#other-games
1 messages · Page 49 of 1
Yeah I've had more than one instance where I showed up for work in the morning, and they told me to go home cause I was laid off. No pay, no compensation for the wasted time/gas, I no longer have a job/benefits with zero warning. Not even a reason, they just wanted to make budget cuts and I was randomly chosen.
And it's like good god, at least make this an email if you're gonna screw me over that hard, so I don't have to get up early and drive here.
Yeah, probably not best to get into it, tbh.
ya. thats all im saying on the matter. 👍
Layoffs in the game industry are horrific, especially right now.
I've had a busy week or so with layoffs and dealing with all that. I didn't see what happened. DM what I missed -_-
That happened at my last job and I had the same thought, like just send me a text so I can at least go back to bed and figure out the next step
RANDOMLY CHOSEN
Yeah it's really frustrating when you work for other countries and realize that America's like this for no good reason. But the propaganda goes so deep that people here get really defensive if you try to explain that
Literally lol, I had a company tell me that. Showed up for work, no warning they just told me to go home, and when I asked why they said that corporate was making cuts and people were randomly chosen at every branch of the company, and I was one of them.
People get beligerant when you explain that things work well in other countries and that it would actually be cheaper if they did certain things here. Those kind of people are the ones you just avoid.
that should be something you can sue over.
No in 'AT WILL' places
In my case they did it on senority at least. I was chosen because of the supervisors, I was there 3 months less time than the next one ahead of me
The opposite, they did it like that so they couldn't get sued. They didn't want to risk any potential discrimination lawsuits, so they just picked at random. lol
im so angry about that
I was 9 years and 4 months, they were 9 years and 7
Yeah that's so insane, at least I wasn't very senior at this company. It's so soulless to let someone go who has been with you for almost a decade with no warning and (presumably) no compensation
I was laid off over the other tech writer....I had 14 years and I made all my goals last year....they were at 9 years and they only got 1 of 3 goals done last year.....yep, makes total sense
I've been at companies where the entire QA department gets canned. Letting people go who have been testing your game for the entire development cycle seems like the worst business decision ever.
Nope. The only saving grace was it happened during Covid so I was able to take advantage of all the extra benefits at the time
But from the company all I got was cashed out for my vacation time
So common though, whenever there's cuts in this industry QA/publishing are almost always first to go
Unfortunately, yeah
It's kinda silly too because QA get paid way less than like, an engineer does. But when you can all your QAs, the engineers are forced to waste time doing their job
So you're basically just paying someone to do QA work for 3x more than you'd pay a QA
Yeah I mean, QA is one of those disciplines that's really hard to point out the "value" they provide, because it's sort of a "boost everyone else's value" discipline. So business people look at it and don't see any direct value and assume there is none.
But teams that have a really good QA <> Design/Programming relationship are waaaaaay more efficient than teams where they're separated.
Yeah QAs are heroes, it's wild to me when management at companies doesn't see how much value provide, cause all the QAs I've known accomplish so much at the company they're in
The worst companies are the ones that create ticket systems and hold ticket numbers over people's head. The absolute worst QA person at my old company had the highest numbers but was literally giving out all the wrong info and then closing their tickets.....
Amusingly a huge chunk of the best designers and programmers I've worked with are also FROM QA. Like not all of them, but a lot.
Numbers-based metrics for a qualitative discipline are the worst.
??? It's not even the QAs job to fix the bugs, at least not at most companies. What an insane system.
"You're finding too many bugs and that's... a bad thing, somehow?"
Dude, this is a conversation I've been HAVING recently. Using metrics like "amount of bugs found" is NOT a good way to determine the value of testing time spent on a given task.
What if something just... isn't very buggy? What if something that usually isn't very buggy IS very buggy right now?
How would you know the difference?
It was a weird thing, companies make the worst decisions ever
Yeah the value of QAs is being able to obsessively test edge cases to find really difficult to repro bugs, because that kinda thing wastes an ungodly amount of engineer time. If they're only finding bugs that are easy to find then they're not exactly even providing that much value
Sorry to be off topic in other games 😂but what is the best arkham game and are they all good?
Honestly we're the ones off topic we're not even talking about games at this point just the games industry lol
Lol
there are 4. the fourth was done by a different company than 3 and its co-op
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Wow, I didn't even know it existed
it was a quiet release and didnt make any headlines but from the sounds of it, its pretty solid
I mean THQ Nordic has a great track record
To answer your question, I understand the first two are the best. Asylum and City.
Yeah, I'd never heard of it either O.O
Looks like for that one THQ Nordic was just the publisher
And same, I'd only really heard about the first 3
i never liked darksiders 2
regret purchase for me
would gladly give it away free
I thought 2 was a fun time. Kind of a shut your brain off action game, which are nice sometimes
i think it was too darksouls for me
at the time, i didn't like it
either that or i rarely like the action rpg genre
What didnt u like about it
i don't remember, too darksouls like i think or i just didn't like the world building or something, the combat.
you got sick of seeing this screen the whole time 🙂
https://media.tenor.com/ZpBMkWyufhMAAAAM/dead.gif
dark souls just isnt for me. XD
It's rewarding once you get a feel for it. There are some eye-rolling moments, like when they throw a trap at you that you couldn't possibly see coming, but for the most part it reminds me of old NES games where dying 1,000 times is how you got better
Well, 8 and 16 bit era games. Genesis had some real corkers too
Can't count how many times I died on Ecco the Dolphin or Lightening Force (intentionally mispelled because that's how they spelled it on the US release xD)
this was my NES experience and I loved it XD
Ninja Gaiden, Bionic Commando, Battletoads, TMNT
bionic commando. i got the remake and i suuuuuuuuuucked
Batman, Kabuki Quantum Fighter, Life Force, Contra
OG Batman holy hell lmaooo
I was actually really good at Contra and Super C
I beat Super C with a friend on our first playthrough of it
And I actually played Kabuki Quantum Fighter back in the day xD A neighbor of mine had it and I traded him some game or another for it xD
granted.. we used the Konami code
IDDQD
i was also good at Life Force
I used to be able to get most of the way through Life Force without the code. Now I need it just to get past level 3 xD
haha
I was a big fan of those games
i remember we talked about Dreamcast games.. but I totally forgot to mention Mars Matrix
was I thought was amazing
which*
Same. I mentioned it earlier but my favorite SHMUP was Lightening Force (Thunder Force 4) on the Geneesis
Mars and Life Force were both the most nostalgic for me
Ikaruga was definitely up there too but i dont think i ever beat it
Ikaruga was brutal xD
Petri Attack!
Do not forget. Fromsoftware did create Kings Field
this is for other games. you could post these in #screenshots-and-art or maybe #enshrouded-chat
https://www.pcgamer.com/games/mmo/todays-dune-awakening-patch-takes-another-sidestep-away-from-the-pvp-heavy-endgame/ @sonic pumice
i have seen that
https://massivelyop.com/2025/07/07/chrono-odyssey-addresses-combat-and-performance-says-cbt2-may-not-happen-this-year/ -Meanwhile, in an announcement that will surprise no one who was paying attention, Chrono Odyssey might not be ready this year after all
No surprise
My second favorite genre😭
It's my favorite by a wide margin, but I think the main reason we keep seeing new ones fall apart is that they're approaching it based on the historical approaches for what makes a "good" MMO, while missing some key aspects that actually make the genre function as a MMO
Yeah. A majority of new MMO releases are more like collective single player games. Play by yourself and occasionally stop by a player hub to compare fashion
I like if its more do dungeons with other players explore the world with ur friends
There's definitely something to be said about large dungeon complexes that are open-world, like the days of old. Like Everquest or the new Pantheon are doing
Being able to dynamically encounter other parties as you work your way through the dungeons is super interesting
Of course, if would be MORE interesting if there was any way/reason to interact with them in any way other than kill stealing
I like if its more adventure rpg with good action based combat mmo
Personally I'd love to see a system where when two players attack the same mob, the game automatically puts them into a temporary party with shared exp. From there each player has like, 3 minutes to confirm if they want to stay or leave, or will automatically leave if they're outside of a certain proximity of the other player (ie; they just wander off to keep doing their own thing)
Maybe the two players get more exp by being partied than they would have both attacking solo so it's a boon rather than a detriment
If a good mmo comes out my style wich maybe aion 2 or archage cronichles can be
Though frankly I think you could do far better to throw out traditional exp and have a "use thing more, get better at using thing" system and focus on drops
I will no life it
Agree
That's how most MMO players feel, heh
Exp has always seemed a little arbitrary to me
Maybe in that hypothetical party situation, both players get the drops so now instead of splitting exp you're incentivised because you can hunt faster and get the same rewards
What do u all have most hope in to be a good mmo
At the moment not a lot honestly, at least in the near future
Amazons LotR MMO might be interesting but they don't have a great track record. Maybe Ashes of Creation but no telling how many more years on that one
Blue Protocol looked somewhat interesting as an action MMO but now that it's been dropped by Bamco (Bandai Namco) and picked up by a Chinese developer who made it cross platform with mobile... Ehhhhh...
Lotr will probaly be a lot like the elder scrolls?
More likely it'll be New World with a LOTR skin on it
Not real big on candy colored anime games but the combat looked good
I don't think they've announced it
Yeah that's my guess. The LotR MMO will effectively just be a hard relaunch for New World without all the issues and baggage
Pretty funny
And I'm betting within 1-2 years of the LotR MMO launching, depending on how it does, they'll announce end of life for New World
That Tolkein license is too expensive to split your player base between two competing MMOs
I mean, that's being an MMO fan in a nutshell: mostly waiting and disappointment xD
Throne and liberty was boring
Yeah, it has some interesting ideas but none of them are "there", like nothing is fleshed out or refined enough to feel engaging
I mean especially with the sieges with the massive golems etc, its just the combat, world, crafting, and overall experience felt flat
Like they had one idea and put a bunch of set dressing around it to get it to market (which probably isn't inaccurate)
Like you know in Hollywood movies, when they show a town and it looks real until they walk around and you see all the buildings are painted on to a flat board? That's Throne and Liberty xD
Hahaha
1000%
Lost ark is also not for ke
Me
I tried it
Nor is guild wars 2
I'd definitely recommend giving ESO a try while it's cheap
I like if its action dungeon with a lot of cool bosses with accesories and mounts (optional) is it that
Big fan of the guardian fights and raids
ESO is kind of hybrid action/tab target. It's not fully either which is divisive, but the dungeons are a lot of fun
They have a lot of interesting and varied boss mechanics
But if you want action combat, BDO is still the MMO leader (-sigh- 11 years later)
Is it good?
For a long while yes. Late in the game you run into some P2W mechanics but you can easily get 40 - 60 hours in before you see that, and the graphics and combat are some of the best in MMOs
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i will say i recall not hating black desert combst
i will also say the world was confusing and i had no idea what npcs to talk to for story and quest
To date it's still got the best combat of the active MMOs, it almost feels like a fighting game at times. Like, Aion and Blade & Soul arguably had better combat in their respective heyday, but of the options today BDO is the peak
Yeah, the thing is the hud and world design definitely show their age. A big part of why BDO didn't grab me is I hate the hud and user interface
SWTOR i didnt mind soldier combat but jedi combat sucked.
i think if i ever had to play wow again id play a hunter.
although i did love my boi Bluthor.
I think the thing I hated about BDO was the gear "progression" and the passive gameplay stuff
Any game that is designed around not playing it but being logged in is going to dive me nuts.
Yeah, for whatever reason korean/chinese MMOs have a big thing about passive progression, where you're logged on but you aren't actually doing anything
I'll grant that in a respect it works for certain mobile games, like those "hero collector" games where you build a team and run something 7,000 times to get upgrade materials, but in an MMO? Do not want
Honestly with certain well thought out exceptions, like maybe some kind of passive wealth/resource building system I don't want any automation in my MMO
By that I mean I could see an end game system where you buy yourself an estate, and maybe you have the option to start a trading company or a farm, and you can recruit increasingly better levels of NPC or upgrade your facilities to improve yield or resource type, like almost an RTS/city builder minigame
That's the only kind of automation I'd be okay with and frankly it'd have to be late in the game as a side activity to have more things to do
Maybe a hot take: When I'm playing a game, I want to play the game. And the best games are the games that, when I'm not playing, I'm thinking about going to play them
Like, MMOs should be those games where you spend you work day thinking about how much you want to go do stuff in the game, then you get home and you're like "hell yeah now I get to go do those things" and you do maybe 1/3 of them because once you're in game you get distracted by other things in the moment that you want to do.
Yeah. ESO did that for me. I'd be constantly thinking about how to build my character and how I could do better on the next dungeon, then spend an entire session hitting delves and public dungeons instead xD
(pub dungeons are different from instanced, "proper" dungeons in ESO)
Agree
Honestly ESO, POE, and Enshrouded are the only games I can think of where I've wanted to play around on my phone with a build planner
I would have on D2 but we didn't have fancy build planners back in the prehistoric days of 2002 xD
For all it's faults, Rift also had a really cool character building system
As did Archeage
The more I learn about Rift the more I wish I had played it in the time. It's a bit dated now (it still has player run servers) but the systems and voice acting were ahead of their time
Yeah, I loved some of the concepts in it
There is coming a new one?
I'm skeptical of the new one. It's by the same people who ruined the old one, and it seems to be leaning away from the stuff that made the old one special. No real-space housing, no open world PvP, just a totally different game.
That's the thing... its not designed to not play it. It was just a mechanic that allowed you to not fall super behind if you didn't log in a ridiculous amount of time like no lifers
Doing anything active in that game yielded way better results for time spent
Yeah, but the game is designed around the idea that you HAVE to be logged in all the time, which is super toxic design.
You didn't have to tho haha
Like you could still be highly competitive if you didn't afk fish for example
Yeah, just the concept of the design is super toxic. Just eliminate it and make the game more reasonable 🤷♀️
I think its generally a mmo design for good or bad that being logged in = better progression
Which is why no lifers do it
Sure, but having entire systems around being afk logged in is just not great, that's all
It's like botting, but for everyone? Nah
Hrmmmm
Im not sure what I would prefer
Afk systems or creating huge gaps between players who play all day vs those who dont
Im also in the camp of not caring about p2w mechanics for people if its reasonable
I mean, the other alternative is that progression isn't completely vertical, so more time invested doesn't necessarily mean you're outpacing other people, it just means you're doing more varied stuff.
As someone who doesnt have 8+ hours to grind in a mmo as an adult XD
This is kinda what I mean. "Fun" shouldn't be locked behind a huge grind, and you should be able to enjoy yourself even if you only log in for a few hours a week
Yah. I think having good horizontal progression is good when it doesn't feel like homework aka Lost Ark
Yeah. Its just the problem of catering to those where power progression = fun
Yeah, there are lots of classic design elements that are kind of toxic when you think about them holistically
I think you can set things up so the power progression people are kind of playing a different "level" of game than other players, but both are still fun.
To use a good Archeage example:
A dad gamer with a few hours to play a week might focus on doing farming and selling goods, maybe running a couple trade packs a week for some gold or a couple gilda stars, and still have good fun doing it all.
Whereas:
A nolife gamer will be part of a guild that builds hundreds of tradepacks and takes them to the pirate island in a massive PvP event to get hundreds of gilds stars to be able to build the largest mansion in the game.
I love JRPGs for their characters and story and well mostly nostalgia but between boring turn based combat and GRINDING I just dont think I can get into them.
just ignore my hours in enshrouded
A nolife gamer will be part of a guild that builds hundreds of tradepacks and takes them to the pirate island in a massive PvP event to get hundreds of gilds stars to be able to build the largest mansion in the game.
try hard compensating for lack of mansion irl
🤷♀️ I built a completely worthless trade plaza in Archeage because I wanted to. I decorated it and covered it in chairs, then spent dozens of hours training my music skill to a point where I held concerts for people on the island in the middle of the ocean. It'll always be a core gaming memory.
That's the sort of "secondary engagement" that almost all modern MMOs lack
i dont even build big stuff in survival building games like valheim, or enshrouded, and i'm good at building. arguably top 50 builder in the game, could win competitions and have accolades.. too much time investment. i just need a small space that fits a few stacks of things i want to hoard, but not 100 stacks, because why would i need that many stacks as an individual. even my big house project in valheim, was a pretty small house, and i never finished it due to not caring.
That's always my problem with Minecraft builds. There's no reason to make a massive build, so I end up scrapping them half way though.
its the same with space engineers, i spent 12 years making 1 ship.
and it was a small ship
lol
"Top 50 builder in the game". How do you quantify that statement? What is the point of making it? Just say that you're pretty good at building xD
aside from like a few people who make square ships in space engineers, or square houses. i don't really see building as a skill. i pretty much view it as if you build you are probably good at building, in a way that is equivalent to most people who build. again unless you are doing squares or something, you are probably good.
if i was running a competition i'd probably award 1000 top 50 builder in the game. the problem is competitions dont work that way and you need to decide 50 based on silly stuff that really doesn't differentiate 1000 peoples builds from the other, in terms of one person actually being better than another.
IDK if you watch the #creative-corner and #screenshots-and-art channels, there's some pretty incredible building going on
yeah but incredible could just mean scale half the time, whereas someone could make a small hovel and display all the skill necessary to do that giant castle. they just never did the castle.
some people develop tools to put those things in the game for them too. but if that wasn't done with a tool and done by eye, i can do that too.
Do it
like i said, do i want to spend 72 hours doing that though? no.
do you think it's impossible for me to do that or that i'm just a liar? lol
clearly you think its possible someone can do it
so must be about me in particular
Stop diminishing other people's effort, skill and work just to make a silly point. Mr "top 50 builder". Either post a pic of a build you personally did in Enshrouded on that level or stop inflating your own ego
there is no level thats my point
you're making it all about skill, not me
therefore you're diminishing other people, in order to elevate specific people
so the ego is really from you
There is, is my point. And you're verbally taking away from the amount of effort it takes to do something like that to aggrandize yourself. Put up or shut up. Either you have a pic of something you did that rivals that, or you have no room to talk about it xD
i never took away the effort, i said it takes tons of hours
and i don't have the time or motivation for that investment
"Oh I can do that" - Well, can you?
i've done a lot of similar things over the course of 25 years, i just dont have pictures
Then shut up about it xD
Pics or it didn't happen
i've been in building games/art games for 25 years
i mean i can claim anything i want, you can block me
if you think i am a liar 😛
Yeah you can, and you do, that's my point xD
you totally missed my point and made it some wierd competition with this whale artist
It's not a competition with that specific artist. If you're that capible, let's see something before you talk so knowledgably on the subject
Anyway
Before you say it isn't a skill
We were having a lively conversation about MMOs
first off duplicating things in a building game has no practical use and doesn't interest me
but it's one of the easier things to do imo
most people who play a lot of building games have the skill to look at picture and build what they see from the picture in 3d pixel form. especially if the game comes with mirroring tools.
without mirror tool it just takes 2x longer
it's more interesting to make things from scratch, in space engineers, instead of building a star destroyer, which i could do, it's more interesting to make a totally unique ship.
holy shitballs
Yeah, I thought that one was pretty wild. Toast liked it too
this was made in enshrouded?!
Yep
I mean, if you click the link there's an entire base inside of it. He even built the internals. in the main room you can see the whale's rib cage xD
imagine how many times they fell to their death building that because Keen wont give us a flying cam!
oh man is it downloadable? I need to check this out.
Unfortunately it looks like they never posted a world file
nooooooooooooooooooooo
I think my favorite thing I've seen is the water wheel
That was before free rotation was actually supported
amazing.
i need to get one of these people to visit my world and inspire me.
i have a cool island over an island but im not sure what to do with it.
each world I make i try to do something a little different.
yeah like i see these things and i'm not impressed because i can do them, i think they are really nice, but that's different from the feeling of impressed. plus i already explained i don't really look up to human beings, i've never been a fan of anyone etc.
Good for you. 👍
I have a problem with progression-focused survival games. I always want to unlock the next resource before starting a build, but then I've completed the game and have no desire to actually build anything.
enshrouded feels a little like that.
Enshrouded and Valheim are the worst for it
Yeah, it's kind of a glaring issue in the genre right now
😦
Don't want to build until endgame, endgame comes and nothing to build for
I love both games but never end up building anything particularly cool for them because of it
Maybe the "raid islands" on the roadmap will provide something like that
I havent had that problem as much, but i absolutely see what you mean
my problem is I can sink hours into setting up the base for a build and then have no idea what to actually do.
I still haven't built my "proper" base because I'm waiting for 1.0 with Enshrouded. Like I have a sold max comfort base with a good sized farm but not what I'd call my "final" base
well, I plan on making a new world with 1.0, so im treating my original world like a testing ground.
I have the opposite problem. I know exactly what I'm going to do but never finish it because there's no point.
so, I can go nuts and get creative and make plans for the future.
i mean that's why my island is currently baren.
i think i know the solution
playing with friends.
Yeah
lets all build a base together.
Always more fun to build things when you can show them to people
we can all build on my island and I can steal credit for all your hard work.
ya thats why I wont touch any of the single player survival/crafting games.
even if I spend 95% of my time solo, i can still ocassionally invite people over
Yeah
i mean i think im correct on this
this that Fing AI shit? not reading that.
good for you 👌
i'm not trusting a hallucinating machine to explain things.
I am running out of space for new characters and worlds for new ideas. 10 is not enough.
why limit us Keen? WHY?!
i have to agree with this
It’s more like a broad plateau where many people stand — some just do more with it than others.
this is was basically what i was trying to say, most people who build are good already
so i don't actually view myself as better than them
i'm not better than whale guy, but he's not better than me either.
you're placing blocks to achieve a desired function and look, if you're happy with the result you're a good builder.
AI will tell you that bleach is a vegetable if you prod it enough xD
you know who is skilled
i might give credit here for skill
those people who make tiny things in minecraft
like working showers, with faucets, or tiny shops
With enough back and forth I could get it to definitively say that bleach is a vegetable. Not that I need to, people have already done it xD
AI is meaningless, it's just a prompt that responds to input and tries to resolve a query
It's not drawing from the worlds knoweldge to reach a conclusion
oh here maybe this
this is skill i think
and this is impressive to me
just so people better understand why the whale didn't impress me even though of course it was beautiful and well done.
Saying that it was beautiful and well done implies that on some level you were impressed xD
As in, it left an impression
and these are nice https://www.reddit.com/r/DetailCraft/
Which is literally what "impressed" means
"I was impressed. An impression was left upon me"
but it would mean all beautiful things are impressive?
"Beautiful" refers to something that is aesthetically pleasing or emotionally resonant.
"Impressive" suggests that something goes beyond being pleasing—it leaves a mark, shows skill, power, uniqueness, or evokes admiration or awe.
Sigh, I'm not going to argue with the chatbot
for me impressive needs to evoke awe
Again, bleach is a vegetable
It will literally create an argument for anything, right or wrong. It's meaningless
Grok, is this true? XD
This is me
@tepid wadi So my question I guess, if you had your druthers how would you direct progress in a survival game?
Short version:
It depends on the theme, I think. I'd build it differently based on if it's sci-fi or fantasy or whatever. For example, for sci-fi I think the sort of vertical progression and discovery shouldn't come from the discovery of new items. Like you should start with the entire tech tree available and only be limited by the resources you can gather. Then your progression comes from finding/enabling the gathering of new resources, not so much from something like "I found iron, now I know all the iron recipes".
I'd also look to mix it with the way Icarus does it's missions, but more along the lines of "campaigns" where you're expecting to spend 10, 20, 60 hours inside a given area, before the campaign ends and you start over from zero. But importantly, the different campaigns would have different aspects to them that totally change the way you have to play. Like maybe for one campaign, you can't build a base at all, and you have to take your vehicle between each map and keep it defended while you explore and upgrade it. But then for another, the whole thing revolves around establishing a number of defensive outposts that feed resources to a main base, etc etc
I really like the original premise that Nightingale had for their realm cards, but I think they scaled it back in a way that made them super unsatisfying.
Much like MMOs I have many, many thoughts about survival games and the myriad of ways they could work.
Sounds like s mix of RTS elements
Like anyone remember Command and Conquer: Renegade?
Which frankly supported I felt like cou;ld have done well
2 years from now i release a game that makes 100 million in sales, using all of zerax's ideas in this thread
i wonder if he would be mad
lol
Nah, the reason I'm in games is because I want to PLAY these games and just no one else is making them
But also, some of the MMO ideas I've been talking about, I've literally been talking about since the start of my career and no one has even attempted most of them.
i've seen some ideas i had come about, but it just points to how they aren't original ideas, or me complaining in a suggestion thread for a game actually paid off.
if anyone gave me an idea for a game i would pay them for the idea, especially if my game made 100 million, i dont need all that cash, could hire you as game designer.
or just give you 10 million
if your ideas made me 100 million
also points to how things just get done in games based on who makes a game. you don't make the game so it's at least less likely your ideas will happen from someone else thinking of it, especially if your ideas are layered. .
Yeah I mean that's the problem with MMOs. The concept is easy, the execution is clearly very hard.
savage planet
no 10/10s?
what made everyone hold back from 10/10
lol
usually i do think games are 8/10 but thats when they are sequels of something great. like bg3.
Ratings have been a marketing scam since 1995 xD
They mean nothing and have meant nothing for at least 30 years xD
There's a reason a lot of people follow individuals who they often find themselves agreeing with instead of really trusting review scores
I have to disagree with you on this :v
oh.. wrong reply.. i meant to the fact that they mean nothing...
Literally people make entire careers off of Metacritic ratings xD
exactly lmao
not even just gaming.. this is across the board for everything haha
Siskel and Ebert for instance XD
Like when they hated Reservoir Dogs or Raising Arizona or Dead Poets Society xD
True story xD
They also hated Full Metal Jacket and The Elephant Man xD
At least in the moment xD
....
Never take a critic at full face value, always view them through a perspective
@timber prism Ever see Ip Man? xD
Dude, Donnie Yen is a beast xD But I love the Ip Man movies
im a fan of martial art films in general
or at least the first 3 xD
one of the many reasons why i love Wu-tang Clan
im hopeful for that Raid-like video game
solo dev tho so we will see how it ends up haha
I mean, Sifu is the best we've gotten, but tbf Sifu did it really really well xD
Like, really f---ing well
i'll be happy if its like 50% as good as Sifu haha
Ok, did you ever play the PS2 Warriors game?
It so was xD
OMG, did you see the new Wu Tang game coming out?
Yeah man, RZA got old
i mean they are all old haha
Like, sorry not sorry, it just got played
I mean! Kinda not for all, like Ghostface is still kinda awesome
i feel like he got pretentious after a while
Inspectah Deck is my favorite
I really love his Czarface project
since its based all around comics
@timber prism Ever hear of The Algorithm?
I dont think so!
ima look it up now
prog metal?
lmao... script error in their bio
Purchase/Stream 'Brute Force':
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ooooh.. i'll check out this discog for my next gym sesh
my fav prog metal band is Gojira
I also like Animals as Leaders as a fav local band
Lagiacrus my beloved. MH3 was my intro to the series
They just added him to Wilds afaik
Gojira is awesome xD
I neverwinter any good
For a bit. It was good when it launched and still is for the early game, but a while back it was bought by a mega publisher who doesn't update it and filled it with mtx
So you can still get some fun and hours out of it, I just wouldn't look at it as a long term MMO
you know. the thing to remember about being a good creative builder.
is that youre not doing it because theres a point to it.
youre doing it for the sake of creativity. for the art of itself.
if you have to stop and ask, "why even bother if it serves no purpose?" then youre probably not a good builder.
definitely not in the top 50.
so you guys think savage planet is good, i saw a review saying its not as good as the first?
and then i saw a review on the first saying the first one has humor they didn't find funny and was too short.
I guess the first is better than the second. I haven't played personally though
Supposedly it's pretty good
https://www.engadget.com/gaming/pc/amazon-offers-four-more-free-games-for-prime-day-including-marvels-midnight-suns-093708420.html -if you have Prime anyhow, free stuff
Looks funny
One of my buddies loved Midnight Suns
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Definitely a good cozy game
There was another game like that not long ago, it was top down and had colorful, simplistic graphics. You shaped islands and built castles, towns etc on them
Can't think of the name now
Yeah, I know what game you're talking about
Islanders?
Sounds right
I'd love to take that tech and use it for building full-sized buildings for a 3rd person games
Yep that was it
A full priced editor of that kind would be a goldmine. 🫰
Right? Like you could infinitely make modules and blending to make procedurally generated maps SUPER interesting.
im mad about how awful Lego Worlds ended up being.
I was thinking about batman arkham city night and asylum for 4 bucks and dragons dogma original for also 4 bucks Also played mh wilds Games i own and have played Terraria enshrouded Dungeon defenders2 Conan exiles Skyrim Planet zoo Jurrasic world evolution 2 Both god of wars For honor Shadow of war Shadow of mordor The witcher 3 wild hunt Avengers game Spiderman Spiderman miles morales Assasins creed oddysey Assasins creed unity (playing currently)
Wich of these is worth playing (replaying)
Dragon Dogma 1 is a fascinating game. You can climb large enemies for example. And night time can be really scary.
Will check it out
Yeah, Capcom is really good at the "fight a city bus with wings" genre of games xD
https://www.youtube.com/watch?v=6hZfASWS6r8 - Again, not huge on candy colored anime games, but they're saying it's going to be PVE focused with dungeons and raids and action combat
Blue Protocol Star Resonance is Making BIG CHANGES Before Release
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Check out the character creation: https://www.youtube.com/watch?v=gvXEZ0eb-pQ
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Hopefully its better than the first iteration that came out in JP
Bc it was pretty bad lmao
Not my cup of tea
https://www.youtube.com/shorts/Cqv87gxdM3A -This casting is certainly a choice
🤷♀️ We'll have to see I suppose.
Yeah, it just feels like they're doing a meme thing instead of a serious SF movie (I mean, as serious as a movie can be about something like SF xD)
Well that's the thing. I don't think he'll be a bad Bison necessarily. Bison isn't as much about raw strength as he is about... presence? And he might be able to pull that off
Yeah. Though it's a little rough that he's having to follow history's greatest Bison, Raul Julia
But he's the one I'm least raising my eyebrow over. Roman Reigns as Akuma, Jason Momoa as Blanka, 50 Cent as Balrog, Cody Rhodes as Guile, the whole thing just feels meme-y
Hmm yeah who knows.
a SF movie is probably always gonna have slapstick and comedty to it though. Like how does Blanka or Guile exist in a serious universe?
And they got a country singer named Orville Peck who has never acted before as Vega
Like, the only connection is he wears a mask in some of his press stuff
Yeah that's what I mean, like it doesn't have to be Citizen Kane or anything, but it feels like they're just going the same direction as The Minecraft Movie and being as meme-y as possible
Get a few wrestlers, throw in Jason Momoa and 50 Cent, try to draw on existing fanbases
Though if they were just stunt casting anyway I feel like they missed an opportunity to get Mike Tyson to play Balrog 30-some years after they designed the character after him xD
Like, no way he would be that much more expensive than 50 Cent xD
This is Orville Peck btw. He's playing the fighter from Spain xD
No just no he CANNOT play vega
"Oh he wears a mask, have him play Vega. Done, I'm taking an early lunch"
Like, he doesn't even have any acting credits xD
Vega needs someone flamboyant and cocky someone with history with that type of character
Well yeah thats a given 🤣
Channing Tatum, obviously
Like I think of everyone mentioned, I have the least objection with the Bison casting and mmaayybbbee Jason Momoa playing Blanka, depending on how much they let him chew the scenery
Nope cast Tattum as Jamie the break dancing guy
But like, we already have the 1990s movie if you want a tongue-in-cheek so-bad-its-good version of that universe, I wish this one was a more straightforward take
Plus that one had the advantage of Raul Julia
Belated thought, I feel like you could do a good SF movie by basically framing it as a martial arts movie, and still have some of those sillier moments without all the stunt casting. I just don't know how believable the fights can be with a cast like this and that's what an actual fan wants to see, the characters fighting on the big screen
This casting just doesn't feel like it's a movie made for fans of the series
Like, it feels like a movie that's laughing at the source material rather than having fun with it
We'll see of course, but SF has been one of my favorite fighting series since I was a kid and I always wanted to see a good movie made from it. This doesn't feel like it's going to be that
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This better be fake.
Nope. True story
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私はこれが大好きです
i still hzvent finished it.
Thats a great price for Okami
i really need to finish it
a fan already made a image of what the new Bison could look like.
https://kotaku.com/dune-awakening-t6-resource-node-base-patch-notes-1851785897 -where there's a will, there's a group of giggling 14 year olds
Yeah, there's a lot of greifing and cheating happening. My group has basically moved on until they figure out how to address it
just perm ban the griefers
use nintendo type ban so the griefer has to buy whole new PC
It's a lot harder to do that than for cheaters, especially in Dune where you can't really see other people's character names easily
You hav zero way to tell who oowns any of those bases
put the cheaters in idiot boxes, better than a ban. basically every action they take in game has no effect on anyone they will shoot, and their bullets go through you. either that or transition them to cheater vs cheater instances/servers without them being aware.
the biggest obstacle to cheating is detecting it, but once you do, so many solutions
the stop gap is detection - if someone develops a way to detect cheaters 100% of the time with 100% accuracy, within 30 seconds of cheating then it's game over for cheaters.
you could detect cheaters easy enough in games with metrics and stats, where there is a way to detect natural human reaction times and statistics, vs something augmented. the data looks different and less random when people cheat.
people would have to develop cheating methods that are random, and therefore not always good, so like an AI that mimics a really good player, vs a bot that is perfect 100% of the time. which means you would be cheating but still die because a really good player isn't perfect. so cheating of the future will be about mimicking good players and failing lol
just to avoid being caught
This is hilarious
the more human the cheat tools have to be to avoid detection the less powerful they become.
so overall, cheating will become not that relevant eventually.
In what fantasy world do you live in? No one can do this XD
it's an if statement
100% accurate cheat detection
do people not read and know what if statements are anymore? i got coders coming after me for if statements too lol
and i'm thinking, don't you code for a living? this is coding 101
Apologies if this is against the rules. If it is, I’ll remove it
If everyone shared all their money, no one would ever be poor
if we didn't throw away food, no one would be hungry
tons of food is thrown away every year in north america
glad you've discovered IF statements
I live in reality where you can't be 100% accurate detecting anything
i live in reality too, that's why i made an IF statement
XD
Nonsensical theory crafting at best
you can already pretty much accurately detect cheaters over time if they cheat 100% of the time playing the game.
the issue is if they cheat for only 10 minutes once a week
then the data will have a hard time discerning that
So much yapping
from the numerous hours of playtime they did without cheating etc.
it is a yapping channel, anyone can yap here
You should if it can hold your attention. Fantastic game
unless its amazing and offering something new, i wasnt planning to buy subnautica 2 anyway 😆 i actually don't see the point to the game unless they can significantly improve something from the first game. coop might be good, but subnautica was great as a single player experience, so i don't know how they can turn it into a meaningful coop game, vs me just playing solo beside someone else.
like the experience might still feel solo even if people are there, because the gameplay was originally designed that way.
i never finished okami either
the only way i could see coop being interesting is if you need other people in some way, or exploration together is somehow encouraged. or everyone has different tasks/abilities on the submarine, and so sub doesn't function without coop.
but then people will complain they can't single player
so if it's a single player game primarily first, coop sounds boring already.
Noooooooo
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Supposedly it's really good
I haven't played but all the reviews (of the actual game) I've seen have been positive
I say it that way because there's also a lot of political stuff around it I won't even begin to get into xD
The story was mediocre and the combat felt okay
game looked neat but i wouldnt spend a dime on it.
I enjoyed it at release. They did a really good job at making Hogwarts
I think Bully from Rockstar was a much better school game tho
Bully remaster when
Im a good bully
The only real gripe I had about the game was that they kept Quidditch out of the game just so they could release it as a standalone
Its more good cuz hogwarts vibes not really story or anything
Sophia is correct though... the story and combat was pretty generic
Like hogwarts itself was really cool
To roam around in... same with the town flying around
Story wise, its not like you are missing anything by not paying attention to the plot
I think its definitely worth picking up on sale if its on a good discount if you are into Harry Potter
My sister who doesn't even play video games but like HP thought it was pretty cool
Yer a lizard, Barry
https://www.youtube.com/watch?v=jJRVCQMzo-U - Just in case anyone is considering a device like these. This channel does great comprehensive reviews, if one catches your interest just search his channel and he's got a detailed review of it
We're over halfway through 2025, so here are my favorite handheld releases so far.
Devices mentioned in the video:
BATLEXP G350: https://youtu.be/19G99NtJRLI
Anbernic RG35XX Pro: https://youtu.be/MSw74-N7wnI
Anbernic RG35XX Plus: https://youtu.be/wDRATfZ8CfY
Anbernic RG35XXH: https://youtu.be/wDRATfZ8CfY
Miyoo Mini Plus: https://youtu.be/Pfcls...
But does it play One Winged Angel?
i miss portal knights
Don't have to, it's still there xD
Whos gonna win goty?
For me. DS2 with a strong follow from E33
Ds2?
Death Stranding 2
play it with me then
Not Exp33?
Hm. That could be fun. Tomorrow? Then I won't be winding down for work the next day
ha ha sure.
TBF I've heard DS2 elevates everything DS1 set out to do
anyone wanna play backrooms with me and my friend
IVE BEEN HUNTING FOR PEOPLE NO ONE WANTS TO JOIN US
I enjoyed DS1 a lot and would give it a 7/10... DS2 is a 9/10 atm but im not done yet
It might even be Kojima's best game
It didn't appeal to me initially due to the aesthetic, but after partially watching someone play through it, I decided to pick it up.
I haven't yet but I definitely plan to get it. I'm a fan of JRPGs and I find the concept, gameplay, and aesthetic really interesting
By the aesthetic, I mainly meant I don't often play games with realistic looking characters.
Oh I wasn't commenting on your option, I just mean the whole French noir aesthetic is an interesting lean for a JRPG and something you really don't see in that genre
I was just adding to my statement to clarify is all.
Right on xD I just personally like that a studio has found a way to break JRPGs out of the anime aestheic. Not that I have an issue with it I'm just a fan of seeing genres evolve past their boundaries
Same reason Earthbound grabbed me back in the day
A game I hear a lot about, but have never played.
But also, I love me some Breath of Fire, Dragon Quest, Final Fantasy, Persona etc
My first introduction to Ness was in smash, and I hate that kid, so he kinda keeps me away lol
Earthbound is a really trippy psycological game when you get into the weeds with it, and the combat system is really interesting. When you take damage, it doesn't just come off right away, it scrolls down in real time and you can stop it or heal it in real time
So like, fatal damage isn't always fatal if you can act quickly enough
I have this issue with games like that, it's a personal flaw, and I know it, but I prefer when I'm able to see my characters in battle. I know I'm missing several great games because of not playing games with that style of combat.
Yeah. Earthbound, Phantasy Star 4, many others. But I get you and in a respect I'm the same way. Not being able to see my characters doesn't prevent me from playing RPGs but it did for a long time and I still prefer games where I can
The vast majority of dungeon crawler kind of games as well.
Just give you portraits and in battle you just get like... slash animations over enemies and the like.
I do own a couple, with intent to give them a go, but the game backlog and me don't get along.
Yeah. It's definitely something that takes getting used to but there are some great games that made that design choice
Of those I can't recommend Earthbound or PS4 enough, as far as retro titles go. They both did really innovative things (Earthbound and the rolling HP, and PS4 had a macro system where you can program party actions and hit one command to direct your entire party, I honestly wish more RPGs would adopt that)
I'd go as far as to call PS4 the hands down best RPG on the Genesis (though it didn't have much competition -.-)
I don't even know if I've ever actually played a genesis game.
It had a lot of great sports, arcade, and action games but it's definitely not a console for RPG or adventure game fans
I kinda just play whatever. I don't stick to one genre.
Probably why it doesn't get as much modern love as the SNES, the things it did are just done better by more modern consoles. Though it had some pretty amazing experiences
I just never really had access to a genesis really. I think my cousin had one, but whenever I was over at his place he never let me play it.
I grew up with one so I'm probably biased xD
My first personal console was the N64, so I had full access to that. I had an NES I could use on weekends actually after I got the N64.
Never had a SNES.
SNES had some amazing games
PS1 also ended up being something I could use on weekends.
I think the first game console I ever played on with the Intellevision, then after that I played a bunch of the Turbo Grafx 16.
I was lucky, growing up as a wee kid I had a Colecovision as a hand-me-down from my older brother, then shortly after I had a SNES, then I got a Genesis but my friend down the street had a SNES, so I got a pretty broad exposure xD
I had a friend with a TG16 but it was well after it was current so I did get to play some, but not "in the moment"
Though I did get to play Sega CD, 32x, PS1, and 3DO when they were current
I do find it a bit funny. I recently started going back and trying out older games I never got to play, or play through games I never got to finish back in the day, and I feel a giddy excitement just playing some of these games for 5 minutes that most games nowadays don't.
3D0 gets a lot of (rightful) criticisim but it had one of the best ports of Super Street Fighter 2 for the time xD
Yeah, I remember feeling that when I first found out about emulation back in 2000ish. 25 years later I still feel it xD
New game comes out? Meh.
Fire up Shadow Tower for the first time ever and fall to my death in the first 10 seconds? Gimme more of that.
Modern games just so rarely try to release as a full, complete package. Like, they slice up bits and pieces and sell them back to you as DLC while those old games had to grab you from start to finish and give you something memorable without thoughts about how they can sell you more
I've not been able to get past the second room in Shadow Tower, but dammit, I'm actually pretty interested in pushing on.
I've died to falling off a staircase in the first room, I've died to a spider, and I've died to a skeleton. That's all I've seen lol.
I don't even know how to save the game, so I've clearly not gotten good enough to even get that privledge.
Honestly running an emulator with save states is a massive QoL for most retro games
Though restarting the game 4 times, I have learned there's some degree of randomization of enemy types? The first room of enemies has 3 slimes in it.
On one of the runs, one of the slimes was red, so I'm guessing that's a different varient of some kind.
But yeah, I'll probably abuse save states a ton when I go at it for real. So far I've only messed with it a little bit.
It really makes a difference. In the time save points were done because of hardware limitations and with some games it's good to follow along because they were designed that way, but a lot of them just make the process more cumbersome and frustrating than it needs to be
Shadow Tower also being an early From Software game, it seems they didn't like to be nice even back then.
Oh sure. Ever play King's Field? Brutal xD
Not yet, but it's also on the list.
My first FromSoft game was actually Lost Kingdoms.
Actually true story, a friend of mine in high school got King's Field and his brother got one of those 90s glasses headsets (think like, proto-VR) so my first experience with King's Field was playing it in his basement on the PS1 with fake VR on my head xD
So immersive~
It really wasn't xD The tech was too early and it gave me a headache, but we were all completely intrigued with the game xD
We used to take turns handing the controller to each other and trying to beat certain parts
Hm, perhaps I should give the King's Field games a go first, since they're older than Shadow Tower.
It can be hard to play an older game after playing a newer offering from the same company when they've potentially refined some things.
It was their first game. It's really good but by modern standards, it's very outdated. So it depends on your taste for such things
I'm a sucker for oldschool jank.
Yeah, they refined literally nothing xD
But the early Armored Core games? Massive recommend as far as Fromsoft xD
The jank is how I died in the first room of Shadow Tower.
Like, the original Armored Core on PS1 definitely has that jank, but if you like the customizing? Totally holds up xD
It starts you in the middle of a narrow staircase, facing downwards, in the middle of a hollow, cylindrical tower. I took a single step forward, dropped down a step with a big thud, thinking wow, that was a pretty big drop for a staircase, lemme just turn around and take a look at these stairs...
Finding out the button I hit was actually a strafe button, I sidestepped right off those stairs and fell to my doom.
Yeah, that sounds like a PS1 game xD
I think my facination with old game jank is the reason I'm just immune to ragequitting.
For me I like that it felt competitive. Like, you felt like the devs were against you, so you wanted to win to prove them wrong xD
It's just kind of satisfying to overcome something clearly stacked against you, whether intentional, or just due to programming issues.
With current games they design things around "well you can just spend money to win", with older games it was like "I'm making a challenge for you, come beat it"
My friend and I frown at the yellow paint plague.
-.-
If you need to paint a line for a player to figure out your design, you're bad at design
He likes the Resident Evil games, and when he saw the remakes put big yellow X's on breakable barrels and such was he like "Really...?"
Older games have trained me to take a swing at anything that looks breakable. In any game that lets me take swings at random furniture. Always.
Well and like, good game design teaches the player how to interact with it and gives the player the tools they need to be good at it without literally drawing a line for you to follow
https://www.youtube.com/watch?v=8FpigqfcvlM - It's a really old video but this is one of my favorite breakdowns of how good game design, in particular with retro games tells you everything you need to know without treating you like you're an idiot or an 8 year old
Mega Man was a game that was so simple and yet so ahead of its time. It defined an entire genre and continues to be considered one of the best titles in video gaming history. But, does its spin-off sequel, Mega Man X fair so well?
Because I feel like that's what modern games do. They treat you like you're an idiot and need everything spelled out for you without giving you the sense of discovery or realization that makes games feel rewarding
Yeah, it can be fun to find stuff out on your own. Even more fun when you find a different use for something that wasn't ever mentioned.
I mean I'd argue it's one of the biggest reasons games feel fun and rewarding. Take Dark Souls, that game basically tells you nothing (as far as actually playing it) other than "here's how to attack, block, dodge, and parry". Other than that, it just throws you out there from the beginning and expects you to figure it out for yourself. And it's great because of that
It punishes your mistakes, but you get a clear rewarding sense of accomplishment when you overcome it
And it gives you the freedom to figure out your own way to do that
So you feel like you overcame it with your own wits, understanding, and reflexes rather than being guided on exactly what to do
Like that's a powerful, rewarding experience
But but.... I want someone to hold my hand through Anor Londo. I hope they also give me a cookie :3
Here's a pat on the head because you tied your shoes
Yeeeey~
xD
I tied up my own velcro!
Actually that's wrong, but you still get to be right in your own way
I will say both design choices can be fine, like there's room for games that have those kinds of accessibility and honestly chill designs, but it feels like a pendulum swing where it's not some games, EVERY game has to have yellow paint. Then it swings the other way and EVERY game has to be brutal. It would be nice if developers would stop chasing trends and just design the game to be what they envision, like From Soft does
Just make the game be the best it can be for what it's trying to do
Though I haven't actually enjoyed any FromSoft game I've played since 2016 lol.
Like, I enjoy Ninja Gaiden where you can lose all your lives by stage 2, but I also enjoy Mario 3 where you can have 723 lives by stage 2
Armored Core 6 is worth your attention xD
I've only played one AC game before and I didn't really like it at the time.
But that was also the arena focused one where I didn't even know how the basic controls worked
Start with 6 and work backwards, they really painted a masterpiece with that one
Also I was like 12 lol
I'm sure that didn't help.
Trying to do mech arena combat with awkward controls while being a kid.
Yeah, the amount of customization in AC games really requires a focused mindset
Because it's expected that you look at the mission and customize your mech to fit
the older i got and the more varied games I got the less I enjoyed turn based combat.
I honestly find it the opposite. I love strategizing my moves and planning my gear, equipment, and items ahead of time
Actually I find I'm gradually veering more towards strategy RPGs (think FF Tactics or Shining Force)
ironically if I DO play turn based I prefer stuff like FFX where the turn order is "set" and I can take my time to think.
I got annoyed at FFT for the stupidest reason.
The animations of walking in place irritated me lol.
Lo fi intensifies
Maybe give another version a try, over the last 5 - 10 years there have been some great strategy RPG releases
Oh I've played SRPGs.
I just mean FFT specifically bothered me cuz of that.
Though I know it's not the only one that did it.
Yeah, honestly while FFT is great I do feel games like the Shining series or Tactics: Ogre did the genre better
But Final Fantasy has the built in world recognition
Black myth wukong its good right?
My first SRPG was actually Disgaea.
Yeah, it's a good action game and it tells the "Journey to the West" story pretty well
Whats srpg
Strategy RPG
Games that look like this:
Montblanc hype
Oh pokemon?
I cant wait for the remaster later this year
Or one I'm more familiar with.
Disgaea is one of the best series
I played pokemon only like that
How many hours getting sucked into leveling equipment XD
No comment.
Nah not like Pokemon. If you want to try a free to play version, there's a game called Sword of Convallaria on Steam. It gets pay 2 win pretty fast but you can experience the gameplay and early on it's not bad
SoC is a trap
Totally xD But it's good in the early parts. Which only makes it more frustrating xD
I don't recommend it f2p at all
Oh sure, I'm absolutely not. It's just a good example early on of what a SRPG is
Beyond the first 2-ish hours, definitely not though, it's garbage for whales
I mean if I was going to actually recommend a SRPG I'd say Ogre Tactics or Shining in the Darkness xD
But SoC doesn't require setting up an emulator first xD
I feel like setting up an emu is def worth more than wasting time on SoC haha
xD Same, I was just going for a click n' play option
"What is a strategy RPG" Here it's basically this
Except it's done wayyyyy better elsewhere xD
wouldn't setting up an emulator fall under piracy though?
You have far more intestinal fortitude than I do xD
I enjoyed the pvp
That's a broad convoluted subject
probably shouldn't bring up emulators if it can be considered piracy even by some
Its pretty easy to pirate games cant they get better detectors or get the sites banned or something
Kind of a grey area, some games can only be played with emulators these days
But yeah, something to be careful of, for sure.
The hilarity of this post after not caring about NDA is so funny to me
well emulator itself isn't piracy, but downloading 100 roms you don't own would be
Emulators are simply a device. A hammer can be used for repairing a roof or breaking a window, we don't need to make hammers illegal
The act of emulation itself isn't inherently bad, it's just how people go about getting things to play in said emulators.
that's not hilarious, it's about not having double standards, if i can't talk about a game on NDA, why can you talk about piracy?
I use emulators to play the physical PS1 and PS2 games I have, so I don't have to set up my consoles, but I'm actually playing the game I bought.
Yup
Setting up and using those systems these days is a royal pain.
Just getting the right cables and connectors...

and still the company that made those games might consider it piracy still. many game companies prefer you buy more copies of their games rather than use a friends or whatever reason you have to use a rom etc.
Having a TV capable of connecting to ancient consoles is actually pretty rare
An NDA meanwhile is a legally binding contract made on good faith. Breaking an NDA has several legal and moral implications regardless of why you're doing it
Those same companies don't always offer said games to be purchased anywhere
Considering the fact that many of these games aren't in production anymore, and some by studios that don't even exist now... I'll take my chances. I did buy Wild ARMS 1, 2 and 3 on PSN so I could play those.
Same with Dark Cloud 1 and 2, and Rogue Galaxy... but if it's a game I literally can't play without those old systems.... I'm fine with it.
Whats the best srpg out there
Totally subjective with so many answers.
Difficult question to answer. There are a lot of good choices
it's not about your personal choices, it's about discord TOS
Disgaea games are good, but I've not played many others
there is no way to prove i broke an NDA (since you don't know what is in the NDA terms), or even prove if i am under one, similarly there is no way to prove you are only downloading games you own.
I bought batman arkham series and the dragons dogma for 7 bucks
We take screen shots and email them to the company.
So far worth it
Final Fantasy Tactics, Tactics Orge, Shining in the Darkness, Any of the Persona games (especially Persona 4), Advance Wars
I never said I'm downloading them. I am putting the physical disc into my DVD-rom. So I am playing the ACTUAL copy of the game I own.
Will check em out
who wants to help get this guy locked up.
Any of those free
I mean yes, ultimately at the end of the day, if you want to be a scummy leaker and abandon the trust and good faith that was granted to you in order to participate in whatever game test we're talking about, sure. We can't do anything but judge you for it
that's what you say you are doing. so i suppose if I say I am under an NDA but the NDA allows us to talk about a game just not to take screenshots of it or videos, then it's okay for me to talk about that game now?
i see a double standard here
It seems like theres trouble but i dont understand a word u all are saying lol
If the NDA says you can talk about a game, you can talk about it. You also CAN take screenshots... but that bit is at your own risk. No double standard.
Valourant is a criminal who thinks he is above the law.
Ahh okay he is stealing games or pirating?
neither
Oh
breach of contract.
he signed a contract saying he would not disclose information, and he has disclosed it to us, multiple times.
Oh
well i dont plan to talk about it, i'm just saying if you apply rules to me to apply them equally to everyone on the same merit. 🤷 zerax said I can't talk about anything NDA related, regardless of what I say the NDA permits me to do or not.
Hes a game tester?
sure
Equally how? An emulator and an NDA are not the same thing. Not even close
And im lost again whats a nda
Here's the thing... being under an NDA doesn't stop you from doing what you're under NDA against. It just allows the company you are under an NDA with to sue you for damages if they find out. You can break the NDA, but you risk the consequences and it's ultimately up to the person to decide if the consequences of breaking a contract are worth it.
🤷♂️
NDA = Non Disclosure Agreement.
it can be illegal depending what you do with the roms. and the only verification we have of that, is what the person themselves writes.
Non- Disclosure Agreement. It's a contract you sign with some software companies when you're testing things they aren't ready to reveal to the public
Oh
so are we trusting people until they claim they are breaking the law? or do we prevent all talk of roms/emulators.
What did valourant reveal to us
Depending. While breaking an NDA is breaking an NDA
you don't know if it is, unless you're under the same NDA and read the terms lol
that's the point.
WHY ARE WE STILL HAVING THIS CONVERSATION! THIS IS LIKE THE THIRD TIME
.>
<.<
can we all just agree Valourant is a dumbie and move on?
So valourant is testing game software and he has an agreement not to share it and he breaks it?
Now now, no personal attacks.
Did i get it right
fair enough
yeah in my case my NDA said I can't about the game even, and i wasn't aware of that, i thought it was just screenshots/videos.
Pretty much, yes
Ahh okay
but the only way you guys would know this is if you were under the same NDA, or if i told you the terms of the NDA.
I agree with endalrin
Gotta read those terms carefully.
It's just best not to talk about the game if you don't know if you can talk about it.
This is crazy talk when Valourant specifically said they dont even care if its under NDA or not... to play dumb that they didn't know is absurd
@tranquil cove The thing you need to understand and why it's so touchy on this server is some of us are under NDA right now as we speak, and it's not a privledge we take lightly
They simply didn't care and said "fire me"
i mean i also don't care, it's not mutually exclusive.
if i cared i would have read the terms rather than click agree. it's easy to assume its screenshots and video only because they have watermarks across everything. (which is common knowledge, i can say this).
Actual NPC
I'm under NDA with Keen now. We test stuff before it's released to you guys. I can tell you that, but I can't tell you what we test. Important to know the terms.
Then stop talking about it, silly.
i didn't mention the name!
Then just leave it there and let's move on, okay?
I'm not upset, I put that in caps for emphasis
To change the subject whats a good srpg thats free to start and see if its for me
Sword of Convallia
Yes thats the best?
Hahaha
Not the best no, but it's free and the first few hours are fun
Dark Souls
shhh just go with it
It's the easiest if you want to play one now and see if you like it
Id rather play demons souls
(SoC)
Mugen Souls
Okay will do thank rhoi
I love that game. Wish they would make some new content for the re-release.
If you do like it, I can make some much better recommendations but try that first ^^
Okay will do off to bed anyways good night yall
What do we mean by srpg exactly?
I mean, F2P on Steam is a take it or leave it situation xD
Demon souls
Strategy rpg like unit placement and turn based
The best Souls game is actually Bloodborne, but you need a playstation to play it
Tactics series
I mean... the Xcom games are amazing
Disgaea etc
I will get it if its discount
Bloodbourne remake when
Xcom is a good one
I like elden ring
i never finished an xcom game sadly
Gah, with SRPGs I keep veering towards Japanese titles and forgetting Xcom but it's so good
Deinitely look at the Xcom games for SRPGs
Whats that
The Marvel SRPG
You're right, true story
Free for Prime Days
If you have Amazon Prime it is
Oh to bad i dont
Maybe check Epic Game Store, it's free through Amazon on Epic so Epic might just have it free
I shall look tommorow thanks
please dont encourage people to use that place. 😦
I mean, I wouldn't say I encourage it rather than it's an option xD
I'll encourage people to use the EGS more than the Microsoft store. Mostly because the microsoft store UI makes me want to gouge my eyes out.
how about neither.
I think EA shut Origin down, didn't they?
The company? EA purchased Origin ages ago
Because no one was using it 😝
but was origin a game company i forget
I don't think so. It was a company trying to be Steam but better
so EA owns sims now eh
Yeah, Origin was founded by Richard Garriot of Ultima fame
Used to self-publish Ultima Online, some of the later Ultima games, and others before it was purchased by EA in 2003
ahhh
i played a weird MMO once, everyone was standing around in the center of town all wearing the same gear.
it was eerie.
i also played prison tales very breifly, and rose alone a bit. RIP those games, well, tecnically they're still around.
OH yeaaah origin
i was wondering why had familiarity with it, but was confused, as i was big ultima fan and played it a ton
Previous to Origin, Ultima was published under the Sierra brand founded by Ken and Roberta Williams and famous for many point-and-click adventure games like King's Quest and Esscape from Monkey Island, as well as Ultima and other games like Wing Commander, Space Quest, Police Quest, and Leisure Suit Larry
(Not AI or Google pasted, that was just memory and a little bit of Google help xD)
i remember watching my brother play an SNES version of a PC game on his PC. too funny.
My biggest memories of Interplay are Boogerman on the Genesis and Clayfighter on SNES/Genesis
xD
someones deleting posts.
Cleaning up the mess.
sure. 😉
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Is there any game that metacritic acctualy rates bad
While the PS5 doesn't have much in the way of exclusive games, I still enjoy it, even if it is the only console I've ever had that I've gotten stick drift on. That's why I just play everything on it with a PS4 controller these days.
I don't have a PS5 but have a PS5 controller because I wanted to play Returnal using the remote play function that you can do with the PS5
If you like roguelikes, I highly recommend the game.
I've got it, but not played it yet, which applies to far too many games on my shelf.
Timed exclusive as usual
Which will also be the case for GTA6
I never got the console hate and PC elitism... like who cares that your 3k PC plays a game better than console. It should.. it cost you 3k. Some people just want plug and play easy access with standard optimization
In my case, my PS5 runs things better than my PC since my PC isn't that great.