#combat-and-skills

1 messages Β· Page 10 of 1

runic zealot
#

Also make legging and chest lieces with HP+

#

Yea like this

#

Thats exactly wat my lvl 8 mage has on rn too xD

bleak bluff
#

I was suffering until i realised i can spend 2 points and immediately double my max hp

runic zealot
#

Also eat foods with +HP as well

bleak bluff
#

I believe it's a design flaw

runic zealot
#

Well tbf

#

The color of the nodes dont matter really

#

Like the survivor skill path

bleak bluff
#

For constitution, most certainly

runic zealot
#

Deffo worth on alot of build

bleak bluff
#

Probably endurance as well

runic zealot
#

Especially for one of Mages strongest survivability combos

#

Survivors "Good Metabolism + Tricksters "Bloodletting"

#

A must hav for Mages if ask me

bleak bluff
#

You mean trickster but yes

runic zealot
#

There we go

bleak bluff
#

Friend recommended I take water aura even if not int class

#

I don't really think that's worth

runic zealot
#

Yeah thats also very helpful

cunning mural
#

well, it's not that useful unless you're a mage, if you're a mage it's insanely helpful

bleak bluff
#

Yes

runic zealot
#

No form of Health regen in this game is useful in combat directly

#

But its helpful for outside of combat or running away

bleak bluff
#

Except lifesteal

runic zealot
#

Yea lifesteal is the only viable HP regen for active combat

bleak bluff
#

I'm actively trading hits a lot of the time

runic zealot
#

Once u have Lifesteal + Bloodletting u should be feeling a bit more tmcozy in the health department

cunning mural
bleak bluff
#

But berserkers murder me anyway

cunning mural
#

no animation cancel...

runic zealot
#

Yeah unfortunately i think the devs forgot to impliment animation cancel windows

bleak bluff
#

Kindlewastes berserker hits me for almost 400 damage

#

I have 800 hp

runic zealot
#

Yeah they do that, what is ur enemy dmg modifier set too?

cunning mural
#

...what level are you? I am playing a level 8 (15 but my armor is still level 8) mage

bleak bluff
#

Default

runic zealot
#

Standard 100% or Hards 150%

torn scroll
bleak bluff
#

Im lvl 23 i think

cunning mural
bleak bluff
#

Wearing iron/padding tier mage stuff

torn scroll
runic zealot
bleak bluff
#

I am now

cunning mural
runic zealot
#

Should be able to craft something from the blacksmith that gives +240hp

bleak bluff
#

Respec into 2h

runic zealot
#

And +160hp

cunning mural
#

it's a WARD, why can't I use my wand at the same time??

torn scroll
bleak bluff
#

So im just axing everything

cunning mural
bleak bluff
#

And it's a better gameplay experience

#

Except vs archers

#

Heck those guys

cunning mural
#

they should try to balance the mage to be similar to other classes

bleak bluff
#

Running around

torn scroll
runic zealot
# bleak bluff Respec into 2h

If u build down the Tank tree u can grab 4 nodes of Constitution as well as a bunch of tanky stuff that benefits any build regardless of ur archtype style

bleak bluff
#

Yeah

runic zealot
#

So u wont have to feel like ur "wasting skill points"

cunning mural
bleak bluff
#

However im just melee now and I have a bunch of con

cunning mural
#

those darn hollow dogs are so fast

runic zealot
runic zealot
#

Frog_happy πŸ’–

torn scroll
cunning mural
#

when is "mid game" btw? Nomad Highlands or Revelwood?

runic zealot
#

My settings are specifically designed to allow more armor choice flexibility, and allow things besides lifesteal to be viable for in combat scenarios

cunning mural
#

cause I know there's more biomes now... but Kindlewastes used to be the "end-game"

runic zealot
#

Along with making gem effects and other passive dmg skills feel more impactful on gameplay

torn scroll
bleak bluff
#

Revelwood is earlygame

bleak bluff
#

Gonna just unga bunga melee until the combat rework

#

Shang Khan, the Axe

torn scroll
bleak bluff
#

If it disappoints then im off to a different game

#

Have riftbreaker lined up

runic zealot
#

The main appeal of Enshrouded is it's base building system

#

It's by far the most user friendly yet also most indepth base building system I have ever seen in gaming

#

Outside of the redstone logic system even minecrafts base building feels beat.

sullen crater
#

Even with just loads of fireballs. πŸ˜„

sullen crater
runic zealot
#

Some of the areas are really nice

#

Like the mini dungeon crawly stuffs with the puzzles

#

But in MY personal opinion, due to how the loot mechanics works, it can make exploration feel like a chore if your exploring a dungeon type you've seen a few dozen times before

#

Cause u know theres no loot incentive to be had, especially if the place is lower level than ur current gear

#

I didnt find blackmire until i was level 33

#

It's actually one of if not is my favorite region

#

But exploring it was such a chore cause it was basically just sight seeing

#

The food enemies dropped were irrelevant compared to my current access of food, the gear and rings found didnt matter.

#

Arrows i collected where all scrapped

#

BUT, I find the ||Eternal Frost Arrow|| there and that was for sure the highlight of my time there

#

There's two places in particular i remember tho

#

One at the temple where u free the person, it was a beautiful tinnel covered in flowers, ||strawberries|| and other lush fauna and climbing up that really big tree

gilded blaze
#

is it worth to respec if oyu find one op new weapon that u usually dont use?

bleak bluff
#

Can you parry a shroud stalker

gilded blaze
#

life if im 2h but find a dope dagger to play dex for a while? or become mage with a nice staff

bleak bluff
#

The cost isnt high for full respec

wild cypress
wild cypress
# bleak bluff Can you parry a shroud stalker

I don't think so, they're large enemies and most of those guys' attacks can't be blocked or parried, but I defer to the more experienced players if they disagree. I sure haven't been able to lol.lol.

bleak bluff
#

Annoying

gilded blaze
#

this?

wild cypress
# bleak bluff Annoying

I think their role in the game is to reinforce "don't get hit," which seems to be a core mechanic for all classes.

wild cypress
bleak bluff
#

Yeah which is utter horsecrap for me playing on high ping

gilded blaze
#

ah hiotting formt he back is too mich skill for me. i stand in a group of enemies and jsut let them hit me while i use the crit heal and lifesteal rings

wild cypress
wild cypress
bleak bluff
#

And wizard just sucks

#

You can see the discussion earlier

wild cypress
#

I did. I respectfully but firmly disagree, although my experience came from playing off my SSD or a shared game on my home network. The Mage skillset is very wimpy early on but by endgame is probably the highest possible DPS and sustain one can get.

bleak bluff
#

You dont have animation cancel on wands or staves

#

Period

wild cypress
#

Combat in this game is a dance. I like that. It feels more unique to the game. Sure sometimes I grumble at it not aligning with how I play other games, but that doesn't make it bad or poorly made, it makes it unique and causes new limitations which urge the player to be more thoughtful.

bleak bluff
#

It's poorly made

wild cypress
#

🀷 I am having a blast.

bleak bluff
#

Then you have no taste

sullen crater
#

I'm partcicularly annoyed when accidentally petting goats. πŸ˜„

bleak bluff
#

and you would expect someone you clown emoted to do that?

sullen crater
#

But I think you have too high expectations for a game still in early access, and generally a disrespective attitude that I don't think benefits anyone. Stating "I don't like X" is one thing. Stating "X sucks" is... uselessly flamy.

#

Fair enough, clown emote removed, sorry.

#

But your statement was way worse than our reaction, I think.

#

Someone has no taste just because they like something you don't? Come on. πŸ˜…

bleak bluff
#

that's hardly the reason

#

the person in question failed to see the flaws in the design

#

blind praise is not good

sullen crater
#

I don't think that's the case. She said she sometimes grumbles at some things etc.

#

She just said she was having fun regardless.

bleak bluff
#

im livid so there

sullen crater
#

Your frog does go with the attitude. πŸ˜‰

#

(Not sure what it is, it just looks like a grumpy frog. It's cute.)

bleak bluff
#

its a frog

#

whatever, im gonna play something else

midnight stream
#

I've searched and can't find this answer, I'm sure its simple and I'm just missing it, please forgive me! What skill did I pick that makes me explode on landing after flying for a while?

wild cypress
midnight stream
#

ahhhha thank you

grave citrus
#

There’s a feature upvote? Where do I find that

lilac prismBOT
#

What is Feature Upvote?

  • It is a site where players can make suggestions for the game and upvote other suggestions for a chance to get them implemented.
  • Please search for your suggestion before submitting to avoid duplicates.

Suggestions may be open/closed at any time to review backlogs.

  • Upvote suggestions you like to increase their chances of being implemented.

Enshrouded Feature Upvote: Click Here

Please keep suggestions to one per ticket, we will delete any tickets containing general feedback, multiple suggestions or duplicates (as that defeats the purpose of the site.)

gleaming musk
# bleak bluff And wizard just sucks

Lol. Lmfao, even

Way to out yourself as being bad at buildcrafting. Mages definitely have a lot issues atm, but they don't outright suck πŸ˜†

runic zealot
#

Be a good Froggy for me ok

#

Frog_happy πŸ’–

misty sedge
#

Evasion attack does have animation cancel

#

However

#

I'll never respect the opinion that a game is poorly designed because you have to commit to an action you make.

#

Could some animations allow you to do something quicker after they're done, like spell casting? Sure.

narrow canyon
#

Combat is aight the real issue for me is the skill tree that pretends to be some deep poe tree but in reality it offers so few choices

graceful sinew
#

also atm the enemies are not hard / complicated enough to need complicated tech to fight. if your level matches and you dont get one-shot, you can fight it. if you DO get one-shot either gotta avoid the enemy and get stronger first, or fight really carefully.
playing on hard and i swear all my deaths so far have been from misjudging my stamina and hitting the ground at mach 3, or from high-dmg attacks coming from blind-spots (usually outside of combat... damn jellyfish snipers) and nearly giving me a heart attack irl.

sullen crater
#

Yeah, I've only finished the game on Normal so far, but I have two more characters started on Hard and Survival and, actually, playing on them now with knowledge of the game is probably net easier than playing my first run on Normal was. πŸ˜„

#

And, to be clear, I'm not saying my run on Normal was particularly hard. It was a normal video game playthrough.

misty sedge
sullen crater
#

Just overall - it had various begginer'Ρ• bumps, and these two are going smoothly so far.

fleet field
#

The issue with the tree isn't that it's not a POE2 tree, it's because some players want it to be a POE2 tree... in a survival crafting game. That's not to say that the tree needs work, which it is getting, and specifically around combat tuning.

#

But meanwhile, I recently had another player say magic builds were unviable because you had to put skill points into them. I do not understand this at all, but I guess there's a moderate amount of the playerbase that apparently doesn't wants a skill tree.

#

Maybe the combat update will add a highly advanced POE2 style skill tree and have a difficulty toggle that's like "click button on any weapon to win fight."

runic zealot
#

Like my character is jus standing there in neutral position not atking and I still cant respond or dodge

#

It feels like 0.4-0.6 secs of unused dead frames that jus sit on idle

misty sedge
#

And like, that's ridiculous, and melee definitely doesn't have that issue

runic zealot
#

Yeah there's cancels exactly.when u think it should

#

As ur character transition from finishing swing to going back to nautral idle

misty sedge
#

Mage isn't so OP that it needs to have such endlag as a balancing solution

#

Especially not anymore

#

Perhaps when Acid Bite could one shot everything in the game

runic zealot
#

@misty sedge this is wat mean by idle deadframes, look how long my character stand in the idle animation before the game lets me block

#

Ik it might not be much but when enemies can do over half ur HP in dmg in a single hit and with how fast lizards thrust or lunging atks come out.

#

That delay can be potentially fatal or at the least feel irritating because rationally thinking, ur characters literally jus standing there.. why couldnt they block or dodge it-

gleaming musk
bleak bluff
gleaming musk
bleak bluff
#

I don't converse with people who respond with lol skill issue

#

Except when I know them extremely well

gleaming musk
#

Sue me for not expending any more energy than you deserved

runic zealot
#

We're friens so we should debate lovingly but passionately

cunning mural
#

no debate or reasoning or logic, only "I am right cause I said so fell_aya"

cursive flicker
#

Mage is absolute trash you heard it here. Ignore how good bloodletting, mass destruction, and terror are.

cunning mural
#

also is this discussion about mages? cause... Mages definitely need some re-balancing

#

not like a super overhaul and ultra buff to the point they can 1-shot GOD

#

but like... maybe we could make it so they can interupt a wand swing to block or dodge?...

cursive flicker
#

I don't really like wand gameplay though, I think the animation is far too long and just feels meh to use. Power level imo is fine, just hate the animations.

runic zealot
cunning mural
#

I just wish I could block, and wand swings should be a little faster I think in general

runic zealot
#

Wand atk spd is more like a 0.8s

#

With the addition of some deadframes at the end of the animations too that prevent u from reacting when u normally should be able too

cunning mural
#

a wand should be easier to swing than a sword, and thus should be as fast if not faster than a sword, if they need to lower damage on wands and raise durability to compensate for the speed... that's fine, but I want my thing to "Feel" better

cursive flicker
#

I have big hopes for the combat overhaul/rework whatever you want to call it. I have a good bit of gripes about animations in general. Bow and staff feel great but they are just long range projectile weapons. 1h weapons are just.. spin... spin again.. lets spin some more. 2h axe/mace is alright but kind of boring. 2h greatsword doesnt really feel like a greatsword at all. I like daggers but its probably just cause its super quick.

runic zealot
#

A wand and dagger are about the same length and weight

cunning mural
#

you reset draw-ing when you jump or land... why deercat_sadthumbs

runic zealot
cunning mural
#

I want to run, draw bow, jump, and shoot.. but the second I jump, my 1s draw time is reset fell_cry

runic zealot
#

Very unintuitive

cursive flicker
#

Yea I can see that. A lot of my gameplay with bow comes down to bee sting shenanigans so its just jump, shoot, jump shoot, jump shoot. Bunny hop all over.

cunning mural
#

to be fair, I am not a ranger, this is my complaint in general

cursive flicker
#

For now, Il just keep playing my dagger/bow build where I abuse slice and dice lol.

cunning mural
#

if I have taken the time to draw my bow... I shouldn't reset it cause I jumped or landed from a jump

cursive flicker
#

I've noticed that behavior with staves as well

#

Which is very frustrating so I understand.

cunning mural
#

it's more a complaint about "flow" than "I am not strong enough"

cursive flicker
#

Yea, same thing I feel about wands. Don't like the feel and flow of it, nothing to do with power level.

bleak bluff
#

I believe numerically wizards can output the most aoe but wands are unfun to work with

cunning mural
#

well end-game that might be true... I just did the first hollow hall as a mage, and uh... it was abysmal deercat_derp

bleak bluff
#

Difficult to avoid using a wand because 90% of enemies run at you

cunning mural
#

yes

bleak bluff
#

If you don't have at least fireball 2 you're probably suffering

cunning mural
#

well you don't get fireball 2 in the springlands...

bleak bluff
#

Indeed

cunning mural
#

and I haven't left the springlands even once yet deercat_derp I am 100%ing springlands before I go to the next biome

bleak bluff
#

Fireball 1 aoe is barely noticeable

#

Not helpful vs an undead legion

#

And then there's dogs

cunning mural
#

I did beat it btw, but it was a lot of... run away, jump and updraft to places they can't reach, and attempt to use some weaker spells against them from a distance

#

and the dogs are a nightmare for a mage

cursive flicker
#

If you can manage to farm the crypts you can use the little wispy boys to help get attention off you as well. I made a pseudo necromancer build using them.

cunning mural
#

annoyingly, I have "Necromancer" as a skill, and it did spawn a couple tiny floaty skulls
and I got the skull companion vessels... but it only gave me like... 3 the whole dungeon?

bleak bluff
#

Definitely dislike the forced gimmicky gameplay

cursive flicker
#

You should be able to craft them after the first one, but its been a bit since I did a fresh playthrough.

cunning mural
#

and the only real problem was the final room, which has a tooon of enemies

cursive flicker
#

Yea, I don't remember when you unlock it, if it was full completion of it. Its been awhile.

bleak bluff
#

I would rather just avoid it until I have better fireballs

cunning mural
#

that's the "smart" thing to do, but it's a slippery slope to "just wait until you're level 45 with eternal everything THEN the first hollow hall is easy!"

bleak bluff
#

You're supposed to have fun anyhow

cunning mural
#

I decided to do a fresh playthrough, this time I am 100%ing each biome before I progress to the next one, been in Springlands for a looong time

gleaming musk
cunning mural
#

it's not that I judge anyone for waiting on the hollow hall, but I specifically think "Hey, game devs... this is kinda silly that mages have to wait to do this content compared to other classes..."

bleak bluff
#

Well at least that's the hardest instance for springlands, probably

#

Other classes don't really fare much better

cunning mural
#

I beg to differ, a warrior with a 1H mace, shield, and "Battle Heal"? goodluck, send the hoards I'll kick their teeth in

#

I am not as sure on the dagger/bow of a ranger though

bleak bluff
#

But early game mages need so many extra tweaks to not die it detracts from the experience

cunning mural
#

to be fair, I honestly think... speeding up the wand and making it easier to block/interupt my attacks if an enemy is coming my way... ya know, kinda like how you can block/parry with a sword?

#

that alone would make the mage a lot easier to play

bleak bluff
#

That's the most obvious issue yes

cunning mural
#

block/parry should take priority over "mid attack" as long as I am not using a 2H weapon, a 2H weapon is clearly more of a commitment than "I am swinging a magic twig"

fleet field
cunning mural
runic zealot
gleaming musk
cunning mural
#

I ended up using firebolt when I started to run low on fireball 1

gleaming musk
cunning mural
#

yeah but like... it kinda sucks to be in the MIDDLE (or right at the end) of the first hollow hall... and have to LEAVE just so you can come back to complete it

gleaming musk
#

Yeah agreed. Part of why imo the dynamic between eternal and consumed spells needs to change

cunning mural
#

I had an eternal spell, since you do get one in the springlands

#

but... mages really can't... multi-target early game... at all

gleaming musk
cunning mural
#

and I swear, the wand ignores what I am looking at

gleaming musk
#

Barely worth mentioning

cunning mural
#

"there's a scavenger wolf chasing me, SO STOP TRYING TO HIT THE SCAVENGER RANGER HE'S TOO FAR AWAY ANYWAYS"

#

but the wand didn't listen

#

and now my boot is gone fell_cry on the plus side, the wolf got a new chew toy

gleaming musk
#

Fwiw, Ice Bolt is invaluable for surviving encounters you cant snipe your way through

#

Especially since you haven't gotten Lightning Channel yet

#

It gets an AoE that lingers at some point, but I cant remember offhand if that happens at Ice Bolt 1 or Eternal Ice Bolt (Kindlewastes edition)

cunning mural
#

and I get icebolt's usefulness, especially against wolves... the problem is wolves I think are also resistant to ice bolt deercat_derp

#

so yes... it slows them down... well, it slows... one... maybe two down... shame they come in packs...

gleaming musk
#

Yeah they're resistant to the damage. Ice Bolt's slow effect is why you want to use it.

#

Ideally you chain spells together in a combo

cunning mural
#

"it's better than nothing" obviously but like... gosh darn, I am excited and dreading the combat update

#

I think everyone is excited for the combat update in their mind, but like...

#

1 sentence horror story:
"...what if they make it worse? fell_fear"

gleaming musk
cunning mural
#

I look at Minecraft, and 1.9 combat update literally killed the game for SOME people, and they refuse to update to it, lol

gleaming musk
#

I'm even more intensely anticipating it because:

  1. Reverse engineering gameplay systems is my shit
  2. Oh boy I have to rewrite the guide
#

MVP of the guide is nearly finished, btw. Been working on it in bits when I can

cunning mural
#

I also hope Enshrouded lets us play older versions

#

I like older versions, I occasionally reload older versions from time to time

gleaming musk
#

I stopped experiencing old version nostalgia since avoiding MMOs tbh

#

For most games, older version of the same release are usually outright worse

cunning mural
#

my poor PC... 60GB each fell_cry

cunning mural
#

in fact, I think the worst update is Thralls Of Twilight, but pre-thralls of twilight is really good

#

...yes I have two veilwaters, one is "Veilwater" aka "Before the update for the cosmetic armor we got recently" and the other is "Veilwater 1" aka... FIRST release of veilwater, all bugs included fell_love

gleaming musk
cunning mural
#

they added... random shroud nonsense to all the armor in the game deercat_derp

#

the water is goated enough to make me tolerate the thralls of twilight changes...

#

but everytime I see a shroud material, tantrums and fits are always at risk of being thrown fell_aya

bleak bluff
#

At least most of it is just stuff you pick off the ground

#

Need to kill more sicklescythes...

cunning mural
#

I wish that were true... but no... you have to CHOP or MINE most of it, or farm enemies... the only material that was actually added for the shroud, that you can pick up is "pink mushroom meat" which made me realize... "wait why can't we pick up the mint mushroom meat???"

runic zealot
#

How do they know its minty?

cunning mural
#

and then I went through every biome's shroud-liquid equivilant material and I realized... literally all of them require an axe except starter shroud liquid, and pink mushroom meat

bleak bluff
#

It's well... right there

cunning mural
bleak bluff
#

Pick off the ground, literally

#

⛏️

runic zealot
#

Time to go home

cunning mural
#

I like gathering shroud liquid cause it's... mash E to grab
...I dislike grabbing archaic essence.. cause although you can "mash E" your character does an animation between each piece of essence...
I hate chopping shroud mushrooms from revelwood, cause they're sparse and you need a lot and they take forever and they fall in shroud-tar and fell_aya

sullen crater
#

I can tolerate mining, but chopping is more boring.

#

There are some areas in Revelwood where there is a bunch of them on good terrain, but still.

#

If it auto-picked up like the pickaxe, it would be OK.

cunning mural
#

thralls of twilight screams "we needed the game to last longer and are now padding for time" but like... on accident, like they didn't quite realise they were doing it

runic zealot
#

Did I miss Revelwood somehow?

#

I thought only Blackmire had tar-

sullen crater
#

I think he means red shroud.

cunning mural
runic zealot
#

Oh that stuff

cunning mural
#

it actually is called "Shroud Tar" btw

sullen crater
#

We call it shroud lava more often, but, yes.

cunning mural
#

oh I agree, but one sec...

sullen crater
cunning mural
#

grabbing a screenshot

#

fell_salute "I am prepared to die"

gleaming musk
runic zealot
#

Am I the only one dissapointed that lava doesnt work like tar?

cunning mural
#

it's both shroud and tar... shroud tar

runic zealot
#

Its lava

#

But i jus walk across it casually whenever playforming sections use it as the fall penalty

sullen crater
# cunning mural

Gotcha! But I think that might just be the name for the effect of being in something sticky.

cunning mural
#

if you're max level as a healer, you can just... walk on lava like it's nothing with eternal heal channel

runic zealot
#

Too me it's nothing regardless

#

Its like stepping on hot coals.

cunning mural
#

I called it "shroud lava" originally... especially in it's OLD graphic, like... dear god it was bright...

gleaming musk
cunning mural
#

but technically, lava is fire and shroud is weak to fire... so it can't be shroud-lava...
I still called it that, but then they added "tar" and shroud-tar was given the same effects as Tar... so... Shroud-Tar

runic zealot
#

Is that jus the skill name?

runic zealot
#

Wat were u doing

cunning mural
#

I was doing super awesome and important things

gleaming musk
runic zealot
#

Like wat kinda awesome special stuff

cunning mural
runic zealot
#

Even at a like 15 int

cunning mural
runic zealot
#

U still get that extra +1 from the 15th point

runic zealot
#

Fammy is veryyyy important

cunning mural
#

My mom is actually the one who found Enshrouded for us

runic zealot
#

I wonder if the other "requires 2pts for 1" also get a half bonus from odd number stats

cunning mural
#

"Welcome to the #combat-and-skills chat where I am talking about cherishing my family and how my mom got me into Enshrouded"

#

definitely what this chat was meant for

runic zealot
#

I haven't seen my mom in over a year

cunning mural
#

perhaps go see your mom soon then

runic zealot
#

My car is broken still and she lives 3 cities away

cunning mural
#

give her a call and chat with her sometime then

runic zealot
#

Maybe I should, but i never know what to talk about

#

I always felt so different from my family

#

But then the one time I meant my family from my dads side..

#

I realized i'm like all of them instead

#

Timid airheads that are all mostly nerdy.

#

My moms very rowdy and loud and loves parties, gambling, drinking and doing all that stuffs

#

She did make cute trees using wirings and sold them at festivals tho

#

I was too young to be of any help with that stuff tho

gleaming musk
runic zealot
#

It's so hard being the most smarterest person around

sullen timber
#

is this worth upgrading and using?

#

this is my build

#

current weapon

wild cypress
# sullen timber is this worth upgrading and using?

If your build isn't focused on doing lots of Merciless Attacks then that's 2 points of five that upgrading it would be poorly applied to, and since Shroud damage doesn't affect Fell or skellies, you'd be missing out on that bonus damage, as well, when fighting such foes. It's a specialty weapon.

bleak bluff
#

its outdated

gilded blaze
#

ok but are you guys actually using the swords? their attack pattern feels so incredibly clunky and with less aoe swings i never used one, even feel bad after the berserker attackspeed

#

and why is there backstab on these heavy weapons?

bleak bluff
#

there's backstab on everything

#

even wands

bleak bluff
#

i wonder if running default eternal icebolt is better than its upgrades when you're only using it for the slow

fleet field
#

2h swords are tougher to learn - can't just mash the attack button like axes and hammers. Once you learn the timing though they're soooo effective.

gleaming musk
gleaming musk
gleaming musk
# bleak bluff its outdated

Only in that the names and effects of certain nodes are out of date. It still represents every node in-game and has correct SP costs, so it's still invaluable as a buildcraft tool.

bleak bluff
#

pretty sure it doesnt have the doubled damage on fire aura last i checked

#

decently confusing moment

#

is the author intending to update any time soon

misty sedge
misty sedge
bleak bluff
#

meh

#

i just chopped a sickle to death because apparently the spam attacks dont hit you if you're hugging it

#

and i have grounding hook

gleaming musk
bleak bluff
#

i hate this boss really

#

and the design of that particular elixir well

gleaming musk
bleak bluff
#

sigh

gleaming musk
bleak bluff
#

i've tried blocking

#

waste of stam

gleaming musk
#

You can also parry them back

bleak bluff
#

difficult and annoying

#

mostly due to ping but hey

gleaming musk
#

Personally I'm so unpracticed at parrying due to staff/wand end lag that I just block as needed until I close the distance

#

Then burst them down with bone channel

bleak bluff
#

parrying should not be a priority mechanic in an online game but whatever

#

fighting that boss as mage is just sad and boring

#

the sickles also have good homing and will curve around to hit you behind cover

gleaming musk
gleaming musk
bleak bluff
#

dont have bone channel

gleaming musk
#

Bone Channel is one of the best spells in the game

bleak bluff
#

not sure i care since im playing melee now

gleaming musk
#

Ahh

#

Then yeah if you're playing melee, grapple & parry are what you're meant to use.

#

And then close distance and cut off their toes

bleak bluff
#

got tired of all the high burst damage

#

and still, the skull from this boss does like 3 instances of damage so a direct hit kills me

gleaming musk
#

Yeah. You have to anticipate those and dodge them or bait them into hitting the environment

bleak bluff
#

im not sure if its intended or its because of ping

#

spike traps in spires tend to hit me multiple times per trigger

gleaming musk
#

It's not just you, and yeah that happens inconsistently. They need to have damaging effects track who they've recently damaged so it doesnt proc so often

#

I'd personally consider that a bug, though its technically a feature request

#

I mostly notice it with traps though. Can't say i remember enemy attacks doing it (at least ones that werent obviously meant to be multihit)

#

For the sicklescythes, the skulls are only an annoyance for me

tribal smelt
bleak bluff
#

feels cheesy

tribal smelt
#

it is :D

gleaming musk
bleak bluff
#

i guess if i want a proper boss duel im not finding it here

tribal smelt
#

i'd rather not die then die yk.

gleaming musk
#

Ideally the curve on the sickles wouldn't be so aggressive.

tribal smelt
#

bro have u fought the dragon yet?

bleak bluff
#

which one

gleaming musk
tribal smelt
#

the only one

gleaming musk
bleak bluff
#

isnt the one in pikemead a dragon

tribal smelt
#

u probably cant beat that thing before level 35-40

#

nope

bleak bluff
#

guess not then

gleaming musk
bleak bluff
#

is it fun or is it bullshit like demon souls

tribal smelt
#

its crazy

#

haha

#

even at max level its easy to die to hit

#

it *

gleaming musk
tribal smelt
#

XD

#

bro hasnt seen the light of life yet i think

#

he'll come around

#

all the love man

bleak bluff
#

the entire souls series is just a test of patience

tribal smelt
#

havent played it tbh

bleak bluff
#

i have no masochistic tendecies

#

actually maybe i do since i finished ds3 multiple times

#

but still

tribal smelt
#

gosh my english doesnt go that far man

bleak bluff
#

i did not have much better to do

tribal smelt
#

u got no what?

#

ah

#

well

bleak bluff
#

google the word

tribal smelt
#

u should play with someone else if ther're down

#

way more fun

bleak bluff
#

cant be bothered

tribal smelt
#

noted

gleaming musk
# bleak bluff the entire souls series is just a test of patience

Partly, yeah. Their philosophy is "victory through adversity". FromSoftware's games are specifically tuned to create a challenge that (generally) requires player skill to overcome. That results in victories that taste especially sweet, which is the entire point.

bleak bluff
#

there is no victory here, only the next fight

gleaming musk
# bleak bluff there is no victory here, only the next fight

Early encounters can feel that way, yes. That's mostly because they're very old content and the devs have been focused on the voxel tech in the engine. Again, the game is Early Access. Not just that, but it uses a custom engine built exclusively to make this game.

#

In the near future they're swapping focus to combat. It's on their publicly viewable roadmap.

bleak bluff
#

they have their work cut out

#

if i was a fromsoft character i would be hollow after the first meeting and trying to kill everyone

gleaming musk
#

Game engines are a ton of work to create at all, and even more to do well. The difficulty becomes exponentially higher if they're trying to innovate with its design.

#

If you want to experience Enshrouded's most well-developed aspect at this stage in Early Access, you should be focusing on its build systems.

#

Especially with the liquid physics simulation they recently added

bleak bluff
#

I'm mostly planning to play something else when I feel less tired

runic zealot
#

Are u saying i'm gonna lose my most favoritest angy Froggy friend?

gilded blaze
misty sedge
bleak bluff
#

Have to go kill last few bosses

#

How do gems work

#

Is there a limit to how many times I can upgrade 1 gem

fleet field
bleak bluff
#

I see

#

Thanks

gleaming musk
bleak bluff
#

But I get better spells than 2 second channel fireball

#

And funny weapons

#

And parries that have visible animations and duration

fleet field
#

Maybe I should start making more vids to help show timing. This is the second clip I took for greatswords

misty sedge
fleet field
#

Oh that works too! I did this one because of Crash Down: Force

gleaming musk
# bleak bluff But I get better spells than 2 second channel fireball

You really don't. All spells in V Rising are just slight variations on a few basic types with a fresh coat of paint. They're the mechanical equivalent to "Illusion of Choice" in narrative. Same for all of the weapons on offer, as far as I've seen.

V Rising does a solid job overall at selling the vampire fantasy, but my god is its combat one-dimensional. The only thing worse than V Rising's combat is its resource gathering, which is just its combat again but stripped down even more.

misty sedge
#

To be fair, I don't have double jump, so I don't know if that skill alone adds enough damage to out-damage the two hits from upslash > crashdown

#

It may be stronger, what you did

fleet field
#

Have you all played any POE2? When looking at skills they show little videos that are super helpful. I bet as a group we could make combat clips for the wiki or a guide.

misty sedge
#

Yeah I think it would be helpful especially for stuff like the delayed attack, I think most people find out about that on accident

bleak bluff
bleak bluff
gleaming musk
bleak bluff
#

Then what the heck are you talking about

runic zealot
runic zealot
#

Tell me about this V-Rising game, is it fun?

bleak bluff
#

Yes

#

Did you watch the castlevania animation from netflix

#

Its kinda like that but you're the vamps

gleaming musk
gleaming musk
bleak bluff
#

What dimension are you looking at it from

#

Stealth and pacifism? Diplomacy?

runic zealot
dusty meteor
#

I like v-rising

#

Default difficulty is definitely scaled more for groups but you can always play with modified settings

gleaming musk
# bleak bluff What dimension are you looking at it from

Normally, I would be more than happy to have lengthy, nuanced discussions about gameplay.

Not with players who are both obnoxious and overtly ignorant, though. Learned better than to waste energy like that a long time ago. Instead, I just poke fun at them. Occupational habit.

#

If you enjoy V Rising's combat, good for you. Nothing wrong with having simplistic tastes.

bleak bluff
#

Have it your way

runic zealot
#

I wish there was an option to auto salvage weapons in chests

bleak bluff
#

Dedicated autoloot + salvage settings yes yes

bleak bluff
#

Cant be bothered to make an account

#

Wait has it got steam integration

wild cypress
#

You don't need one.

bleak bluff
#

Ok voted

runic zealot
#

im glad other people have the same gripe i do

#

restristed stack size specifcally to take up storage space and force artificial scarcity

#

like ur telling me i can carry 250 wood logs in one tiny spot in my bag

#

but 21 potions,, thats jus way too much

bleak bluff
#

Adjustable world setting in v rising kek

bronze hollow
bleak bluff
#

Still there's like 5 types of wood...

bronze hollow
#

Options

bleak bluff
#

They dont stack together however

sullen crater
#

True. Not to mention that a single arrow takes up the same space as a 2-handed axe. πŸ˜„

#

I generally prefer inventories with more or less realistic item sizes.

#

However, with all the building blocks being important, I agree that's not an option in Enshrouded.

eager mural
#

Does this one also affect staves and wands? Which weapons exactly are considered ranged?

bleak bluff
#

bows and grenades i think?

#

because wands and staves are specifically magic damage

bleak bluff
#

how do people deal with the acid cleaver berserkers actually

#

not sure what im missing here

bleak bluff
#

wat

#

what do you mean run

bronze hollow
#

If you're melee, try Parrying to get the stun. if not, look for high ground

bleak bluff
#

sigh

#

im trying to parry here but there doesnt seem to be any effect

bronze hollow
#

It's all about timing

#

The perks help a LOT also, to fill their stun bar

#

Best bet is to find a low level and just stand there for 5 minutes and practice parrying. once you have the timing right, it's not too hard

bleak bluff
#

me and my 200 ping does not help

bronze hollow
#

yeah, that might be an issue......

bleak bluff
#

poorly designed enemiesβ„’

bronze hollow
bleak bluff
#

dont have one

bleak bluff
finite bough
# bleak bluff not trying to solve a problem, im trying to fight

The green guys are designed to be harder. There are essentially 4 tiers of mobs in the game, your typical trash mobs that you can slice through like butter, harder mobs, like this guy, that pose a fairly decent challenge, but aren't quite the elite mobs, the elite mobs that drop heads and are kinda like mini bosses and then the bosses themselves which have actual raid-like mechanics.

#

The green guys are the first ones you come across, so they can be a bit off-putting at first because they feel so different from the trash, but they are meant to be a lot more substantial. They just take a bit of time to get used to, which is probably compounded by your connection issues.

#

200 ping is a hefty ping and you will notice syncing issues that will make fights like this a lot harder.

bronze hollow
#

And I thought Australian internet was bad.

bleak bluff
#

funny how i lost connection just as i read that

#

and even more ironic, the server is indeed in australia

#

but i figured out the problem

#

it wasnt timing

#

it was range

#

because parrying in this game is actually punching the enemy in the face before he finishes his swing

mossy igloo
# wild cypress Why wish when you can vote? https://enshrouded.featureupvote.com/suggestions/528...

I would like a SINGLE large chest with multiple compartments that we can upgrade using materials to add so I don't have to RUN AROUND and find which chest I put crap into. More or less similar to something like Path of Exile where you essentially buy additional tabs of storage but using the same materials we need to make chests .... even if some of the tabs are not magic like we have at the beginning. You have to build a dang massive house to house just the chests. πŸ™‚

bleak bluff
#

well you need to build a village for all the people

#

ugh

#

parried the berserker 3 times and his stun bar was at 99%

#

and then i die to wolves

sullen crater
#

My condolences, but you'll get there. πŸ™‚ Try to thin out other mobs before taking on one of these guys.

bleak bluff
#

bleh

#

what's a good gem for 2h

sullen crater
#

Soul Reaping, Bloodlust, Battle Mania if you're OK with drinking the Elixir. Even giod ol' Bloodletting or Burning do a decent job. Probably missing something.

bleak bluff
#

if only i can find a proper axe...

#

guess i'll try to get a bloodlust so i can heal harder while i heal

gleaming musk
bleak bluff
#

Kinda boring

#

Welp

gleaming musk
bleak bluff
#

If I needed to remove 1 I'll just shoot him I guess

#

I have health orb on merciless

#

Fairly reliable

gleaming musk
# bleak bluff dont have one

Enshrouded's puzzle design practically requires that you have a ranged weapon of some sort, even if you don't spec into it for combat use.

bleak bluff
#

Have a staff

gleaming musk
# bleak bluff Fairly reliable

Merciless Attacks are kind of a player trap atm. Also, Soul Reaping ||procs 100% of the time with no special inputs required, heals over 1k in an AoE, and attacking the vials also counts as hitting/killing enemies for triggering other effects|| so it'll be orders of magnitude stronger.

bleak bluff
#

Ok den

gleaming musk
# bleak bluff Ok den

The first floor of ||HH Kindlewastes|| has one of the enemies that drops the Soul Reaping gem, so it's pretty easy to get ahold of regardless of your build.

#

If you do the entire dungeon you'll get like 6

bleak bluff
#

Unsure if I want the super op gem but eh

#

First I need a better axe

gleaming musk
# bleak bluff Unsure if I want the super op gem but eh

Eh, it's not going to win fights for you or anything. Still pretty easy to get killed before you can react much.

Imo, using excessively strong effects to survive poorly balanced combat comes with the territory of playing an incomplete game. But you do you

#

More ridiculous would be to use the gem of burning with a weapon that has health Leech. As long as an enemy is being burned you just keep popping back up after being killed

wild cypress
gleaming musk
wild cypress
gleaming musk
runic zealot
#

It killed me more often than saved me

gleaming musk
wild cypress
#

I would love if we could toggle off the way wands auto-lock. If I have a complaint about this game, that's probably it.

runic zealot
#

That was the intention

gleaming musk
#

I suppose I use wands infrequently enough to where it's not really an issue. They're far weaker than staves in most circumstances anyway

#

Also likely to whiff, as well as get you hit.

#

Usually I only use wands when cleaning or to add a bit of DPS against a single target when playing defensively. Neither case really has vials often, and even when there are vials the skulls like to break them ASAP anyway

wild cypress
#

Nezuki's wands are melting foes, but sometimes it's not always the foes I intended haha.

normal steeple
#

These split damage melee weapons Phys+Element kinda suck? cant get the to do near the damage of pure phys weapons

gleaming musk
opal prawn
#

trying to decide if i want to nab enshrouded while it's on sale. is combat challenging & dynamic?

fleet field
opal prawn
wild cypress
fleet field
#

I've only taken two recordings of greatswords but maybe it will help show a bit? Keli has a crazy dagger build with lots of variety.

#

(Apologies in advance for the players who have seen these two recordings already)

flat gust
#

Greatsword is very straightforwards and satysfying imo. Definitely the most confortable endgame build i got. I have a 2 handed melee (mostly gretasword) a wizard with almost full tank tree (the flashiest one imo) and an archer that i have tried to convert to daggers like 3 times because full bow bores me a little.

hoary seal
#

seems to be bugged shouldnt this either say 68 dmg or 20 blunt+28 ice

cunning mural
bleak bluff
#

casually hitting for 2k after enough parries

#

my specialized axe combos dont even do 1.5k after 3 hits

sullen crater
wild cypress
bleak bluff
#

same

#

i'd rather the wand just have a straight shooting projectile with no auto aim

sullen crater
#

Auto-aim is useful when you're also trying to dodge the enemies, particularly if you do so by jumping around, like I do. πŸ˜„

sullen crater
#

My Tomb Raider habits pay off here! πŸ˜„

#

Just jump around and shoot, they'll drop eventually! πŸ˜‚

spiral plinth
flat gust
#

nah, i did fine. Its because it stuns. When the enemy is stunned its irrelevant

bleak bluff
#

it stuns? huh?

#

hmm

flat gust
#

yeah greatsword stops a lot of enemies, you dont get hit

bleak bluff
#

i'll keep that in mind

flat gust
#

@bleak bluffthe perk that makes u hit harder when the enemy is overwhelmed is decent imo

sly spoke
#

Is there a "best" for all round combat? Trying an archery build atm but keep having to get the sword and board out or wand and board out. Not a massive fan of 2 hand but wondered if there were better choices

fleet field
#

"Best" is more about what you personally like than a specific weapon build.

#

Right now I have 4 builds that I still adjust depending on the group

  • 1h/shield primary, staff secondary - or group tank
  • 2h primary, staff secondary - or support heal
  • bow & dagger, ice focus
  • wand & staff, fire/shock focus - or main heal
sly spoke
fleet field
#

With bow or staff, even if you keep range and kite a lot, there will almost always be a time when some enemies get into melee range. For bow, that's when daggers can help, or using Bee Sting

#

Also I don't know if you're playing wrong. Lots of players do bow/sword builds. But stealth doesn't work very well in the game. It's not like in Cyberpunk where you can do sneaky kills without alerting the group of enemies.

sly spoke
sly spoke
fleet field
#

Maybe they'll make sneak more powerful when the new combat update comes

covert prism
#

I am a wizard but somehow it doesnt feel like cause mostly i have to use the sword. There are no multiple magic spells i can use (only different "bolts" i can build) and im running out of mana kinda fast. Am i doing something wrong ?

sly spoke
#

I tried to sneak a lil bit cos the dng, but not getting it right to be sure

fleet field
covert prism
fleet field
#

Oh! okay. Right now magic isn't very strong until mid-game. It's common to do magic/tank hybrid early on, especially for survival.

covert prism
fleet field
#

Well, there's 184 total skill points, which lets you build into about 2.5 of the main skill colors

#

So like even if you main magic, it can be helpful to build all the way to Thick Skin for high base life, Ranger for base crit chance and endurance, and Survivor for stamina and mobility

covert prism
fleet field
#

Early game, I think it might be easiest to use staff spells to start a fight from far away, but then finish the fight with melee or wand, and have enough survival with some constitution and some melee defense armor. Mid game you should have much better mana regen, mana pool, aoe spells, and probably have found a decent multishot wand.

#

Then mid-late game you're stunlocking whole groups of enemies before they can get close to you

slender scroll
#

When is the great sword fix coming

shell zephyr
#

There's no fix needed, it's working as intended. They have acknowledged a large portion of the community are not in favor and have said changes are coming, though there is no time frame.

slender scroll
#

Lame. πŸ˜’

delicate wave
#

what is best battle mage build?

flat gust
#

idk if best but my mage with tank tree is pgood, you can also squeeze some tank armor in there

runic zealot
ripe rune
ripe rune
#

Just tanky mage? Mage with a sword? Mainly wand user?

flat gust
#

with 10% mana drain i use almost no mana

#

i ditched all my mana perks

runic zealot
#

If ur going tanky battle mage and using primarily staff, I think either Battle Mania, Bloodlust, or Gem of Soul Reaping are your best options for ur Gem socket.

#

All three work really well with the Bloodletting + Fast Metabolism combo

#

All 3 add a ton of survivability.

#

And Add Magic Shield too ur arsenal as well if your want that extra boost of defense.. it also completely blocks projectiles that hit it.

flat gust
#

imo battle mania feels almost cheaty compared to others

runic zealot
#

Maybe they added it specifically as a band-aid for those using regen build pre-nerf

flat gust
#

i started just before water update so i didnt experience that

ripe rune
flat gust
#

yeah its great for exploring and groups, im aware of low damage perks

runic zealot
#

Me neither, but I heard that HP regen is only a 5th of what it used to be prior

flat gust
#

u can always carry another staff focused on damage

runic zealot
#

Which is a massive nerf if u ask me-

flat gust
#

but lightning channel on a 10% staff feels infinite

#

and with stun perk its just easy mode on 1v1

ripe rune
#

i personally like gem of lesser necromancy to go full necromancer mode, but soul reaping and battlemania are probably more optimal

runic zealot
#

Specifically for a tank mage build yeah

flat gust
#

there is a staff with 5% mana drain and 5% hp drain, i have one. But its shroud damage

ripe rune
#

well i think all mages have tank tree now, coz theres not much left to invest in

flat gust
#

maybe it works well with corruption, havent tried that

ripe rune
#

but maybe ur also wearing tank clothes idk

runic zealot
#

I thought of that cause it has so much AoE potential to teigger it

flat gust
#

thats the other thing, u can ditch mana clothes with mana drain staff, and just use tank

runic zealot
#

I did think of doing Burning or the Storm Eye Gem with a lightning build.

#

Jus need fire bonus on staff and its gonna be good

ripe rune
#

i hate shroud damage, ~70% of the combat happens vs fell
but if u dont mind carrying another set of wand+staff for shroud, then its surely good

flat gust
#

burning is decent too, and if the staff has drain, it also drains on burn, so additional regens

ripe rune
#

nah burning is ass

#

too low numbers

flat gust
#

i carry a shroud and fire wand, its been enough so far

ripe rune
#

and too slow

#

huh

flat gust
#

yeah i have been revived like 3 times, you lose all buffs tho, i think

runic zealot
#

🫒

flat gust
#

at least rest bonus is lost

runic zealot
#

In the survival tree

ripe rune
#

3 times in the entire journey is not a lot tho

runic zealot
#

DoT isn't used very often is likely why

flat gust
#

i didnt use burning for a long time tho

ripe rune
#

fair

flat gust
#

i switched to the skelly gem

#

and battle mania in between

runic zealot
#

Skelly bois?

ripe rune
#

but on lv50 its like... 60 extra dmg? thats laughable

flat gust
#

i have like 10 of those across my 3 chars

runic zealot
ripe rune
#

yep

runic zealot
#

It ticks for 27dmg every second

#

But i guess it depends on their resistances

flat gust
#

it adds up, a well placed fireball plus mana drain heals a lot and keeps enemies visible on low visibility situations

ripe rune
#

yea and if a non-boss enemy is not dead in like 3 secs smth is probably wrong

#

81 extra dmg in 3 secs when 1 cast deals hundreds

#

ill pass

flat gust
#

i mean its decent, compared to other gems that are just useless

ripe rune
#

we just discussed some gems that are not useless tho

runic zealot
#

I think it actually ticks twice every second but i could be wrong

#

It jus feels faster than 1 tick a sec.

misty sedge
#

A damage bonus with no drawbacks cannot be anything but good

flat gust
#

also on the low damage aoe that stuns fell its very noticeable

misty sedge
#

It can be better than it is

#

But it isn't bad or useless

flat gust
#

i use that on the shroud critters, someone here hated that tho

ripe rune
misty sedge
#

And those are good too

flat gust
#

you can use burning pmuch from the start and switch to another one later tho

misty sedge
#

Perhaps better than burning

runic zealot
# misty sedge But it isn't bad or useless

If the alternatives outperform it then it can be bad. Though fire DoT is effective against Shroud enemies which is the most important thing. So those bugs can eat it.

misty sedge
ripe rune
#

well ofc if we speak early game then this comparison just make no sence

misty sedge
#

A drawback makes it bad

flat gust
#

when i wanna play meta builds i play monster hunter. This is my chill game

runic zealot
#

I love MH buildcrafting

flat gust
#

u hunter too?

runic zealot
#

It's got my favorite build making system of any game

#

Kind of.. but not really

ripe rune
misty sedge
#

It's worse than some options and better than others.

ripe rune
#

if theres 3 A-tier options and 10 C-tier options, the middle of C-tier options is still bad

runic zealot
# misty sedge A drawback makes it bad

Drawbacks also dont make something bad, in another game I play a skill lets u ignore all enemy defenses allowing for strong 1-shot builds.. but it had a drawback of -50% to all ur player defenses for 15 whole seconds. That skill is by far one of the strongest in that entire game.

#

Drawbacks do not equat to bad.

ripe rune
#

im not delving into this pointless semantic arguement anymore

misty sedge
#

I'm just saying I don't think "extra damage without a condition" is "ass" just because the numbers don't please you

flat gust
#

english is my 2nd languaje so i dont get all the nuances but, i just stated it was decent and usable. Never said it was best or A tier

#

we can all just talk about this stuff but there is a range of utility between best and worst

runic zealot
#

Well i personally didn't say it was "useless" but it loses it's effectiveness very quickly in high level areas.

flat gust
#

and also i didnt get to say that its only useable on aoe magic, because of the cooldown

#

in wands its just bad

covert prism
#

i have healer 2 skill etc. and it says i have extra power on healing spells.... but how can i use healing spells? where can i add them to use them

runic zealot
#

Sustainability is far more useful in a game that favors 3 hit deaths

flat gust
#

there are some healing spells, u very early game?

#

it also affects water aura regen

#

like, a lot

misty sedge
#

I find Burning very fine at level 50 for melee especially in big groups and in conjunction with the shockwave spell

flat gust
#

thats the aoe stun?

misty sedge
#

Yeah

flat gust
#

yeah i like it too

#

specially against those exploding assholes

covert prism
misty sedge
#

I think the only gem I would slot over it for melee endgame is Agility

flat gust
#

@covert prismu very early, id recommend wand that early

#

unless u get a mana drain staff early game, i didnt tho

covert prism
flat gust
#

also i recommend purple weapons early game, those dont need legendary runes

covert prism
runic zealot
#

When u aim they pop up

#

And u can scroll thru em

#

But u hav to have the spells in ur inventory to use em.

covert prism
misty sedge
covert prism
#

thanks guys. sorry for the dumb questions. im new in the game haha

runic zealot
#

Later on in the game u can aquire versions of the spells with infinite use though, so it won't be like this forever. dw

bronze hollow
runic zealot
#

Frog_happy ❔

ripe rune
#

i just realised battlemania gives 86 manaregen

runic zealot
#

It also gives 320hp regen

#

Which is rather insane since the highest bossible HP regen u can get without it is about 120ish

ripe rune
#

ok im gonna test that out now with all spirit points dropped

runic zealot
#

Combine the two and wear boots that reduce ur HP regen delay and you can sit comfortably at over 420 HP regen with a delay of only 0.05secs

#

You'll be healthy af

proven breach
#

So you are telling me this really rare and hard to find helmet after a bossfight is worse than the random wizards hat I found at the start of the area. Riiip

bronze hollow
#

New word incorporated into vocabulary....Bossible..

runic zealot
dusty meteor
#

No, guard of the north has specific locations

#

The other one though, yes, it's random

proven breach
#

Why is the guard of the north so bad stats though, I feel like it should have trumped all the stuff I had so far but its just worse?

proven breach
#

Does having the whole set on do something?

runic zealot
bronze hollow
#

no lol

runic zealot
#

This game has non-random loot?

#

That ISN'T building blocks or cosmetics?!

dusty meteor
#

A few things yeah

bronze hollow
fleet field
#

+crit chance often maths out better than just +crit damage

dusty meteor
#

Really depends on your build

ripe rune
#

OK this battlemania stuff is actually insane lol

proven breach
runic zealot
#

Avrage crit chance is about 31% on most builds

#

So an increase of 20%, 33% of the time in actually an overall dmg increase of 6.667%

fleet field
runic zealot
#

Crit chance gives a +5% chance to crit which is on average +50% dmg so thats an extra 5% dmg increase overall.

#

But crits trigger alot of skill effects so it's far better.

#

One of my favorite weapons in the game has all 5 perks as crit chance.

#

Unfortunately I only have it in blue rarity, and no one else in the entire community seems to have one.

fleet field
#

yeah, I think right now late game weapons have max 2 crit mods so +10%

runic zealot
#

Those u can get +15%

#

But its so hard to make people wet in this game

cunning mural
ripe rune
#

if we speak about mages, crit chance is not about damage, its about procing all those effects like bloodletting, terror, chain hit, mass destruction, etc

#

Ok, this Battlemania gem was a revelation

#

Im pretty sure u dont even need mana leech anymore

runic zealot
ripe rune
#

But the best staff is pre-patch Crystalwater anyway, with 3 dmg perks and mana leech, so...

runic zealot
#

But using em on every enemy sucks especially cause they sometime don't even get the enemies wet

#

😭

ripe rune
#

Im pretty sure u should use them to wet urself and proc gem of currents against big bosses

#

With lightning crown, fire gloves and ritual tempest wand

runic zealot
#

They almost never proc on u

#

But yes thats normally what i do

ripe rune
#

Oh that sucks

#

Man i cant get over how invincible i felt using chain lightning with battlemania gem

runic zealot
#

The trick is to stand hear but not up against a wall and then throw it at the wall above ur head level

runic zealot
#

I could teach u another trick but it's have to be in DM's

ripe rune
#

Sure

#

Im down

#

But i dont really care about hp regen, when everyone around is stunned, its mostly mana to keep them stunned

flat gust
#

@proven breachthe gloves are decent at that point in the game

runic zealot
proven breach
#

chest was decent too

west raptor
trail magnet
#

Hello guys, i love to play this game, i'm lvl 17 now and i play warrior + tank

I play with axe/sword one handed and shield, but i want to improve this set because i lost to much life in the Nomads land with the "Dog?"

#

Can you reco the best armor set and the right comp way ?

#

Thank you all πŸ˜‰

bleak bluff
#

Ah yes the sabertooth

#

Have you tried parrying them

#

They hit hard but have low hp

#

Also try to not fight more than 1 at a time

trail magnet
trail magnet
trail magnet
bleak bluff
#

Try shooting them before you fight them

trail magnet
trail magnet
bleak bluff
#

Mostly just be careful I guess and bring hp potions

trail magnet
#

What do you think ?

bleak bluff
#

Why u have pierce damage?

#

It looks ok but maybe someone else has better builds

trail magnet
#

Oh you right, i don't have change this when i take melle xeapon + shield.

#

I change that

flat gust
#

blunt is maybe s better investment as melee to reach the crit chance? perk

#

there a very few pure pierce weapons

bronze hollow
#

Works great with Vesztah's too

floral radish
#

Does someone has a clue if PvP duells may will come?

wild cypress
main mist
#

Hi yesterday i just bought enshrouded, which items and builds its the best for start? For which thingd should i focus?

silent ginkgo
# main mist Hi yesterday i just bought enshrouded, which items and builds its the best for s...

You can respec easily and cheap at your flame altar so don't fret about build and don't be afraid to try out different options.
That being said you should always try to get Double Jump and Updraft early (and in that order) as they make exploration and some puzzles a lot easier.

As for fighting style, as i said : experiment and see what works for you.

  • Melee is perfectly viable but you might suffer when you face some "elite" mobs, such as those double green balde scavengers (you'll know when you face one) and bosses. Early on it's probably the easiest as most mobs will be relatively weak and you can just mash your mouse button until they fall. Later you'll need to learn to parry/dodge or respec.
  • Archery is a great option if you're not against some good old chease (double-jump to some inaccessible high ground and boromirise them to death). Be careful that many enemies can jump quite high so inaccessible might be a little further than you think. You'll need to learn to aim but at least you'll be relatively safe. Archer isn't the best QoL class as you'll need to craft arrows all the time however.
  • Magic can melt down packs of mobs at higher levels but tend to have a slow start. Go for a good wand if you want to use it right from the start. Wands are ranged but short range so you won't be able to be as safe as an archer but you can use a shield with you wand

You already have some high quality and level items for a level 5 character so you shouldn't have too much troubles.

flat gust
#

i just wanna add: go with purple weapons on lower lvls, cheap to upgrade. I dont touch gold weapons untill 20, and by then u can get the legendary runes easier. Crafting them is a scam

main mist
#

boromirise is bow? my aim is good i like bow , root staff and i like dps huge sword old people but aim with that is very hard, so what is the best roots bow for my which i have or i can get? which swords..

warped viper
#

What stats does heal scales to?

wild cypress
wild cypress
#

The only other two stats that affect your actions are Dex and Strength and I'm gonna comfortably presume it's not them. 😸

silent ginkgo
#

I guess LOTR has a bit too many years for references to be immediately understood nowadays πŸ˜‰ Yeah, that meant "turn the enemies into needle balls"
(can't post GIFs directly in this board ☹️ )

silent ginkgo
bleak bluff
#

If heal spells then int

#

If potions then skills

gleaming musk
gleaming musk
gleaming musk
# covert prism 5

You're very early on in the game. Magic doesn't pick up until mid-game. For now you'll want to focus on getting the skills Quick Charge, Double Jump, and Updraft. After that, aim for Terror, then Bloodlust and Good Metabolism.

As you adventure, keep an eye out for staffs that have Mana Leech. Getting it on wands is also nice to have, but not quite as good. Usually for wands you want damage and multi-projectile emphasis.

gleaming musk
# delicate wave what is best battle mage build?

Check the guide link in my bio. It maintains a focus on magic while keeping some tankiness. Wands and staffs are designed for different situations, and this build lets you flow between them naturally. At the very least it'll be a good starting point for your own build.

gleaming musk
gleaming musk
# ripe rune nah burning is ass

Best use of burning is with a Health Leech weapon because of a bug that auto-resurrects you if you die while an enemy is burning

gleaming musk
gleaming musk
gleaming musk
gleaming musk
gleaming musk
ripe rune
#

as each dmg perk gives +20% to total spell dmg

gleaming musk
# warped viper What stats does heal scales to?

Nothing. You have to pick up thw first two Healer skills and wear Healer set Chest and Shoes if you want stronger healing spells.

Though healing spells are in a weird place atm and you're better off using offensive magic to indirectly heal. Check the guide in my bio and search the #healer-wizard tag in it.

gleaming musk
#

I've yet to try that gem myself. It's on my to-do list. I suspect pairing it with Dessert Stomach and ||Candied Ginger|| by VWB would lessen the need for Mana Leech, if not outright remove it

ripe rune
#

and for chain lightning u need to stop ever so briefly top get full

gleaming musk
#

So until then, you need Mana Leech

#

Mana Leech is also necessary if you instead want to emphasize party support with Soul Reaping

ripe rune
#

well supporting is another story, ofc u dont need dmg there

#

lemme check if double mana leech keeps u full with channel lightning

#

if not - theres no point in comparing this sustain to battlemania

gleaming musk
gleaming musk
#

And thats assuming you dont pick up any of your Bloodletting orbs

ripe rune
#

my stance is u still need damage and 1 mana leech perk is enough to keep u going
the more time takes u to tickle enemies to death with chain lightning the more time ur exposed to ambush attack from a new enemy

gleaming musk
#

Even with a 2x Mana Leech staff you can still easily bring anything in the game down lmao

ripe rune
#

and for high damage spells like chain lightning, fireball, etc, damage is a the difference between 2 and 3 casts, 3 and 4, etc

gleaming musk
ripe rune
#

and yes, standing for like 10 secs holding LMB to kill a pack of regular enemies without damage perks is simply unfun imo

#

[[gems]]

versed salmonBOT
gleaming musk
ripe rune
#

also battlemania is dropped by the green dude, so its like early-mid game

gleaming musk
gleaming musk
gleaming musk
ripe rune
gleaming musk
ripe rune
#

and if ur not a lightning channel onetrick one mana leech + damage is more optimal due to hits-to-kill

#

what really messes all this conversation up is the current landscape of lategame staffs (not sure how it is for earlies stages, but i would assume they are the same with lower numbers)

#

where theres no good staff with 1 mana leech perk

#

the one im referring to, and using, is pre-patch Crystalwater, that we cant get now

gleaming musk
#

It seems you are fundamentally misunderstanding me.

ripe rune
#

i dont think so, i think we are just putting different value into being full mana in those not-so-common cases when 1 mana leech is not enough

#

but until the new patch it doesnt matter because we dont have good 1 leech staves now

gleaming musk
ripe rune
#

no, i dont believe so, im just talking about weapon selection specifically

#

but i believe u think always being full mana is the the only way to go

#

because otherwise u wouldnt use the word "sacrifice"

gleaming musk
#

All I have argued is that mana sustain is essential. Going exclusively for big numbers is untenable outside of boss fights where you specifically stockpile potions.

For the vast majority of the game, 2x Mana Leech is a straightforward fit that solves this, while also leaving the gem slot free. So, conventional advice is to go this route regardless of what tier you're at.

However, I am writing an objective guide and to that end am exploring every other available option, so it has advice for each common player preference. The fact that you've found Battle Mania to be able to replace even one Mana Leech node is great news -- it means there's potential for a more offensive build route.

#

And the only reason I even mentioned this to begin with is it's an extremely common buildcraft pitfall to chase damage numbers at the expense of practicality.

#

In actual fact, the only reason any arguing was done at all here is because you mistakenly assumed I was opposing your preference.

ripe rune
#

"is essential" is a very vague statement to call it an arguement. i never said its "not essential" either lol
if u dont think u must be always full mana, then idk, "re-read my messages". all i can is repeat myself.
its not about preference.
im tired of this conversation

try battlemania with no mana leech btw (with boots that cut mana regen delay)

delicate wave
#

what level 50 staff is the best for lightning dmg

runic zealot
gleaming musk
# ripe rune "is essential" is a very vague statement to call it an arguement. i never said i...

Pointing out that mana sustain is essential is not vague in the slightest. If it is to you, then pick up a dictionary. It also wasn't intended to be an argument in the first place, per my previous statements that I have reiterated multiple times now.

If after all of my attempts to emphasize how I'm not trying to argue against you in any way still haven't gotten through, then that's entirely on you and I see no point in wasting more energy on this.

Thanks for sharing your findings concerning the Gem of ||Battle Mania||.

gleaming musk
# delicate wave what level 50 staff is the best for lightning dmg

I'd guess ||Violet Storm|| with Gem of ||Currents|| would be your best option for pure shock damage, though you will have to rely on your wands and Bloodlust for Mana sustain, which will harm your spellcasting uptime. By extension, this will harm Bloodlust, though the bonus crit rate will offset this some. Going with Gem of ||Battle Mania|| would lessen the reliance on wands/orbs at the cost of reduced damage, though you could use one of the gems on a wand and the other on your staff.

Secondary options would be ||Mirage|| for its Backstab emphasis or ||Staff of Guidance|| for Crit Damage emphasis. They both have the same concerns regarding gems as ||Violet Storm||.

If you want to take full advantage of Gem of ||Currents|| but don't want to worry about Mana, then you'll want a 2x Mana Leech staff like ||Oracle's Everblue||.

runic zealot
#

"I'm gonna use my last Fourth level slot to cast fireball in this small room to take care of the rat problem"

bleak bluff
#

And I get 30% max hp heal

#

Wurf

fleet field
bleak bluff
#

A common tactic in this game for sure

#

Wish the devs would improve on merciless attacks ngl

#

Needs better everything

#

Targeting is whack rn, animation lock also bad unless they give us iframes

gleaming musk
pulsar fractal
#

A dedicated necromancer skill tree would be so fun!

runic zealot
#

But they locked it behind melee so u cant even use it for a necromancer build

#

Only triggers on Merciless strike kills

lament shard
runic zealot
#

Ok so Mages with the only necromancer skill arent allowed to have the other mecromancer tools?

#

Makes sense too me

#

At least they can use the greater skull gem tho.

#

Still so dumb that they gated the lesser skull gem to melee tho

lament shard
#

It's sharing the fun. Also skill + gem runs the risk of getting oppressive

#

Where as skulls are just ment to be fun little buddies

cunning mural
runic zealot
#

Oh heck, I guess I am wrong u.u

cunning mural
#

I love mercilessly attacking enemies with my wand

runic zealot
#

Fr fr uwu