ASR_AI is a recent one) that required testing and then work on our part.
Or if they didn't go that far, at least allow people to be one version behind and choose when to update as that would help mitigate compatibility and timing issues.
For TFAR I plan to do
TFAR (0.9.12 - Legacy)
TFAR (1.0)
TFAR (Latest)
TFAR (Beta)
When 1.1 get's released. Latest and Beta branches are updated. And we get a new TFAR (1.1) item
maybe after a couple versions the 1.0 one would be deleted
You can workaround it but unless everyone does it (and many wont, I certainly wont maintain multiple branches because Valve can't do this properly) the repacks will still happen.
We already talked for too long about ways to prevent reuploads
Yeah, sorry my intention wasn't to start the same discussion that I know has happened 100 time in this channel before.
People are going to keep doing it and honestly Valve and BI need to properly deal with it. What ever happened to the tool that found repacks and such?
Reuploads Found 299 ahhhhhhh.... FOCKIN IDIOTS
@carmine folio is that yours? https://steamcommunity.com/sharedfiles/filedetails/?id=1500383985
and before you decide to send me nasty messages, please know every thing in this mod is covered under Arma Public License Share Alike (APL-SA), See that's what I mean by idiots. They just don't know what they are doing
Why does no one add change notes to these things ever?
Sure, but it's like lazy or unhelpful commit messages. The one you posted and the ones that I have seen all over the place. Only one I see does it consistantly is RHs
It must be kids who post these things, "sending me nasty messages. Ha! Look at this license, kthxbye"
@plain kindle https://steamcommunity.com/sharedfiles/filedetails/?id=1390821591 is this related to you?
Ey TFAR website is back up. I can finally cite
This permission does not extend to developer pre-release versions of TFAR. Those may not be uploaded in any form on Steam Workshop. in my DMCA's again with a link to the website as proof...
What do you mean related to me? I’m with 10th Special Operations Command. Not 3/10th SFG
Your website's name is 10th SFG though
But thanks then. I'll continue searching the right people
I don’t know who Carter is unfortunately.
Ugh... altis life
TFAR, HLC, Alessio, Ivory to name a few
Dedmen. I can ask a few questions for you. We know a lot of milsim units.
sure
Oh.. That you mean 😄 Thought you wanted to ask me questions
no need. I'll just contact him via steam then
@vapid merlin thanks. Will be gone in a few days.
I think I heard the name "armaliferp" somewhere.. But not really a uncommon name
tbf i think all servers use the name "Arma Life RP"
Wait.. ALRP? ALRP.co.uk maybe?
these names (╯°□°)╯︵ ┻━┻
Tbf i wanted to msg them myself that they should look at all the mods different licenses, but then i saw they also used a stolen mission file, so I didn't really think a message from someone outside would be respected
Man.. And I HATE people who can't write correctly.
I'll try to translate their errors into english to "we are a arma3 hardcore rp server, to plai wis us one must fill out a short whitelister, excupt you want only plai for 2 week that than work too"
3,5GB upload.. Yeah nah.. Instant DMCA. Not gonna even talk to that thing
TFAR reupload..
This is Realism Network Mod Pack,
Download
@Copyright
https://realismnetwork.mistforums.com/
Yeah......... Sure...
Working the ArmA 3 Workshop through the Steam API in a nutshell
"description": "Full Disclaimer: None of the mods featured in this pack were made by my unit or I and we give all credibility to the creators of each mod within this modpack.",
"banned": 1,
"ban_reason": "copyright complaint received. content removed for infringement.",
Wow.. There is one guy who understood how to properly make a mod item with all the mods as a dependency and not reupload everything.. Problem is.. TFAR is not a dependency and is the only mod directly included in the mod item.. 🤦
https://steamcommunity.com/sharedfiles/filedetails/?id=1319624461
mh... cup_terrains_complete I wonder what this could be 🤔
I see @lofty steeple has already been here 😄
he he
March is quite a long time 😄 Full cup terrains complete 1.4.0 including the license txt file
combat mode activated
Here. Straight from a workshop reupload
Why a Mod-Pack and not a Collection. Because ervery time one mod in the Collection got updated the trouble comes up to check if ervery one got the update or some mods are not signed or what ever so i signed all files and have so the controll over the updates.
half a dozen DMCA's and a dozen of "you have one week to take this down" warnings. in just about an hour.
Time to sleep 🛏
Citizens' vigilance is high here, for a reason I gather
I found a good guy!
He only wanted the upload for his friends, so he just set it to friends only. And also messaged me to make sure that it's okey.
Nice people exist even if they are so rare
Who would have known, some people do have integrity..
There is tact, integrity, being able to figure out a correct procedure for doing something - they are all different things 🙂
I made some changes to the workshop crawler so now it should index new items faster and delete old ones correctly from the database
Dedmen, Remember that modpack for "armaliferp" i sent yesterday? They uploaded a new one, and since they still don't have TFR as a dependency i guess they haven't learned, new link: https://steamcommunity.com/sharedfiles/filedetails/?id=1525604960
That guy messaged me and told me he put tfar as a dependency
for me it only shows CBA as dependency
On their forums they say they "use a speciel version of TFR, this is why you need this TFR plugin for teamspeak", thought it was the @TFR mod, but it's only a TS3 plugin
Wow.. He repacked all TFAR pbo's to change the hash of the files...
fools... drying to trick the trickster
some people dont deserve nice things
Btw just found this https://help.steampowered.com/en/accountdata/GetFriendMessagesLog steam chatlog. Might come in handy
👆 why we cant have nice this
Doesn't that only show most recent chat messages sent?
I guess so.. But it also shows chats of people that you removed from friends list and cannot open the chat window with anymore.
Lol.. That guy added me.. They are trying to tell the TFAR dev that they have permission to reupload it... GG
In case anyone cares https://s.sqf.ovh/steamwebhelper_2018-09-30_15-03-48.png This is the crap you deal with. IF you decide to talk to people instead of just DMCA'ing and blocking them.
They travelled to another dimension where they got permission 
looks like google translate lol
what im really interested in tho Dedmen is why that pikachu looking thingy is drinking bleach
it's a cat blobmoji
moar moar
let them ramble on, and just end it with 'No, I'll not give you permission to modify or reupload my mod'
you can cook, do grocery shopping etc in the time they're rambling
https://steamcommunity.com/sharedfiles/filedetails/?id=1526851161 ey look.. They reuploaded again
No TFAR this time. But RH/HLC
PuFu, might be relevant? https://steamcommunity.com/sharedfiles/filedetails/?id=1525042166
https://steamcommunity.com/sharedfiles/filedetails/?id=1523342773 @RH_m4
https://steamcommunity.com/sharedfiles/filedetails/?id=1523341561 @RH_acc
🤔 mhh.. I wonder what might be in there
Man.. I looked into the workshop and sorted by "newest" 🤦 So many life repacks
Regarding the first one, is it not okay to retexture. That mod requires all four RHS mods?
Meant the second one... 1525042166
Never mind... just reread the RHS license... at RHS's discretion.
And I thought maybe the ACU's are in there. Which cannot be retextured
Was going to check that but the classname interface on RHS's site is malfunctioning for me at this time
https://steamcommunity.com/sharedfiles/filedetails/?id=1516546225
This is a REUPLOAD :D
And he gives credits to bistudio.. Even thoug it's a community mod that Bohemia had no hand in
Is TF(A)R beta in there again..?
Not yet indexed by crawler. Will see.
@dull moon https://steamcommunity.com/sharedfiles/filedetails/?id=1524538505 CUP Units, Weapons
uploaded 2 days ago
Just checked that retexture mod... Just retextures the M93 and ARMA3 models for uniforms. All RHS are the M93, variety of ARMA3 models retextured for the guerilla stuff
Headgear retextured are the rhs_fieldcap, SAF beret and ARMA3 boonie hat... Vest are all ARMA3 apart from the SAF MD98 (one retexture)
Don't be too harsh to that guy chris. He already got 4 DMCA's today for 4 of his total of 6 workshop uploads
I'll leave you the honor to DMCA the 5th upload.
The 6th one is just a Arma mission
https://steamcommunity.com/sharedfiles/filedetails/?id=1310109595 CUP Terrains complete. Be gentle to that guy too, he also got 3 DMCA's today already
Same guy https://steamcommunity.com/sharedfiles/filedetails/?id=1303708070 CUP vehicles,units
That RK3O one also seems to be claiming copywrite for CUP 🤦
In fact for CBA too... 😮
lol.. That guy with 6 workshop uploads where 4 have already been DMCA'ed and the 5th I've left for Chris...
He just deleted his only legit workshop upload. So 100% of his uploads are now DMCA worthy.
@opal meadow what's the stance about BWMod reuploads?
@soft egret its APL (armaholic) , so you can distribute it, but also read the last phrase from this: http://bwmod.de/index.php/allgemin/haeufige-fragen
Dedmen you have to much time 😂
Id say hed probably like more time to code and play rather than having to fill out DCMAs
As we already talked about here many times. Redistribution rights don't really count on the workshop
Hi - We are using APL-ND. Can we publish on Steam? Is it compatible?
I've got two shady ones from the workshop:
https://steamcommunity.com/sharedfiles/filedetails/?id=1315464876 (TRYK, JSRS)
https://steamcommunity.com/sharedfiles/filedetails/?id=1339258585 (CBA, VSM, NIArms)
I don't know who to contact about these, but IIRC they don't allow redistribution?
Workshop explicitly forbids uploading someone else's work so that part is covered at least
@south pelican ^
@orchid hawk Yes you can.
Thank you @stoic beacon
There should be a counter for each successful DCMA, on the workshopcrawler ^^
@wraith comet
I don't need a counter to tell you that the DMCAs filed with the crawler's help might be around 1.500 more ore less
same around here
Also what's your condition for "successful". Often the Author deletes the workshop item himself before the DMCA actually get's processed
that is actually 90% of the cases if not more
Sounds like success. Is there a Steam achievement? 😃
I don't see anyone here saying anything like that 🤔
And that wouldn't be "autistic" (Are you trying to use that as a insult? You should think about your wording) it would be illegal.
then how do you go about removing content
his work is constantly reuploaded
you've referenced using DMCA claims, and the TFAR development team is non responsive
-> DMCA
I am the TFAR development team...
🍿
then answer your emails oy vey!
he doesn’t need to
I only moved our E-Mail system over to me last month. And I don't answer bullshit E-Mails generally
All E-Mails that went through before I moved it over, disappeared inbetween bucketloads of spam. (That's what you get for having a contact form without a captcha.. duh)
also, these nameless faceless development teams...
If anyone is still confused about what goes and what doesn't go with TFAR. Read this: http://radio.task-force.ru/en/#readme-uitem-9
And no. The workshop item name "TFR Radios" is not "clearly marked as being modified" and not being a official upload
Also that writing is just a verbal agreement that I will probably not DMCA you if you follow these rules. You are still violating the Steam Subscriber Agreement though, and I can still DMCA if I feel like you deserve it. For example if you also violate other authors copyright without caring.
I have quit working on my vidda project and it is to be concidered cancelled because I am tired of dealing with LIFEMOD thieves
Can't deal with this cancer of the community anymore
@languid elbow 😦
how about we include it into RHS, that way all the legal stuff is on me 😃
you know what? that's not even a bad idea
RHS_Terrains 😮
but right now i'm drained and don't feel like working on it anymore
this cuntery puts me in a very foul mood
@soft egret there was such an idea way back 3 years ago
@languid elbow - i get it, i really do, have been wasting a ton of time with little wankers
anyways, shoot me a message if you ever reconsider it, while i doubt any of the current RHS members have terrain making capabilities
most of them can do give a hand with props quite happily
Oh wow
I've just realized that the small amount of workshop items being marked as banned and having the DMCA notice in the ban description could very well be caused by people just deleting their items before the DMCA goes through
I've never thought of that
Sadly I can only track who has how many DMCA'd items if it's being marked as banned and that only happens if the DMCA goes through
I think people that delete the items by themselves don't count as banned tho
yep that's the issue
instead of showing up as banned their resultstate is set to 9 which essentially means it's gone
without a reason
otherwise that would make for some great and interesting statistics
i send a bunch of dmc's each month cause of someone's sexy crawler 😉
Are you using firefox/chrome's form auto-complete to fill the name and address of the DMCA? My firefox always get's my phone number and E-Mail wrong. And omits my state. (╯°□°)╯︵ ┻━┻
so does my chrome xD
Use LastPass plugin, that auto fills the form nicely for me.
Also fills the two big fields too, as you can define them as custom ones.
I don't understand these people that think just deleting the comment from the guy asking to take down his copyright-violation would help.
Stupid people gonna stupid my man
bad rep-----
(minus)rep
apex aks-74u
if the dovetail was actually modeled with the gun then id say no but lmao
2 scratches on the top are a ded giveaway xd
I'm waiting for BI to start looking at people who are talking about porting ARMA scripts, addons and mods licensed under APL-SA to DayZ without the script/addon/mod owner's permission
APL-SA = No use on any game other than ARMA
Yeah thats going to cause some problems
although I can imagine Bohemia is maybe going to allow porting assets
atleast for certain organizations that have proven trustworthy in the past
I've already seen people saying that "I'm thinking of porting x, y, z mission system from A3" to DayZ... Well the license does not allow it unless the owner gives permission
Talking about it on the DayZ discord no less... with the mods saying nothing...
lol
that mod was released years before apex was released
no way he could steal it if he made it 2 years before them
¯_(ツ)_/¯
@mint edge
i wont download that shit to check the tex sheet
but like
u dont just have identical textures on stuff like that
so maybe BI ripped him? Or he works for them now? Or its a paid asset they both used?
That doesnt make sense that HE ripped it unless BI has a time machine

So spreading mis info that hurts others rep is "not your prob"
that someone may have stolen data from a game i didnt make
just posting it here
not mis information my guy
its uncanny
if you have ever done modeling and texturing
like its too similar
🤔
Then maybe BI is at fault?
cool
Absolutely under no circumstances can this mod be re-uploaded anywhere other than the Nexus nor can any of the content within it be used for commercial or monetary gain of any kind. This includes the artwork (all models and textures) being ported for use in other games, upcoming or existing. Do not bother asking for permission to use the artwork with the intent for commercial purposes - now or in the future- it will not be granted.
this is ip rights to post about ip related stuff about bi games
it has data that is strikingly similar to data in bi game
soooo
:d
You mean BI has data similar to another mod from another game
¯_(ツ)_/¯
that is just how it is
good
actually i may aswell download it just to see if it is the same texture or not
now im interested
considering theres no way he ripped it from BI. I guess BI ripped it from him
¯_(ツ)_/¯
This is a mind numbing conversation
Well I guess BI has some explaining to do
bi texture is lower quality too
Well his permission on his mod page explicity state no commercial use.
Still trying to get my mind through the statement "doesn' t matter what came first"? Surely that is entirely the point
The one that was reported here was released years before Apex, but because Apex has a similar texture, which mod released it first is irrelevant?
According to the above thread
Crazy Mike should run for the US Senate
Unless 1. They both used the same asset. 2. The same dude who made the fonv mod now works for BI or 3. BI ripped off the dude.
Or they paid him for a commercial license
i dont go out of my way to report stuff anyway, odds are it may be false
as this may be false
But it should matter since you reported him for a IP Violation!!!
no
i posted it here
discuss there violations before sending email to infringements@bistudio.com , Arma 3 EULA : https://www.bistudio.com/community/licenses/arma3-end-user-license
🤔
i have reported nobody
i have only ever posted here, other ppl usually send email
Okay, accept that... you should run as a donkey for the US Senate though
His mod page says explicitly to not even ask for a commercial license because it won't happen. It would surprise me if they did
I think that probably Mike did not see the date... Obviously that was done before BI would have done it... let's move on to the mass of realistic potential violators
Either that or we will be here for hours discussing BI's potential violation of IP rights 😉
The AKS-74U was in DayZ before it was in Apex
but Millenia worked on some stuff for DayZ
@paper prawn I've already seen people saying that "I'm thinking of porting x, y, z mission system from A3" to DayZ... Well the license does not allow it unless the owner gives permission Talking about it on the DayZ discord no less... with the mods saying nothing... link please. No one as of yet has flagged it up to anyone.
I'll side with @mint edge on this one. The channel is to "discuss violations before sending an email to BI". It was discussed and more information came to light and in the end an email wasn't sent. I'd call that a win-win.
Props to being vigilant though @wild pollen
wow @wild pollen @mint edge that conversation.
Apex AKs (minus ak12) are ported over with minor changes (merged texture sheets) from DayZ
@mint edge you are reporting the infringements to the correct E-Mail right? And not just posting here?
Even if it might be wrong. Reporting doesn't hurt. BI knows where they got their stuff from.
Maybe BI did indeed buy that AK. Maybe they bought it with a "It's now ours and you cannot redistribute it anymore license" that he might be breaking now.
In the end you don't know what agreement BI has behind the scenes. So it might very well still not be allowed to be there
@soft egret very unlikely. it would be like reporting RHS AK74m for being ripped from Dayz - the author is the same and the 2 guns, while very similar for obvious reasons, are still different and made with dif specification in mind 😉
well its probably nothing bad in the legal way seeing as the mod came 2 years before apex
and about dayz,
NOTHING can be ported to dayz seeing as all arma related licenses are arma only
unless bi are willing to count dayz as "arma"
or change the wording on all of the licenses
well specifically arma 1 and 2 data
not your own data
https://steamcommunity.com/sharedfiles/filedetails/?id=584789614 too many mods together to give a brief content overview... HLC, XCAM, Robert Hammer's stuff, R3F and more
nice.. created in late december 2015.. Abandoned in march 2016. Your typical life server project 😄
I wonder if they buried it in a coffin 
@echo orchid What if the author sold copyrights to the original work and is now IPRV? Har har ... food for thought 😁
"We only accept French players" sounds like a great idea for a small server to exclude 99% of the community 
most french have poor internet language skills (as in english)
lmao guess I'm an exception, but I'm French-Canadian so does that count? 
fake french, you don't count
OT: Their new premier has very specific views on French language skills and values as related to the immigrants that will be allowed in Quebec... not that there is anything wrong with that at all
haha that clip was unexpected
Just got this mail https://s.sqf.ovh/thunderbird_2018-10-04_18-00-28.png 🤔
Says that the TFAR beta upload got removed because of subscriber agreement violations.. But.. It's still there.. Alive and well 🤔
The Mail is legit from steam tho 🤔
no. That's mine
It wasn't removed tho.. Maybe someone at Steam made a mistake while processing one of my DMCA's 🤔
The Mail comes from the steam servers. Atleast the headers are all verified
possibly
Didn't someone post a comment on here https://steamcommunity.com/sharedfiles/filedetails/?id=584789614 ? @brisk ember ?
yea, asked if they did it all by themselves or if it's just another reupload of other people's mods
Well them deleting the comment tells me that's a no 😄
well I peeked at the content of their mods of course before posting that
didn't I send it here already?
yeah you did.
There's TFAR in there. I'll take care of it when I have time
0.9.12 tho
unmodified 0.9.12
ah
And that doesn't matter anyway
Hey do we need an arma 3 copy to have tools?
Afaik to be able to Download Arma 3 Tools you need to own Arma
Oh
So i cant just create account named idk server base with Friends-only modpack? I like how CUP did it, maybe it could work with family share?
Sad, anyway thanks for answer i will just keep my players in friends

Sounds very very fishy.
all private mods sound fishy
because in 99% of the cases the sole reason for their privacy is the theft
Possible to report addons which contain licensed music, like for RP car-radios?
Edit: the mod contained acdc,guns roses, etc music
You could try to report it to the rights holder of the tracks
Like Sony, WB, Virgin, MGM, Roadrunner, ect
@echo orchid definitely the majority, but I think 99% is a huge overstatement. I would think a lot of people do it just so they can keep their "special work" close to them, i.e. not lose out on credit, or become monetized on a life server or star wars milsim 😂
The other 1% is the closed CUP tester group 😉
One of my mods is on friends only because of violating human right so 0.01 % for me
@royal charm you would think? really? why would you think that way?
the few private ones i know and are legit
are dev version of the public realease shit
cup, rhs etc
and other stuff maybe that could be offensive
I would think that because I've seen groups do private mods and things of that nature before. Doesn't happen as much now (to my knowledge), but still happens.
Happens a LOT with scripts and such, but still fairly often with modded vehicles and the like
I have tons of private mods for my group. But they aren't on workshop and probably never will be.
If they get to the workshop they will be made public
😂 thats probably true
They'll go public anyway unfortunately. All it takes is for one dude to give it to a friend to "impress" them
Alot of my stuff that's private is in testing before I actually release anything. I'm sitting on a few at the moment actually.
I got the odd private one as they're too terrible for the public
Think I have 6 that usually have such mundane changes, like reducing radar range on some objects they are not worth uploading.
tfar isnt supposed to be repacked if im correct? https://cdn.discordapp.com/attachments/491342633101164544/498080171572854784/unknown.png
@soft egret
If Im right, as long as they use stalker stuff only ArmSTALKER is legit?
and not stuff ripped from anywhere else
everything seems to be from stalker besides TFAR
It seems to have similar content as SPR and they ripped from games like BF4
meh
I've extensively gone through the ARMStalker mod for classes and models for a survival server that I'm working on. Didn't see anything there that was not from STALKER, apart from KA Weapons stuff (that's their weapons base), AGM and TFAR
well KA weapons are big nono
theyre all ripped
that and agm and tfar they really shot themselves in the foot
Yeah. I don't use KA on my servers
Well, the question is did they get permission of course?
it really is a shame, because the only AN-94 in ARMA currently comes from KA
at least so far as I know
Haven't tried this but: Nikonov AN-94 Rifles Pack http://www.armaholic.com/page.php?id=23708
Above post is not a violation report
@faint nacelle yes. ArmStalker is legit BUT. They previously monetized, which is not allowed. BI took back their monetization approval tho
Armstalker afaik uses a modified TFAR version though. And they also have permission to monetize it.
About this " 99% Fishy stuff" we have some kind of modpack. with some stuff made by friend and some Alpha or beta tests for mods. So idk if i violate anything because im not claiming that im author and its not public.
So idk if i violate anything because im not claiming that im author and its not public.```
You represent and warrant to us that you have sufficient rights in all User Generated Content to grant Valve and other affected parties the licenses described under A. and B. above or in any license terms specific to the applicable Workshop-Enabled App or Workshop page. This includes, without limitation, any kind of intellectual property rights or other proprietary or personal rights affected by or included in the User Generated Content. In particular, with respect to Workshop Contributions, you represent and warrant that the Workshop Contribution was originally created by you (or, with respect to a Workshop Contribution to which others contributed besides you, by you and the other contributors, and in such case that you have the right to submit such Workshop Contribution on behalf of those other contributors). ```
Im a tester of a mod soo im kind of contributor?
No
Tell you friend to take it down
reuploading others content they made free to the public doesn't make it anything new
others? like i got his permission and my group is doing some tests, also it's new and not ripped because i saw the process of creating it from basic
If any of it is ripped, stolen, reuploaded, modified reupload. Then tell him to take it down.
will do
Im a tester of a mod soo im kind of contributor?
the pinnacle of entitlement, this made my day
can confirm lots of redistribution ^ @south pelican VSM amongst them
Lots of other people's work in there. I just DMCA'd his other pack for my stuff. If anyone wants to take a look at this. "All credit goes to the map makers, you guys are wizards.Mod is subject to change."
its just a modpack probably for a personal server don't think people will prefeer this to the original mods
Doesn't matter, still violating.
@scarlet patrol You are missing the point.
1 – Reuploading someone else’s content violates the Steam License
2 – Uploading an unsupported version causes the real Author loads of support problems. Especially when that version becomes obsolete.
3 – There are alternatives to re-uploading on steam that aren’t illegal. Collections for a start. Non-steam repositories etc.
oh yeah I guess
don't understand the 2nd poimt wdym
not sure if this is allowed https://steamcommunity.com/sharedfiles/filedetails/?id=1532881813
Ok I release a model v1.00. Somebody re uploads it. A little while later I update my release to 1.10 with loads of fixes. User of the reuploaded addon are still at 1.00 and are still reporting issues. I then spend hours and hours trying to fix an issue caused by somebody else. People start slagging my addon off. I get frustrated and say i've had enough. I stop making public mods. Now the community loses addons. I lose hundreds of hours and I get fucked off with the community and leave. other suffer the same. They leave. No more addon makers. Years of knowledge vanishes so new addon makers - if there are any - have to start form scratch.
@scarlet patrol ^^
Its lose lose for everyone
guess it makes sense
@midnight crystal duda's mods are licensed under APL and GRAD Trenches under GPL, no license for Advanced Trenches, so I guess reporting it to him would make sense.
@dull moon might be of interest, https://steamcommunity.com/sharedfiles/filedetails/?id=1532542192
@keen trout
Thx
Make it painful
It will be, all blood and gore, If he doesn't comply 😉
@proud flicker Celle reupload https://discordapp.com/channels/105462288051380224/105792634995388416/498424113904353290
@midnight crystal no it's not.
@stoic beacon as we know, license doesn't really matter that much on steam ^^
Yea ik, but if you have explicit permission to upload something I'd ignore that specific part of the Steam license. Kind of a "grey" area in my opinion, but you'd rather gather more information from eg the Steam Support)
(edited to make my point clear and to eliminate any wrong assumptions of my intention)
You really think the guy that also uploaded https://steamcommunity.com/sharedfiles/filedetails/?id=1532542192 has asked for permission for everything?
Nope, not saying he has permission for that. Just saying if you have permission, then you could
Not on Steam, you could not. Its quite explicit.
I know, but that is exactly what I was referring to. If the author allows you to upload his work to Steam, then Steam will not take any actions against you. Legally they could, but I'm sure they won't
It's a suprise tool that will help us later

Am i allowed to make someone pay to use my mod on there server?
mm I think no, you cant sell mods
So something like a monthly fee would be a violating eula?
yes
well unless its all made without any BI tools involved
BI tools have non commercial clause in the eula
^^ From what I understand, you can as long as it didn't and does not involve the BI tools
But as Dedmen has said before, ```
Dedmen 08/02/2018
. . .have fun proving to BI that your file in BI's proprietary format didn't go through BI's tools.
Most of the recommended ways to create and pack Arma mods actually don't use the BI tools for doing so.
With the one exception being Oxygen which people still avoid as much as possible.
It's entirely possible to make a complex Arma mod without using it.
Eliteness FTW for packing PBOs
Not sure how you could do much more than packing config.bin overrides for the Cfg* files without using BI's tools tbh
And if you use Publisher to push to Steam... well... there you go 😉
You could easily go from Blender to Substance Painter to Notepad++ to PboProject and boom, Arma mod with no BI Tools
You don't need to use the publisher, isn't there another way? Pretty sure I've read it somewhere
If you find a way to do so without a single Bohemia tool and do not use their protected formats (EBO for example) in any way, good for you.
However, this Discord is not the place for it.
The repeated discussions attempting to legitimise violations of the Steam EULA, BI EULA, Tools License or ways to circumvent monetisation restrictions need to cease. I have already notified a few of you privately. There will be no further warnings.
#ip_rights_violations = discuss there violations before sending email to infringements@bistudio.com , Arma 3 EULA : https://www.bistudio.com/community/licenses/arma3-end-user-license
(Many thanks to kju for his guidance)
@high shadow pboproject uses BIS binarize tool unless you disable binarization which you shouldn't
i would recommend to summarize in brief bullet points the dos and don'ts in here and pin it
@high shadow Most of the recommended ways to create and pack Arma mods actually don't use the BI tools for doing so. You mean.. Like Mikeros tools which call BI tools binarize?
to PboProject and boom, Arma mod with no BI Tools ... Well... PboProject requires BI Tools..
Unless you unbinarize everything and basically open-source your models in your pbo. Which.. I personally... Would like...
If you wanna monetize you gotta open it up completely and let everyone be able to steal it and redistribute it for free
armake is the closest one can get
but the binarize part is far from perfect... or working
there are probably better ways to manage those kind of arrangements than fiddling with EBO or trying to bypass tool licenses
just like with GPL work
If you wanna monetize you gotta open it up completely and let everyone be able to steal it and redistribute it for free
Didn't say anything about monetization; who would buy an Arma mod, anyway?
the original question was about that. your comment seemed to be continuation on that
@dull moon mr 8ID updated his CUP reupload last night, did not remove cup. Don't think you are going to need to wait 24hrs.
https://steamcommunity.com/sharedfiles/filedetails/?id=1532542192
File List
1532542192
SHA1 Hash File Name
2B3174549C3596D8DFB4618D2A1E5CD90DF52ABF \Attributions.txt
1871F7CF72FCDEDD45F7C4D24346A86733EFA377 \Addons\cup_terrains_ca_air_dummy.pbo.cup_terrains_core-1.4.2.bisign
BD079AA9CE03AC6619A32035F97D68E7828DF5A1 \Addons\cup_terrains_ca_air_d_baf_dummy.pbo.cup_terrains_core-1.4.2.bisign
DF4A94D595414EA592F246043D599121EFF6AEDA \Addons\cup_terrains_ca_animals2_dummy.pbo```
I'll check it out later. Still at work. Thx anyway
litterally the same guy who uploaded this https://steamcommunity.com/sharedfiles/filedetails/?id=1532881813&searchtext=
@elfin oriole
anyone know people from the vétérans?
@autumn arch
why the fuck people think that by deleting a comment specifing that DMCA is in progress and a link towards EULA that has been breached, the DMCA in itself will go away
its like pennywise
if you believe enough the DMCA will go away
more like the opposite
Walking away from your problems is a good solution 
They honestly probably don't even understand what a DMCA is.
I guess people don't want others to find out the thieves they actually are before "their" stuff is removed
The Monetized servers I reported a month ago are still in the list and I didn't get any replies from BI 🤔
Someone is apparently on a pretty long vacation 🤔
I think they get a shitload af reports everyday
especially with invalid life servers popping out like rabbits
Whos the 3CB DMCA guru?
Ive just DMCA'd his dominos upload for the 2nd time in 4 days. he just removed my content and re-uploaded
but there are plenty of other people's stuff in there.
@wary tundra @sweet minnow
Thanks for the heads up
SMA, VSM
And if you are interested this is his justification - https://1drv.ms/u/s!AlH_XTdllj7dhndFYNHe8n8Ic66d
He will beat the DMCA since hes already removed my content but odds are he will just re-upload it again since he's done it in the past
Thanks for sharing that. Interesting perspective. Applying his logic he should have had the decency to ask us first, explaining it was for an event and the limitations of the steam command line. Pity he did not realise that.
Yup
the odd thing is that his group uses a collection with all the 3cb stuff in it anyway
I did not see his original, before he pulled it, but presumably he was just combining to avoid the command line issue.
I see a request coming .... please 3CB can you combine all your mods into one 😃
maybe. But 1) he never asked permission, 2) he uploaded it to steam without permission 3)Hes being a dick about being caught and blaming me for it.
so in my mind he can do one 😛
and its not the first time ive DCMA'd him. Looking back its actually 3 times in the last few months
he just keeps re-uploading
guilty as charged
Not like they don't know how to use a collection. As they have one..
Yup
hehe looks like people should avoid 43 Commandos instead
@south pelican found some VSM in here https://steamcommunity.com/sharedfiles/filedetails/?id=1443031794
damn, either jarrad worked fast, or they took it down
well I kinda commented "did you get permisison"
I guess not :P
is poolpank here?
he's not very consistent then https://i.imgur.com/25ddeVe.png
I don't know most of the authors
but I doubt they gave permission
For whatever reason that vehicles mashup contains Ruha from @royal gulch
https://steamcommunity.com/sharedfiles/filedetails/?id=1172571566 Everything mashup including VSM
how do people not get the message...
Well.. Some people just don't want to. You can see a example just a few channels lower ^^
LMFAO -I'm now apparently harassing him! And Steam Support and Bohemia Forums say he's right. https://1drv.ms/u/s!AlH_XTdllj7dhnigIkfWc_MaLBGc
Does he provide any proof of the support and forums saying he's right...?
lol i doubt it
Well I'm sure the Bohemia Forums moderators will be happy to get his forum name and "help" him out a little
He removed your mod AFTER you DMCA'd him right?
Like Steam Support would ever say people can't DMCA illegally uploaded content that belongs to them 😂
He also renamed his mod now. And edited the description it seems. As if everything is fine now.
link?
Hes in breach of the steam agreement before anything else for re-uploading anything. But because i've DCMA'd him 5 times in the last few months Im targeting him
lmao who DCMA'd the new one?
Jarrad is offline. I guess 3CB then
Phantom Hawk here?
You could pay the 43 Commando's Discord a visit if you wanna talk to them 😄
I'd get accused or attemped murder if i did that 😉
Or just directly talk to @dawn nexus
who is that?
Member of their group. Maybe he'll help set up a communication channel
I'm not interested. hes making pathetic threats he cant back up. Hes in the wrong, I'm tired of dealing with kiddies
I mean, is that really necessary? If someone think he's cool violating laws, he should set up a communication channel with Steam Support when his account gets banned
@soft egret the guy deleted our comments 😛
yup
my 2 cents - don't bother, just DMCA, report him directly to steam
fuck the reasoning with wankers
He's going to say im harassing him through you lot 😃
im not reasoning. Hes just making up stories. and hes using an address that cc's my lawyer 😛
shes going to love this when she get back off holiday ahaha
You'r waistin thal thaime ma boi
but is fun 😦
Yes. Yes it is.
I need hotkey for dis
Is this about Kenji? Yea he’s a pretty big dick head
@snow bloom yes it is
Best of luck with that, he’s a stubborn guy to say the very least
and from my recent interactions with him... i tend to agree
He proves pretty unpopular with most people so I wouldn’t take his attitude towards you as personal, he’s an equal opportunist like that 😉
I'm not taking it personally, im actually rather amused. of all the people i deal with over steam hes the first one to imply im a Crusader! But hes not the first to lie about having Steam Support on his side.
Steam Support usually only has its own side
which means (for them) don't become responsible for IP violations by users 😛
TI'm happy as long as he doesn't upload my stuff.
I'd be happy if he only uploaded his own stuff
hold your breath and lets see how long it takes
I bet one steam account ban
lol wont be mine
no no, his
could one technically force steam (Valve) into suspending a user account permanently for repeated uploading of your assets?
Since, if they don't stop him, they're "assisting" in the violation?
would require proper legal action
But hes not the first to lie about having Steam Support on his side.
i feel you... i even had to deal with pissed lifer kids who faked an offical email from valve to blackmail me/cup
https://i.imgur.com/KxlomHV.png
@chilly silo
¯_(ツ)_/¯
LMAO sad fuck
the origin of the #350 meme btw 😄
Some kids should not be let on the internet
ha... funny thing is: je has no internet for a longet time from now on
the retard shot a girl (not sure if gf or ex-gf) in the neck
My all time favourite Bullshit Story was a guy trying to get access to my addons before anyone else. Claimed to be a Colonel in the Royal Air Force, Based as RAF Lyneham flying F-15Cs for 15years and an expert in the McDonnel Douglas Harrier II.
where can I find the full list of copyrights rules?
there was nothing right in any part of the statement 😛
@scarlet patrol how long have you got to learn it - https://pitt.libguides.com/copyright/definitions
Its about 7 years in the Uk and EU. About 5-10 in the US plus case law that evolves everyday
Basic rule... if you dont own it or create it don't upload it
thanks
I just love the fact that Drongo has not only banned R0adki11 from using his mods, but also Bohemia_Beck, one of the people who made the game he is currently trying this stuff on
and that is another modder that I used to like
ooh just after realising he is in this Discord
lol @fossil basalt has a rule that if you break IP rights on steam, he bans your ass on forums as well?
afaik yep
Hey guys, it look to be the place where we can talk about that so do you know what's wrong with the Opposition Team ?
I heard on their Discord that they have some problems with copyrights but I never understood what they did wrong, I just know they're not allowed to post their mods on Steam.
You cannot upload someone else's IP. They uploaded alot of people's mods without authorisation. They/he got repeatedly DMCA'd over the course of several months and they just keep re-uploading the same content.
None of the mods they uploaded were theirs to begin with
Wasnt there something with ripped assets as well?
They steal content and even with that they can't make something to work out x)
Why re-upload when there are official sources on Steam - just use a collection and everything is fine
Which mod are we talking about?
k
this channel is for reporting stolen IP. That was a long time ago in a galaxy far far away 😛
It's midnight here so I'll go to sleep, thanks a lot for the intels.
AFAIK they took content from several mods without permission and they got caught. end of story. They went to a private host
Cheers @chilly silo u saved me a job as that Kenji guy had some of my stuff in there too!
Don't worry. He'll reupload it soon
il keep an eye out
@hybrid tide da nada. He's a marked man now 😛 He had many chances to play nice.
is there a way to make a mod collection private so it wont be a treath for original makers
You might be able to create friends only collections? Never tried that. Only know you can friendsonly/private items themselves
collections(in the sense of steam collections) are never actually a re-upload
any private/friends item in a public collection will also be hidden if user is not able to see it
I think one of the biggest reasons for reuploads is so communities can version control. I keep my community off Steam because there's always that situation when you have 20 mods selected, the chance that one gets a large update right before your scheduled mission starts is pretty high. It would be lovely if Steam allowed collections to designate versions of the mod to use, but 'alas, it doesn't.
Unfortunately the guys that reupload content to steal credit/discretely monetize/etc make that a non-viable option
I heard the workshop backend actually support different versions
Backend doesn't matter if the frontend doesn't do it 😂
For example, @soft egret, we have ~8 scheduled events a week. If you updated TFAR five minutes before one, all I could do is angrily shake my fist 😆
And god forbid a modder uploads a bugged version to the workshop. GG , no multiplayer mission that day.
god forbid a modder uploads a bugged version to the workshop heh ... 😄
As if that would ever happen... 😄
@royal charm
That's why we usually update on friday, just to troll users 😉
Well Arma also updates amd brakes things without regular (easy) version control
I'd love if I could reupload all the mods we use, but I know I will not get permission from a solid 30% of creators, so I don't bother attempting that route. Would make life so easy lmao
Arma doesn't really have any major update issues that make it unplayable
They do release with small bugs from time to time, but not bugs that prevent you from even getting ingame.
We love Arma's thursday updates that break it completely and then won't be fixed because devs don't work on weekends.
Getting kinda offtopic now.
I also host all mods myself. But mainly because I prefer having my own infrastructure. If there's something wrong it's on me and I can fix it. But we don't have to fight with randomly corrupted mod downloads or mods getting deleted without any apparent reason and similar things
@soft egret which is why I use Arma3Sync over Steam, even though the server cost is hurting my bank account 😂
5€/month for a 100Mbit server with 500gb disk. And you also need to pay for your game server. So that's not really a point I consider "valid"
I have never seen one that cheap
"Kimsufi" My main Web/Database/DNS/Teamspeak server is one of these 5€ ones
But I don't host it on the game server because if there are people downloading during gameplay, it eats bandwidth
I'll be sure to take a look at it when I get home
Need to get a gbit connection though
Cause when I push mod updates and the entire community downloads at same time, the dl speed is not even 1mb 😂
I would say we go to the rollback branch about 50% of the time after a release. It is always a combination of the games new bugs but also just issues with mods that need updates. We just use Swifty for version control and distribution, it is the only way to ensure versioning and full control without IP violations. I don't anticipate Steam fixing versioning anytime soon, modded games clearly need it but Valve doesn't seem all that interested in making the mod workshop work properly.
Hetzner do these storage boxes https://www.hetzner.de/storage-box that are pretty darn cheap and you can samba mount them in their cloud server and get a decent update/website/TS box for ~5 Euro maybe a bit more depending on how much space you need.
Scaleway is fine as long as you don't care about uptime
if you use ARM you can get more storage for cheap
very true
I've destroyed like 3-4 disks there now
I already tried to move this conversation to #offtopic_arma :x
sorry 🙊
https://www.reddit.com/r/arma/comments/9nedys/help_with_repacking_a_mod/ 🤔
Sadly he edited it to remove the name of his unit 🤔
Workshop crawler is searching for pbo names or what?
Like i want to upload pbos that have this same name but its only config override and i dont eant to have dmca from Glorious Chris
If you create you own stuff, you also tag it with your own shortcut. So it wont happen that pbos have the same name.
workshop crawler is smarter than just pbo name
unless the license or author allows you to modify the mod you can't do it
or rather, you can't publish your modification unless the original license or author allows it
Okay
you must create a config that changes the values in original CUP
You can indeed create configs that have the orginal mods as requirements and change things. No need to upload the orginial stuff, just make it a dependency
Yea i knoe
This way its only you own stuff and can have its own (different) name
3CB Weapons https://steamcommunity.com/sharedfiles/filedetails/?id=1470042069
All his workshop items are reuploads of stuff
What a goldmine for DMCAs
Make sure you don`t get accused of harassment xD
how does that even work
Like if you upload a mod on steam workshop
you dont technically have rights to persue legal action against those who upload it themselves do you?
pretty sure valve assumes all rights?
no valve does not assume all rights
the original creator holds all the rights to his own made intellectual property
you dont technically have rights to persue legal action against those who upload it themselves
that's where you are wrong...
as HG said:
the original creator holds all the rights to his own made intellectual property
this is the foundation of all legal actions against reuploaders. which means, a reuploader is basically redistributing and "sharing" unauthorized data and can be sued as a "file sharer" like you would do with music and movies
burocracy aside
I'd completely understand if you wanna strike that content
but if its like a collection that is only going to be downloaded by a certain group and not gonna put any shadow on your mod I wouldn't mind too much
Build collections then, use arma3sync or if you reaaaaly want that on steam make it friends only or private
oh not really planning to
just wondering
This was discussed already a few hundred times.
There is absolutely no need to make collections on steam by uploading it yourself.
There are enough tools for your needs, such as the Steam Collections Feature, HTML mod list export/import from Arma 3 Launcher, Arma 3 Sync and a few more.
If you make your reupload private, then no one can see it and the author is not able to DMCA it, but you are still not allowed to do so and theoretically the author could still sue you.
You run into this discussion every single time you try to talk to someone who reuploaded your stuff, in the end, they either accept it and use one of the provided features and everything works just as great as before, or they go the wrong way and reupload it again with later on getting it taken down again.
[3:13 AM] Plasma: Like if you upload a mod on steam workshop
[3:13 AM] Plasma: you dont technically have rights to persue legal action against those who upload it themselves do you?
[3:13 AM] Plasma: pretty sure valve assumes all rights?```
100% false, instead of asking here, might wanna read steam subscriber agreement yourself
```[10:27 AM] Sanchez :
I'd completely understand if you wanna strike that content
but if its like a collection that is only going to be downloaded by a certain group and not gonna put any shadow on your mod I wouldn't mind too much```
it's your right to don't give a toss, just as it is mine to protect my own IP anyway i see fit.
```[12:13 PM] m_kola:
If you make your reupload private, then no one can see it and the author is not able to DMCA it, but you are still not allowed to do so and theoretically the author could still sue you.```
if i know (via private reports) the steam upload ID (private or public) i can (and i have done it before) still DMCA that re-upload.
also remember that some of us are friends with admins and developers that have Steam Workshop priviledges, and they can definately see all private ones as well
Well, yea. I'd guess is more unlikely to have someone in your friends list with steam workshop privileges.
ahhh, well i do 😃
still even if you don't, you might get reports (i get these all the time) directly from users
regarding private uploads that are violating EULA
which means as long as i have some proof and an ID
that i can DMCA it
Do you just send an email to Steam? Or how would you do it, or can you take the DMCA link and just put the ID in there to get to the template steam provides?
fear the day i decide to sift thru all the private items breaking IP
dreams about simple feature disable private item sharing with friends
@pliant oar https://giphy.com/gifs/just-do-it-24xRxrDCLxhT2
Hello. i have a Problem. A Modder stole my entire vehicle with including the model LOD's everything. But he made it in an own PBO and renamed it i can Proof everything is there any possible way to do something against it?
@echo orchid @soft egret I believe you two are the experts ^
how did he steal that model? @desert sparrow
The mod was Obfuscated with Mikero. He opend it and used a DeP3D tool
links towards model / mod?
I can upload it if u want
no i mean where did he got it from, don't upload a p3d for me
ofc
Give me 2 Seconds
enough or the other lods too
In the Model he made some same Failures as me with the front
i can show u
Paradise-RPG I remember that name. I think they violated monetization rules
@soft egret https://steamcommunity.com/sharedfiles/filedetails/?id=1317906176&searchtext= TFAR that is apparently edited
Guess I'll have to add a clause that you cannot reupload even modified tfar if the reupload also contains other mods without pmerission
https://steamcommunity.com/sharedfiles/filedetails/?id=1400765839&searchtext=Spotlight
,,It's not mine, I didn't create it and I don't possess the rights for it, therefore I can't transfer any rights to you."
Okay everything is okay he deleted the Files
@desert sparrow
a few thing to consider when you are talking about someone stealing your files:
a. make sure you own the files - which you don't i'm pretty sure you didn't model that vehicle
b. a 3rd person cannot really unbin a p3d using available tools
yeah right ok, where from?
perhaps the guy that uploaded the original thing? 😛
What's an RS6? @desert sparrow
It's just the name of the car - https://en.wikipedia.org/wiki/Audi_RS_6
😃 at times is channel turns funny when people who are stealing models that have been ripped in the first place gets called out by the thieving ripping bloke
ripping the ripper...
https://steamcommunity.com/sharedfiles/filedetails/?id=1124452523
RHS M88 can be retextured?
yeah
Why we can't retexture ACU any specyfic reason?
yeah, very specific reason: author doesn't want it to be retextured
Hola, does anyone know what the A3 Soundtacks are licensed under?
I'd like to use them in a Soundtrack which is for an Arma project and non comercial, so I guess it's fine?
If they are in vanilla pbo's and you are just playing them from your mod and not copying them and stuff then It's fine
@soft egret No, I mean the Soundtracks that you can also play via Steam Music (If you have the deluxe edition).
I want to edit the music and use them in a music project.
Maybe this makes it clear: I want to make a Preview Trailer with a custom remixed version of the A3 "This is War" Soundtrack.
Typically music can always be remixed as long as there is no resulting money involved.
I.E., you couldn't monetize it on Youtube, etc.
Alright
You can always make things look similar
https://steamcommunity.com/sharedfiles/filedetails/?id=1538292031 Hunters-Valley-BF2
Eemmmmm...
They'd probably be ok if they ditched the logo...
once again another LIFE repack... https://steamcommunity.com/sharedfiles/filedetails/?id=1537659676&searchtext=
PLP
FIR
CBRN
shit ton of mods
anyone know the authors of 'em all?
🤔
https://www.bohemia.net/monetization/approved/dayz they are approved.. But is that stuff gameplay changing?
Yea, thats a big no from me, how not to run a server 101
Yes, slot wise, ingame, some store more stuff than others
i am not a dayz player, so not sure if the hat department affects or no some protection stats
i would believe it does
i would assume having these in custom colors is one thing, having these exclusive, especially if it helps out, is another
@soft egret All of those items you can find spawned in the world. I have no idea why people would pay for clothing that if you spend 10 minutes looking; you'll find.
I strongly want to believe that you can still find these items in-game and the helmets make next to no difference
Because if I remember correctly the people at dayzrp are really nice, couldn't imagine them breaking the rules for a few bucks
All these are very common items, not like bullet proof helmets and other military gear or weapons
But technically they still change stats, if only minor
Seems rather odd to charge money for such common items though, is it possibly a system where you always spawn with them? if that's the case then i imagine even the smallest stat benefit is advantageous
clothes in SA have more meaning than just protection, you can carry more and you survive weather better
definitely big advantage
and people who want EZ gameplay will pay
could simply send a report to BI
is it possibly a system where you always spawn with them? That would still constitute a benefit, because you spawn with additional storage capacity
@desert sparrow you allow your mod to be reuploaded? https://steamcommunity.com/sharedfiles/filedetails/?id=1537929292
11GB of reuploaded mods by the way
@echo orchid or that, I don't seem to have the owner on steam anymore anyways
If everyone spawned with the same type of gear and you could donate for a different color
Does that break rules?
Like all spawn with hardhats but donators with green hardhats or something
Can’t put camo-esque items behind a paywall
They influence gameplay if everyone is in bright "shoot me" orange and donators have a colour that matches the terrain better
nothing beats this!
http://www.armaholic.com/datas/users/tf47-desert-vehicle-pack-v01-7_4.jpg
😉
don't challenge me
just did 😈
@tulip nexus that would extend to all weapons and gear i did 😃
I am now picturing a white unicorn SCAR LB with rainbow picatinny rails though
sooo foolish of you to give me ideas
DedmenToday at 9:41 AM
What? where did you get that from?
Skins don't influence gameplay. so yeah you could
``` This was an actual issue a server I played on had. They modified the Urban hex fatigues to wash out the colors by default, and added the stock colors in as a cosmetic purchase. Bohemia considered it an infringement and made them stop doing it. See <https://i.gyazo.com/46ca800a7acbc61fc0924cb63b51086f.jpg>
all these servers breaking the rules be like: https://i.imgur.com/PzUaClu.png
until the Kraken, i.e. DMCA, comes for their asses
yea the items in dayz all have different amount of slots and helmets do provide protection soo
you could pay for a spawn loadout with more slots then another player
unless the spawn loadouts on the server are random with a chance to get the same items i feel like its currently against monetization shit
@soft egret https://steamcommunity.com/sharedfiles/filedetails/?id=1506564505 this include TFAR,ACE ...😑
ACE can be edited and redistributed
ok ^^
and TFAR 0.9.12
then the question is if any of it is modified
No
then it's not allowed IIRC
speaking of tfar reuploads
https://steamcommunity.com/sharedfiles/filedetails/?id=1543505490&searchtext=
Why would you upload the same mod without any changes whatsoever 🤔
"object doesn't exist" ahh. yes yes
Well that was quick
hehe I commented "Why bother violating IP rights then?"
Isn't this the black hawk that was uploaded illegally before https://steamcommunity.com/sharedfiles/filedetails/?id=1270786054&searchtext=
@pastel hull ?
One of his mod has a Swedish Armed Forces model but the SFP team should've dealt with it as I mentioned it to them.
https://steamcommunity.com/sharedfiles/filedetails/?id=1525195896
@pastel hull RobertHammer weapons reupload in https://steamcommunity.com/sharedfiles/filedetails/?id=1535248205 you might wanna take that down.
^ also RH in there.
https://steamcommunity.com/sharedfiles/filedetails/?id=1525244466 more RH.
@pastel hull keep in mind that you are violating #rules rule number 19 with these reuploads
@soft egret is he still around for permissions
or how can we do it for missing in action authors
RH just wrote messages in #general_chat_arma a few hours ago
If you cannot reach the author. you cannot upload it
ok great ill remove till i get perms from him...will b edone by tommorow
yes fair enough
should people get a mandatory class in IP rights on this Discord before being allowed to upload to the SW...
You may want to think twice before you post next.
RH assets removed, currently in contact with RobertHammer...awaiting feedback, mods in question made hidden till IP violations are resolved
What made you think you had the right to re-upload in the first place?
TBH .. ignorance, never claimed they were mine but also did not ask perms to do so...i have now and all is removed till resolved
you are likely not going to get upload permissions
The first and most fundamental rule is that you must seek permission to alter someone's work, to mirror it or use it in any way other than for personal use. No permission, no editing, no mirroring, no adding to your mod pack, no editing and sharing around your private squad, none of that is acceptable.```
member(s) risks being permanently banned from these forums for taking someone's work without permission.
got perms for other assets if i manged to get hold of authors...some authors not that easy to find or neva replay or neva get hold of....fingers burned well and good
@fossil basalt acknowledged
will be reasserting all mods in my workshop
isnt RH stuff in the workshop anyway
as far as i know only armaholic Gee. I wonder why
https://forums.bohemia.net/forums/topic/146801-rh-pistol-pack/
"**You are not allowed to upload this pack or parts of it to the Steam Workshop! **"
I've read one topic on Exile forum some months ago:
It looks like Exile mod developer and RH incorrectly understands SW licence agreement: there is a line, which allows steam moderators to manage content, but some people think it means, that after uploading to WS you lose your copyrights
But if there was an official instance of RH weapons in steam, reuploads should be unnecessary
In particular, with respect to Workshop Contributions, you represent and warrant that the Workshop Contribution was originally created by you (or, with respect to a Workshop Contribution to which others contributed besides you, by you and the other contributors, and in such case that you have the right to submit such Workshop Contribution on behalf of those other contributors).
Section 6D. If you have something that contradicts that, post it.
(regarding content re-uploads)
``` @compact merlin