#ip_rights_violations
1 messages · Page 5 of 1
Thanks, I'll send it again. 😉
Does anyone keep getting an error verifying humanity when submitting Steam DMCAs?
Skill issue - jk. Are you filing it from some kind of vpn or dedicated server or what ever? Their anti bot ip blocking list is long. I had similar issues once when I field one for my company without wanting to expose our real IPs
Nope, I'm filing from my home PC. I think they blocked me because I've been submitting so many DMCAs. 😰
I just realized this chat is in “Creative Discussion” lmfao
That's because all the mouth breathers that steal people's addons are very creative at repackaging and trying to hide them. 😋
literally the most #ip_rights_violations comment ever.
what did i do im new here
Nothing... why are you here?
That is a question we must all answer one day
This is a channel for discussing things like copyright violations, Not a channel you see when you have done something wrong.
everyone sees it
other-ip-topics is for the same, but more niche I guess
This channel: Discuss if something infringes copyright, mainly if you are unsure if it should be reported to BI using the email in the description.
#other_ip_topics: General IP topics discussion, not more niche stuff. If it isn't something that might need to be reported, it goes there.
What's BI's policy on mods using code from the official bis_fnc_* functions?
ok, then why post it here? wait for the DMCA request to be accepted (or not).
To inform others, I only applied the dmca for my stuff
report to email in description, will probably just get workshop banned as looks like its botted
Gennuin question here, what is stolen here as you just posted the favorited page of FreeBird. (If you mean his released workshop page then kinda ignore this!)
@storm cliff Why would there be issues? The code is very open source since you can see it in game via function browser.
I wonder what the "stolen stuff" is?
All I see are mods with configs and dependencies (as it should be), and maybe one or two custom models added.
@sly geyserargee Just because the source code is readable doensn't necessarily mean you can use it in your own projects. Just like you can't drive away a car just because it was sitting there, unlocked, with the keys in the ignition.
Thats my stuff
so... you are DMCA'ing a mod that's basically an ALiVE Orbat config? There are no assets there.
SFP and CWR are set as dependencies.
Where? I cannot see that
in the highlighted "A world divided" mod.
Not on my phone
it shows on phone when you extend the menu on the right.
that's the sidebar button.
Ok my bad then!

this is why its good to discuss these things before doing anything
I recommend cancelling the DMCA request before Steam tags you as an actual IP offender. False claims often cause further issues with Steam support
let this be a lesson for others, use PC to check the rest of steam workshop page.
Perhaps checking what has been stolen (and if it's really from you) before randomly sending out a DMCA falsely...
workshop crawler comes in handy very often
and even then I download it and manually check the files before sending a DMCA
there is no pbo manager for phones 😛
I won't send links, but some people do just copy&paste PBO's and publish it as their own mod (and then say "I'm not responsible")...
At least some are nice enough to credit you, so you know that they ripped it 🤣
I do have the crawler, just not on my phone
I’ve written to the dude and apologized
Usually the dependencies are right on the front page
So yeah I made a mistake
well they are, at least on pc, blame Steam for bad UX
Even if dependencies are not listed, doesn't mean he stole stuff.
The mod might just throw missing dependency warning/error at game start.
No listed dependencies doesn't mean there are no dependencies
Indeed some people just fail to remember adding them
Although I’ve seen a couple times it’s intentional for unit safeguarding which confused me
The dependency thing is really just about making sure your config changes are actually going to work for the end-user anyway 💁🏻♂️
If you make an ALiVE faction and don’t get the subscriber to also have the faction it’s pulling from, the mod won’t do a thing but spit errors and stuff up your editor
The config ensures that you don't get errors from your mod, however setting dependencies on the Steam Workshop helps the launcher knowing that it requires additional mods (independent of the game).
On the phone you can swith what you are seeing to dependencies
Heya, where do i send Workshop related stuff to?
directly to @pliant oar
email in the channel description
@cobalt creek in case of workshop violations, if you IP rights owner , fill the DMCA report for takedown
Its already taken down, how it seems.
is charging monetary value for custom gear allowed?
Check #other_ip_topics as it has been discussed there recently
in short: If the work involves the enfusion tools, no
What's BI's policy on mods using code from the official bis_fnc_* functions?
there is no policy?
Hello, a guy offers to sell me mission files and scripts. Is there anything I can do about it? Or just ignore it?
report to email in channel topic
all right, thank you
I guess in that case I'm asking them if they could please come up with one ;)
There's no policy, those functions can be used by anyone. You whoever can't modify them on the fly like before, if you want to change those you have to write your own functions.
i think his question specifically is about copying parts of the existing BIS_fnc* functions and putting his own stuff around it. which technically wouldn't be allowed if the functions are under some form of copyright which he is trying to find out about
Nah it's fine.
yeah, i'd say aswell that you shouldn't end up in any trouble for that but better safe than sorry right? :)
A guy made textures for our mission file years ago, they were made for us, he was given items as a reward. Now he's demanding that we stop using them. Thoughts?
I would tend to say no thoughts to have, the transaction has happened, he gave them to you, period
Exactly, thanks for your reply. 
if he shared them with you and allowed you to use them, now that's different of course
Ownership is as follows: (Im speaking from a US perspective, and im not lawyer)
By Default, the creator of an item (code, art, image, song, or anything else) is the Owner and holds copyright. For software development companies, there are often papers signed when hired that says you surrender ownership (or something like that, bla bla we own your code).
If there is an agreement he develops the textures for you in return for something as payment, that is a transaction (a transfer of ownership). Have you heard of napkin agreements? Its not clean cut, but if there was an agreement and you have record of the agreement, than I would say thats good enough.
I suggest you find any documentation or it turns into a He-Said-She-Said situation. If he challenges you on it, goodluck. I suggest you start looking for alternatives now, regardless of the situation if you cant prove it. And in the future, guarantee that there is some form of guaranteed used (typically under a open-source license).
@fallen wyvern Have a cookie! You got exactly what I was asking about. My current impression is that BIS won't come after me with an army of lawyers for copying stuff from the functions, even when it's "significant" parts in the copyright sense.
However it would be nice to know for sure. This is especially important in open-source projects where you aren't just putting yourself at risk from the wrath of BIS but also your project and other contributors.
Considering the fact that SQF is only usable in their games, using their code doesn't pose a threat to them in anyway. Now stealing models and using them elsewhere is another matter since it can actually be used outside of their games.
Hi everyone.
Our mod developer has been banned from the WS for "Multiple instances of uploading ripped mod content, some of which was re-uploaded as "hidden" after being DMCA'd by mod's author"
Our mod has been DMCA'd twice in the past, one was legitimate as we'd misunderstood the licensing, the second one was a misunderstanding (we had a .p3d with the same file name as his, so he assumed it was from his mod but never actually checked, fair enough given the last instance I guess), yet it wasn't rescinded because it genuinely was going to take too long and be too much of a headache to revoke the DMCA. In both instances we sorted it out with the mod developer directly, on we're on good terms with them now.
We've contacted steam support but I feel like speaking to someone directly from BI would be more productive. Could I DM someone in particular? Or should we just wait for the Steam Support process?
Our developer, who?
I did. I had been contacted by the author and asked if the offending mod had indeed been removed.
I found a third hidden upload of your group's modpack. It still had an older version of that particular mod, along with a large number of other known ripped mods. We can see all hidden and private uploads on the Steam Workshop.
He also had an Aviation mod upload, which had a number of pbos re-uploaded without the permission of the USAF mod team. This was also removed.
Two DMCA strikes and three banned items have gotten his Steam Workshop upload abilities revoked. It has also gotten your group's A3 Units pages and Steam Discussions recruitment posts removed, and info has been passed on to r/FindAUnit and r/Arma about ASEC's EULA / ToS violations.
We take the use of ripped content seriously - especially in cases where DMCAs have been ignored and repeat offenses.
If you wish to have ASEC's status cleared, you will need to stop distributing and using ripped content.
Hi LeClair, thanks for the response. I'll look into it as there's some stuff in there that I wasn't aware of. Cheers
You can DM me for more info once you have. I won't be able to answer until tomorrow though, as it is quite late here and was about to hop off.
All good, thanks
Exactly, it's not like we're going to reuse SQF code in our next Unity game ;) But I'd just love to get an official "blessing" or, worst case, an official "we don't want you doing that". Obviously hoping for the former!
@pliant oar ^^
Sorry, I received a ban on Steam and had my content deleted. Though the work I uploaded had nothing that breaks the rules, the content was taken for free from Sketchfab. I also included all the credits.
"taken for free" doesnt mean permission to use
Though the license states: https://creativecommons.org/licenses/by/4.0/
similarly it doesnt mean the model was also sourced legally
Was there any analysis of the works that were added? How do I know it was not just a ban because someone thought it's illegal but didn't actually check it
you email steam and ask
Did it right now, but I think that Bohemia does the check themselves since that's who restricted my access to SW and deleted the item
The message says: "You have been banned from uploading content to the Arma 3 Community Hub by a Arma 3 developer."
in that case you can use the email from channel's description to contact the BI's legal team
Usually such bans are not dealt without reason. But you should be able to find out more through emailing BI with the details.
I did send the email, both to Steam and Bohemia. I hope that it's just a misunderstanding issue.
Just taking stuff from sketchfab is usually not a reason for ban. There is something else
That’s exactly what I thought. Wanted to solve this issue since I thought that I did everything the way it should be done 😦
What kind of content is it?
Weapons, headgear and vests
I'm sure someone from BI will answer your email with the exact reasoning.
But the most likely reason would be that the downloaded/bought assets were ripped content to begin with, making you responsible for using it.
When using free/cheap assets from the internet, especially high quality ones, it's very likely it's coming from other games (without permission), because "real" 3D artists wouldn't just put it out like that.
If He Dose Not realize it, would Put him As a good-faith third Party and wouldnt that absolve him of guilt, as He was Not Providet the information to vertify If the product was in fact legitimate?
(why the random capitalisation though)
if you buy a thing that someone obtained illegally then it's up to you to make sure you're getting a legit thing. Lack of knowledge or a proof of being scammed could be taken into account individually but if it was a blatant rip then it does not matter most of the time
Funny, you asked me this before, and i will answer exactly the Same again.
I am on my Phone and my native language is German where nouns are Always capitalized
So my autocorrect Dose this automatically
apologies for the repeat question
Taht would be Case-by-case, though, wouldnt it?
No problem
Genuine question, as im unfamilliar with the way This is handeled, i have only studied German Economic Law, this is usually how (to my understanding) it would be handeled, Provided IT could be proven that Ryan was acting in good faith and Had No knowlede of the product Beeing obtained or distributed illegally (im No lawyer and i may be misrepresenting/misremembering Something, so Take it with a fat grain of Salt)
not really the best place
Well, why Not, its IP-Rights related, isnt it?
The product in this case Being a Ripped model of an ip Ryan Dose Not own
We don't know the context.
we talk about cases at hand and that's it
not everything related to IP stuff and potential and eventual
From earlier
@earnest mirage get my point
we don't even know what content we're talking about so you won't get any specific answer anyway
you can ask Ryan after he receives an answer from the legal dept
I guess so
People don't just get banned for doing something "without knowledge" or by accident
Well, we'll know when He recives an answer
Yep, that's what I'm waiting for
And thank you @earnest mirage, if I knew what was wrong with the mod I would simply change/correct/delete it since I don't want any problems with that stuff
Yea, i figured
I think when banned from the game or workshop people should be informed proactively about the reason. There must be one for the action to be taken and it's not too much work to send an email template.
¯_(ツ)_/¯
Never heard of someone being banned from the Workshop for one offense tbh...
Mod removed or marked incompatible, sure
So what was the mod?
Oh... just checked your profile. Okay
Not your first rodeo
Also, you didn't get banned from the workshop, your mod did
That's what I'm wondering
lol
Oh
Tbh if its forgotten scrolls I think it's kinda weird because of how much disclaimer it had but if it's got ripped Assets or smth then it doesn't matter
AFAIK do people only get banned from the Workshop after they already got several warnings (by getting stuff removed, DMCA'd and marked incompatible), and not because of a single mod which is questionable.
Having mods removed/marked is something else, and BI will only do that when it obviously contains content against the ToS, EULA or a Trademark/IP infringement. And even then it happens rarely.
It had no ripped content, was stated so in the description
I also putted the Microsoft license there that permits this stuff (think of HALO mod, same thing)
That your awear of
Yeah, and I really hope I can get an answer what it was that led to this. Just wanted to resolve this.
halo stuff has its own license just as well as elder scorlls games have their own and they are both totally different
halo IP being endorsed for use in fan work
scrolls, not so much
ripping is not allowed in either
and the MS license thing does not allow ripping either
most people read it wrong
(mostly because its the outcome they want)
Sure, at the same time I didn't rip any content other than porting over stuff from Sketchfab
Also, Bethesda with their license allows you to create your own stuff based on their games, not reverse engineered
within the original games. not take the stuff elsewhere
That would mean that if I recreate a sword from Skyrim myself without any use of Skyrim assets, that would mean that this 3D model now belongs to Bethesda though, which is simply not true
In any way, the Microsoft now owns the license and their policy says that you can create anything from scratch, not reverse engineered, and you can be free
But do you know how the assets you got where made?
I mean, I ported stuff like this: https://sketchfab.com/3d-models/mask-of-dagoth-ur-0a4d591f97bb428e91d24b57ecc659d3
Which is a recreation of the mask from Morrowind
As you can see, it's totally not from TES games
That is the case for all I ported from Sketchfab
To be fair, I only ported models that were remade after the ones from Morrowind
But the person may of made them using tool from them no?
How do you tell if it's from blender or GECK or whatever they use?
No idea but if they use their tool then it is their asset
In fact, how would Bohemia tell if it was or wasn't made in Bethesda software
You see my point right? You can ban any mod by using that logic. Guilty before proven innocent pretty much.
I wouldn't be surpirsed if their is a differnet in the way that it does something. But BI wouldnt need to answer that for you
I can assure you that after all it was an .obj model that didn't store any information about the software it was built in. Some models were indeed .blender files, but some were .fbx and .obj
If it was something like .geck or something I wouldn't even bother
let's wait for an answer instead of extrapolate
I guess that's the only way!
I think you forget that after Bethesda gave you a first takedown request you kept using mod description and comments to distribute files you were told to ditch.
Maybe the most ironic thing is that Ryan's mod probably worked better than most bethesda games 😂
Isn’t line 1 of the MS/Elder Scrolls (after encouraging sharing of user content with credits) along the lines of ‘no reverse engineering of any game product’?
Tbf, it’s been a while since I read it but fairly sure that’s the case.
So if any game assets are included, regardless of their origin, isn’t it almost certain they will have to have broken that reverse engineer statement?
can we stop discussion and wait for info please? thank you.
I wonder if they do have E-Mail address though.
Valve has, but valve may not let the person doing the banning provide any reason for it.
Usually a ban only happens after several DMCA's, at which point the banned user should know why it happened
AM Team Lead
ohhhhhh... right... ok solved then
I forgot about steam workshop and meant for AR workshop this could be part of the ban workflow in the future 😉
Comes here posting about how he only took stuff from Sketchfab and did nothing wrong.
At the exact same day, uploading a composition to his workshop, which shows a ripped Fallout 4 Prydwen on the preview image, which was "made" by his mod team in their mod that was already taken down/banned for containing ripped stuff.
Which is also on sketchfab, with the sketchfab author themselves saying they cannot offer a download because it would be illegal.
👏 Much respect /s
Yes, you are right. Though I decided to work with legal stuff. In fact, I already started doing so with DayZ before I did with Arma, but that's another story. I don't take pride in something I did before, especially if it is something that breaks the rules, I admit it. If something got deleted for a reason I won't address it here since it would be pointless.
But right now I would like to know the reasoning behind the latest mod upload that got taken down, this specific case.
The composition you're mentioning though is something that people asked me to publish for a year using my old content. I don't endorse using this composition in any way.
This isn't amognus, self reporting isn't a strat here
I am not reporting myself though. Defending something that was deleted for a reason is not my task. Though I want to sort things out with the one that, by my knowledge, didn't break any rules.
"The composition you're mentioning though is something that people asked me to publish for a year using my old content. I don't endorse using this composition in any way."
Then why did you post it?
A person asked me to share it with him to use in his unit. Since it's not a mod or anything, I left it on Steam. But, the case that I'm referring to, being the mod that had assets from Sketchfab, has no connection to that composition.
No connection.
But it feels just ironic that on the day that you say you were banned for doing nothing wrong. You also upload a composition of ripped stuff.
Yes, I do understand what you're bringing up. Though if this person asked me like a year ago when it was made I'd just upload this composition during that time.
Also looking further on the workshop.
The second newest mod on your workshop, was made in collaboration with a guy that was banned for ripping/illegal monetization a few weeks ago.
Just.. context... Doesn't look very good
of course that doesn't imply that your latest mod has anything illegal in it but....
If your team knowingly worked on ripped stuff in the past. You worked together with other rippers. And you uploaded a composition of ripped stuff on the same day...
And your first "legit" activity being making a HUGE mod with TONS of assets, from a game with same publisher/engine as your previous ripped stuff that was banned...
Just.. context..
The decision of him monetizing stuff made us part ways with him. We don't work with that person no more and it's just something that was left from the earlier time. The latest publication with the deleted mod had none of his appearance.
Bad timing, of course, but it is what it is. I am still trying to work on the latest one and keep on working on new stuff that isn't connected to breaking the rules.
So your awear that the other stuff did break rules.
Yes, and that's why it got deleted reasonably. The other stuff that I started to work on recently was out of my good intention to keep it all legit.
No, as Bethesda doesn't make 3d modeling software. If a model is made in the likeness of Bethesda IP it definitely isn't made in any software owned by Bethesda. Downloading a model that's ripped is a completely different story.
It also has to be written in the tos of the software for the software owner to be granted ownership of created materials. Otherwise Adobe would own every image anyone has ever created in any of their software.
Keep in mind that even using an IP (like names, lore, specific ideas) could already be a violation, especially when used outside of the original context (like another game).
And no, this is not handled by fair use or game content usage (like MS likes to call it).
Not to mention that (especially) games usually have multiple IP/Copyright/Trademark owners; the developer(s), the publisher(s), IP holder(s), etc.
So just because one of them say it's OK (for what they own), doesn't mean everything is falling under that same category.
TL;DR it's a very complex thing, so it's best to stay away from using other IP's unless you get permission from the IP holder(s).
Guess it might be reasonable to contact Bethesda and Microsoft about that to get some info about their licenses stuff
or just read them
That's what I did with MS license since they're the head owners of Bethesda now
Licences doesn't apply retroactively, unless they specify the content changing licence
ok. report it to them.
"the 104th gray wolfs"
ok, file a takedown notice
this isnt a reports channel and posting stuff here just gives it more attention
where is this report channel?
there is a report action on the workshop
maybe of topic but is there a way to see all mod from a author?
not yet, iirc
thanks
hey yall dropping by to report on someone who's porting stuff from mods esp RHS, also bragging on being able to rip stuff and such.
1126893124615151757 is his user ID
This ain't report channel, but if this is the topic, you can ping or DM PuFu
oh right, my bad
I have rights to it since I went thru the porting process
Bruh
bruh indeed
Classic Roblox, a den of ripping and piracy
As this looks like Roblox models I would suggest reporting this to Roblox, as I’m not sure much can be done about it here
you can file a dmca
@echo orchid
i've already dm'd him yuh
i am aware (i check this channel daily), he also DMed me, that’s fine
apologies 👍
nay, thank you 🙂
'I have rights since I ported it' 🤦♂️
It's my car I stole it myself
can anyone help guide me and @meager turtle through some workshop CC issues?
https://steamcommunity.com/sharedfiles/filedetails/?id=3018590213
they have taken a parts of our switchblade code and modified them slightly and re uploaded into this mod is this a DMCA we need to submit on steam or via BI?
on steam
hit the flag here, then hit the DMCA button there
Nope, they're not part of the DMCA process
Ah right no worries, thank you
Can't someone ask BI to remove steam workshop access when they get to multiple repeated offences?
please provide said evidences to Dwarden yes
don't have any (yet?), just asking to be sure that I understood clearly when BI should step in
BI (dwarden) steps in when there are multiple / continous offenses
You ripped code from the switchblade and used it in your own, same var names, sure you removed stuff but we not not allow the redistribution of any of our code for other mods... You basically refactored the code in order to avoid people making the link. Here are some comparisons
Your Code
Shahed_InitParam = [_uav] spawn {
params ["_uav"];
private _range = 750;
while{alive _uav} do {
private _typeOfUAV = typeOf _uav;
private _uavControl = UAVControl _uav;
private _controllingUnit = (_uavControl select 0);
if(isNull _controllingUnit || {("lk_shahed136_t" in _typeOfUAV && _uav distance _controllingUnit <= 40000) || ("lk_geran2" in _typeOfUAV && _uav distance _controllingUnit <= 40000)
|| ("lk_shahed136" in _typeOfUAV && _uav distance _controllingUnit <= 40000)}) then {
private _waypoints = wayPoints (group _uav);
if((count _waypoints) > 0) then {
private _wayPointType = waypointType [group _uav, (count _waypoints) - 1];
switch(_wayPointType) do {```
Our Code
```sqf
// Seeking loop
SwitchBlade_SeekingLoop = [_uav] spawn {
params ["_uav"];
private _range = 750;
while{alive _uav} do {
private _typeOfUAV = typeOf _uav;
private _uavControl = UAVControl _uav;
private _controllingUnit = (_uavControl select 0);
// Check that we're within control range (10km for 300, 40km for 600)
if(isNull _controllingUnit || {("300" in _typeOfUAV && _uav distance _controllingUnit <= 10000)
|| ("600" in _typeOfUAV && _uav distance _controllingUnit <= 40000)}) then {
private _waypoints = wayPoints (group _uav);
if((count _waypoints) > 0) then {
Your Code
default {
private _waypointDescription = waypointDescription [group _uav, (count _waypoints) - 1];
if(_waypointDescription != "destroy" && !(_uav getVariable ["Shahed_manual", false])) then {
_uav setVariable ["Shahed_target", objNull, true];
};
[group _uav, (count _waypoints) - 1] setWaypointCompletionRadius 1;
}
};
};
}
else {
if(!isNull _controllingUnit) then {
_controllingUnit connectTerminalToUAV objNull;
};
};
sleep 3;
};
};
Our Code
default {
// Clear target if a new waypoint is assigned
private _waypointDescription = waypointDescription [group _uav, (count _waypoints) - 1];
if(_waypointDescription != "destroy" && !(_uav getVariable ["SwitchBlade_manual", false])) then {
_uav setVariable ["SwitchBlade_target", objNull, true];
};
// Set all waypoints to 1m completion radius to make sure UAV moves properly
[group _uav, (count _waypoints) - 1] setWaypointCompletionRadius 1;
}
};
};
}
else {
if(!isNull _controllingUnit) then {
_controllingUnit connectTerminalToUAV objNull;
};
};
sleep 3;
};
};
yes exactly this kind of thing would have prevented them from calling out what really seems to be modified copy paste. This is likely going to be a lot smoother if you just man up and admit to your mistakes
It's evident upon close examination that the code has been directly lifted and minimally modified. While file topology and portions of the code may differ, it doesn't validate the unauthorized usage of other segments. A side-by-side comparison reveals striking similarities — to the extent that it seems implausible the code was developed independently, especially given the consistent variable names across majority of the arguments. There's an insinuation that tools like ChatGPT were employed to achieve this, but regardless of the method, the outcome remains questionable.
As previously communicated, the Switchblade mod operates under the CC BY-NC-ND 4.0 license, explicitly prohibiting derivatives. No matter the extent of transformation, any derivative requires our explicit consent prior to publication.
oh poop, I thought I was in #arma3_scripting and deleted the first message
my very bad.
here it is
Ollie, Napalm. Don't mislead everyone. Is the folder called the functions a plagiarism or is it because the files start with fn_?
The guidane script you used straight from https://community.bistudio.com/wiki/setVectorDirAndUp prevents me using it too?
A similar flight altitude or the fact that I put the name of the _loiterwp variable is plagiarism?
Should I call it _loiterwpmyown?
My mod is not copy paste of your. In my mod, a completely different principle of attack and e.t.c.
Different 3d model. Sometimes some features appear the same as the math is the same for everyone and arma's functions are limited with SQF language.
If you think that some parts of the code of the limited arma language for the game cannot be repeated in other mods, I have bad news for you.
All mods in the workshop sometimes have up to 50% similarity due to what I indicated above. You can report my mod on steam, but please do not write comments under my mod. I don't want to see people there who encourage war and call for murder in a workshop
I am no longer going to answer here or write something.
epic moderator fail
use the report button on steam and file the DMCA takedown form. That's not a reporting channel
Hello, I have found irrefutible evidence in the form of stolen texture files and models of a prior mod team that I was a part of (Long Range Patrol Group) has stolen an asset from one of my mods (Foxtrot Paramilitary Gear Pack v2)
I have made a backup of the mod files, including the asset that has been ripped. I have a few questions.
- Is there any way to get more detailed metadata from textures within a mod? I'd like to get final confirmation that the assets were created on my end.
- The author has blocked me, and I'm afraight that he will fight the DMCA claim. He is based in the UK, I am in the EU. How does the IP jurisdiction situation look on that end?
- What sort of evidence should I compile except screenshots, and files?
I was not credited nor asked for permission at any point
Also, is being a contributor on the workshop page an future obstacle that I should be aware of?
knife asset used in LRPG
yea its kinda shit how it all works tbh, as soon as you upload your mod people are gona steal it, its just how it goes 🙄. The main advice for any kinda DMCA is to consult a lawyer to review your case. I dont know if its the same in arma as anywhere else in that regard
- Message them requesting for it to be removed
- If they ignore the above file DMCA (or skip 1.)
- They can file a counterclaim and you'll battle it out in court
I have been immediately blocked by the author, so no leeway there
I have recieved confirmation of my files being stolen from another dev team member
of LRPG
Should I quit my contributor spot on the mod page
will that prove an obstacle?
unlikely, licenses are still licenses regardless of if you contribute to them or not
awesome. Should I be worried about a fraudulant counterclaim?
if so, what are the legal consequences for such
might want to read Rock thingy
https://arma3practicalipguide.blogspot.com/p/dmca.html
QUICK FACT CHECK: THINKS YOU NEEDS TO KNOW OR UNDERSTAND You are legally responsible for EVERYTHING you publish to the internet. All dig...
You can also message BI legal email and Dwarden if they really get crappy about it. Such behavior may result in them losing workshop publishing rights completely
I am also keeping an eye on this as I have helped exer with similar situations in the past.
@dusty nimbus you can send an email infringements@bistudio.com with relevant info. I know we had also talked about the assets being sold on Fiverr before. You can include that in the email as well.
Will do. LRPG issue has been resolved privately, however I will follow up with the Fiverr.
I had passed it on to Legal when you first let me know about it a while ago - email will help with follow up to see where they are on it.
Awesome, I'll write up a detailed one with full evidence
... .... one day I shall get an answer to this question. But apparently today is not that day. ^^
https://steamcommunity.com/sharedfiles/filedetails/?id=2996084696&searchtext=global+conflicts looks like there are some A2/A3 rips in this mod for OHD
oh man, now bluedrake will make a video that Bohemia Interactive is trying to destroy his game 
seethe + cope + dont care
Operation Harsh Gamestop 😄
The guy even confirms that there are arma 2 assets in the comments 
https://steamcommunity.com/sharedfiles/filedetails/?id=3021221215is this Arma 2 too or RHS?
Nice, shameless guy
i could recognize that house everywhere 😄
idk about the character models but the house is surely a rip
I don't know if that screenshot is more than a some purpose than rip
I don't have the game to see the insides but I highly doubt he made a screenshot in Arma to showcase his OHD content.
cheers will rekt
there is also RHS weapons and gear in this one as well
o7

if you want dwarden your best bet is a pm via skype
Lmao he deleted the ItsjustRyan comment saying they were Arma 2 models
But not his own comment lol
Have you tried talking to him about this kind of license/theft problem? Did he say he didn't care? If not, it might be worth talking about it and clarifying things. If he doesn't care or is fine with it... well... it's disappointing.
No I haven't, I don't really care about his game, I was merely refering to his YouTube content and how every "X thing will be a killer of Y game". First mod he "overwatched" was unlicensed star wars thingy so I can imagine what his view on IP is.
ok, reports to email in channel topic not here
the knife looks very similar to the one from this moddle, any relation? (links below)
(https://www.turbosquid.com/3d-models/3d-elite-special-force-soldier-model-1967722)
Just to confirm that you are the original owner of this copyright and are not trying to claim ownership over someone else's work?
If this is your work and you can prove it, you're in the clear. Keep it safe
Indeed. I have however edited the model texture, which proved that they ripped it from me.
I also have a proof of purchase, which is a thing they do not have.
I’ve made a mistake of being transparent and giving them the source files to investigate, but they ended up not removing the knife model (which I implemented into foxtrot paramilitary gear pack v2), so I had to commit to a DMCA takedown
That, and the fact that the owner of the mod treated me with no respect whatsoever, calling me attention seeking for bringing it up, used tactics such as telling the person that ripped the model that I’ve been spreading around their and their family’s personal information on my discord server (I’ve had him come to me and threaten me with legal action for allegedly doing so, which to be clear, I did not), telling people that I donated ripped models to other mod teams, and broke an agreement that transferred the rights of some parts of the mod to him makes me almost certain that there is bad faith action involved.
That and having the ripper on their dev team admitting that they did it
I really want to be past this situation
i'm not sure editing the texture gives you complete copyright over it, but assuming that's in the license terms and you have a receipt or something else to prove your right to use/edit/publish the texture, everything should be fine
I have weight painted the model, and imported it into the game. I have also gotten the texture trough the specgloss workflow by overlaying normal maps and ambient occlusion, applying a dark tan mask afterwards
I have a turbosquid receipt and I included it in the DMCA notice
I have consulted an IP lawyer, and I should be in the clear
and you have followed the Editorial Uses Only license?
Me and the person Co-purchasing the model ended up buying the license upgrade
Gimme a second
that's fair, if you CREATED the texture, that is
if you only alter the texture, that may not give a copyright to that work
but that's beyond the point
I have also altered the model and imported it into the game engine
no, your work is always copyright unless you sign something saying otherwise
just like if i copy a photo of someones lamborghini and photoshop it into a duck. i didnt create the original photo, but i have created a derivative work off it, and it is mine
So you have complete rights to the model and the texture, then youre in the clear
if as far as youve told me is true
Sorry for the trouble
That, and the fact that the LRPG owner broke an agreement transferring the rights of the mod before January 27th to him
I’ve spent over 500 hours working on that mod
And then was kicked out of the mod team following a dispute in me being able to use the models
there is a term called Threshold of originality, but that's very subjective
but i'm going to take your word and assume that this point was passed
I’m covered on multiple fronts
well, you dont need to prove anything to me, just make sure youve got yourself covered 👍
Thanks for caring. I did end up consulting an IP lawyer in that regard, and as far as they’re concerned I’m well within my rights to commit to a DMCA
There is clear admission of guilt from other members of the dev team
There’s the broken agreement
There’s me editing the models and textures
And there’s a receipt
I think that there is also a lot of precedent in the arma community where items were taken down after ripping previously purchased assets
Hmmm, you also said you had personal struggles with the current author previously and this could've laid to miscommunication on their part.
Breakups in modding communities can be like breakups in marriage 😅
at one point youre all in and all together
and suddenly youre having to split who owns and what
There’s a difference in miscommunication and dragging my name trough the mud. A member of a command team of a unit I was in left after he was told I abused copyright out of spite.
It's was a smart idea to consult an actual IP lawyer on this
all too common in these circles, unfortunately
when i used to make content for units i played in, i mentally signed off on ever owning what i wrote
But im taking this channel way off-topic. Do you mind changing a couple words in DMs instead?
Sure
@dusty nimbus good luck with the process. hope it goes alright and you can close that door
I’m pretty helpless considering I dmca’d the mod, but my name is still being smeared behind closed doors. I tried reaching out to BI, but after banning the LRPG owner from this discord server there was no follow up.
Only thing I can do is try to forget about the whole ordeal
I want to apologize to Exer if i have been apprehensive to you. Thank you for having a moment with me and explaining your side of the story. I wouldve been a fool, had i not listened to you
Since devs are more active here and i'm beyond done sending emails to the empty void that is BI legal, i would like to know who should i send the link to a youtube creator that has been selling a blender addon to retexture models along a debinarizer, ment for Dayz but definitely usable for Arma too. Said creator was asked to remove it due how obviously ilegal it is and it's already trying to find ways to keep it up. He even debins dayz vanilla assets on said videos to explain how it works.
This is just a whole new peak of stupidity that i've seen the past few days, 3 out of the top 10 servers of Dayz are pay 2 win servers, monetizing not only BI content but also modders content, one of them is even approved by monetization by BI
reports go to email in channel topic
it's the same as not posting anything, really. Not trying to be disrespectful or anything here, just showing how frustrating it is to see this happening over and over without any sort of consequence on these people. I've documented people infringing every single rule you can think of and they're all still there doing it and what's worse, encouraging others to do so.
ok, chances are they are busy
I talked to infringements. They say they have a couple things on the todo list to be taken down.
If you want them to talk to you you shall mail infringements@bistudio.com
welp, sent 2 emails, one for these creator thing and other for pay 2 win servers, here's hoping at least i get an answer, something that has never happened in my case, and if something happens to them i'm literally gonna open a champagne due how historical would be for this region.
Make sure to specifically request an answer
Is the RayFX Mod channel known by BI? I keep getting inundated by it, and he links to a store page for paid mods that are for A3
Very known
Is those kind of things are allowed in Workshop and ArmA itself? Because from "moral" point of view it's obviously does not but I'm curious about legal
https://steamcommunity.com/sharedfiles/filedetails/?id=3029611924&searchtext=kampfgruppe+99
Arma*
I don't know if the workshop has rules against it. I think Arma does not.
We have rules against it on this Discord tho
WW2 mods and 1944 CDlc be like: 
The only thing i can see that may be broken is:
3.D
- You will not harass, threaten or bully any other users, nor post or submit any abusive, threatening, bullying, harassing, obscene, defamatory, offensive, pornographic or illegal content, or content that infringes or violates the rights of someone else, or impersonate any other person;
It's not that I held anything against this mod. Just curious
For IFA3 it's looking more like recreation of historical equipment which is okay as far as I remember. Question was more about "vanilla textures" with nazi slap on it
Please note that this is not a Bohemian opinion, but I would say Arma 3's EULA itself doesn't restrict such depiction. But as Jupster said, Steam likely do
Presumably there would be an issue because the workshop is accessible in Germany?
Usually just depends on how the TOS is set up
Who cares, ukrain stuff and azov gets also posted etc, goes to the same just modernerized
Just that azov stuff doesnt really get to the western media, but it should so others would also know about / being informed.. but thats how the media works, not neutral
i would hope youve seen enough in this channel to know just because something happens doesnt mean its allowed
Seen enough dont worry, here or in other kind of stuff
Make more 2035 mods so you can see less Azov and swastikas
In Germany the swastikas are allowed in games now because the law sees games now as art just like movies
No they aren't.
The "total" ban was lifted. And in "some" instances swastikas will be allowed in games.
That is not "are allowed in games now"
The symbol is still illegal per § 86a StGB
its illegal in other parts beside games and movies yes
In games they can make a exception when they are doing age rating.
That doesn't mean its always okey
i didnt said its always okey, i just said that germany allow it to be in games now
apparently on a per-case basis
"swastiakes are allowed in games now" sounds more like its always allowed.
But it is still, by default, not allowed. They still need to consider your specific case and might allow it then
Not really,
Im German, Games Here have historically Been Always Heavily censored, Wolfenstein was scrubbed of all mentions of the Nazis, and Generally swastikas would have to be replaced with different Symbols - until about 2015 when this Ban was lifted, still censorship for Games is also a country specific topic, so especially concerning Nazi symbolism, different countries have different measures for this stuff
- i See that Sturmfall has Made this Point before, but it will still Heavily rely on a country to country Basis, Censorship is very much Case by case
But User generated content Like mods are likely to hold the User making them accountable
I am pretty Sure, under The Right instances, in which Swastikas are used in a non-historical way/to promote hate, violence Ect. - If the User is found to be a German Citizen IT would likely be considered a Form of 'volksverhetzung' or a Variation of hatespeech in general, and could Land them a fine, (a theoretical, since this isnt Enforced in the slightest)
Again, very Much situational and Case by case
given dedmen is german im quite sure he knows what hes talking about
Oh i didnt know dedmen is german
yeah its why hes so unfunny (please dont ban me i love you dedmen)
(but I can right? 😛)
but you're french??
Thats the irony 
Ja meine Wortwahl war nicht die beste 😄 Danke für die Aufklärung
Yes, my choice of words wasn't the best 😄 Thanks for the clarification
(still English please)
Little Update on the Swastika Thing, i didnt realize it, but that Mod was Made by disco, Who i Have contact to, as i gave them permission to edit and reupload my Mod, we agreed, that there will be atleast a Tone down in Swastikas in the Future - If Not an outright removal or censor through different Symbols, so Theres that - Cheers (atleast for courtains of Steel mods, which are the ones i Made)
Just for the Protocol, i never used Swastikas in my Mod, Just Iron crosses from GM Base
Hey guys I found a unit that was using reuploads of the Aftermath mod that has quite a bit of ripped fallout assets without permission. I'm not sure if this is the right channel to post this or how to exactly format this but I'll link the mods below with all of the stolen assets in them.
https://steamcommunity.com/sharedfiles/filedetails/?id=2993662730
https://steamcommunity.com/sharedfiles/filedetails/?id=2888523664
https://steamcommunity.com/sharedfiles/filedetails/?id=2986046133
https://steamcommunity.com/sharedfiles/filedetails/?id=2982160374
https://steamcommunity.com/sharedfiles/filedetails/?id=2971187311
you can send email about them to the infringements@bistudio.com so they can log them in and deal with them
I think he may have privated them/ taken them down unless BI is actually that quick
Genuine question, why is importing such a big no no for Arma?
Importing isn't a no no for Arma. All models are imported into Arma. Importing and publishing assets you don't own the rights to is. BI is strictly anti-IP theft, and as such, this discord is anti-ip theft. So even talking about playing around with stolen assets is bannable. Always has been.
you mean stealing someone elses work
its just plain wrong
if you speak of it in the right terms and not the wrong sugarcoated ones its pretty obvious
Gottcha, thanks for the answers
Hey I've got a bloke here who ripped my assets from Steam Workshop, all Arma 3 assets and a bunch of other games and then published them for download. On top of that he admitted to ripping them himself. What can I do to make sure he gets what he deserves?
Send an email to infringements@bistudio.com
Did that already
I mean can I do anything about my stuff being ripped?
it got taken down already but I'm wondering what more can be done
if you have proof of multiple IP violations done by that uploader, be it returning messages from BI legal dept or your own DMCA Takedowns you submitted through Steam, you could contact Dwarden to get dude's workshop privileges permanently revoked
bloke uploads outside of Workshop
You can file DMCA's with all serious file hosting services like Dropbox, Google drive, OneDrive etc. If they upload it to some random ftp server or something then you are out of luck sadly.
who is that dude ?
I don't want to share the link because I'm sure it'll end up being used the way it was intended so people will use ripped stuff
Only 40k mods for Arma3 and all vanilla assets were uploaded
Already taken down
@jovial pivot David has said many times to pm him over on skype because its hard to see the discord pm system. Unless he's changed his mind again? @pliant oar
Hey all. I'd like some feedback before I get myself in deep trouble, IP wise.
I'd like to create a patch for an existing mod, and limiting the patch files to the ones that are needed to fix the problem, forcing those who download the patch to download the original mod.
The files in question are the p3d files; they have an incorrect rvmat reference, and it's an issue that can be easily fixed with a Notepad++ Find & Replace without opening the files themselves.
Normally, editing someone else's files is considered to be breaking their IP, which is understandable. The wrinkle in this case is threefold;
Hey all. I'd like some feedback before I get myself in deep trouble, IP wise.
I'd like to create a patch for an existing mod, and limiting the patch files to the ones that are needed to fix the problem, forcing those who download the patch to download the original mod.
The files in question are the p3d files; they have an incorrect rvmat reference, and it's an issue that can be easily fixed with a Notepad++ Find & Replace without opening the files themselves.
Normally, editing someone else's files is considered to be breaking their IP, which is understandable. The wrinkle in this case is fourfold;
-
The title of the mod spells out "[SOURCE] Traffic Light"
-
The description says "Source Included"
-
The uncompiled source files (including the .p3d's) are included in a .rar file of the mod's root folder, separate from the .pbo file. The .pbo itself has its files encrypted, but mirrors the files in the source files.
-
The mod is not bisigned.
Because of this, the implication is that the mod is open source and allows people to modify their mod and re-release it (though again, to reiterate, I only want to create a patch that is dependant on the original mod so they get full credit and downloads). However, I was receiving conflicting feedback on this on whether doing so (or editing the p3d's for the purposes of fixing the mod) is kosher.
So, before I get myself into serious trouble, can anyone help me clarify how this situation applies in this particular case?
To clarify; the modder disabled the ability to post comments, left no contact information within the meta.cpp, and their user profile is set to private.
Here's the mod in question: https://steamcommunity.com/sharedfiles/filedetails/?id=2444073983
The issue is that the p3d's are pointing to an .rvmat file that doesn't exist, and looks to be an editing mistake by the creator. It's an easy fix that can easily be done with a Notepad++ Find & Replace.
Unfortunately there is no licences included with/in the mod, so the most restrictive licence apply (even though the sources are not obfuscated/included, it doesn't make it automatically opensource) until you make contact with the mod author.
Ah, shoot. Alright. In that case, is there a way to create a patch that somehow affects the mod externally in such a way that it will fix it without editing the mod at all?
Also, would the .rar file be considered separate? By that I mean because it's not inside the .pbo, it in theory falls under Steam Workshop rules.
Here's the mod folder in question:
And here's the .pbo:
It's a really odd situation, hence my questions. 😅
And here's the .rar:
As Hollow said no lisence means you can't touch their mod.
If it is broken then you need to ask them to fix it, just use it or stop using their mod.
Understood. Thanks. 🙂 That sucks for the mod maker. 😦
We can only guess what the intentions were as there is no clear indication on how they wanted to share it.
At most you could use the sources to inspire yourself when making the same kind of mod, but you'll have to not go copy/paste and you will be walking on a grey line.
i want to make sure im correct with this. I am allowed to adapt sections of an ARMA 2 model from the data packs into my own ARMA 3 models?
specifically the ones with the APL license
yes
thanks
Just keep in mind that you have to keep your new thing also APL licensed.
(It would be fine to have specific exception for that model/pbo)
does that mean people can do the same thing with my models? (as in take them and use their own)
does it mean a unbinarized p3d would have to be provided though?
No
then one cant do just anything with the model
Ive seen workshop pages proclaim to not allow people to use their mods while still using the APL license?
Can that work?
Depends on what variation of APL it was.
https://www.bohemia.net/assets/img/licenses/images/license_chart.jpg?4
that clears things up, thanks
I don't have Dwarden on Skype so if somebody who does could point him towards my question that'd be highly appreciated.
So 7+ month later I got an answer from disney: It is not allowed to make a star wars mod basically anywhere that is not directly from disney or partnered with disney.
So unless BI partners with Disney (I dont see a reason why they would, but it would be amazing :p) and we make an official Star Wars mod, no Star Wars mods for Arma.
Thanks for the update. They took their time to answer for sure. Unfortunate that they dont have that kind of community/fanart support SW used to enjoy.
Expected in accordance with their license and TOS. Could you maybe copy-paste / screenshot the email you have received (with redaction in terms of private information of course)
In here or dm?
DM me first if possible please
So who do I ask at BI if they want to partner with Disney so we can make a Star Wars mod? 😆
Ill wait another 7 month if there is a chance and asking doesnt hurt 
Strange that disney are answering you when star wars queries are supposed to be directed to lucasfilm 
guess they changed their policy again
either way will wait to see the email
Disney bought the rights in 2012, so stands to reason that they are the ones making such decisions.
Yeah and since then they have always directed queries about the IP to one poor soul in lucasfilm/lucasarts cant remember the difference
If disney have replied directly then they've massively changed their tune
We going to be able to see this?
So it doesn’t get interpreted as negatively as possible by limiting parties that have seen it
Would like to know what address was contacted for any future enquiries too 🙃
You contact them through the website normally, the mail in the response it different
And it says what I wrote in my message
Yeah, which website? Disney have always forwarded to lucasfilm/lucasarts website which is just a couple lines saying to email this one guy
so you emailed chris holm?
yeah but he didnt answer so I used the general request form
where is that located? think chris holm's email may be outdated as i dont know of a single person who has received a response from him
But be veeeery patient if you want a response 😄
no
and your option of choosing in that intakepage was?
because anything starwars goes to chris holms
Interesting, don't fancy paying for itl call so I'll likely just resort to patience
I've seen a handful of responses from him to wookieepedia etc but those are years old
He's still credited for contract management stuff on recent SW projects so 🤷
You can try to contact him
Already have done, multiple times
^
haha same
As have tens of other people I am aware of
He just seems completely unresponsive despite lucasfilm being the ones managing rights to sw content
Not to mention the terms of use or whatever that lucasfilm previously had listed for sw content have just gone into the pissing void
Obfuscation by lack of information
Well no star wars mods any time soon. But I still want to know this
not how IP works
BI aren't producing the content so partnering with them wouldn't matter
$$ this is how IP works
Unless disney were to grant permission for any star wars mod in arma
which is incredibly unlikely
mod authors would need to be the ones partnering with disney, not bi
They just need to allow Star Wars IP in BI games
oh I know
its more likely for every member of this discord to win the lottery in the same second
mod authors would need to partner with disney, not bi
as i said
as that way they are able to manage each individual piece of content
not to mention licensing fees -- which i would doubt are within the scope of most, if any, mod authors' budgets
Get ISP of said ftp server, proper ISPs have a solution for that (though if it's not in a language you talk/use you're going to have a hard time)
heya, you guys think that this impression of the Good Year Tire Company Logo I made is fine for my use? (below is the original from 1942)
I wanted to ask to not upload something that violates any copyright
Im not a copyright expert but it looks totally fine, name is different, logo is changed enough to be fine, and the font isnt identical. AAA studios use spinoffs of brands all the time (commonly for snack companies) and get away with it, dont see how this is any different.
emailed chris holm yesterday pm, had a response within an hour from a different department that had replied to the enquiry
so yes his email is still active
dont know why he doesnt answer half the enquiries that are sent or forward them so 🤷
chris holm's email seems to just be an automatic forwarding thing so
yes, if @golden mesa is fine with it
Hello, I am in idea to create a project and I intend to turn on Tanoa but I would like to modify this one and while playing on a server I noticed that it had another version of Tanao with their own built-in building, I wondered where I could have the source?
None of vanilla models are released to modify
I understand that I do not have the right, but who will stop me while I see other project do and without sanction
try and say "but these guys did it first" to a judge and see what happens
Who prevents you? Arma 3's EULA
There are no sanctions for these servers?
did you report them? 🙂
there are
report them to the email in channel topic
isnt boite box in french too thats so funny
night box
Not yet but thank you for the mail I take care
I think bohemia does not like this 
You are free to re-create the assets from scatch, not using any extracted game data, just by looking at them. Same goes for the terrains. Anything else is not permitted for Arma 3. You can not unpack, edit, and reupload any of the vanilla game content. You may only use samples and data to build upon that were released for that purpose on the official github (https://github.com/BohemiaInteractive) or the license data packages (https://www.bohemia.net/community/licenses/licensed-data-packages, some restrictions may apply like share alike licenses).
Curious what did the email say? Cuz when I got a response back I was told basically no, while saying that I should not make any commercial use of their properties which I don't understand since people make content about star wars and still make money yet nothing happens. So mods that make no money shouldn't have any issues especially since there's plenty of star wars mods out there that haven't had anything done towards them, I think it's just BI bein paranoid about it
"I was told basically no, while saying that I should not make any commercial use of their properties"
Well what no, were you told no or not?
"No, and also you cannot make commercial use of our stuff" Is still a no even for non-commercial use. Because there is a "No" there. Whether money is involved doesn't change stuff there
especially since there's plenty of star wars mods out there that haven't had anything done towards them
There are also plenty car/bike thieves out there that so far haven't had anything done towards them.
Thats not a justification. If its not allowed then its not allowed. No matter if "but other people do it"
this is just me but i dont think stealing a car/bike should be compared to makin a simple mod that wont damage Disney's reputation especially since they doin that themselves
these aren't bi's made up rules, this is the law
the law is being compared to the law here
"but other people do it" will not be a good defense in the eyes of the Judge
if the law is so clear why hasnt any action been taken against the other star wars mods that dont have permission? prolly cuz they dont care so where is the actual issue
because bi only enforce the steam workshop rules which prohibit ripped content, ip violations have to be removed by their owners with a dmca
That's up for Disney to answer and act on 🤷♂️ Some companies act directly, who knows maybe at some point Disney will step in 🤷♂️ Nobody can tell the future.
disney can come after the star wars mods which dont use ripped content at any time and dmca them all
so if were not allowed to use star wars content "made by us not ripped" then wouldnt that also mean you cant make fan made youtube videos? unless if were allowed to make fan made videos then why does mods get a no go
correct, you are not allowed to
disney have previously tried to take them down before getting insane levels of backlash fori t
so your telling me the community has more power than disney huh? again whats actually stopping mods then?
so your telling me the community has more power than disney huh
no im not, im telling you disney have already made the mistake of trying to remove fan passion projects and are unlikely to try again. they're fully within their rights to do so.
the exact same thing stops mods.
so with that logic arent star wars mods fan passion projects? the only true mods that are bad are the ripped ones
those fan passion projects are not allowed
disney just got bad pr from trying to take it down
if theyre not allowed why no action? i mean if its so bad why dont u report them to get them taken down?
disney just got bad pr from trying to take it down
are you even reading what im saying
i mean the mods 
so thats a no
mods have been clearly forbidden as per the email
if you want clarification
contact Disney yourself
where is said email?
were mods specifically mentioned or just the star wars content in general
i think it does actually
i dont care
if u dont care then why bother talk
you have already demonstrated you have no will to listen to what i tell you which is the truth
shhh stop talkin u dont care
and has been discussed multiple times in this channel
Its not public email. but BI has seen it
like I said if you dont want to believe what you are told to be the official policy here
contact disney yourelf
i contacted chris holm directly and got the same reply
further whining will be considered spam
not the same words -- havent seen the email -- but denying permission
"whining" talk about tryna use abuse of power now
you are whining
you dont believe anything you are told
and that shit stops now
you go ask yourself if you dont believe
Im pretty sure whining doesnt mean me not believing what you say
also wouldnt it be a thing u guys to show the contents of a email sayin this and pin it so said conversations wouldnt arise in the future seems kinda like somethin u would do if u wanna keep up with ur rules
no because more people emailing disney to double check means if they change their mind at any point it will be known about quicker
All of which is pretty irrelevent (but hi, Goat, KJW 👋 ). BI as a company that protects its intellectual property does not want to see people that mod their game steal other people's intellectual property. Personally I see that as a perfectly sound and moral view. They have made their views on what is and is not acceptable within the modding community, sometimes with a metaphoric stick.
As part of the modding community we should respect that, and other IP owners wishes too
That's funny, when developing our star wars mod we spoke to a disney representative and said they actually don't mind it and they also mentioned that they don't even care about their assets being ripped as long as it isn't named characters or is being used to have money made off it, the rep said its more akin to free advertisement.
Do you have an offical document or something that allows you to do that? And every character is name. And Im pretty sure they care that you ripp their assets
We spoke to them to get permission about creating the mod Imperial Studios, we had direct permission from a disney rep back then and he explained the processes of ripping assets from their games and how that is viewed and how its viewed making your own assets. They basically told us we have permission and that they don't mind this occuring, I'm quite confused on why they'd change their stance unless the heads don't talk to eachother
Not on hand, this conversation happened back in like September or October of 2020 I believe
It was also explained to us what happened with star wars opposition and disney
Which was an interesting thing to hear from the rep
Who did you talk to?
Fuck if I remember as I said it was like 3 years ago
All I know is it was before November 2020
And my chat logs don't go that far back
Since I'm on a new account
I'll try and find out
But it's very bizarre that they'd change their mind so sharply
Sounds like a case of "source: I made it the fuck up."
It is extremely fishy that a representative of a billion dollar company known to protect their IP fervently, for some explicable reason contrary to what they usually say, give permission or even endorsement of stealing their IP.
Even if a company wouldn't care to make legal actions against ripped, cloned or copied content, none of them in their right mind would in any form or shape go out to say it is okay to do so when it comes to a franchise like Star Wars.
I was only explaining from my personal experiences with a disney rep from 3 years ago, but fuck me I guess
Someone that is looking for an answer you might contact Disney here
Also you got to form your question well, so make it clear its for non commercial use only and also make it clear how Bohemia Interactive handles modifications, so add links of BI modding therms and tools etc.
You should make everything 100% clear and transparent so you will have better chances for a answer.
The one who will ask there should add a screenshot aswell, and of the answer too, and contact one of the Moderators or BI developers to make it 100% approved IF StarWars mods are allowed or not allowed. So such discussions wont repeat
It's pretty vague when your only source is "trust me bro" about some conversation with a "Disney rep" who for some reason told you you could violate their IP by ripping their copyrighted assets.
How the bloody hell else am I suppose to grab evidence of a exchange from 3 years ago from my old discord account that I don't have access to xD
So you spoke to a representative of Disney over discord?
Who gave you permission to rip content and use the Star Wars IP in a third party modification that is outside Disney's control, without thinking to take this in an official capacity over mail, or actually save the conversation for posterity in the event you would get action taken against you, so that you had permission you could refer to?
Well if you have gotten permission from Disney. You will have screenshotted and archived it anyway because you know that you need to be able to refer back to it in the future.
So you will have the evidence on hand if needed.
So.. it should be easy to get it
unlikely for a game developer to allow any reverse engineering of their product, much less so someone from their legal department. If you have proof of that conversation (which is unlikely to happen over discord anyways), please feel free to provide that.
For the time being, the email reply received from @golden mesa is completly different
Hows about to make it official instead of holding it secret so it would be clear if its allowed to make StarWars mods (ofc own made content and not ripp offs) or not allowed to get in use of StarWars IP so such discussions every 6months would stop permanently cause there is something to see
Im not interested in StarWars but these discussions every year are going to suck. Ive posted extra a link where it can be asked globally at Disney so someone can go for that to ask for permission
And if thats already done and an answer is set clear and makes clarification so pls make that public so such discussions got an end
not sure if it belongs here, but it seems someone (MrHuaChuca) has ripped the SH-60 of Yura Petrov and put it on steam workshop (video: https://www.youtube.com/watch?v=NXaDSWqmZoM , steam workshop: http://steamcommunity.com/sharedfiles/filedetails/?id=503940220&searchtext=coast+guard+pack). Seems a DMCA takedown has already been filed
considering it’s private email exchange i am waiting on @golden mesa permission to post it in public
No? The exchange I had was saved screenshot wise over discord, this is like 4 phones later and I lost a lot of images and such in that time frame, in 2021 I lost all my photos due to them not transferring over properly after my phone broke
well youll have to obtain that right again then
since you got no proof of it
right now it is just a story
Same goes for the email, we've read that it's saying against making mods using in essence the Star Wars IP but haven't seen anything proving that
and without public evidence, the strictest license must be assumed 🙂
Assumptions without evidence are just assumptions
correct - the email exists, but as PuFu said it has not been published in here.
bottom line: without any evidence, no usage of Star Wars IP at all
To prove your side right then the evidence should be published
as I stated, again:
even if this evidence is not provided, the base course is to assume the strictest license.
You have to prove you can use their IP if you claim you can. Burden of proof, etc.
all the evidence does is confirm that there is no permission. you dont have permission as is, therefore strictest license is assumed
speaking of license the lucasfilm one for star wars has disappeared from the face of the earth so disney's license is to be used
it is possible these questions have finally reached the responsible people and the obsolete old information is being removed
chris holm has handled it for years
Every time I look at this channel, I die a little inside
so, dont look it, is bad for your health apparently : )
See there’s the problem, I have a habit of getting addicted to things that are bad for my health
Lmao
I stopped a long time ago and just periodically check to make sure no one is trying to report mods using ACE, CBA, or ACRE content.
So, since I don’t know where else to ask, I’ll ask it here.
Is there anything (on Bohemia’s side of things) that prevents us from using other franchises materials for modding? Or is it purely the company/individual that owns the material that can have mods taken down?
Right. As far as I remember, the Star Wars mod for arma 3 got banished because of Disney.
The only reason I had my question was that I’d really like to implement TitanFall content as a mod.
theres a mod on workshop with a bunch of CoD 4 MW music (the entire soundtrack)
you can get more info regarding ip in this page
https://community.bistudio.com/wiki/Intellectual_Property
Thanks 👍
i honestly wish i didnt delete it because i never used it
the marine theme goes hard
no, because it was ripped
disney havent taken down any star wars content for arma
That makes more sense
As with most things. If you have permission, its fine.
If you don't its theft or tresspassing or whatever.
You really shouldn't expect that someone who see's you break a window, climb into a house and try to carry the TV out of it, would let you walk because hey maybe you indeed do know the owner and have permission for that.
I'll go ahead and spin the revolving door, so how do you find out what has "implicit permission?" I have a high amount of doubt that the majority of people who say make weapon models contact and get permission from every manufacturer. But of course theres no shortage of those being made/sold etc
you can read the channel history if you want that explained.
in short your doubt is misplaced
I guess people like weapon manufacturers must be pretty relaxed about giving permission then. Especially compared to someone like disney
instead of guessing.. #ip_rights_violations message
well disney its not the most "open soruce friendly", its like american nintendo lol.
Life its short, dont waste so much hard work on something that will end bad
As already been discussed several times in this channel over the years;
Weapons ,for example the M16, are owned by a government, in this case the US. These are automatically considered public domainand can therefore be used in games (both model and name).
If you would take the same model and name it the ArmaLite AR-15 (factory name) you would have a problem due to trademark infringement.
So yes, there's a big difference based on what you use and who owns the original material.
What if you name it ArmALite AR-15? 
Have the BI logo on the magwell
Copyrighted, you will need to make a CI or IB logo or something 😛
Moravia Interactive
chernarus interactive
Bohemian Interactions and have the logo be color inverted ez
Wait thats actually okay ?
no
The Hand Over Offender would disagree 😉
Bi logos are trademarked. You can use the real ones (especially if you obtain permission - i did with a number of manufacturers for everything non commercial ) or made up ones that resemble if you want want that
using them within Arma context yes that is allowed
for that I think you would need separate permission
What kind of “Outside of Arma” actually?
Let's say a server uses scripts I made, removed the copyright/headers etc., can I make a DMCA takedown request for such purposes?
@patent onyx
"If you incorporate any third-party content in any Fan Art, you must be sure to obtain all necessary rights from the owner of that content."
using third party content is a violation of steam rules. 😉
if it removed the copyright from the scripts and the copyright states that one is not allowed to do that you could... i suppose ^^
Without permission, violated steam rules*
yes... thanks mate.
Hey is this legal?
Last time I spoke to BI I was said no content can be locked by Patreon paywall, including game modes
It's from SoG Patreon
Just wondering, figured it's best to have it cleared out here since it seems to be a common question
That is correct. Its not allowed, usually.
SOGPF has direct contact to bohemia though, and getting extra permission for that would be just a quick DM.
But you could report it to the E-Mail in the channel description anyway, they would know if its alright or not
I think dmca trs are meant to be sent to third parties involved in the hosting of copyrighted material - where the speedy takedown of infringing material is what keeps said third party in the clear wrt legal responsibility. At least where US law governs. If you'd be sending directly to the infringer, it may be the wrong tool - from a lawyers POV anyway.
are images from the press kit free to use on say, websites that advertise game server services? what is the license on those?
hi, let me preface this by making it clear i really aint got a clue about copyright laws or intellectual property, im just a good samaritan
ive found a couple mods that I know are reuploads, low views, no description, no photos, similar names to the originals. i confirmed this by finding down the original mods i suspected are reuploads of and finding they have the exact same PBOs inside.
i am not the original mod creator and to my understanding some of the mods are stolen assets from other games (one of the original mod that the reuploader stole directly mentions it's assets from GMOD)
this person has several reuploads on his public workshop profile
is this justifyable to get the mods removed from the workshop and if so, how would one go about this, taking into account I am not the original mod creator and the original mod creators probably can't be bothered to file a DMCA anyway since some of that content is probably stolen as well.
report to email in channel topic
thank you. is there a format I should follow or should I just pile up the evidence and include what I can with links?
Just make it formal if you want the legal dept to take it seriously
I understand. I imagine reporting the mod on the workshop can't hurt either
yes both is fine
If I obtain permission form the owner of an IP to use their content, can I? And how do I go about documenting that in a manner that it is widely known
e-mail has been best way to save and show such communications
So if i can get written confirmation in an email I’m good to go?
yes
Solid
assuming its from someone who represents the IP owner in such capacity that they can give you the permission 😅
not an email form uncle Bob saying dingydong sure lil Billy you can do it
Of course
also typically a permission to do such things will mean you still need to make all the models and such yourself
I just got a DM with this image, it looks like my MIM23 launcher. https://cdn.discordapp.com/attachments/1181591353919012884/1181591452795543552/01e3da5d-a712-4c32-94b5-498610a95be4.png?ex=65819dcb&is=656f28cb&hm=21c6941eb985aaebe1bd37c46071ad94929aafb16307c31ac539dbd58c1f1d5c&
He said it was "Project nomad" modpack, anyone know about it?
have yet to verify myself
It was not mine, but its from sketchfab
Use Sketchfab to publish, share and embed interactive 3D files. Discover and download thousands of 3D models from games, cultural heritage, architecture, design and more.
Thus making it about your config/import as its not your model.
Do you have any evidence of it being yours? Or is it just that model is the same???
i think they meant the model ingame was from sketchfab
not saying that the model they are referring to when they say "my MIM23 launcher" is from sketchfab
Never said it was mine, read again
Never said it was mine read again
like my MIM23 launcher.
No, read again
why dont you
am i just hallucinating the word "my" there or something
You are hallucination you can understand english
wait, if the model is thisone for exampe, what is the issue? is under this licence: https://creativecommons.org/licenses/by/4.0/
so as far i undersund, there is no problem to use it... or im wrong?
I have not read the license and i dont care. I never said it was stolen
but the author of the mod clearly did
They even added (stolen) to the description
right, and not a mim launcher that has been stolen? 😂
yea well... like adding "i have all permisions to use this model" in the name of the asset dont make it yours... add it "stolen" doesnt make it ilegal
this is like arguing with chatgpt
if its not stolen from you theres nothing to discuss
conversation over
well... this channel is to "discuss Intellectual Property violations" so... if you post a image of a model here, its assumed that the model is stolen unless you clarify
I did clarify
that it was from sketchfab
and before that i said "i have yet to verify" right?
I statet it was from sketchfab and that waas the end of it
thus making it about your config/import
still... im curius if i can use this model in the game ( or something with same license from sketchlab)
im not asking to you megadeth in particular, just ask to "channel"
Well i know the answe but you are not asking me so
it´s in there
checked yesterday
It's in Project RACS too! They have a MIM23 Launcher, just like that one you showed on Sketchfab
That doesn't make it yours.
So, as I have already asked:
Do you have any evidence of it being yours? Or is it just that model is the same???
still thats not saying it is mine and its stolen right?
it looks like
two rows down i clearly state i have yet to verfy
meaning it looks like, im not sure
You sure take your time this time
have you read properly this time?
hah, goodnight pal
What kind of nonsense discussion is this?
So, lets get this straight.
You posted a picture of something that looks like yours..; In a channel for discussing IP violations. Not a "tell me about this mod" channel.
And then you have only clarified that the model not the config/code was from elsewhere.
Which leads the unanswered question of is the config/code yours; to which after much effort, you state
"It says its stolen" "the description says its stolen"
Once again, not clarifying what you say has been stolen..
Since then we have tried to understand what your issue is; you have insulted us with various remarks about English/reading ability.
You cannot accuse people of stealing things by just "it looks stolen, therefore it must be"
I / we have asked you for actual evidence of what you think has been stolen, and you cannot provide any YET continue to insist that "it looks like yours".. what exactly do you want us to help you with?
It's this:
mixed in with a bit of this:
with a sliver of
||aka we have no idea. I don't think even they have any idea||
Read it all again please
As i said, not once do i claim it was stolen
I never talked about code, you did
The only mentions i do about "stolen" is that the author actually added (stolen) to the item description
I dont want your help at all, when i wrote "It was not mine, but its from sketchfab" that was the end of it
i did. Why is this discussion in this channel to begin with? What is the point you are trying to make?
My point is defending myself against what eagle is claiming
People stretching the meaning of the words of someone else because they can't get out of their formatting to search for violations. Truly a popcorn time.
Though, why was the mod dropped in this channel when there is no certainty about theft is the real question....
Kinda wrong from my part, it was a general question
sorry what? you posted here first (link - #ip_rights_violations message)
Discord is the easiest way to communicate over voice, video, and text. Chat, hang out, and stay close with your friends and communities.
like if there have been earlier reports, or other people have had complaints
you defending against what precisely?
He is claimin that i accused them of stealing, i did not
for the 2nd time now - why is this discussion in this channel? Do you wanna report anything in regards to Intelectual Property Infringement?
They reported something they thought was an infringement of rights, then shortly after said, no worries, they got it from a 3D seller. A day later this pile up happened and they have tried to say that they did not mean the things that people are claiming...
The OP should perhaps have ignored, but there was a pile in...
Originally, as I saw it from the posts, it was more anyone know anything about this, looks like my stuff... As I said, they quickly came back with, no worries, all good. Was a day later that this crash happened
@ocean cloud I will post it in the moderators channel for him 😉 Thanks 🤙
Thanks a lot! Appreciate the help. 🙇♂️
Np 👍
Hey guys,
i have a question about IP/copyright.
I'm working on a map heavily inspired by Taviana.
i'm creating it from scratch, even tho it's looking a bit like it.
Nothing copied.
Is there anything that's against any aggreement/rule. I'd like to know!
Basically copy and paste is bad. Nothing else is (very rough explanation so don't quote me) therefore I don't think there is an issue
If it is illegal to be inspired, nobody can make anything, though
That's what i thought
A mate of mine had a chat with Martin about it. And he didn't want to comment about any legal matters.
Even though i just want to know what his idea of IP is.
The map is called Tavara (Sounds similair like Taviana okay that i understand)
But DayZ for example has Nota Cola inspired by Coca Cola.
Pretty much you're doing Nota Cola out of Coca Cola, but for a terrain
Which means, as I said, I don't think there's an issue
I hope i'm right. Would like to get someone that can tell me that for sure
You'd have to ask a lawyer for "for sure"
or make it more different.
I just based the map on Tavi. That’s why.
Almost the same shape of the island, but the hills, mountains flatlands (everything else from the heightmap) and stuff are completely different.
then 99.99% "don't worry" 🙂
When the user says "based" on that basically means "I've changed 3 letters in the name".
This is a screenshot of the map in ArmA 2 and this is a screenshot posted on the user's Steam workshop which has been taken offline since yesterday. Let us overlay the two images and see what happens.
Heavily inspired indeed. 😆 I didn't send the user the height map source file, I don't even know this person. Would they mind enlightening us on how they got a hold of it and what it's doing on their workshop?
I've had issues with this user in the past. This is what they had to say the last time on their Discord:
The plan was to keep uploading my content until I get tired of sending DMCAs. 😸 The last part is not true by the way. I have never ported anything from ArmA 2 anywhere.
The user backed off last time so I forgot about it, but this time I've notified the admins of this Discord about the user's behavior and I will let Dwarden know tomorrow. I'm sick and tired of these people abusing addon markers.
@nimble siren based on above I would not advice you to continue.
dun-dun-dunnn… 🎵
I will, discontinue this project and will not base it on taviana. Apologies. Sorry for the inconvience.
I'm glad that you finally saw sense.
Thanks for all the help guys. Didn’t want to break any IP or copyright. That’s why i asked the community for help.
And my apologies @ocean cloud
About the heightmap, it was drawn by a friend of mine Maybe a bad decision after all this. Only the islands shapes were drawn almost identical. And i didn’t believe that would be a break IP. As to my knowledge atleast.
The rest of the height stuff would be completely done by myself. I haven’t released the project on the workshop nor has the source files of the heightmap of taviana ever been in my possession, to be exact i don’t even know how how a heightmap that is binarised can even be decrypted
But with the communities feedback i know what is wrong now.
Your friend drew and identical height map and pandas are native to Peru.
Dude, just make your own addons and stop trying to pinch something from someone else, look for loop holes, etc. You'll get full credit for it, you won't have to worry about legal issues and it may even lead you somewhere in life.
You're wasting everyone's time at this point.
You are right Martin, like said before, my apologies. We will go back to the drawing board. And actually start with a whole different idea that doesn’t look like yours.
At the end of the day, i just wanted to create a map that people like to play on that breaks no ip rules or copyright things.
then create your own from scratch and do not start from another terrain.
Er, "Didn't want to break any IP or copyright" - "Found a loophole in the licensing"... "We will keep uploading until he gets sick of it"... Okay! 🤔
Hey mate, coming back to that. That was when some russian ported the map to DayZ standalone. And i believed him that there was a license issue. Martin knows about that. That’s about 1 year ago. And when i said we i meant that Tavinona guy
cease and desist letter if necessary (consult with your lawyer)
I never posted the project i was workijg on (What i did post was indeed the workshop drawing of the heightmap, well heighttmap... It was a file with the sea black and the land fully white. my friend made, which was used as a thumbnail which was replaced a little later as it was not the the last version of the map i was working on. but it was no source code of taviana. Besided i never even had it in my hands. Anyways, it doesn’t matter anymore. As we quit the whole taviana based project. And will never ever try again
I would also note that the Tavara map was being developed for DayZ... Interested in the loophole in the APL license that gets around the ARMA Only clause 🤔
All it needs to find a "loophole" is creativity and imagination. Being a non-native english speaker is beneficial.
Like i said, it didn’t have any assets from arma 2
I can litteraly show you the heightmap if you want where we were working on. Here’s a screenshot:
Thing is, not to labour the point but that discord conversation makes it look real suspicious...
The sketch was a black to white image that my friend made. I was just working om the height.
So i just got it as flatlands
It was looking nothing like. That’s what i was saying the whole time.
So why did you need a legal loophole then...?
And Martin doesn't DMCA stuff without Tavi files in it...
Like i said earlier. The guy that ported the map made me believe there was a “leak/loophole/breaktrough” with the licensing. I’m not a native speaker, so there could have been language barrier. Also that message was a year ago.
I think this matter has been discussed enough now
Roger that 🙂
But after reading thoroughly i noticed it wasn’t
He never dmca’d me?
Well not really, as i still have a bad rep atm. Even tho i didn’t try to break any ip/harm or whatever. And i’m trying to talk myself out of it.
you can redeem yourself by making a new map
I will do mate, i’m just saying that i never posted my so called “Taviana copy” as tavara has never been a exact taviana copy. As seen from the screenshot. ^
But i apologized to Martin for even trying to base my map on taviana and maybe the name “Tavara” was a little bit in the grey area which i understand.
I’ve said my thing, if someone ever needs any info/even the source files to the project i WAS working on i have them and am happy to send it. By someone i mean a Bohemia Admin or Employee/Martin himself. To prove that i never copied anything from Tavi
Just for the record. I don't know Violt or anything about what some Russian guy said. 🤷♂️
Well when your map was ported/posted on the workshop on dayz sa.
Yes, I have had to deal with that issue many times.
And you knew that it was posted there without permission which is why you wanted to keep reuploading it until I get tired of sending you DMCAs. Don't blame others for your own arrogance. 🤷♂️
You’re talking about something very dated which was forgotten.
- edit i never received a DMCA in my life, as far as i know
This is something different what i’m on about, but martin. It doesn’t matter anymore? I tried to prove my point. The Tavara mod never ever had your source files. And will also never be worked on anymore just to prevent these kind of issues. As it’s just not worth it. I’ve learned my lesson.
Again, ^
With fallout being owned by Microsoft, would the rules for making halo mods apply to fallout mods?
Meaning they’re okay as long as the assets are not ripped
You would have to ask Microsoft about that.
As far as we are aware fallout games have their own more restrictive eulas on top.
The halo IP enjoys more unrestricted guidelines.
Fallout indeed has their own EULA which says "No"
As written on the wiki page
Please note that this table is provided as an assistance and should in no way be considered a legal reference.
😁
You can always ask the current IP owner instead of asking other sources, that might have different idea on the question
that is the surest way to get accurate information
also note that this page is for permissionless usage
Did you emailed and got a response? I'm wondering this as well
I did e-mail the person who said earlier that this exact thing is illegal. Got no response
I don't understand what the problem is with people very often reporting they receive no reply.. do the emails get lost on the way? 🤔
Maybe in the Spam folder? 
I've heard every email account has a demon, maybe it stole the incoming message.
Maybe the personel in BI keeps changing faster than they can respond to e-mails? 😄
I'm sure BI ignores emails which make no sense, otherwise they would need a full team (of interns?) to answer all the mails.
Similar to how stuff on the feedback tracker is ignored because people don't read/search or post irrelevant "issues"
somebody asking if something is legal
this man totally makes no sense let's not respond to him
poor BI intern who needs to go through thousands of mails every day
been there too, once you have a bed rep you dont lose it by talking but by showing you dont have bad intensions
Hello, who here can help me with an IP issue and possibly public slander also misuse of the DMCA function on steam
Misuse of DMCA you'll have to talk to Steam or your lawyer. We can't help with that
Alrighty, but the other things?
ask the question...
Rather keep it out of public eye if possible?
DM me then
DM'd
was luminary taken off reforger for ip violation
I assume that is some mod? We have no information on such things though so best to ask the author I suppose.
Apparently it’s happened across servers
The one with the british weapons?
the matter has been concluded on this channel. if you have further inquiries you can use DMs
Ok
i believe this public mod to be a reupload of some people's work https://steamcommunity.com/sharedfiles/filedetails/?id=2851334994 what do i do?
@pliant oar 🔨 ?
How may I appeal a ban from the workshop?
let's say I buy a 3d model and make a mod with the APL license which permits modify, rework and update, then someone takes the model out of my mod (through ripping or extracting of the pak file) and adds it to their mod, does it breach the license of the purchased asset that did not allow redistribution?
The purchased asset must allow redistribution in order for you to redistribute it in your mod.
Usually though they have clauses that redistribution is only allowed when "technical measures" have been taken to protect the model from extraction.
In that case, the model would be packed into proprietary format and not able to be unpacked.
also, since ripping is not allowed in general, is extracting the pak file not ripping?
Whether it breaches the license ofc depends on the specific license
Ripping also depends on what you do with it.
Taking someone elses asset/work, extracting it from pak, then packing it into your own mod and sharing it would be ripping, unless that someone else specifically allowed that (like with APL license)
Extracting a pak file, locally, just to look at it. Wouldn't be ripping I'd say? You're just looking at it.
If you take it then that changes things
i would say it breaks the original license on the purchase. In any form, the ND license would be the one i'd choose
I think you either email BI or message Dwarden
the matter is already handled 👍
Hello!
||This is the first of many messages so bear with me||
First of all please forgive my poor grammar beforehand, English is my third language.
I am anonymous user who comes here to report a great problem in the Arma 3 & Arma Reforger communities.
I have speak with members of Administration team and they are aware of me preparing this report for several days now. I was told that best Administration be tagged for this information are @pliant oar @midnight compass @echo orchid @soft egret
If you ask why I write this publicly instead of writing an email to legal teams - such attempts have been done by others in the past and have been fruitless. I am of belief that there is no better way to solve a problem than by bringing it to light.
I come here for the purpose of drawing the attention of BI developers to an extremely problematic and toxic member of this community. He goes by many names, but is most known as 'Corso'.
For the last few weeks I have collected various proof of his wrongdoings in the past, ones that are currently being done, and most likely will keep happening in the future if this user is not banned from everything that relates him to Arma 3 AND Arma Reforger.
I have contacted MANY unrelated users who have had various negative experiences with Corso, and who have provided both personal informations and image proof of his wrongdoings.
But I want to say that this is still only some of the users and their experiences - not everybody has answered me or was willing to share their experiences with Corso, so keep in mind that there is a lot more than what I will show here.
All the names, personal information, and sensitive details (EXCEPT public information) will be censored to make sure the anonymity of all users is kept as some fear Corso may attemt to leak personal information and/or try to harass users involved in this.
A quick overview of his wrongdoings:
- Model theft; commissioning creators and refusing payment, commissioning creators and withdrawing payment
- Mod ripping; using ripped content and mods, looking for guides on unlocking binarised and obfuscated content
- Selling the above content; re-selling both public, private, and ripped mods to users unaware of what they are paying for
- Falsely DMCA mods which hold content not made by him
- Falsifying DMCA content; using several accounts to write false DMCAs using other peoples names, providing false information, and more
- Ban avoiding and scam attempting; creating several alt-accounts to contact people he has previously scammed, to be able to upload content to official Arma platforms, etc;
*his known aliases are at least; 'Corso','BlackSnake','лиса','BJÖRNULF','SGT-BAKER','Dmytro','Milka' and 'petitjean16'. His Milka name he changed from Dmytro to the same day I began this information gathering and started asking people questions.
I will now provide images of conversations, proofs, and other needed content to back up every single word I have said above.
I want to re-iterate that these things will be fully anonymous (except public info), but if ANY of this needs to be more deeply looked into by the Administration team of BI - I will confirm with original user if they allow it and give needed names and details to BI Administration through Private Messages.
I also want to point out that most of these users have no relations to each other - it isn't an attack by a group against Corso, but rahter a very wide range of the community which he has made attempts to hurt for his personal gain in fame and money.
Users from different language groups, public modders, private rippers, and simply users trying to play the games have all been affected by this.
CASE 1 - Theft from public mod 'AMF' and selling of assets
Corso has stolen content from AMF mod, later to claim it as his own to sell to other users.
CASE 2 - Scamming user with refund fraud of commisioned vehicle
Corso commisioned a modder to create content for his, pay money beforehand but then refund money and not pay after downloading content.
CASE 3 - Scamming user with sell of illegally obtained content from CASE 1 & 2
Corso resell model content from either CASE 1 and CASE 2. He has wiped chat so very much messages are gone and the conversation look weird
CASE 4 - Scamming [REDACTED] public mod and mod creators for asset commision
Corso contacted mod team [REDACTED] developers for commisions. Once made the content was not paid for, and alt accounts where used to attempt scamming again.
CASE 5 - Attempting to rip obfuscated mod PBOs, learning how to steal mods, and in general contacting know rippers and private mod makers
Corso contacting rippers to learn how to steal and remake mod himself
CASE 6 - Attempt of scamming user and attempt to sell ripped and stolen contect from various games and other rippers (Mostly XYI/Stoyanov)
Offered to sell his mod he made from various ripped content from games such as Call of Duty, Escpae from Tarkov, etc - which was itself ripped from both other ripper mods and legal mods.
Later released this mod publicly on Steam Workshop for Arma 3:
https://steamcommunity.com/sharedfiles/filedetails/?id=2996651194
CASE 7 - Attempting of scamming user to sell of private mod [REDACTED] with legal content
The author of this [REDACTED] mod shared it with Corso, then Corso went on attempt selling mod for money illegal with no allowance from author
CASE 8 - Uploading other mods with ripped content fixed with bought content
Even when releasing a mod with assets purchased online, there are still stuff over it using rips from various private mods, open legal mods, even including RHS
The mod https://steamcommunity.com/sharedfiles/filedetails/?id=3084962203
CASE 9 - False DMCA, fake account, impersonation, and more
At least 5 mods, and currently a 6 mod is recieving DMCA for model by Corso (and alt account).
On the first 2 images you can see 2 DMCA strikes sent out by Corso on his 2 different accounts on different modders, where he lies about reporting and ownership of content.
You can see websites different names used, different and WRONG websites used for report, even different phone and location - but on all of these the same email is use
On the 4 last images you can see some of the comments he write with both his accounts about claiming of having ownership for model. This is also clear proof of both account being his.
Sadly both mod have been deleted due to false DMCA so more proof has been deleted
CASE 10 - Contact with model creator and denying of DMCA strikes
User contacted the original creator of models created by the person Corso is impersonating. That person confirmed that he has not done any DMCAs and not given ownership over to Corso.
Images sent to Vitya in these screenshot are shown in CASE 9
Vitya's sold models: https://www.cgtrader.com/vityab
Take a look at VityaB CGTrader 3D designer profile, portfolio and 3D models available. Check out best 3D models from top modeling artists in 3D industry.
CASE 11 - Arma Reforger mod using ripped content
I will be honest, I have not Arma Reforger to see this myself so this needs further investiage by other community member, like was already very well done by member hd2rx and other member as can be seen in channel > https://discord.com/channels/105462288051380224/1185282106092425297 and https://discord.com/channels/105462288051380224/1193503725059313694
Much of this equipment is used from mods recognize in Arma 3 - Simple Armband (without allow by author), RHS (R-169P radio model), body vest rip from known ripper mod in Arma 3, as well as several pouch. Possible more, I own no Reforger copy so can not confirm myself
He show models purchased as proof of legitimate, but that image show only little of things added.
On the first image you see his violent deffense of content theft, only when publicly called out he removed everything - throuhgout those threads you can see a lot of saying "I don't rip, legit mod!" which is something somebody trying to save face say. Had he not been called out those contet would not be remove
This also serve as proof that this account is also Corso alt, as 7th image (pink jacket) has content originally made by Corso, on top of many other.
On last image you can see Azov patch which was made by other mod author. Unfortunately I have had no reply from author regarding ownership transfer to new mod - it is believed that author has left Arma and does no reply to anybody regarding it, meaning most likely no ownership transfer.
CASE 12 - Ban evasion, multiple accounts
On image 1 you can clear see how Corso posts content he posts in Arma Platform Official Discord on his main account in his personal own Discord Server. This 'BlackSnake' is the same that was ban by PuFu for ripping DayZ model as see on second image.
On image 4 you see his steam account, they linked below. He comment with them on mod he DMCA talking lies, image posted in CASE 9. Here links:
Steam account link and their workshop page with mod:
Account - https://steamcommunity.com/profiles/76561198006815996
Account Workshop - https://steamcommunity.com/profiles/76561198006815996/myworkshopfiles/?appid=107410
Account - https://steamcommunity.com/profiles/76561198398463871
Account Workshop - https://steamcommunity.com/profiles/76561198398463871/myworkshopfiles/?appid=107410
On image 4, 5, 6, his all 3 discord account which are sent by user who had him be message by Corso and fake accounts attempt in scam him, harass him.
And lastly biggest and most funny give away of Corso alt account - IN EVERY SINGLE CASE he always writes "d'ont" instead of writes "don't" or "dont". Nobody else in entire Arma community (or world) write like that, only him - last image
This is overwhelming evidence and truth of his past illegal activies, wrong doings, which are hurt these communities of Arma 3 and Arma Reforger.
I ask that Administration please take this seriously, I do not believe this is a user who should be welcome in a community like this - even if he now create lie of being good and even if he say that he will delete the model he ripped without second through - we see that he has done again and again. So if you deem evidence enough not only ban him from Discord Server and restrict Workshop Upload - but please remove ability to send DMCA on Steam, don't let this awful person hurt any more mod maker then he already have!
This is my entire post.
Incase any Administration are overwhelmed by the spam - I have been in contact with Administration here and been OKyed to post this information
Man is about to end someone’s entire existence
Lol. Open pins and send all of that to the email seen there, this channel is for IP discussion, not reports.
Wait, it's in the channel description. I hate the new mobile discord ui
He talked to mods beforehand, they know about this
See CASE 4, last image
Sending emails gets nothing done
God bless
+1 Have seen this
Finally someone will show this little man where is his place in arma community
Thank you man, very good work here.
Please link this everywhere if it blows up they cant ignore it right?
This guy has also been harassing people who he deems as his personal enemies
Finally his slop is boutta gtfo'd from steam ws
One of several reasons why all names are anonymous. I also make this account to keep my real name out
Please consider keep sh*t post out of channel
if you shitpost here you are bound to go on a free vacay. so don’t
🙏
The arma photography community thanks you for your service
Can you explain to me why I'm involved in this?
1/ I am not Corso or BlackSnake.
2/ My stuff is 100% legitimate
3/I am not sure of the honesty of someone presenting themselves anonymously and who also publishes all of this in the public square.
Of course i can proff all now
We are currently under fire. A misguided and ill-intentioned person is trying to make us look like thieves. We would like to assure you of our good will.
If you need proof or anything else, I am at your disposal.
There is nothing to be lied about anymore
i use Translator
I forge to add in original post but notice how the say day Corso posted no more WiP content in his personal Discord on main account is the day your account is created and starts joins this server immediately
this has to have been the worst attempt at your lies I have seen yet
No translator in the world will write d'ont
I would not debate with you here, I think you are motivated by something else, personal revenge or something else. I am available for the Admins.
Just for my personal culture, what are your motivations?
I find the work you did to come here and publish all this superbly well constructed and it holds up
But I don't understand, why?
This is funny
All the proof has been has been posted, there is indeed no reason to have conversation with a liar.
If any uncensored documents need to be provide to Administration of BI - I will be again online this evening
Yes it's good. you are motivated by something much more personal, you harassed BlackSnake everywhere, on all the discords, and today he is not here to be able to defend himself. But I would not get involved in that on a personal basis. I would simply be available to defend my project that you are pointing the finger at ! So to talk about the GreyZone mod, I have all the 3d models Buy and verified by well-intentioned people. If the admins need to see all this proof. I would be delighted to provide them.
This post is blessed by Allah
Yeah is it
you joined arma photography with your main account and this account on the same day at the same time
Same day of ?
Je ne comprends pas? quelle est ta question?
I understand better now, you are the same group that harasses BlackSnake. On every discord.
What does this have to do with me and my mod on Reforger?
i have join the server beacaus my friend told me to come look your Harrasment.
And yeah , i have see all yours word .
First don't publish private email on public channel thx.And the fact that you have this email address simply proves to me that you are here for personal revenge because, we have reported your mod with your ripped models. This email address was used to proceed to the DCMA. And as by chance we received threats and insults on this same mailbox
There are a good dozen of you doing this kind of thing, harassing, insulting, and coming on discord to rant about this kind of thing to get revenge.
The only ones to have this address are to have received emails from DCMA
You should report those people
And now I know that you are part of the same group. So as I said previously. I am available to the Admin for any questions or requests for information. And I will no longer speak with you.
I'll delete email posted as it might be considered doxxing
This is gold
yeah is it
i have say : I find the work you did to come here and publish all this superbly well constructed and it holds up
But now you keep doing the same thing, harassing
contact a lawyer 🤷
not quite sure what is expected

