#other-games
1 messages · Page 14 of 1
do NOT let the furries see this
Anyone who is also in the valheim discord currently?
Valheim server hacked damn
finally was able to leave it
wtf...
i dont have words for such persons
That looks like fun.....
just destroying all the work
Hope they dont hack this one too
Just assholes who have nothing better to do in their pathetic lives
for what?
This!
It will return.
honestly its super pathetic
Rather.
Chat noir would never hack servers 😭
But seriously, at first It looked like Smyffe was trolling
nah it's js funny 🙀🙀🙀
Yeah and then all hell broke loose
It will but getting all the photos and messages back might not be. I wonder why valheim? It's not a controversial game or anything
trolls dont think
Sadly... it's "shit happens".
Probably got owned by a grayling and wanted revenge
lel
... fair
I'd understand more If they hacked it to say something but doesn't look like it. Just trolling
Its big and someone of the admins made a mistake
Could happen to any server, but mostly big servers are targets
Probably getting something out of people clicking that link
Doubt.
attention
Oh well.
Oh I hope no one clicked it, anything they're pushing can not be safe lol
No 100% they atleast got like 12 people
Trusted server, trusted admin post malicious link get clicks
People woudn't do it, if it woudn't work and it always works
Shall I play Cosmoteer, or Valheim? (lolz)
It was definitely not trusted admin when they spammed how they were hacking for 10 mins straight
🧐
I wouldn't start spamming, they'll send the hammer on you
Don't trusffle the snuffle
Don't post explicit images here. Like what is actually wrong with you
There's always at least one c....... cough
Thanks for being here. 💜
Thank you
So, yeah.. GAMES!
Own the ever living duck out of those weirdos
But yeah valheim didn't deserve that, it's a classic survival game that's pushing the genre forward
I'm sad tho I like talking to a lot of people in the val server I made a lot of friends there and they broke it 😭
There's still a chance they'll be able to recover something
I hope so, lot of good info and great screenshots just gone
Thats the problem
the game is successful
certain people dont like that
And will do absolutely everything to destroy it
🙂
thank you mods
Holy hell, be careful if you're in the valheim discord. Report and leave immediately, their CM got hacked and they're spreading malware to get even more people
You a little late
Was busy reporting it lol
Haha all good
I don't get how people have issues on discord. It's super simple. Just don't click links
There will always be gullible dummies
Before I left I counted three honeypot traps. Fake "game" download that's definitely malware, fake "security" that's an account takeover API, and another fake server entirely for "giveaways" that'll definitely get into your accounts too
These scams exist because people fall for them
Most rackets these days are
Probably somebody DMed smiffe and was like "hey I'm an indie dev too your game inspired me try it out heres the download"
Best case scenario they just put a keylogger or RDM on just to take over the account, worst case they got a Trojan on a work computer and the valheim source code is now at risk
Work computer isn't likely but you never know.
Well if the community manager has discord on his computer in the office and that's the one they hit, you never know
My company got hit by token theft last week because a dumb dumb entered their creds into an email. It was company branded but still
It's getting pretty wild. I work in telecom sales and a lot of our locations get hit by all kinds of stuff trying to get access to our systems. I've seen fake tech support more times than I've had to contact real tech support
The issue is I could call up 90% of stores and say I am IT.
No one would bat an eye and do whatever I tell them lol
I am a sys admin and have had to deal with the security while we wait for a new hire. It's not fun.
Its funny because companies will do mandatory yearly training videos about phishing but people still fall for it.
There will always be gullible people. If there wasn't, scammers would be out of a job
But instead there's more and more scams because they know it works
Yeah
Huff STO is offline.
What's that?
Star Trek Online
Ahhh shoulda known from your profile pic lol
Enterprise go pew pew pew
Indeed.
I only watched the recent movies and played star trek armada lol
Ohh and that star trek fps
They make amazing star trek games
Armada was nuts! 😄
I liked the expansion with the species 86 or something like that
Where the base could move
8472
Yeah I always won with them haha
The Undine! 🙂
good evening 🙂
i spend much time in re-gaming the Mass effect Trillogie. i love it 😄
Great games!
someone hacked the server
Yep it was hacked, don't click anything in there till the devs regain control of it for your own security 👌
Yeah I left the server entirely and will go back once it's not on fire...
hacked by ChatNoir
Administrators should know not to click links ……..
That’s corporate 101
I don’t even click links from my irls without a second thought
but it said free nitro
They might not have, or at least intentionally. I definitely know I've misclicked a few times and got sent to whatever random ad website was on the side of the screen
No that’s why discord ask u now to prevent that
Can’t use that excuse anymore
Discord always ask u are u sure even if it’s a site like YouTube or even there own site .
Yeah, that's why I never check the box "don't ask me again for this site", it's too easy to spoof a site and have the link actually going somewhere else
wow, i cant belive someone up top on the val discord clicked
I've known actual IT professionals that get hacked 🤷♂️
There's countless ways to do it, even the most keen observers can sometimes miss the signs. An indie team like Valheim I imagine does not have even close to that level of cybersecurity awareness so it doesn't seem that weird to me that someone on there got caught by a phishing scam or whatever it was.
Social engineering can bypass any level of security if you just trick someone into exposing themselves
A lot of "hackers" these days have figured out it's easier to convince someone to give them access to what they want instead of manually breaking in.
That's the thing about scams. Everyone likes to think "I'm too smart to fall for that" and then you're already in the trap
Every successful scam ever has been pulled on someone who was "too smart for that"
How it's always been yeah, most hacking is social engineering
Pretty much yeah, a lot of them often rely on the user thinking they've got it all figured out when the real trick is hidden in plain sight.
Even those links you click and "get hacked", that's generally like... Not really a thing. It's very rare that just by clicking a link you get hacked. But the trick is almost always found within the link itself, for example disguising as a different webpage and asking for login details.
Yep. And because "they're too smart for that", they overlook things that would be obvious to one of us dissecting it from the comfort of our computer chairs
The minute you think you're "above" being scammed or that you're "too smart for that", you're prey
When I saw the message in valheim asking to download a game made by valheim lol.... it said to download a file called ram.zip that was 30 mb from a weird website
The whole thing was sketchy
I was in the channel when it happened
I immediately knew and left the server
Lol
Also, the GAME Valheim doesn't make games haha
Just like how the kid in UK who "hacked" gta6 didn't actually hack. His hacker group paid employees large sums of money for information and used social engineering.
@finite saffron related, not sure if it's something you'd be able to do but I would recommend putting out some kind of PSA for people to be aware of this type of stuff. From what I saw when I was still in the valheim servers, a concerning amount of accounts were falling for it and getting compromised. The Conan Exiles discord already put out an announcement in anticipation of it spreading, there's a lot of overlap in player bases for this genre. Best to remind people to keep their eyes peeled for this
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When a quarter of a year hangs on the design of a season, you had better not miss... Diablo 4 Season 3 missed the mark initially, however the Diablo 4 team have responded, even amidst the brutal layoffs currently impacting Bli...
The server is still gone I wonder if they'll get it back 😦
Eventually they'll recover. They aren't dumb or hapless, they just had an unfortunate series of circumstances
Did I say they were dumb or hapless?? <_< Don't put words in my mouth
Wow. That was awfully defensive for an innocuous statement
Not really
I don't think that was a jab at what you said, just an acknowledgement of the Valheim team's competence.
I mean, yeah really? I didn't say "you" were saying, um, anything. I was stating my opinion on the Valheim team. Like, wow
Then don't @ me when you state it. 
Sorry for responding to you in a chat room. A million apologies your highness, I shall never beset your throne again in all my days 🙄
Thanks glad we cleared this up. 👍
Damn both of you need to hug it out and maybe kiss that went from 0-100 real quick
Iunno I try not to take life advice from people named Jim. 🤔 Do you think they'll at least go for dinner first?
Let's talk about Palworld.
by @MortdogTFT https://www.youtube.com/watch?v=gylTfMAOYHI
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Channel Editors: CatDa...
Asmon I can take or leave, but the dev makes some interesting points
JIM SAID KISS SO NOW YOU GOTTA KISS
Well if the cat said so. 🤷♀️
I want orange cat ;-;
I've got 5 of em lol
I have a lightly orange cat but I had a solid orange growing up and I miss him. 😦
I feel like Asmon makes a really bad point in that vid, in terms of the wanting copy/pasting. The thing that killed the north american video game market in the 80s was copy pasting. Gaming has gone through many periods of copy pasting. Like, yeah building on previous ideas is a thing but repetition without innovation is also a thing, and a destructive thing at that
#pet-pics please
<@&1059853133188169910> could we please like, get a clean up and direct conversation where conversation goes?
Moderator noises
I mean, I don't see anything particularly agregious, but... yeah. Pet pics in #pet-pics
Mostly roaring and grumbling.
.>
Well, we got pinged.
Yeah you're right silly me
Someone assembled the avengers
But yeah, can we maybe flush the not #other-games and direct the channel back to #other-games ?
I'm not, I'm ignoring the pings, well, the ones that come in at 8am when I just went to sleep at 6am -_- Yeah, I'm calling you people out for that :p
Yikes excuse me for following the convo that was happening.
Didn't know I was gonna get the full mod team called for 1 cat picture out of place.
😅
Lol
I agree with the Riot guy. There's a point where copying too much could become problematic for the industry.
You called?
But I also think Asmon has a point where there are creative people that are going to do new things. Like Keen making their own engine to support the game they wanted to make.
I mean, he has a point but it's a very short sighted one. I doubt he would make the same point in 2-5 years when every game is that same copy paste
You're good, it's nothing against you or cats but if people see others posting in the wrong channels, others will do the same and it'll snowball from there
Yeah, we love cats. I have three of the little demons O.O
More to the point, I'm literally talking about #other-games and having the conversation dominated by cat pics. I love cats as much as any reasonable human being should but place and time
Yeah, sort of. I think there's some nuance that is missed by the whole conversation though. Copying is common, copying significant things is common, and engines are making it easier and easier to make something with minimal resources.
But the games that truly shine are the ones that do something unique. Look at all the generic, low effort survival games that don't have a real hook. It happens all over the place and I doubt Palworld is going to really change that.
Yeah, it made the big bucks, but I think that's just going to speak to the big disappointment of pokemon fans around the globe.
I don't think another game is going to hit it the same way that it did.
And everyone is kind of waiting for Nintendo to decide whether or not it's going to try and drop the hammer.
I mean, I agree and disagree only because I feel like Asmon is taking a very reductionist, surface level approach to the topic. Like, literal "copy pasting" is bad, but innovating on the top of other succesful ideas is what all artistic mediums are built on. There's a broad middle ground between "copy pasting bad" and "copy pasting is the best thing ever"
"Asmon is taking a reductionist approach" is the tagline for his entire content strategy 😝
This is fair and not wrong xD
It's a tough thing to have a conversation about, especially with someone like Asmon where he's looking at it from the consumer angle. "How much copying is too much?" is a line that isn't really exist. It varies per game and per studio, and I don't think there's a clear right or wrong.
Like, Is Nioh too close to Dark Souls? No, probably not. Did the original Lords of the Fallen fail because it was too much a copy? Nope.
But Lies of P is pretty damn close to Bloodborne, and it's a success.
False alarm unless you like cute kitties
As a cat I am offended. I am relevant everywhere.
I mean, I think that's one of his few virtues though. Taking the consumerist approach is something a lot of discourse simply doesn't do, it's always from the viewpoint of the artistic or the technical or the cynical. Almost never from the approach of "I'm the person who represents the vast majority of who will actually give you money"
So to that I give him credit, it's just that the average end consumer is extremely myopic to industry trends xD
Anyone play core keeper? It's the only game I can get my wife to play with me besides sims
At least until they're knee deep in it going "UGH, ANOTHER brown shooter game? GAWD!"
Yep, that a great game I really enjoy it.
Yeah, Core Keeper is good.
Yeah, it's not a wrong way to look at things, It's just kind of hard for it to participate in some conversations like "how much copying is too much"
Weirdly tho I can never get my husband to play it with me he just does not enjoy it. Actually most of my friend group does not like it lol
I mean, I honestly don't think so. I feel like there's a clear line of delineation between "copy wholesale" and "borrow worthwhile game mechanics"
I mean the consumer is the one to ultimately decide how much copying is too much, but I think the video was more about draining creativity from the industry than about making a technically successful game.
Like, how much copying is too much before you're able to make a new, interesting, innovative game. And if you're copying so much that it removes the jobs that create those areas, what happens when everything becomes stale?
Both are fair points. And it's fair to say the market at the end of the day is what decides these arguments. But as much as the market decides, the market also doesn't always make the correct decision in the long run
And the decision may be made in such a way before things ever get to the market that it could be problematic. Like if all the game companies are laying off their engine developers because they can just snag stuff of the Unreal store, what happens when the engine can't handle something they specifically need for their game? Will they pony up the cost, or just remove that feature? My bet, and the video's bet is that they'll remove the feature. And then they'll end up with a worse game because of it.
Exactly right. Thats where I feel like once again, Japanese developers have it right (and also wrong xD): "Screw it, we're Japan, we're just gonna do Japanese things"
To a broader point, developers just devveloping without worrying about broader pressures of market trends
Well, I think there's a lot of push in the industry to get back to creative roots too. We're seeing a lot more smaller companies taking their own reigns and doing their own thing, and it's paying off because they know what kind of game they want to make and they know their audience will like it.
It's just the corporate giants that can't do that because they have to be profitable enough to pay those upper tier management salaries for positions that aren't even indirectly involved in any game designing.
Yep, the old "Ad socios" approach
One of the greatest innovations of the internet in the past 30 years has been it's ability to allow developers to directly reach their core audience without the need for corporate middlemen or publisher overlords
Ohh it's so easy to get lost in it haha
Yeah it really is, my fav thing is the lil race track and carts
For anyone that has heard or seen info about Nightingale which is coming out on Feb. 22nd, any thoughts on the game?
I remember seeing the trailer for it when it was first announced at some event a while back and was instantly excited for it
Looking forward to it
I can't say anything else but that I was apart of the early alpha testers for that game and I thought it was very fun to play. I'd recommend giving it a shot when it comes out on EA
How do y'all feel about permanent death survival games like the long dark and others that give you the option like ark?
Unrelated to nightingale, I promise
I like it fine, Zomboid is one of my favorite games
Oooh, I forgot about that one. I keep getting my butt kicked in it
It's good. But the fact that it's so tough kinda means you have to go the best perks in order to make it past the first day lmao
but maybe I just suck
Maybe I just havent taken off my training wheels
It's been a bit of a learning curve because of the way you control the character for me. I don't remember the word for it but almost like a top down camera view and the way you attack and move is so different
Isometric
Yeah that one lol
Took me awhile to get a hang of terraria too because I hadn't really played any sidescrollers before it
Terraria is great
I like that it starts off as a survival game and then boom you are fighting god
As you should
To go back to you question. Honestly even in games that arent permadeath, I tend to just start over anyway
Mostly because im super stubborn and like to start over with more knowledge
Double edge sword tho because im awful at video games lmao
That's an interesting way to look at it
I tend to start over any game that I've put down longer than a week
Some games if I lost a lot of progress on like for instance ark and my base gets wiped sometimes I start from ground up again
I just have no patience to be honest. I usually start over because for me, trying to tear down what I have if I dont like it, or want to move takes more time and is more tedious than just starting over. But it has also lead to me getting burnt on games really fast before I even get to the fun parts
Some games I'll never reach the end of because I like thr grind and struggle of the beginning of the game more. I want to fight for survival in a unforgiving world that gives me no mercy.... I may be a tad masochistic
I get that
Survival games tend to get less fun the further you get because you get so much stuff it really isnt surviving anymore
Part of why I like games that have something else attactched. Like 7DTD goes from a survival game to a tower defense game real fast lmao
but thats why ive played it as much as I have
It's good? It's one I've been meaning to pick up but haven't gotten around to it quite yet
It's good. Def a janky game but it is very fun
And does what it does very well imho
Building is fun, but it isnt for everyone
I like the permdeath but I can only play so much of it before I feel like I'm just hitting a wall I can't pass
SATISFACTORY 🙂
Anyone thinking of getting Nightingale? Not sure what to think of it, I’m aware that it hasn’t got the building freedom of this game, but the portal idea looks awesome!
Yeah, I'm planing to pick it up. It looks like it has some interesting ideas
I like the concept of the realm cards informing the procedural generation
I'm waiting to see how well everything fits together first. It's definitely a unique take
I mean you're mixing Victorian steampunk with stargates and dinosaurs, definitely haven't seen that before
And I guess there's a card system where you can effectively "roll" what will be on the other side of each gate?
This game gets the skill landscape from Path of Exile, that one gets the map system 😀
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Funny. You guys are talking about Nightingale, and Nightingale discord is talking about Enshrouded.
https://www.rockpapershotgun.com/you-can-play-doom-using-gut-bacteria-but-the-framerate-is-atrocious
This. What other games are good in this aspect? I know the long dark deals with this in a good way, Vintage story as well.
did anyone prepurchase suicide squad and is playing rn on PC?
No the reviews aren't looking good so I am passing.
Nope. Just waiting for Helldivers 2 in Feb for my next coop game
still says full price for me i have not preorderd
Use code: JANPAY20 for the discount
Inb4 the last ditch effort to save it by making it F2P xD
I'm not sure why they even went for this after how badly received Square Enix Marvel Avengers was
Hello guys and gals, it's me Mutahar again! This time we take a look at what appears to be the newest live-service slop of this year known as "Suicide Squad: Kill The Justice League." Why Rocksteady and WB decided to release this game with an online only requirement when they're own servers can't handle a smaller player load is beyond me. Thanks...
Speaking of which, in my subscription feed xD
Watch the latest action-packed Vampire: The Masquerade - Bloodlines 2 trailer to see some brand new Vampire The Masquerade Bloodlines 2 gameplay featuring Phyre and Fabien, a look at the game's combat in action, and more from the upcoming first-person action RPG sequel.
Vampire: The Masquerade – Bloodlines 2 will be available in fall 2024 on PC...
It makes me happy to see Vampire being continued
The first State of Play of 2024 will be over 40 minutes long, and feature guest appearances from some of the most talented minds in gaming. Among many other updates, we'll feature extended looks at Stellar Blade and Rise of the Ronin, two great games coming to PS5 this year. And we'll give you a new look at other titles coming to PS5 and PS VR2 ...
Death Stranding 2 On the Beach just got shown off
They're working on pt2? That was completely off my radar
I was honestly wondering not too long ago what Kojima has been up to
that sequal and he just had an announcement after the showing that once DS2 comes out he is going to start working on a new original action/espionage IP.
From the original creators of Bioshock
https://youtu.be/hV6ExGomyoE?si=M4YxXOJOpujoM1P
The first footage from BioShock creator Ken Levine's new game, Judas which is coming to PS5 from Ghost Story games.
#IGN #Gaming #PS5
A HIDEO KOJIMA GAME
DEATH STRANDING 2: ON THE BEACH
Comming 2025 for Playstation®5
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Deep Silver announced the latest entry into the Metro series, Metro Awakening, a PS VR 2 title that returns to the post-apocalyptic Soviet world of Metro. Coming to PS VR 2 in 2024.
#IGN #Gaming #PS5
Dragon's Dogma 2 is coming on March 22, 2024 and Capcom has released a breand-new gameplay trailer highlighting all the new action coming to the fantasy RPG sequel.
#IGN #Gaming #PS5
Koei Tecmo revealed the first glimpse of gameplay for its upcoming third-person samurai game, Rise of Ronin which includes sword combat, flight, and more in this open-world action game coming to PS5 in March 22, 2024.
#IGN #Gaming #PS5
Konami has announced a first-person Silent Hill game, The Short Message, will be free-to-play later today on PS5.
#IGN #Gaming #PS5
Check out the latest Silent Hill 2 Remake trailer from the January Sony State of Play.
#IGN #Gaming #PS5
My overall reaction: meh?
Except Dragon's Dogma 2, I'm not terribly excited by much in the list
I'm curious to see if Silent Hill will finally get a decent follow-up
And the part 2 remake has my interest
Being as part 2 was the last time SIlent Hill did anything relevant xD
Rise of the Ronin also looks awesome, I'm kind of surprised more games haven't used more Bakumatsu era settings, especially after RDR did so well. The Bakumatsu era, at least folklore-wise, is just the old west with swords and sometimes supernatural elements xD The tension of duels and the foundational importance of honor and all that
The dude in silent hill 2 looks like Draco Malfoy
You're not wrong xD
I just hope the remake can do the atmospheric parts well. They mostly showed beating the crap out of monsters and SH2 wasn't about that. it was the whole feeling of being underpowered and underequipped, and the tension of not knowing exactly where the next monster was. Fighting dudes to an electric guitar is not Silent Hill 2
He has DS2 and a game with Microsoft coming up
Both VR games looked pretty cool and def excited for DD2 and to try out the free Silent Hill game when I get home
and his new announced IP
Nightingale gives off odd vibes. Trailers look nice, but they don't look like real gameplay. I suspect it will drop in worse condition than Conan exiles did on launch.
And Gran Blue Fantasy:Relink is about to have the most silent launch ever. I've been waiting four years for it and completely forget about it and it launches in a couple minutes
Nightengale will be in a much better place than Conan Exiles was. They have a 3 hour stress test going on Friday without NDA. So hopefully be able to see tons of streams going.
I'm waiting to see the reviews come back from that before I decide if I'm going to get invested or not. Nightingale seems like a cool mix of ideas, but they're such an odd assortment that it could either be chocolate and peanut butter or chocolate and sardines
Like, you've got FPS mixed with survival builder mixed with Victorian Steampunk and dinosaurs with procedural world gen and random rolls on said world gen. It's just a wild mix, I won't fault them for ambition
I got to finish Enshrouded first, and Palworld is also on the backburner for my group
they did announce that there will be 3rd person added. Should even be in for this upcoming stress test.
oh thank goodness. Conan was unplayable in First person and so was Ark, Ark especially
I think it depends on your discords because its been talked about already for a couple days since PS5 got it earlier this week
Anyone know if the Valheim discord is back up or if they are communicating what happened?
$105NZD no thanks, I'll pass.
Yeah. I'm just referring to your comment about it having a silent launch
it is and they are
got a link? i cant find the discord link on the store page
nevermind i found a link
thanks
Is this an "other game"?
yes because its my lobby not yours.
This channel is intended for games other than Enshrouded - not "other's game"
Yes 🙂
🤓
Thanks love your music Doja Cat
Enshrouded is dominating steam, Suicide Squad: Kill The Justice League comes into the world in a bizzare fashion, and yet again, Embracer Group have damaged gaming.
Join us at http://bellular.ghost.io for early access content, 20 editions of 'Loading Screen' a month and more!
Sources:
https://www.bloomberg.com/news/articles/2024-01-29/embracer...
He mentions Enshrouded selling 1m too xD
https://youtu.be/HjDkUNJegLA?t=613 to jump right to the Enshrouded part
@finite saffron He has some pretty nice things to say about you guys
(he specifically mentions liking the PR XD)
Bummer about the Deus Ex game though
🤔
So, I just binged this and am glad Helldivers 2 is coming in only 7 days. Ready to shoot some bugs and deliver some sweet sweet space Democracy!
I'm hoping its as good as Starship Troopers
Helldivers 2 gives me "Lethal Company meets Starship Troopers" vibes, and I'm here for it.
Agreed, it looks really fun xD
I think he's totally right. When people get tired of the palworld loop, I bet lots of them jump over to try out Enshrouded.
Agreed. I also think what I've been saying all along is more or less accurate, that if anything Palworld dropping when it did was a net positive for Enshrouded. Imagine if Enshrouded was all alone in a bubble, all the drama mongering and "media conversation" would be focused on Keen instead. I think the situation worked out the best it possibly could for both dev teams
Plus you really can't underestimate word of mouth. Launch is always a big moment, but the subsequent 12 months and friends getting their friends who get their friends to play the game do far more for long term success than hitting it big in the first month
Yeah, totally. Especially as Keen drops more and more content down the line, I bet we'll see continued growth. If they can meet their goal of the whole map being available in a year's time? That's going to be SO MUCH content
For sure. Plus hopefully they can have a big, fat content drop after they've gotten through all the launch period issues, or as Bellular puts it, the "teething phase", and people who didn't get in now get to experience it with all that content in it's best state
Yeah, definitely.
I mean, 1.0 could end up being like another launch phase
Then again, it's kinda overshadowed by the crazy Palworld numbers but 1m in 4 days is extremely, extremely good for an independent team
I think even Valheim took 2 weeks to hit that number
I honestly couldn't be happier for Keen. They absolutely made a return on the gamble of going independent and now they should be pretty comfortably set up to stay that way for this and the next title assuming they play their hand well
in my honest opinion, they need to fix multiplayer as a first priority, if they don't they'll lose players and quick.
but, I don't know game making, so there could be bigger problems they're working on...
I'm sure that's one of their main priorities right now, they've gotten a ton of feedback on it. That and other bugfixes and stuff.
yeah, like I said, just my opinion. But they probably have other things to fix first
I'm actually suprised that there was no update today...
nightingale needed rn
If the game is made as seen in the trailer, it could steal the time i have to enshrouded without a doubt lol
I finished playing enshrouded i did all the quests for how much is possible and explore all map, and i don't know what to do anymore. In my opinion, this is a negative part of maps created and not randomly generated in a survival game
you find all the secrets?
Just got Elden Ring
heh, good luck
Nightingale playtest happening rn, 60gb tho 
and only 2 hours left
Oof, didn't check on that
ya, its only a 4 hour stress test and it started 2 hours ago
on the brightside, there are only 22 more days to go before EA
The Nightengale stress test just got extended for another 5 hours if people want to jump in
Since a lot of people here seem to play Valheim. Is Valheim actually have content now since release? I played at release like first couple of weeks and as much as it was a great game it also felt very barebones and I don't mean lacking more exploration and biomes just felt like everything was kind of lacking especially if you suck at building like me haha.
They still more or less feel the same. They did add a biome, Mistlands, but if if you played Valheim at launch, it's pretty much more of that
Thanks, At least I have Enshrouded haha. Feels wayn more to the kind of game I was looking for.
love nightingale, had it on my wishlist since 2021, after 2 hours of gameplay i gotta say compared to enshrouded the UI is TERRIBLE
what nightingale has nailed is the world building and sound design
Enshrouded > Nightingale > Valheim > Palworld yea i said it
I tried it for maybe 15 minutes. It was too clunky feeling, gonna pass it unless they make some drastic change in the next 20 days
this is how i felt too
which is a shame ive been waiting on this game for a while. but the ui is just terrible and you walk like youre 400lbs
when theres enshrouded that i can hop onto and continue that world
this just makes me really hope theres a long term plan for enshrouded with an active early road map
enshrouded is the greatest game, fite me
Elden Ring wants me to hold their beer
Toast mentioned they want to have a roadmap soonish, but the team wants to take in as much of the early feedback as they can and come up with a solid plan they can deliver on before they commit to it in a roadmap
I completely understand this thought process, but a week into early access and I cant imagine they are having too much feedback that isn't overwhelmingly positive. I agree that their main focus should be making sure the game is running properly, but as far as most of the communities experience has been, its been pretty damn strong.
IMO the next best step would be to at the least tease at what the long term picture will look like. If it was me, I would look at Valheim as a model of what not to do. It took them too long to capitalize on a strong start to continue progress with the game. By the time new content was made available, all buzz around the game had died off.
I mean, it is positive but there are also issues a lot of users have with some of the systems, specifically multiplayer and quest progression. That's probably the big one they want to get a solid handle on to make sure they can give a firm idea of when players can expect changes. That said I don't know any of that and I'm only guessing, but when a large percentage of your players have immediate pushback on one of your core foundational systems, I think it's fair to want to give a measured, complete response that not only lets them know they're being heard but that they have a plan to address their concerns
oh i agree fully, and like i said i completely understand the need to make sure its running properly. There's a handful of issues, but I feel these are not issues that will have any dev studio of any size stumped. And I am not suggesting this is something that is done a week into launch, or even a month.
I am just hoping that while they are working on fixing they are also looking at the big picture and have something to share with the community quicker rather than later.
I have every confidence they will. They haven't done anything so far that gives me a broader impression that they don't know what they're doing, they seem pretty solidly on top of things. I don't think we'll be left guessing and theorizing for long
Thats all im hoping for lol. I
i also had this feeling but after playing for 2 more hours im gotta say nightingale is amazing
the bossfight and the crafting mechanics are out of this world
not to mention the sound-design and graphics
So I didn't get a ton of time in Nightingale as I worked today, but of the 40 minutes I got I'd say it's alright. I'm less excited for it now overall, performance seems to be a bit clunky and the controls don't feel comfortable. Enshrouded has kinda spoiled me with it's easy to use build menu, whereas nightingale felt slow and tedious to maneuver through the menus
10/10 character creator though, you can make some real monsters
I missed the Nightingale stress test. How does it compare to Enshrouded?
is it actually good? i wasnt able to find a good stream during the times on the stress test
Nightingale needs to cook for a few more MONTHS, it is definitely not ready to ship in 20 days.
This is more of a Diablo VR than a survival game but the Full Release of the previously Early Access game Legendary Tales is coming to PCVR and PSVR2 on February 8th https://store.steampowered.com/news/app/1465070/view/4018968104345983071
Looks good, but when you said 'Diablo VR' I was kinda hoping for literal, like isometric view Diablo. I know a big part of the purpose of VR is making you feel like you're there, but I feel like a big opportunity is being missed with not having more games that are like a playable shadowbox/diorama
*Would i recommend the game? 10/10! *
*Sound Design: 9/10 *
*Graphics / World design: 10/10 *
Ui is like a 2/10 that gos to a 4/10 after getting used to it.
Enemy AI: 5/10 (Some enemies would take swings at the air in places nowhere near you) , but the bossfight was fun!
NPCs: 8/10, i recruited a dude to follow me around and he did many things for me like Auto-Adding wood to my furnace and finishing my buildings (They have a blueprint system), the negative feedback for this category comes from the fact the NPC auto-cuts trees, which ended up falling on and breaking my base.... 😅
Exploration and Grind: 8/10, in the stresstest you already spawned with full loot so i deleted my starting inventory to simulate real gameplay. I gotta say the gathering of resources in this game felt extremely satisfying and the crafting mechanics are also amazing once u understand how they work, cutting trees / breaking rocks animations are clunky tho.
Differences to Enshrouded?:
Nightingale has many puzzles on the map that are actually difficult to solve and arent just jump-and-runs, the game has a playthrough feel to it.
The UI lacked clarity, map markers were not automatically placed like in Enshrouded so u had to hover over every icon on the map trying to find the right temple to go to for your quest.
Nightingale requires you to build multiple different resource processing tools in your base, where as Enshrouded has 1 main workbench for most things.
-> Nightingale base building is awful, it was so bad i didnt even try building a house and resorted to placing a simple tent as my shelter.
Like, there was this one RPG on Quest that I'm blanking on the name of atm, where you played in that kind of isometric view but you could use your hands to grab, turn, and zoom the map to look for entrances and secrets. Then you went into first person for turn based combat on a timer, and you had to physically aim and dodge attacks
Erm, you may want to play more Enshrouded before you do comparisons. I count 7 or 8 automated resource processing stations
*Would i recommend the game? 10/10! *
-> Nightingale base building is awful, it was so bad i didnt even try building a house and resorted to placing a simple tent as my shelter.
Wierd conclusion
Tanning rack, smelter, grinder, garden table, black cauldron, smithy, saw table, couple more I'm forgetting. Enshrouded has resource processing
All in all I'd say nightingale currently is like a generous 6/10 but the art style is doing most of the work
I mean, it's probably an unfair comparison to make. Enshrouded is being developed by an experienced dev team of around 50 people, I'm sure Nightingale is a smaller, less experienced team. We're being pretty heavily spoiled by this release
Just let the games be their own thing. Nightingale is already being relentlessly compared to Enshrouded much like Enshrouded was being compared to Valheim and Palworld
Isn't Nightingale a bunch of ex-Bioware devs? I'm not sure they have less experience
Are they? I'm admittedly un-learned on Nightingale
I'm still quite early in the game and Ive got a kiln, charcoal kiln, forge, drying rack, grinding stone, seed tables and of course crops, so yeah, not just one workbench
mate i have 20 hours of enshrouded gameplay 😅 if u play nightingale you will see EXACTLY what i mean
I think the stress test might be a bad showing of the game too, the Realm Card system is one of the more interesting parts of their pitch and I'm not sure that you had enough time to really experiment with that.
I'm not setting out to debate your experience but if so it seems odd that you would say it doesn't have resource processing
why is this weird, im obv gonna tell u the bad parts of the game, my 10/10 recommendation isnt a 10/10 rating, it jut means i would recommend the game to everyone i meet
in the current state i would give the game a 6.5/10 and 8.5/10 for potential
Stress test aside, I would typically overlook performance and minor bugs as that comes as part of the package; but in terms of a clunky UI, confusing controls, and a severely outdated build system things aren't looking so good
Sounds like one of those "more time in the oven" problems though. A lot of that can be fixed through feedback and updates
what i meant by this is, while enshrouded obv has a drying rack for fur etc, the things u craft at the end are bought from a NPC mostly, in Nightingale you have 14 different resource processors and 9 different crafting stations (and thats just the default unlocks.)
Yeah, but you still have to process the materials in order to have the NPC craft them
Nightingale requires you to build multiple different resource processing tools in your base, where as Enshrouded has 1 main workbench for most things.
This makes it sound like you're literally doing everything at the workbench. Not the case
arguing what point exactly
TBH, I'm looking forward to Nightingale. We're being spoiled with PvE survival fantasy games at the moment and I like it
I mean, Enshrouded literally does the same thing you're saying Nightingale does. You're literally required in Enshrouded to build multiple resource processing tools
yea that is the case, but nightingale gos over the top
But it's not "1 main workbench for most things"
If enshrouded has just one workbench then why tf did I spend 50 hours rescuing people and finding their stuff for them
You telling me I could have just made all that linen in a workbench this whole time
i love it when things i say get taken completely out of context
❤️
enjoy ur day fellas
It's not out of context. It's literally what you said XD
Your context makes no sense
did u play nightingale
Nightingale requires you to build multiple different resource processing tools in your base, where as Enshrouded has 1 main workbench for most things.
if the answer is no this conversation is over
That is in fact what you said
since u have 0 idea what the comparison im trying to make is
I played nightingale. Did you play enshrouded?
damn i didnt know enshrouded had a insufferable community thats crazy tbh
Lmaoooo
The sentence makes it seem like you're either trying to overly praise Nightingale or you didn't play more than 3 hours of Enshrouded
Neither is doing your review any favors
Honestly having played both I can say confidently enshrouded has been a better experience
that we can agree on
I mean, I plan to own and play both, this isn't a "my game is better" debate, you're saying literally wrong information xD
If you don't understand that the crafters are just workbenches in human form, that's your problem
enshrouded base building is the best thing ive ever witnessed in any game to date
Here, this is what I would put based on what you told me:
mate im just gonna agree with u, im only 16 hours into my enshrouded gameplay so maybe i unlock allot more soon, when nightingale drops just keep my sentence in mind and maybe u will realize what i mean by having to make multiple different resource processors
While Enshrouded has a very servicable crafting system, Nightingale really pushes it to the next level with a variery of resource crafting options
You can praise both while comparing both
this!
16 hours is not a lot of time. Have you even got copper yet?
no 😅
i spent most of my time building house
underground house aswell so it took even longer
So you've barely touched the crafting system and yet you're here arguing with us about it
u missed the point where im not arguing and u are
since u didnt touch nightingales at all
...I did. You're just saying straight up lies to continue arguing
what i am comparing is 16 hours of enshrouded gameplay (with allot of base building) to 2 hours of nightingale gameplay ( with just the default unlocks)
sorry next time i will play 50 more hours of enshrouded so i can compare it to my 2 hour playtime of nightingale my mistake!
Nightingale had a ton of resources unlocked and knowledge already filled in for the playtest. It can be inferred that they intended you to hop in around mid to late game gear wise. Meanwhile you're still on early game enshrouded gear
uhmm!!! 🤓 excuse me bucko! when u unlock EVERYTHING in enshrouded you actually have as many workbenches as the default ones in nightingale!! 🤓
this clearly proves they are the same!!!!
You're just embarrassing yourself at this point
im under ur skin ngl
And I think I'm gonna block you now
that proves it 🤣
🧌
sorry for invading ur ego bubble man have a nice day
Exactly this. XD
Is this in list of better or worse?
Don't feed the troll
Naw im not gonna even say nothing i just wanted to know his opinion
I never played Nightingale but I played pal world valheim enshrouded
Usually the open end of the carrot goes towards the better/higher thing. So Better > Worse
His opinion is that he just wants to argue and make controversy. Nightingale is in my opinion pretty average, clunky at times. Enshrouded does a lot of things better, especially building
Hm
Imo I had a lot of fun with palworld; i was hosting the server so I had a lot smoother experience
when my duo quit due to his loot being stuck under the map I shortly pursued him
I don't think he's saying palworld was necessarily bad, just order of preference of games.
Palworld, like most early access launches is extremely buggy. I had fun with it but I was never a fan of Pokémon so it didn't really captivate me
I don’t have a lot of time on enshrouded so I can’t really give a great opinion on it but the class system looks cool, and I admittedly enjoy the building system
Take away that feature and it's also a pretty average survival game
Maybe an hour to 2 at max
I agree with you, the “pal”s really make the game
I did have fun with it though and I liked how straight forward the leveling system was
Enshrouded's building system is a delight. I've been playing survival games for years now and I can safely say this is hands down the best. Most of the others follow the basic snap wall to foundation type building and it's definitely an aging system
as a Pokémon fan, it still didn't really matter 👍
Yeah, I love that it mixes it up. The "craft foundations and walls" style of building has been the standard for far too long.
I'd say in my ranking of survival games, the top ones would be in order:
• Enshrouded
• Conan Exiles
• Palworld
• Sons of the Forest
• Valheim
Tbh I am not the biggest pokemon fan, but I really enjoyed my experience, imo its more ARK than pokemon
Blending prefab snap pieces with more granular voxel building was a fantastic move. Ylands before it was terrible tried to do the small blocks idea first, but it didn't stick
Valheim just never really clicked to me, and it never really got the updates the game needed
Valheim was really great for one playthrough, but I lost any and all motivation to keep going or restart once it hit a very sudden progression end
The loop was too closed. Grind for new resources, gear up better, take on next boss, repeat. At least enshrouded has more side content to distract you, valheim was a straight shot to the finish line
The progression of valheim was pretty enjoyable for me, I feel like they captured the joy of exploration in a way that most games don't. It's kind of nice to have clear goals with survival games; so many struggle with making you actually know what you should do next.
I wish they like added more content to actually do in valheim
It was enjoyable the first time yeah, but in a way that lacks replayability imo
it was one of the most popular games for a bit then crickets
Because everyone beat it and then there was nothing left to do lmao
Yeah, I don't think every game needs to be an "evergreen" game where they add content forever. That said, I know the valheim team is still slowly working on their next biomes and updates. They're slow, but IMO the longer between updates the better, it'll feel more 'fresh' going back each time.
Content bloat doesn't solve the issue of replayability. Minecraft in recent years has been putting in new blocks and animals just to say they're still trying, but it doesn't add anything. There has to be systems in place to pull the player away from the main progression and reward them for doing side content
Like setting up a massive flax farm for linen 
Valheim's content updates have so far only been to rework core systems or add more on the end of the linear progression to lengthen the game, but no good side content
I imagine they're pretty focused on finishing out the main content line for the game before they work to add too much new side content. Though the Hildir stuff added a bunch of sub-bosses, I haven't checked it out yet but that sounds like side content.
But I agree I'd love to see more different POIs and stuff added to all the biomes
Could be, I haven't played in a bit. It boils down to a core design difference tbh. In valheim your progression is tied entirely to what resources you can grind up from the new biome, but enshrouded has a mix of that and going off to hunt down shroud roots and chests. That's enough to pull you away from the main grind long enough you don't just barrel through to the end. Valheim lacks that entirely, and I don't even know how or if they could add something like that to their procedurally generated worlds
Yeah, though different aspects of survival games appeal to different groups. For example, I love how clean and clear Valheim's progression is, but other people can't stand it. Also, some people have complained about how Enshrouded lets you be super OP if you outlevel/gear an area, which is a natural challenge of the more sandbox style.
You can't really please everyone, but thankfully we have a lot of very different survival games catering to different groups.
Yep. One of my favorite games is Conan Exiles which has a goofy blend of level locking some progression but also if you've got the gumption to, you could just spawn in and immediately go stab bosses with a stone shiv and unlock endgame weapons near instantly. Gives people the freedom to choose their own pace
Yeah, I love that Enshrouded kind of blends the "Hard progression" of Valheim with the sandboxy nature of other survival games. That combined with the map being absolutely massive feeling, even in EA, feels really great.
Is there any other pvp-coop survival game released?
I really need something to play.
Pvp 😬
Not sure what you mean by pvp-coop, those don't really go together usually. You have PvP survival like Rust/Ark/Conan, and then Co-op like The Forest/Valheim/Enshrouded. Technically you can play the PvP ones co-op with friends, but they aren't really set up for both at the same time.
hello everyone, the question must have already been asked but I have news regarding the quests on the coop servers, will an update be made so that new players arriving on the server will be able to do the quests of the beginnings, because for the moment they arrive and everything is unlocked so its waste one can enjoy the pleasure of discovering the game and playing in mutual aid cooperation. Same for the NPCs, and house chests are all shared, it would be nice if everyone could build a house and then played cooperatively.
Is this about #other-games or did you mean to post in #enshrouded-chat
oups sorry
im considered a troll because i like nightingale lmao
people nowadays
its in order of game i like the most -> game i like the least
i argued that nightingale has a more complex DEFAULT crafting system and the counter-argument from him was "play 20 more hours in enshrouded you will unlock more"
Now you're being revisionist, because that is not what you said in the review or what he was talking about
Nightingale requires you to build multiple different resource processing tools in your base, where as Enshrouded has 1 main workbench for most things.
If anything, just add in that. "At the beginning of the game, <rest of the quote>" and that too would be accurate
The way it reads here, it sounds like you're talking about the game as a whole, which is frankly wrong
the stresstest was 4 hours long bro how am i supposed to review the ENTIRE GAME
I was talking about the Enshrouded part, my friend, the part that everyone else is bringing up ^^
sorry next time ill mention i didnt play 20 hours during the 4 hour stresstest my fault!
Saying it in comparison that way implies that Enshrouded doesn't have multiple resource processing tools (it actually does), and that everything is crafted from a single work bench (they aren't). That's the part people are taking issue with
If you added that you're talking about right at the beginning, it changes the context. Yeah, you have to be a handful of hours in before you really get into the more robust parts of the crafting in Enshrouded
^
Yeah enshrouded has alot of progression crafting tools, and it blends those components into the action adventure exploration well imo. If one says there is 'only the workbench' one doest not seem to have played enshrouded ea much?
Unlockong spindels and crucibles amd smelters and saws left and right, via adventures.
i appreciate u, it was a miscommunication on my part
I think if there is one criticism i have about the tools in Enshrouded is that some of these things take up room but only do one thing.. like the forge making metal sheets
I'm hoping that's just because we're early on and later we start to see crafting stations doing more things
yea, thats a good example actually, this is exactly how it was in nightingale, multiple crafting benches that only make 1 thing
i didnt like it at all, additionally their UI didnt put the common materials in 1st slots and the recipes were all over the place
Yeah, this would make a lot of sense.
I think the forge is a great example, that's a lot of art design for one recipe
Anyone else hyped about Helldivers 2? 😄
Low key hyped for it
If I can convince my team to get it, for sure
I don't really like when games switch to first (or third) person for their sequel, even though I don't mind first/third person shooters in general
Why is pokemon scarlet and violet twice the price of palword?????????
Yup. Definitely picking it up for coop
I refunded that game I’m not downloading a kernel anti cheat
To play a pve co op game that peaked 6k players on the first game
Because they can, mostly.
Wait, kernel anticheat... for a co-op game? What?
Saying kernel anti-cheat is basically redundant at this point, a non-kernel anti-cheat is borderline useless
-a guy who used to work in anti-cheat
Also depending on how the game is structured cheating can cause legitimate issues for both players and devs even in coop games, there's a reason MMOs have anti-cheat teams even if there's no PVP in the game.
yeah, cheating guy who flies around oneshoting every mob can ruin the game, experienced this in monster hunter
Also things like tampering with other players progression, ruining the payment models of games (yes yes I know, "payment models bad", but if devs don't make money you won't get updates to the game you like), stuff like that.
Anti-cheat being invasive is sorta just becoming the reality of live service multiplayer games being functional. I know devs from most of the biggest anti-cheat teams in the world (can't say names for obvious reasons) and none of them have any interest whatsoever in invading users privacy or selling data or whatever. It's simply not worth it, the pennies you get from sold data are completely dwarfed by the potential losses of your reputation being utterly destroyed or legal cases taken against you or whatever.
And a single box sale or microtransaction would completely dwarf that anyway. It's not realistic at all to even care about that kind of thing, even assuming devs are evil or whatever.
A lot of people don't know how game development works, but anti-cheat is probably the most misunderstood concept in all of gaming. I've met almost nobody outside of the games industry who actually knows how it works.
The "kernel level" obsession is also just exhausting tbh. People extremely overestimate how much of a security risk that is (or, rather, they underestimate how much of a security risk non-kernel software is).
If you have data on your PC you are worried about being touched by a kernel level application, then you should probably move it off your PC, because any ol virus or compromised software could probably get at it just as easily.
i also see people complain about how anticheat affects perfomance, but cant relate, followed Todd`s advice and bought a better pc)
and the fact that no one really explains how anticheat work in details doesent help. i get why no one does it, but still
Certain anti-cheat can have impact on performance, anti-tamper solutions especially.
Software anti-cheats like battleye/EAC/etc, though have little to no performance overhead.
It's a mix of being too complex to explain easily (there's so many layers at play all at once), and also the fact that if you explain how things work that makes it much easier to find ways around them.
But in my experience even cheaters in games often have very little idea how it works other than a surface level. I only met a few who actually had a good understanding of what these softwares were actually doing.
The traditional/software ones like Battleye and stuff mostly work by detecting flags of the cheats themselves. They will look for certain triggers in things like memory, or they will look at the softwares themselves to see if signs of an anti-cheat are present. They can detect certain cheats directly (like X software), or they can detect certain behaviors that cheats take advantage of.
but most of what those ones do is monitor memory and software for signs to detect.
There's a lot of other systems at play besides those ones, but I can't talk about them because they are much less understood by the public and more "trade secret" sort of things lol
so yeah one just have to accept anticheat or dont play liveservice games, which i dont think will be an option soon lmao
Pretty much yeah. Especially FPS games, they just wouldn't be playable without an invasive anti-cheat.
I think my favorite story was a counterstrike thing where they read the input of the enemies microphones to determine where they were on the map. Like... what? That's crazy.
source engine is uh...
Yeah I don't envy valves anti-cheat guys
Most anti-cheat doesn't really happen on the detection level it happens on the development level, patching vulnerabilities in the game/engine itself
It's why people criticising services like battleye/EAC/whatever kinda... Don't know what they're talking about usually? Those services fill a specific purpose like I said, and they're good at it, but if the game itself is full of vulnerabilities it won't really matter.
Steam Next Fest has begun. Lots of demos for upcoming games.
Homeworld 3 is one of the games with a demo
yes but having an anti cheat thats always running is where the issue is here.
easy anti cheat only starts while in game and turns off after closure
there anti cheat is running even when your pc is off or u are doing anything
for a 4 player co op game that isnt popular as triple a games. thats extensive
also to add on i have had a past experince with kernal anti cheats and its not a pleasant one
i have 30 GB of valorant storage stuck on my pc because of there kernal anti cheat
still cant uninstall this .
and im not hard reseting my pc
vanguard did this
these kernal anti cheats are known for messing with other games and programs while not even playing there game.
an anti cheat that denies me permissions on my own pc is not one i will install
im not against anti cheat but having to download a kernel anti cheat that can brick my computer and inconvenience me . while still getting into lobbys with cheaters.
so much vulnerability but people still cheat undected. whats the point
and then when something happens they are not buying u a new pc or helping u repair the damage done
Well, this all seems rather baseless.
.... lovely.
Afaik no anti-cheats beside vanguard do this yet
And considering helldivers isn't owned by Riot I doubt they'd use it
n protect Game security does
guard*
they are using a out of house kernal anti cheat
oh today I learned, hadn't heard of this one I guess since it mostly seems to get used on games popular in the Asia-pacific region.
Yeah I guess that's up to you. I haven't personally heard of any of those issues you had with Vanguard but it's definitely the most invasive out of all of em
for a 4 player co op game that was dead on the first one
It definitely seems like an odd choice for a game like helldivers, I would have gone for battleye or something personally if I was working for them lol
Seems like a big ask for a game that realistically won't be most people's "main game"
Oh, digging deeper though it looks like if that's a feature of GameGuard, the helldivers devs have it disabled. It only runs with the game like most anti-cheats
And they also have a big wall of text explaining why they chose to use anti-cheat, might be worth the read if you're curious.
yea riot says the same thing
No they don't, I know some guys from Vanguard and they will openly admit the client runs on startup lol
I mean it's obvious, you can see it in your task tray
Wouldn't be any point in lying about that, end users would find it in 5 seconds
riots vanguard is only gettig worse
running even when in secure boot !!!!
because cheater are getting behinds it because they load in the cheats before the anti cheat turns on
Uh that's very normal, most softwares can run in secure boot. Are you thinking of clean boot? That's a very different windows feature
im just saying they are making the anti cheat more invading and people will still find a way to get around it
whats the point
Yeah I mean that's just the nature of multiplayer gaming, if they had nothing at all it would be 100x worse haha
Like unplayable
Kinda just what you have to stomach if you want to play multiplayer competitive games these days.
Helldivers 1 is a lot of fun
I'm sure the numbers for the 2nd game will clear the 7k players
easy anti cheat is the best one !!!!
it doesnt invade drivers
andf take administrator control !!!!!!!!!
Yeah and it's the easiest to bypass haha, well VAC is probably easiest, but EAC is basically "solved" at this point for most cheat developers.
Isn't EAC like the easiest one to bypass with commercial cheat programs?
Its just mostly used for free cheat programs
It looks like they'll be similar games, but with the changed perspective (from isometric to third person) it might bring that fresh thing players want right now.,
The end game in HD2 sounds a lot better too, that was the biggest issue in the first game it got old fast

Its not the same game
Ok but it’s still doesn’t need a riot level anti cheat
Riot has over millions of players daily
I can see why they have it
This game will not go past 20k
Rather not have cross play at all
PlayStation is treating pc like the plaque
Not sure. Vermintide 2 which is another small company coop game hit 100k
I can see this hitting 20k
Reading about how their galactic war mode works I would have pushed to implement a strong anti-cheat too if I was on that dev team lol, it's basically a PVP mode. Looks like this game isn't structured like normal PVE games where the only experience you're disrupting by cheating is your own.
How did Darktide do?
107k
or Starship Troopers: Extermination?
16k
I actually liked Aliens: Fireteam Elite quite a bit too.
Yea, some fun games just aren't as wildly popular as they perhaps should be 😄
Space Engineers should be a much better game....
If u go through the steam forums it’s all about the anti cheat. They have a whole Thread dedicated to anti cheat talk it’s a big issue
I really liked Outriders but it got bashed pretty hard.
Better devs/project lead would help.
Yea I've had issues with some anti-cheat preventing me from playing certain games.
and then having to find the file to delete it was tricky
Was also an issue for valorant and then it became one of the most successful fps games ever made 🤷♂️
If you ever wonder why devs don't "listen" about this issue, is because it's kind of a "you think you do, but you don't" sorta thing. When games have these "awful" anti-cheats people still play them, but when they have non-invasive anti-cheat (or none at all) and it completely ruins the competitive experience, that destroys a game.
Valorant is a game played by millions
Like I said it's just a pill you have to swallow if you want to play competitive multiplayer games these days. Games kinda just need them to function. If you don't like them, then play the other 99% of non-competitive games that don't have anti-cheats
Valorant... the pinnacle of generic, carbon-copy gaming.
Also to make it better there anti cheat is a in house one
I think this is the point. Complaining about an anti cheat being used had zero effect on the games success
I remember it being a big deal, for like a day, and then everyone stopped talking about it
Yep. If the game is good people won't care, if the game is bad not having an anti-cheat wouldn't magically make it better. And if a competitive game doesn't have anti-cheat it will be unplayable no matter how good it is.
I'm not really sure why people think devs are being evil or shady on this. If an issue creates this much backlash, and devs still do it, it's not because the devs are stupid, it's because it needs to happen. A lot of people just really do not understand anti-cheat, to be blunt. The amount of misconceptions I see flying around as if they're fact is pretty crazy.
That's the thing, people are up in arms enough to talk about it, but not enough to stop playing or supporting the games that utilize it. That or it's a very vocal minority. Basically if it was as big a deal as YT and Reddit makes it out to be, the market sure isn't agreeing with them
Steam forums and reddit is like <1% of a playerbase, but they make a lot of noise.
Not saying I don't respect the things they have to say, just saying it's not a very good source for how "upset" a playerbase is when it comes to these kind of issues.
It’s starts with review bombing
Review bombing isn't nearly as powerful as people like to imagine. If that was the case Diablo 4 would have tanked after it's first week. It's currently one of Blizzard's most successful games. Same can be said for Diablo Immortal. If review bombing was so potent, it certainly didn't show it with those two
Review bombing hurts indie devs more than anything else, bigger studios just use marketing for the majority of their sales.
It's a big issue I wish steam would do something about, you shouldn't be able to buy a game with the sole purpose of giving it a negative review and refunding it.
Yep. Their reviews might get bombed, but people are drawing attention to the game
Yeah, it's only ever really weaponized against the little studios, the big ones can brush it off and keep right on trucking
Or to your point, use it as unintentional marketing
The old "any publicity is good publicity as long as they get the name right". Large studios are the ones who have the ability to benefit from that mindset
One part of that I found especially irksome is when Diablo Immortal was doing it's social media rounds. Streamers were picking up the game specifically to drop 10k into crests just for the spectacle, and viewerships were eating it up. Then they get convinced to try it and possibly spend some money on it, because they aren't spending as much as that crazy guy on Twitch. It's a disheartening form of normalizing and promoting some of the worst industry practices
Because despite being insidious, Immortal isn't a badly designed or presented game, and through the streams I'm sure many were convinced to try it because it does have good presentation and gameplay. It's just the whole part after that when they feel like they have the hooks in
I'm personally in the camp of do what you want and be responsible for your own choices. I can't remember anything extremely predatory from what they were doing
There are plenty of deep dives and documentaries on how insidious the D:I monetization was. Josh Strife Hayes did a pretty good series on how deep that rabbit hole goes
I'll have to check it out
It's called "The Immoral Design of Diablo Immortal", it's a good watch
I have played a lot of gacha games but didn't think D:I had anything different
I'm curious now haha
But that said, if you didn't find anything wrong with it and didn't feel compelled to spend, there's nothing wrong with that either. Just because it exists doesn't mean you should automatically have a negative opinion yourself, just that you should know it exists
Personally I'm against basically any game that employs the kind of tactics they use, I don't play gacha for the same reason
Though D:I went way further than even most gacha do
The one thing I have issues with are with these pvp gacha where the company will plant spenders to try and bait people into spending more
D:I takes it a step further, Even if you're just PVE they've structured the crest system so that if you aren't spending on and using crests you'll get automatically kicked from most end game groups
Any new good games at steam fest
Stormgate
What’s that
Soulmask. New survival crafter that looks interesting
EXPLOREEmbark on a dangerous journey through meticulously crafted, raytraced voxel landscapes, featuring captivating hand-designed locations at every turn.FIGHTEncounter the mutated wildlife that roam these lands, taking them on with an array of weaponry – from firearms, melee to formidable spells. Bear witness to a spectacle as voxels scatter, ...
To be announced
Minecraft with guns 
I think after enshrouded and palworld I'm done with survival until MoE becomes popping again
Is that the one with the former devs of both Starcraft and Command and Conquer?
Terratech Worlds doesn't look bad
I haven't played much but it has 3 player co op
They're making a terratech sequel? 👀
Always loved the concept to that game but it had some rough around the edges bits
They're making a Tribes 3 also. Only about 20 years late on that one xD
Better late than bad! We've been waiting for homeworld 3 forever too
reminds me of conan exiles but with actual content
U play that too?
I desperately want that game to be good and successful, but so far it looks like it's basically just the old tribes gameplay unchanged.
Even as an arena shooter addict, even I can aknowledge that probably won't appeal to modern audiences lol
Yeah, Soulmask has been on my radar for a bit. Depending on how it looks that might be what I jump into when I want a break from whimsical fantasy survival and want something more gritty
Homeworld 1 is one of my favorite games ever, I didn't play a ton of Homeworld 2 though
It's been a long time since an RTS really grabbed me
Yeah, Tribes 2 had the same issue even back in 2002, even by then the formula was outdated. They keep updating the graphics without updating the gameplay
That's where I'm hoping Stormgate does well. Especially with it being from former C&C/Starcraft devs
Yeah when ground movement speed is like 300, and air movement speed (veteran players) is in the thousands, and every weapon is slow moving projectiles that are extremely hard to hit airbourn targets with, you start to reach the point where "skill ceiling" is much more of a downside than an actual selling point for your game lol
Old tribes games are one of the worst new player experiences I can think of in any game ever
Whenever older shooters come up, I feel like I have to mention Unreal Tournament 2004 with the Onslaught game mode that has disappeared entirely from basically all games.
I remember the best part of Tribes 1 being Team aerial combat, where everyone was trying to capture towers using floating airships and "the ground was lava" so to speak, specifically because the airships moved a lot slower and the players were more or less stationary so it slowed things down to an actual playable level xD
Yeah they somehow managed to make a formula that is like 10x worse as a new player experience than quake is, and quake is already notorious for being incredibly unintuitive to learn for noobs haha
UT is another one that died a slow death of obsolescence
Quake champions was honestly really close in concept to breaking the "arena shooters in modern audiences" barrier, but it wasn't there in execution.
Still loved it for a while though just cause it was a quake game that actually had a playerbase and I am starving for arena shooters
Sadly I think the arena shooter at this point has morphed into the hero shooter and I'm not sure modern audiences would be willing to go back any time soon
Hero shooter, extraction shooter, etc
I don't think it really needs to be one, was just an easy selling point because it was flavor of the monthdecade for a bit there
Already hero shooters are losing popularity though, a lot of new fps games aren't going that route anymore
In fact I think most upcoming shooters do not have hero shooter elements, and also 90% of them are extraction shooters lol
Ah. TBF I kinda dropped out of the multiplayer shooter ecosystem when my only options became Fortnite, COD or Overwatch
Battlebit tho 
For now I'm sticking to stuff like MotherGunShip
but yeah competitive fps fans have kinda been crying in the club for a while now, the most hyped competitive fps game of 2023 was made by an indie team of 3 lol, which is kind of a sad state of affairs for the genre
Yeah, seems like the entire genre is just going out of their way to chase the latest gold rush without doing anything really innovative
The finals was also innovative but it was released in december so I'm counting that for 2024
And it has some rough around the edges problems
Yeah I've heard The Finals is a bit rocky, TBH I haven't heard much in general about it though
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$24.99
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Side note, great time if you want to scratch that FPS twitch itch. Even better co-op
Perfect for quick 20-30 minute sessions
I've barely played a few minutes, but that game is MADNESS
It gets wilder and a lot more fun the more perks you unlock xD
Is Shadow of the Collosus on PC?
No, the remake was only made for the PS4 and the original was never released on PC.
Ahh thank you. That's why I couldn't find it!
Everything is just Red Solstice 2 now 😔
Dungeonborne looks like a fun time. Like a fantasy Escape from Tarkov.
If you think that looks good, definitely take a look at Dark and Darker
Been having a ton of fun with that with my buddies
I'll have to check it out.
it looks like Dark and DArker but without all the lawsuit drama
i was about to say.. Dark and Darker and lawsuits... name a better combo? XD
Well, the good news is that the lawsuit stuff hasn't stopped the development, it's at a muuuuch better state than when they originally released.
The injunction was dismissed at the end of last month against the Dark And Darker devs but Steam hasnt put it back into the store quite yet
Must have been a good idea considering there are 2 copycats in NextFest xD
shhhh, nobody noticed
https://www.pcgamer.com/a-year-after-dark-and-darker-became-one-one-of-the-biggest-games-on-steam-a-newcomer-is-trying-to-steal-its-thunder/
There's a lesson there about having the right idea but going about it in the wrong way (if I remember the lawsuits correctly)
Correct me if I'm wrong but wasn't a big issue that they had the idea at a former studio, but they wouldn't fund it, so they developed it on work time and published it independently, effectively stealing company property (since the company's PCs, software, and time were used to make it. Also some assets IIRC)?
from what I remember, there was a similar project being slowly worked on by Nexon and was kind of in a development hell. These guys left the company and took the idea and created Dark and Darker. The fact that there was a deal made to get the injuction doesnt bode well for the creators of Dark and Darker.
I believe the claim was that they took assets and stuff, but in all the documents, Nexon wasn't able to prove that they actually did, because 90% of Dark and Darker's assets are from the asset store. The injunction was dismissed because Nexon didn't provide any actual evidence that the Ironmace team actually took anything because they wouldn't show their prototype game.
anyone gonna be playing Myth of Empires when it comes out?
MoE didnt flop. It was another one of those developing games that ran into legal troubles. That has all been settled and its officially launching in a couple of weeks.
Also announced today - Nightengale pushed its release date up 2 days and is coming out on the 20th now
Nightingale trying to edge out the Last Epoch 1.0, ugh
anyone try soulmask on next fest? really nice multiplayer survival game
keeping an eye on that one. reminds me of conan exiles but with actual content and an aztec theme vs barbarians
Proabably didn't want to compete with Pacific Drive on same day. Just played the Demo on next fest it is good.
Myth of Empires, Wishlist NOW on Steam:
https://store.steampowered.com/app/1371580
Join Our Discord:
discord.gg/mythofempires
Myth of Empires is a multiplayer war sandbox game featuring a high degree of freedom. Players must survive, craft, create, and lead troops in their quest to conquer territory and build their own empire. Myth of Empires v...
As mentioned 5 hours and 7 messages ago by Tobruk
Thank you! Please tell your owner that I like her music.
we are looking for people to join us on MoE if anyone wants to join.
its too close to FF7 Rebirth release otherwise super tempting T_T
we are hopping on MoE and then Soulmask when it drops
loving enshrouded too
anyone that wants to join can add me. Ill be happy to invite you to our discord!
After watching that trailer I get the feeling its going to be a big disapointment
I played it when if first came out and had a ton of fun
it actually played very similarly to how the trailer made it seem. the PvP is a lot of fun and the changes they have made seem to be awesome
Yo! If you liked Enshrouded i strongly recommend Return To Moria. Very good building system. Solid crafting. And definitely more multiplayer friendly. It reminds me of this game a lot
Love Return to Moria too!
return to moira looks alot like this gameeee
Someone played soulmask already? It kinda looks like conan exiles 2.0
Gives me The Forest/Green Hell vibes
Hmm. Don't like any of these games 🤣
Im getting sceptical/tired of too many shallow craft-survive games (enshrouded diff and an exception) ^^
Yeah it kinda looks like an other "hype" for crafting survival games atm. Kinda horrible
And i don't understand those "unique mechanics" which shall be in this game. Catching other people? Already seen in conan exiles.
It is, with a few key differences.
I found some of the systems, especially crafting and building, to actually be worse than in Exiles.
Yeah, tested the demo, but its kinda boring for me. Also it looks kinda strange
Yeah, it's in this weird place where the graphics and textures are better fidelity than Exiles but they feel much worse... Entering that Uncanny Valley, especially when the animations aren't that great.
I think we're seeing the aftermath of the Valheim/V Rising hype. After those games hit big, small studios started developing their own survivals to try and get in on the market, and now we're finally at the end of that development cycle
We have not even left the minecraft hype :p
Also we're seein the results of the improvements to engines. Unity and Unreal both have tools now that making a procedurally generated world and slapping some survival mechanics onto it is very easy, especially if you toss in some store bought assets.
crafting and basebuilding in erry game ^^ i bet nhl and fifa games will have it too soon :p
"craft a tier 4 football for your team, and build the locker room to defend against nightly raids" ^^
anyone getting Nightingale on the 20th?
yep
I'm waiting to see how it launches, the early perception I have is it needs a little longer in the oven
I was a play tester for it and i didn't think it would release on the 22nd but then I saw they moved it to the 20th so hopefully it will be solid, i expect bugs with any new game tho....if you need people to play with send me a msg 🙂
cant play nightingale offline apparently :(
I tried this one and really didn't enjoy it. Can't put my finger on why.
Anybody an idea why my game starts crashing now after 60hours and my ancient spires and personal markers are gone?
I reinstalled every driver and the game i had
Verify files in steam is a fix I'm told
where?
Right click in library > manage
An option window should pop up, on the third menu down it should have " verify integrity of installed files"
i did this 3 times and i think my save is broken, i dont have the problem on other saves with the same character
When the game studio has to bot YouTube views and bot positive steam reviews lol it’s definitely a flop
It really didn't flop. It came out and then got sued by a company saying they stole the code. Steam took it down and is now bringing it back on the store
they did steal it.
And it’s back and now in control of the people they stole from
What does MoE stand for?

This game that was ran by a previous Ark dev and he used the exact code from Ark
Myth of Empires
And now snail games owns the game
Huh seems like this is a recurring theme wasn't that the same story with dark and darker lol
Seems like that ones still in legal limbo though
Snail games does not own it. They are releasing it together
No they own iy
It
They are now publisher
That’s the only reason why the game is coming to consoles
They are releasing MoE together with snail games
Myth of Empires will be released by Angela and Snail Games both physically and digitally on console and PC. Angela Games will also develop a steady cadence of DLC and expansion packs for Myth of Empires, in partnership with Snail Games USA.
I thought they settled through an injunction or something and own it now, not sure
Ah okay, probably
I imagine Nexon wanted to be done with that mess given all the bad PR it was generating
That excerpt is directly out of the settlement
TBH I'm not sure Nexon cares, it probably just wasn't worth their attorneys at the end of the day
Yes Angela is the developer snails is the publisher
Yeah they are partnering with them for a bigger release
Snail games pulled the DMCA and does not own Angela Games
Looks like it's still ongoing actually, they just lifted the injunction. So the devs could still get sued, but they're allowed to keep the game on Steam for the time being while the courts do court things.
If it was determined that the code was exact MoE would have shut down or taken completely over ad both dev and producer
This came directly from the president of anglea
At the same time we hope that, with Snail’s extensive user resources and excellent platform relationships built on ARK, they can assist us in our future publishing efforts, injecting greater market vitality into Myth of Empires,” said Yi Ling Zheng, President, Angela Game.
The code was exactly the same ??
Snails could have chosen to shut it down
They are making money instead
The settlement marks the resolution of copyright and trade secret litigation concerning Myth of Empires (MoE) and includes ongoing royalty payments of Myth of Empires from Angela to Snail, while Snail assists the distribution of Myth of Empires. While details of the Settlement and Release Agreement remain confidential, the parties jointly announced the resolution of their disputes and Snail Games’s cooperation with Angela in the distribution of Myth of Empires going forward.
Straight out of snails information on the settlement
I stand corrected. Unfortunate for the devs considering there were 2 copycat games on NextFest, so now they'll have some competition
What copycat games?
Do u not know what royalties are ?
I think it's pretty obvious you dont
They are paid to the owners
…..
So snails owns the game
Just as Mariah Carey gets royalty’s for her music
Every Christmas
Idk what else i can do
They are only paying royalties snail games is assisting with distribution
And you are the brick wall.
So u didn’t read what u sent
Go read it
includes ongoing royalty payments of Myth of Empires from Angela to Snail, while Snail assists the distribution of Myth of Empires.
Says it right there
U think the publisher just goes away after release??
lol
No
They are always going be there
FYI distribution = publishing
They can at any time. You can always cancel a publisher and self publish your game
And no distribution does not equal publishing
Yes it does
In only your little world bud
The publisher are in charge of distributing the game on different platforms and in stores
U need to get educated
To summarize it all into its simplest form, publishers pay for the development process as well as the marketing of the software. But distributors are the ones who purchase that software and decide where to sell it, and how
Exact term so maybe you need to get educated
I didn’t say they don’t market the game.
MoE is co-published by imperium interactive and snail games
They do alot of things i saying what was said in the article
It is being distributed by snail games
While snail games is assisting the distribution they are getting royalties
Why are they getting royalties can you answer that question for me ?
What does someone get royalties for ?
They are literally getting distribution royalties
Oh nooo lol not the distribution royalties that’s not a thing babe in gaming babe
That’s music
Let’s not get off track
Here
Nightingale is releasing 2 days early!!!
yes it is and cant wait
this just happened
https://comicbook.com/gaming/news/fortnite-disney-epic-games-purchase/
Well, they had to do something, EGS is just pouring buckets of money and that Fortnite cash wasn't holding up forever xD
for now it seems like its going to be some shared universe in Fortnite but only time will tell how much this changes other projects by disney through other companies, Kingdom Hearts im looking at you.
and now some bad news but kind of good news since it gives more time to dedicate to all the other games we are playing, like Enshrouded.
https://www.ign.com/articles/homeworld-3-delayed-one-more-time-before-release
I'd rather it launch late than launch bad, personally
This is pretty awesome
Online Disney World sounds fun
Having Marvel and Star Wars added into their Lego fortnite sandbox just sounds like the right move
I mean, I actually think with Disney behind it Fortnite could see a resurgence. Then again, look at what they've let EA do with Star Wars
The demo was pretty bad performance wise
Abiotic Factor has a demo going on right now and it's quite good!
https://store.steampowered.com/app/427410/Abiotic_Factor/
Home to the world's greatest minds, GATE operates a global network of secretive research laboratories, spanning every field of scientific study - and the realms beyond.As a GATE employee you extend the bounds of human knowledge, and seek to explain the unexplainable - including anomalies and paranormal entities: from gravity-distorting artifacts...
May 2, 2024
anybody seen this game? this is my most anticipated game of all time!
Step back into the breathtaking world of Crimson Desert and join the lone mercenary as he navigates both the stunning beauty and cutthroat dangers of Pywel in the latest gameplay trailer which premiered at gamescom Opening Night Live 2023.
Welcome to a war-torn realm of medieval fantasy where history will be written in blood.
(This gameplay trai...
I stop keeping track of it after they decided to make it single player only
I feel like BDO combat is best at small man pvp
Been following it for years. They’re super secretive about it. Almost seemed like it wasn’t really going to happen at some point. Looks like a fun solo game, like The Witcher 3, Kingdom Come Deliverance, Dragon’s Dogma, or Red Dead Redemption 2.
First day with launch issues and its already past the peak player count you said it would never reach
Lets see later during primetime if the peak continues to grow
oh okay
so its triple the peak player count that you said
and still above the player count that you said it would never reach?
thanks for clarifying
once they patch in the login issues
It definitely not the log in
it is coupled with the crashing
its the two main complaints atm
but again
still 32k playing atm
and you said it wouldnt even reach 20k
That was figurative language if u know what that means
Player count is plummeting as we speak
For a triple a game published by Sony this a flop

You embelished it having super low numbers to state that it never needed anti cheat
and stated it would never reach 20k.. it wasn't figurative speech
Most of the problems are from the anti cheat

so yeah
I guess i was right about the cheap anti cheat for MMOs
Causing a 50% drop in players
In less then 8 hours
that is 64k people who bought a game even though it had an anti cheat
the drop is because of the not being to join or crashing
Have u been in the discord people are screaming refund
Expect a 20% reduction in sales too
XD
are people having this issue on PS5?
Ps5 is worse the performance is awful i heard
oh unfortunate

